Game console fixes
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@ -59,7 +59,7 @@ namespace game_console
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std::vector<std::string> matches{};
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std::vector<std::string> matches{};
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float color_white[4] = {1.0f, 1.0f, 1.0f, 1.0f};
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float color_white[4] = {1.0f, 1.0f, 1.0f, 1.0f};
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float color_title[4] = {0.9f, 0.9f, 0.5f, 1.0f};
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float color_title[4] = {0.25f, 0.62f, 0.3f, 1.0f};
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void clear()
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void clear()
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{
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{
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@ -453,11 +453,19 @@ namespace game_console
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bool console_char_event(const int local_client_num, const int key)
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bool console_char_event(const int local_client_num, const int key)
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{
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{
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if (key == game::keyNum_t::K_GRAVE || key == game::keyNum_t::K_TILDE)
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if (key == game::keyNum_t::K_GRAVE ||
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key == game::keyNum_t::K_TILDE ||
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key == '|' ||
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key == '\\')
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{
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{
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return false;
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return false;
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}
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}
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if (key > 127)
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{
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return true;
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}
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if (*game::keyCatchers & 1)
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if (*game::keyCatchers & 1)
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{
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{
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if (key == game::keyNum_t::K_TAB) // tab (auto complete)
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if (key == game::keyNum_t::K_TAB) // tab (auto complete)
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