h1-mod/src/client/component/input.cpp

68 lines
1.4 KiB
C++
Raw Normal View History

2022-02-03 14:05:24 -05:00
#include <std_include.hpp>
#include "loader/component_loader.hpp"
#include "game/game.hpp"
#include "game_console.hpp"
2022-04-05 15:41:02 -04:00
#include "game/ui_scripting/execution.hpp"
2022-02-03 14:05:24 -05:00
#include <utils/hook.hpp>
namespace input
{
namespace
{
utils::hook::detour cl_char_event_hook;
utils::hook::detour cl_key_event_hook;
void cl_char_event_stub(const int local_client_num, const int key)
{
2022-04-05 15:41:02 -04:00
ui_scripting::notify("keypress",
{
{"keynum", key},
{"key", game::Key_KeynumToString(key, 0, 1)},
});
2022-02-03 14:05:24 -05:00
if (!game_console::console_char_event(local_client_num, key))
{
return;
}
cl_char_event_hook.invoke<void>(local_client_num, key);
}
void cl_key_event_stub(const int local_client_num, const int key, const int down)
{
2022-04-05 15:41:02 -04:00
ui_scripting::notify(down ? "keydown" : "keyup",
{
{"keynum", key},
{"key", game::Key_KeynumToString(key, 0, 1)},
});
2022-02-03 14:05:24 -05:00
if (!game_console::console_key_event(local_client_num, key, down))
{
return;
}
cl_key_event_hook.invoke<void>(local_client_num, key, down);
}
}
class component final : public component_interface
{
public:
void post_unpack() override
{
if (game::environment::is_dedi())
{
return;
}
2022-03-09 12:33:00 -05:00
cl_char_event_hook.create(SELECT_VALUE(0x1401871A0, 0x14024E810), cl_char_event_stub);
cl_key_event_hook.create(SELECT_VALUE(0x1401874D0, 0x14024EA60), cl_key_event_stub);
2022-02-03 14:05:24 -05:00
}
};
}
2022-02-23 15:23:00 -05:00
REGISTER_COMPONENT(input::component)