branding specification

This commit is contained in:
Skull 2022-02-04 05:21:16 +02:00
parent 79d42dfa18
commit 0ea9d2f0e2

View File

@ -17,10 +17,18 @@ namespace branding
public: public:
void post_unpack() override void post_unpack() override
{ {
//localized_strings::override("MENU_SP_CAMPAIGN", "COD DEVELOPER COMPANION");
if (game::environment::is_dedi())
{
return;
}
if (game::environment::is_mp)
{
localized_strings::override("LUA_MENU_MULTIPLAYER_CAPS", "H1-Mod: MULTIPLAYER\n"); localized_strings::override("LUA_MENU_MULTIPLAYER_CAPS", "H1-Mod: MULTIPLAYER\n");
localized_strings::override("MENU_MULTIPLAYER_CAPS", "H1-Mod: MULTIPLAYER"); localized_strings::override("MENU_MULTIPLAYER_CAPS", "H1-Mod: MULTIPLAYER");
localized_strings::override("PLATFORM_UI_HEADER_PLAY_MP_CAPS", "H1-ONLINE"); localized_strings::override("PLATFORM_UI_HEADER_PLAY_MP_CAPS", "H1-ONLINE");
}
scheduler::loop([]() scheduler::loop([]()
{ {