Small fix
This commit is contained in:
@ -1,22 +1,22 @@
|
||||
require("language")
|
||||
|
||||
if (game:issingleplayer()) then
|
||||
return
|
||||
return
|
||||
end
|
||||
|
||||
if (Engine.InFrontend()) then
|
||||
require("shader_dialog")
|
||||
require("gamemodes")
|
||||
require("no_mode_switch")
|
||||
require("disable_useless_things")
|
||||
require("shader_dialog")
|
||||
require("gamemodes")
|
||||
require("no_mode_switch")
|
||||
require("disable_useless_things")
|
||||
else
|
||||
require("scoreboard")
|
||||
end
|
||||
|
||||
-- defined in mp_hud/hudutils.lua
|
||||
function GetGameModeName()
|
||||
return Engine.Localize(Engine.TableLookup(GameTypesTable.File, GameTypesTable.Cols.Ref, GameX.GetGameMode(),
|
||||
GameTypesTable.Cols.Name))
|
||||
return Engine.Localize(Engine.TableLookup(GameTypesTable.File,
|
||||
GameTypesTable.Cols.Ref, GameX.GetGameMode(), GameTypesTable.Cols.Name))
|
||||
end
|
||||
|
||||
function NeverAllowChangeTeams()
|
||||
return false
|
||||
return false
|
||||
end
|
||||
|
Reference in New Issue
Block a user