Some fixes

This commit is contained in:
Federico Cecchetto
2022-03-05 18:36:56 +01:00
parent 6306283272
commit 456d83f1c0
4 changed files with 22 additions and 6 deletions

View File

@ -9,6 +9,7 @@
#include "../../../component/command.hpp"
#include "../../../component/updater.hpp"
#include "../../../component/fps.hpp"
#include "../../../component/localized_strings.hpp"
#include "component/game_console.hpp"
#include "component/scheduler.hpp"
@ -61,6 +62,12 @@ namespace ui_scripting::lua
return ::game::environment::is_mp();
};
game_type["addlocalizedstring"] = [](const game&, const std::string& string,
const std::string& value)
{
localized_strings::override(string, value);
};
auto userdata_type = state.new_usertype<userdata>("userdata_");
userdata_type["new"] = sol::property(
@ -73,7 +80,6 @@ namespace ui_scripting::lua
userdata.set("new", convert({s, value}));
}
);
userdata_type["get"] = [](const userdata& userdata, const sol::this_state s,
const sol::lua_value& key)