diff --git a/src/client/component/virtuallobby.cpp b/src/client/component/virtuallobby.cpp new file mode 100644 index 00000000..eb6295f7 --- /dev/null +++ b/src/client/component/virtuallobby.cpp @@ -0,0 +1,63 @@ +#include +#include "loader/component_loader.hpp" + +#include "game/game.hpp" +#include "game/dvars.hpp" + +#include + +namespace virtuallobby +{ + namespace + { + game::dvar_t* virtualLobby_fovscale; + + const auto get_fovscale_stub = utils::hook::assemble([](utils::hook::assembler& a) + { + const auto ret = a.newLabel(); + const auto original = a.newLabel(); + + a.pushad64(); + a.mov(rax, qword_ptr(0x1425F7210)); // virtualLobbyInFiringRange + a.cmp(byte_ptr(rax, 0x10), 1); + a.je(original); + a.call_aligned(game::VirtualLobby_Loaded); + a.cmp(al, 0); + a.je(original); + + // virtuallobby + a.popad64(); + a.mov(rax, ptr(reinterpret_cast(&virtualLobby_fovscale))); + a.jmp(ret); + + // original + a.bind(original); + a.popad64(); + a.mov(rax, qword_ptr(0x1413A8580)); + a.jmp(ret); + + a.bind(ret); + a.mov(rcx, 0x142935000); + a.jmp(0x1400B556A); + }); + } + + class component final : public component_interface + { + public: + void post_unpack() override + { + if (!game::environment::is_mp()) + { + return; + } + + virtualLobby_fovscale = dvars::register_float("virtualLobby_fovScale", 0.7f, 0.0f, 2.0f, game::DVAR_FLAG_SAVED); + + utils::hook::nop(0x1400B555C, 14); + utils::hook::jump(0x1400B555C, get_fovscale_stub, true); + } + }; +} + +REGISTER_COMPONENT(virtuallobby::component) diff --git a/src/client/game/game.cpp b/src/client/game/game.cpp index d47c6bc2..9045761b 100644 --- a/src/client/game/game.cpp +++ b/src/client/game/game.cpp @@ -23,6 +23,11 @@ namespace game return sv_cmd_args->argv[sv_cmd_args->nesting][index]; } + bool VirtualLobby_Loaded() + { + return !game::environment::is_sp() && *mp::virtualLobby_loaded == 1; + } + namespace environment { launcher::mode mode = launcher::mode::none; diff --git a/src/client/game/symbols.hpp b/src/client/game/symbols.hpp index 6606fea6..8a74144b 100644 --- a/src/client/game/symbols.hpp +++ b/src/client/game/symbols.hpp @@ -204,6 +204,8 @@ namespace game WEAK symbol g_entities{0, 0x14621E530}; WEAK symbol svs_clients{0, 0x14B204A10}; WEAK symbol gameTime{0, 0x14621BDBC}; + + WEAK symbol virtualLobby_loaded{ 0, 0x142D077FD }; } namespace sp