Fix bone index stub maybe
This commit is contained in:
parent
b45d895e5f
commit
1998940550
@ -45,21 +45,32 @@ namespace weapon
|
||||
}
|
||||
|
||||
utils::hook::detour xmodel_get_bone_index_hook;
|
||||
__int64 xmodel_get_bone_index_stub(game::XModel* model, game::scr_string_t name, unsigned int offset, char* index)
|
||||
int xmodel_get_bone_index_stub(game::XModel* model, game::scr_string_t name, unsigned int offset, char* index)
|
||||
{
|
||||
auto result = xmodel_get_bone_index_hook.invoke<__int64>(model, name, offset, index);
|
||||
if (!result)
|
||||
auto result = xmodel_get_bone_index_hook.invoke<int>(model, name, offset, index);
|
||||
if (result)
|
||||
{
|
||||
if (name == game::SL_GetString("tag_weapon_right", 0) ||
|
||||
name == game::SL_GetString("tag_knife_attach", 0))
|
||||
return result;
|
||||
}
|
||||
|
||||
const auto original_index = *index;
|
||||
const auto original_result = result;
|
||||
|
||||
if (name == game::SL_FindString("tag_weapon_right") ||
|
||||
name == game::SL_FindString("tag_knife_attach"))
|
||||
{
|
||||
const auto tag_weapon = game::SL_FindString("tag_weapon");
|
||||
result = xmodel_get_bone_index_hook.invoke<int>(model, tag_weapon, offset, index);
|
||||
if (result)
|
||||
{
|
||||
result = xmodel_get_bone_index_hook.invoke<__int64>(model, game::SL_GetString("tag_weapon", 0), offset, index);
|
||||
if (result)
|
||||
{
|
||||
console::debug("using tag_weapon instead of %s (%s, %d)\n", game::SL_ConvertToString(name), model->name, offset);
|
||||
}
|
||||
console::debug("using tag_weapon instead of %s (%s, %d, %d)\n", game::SL_ConvertToString(name), model->name, offset, *index);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
*index = original_index;
|
||||
result = original_result;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user