315 lines
9.5 KiB
C++
315 lines
9.5 KiB
C++
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// sol2
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// The MIT License (MIT)
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// Copyright (c) 2013-2022 Rapptz, ThePhD and contributors
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// Permission is hereby granted, free of charge, to any person obtaining a copy of
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// this software and associated documentation files (the "Software"), to deal in
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// the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#ifndef SOL_STACK_REFERENCE_HPP
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#define SOL_STACK_REFERENCE_HPP
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#include <sol/types.hpp>
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namespace sol {
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namespace detail {
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inline bool xmovable(lua_State* leftL, lua_State* rightL) {
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if (rightL == nullptr || leftL == nullptr || leftL == rightL) {
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return false;
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}
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const void* leftregistry = lua_topointer(leftL, LUA_REGISTRYINDEX);
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const void* rightregistry = lua_topointer(rightL, LUA_REGISTRYINDEX);
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return leftregistry == rightregistry;
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}
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} // namespace detail
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class stateless_stack_reference {
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private:
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friend class stack_reference;
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int m_index = 0;
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int registry_index() const noexcept {
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return LUA_NOREF;
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}
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public:
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stateless_stack_reference() noexcept = default;
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stateless_stack_reference(lua_nil_t) noexcept : stateless_stack_reference() {};
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stateless_stack_reference(lua_State* L_, int index_) noexcept : stateless_stack_reference(absolute_index(L_, index_)) {
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}
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stateless_stack_reference(lua_State*, absolute_index index_) noexcept : stateless_stack_reference(index_) {
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}
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stateless_stack_reference(lua_State*, raw_index index_) noexcept : stateless_stack_reference(index_) {
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}
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stateless_stack_reference(absolute_index index_) noexcept : m_index(index_) {
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}
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stateless_stack_reference(raw_index index_) noexcept : m_index(index_) {
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}
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stateless_stack_reference(lua_State*, ref_index) noexcept = delete;
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stateless_stack_reference(ref_index) noexcept = delete;
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stateless_stack_reference(const reference&) noexcept = delete;
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stateless_stack_reference(const stateless_stack_reference&) noexcept = default;
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stateless_stack_reference(stateless_stack_reference&& o) noexcept = default;
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stateless_stack_reference& operator=(stateless_stack_reference&&) noexcept = default;
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stateless_stack_reference& operator=(const stateless_stack_reference&) noexcept = default;
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int push(lua_State* L_) const noexcept {
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#if SOL_IS_ON(SOL_SAFE_STACK_CHECK)
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luaL_checkstack(L_, 1, "not enough Lua stack space to push a single reference value");
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#endif // make sure stack doesn't overflow
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lua_pushvalue(L_, m_index);
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return 1;
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}
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void pop(lua_State* L_, int pop_count = 1) const noexcept {
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lua_pop(L_, pop_count);
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}
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int stack_index() const noexcept {
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return m_index;
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}
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const void* pointer(lua_State* L_) const noexcept {
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const void* pointer_id = lua_topointer(L_, stack_index());
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return pointer_id;
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}
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type get_type(lua_State* L_) const noexcept {
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int untyped_value = lua_type(L_, stack_index());
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return static_cast<type>(untyped_value);
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}
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bool valid(lua_State* L) const noexcept {
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type t = get_type(L);
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return t != type::lua_nil && t != type::none;
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}
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void reset(lua_State*) noexcept {
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m_index = 0;
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}
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void reset(lua_State* L_, int index_) noexcept {
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m_index = absolute_index(L_, index_);
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}
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void abandon(lua_State* = nullptr) noexcept {
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m_index = 0;
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}
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stateless_stack_reference copy(lua_State* L_) const noexcept {
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return stateless_stack_reference(L_, raw_index(m_index));
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}
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void copy_assign(lua_State*, const stateless_stack_reference& right) noexcept {
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m_index = right.m_index;
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}
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bool equals(lua_State* L_, const stateless_stack_reference& r) const noexcept {
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return lua_compare(L_, this->stack_index(), r.stack_index(), LUA_OPEQ) == 1;
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}
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bool equals(lua_State* L_, lua_nil_t) const noexcept {
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return valid(L_);
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}
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};
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class stack_reference : public stateless_stack_reference {
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private:
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lua_State* luastate = nullptr;
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public:
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stack_reference() noexcept = default;
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stack_reference(lua_nil_t) noexcept : stack_reference() {};
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stack_reference(lua_State* L, lua_nil_t) noexcept : stateless_stack_reference(L, 0), luastate(L) {
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}
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stack_reference(lua_State* L, int i) noexcept : stateless_stack_reference(L, i), luastate(L) {
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}
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stack_reference(lua_State* L, absolute_index i) noexcept : stateless_stack_reference(L, i), luastate(L) {
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}
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stack_reference(lua_State* L, raw_index i) noexcept : stateless_stack_reference(L, i), luastate(L) {
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}
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stack_reference(lua_State* L, ref_index i) noexcept = delete;
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stack_reference(lua_State* L, const reference& r) noexcept = delete;
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stack_reference(lua_State* L, const stack_reference& r) noexcept : luastate(L) {
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if (!r.valid()) {
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m_index = 0;
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return;
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}
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int i = r.stack_index();
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if (detail::xmovable(lua_state(), r.lua_state())) {
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#if SOL_IS_ON(SOL_SAFE_STACK_CHECK)
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luaL_checkstack(L, 1, "not enough Lua stack space to push a single reference value");
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#endif // make sure stack doesn't overflow
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lua_pushvalue(r.lua_state(), r.stack_index());
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lua_xmove(r.lua_state(), luastate, 1);
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i = absolute_index(luastate, -1);
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}
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m_index = i;
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}
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stack_reference(stack_reference&& o) noexcept = default;
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stack_reference& operator=(stack_reference&&) noexcept = default;
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stack_reference(const stack_reference&) noexcept = default;
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stack_reference& operator=(const stack_reference&) noexcept = default;
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int push() const noexcept {
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return push(lua_state());
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}
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int push(lua_State* L_) const noexcept {
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return stateless_stack_reference::push(L_);
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}
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void pop() const noexcept {
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pop(lua_state());
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}
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void pop(lua_State* L_, int pop_count_ = 1) const noexcept {
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stateless_stack_reference::pop(L_, pop_count_);
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}
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const void* pointer() const noexcept {
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return stateless_stack_reference::pointer(lua_state());
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}
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type get_type() const noexcept {
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return stateless_stack_reference::get_type(lua_state());
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}
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lua_State* lua_state() const noexcept {
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return luastate;
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}
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bool valid() const noexcept {
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return stateless_stack_reference::valid(lua_state());
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}
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void abandon() {
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stateless_stack_reference::abandon(lua_state());
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}
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};
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inline bool operator==(const stack_reference& l, const stack_reference& r) {
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return lua_compare(l.lua_state(), l.stack_index(), r.stack_index(), LUA_OPEQ) == 1;
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}
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inline bool operator!=(const stack_reference& l, const stack_reference& r) {
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return !operator==(l, r);
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}
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inline bool operator==(const stack_reference& lhs, const lua_nil_t&) {
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return !lhs.valid();
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}
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inline bool operator==(const lua_nil_t&, const stack_reference& rhs) {
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return !rhs.valid();
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}
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inline bool operator!=(const stack_reference& lhs, const lua_nil_t&) {
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return lhs.valid();
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}
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inline bool operator!=(const lua_nil_t&, const stack_reference& rhs) {
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return rhs.valid();
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}
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inline bool operator==(const stateless_stack_reference& l, const stateless_stack_reference& r) {
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return l.stack_index() == r.stack_index();
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}
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inline bool operator!=(const stateless_stack_reference& l, const stateless_stack_reference& r) {
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return l.stack_index() != r.stack_index();
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}
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struct stateless_stack_reference_equals {
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using is_transparent = std::true_type;
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stateless_stack_reference_equals(lua_State* L_) noexcept : m_L(L_) {
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}
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lua_State* lua_state() const noexcept {
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return m_L;
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}
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bool operator()(const stateless_stack_reference& lhs, const stateless_stack_reference& rhs) const {
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return lhs.equals(lua_state(), rhs);
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}
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bool operator()(lua_nil_t lhs, const stateless_stack_reference& rhs) const {
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return rhs.equals(lua_state(), lhs);
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}
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bool operator()(const stateless_stack_reference& lhs, lua_nil_t rhs) const {
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return lhs.equals(lua_state(), rhs);
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}
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private:
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lua_State* m_L;
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};
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struct stack_reference_equals {
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using is_transparent = std::true_type;
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bool operator()(const lua_nil_t& lhs, const stack_reference& rhs) const {
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return lhs == rhs;
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}
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bool operator()(const stack_reference& lhs, const lua_nil_t& rhs) const {
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return lhs == rhs;
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}
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bool operator()(const stack_reference& lhs, const stack_reference& rhs) const {
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return lhs == rhs;
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}
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};
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struct stateless_stack_reference_hash {
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using argument_type = stateless_stack_reference;
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using result_type = std::size_t;
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using is_transparent = std::true_type;
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stateless_stack_reference_hash(lua_State* L_) noexcept : m_L(L_) {
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}
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lua_State* lua_state() const noexcept {
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return m_L;
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}
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result_type operator()(const argument_type& lhs) const noexcept {
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std::hash<const void*> h;
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return h(lhs.pointer(lua_state()));
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}
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private:
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lua_State* m_L;
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};
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struct stack_reference_hash {
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using argument_type = stack_reference;
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using result_type = std::size_t;
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using is_transparent = std::true_type;
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result_type operator()(const argument_type& lhs) const noexcept {
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std::hash<const void*> h;
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return h(lhs.pointer());
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}
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};
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} // namespace sol
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#endif // SOL_STACK_REFERENCE_HPP
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