fix stat/prestige reset crashing game

fixes #274 #180
This commit is contained in:
m 2024-01-17 06:24:27 -06:00
parent 5cdc2dc100
commit 45d1617d22

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@ -596,6 +596,7 @@ namespace demonware
utils::hook::nop(0x19BB67_b, 5); // LiveStorage_SendMatchDataComplete (crashes at the end of match) utils::hook::nop(0x19BB67_b, 5); // LiveStorage_SendMatchDataComplete (crashes at the end of match)
utils::hook::nop(0x19BC3F_b, 5); // LiveStorage_GettingStoreConfigComplete probably (crashes randomly) utils::hook::nop(0x19BC3F_b, 5); // LiveStorage_GettingStoreConfigComplete probably (crashes randomly)
utils::hook::nop(0x19BC48_b, 5); // similar to above (crashes in killcam) utils::hook::nop(0x19BC48_b, 5); // similar to above (crashes in killcam)
utils::hook::nop(0x19BBA3_b, 5); // LiveStorage_LogComplete (crashes when prestiging, LiveStorage_LogPrestige?)
utils::hook::set<uint8_t>(0x1A3340_b, 0xC3); // Live_CheckForFullDisconnect utils::hook::set<uint8_t>(0x1A3340_b, 0xC3); // Live_CheckForFullDisconnect
// Remove some while loop that freezes the rendering for a few secs while connecting // Remove some while loop that freezes the rendering for a few secs while connecting