Update function_tables.cpp

This commit is contained in:
Federico Cecchetto 2022-06-20 00:04:10 +02:00
parent c090acc5b5
commit 0389003f2d

View File

@ -1077,7 +1077,7 @@ namespace scripting
{"maketurretinoperable", 0x813A}, // SP 0x2CAA00 MP 0x44C3A0 {"maketurretinoperable", 0x813A}, // SP 0x2CAA00 MP 0x44C3A0
{"makeentitysentient", 0x813B}, // SP 0x307F30 MP 0x08FCC0 {"makeentitysentient", 0x813B}, // SP 0x307F30 MP 0x08FCC0
{"freeentitysentient", 0x813C}, // SP 0x307650 MP 0x08FDE0 {"freeentitysentient", 0x813C}, // SP 0x307650 MP 0x08FDE0
{"_meth_813d", 0x813D}, // SP 0x307780 MP 0x000000 {"isindoor", 0x813D}, // SP 0x307780 MP 0x000000
{"_meth_813e", 0x813E}, // SP 0x3077E0 MP 0x000000 {"_meth_813e", 0x813E}, // SP 0x3077E0 MP 0x000000
{"_meth_813f", 0x813F}, // SP 0x3078C0 MP 0x000000 {"_meth_813f", 0x813F}, // SP 0x3078C0 MP 0x000000
{"_meth_8140", 0x8140}, // SP 0x2B7D60 MP 0x000000 {"_meth_8140", 0x8140}, // SP 0x2B7D60 MP 0x000000
@ -1402,10 +1402,10 @@ namespace scripting
{"vehicle_getthrottle", 0x8286}, // SP 0x4E4480 MP 0x60B5E0 {"vehicle_getthrottle", 0x8286}, // SP 0x4E4480 MP 0x60B5E0
{"vehicle_turnengineoff", 0x8287}, // SP 0x4E44F0 MP 0x60B650 {"vehicle_turnengineoff", 0x8287}, // SP 0x4E44F0 MP 0x60B650
{"vehicle_turnengineon", 0x8288}, // SP 0x4E4550 MP 0x60B6C0 {"vehicle_turnengineon", 0x8288}, // SP 0x4E4550 MP 0x60B6C0
{"_meth_8289", 0x8289}, // SP 0x4E45B0 MP 0x000000 {"vehicle_orientto", 0x8289}, // SP 0x4E45B0 MP 0x000000
{"getgoalspeedmph", 0x828A}, // SP 0x4E4690 MP 0x60B730 {"getgoalspeedmph", 0x828A}, // SP 0x4E4690 MP 0x60B730
{"_meth_828b", 0x828B}, // SP 0x4E4700 MP 0x60B7A0 {"setacceleration", 0x828B}, // SP 0x4E4700 MP 0x60B7A0
{"setacceleration", 0x828C}, // SP 0x4E4770 MP 0x60B810 {"setdeceleration", 0x828C}, // SP 0x4E4770 MP 0x60B810
{"resumespeed", 0x828D}, // SP 0x4E47E0 MP 0x60B880 {"resumespeed", 0x828D}, // SP 0x4E47E0 MP 0x60B880
{"setyawspeed", 0x828E}, // SP 0x4E4870 MP 0x60B910 {"setyawspeed", 0x828E}, // SP 0x4E4870 MP 0x60B910
{"setyawspeedbyname", 0x828F}, // SP 0x4E49D0 MP 0x60BA70 {"setyawspeedbyname", 0x828F}, // SP 0x4E49D0 MP 0x60BA70
@ -1461,7 +1461,7 @@ namespace scripting
{"setcarddisplayslot", 0x82C1}, // SP 0x000000 MP 0x411120 {"setcarddisplayslot", 0x82C1}, // SP 0x000000 MP 0x411120
{"regweaponforfxremoval", 0x82C2}, // SP 0x000000 MP 0x411230 {"regweaponforfxremoval", 0x82C2}, // SP 0x000000 MP 0x411230
{"laststandrevive", 0x82C3}, // SP 0x000000 MP 0x411290 {"laststandrevive", 0x82C3}, // SP 0x000000 MP 0x411290
{"_meth_82c4", 0x82C4}, // SP 0x000000 MP 0x411300 {"startlaststand", 0x82C4}, // SP 0x000000 MP 0x411300
{"setspectatedefaults", 0x82C5}, // SP 0x000000 MP 0x411370 {"setspectatedefaults", 0x82C5}, // SP 0x000000 MP 0x411370
{"getthirdpersoncrosshairoffset", 0x82C6}, // SP 0x000000 MP 0x4115D0 {"getthirdpersoncrosshairoffset", 0x82C6}, // SP 0x000000 MP 0x4115D0
{"disableweaponpickup", 0x82C7}, // SP 0x290660 MP 0x40C550 {"disableweaponpickup", 0x82C7}, // SP 0x290660 MP 0x40C550
@ -1507,22 +1507,22 @@ namespace scripting
{"_meth_82ef", 0x82EF}, // SP 0x28E570 MP 0x409920 {"_meth_82ef", 0x82EF}, // SP 0x28E570 MP 0x409920
{"_meth_82f0", 0x82F0}, // SP 0x28E980 MP 0x409B70 {"_meth_82f0", 0x82F0}, // SP 0x28E980 MP 0x409B70
{"playlocalsound", 0x82F1}, // SP 0x28DAC0 MP 0x409330 {"playlocalsound", 0x82F1}, // SP 0x28DAC0 MP 0x409330
{"_meth_82f2", 0x82F2}, // SP 0x28DBA0 MP 0x409420 {"stoplocalsound", 0x82F2}, // SP 0x28DBA0 MP 0x409420
{"setweaponammoclip", 0x82F3}, // SP 0x2928A0 MP 0x405D60 {"setweaponammoclip", 0x82F3}, // SP 0x2928A0 MP 0x405D60
{"setweaponammostock", 0x82F4}, // SP 0x292D20 MP 0x4061E0 {"setweaponammostock", 0x82F4}, // SP 0x292D20 MP 0x4061E0
{"getweaponammoclip", 0x82F5}, // SP 0x293200 MP 0x406730 {"getweaponammoclip", 0x82F5}, // SP 0x293200 MP 0x406730
{"getweaponammostock", 0x82F6}, // SP 0x293450 MP 0x406970 {"getweaponammostock", 0x82F6}, // SP 0x293450 MP 0x406970
{"_meth_82f7", 0x82F7}, // SP 0x2936A0 MP 0x406D30 {"anyammoforweaponmodes", 0x82F7}, // SP 0x2936A0 MP 0x406D30
{"setclientomnvar", 0x82F8}, // SP 0x293DA0 MP 0x4077B0 {"setclientomnvar", 0x82F8}, // SP 0x293DA0 MP 0x4077B0
{"setclientdvar", 0x82F9}, // SP 0x2942B0 MP 0x407D90 {"setclientdvar", 0x82F9}, // SP 0x2942B0 MP 0x407D90
{"setclientdvars", 0x82FA}, // SP 0x28C960 MP 0x4086D0 {"setclientdvars", 0x82FA}, // SP 0x28C960 MP 0x4086D0
{"_meth_82fb", 0x82FB}, // SP 0x000000 MP 0x408050 {"setclientspawnsighttraces", 0x82FB}, // SP 0x000000 MP 0x408050
{"_meth_82fc", 0x82FC}, // SP 0x000000 MP 0x408200 {"clientspawnsighttracepassed", 0x82FC}, // SP 0x000000 MP 0x408200
{"allowads", 0x82FD}, // SP 0x28EC70 MP 0x409ED0 {"allowads", 0x82FD}, // SP 0x28EC70 MP 0x409ED0
{"_meth_82fe", 0x82FE}, // SP 0x28EFC0 MP 0x40A0B0 {"allowjump", 0x82FE}, // SP 0x28EFC0 MP 0x40A0B0
{"_meth_82ff", 0x82FF}, // SP 0x28F750 MP 0x40AE80 {"allowladder", 0x82FF}, // SP 0x28F750 MP 0x40AE80
{"_meth_8300", 0x8300}, // SP 0x28F830 MP 0x40B030 {"allowmantle", 0x8300}, // SP 0x28F830 MP 0x40B030
{"weaponlocktargettooclose", 0x8301}, // SP 0x28F910 MP 0x40B1A0 {"allowsprint", 0x8301}, // SP 0x28F910 MP 0x40B1A0
{"setspreadoverride", 0x8302}, // SP 0x290890 MP 0x40C0D0 {"setspreadoverride", 0x8302}, // SP 0x290890 MP 0x40C0D0
{"resetspreadoverride", 0x8303}, // SP 0x2909D0 MP 0x40C4D0 {"resetspreadoverride", 0x8303}, // SP 0x2909D0 MP 0x40C4D0
{"setaimspreadmovementscale", 0x8304}, // SP 0x290AA0 MP 0x40C5B0 {"setaimspreadmovementscale", 0x8304}, // SP 0x290AA0 MP 0x40C5B0
@ -1543,29 +1543,29 @@ namespace scripting
{"switchtoweaponimmediate", 0x8313}, // SP 0x292C90 MP 0x405F20 {"switchtoweaponimmediate", 0x8313}, // SP 0x292C90 MP 0x405F20
{"gethybridscopestate", 0x8314}, // SP 0x2937D0 MP 0x406CD0 {"gethybridscopestate", 0x8314}, // SP 0x2937D0 MP 0x406CD0
{"switchtooffhand", 0x8315}, // SP 0x293A00 MP 0x406E20 {"switchtooffhand", 0x8315}, // SP 0x293A00 MP 0x406E20
{"_meth_8316", 0x8316}, // SP 0x2920D0 MP 0x40DC70 {"setoffhandsecondaryclass", 0x8316}, // SP 0x2920D0 MP 0x40DC70
{"getoffhandSecondaryclass", 0x8317}, // SP 0x2923B0 MP 0x40DEF0 {"getoffhandSecondaryclass", 0x8317}, // SP 0x2923B0 MP 0x40DEF0
{"beginlocationselection", 0x8318}, // SP 0x28E770 MP 0x409A10 {"beginlocationselection", 0x8318}, // SP 0x28E770 MP 0x409A10
{"_meth_8319", 0x8319}, // SP 0x28EB50 MP 0x409D10 {"endlocationselection", 0x8319}, // SP 0x28EB50 MP 0x409D10
{"_meth_831a", 0x831A}, // SP 0x291CA0 MP 0x40DA50 {"disableweapons", 0x831A}, // SP 0x291CA0 MP 0x40DA50
{"_meth_831b", 0x831B}, // SP 0x291E70 MP 0x40DB40 {"enableweapons", 0x831B}, // SP 0x291E70 MP 0x40DB40
{"_meth_831c", 0x831C}, // SP 0x291EE0 MP 0x40DD40 {"disableoffhandweapons", 0x831C}, // SP 0x291EE0 MP 0x40DD40
{"_meth_831d", 0x831D}, // SP 0x292080 MP 0x40DE90 {"enableoffhandweapons", 0x831D}, // SP 0x292080 MP 0x40DE90
{"_meth_831e", 0x831E}, // SP 0x292430 MP 0x40E3D0 {"disableweaponswitch", 0x831E}, // SP 0x292430 MP 0x40E3D0
{"_meth_831f", 0x831F}, // SP 0x292610 MP 0x40E570 {"enableweaponswitch", 0x831F}, // SP 0x292610 MP 0x40E570
{"setaimspreadmovementscale", 0x8320}, // SP 0x290EF0 MP 0x40C7B0 {"openpopupmenu", 0x8320}, // SP 0x290EF0 MP 0x40C7B0
{"closemenu", 0x8321}, // SP 0x290F90 MP 0x40C9C0 {"openpopupmenunomouse", 0x8321}, // SP 0x290F90 MP 0x40C9C0
{"_meth_8322", 0x8322}, // SP 0x291030 MP 0x40CBC0 {"closepopupmenu", 0x8322}, // SP 0x291030 MP 0x40CBC0
{"openpopupmenu", 0x8323}, // SP 0x291130 MP 0x40CCE0 {"openmenu", 0x8323}, // SP 0x291130 MP 0x40CCE0
{"openpopupmenunomouse", 0x8324}, // SP 0x291330 MP 0x40CFB0 {"closemenu", 0x8324}, // SP 0x291330 MP 0x40CFB0
{"freezecontrols", 0x8326}, // SP 0x291880 MP 0x40D420 {"freezecontrols", 0x8326}, // SP 0x291880 MP 0x40D420
{"disableusability", 0x8327}, // SP 0x291980 MP 0x40D6D0 {"disableusability", 0x8327}, // SP 0x291980 MP 0x40D6D0
{"enableusability", 0x8328}, // SP 0x291BB0 MP 0x40D8D0 {"enableusability", 0x8328}, // SP 0x291BB0 MP 0x40D8D0
{"_meth_8329", 0x8329}, // SP 0x28CEE0 MP 0x408AD0 {"setwhizbyspreads", 0x8329}, // SP 0x28CEE0 MP 0x408AD0
{"_meth_832a", 0x832A}, // SP 0x28CFF0 MP 0x408CB0 {"setwhizbyradii", 0x832A}, // SP 0x28CFF0 MP 0x408CB0
{"setreverb", 0x832B}, // SP 0x28D180 MP 0x408E90 {"setreverb", 0x832B}, // SP 0x28D180 MP 0x408E90
{"_meth_832c", 0x832C}, // SP 0x28D460 MP 0x408EB0 {"deactivatereverb", 0x832C}, // SP 0x28D460 MP 0x408EB0
{"deactivatechannelvolumes", 0x832D}, // SP 0x28D730 MP 0x408FD0 {"setvolmod", 0x832D}, // SP 0x28D730 MP 0x408FD0
{"givestartammo", 0x832E}, // SP 0x293E20 MP 0x407000 {"givestartammo", 0x832E}, // SP 0x293E20 MP 0x407000
{"givemaxammo", 0x832F}, // SP 0x294090 MP 0x407300 {"givemaxammo", 0x832F}, // SP 0x294090 MP 0x407300
{"getfractionstartammo", 0x8330}, // SP 0x28C800 MP 0x407640 {"getfractionstartammo", 0x8330}, // SP 0x28C800 MP 0x407640
@ -1575,22 +1575,22 @@ namespace scripting
{"isswitchingweapon", 0x8334}, // SP 0x28D3E0 MP 0x408360 {"isswitchingweapon", 0x8334}, // SP 0x28D3E0 MP 0x408360
{"setorigin", 0x8335}, // SP 0x28DAE0 MP 0x408DA0 {"setorigin", 0x8335}, // SP 0x28DAE0 MP 0x408DA0
{"getvelocity", 0x8336}, // SP 0x28DF50 MP 0x409180 {"getvelocity", 0x8336}, // SP 0x28DF50 MP 0x409180
{"_meth_8337", 0x8337}, // SP 0x28E3B0 MP 0x409370 {"setplayerangles", 0x8337}, // SP 0x28E3B0 MP 0x409370
{"getplayerangles", 0x8338}, // SP 0x28E430 MP 0x409600 {"getplayerangles", 0x8338}, // SP 0x28E430 MP 0x409600
{"usebuttonpressed", 0x8339}, // SP 0x28F130 MP 0x40A3A0 {"usebuttonpressed", 0x8339}, // SP 0x28F130 MP 0x40A3A0
{"_meth_833a", 0x833A}, // SP 0x28F220 MP 0x40A660 {"attackbuttonpressed", 0x833A}, // SP 0x28F220 MP 0x40A660
{"meleebuttonpressed", 0x833B}, // SP 0x28F400 MP 0x40A760 {"adsbuttonpressed", 0x833B}, // SP 0x28F400 MP 0x40A760
{"jumpbuttonpressed", 0x833C}, // SP 0x28F500 MP 0x40AA40 {"meleebuttonpressed", 0x833C}, // SP 0x28F500 MP 0x40AA40
{"getviewheight", 0x833D}, // SP 0x28FCC0 MP 0x40B210 {"playerads", 0x833D}, // SP 0x28FCC0 MP 0x40B210
{"isonground", 0x833E}, // SP 0x28FD10 MP 0x40B2D0 {"isonground", 0x833E}, // SP 0x28FD10 MP 0x40B2D0
{"isonladder", 0x833F}, // SP 0x28FEF0 MP 0x40B570 {"isusingturret", 0x833F}, // SP 0x28FEF0 MP 0x40B570
{"setviewmodel", 0x8340}, // SP 0x290390 MP 0x40B5E0 {"setviewmodel", 0x8340}, // SP 0x290390 MP 0x40B5E0
{"_meth_8341", 0x8341}, // SP 0x291DB0 MP 0x40D800 {"setoffhandprimaryclass", 0x8341}, // SP 0x291DB0 MP 0x40D800
{"_meth_8342", 0x8342}, // SP 0x292000 MP 0x40DAB0 {"getoffhandprimaryclass", 0x8342}, // SP 0x292000 MP 0x40DAB0
{"_meth_8343", 0x8343}, // SP 0x28DDE0 MP 0x000000 {"enablefocus", 0x8343}, // SP 0x28DDE0 MP 0x000000
{"_meth_8344", 0x8344}, // SP 0x28E0C0 MP 0x000000 {"disablefocus", 0x8344}, // SP 0x28E0C0 MP 0x000000
{"_meth_8345", 0x8345}, // SP 0x28E260 MP 0x000000 {"enableaudiozoom", 0x8345}, // SP 0x28E260 MP 0x000000
{"_meth_8346", 0x8346}, // SP 0x28E480 MP 0x000000 {"disableaudiozoom", 0x8346}, // SP 0x28E480 MP 0x000000
{"_meth_8347", 0x8347}, // SP 0x299DF0 MP 0x418DA0 {"_meth_8347", 0x8347}, // SP 0x299DF0 MP 0x418DA0
{"forcethirdpersonwhenfollowing", 0x8348}, // SP 0x000000 MP 0x0DF510 {"forcethirdpersonwhenfollowing", 0x8348}, // SP 0x000000 MP 0x0DF510
{"disableforcethirdpersonwhenfollowing", 0x8349}, // SP 0x000000 MP 0x0DFA20 {"disableforcethirdpersonwhenfollowing", 0x8349}, // SP 0x000000 MP 0x0DFA20