190 lines
5.8 KiB
C++
190 lines
5.8 KiB
C++
|
// sol2
|
||
|
|
||
|
// The MIT License (MIT)
|
||
|
|
||
|
// Copyright (c) 2013-2022 Rapptz, ThePhD and contributors
|
||
|
|
||
|
// Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||
|
// this software and associated documentation files (the "Software"), to deal in
|
||
|
// the Software without restriction, including without limitation the rights to
|
||
|
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||
|
// the Software, and to permit persons to whom the Software is furnished to do so,
|
||
|
// subject to the following conditions:
|
||
|
|
||
|
// The above copyright notice and this permission notice shall be included in all
|
||
|
// copies or substantial portions of the Software.
|
||
|
|
||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||
|
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||
|
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||
|
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||
|
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||
|
|
||
|
#ifndef SOL_THREAD_HPP
|
||
|
#define SOL_THREAD_HPP
|
||
|
|
||
|
#include <sol/reference.hpp>
|
||
|
#include <sol/object.hpp>
|
||
|
#include <sol/stack.hpp>
|
||
|
#include <sol/state_view.hpp>
|
||
|
|
||
|
namespace sol {
|
||
|
struct lua_thread_state {
|
||
|
lua_State* L;
|
||
|
|
||
|
lua_thread_state(lua_State* Ls) : L(Ls) {
|
||
|
}
|
||
|
|
||
|
lua_State* lua_state() const noexcept {
|
||
|
return L;
|
||
|
}
|
||
|
operator lua_State*() const noexcept {
|
||
|
return lua_state();
|
||
|
}
|
||
|
lua_State* operator->() const noexcept {
|
||
|
return lua_state();
|
||
|
}
|
||
|
};
|
||
|
|
||
|
namespace stack {
|
||
|
template <>
|
||
|
struct unqualified_pusher<lua_thread_state> {
|
||
|
int push(lua_State*, lua_thread_state lts) {
|
||
|
lua_pushthread(lts.L);
|
||
|
return 1;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
template <>
|
||
|
struct unqualified_getter<lua_thread_state> {
|
||
|
lua_thread_state get(lua_State* L, int index, record& tracking) {
|
||
|
tracking.use(1);
|
||
|
lua_thread_state lts(lua_tothread(L, index));
|
||
|
return lts;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
template <>
|
||
|
struct unqualified_check_getter<lua_thread_state> {
|
||
|
template <typename Handler>
|
||
|
optional<lua_thread_state> get(lua_State* L, int index, Handler&& handler, record& tracking) {
|
||
|
lua_thread_state lts(lua_tothread(L, index));
|
||
|
if (lts.lua_state() == nullptr) {
|
||
|
handler(L, index, type::thread, type_of(L, index), "value is not a valid thread type");
|
||
|
return nullopt;
|
||
|
}
|
||
|
tracking.use(1);
|
||
|
return lts;
|
||
|
}
|
||
|
};
|
||
|
} // namespace stack
|
||
|
|
||
|
template <typename ref_t>
|
||
|
class basic_thread : public basic_object<ref_t> {
|
||
|
private:
|
||
|
using base_t = basic_object<ref_t>;
|
||
|
|
||
|
public:
|
||
|
using base_t::lua_state;
|
||
|
|
||
|
basic_thread() noexcept = default;
|
||
|
basic_thread(const basic_thread&) = default;
|
||
|
basic_thread(basic_thread&&) = default;
|
||
|
template <typename T,
|
||
|
meta::enable<meta::neg<std::is_same<meta::unqualified_t<T>, basic_thread>>, is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
|
||
|
basic_thread(T&& r) : base_t(std::forward<T>(r)) {
|
||
|
#if SOL_IS_ON(SOL_SAFE_REFERENCES)
|
||
|
auto pp = stack::push_pop(*this);
|
||
|
constructor_handler handler {};
|
||
|
stack::check<basic_thread>(lua_state(), -1, handler);
|
||
|
#endif // Safety
|
||
|
}
|
||
|
basic_thread(const stack_reference& r) : basic_thread(r.lua_state(), r.stack_index()) {};
|
||
|
basic_thread(stack_reference&& r) : basic_thread(r.lua_state(), r.stack_index()) {};
|
||
|
basic_thread& operator=(const basic_thread&) = default;
|
||
|
basic_thread& operator=(basic_thread&&) = default;
|
||
|
template <typename T, meta::enable<is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
|
||
|
basic_thread(lua_State* L, T&& r) : base_t(L, std::forward<T>(r)) {
|
||
|
#if SOL_IS_ON(SOL_SAFE_REFERENCES)
|
||
|
auto pp = stack::push_pop(*this);
|
||
|
constructor_handler handler {};
|
||
|
stack::check<basic_thread>(lua_state(), -1, handler);
|
||
|
#endif // Safety
|
||
|
}
|
||
|
basic_thread(lua_State* L, int index = -1) : base_t(L, index) {
|
||
|
#if SOL_IS_ON(SOL_SAFE_REFERENCES)
|
||
|
constructor_handler handler {};
|
||
|
stack::check<basic_thread>(L, index, handler);
|
||
|
#endif // Safety
|
||
|
}
|
||
|
basic_thread(lua_State* L, ref_index index) : base_t(L, index) {
|
||
|
#if SOL_IS_ON(SOL_SAFE_REFERENCES)
|
||
|
auto pp = stack::push_pop(*this);
|
||
|
constructor_handler handler {};
|
||
|
stack::check<basic_thread>(lua_state(), -1, handler);
|
||
|
#endif // Safety
|
||
|
}
|
||
|
basic_thread(lua_State* L, lua_State* actualthread) : basic_thread(L, lua_thread_state { actualthread }) {
|
||
|
}
|
||
|
basic_thread(lua_State* L, this_state actualthread) : basic_thread(L, lua_thread_state { actualthread.L }) {
|
||
|
}
|
||
|
basic_thread(lua_State* L, lua_thread_state actualthread) : base_t(L, -stack::push(L, actualthread)) {
|
||
|
#if SOL_IS_ON(SOL_SAFE_REFERENCES)
|
||
|
constructor_handler handler {};
|
||
|
stack::check<basic_thread>(lua_state(), -1, handler);
|
||
|
#endif // Safety
|
||
|
if (!is_stack_based<base_t>::value) {
|
||
|
lua_pop(lua_state(), 1);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
state_view state() const {
|
||
|
return state_view(this->thread_state());
|
||
|
}
|
||
|
|
||
|
bool is_main_thread() const {
|
||
|
return stack::is_main_thread(this->thread_state());
|
||
|
}
|
||
|
|
||
|
lua_State* thread_state() const {
|
||
|
auto pp = stack::push_pop(*this);
|
||
|
lua_State* lthread = lua_tothread(lua_state(), -1);
|
||
|
return lthread;
|
||
|
}
|
||
|
|
||
|
thread_status status() const {
|
||
|
lua_State* lthread = thread_state();
|
||
|
auto lstat = static_cast<thread_status>(lua_status(lthread));
|
||
|
if (lstat == thread_status::ok) {
|
||
|
lua_Debug ar;
|
||
|
if (lua_getstack(lthread, 0, &ar) > 0)
|
||
|
return thread_status::ok;
|
||
|
else if (lua_gettop(lthread) == 0)
|
||
|
return thread_status::dead;
|
||
|
else
|
||
|
return thread_status::yielded;
|
||
|
}
|
||
|
return lstat;
|
||
|
}
|
||
|
|
||
|
basic_thread create() {
|
||
|
return create(lua_state());
|
||
|
}
|
||
|
|
||
|
static basic_thread create(lua_State* L) {
|
||
|
lua_newthread(L);
|
||
|
basic_thread result(L);
|
||
|
if (!is_stack_based<base_t>::value) {
|
||
|
lua_pop(L, 1);
|
||
|
}
|
||
|
return result;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
typedef basic_thread<reference> thread;
|
||
|
typedef basic_thread<stack_reference> stack_thread;
|
||
|
} // namespace sol
|
||
|
|
||
|
#endif // SOL_THREAD_HPP
|