h1-mod/data/cdata/ui_scripts/patches/scoreboard.lua

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2022-11-10 14:45:19 -05:00
local gametypes = {
["dm"] = true,
["dom"] = true,
["sd"] = true,
["war"] = true,
["conf"] = true,
["vlobby"] = true,
["koth"] = true,
["sab"] = true,
["ctf"] = true,
["dd"] = true,
["hp"] = true,
["gun"] = true
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}
local func = LUI.mp_hud.Scoreboard.DetermineIfSingleTeamGameType
LUI.mp_hud.Scoreboard.DetermineIfSingleTeamGameType = function()
local gametype = Engine.GetDvarString("ui_gametype")
if (gametypes[gametype]) then
return func()
end
return Game.GetPlayerTeam() == Teams.free
end
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local updateicon = LUI.FactionIcon.Update
LUI.FactionIcon.Update = function(element, icon, a3)
local scale = LUI.FactionIcon.BackgroundScale
if (game:isdefaultmaterial(icon .. "_soft")) then
LUI.FactionIcon.BackgroundScale = 0
end
updateicon(element, icon, a3)
LUI.FactionIcon.BackgroundScale = scale
end