Fix crash
This commit is contained in:
parent
38592c2165
commit
0a7021d075
@ -38,7 +38,8 @@ namespace game
|
|||||||
|
|
||||||
void SV_GameSendServerCommand(int client_num, svscmd_type type, const char* text)
|
void SV_GameSendServerCommand(int client_num, svscmd_type type, const char* text)
|
||||||
{
|
{
|
||||||
if (*mp::svs_clients == nullptr)
|
const auto svs_clients = *mp::svs_clients;
|
||||||
|
if (svs_clients == nullptr)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -49,7 +50,7 @@ namespace game
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
SV_SendServerCommand(mp::svs_clients[client_num], type, "%s", text);
|
SV_SendServerCommand(&svs_clients[client_num], type, "%s", text);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user