Stuff
Co-Authored-By: fed <58637860+fedddddd@users.noreply.github.com>
This commit is contained in:
parent
4f15287255
commit
1382280bfd
@ -1,14 +1,10 @@
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#include <std_include.hpp>
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#include "console.hpp"
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#include "loader/component_loader.hpp"
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#include "game/game.hpp"
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#include "command.hpp"
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#include <utils/thread.hpp>
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#include <utils/flags.hpp>
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#include <utils/concurrency.hpp>
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#include <utils/hook.hpp>
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namespace game_console
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{
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void print(int type, const std::string& data);
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@ -18,25 +14,24 @@ namespace console
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{
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namespace
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{
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using message_queue = std::queue<std::string>;
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utils::concurrency::container<message_queue> messages;
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bool native_console()
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DWORD WINAPI console(LPVOID)
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{
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static const auto flag = utils::flags::has_flag("nativeconsole");
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return flag;
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FreeConsole();
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AllocConsole();
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AttachConsole(GetCurrentProcessId());
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(void)freopen("CONIN$", "r", stdin);
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(void)freopen("CONOUT$", "w", stdout);
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std::string cmd;
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while (true)
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{
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std::getline(std::cin, cmd);
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}
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void hide_console()
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{
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auto* const con_window = GetConsoleWindow();
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DWORD process;
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GetWindowThreadProcessId(con_window, &process);
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if (!native_console() && (process == GetCurrentProcessId() || IsDebuggerPresent()))
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{
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ShowWindow(con_window, SW_HIDE);
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return 0;
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}
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}
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@ -47,242 +42,22 @@ namespace console
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const auto count = _vsnprintf_s(buffer, sizeof(buffer), sizeof(buffer), message, *ap);
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if (count < 0) return {};
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return {buffer, static_cast<size_t>(count)};
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return { buffer, static_cast<size_t>(count) };
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}
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void dispatch_message(const int type, const std::string& message)
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{
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if (native_console())
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{
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//if (native_console())
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//{
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printf("%s\n", message.data());
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return;
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}
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// return;
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//}
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game_console::print(type, message);
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messages.access([&message](message_queue& msgs)
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{
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msgs.emplace(message);
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});
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}
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void append_text(const char* text)
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{
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dispatch_message(con_type_info, text);
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}
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}
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class component final : public component_interface
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{
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public:
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component()
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{
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hide_console();
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if (native_console())
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{
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setvbuf(stdout, nullptr, _IONBF, 0);
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setvbuf(stderr, nullptr, _IONBF, 0);
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}
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else
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{
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(void)_pipe(this->handles_, 1024, _O_TEXT);
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(void)_dup2(this->handles_[1], 1);
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(void)_dup2(this->handles_[1], 2);
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}
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}
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void post_start() override
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{
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this->terminate_runner_ = false;
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this->console_runner_ = utils::thread::create_named_thread("Console IO", [this]
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{
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if (native_console())
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{
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this->native_input();
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}
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else
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{
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this->runner();
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}
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});
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}
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void pre_destroy() override
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{
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this->terminate_runner_ = true;
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printf("\r\n");
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_flushall();
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if (this->console_runner_.joinable())
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{
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this->console_runner_.join();
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}
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if (this->console_thread_.joinable())
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{
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this->console_thread_.join();
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}
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#ifndef NATIVE_CONSOLE
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_close(this->handles_[0]);
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_close(this->handles_[1]);
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#endif
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messages.access([&](message_queue& msgs)
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{
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msgs = {};
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});
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}
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void post_unpack() override
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{
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// Redirect input (]command)
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utils::hook::jump(SELECT_VALUE(0x1403E34C0, 0x1405141E0), append_text); // H1(1.4)
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this->initialize();
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}
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private:
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volatile bool console_initialized_ = false;
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volatile bool terminate_runner_ = false;
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std::thread console_runner_;
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std::thread console_thread_;
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int handles_[2]{};
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void initialize()
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{
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this->console_thread_ = utils::thread::create_named_thread("Console", [this]()
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{
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if (!native_console() && (game::environment::is_dedi() || !utils::flags::has_flag("noconsole")))
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{
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game::Sys_ShowConsole();
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}
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if (!game::environment::is_dedi())
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{
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// Hide that shit
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ShowWindow(console::get_window(), SW_MINIMIZE);
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}
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{
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messages.access([&](message_queue&)
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{
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this->console_initialized_ = true;
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});
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}
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MSG msg;
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while (!this->terminate_runner_)
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{
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if (PeekMessageA(&msg, nullptr, NULL, NULL, PM_REMOVE))
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{
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if (msg.message == WM_QUIT)
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{
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command::execute("quit", false);
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break;
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}
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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else
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{
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this->log_messages();
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std::this_thread::sleep_for(1ms);
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}
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}
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});
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}
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void log_messages()
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{
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/*while*/
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if (this->console_initialized_ && !messages.get_raw().empty())
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{
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std::queue<std::string> message_queue_copy;
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{
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messages.access([&](message_queue& msgs)
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{
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message_queue_copy = std::move(msgs);
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msgs = {};
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});
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}
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while (!message_queue_copy.empty())
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{
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log_message(message_queue_copy.front());
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message_queue_copy.pop();
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}
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}
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fflush(stdout);
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fflush(stderr);
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}
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static void log_message(const std::string& message)
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{
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OutputDebugStringA(message.data());
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game::Conbuf_AppendText(message.data());
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}
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void runner()
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{
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char buffer[1024];
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while (!this->terminate_runner_ && this->handles_[0])
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{
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const auto len = _read(this->handles_[0], buffer, sizeof(buffer));
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if (len > 0)
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{
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dispatch_message(con_type_info, std::string(buffer, len));
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}
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else
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{
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std::this_thread::sleep_for(1ms);
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}
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}
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std::this_thread::yield();
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}
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void native_input()
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{
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std::string cmd;
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while (!this->terminate_runner_)
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{
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std::getline(std::cin, cmd);
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command::execute(cmd);
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}
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std::this_thread::yield();
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}
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};
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HWND get_window()
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{
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return *reinterpret_cast<HWND*>((SELECT_VALUE(0x14CF56C00, 0x14DDFC2D0))); // H1(1.4)
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}
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void set_title(std::string title)
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{
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SetWindowText(get_window(), title.data());
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}
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void set_size(const int width, const int height)
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{
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RECT rect;
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GetWindowRect(get_window(), &rect);
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SetWindowPos(get_window(), nullptr, rect.left, rect.top, width, height, 0);
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auto* const logo_window = *reinterpret_cast<HWND*>(SELECT_VALUE(0x14CF56C10, 0x14DDFC2E0)); // H1(1.4)
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SetWindowPos(logo_window, nullptr, 5, 5, width - 25, 60, 0);
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//game_console::print(type, message);
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//messages.access([&message](message_queue& msgs)
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// {
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// msgs.emplace(message);
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// });
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}
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void print(const int type, const char* fmt, ...)
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@ -294,6 +69,15 @@ namespace console
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dispatch_message(type, result);
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}
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class component final : public component_interface
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{
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public:
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void post_start() override
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{
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CreateThread(0, 0, console, 0, 0, 0);
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}
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};
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}
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//REGISTER_COMPONENT(console::component)
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REGISTER_COMPONENT(console::component)
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@ -297,7 +297,7 @@ namespace demonware
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if (server)
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{
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server->handle_input(buf, len, {s, to, tolen});
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server->handle_input(buf, len, { s, to, tolen });
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return len;
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}
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@ -425,9 +425,9 @@ namespace demonware
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}
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}
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void bd_logger_stub(char* a1, void* a2, void* a3, void* a4, const char* function, ...)
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void bd_logger_stub()
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{
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//printf("logged\n");
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}
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#ifdef DEBUG
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@ -481,6 +481,32 @@ namespace demonware
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printf("bdAuth: Unknown error\n");
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}
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#endif
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utils::hook::detour kekw_hook;
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bool kekw_stub(__int64 a1, __int64 a2, __int64* a3)
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{
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// Checks X-Signature header or something
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utils::hook::set(0x7D4AB0_b, 0xC301B0);
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// Checks extended_data and extra_data in json object
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utils::hook::set(0x7D55C0_b, 0xC301B0);
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return kekw_hook.invoke<bool>(a1, a2, a3);
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}
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void* allocate_somewhere_near(uint8_t* base_address)
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{
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const size_t PAGE_SIZE = 0x1000;
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size_t offset = 0;
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while (true)
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{
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offset += PAGE_SIZE;
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auto res = VirtualAlloc(base_address - offset, PAGE_SIZE, MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE);
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if (res)
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{
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std::memset(res, 0, PAGE_SIZE);
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return res;
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}
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}
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}
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}
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class component final : public component_interface
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@ -537,52 +563,69 @@ namespace demonware
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void post_unpack() override
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{
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utils::hook::jump(SELECT_VALUE(0x140610320, 0x1407400B0), bd_logger_stub);
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/*
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mwr has upgraded some networking methods and the gethostbyname import from winsock library is no longer used
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gethostbyname has been replaced with getaddrinfo
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btw, still you can't get online..
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*/
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//utils::hook::jump(SELECT_VALUE(0, 0x7EBC20_b), bd_logger_stub);
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if (game::environment::is_sp())
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{
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utils::hook::set<uint8_t>(0x1405FCA00, 0xC3); // bdAuthSteam
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utils::hook::set<uint8_t>(0x140333A00, 0xC3); // dwNet
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// utils::hook::set<uint8_t>(0x1405FCA00, 0xC3); // bdAuthSteam H1(1.4)
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// utils::hook::set<uint8_t>(0x140333A00, 0xC3); // dwNet H1(1.4)
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return;
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}
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utils::hook::set<uint8_t>(0x140715039, 0x0); // CURLOPT_SSL_VERIFYPEER
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utils::hook::set<uint8_t>(0x140715025, 0xAF); // CURLOPT_SSL_VERIFYHOST
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utils::hook::set<uint8_t>(0x14095433C, 0x0); // HTTPS -> HTTP
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utils::hook::set<uint8_t>(0x7C0AD9_b, 0x0); // CURLOPT_SSL_VERIFYPEER H1MP64(1.15)
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utils::hook::set<uint8_t>(0x7C0AC5_b, 0xAF); // CURLOPT_SSL_VERIFYHOST H1MP64(1.15)
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utils::hook::set<uint8_t>(0xA1327C_b, 0x0); // HTTPS -> HTTP [MWR OK][S1X: 0x14088D0E8]
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//HTTPS -> HTTP
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utils::hook::inject(0x14006DDA9, "http://prod.umbrella.demonware.net/v1.0/");
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utils::hook::inject(0x14006E11C, "http://prod.umbrella.demonware.net/v1.0/");
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utils::hook::inject(0x14006E2FB, "http://prod.umbrella.demonware.net/v1.0/");
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utils::hook::inject(0x14006E9A9, "http://prod.uno.demonware.net/v1.0/");
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utils::hook::inject(0x14006ED49, "http://prod.uno.demonware.net/v1.0/");
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utils::hook::inject(0x140728170, "http://%s:%d/auth/");
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char* umbrella = (char*)allocate_somewhere_near((uint8_t*)game::base_address);
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std::memcpy(umbrella, "http://prod.umbrella.demonware.net/v1.0/", sizeof("http://prod.umbrella.demonware.net/v1.0/"));
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utils::hook::set<uint8_t>(0x14047F290, 0xC3); // SV_SendMatchData
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utils::hook::set<uint8_t>(0x140598990, 0xC3); // Live_CheckForFullDisconnect
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utils::hook::inject(0x8615F_b, umbrella);
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utils::hook::inject(0x8638C_b, umbrella);
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#ifdef DEBUG
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// yes
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utils::hook::call(0x140727BEB, l);
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utils::hook::call(0x140727AFC, i);
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utils::hook::call(0x140727E49, h);
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utils::hook::call(0x140727E30, g);
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utils::hook::call(0x140727E37, f);
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utils::hook::call(0x140727DF2, e);
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utils::hook::call(0x140727DF9, d);
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utils::hook::call(0x140727CFC, c);
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utils::hook::call(0x140727C82, b);
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utils::hook::call(0x140727E6A, a);
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#endif
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char* uno = (char*)allocate_somewhere_near((uint8_t*)game::base_address);
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std::memcpy(uno, "http://prod.uno.demonware.net/v1.0/", sizeof("http://prod.uno.demonware.net/v1.0/"));
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utils::hook::inject(0x86C56_b, uno);
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utils::hook::inject(0x86F96_b, uno);
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BYTE bytes[] = { 0x68, 0x74, 0x74, 0x70, 0x3A, 0x2F, 0x2F, 0x25, 0x73, 0x3A, 0x25, 0x64, 0x2F, 0x61, 0x75, 0x74, 0x68, 0x2F, 0x0 }; // KEKW
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std::memcpy((void*)0x9EDB08_b, bytes, sizeof(bytes)); //utils::hook::inject(0x140728170, "http://%s:%d/auth/"); :DDD
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//utils::hook::set<uint8_t>(0x14047F290, 0xC3); // SV_SendMatchData H1MP64(1.4)
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//utils::hook::set<uint8_t>(0x140598990, 0xC3); // Live_CheckForFullDisconnect H1MP64(1.4)
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//#ifdef DEBUG
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// // yes
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// utils::hook::call(0x140727BEB, l);
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// utils::hook::call(0x140727AFC, i);
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// utils::hook::call(0x140727E49, h);
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// utils::hook::call(0x140727E30, g);
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// utils::hook::call(0x140727E37, f);
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// utils::hook::call(0x140727DF2, e);
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// utils::hook::call(0x140727DF9, d);
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// utils::hook::call(0x140727CFC, c);
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// utils::hook::call(0x140727C82, b);
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// utils::hook::call(0x140727E6A, a);
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//#endif
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// Checks X-Signature header or something
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utils::hook::set(0x140728380, 0xC301B0);
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//utils::hook::set(0x7D4AB0_b, 0xC301B0);
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// Checks extended_data and extra_data in json object
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utils::hook::set(0x140728E90, 0xC301B0);
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//utils::hook::set(0x7D55C0_b, 0xC301B0);
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// Update check
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utils::hook::set(0x1403A5390, 0xC301B0);
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//utils::hook::set(0x1403A5390, 0xC301B0);
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// Remove some while loop in demonware that freezes the rendering for a few secs at launch
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utils::hook::nop(0x14057DBC5, 5);
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//utils::hook::nop(0x14057DBC5, 5);
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MessageBoxA(0, "TEST", "", 0);
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kekw_hook.create(0x7AC600_b, kekw_stub);
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MessageBoxA(0, "TEST2", "", 0);
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}
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void pre_destroy() override
|
||||
@ -596,4 +639,4 @@ namespace demonware
|
||||
};
|
||||
}
|
||||
|
||||
//REGISTER_COMPONENT(demonware::component)
|
||||
REGISTER_COMPONENT(demonware::component)
|
||||
|
@ -170,4 +170,41 @@ namespace demonware
|
||||
buffer->read_blob(&this->data);
|
||||
}
|
||||
};
|
||||
|
||||
class bdFile2 final : public bdTaskResult
|
||||
{
|
||||
public:
|
||||
uint32_t unk1;
|
||||
uint32_t unk2;
|
||||
uint32_t unk3;
|
||||
bool priv;
|
||||
uint64_t owner_id;
|
||||
std::string platform;
|
||||
std::string filename;
|
||||
std::string data;
|
||||
|
||||
void serialize(byte_buffer* buffer) override
|
||||
{
|
||||
buffer->write_uint32(this->unk1);
|
||||
buffer->write_uint32(this->unk2);
|
||||
buffer->write_uint32(this->unk3);
|
||||
buffer->write_bool(this->priv);
|
||||
buffer->write_uint64(this->owner_id);
|
||||
buffer->write_string(this->platform);
|
||||
buffer->write_string(this->filename);
|
||||
buffer->write_blob(this->data);
|
||||
}
|
||||
|
||||
void deserialize(byte_buffer* buffer) override
|
||||
{
|
||||
buffer->read_uint32(&this->unk1);
|
||||
buffer->read_uint32(&this->unk2);
|
||||
buffer->read_uint32(&this->unk3);
|
||||
buffer->read_bool(&this->priv);
|
||||
buffer->read_uint64(&this->owner_id);
|
||||
buffer->read_string(&this->platform);
|
||||
buffer->read_string(&this->filename);
|
||||
buffer->read_blob(&this->data);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -172,15 +172,45 @@ namespace demonware
|
||||
const auto path = get_user_file_path(filename);
|
||||
utils::io::write_file(path, data);
|
||||
|
||||
auto* info = new bdFileInfo;
|
||||
auto* info = new bdFile2;
|
||||
|
||||
info->file_id = *reinterpret_cast<const uint64_t*>(utils::cryptography::sha1::compute(filename).data());
|
||||
// int
|
||||
// int
|
||||
// int
|
||||
// byte (priv)
|
||||
// int64 (owner)
|
||||
// string (platform)
|
||||
// string (file)
|
||||
// blob
|
||||
// size
|
||||
// data
|
||||
// int
|
||||
// int
|
||||
// int
|
||||
// byte
|
||||
// int64
|
||||
// string (platform)
|
||||
// string (file)
|
||||
// blob
|
||||
// size
|
||||
// data
|
||||
|
||||
info->unk1 = 0;
|
||||
info->unk2 = 0;
|
||||
info->unk3 = 0;
|
||||
info->priv = false;
|
||||
info->owner_id = owner;
|
||||
info->platform = platform;
|
||||
info->filename = filename;
|
||||
info->data = data;
|
||||
|
||||
/*info->file_id = *reinterpret_cast<const uint64_t*>(utils::cryptography::sha1::compute(filename).data());
|
||||
info->filename = filename;
|
||||
info->create_time = uint32_t(time(nullptr));
|
||||
info->modified_time = info->create_time;
|
||||
info->file_size = uint32_t(data.size());
|
||||
info->owner_id = uint64_t(owner);
|
||||
info->priv = priv;
|
||||
info->priv = priv;*/
|
||||
|
||||
#ifdef DEBUG
|
||||
printf("[DW]: [bdStorage]: set user file: %s\n", filename.data());
|
||||
@ -213,6 +243,8 @@ namespace demonware
|
||||
|
||||
auto reply = server->create_reply(this->task_id());
|
||||
|
||||
printf("%i\n", numfiles);
|
||||
|
||||
for (uint32_t i = 0; i < numfiles; i++)
|
||||
{
|
||||
std::string filename, data;
|
||||
@ -221,6 +253,9 @@ namespace demonware
|
||||
const auto path = get_user_file_path(filename);
|
||||
if (!utils::io::read_file(path, &data))
|
||||
{
|
||||
#ifdef DEBUG
|
||||
printf("[DW]: [bdStorage]: get user file: missing file: %s, %s, %s\n", game.data(), filename.data(), platform.data());
|
||||
#endif
|
||||
continue;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user