extra bdstorage tasks
not needed, but felt like adding anyways
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fcb5ac44b3
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3853ccec86
@ -145,28 +145,28 @@ namespace demonware
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class bdFileQueryResult final : public bdTaskResult
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{
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public:
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std::uint64_t owner_id;
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std::uint64_t user_id;
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std::string platform;
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std::string filename;
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std::uint32_t errorcode;
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std::string data;
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std::string filedata;
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void serialize(byte_buffer* buffer) override
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{
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buffer->write_uint64(this->owner_id);
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buffer->write_uint64(this->user_id);
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buffer->write_string(this->platform);
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buffer->write_string(this->filename);
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buffer->write_uint32(this->errorcode);
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buffer->write_blob(this->data);
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buffer->write_blob(this->filedata);
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}
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void deserialize(byte_buffer* buffer) override
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{
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buffer->read_uint64(&this->owner_id);
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buffer->read_uint64(&this->user_id);
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buffer->read_string(&this->platform);
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buffer->read_string(&this->filename);
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buffer->read_uint32(&this->errorcode);
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buffer->read_blob(&this->data);
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buffer->read_blob(&this->filedata);
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}
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};
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@ -206,4 +206,35 @@ namespace demonware
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buffer->read_blob(&this->data);
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}
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};
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class bdContextUserStorageFileInfo final : public bdTaskResult
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{
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public:
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uint32_t create_time;
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uint32_t modifed_time;
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bool priv;
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uint64_t owner_id;
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std::string account_type;
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std::string filename;
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void serialize(byte_buffer* buffer) override
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{
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buffer->write_uint32(this->create_time);
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buffer->write_uint32(this->modifed_time);
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buffer->write_bool(this->priv);
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buffer->write_uint64(this->owner_id);
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buffer->write_string(this->account_type);
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buffer->write_string(this->filename);
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}
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void deserialize(byte_buffer* buffer) override
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{
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buffer->read_uint32(&this->create_time);
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buffer->read_uint32(&this->modifed_time);
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buffer->read_bool(&this->priv);
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buffer->read_uint64(&this->owner_id);
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buffer->read_string(&this->account_type);
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buffer->read_string(&this->filename);
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}
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};
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}
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@ -14,8 +14,10 @@ namespace demonware
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this->register_task(20, &bdStorage::list_publisher_files);
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this->register_task(21, &bdStorage::get_publisher_file);
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this->register_task(24, &bdStorage::upload_and_validate_files);
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this->register_task(18, &bdStorage::upload_files);
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this->register_task(16, &bdStorage::get_user_files);
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this->register_task(12, &bdStorage::get_user_file);
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this->register_task(10, &bdStorage::set_user_file);
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this->map_publisher_resource("motd-.*\\.txt", DW_MOTD);
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// this->map_publisher_resource("ffotd-.*\\.ff", DW_FASTFILE);
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@ -128,6 +130,36 @@ namespace demonware
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}
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}
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void bdStorage::set_user_file(service_server* server, byte_buffer* buffer) const
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{
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bool priv;
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uint64_t owner;
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std::string game, filename, data;
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buffer->read_string(&game);
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buffer->read_string(&filename);
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buffer->read_bool(&priv);
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buffer->read_blob(&data);
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buffer->read_uint64(&owner);
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const auto path = get_user_file_path(filename);
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utils::io::write_file(path, data);
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auto* info = new bdFileInfo;
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info->file_id = *reinterpret_cast<const uint64_t*>(utils::cryptography::sha1::compute(filename).data());
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info->filename = filename;
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info->create_time = uint32_t(time(nullptr));
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info->modified_time = info->create_time;
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info->file_size = uint32_t(data.size());
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info->owner_id = owner;
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info->priv = priv;
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auto reply = server->create_reply(this->task_id());
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reply->add(info);
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reply->send();
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}
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std::string bdStorage::get_user_file_path(const std::string& name)
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{
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return "players2/user/" + name;
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@ -146,10 +178,6 @@ namespace demonware
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auto reply = server->create_reply(this->task_id());
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#ifdef DW_DEBUG
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printf("[DW]: [bdStorage]: upload_and_validate_files has %d files\n", numfiles);
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#endif
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for (uint32_t i = 0; i < numfiles; i++)
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{
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std::string filename, data;
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@ -176,16 +204,12 @@ namespace demonware
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info->data = data;
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#ifdef DW_DEBUG
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printf("[DW]: [bdStorage]: adding \"%s\" to reply\n", filename.data());
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printf("[DW]: [bdStorage]: set user file: %s\n", filename.data());
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#endif
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reply->add(info);
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}
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#ifdef DW_DEBUG
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printf("[DW]: [bdStorage]: sending reply for upload_and_validate_files\n");
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#endif
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reply->send();
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}
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@ -194,10 +218,6 @@ namespace demonware
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std::string context;
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buffer->read_string(&context);
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#ifdef DW_DEBUG
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printf("[DW]: [bdStorage]: context is '%s'\n", context.data());
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#endif
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uint32_t count;
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buffer->read_uint32(&count);
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@ -220,51 +240,85 @@ namespace demonware
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{
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std::string filename;
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buffer->read_string(&filename);
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filenames.push_back(std::move(filename));
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}
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auto reply = server->create_reply(this->task_id());
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uint32_t available = 0;
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for (size_t i = 0u; i < filenames.size(); i++)
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{
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auto& name = filenames.at(i);
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std::string data;
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if (utils::io::read_file(get_user_file_path(name), &data))
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{
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auto entry = new bdFileQueryResult;
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entry->owner_id = user_ctxs.at(i).first;
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auto* entry = new bdFileQueryResult;
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entry->user_id = user_ctxs.at(i).first;
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entry->platform = user_ctxs.at(i).second;
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entry->filename = filenames.at(i);
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entry->errorcode = 0;
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entry->data = data;
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auto& name = filenames.at(i);
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std::string filedata;
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if (utils::io::read_file(get_user_file_path(name), &filedata))
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{
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entry->filedata = filedata;
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#ifdef DW_DEBUG
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printf("[DW]: [bdStorage]: get user file: %s\n", name.data());
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#endif
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}
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else
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{
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entry->errorcode = game::BD_NO_FILE;
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#ifdef DW_DEBUG
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printf("[DW]: [bdStorage]: missing user file: %s\n", name.data());
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#endif
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}
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reply->add(entry);
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++available;
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#ifdef DW_DEBUG
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printf("[DW]: [bdStorage]: user file \"%s\" dispatched\n", name.data());
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#endif
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}
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else
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{
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#ifdef DW_DEBUG
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printf("[DW]: [bdStorage]: user file \"%s\" not found\n", name.data());
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#endif
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}
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}
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if (available == count)
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{
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reply->send();
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}
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else
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void bdStorage::upload_files(service_server* server, byte_buffer* buffer) const
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{
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server->create_reply(this->task_id(), game::BD_NO_FILE)->send();
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uint64_t owner;
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uint32_t numfiles;
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std::string game, platform;
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buffer->read_string(&game);
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buffer->read_uint64(&owner);
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buffer->read_string(&platform);
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buffer->read_uint32(&numfiles);
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auto reply = server->create_reply(this->task_id());
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for (uint32_t i = 0; i < numfiles; i++)
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{
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std::string filename, data;
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uint32_t version;
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bool priv;
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buffer->read_string(&filename);
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buffer->read_blob(&data);
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buffer->read_uint32(&version);
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buffer->read_bool(&priv);
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const auto path = get_user_file_path(filename);
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utils::io::write_file(path, data);
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auto* info = new bdContextUserStorageFileInfo;
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info->modifed_time = static_cast<uint32_t>(time(nullptr));
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info->create_time = info->modifed_time;
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info->priv = priv;
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info->owner_id = owner;
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info->account_type = platform;
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info->filename = filename;
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#ifdef DW_DEBUG
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printf("[DW]: [bdStorage]: set user file: %s\n", filename.data());
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#endif
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reply->add(info);
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}
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reply->send();
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}
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void bdStorage::get_user_file(service_server* server, byte_buffer* buffer) const
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@ -19,8 +19,10 @@ namespace demonware
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void list_publisher_files(service_server* server, byte_buffer* buffer);
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void get_publisher_file(service_server* server, byte_buffer* buffer);
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void upload_and_validate_files(service_server* server, byte_buffer* buffer) const;
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void upload_files(service_server* server, byte_buffer* buffer) const;
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void get_user_files(service_server* server, byte_buffer* buffer) const;
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void get_user_file(service_server* server, byte_buffer* buffer) const;
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void set_user_file(service_server* server, byte_buffer* buffer) const;
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static std::string get_user_file_path(const std::string& name);
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};
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