basic and advanced crate item amount changes
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@ -197,7 +197,7 @@ MPDepotOpenLootMenu = function(unk1, unk2)
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custom_depot.get_function("remove_currency")(supply_drop_price.type, supply_drop_price.amount)
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custom_depot.get_function("remove_currency")(supply_drop_price.type, supply_drop_price.amount)
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custom_depot.get_function("save_depot_data")()
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custom_depot.get_function("save_depot_data")()
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for i = 1, math.random(1, 3) do
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for i = 1, unk2.crateType:find("_basic") and math.random(1, 2) or math.random(2, 3) do
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local items_list = LUI.MPLootDropsBase.GetGenericItemList(x, LUI.MPDepot.LootDropsData[LUI.MPDepot
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local items_list = LUI.MPLootDropsBase.GetGenericItemList(x, LUI.MPDepot.LootDropsData[LUI.MPDepot
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.SuppyDropLootStream[unk2.crateType]].lootTableColName)
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.SuppyDropLootStream[unk2.crateType]].lootTableColName)
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local random_item = items_list[math.random(#items_list)]
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local random_item = items_list[math.random(#items_list)]
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