Update console.cpp
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@ -269,16 +269,8 @@ namespace console
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}
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void post_unpack() override
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{
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if (game::environment::is_dedi())
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{
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ShowWindow(GetConsoleWindow(), SW_HIDE);
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}
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else
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{
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ShowWindow(GetConsoleWindow(), SW_SHOW);
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}
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SetConsoleTitle("H1-Mod");
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con.kill_event = CreateEvent(NULL, TRUE, FALSE, NULL);
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