From 2614f7251f4b9e438eae3672fbda83eaba433661 Mon Sep 17 00:00:00 2001 From: Skull Merlin <86374920+skkuull@users.noreply.github.com> Date: Sat, 5 Mar 2022 03:36:18 +0200 Subject: [PATCH] should be full [skip ci] --- src/client/component/auth.cpp | 41 +-- src/client/component/input.cpp | 4 +- src/client/component/localized_strings.cpp | 2 +- src/client/component/network.cpp | 84 +++--- src/client/component/scheduler.cpp | 6 +- src/client/component/splash.cpp | 6 +- src/client/game/symbols.hpp | 303 ++++++++++----------- 7 files changed, 222 insertions(+), 224 deletions(-) diff --git a/src/client/component/auth.cpp b/src/client/component/auth.cpp index f0950e96..346c8d80 100644 --- a/src/client/component/auth.cpp +++ b/src/client/component/auth.cpp @@ -177,21 +177,22 @@ namespace auth game::SV_DirectConnect(from); } - void* get_direct_connect_stub() - { - return utils::hook::assemble([](utils::hook::assembler& a) - { - a.lea(rcx, qword_ptr(rsp, 0x20)); - a.movaps(xmmword_ptr(rsp, 0x20), xmm0); + // CAN'T FIND + //void* get_direct_connect_stub() + //{ + // return utils::hook::assemble([](utils::hook::assembler& a) + // { + // a.lea(rcx, qword_ptr(rsp, 0x20)); + // a.movaps(xmmword_ptr(rsp, 0x20), xmm0); - a.pushad64(); - a.mov(rdx, rsi); - a.call_aligned(direct_connect); - a.popad64(); + // a.pushad64(); + // a.mov(rdx, rsi); + // a.call_aligned(direct_connect); + // a.popad64(); - a.jmp(0x140488CE2); // H1MP64(1.4) - }); - } + // a.jmp(0x140488CE2); // H1MP64(1.4) + // }); + //} } uint64_t get_guid() @@ -218,14 +219,14 @@ namespace auth } else { - utils::hook::jump(0x140571E07, 0x140571E5A); // H1(1.4) - utils::hook::jump(0x14004B223, 0x14004B4F2); // H1(1.4) - utils::hook::jump(0x14004B4AD, 0x14004B4F2); // H1(1.4) - utils::hook::jump(0x140572F6F, 0x140572FB0); // H1(1.4) - utils::hook::jump(0x140573470, 0x1405734B6); // H1(1.4) + utils::hook::jump(0x1D6193_b, 0x1D61FA_b); // STEAM + utils::hook::jump(0x60153_b, 0x60426_b); // STEAM + utils::hook::jump(0x603E1_b, 0x60426_b); // STEAM + utils::hook::jump(0x1D7542_b, 0x1D7587_b); // STEAM MAYBE `1401D7553` ON FIRST + utils::hook::jump(0x1D7A82_b, 0x1D7AC8_b); // STEAM - utils::hook::jump(0x140488BC1, get_direct_connect_stub(), true); // H1(1.4) - utils::hook::call(0x140250ED2, send_connect_data_stub); // H1(1.4) + //utils::hook::jump(0x140488BC1, get_direct_connect_stub(), true); // H1(1.4) can't find + utils::hook::call(0x12D437_b, send_connect_data_stub); // H1(1.4) // Skip checks for sending connect packet utils::hook::jump(0x1402508FC, 0x140250946); diff --git a/src/client/component/input.cpp b/src/client/component/input.cpp index 4fc59741..6d28f601 100644 --- a/src/client/component/input.cpp +++ b/src/client/component/input.cpp @@ -45,8 +45,8 @@ namespace input return; } - cl_char_event_hook.create(SELECT_VALUE(0x1401871A0, 0x14024E810), cl_char_event_stub); // H1(1.4) - cl_key_event_hook.create(SELECT_VALUE(0x1401874D0, 0x14024EA60), cl_key_event_stub); // H1(1.4) + cl_char_event_hook.create(SELECT_VALUE(0, 0x12C8F0_b), cl_char_event_stub); // H1-STEAM(1.15) + cl_key_event_hook.create(SELECT_VALUE(0, 0x135A70_b), cl_key_event_stub); // H1-STEAM(1.15) } }; } diff --git a/src/client/component/localized_strings.cpp b/src/client/component/localized_strings.cpp index 975c76f3..55b41d65 100644 --- a/src/client/component/localized_strings.cpp +++ b/src/client/component/localized_strings.cpp @@ -44,7 +44,7 @@ namespace localized_strings void post_unpack() override { // Change some localized strings - seh_string_ed_get_string_hook.create(SELECT_VALUE(0x1403924A0, 0x1404BB2A0), &seh_string_ed_get_string); + seh_string_ed_get_string_hook.create(SELECT_VALUE(0, 0x585DA0_b), &seh_string_ed_get_string); // H1-STEAM(1.15) } }; } diff --git a/src/client/component/network.cpp b/src/client/component/network.cpp index 47ca2b20..fb2a6f55 100644 --- a/src/client/component/network.cpp +++ b/src/client/component/network.cpp @@ -67,11 +67,11 @@ namespace network // Command handled a.popad64(); a.mov(al, 1); - a.jmp(0x140252AF8); // H1MP64(1.4) + a.jmp(0x252AF8_b); // STEAM a.bind(return_unhandled); a.popad64(); - a.jmp(0x14025234C); // H1MP64(1.4) + a.jmp(0x25234C_b); // STEAM } int net_compare_base_address(const game::netadr_s* a1, const game::netadr_s* a2) @@ -117,7 +117,7 @@ namespace network if (net_interface && net_interface != "localhost"s) { // Sys_StringToSockaddr - utils::hook::invoke(0x1404F6580, net_interface, &address); + utils::hook::invoke(0x59E810_b, net_interface, &address); } address.sin_family = AF_INET; @@ -237,52 +237,52 @@ namespace network // redirect dw_sendto to raw socket //utils::hook::jump(0x1404D850A, reinterpret_cast(0x1404D849A)); - utils::hook::call(0x140513467, dw_send_to_stub); // H1MP64(1.4) - utils::hook::jump(game::Sys_SendPacket, dw_send_to_stub); // H1MP64(1.4) + utils::hook::call(0x5BDB47_b, dw_send_to_stub); // STEAM + utils::hook::jump(game::Sys_SendPacket, dw_send_to_stub); // STEAM // intercept command handling - utils::hook::jump(0x140252327, utils::hook::assemble(handle_command_stub), true); // H1MP64(1.4) + utils::hook::jump(0x12F387_b, utils::hook::assemble(handle_command_stub), true); // STEAM // handle xuid without secure connection - utils::hook::nop(0x140486AAF, 6); // H1MP64(1.4) + utils::hook::nop(0x554222_b, 6); // STEAM - utils::hook::jump(0x140424F20, net_compare_address); // H1MP64(1.4) - utils::hook::jump(0x140424F70, net_compare_base_address); // H1MP64(1.4) + utils::hook::jump(0x4F1800_b, net_compare_address); // STEAM + utils::hook::jump(0x4F1850_b, net_compare_base_address); // STEAM // don't establish secure conenction - utils::hook::set(0x14027EA4D, 0xEB); // H1MP64(1.4) - utils::hook::set(0x14027EB1E, 0xEB); // H1MP64(1.4) - utils::hook::set(0x14027EF8D, 0xEB); // H1MP64(1.4) - utils::hook::set(0x14025081F, 0xEB); // H1MP64(1.4) + utils::hook::set(0x358C8D_b, 0xEB); // STEAM + utils::hook::set(0x358D5E_b, 0xEB); // STEAM + utils::hook::set(0x3591CD_b, 0xEB); // STEAM + utils::hook::set(0x12CD0F_b, 0xEB); // STEAM // ignore unregistered connection - utils::hook::jump(0x140480F46, 0x140480EE5); // H1MP64(1.4) - utils::hook::set(0x140480F3B, 0xEB); // H1MP64(1.4) + utils::hook::jump(0x54E2D1_b, 0x54E270_b); // STEAM + utils::hook::set(0x54E2C6_b, 0xEB); // STEAM // disable xuid verification - utils::hook::set(0x14005B62D, 0xEB); // H1MP64(1.4) - utils::hook::set(0x14005B649, 0xEB); // H1MP64(1.4) + utils::hook::set(0x728BF_b, 0xEB); // STEAM NOT SURE AT ALL + utils::hook::set(0x72903_b, 0xEB); // STEAM NOT SURE AT FKING ALL // disable xuid verification - utils::hook::nop(0x14048382C, 2); - utils::hook::set(0x140483889, 0xEB); // H1MP64(1.4) + utils::hook::nop(0x5509D9_b, 2); // STEAM SHOULD + utils::hook::set(0x550A36_b, 0xEB); // STEAM SHOULD // ignore configstring mismatch - utils::hook::set(0x1402591C9, 0xEB); // H1MP64(1.4) + utils::hook::set(0x341261_b, 0xEB); // STEAM // ignore dw handle in SV_PacketEvent - utils::hook::set(0x1404898E2, 0xEB); - utils::hook::call(0x1404898D6, &net_compare_address); // H1MP64(1.4) + utils::hook::set(0x1CBC22_b, 0xEB); // STEAM + utils::hook::call(0x1CBC16_b, &net_compare_address); // STEAM // ignore dw handle in SV_FindClientByAddress - utils::hook::set(0x140488EFD, 0xEB); - utils::hook::call(0x140488EF1, &net_compare_address); // H1MP64(1.4) + utils::hook::set(0x1CB24D_b, 0xEB); // STEAM + utils::hook::call(0x1CB241_b, &net_compare_address); // STEAM // ignore dw handle in SV_DirectConnect - utils::hook::set(0x140480C58, 0xEB); - utils::hook::set(0x140480E6F, 0xEB); - utils::hook::call(0x140480C4B, &net_compare_address); - utils::hook::call(0x140480E62, &net_compare_address); + utils::hook::set(0x54DFE8_b, 0xEB); // STEAM + utils::hook::set(0x54E1FD_b, 0xEB); // STEAM NOT_SURE + utils::hook::call(0x54DFDB_b, &net_compare_address); // STEAM + utils::hook::call(0x54E1F0_b, &net_compare_address); // STEAM // increase cl_maxpackets dvars::override::register_int("cl_maxpackets", 1000, 1, 1000, game::DVAR_FLAG_SAVED); @@ -291,32 +291,32 @@ namespace network dvars::override::register_int("sv_remote_client_snapshot_msec", 33, 33, 100, game::DVAR_FLAG_NONE); // ignore impure client - utils::hook::jump(0x140481B58, reinterpret_cast(0x140481BEE)); // H1MP64(1.4) + utils::hook::jump(0x481B58_b, reinterpret_cast(0x54EE69_b)); // STEAM // don't send checksum - utils::hook::set(0x140513433, 0); // H1MP64(1.4) mov: r8d, edi ; LEN - utils::hook::set(0x14051345A, 0); // H1MP64(1.4) + utils::hook::set(0x513433_b, 0); // STEAM mov: r8d, edi ; LEN + utils::hook::set(0x51345A_b, 0); // STEAM // don't read checksum - utils::hook::set(0x1404F6620, 0xC301B0); // H1MP64(1.4) + utils::hook::set(0x513389_b, 0xC301B0); // STEAM // don't try to reconnect client - utils::hook::call(0x140480DFF, reconnect_migratated_client); // H1MP64(1.4) - utils::hook::nop(0x140480DDB, 4); // H1MP64(1.4) this crashes when reconnecting for some reason + utils::hook::call(0x480DFF_b, reconnect_migratated_client); // STEAM + utils::hook::nop(0x480DDB_b, 4); // STEAM this crashes when reconnecting for some reason // allow server owner to modify net_port before the socket bind - utils::hook::call(0x140512BE5, register_netport_stub); // H1MP64(1.4) - utils::hook::call(0x140512D20, register_netport_stub); // H1MP64(1.4) + utils::hook::call(0x512BE5_b, register_netport_stub); // STEAM + utils::hook::call(0x512D20_b, register_netport_stub); // STEAM // increase allowed packet size const auto max_packet_size = 0x20000; - utils::hook::set(0x1404255F1, max_packet_size); // H1MP64(1.4) - utils::hook::set(0x140425630, max_packet_size); // H1MP64(1.4) - utils::hook::set(0x140425522, max_packet_size); // H1MP64(1.4) - utils::hook::set(0x140425545, max_packet_size); // H1MP64(1.4) + utils::hook::set(0x4255F0_b, max_packet_size); // STEAM + utils::hook::set(0x42562E_b, max_packet_size); // STEAM + utils::hook::set(0x425521_b, max_packet_size); // STEAM + utils::hook::set(0x425549_b, max_packet_size); // STEAM // ignore built in "print" oob command and add in our own - utils::hook::set(0x14025280E, 0xEB); // H1MP64(1.4) + utils::hook::set(0x25280E_b, 0xEB); // STEAM on("print", [](const game::netadr_s&, const std::string_view& data) { const std::string message{data}; @@ -325,7 +325,7 @@ namespace network // Use our own socket since the game's socket doesn't work with non localhost addresses // why? no idea - utils::hook::jump(0x140512B40, create_socket); + utils::hook::jump(0x5BD210_b, create_socket); } } }; diff --git a/src/client/component/scheduler.cpp b/src/client/component/scheduler.cpp index de9b4983..ac837128 100644 --- a/src/client/component/scheduler.cpp +++ b/src/client/component/scheduler.cpp @@ -180,9 +180,9 @@ namespace scheduler void post_unpack() override { - r_end_frame_hook.create(SELECT_VALUE(0x1404F7310, 0x1405FE470), scheduler::r_end_frame_stub); - g_run_frame_hook.create(SELECT_VALUE(0x1402772D0, 0x14033A640), scheduler::server_frame_stub); - main_frame_hook.create(SELECT_VALUE(0x1401CE8D0, 0x1400D8310), scheduler::main_frame_stub); + r_end_frame_hook.create(SELECT_VALUE(0, 0x6A6300_b), scheduler::r_end_frame_stub); // H1-STEAM(1.15) + g_run_frame_hook.create(SELECT_VALUE(0, 0x417940_b), scheduler::server_frame_stub); // H1(1.15) + //main_frame_hook.create(SELECT_VALUE(0x1401CE8D0, 0x1400D8310), scheduler::main_frame_stub); can't find } void pre_destroy() override diff --git a/src/client/component/splash.cpp b/src/client/component/splash.cpp index 79d23bd1..3dfd6541 100644 --- a/src/client/component/splash.cpp +++ b/src/client/component/splash.cpp @@ -30,9 +30,9 @@ namespace splash void post_unpack() override { // Disable native splash screen - utils::hook::nop(SELECT_VALUE(0x1403E192E, 0x1405123E2), 5); // H1(1.4) - utils::hook::jump(SELECT_VALUE(0x1403E2E70, 0x140513AF0), destroy_stub); // H1(1.4) - utils::hook::jump(SELECT_VALUE(0x1403E2EB0, 0x140513B30), destroy_stub); // H1(1.4) + //utils::hook::nop(SELECT_VALUE(0x1403E192E, 0x1405123E2), 5); // winmain doesn't even exist in 1.15? lmao + utils::hook::jump(SELECT_VALUE(0, 0x5BE1D0_b), destroy_stub); // H1-STEAM(1.15) + utils::hook::jump(SELECT_VALUE(0, 0x5BE210_b), destroy_stub); // H1-STEAM(1.15) } void pre_destroy() override diff --git a/src/client/game/symbols.hpp b/src/client/game/symbols.hpp index 72a3d2bd..01c5cadd 100644 --- a/src/client/game/symbols.hpp +++ b/src/client/game/symbols.hpp @@ -8,99 +8,96 @@ namespace game * Functions **************************************************************/ - WEAK symbol AddRefToValue{0x14036E600, 0x14043C580}; - WEAK symbol RemoveRefToValue{0x1403700F0, 0x14043E090}; - WEAK symbol AddRefToObject{0x14036E5F0, 0x14043C570}; - WEAK symbol RemoveRefToObject{0x14036FFE0, 0x14043DF80}; - WEAK symbol AllocThread{0x14036E960, 0x14043C8E0}; + WEAK symbol AddRefToValue{0x36E600, 0x43C580}; + WEAK symbol RemoveRefToValue{0x3700F0, 0x43E090}; + WEAK symbol AddRefToObject{0x36E5F0, 0x43C570}; + WEAK symbol RemoveRefToObject{0x36FFE0, 0x43DF80}; + WEAK symbol AllocThread{0x36E960, 0x43C8E0}; - WEAK symbol Cbuf_AddText{0x140342EB0, 0x1404033B0}; + WEAK symbol Cbuf_AddText{ 0x342EB0, 0x1CF480 }; // H1MP(1.15) WEAK symbol Cbuf_ExecuteBufferInternal{0x140342FC0, 0x1404034C0}; - WEAK symbol Conbuf_AppendText{0x1403E3300, 0x140513FF0}; - WEAK symbol ConcatArgs{0x1402697F0, 0x140335D70}; - WEAK symbol Cmd_ExecuteSingleCommand{0x140343980, 0x140403F60}; - WEAK symbol Cmd_AddCommandInternal{0x1403433E0, 0x140403950}; - WEAK symbol Cmd_RemoveCommand{0x140343FF0, 0x1404045D0}; - WEAK symbol Cmd_TokenizeString{0x140344110, 0x1404046F0}; - WEAK symbol Cmd_EndTokenizeString{0x140343630, 0x140403C20}; + void (int, int, const char*))> Cbuf_ExecuteBufferInternal{0x342FC0, 0x4034C0}; + WEAK symbol Conbuf_AppendText{0x3E3300, 0x513FF0}; + WEAK symbol ConcatArgs{0x2697F0, 0x335D70}; + WEAK symbol Cmd_ExecuteSingleCommand{0x343980, 0x403F60}; + WEAK symbol Cmd_AddCommandInternal{0x3433E0, 0x403950}; + WEAK symbol Cmd_RemoveCommand{0x343FF0, 0x4045D0}; + WEAK symbol Cmd_TokenizeString{0x344110, 0x4046F0}; + WEAK symbol Cmd_EndTokenizeString{0x343630, 0x403C20}; - WEAK symbol AimAssist_AddToTargetList{0, 0x14009D0F0}; + WEAK symbol AimAssist_AddToTargetList{0, 0x9D0F0}; WEAK symbol BG_GetWeaponNameComplete{0x140430550, 0x1401F9670}; + char* output, unsigned int maxStringLen)> BG_GetWeaponNameComplete{0x430550, 0x1F9670}; - WEAK symbol Com_Frame_Try_Block_Function{0x1401CE8D0, 0x1400D8310}; - WEAK symbol Com_GetCurrentCoDPlayMode{0, 0x1405039A0}; - WEAK symbol Com_InFrontEnd{0x1400E4B30, 0x140176A30}; - WEAK symbol Com_SetSlowMotion{0, 0x1400DB790}; - WEAK symbol Com_Error{0x1403509C0, 0x1400D78A0}; - WEAK symbol Com_Quit_f{0x140352BE0, 0x1400DA830}; - WEAK symbol Quit{0x140352D90, 0x1400DA830}; + WEAK symbol Com_Frame_Try_Block_Function{0x1CE8D0, 0xD8310}; + WEAK symbol Com_GetCurrentCoDPlayMode{0, 0x5039A0}; + WEAK symbol Com_InFrontEnd{0xE4B30, 0x176A30}; + WEAK symbol Com_SetSlowMotion{0, 0xDB790}; + WEAK symbol Com_Error{0x3509C0, 0xD78A0}; + WEAK symbol Com_Quit_f{0x352BE0, 0xDA830}; + WEAK symbol Quit{0x352D90, 0xDA830}; - WEAK symbol CG_GameMessage{0x1401389A0, 0x140220CC0}; - WEAK symbol CG_GameMessageBold{0x140138750, 0x140220620}; + WEAK symbol CG_GameMessage{0x1389A0, 0x220CC0}; + WEAK symbol CG_GameMessageBold{0x138750, 0x220620}; - WEAK symbol CL_IsCgameInitialized{0x14017EE30, 0x140245650}; + WEAK symbol CL_IsCgameInitialized{0x17EE30, 0x245650}; - WEAK symbol Dvar_SetCommand{0x1403C72B0, 0x1404FD0A0}; - WEAK symbol Dvar_FindVar{0x1403C5D50, 0x1404FBB00}; - WEAK symbol Dvar_GetCombinedString{0x140354DF0, 0x14041D830}; - WEAK symbol Dvar_ValueToString{0x1403C8560, 0x1404FE660}; + WEAK symbol Dvar_SetCommand{0x3C72B0, 0x4FD0A0}; + WEAK symbol Dvar_FindVar{0x3C5D50, 0x4FBB00}; + WEAK symbol Dvar_GetCombinedString{0x354DF0, 0x41D830}; + WEAK symbol Dvar_ValueToString{0x3C8560, 0x4FE660}; WEAK symbol Dvar_RegisterBool{0x1403C47E0, 0x1404FA540}; + unsigned int flags)> Dvar_RegisterBool{0x3C47E0, 0x4FA540}; WEAK symbol Dvar_RegisterInt{0x1403C4CC0, 0x1404FAA20}; + unsigned int flags)> Dvar_RegisterInt{0x3C4CC0, 0x4FAA20}; WEAK symbol Dvar_RegisterFloat{0x1403C4BB0, 0x1404FA910}; + float max, unsigned int flags)> Dvar_RegisterFloat{0x3C4BB0, 0x4FA910}; WEAK symbol Dvar_RegisterString{0x1403C4DA0, 0x1404FAB00}; + unsigned int flags)> Dvar_RegisterString{0x3C4DA0, 0x4FAB00}; WEAK symbol Dvar_RegisterVec4{0x1403C5220, 0x1404FAF40}; + float w, float min, float max, unsigned int flags)> Dvar_RegisterVec4{0x3C5220, 0x4FAF40}; - WEAK symbol FS_ReadFile{0x1403B9020, 0x1404EE720}; - WEAK symbol FS_FreeFile{0x1403B9010, 0x1404EE710}; - WEAK symbol FS_Startup{0x1403B85D0, 0x1404EDD30}; - WEAK symbol FS_AddLocalizedGameDirectory{0x1403B6030, 0x1404EBE20}; + WEAK symbol FS_ReadFile{0x3B9020, 0x4EE720}; + WEAK symbol FS_FreeFile{0x3B9010, 0x4EE710}; + WEAK symbol FS_Startup{0x3B85D0, 0x4EDD30}; + WEAK symbol FS_AddLocalizedGameDirectory{0x3B6030, 0x4EBE20}; - WEAK symbol GetVariable{0x14036FDD0, 0x1403F3730}; + WEAK symbol GetVariable{0x36FDD0, 0x3F3730}; - WEAK symbol GScr_LoadConsts{0x1402D13E0, 0x140393810}; - WEAK symbol FindVariable{0x14036F4B0, 0x14043D430}; - WEAK symbol FindEntityId{0x14036F3B0, 0x14043D330}; - WEAK symbol RemoveVariableValue{0x140370190, 0x14043E130}; + WEAK symbol GScr_LoadConsts{0x2D13E0, 0x393810}; + WEAK symbol FindVariable{0x36F4B0, 0x43D430}; + WEAK symbol FindEntityId{0x36F3B0, 0x43D330}; + WEAK symbol RemoveVariableValue{0x370190, 0x43E130}; WEAK symbol GetEntityFieldValue{0x140373780, 0x140441780}; + int entnum, int offset)> GetEntityFieldValue{0x373780, 0x441780}; - WEAK symbol generateHashValue{0x1400FE8A0, 0x1401B1010}; + WEAK symbol generateHashValue{ 0xFE8A0, 0x183F80 }; // STEEEEEEEEEEEEAM - WEAK symbol G_Glass_Update{0x14026C570, 0x14033A640}; - WEAK symbol G_GetClientScore{0, 0x140342F90}; + WEAK symbol G_Glass_Update{0x26C570, 0x33A640}; + WEAK symbol G_GetClientScore{0, 0x342F90}; - WEAK symbol I_CleanStr{0x1403CD230, 0x140503D00}; + WEAK symbol I_CleanStr{0x3CD230, 0x503D00}; - WEAK symbol Key_KeynumToString{0x140187CC0, 0x14024FE10}; + WEAK symbol Key_KeynumToString{0x187CC0, 0x24FE10}; - WEAK symbol Live_SyncOnlineDataFlags{0, 0x14059A700}; + WEAK symbol Live_SyncOnlineDataFlags{0, 0x59A700}; - WEAK symbol Material_RegisterHandle{0x1404E48B0, 0x1405EAB30}; + WEAK symbol Material_RegisterHandle{0x4E48B0, 0x5EAB30}; - WEAK symbol NetadrToSockadr{0x1403C11C0, 0x1404F62F0}; - WEAK symbol NET_OutOfBandPrint{0x140357560, 0x1404255D0}; - WEAK symbol NET_SendLoopPacket{0, 0x140425790}; - WEAK symbol NET_StringToAdr{0, 0x140425870}; + WEAK symbol NetadrToSockadr{0x3C11C0, 0x4F62F0}; + WEAK symbol NET_OutOfBandPrint{ 0x357560, 0x4F1DE0 }; // STEEAM + WEAK symbol NET_SendLoopPacket{0, 0x425790}; + WEAK symbol NET_StringToAdr{0, 0x425870}; WEAK symbol R_AddCmdDrawStretchPic{0x14017E5C0, 0x1402443A0}; - WEAK symbol R_RegisterFont{0x1404D4100, 0x1405D91E0}; - WEAK symbol R_TextWidth{0x1404D43B0, 0x1405D94A0}; - WEAK symbol R_GetFontHeight{0x1405EA360, 0x1405D92C0}; - WEAK symbol R_DrawSomething{0x1404D37B0, 0x1405D8890}; - WEAK symbol R_SyncRenderThread{0x1404F8240, 0x1405FF3A0}; - WEAK symbol H1_AddBaseDrawTextCmd{0x1404F3DC0, 0x1405FB1F0}; + float* color, Material* material)> R_AddCmdDrawStretchPic{0x17E5C0, 0x2443A0}; + WEAK symbol R_RegisterFont{ 0x4D4100, 0x67F630 }; // H1MP(1.15) + WEAK symbol R_TextWidth{0x4D43B0, 0x5D94A0}; + WEAK symbol R_GetFontHeight{0x5EA360, 0x5D92C0}; + WEAK symbol R_DrawSomething{0x4D37B0, 0x5D8890}; + WEAK symbol R_SyncRenderThread{0x4F8240, 0x5FF3A0}; + WEAK symbol H1_AddBaseDrawTextCmd{ 0x4F3DC0,0x6A3080 }; // H1MP(1.15) #define R_AddCmdDrawText(TXT, MC, F, X, Y, XS, YS, R, C, S) \ H1_AddBaseDrawTextCmd(TXT, MC, F, game::R_GetFontHeight(F), X, Y, XS, YS, R, C, S,-1, 0, game::R_DrawSomething(S)) @@ -108,140 +105,140 @@ namespace game H1_AddBaseDrawTextCmd(TXT, MC, F, game::R_GetFontHeight(F), X, Y, XS, YS, R, C, S, CP, CC, game::R_DrawSomething(S)) WEAK symbol VM_Execute{0x140376360, 0x140444350}; + unsigned int paramcount)> VM_Execute{0x376360, 0x444350}; WEAK symbol Scr_NotifyId{0x140375800, 0x1404437E0}; - WEAK symbol Scr_AllocVector{0x140370930, 0x14043E7D0}; - WEAK symbol Scr_GetFloat{0x140374D20, 0x140442D10}; - WEAK symbol Scr_GetString{0x140375210, 0x140443150}; - WEAK symbol Scr_GetNumParam{0x140374F30, 0x140442E70}; - WEAK symbol Scr_ClearOutParams{0x140374460, 0x140442510}; - WEAK symbol Scr_GetEntityIdRef{0x140372D50, 0x140440D80}; - WEAK symbol Scr_GetEntityId{0x140372CA0, 0x140440CD0}; + unsigned int paramcount)> Scr_NotifyId{0x375800, 0x4437E0}; + WEAK symbol Scr_AllocVector{0x370930, 0x43E7D0}; + WEAK symbol Scr_GetFloat{0x374D20, 0x442D10}; + WEAK symbol Scr_GetString{0x375210, 0x443150}; + WEAK symbol Scr_GetNumParam{0x374F30, 0x442E70}; + WEAK symbol Scr_ClearOutParams{0x374460, 0x442510}; + WEAK symbol Scr_GetEntityIdRef{0x372D50, 0x440D80}; + WEAK symbol Scr_GetEntityId{0x372CA0, 0x440CD0}; - WEAK symbol ScrPlace_GetViewPlacement{0x1401981F0, 0x140288550}; + WEAK symbol ScrPlace_GetViewPlacement{0x1981F0, 0x288550}; - WEAK symbol DB_GetXAssetTypeSize{0x14019A3B0, 0x14028BE70}; + WEAK symbol DB_GetXAssetTypeSize{0x19A3B0, 0x28BE70}; WEAK symbol LUI_OpenMenu{0x14039D5F0, 0x1404CD210}; + int a3, int a4, unsigned int a5)> LUI_OpenMenu{0x39D5F0, 0x4CD210}; - WEAK symbol Menu_IsMenuOpenAndVisible{0x1404709C0, 0x1404C7320}; + WEAK symbol Menu_IsMenuOpenAndVisible{0x4709C0, 0x4C7320}; - WEAK symbol SL_FindString{0x14036D700, 0x14043B470}; - WEAK symbol SL_GetString{0x14036D9A0, 0x14043B840}; - WEAK symbol SL_ConvertToString{0x14036D420, 0x14043B170}; - WEAK symbol Scr_SetObjectField{0x1402B9F60, 0x140385330}; + WEAK symbol SL_FindString{0x36D700, 0x43B470}; + WEAK symbol SL_GetString{0x36D9A0, 0x43B840}; + WEAK symbol SL_ConvertToString{0x36D420, 0x43B170}; + WEAK symbol Scr_SetObjectField{0x2B9F60, 0x385330}; - WEAK symbol SV_DirectConnect{0, 0x140480860}; - WEAK symbol SV_Cmd_ArgvBuffer{0x1403446C0, 0x140404CA0}; - WEAK symbol SV_Cmd_TokenizeString{0x140344740, 0x140404D20}; - WEAK symbol SV_Cmd_EndTokenizedString{0x140344700, 0x140404CE0}; + WEAK symbol SV_DirectConnect{0, 0x480860}; + WEAK symbol SV_Cmd_ArgvBuffer{0x3446C0, 0x404CA0}; + WEAK symbol SV_Cmd_TokenizeString{0x344740, 0x404D20}; + WEAK symbol SV_Cmd_EndTokenizedString{0x344700, 0x404CE0}; - WEAK symbol SV_AddBot{0, 0x140480190}; - WEAK symbol SV_BotIsBot{0, 0x14046E6C0}; - WEAK symbol SV_BotGetRandomName{0, 0x14046DBA0}; - WEAK symbol SV_SpawnTestClient{0, 0x1404832A0}; + WEAK symbol SV_AddBot{0, 0x480190}; + WEAK symbol SV_BotIsBot{0, 0x46E6C0}; + WEAK symbol SV_BotGetRandomName{0, 0x46DBA0}; + WEAK symbol SV_SpawnTestClient{0, 0x4832A0}; - WEAK symbol SV_GetGuid{0, 0x140484B90}; - WEAK symbol SV_GetClientPing{0, 0x140484B70}; - WEAK symbol SV_GetPlayerstateForClientNum{0x1404426D0, 0x140484C10}; - WEAK symbol SV_SetConfigstring{0, 0x140486720}; - WEAK symbol SV_Loaded{0x140442F60, 0x1404864A0}; - WEAK symbol SV_KickClientNum{0, 0x14047ED00}; - WEAK symbol SV_MapExists{0, 0x14047ED60}; - WEAK symbol SV_ExecuteClientCommand{0, 0x140481870}; - WEAK symbol SV_FastRestart{0, 0x14047E990}; + WEAK symbol SV_GetGuid{0, 0x484B90}; + WEAK symbol SV_GetClientPing{0, 0x484B70}; + WEAK symbol SV_GetPlayerstateForClientNum{0x4426D0, 0x484C10}; + WEAK symbol SV_SetConfigstring{0, 0x486720}; + WEAK symbol SV_Loaded{0x442F60, 0x4864A0}; + WEAK symbol SV_KickClientNum{0, 0x47ED00}; + WEAK symbol SV_MapExists{0, 0x47ED60}; + WEAK symbol SV_ExecuteClientCommand{0, 0x481870}; + WEAK symbol SV_FastRestart{0, 0x47E990}; WEAK symbol SV_GameSendServerCommand{ - 0x1403F3A70, 0x140484AD0 + 0x3F3A70, 0x484AD0 }; - WEAK symbol Sys_ShowConsole{0x1403E3B90, 0x140514910}; - WEAK symbol Sys_Error{0x1403E0C40, 0x140511520}; + WEAK symbol Sys_ShowConsole{0x3E3B90, 0x514910}; + WEAK symbol Sys_Error{0x3E0C40, 0x511520}; WEAK symbol - Sys_BuildAbsPath{0x1403CFF90, 0x140507010}; - WEAK symbol Sys_Milliseconds{0x1403E2B10, 0x140513710}; - WEAK symbol Sys_IsDatabaseReady2{0x1403580B0, 0x14042B090}; - WEAK symbol Sys_SendPacket{0x1403E2820, 0x1405133B0}; - WEAK symbol Sys_FileExists{0x1403E0CE0, 0x1405115E0}; + Sys_BuildAbsPath{0x3CFF90, 0x507010}; + WEAK symbol Sys_Milliseconds{0x3E2B10, 0x513710}; + WEAK symbol Sys_IsDatabaseReady2{0x3580B0, 0x42B090}; + WEAK symbol Sys_SendPacket{0x3E2820, 0x5133B0}; + WEAK symbol Sys_FileExists{0x3E0CE0, 0x5115E0}; - WEAK symbol UI_GetMapDisplayName{0, 0x140408CC0}; - WEAK symbol UI_GetGameTypeDisplayName{0, 0x1404086A0}; - WEAK symbol UI_RunMenuScript{0x14039EFF0, 0x1404CFE60}; - WEAK symbol UI_TextWidth{0x1403A0F20, 0x1404D21A0}; + WEAK symbol UI_GetMapDisplayName{0, 0x408CC0}; + WEAK symbol UI_GetGameTypeDisplayName{0, 0x4086A0}; + WEAK symbol UI_RunMenuScript{0x39EFF0, 0x4CFE60}; + WEAK symbol UI_TextWidth{0x3A0F20, 0x4D21A0}; - WEAK symbol UI_SafeTranslateString{0x140350430, 0x14041C580}; + WEAK symbol UI_SafeTranslateString{0x350430, 0x41C580}; - WEAK symbol longjmp{0x140648FD4, 0x140779F64}; - WEAK symbol _setjmp{0x1406BFD30, 0x1407F5F90}; + WEAK symbol longjmp{0x648FD4, 0x779F64}; + WEAK symbol _setjmp{0x6BFD30, 0x7F5F90}; /*************************************************************** * Variables **************************************************************/ - WEAK symbol sv_cmd_args{0x14AD99A10, 0x14946BA20}; + WEAK symbol sv_cmd_args{0xAD99A10, 0x946BA20}; - WEAK symbol g_script_error_level{0x14A1917A8, 0x14A33C824}; - WEAK symbol g_script_error{0x14A1917B0, 0x14A33C940}; + WEAK symbol g_script_error_level{0xA1917A8, 0xA33C824}; + WEAK symbol g_script_error{0xA1917B0, 0xA33C940}; - WEAK symbol levelEntityId{0x149AF55B0, 0x149CA0730}; - WEAK symbol gameEntityId{0x149CA0734, 0x14B65E3B4}; + WEAK symbol levelEntityId{0x9AF55B0, 0x9CA0730}; + WEAK symbol gameEntityId{0x9CA0734, 0xB65E3B4}; - WEAK symbol command_whitelist{0x141079A60, 0x14120C360}; - WEAK symbol cmd_functions{0x14AD99AB8, 0x14946BAC8}; - WEAK symbol cmd_args{0x14AD99960, 0x14946B970}; + WEAK symbol command_whitelist{0x1079A60, 0x120C360}; + WEAK symbol cmd_functions{ 0xAD99AB8,0x344DF18 }; // H1MP(1.15) + WEAK symbol cmd_args{0xAD99960, 0x946B970}; - WEAK symbol g_poolSize{0, 0x140FEADF0}; - WEAK symbol g_classMap{0x14080A840, 0x1412106B0}; + WEAK symbol g_poolSize{0, 0xFEADF0}; + WEAK symbol g_classMap{0x80A840, 0x12106B0}; - WEAK symbol scr_VarGlob{0x14B686480, 0x149CC8800}; - WEAK symbol scr_VmPub{0x14A1938C0, 0x14A33EA40}; - WEAK symbol scr_function_stack{0x14BD06C40, 0x14A348FC0}; + WEAK symbol scr_VarGlob{0xB686480, 0x9CC8800}; + WEAK symbol scr_VmPub{0xA1938C0, 0xA33EA40}; + WEAK symbol scr_function_stack{0xBD06C40, 0xA348FC0}; - WEAK symbol gfxDrawMethod{0x14F05CE50, 0x14FD21180}; + WEAK symbol gfxDrawMethod{0xF05CE50, 0xFD21180}; - WEAK symbol dvarCount{0x14C217D10, 0x14D064CF4}; - WEAK symbol dvarPool{0x14C217D20, 0x14D064D00}; + WEAK symbol dvarCount{0xC217D10, 0xD064CF4}; + WEAK symbol dvarPool{0xC217D20, 0xD064D00}; - WEAK symbol DB_XAssetPool{0x140DE8C80, 0x140FEB5D0}; + WEAK symbol DB_XAssetPool{0xDE8C80, 0xFEB5D0}; - WEAK symbol keyCatchers{0x14243DAF0, 0x142D0BA9C}; - WEAK symbol playerKeys{0x1422A873C, 0x142C19AFC}; + WEAK symbol keyCatchers{0x243DAF0, 0x2D0BA9C}; + WEAK symbol playerKeys{0x22A873C, 0x2C19AFC}; - WEAK symbol query_socket{0, 0x14DDFBF98}; + WEAK symbol query_socket{0, 0xDDFBF98}; - WEAK symbol threadIds{0x14B19B880, 0x149810E00}; + WEAK symbol threadIds{0xB19B880, 0x9810E00}; namespace mp { - WEAK symbol g_entities{0, 0x14621E530}; - WEAK symbol svs_clients{0, 0x14B204A10}; - WEAK symbol svs_numclients{0, 0x14B204A0C}; - WEAK symbol gameTime{0, 0x14621BDBC}; + WEAK symbol g_entities{ 0, 0x71F19E0 }; // H1MP(1.15) + WEAK symbol svs_clients{0, 0xB204A10}; + WEAK symbol svs_numclients{0, 0xB204A0C}; + WEAK symbol gameTime{0, 0x621BDBC}; - WEAK symbol sv_serverId_value{0, 0x14A3E99B8}; + WEAK symbol sv_serverId_value{0, 0xA3E99B8}; - WEAK symbol virtualLobby_loaded{0, 0x142D077FD}; + WEAK symbol virtualLobby_loaded{0, 0x2D077FD}; } namespace sp { - WEAK symbol g_entities{0x14550DD90, 0}; + WEAK symbol g_entities{0x550DD90, 0}; } namespace hks { - WEAK symbol lua_state{0x141E2C2F8, 0x1426D3D08}; - WEAK symbol hksi_lua_pushlstring{0x14004DA90, 0x1400624F0}; - WEAK symbol hks_obj_getfield{0x14009C0A0, 0x14012C600}; - WEAK symbol hks_obj_settable{0x14009D240, 0x14012D820}; - WEAK symbol hks_obj_gettable{0x14009C580, 0x14012CAE0}; - WEAK symbol vm_call_internal{0x1400C87A0, 0x140159EB0}; - WEAK symbol Hashtable_Create{0x14008B3B0, 0x14011B320}; + WEAK symbol lua_state{0x1E2C2F8, 0x26D3D08}; + WEAK symbol hksi_lua_pushlstring{0x4DA90, 0x624F0}; + WEAK symbol hks_obj_getfield{0x9C0A0, 0x12C600}; + WEAK symbol hks_obj_settable{0x9D240, 0x12D820}; + WEAK symbol hks_obj_gettable{0x9C580, 0x12CAE0}; + WEAK symbol vm_call_internal{0xC87A0, 0x159EB0}; + WEAK symbol Hashtable_Create{0x8B3B0, 0x11B320}; WEAK symbol cclosure_Create{0x14008B5D0, 0x14011B540}; - WEAK symbol hksi_luaL_ref{0x1400A64D0, 0x140136D30}; - WEAK symbol hksi_luaL_unref{0x14009EF10, 0x14012F610}; + int internal_, int profilerTreatClosureAsFunc)> cclosure_Create{0x8B5D0, 0x11B540}; + WEAK symbol hksi_luaL_ref{0xA64D0, 0x136D30}; + WEAK symbol hksi_luaL_unref{0x9EF10, 0x12F610}; } }