Some branding stuff

This commit is contained in:
momo5502 2022-05-17 12:05:51 +02:00
parent 939ecbb3b6
commit 4a06c810cf
2 changed files with 12 additions and 11 deletions

View File

@ -34,7 +34,6 @@ namespace branding
public:
void post_unpack() override
{
if (game::environment::is_dedi())
{
return;
@ -42,24 +41,26 @@ namespace branding
if (game::environment::is_mp())
{
localized_strings::override("LUA_MENU_MULTIPLAYER_CAPS", "H1-MOD: MULTIPLAYER\n");
localized_strings::override("MENU_MULTIPLAYER_CAPS", "H1-MOD: MULTIPLAYER");
//localized_strings::override("LUA_MENU_MULTIPLAYER_CAPS", "H1-MOD: MULTIPLAYER\n");
//localized_strings::override("MENU_MULTIPLAYER_CAPS", "H1-MOD: MULTIPLAYER");
}
dvars::override::set_string("version", utils::string::va("H1-Mod %s", VERSION));
//dvars::override::set_string("version", utils::string::va("H1-Mod %s", VERSION));
ui_get_formatted_build_number_hook.create(
SELECT_VALUE(0x1403B1C40, 0x1404E74C0), ui_get_formatted_build_number_stub);
SELECT_VALUE(0x1403B1C40, 0x1DF300_b), ui_get_formatted_build_number_stub);
scheduler::loop([]()
{
const auto font = game::R_RegisterFont("fonts/fira_mono_bold.ttf", 20);
if (font)
{
game::R_AddCmdDrawText("H1-Mod: " VERSION, 0x7FFFFFFF, font, 10.f,
5.f + static_cast<float>(font->pixelHeight), 1.f, 1.f, 0.0f, color, 0);
}
}, scheduler::pipeline::renderer);
}
};
}
//REGISTER_COMPONENT(branding::component)
REGISTER_COMPONENT(branding::component)

View File

@ -96,8 +96,8 @@ namespace game
float* color, Material* material)> R_AddCmdDrawStretchPic{0x17E5C0, 0x2443A0};
WEAK symbol<Font_s* (const char* font, int size)> R_RegisterFont{ 0x4D4100, 0x67F630 }; // H1MP(1.15)
WEAK symbol<int(const char* text, int maxChars, Font_s* font)> R_TextWidth{0x4D43B0, 0x5D94A0};
WEAK symbol<int(void* font)> R_GetFontHeight{0x5EA360, 0x5D92C0};
WEAK symbol<void* (int a1)> R_DrawSomething{0x4D37B0, 0x5D8890};
WEAK symbol<int(void* font)> R_GetFontHeight{0x5EA360, 0x67F710};
WEAK symbol<void* (int a1)> R_DrawSomething{0x4D37B0, 0x67ECE0};
WEAK symbol<void()> R_SyncRenderThread{0x4F8240, 0x5FF3A0};
WEAK symbol<void* (const char* text, int maxChars, void* font, int fontHeight, float x, float y, float xScale, float yScale, float rotation, float* color, int style, int cursor_pos, char cursor_char, void* style_unk)> H1_AddBaseDrawTextCmd{ 0x4F3DC0,0x6A3080 }; // H1MP(1.15)