// Copyright 2021 xensik. All rights reserved. // // Use of this source code is governed by a GNU GPLv3 license // that can be found in the LICENSE file. #include "stdafx.hpp" #include "h1.hpp" namespace xsk::gsc::h1 { std::unordered_map opcode_map; std::unordered_map function_map; std::unordered_map method_map; std::unordered_map file_map; std::unordered_map token_map; std::unordered_map opcode_map_rev; std::unordered_map function_map_rev; std::unordered_map method_map_rev; std::unordered_map file_map_rev; std::unordered_map token_map_rev; auto resolver::opcode_id(const std::string& name) -> std::uint8_t { const auto itr = opcode_map_rev.find(name); if (itr != opcode_map_rev.end()) { return itr->second; } throw error(utils::string::va("Couldn't resolve opcode id for name '%s'!", name.data())); } auto resolver::opcode_name(std::uint8_t id) -> std::string { const auto itr = opcode_map.find(id); if (itr != opcode_map.end()) { return std::string(itr->second); } throw error(utils::string::va("Couldn't resolve opcode name for id '0x%hhX'!", id)); } auto resolver::function_id(const std::string& name) -> std::uint16_t { if(name.starts_with("_func_")) { return std::stoul(name.substr(6), nullptr, 16); } const auto itr = function_map_rev.find(name); if (itr != function_map_rev.end()) { return itr->second; } throw error(utils::string::va("Couldn't resolve builtin function id for name '%s'!", name.data())); } auto resolver::function_name(std::uint16_t id) -> std::string { const auto itr = function_map.find(id); if (itr != function_map.end()) { return std::string(itr->second); } return utils::string::va("_func_%04X", id); } auto resolver::method_id(const std::string& name) -> std::uint16_t { if(name.starts_with("_meth_")) { return std::stoul(name.substr(6), nullptr, 16); } const auto itr = method_map_rev.find(name); if (itr != method_map_rev.end()) { return itr->second; } throw error(utils::string::va("Couldn't resolve builtin method id for name '%s'!", name.data())); } auto resolver::method_name(std::uint16_t id) -> std::string { const auto itr = method_map.find(id); if (itr != method_map.end()) { return std::string(itr->second); } return utils::string::va("_meth_%04X", id); } auto resolver::file_id(const std::string& name) -> std::uint16_t { if(name.starts_with("_id_")) { return std::stoul(name.substr(4), nullptr, 16); } const auto itr = file_map_rev.find(name); if (itr != file_map_rev.end()) { return itr->second; } return 0; } auto resolver::file_name(std::uint16_t id) -> std::string { const auto itr = file_map.find(id); if (itr != file_map.end()) { return std::string(itr->second); } return utils::string::va("_id_%04X", id); } auto resolver::token_id(const std::string& name) -> std::uint16_t { if(name.starts_with("_id_")) { return std::stoul(name.substr(4), nullptr, 16); } const auto itr = token_map_rev.find(name); if (itr != token_map_rev.end()) { return itr->second; } return 0; } auto resolver::token_name(std::uint16_t id) -> std::string { const auto itr = token_map.find(id); if (itr != token_map.end()) { return std::string(itr->second); } return utils::string::va("_id_%04X", id); } auto resolver::find_function(const std::string& name) -> bool { if(name.starts_with("_func_")) return true; const auto itr = function_map_rev.find(name); if (itr != function_map_rev.end()) { return true; } return false; } auto resolver::find_method(const std::string& name) -> bool { if(name.starts_with("_meth_")) return true; const auto itr = method_map_rev.find(name); if (itr != method_map_rev.end()) { return true; } return false; } auto resolver::make_token(std::string_view str) -> std::string { if(str.starts_with("_id_") || str.starts_with("_func_") || str.starts_with("_meth_")) { return std::string(str); } auto data = std::string(str.begin(), str.end()); for (std::size_t i = 0; i < data.size(); i++) { data[i] = std::tolower(str[i]); if (data[i] == '\\') data[i] = '/'; } return data; } const std::array, 154> opcode_list {{ { 0x17, "SET_NEW_LOCAL_VARIABLE_FIELD_CACHED0" }, { 0x18, "EVAL_SELF_FIELD_VARIABLE" }, { 0x19, "RETN" }, { 0x1A, "CALL_BUILTIN_FUNC_0" }, { 0x1B, "CALL_BUILTIN_FUNC_1" }, { 0x1C, "CALL_BUILTIN_FUNC_2" }, { 0x1D, "CALL_BUILTIN_FUNC_3" }, { 0x1E, "CALL_BUILTIN_FUNC_4" }, { 0x1F, "CALL_BUILTIN_FUNC_5" }, { 0x20, "CALL_BUILTIN_FUNC" }, { 0x21, "BOOL_NOT" }, { 0x22, "CALL_FAR_METHOD_THEAD" }, { 0x23, "JMP_EXPR_TRUE" }, { 0x24, "SET_LEVEL_FIELD_VARIABLE_FIELD" }, { 0x25, "CAST_BOOL" }, { 0x26, "EVAL_NEW_LOCAL_ARRAY_REF_CACHED0" }, { 0x27, "CALL_BUILTIN_FUNC_POINTER" }, { 0x28, "INEQUALITY" }, { 0x29, "GET_THISTHREAD" }, { 0x2A, "CLEAR_FIELD_VARIABLE" }, { 0x2B, "GET_FLOAT" }, { 0x2C, "SAFE_CREATE_VARIABLE_FIELD_CACHED" }, { 0x2D, "CALL_FAR_FUNC2" }, { 0x2E, "CALL_FAR_FUNC" }, { 0x2F, "CALL_FAR_FUNC_CHILD_THREAD" }, { 0x30, "CLEAR_LOCAL_VARIABLE_FIELD_CACHED0" }, { 0x31, "CLEAR_LOCAL_VARIABLE_FIELD_CACHED" }, { 0x32, "CHECK_CLEAR_PARAMS" }, { 0x33, "CAST_FIELD_OBJ" }, { 0x34, "END" }, { 0x35, "SIZE" }, { 0x36, "EMPTY_ARRAY" }, { 0x37, "BIT_AND" }, { 0x38, "LESSEQUAL" }, { 0x39, "VOIDCODEPOS" }, { 0x3A, "CALL_METHOD_THREAD_POINTER" }, { 0x3B, "ENDSWITCH" }, { 0x3C, "CLEAR_VARIABLE_FIELD" }, { 0x3D, "DIV" }, { 0x3E, "CALL_FAR_METHOD_CHILD_THEAD" }, { 0x3F, "GET_USHORT" }, { 0x40, "JMP_TRUE" }, { 0x41, "GET_SELF" }, { 0x42, "CALL_FAR_FUNC_THREAD" }, { 0x43, "CALL_LOCAL_FUNC_THREAD" }, { 0x44, "SET_LOCAL_VARIABLE_FIELD_CACHED0" }, { 0x45, "SET_LOCAL_VARIABLE_FIELD_CACHED" }, { 0x46, "PLUS" }, { 0x47, "BOOL_COMPLEMENT" }, { 0x48, "CALL_METHOD_POINTER" }, { 0x49, "INC" }, { 0x4A, "REMOVE_LOCAL_VARIABLES" }, { 0x4B, "JMP_EXPR_FALSE" }, { 0x4C, "SWITCH" }, { 0x4D, "CLEAR_PARAMS" }, { 0x4E, "EVAL_LOCAL_VARIABLE_REF_CACHED0" }, { 0x4F, "EVAL_LOCAL_VARIABLE_REF_CACHED" }, { 0x50, "CALL_LOCAL_METHOD" }, { 0x51, "EVAL_FIELD_VARIABLE" }, { 0x52, "EVAL_FIELD_VARIABLE_REF" }, { 0x53, "GET_STRING" }, { 0x54, "CALL_FUNC_POINTER" }, { 0x55, "EVAL_LEVEL_FIELD_VARIABLE" }, { 0x56, "GET_VECTOR" }, { 0x57, "ENDON" }, { 0x58, "GREATEREQUAL" }, { 0x59, "GET_SELF_OBJ" }, { 0x5A, "SET_ANIM_FIELD_VARIABLE_FIELD" }, { 0x5B, "SET_VARIABLE_FIELD" }, { 0x5C, "CALL_LOCAL_FUNC2" }, { 0x5D, "CALL_LOCAL_FUNC" }, { 0x5E, "EVAL_LOCAL_ARRAY_REF_CACHED0" }, { 0x5F, "EVAL_LOCAL_ARRAY_REF_CACHED" }, { 0x60, "GET_FAR_FUNC" }, { 0x61, "LESS" }, { 0x62, "GET_GAME_REF" }, { 0x63, "WAITFRAME" }, { 0x64, "WAITTILLFRAMEEND" }, { 0x65, "SAFE_SET_VARIABLE_FIELD_CACHED0" }, { 0x66, "SAFE_SET_VARIABLE_FIELD_CACHED" }, { 0x67, "CALL_METHOD_CHILD_THREAD_POINTER" }, { 0x68, "GET_LEVEL" }, { 0x69, "NOTIFY" }, { 0x6A, "DEC_TOP" }, { 0x6B, "SHIFT_LEFT" }, { 0x6C, "CALL_LOCAL_METHOD_THREAD" }, { 0x6D, "CALL_LOCAL_METHOD_CHILD_THREAD" }, { 0x6E, "GREATER" }, { 0x6F, "EVAL_LOCAL_VARIABLE_CACHED0" }, { 0x70, "EVAL_LOCAL_VARIABLE_CACHED1" }, { 0x71, "EVAL_LOCAL_VARIABLE_CACHED2" }, { 0x72, "EVAL_LOCAL_VARIABLE_CACHED3" }, { 0x73, "EVAL_LOCAL_VARIABLE_CACHED4" }, { 0x74, "EVAL_LOCAL_VARIABLE_CACHED5" }, { 0x75, "EVAL_LOCAL_VARIABLE_CACHED" }, { 0x76, "SAFE_SET_WAITTILL_VARIABLE_FIELD_CACHED" }, { 0x77, "JMP" }, { 0x78, "CALL_FUNC_THREAD_POINTER" }, { 0x79, "GET_ZERO" }, { 0x7A, "WAIT" }, { 0x7B, "MINUS" }, { 0x7C, "SET_SELF_FIELD_VARIABLE_FIELD" }, { 0x7D, "EVAL_NEW_LOCAL_VARIABLE_REF_CACHED0" }, { 0x7E, "MULT" }, { 0x7F, "CREATE_LOCAL_VARIABLE" }, { 0x80, "CALL_LOCAL_FUNC_CHILD_THREAD" }, { 0x81, "GET_INT" }, { 0x82, "MOD" }, { 0x83, "EVAL_ANIM_FIELD_VARIABLE_REF" }, { 0x84, "GET_BUILTIN_FUNC" }, { 0x85, "GET_GAME" }, { 0x86, "WAITTILL" }, { 0x87, "DEC" }, { 0x88, "EVAL_LOCAL_VARIABLE_OBJECT_CACHED" }, { 0x89, "PRE_CALL" }, { 0x8A, "GET_ANIM" }, { 0x8B, "GET_UNDEFINED" }, { 0x8C, "EVAL_LEVEL_FIELD_VARIABLE_REF" }, { 0x8D, "GET_ANIM_OBJ" }, { 0x8E, "GET_LEVEL_OBJ" }, { 0x8F, "BIT_EXOR" }, { 0x90, "EQUALITY" }, { 0x91, "CLEAR_ARRAY" }, { 0x92, "JMP_BACK" }, { 0x93, "GET_ANIMATION" }, { 0x94, "EVAL_ANIM_FIELD_VARIABLE" }, { 0x95, "GET_ANIMTREE" }, { 0x96, "GET_ISTRING" }, { 0x97, "EVAL_ARRAY_REF" }, { 0x98, "EVAL_SELF_FIELD_VARIABLE_REF" }, { 0x99, "GET_NBYTE" }, { 0x9A, "GET_BUILTIN_METHOD" }, { 0x9B, "CALL_BUILTIN_METHOD_POINTER" }, { 0x9C, "EVAL_ARRAY" }, { 0x9D, "VECTOR" }, { 0x9E, "CALL_FAR_METHOD" }, { 0x9F, "EVAL_LOCAL_ARRAY_CACHED" }, { 0xA0, "GET_BYTE" }, { 0xA1, "CALL_FUNC_CHILD_THREAD_POINTER" }, { 0xA2, "BIT_OR" }, { 0xA3, "ADD_ARRAY" }, { 0xA4, "WAITTILLMATCH2" }, { 0xA5, "WAITTILLMATCH" }, { 0xA6, "GET_LOCAL_FUNC" }, { 0xA7, "GET_NUSHORT" }, { 0xA8, "SHIFT_RIGHT" }, { 0xA9, "CALL_BUILTIN_METHOD_0" }, { 0xAA, "CALL_BUILTIN_METHOD_1" }, { 0xAB, "CALL_BUILTIN_METHOD_2" }, { 0xAC, "CALL_BUILTIN_METHOD_3" }, { 0xAD, "CALL_BUILTIN_METHOD_4" }, { 0xAE, "CALL_BUILTIN_METHOD_5" }, { 0xAF, "CALL_BUILTIN_METHOD" }, { 0xB0, "JMP_FALSE" }, }}; const std::array, 778> function_list {{ { 0x001, "_func_001" }, { 0x002, "_func_002" }, { 0x003, "_func_003" }, { 0x004, "_func_004" }, { 0x005, "_func_005" }, { 0x006, "_func_006" }, { 0x007, "_func_007" }, { 0x008, "_func_008" }, { 0x009, "_func_009" }, { 0x00A, "_func_00A" }, { 0x00B, "_func_00B" }, { 0x00C, "_func_00C" }, { 0x00D, "_func_00D" }, { 0x00E, "_func_00E" }, { 0x00F, "_func_00F" }, { 0x010, "print" }, { 0x011, "println" }, { 0x012, "_func_012" }, { 0x013, "_func_013" }, { 0x014, "_func_014" }, { 0x015, "_func_015" }, { 0x016, "_func_016" }, { 0x017, "_func_017" }, { 0x018, "_func_018" }, { 0x019, "_func_019" }, { 0x01A, "_func_01A" }, { 0x01B, "_func_01B" }, { 0x01C, "_func_01C" }, { 0x01D, "_func_01D" }, { 0x01E, "_func_01E" }, { 0x01F, "_func_01F" }, { 0x020, "_func_020" }, { 0x021, "_func_021" }, { 0x022, "_func_022" }, { 0x023, "_func_023" }, { 0x024, "_func_024" }, { 0x025, "_func_025" }, { 0x026, "_func_026" }, { 0x027, "_func_027" }, { 0x028, "_func_028" }, { 0x029, "_func_029" }, { 0x02A, "_func_02A" }, { 0x02B, "_func_02B" }, { 0x02C, "_func_02C" }, { 0x02D, "_func_02D" }, { 0x02E, "_func_02E" }, { 0x02F, "isdefined" }, { 0x030, "_func_030" }, { 0x031, "_func_031" }, { 0x032, "_func_032" }, { 0x033, "_func_033" }, { 0x034, "_func_034" }, { 0x035, "_func_035" }, { 0x036, "_func_036" }, { 0x037, "_func_037" }, { 0x038, "_func_038" }, { 0x039, "_func_039" }, { 0x03A, "_func_03A" }, { 0x03B, "_func_03B" }, { 0x03C, "_func_03C" }, { 0x03D, "_func_03D" }, { 0x03E, "_func_03E" }, { 0x03F, "_func_03F" }, { 0x040, "_func_040" }, { 0x041, "_func_041" }, { 0x042, "_func_042" }, { 0x043, "_func_043" }, { 0x044, "_func_044" }, { 0x045, "_func_045" }, { 0x046, "_func_046" }, { 0x047, "_func_047" }, { 0x048, "_func_048" }, { 0x049, "_func_049" }, { 0x04A, "_func_04A" }, { 0x04B, "_func_04B" }, { 0x04C, "_func_04C" }, { 0x04D, "_func_04D" }, { 0x04E, "_func_04E" }, { 0x04F, "_func_04F" }, { 0x050, "_func_050" }, { 0x051, "_func_051" }, { 0x052, "_func_052" }, { 0x053, "_func_053" }, { 0x054, "_func_054" }, { 0x055, "_func_055" }, { 0x056, "_func_056" }, { 0x057, "_func_057" }, { 0x058, "_func_058" }, { 0x059, "_func_059" }, { 0x05A, "_func_05A" }, { 0x05B, "_func_05B" }, { 0x05C, "_func_05C" }, { 0x05D, "_func_05D" }, { 0x05E, "_func_05E" }, { 0x05F, "_func_05F" }, { 0x060, "_func_060" }, { 0x061, "_func_061" }, { 0x062, "_func_062" }, { 0x063, "_func_063" }, { 0x064, "_func_064" }, { 0x065, "_func_065" }, { 0x066, "_func_066" }, { 0x067, "_func_067" }, { 0x068, "_func_068" }, { 0x069, "_func_069" }, { 0x06A, "_func_06A" }, { 0x06B, "_func_06B" }, { 0x06C, "_func_06C" }, { 0x06D, "_func_06D" }, { 0x06E, "_func_06E" }, { 0x06F, "_func_06F" }, { 0x070, "_func_070" }, { 0x071, "_func_071" }, { 0x072, "_func_072" }, { 0x073, "_func_073" }, { 0x074, "_func_074" }, { 0x075, "_func_075" }, { 0x076, "_func_076" }, { 0x077, "_func_077" }, { 0x078, "_func_078" }, { 0x079, "_func_079" }, { 0x07A, "_func_07A" }, { 0x07B, "_func_07B" }, { 0x07C, "_func_07C" }, { 0x07D, "_func_07D" }, { 0x07E, "_func_07E" }, { 0x07F, "_func_07F" }, { 0x080, "_func_080" }, { 0x081, "_func_081" }, { 0x082, "_func_082" }, { 0x083, "_func_083" }, { 0x084, "_func_084" }, { 0x085, "_func_085" }, { 0x086, "_func_086" }, { 0x087, "_func_087" }, { 0x088, "_func_088" }, { 0x089, "_func_089" }, { 0x08A, "_func_08A" }, { 0x08B, "_func_08B" }, { 0x08C, "_func_08C" }, { 0x08D, "_func_08D" }, { 0x08E, "_func_08E" }, { 0x08F, "_func_08F" }, { 0x090, "_func_090" }, { 0x091, "_func_091" }, { 0x092, "_func_092" }, { 0x093, "_func_093" }, { 0x094, "_func_094" }, { 0x095, "_func_095" }, { 0x096, "_func_096" }, { 0x097, "_func_097" }, { 0x098, "_func_098" }, { 0x099, "_func_099" }, { 0x09A, "_func_09A" }, { 0x09B, "_func_09B" }, { 0x09C, "_func_09C" }, { 0x09D, "_func_09D" }, { 0x09E, "_func_09E" }, { 0x09F, "_func_09F" }, { 0x0A0, "_func_0A0" }, { 0x0A1, "_func_0A1" }, { 0x0A2, "_func_0A2" }, { 0x0A3, "_func_0A3" }, { 0x0A4, "_func_0A4" }, { 0x0A5, "_func_0A5" }, { 0x0A6, "_func_0A6" }, { 0x0A7, "_func_0A7" }, { 0x0A8, "_func_0A8" }, { 0x0A9, "_func_0A9" }, { 0x0AA, "_func_0AA" }, { 0x0AB, "_func_0AB" }, { 0x0AC, "_func_0AC" }, { 0x0AD, "_func_0AD" }, { 0x0AE, "_func_0AE" }, { 0x0AF, "_func_0AF" }, { 0x0B0, "_func_0B0" }, { 0x0B1, "_func_0B1" }, { 0x0B2, "_func_0B2" }, { 0x0B3, "_func_0B3" }, { 0x0B4, "_func_0B4" }, { 0x0B5, "_func_0B5" }, { 0x0B6, "_func_0B6" }, { 0x0B7, "_func_0B7" }, { 0x0B8, "_func_0B8" }, { 0x0B9, "_func_0B9" }, { 0x0BA, "_func_0BA" }, { 0x0BB, "_func_0BB" }, { 0x0BC, "_func_0BC" }, { 0x0BD, "_func_0BD" }, { 0x0BE, "_func_0BE" }, { 0x0BF, "_func_0BF" }, { 0x0C0, "_func_0C0" }, { 0x0C1, "_func_0C1" }, { 0x0C2, "_func_0C2" }, { 0x0C3, "_func_0C3" }, { 0x0C4, "_func_0C4" }, { 0x0C5, "_func_0C5" }, { 0x0C6, "_func_0C6" }, { 0x0C7, "_func_0C7" }, { 0x0C8, "_func_0C8" }, { 0x0C9, "_func_0C9" }, { 0x0CA, "_func_0CA" }, { 0x0CB, "_func_0CB" }, { 0x0CC, "_func_0CC" }, { 0x0CD, "_func_0CD" }, { 0x0CE, "_func_0CE" }, { 0x0CF, "_func_0CF" }, { 0x0D0, "_func_0D0" }, { 0x0D1, "_func_0D1" }, { 0x0D2, "_func_0D2" }, { 0x0D3, "_func_0D3" }, { 0x0D4, "_func_0D4" }, { 0x0D5, "_func_0D5" }, { 0x0D6, "_func_0D6" }, { 0x0D7, "_func_0D7" }, { 0x0D8, "_func_0D8" }, { 0x0D9, "_func_0D9" }, { 0x0DA, "_func_0DA" }, { 0x0DB, "_func_0DB" }, { 0x0DC, "_func_0DC" }, { 0x0DD, "_func_0DD" }, { 0x0DE, "_func_0DE" }, { 0x0DF, "_func_0DF" }, { 0x0E0, "_func_0E0" }, { 0x0E1, "_func_0E1" }, { 0x0E2, "_func_0E2" }, { 0x0E3, "_func_0E3" }, { 0x0E4, "_func_0E4" }, { 0x0E5, "_func_0E5" }, { 0x0E6, "_func_0E6" }, { 0x0E7, "_func_0E7" }, { 0x0E8, "_func_0E8" }, { 0x0E9, "_func_0E9" }, { 0x0EA, "_func_0EA" }, { 0x0EB, "_func_0EB" }, { 0x0EC, "_func_0EC" }, { 0x0ED, "_func_0ED" }, { 0x0EE, "_func_0EE" }, { 0x0EF, "_func_0EF" }, { 0x0F0, "_func_0F0" }, { 0x0F1, "_func_0F1" }, { 0x0F2, "_func_0F2" }, { 0x0F3, "_func_0F3" }, { 0x0F4, "_func_0F4" }, { 0x0F5, "_func_0F5" }, { 0x0F6, "_func_0F6" }, { 0x0F7, "_func_0F7" }, { 0x0F8, "_func_0F8" }, { 0x0F9, "_func_0F9" }, { 0x0FA, "_func_0FA" }, { 0x0FB, "_func_0FB" }, { 0x0FC, "_func_0FC" }, { 0x0FD, "_func_0FD" }, { 0x0FE, "_func_0FE" }, { 0x0FF, "_func_0FF" }, { 0x100, "_func_100" }, { 0x101, "_func_101" }, { 0x102, "_func_102" }, { 0x103, "_func_103" }, { 0x104, "_func_104" }, { 0x105, "_func_105" }, { 0x106, "_func_106" }, { 0x107, "createthreatbiasgroup" }, { 0x108, "threatbiasgroupexists" }, { 0x109, "getthreatbias" }, { 0x10A, "setthreatbias" }, { 0x10B, "setthreatbiasagainstall" }, { 0x10C, "setignoremegroup" }, { 0x10D, "isenemyteam" }, { 0x10E, "_func_10E" }, { 0x10F, "_func_10F" }, { 0x110, "_func_110" }, { 0x111, "_func_111" }, { 0x112, "_func_112" }, { 0x113, "_func_113" }, { 0x114, "_func_114" }, { 0x115, "_func_115" }, { 0x116, "_func_116" }, { 0x117, "_func_117" }, { 0x118, "_func_118" }, { 0x119, "_func_119" }, { 0x11A, "_func_11A" }, { 0x11B, "_func_11B" }, { 0x11C, "_func_11C" }, { 0x11D, "_func_11D" }, { 0x11E, "_func_11E" }, { 0x11F, "_func_11F" }, { 0x120, "_func_120" }, { 0x121, "_func_121" }, { 0x122, "_func_122" }, { 0x123, "_func_123" }, { 0x124, "_func_124" }, { 0x125, "_func_125" }, { 0x126, "_func_126" }, { 0x127, "_func_127" }, { 0x128, "_func_128" }, { 0x129, "_func_129" }, { 0x12A, "_func_12A" }, { 0x12B, "_func_12B" }, { 0x12C, "_func_12C" }, { 0x12D, "_func_12D" }, { 0x12E, "_func_12E" }, { 0x12F, "_func_12F" }, { 0x130, "_func_130" }, { 0x131, "_func_131" }, { 0x132, "_func_132" }, { 0x133, "_func_133" }, { 0x134, "_func_134" }, { 0x135, "_func_135" }, { 0x136, "_func_136" }, { 0x137, "_func_137" }, { 0x138, "_func_138" }, { 0x139, "_func_139" }, { 0x13A, "_func_13A" }, { 0x13B, "_func_13B" }, { 0x13C, "_func_13C" }, { 0x13D, "_func_13D" }, { 0x13E, "_func_13E" }, { 0x13F, "_func_13F" }, { 0x140, "_func_140" }, { 0x141, "_func_141" }, { 0x142, "_func_142" }, { 0x143, "_func_143" }, { 0x144, "_func_144" }, { 0x145, "_func_145" }, { 0x146, "_func_146" }, { 0x147, "_func_147" }, { 0x148, "_func_148" }, { 0x149, "_func_149" }, { 0x14A, "_func_14A" }, { 0x14B, "_func_14B" }, { 0x14C, "_func_14C" }, { 0x14D, "_func_14D" }, { 0x14E, "_func_14E" }, { 0x14F, "_func_14F" }, { 0x150, "_func_150" }, { 0x151, "_func_151" }, { 0x152, "_func_152" }, { 0x153, "_func_153" }, { 0x154, "_func_154" }, { 0x155, "_func_155" }, { 0x156, "_func_156" }, { 0x157, "_func_157" }, { 0x158, "_func_158" }, { 0x159, "_func_159" }, { 0x15A, "_func_15A" }, { 0x15B, "_func_15B" }, { 0x15C, "_func_15C" }, { 0x15D, "_func_15D" }, { 0x15E, "_func_15E" }, { 0x15F, "_func_15F" }, { 0x160, "_func_160" }, { 0x161, "_func_161" }, { 0x162, "_func_162" }, { 0x163, "_func_163" }, { 0x164, "_func_164" }, { 0x165, "_func_165" }, { 0x166, "_func_166" }, { 0x167, "_func_167" }, { 0x168, "_func_168" }, { 0x169, "_func_169" }, { 0x16A, "_func_16A" }, { 0x16B, "_func_16B" }, { 0x16C, "_func_16C" }, { 0x16D, "_func_16D" }, { 0x16E, "_func_16E" }, { 0x16F, "_func_16F" }, { 0x170, "_func_170" }, { 0x171, "_func_171" }, { 0x172, "_func_172" }, { 0x173, "_func_173" }, { 0x174, "_func_174" }, { 0x175, "_func_175" }, { 0x176, "_func_176" }, { 0x177, "_func_177" }, { 0x178, "_func_178" }, { 0x179, "_func_179" }, { 0x17A, "_func_17A" }, { 0x17B, "_func_17B" }, { 0x17C, "_func_17C" }, { 0x17D, "_func_17D" }, { 0x17E, "_func_17E" }, { 0x17F, "_func_17F" }, { 0x180, "_func_180" }, { 0x181, "_func_181" }, { 0x182, "_func_182" }, { 0x183, "_func_183" }, { 0x184, "_func_184" }, { 0x185, "_func_185" }, { 0x186, "_func_186" }, { 0x187, "_func_187" }, { 0x188, "_func_188" }, { 0x189, "_func_189" }, { 0x18A, "_func_18A" }, { 0x18B, "_func_18B" }, { 0x18C, "_func_18C" }, { 0x18D, "_func_18D" }, { 0x18E, "objective_onentity" }, { 0x18F, "objective_onentitywithrotation" }, { 0x190, "objective_team" }, { 0x191, "objective_player" }, { 0x192, "objective_playerteam" }, { 0x193, "objective_playerenemyteam" }, { 0x194, "objective_playermask_hidefromall" }, { 0x195, "objective_playermask_hidefrom" }, { 0x196, "objective_playermask_showtoall" }, { 0x197, "objective_playermask_showto" }, { 0x198, "iprintln" }, { 0x199, "iprintlnbold" }, { 0x19A, "logstring" }, { 0x19B, "getent" }, { 0x19C, "getentarray" }, { 0x19D, "_func_19D" }, { 0x19E, "_func_19E" }, { 0x19F, "_func_19F" }, { 0x1A0, "_func_1A0" }, { 0x1A1, "_func_1A1" }, { 0x1A2, "_func_1A2" }, { 0x1A3, "_func_1A3" }, { 0x1A4, "_func_1A4" }, { 0x1A5, "_func_1A5" }, { 0x1A6, "_func_1A6" }, { 0x1A7, "_func_1A7" }, { 0x1A8, "_func_1A8" }, { 0x1A9, "_func_1A9" }, { 0x1AA, "_func_1AA" }, { 0x1AB, "_func_1AB" }, { 0x1AC, "_func_1AC" }, { 0x1AD, "_func_1AD" }, { 0x1AE, "_func_1AE" }, { 0x1AF, "_func_1AF" }, { 0x1B0, "_func_1B0" }, { 0x1B1, "_func_1B1" }, { 0x1B2, "_func_1B2" }, { 0x1B3, "_func_1B3" }, { 0x1B4, "_func_1B4" }, { 0x1B5, "_func_1B5" }, { 0x1B6, "_func_1B6" }, { 0x1B7, "_func_1B7" }, { 0x1B8, "_func_1B8" }, { 0x1B9, "getnextarraykey" }, { 0x1BA, "_func_1BA" }, { 0x1BB, "_func_1BB" }, { 0x1BC, "_func_1BC" }, { 0x1BD, "_func_1BD" }, { 0x1BE, "_func_1BE" }, { 0x1BF, "_func_1BF" }, { 0x1C0, "_func_1C0" }, { 0x1C1, "_func_1C1" }, { 0x1C2, "_func_1C2" }, { 0x1C3, "_func_1C3" }, { 0x1C4, "_func_1C4" }, { 0x1C5, "_func_1C5" }, { 0x1C6, "_func_1C6" }, { 0x1C7, "_func_1C7" }, { 0x1C8, "_func_1C8" }, { 0x1C9, "_func_1C9" }, { 0x1CA, "_func_1CA" }, { 0x1CB, "_func_1CB" }, { 0x1CC, "_func_1CC" }, { 0x1CD, "_func_1CD" }, { 0x1CE, "_func_1CE" }, { 0x1CF, "_func_1CF" }, { 0x1D0, "_func_1D0" }, { 0x1D1, "_func_1D1" }, { 0x1D2, "_func_1D2" }, { 0x1D3, "_func_1D3" }, { 0x1D4, "getfirstarraykey" }, { 0x1D5, "_func_1D5" }, { 0x1D6, "_func_1D6" }, { 0x1D7, "_func_1D7" }, { 0x1D8, "_func_1D8" }, { 0x1D9, "_func_1D9" }, { 0x1DA, "_func_1DA" }, { 0x1DB, "_func_1DB" }, { 0x1DC, "_func_1DC" }, { 0x1DD, "objective_add" }, { 0x1DE, "objective_delete" }, { 0x1DF, "objective_state" }, { 0x1E0, "objective_icon" }, { 0x1E1, "_func_1E1" }, { 0x1E2, "objective_position" }, { 0x1E3, "objective_current" }, { 0x1E4, "_func_1E4" }, { 0x1E5, "_func_1E5" }, { 0x1E6, "_func_1E6" }, { 0x1E7, "_func_1E7" }, { 0x1E8, "_func_1E8" }, { 0x1E9, "_func_1E9" }, { 0x1EA, "_func_1EA" }, { 0x1EB, "_func_1EB" }, { 0x1EC, "_func_1EC" }, { 0x1ED, "_func_1ED" }, { 0x1EE, "_func_1EE" }, { 0x1EF, "_func_1EF" }, { 0x1F0, "_func_1F0" }, { 0x1F1, "_func_1F1" }, { 0x1F2, "_func_1F2" }, { 0x1F3, "_func_1F3" }, { 0x1F4, "_func_1F4" }, { 0x1F5, "_func_1F5" }, { 0x1F6, "_func_1F6" }, { 0x1F7, "_func_1F7" }, { 0x1F8, "_func_1F8" }, { 0x1F9, "_func_1F9" }, { 0x1FA, "_func_1FA" }, { 0x1FB, "_func_1FB" }, { 0x1FC, "_func_1FC" }, { 0x1FD, "_func_1FD" }, { 0x1FE, "_func_1FE" }, { 0x1FF, "_func_1FF" }, { 0x200, "_func_200" }, { 0x201, "_func_201" }, { 0x202, "_func_202" }, { 0x203, "_func_203" }, { 0x204, "_func_204" }, { 0x205, "_func_205" }, { 0x206, "_func_206" }, { 0x207, "_func_207" }, { 0x208, "_func_208" }, { 0x209, "_func_209" }, { 0x20A, "_func_20A" }, { 0x20B, "_func_20B" }, { 0x20C, "_func_20C" }, { 0x20D, "_func_20D" }, { 0x20E, "_func_20E" }, { 0x20F, "_func_20F" }, { 0x210, "_func_210" }, { 0x211, "_func_211" }, { 0x212, "_func_212" }, { 0x213, "_func_213" }, { 0x214, "_func_214" }, { 0x215, "_func_215" }, { 0x216, "_func_216" }, { 0x217, "_func_217" }, { 0x218, "_func_218" }, { 0x219, "_func_219" }, { 0x21A, "_func_21A" }, { 0x21B, "_func_21B" }, { 0x21C, "_func_21C" }, { 0x21D, "_func_21D" }, { 0x21E, "_func_21E" }, { 0x21F, "_func_21F" }, { 0x220, "_func_220" }, { 0x221, "_func_221" }, { 0x222, "_func_222" }, { 0x223, "_func_223" }, { 0x224, "_func_224" }, { 0x225, "_func_225" }, { 0x226, "_func_226" }, { 0x227, "_func_227" }, { 0x228, "_func_228" }, { 0x229, "_func_229" }, { 0x22A, "_func_22A" }, { 0x22B, "_func_22B" }, { 0x22C, "_func_22C" }, { 0x22D, "_func_22D" }, { 0x22E, "_func_22E" }, { 0x22F, "_func_22F" }, { 0x230, "_func_230" }, { 0x231, "_func_231" }, { 0x232, "_func_232" }, { 0x233, "_func_233" }, { 0x234, "_func_234" }, { 0x235, "_func_235" }, { 0x236, "_func_236" }, { 0x237, "_func_237" }, { 0x238, "_func_238" }, { 0x239, "_func_239" }, { 0x23A, "_func_23A" }, { 0x23B, "_func_23B" }, { 0x23C, "_func_23C" }, { 0x23D, "_func_23D" }, { 0x23E, "_func_23E" }, { 0x23F, "_func_23F" }, { 0x240, "_func_240" }, { 0x241, "_func_241" }, { 0x242, "_func_242" }, { 0x243, "_func_243" }, { 0x244, "_func_244" }, { 0x245, "_func_245" }, { 0x246, "_func_246" }, { 0x247, "_func_247" }, { 0x248, "_func_248" }, { 0x249, "_func_249" }, { 0x24A, "_func_24A" }, { 0x24B, "_func_24B" }, { 0x24C, "_func_24C" }, { 0x24D, "_func_24D" }, { 0x24E, "_func_24E" }, { 0x24F, "_func_24F" }, { 0x250, "_func_250" }, { 0x251, "_func_251" }, { 0x252, "_func_252" }, { 0x253, "_func_253" }, { 0x254, "_func_254" }, { 0x255, "_func_255" }, { 0x256, "_func_256" }, { 0x257, "_func_257" }, { 0x258, "_func_258" }, { 0x259, "_func_259" }, { 0x25A, "_func_25A" }, { 0x25B, "_func_25B" }, { 0x25C, "_func_25C" }, { 0x25D, "_func_25D" }, { 0x25E, "_func_25E" }, { 0x25F, "_func_25F" }, { 0x260, "_func_260" }, { 0x261, "_func_261" }, { 0x262, "_func_262" }, { 0x263, "_func_263" }, { 0x264, "_func_264" }, { 0x265, "_func_265" }, { 0x266, "_func_266" }, { 0x267, "_func_267" }, { 0x268, "_func_268" }, { 0x269, "_func_269" }, { 0x26A, "_func_26A" }, { 0x26B, "_func_26B" }, { 0x26C, "_func_26C" }, { 0x26D, "_func_26D" }, { 0x26E, "_func_26E" }, { 0x26F, "_func_26F" }, { 0x270, "_func_270" }, { 0x271, "_func_271" }, { 0x272, "_func_272" }, { 0x273, "_func_273" }, { 0x274, "_func_274" }, { 0x275, "_func_275" }, { 0x276, "_func_276" }, { 0x277, "_func_277" }, { 0x278, "_func_278" }, { 0x279, "_func_279" }, { 0x27A, "_func_27A" }, { 0x27B, "_func_27B" }, { 0x27C, "_func_27C" }, { 0x27D, "_func_27D" }, { 0x27E, "_func_27E" }, { 0x27F, "_func_27F" }, { 0x280, "_func_280" }, { 0x281, "_func_281" }, { 0x282, "_func_282" }, { 0x283, "_func_283" }, { 0x284, "_func_284" }, { 0x285, "_func_285" }, { 0x286, "_func_286" }, { 0x287, "_func_287" }, { 0x288, "_func_288" }, { 0x289, "_func_289" }, { 0x28A, "_func_28A" }, { 0x28B, "_func_28B" }, { 0x28C, "_func_28C" }, { 0x28D, "isalliedsentient" }, { 0x28E, "_func_28E" }, { 0x28F, "_func_28F" }, { 0x290, "_func_290" }, { 0x291, "_func_291" }, { 0x292, "_func_292" }, { 0x293, "_func_293" }, { 0x294, "_func_294" }, { 0x295, "_func_295" }, { 0x296, "_func_296" }, { 0x297, "_func_297" }, { 0x298, "_func_298" }, { 0x299, "_func_299" }, { 0x29A, "_func_29A" }, { 0x29B, "_func_29B" }, { 0x29C, "_func_29C" }, { 0x29D, "_func_29D" }, { 0x29E, "_func_29E" }, { 0x29F, "_func_29F" }, { 0x2A0, "_func_2A0" }, { 0x2A1, "_func_2A1" }, { 0x2A2, "_func_2A2" }, { 0x2A3, "_func_2A3" }, { 0x2A4, "_func_2A4" }, { 0x2A5, "_func_2A5" }, { 0x2A6, "_func_2A6" }, { 0x2A7, "_func_2A7" }, { 0x2A8, "_func_2A8" }, { 0x2A9, "_func_2A9" }, { 0x2AA, "_func_2AA" }, { 0x2AB, "_func_2AB" }, { 0x2AC, "_func_2AC" }, { 0x2AD, "_func_2AD" }, { 0x2AE, "_func_2AE" }, { 0x2AF, "_func_2AF" }, { 0x2B0, "_func_2B0" }, { 0x2B1, "_func_2B1" }, { 0x2B2, "_func_2B2" }, { 0x2B3, "_func_2B3" }, { 0x2B4, "_func_2B4" }, { 0x2B5, "_func_2B5" }, { 0x2B6, "_func_2B6" }, { 0x2B7, "_func_2B7" }, { 0x2B8, "_func_2B8" }, { 0x2B9, "_func_2B9" }, { 0x2BA, "_func_2BA" }, { 0x2BB, "_func_2BB" }, { 0x2BC, "_func_2BC" }, { 0x2BD, "_func_2BD" }, { 0x2BE, "_func_2BE" }, { 0x2BF, "objective_mlgspectator" }, { 0x2C0, "_func_2C0" }, { 0x2C1, "_func_2C1" }, { 0x2C2, "_func_2C2" }, { 0x2C3, "_func_2C3" }, { 0x2C4, "_func_2C4" }, { 0x2C5, "_func_2C5" }, { 0x2C6, "_func_2C6" }, { 0x2C7, "_func_2C7" }, { 0x2C8, "_func_2C8" }, { 0x2C9, "_func_2C9" }, { 0x2CA, "_func_2CA" }, { 0x2CB, "_func_2CB" }, { 0x2CC, "_func_2CC" }, { 0x2CD, "_func_2CD" }, { 0x2CE, "_func_2CE" }, { 0x2CF, "_func_2CF" }, { 0x2D0, "_func_2D0" }, { 0x2D1, "_func_2D1" }, { 0x2D2, "_func_2D2" }, { 0x2D3, "_func_2D3" }, { 0x2D4, "_func_2D4" }, { 0x2D5, "_func_2D5" }, { 0x2D6, "_func_2D6" }, { 0x2D7, "_func_2D7" }, { 0x2D8, "_func_2D8" }, { 0x2D9, "_func_2D9" }, { 0x2DA, "_func_2DA" }, { 0x2DB, "_func_2DB" }, { 0x2DC, "_func_2DC" }, { 0x2DD, "_func_2DD" }, { 0x2DE, "_func_2DE" }, { 0x2DF, "_func_2DF" }, { 0x2E0, "_func_2E0" }, { 0x2E1, "_func_2E1" }, { 0x2E2, "_func_2E2" }, { 0x2E3, "_func_2E3" }, { 0x2E4, "_func_2E4" }, { 0x2E5, "_func_2E5" }, { 0x2E6, "_func_2E6" }, { 0x2E7, "_func_2E7" }, { 0x2E8, "_func_2E8" }, { 0x2E9, "_func_2E9" }, { 0x2EA, "_func_2EA" }, { 0x2EB, "_func_2EB" }, { 0x2EC, "_func_2EC" }, { 0x2ED, "_func_2ED" }, { 0x2EE, "_func_2EE" }, { 0x2EF, "_func_2EF" }, { 0x2F0, "_func_2F0" }, { 0x2F1, "_func_2F1" }, { 0x2F2, "_func_2F2" }, { 0x2F3, "_func_2F3" }, { 0x2F4, "_func_2F4" }, { 0x2F5, "_func_2F5" }, { 0x2F6, "_func_2F6" }, { 0x2F7, "_func_2F7" }, { 0x2F8, "_func_2F8" }, { 0x2F9, "_func_2F9" }, { 0x2FA, "_func_2FA" }, { 0x2FB, "_func_2FB" }, { 0x2FC, "_func_2FC" }, { 0x2FD, "_func_2FD" }, { 0x2FE, "_func_2FE" }, { 0x2FF, "_func_2FF" }, { 0x300, "_func_300" }, { 0x301, "_func_301" }, { 0x302, "_func_302" }, { 0x303, "_func_303" }, { 0x304, "_func_304" }, { 0x305, "_func_305" }, { 0x306, "_func_306" }, { 0x307, "_func_307" }, { 0x308, "_func_308" }, { 0x309, "_func_309" }, { 0x30A, "_func_30A" }, }}; const std::array, 1415> method_list {{ { 0x8000, "_meth_8000" }, { 0x8001, "_meth_8001" }, { 0x8002, "_meth_8002" }, { 0x8003, "_meth_8003" }, { 0x8004, "_meth_8004" }, { 0x8005, "_meth_8005" }, { 0x8006, "_meth_8006" }, { 0x8007, "_meth_8007" }, { 0x8008, "_meth_8008" }, { 0x8009, "_meth_8009" }, { 0x800A, "_meth_800A" }, { 0x800B, "_meth_800B" }, { 0x800C, "_meth_800C" }, { 0x800D, "_meth_800D" }, { 0x800E, "_meth_800E" }, { 0x800F, "_meth_800F" }, { 0x8010, "_meth_8010" }, { 0x8011, "_meth_8011" }, { 0x8012, "_meth_8012" }, { 0x8013, "_meth_8013" }, { 0x8014, "_meth_8014" }, { 0x8015, "_meth_8015" }, { 0x8016, "_meth_8016" }, { 0x8017, "_meth_8017" }, { 0x8018, "_meth_8018" }, { 0x8019, "_meth_8019" }, { 0x801A, "_meth_801A" }, { 0x801B, "_meth_801B" }, { 0x801C, "_meth_801C" }, { 0x801D, "_meth_801D" }, { 0x801E, "_meth_801E" }, { 0x801F, "_meth_801F" }, { 0x8020, "_meth_8020" }, { 0x8021, "_meth_8021" }, { 0x8022, "_meth_8022" }, { 0x8023, "_meth_8023" }, { 0x8024, "_meth_8024" }, { 0x8025, "_meth_8025" }, { 0x8026, "_meth_8026" }, { 0x8027, "_meth_8027" }, { 0x8028, "_meth_8028" }, { 0x8029, "_meth_8029" }, { 0x802A, "_meth_802A" }, { 0x802B, "_meth_802B" }, { 0x802C, "_meth_802C" }, { 0x802D, "_meth_802D" }, { 0x802E, "_meth_802E" }, { 0x802F, "_meth_802F" }, { 0x8030, "_meth_8030" }, { 0x8031, "_meth_8031" }, { 0x8032, "_meth_8032" }, { 0x8033, "_meth_8033" }, { 0x8034, "_meth_8034" }, { 0x8035, "_meth_8035" }, { 0x8036, "_meth_8036" }, { 0x8037, "_meth_8037" }, { 0x8038, "_meth_8038" }, { 0x8039, "_meth_8039" }, { 0x803A, "_meth_803A" }, { 0x803B, "_meth_803B" }, { 0x803C, "_meth_803C" }, { 0x803D, "_meth_803D" }, { 0x803E, "_meth_803E" }, { 0x803F, "_meth_803F" }, { 0x8040, "_meth_8040" }, { 0x8041, "_meth_8041" }, { 0x8042, "_meth_8042" }, { 0x8043, "_meth_8043" }, { 0x8044, "_meth_8044" }, { 0x8045, "_meth_8045" }, { 0x8046, "_meth_8046" }, { 0x8047, "_meth_8047" }, { 0x8048, "_meth_8048" }, { 0x8049, "_meth_8049" }, { 0x804A, "_meth_804A" }, { 0x804B, "_meth_804B" }, { 0x804C, "_meth_804C" }, { 0x804D, "_meth_804D" }, { 0x804E, "_meth_804E" }, { 0x804F, "_meth_804F" }, { 0x8050, 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"_meth_83EC" }, { 0x83ED, "_meth_83ED" }, { 0x83EE, "_meth_83EE" }, { 0x83EF, "_meth_83EF" }, { 0x83F0, "_meth_83F0" }, { 0x83F1, "_meth_83F1" }, { 0x83F2, "_meth_83F2" }, { 0x83F3, "_meth_83F3" }, { 0x83F4, "_meth_83F4" }, { 0x83F5, "_meth_83F5" }, { 0x83F6, "_meth_83F6" }, { 0x83F7, "_meth_83F7" }, { 0x83F8, "_meth_83F8" }, { 0x83F9, "_meth_83F9" }, { 0x83FA, "_meth_83FA" }, { 0x83FB, "_meth_83FB" }, { 0x83FC, "_meth_83FC" }, { 0x83FD, "_meth_83FD" }, { 0x83FE, "_meth_83FE" }, { 0x83FF, "_meth_83FF" }, { 0x8400, "_meth_8400" }, { 0x8401, "_meth_8401" }, { 0x8402, "_meth_8402" }, { 0x8403, "_meth_8403" }, { 0x8404, "_meth_8404" }, { 0x8405, "_meth_8405" }, { 0x8406, "_meth_8406" }, { 0x8407, "_meth_8407" }, { 0x8408, "_meth_8408" }, { 0x8409, "_meth_8409" }, { 0x840A, "_meth_840A" }, { 0x840B, "_meth_840B" }, { 0x840C, "_meth_840C" }, { 0x840D, "_meth_840D" }, { 0x840E, "_meth_840E" }, { 0x840F, "_meth_840F" }, { 0x8410, "_meth_8410" }, { 0x8411, "_meth_8411" }, { 0x8412, "_meth_8412" }, { 0x8413, "_meth_8413" }, { 0x8414, "_meth_8414" }, { 0x8415, "_meth_8415" }, { 0x8416, "_meth_8416" }, { 0x8417, "_meth_8417" }, { 0x8418, "_meth_8418" }, { 0x8419, "_meth_8419" }, { 0x841A, "_meth_841A" }, { 0x841B, "_meth_841B" }, { 0x841C, "_meth_841C" }, { 0x841D, "_meth_841D" }, { 0x841E, "_meth_841E" }, { 0x841F, "_meth_841F" }, { 0x8420, "_meth_8420" }, { 0x8421, "_meth_8421" }, { 0x8422, "_meth_8422" }, { 0x8423, "_meth_8423" }, { 0x8424, "_meth_8424" }, { 0x8425, "_meth_8425" }, { 0x8426, "_meth_8426" }, { 0x8427, "_meth_8427" }, { 0x8428, "_meth_8428" }, { 0x8429, "_meth_8429" }, { 0x842A, "_meth_842A" }, { 0x842B, "_meth_842B" }, { 0x842C, "_meth_842C" }, { 0x842D, "_meth_842D" }, { 0x842E, "_meth_842E" }, { 0x842F, "_meth_842F" }, { 0x8430, "_meth_8430" }, { 0x8431, "_meth_8431" }, { 0x8432, "_meth_8432" }, { 0x8433, "_meth_8433" }, { 0x8434, "_meth_8434" }, { 0x8435, "_meth_8435" }, { 0x8436, "_meth_8436" }, { 0x8437, "_meth_8437" }, { 0x8438, "_meth_8438" }, { 0x8439, "_meth_8439" }, { 0x843A, "_meth_843A" }, { 0x843B, "_meth_843B" }, { 0x843C, "_meth_843C" }, { 0x843D, "_meth_843D" }, { 0x843E, "_meth_843E" }, { 0x843F, "_meth_843F" }, { 0x8440, "_meth_8440" }, { 0x8441, "_meth_8441" }, { 0x8442, "_meth_8442" }, { 0x8443, "_meth_8443" }, { 0x8444, "_meth_8444" }, { 0x8445, "_meth_8445" }, { 0x8446, "_meth_8446" }, { 0x8447, "_meth_8447" }, { 0x8448, "_meth_8448" }, { 0x8449, "_meth_8449" }, { 0x844A, "_meth_844A" }, { 0x844B, "_meth_844B" }, { 0x844C, "_meth_844C" }, { 0x844D, "_meth_844D" }, { 0x844E, "_meth_844E" }, { 0x844F, "_meth_844F" }, { 0x8450, "_meth_8450" }, { 0x8451, "_meth_8451" }, { 0x8452, "_meth_8452" }, { 0x8453, "_meth_8453" }, { 0x8454, "_meth_8454" }, { 0x8455, "_meth_8455" }, { 0x8456, "_meth_8456" }, { 0x8457, "_meth_8457" }, { 0x8458, "_meth_8458" }, { 0x8459, "_meth_8459" }, { 0x845A, "_meth_845A" }, { 0x845B, "_meth_845B" }, { 0x845C, "_meth_845C" }, { 0x845D, "_meth_845D" }, { 0x845E, "_meth_845E" }, { 0x845F, "_meth_845F" }, { 0x8460, "_meth_8460" }, { 0x8461, "_meth_8461" }, { 0x8462, "_meth_8462" }, { 0x8463, "_meth_8463" }, { 0x8464, "_meth_8464" }, { 0x8465, "_meth_8465" }, { 0x8466, "_meth_8466" }, { 0x8467, "_meth_8467" }, { 0x8468, "_meth_8468" }, { 0x8469, "_meth_8469" }, { 0x846A, "_meth_846A" }, { 0x846B, "_meth_846B" }, { 0x846C, "_meth_846C" }, { 0x846D, "_meth_846D" }, { 0x846E, "_meth_846E" }, { 0x846F, "_meth_846F" }, { 0x8470, "_meth_8470" }, { 0x8471, "_meth_8471" }, { 0x8472, "_meth_8472" }, { 0x8473, "_meth_8473" }, { 0x8474, "_meth_8474" }, { 0x8475, "_meth_8475" }, { 0x8476, "_meth_8476" }, { 0x8477, "_meth_8477" }, { 0x8478, "_meth_8478" }, { 0x8479, "_meth_8479" }, { 0x847A, "_meth_847A" }, { 0x847B, "_meth_847B" }, { 0x847C, "_meth_847C" }, { 0x847D, "_meth_847D" }, { 0x847E, "_meth_847E" }, { 0x847F, "_meth_847F" }, { 0x8480, "_meth_8480" }, { 0x8481, "_meth_8481" }, { 0x8482, "_meth_8482" }, { 0x8483, "_meth_8483" }, { 0x8484, "_meth_8484" }, { 0x8485, "_meth_8485" }, { 0x8486, "_meth_8486" }, { 0x8487, "_meth_8487" }, { 0x8488, "_meth_8488" }, { 0x8489, "_meth_8489" }, { 0x848A, "_meth_848A" }, { 0x848B, "_meth_848B" }, { 0x848C, "_meth_848C" }, { 0x848D, "_meth_848D" }, { 0x848E, "_meth_848E" }, { 0x848F, "_meth_848F" }, { 0x8490, "_meth_8490" }, { 0x8491, "_meth_8491" }, { 0x8492, "_meth_8492" }, { 0x8493, "_meth_8493" }, { 0x8494, "_meth_8494" }, { 0x8495, "_meth_8495" }, { 0x8496, "_meth_8496" }, { 0x8497, "_meth_8497" }, { 0x8498, "_meth_8498" }, { 0x8499, "_meth_8499" }, { 0x849A, "_meth_849A" }, { 0x849B, "_meth_849B" }, { 0x849C, "_meth_849C" }, { 0x849D, "_meth_849D" }, { 0x849E, "_meth_849E" }, { 0x849F, "_meth_849F" }, { 0x84A0, "_meth_84A0" }, { 0x84A1, "_meth_84A1" }, { 0x84A2, "_meth_84A2" }, { 0x84A3, "_meth_84A3" }, { 0x84A4, "_meth_84A4" }, { 0x84A5, "_meth_84A5" }, { 0x84A6, "_meth_84A6" }, { 0x84A7, "_meth_84A7" }, { 0x84A8, "_meth_84A8" }, { 0x84A9, "_meth_84A9" }, { 0x84AA, "_meth_84AA" }, { 0x84AB, "_meth_84AB" }, { 0x84AC, "_meth_84AC" }, { 0x84AD, "_meth_84AD" }, { 0x84AE, "_meth_84AE" }, { 0x84AF, "_meth_84AF" }, { 0x84B0, "_meth_84B0" }, { 0x84B1, "_meth_84B1" }, { 0x84B2, "_meth_84B2" }, { 0x84B3, "_meth_84B3" }, { 0x84B4, "_meth_84B4" }, { 0x84B5, "_meth_84B5" }, { 0x84B6, "_meth_84B6" }, { 0x84B7, "_meth_84B7" }, { 0x84B8, "_meth_84B8" }, { 0x84B9, "_meth_84B9" }, { 0x84BA, "_meth_84BA" }, { 0x84BB, "_meth_84BB" }, { 0x84BC, "_meth_84BC" }, { 0x84BD, "_meth_84BD" }, { 0x84BE, "_meth_84BE" }, { 0x84BF, "_meth_84BF" }, { 0x84C0, "_meth_84C0" }, { 0x84C1, "_meth_84C1" }, { 0x84C2, "_meth_84C2" }, { 0x84C3, "_meth_84C3" }, { 0x84C4, "_meth_84C4" }, { 0x84C5, "_meth_84C5" }, { 0x84C6, "_meth_84C6" }, { 0x84C7, "_meth_84C7" }, { 0x84C8, "_meth_84C8" }, { 0x84C9, "_meth_84C9" }, { 0x84CA, "_meth_84CA" }, { 0x84CB, "_meth_84CB" }, { 0x84CC, "_meth_84CC" }, { 0x84CD, "_meth_84CD" }, { 0x84CE, "_meth_84CE" }, { 0x84CF, "_meth_84CF" }, { 0x84D0, "_meth_84D0" }, { 0x84D1, "_meth_84D1" }, { 0x84D2, "_meth_84D2" }, { 0x84D3, "_meth_84D3" }, { 0x84D4, "_meth_84D4" }, { 0x84D5, "_meth_84D5" }, { 0x84D6, "_meth_84D6" }, { 0x84D7, "_meth_84D7" }, { 0x84D8, "_meth_84D8" }, { 0x84D9, "_meth_84D9" }, { 0x84DA, "_meth_84DA" }, { 0x84DB, "_meth_84DB" }, { 0x84DC, "_meth_84DC" }, { 0x84DD, "_meth_84DD" }, { 0x84DE, "_meth_84DE" }, { 0x84DF, "_meth_84DF" }, { 0x84E0, "_meth_84E0" }, { 0x84E1, "_meth_84E1" }, { 0x84E2, "_meth_84E2" }, { 0x84E3, "_meth_84E3" }, { 0x84E4, "_meth_84E4" }, { 0x84E5, "_meth_84E5" }, { 0x84E6, "_meth_84E6" }, { 0x84E7, "_meth_84E7" }, { 0x84E8, "_meth_84E8" }, { 0x84E9, "_meth_84E9" }, { 0x84EA, "_meth_84EA" }, { 0x84EB, "_meth_84EB" }, { 0x84EC, "_meth_84EC" }, { 0x84ED, "_meth_84ED" }, { 0x84EE, "_meth_84EE" }, { 0x84EF, "_meth_84EF" }, { 0x84F0, "_meth_84F0" }, { 0x84F1, "_meth_84F1" }, { 0x84F2, "_meth_84F2" }, { 0x84F3, "_meth_84F3" }, { 0x84F4, "_meth_84F4" }, { 0x84F5, "_meth_84F5" }, { 0x84F6, "_meth_84F6" }, { 0x84F7, "_meth_84F7" }, { 0x84F8, "_meth_84F8" }, { 0x84F9, "_meth_84F9" }, { 0x84FA, "_meth_84FA" }, { 0x84FB, "_meth_84FB" }, { 0x84FC, "_meth_84FC" }, { 0x84FD, "_meth_84FD" }, { 0x84FE, "_meth_84FE" }, { 0x84FF, "_meth_84FF" }, { 0x8500, "_meth_8500" }, { 0x8501, "_meth_8501" }, { 0x8502, "_meth_8502" }, { 0x8503, "_meth_8503" }, { 0x8504, "_meth_8504" }, { 0x8505, "_meth_8505" }, { 0x8506, "_meth_8506" }, { 0x8507, "_meth_8507" }, { 0x8508, "_meth_8508" }, { 0x8509, "_meth_8509" }, { 0x850A, "_meth_850A" }, { 0x850B, "_meth_850B" }, { 0x850C, "_meth_850C" }, { 0x850D, "_meth_850D" }, { 0x850E, "_meth_850E" }, { 0x850F, "_meth_850F" }, { 0x8510, "_meth_8510" }, { 0x8511, "_meth_8511" }, { 0x8512, "_meth_8512" }, { 0x8513, "_meth_8513" }, { 0x8514, "_meth_8514" }, { 0x8515, "_meth_8515" }, { 0x8516, "_meth_8516" }, { 0x8517, "_meth_8517" }, { 0x8518, "_meth_8518" }, { 0x8519, "_meth_8519" }, { 0x851A, "_meth_851A" }, { 0x851B, "_meth_851B" }, { 0x851C, "_meth_851C" }, { 0x851D, "_meth_851D" }, { 0x851E, "_meth_851E" }, { 0x851F, "_meth_851F" }, { 0x8520, "_meth_8520" }, { 0x8521, "_meth_8521" }, { 0x8522, "_meth_8522" }, { 0x8523, "_meth_8523" }, { 0x8524, "_meth_8524" }, { 0x8525, "_meth_8525" }, { 0x8526, "_meth_8526" }, { 0x8527, "_meth_8527" }, { 0x8528, "_meth_8528" }, { 0x8529, "_meth_8529" }, { 0x852A, "_meth_852A" }, { 0x852B, "_meth_852B" }, { 0x852C, "_meth_852C" }, { 0x852D, "_meth_852D" }, { 0x852E, "_meth_852E" }, { 0x852F, "_meth_852F" }, { 0x8530, "_meth_8530" }, { 0x8531, "_meth_8531" }, { 0x8532, "_meth_8532" }, { 0x8533, "_meth_8533" }, { 0x8534, "_meth_8534" }, { 0x8535, "_meth_8535" }, { 0x8536, "_meth_8536" }, { 0x8537, "_meth_8537" }, { 0x8538, "_meth_8538" }, { 0x8539, "_meth_8539" }, { 0x853A, "_meth_853A" }, { 0x853B, "_meth_853B" }, { 0x853C, "_meth_853C" }, { 0x853D, "_meth_853D" }, { 0x853E, "_meth_853E" }, { 0x853F, "_meth_853F" }, { 0x8540, "_meth_8540" }, { 0x8541, "_meth_8541" }, { 0x8542, "_meth_8542" }, { 0x8543, "_meth_8543" }, { 0x8544, "_meth_8544" }, { 0x8545, "_meth_8545" }, { 0x8546, "_meth_8546" }, { 0x8547, "_meth_8547" }, { 0x8548, "_meth_8548" }, { 0x8549, "_meth_8549" }, { 0x854A, "_meth_854A" }, { 0x854B, "_meth_854B" }, { 0x854C, "_meth_854C" }, { 0x854D, "_meth_854D" }, { 0x854E, "_meth_854E" }, { 0x854F, "_meth_854F" }, { 0x8550, "_meth_8550" }, { 0x8551, "_meth_8551" }, { 0x8552, "_meth_8552" }, { 0x8553, "_meth_8553" }, { 0x8554, "_meth_8554" }, { 0x8555, "_meth_8555" }, { 0x8556, "_meth_8556" }, { 0x8557, "_meth_8557" }, { 0x8558, "_meth_8558" }, { 0x8559, "_meth_8559" }, { 0x855A, "_meth_855A" }, { 0x855B, "_meth_855B" }, { 0x855C, "_meth_855C" }, { 0x855D, "_meth_855D" }, { 0x855E, "_meth_855E" }, { 0x855F, "_meth_855F" }, { 0x8560, "_meth_8560" }, { 0x8561, "_meth_8561" }, { 0x8562, "_meth_8562" }, { 0x8563, "_meth_8563" }, { 0x8564, "_meth_8564" }, { 0x8565, "_meth_8565" }, { 0x8566, "_meth_8566" }, { 0x8567, "_meth_8567" }, { 0x8568, "_meth_8568" }, { 0x8569, "_meth_8569" }, { 0x856A, "_meth_856A" }, { 0x856B, "_meth_856B" }, { 0x856C, "_meth_856C" }, { 0x856D, "_meth_856D" }, { 0x856E, "_meth_856E" }, { 0x856F, "_meth_856F" }, { 0x8570, "_meth_8570" }, { 0x8571, "_meth_8571" }, { 0x8572, "_meth_8572" }, { 0x8573, "_meth_8573" }, { 0x8574, "_meth_8574" }, { 0x8575, "_meth_8575" }, { 0x8576, "_meth_8576" }, { 0x8577, "_meth_8577" }, { 0x8578, "_meth_8578" }, { 0x8579, "_meth_8579" }, { 0x857A, "_meth_857A" }, { 0x857B, "_meth_857B" }, { 0x857C, "_meth_857C" }, { 0x857D, "_meth_857D" }, { 0x857E, "_meth_857E" }, { 0x857F, "_meth_857F" }, { 0x8580, "_meth_8580" }, { 0x8581, "_meth_8581" }, { 0x8582, "_meth_8582" }, { 0x8583, "_meth_8583" }, { 0x8584, "_meth_8584" }, { 0x8585, "_meth_8585" }, { 0x8586, "_meth_8586" }, }}; const std::array, 16> file_list {{ { 0x53D, "codescripts/delete" }, { 0x53E, "codescripts/struct" }, { 0x53F, "codescripts/message" }, { 0x540, "maps/mp/gametypes/_callbacksetup" }, { 0xA4EF, "codescripts/character" }, { 0xA4F0, "common_scripts/_artcommon" }, { 0xA4F1, "common_scripts/_bcs_location_trigs" }, { 0xA4F2, "common_scripts/_createfx" }, { 0xA4F3, "common_scripts/_createfxmenu" }, { 0xA4F4, "common_scripts/_destructible" }, { 0xA4F5, "common_scripts/_dynamic_world" }, { 0xA4F6, "common_scripts/_elevator" }, { 0xA4F7, "common_scripts/_exploder" }, { 0xA4F8, "common_scripts/_fx" }, { 0xA4F9, "common_scripts/_pipes" }, { 0xA4FA, "common_scripts/utility" }, }}; const std::array, 1340> token_list {{ { 0x0000, "" }, { 0x0001, "pl#" }, { 0x0002, "-" }, { 0x0003, "radius`" }, { 0x0004, "note:" }, { 0x0005, "_" }, { 0x0006, "_custom" }, { 0x0007, "a" }, { 0x0008, "ability" }, { 0x0009, "accumulate" }, { 0x000A, "accuracy" }, { 0x000B, "actionslot1" }, { 0x000C, "actionslot2" }, { 0x000D, "actionslot3" }, { 0x000E, "actionslot4" }, { 0x000F, "actionslot5" }, { 0x0010, "actionslot6" }, { 0x0011, "actionslot7" }, { 0x0012, "actionslot8" }, { 0x0013, "activator" }, { 0x0014, "active" }, { 0x0015, "activecostume" }, { 0x0016, "activeemblemslot" }, { 0x0017, "activesquadmember" }, { 0x0018, "activevisionset" }, { 0x0019, "activevisionsetduration" }, { 0x001A, "agent" }, { 0x001B, "agenthealth" }, { 0x001C, "agentname" }, { 0x001D, "agentteam" }, { 0x001E, "ai_event" }, { 0x001F, "ai_sight_line_cycle_group" }, { 0x0020, "ai_sight_line_group" }, { 0x0021, "aim_highest_bone" }, { 0x0022, "aim_vis_bone" }, { 0x0023, "aiSpread" }, { 0x0024, "aisquadmembers" }, { 0x0025, "alert" }, { 0x0026, "alertlevel" }, { 0x0027, "alertlevelint" }, { 0x0028, "alien" }, { 0x0029, "alienplayerloadout" }, { 0x002A, "alienplayerstats" }, { 0x002B, "aliensession" }, { 0x002C, "alignx" }, { 0x002D, "aligny" }, { 0x002E, "all" }, { 0x002F, "allies" }, { 0x0030, "allowcrouch" }, { 0x0031, "allowdeath" }, { 0x0032, "allowjump" }, { 0x0033, "allowladders" }, { 0x0034, "allowpain" }, { 0x0035, "allowprone" }, { 0x0036, "allstreaksrestricted" }, { 0x0037, "alpha" }, { 0x0038, "altmode" }, { 0x0039, "always" }, { 0x003A, "ambient" }, { 0x003B, "ambienttrack" }, { 0x003C, "ambienttrack_ac130" }, { 0x003D, "ambush" }, { 0x003E, "ambush_nodes_only" }, { 0x003F, "angle_deltas" }, { 0x0040, "anglelerprate" }, { 0x0041, "angles" }, { 0x0042, "anim_angle_delta" }, { 0x0043, "anim_deltas" }, { 0x0044, "anim_pose" }, { 0x0045, "anim_will_finish" }, { 0x0046, "animation" }, { 0x0047, "animscript" }, { 0x0048, "archived" }, { 0x0049, "archivetime" }, { 0x004A, "armor" }, { 0x004B, "asleep" }, { 0x004C, "aspectratio" }, { 0x004D, "assaultstreaks" }, { 0x004E, "assignedbucket" }, { 0x004F, "assists" }, { 0x0050, "attachment" }, { 0x0051, "attachmentclassrestricted" }, { 0x0052, "attachmentrestricted" }, { 0x0053, "attachments" }, { 0x0054, "attachtag" }, { 0x0055, "attacker" }, { 0x0056, "attackeraccuracy" }, { 0x0057, "attackercount" }, { 0x0058, "attackerisjuggernaut" }, { 0x0059, "attackerpos" }, { 0x005A, "author" }, { 0x005B, "auto_ai" }, { 0x005C, "auto_change" }, { 0x005D, "auto_nonai" }, { 0x005E, "avoidanceboundshalfsize" }, { 0x005F, "awards" }, { 0x0060, "axis" }, { 0x0061, "b" }, { 0x0062, "back" }, { 0x0063, "back_left" }, { 0x0064, "back_low" }, { 0x0065, "back_mid" }, { 0x0066, "back_right" }, { 0x0067, "back_up" }, { 0x0068, "background" }, { 0x0069, "bad_guys" }, { 0x006A, "bad_path" }, { 0x006B, "badplaceawareness" }, { 0x006C, "ball_off" }, { 0x006D, "ball_on" }, { 0x006E, "ball_pass" }, { 0x006F, "bandwidthdown" }, { 0x0070, "bandwidthtestcount" }, { 0x0071, "bandwidthup" }, { 0x0072, "baselineoverflow_max" }, { 0x0073, "baselineoverflow_worst" }, { 0x0074, "battery_discharge_begin" }, { 0x0075, "battery_discharge_end" }, { 0x0076, "begin" }, { 0x0077, "begin_custom_anim" }, { 0x0078, "begin_firing" }, { 0x0079, "begin_firing_left" }, { 0x007A, "bestweapon" }, { 0x007B, "bestweaponindex" }, { 0x007C, "bipods" }, { 0x007D, "birthtime" }, { 0x007E, "bl_rotor1" }, { 0x007F, "bl_rotor2" }, { 0x0080, "bl_rotor3" }, { 0x0081, "blackops2prestige" }, { 0x0082, "blackops2rank" }, { 0x0083, "blade_hide" }, { 0x0084, "blade_show" }, { 0x0085, "blockfriendlies" }, { 0x0086, "blurradius" }, { 0x0087, "body" }, { 0x0088, "body_animate_jnt" }, { 0x0089, "bottomarc" }, { 0x008A, "br_rotor1" }, { 0x008B, "br_rotor2" }, { 0x008C, "br_rotor3" }, { 0x008D, "breadcrumbheader" }, { 0x008E, "buff" }, { 0x008F, "bullet_hitshield" }, { 0x0090, "bullethit" }, { 0x0091, "bulletwhizby" }, { 0x0092, "c" }, { 0x0093, "callingcardindex" }, { 0x0094, "camo" }, { 0x0095, "cancel_location" }, { 0x0096, "canclimbladders" }, { 0x0097, "canjumppath" }, { 0x0098, "cardicon" }, { 0x0099, "cardnameplate" }, { 0x009A, "cardtitle" }, { 0x009B, "cgmchecksum" }, { 0x009C, "ch_prestige" }, { 0x009D, "ch_prestige_max" }, { 0x009E, "chainfallback" }, { 0x009F, "chainnode" }, { 0x00A0, "challengeprogress" }, { 0x00A1, "challengestate" }, { 0x00A2, "chest" }, { 0x00A3, "churnscores" }, { 0x00A4, "chyron_message1" }, { 0x00A5, "chyron_message2" }, { 0x00A6, "chyron_message3" }, { 0x00A7, "civilian" }, { 0x00A8, "clanidhigh" }, { 0x00A9, "clanidlow" }, { 0x00AA, "classname" }, { 0x00AB, "clipdistance" }, { 0x00AC, "code_classname" }, { 0x00AD, "code_damageradius" }, { 0x00AE, "code_move" }, { 0x00AF, "code_move_slide" }, { 0x00B0, "codecallback_agentadded" }, { 0x00B1, "codecallback_agentdamaged" }, { 0x00B2, "codecallback_agentkilled" }, { 0x00B3, "codecallback_bullethitentity" }, { 0x00B4, "codecallback_codeendgame" }, { 0x00B5, "codecallback_entitydamage" }, { 0x00B6, "codecallback_entityoutofworld" }, { 0x00B7, "codecallback_handleinstantmessage" }, { 0x00B8, "codecallback_hostmigration" }, { 0x00B9, "codecallback_leaderdialog" }, { 0x00BA, "codecallback_partymembers" }, { 0x00BB, "codecallback_playerconnect" }, { 0x00BC, "codecallback_playerdamage" }, { 0x00BD, "codecallback_playerdisconnect" }, { 0x00BE, "codecallback_playergrenadesuicide" }, { 0x00BF, "codecallback_playerkilled" }, { 0x00C0, "codecallback_playerlaststand" }, { 0x00C1, "codecallback_playermigrated" }, { 0x00C2, "codecallback_startgametype" }, { 0x00C3, "codecallback_vehicledamage" }, // 195 // { 0x0C4, "color" }, { 0x0C5, "color_blind_toggled" }, { 0x0C6, "combat" }, { 0x0C7, "combatmode" }, { 0x0C8, "combatrecord" }, { 0x0C9, "commonoption" }, { 0x0CA, "confirm_location" }, { 0x0CB, "connection_id" }, { 0x0CC, "connectionidchunkhigh" }, { 0x0CD, "connectionidchunklow" }, { 0x0CE, "consolegame" }, { 0x0CF, "consoleidchunkhigh" }, { 0x0D0, "consoleidchunklow" }, { 0x0D1, "constrained" }, { 0x0D2, "contact" }, { 0x0D3, "contextleanenabled" }, { 0x0D4, "convergencetime" }, { 0x0D5, "coopactivesquadmember" }, { 0x0D6, "coopsquadmembers" }, { 0x0D7, "costumes" }, { 0x0D8, "count" }, { 0x0D9, "cover" }, { 0x0DA, "cover_approach" }, { 0x0DB, "coversearchinterval" }, { 0x0DC, "createstruct" }, { 0x0DD, "createtime" }, { 0x0DE, "criticalbulletdamagedist" }, { 0x0DF, "crouch" }, { 0x0E0, "currency" }, { 0x0E1, "current" }, { 0x0E2, "currentanimtime" }, { 0x0E3, "currentgen" }, { 0x0E4, "currentwinstreak" }, { 0x0E5, "cursorhint" }, { 0x0E6, "custom_attach_00" }, { 0x0E7, "custom_attach_01" }, { 0x0E8, "custom_attach_02" }, { 0x0E9, "custom_attach_03" }, { 0x0EA, "custom_attach_04" }, { 0x0EB, "custom_attach_05" }, { 0x0EC, "custom_attach_06" }, { 0x0ED, "custom_attach_07" }, { 0x0EE, "custom_attach_08" }, { 0x0EF, "custom_attach_09" }, { 0x0F0, "custom_attach_10" }, { 0x0F1, "custom_attach_11" }, { 0x0F2, "custom_attach_12" }, { 0x0F3, "custom_attach_13" }, { 0x0F4, "custom_attach_14" }, { 0x0F5, "custom_attach_15" }, { 0x0F6, "customclasses" }, { 0x0F7, "customization_loaded" }, { 0x0F8, "d" }, { 0x0F9, "dailychallengeid" }, { 0x0FA, "damage" }, { 0x0FB, "damage_notdone" }, { 0x0FC, "damagedir" }, { 0x0FD, "damagelocation" }, { 0x0FE, "damagemod" }, { 0x0FF, "damagemultiplier" }, { 0x100, "damageshield" }, { 0x101, "damagetaken" }, { 0x102, "damageweapon" }, { 0x103, "damageyaw" }, { 0x104, "dangerreactduration" }, { 0x105, "datalength" }, { 0x106, "dcid" }, { 0x107, "dead" }, { 0x108, "death" }, { 0x109, "deathangles" }, { 0x10A, "deathinvulnerabletime" }, { 0x10B, "deathplant" }, { 0x10C, "deathpos" }, { 0x10D, "deaths" }, { 0x10E, "deathshield" }, { 0x10F, "defaultclasses" }, { 0x110, "defense" }, { 0x111, "defense_level" }, { 0x112, "delayeddeath" }, { 0x113, "deploy_riotshield" }, { 0x114, "desc" }, { 0x115, "descmodified" }, { 0x116, "desiredangle" }, { 0x117, "destructible_type" }, { 0x118, "detectable" }, { 0x119, "detected" }, { 0x11A, "detonate" }, { 0x11B, "device_id_high" }, { 0x11C, "device_id_low" }, { 0x11D, "deviceconnectionhistory" }, { 0x11E, "deviceusefrequency" }, { 0x11F, "diequietly" }, { 0x120, "diffusefraction" }, { 0x121, "direct" }, { 0x122, "disable" }, { 0x123, "disableplayeradsloscheck" }, { 0x124, "dlight" }, { 0x125, "dmg" }, { 0x126, "dodamagetoall" }, { 0x127, "dodangerreact" }, { 0x128, "doffar" }, { 0x129, "dofnear" }, { 0x12A, "dofphysicalfocusdistance" }, { 0x12B, "dofphysicalfstop" }, { 0x12C, "dog" }, { 0x12D, "doghandler" }, { 0x12E, "doingambush" }, { 0x12F, "done" }, { 0x130, "dontavoidplayer" }, { 0x131, "dotofdeath" }, { 0x132, "down" }, { 0x133, "downaimlimit" }, { 0x134, "drawoncompass" }, { 0x135, "dropweapon" }, { 0x136, "duration" }, { 0x137, "eftarc" }, { 0x138, "empty" }, { 0x139, "empty_offhand" }, { 0x13A, "enable" }, { 0x13B, "enablehudlighting" }, { 0x13C, "enableshadows" }, { 0x13D, "end_firing" }, { 0x13E, "end_firing_left" }, { 0x13F, "end_script" }, { 0x140, "enddeaths" }, { 0x141, "endkills" }, { 0x142, "enemy" }, { 0x143, "enemy_sighted" }, { 0x144, "enemy_sighted_lost" }, { 0x145, "enemy_visible" }, { 0x146, "enemyname" }, { 0x147, "enemyplatform" }, { 0x148, "enemyradarmode" }, { 0x149, "enemyxuidhigh" }, { 0x14A, "enemyxuidlow" }, { 0x14B, "energy_fire" }, { 0x14C, "engagemaxdist" }, { 0x14D, "engagemaxfalloffdist" }, { 0x14E, "engagemindist" }, { 0x14F, "engageminfalloffdist" }, { 0x150, "enhanceable" }, { 0x151, "entity" }, { 0x152, "entitydeleted" }, { 0x153, "entityoverflow_max" }, { 0x154, "entityoverflow_worst" }, { 0x155, "equipment" }, { 0x156, "equipmentsetups" }, { 0x157, "escaped" }, { 0x158, "exclusive" }, { 0x159, "exo_ability_activate" }, { 0x15A, "exo_adrenaline_fire" }, { 0x15B, "exo_boost" }, { 0x15C, "exo_dodge" }, { 0x15D, "exo_power" }, { 0x15E, "exo_slide" }, { 0x15F, "exo_slide_hit_player" }, { 0x160, "exoattachment1" }, { 0x161, "exoattachment2" }, { 0x162, "experience" }, { 0x163, "explode" }, { 0x164, "exposedduration" }, { 0x165, "extracustomclassesentitlement" }, { 0x166, "extracustomclassesprestige" }, { 0x167, "extrascore0" }, { 0x168, "extrascore1" }, { 0x169, "face_angle" }, { 0x16A, "face_angle_3d" }, { 0x16B, "face_angle_abs" }, { 0x16C, "face_angle_rel" }, { 0x16D, "face_current" }, { 0x16E, "face_default" }, { 0x16F, "face_direction" }, { 0x170, "face_enemy" }, { 0x171, "face_enemy_or_motion" }, { 0x172, "face_goal" }, { 0x173, "face_motion" }, { 0x174, "face_point" }, { 0x175, "facemotion" }, { 0x176, "failed" }, { 0x177, "falling" }, { 0x178, "fast_radar" }, { 0x179, "favoriteenemy" }, { 0x17A, "finalaccuracy" }, { 0x17B, "first_person" }, { 0x17C, "firstplayedsptime" }, { 0x17D, "fixednode" }, { 0x17E, "fixednodesaferadius" }, { 0x17F, "fl_rotor1" }, { 0x180, "fl_rotor2" }, { 0x181, "fl_rotor3" }, { 0x182, "flash" }, { 0x183, "flashbang" }, { 0x184, "foley" }, { 0x185, "follow" }, { 0x186, "followmax" }, { 0x187, "followmin" }, { 0x188, "font" }, { 0x189, "fontscale" }, { 0x18A, "foot_ik_active" }, { 0x18B, "foot_ik_blend_in" }, { 0x18C, "foot_ik_blend_out" }, { 0x18D, "foot_ik_inactive" }, { 0x18E, "footstepdetectdist" }, { 0x18F, "footstepdetectdistsprint" }, { 0x190, "footstepdetectdistwalk" }, { 0x191, "force_off" }, { 0x192, "force_on" }, { 0x193, "force_fully_on" }, { 0x194, "forcepartyskillignore" }, { 0x195, "forceragdollimmediate" }, { 0x196, "forcespectatorclient" }, { 0x197, "foregrip_off" }, { 0x198, "foreground" }, { 0x199, "forward" }, { 0x19A, "fov" }, { 0x19B, "fovcosine" }, { 0x19C, "fovcosinebusy" }, { 0x19D, "fovcosinez" }, { 0x19E, "fr_rotor1" }, { 0x19F, "fr_rotor2" }, { 0x1A0, "fr_rotor3" }, { 0x1A1, "fraction" }, { 0x1A2, "frag" }, { 0x1A3, "free" }, { 0x1A4, "freecamera" }, { 0x1A5, "freelook" }, { 0x1A6, "frequency" }, { 0x1A7, "friendlyfire" }, { 0x1A8, "front_left" }, { 0x1A9, "front_right" }, { 0x1AA, "frontshieldanglecos" }, { 0x1AB, "fs_concrete" }, { 0x1AC, "fs_dirt" }, { 0x1AD, "fs_metal" }, { 0x1AE, "fs_wood" }, { 0x1AF, "game_extrainfo" }, { 0x1B0, "gamecount" }, { 0x1B1, "gamertag" }, { 0x1B2, "gamesplayed" }, { 0x1B3, "gametype" }, { 0x1B4, "gender" }, { 0x1B5, "ghostsprestige" }, { 0x1B6, "ghostsrank" }, { 0x1B7, "glass" }, { 0x1B8, "glass_damaged" }, { 0x1B9, "glass_destroyed" }, { 0x1BA, "globalcostume" }, { 0x1BB, "gloves" }, { 0x1BC, "glowalpha" }, { 0x1BD, "glowcolor" }, { 0x1BE, "goal" }, { 0x1BF, "goal_changed" }, { 0x1C0, "goal_reached" }, { 0x1C1, "goal_yaw" }, { 0x1C2, "goalheight" }, { 0x1C3, "goalpos" }, { 0x1C4, "goalradius" }, { 0x1C5, "goaltime" }, { 0x1C6, "goalweight" }, { 0x1C7, "goingtoruntopos" }, { 0x1C8, "gravity" }, { 0x1C9, "gravity_noclip" }, { 0x1CA, "grenade" }, { 0x1CB, "grenade_fire" }, { 0x1CC, "grenade_off" }, { 0x1CD, "grenade_on" }, { 0x1CE, "grenade_pullback" }, { 0x1CF, "grenade_return_hand_tag" }, { 0x1D0, "grenadeammo" }, { 0x1D1, "grenadeawareness" }, { 0x1D2, "grenadedanger" }, { 0x1D3, "grenadeweapon" }, { 0x1D4, "ground_slam" }, { 0x1D5, "ground_slam_hit_player" }, { 0x1D6, "groundentchanged" }, { 0x1D7, "groundtype" }, { 0x1D8, "gunblockedbywall" }, { 0x1D9, "gunshot" }, { 0x1DA, "gunshot_teammate" }, { 0x1DB, "hardcoremodeon" }, { 0x1DC, "hasdoublexpitem" }, { 0x1DD, "hasradar" }, { 0x1DE, "hasvalidcostumeselfieimage" }, { 0x1DF, "head" }, { 0x1E0, "headicon" }, { 0x1E1, "headiconteam" }, { 0x1E2, "headshots" }, { 0x1E3, "health" }, { 0x1E4, "healthregen" }, { 0x1E5, "height" }, { 0x1E6, "helmet" }, { 0x1E7, "hidein3rdperson" }, { 0x1E8, "hidewhendead" }, { 0x1E9, "hidewhenindemo" }, { 0x1EA, "hidewheninmenu" }, { 0x1EB, "high_priority" }, { 0x1EC, "highlyawareradius" }, { 0x1ED, "hindlegstraceoffset" }, { 0x1EE, "hintstring" }, { 0x1EF, "hit_by_missile" }, { 0x1F0, "horzalign" }, { 0x1F1, "host_sucks_end_game" }, { 0x1F2, "hostfailures" }, { 0x1F3, "hostquits" }, { 0x1F4, "hostsuccesses" }, { 0x1F5, "human" }, { 0x1F6, "iconnew" }, { 0x1F7, "iconunlocked" }, { 0x1F8, "ignoreall" }, { 0x1F9, "ignoreclosefoliage" }, { 0x1FA, "ignoreexplosionevents" }, { 0x1FB, "ignoreforfixednodesafecheck" }, { 0x1FC, "ignoreme" }, { 0x1FD, "ignorerandombulletdamage" }, { 0x1FE, "ignoresuppression" }, { 0x1FF, "ignoretriggers" }, { 0x200, "ikweight" }, { 0x201, "index" }, { 0x202, "infinite_energy" }, { 0x203, "info_notnull" }, { 0x204, "info_player_start" }, { 0x205, "init" }, { 0x206, "initstructs" }, { 0x207, "insolid" }, { 0x208, "intermission" }, { 0x209, "interval" }, { 0x20A, "inuse" }, { 0x20B, "invalid_parent" }, { 0x20C, "invisible" }, { 0x20D, "isradarblocked" }, { 0x20E, "item" }, { 0x20F, "j_exo_rcket_arm02" }, { 0x210, "j_exoclav04_l" }, { 0x211, "j_exoclav04_r" }, { 0x212, "j_exohip04_l" }, { 0x213, "j_exohip04_r" }, { 0x214, "j_eyeball_le" }, { 0x215, "j_eyeball_ri" }, { 0x216, "j_gun" }, { 0x217, "j_head" }, { 0x218, "j_hip_l" }, { 0x219, "j_hip_r" }, { 0x21A, "j_knee_le" }, { 0x21B, "j_knee_ri" }, { 0x21C, "j_left_elbow" }, { 0x21D, "j_left_hand" }, { 0x21E, "j_left_shoulder" }, { 0x21F, "j_mainroot" }, { 0x220, "j_neck" }, { 0x221, "j_right_elbow" }, { 0x222, "j_right_hand" }, { 0x223, "j_right_hand_placement" }, { 0x224, "j_right_shoulder" }, { 0x225, "j_rocket" }, { 0x226, "j_spine4" }, { 0x227, "j_spinelower" }, { 0x228, "j_spineupper" }, { 0x229, "jumpcost" }, { 0x22A, "jumping" }, { 0x22B, "justclass" }, { 0x22C, "kdratio" }, { 0x22D, "keepclaimednode" }, { 0x22E, "keepclaimednodeifvalid" }, { 0x22F, "keepnodeduringscriptedanim" }, { 0x230, "key1" }, { 0x231, "key2" }, { 0x232, "kill_timestamp" }, { 0x233, "killanimscript" }, { 0x234, "killcamentity" }, { 0x235, "killcamentitylookat" }, { 0x236, "kills" }, { 0x237, "killstreak" }, { 0x238, "killstreakcount" }, { 0x239, "killstreakrestricted" }, { 0x23A, "killstreakunlocked" }, { 0x23B, "knife_off" }, { 0x23C, "knife_on" }, { 0x23D, "known_event" }, { 0x23E, "label" }, { 0x23F, "ladder_down" }, { 0x240, "ladder_up" }, { 0x241, "land" }, { 0x242, "last_stand_count" }, { 0x243, "lastattacker" }, { 0x244, "lastenemysightpos" }, { 0x245, "lastplayedtime" }, { 0x246, "laststand" }, { 0x247, "leanamount" }, { 0x248, "ledge" }, { 0x249, "left" }, { 0x24A, "leftaimlimit" }, { 0x24B, "leftarc" }, { 0x24C, "lethal" }, { 0x24D, "lifecount" }, { 0x24E, "light" }, { 0x24F, "lives" }, { 0x250, "loadouts" }, { 0x251, "lockorientation" }, { 0x252, "lod" }, { 0x253, "look" }, { 0x254, "lookahead" }, { 0x255, "lookaheaddir" }, { 0x256, "lookaheaddist" }, { 0x257, "lookaheadhitsstairs" }, { 0x258, "lookforward" }, { 0x259, "lookright" }, { 0x25A, "looktarget" }, { 0x25B, "lookup" }, { 0x25C, "loot" }, { 0x25D, "lootnew" }, { 0x25E, "loses" }, { 0x25F, "low_priority" }, { 0x260, "lowresbackground" }, { 0x261, "luinotifyserver" }, { 0x262, "mag_eject" }, { 0x263, "mag_eject_left" }, { 0x264, "main" }, { 0x265, "manual" }, { 0x266, "manual_ai" }, { 0x267, "manual_change" }, { 0x268, "map" }, { 0x269, "matchid" }, { 0x26A, "matchmakingsettingsversion" }, { 0x26B, "matchmakingtesttype" }, { 0x26C, "max_time" }, { 0x26D, "maxfaceenemydist" }, { 0x26E, "maxhealth" }, { 0x26F, "maxrange" }, { 0x270, "maxsightdistsqrd" }, { 0x271, "maxturnspeed" }, { 0x272, "maxvisibledist" }, { 0x273, "melee_fired" }, { 0x274, "melee_hit_react" }, { 0x275, "meleeattackdist" }, { 0x276, "menuresponse" }, { 0x277, "micro_dlc_bits_last_gen" }, { 0x278, "micro_dlc_bits_next_gen" }, { 0x279, "middle_left" }, { 0x27A, "middle_right" }, { 0x27B, "migrateablequits" }, { 0x27C, "min_energy" }, { 0x27D, "min_time" }, { 0x27E, "minpaindamage" }, { 0x27F, "minusedistsq" }, { 0x280, "missile_fire" }, { 0x281, "missile_passed_target" }, { 0x282, "missile_stuck" }, { 0x283, "mlgversion" }, { 0x284, "mod" }, { 0x285, "mod_crush" }, { 0x286, "mod_energy" }, { 0x287, "mod_explosive" }, { 0x288, "mod_explosive_bullet" }, { 0x289, "mod_falling" }, { 0x28A, "mod_grenade" }, { 0x28B, "mod_grenade_splash" }, { 0x28C, "mod_head_shot" }, { 0x28D, "mod_impact" }, { 0x28E, "mod_melee" }, { 0x28F, "mod_melee_alien" }, { 0x290, "mod_melee_alt" }, { 0x291, "mod_melee_dog" }, { 0x292, "mod_pistol_bullet" }, { 0x293, "mod_projectile" }, { 0x294, "mod_projectile_splash" }, { 0x295, "mod_rifle_bullet" }, { 0x296, "mod_suicide" }, { 0x297, "mod_trigger_hurt" }, { 0x298, "mod_unknown" }, { 0x299, "model" }, { 0x29A, "modeprefix" }, { 0x29B, "modifiers" }, { 0x29C, "motiontrackerenabled" }, { 0x29D, "mounted_dlc_bits" }, { 0x29E, "movedone" }, { 0x29F, "movemode" }, { 0x2A0, "munition" }, { 0x2A1, "munition_level" }, { 0x2A2, "mw3prestige" }, { 0x2A3, "mw3rank" }, { 0x2A4, "name" }, { 0x2A5, "namemodified" }, { 0x2A6, "near_goal" }, { 0x2A7, "nearz" }, { 0x2A8, "neutral" }, { 0x2A9, "never" }, { 0x2AA, "newenemyreactiondistsq" }, { 0x2AB, "newentitlement" }, { 0x2AC, "nextgen" }, { 0x2AD, "nextreadblackops2" }, { 0x2AE, "nextreadghosts0" }, { 0x2AF, "nextreadghosts1" }, { 0x2B0, "nextreadmw3" }, { 0x2B1, "night_vision_off" }, { 0x2B2, "night_vision_on" }, { 0x2B3, "no_bot_random_path" }, { 0x2B4, "no_cover" }, { 0x2B5, "no_gravity" }, { 0x2B6, "noattackeraccuracymod" }, { 0x2B7, "noclip" }, { 0x2B8, "node" }, { 0x2B9, "node_not_safe" }, { 0x2BA, "node_out_of_range" }, { 0x2BB, "node_relinquished" }, { 0x2BC, "node_taken" }, { 0x2BD, "nodeoffsetpos" }, { 0x2BE, "nododgemove" }, { 0x2BF, "nogravity" }, { 0x2C0, "nogrenadereturnthrow" }, { 0x2C1, "noncombat" }, { 0x2C2, "none" }, { 0x2C3, "nonmigrateablequits" }, { 0x2C4, "nophysics" }, { 0x2C5, "normal" }, { 0x2C6, "normal_radar" }, { 0x2C7, "northyaw" }, { 0x2C8, "notifyname" }, { 0x2C9, "notinsolid" }, { 0x2CA, "num0" }, { 0x2CB, "num1" }, { 0x2CC, "num2" }, { 0x2CD, "num3" }, { 0x2CE, "num4" }, { 0x2CF, "objective" }, { 0x2D0, "obstacle" }, { 0x2D1, "offense" }, { 0x2D2, "offense_level" }, { 0x2D3, "offhand" }, { 0x2D4, "offhand_end" }, { 0x2D5, "offhandweapon" }, { 0x2D6, "oldtime" }, { 0x2D7, "ondeactivate" }, { 0x2D8, "onenterstate" }, { 0x2D9, "only_sky" }, { 0x2DA, "onlygoodnearestnodes" }, { 0x2DB, "onwifi" }, { 0x2DC, "operationsdeadline" }, { 0x2DD, "oriented" }, { 0x2DE, "orientto_complete" }, { 0x2DF, "origin" }, { 0x2E0, "other" }, { 0x2E1, "over" }, { 0x2E2, "owner" }, { 0x2E3, "pacifist" }, { 0x2E4, "pacifistwait" }, { 0x2E5, "pain" }, { 0x2E6, "pantssize" }, { 0x2E7, "parentindex" }, { 0x2E8, "parentname" }, { 0x2E9, "partyid" }, { 0x2EA, "pasttitledata" }, { 0x2EB, "patch" }, { 0x2EC, "patchbacking" }, { 0x2ED, "path_blocked" }, { 0x2EE, "path_changed" }, { 0x2EF, "path_dir_change" }, { 0x2F0, "path_enemy" }, { 0x2F1, "path_need_dodge" }, { 0x2F2, "path_set" }, { 0x2F3, "pathenemyfightdist" }, { 0x2F4, "pathenemylookahead" }, { 0x2F5, "pathgoalpos" }, { 0x2F6, "pathlookaheaddist" }, { 0x2F7, "pathrandompercent" }, { 0x2F8, "pc" }, { 0x2F9, "pccg" }, { 0x2FA, "pelvis" }, { 0x2FB, "perk1" }, { 0x2FC, "perk2" }, { 0x2FD, "perk3" }, { 0x2FE, "perk4" }, { 0x2FF, "perk5" }, { 0x300, "perk6" }, { 0x301, "perkclassrestricted" }, { 0x302, "perkrestricted" }, { 0x303, "perks" }, { 0x304, "perkslots" }, { 0x305, "pers" }, { 0x306, "persistentperksunlocked" }, { 0x307, "persistentweaponsunlocked" }, { 0x308, "phone_off" }, { 0x309, "phone_on" }, { 0x30A, "physics_finished" }, { 0x30B, "physics_impact" }, { 0x30C, "pickup" }, { 0x30D, "pickup_riotshield" }, { 0x30E, "pistol" }, { 0x30F, "pitchamount" }, { 0x310, "pitchconvergencetime" }, { 0x311, "plane_waypoint" }, { 0x312, "playedblackops2" }, { 0x313, "playedghosts" }, { 0x314, "playedmw3" }, { 0x315, "player" }, { 0x316, "player_controller" }, { 0x317, "player_pushed" }, { 0x318, "playercardbackground" }, { 0x319, "playercardpatch" }, { 0x31A, "playercardpatchbacking" }, { 0x31B, "playerconnectionhistory" }, { 0x31C, "playerid" }, { 0x31D, "playerip" }, { 0x31E, "playername" }, { 0x31F, "playerpositions" }, { 0x320, "players" }, { 0x321, "playerSpread" }, { 0x322, "playerxuidhigh" }, { 0x323, "playerxuidlow" }, { 0x324, "playing" }, { 0x325, "points" }, { 0x326, "position" }, { 0x327, "positioninworld" }, { 0x328, "postsharpturnlookaheaddist" }, { 0x329, "precache" }, { 0x32A, "predicted_projectile_impact" }, { 0x32B, "prestige" }, { 0x32C, "prestigedoublexp" }, { 0x32D, "prestigedoublexpmaxtimeplayed" }, { 0x32E, "prestigeshoptokens" }, { 0x32F, "prestigeshoptokensentitlement" }, { 0x330, "prevanimdelta" }, { 0x331, "prevnode" }, { 0x332, "prevscript" }, { 0x333, "primary" }, { 0x334, "primaryattachment1" }, { 0x335, "primaryattachment2" }, { 0x336, "primaryattachment3" }, { 0x337, "primaryattachments" }, { 0x338, "primaryattachkit" }, { 0x339, "primarycamo" }, { 0x33A, "primaryfurniturekit" }, { 0x33B, "primaryoffhand" }, { 0x33C, "primaryreticle" }, { 0x33D, "primaryweapon" }, { 0x33E, "privatematchactivesquadmember" }, { 0x33F, "privatematchcustomclasses" }, { 0x340, "privatematchsquadmembers" }, { 0x341, "projectile_impact" }, { 0x342, "projectile_impact_player" }, { 0x343, "prone" }, { 0x344, "proneok" }, { 0x345, "providecoveringfire" }, { 0x346, "ps3" }, { 0x347, "ps4" }, { 0x348, "psoffsettime" }, { 0x349, "pushable" }, { 0x34A, "radaralwayson" }, { 0x34B, "radarmode" }, { 0x34C, "radarshowenemydirection" }, { 0x34D, "radarstrength" }, { 0x34E, "radius" }, { 0x34F, "ragdoll_early_result" }, { 0x350, "raise_riotshield" }, { 0x351, "rank" }, { 0x352, "rate" }, { 0x353, "reached_end_node" }, { 0x354, "reached_wait_node" }, { 0x355, "reached_wait_speed" }, { 0x356, "reactiontargetpos" }, { 0x357, "realtimedelta" }, { 0x358, "receiver" }, { 0x359, "recipename" }, { 0x35A, "reciprocality" }, { 0x35B, "reflection_clear_color" }, { 0x35C, "reinforcement" }, { 0x35D, "relativedir" }, { 0x35E, "relativeoffset" }, { 0x35F, "reload" }, { 0x360, "reload_start" }, { 0x361, "remotemissilespawn" }, { 0x362, "rendertotexture" }, { 0x363, "reportindex" }, { 0x364, "reports" }, { 0x365, "reputation" }, { 0x366, "requestarrivalnotify" }, { 0x367, "requirement_beat100waves" }, { 0x368, "requirement_beat200waves" }, { 0x369, "requirement_beat50waves" }, { 0x36A, "requirement_beatenzombies" }, { 0x36B, "requirement_maxarmorproficiency" }, { 0x36C, "requirement_maxweaponproficiency" }, { 0x36D, "requirement_playedallmaps" }, { 0x36E, "requirement_unlockedprison" }, { 0x36F, "requirement_unlockedtier2" }, { 0x370, "requirement_unlockedtier3" }, { 0x371, "reserved" }, { 0x372, "respawndelay" }, { 0x373, "result" }, { 0x374, "reticle" }, { 0x375, "return_pitch" }, { 0x376, "reverse" }, { 0x377, "revives" }, { 0x378, "right" }, { 0x379, "rightaimlimit" }, { 0x37A, "rightarc" }, { 0x37B, "riotshield_damaged" }, { 0x37C, "riotshield_hit" }, { 0x37D, "rocket" }, { 0x37E, "rocket_off" }, { 0x37F, "rocket_on" }, { 0x380, "rotatedone" }, { 0x381, "rotation" }, { 0x382, "run" }, { 0x383, "runcost" }, { 0x384, "runto_arrived" }, { 0x385, "safetochangescript" }, { 0x386, "scavenger" }, { 0x387, "scope_cap" }, { 0x388, "scope_center" }, { 0x389, "scope_top" }, { 0x38A, "score" }, { 0x38B, "script" }, { 0x38C, "script_brushmodel" }, { 0x38D, "script_clut" }, { 0x38E, "script_context" }, { 0x38F, "script_delay" }, { 0x390, "script_goal_changed" }, { 0x391, "script_label" }, { 0x392, "script_lightset" }, { 0x393, "script_linkname" }, { 0x394, "script_model" }, { 0x395, "script_noteworthy" }, { 0x396, "script_origin" }, { 0x397, "script_parent" }, { 0x398, "script_parentname" }, { 0x399, "script_pushable" }, { 0x39A, "script_vehicle" }, { 0x39B, "script_vehicle_collision" }, { 0x39C, "script_vehicle_collmap" }, { 0x39D, "script_vehicle_corpse" }, { 0x39E, "script_visionset" }, { 0x39F, "script_water" }, { 0x3A0, "script_reverb" }, { 0x3A1, "script_zone" }, { 0x3A2, "scriptable" }, { 0x3A3, "scriptableactor" }, { 0x3A4, "scripted_viewmodel_anim" }, { 0x3A5, "scriptedarrivalent" }, { 0x3A6, "search_end" }, { 0x3A7, "secondary" }, { 0x3A8, "secondaryattachment1" }, { 0x3A9, "secondaryattachment2" }, { 0x3AA, "secondaryattachments" }, { 0x3AB, "secondaryattachkit" }, { 0x3AC, "secondarycamo" }, { 0x3AD, "secondaryfurniturekit" }, { 0x3AE, "secondaryoffhand" }, { 0x3AF, "secondaryreticle" }, { 0x3B0, "secondaryweapon" }, { 0x3B1, "sentry" }, { 0x3B2, "sentry_manual" }, { 0x3B3, "sentry_offline" }, { 0x3B4, "servertimecount" }, { 0x3B5, "servertimeexceedcount" }, { 0x3B6, "servertimemax" }, { 0x3B7, "servertimetotal" }, { 0x3B8, "servertimetotalexceed" }, { 0x3B9, "sessionstate" }, { 0x3BA, "sessionteam" }, { 0x3BB, "sharpturn" }, { 0x3BC, "sharpturnlookaheaddist" }, { 0x3BD, "sharpturnnotifydist" }, { 0x3BE, "sharpturntooclosetodestdist" }, { 0x3BF, "shirt" }, { 0x3C0, "showinkillcam" }, { 0x3C1, "showkillcam" }, { 0x3C2, "sightlatency" }, { 0x3C3, "silenced_shot" }, { 0x3C4, "skill_points" }, { 0x3C5, "skillbucket" }, { 0x3C6, "skillrating" }, { 0x3C7, "skillratingtype" }, { 0x3C8, "slidevelocity" }, { 0x3C9, "slowmo_active" }, { 0x3CA, "slowmo_passive" }, { 0x3CB, "smoke" }, { 0x3CC, "snd_channelvolprio_holdbreath" }, { 0x3CD, "snd_channelvolprio_pain" }, { 0x3CE, "snd_channelvolprio_shellshock" }, { 0x3CF, "snd_enveffectsprio_level" }, { 0x3D0, "snd_enveffectsprio_shellshock" }, { 0x3D1, "sort" }, { 0x3D2, "sound_blend" }, { 0x3D3, "soundeventdone" }, { 0x3D4, "space" }, { 0x3D5, "spawned" }, { 0x3D6, "spawner" }, { 0x3D7, "spawnflags" }, { 0x3D8, "spawnpos" }, { 0x3D9, "spawntime" }, { 0x3DA, "specialgrenade" }, { 0x3DB, "spectatekillcam" }, { 0x3DC, "spectating_cycle" }, { 0x3DD, "spectator" }, { 0x3DE, "speechcommand" }, { 0x3DF, "speed" }, { 0x3E0, "splatter" }, { 0x3E1, "splineplanereachednode" }, { 0x3E2, "sprint_begin" }, { 0x3E3, "sprint_end" }, { 0x3E4, "sprint_slide_begin" }, { 0x3E5, "sprint_slide_end" }, { 0x3E6, "squad_base" }, { 0x3E7, "squad_mode" }, { 0x3E8, "squad_name" }, { 0x3E9, "squadhq" }, { 0x3EA, "squadmembers" }, { 0x3EB, "squadmemxp" }, { 0x3EC, "squadname" }, { 0x3ED, "stairs" }, { 0x3EE, "stairsstate" }, { 0x3EF, "stand" }, { 0x3F0, "start_blend" }, { 0x3F1, "start_move" }, { 0x3F2, "start_ragdoll" }, { 0x3F3, "startdeaths" }, { 0x3F4, "startdeploy_riotshield" }, { 0x3F5, "startingoffsetforlife" }, { 0x3F6, "startkills" }, { 0x3F7, "state_changed" }, { 0x3F8, "statelocked" }, { 0x3F9, "stencil_disable" }, { 0x3FA, "stencil_onesided" }, { 0x3FB, "stencil_twosided" }, { 0x3FC, "stencilfunc_always" }, { 0x3FD, "stencilfunc_equal" }, { 0x3FE, "stencilfunc_greater" }, { 0x3FF, "stencilfunc_greaterequal" }, { 0x400, "stencilfunc_less" }, { 0x401, "stencilfunc_lessequal" }, { 0x402, "stencilfunc_never" }, { 0x403, "stencilfunc_notequal" }, { 0x404, "stencilop_decr" }, { 0x405, "stencilop_decrsat" }, { 0x406, "stencilop_incr" }, { 0x407, "stencilop_incrsat" }, { 0x408, "stencilop_invert" }, { 0x409, "stencilop_keep" }, { 0x40A, "stencilop_replace" }, { 0x40B, "stencilop_zero" }, { 0x40C, "stop" }, { 0x40D, "stop_soon" }, { 0x40E, "stopanimdistsq" }, { 0x40F, "stopsoonnotifydist" }, { 0x410, "streak" }, { 0x411, "streaktype" }, { 0x412, "suckedashost" }, { 0x413, "suncolor" }, { 0x414, "sundirection" }, { 0x415, "sunlight" }, { 0x416, "support" }, { 0x417, "support_level" }, { 0x418, "suppression" }, { 0x419, "suppression_end" }, { 0x41A, "suppressionduration" }, { 0x41B, "suppressionmeter" }, { 0x41C, "suppressionstarttime" }, { 0x41D, "suppressionTime" }, { 0x41E, "suppressionwait" }, { 0x41F, "surfacetype" }, { 0x420, "surprisedbymedistsq" }, { 0x421, "swimmer" }, { 0x422, "switched_var_grenade" }, { 0x423, "syncedmeleetarget" }, { 0x424, "tactical" }, { 0x425, "tag" }, { 0x426, "tag_ai_aim_target" }, { 0x427, "tag_aim" }, { 0x428, "tag_aim_animated" }, { 0x429, "tag_aim_pivot" }, { 0x42A, "tag_barrel" }, { 0x42B, "tag_blade_off" }, { 0x42C, "tag_body" }, { 0x42D, "tag_brass" }, { 0x42E, "tag_brass_2" }, { 0x42F, "tag_butt" }, { 0x430, "tag_camera" }, { 0x431, "tag_clip" }, { 0x432, "tag_clip_dual" }, { 0x433, "tag_clip_dual2" }, { 0x434, "tag_detach" }, { 0x435, "tag_engine_left" }, { 0x436, "tag_engine_right" }, { 0x437, "tag_eotech_reticle" }, { 0x438, "tag_eye" }, { 0x439, "tag_flash" }, { 0x43A, "tag_flash_11" }, { 0x43B, "tag_flash_2" }, { 0x43C, "tag_flash_22" }, { 0x43D, "tag_flash_3" }, { 0x43E, "tag_flash_launcher" }, { 0x43F, "tag_flash_silenced" }, { 0x440, "tag_fx" }, { 0x441, "tag_gasmask" }, { 0x442, "tag_gasmask2" }, { 0x443, "tag_ik_ankle_fl" }, { 0x444, "tag_ik_ankle_fr" }, { 0x445, "tag_ik_ankle_kl" }, { 0x446, "tag_ik_ankle_kr" }, { 0x447, "tag_ik_ankle_ml" }, { 0x448, "tag_ik_ankle_mr" }, { 0x449, "tag_ik_footflat_fl" }, { 0x44A, "tag_ik_footflat_fr" }, { 0x44B, "tag_ik_footflat_kl" }, { 0x44C, "tag_ik_footflat_kr" }, { 0x44D, "tag_ik_footflat_ml" }, { 0x44E, "tag_ik_footflat_mr" }, { 0x44F, "tag_ik_hip_fl" }, { 0x450, "tag_ik_hip_fr" }, { 0x451, "tag_ik_hip_kl" }, { 0x452, "tag_ik_hip_kr" }, { 0x453, "tag_ik_hip_ml" }, { 0x454, "tag_ik_hip_mr" }, { 0x455, "tag_ik_knee_fl" }, { 0x456, "tag_ik_knee_fr" }, { 0x457, "tag_ik_knee_kl" }, { 0x458, "tag_ik_knee_kr" }, { 0x459, "tag_ik_knee_ml" }, { 0x45A, "tag_ik_knee_mr" }, { 0x45B, "tag_ik_loc_le" }, { 0x45C, "tag_ik_loc_le_foregrip" }, { 0x45D, "tag_ik_loc_le_launcher" }, { 0x45E, "tag_ik_loc_le_shotgun" }, { 0x45F, "tag_ik_target" }, { 0x460, "tag_inhand" }, { 0x461, "tag_jetblast_fx" }, { 0x462, "tag_jetpack" }, { 0x463, "tag_knife_attach" }, { 0x464, "tag_knife_fx" }, { 0x465, "tag_laser" }, { 0x466, "tag_launcher" }, { 0x467, "tag_magnifier_eotech_reticle" }, { 0x468, "tag_mobile_cover_upright" }, { 0x469, "tag_motion_tracker_bl" }, { 0x46A, "tag_motion_tracker_br" }, { 0x46B, "tag_motion_tracker_fx" }, { 0x46C, "tag_motion_tracker_tl" }, { 0x46D, "tag_origin" }, { 0x46E, "tag_player" }, { 0x46F, "tag_popout" }, { 0x470, "tag_rail_master_off" }, { 0x471, "tag_rail_master_on" }, { 0x472, "tag_rail_side_off" }, { 0x473, "tag_rail_side_on" }, { 0x474, "tag_reticle_acog" }, { 0x475, "tag_reticle_default" }, { 0x476, "tag_reticle_default2" }, { 0x477, "tag_reticle_hamr" }, { 0x478, "tag_reticle_on" }, { 0x479, "tag_reticle_red_dot" }, { 0x47A, "tag_reticle_reflex" }, { 0x47B, "tag_reticle_tavor_scope" }, { 0x47C, "tag_reticle_thermal_scope" }, { 0x47D, "tag_rider" }, { 0x47E, "tag_riot_shield" }, { 0x47F, "tag_rocket" }, { 0x480, "tag_scope_ads_off" }, { 0x481, "tag_scope_ads_on" }, { 0x482, "tag_shield_back" }, { 0x483, "tag_shotgun" }, { 0x484, "tag_show_alt" }, { 0x485, "tag_sight_off" }, { 0x486, "tag_sight_on" }, { 0x487, "tag_stow_back_mid_attach" }, { 0x488, "tag_stowed_back" }, { 0x489, "tag_stowed_hip_rear" }, { 0x48A, "tag_sync" }, { 0x48B, "tag_tip" }, { 0x48C, "tag_turret" }, { 0x48D, "tag_turret_base" }, { 0x48E, "tag_turret_pitch" }, { 0x48F, "tag_turret_yaw" }, { 0x490, "tag_weapon" }, { 0x491, "tag_weapon_chest" }, { 0x492, "tag_weapon_left" }, { 0x493, "tag_weapon_right" }, { 0x494, "tag_wheel_back_left" }, { 0x495, "tag_wheel_back_right" }, { 0x496, "tag_wheel_front_left" }, { 0x497, "tag_wheel_front_right" }, { 0x498, "tag_wheel_middle_left" }, { 0x499, "tag_wheel_middle_right" }, { 0x49A, "tag_wheel_spin_left01" }, { 0x49B, "tag_wheel_spin_left02" }, { 0x49C, "tag_wheel_spin_left03" }, { 0x49D, "tag_wheel_spin_right01" }, { 0x49E, "tag_wheel_spin_right02" }, { 0x49F, "tag_wheel_spin_right03" }, { 0x4A0, "takedamage" }, { 0x4A1, "target" }, { 0x4A2, "target_script_trigger" }, { 0x4A3, "targetname" }, { 0x4A4, "team" }, { 0x4A5, "team3" }, { 0x4A6, "teambalanced" }, { 0x4A7, "teammode_axisallies" }, { 0x4A8, "teammode_ffa" }, { 0x4A9, "teammovewaittime" }, { 0x4AA, "their_score" }, { 0x4AB, "thermal" }, { 0x4AC, "thermalbodymaterial" }, { 0x4AD, "third_person" }, { 0x4AE, "threatbias" }, { 0x4AF, "threatbiasgroup" }, { 0x4B0, "threatsightdelayenabled" }, { 0x4B1, "threatsightdelayfalloff" }, { 0x4B2, "threshold" }, { 0x4B3, "throwingknife" }, { 0x4B4, "time" }, { 0x4B5, "timeplayedtotal" }, { 0x4B6, "titlenew" }, { 0x4B7, "titleunlocked" }, { 0x4B8, "top" }, { 0x4B9, "toparc" }, { 0x4BA, "totalxp" }, { 0x4BB, "touch" }, { 0x4BC, "touching_platform" }, { 0x4BD, "traverse_complete" }, { 0x4BE, "traverse_soon" }, { 0x4BF, "traversecost" }, { 0x4C0, "traversesoonnotifydist" }, { 0x4C1, "trend" }, { 0x4C2, "trigger" }, { 0x4C3, "trigger_damage" }, { 0x4C4, "trigger_use" }, { 0x4C5, "trigger_use_touch" }, { 0x4C6, "truck_cam" }, { 0x4C7, "turnrate" }, { 0x4C8, "turret_deactivate" }, { 0x4C9, "turret_fire" }, { 0x4CA, "turret_no_vis" }, { 0x4CB, "turret_not_on_target" }, { 0x4CC, "turret_on_target" }, { 0x4CD, "turret_on_vistarget" }, { 0x4CE, "turret_pitch_clamped" }, { 0x4CF, "turret_rotate_stopped" }, { 0x4D0, "turret_yaw_clamped" }, { 0x4D1, "turretinvulnerability" }, { 0x4D2, "turretownerchange" }, { 0x4D3, "turretstatechange" }, { 0x4D4, "type" }, { 0x4D5, "ucdidhigh" }, { 0x4D6, "ucdidlow" }, { 0x4D7, "unlockedcamo" }, { 0x4D8, "unlockedreticles" }, { 0x4D9, "unlockpoints" }, { 0x4DA, "unresolved_collision" }, { 0x4DB, "up" }, { 0x4DC, "upaimlimit" }, { 0x4DD, "upgradechallengeprogress" }, { 0x4DE, "upgradechallengestage" }, { 0x4DF, "upgradepoints" }, { 0x4E0, "upgradepurchased" }, { 0x4E1, "useable" }, { 0x4E2, "usechokepoints" }, { 0x4E3, "usecombatscriptatcover" }, { 0x4E4, "usedemblemslots" }, { 0x4E5, "useorcaavoidance" }, { 0x4E6, "usepathsmoothingvalues" }, { 0x4E7, "veh_boatbounce" }, { 0x4E8, "veh_boost_activated" }, { 0x4E9, "veh_boost_deactivated" }, { 0x4EA, "veh_brake" }, { 0x4EB, "veh_collision" }, { 0x4EC, "veh_contact" }, { 0x4ED, "veh_jolt" }, { 0x4EE, "veh_landed" }, { 0x4EF, "veh_leftground" }, { 0x4F0, "veh_pathdir" }, { 0x4F1, "veh_pathspeed" }, { 0x4F2, "veh_pathtype" }, { 0x4F3, "veh_predictedcollision" }, { 0x4F4, "veh_speed" }, { 0x4F5, "veh_throttle" }, { 0x4F6, "veh_topspeed" }, { 0x4F7, "veh_transmission" }, { 0x4F8, "vehicle_dismount" }, { 0x4F9, "vehicle_mount" }, { 0x4FA, "vehicletype" }, { 0x4FB, "velocity" }, { 0x4FC, "vertalign" }, { 0x4FD, "visionsetmissilecam" }, { 0x4FE, "visionsetmissilecamduration" }, { 0x4FF, "visionsetnaked" }, { 0x500, "visionsetnakedduration" }, { 0x501, "visionsetnight" }, { 0x502, "visionsetnightduration" }, { 0x503, "visionsetpain" }, { 0x504, "visionsetpainduration" }, { 0x505, "visionsetthermal" }, { 0x506, "visionsetthermalduration" }, { 0x507, "vote" }, { 0x508, "wait" }, { 0x509, "walk" }, { 0x50A, "walkdist" }, { 0x50B, "walkdistfacingmotion" }, { 0x50C, "wastacticalinsertion" }, { 0x50D, "waypoint_reached" }, { 0x50E, "weapon" }, { 0x50F, "weapon_change" }, { 0x510, "weapon_dropped" }, { 0x511, "weapon_fired" }, { 0x512, "weapon_model_change" }, { 0x513, "weapon_switch_invalid" }, { 0x514, "weapon_switch_started" }, { 0x515, "weapon_taken" }, { 0x516, "weaponchange" }, { 0x517, "weaponclassrestricted" }, { 0x518, "weaponinfo" }, { 0x519, "weaponrank" }, { 0x51A, "weaponrestricted" }, { 0x51B, "weaponsetups" }, { 0x51C, "weaponstats" }, { 0x51D, "weeklychallengeid" }, { 0x51E, "weight" }, { 0x51F, "width" }, { 0x520, "wildcard1" }, { 0x521, "wildcard2" }, { 0x522, "wildcard3" }, { 0x523, "wildcardslots" }, { 0x524, "win_streak" }, { 0x525, "winlossratio" }, { 0x526, "wins" }, { 0x527, "won_match" }, { 0x528, "world" }, { 0x529, "worldmodel" }, { 0x52A, "worldspawn" }, { 0x52B, "x" }, { 0x52C, "xb3" }, { 0x52D, "xenon" }, { 0x52E, "xp" }, { 0x52F, "xp_multiplier" }, { 0x530, "xpmaxmultipliertimeplayed" }, { 0x531, "xpmultiplier" }, { 0x532, "xuid" }, { 0x533, "y" }, { 0x534, "yawconvergencetime" }, { 0x535, "your_score" }, { 0x536, "z" }, { 0x537, "zonly_physics" }, // { 0x53D, "codescripts/delete" }, { 0x53E, "codescripts/struct" }, { 0x53F, "codescripts/message" }, { 0x540, "maps/mp/gametypes/_callbacksetup" }, }}; struct __init__ { __init__() { static bool init = false; if(init) return; init = true; opcode_map.reserve(opcode_list.size()); opcode_map_rev.reserve(opcode_list.size()); function_map.reserve(function_list.size()); function_map_rev.reserve(function_list.size()); method_map.reserve(method_list.size()); method_map_rev.reserve(method_list.size()); file_map.reserve(file_list.size()); file_map_rev.reserve(file_list.size()); token_map.reserve(token_list.size()); token_map_rev.reserve(token_list.size()); for(const auto& entry : opcode_list) { opcode_map.insert({ entry.first, entry.second }); opcode_map_rev.insert({ entry.second, entry.first }); } for(const auto& entry : function_list) { function_map.insert({ entry.first, entry.second }); function_map_rev.insert({ entry.second, entry.first }); } for(const auto& entry : method_list) { method_map.insert({ entry.first, entry.second }); method_map_rev.insert({ entry.second, entry.first }); } for(const auto& entry : file_list) { file_map.insert({ entry.first, entry.second }); file_map_rev.insert({ entry.second, entry.first }); } for(const auto& entry : token_list) { token_map.insert({ entry.first, entry.second }); token_map_rev.insert({ entry.second, entry.first }); } } }; __init__ _; } // namespace xsk::gsc::h1 // ps4 function_list /* "createprintchannel" "setprintchannel" "print" "println" "print3d" "line" "box" "orientedbox" "sphere" "cylinder" "precacheturret" "getweaponarray" "spawnturret" "canspawnturret" "assert" "assertex" "assertmsg" "isdefined" "isvalidmissile" "isstring" "setomnvar" "getomnvar" "setdvar" "setdynamicdvar" "setdvarifuninitialized" "setdevdvar" "setdevdvarifuninitialized" "getdvar" "getdvarint" "getdvarfloat" "getdvarvector" "gettime" "gettimeutc" "getradiometricunit" "getentbynum" "getweaponmodel" "getweapondisplayname" "getweaponbasename" "getweaponattachments" "getweaponattachmentdisplaynames" "getweaponcamoname" "getweaponreticlename" "getanimlength" "animhasnotetrack" "getnotetracktimes" "spawn" "spawnloopsound" "spawnloopingsound" "bullettrace" "bullettracepassed" "sighttracepassed" "physicstrace" "playerphysicstrace" "getgroundposition" "getmovedelta" "getangledelta" "getnorthyaw" "setnorthyaw" "setslowmotion" "randomint" "randomfloat" "randomintrange" "randomfloatrange" "sin" "cos" "tan" "asin" "acos" "atan" "int" "float" "abs" "min" "max" "floor" "ceil" "exp" "log" "sqrt" "squared" "clamp" "angleclamp" "angleclamp180" "vectorfromlinetopoint" "pointonsegmentnearesttopoint" "distance" "distance2d" "distancesquared" "length" "length2d" "lengthsquared" "length2dsquared" "closer" "vectordot" "vectorcross" "vectornormalize" "vectortoangles" "vectortoyaw" "vectorlerp" "axistoangles" "anglestoup" "anglestoright" "anglestoforward" "anglesdelta" "combineangles" "transformmove" "rotatevector" "rotatepointaroundvector" "issubstr" "isendstr" "getsubstr" "tolower" "strtok" "stricmp" "ambientplay" "ambientstop" "precachemodel" "precacheshellshock" "precacheitem" "precacheshader" "precachestring" "precachemenu" "precacherumble" "precachelocationselector" "precacheleaderboards" "loadfx" "playfx" "playfxontag" "stopfxontag" "killfxontag" "playloopedfx" "spawnfx" "triggerfx" "playfxontagforclients" "setfxkillondelete" "playimpactheadfatalfx" "physicsexplosionsphere" "physicsexplosioncylinder" "physicsjolt" "physicsjitter" "setexpfog" "setexpfogext" "setexpfogdvarsonly" "setexpfogextdvarsonly" "setatmosfog" "setatmosfogdvarsonly" "isexplosivedamagemod" "radiusdamage" "setplayerignoreradiusdamage" "glassradiusdamage" "earthquake" "getnumparts" "getpartname" "weaponfiretime" "weaponclipsize" "weaponisauto" "weaponissemiauto" "weaponisboltaction" "weaponinheritsperks" "weaponburstcount" "weapontype" "weaponclass" "weaponinventorytype" "weaponstartammo" "weaponmaxammo" "weaponaltweaponname" "isweaponcliponly" "isweapondetonationtimed" "isweaponmanuallydetonatedbyemptythrow" "weaponhasthermalscope" "getvehiclenode" "getvehiclenodearray" "getallvehiclenodes" "getnumvehicles" "precachevehicle" "spawnvehicle" "vehicle_getarray" "vehicle_getspawnerarray" "playrumbleonposition" "playrumblelooponposition" "stopallrumbles" "soundexists" "openfile" "closefile" "fprintln" "fprintfields" "freadln" "fgetarg" "setminimap" "setthermalbodymaterial" "getarraykeys" "getfirstarraykey" "getnextarraykey" "sortbydistance" "tablelookup" "tablelookupbyrow" "tablelookupistring" "tablelookupistringbyrow" "tablelookuprownum" "tableexists" "getmissileowner" "magicbullet" "getweaponflashtagname" "averagepoint" "averagenormal" "getglass" "getglassarray" "getglassorigin" "isglassdestroyed" "destroyglass" "deleteglass" "getdspbuscount" "getdspbusname" "objective_add" "objective_delete" "objective_state" "objective_icon" "objective_indentlevel" "objective_position" "objective_current" "objective_onentity" "objective_onentitywithrotation" "objective_team" "objective_player" "objective_playerteam" "objective_playerenemyteam" "objective_playermask_hidefromall" "objective_playermask_hidefrom" "objective_playermask_showtoall" "objective_playermask_showto" "iprintln" "iprintlnbold" "logstring" "getent" "getentarray" "getspawnarray" "spawnplane" "spawnstruct" "spawnhelicopter" "isalive" "isspawner" "missile_createattractorent" "missile_createattractororigin" "missile_createrepulsorent" "missile_createrepulsororigin" "missile_deleteattractor" "playsoundatpos" "newhudelem" "newclienthudelem" "newteamhudelem" "resettimeout" "isplayer" "isplayernumber" "setwinningteam" "announcement" "clientannouncement" "setteammode" "getteamscore" "setteamscore" "setclientnamemode" "updateclientnames" "getteamplayersalive" "logprint" "worldentnumber" "obituary" "positionwouldtelefrag" "canspawn" "getstarttime" "precacheheadicon" "precacheminimapicon" "precachempanim" "map_restart" "exitlevel" "addtestclient" "addagent" "setarchive" "allclientsprint" "clientprint" "mapexists" "isvalidgametype" "matchend" "setplayerteamrank" "endparty" "setteamradar" "getteamradar" "setteamradarstrength" "getteamradarstrength" "getuavstrengthmin" "getuavstrengthmax" "getuavstrengthlevelneutral" "getuavstrengthlevelshowenemyfastsweep" "getuavstrengthlevelshowenemydirectional" "blockteamradar" "unblockteamradar" "isteamradarblocked" "getassignedteam" "setmatchdata" "getmatchdata" "sendmatchdata" "clearmatchdata" "setmatchdatadef" "setmatchclientip" "setmatchdataid" "setclientmatchdata" "getclientmatchdata" "setclientmatchdatadef" "sendclientmatchdata" "getbuildversion" "getbuildnumber" "getsystemtime" "getmatchrulesdata" "isusingmatchrulesdata" "kick" "issplitscreen" "setmapcenter" "setgameendtime" "visionsetnaked" "visionsetnight" "visionsetmissilecam" "visionsetthermal" "visionsetpain" "endlobby" "setac130ambience" "getmapcustom" "spawnsighttrace" "incrementcounter" "getcountertotal" "getlevelticks" "perlinnoise2d" "calcrockingangles" "reconevent" "reconspatialevent" "setsunflareposition" "createthreatbiasgroup" "threatbiasgroupexists" "getthreatbias" "setthreatbias" "setthreatbiasagainstall" "setignoremegroup" "isenemyteam" "objective_additionalentity" "objective_state_nomessage" "objective_string" "objective_string_nomessage" "objective_additionalposition" "objective_current_nomessage" "objective_additionalcurrent" "objective_ring" "objective_setpointertextoverride" "getnode" "getnodearray" "getallnodes" "getnodesinradius" "getnodesinradiussorted" "getclosestnodeinsight" "getreflectionlocs" "getreflectionreferencelocs" "getvehicletracksegment" "getvehicletracksegmentarray" "getallvehicletracksegments" "isarray" "isai" "getindexforluincstring" "issentient" "isgodmode" "getdebugdvar" "getdebugdvarint" "getdebugdvarfloat" "setsaveddvar" "getfreeaicount" "getaicount" "getaiarray" "getaispeciesarray" "getspawnerarray" "getcorpsearray" "getspawnerteamarray" "getweaponclipmodel" "getbrushmodelcenter" "getkeybinding" "getcommandfromkey" "getsticksconfig" "weaponfightdist" "weaponmaxdist" "isturretactive" "getturretfov" "target_alloc" "target_flush" "target_set" "target_remove" "target_setshader" "target_setoffscreenshader" "target_isinrect" "target_isincircle" "target_startreticlelockon" "target_clearreticlelockon" "target_getarray" "target_istarget" "target_setattackmode" "target_setjavelinonly" "target_hidefromplayer" "target_showtoplayer" "target_setscaledrendermode" "target_drawcornersonly" "target_drawsquare" "target_drawsingle" "target_setminsize" "target_setmaxsize" "target_setcolor" "target_setdelay" "getstartorigin" "getstartangles" "getcycleoriginoffset" "magicgrenade" "magicgrenademanual" "setblur" "musicplay" "musicstop" "soundfade" "addsoundsubmix" "clearsoundsubmix" "clearallsubmixes" "blendsoundsubmix" "makesoundsubmixsticky" "makesoundsubmixunsticky" "soundsettimescalefactor" "soundresettimescale" "levelsoundfade" "precachenightvisioncodeassets" "precachedigitaldistortcodeassets" "precachesonarvisioncodeassets" "precacheminimapsentrycodeassets" "savegame" "issavesuccessful" "issaverecentlyloaded" "savegamenocommit" "commitsave" "commitwouldbevalid" "getfxvisibility" "setculldist" "getculldist" "sethalfresparticles" "getmapsunlight" "setsunlight" "resetsunlight" "getmapsundirection" "getmapsunangles" "setsundirection" "lerpsundirection" "lerpsunangles" "resetsundirection" "enableforcedsunshadows" "enableforcednosunshadows" "disableforcedsunshadows" "enableouterspacemodellighting" "disableouterspacemodellighting" "remapstage" "changelevel" "missionsuccess" "missionfailed" "cinematic" "cinematicingame" "cinematicingamesync" "cinematicingameloop" "cinematicingameloopresident" "iscinematicplaying" "stopcinematicingame" "pausecinematicingame" "drawcompassfriendlies" "bulletspread" "bullettracer" "badplace_delete" "badplace_cylinder" "badplace_arc" "badplace_brush" "clearallcorpses" "setturretnode" "unsetturretnode" "setnodepriority" "isnodeoccupied" "setdebugorigin" "setdebugangles" "updategamerprofile" "updategamerprofileall" "clearlocalizedstrings" "setphysicsgravitydir" "gettimescale" "settimescale" "setslowmotionview" "teleportscene" "forcesharedammo" "refreshhudcompass" "refreshhudammocounter" "notifyoncommand" "pow" "atan2" "botgetmemoryevents" "botautoconnectenabled" "botzonegetcount" "botzonesetteam" "botzonenearestcount" "botmemoryflags" "botflagmemoryevents" "botzonegetindoorpercent" "botsentientswap" "isbot" "isagent" "getmaxagents" "botdebugdrawtrigger" "botgetclosestnavigablepoint" "getnodesintrigger" "nodesvisible" "getnodesonpath" "getzonecount" "getzonenearest" "getzonenodes" "getzonepath" "getzoneorigin" "getnodezone" "getzonenodesbydist" "getzonenodeforindex" "getweaponexplosionradius" "markdangerousnodes" "markdangerousnodesintrigger" "nodeexposedtosky" "findentrances" "badplace_global" "getpathdist" "getlinkednodes" "disconnectnodepair" "connectnodepair" "gettimesincelastpaused" "precachefxontag" "precachetag" "precachesound" "devsetminimapdvarsettings" "loadtransient" "unloadtransient" "unloadalltransients" "synctransients" "aretransientsbusy" "istransientqueued" "istransientloaded" "loadstartpointtransient" "distance2dsquared" "getangledelta3d" "activateclientexploder" "trajectorycalculateinitialvelocity" "trajectorycalculateminimumvelocity" "trajectorycalculateexitangle" "trajectoryestimatedesiredinairtime" "trajectorycomputedeltaheightattime" "trajectorycanattemptaccuratejump" "adddebugcommand" "ispointinvolume" "cinematicgettimeinmsec" "cinematicgetframe" "iscinematicloaded" "bbprint" "getenemysquaddata" "lookupsoundlength" "getscriptablearray" "clearfog" "setleveldopplerpreset" "screenshake" "isusinghdr" "isusingssao" "grantloot" "playerphysicstraceinfo" "getminchargetime" "getchargetimepershot" "getmaxchargeshots" "weaponischargeable" "weaponusesheat" "lootserviceonendgame" "luinotifyevent" "lootserviceonstartgame" "tournamentreportplayerspm" "tournamentreportwinningteam" "tournamentreportendofgame" "wakeupphysicssphere" "wakeupragdollsphere" "dopplerpitch" "piecewiselinearlookup" "anglestoaxis" "visionsetwater" "sendscriptusageanalysisdata" "resetscriptusageanalysisdata" "instantlylogusageanalysisdata" "invertangles" "rotatevectorinverted" "calculatestartorientation" "droptoground" "setdemigodmode" "precachelaser" "getcsplinecount" "getcsplinepointcount" "getcsplinelength" "getcsplinepointid" "getcsplinepointlabel" "getcsplinepointtension" "getcsplinepointposition" "getcsplinepointcorridordims" "getcsplinepointtangent" "getcsplinepointdisttonextpoint" "calccsplineposition" "calccsplinetangent" "calccsplinecorridor" "setnojipscore" "setnojiptime" "getpredictedentityposition" "gamedvrprohibitrecording" "gamedvrstartrecording" "gamedvrstoprecording" "gamedvrsetvideometadata" "gamedvrprohibitscreenshots" "gamedvrsetscreenshotmetadata" "queuedialog" "speechenablegrammar" "speechenable" "livestreamingenable" "livestreamingsetbitrate" "livestreamingsetmetadata" "livestreamingenablearchiving" "triggerportableradarping" "setglaregrimematerial" "botgetteamlimit" "spawnfxforclient" "botgetteamdifficulty" "debugstar" "newdebughudelem" "printlightsetsettings" "lightsetdumpstate" "getsquadassaultelo" "loadluifile" "isdedicatedserver" "getplaylistversion" "getplaylistid" "getactiveclientcount" "issquadsmode" "getsquadassaultsquadindex" "visionsetpostapply" "addbot" "ishairrunning" "getnearbyarrayelements" "vectorclamp" "isalliedsentient" "istestclient" "getrandomnodedestination" "debuglocalizestring" "enablesoundcontextoverride" "disablesoundcontextoverride" "notifyoncommandremove" "getsndaliasvalue" "setsndaliasvalue" "packedtablelookup" "packedtablesectionlookup" "packedtablelookupwithrange" "grappletrace" "stopclientexploder" "closestpointstwosegs" "isremovedentity" "tablegetrowcount" "tablegetcolumncount" "batteryusepershot" "batteryreqtouse" "isweaponmanuallydetonatedbydoubletap" "grapplegetmagnets" "getweaponname" "activatepersistentclientexploder" "deployriotshield" "validatecostume" "randomcostume" "shootblank" "boidflockupdate" "debuggetanimname" "setspmatchdata" "getspmatchdata" "sendspmatchdata" "clearspmatchdata" "setspmatchdatadef" "playcinematicforall" "preloadcinematicforall" "stopcinematicforall" "capsuletracepassed" "stopfxontagforclient" "killfxontagforclient" "isvector" "notifychallengecomplete" "lootservicestarttrackingplaytime" "lootservicestoptrackingplaytime" "lootservicevalidateplaytime" "recordbreadcrumbdataforplayer" "getweaponandattachmentmodels" "changewhizbyautosimparams" "sysprint" "objective_mlgspectator" "setspcheckpointdata" "getspcheckpointdata" "isnumber" "isonlinegame" "issystemlink" "setsoundmasteringfadetime" "getstanceandmotionstateforplayer" "nodeisnotusable" "nodesetnotusable" "spawnlinkedfx" "spawnlinkedfxforclient" "getplaylistname" "getlocaltimestring" "isonwifi" "getbuttonsconfig" "getchallengeid" "nodehasremotemissileset" "nodegetremotemissilename" "remotemissileenttracetooriginpassed" "bombingruntracepassed" "soundsettraceflags" "handlepickupdeployedriotshield" "getcodanywherecurrentplatform" "getcostumefromtable" "visionsetoverdrive" "nodegetsplitgroup" "recordbreadcrumbdataforplayersp" "getchallengerewarditem" "setentplayerxuidforemblem" "resetentplayerxuidforemblems" "nodesetremotemissilename" "isshipbuild" "strinsertnumericdelimiters" "isscriptedagent" "playfxonweapon" "stopfxonweapon" "killfxonweapon" "getdefaultmaxfaceenemydistance" "applyaccelerationonentity" "applyimpulseonentity" "setshaderconstant" "getinventoryitemtype" "getweaponmodelbounds" "weaponitemplayidleanim" "getstaticmodelcount" "getstaticmodelname" "getstaticmodelbounds" "findstaticmodelindex" "getdynentcount" "getdynentmodelname" "getdynentmodelbounds" "finddynentwithmodelindex" "getentitymodelname" "getentitymodelbounds" "findentitywithmodelindex" */ // ps4 method_list /* "attach" "detach" "detachall" "getattachsize" "getattachmodelname" "getattachtagname" "getattachignorecollision" "hidepart" "hidepart_allinstances" "hideallparts" "showpart" "showallparts" "linkto" "linktoblendtotag" "unlink" "islinked" "enablelinkto" "playerlinkto" "playerlinktodelta" "playerlinkweaponviewtodelta" "playerlinktoabsolute" "playerlinktoblend" "playerlinkedoffsetenable" "playerlinkedoffsetdisable" "playerlinkedsetviewznear" "playerlinkedsetusebaseangleforviewclamp" "lerpviewangleclamp" "setviewangleresistance" "springcamenabled" "springcamdisabled" "linktoplayerview" "unlinkfromplayerview" "geteye" "istouching" "getistouchingentities" "stoploopsound" "stopsounds" "playrumbleonentity" "playrumblelooponentity" "stoprumble" "delete" "setmodel" "laseron" "laseroff" "laseraltviewon" "laseraltviewoff" "thermalvisionon" "thermalvisionoff" "thermalvisionfofoverlayon" "thermalvisionfofoverlayoff" "autospotoverlayon" "autospotoverlayoff" "seteyesonuplinkenabled" "setdamagefeedback" "setcontents" "makeusable" "makeunusable" "makeglobalusable" "makeglobalunusable" "setcursorhint" "sethintstring" "setsecondaryhintstring" "forceusehinton" "forceusehintoff" "makesoft" "makehard" "willneverchange" "startfiring" "stopfiring" "isfiringturret" "startbarrelspin" "stopbarrelspin" "getbarrelspinrate" "remotecontrolturret" "remotecontrolturretoff" "shootturret" "getturretowner" "setsentryowner" "setsentrycarrier" "setturretminimapvisible" "settargetentity" "snaptotargetentity" "cleartargetentity" "getturrettarget" "setplayerspread" "setaispread" "setsuppressiontime" "setconvergencetime" "setconvergenceheightpercent" "setturretteam" "maketurretsolid" "maketurretoperable" "maketurretinoperable" "setturretaccuracy" "setrightarc" "setleftarc" "settoparc" "setbottomarc" "setautorotationdelay" "setdefaultdroppitch" "restoredefaultdroppitch" "turretfiredisable" "turretfireenable" "setturretmodechangewait" "usetriggerrequirelookat" "getstance" "setstance" "itemweaponsetammo" "getammocount" "gettagorigin" "gettagangles" "shellshock" "stunplayer" "stopshellshock" "fadeoutshellshock" "setdepthoffield" "setviewmodeldepthoffield" "setmotionblurmovescale" "setmotionblurturnscale" "setmotionblurzoomscale" "viewkick" "localtoworldcoords" "getentitynumber" "getentityvelocity" "enablegrenadetouchdamage" "disablegrenadetouchdamage" "enableaimassist" "disableaimassist" "radiusdamage" "detonate" "damageconetrace" "sightconetrace" "missile_settargetent" "missile_settargetpos" "missile_cleartarget" "missile_setflightmodedirect" "missile_setflightmodetop" "getlightintensity" "setlightintensity" "isragdoll" "setmovespeedscale" "cameralinkto" "cameraunlink" "controlslinkto" "controlsunlink" "makevehiclesolidcapsule" "teleportentityrelative" "makevehiclesolidsphere" "makevehiclesolid" "remotecontrolvehicle" "remotecontrolvehicleoff" "isfiringvehicleturret" "remotecontrolvehicletarget" "remotecontrolvehicletargetoff" "drivevehicleandcontrolturret" "drivevehicleandcontrolturretoff" "getplayersetting" "getlocalplayerprofiledata" "setlocalplayerprofiledata" "remotecamerasoundscapeon" "remotecamerasoundscapeoff" "setmotiontrackervisible" "getmotiontrackervisible" "worldpointinreticle_circle" "worldpointinreticle_rect" "getpointinbounds" "transfermarkstonewscriptmodel" "setwatersheeting" "addontoviewmodel" "clearviewmodeladdons" "setweaponhudiconoverride" "getweaponhudiconoverride" "setempjammed" "playersetexpfog" "playersetexpfogext" "playersetatmosfog" "isitemunlocked" "getplayerdata" "setplayerdata" "getcacplayerdata" "setcacplayerdata" "trackerupdate" "pingplayer" "buttonpressed" "sayall" "sayteam" "setspawnweapon" "dropitem" "dropscavengerbag" "finishplayerdamage" "suicide" "closeingamemenu" "iprintln" "iprintlnbold" "spawn" "setentertime" "cloneplayer" "istalking" "allowspectateteam" "forcespectatepov" "getguid" "getxuid" "getucdidhigh" "getucdidlow" "getclanidhigh" "getclanidlow" "ishost" "getspectatingplayer" "predictstreampos" "updatescores" "updatedmscores" "setrank" "setcardtitle" "setcardicon" "setcardnameplate" "setcarddisplayslot" "kc_regweaponforfxremoval" "laststandrevive" "startlaststand" "setspectatedefaults" "getthirdpersoncrosshairoffset" "disableweaponpickup" "enableweaponpickup" "issplitscreenplayer" "issplitscreenplayerprimary" "markforeyeson" "issighted" "getsightedplayers" "getplayerssightingme" "getviewmodel" "fragbuttonpressed" "secondaryoffhandbuttonpressed" "getcurrentweaponclipammo" "setvelocity" "getplayerviewheight" "getnormalizedmovement" "getnormalizedcameramovement" "giveweapon" "takeweapon" "takeallweapons" "getcurrentweapon" "getcurrentprimaryweapon" "getcurrentoffhand" "hasweapon" "switchtoweapon" "switchtoweaponimmediate" "gethybridsightenabled" "switchtooffhand" "givestartammo" "givemaxammo" "getfractionstartammo" "getfractionmaxammo" "isdualwielding" "isreloading" "isswitchingweapon" "setorigin" "getvelocity" "setplayerangles" "getplayerangles" "usebuttonpressed" "attackbuttonpressed" "adsbuttonpressed" "meleebuttonpressed" "playerads" "isonground" "isusingturret" "setviewmodel" "setlethalweapon" "getlethalweapon" "settacticalweapon" "gettacticalweapon" "beginlocationselection" "endlocationselection" "disableweapons" "enableweapons" "disableoffhandweapons" "enableoffhandweapons" "disableweaponswitch" "enableweaponswitch" "openpopupmenu" "openpopupmenunomouse" "closepopupmenu" "openmenu" "closemenu" "savematchrulestohistory" "freezecontrols" "disableusability" "enableusability" "setwhizbyspreads" "setwhizbyradii" "setreverb" "deactivatereverb" "setvolmod" "playlocalsound" "stoplocalsound" "setweaponammoclip" "setweaponammostock" "getweaponammoclip" "getweaponammostock" "anyammoforweaponmodes" "setclientomnvar" "setclientdvar" "setclientdvars" "setclientspawnsighttraces" "clientspawnsighttracepassed" "allowads" "allowjump" "allowladder" "allowmantle" "allowsprint" "setspreadoverride" "resetspreadoverride" "setaimspreadmovementscale" "setactionslot" "setviewkickscale" "getviewkickscale" "getweaponslistall" "getweaponslistprimaries" "getweaponslistoffhands" "getweaponslistitems" "getweaponslistexclusives" "getweaponslist" "canplayerplacesentry" "canplayerplacetank" "visionsetnakedforplayer" "visionsetnightforplayer" "visionsetmissilecamforplayer" "visionsetthermalforplayer" "visionsetpainforplayer" "setblurforplayer" "getplayerweaponmodel" "getplayerknifemodel" "updateentitywithweapons" "notifyonplayercommand" "canmantle" "forcemantle" "ismantling" "playfx" "player_recoilscaleon" "player_recoilscaleoff" "weaponlockstart" "weaponlockfinalize" "weaponlockfree" "weaponlocktargettooclose" "weaponlocknoclearance" "visionsyncwithplayer" "showhudsplash" "setperk" "hasperk" "clearperks" "unsetperk" "registerparty" "getfireteammembers" "noclip" "ufo" "moveto" "movex" "movey" "movez" "movegravity" "moveslide" "stopmoveslide" "rotateto" "rotatepitch" "rotateyaw" "rotateroll" "addpitch" "addyaw" "addroll" "vibrate" "rotatevelocity" "solid" "notsolid" "setcandamage" "setcanradiusdamage" "physicslaunchclient" "physicslaunchserver" "physicslaunchserveritem" "clonebrushmodeltoscriptmodel" "scriptmodelplayanim" "scriptmodelclearanim" "scriptmodelplayanimdeltamotion" "vehicle_teleport" "attachpath" "getattachpos" "startpath" "setswitchnode" "setwaitspeed" "vehicle_finishdamage" "vehicle_setspeed" "vehicle_setspeedimmediate" "vehicle_rotateyaw" "vehicle_getspeed" "vehicle_getvelocity" "vehicle_getbodyvelocity" "vehicle_getsteering" "vehicle_getthrottle" "vehicle_turnengineoff" "vehicle_turnengineon" "vehicle_orientto" "getgoalspeedmph" "setacceleration" "setdeceleration" "resumespeed" "setyawspeed" "setyawspeedbyname" "setmaxpitchroll" "setairresistance" "setturningability" "setjitterparams" "sethoverparams" "joltbody" "freevehicle" "getwheelsurface" "getvehicleowner" "setvehiclelookattext" "setvehicleteam" "setneargoalnotifydist" "setvehgoalpos" "setgoalyaw" "cleargoalyaw" "settargetyaw" "cleartargetyaw" "vehicle_helisetai" "setturrettargetvec" "setturrettargetent" "clearturrettarget" "vehicle_canturrettargetpoint" "setlookatent" "clearlookatent" "setvehweapon" "fireweapon" "vehicleturretcontrolon" "vehicleturretcontroloff" "isturretready" "vehicledriveto" "vehicle_dospawn" "vehicle_isphysveh" "vehphys_crash" "vehphys_launch" "vehphys_disablecrashing" "vehphys_enablecrashing" "vehphys_setspeed" "vehphys_setconveyorbelt" "freehelicopter" "playerlinkedturretanglesenable" "playerlinkedturretanglesdisable" "playerlinkedvehicleanglesenable" "playerlinkedvehicleanglesdisable" "playersetstreamorigin" "playerclearstreamorigin" "nightvisionviewon" "nightvisionviewoff" "painvisionon" "painvisionoff" "getplayerintelisfound" "setplayerintelfound" "newpip" "sethuddynlight" "startscriptedanim" "startcoverbehavior" "startcoverarrival" "starttraversearrival" "checkcoverexitposwithpath" "shoot" "shootblank" "melee" "updateplayersightaccuracy" "findshufflecovernode" "findnearbycovernode" "findcovernode" "findbestcovernode" "getcovernode" "usecovernode" "iscovervalidagainstenemy" "reacquirestep" "findreacquiredirectpath" "trimpathtoattack" "reacquiremove" "findreacquireproximatepath" "flagenemyunattackable" "enterprone" "exitprone" "setproneanimnodes" "updateprone" "clearpitchorient" "setlookatanimnodes" "setlookat" "setlookatentity" "setlookatyawlimits" "stoplookat" "getmuzzlepos" "getmuzzleangle" "getmuzzlesideoffsetpos" "getaimangle" "canshoot" "canshootenemy" "cansee" "seerecently" "lastknowntime" "lastknownpos" "dropweapon" "maymovetopoint" "maymovefrompointtopoint" "teleport" "forceteleport" "safeteleport" "withinapproxpathdist" "ispathdirect" "allowedstances" "isstanceallowed" "issuppressionwaiting" "issuppressed" "ismovesuppressed" "checkgrenadethrow" "checkgrenadelaunch" "checkgrenadelaunchpos" "throwgrenade" "pickupgrenade" "useturret" "stopuseturret" "canuseturret" "traversemode" "animmode" "orientmode" "getmotionangle" "shouldfacemotion" "getanglestolikelyenemypath" "setturretanim" "getturret" "getgroundenttype" "forcestartnegotiation" "setalienjumpcostscale" "setalienruncostscale" "setalientraversecostscale" "animcustom" "isinscriptedstate" "canattackenemynode" "getnegotiationstartnode" "getnegotiationendnode" "getnegotiationnextnode" "getdoorpathnode" "comparenodedirtopathdir" "checkprone" "pushplayer" "checkgrenadethrowpos" "setgoalnode" "setgoalpos" "setgoalentity" "setgoalvolume" "setgoalvolumeauto" "getgoalvolume" "cleargoalvolume" "setfixednodesafevolume" "getfixednodesafevolume" "clearfixednodesafevolume" "isingoal" "setruntopos" "nearnode" "nearclaimnode" "nearclaimnodeandangle" "atdangerousnode" "getisforcedincombat" "setisforcedincombat" "getenemyinfo" "clearenemy" "setentitytarget" "clearentitytarget" "setpotentialthreat" "clearpotentialthreat" "setflashbanged" "setengagementmindist" "setengagementmaxdist" "isknownenemyinradius" "isknownenemyinvolume" "settalktospecies" "invisiblenotsolid" "visiblesolid" "setdefaultaimlimits" "initriotshieldhealth" "getenemysqdist" "getclosestenemysqdist" "setthreatbiasgroup" "getthreatbiasgroup" "makeentitysentient" "freeentitysentient" "isindoor" "getdroptofloorposition" "isbadguy" "animscripted" "animscriptedthirdperson" "animrelative" "stopanimscripted" "clearanim" "setanimknob" "setanimknoblimited" "setanimknobrestart" "setanimknoblimitedrestart" "setanimknoball" "setanimknoballlimited" "setanimknoballrestart" "setanimknoballlimitedrestart" "setanim" "setanimlimited" "setanimrestart" "setanimlimitedrestart" "getanimtime" "getanimweight" "getanimassettype" "setflaggedanimknob" "setflaggedanimknoblimited" "setflaggedanimknobrestart" "setflaggedanimknoblimitedrestart" "setflaggedanimknoball" "setflaggedanimknoballrestart" "setflaggedanim" "setflaggedanimlimited" "setflaggedanimrestart" "setflaggedanimlimitedrestart" "useanimtree" "stopuseanimtree" "setanimtime" "allowstand" "allowcrouch" "allowprone" "allowlean" "allowswim" "setocclusion" "deactivateocclusion" "deactivateallocclusion" "isocclusionenabled" "iseqenabled" "seteq" "seteqbands" "deactivateeq" "seteqlerp" "islookingat" "isthrowinggrenade" "isfiring" "ismeleeing" "setautopickup" "allowmelee" "allowfire" "enablehealthshield" "enabledeathshield" "nightvisiongogglesforceon" "nightvisiongogglesforceoff" "enableinvulnerability" "disableinvulnerability" "enablebreaching" "disablebreaching" "forceviewmodelanimation" "disableturretdismount" "enableturretdismount" "uploadscore" "uploadtime" "uploadleaderboards" "giveachievement" "hidehud" "showhud" "mountvehicle" "dismountvehicle" "enableslowaim" "disableslowaim" "usehintsinvehicle" "vehicleattackbuttonpressed" "setwhizbyoffset" "setwhizbyprobabilities" "visionsetnakedforplayer_lerp" "setwaitnode" "returnplayercontrol" "vehphys_starttrack" "vehphys_clearautodisable" "vehicleusealtblendedaudio" "settext" "clearalltextafterhudelem" "setshader" "settargetent" "cleartargetent" "settimer" "settimerup" "settimerstatic" "settenthstimer" "settenthstimerup" "settenthstimerstatic" "setclock" "setclockup" "setvalue" "setwaypoint" "setwaypointedgestyle_rotatingicon" "setwaypointedgestyle_secondaryarrow" "setwaypointiconoffscreenonly" "fadeovertime" "scaleovertime" "moveovertime" "reset" "destroy" "setpulsefx" "setplayernamestring" "changefontscaleovertime" "startignoringspotlight" "stopignoringspotlight" "dontcastshadows" "castshadows" "setstablemissile" "playersetgroundreferenceent" "dontinterpolate" "dospawn" "stalingradspawn" "getorigin" "getcentroid" "getshootatpos" "getdebugeye" "useby" "playsound" "playsoundevent" "getsoundeventplayingonentity" "setsoundeventparameter" "stopsoundevent" "playsoundatviewheight" "prefetchsound" "setpitch" "scalepitch" "setvolume" "scalevolume" "enableportalgroup" "setspeakermapmonotostereo" "setspeakermapmonoto51" "setdistributed2dsound" "playsoundasmaster" "playloopsound" "eqon" "eqoff" "haseq" "iswaitingonsound" "playfoley" "getnormalhealth" "setnormalhealth" "dodamage" "kill" "show" "hide" "showonclient" "hideonclient" "disconnectpaths" "connectpaths" "disconnectnode" "connectnode" "startusingheroonlylighting" "stopusingheroonlylighting" "startusinglessfrequentlighting" "stopusinglessfrequentlighting" "setmovingplatformplayerturnrate" "setthermalfog" "setnightvisionfog" "clearthermalfog" "clearnightvisionfog" "digitaldistortsetparams" "setmode" "getmode" "setturretignoregoals" "setturretcanaidetach" "setturretfov" "setplayerturretfov" "lerpfov" "lerpfovscale" "getvalidcoverpeekouts" "gethighestnodestance" "doesnodeallowstance" "doesnodeforcecombat" "getgunangles" "magicgrenade" "magicgrenademanual" "getentnum" "launch" "setsoundblend" "makefakeai" "spawndrone" "setcorpseremovetimer" "setlookattext" "setspawnerteam" "addaieventlistener" "removeaieventlistener" "getlightcolor" "setlightcolor" "getlightradius" "setlightradius" "getlightfovinner" "getlightfovouter" "setlightfovrange" "getlightexponent" "setlightexponent" "startragdoll" "startragdollfromimpact" "queryshouldearlyragdoll" "shouldearlyragdoll" "logstring" "laserhidefromclient" "stopsounddspbus" "thermaldrawenable" "thermaldrawdisable" "setturretdismountorg" "setdamagestage" "playsoundtoteam" "playsoundtoplayer" "playerhide" "playershow" "showtoplayer" "threatdetectedtoplayer" "clearthreatdetected" "enableplayeruse" "disableplayeruse" "enableammogeneration" "disableammogeneration" "makescrambler" "makeportableradar" "clearscrambler" "clearportableradar" "placespawnpoint" "setteamfortrigger" "clientclaimtrigger" "clientreleasetrigger" "releaseclaimedtrigger" "isusingonlinedataoffline" "getrestedtime" "sendleaderboards" "isonladder" "getcorpseanim" "playerforcedeathanim" "enablefocus" "disablefocus" "enableaudiozoom" "disableaudiozoom" "startac130" "stopac130" "enablemousesteer" "setscriptmoverkillcam" "usinggamepad" "forcethirdpersonwhenfollowing" "disableforcethirdpersonwhenfollowing" "botsetflag" "botsetstance" "botsetscriptmove" "botsetscriptgoal" "botsetscriptgoalnode" "botclearscriptgoal" "botsetscriptenemy" "botclearscriptenemy" "botsetattacker" "botgetscriptgoal" "botgetscriptgoalradius" "botgetscriptgoalyaw" "botgetscriptgoaltype" "botgetentrancepoint" "botgetworldsize" "botnodeavailable" "botfindnoderandom" "botmemoryevent" "botmemoryselectpos" "botnodepick" "bothasscriptgoal" "botgetpersonality" "botthrowgrenade" "botgetmemoryevents" "botsetpersonality" "botsetdifficulty" "botgetdifficulty" "botgetworldclosestedge" "botlookatpoint" "botpredictseepoint" "botcanseeentity" "botgetnodesonpath" "botnodepickmultiple" "botgetnearestnode" "botgetfovdot" "botsetawareness" "botpursuingscriptgoal" "botgetscriptgoalnode" "botgetimperfectenemyinfo" "botflagmemoryevents" "botsetpathingstyle" "botsetdifficultysetting" "botgetdifficultysetting" "botgetpathdist" "botisrandomized" "botpressbutton" "botclearbutton" "botnodescoremultiple" "getnodenumber" "setclientowner" "setotherent" "setaisightlinevisible" "setentityowner" "nodeisdisconnected" "getnearestnode" "makeentitynomeleetarget" "isagent" "spawnagent" "finishagentdamage" "setagentattacker" "cloneagent" "agentcanseesentient" "scragentsetwaypoint" "scragentsetgoalpos" "scragentgetgoalpos" "scragentsetgoalnode" "scragentsetgoalentity" "scragentsetgoalradius" "scragentsetanimscale" "scragentsetorientmode" "scragentsetanimmode" "scragentsetphysicsmode" "scragentsetclipmode" "scragentsetmaxturnspeed" "scragentgetmaxturnspeed" "scragentbeginmelee" "scragentsetscripted" "scragentdotrajectory" "scragentdoanimlerp" "scragentsetviewheight" "scragentclaimnode" "scragentrelinquishclaimednode" "setradarping" "setradarhighlight" "setsonarvision" "setharmonicbreach" "setmaterialscriptparam" "getaimassistdeltas" "getaimassisttargetangles" "getchargetime" "overridereflectionprobe" "defaultreflectionprobe" "isholdinggrenade" "isswitchinggrenade" "ispreparinggrenade" "setstencilstateoverride" "clearstencilstateoverride" "allowhighjump" "isjumping" "ishighjumping" "vehicle_setvelocity" "vehicle_addvelocity" "getbraggingright" "getmodelfromentity" "getweaponheatlevel" "isweaponoverheated" "sprintbuttonpressed" "vehicle_planethrottleoverride" "vehicle_planethrottlereturncontrol" "vehicle_planecrash" "copyanimtreestate" "lightsetforplayer" "lightsetoverrideenableforplayer" "lightsetoverridedisableforplayer" "physicslaunchclientwithimpulse" "setorcaavoidance" "iswheelslipping" "killnotification" "setanimrate" "setdoghandler" "setdogcommand" "setdogattackradius" "isdogfollowinghandler" "setdogmaxdrivespeed" "isdogbeingdriven" "setdogautoattackwhendriven" "getdogattackbeginnode" "setanimclass" "enableanimstate" "setanimstate" "getanimentry" "getanimentryname" "getanimentryalias" "getanimentrycount" "pushplayervector" "issprinting" "playerlinkeduselinkedvelocity" "shootstopsound" "setclothtype" "getclothmovesound" "getequipmovesound" "jumpbuttonpressed" "rotateby" "getlookaheaddir" "getpathgoalpos" "setrocketcorpse" "setcorpsefalling" "setsurfacetype" "aiphysicstrace" "aiphysicstracepassed" "setdevtext" "forcemovingplatformentity" "setmovingplatformtrigger" "visionsetstage" "linkwaypointtotargetwithoffset" "getlinkedparent" "getmovingplatformparent" "setnameplatematerial" "retargetscriptmodellighting" "setmantlesoundflavor" "clearclienttriggeraudiozone" "setclienttriggeraudiozone" "makevehiclenotcollidewithplayers" "getbobrate" "setbobrate" "setscriptablepartstate" "stopsliding" "cancelrocketcorpse" "setdronegoalpos" "hudoutlineenable" "hudoutlinedisable" "motionblurhqenable" "motionblurhqdisable" "screenshakeonentity" "setpitchorient" "worldpointtoscreenpos" "linktoplayerviewignoreparentrot" "shouldplaymeleedeathanim" "botfirstavailablegrenade" "visionsetwaterforplayer" "setwatersurfacetransitionfx" "linktoplayerviewfollowwatersurface" "linktoplayerviewattachwatersurfacetransitioneffects" "playersetwaterfog" "emissiveblend" "enableforceviewmodeldof" "disableforceviewmodeldof" "getcustomizationbody" "getcustomizationhead" "getcustomizationviewmodel" "setviewmodeldepth" "isenemyaware" "hasenemybeenseen" "physicssetmaxlinvel" "physicssetmaxangvel" "physicsgetlinvel" "physicsgetlinspeed" "physicsgetangvel" "physicsgetangspeed" "disablemissileboosting" "enablemissileboosting" "canspawntestclient" "spawntestclient" "loadcustomizationplayerview" "setgrenadethrowscale" "setgrenadecookscale" "setplanesplineid" "hudoutlineenableforclient" "hudoutlinedisableforclient" "hudoutlineenableforclients" "hudoutlinedisableforclients" "turretsetbarrelspinenabled" "hasloadedcustomizationplayerview" "setclienttriggeraudiozonelerp" "setclienttriggeraudiozonepartial" "scragentdoanimrelative" "rotatetolinked" "rotatebylinked" "setlinkedangles" "getcorpseentity" "removefrommovingplatformsystem" "logmatchdatalife" "logmatchdatadeath" "queuedialogforplayer" "setmlgcameradefaults" "ismlgspectator" "disableautoreload" "enableautoreload" "issprintsliding" "getlinkedchildren" "botpredictenemycampspots" "playsoundonmovingent" "cancelmantle" "hasfemalecustomizationmodel" "loadviewweapons" "setscriptabledamageowner" "getscriptabletypeforentity" "setfxkilldefondelete" "getdogavoident" "enabledogavoidance" "enablehybridsight" "lastknownreason" "gettagindex" "challengenotification" "cancelaimove" "vehicle_jetbikesethoverforcescale" "linktosynchronizedparent" "getclientomnvar" "drawpostresolve" "drawpostresolveoff" "getcacplayerdataforgroup" "cloakingenable" "cloakingdisable" "getunnormalizedcameramovement" "getturretheat" "isturretoverheated" "vehicle_jetbikegetthrustfraction" "vehicle_jetbikegetdragfraction" "vehicle_jetbikegetantislipfraction" "vehicle_jetbikegettotalrepulsorfraction" "vehicle_assignbrushmodelcollision" "vehicle_removebrushmodelcollision" "vehicle_hovertanksethoverforcescale" "forcesprint" "forceads" "forcedeathfall" "gethybridscopestate" "sethybridscopestate" "getvieworigin" "setweaponmodelvariant" "ridevehicle" "stopridingvehicle" "getmantlesound" "autoboltmissileeffects" "disablemissilestick" "enablemissilestick" "setmissileminimapvisible" "isoffhandweaponreadytothrow" "isleaning" "makecollidewithitemclip" "ismovementfromgamepad" "visionsetpostapplyforplayer" "setlookattarget" "clearlookattarget" "overridematerial" "overridematerialreset" "overridetexture" "overrideviewmodelmaterial" "overrideviewmodelmaterialreset" "enemyincrosshairs" "setviewmodelmaterialscriptparam" "vehicle_hovertankgetthrottleforce" "vehicle_hovertankgetrepulsorforces" "vehicle_hovertankgetantislipforce" "vehicle_hovertankgetuprightingforce" "vehicle_hovertankgetautoyawforce" "getturretyawrate" "getturretpitchrate" "setclienttriggervisionset" "overridelightingorigin" "defaultlightingorigin" "playdynamicambience" "stopdynamicambience" "isusinghandbrake" "isusingboost" "showviewmodel" "hideviewmodel" "setpickupweapon" "playerlinkedmantleenable" "allowpowerslide" "allowhighjumpdrop" "despawnagent" "vehicle_setfakespeed" "vehicle_jetbikesetthrustscale" "agentclearscriptvars" "scriptmodelplayanimdeltamotionfrompos" "drawfacingentity" "allowdodge" "setcanspawnvehicleson" "vehicle_setminimapvisible" "setclutforplayer" "setclutoverrideenableforplayer" "setclutoverridedisableforplayer" "setpainvisioneq" "setplayermech" "setdamagecallbackon" "finishentitydamage" "getlightshadowstate" "setlightshadowstate" "forceviewmodelanimationclear" "designatefoftarget" "sethintstringvisibleonlytoowner" "notifyonplayercommandremove" "canmantleex" "allowboostjump" "batterydischargebegin" "batterydischargeend" "batterydischargeonce" "batterygetcharge" "batterysetcharge" "batteryfullrecharge" "batterygetsize" "batterysetdischargescale" "batterygetdischargerate" "batteryisinuse" "enablephysicaldepthoffieldscripting" "disablephysicaldepthoffieldscripting" "setphysicaldepthoffield" "setadsphysicaldepthoffield" "vehicle_gettopspeed" "gettoparc" "getbottomarc" "forcejump" "vehicle_helicoptersetmaxangularvelocity" "vehicle_helicoptersetmaxangularacceleration" "setdemigod" "attachnobuilddobj" "setviewmodelanim" "setviewmodelanimtime" "pauseviewmodelanim" "setadditiveviewmodelanim" "activityfeedwriteingamepost" "setcostumemodels" "vehicle_getcurrentnode" "setphysicalviewmodeldepthoffield" "scriptmodelpauseanim" "digitaldistortsetmaterial" "disableoffhandsecondaryweapons" "enableoffhandsecondaryweapons" "canplaceriotshield" "setriotshieldfailhint" "enabledetonate" "getdetonateenabled" "playergetuseent" "refreshshieldmodels" "vehicle_diveboatissubmerged" "scragentusemodelcollisionbounds" "scragentsetwallruncost" "getgravity" "setgravityoverride" "resetgravityoverride" "vehphys_getvelocity" "vehphys_isoffground" "getjointype" "vehicle_diveboatdive" "addsoundmutedevice" "removesoundmutedevice" "clientaddsoundsubmix" "clientclearsoundsubmix" "clientclearallsubmixes" "clientblendsoundsubmix" "clientmakesoundsubmixsticky" "clientmakesoundsubmixunsticky" "clientenablesoundcontextoverride" "clientdisablesoundcontextoverride" "getthreatsightdelay" "isusingoffhand" "physicsstop" "setremotehelicopterthrottlescale" "actorusemodelcollisionbounds" "setaxialmove" "pathabilityadd" "pathabilityremove" "evaluatetrajectorydelta" "rotateovertime" "vehicle_diveboatenabledive" "initwaterclienttrigger" "getplayerweaponviewmodel" "setturretheatwhenoverheating" "setthreatdetection" "setignorefoliagesightingme" "loadcostumemodels" "crouchbuttonpressed" "disablealternatemelee" "enablealternatemelee" "hasblendshapes" "getactiveanimations" "hidepartviewmodel" "luiopenmenu" "screenpostoworldpoint" "iscloaked" "vehicleget3pcameraoffset" "vehicleget3ppitchclamp" "setstompbreakthrough" "getstompbreakthrough" "selfieaccessselfievalidflaginplayerdef" "selfieaccessselfiecustomassetsarestreamed" "selfieupdateselfieviewparameters" "selfieinitializeselfieupdate" "selfiescreenshottaken" "selfieuploadcompleted" "selfierestorebufferswaps" "getsystemtimesp" "setmissilecoasting" "setmlgspectator" "gettotalmpxp" "turretsetgroundaimentity" "hideweapontags" "getweapondamagelocationmultiplier" "setorbiterents" "enablereload" "isgroundentoverwater" "setballpassallowed" "consumereinforcement" "ghost" "loadweapons" "playscheduledcinematicsound" "setopaqueunlitforplayer" "setwaypointiconfadeatcenter" "setreinforcementhintstrings" "enablecustomweaponcontext" "disablecustomweaponcontext" "setshadowrendering" "playlocalannouncersound" "setmissilespecialclipmask" "vehicle_diveboatgetthrottleforce" "vehicle_diveboatgetdragforce" "isdodging" "ispowersliding" "getusableentity" "getcurrentping" "sethidetrigger" "detonatebydoubletap" "getnormalizedflick" "getdwid" "setplayerinfospmatchdata" "physicsisactive" "hasanimtree" "isgod" "setagentcostumeindex" "visionsetoverdriveforplayer" "issplitscreenotherplayerenemy" "setowneroriginal" "getlinkedtagname" "forcefirstpersonwhenfollowed" "disableforcefirstpersonwhenfollowed" "setwaypointaerialtargeting" "worldweaponsloaded" "enablegrenadethrowback" "usetriggertouchcheckstance" "onlystreamactiveweapon" "precachekillcamiconforweapon" "selfierequestupdate" "getclanwarsbonus" "scragentsetspecies" "scragentallowboost" "scragentsetnopenetrate" "finishplayerdamage_impactfx" "finishagentdamage_impactfx" "scragentsetorienttoground" "scragentsetallowragdoll" "scragentsetobstacleavoid" "scragentsetlateralcodemove" "scragentsetpathteamspread" "isnotarget" "setmovingplatformjitter" "agentusescragentclipmask" "setmeleechargevalid" "ishighjumpallowed" "setprestigemastery" "agentsetfavoriteenemy" "getpointinmodelbounds" "setexomeleechargevalid" "setdivision" "setgrapplinghooktarget" "scragentgetnodesonpath" "addzmexploderbloodfx" "sethighjumpresetallowed" "scragentsetzombietype" "getgroundentity" "isnoclip" "deleteonhostmigration" "scragentgetphysicsmode" "deathdropgrenade" "stopsound" "scragentsettraversenoderadius" "scragentgettraversenoderadius" "allowriotshieldplant" "setstatic" "scragentsynchronizeanims" "settertiaryhintstring" "scragentclearpath" "scragenttrimpath" "getsnapshotindexforclient" "getsnapshotacknowledgedindexforclient" "hasanimstate" "movecomparison_enable" "movecomparison_setbuttonpressed" "movecomparison_setstickvalue" "cloneclientasscriptmodel" "disablerootmotion" "playerlinktodeltablendviewangle" "startweaponinspection" "isinspectingweapon" "luinotifyevent" "luinotifyeventtospectators" "enablequatinterpolationrotation" "doesnodeforceidle" "setisignoringgrenades" */ /* { 0x0000, "character/character_atlas_ar" }, { 0x0000, "character/character_atlas_arctic_ar" }, { 0x0000, "character/character_atlas_arctic_smg" }, { 0x0000, "character/character_atlas_bodyguard_smg" }, { 0x0000, "character/character_atlas_elete" }, { 0x0000, "character/character_atlas_mech_pilot" }, { 0x0000, "character/character_atlas_noexo" }, { 0x0000, "character/character_atlas_pmc_estate_smg" }, { 0x0000, "character/character_atlas_security_ar" }, { 0x0000, "character/character_atlas_smg" }, { 0x0000, "character/character_atlas_smg_lowlod" }, { 0x0000, "character/character_casual_irons" }, { 0x0000, "character/character_casual_irons_bet_holo" }, { 0x0000, "character/character_civ_afr_dark_female_casual" }, { 0x0000, "character/character_civ_afr_dark_female_dress" }, { 0x0000, 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"maps/createart/finale_art" }, { 0x0000, "maps/createart/finale_fog" }, { 0x0000, "maps/createart/finale_fog_hdr" }, { 0x0000, "maps/createart/fusion_art" }, { 0x0000, "maps/createart/fusion_fog" }, { 0x0000, "maps/createart/fusion_fog_hdr" }, { 0x0000, "maps/createart/greece_art" }, { 0x0000, "maps/createart/greece_fog" }, { 0x0000, "maps/createart/greece_fog_hdr" }, { 0x0000, "maps/createart/irons_estate_art" }, { 0x0000, "maps/createart/irons_estate_fog" }, { 0x0000, "maps/createart/irons_estate_fog_hdr" }, { 0x0000, "maps/createart/lab_art" }, { 0x0000, "maps/createart/lab_fog" }, { 0x0000, "maps/createart/lab_fog_hdr" }, { 0x0000, "maps/createart/lagos_art" }, { 0x0000, "maps/createart/lagos_fog" }, { 0x0000, "maps/createart/lagos_fog_hdr" }, { 0x0000, "maps/createart/mp_comeback_art" }, { 0x0000, "maps/createart/mp_comeback_fog" }, { 0x0000, "maps/createart/mp_comeback_fog_hdr" }, { 0x0000, "maps/createart/mp_detroit_art" }, { 0x0000, "maps/createart/mp_detroit_fog" }, { 0x0000, "maps/createart/mp_detroit_fog_hdr" }, { 0x0000, "maps/createart/mp_greenband_art" }, { 0x0000, "maps/createart/mp_greenband_fog" }, { 0x0000, "maps/createart/mp_greenband_fog_hdr" }, { 0x0000, "maps/createart/mp_instinct_art" }, { 0x0000, "maps/createart/mp_instinct_fog" }, { 0x0000, "maps/createart/mp_instinct_fog_hdr" }, { 0x0000, "maps/createart/mp_lab2_art" }, { 0x0000, "maps/createart/mp_lab2_fog" }, { 0x0000, "maps/createart/mp_lab2_fog_hdr" }, { 0x0000, "maps/createart/mp_laser2_art" }, { 0x0000, "maps/createart/mp_laser2_fog" }, { 0x0000, "maps/createart/mp_laser2_fog_hdr" }, { 0x0000, "maps/createart/mp_levity_art" }, { 0x0000, "maps/createart/mp_levity_fog" }, { 0x0000, "maps/createart/mp_levity_fog_hdr" }, { 0x0000, "maps/createart/mp_prison_art" }, { 0x0000, "maps/createart/mp_prison_fog" }, { 0x0000, "maps/createart/mp_prison_fog_hdr" }, { 0x0000, "maps/createart/mp_prison_z_art" }, { 0x0000, "maps/createart/mp_prison_z_fog" }, { 0x0000, "maps/createart/mp_prison_z_fog_hdr" }, { 0x0000, "maps/createart/mp_recovery_art" }, { 0x0000, "maps/createart/mp_recovery_fog" }, { 0x0000, "maps/createart/mp_recovery_fog_hdr" }, { 0x0000, "maps/createart/mp_refraction_art" }, { 0x0000, "maps/createart/mp_refraction_fog" }, { 0x0000, "maps/createart/mp_refraction_fog_hdr" }, { 0x0000, "maps/createart/mp_solar_art" }, { 0x0000, "maps/createart/mp_solar_fog" }, { 0x0000, "maps/createart/mp_solar_fog_hdr" }, { 0x0000, "maps/createart/mp_terrace_art" }, { 0x0000, "maps/createart/mp_terrace_fog" }, { 0x0000, "maps/createart/mp_terrace_fog_hdr" }, { 0x0000, "maps/createart/mp_venus_art" }, { 0x0000, "maps/createart/mp_venus_fog" }, { 0x0000, "maps/createart/mp_venus_fog_hdr" }, { 0x0000, "maps/createart/mp_vlobby_room_art" }, { 0x0000, "maps/createart/mp_vlobby_room_fog" }, { 0x0000, "maps/createart/mp_vlobby_room_fog_hdr" }, { 0x0000, "maps/createart/recovery_art" }, { 0x0000, "maps/createart/recovery_fog" }, { 0x0000, "maps/createart/recovery_fog_hdr" }, { 0x0000, "maps/createart/sanfran_art" }, { 0x0000, "maps/createart/sanfran_b_art" }, { 0x0000, "maps/createart/sanfran_b_fog" }, { 0x0000, "maps/createart/sanfran_b_fog_hdr" }, { 0x0000, "maps/createart/sanfran_fog" }, { 0x0000, "maps/createart/sanfran_fog_hdr" }, { 0x0000, "maps/createart/seoul_art" }, { 0x0000, "maps/createart/seoul_fog" }, { 0x0000, "maps/createart/seoul_fog_hdr" }, { 0x0000, "maps/createfx/betrayal_fx" }, { 0x0000, "maps/createfx/captured_fx" }, { 0x0000, "maps/createfx/captured_sound" }, { 0x0000, "maps/createfx/crash_fx" }, { 0x0000, "maps/createfx/credits_s1_fx" }, { 0x0000, "maps/createfx/detroit_fx" }, { 0x0000, "maps/createfx/df_baghdad_fx" }, { 0x0000, "maps/createfx/df_fly_fx" }, { 0x0000, "maps/createfx/finale_fx" }, { 0x0000, "maps/createfx/fusion_fx" }, { 0x0000, "maps/createfx/greece_fx" }, { 0x0000, "maps/createfx/irons_estate_fx" }, { 0x0000, "maps/createfx/lab_fx" }, { 0x0000, "maps/createfx/lagos_fx" }, { 0x0000, "maps/createfx/mp_comeback_fx" }, { 0x0000, "maps/createfx/mp_detroit_fx" }, { 0x0000, "maps/createfx/mp_greenband_fx" }, { 0x0000, "maps/createfx/mp_instinct_fx" }, { 0x0000, "maps/createfx/mp_lab2_fx" }, { 0x0000, "maps/createfx/mp_laser2_fx" }, { 0x0000, "maps/createfx/mp_levity_fx" }, { 0x0000, "maps/createfx/mp_prison_fx" }, { 0x0000, "maps/createfx/mp_prison_z_fx" }, { 0x0000, "maps/createfx/mp_recovery_fx" }, { 0x0000, "maps/createfx/mp_refraction_fx" }, { 0x0000, "maps/createfx/mp_solar_fx" }, { 0x0000, "maps/createfx/mp_terrace_fx" }, { 0x0000, "maps/createfx/mp_venus_fx" }, { 0x0000, "maps/createfx/mp_vlobby_room_fx" }, { 0x0000, "maps/createfx/recovery_fx" }, { 0x0000, "maps/createfx/sanfran_b_fx" }, { 0x0000, "maps/createfx/sanfran_fx" }, { 0x0000, "maps/createfx/seoul_fx" }, { 0x0000, "maps/mp/_adrenaline" }, { 0x0000, "maps/mp/_aerial_pathnodes" }, { 0x0000, "maps/mp/_animatedmodels" }, { 0x0000, "maps/mp/_areas" }, { 0x0000, "maps/mp/_art" }, { 0x0000, "maps/mp/_audio" }, { 0x0000, "maps/mp/_awards" }, { 0x0000, "maps/mp/_braggingrights" }, { 0x0000, "maps/mp/_compass" }, { 0x0000, "maps/mp/_createfx" }, { 0x0000, "maps/mp/_crib" }, { 0x0000, "maps/mp/_destructables" }, { 0x0000, "maps/mp/_dynamic_events" }, { 0x0000, "maps/mp/_empgrenade" }, { 0x0000, "maps/mp/_entityheadicons" }, { 0x0000, "maps/mp/_events" }, { 0x0000, "maps/mp/_exo_battery" }, { 0x0000, "maps/mp/_exo_cloak" }, { 0x0000, "maps/mp/_exo_hover" }, { 0x0000, "maps/mp/_exo_mute" }, { 0x0000, "maps/mp/_exo_ping" }, { 0x0000, "maps/mp/_exo_repulsor" }, { 0x0000, "maps/mp/_exo_shield" }, { 0x0000, "maps/mp/_exo_suit" }, { 0x0000, "maps/mp/_exocrossbow" }, { 0x0000, "maps/mp/_exoknife" }, { 0x0000, "maps/mp/_explosive_drone" }, { 0x0000, "maps/mp/_explosive_gel" }, { 0x0000, "maps/mp/_extrahealth" }, { 0x0000, "maps/mp/_fastheal" }, { 0x0000, "maps/mp/_flashgrenades" }, { 0x0000, "maps/mp/_fx" }, { 0x0000, "maps/mp/_global_fx" }, { 0x0000, "maps/mp/_global_fx_code" }, { 0x0000, "maps/mp/_lasersight" }, { 0x0000, "maps/mp/_load" }, { 0x0000, "maps/mp/_lsrmissileguidance" }, { 0x0000, "maps/mp/_matchdata" }, { 0x0000, "maps/mp/_menus" }, { 0x0000, "maps/mp/_microdronelauncher" }, { 0x0000, "maps/mp/_movers" }, { 0x0000, "maps/mp/_mp_lights" }, { 0x0000, "maps/mp/_mutebomb" }, { 0x0000, "maps/mp/_na45" }, { 0x0000, "maps/mp/_opticsthermal" }, { 0x0000, "maps/mp/_reinforcements" }, { 0x0000, "maps/mp/_riotshield" }, { 0x0000, "maps/mp/_scoreboard" }, { 0x0000, "maps/mp/_shutter" }, { 0x0000, "maps/mp/_snd_common_mp" }, { 0x0000, "maps/mp/_stinger" }, { 0x0000, "maps/mp/_stingerm7" }, { 0x0000, "maps/mp/_stock" }, { 0x0000, "maps/mp/_target_enhancer" }, { 0x0000, "maps/mp/_teleport" }, { 0x0000, "maps/mp/_threatdetection" }, { 0x0000, "maps/mp/_tracking_drone" }, { 0x0000, "maps/mp/_trackrounds" }, { 0x0000, "maps/mp/_tridrone" }, { 0x0000, "maps/mp/_utility" }, { 0x0000, "maps/mp/_vl_base" }, { 0x0000, "maps/mp/_vl_camera" }, { 0x0000, "maps/mp/_vl_firingrange" }, { 0x0000, "maps/mp/_vl_selfiebooth" }, { 0x0000, "maps/mp/_water" }, { 0x0000, "maps/mp/_zipline" }, { 0x0000, "maps/mp/mp_comeback_fx" }, { 0x0000, "maps/mp/mp_comeback_precache" }, { 0x0000, "maps/mp/mp_detroit_fx" }, { 0x0000, "maps/mp/mp_detroit_precache" }, { 0x0000, "maps/mp/mp_greenband_fx" }, { 0x0000, "maps/mp/mp_greenband_precache" }, { 0x0000, "maps/mp/mp_instinct_fx" }, { 0x0000, "maps/mp/mp_instinct_precache" }, { 0x0000, "maps/mp/mp_lab2_fx" }, { 0x0000, "maps/mp/mp_lab2_precache" }, { 0x0000, "maps/mp/mp_laser2_fx" }, { 0x0000, "maps/mp/mp_laser2_precache" }, { 0x0000, "maps/mp/mp_levity_fx" }, { 0x0000, "maps/mp/mp_levity_precache" }, { 0x0000, "maps/mp/mp_prison_fx" }, { 0x0000, "maps/mp/mp_prison_precache" }, { 0x0000, "maps/mp/mp_prison_z_fx" }, { 0x0000, "maps/mp/mp_prison_z_precache" }, { 0x0000, "maps/mp/mp_recovery_fx" }, { 0x0000, "maps/mp/mp_recovery_precache" }, { 0x0000, "maps/mp/mp_refraction_fx" }, { 0x0000, "maps/mp/mp_refraction_precache" }, { 0x0000, "maps/mp/mp_solar_fx" }, { 0x0000, "maps/mp/mp_solar_precache" }, { 0x0000, "maps/mp/mp_terrace_fx" }, { 0x0000, "maps/mp/mp_terrace_precache" }, { 0x0000, "maps/mp/mp_venus_fx" }, { 0x0000, "maps/mp/mp_venus_precache" }, { 0x0000, "maps/mp/mp_vlobby_room_fx" }, { 0x0000, "maps/mp/mp_vlobby_room_precache" }, { 0x0000, "maps/mp/gametypes/_battlebuddy" }, { 0x0000, "maps/mp/gametypes/_battlechatter_mp" }, { 0x0000, "maps/mp/gametypes/_class" }, { 0x0000, "maps/mp/gametypes/_clientids" }, { 0x0000, "maps/mp/gametypes/_damage" }, { 0x0000, "maps/mp/gametypes/_damagefeedback" }, { 0x0000, "maps/mp/gametypes/_deathicons" }, { 0x0000, "maps/mp/gametypes/_dev" }, { 0x0000, "maps/mp/gametypes/_equipment" }, { 0x0000, "maps/mp/gametypes/_friendicons" }, { 0x0000, "maps/mp/gametypes/_gamelogic" }, { 0x0000, "maps/mp/gametypes/_gameobjects" }, { 0x0000, "maps/mp/gametypes/_gamescore" }, { 0x0000, "maps/mp/gametypes/_globalentities" }, { 0x0000, "maps/mp/gametypes/_globallogic" }, { 0x0000, "maps/mp/gametypes/_hardpoints" }, { 0x0000, "maps/mp/gametypes/_healthoverlay" }, { 0x0000, "maps/mp/gametypes/_high_jump_mp" }, { 0x0000, "maps/mp/gametypes/_horde_armory" }, { 0x0000, "maps/mp/gametypes/_horde_crates" }, { 0x0000, "maps/mp/gametypes/_horde_dialog" }, { 0x0000, "maps/mp/gametypes/_horde_drones" }, { 0x0000, "maps/mp/gametypes/_horde_laststand" }, { 0x0000, "maps/mp/gametypes/_horde_sentry" }, { 0x0000, "maps/mp/gametypes/_horde_smart_grenade" }, { 0x0000, "maps/mp/gametypes/_horde_util" }, { 0x0000, "maps/mp/gametypes/_horde_zombies" }, { 0x0000, "maps/mp/gametypes/_hostmigration" }, { 0x0000, "maps/mp/gametypes/_hud" }, { 0x0000, "maps/mp/gametypes/_hud_message" }, { 0x0000, "maps/mp/gametypes/_hud_util" }, { 0x0000, "maps/mp/gametypes/_killcam" }, { 0x0000, "maps/mp/gametypes/_menus" }, { 0x0000, "maps/mp/gametypes/_missions" }, { 0x0000, "maps/mp/gametypes/_music_and_dialog" }, { 0x0000, "maps/mp/gametypes/_objpoints" }, { 0x0000, "maps/mp/gametypes/_orbital" }, { 0x0000, "maps/mp/gametypes/_persistence" }, { 0x0000, "maps/mp/gametypes/_player_boost_jump_mp" }, { 0x0000, "maps/mp/gametypes/_playercards" }, { 0x0000, "maps/mp/gametypes/_playerlogic" }, { 0x0000, "maps/mp/gametypes/_portable_radar" }, { 0x0000, "maps/mp/gametypes/_quickmessages" }, { 0x0000, "maps/mp/gametypes/_rank" }, { 0x0000, "maps/mp/gametypes/_scrambler" }, { 0x0000, "maps/mp/gametypes/_serversettings" }, { 0x0000, "maps/mp/gametypes/_shellshock" }, { 0x0000, "maps/mp/gametypes/_spawnfactor" }, { 0x0000, "maps/mp/gametypes/_spawnlogic" }, { 0x0000, "maps/mp/gametypes/_spawnscoring" }, { 0x0000, "maps/mp/gametypes/_spectating" }, { 0x0000, "maps/mp/gametypes/_teams" }, { 0x0000, "maps/mp/gametypes/_tweakables" }, { 0x0000, "maps/mp/gametypes/_weapons" }, { 0x0000, "maps/mp/killstreaks/_aerial_utility" }, { 0x0000, "maps/mp/killstreaks/_agent_killstreak" }, { 0x0000, "maps/mp/killstreaks/_airdrop" }, { 0x0000, "maps/mp/killstreaks/_airstrike" }, { 0x0000, "maps/mp/killstreaks/_assaultdrone_ai" }, { 0x0000, "maps/mp/killstreaks/_autosentry" }, { 0x0000, "maps/mp/killstreaks/_coop_util" }, { 0x0000, "maps/mp/killstreaks/_dog_killstreak" }, { 0x0000, "maps/mp/killstreaks/_drone_assault" }, { 0x0000, "maps/mp/killstreaks/_drone_carepackage" }, { 0x0000, "maps/mp/killstreaks/_drone_common" }, { 0x0000, "maps/mp/killstreaks/_drone_recon" }, { 0x0000, "maps/mp/killstreaks/_emp" }, { 0x0000, "maps/mp/killstreaks/_juggernaut" }, { 0x0000, "maps/mp/killstreaks/_killstreaks" }, { 0x0000, "maps/mp/killstreaks/_killstreaks_init" }, { 0x0000, "maps/mp/killstreaks/_marking_util" }, { 0x0000, "maps/mp/killstreaks/_missile_strike" }, { 0x0000, "maps/mp/killstreaks/_nuke" }, { 0x0000, "maps/mp/killstreaks/_orbital_carepackage" }, { 0x0000, "maps/mp/killstreaks/_orbital_strike" }, { 0x0000, "maps/mp/killstreaks/_orbital_util" }, { 0x0000, "maps/mp/killstreaks/_orbitalsupport" }, { 0x0000, "maps/mp/killstreaks/_placeable" }, { 0x0000, "maps/mp/killstreaks/_remoteturret" }, { 0x0000, "maps/mp/killstreaks/_rippedturret" }, { 0x0000, "maps/mp/killstreaks/_teamammorefill" }, { 0x0000, "maps/mp/killstreaks/_uav" }, { 0x0000, "maps/mp/killstreaks/_warbird" }, { 0x0000, "maps/mp/killstreaks/streak_mp_comeback" }, { 0x0000, "maps/mp/killstreaks/streak_mp_detroit" }, { 0x0000, "maps/mp/killstreaks/streak_mp_instinct" }, { 0x0000, "maps/mp/killstreaks/streak_mp_laser2" }, { 0x0000, "maps/mp/killstreaks/streak_mp_prison" }, { 0x0000, "maps/mp/killstreaks/streak_mp_recovery" }, { 0x0000, "maps/mp/killstreaks/streak_mp_refraction" }, { 0x0000, "maps/mp/killstreaks/streak_mp_solar" }, { 0x0000, "maps/mp/killstreaks/streak_mp_terrace" }, { 0x0000, "maps/mp/perks/_perkfunctions" }, { 0x0000, "maps/mp/perks/_perks" }, */ /* // after first files codescript { 0x0000, "__smangles" }, { 0x0000, "__smid" }, { 0x0000, "__smname" }, { 0x0000, "__smorigin" }, { 0x0000, "_abortdefendlocation" }, { 0x0000, "_adddropmarkerinternal" }, { 0x0000, "_adjustcamerayawpitchrate" }, { 0x0000, "_advancetogoal" }, { 0x0000, "_ai_delete" }, { 0x0000, "_ai_group" }, { 0x0000, "_ai_health" }, { 0x0000, "_aliveplayers" }, { 0x0000, "_allowalternatemelee" }, { 0x0000, "_allowweaponpickup" }, { 0x0000, "_ams" }, { 0x0000, "_animactive" }, { 0x0000, "_anime" }, { 0x0000, "_animmode" }, { 0x0000, "_animname" }, { 0x0000, "_anims" }, { 0x0000, "_anims_drone" }, { 0x0000, "_anims_player" }, { 0x0000, "_anims_proxy" }, { 0x0000, "_array_wait" }, { 0x0000, "_assignnewvehicleturretuser" }, { 0x0000, "_attachfanclip" }, { 0x0000, "_audio" }, { 0x0000, "_autosave_game_now" }, { 0x0000, "_autosave_game_now_nochecks" }, { 0x0000, "_autosave_game_now_notrestart" }, { 0x0000, "_autosave_stealthcheck" }, { 0x0000, "_beginlocationselection" }, { 0x0000, "_bootup_static" }, { 0x0000, "_cangiveability" }, { 0x0000, "_caralarmfx" }, { 0x0000, "_caralarmstop" }, { 0x0000, "_cleanupshootinglocationondeath" }, { 0x0000, "_clearabilities" }, { 0x0000, "_clearalltextafterhudelem" }, { 0x0000, "_clearcharacterdialogondeath" }, { 0x0000, "_clearcharacterdialogonnotify" }, { 0x0000, "_clearentitytarget" }, { 0x0000, "_clearperks" }, { 0x0000, "_clearradiodialogondeath" }, { 0x0000, "_clearworlddialogonnotify" }, { 0x0000, "_cloak_enemy_array" }, { 0x0000, "_cloak_enemy_state" }, { 0x0000, "_cloak_toggle_internal" }, { 0x0000, "_cloaked_stealth_settings" }, { 0x0000, "_closingdistancecheck" }, { 0x0000, "_color" }, { 0x0000, "_colors_go_line" }, { 0x0000, "_createfx" }, { 0x0000, "_createhudline" }, { 0x0000, "_custom_anim" }, { 0x0000, "_custom_anim_loop" }, { 0x0000, "_custom_anim_thread" }, { 0x0000, "_debug_vector_to_string" }, { 0x0000, "_defendlocation" }, { 0x0000, "_delaygrenadethrow" }, { 0x0000, "_delete" }, { 0x0000, "_destroyprojectileafterdelay" }, { 0x0000, "_destructible_preanims" }, { 0x0000, "_destructible_preanimtree" }, { 0x0000, "_detachall" }, { 0x0000, "_determineallynodescore" }, { 0x0000, "_determineshotgunnodescore" }, { 0x0000, "_dialogtablelookup" }, { 0x0000, "_disableoffhandweapons" }, { 0x0000, "_disableusability" }, { 0x0000, "_disableweapon" }, { 0x0000, "_disableweaponswitch" }, { 0x0000, "_displayhelpertext" }, { 0x0000, "_displayrechargehelpertext" }, { 0x0000, "_dmg" }, { 0x0000, "_do_a_lil_damage_and_heal" }, { 0x0000, "_drawdebug" }, { 0x0000, "_earthquake" }, { 0x0000, "_effect" }, { 0x0000, "_effect_keys" }, { 0x0000, "_enabledetonate" }, { 0x0000, "_enableexplosivedeath" }, { 0x0000, "_enableoffhandweapons" }, { 0x0000, "_enableusability" }, { 0x0000, "_enableweapon" }, { 0x0000, "_enableweaponswitch" }, { 0x0000, "_ensure_player_is_decloaked" }, { 0x0000, "_evaluatebuddycovernodes" }, { 0x0000, "_evaluatenodeattackradius" }, { 0x0000, "_evaluatenodeinplayerfov" }, { 0x0000, "_evaluatenodeiscover" }, { 0x0000, "_evaluatenodeisexposed" }, { 0x0000, "_evaluatenodeknownenemyinradius" }, { 0x0000, "_evaluatenodelostoplayer" }, { 0x0000, "_evaluatenodeothershotgunnersbest" }, { 0x0000, "_evaluatenodeplayerinradius" }, { 0x0000, "_evaluatenodeplayervisibility" }, { 0x0000, "_evaluatenoderangetoplayer" }, { 0x0000, "_evaluateshotgunnercovernodes" }, { 0x0000, "_exit" }, { 0x0000, "_exit_menu" }, { 0x0000, "_extended_patrol_idle_animation_list_fu"... }, { 0x0000, "_extra_autosave_checks" }, { 0x0000, "_facility" }, { 0x0000, "_fastopen" }, { 0x0000, "_findfleelocation" }, { 0x0000, "_findnewvehicleturretuser" }, { 0x0000, "_fire" }, { 0x0000, "_first_frame_anim" }, { 0x0000, "_flag_wait_trigger" }, { 0x0000, "_force_kill" }, { 0x0000, "_freevehicle" }, { 0x0000, "_frozen_controls" }, { 0x0000, "_fx" }, { 0x0000, "_get_dummy" }, { 0x0000, "_get_if_defined_or_default" }, { 0x0000, "_getindex" }, { 0x0000, "_getmodulekillstreakweapon" }, { 0x0000, "_getpaintoutline" }, { 0x0000, "_getplayerscore" }, { 0x0000, "_getradarstrength" }, { 0x0000, "_getrandomorginfrontofplayer" }, { 0x0000, "_getscrambletypeidforstring" }, { 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"atlas_guard" }, { 0x0000, "atlas_guard_dialogue_line1" }, { 0x0000, "atlas_guard1" }, { 0x0000, "atlas_guard2" }, { 0x0000, "atlas_guard3" }, { 0x0000, "atlas_guard4" }, { 0x0000, "atlas_guard5" }, { 0x0000, "atlas_guard6" }, { 0x0000, "atlas_guard7" }, { 0x0000, "atlas_intercepts" }, { 0x0000, "atlas_sign_flicker" }, { 0x0000, "atlas_suv_impact_fx" }, { 0x0000, "atlas_suv_rider_no_react" }, { 0x0000, "atlas_suv_rider_react" }, { 0x0000, "atlas_suv_rider_think" }, { 0x0000, "atlas_van_explode" }, { 0x0000, "atlas1" }, { 0x0000, "atlas2" }, { 0x0000, "atlascard_cormack_walk" }, { 0x0000, "atlascard_irons_grab_card" }, { 0x0000, "atlascard_irons_handshake" }, { 0x0000, "atlascard_irons_leave" }, { 0x0000, "atlascard_irons_place_hand" }, { 0x0000, "atlascard_irons_tap" }, { 0x0000, "atlascard_irons_turn" }, { 0x0000, "atlascard_irons_walk" }, { 0x0000, "atlasdrn_condition_callback_to_state_de"... }, { 0x0000, "atlasdrn_condition_callback_to_state_de"... }, { 0x0000, "atlasdrn_condition_callback_to_state_di"... }, { 0x0000, "atlasdrn_condition_callback_to_state_fl"... }, { 0x0000, "atlasdrn_condition_callback_to_state_fl"... }, { 0x0000, "atlasdrn_condition_callback_to_state_fl"... }, { 0x0000, "atlasdrn_condition_callback_to_state_ho"... }, { 0x0000, "atlasdrn_condition_callback_to_state_of"... }, { 0x0000, "atlasdrn_lens_focus" }, { 0x0000, "atm_is_muted" }, { 0x0000, "atm_max_off_time" }, { 0x0000, "atm_max_on_time" }, { 0x0000, "atm_mute_time" }, { 0x0000, "atm_off_time" }, { 0x0000, "atmosfogdistancescale" }, { 0x0000, "atmosfogenabled" }, { 0x0000, "atmosfogextinctionstrength" }, { 0x0000, "atmosfoghalfplanedistance" }, { 0x0000, "atmosfoghazecolor" }, { 0x0000, "atmosfoghazespread" }, { 0x0000, "atmosfoghazestrength" }, { 0x0000, "atmosfogheightfogbaseheight" }, { 0x0000, "atmosfogheightfogenabled" }, { 0x0000, "atmosfogheightfoghalfplanedistance" }, { 0x0000, "atmosfoginscatterstrength" }, { 0x0000, "atmosfogskyangularfalloffenabled" }, { 0x0000, "atmosfogskydistance" }, { 0x0000, "atmosfogskyfalloffanglerange" }, { 0x0000, "atmosfogskyfalloffstartangle" }, { 0x0000, "atmosfogstartdistance" }, { 0x0000, "atmosfogsundirection" }, { 0x0000, "atmosfogsunfogcolor" }, { 0x0000, "atrium_breach_signal_start" }, { 0x0000, "atrium_timer_expire" }, { 0x0000, "atriumanimations" }, { 0x0000, "atriumboostjump" }, { 0x0000, "atriumboostjumpguy" }, { 0x0000, "atriumbreachexplosionnotetrack" }, { 0x0000, "atriumbreachidle" }, { 0x0000, "atriumbreachidleburke" }, { 0x0000, "atriumbreachidleinfiltrators" }, { 0x0000, "atriumbreachmonitoralliesinposition" }, { 0x0000, "atriumdoorbreachdamage" }, { 0x0000, "atriumdoorsopen" }, { 0x0000, "atriumdoorsopenonalarm" }, { 0x0000, "atriumlookatdialogue" }, { 0x0000, "atriumreminderdialogue" }, { 0x0000, "atriumsetupdialogue" }, { 0x0000, "atriumshootfirstdialogue" }, { 0x0000, "atriumtimer" }, { 0x0000, "atriumtimewindow" }, { 0x0000, "atrrestoremech" }, { 0x0000, "attach_assault_drone_lights" }, { 0x0000, "attach_bone" }, { 0x0000, "attach_cig" }, { 0x0000, "attach_cig_self" }, { 0x0000, "attach_clip" }, { 0x0000, "attach_ent" }, { 0x0000, "attach_fixed_scanner" }, { 0x0000, "attach_flashlight_in_hand" }, { 0x0000, "attach_flashlight_on_gun" }, { 0x0000, "attach_flashlight_on_vehicle_unload" }, { 0x0000, "attach_fx_to_mechanism" }, { 0x0000, "attach_housing" }, { 0x0000, "attach_light_to_face" }, { 0x0000, "attach_light_to_police_car" }, { 0x0000, "attach_littlebird_parts" }, { 0x0000, "attach_model_override" }, { 0x0000, "attach_or_link" }, { 0x0000, "attach_phone" }, { 0x0000, "attach_player_current_weapon_to_anim_ta"... }, { 0x0000, "attach_player_current_weapon_to_rig" }, { 0x0000, "attach_pointlight_to_beam" }, { 0x0000, "attach_scanner" }, { 0x0000, "attach_scanner_turret" }, { 0x0000, "attach_tag" }, { 0x0000, "attach_wakefx" }, { 0x0000, "attach_weapon_to_tag_sync" }, { 0x0000, "attachdistortionfx" }, { 0x0000, "attachedguys" }, { 0x0000, "attachedmodels" }, { 0x0000, "attachedpath" }, { 0x0000, "attachedpropmodel" }, { 0x0000, "attachedproptag" }, { 0x0000, "attachedusemodel" }, { 0x0000, "attachflag" }, { 0x0000, "attachgrenademodel" }, { 0x0000, "attachhat" }, { 0x0000, "attachhead" }, { 0x0000, "attachmentdeath" }, { 0x0000, "attachmentexplode" }, { 0x0000, "attachmentmap_attachtoperk" }, { 0x0000, "attachmentmap_basetounique" }, { 0x0000, "attachmentmap_tobase" }, { 0x0000, "attachmentmap_tounique" }, { 0x0000, "attachmentmap_uniquetobase" }, { 0x0000, "attachmentperkmap" }, { 0x0000, "attachmenttype" }, { 0x0000, "attachmissiles" }, { 0x0000, "attachmodelti" }, { 0x0000, "attachprops" }, { 0x0000, "attachpropsfunction" }, { 0x0000, "attachusemodel" }, { 0x0000, "attachweapon" }, { 0x0000, "attack_accuracy" }, { 0x0000, "attack_available" }, { 0x0000, "attack_behavior" }, { 0x0000, "attack_damage_trigger" }, { 0x0000, "attack_delay" }, { 0x0000, "attack_drone_audio_handler" }, { 0x0000, "attack_drone_flybys_audio" }, { 0x0000, "attack_drone_formation_init" }, { 0x0000, "attack_drone_init" }, { 0x0000, "attack_drone_kamikaze_audio" }, { 0x0000, "attack_drone_kamikaze_flying_fx" }, { 0x0000, "attack_drone_queen_1shot_handler" }, { 0x0000, "attack_drone_queen_audio" }, { 0x0000, "attack_drone_queen_flybys_audio" }, { 0x0000, "attack_drone_queen_flying_fx" }, { 0x0000, "attack_drones_nofly_zone_radius" }, { 0x0000, "attack_drones_num_drones_per_queen" }, { 0x0000, "attack_drones_num_queens" }, { 0x0000, "attack_heli_cleanup" }, { 0x0000, "attack_heli_fx" }, { 0x0000, "attack_heli_safe_volumes" }, { 0x0000, "attack_hint_display" }, { 0x0000, "attack_if_buddy_killed" }, { 0x0000, "attack_origin_condition_threadd" }, { 0x0000, "attack_player_for_time" }, { 0x0000, "attack_sight_required" }, { 0x0000, "attackback" }, { 0x0000, "attacked_by_dog" }, { 0x0000, "attacker_isonmyteam" }, { 0x0000, "attacker_troop_isonmyteam" }, { 0x0000, "attackercandamageitem" }, { 0x0000, "attackerdata" }, { 0x0000, "attackerent" }, { 0x0000, "attackerinlaststand" }, { 0x0000, "attackerinremotekillstreak" }, { 0x0000, "attackerishittingteam" }, { 0x0000, "attackerlist" }, { 0x0000, "attackeronground" }, { 0x0000, "attackerposition" }, { 0x0000, "attackers" }, { 0x0000, "attackerstance" }, { 0x0000, "attackertable" }, { 0x0000, "attackheliaiburstsize" }, { 0x0000, "attackheliexcluders" }, { 0x0000, "attackhelifov" }, { 0x0000, "attackheligraceperiod" }, { 0x0000, "attackhelikillsai" }, { 0x0000, "attackhelimemory" }, { 0x0000, "attackhelimovetime" }, { 0x0000, "attackheliplayerbreak" }, { 0x0000, "attackhelirange" }, { 0x0000, "attackhelitargetreaquire" }, { 0x0000, "attackhelitimeout" }, { 0x0000, "attacking_player" }, { 0x0000, "attackmiss" }, { 0x0000, "attackmisstracktargetthread" }, { 0x0000, "attacknode" }, { 0x0000, "attacknothingtodo" }, { 0x0000, "attackoffset" }, { 0x0000, "attackradius" }, { 0x0000, "attackradiussq" }, { 0x0000, "attackstate" }, { 0x0000, "attacksuppressableenemy" }, { 0x0000, "attackteleportthread" }, { 0x0000, "attackvisibleenemy" }, { 0x0000, "attackzheight" }, { 0x0000, "attackzheightdown" }, { 0x0000, "attempt_execute" }, { 0x0000, "attempt_mark_enemy" }, { 0x0000, "attract_range" }, { 0x0000, "attract_strength" }, { 0x0000, "attractor" }, { 0x0000, "attractor2" }, { 0x0000, "attractornumber" }, { 0x0000, "aud" }, { 0x0000, "aud_2b_missile_final" }, { 0x0000, "aud_2b_missile1" }, { 0x0000, "aud_2b_missile2" }, { 0x0000, "aud_2b_missile3" }, { 0x0000, "aud_ac_units" }, { 0x0000, "aud_add_progress_map" }, { 0x0000, "aud_alarm_submix" }, { 0x0000, "aud_ally_card_accept" }, { 0x0000, "aud_ally_card_error" }, { 0x0000, "aud_ally_card_swipe" }, { 0x0000, "aud_ambient_animations" }, { 0x0000, "aud_ambient_helicopter" }, { 0x0000, "aud_approaching_poolhouse" }, { 0x0000, "aud_ascent_final_warbird" }, { 0x0000, "aud_atlas_suv_explo" }, { 0x0000, "aud_autopsy_entrance" }, { 0x0000, "aud_autopsy_entrance_vo" }, { 0x0000, "aud_autopsy_knife_pry_door" }, { 0x0000, "aud_avs_enemy_warbird" }, { 0x0000, "aud_avs_enemy_warbird_2" }, { 0x0000, "aud_avs_enemy_warbird_grapple" }, { 0x0000, "aud_avs_intro_allies_1" }, { 0x0000, "aud_avs_intro_allies_2" }, { 0x0000, "aud_background_chatter" }, { 0x0000, "aud_background_chatter_gate" }, { 0x0000, "aud_balcony_aircraft_wait" }, { 0x0000, "aud_ball_fountain" }, { 0x0000, "aud_bet_exo_climb_gear_lt" }, { 0x0000, "aud_bet_exo_climb_gear_rt" }, { 0x0000, "aud_bet_exo_climb_hit_lt" }, { 0x0000, "aud_bet_exo_climb_hit_rt" }, { 0x0000, "aud_bet_exo_climb_settle_lt" }, { 0x0000, "aud_bet_exo_climb_settle_rt" }, { 0x0000, "aud_bet_exo_climb_windup_lt" }, { 0x0000, "aud_bet_exo_climb_windup_rt" }, { 0x0000, "aud_big_gate_open_stage_1" }, { 0x0000, "aud_big_gate_open_stage_2" }, { 0x0000, "aud_big_gate_pre_open" }, { 0x0000, "aud_big_gate_stop_stage_1" }, { 0x0000, "aud_big_gate_stop_stage_2" }, { 0x0000, "aud_briefing" }, { 0x0000, "aud_building_drop" }, { 0x0000, "aud_building_pre_drop" }, { 0x0000, "aud_burke_bus1_land" }, { 0x0000, "aud_burke_hill_slide_stump" }, { 0x0000, "aud_burke_intro_anim" }, { 0x0000, "aud_burke_ledge_jump" }, { 0x0000, "aud_burke_nearing_cliff" }, { 0x0000, "aud_burke_open_door" }, { 0x0000, "aud_burke_river_over_log" }, { 0x0000, "aud_burke_riverbank_footstep_left" }, { 0x0000, "aud_burke_riverbank_footstep_right" }, { 0x0000, "aud_burke_riverbank_slide" }, { 0x0000, "aud_burke_step_over_log" }, { 0x0000, "aud_burke_stumble_knee" }, { 0x0000, "aud_burke_stumble_run" }, { 0x0000, "aud_burke_takedown" }, { 0x0000, "aud_burke_tree_cover_01" }, { 0x0000, "aud_burke_wall_climb" }, { 0x0000, "aud_burke_water_deep_step" }, { 0x0000, "aud_burke_water_enter" }, { 0x0000, "aud_burke_water_exit" }, { 0x0000, "aud_burke_water_fall_forward" }, { 0x0000, "aud_burke_water_footstep_left" }, { 0x0000, "aud_burke_water_footstep_right" }, { 0x0000, "aud_burke_water_jump" }, { 0x0000, "aud_burke_water_shallow_step" }, { 0x0000, "aud_burke_water_slip" }, { 0x0000, "aud_cap_45_onearm_toss" }, { 0x0000, "aud_cap_escape_to_heli_truck_1" }, { 0x0000, "aud_cap_escape_to_heli_truck_2" }, { 0x0000, "aud_cap_heli_sfx_01" }, { 0x0000, "aud_cap_heli_sfx_02" }, { 0x0000, "aud_cap_heli_sfx_03" }, { 0x0000, "aud_cap_heli_sfx_04" }, { 0x0000, "aud_cap_heli_sfx_05" }, { 0x0000, "aud_cap_heli_sfx_06" }, { 0x0000, "aud_cap_interrogation_transition_vo" }, { 0x0000, "aud_cap_s2_trolley_sfx_01" }, { 0x0000, "aud_cap_s2_trolley_sfx_02" }, { 0x0000, "aud_cap_s2_trolley_sfx_03" }, { 0x0000, "aud_cap_s2_trolley_sfx_03_crk" }, { 0x0000, "aud_cap_s2_trolley_sfx_04" }, { 0x0000, "aud_cap_s2_trolley_sfx_05" }, { 0x0000, "aud_cap_s2_trolley_sfx_06" }, { 0x0000, "aud_cap_s2_trolley_sfx_07" }, { 0x0000, "aud_cap_s2_trolley_sfx_08" }, { 0x0000, "aud_cap_s2_trolley_sfx_09" }, { 0x0000, "aud_cap_s2_trolley_sfx_10" }, { 0x0000, "aud_cap_sml_onearm_toss" }, { 0x0000, "aud_captured_foley_override_handler" }, { 0x0000, "aud_captured_setup_anims" }, { 0x0000, "aud_cave_ambience" }, { 0x0000, "aud_cave_cascade" }, { 0x0000, "aud_check_sound_done" }, { 0x0000, "aud_chopper_sniper_bullet" }, { 0x0000, "aud_chopper_sniper_whizby" }, { 0x0000, "aud_clamp" }, { 0x0000, "aud_clear_sticky_threat" }, { 0x0000, "aud_close_sounds" }, { 0x0000, "aud_combat_clearing_1_warbird" }, { 0x0000, "aud_combat_clearing_2_littlebird_1" }, { 0x0000, "aud_combat_clearing_2_littlebird_2" }, { 0x0000, "aud_combat_clearing_3_littlebird_1" }, { 0x0000, "aud_combat_clearing_3_littlebird_2" }, { 0x0000, "aud_conduit_smash" }, { 0x0000, "aud_copy_vector" }, { 0x0000, "aud_cormack_approach" }, { 0x0000, "aud_cormack_final_monitor_smash" }, { 0x0000, "aud_cormack_final_smash_promo" }, { 0x0000, "aud_cormack_grapple_kill" }, { 0x0000, "aud_cormack_monitor_smash_promo" }, { 0x0000, "aud_cormack_rappel_cable" }, { 0x0000, "aud_courtyard_hangar_door_close" }, { 0x0000, "aud_courtyard_hangar_door_hack" }, { 0x0000, "aud_courtyard_hangar_door_hack_idle" }, { 0x0000, "aud_courtyard_hangar_door_open" }, { 0x0000, "aud_crane_mount_crouch_jump" }, { 0x0000, "aud_crane_mount_lt_hand_hit" }, { 0x0000, "aud_crane_mount_lt_hand_rest" }, { 0x0000, "aud_crane_mount_rt_hand_hit" }, { 0x0000, "aud_crane_mount_rt_hand_rest" }, { 0x0000, "aud_crash_wakeup_sfx" }, { 0x0000, "aud_create_drive_envs" }, { 0x0000, "aud_create_entity" }, { 0x0000, "aud_create_linked_entity" }, { 0x0000, "aud_ctyard_vrap01" }, { 0x0000, "aud_ctyard_vrap02" }, { 0x0000, "aud_ctyard_vrap04" }, { 0x0000, "aud_ctyard_vrap05" }, { 0x0000, "aud_delete_on_sounddone" }, { 0x0000, "aud_destroy_deployed_pod" }, { 0x0000, "aud_det_foley_override_handler" }, { 0x0000, "aud_detach_from_vtol" }, { 0x0000, "aud_disable_deathsdoor_audio" }, { 0x0000, "aud_dna_bomb_01" }, { 0x0000, "aud_dna_bomb_02" }, { 0x0000, "aud_door" }, { 0x0000, "aud_door_takedown_mix_handler" }, { 0x0000, "aud_door_takedown_scream" }, { 0x0000, "aud_drone_attack" }, { 0x0000, "aud_drone_investigating" }, { 0x0000, "aud_drone_start_jets" }, { 0x0000, "aud_drone_view_intro_start" }, { 0x0000, "aud_drone_view_intro_target" }, { 0x0000, "aud_drop_pod_fire" }, { 0x0000, "aud_drop_pod_land_fail" }, { 0x0000, "aud_drop_pod_land_success" }, { 0x0000, "aud_drop_pod_trophy_kill" }, { 0x0000, "aud_duck" }, { 0x0000, "aud_dyanmic_event" }, { 0x0000, "aud_dynamic_event_startup" }, { 0x0000, "aud_enable_deathsdoor_audio" }, { 0x0000, "aud_engine_disable" }, { 0x0000, "aud_engine_throttle_amount" }, { 0x0000, "aud_engine_wait" }, { 0x0000, "aud_enter_vtol" }, { 0x0000, "aud_escape_doctor_bodybag" }, { 0x0000, "aud_escape_give_gun_exo" }, { 0x0000, "aud_escape_guard_takedown_door" }, { 0x0000, "aud_escape_keycard" }, { 0x0000, "aud_estate_grounds_ambience" }, { 0x0000, "aud_estate_grounds_emitters" }, { 0x0000, "aud_estate_living_ambience" }, { 0x0000, "aud_estate_security_ambience" }, { 0x0000, "aud_exfil_door_1" }, { 0x0000, "aud_exfil_door_2a" }, { 0x0000, "aud_exfil_door_2b" }, { 0x0000, "aud_exfil_vtol_ascend" }, { 0x0000, "aud_exfil_vtol_grapple" }, { 0x0000, "aud_exfil_vtol_start" }, { 0x0000, "aud_exfil_vtol_wind" }, { 0x0000, "aud_exit_vtol" }, { 0x0000, "aud_exo_climb_burke" }, { 0x0000, "aud_exo_climb_flank_land" }, { 0x0000, "aud_exo_climb_flank_over" }, { 0x0000, "aud_exo_climb_gear_lt" }, { 0x0000, "aud_exo_climb_gear_rt" }, { 0x0000, "aud_exo_climb_gideon_land" }, { 0x0000, "aud_exo_climb_hit_lt" }, { 0x0000, "aud_exo_climb_hit_rt" }, { 0x0000, "aud_exo_climb_mount_jump" }, { 0x0000, "aud_exo_climb_mount_land" }, { 0x0000, "aud_exo_climb_rest_lt" }, { 0x0000, "aud_exo_climb_rest_rt" }, { 0x0000, "aud_exo_climb_slide_push" }, { 0x0000, "aud_exo_climb_slide_start" }, { 0x0000, "aud_exo_climb_slide_stop" }, { 0x0000, "aud_exo_climb_windup_lt" }, { 0x0000, "aud_exo_climb_windup_rt" }, { 0x0000, "aud_facility_breach_start" }, { 0x0000, "aud_fade_in" }, { 0x0000, "aud_fade_in_music" }, { 0x0000, "aud_fade_loop_out_and_delete" }, { 0x0000, "aud_fade_loop_out_and_delete_temp" }, { 0x0000, "aud_fade_out" }, { 0x0000, "aud_fade_out_and_delete" }, { 0x0000, "aud_fadeup_intro_loop" }, { 0x0000, "aud_fall_scream" }, { 0x0000, "aud_falls_climbing" }, { 0x0000, "aud_fin_rocket_damage_vfx" }, { 0x0000, "aud_find_exploder" }, { 0x0000, "aud_flag_handler" }, { 0x0000, "aud_foam_room_emitters" }, { 0x0000, "aud_foliage_insects" }, { 0x0000, "aud_foliage_mix" }, { 0x0000, "aud_foliage_movement" }, { 0x0000, "aud_forest_ambience" }, { 0x0000, "aud_forest_ambient_loops" }, { 0x0000, "aud_fountains" }, { 0x0000, "aud_garage_hyd_wrench" }, { 0x0000, "aud_garage_lift" }, { 0x0000, "aud_gas_sfx" }, { 0x0000, "aud_get_ambi_submix" }, { 0x0000, "aud_get_envelope_domain" }, { 0x0000, "aud_get_music_submix" }, { 0x0000, "aud_get_optional_param" }, { 0x0000, "aud_get_player_locamote_state" }, { 0x0000, "aud_get_progress_map" }, { 0x0000, "aud_get_sticky_threat" }, { 0x0000, "aud_get_threat_level" }, { 0x0000, "aud_gideon_autopsy_halls_start" }, { 0x0000, "aud_gideon_heli_runout_kick" }, { 0x0000, "aud_gideon_heli_runout_start" }, { 0x0000, "aud_gideon_test_chamber_ascend_start" }, { 0x0000, "aud_gideon_test_chamber_bodybag_1" }, { 0x0000, "aud_gideon_test_chamber_bodybag_2" }, { 0x0000, "aud_gideon_test_chamber_climb_stairs_1" }, { 0x0000, "aud_gideon_test_chamber_climb_stairs_2" }, { 0x0000, "aud_gideon_test_chamber_descend_stairs" }, { 0x0000, "aud_gideon_test_chamber_descend_stairs_"... }, { 0x0000, "aud_gideon_test_chamber_door_kick" }, { 0x0000, "aud_gideon_test_chamber_security" }, { 0x0000, "aud_gideon_test_chamber_stair_door" }, { 0x0000, "aud_grapple_from_foliage" }, { 0x0000, "aud_grapple_infil" }, { 0x0000, "aud_grapple_kill_foliage" }, { 0x0000, "aud_grapple_land_debris" }, { 0x0000, "aud_grapple_launch" }, { 0x0000, "aud_grapple_monitor" }, { 0x0000, "aud_grates" }, { 0x0000, "aud_ground_veh_deathwatch" }, { 0x0000, "aud_ground_veh_loops" }, { 0x0000, "aud_ground_veh_speed_mapping" }, { 0x0000, "aud_guard_station_ambience" }, { 0x0000, "aud_guard_station_main_door" }, { 0x0000, "aud_guardhouse_foley_cormack" }, { 0x0000, "aud_gun_throw_logic" }, { 0x0000, "aud_handle_alarms" }, { 0x0000, "aud_handle_buoy_sfx" }, { 0x0000, "aud_handle_clearing_dambs" }, { 0x0000, "aud_handle_earthquake" }, { 0x0000, "aud_handle_gangam_jets" }, { 0x0000, "aud_handle_incoming" }, { 0x0000, "aud_handle_map_setups" }, { 0x0000, "aud_handle_river_progress_flags" }, { 0x0000, "aud_handle_river_sfx" }, { 0x0000, "aud_handle_river_shallow_flag" }, { 0x0000, "aud_handle_so_missile" }, { 0x0000, "aud_handle_vista_jets" }, { 0x0000, "aud_handle_warning_vo" }, { 0x0000, "aud_handle_wave_incoming" }, { 0x0000, "aud_handle_waves_crash" }, { 0x0000, "aud_hangar_ambience" }, { 0x0000, "aud_hangar_car_door_exit" }, { 0x0000, "aud_hangar_door_exit" }, { 0x0000, "aud_hangar_door_open" }, { 0x0000, "aud_hangar_walla" }, { 0x0000, "aud_hatch_gideon" }, { 0x0000, "aud_hatch_plr" }, { 0x0000, "aud_hazmat_guy_foley" }, { 0x0000, "aud_hazmat_guy_pushes_alarm" }, { 0x0000, "aud_heli_battle_flyover" }, { 0x0000, "aud_heli_crash_pos" }, { 0x0000, "aud_heli_escape_idle_sfx" }, { 0x0000, "aud_heli_manticore_flyover" }, { 0x0000, "aud_helicopter_deathwatch" }, { 0x0000, "aud_helo_spotlight_spawn" }, { 0x0000, "aud_hostage_truck_hits_water" }, { 0x0000, "aud_hostage_truck_over_curb" }, { 0x0000, "aud_hostage_truck_over_edge" }, { 0x0000, "aud_hostage_truck_tbone" }, { 0x0000, "aud_human_activity_streams" }, { 0x0000, "aud_ilana_carmack_escape_controlroom" }, { 0x0000, "aud_ilana_carmack_escape_controlroom_at"... }, { 0x0000, "aud_ilana_carmack_escape_hallway" }, { 0x0000, "aud_ilana_carmack_escape_hallway_end" }, { 0x0000, "aud_ilana_carmack_escape_takedown" }, { 0x0000, "aud_ilana_carmack_rescue_01" }, { 0x0000, "aud_impact_monitor" }, { 0x0000, "aud_impact_system_diveboat" }, { 0x0000, "aud_impact_system_hovertank" }, { 0x0000, "aud_impact_system_jetbike" }, { 0x0000, "aud_in_zone" }, { 0x0000, "aud_incin_after" }, { 0x0000, "aud_incin_after_loop1" }, { 0x0000, "aud_incin_amb_kill" }, { 0x0000, "aud_incin_blackout" }, { 0x0000, "aud_incin_cart_done" }, { 0x0000, "aud_incin_cart_push" }, { 0x0000, "aud_incin_cart_push_stop" }, { 0x0000, "aud_incin_cart_start" }, { 0x0000, "aud_incin_flame_logic_first_burst" }, { 0x0000, "aud_incin_flame_loop" }, { 0x0000, "aud_incin_flame_loop_2" }, { 0x0000, "aud_incin_pilot_light" }, { 0x0000, "aud_incin_pilot_light1" }, { 0x0000, "aud_incin_pilot_light2" }, { 0x0000, "aud_incin_pilot_light3" }, { 0x0000, "aud_incin_pilot_light4" }, { 0x0000, "aud_incin_pilot_light5" }, { 0x0000, "aud_incin_pipe_burst" }, { 0x0000, "aud_incin_pipe_grab" }, { 0x0000, "aud_init" }, { 0x0000, "aud_insect_sound" }, { 0x0000, "aud_intel" }, { 0x0000, "aud_interrogation_music_pt1" }, { 0x0000, "aud_interrogation_music_pt2" }, { 0x0000, "aud_interrogation_scene" }, { 0x0000, "aud_into_mech_missle" }, { 0x0000, "aud_intro_caravan_mute" }, { 0x0000, "aud_intro_caravan_passby" }, { 0x0000, "aud_intro_caravan_unmute" }, { 0x0000, "aud_intro_drone" }, { 0x0000, "aud_intro_foley" }, { 0x0000, "aud_intro_heli_flyover" }, { 0x0000, "aud_intro_to_elev_walla" }, { 0x0000, "aud_intro_truck_gate" }, { 0x0000, "aud_intro_truck_passby_01" }, { 0x0000, "aud_intro_truck_passby_02" }, { 0x0000, "aud_intro_truck_stop" }, { 0x0000, "aud_introblack_bullet" }, { 0x0000, "aud_irons_reveal_bomb_shake" }, { 0x0000, "aud_irons_reveal_bomb_shake_02" }, { 0x0000, "aud_irons_reveal_star_trek_door" }, { 0x0000, "aud_irons_says_hello" }, { 0x0000, "aud_ironsstealth" }, { 0x0000, "aud_is_even" }, { 0x0000, "aud_is_specops" }, { 0x0000, "aud_jeep_death_listener" }, { 0x0000, "aud_knox_keypad" }, { 0x0000, "aud_knox_thermite" }, { 0x0000, "aud_knox_thermite_promo" }, { 0x0000, "aud_lab_ambient_emitters" }, { 0x0000, "aud_lab_foley_override_handler" }, { 0x0000, "aud_lab_intro_screen" }, { 0x0000, "aud_lab_phone_wait" }, { 0x0000, "aud_lab_tech_chair_startle_1" }, { 0x0000, "aud_lab_tech_chair_startle_2" }, { 0x0000, "aud_lab_tech_desk_bump" }, { 0x0000, "aud_laser_energy_beam_start" }, { 0x0000, "aud_laser_pre_move_down" }, { 0x0000, "aud_last_time" }, { 0x0000, "aud_level_fadein" }, { 0x0000, "aud_limp_exo" }, { 0x0000, "aud_limp_off" }, { 0x0000, "aud_limp_on" }, { 0x0000, "aud_little_bird_hit" }, { 0x0000, "aud_lockdown_alarm" }, { 0x0000, "aud_lowstealth" }, { 0x0000, "aud_manticore_crane" }, { 0x0000, "aud_max" }, { 0x0000, "aud_mech_crush_guy" }, { 0x0000, "aud_mech_grapple_pitch_up" }, { 0x0000, "aud_mech_idle_sfx" }, { 0x0000, "aud_mech_jump" }, { 0x0000, "aud_mech_missile_fire" }, { 0x0000, "aud_mech_obj_move" }, { 0x0000, "aud_mech_obj_move_end" }, { 0x0000, "aud_mech_obj_move_wait" }, { 0x0000, "aud_mech_panic_walla_watcher" }, { 0x0000, "aud_mech_scanner" }, { 0x0000, "aud_mech_trucks_enter" }, { 0x0000, "aud_mech1_bg_truck" }, { 0x0000, "aud_mechkill_catchdude" }, { 0x0000, "aud_median_impact" }, { 0x0000, "aud_meet_atlast_roof_explode" }, { 0x0000, "aud_microwave_grenade" }, { 0x0000, "aud_microwave_grenade_sparks_dude" }, { 0x0000, "aud_microwave_grenade_sparks_env" }, { 0x0000, "aud_min" }, { 0x0000, "aud_monitor_irons" }, { 0x0000, "aud_morgue_bodybag_doors" }, { 0x0000, "aud_morgue_bodybag_line_emt" }, { 0x0000, "aud_morgue_computer_door_entry_sfx" }, { 0x0000, "aud_mus_boost" }, { 0x0000, "aud_music_state" }, { 0x0000, "aud_num_alive_enemies" }, { 0x0000, "aud_observation_guard_radio" }, { 0x0000, "aud_old_music_state" }, { 0x0000, "aud_onearm_weapon_swap" }, { 0x0000, "aud_overrides" }, { 0x0000, "aud_pa_announc_01" }, { 0x0000, "aud_pa_announc_02" }, { 0x0000, "aud_pa_announc_03" }, { 0x0000, "aud_pa_announc_04" }, { 0x0000, "aud_painting_fall" }, { 0x0000, "aud_panic_walla" }, { 0x0000, "aud_patching_in_foley" }, { 0x0000, "aud_patrol_helo_debris_sfx" }, { 0x0000, "aud_penthouse_front_door" }, { 0x0000, "aud_percent_chance" }, { 0x0000, "aud_piston_ent" }, { 0x0000, "aud_pitbull_crash_concussion" }, { 0x0000, "aud_play" }, { 0x0000, "aud_play_announcer_warning" }, { 0x0000, "aud_play_distance_attenuated_2d" }, { 0x0000, "aud_play_dust" }, { 0x0000, "aud_play_dynamic_explosion" }, { 0x0000, "aud_play_horror_ambience" }, { 0x0000, "aud_play_laser_move_down" }, { 0x0000, "aud_play_laser_move_up" }, { 0x0000, "aud_play_line_emitter" }, { 0x0000, "aud_play_pcap_vo" }, { 0x0000, "aud_play_pod_impact" }, { 0x0000, "aud_play_point_source_loop" }, { 0x0000, "aud_play_rocket_travel_loops" }, { 0x0000, "aud_play_tank_explosion" }, { 0x0000, "aud_play_trophy_fire" }, { 0x0000, "aud_player_bus_exo_jump" }, { 0x0000, "aud_player_bus_exo_land" }, { 0x0000, "aud_player_bus_jump_handplant" }, { 0x0000, "aud_player_bus_land" }, { 0x0000, "aud_player_bus1_exo_land" }, { 0x0000, "aud_player_bus1_land" }, { 0x0000, "aud_player_climb_foley" }, { 0x0000, "aud_player_climb_to_ledge" }, { 0x0000, "aud_player_computer" }, { 0x0000, "aud_player_computer_gl_timing_fix" }, { 0x0000, "aud_player_computer_promo" }, { 0x0000, "aud_player_exo_punch_driver" }, { 0x0000, "aud_player_exo_punch_metal_plate" }, { 0x0000, "aud_player_gets_in_tank" }, { 0x0000, "aud_player_grab_mirror" }, { 0x0000, "aud_player_hill_slide" }, { 0x0000, "aud_player_jump_back_to_bus" }, { 0x0000, "aud_player_jump_to_truck" }, { 0x0000, "aud_player_land_back_on_bus" }, { 0x0000, "aud_player_land_on_truck" }, { 0x0000, "aud_player_rappel_complete" }, { 0x0000, "aud_player_throw_driver" }, { 0x0000, "aud_player_throw_metal_plate" }, { 0x0000, "aud_player_wall_climb_01" }, { 0x0000, "aud_player_wall_climb_02" }, { 0x0000, "aud_player_wall_climb_03" }, { 0x0000, "aud_player_wall_climb_04" }, { 0x0000, "aud_player_wall_climb_05" }, { 0x0000, "aud_playermech_end" }, { 0x0000, "aud_playermech_foley_override_handler" }, { 0x0000, "aud_playermech_start" }, { 0x0000, "aud_plr_hit" }, { 0x0000, "aud_plr_hit_vo_line" }, { 0x0000, "aud_plr_hit_vo_look" }, { 0x0000, "aud_plr_hit_vo_move_back" }, { 0x0000, "aud_plr_hit_vo_move_forward" }, { 0x0000, "aud_plr_inside_mech" }, { 0x0000, "aud_pod_arm_reach" }, { 0x0000, "aud_pod_hits_ground" }, { 0x0000, "aud_pod_hits_ground_corrected" }, { 0x0000, "aud_pod_scene_begin" }, { 0x0000, "aud_pod_turbulence_01" }, { 0x0000, "aud_pod_turbulence_02" }, { 0x0000, "aud_poolhouse_ambience" }, { 0x0000, "aud_post_courtyard_emitters" }, { 0x0000, "aud_print" }, { 0x0000, "aud_print_3d_on_ent" }, { 0x0000, "aud_print_debug" }, { 0x0000, "aud_print_error" }, { 0x0000, "aud_print_synch" }, { 0x0000, "aud_print_warning" }, { 0x0000, "aud_print_zone" }, { 0x0000, "aud_print_zone_small" }, { 0x0000, "aud_rappel_player_hookup" }, { 0x0000, "aud_rappel_player_movement_start" }, { 0x0000, "aud_rappel_player_movement_stop" }, { 0x0000, "aud_reached_penthouse" }, { 0x0000, "aud_ready_hooks" }, { 0x0000, "aud_recon_foley" }, { 0x0000, "aud_red_light" }, { 0x0000, "aud_reinforcements_door1" }, { 0x0000, "aud_reinforcements_door2" }, { 0x0000, "aud_rescue_drone" }, { 0x0000, "aud_rescue_sfx_a" }, { 0x0000, "aud_rescue_sfx_b" }, { 0x0000, "aud_rescue_sfx_c" }, { 0x0000, "aud_rescue_sfx_d" }, { 0x0000, "aud_rescue_sfx_e" }, { 0x0000, "aud_rescue_sfx_f" }, { 0x0000, "aud_rescue_sfx_g" }, { 0x0000, "aud_rocket_launch_start" }, { 0x0000, "aud_rocket_stage_01_start" }, { 0x0000, "aud_rooftop_warbird_departing" }, { 0x0000, "aud_rooftop_wind_volume" }, { 0x0000, "aud_rooftops_ambience" }, { 0x0000, "aud_rotate_vector_yaw" }, { 0x0000, "aud_run_tank_system" }, { 0x0000, "aud_s1_elevator_boss_foley" }, { 0x0000, "aud_s1_elevator_cormack_foley" }, { 0x0000, "aud_s1_elevator_guard_foley" }, { 0x0000, "aud_s1_elevator_kick_1" }, { 0x0000, "aud_s1_elevator_kick_2" }, { 0x0000, "aud_s2walk_alarm_tone_lp" }, { 0x0000, "aud_s2walk_cell_prisoners" }, { 0x0000, "aud_s2walk_cells_foley_mix" }, { 0x0000, "aud_s2walk_clear_foley_mix" }, { 0x0000, "aud_s2walk_cormack_punched" }, { 0x0000, "aud_s2walk_door_close" }, { 0x0000, "aud_s2walk_door_open" }, { 0x0000, "aud_s2walk_emitters" }, { 0x0000, "aud_s2walk_execution_fire" }, { 0x0000, "aud_s2walk_execution_kneeling_prisoners" }, { 0x0000, "aud_s2walk_flyby_1" }, { 0x0000, "aud_s2walk_guard_3_foley_01" }, { 0x0000, "aud_s2walk_guard_3_foley_02" }, { 0x0000, "aud_s2walk_guard_hip_radio" }, { 0x0000, "aud_s2walk_guard_radios" }, { 0x0000, "aud_s2walk_ilona_push" }, { 0x0000, "aud_s2walk_loudspeaker2_line1" }, { 0x0000, "aud_s2walk_loudspeaker2_line2" }, { 0x0000, "aud_s2walk_prisoner_2_beating" }, { 0x0000, "aud_s2walk_start_cormack_foley" }, { 0x0000, "aud_s2walk_start_gideon_bodyfall" }, { 0x0000, "aud_s2walk_start_gideon_foley" }, { 0x0000, "aud_s2walk_start_guard_1_foley" }, { 0x0000, "aud_s2walk_start_guard_1_grabpush" }, { 0x0000, "aud_s2walk_start_guard_2_foley" }, { 0x0000, "aud_s2walk_start_guard_2_grab" }, { 0x0000, "aud_s2walk_start_guard_2_grabpush" }, { 0x0000, "aud_s2walk_start_guard_2_push" }, { 0x0000, "aud_s2walk_start_guard_3_foley" }, { 0x0000, "aud_s2walk_start_guard_3_walkup_foley" }, { 0x0000, "aud_s2walk_start_ilona_foley" }, { 0x0000, "aud_s2walk_start_player_foley" }, { 0x0000, "aud_s2walk_temp_guard_vo" }, { 0x0000, "aud_s2walk_trigger_start" }, { 0x0000, "aud_s2walk_yard_prisoners_whimpering" }, { 0x0000, "aud_s3escape_doctor_radio" }, { 0x0000, "aud_scale_envelope" }, { 0x0000, "aud_scale_vector" }, { 0x0000, "aud_scale_vector_2d" }, { 0x0000, "aud_scanner_door_open" }, { 0x0000, "aud_security_alarm" }, { 0x0000, "aud_security_center_drones_on" }, { 0x0000, "aud_security_countdown" }, { 0x0000, "aud_security_hatch_exit" }, { 0x0000, "aud_security_main_screen" }, { 0x0000, "aud_security_plant_emp" }, { 0x0000, "aud_security_prints" }, { 0x0000, "aud_security_reboot" }, { 0x0000, "aud_security_vent" }, { 0x0000, "aud_security_welcome" }, { 0x0000, "aud_separation_door" }, { 0x0000, "aud_separation_elevator" }, { 0x0000, "aud_separation_logic" }, { 0x0000, "aud_server_room_door_crack" }, { 0x0000, "aud_server_room_door_enter" }, { 0x0000, "aud_server_room_door_kick" }, { 0x0000, "aud_server_room_thermite" }, { 0x0000, "aud_server_thermite_burn_loop" }, { 0x0000, "aud_server_thermite_burn_start" }, { 0x0000, "aud_server_thermite_out" }, { 0x0000, "aud_set_ambi_submix" }, { 0x0000, "aud_set_level_fade_time" }, { 0x0000, "aud_set_mission_failed_music" }, { 0x0000, "aud_set_music_submix" }, { 0x0000, "aud_set_point_source_loop_volume" }, { 0x0000, "aud_set_spec_ops" }, { 0x0000, "aud_set_sticky_threat" }, { 0x0000, "aud_set_timescale" }, { 0x0000, "aud_setup_drop_pod_loop" }, { 0x0000, "aud_shack_explode" }, { 0x0000, "aud_shack_explode_whizby" }, { 0x0000, "aud_slomo_wait" }, { 0x0000, "aud_smooth" }, { 0x0000, "aud_sonar_vision_off" }, { 0x0000, "aud_sonar_vision_on" }, { 0x0000, "aud_spark_1" }, { 0x0000, "aud_spark_2" }, { 0x0000, "aud_spark_3" }, { 0x0000, "aud_spark_4" }, { 0x0000, "aud_spark_5" }, { 0x0000, "aud_sprinklers" }, { 0x0000, "aud_start_dna_events" }, { 0x0000, "aud_start_dna_events_cg" }, { 0x0000, "aud_start_exfil_foley" }, { 0x0000, "aud_start_nyse_fire" }, { 0x0000, "aud_start_slow_mo_gunshot_callback" }, { 0x0000, "aud_stealth_broken_timer" }, { 0x0000, "aud_stealth_melee" }, { 0x0000, "aud_stop_and_delete_ent" }, { 0x0000, "aud_stop_cormack_foley" }, { 0x0000, "aud_stop_headspace_ambience" }, { 0x0000, "aud_stop_horror_ambience" }, { 0x0000, "aud_stop_line_emitter" }, { 0x0000, "aud_stop_mech_panic_walla_watcher" }, { 0x0000, "aud_stop_mute_device_for_vo" }, { 0x0000, "aud_stop_point_source_loop" }, { 0x0000, "aud_stop_slow_mo_gunshot_callback" }, { 0x0000, "aud_stop_sound_logic" }, { 0x0000, "aud_stop_training_mute_device" }, { 0x0000, "aud_stop_vrap_mute_device" }, { 0x0000, "aud_table_pulldown" }, { 0x0000, "aud_tank_death_listener" }, { 0x0000, "aud_tank_field_littlebird" }, { 0x0000, "aud_tank_field_warbird" }, { 0x0000, "aud_tank_fire_watch" }, { 0x0000, "aud_tank_road_littlebird_1" }, { 0x0000, "aud_tank_road_littlebird_2" }, { 0x0000, "aud_tank_section_vehicles_handler" }, { 0x0000, "aud_tank_section_vehicles_spawned" }, { 0x0000, "aud_tanker_crash" }, { 0x0000, "aud_tanker_fall_down" }, { 0x0000, "aud_tennis_court_wakeup" }, { 0x0000, "aud_tire_splash" }, { 0x0000, "aud_titan_siege_mode_adj_left_side" }, { 0x0000, "aud_titan_siege_mode_adj_left_side_back" }, { 0x0000, "aud_titan_siege_mode_adj_right_side" }, { 0x0000, "aud_titan_siege_mode_adj_right_side_bac"... }, { 0x0000, "aud_training_s2_potus_ziptie_release" }, { 0x0000, "aud_transport_chopper" }, { 0x0000, "aud_trolley_music" }, { 0x0000, "aud_truck_dodge_slowmo_start" }, { 0x0000, "aud_truck_dodge_slowmo_whoosh" }, { 0x0000, "aud_truck_hits_divider" }, { 0x0000, "aud_truck_hits_ground" }, { 0x0000, "aud_truck_jump_slowmo" }, { 0x0000, "aud_truck_punch_slowmo" }, { 0x0000, "aud_truck1_engine_pullup" }, { 0x0000, "aud_truck2_engine_drive" }, { 0x0000, "aud_truck2_engine_idle" }, { 0x0000, "aud_truck2_engine_pullup" }, { 0x0000, "aud_trucks_arrive" }, { 0x0000, "aud_turret_entry" }, { 0x0000, "aud_turrets_activate" }, { 0x0000, "aud_use_string_tables" }, { 0x0000, "aud_var_nade_type" }, { 0x0000, "aud_vector_magnitude_2d" }, { 0x0000, "aud_vehicle_ride_data" }, { 0x0000, "aud_vrap_mute_start" }, { 0x0000, "aud_vtol_excellerate_end" }, { 0x0000, "aud_vtol_excellerate_start" }, { 0x0000, "aud_vtol_exterior_idle" }, { 0x0000, "aud_vtol_land" }, { 0x0000, "aud_vtol_passed" }, { 0x0000, "aud_wait_delay" }, { 0x0000, "aud_wait_for_mission_fail_music" }, { 0x0000, "aud_wakeup_amb" }, { 0x0000, "aud_wakeup_mech_cooldown_pings" }, { 0x0000, "aud_wakeup_mix" }, { 0x0000, "aud_warehouse_mech_lift" }, { 0x0000, "aud_warehouse_mech_lift_alarm" }, { 0x0000, "aud_warehouse_mech_lift_vo" }, { 0x0000, "aud_warehouse_roof_machines" }, { 0x0000, "aud_warehouse_roof_machines_line" }, { 0x0000, "aud_warning_vo" }, { 0x0000, "aud_watch_for_anim_end" }, { 0x0000, "aud_water_footsteps_foley" }, { 0x0000, "aud_water_footsteps_override" }, { 0x0000, "aud_water_sound" }, { 0x0000, "aud_waterfall_ambience" }, { 0x0000, "aud_windmill_sniper_whizby" }, { 0x0000, "aud_zap_logic_change" }, { 0x0000, "aud_zap_scene" }, { 0x0000, "audiblesightplaying" }, { 0x0000, "audio" }, { 0x0000, "audio_buzzer_struct" }, { 0x0000, "audio_jet_counter" }, { 0x0000, "audio_monitor_chopper01_death" }, { 0x0000, "audio_monitor_chopper02_death" }, { 0x0000, "audio_org" }, { 0x0000, "audio_presets_music_cue_groups" }, { 0x0000, "audio_presets_music_cues" }, { 0x0000, "audio_presets_music_moods" }, { 0x0000, "audio_presets_vehicle_maps" }, { 0x0000, "audio_presets_vehicles" }, { 0x0000, "audio_push_1_box_drop" }, { 0x0000, "audio_push_1_box_pickup" }, { 0x0000, "audio_push_1_box_push" }, { 0x0000, "audio_push_1_crane_move_1" }, { 0x0000, "audio_push_1_crane_move_2" }, { 0x0000, "audio_push_1_crane_move_3" }, { 0x0000, "audio_push_2_box_drop" }, { 0x0000, "audio_push_2_box_pickup" }, { 0x0000, "audio_push_2_box_push" }, { 0x0000, "audio_push_2_crane_move_1" }, { 0x0000, "audio_push_2_crane_move_2" }, { 0x0000, "audio_push_2_crane_move_3" }, { 0x0000, "audio_start_wrestling_exo_guy" }, { 0x0000, "audio_start_wrestling_guy2" }, { 0x0000, "audio_start_wrestling_guy3" }, { 0x0000, "audio_start_wrestling_guy4" }, { 0x0000, "audio_start_wrestling_guy5" }, { 0x0000, "audio_stingers_school_bodies_room" }, { 0x0000, "audio_stringtable_mapname" }, { 0x0000, "audio_zones" }, { 0x0000, "audx_attenuate" }, { 0x0000, "audx_delete_on_sounddone_internal" }, { 0x0000, "audx_do_dynamic_explosion_math" }, { 0x0000, "audx_duck" }, { 0x0000, "audx_fade_in_internal" }, { 0x0000, "audx_fade_out_internal" }, { 0x0000, "audx_play_distance_attenuated_2d_intern"... }, { 0x0000, "audx_play_line_emitter_internal" }, { 0x0000, "audx_print_3d_timer" }, { 0x0000, "audx_set_spec_ops" }, { 0x0000, "audx_slomo_wait" }, { 0x0000, "auto_adjust_difficulty_player_movement_"... }, { 0x0000, "auto_adjust_difficulty_player_positione"... }, { 0x0000, "auto_adjust_difficulty_track_player_dea"... }, { 0x0000, "auto_adjust_difficulty_track_player_sho"... }, { 0x0000, "auto_adjust_enemy_death_detection" }, { 0x0000, "auto_adjust_enemy_died" }, { 0x0000, "auto_adjust_flags" }, { 0x0000, "auto_adjust_new_zone" }, { 0x0000, "auto_adjust_results" }, { 0x0000, "auto_adust_zone_complete" }, { 0x0000, "auto_combat_music" }, { 0x0000, "auto_mg42_target" }, { 0x0000, "auto_mgturretlink" }, { 0x0000, "auto_occumulator_base" }, { 0x0000, "auto_recloak" }, { 0x0000, "autoadjust_playerspots" }, { 0x0000, "autoassign" }, { 0x0000, "autoclose" }, { 0x0000, "autofocus_hipenable" }, { 0x0000, "autofocus_hipenable_bike" }, { 0x0000, "autofocus_loop" }, { 0x0000, "autopsy_cleanup" }, { 0x0000, "autopsy_create_fodder_techs" }, { 0x0000, "autopsy_doctor_door_doctor" }, { 0x0000, "autopsy_doctor_door_enemies" }, { 0x0000, "autopsy_doctor_door_enemy_ammo" }, { 0x0000, "autopsy_doctor_door_enemy_think" }, { 0x0000, "autopsy_doctor_door_fail" }, { 0x0000, "autopsy_doctor_door_gideon" }, { 0x0000, "autopsy_doctor_door_no_hint" }, { 0x0000, "autopsy_doctor_door_player" }, { 0x0000, "autopsy_door_action" }, { 0x0000, "autopsy_door_tech" }, { 0x0000, "autopsy_first_frame_entry_doors" }, { 0x0000, "autopsy_fodder_tech_animate" }, { 0x0000, "autopsy_fodder_tech_think" }, { 0x0000, "autopsy_guard" }, { 0x0000, "autopsy_guard_player_hit" }, { 0x0000, "autopsy_main_doctor" }, { 0x0000, "autopsy_start" }, { 0x0000, "autoresettime" }, { 0x0000, "autosave_by_name" }, { 0x0000, "autosave_by_name_silent" }, { 0x0000, "autosave_by_name_thread" }, { 0x0000, "autosave_check_override" }, { 0x0000, "autosave_check_pitbull_moving" }, { 0x0000, "autosave_check_pitbull_no_recent_accel" }, { 0x0000, "autosave_check_pitbull_upright" }, { 0x0000, "autosave_fly_check" }, { 0x0000, "autosave_hostile_drone_check" }, { 0x0000, "autosave_jetbike_check_too_slow" }, { 0x0000, "autosave_jetbike_check_trailing" }, { 0x0000, "autosave_now" }, { 0x0000, "autosave_now_silent" }, { 0x0000, "autosave_now_trigger" }, { 0x0000, "autosave_or_timeout" }, { 0x0000, "autosave_proximity_threat_func" }, { 0x0000, "autosave_recon" }, { 0x0000, "autosave_stealth" }, { 0x0000, "autosave_stealth_meter_check" }, { 0x0000, "autosave_stealth_silent" }, { 0x0000, "autosave_stealth_spotted_check" }, { 0x0000, "autosave_tactical" }, { 0x0000, "autosave_tactical_grenade_check" }, { 0x0000, "autosave_tactical_grenade_check_dieout" }, { 0x0000, "autosave_tactical_player_nades" }, { 0x0000, "autosave_tactical_proc" }, { 0x0000, "autosave_tactical_setup" }, { 0x0000, "autosave_threat_check_enabled" }, { 0x0000, "autosave_timeout" }, { 0x0000, "autosaveammocheck" }, { 0x0000, "autosavecheck" }, { 0x0000, "autosavecheck_not_picky" }, { 0x0000, "autosaveconfcentercombatcheck" }, { 0x0000, "autosaveconfcenterstealthcheck" }, { 0x0000, "autosavehealthcheck" }, { 0x0000, "autosavenamethink" }, { 0x0000, "autosaveplayercheck" }, { 0x0000, "autosaveprint" }, { 0x0000, "autosaves_think" }, { 0x0000, "autosavesniperdronestealth" }, { 0x0000, "autosavethreatcheck" }, { 0x0000, "autoshootanimrate" }, { 0x0000, "autospot_is_close_to_player" }, { 0x0000, "autospotadswatcher" }, { 0x0000, "autospotdeathwatcher" }, { 0x0000, "autotarget" }, { 0x0000, "auxillary_hud" }, { 0x0000, "available" }, { 0x0000, "available_crash_paths" }, { 0x0000, "availablepositions" }, { 0x0000, "avalanche_environment" }, { 0x0000, "avalanche_falling_death" }, { 0x0000, "avatar" }, { 0x0000, "avatar_after_spawn" }, { 0x0000, "avatar_scheduled_for_removal" }, { 0x0000, "avatar_spawnpoint" }, { 0x0000, "avatarinfo" }, { 0x0000, "avengedplayerevent" }, { 0x0000, "avm_add_envelope" }, { 0x0000, "avm_add_in_state_callback" }, { 0x0000, "avm_add_init_state_callback" }, { 0x0000, "avm_add_loops" }, { 0x0000, "avm_add_oneshot" }, { 0x0000, "avm_add_oneshots" }, { 0x0000, "avm_add_param_map_env" }, { 0x0000, "avm_add_state_transition" }, { 0x0000, "avm_begin_behavior_data" }, { 0x0000, "avm_begin_behavior_def" }, { 0x0000, "avm_begin_loop_data" }, { 0x0000, "avm_begin_loop_def" }, { 0x0000, "avm_begin_oneshot_data" }, { 0x0000, "avm_begin_oneshot_def" }, { 0x0000, "avm_begin_param_map" }, { 0x0000, "avm_begin_preset_def" }, { 0x0000, "avm_begin_state_data" }, { 0x0000, "avm_begin_state_def" }, { 0x0000, "avm_begin_state_group" }, { 0x0000, "avm_change_smoothing_rate" }, { 0x0000, "avm_compute_alpha_from_rc" }, { 0x0000, "avm_compute_doppler_pitch" }, { 0x0000, "avm_compute_smoothing_rc_from_alpha" }, { 0x0000, "avm_create_vehicle_proxy" }, { 0x0000, "avm_end_behavior_data" }, { 0x0000, "avm_end_behavior_def" }, { 0x0000, "avm_end_loop_data" }, { 0x0000, "avm_end_loop_def" }, { 0x0000, "avm_end_oneshot_data" }, { 0x0000, "avm_end_oneshot_def" }, { 0x0000, "avm_end_param_map" }, { 0x0000, "avm_end_preset_def" }, { 0x0000, "avm_end_state_data" }, { 0x0000, "avm_end_state_def" }, { 0x0000, "avm_end_state_group" }, { 0x0000, "avm_get_running_instance_count" }, { 0x0000, "avm_get_update_rate" }, { 0x0000, "avm_init" }, { 0x0000, "avm_register_callback" }, { 0x0000, "avm_set_instance_master_volume" }, { 0x0000, "avm_set_loop_mute_state" }, { 0x0000, "avmx_add_behavior_shortcut_param_maps" }, { 0x0000, "avmx_add_instance" }, { 0x0000, "avmx_add_oneshot_ducking_scalar" }, { 0x0000, "avmx_add_preset" }, { 0x0000, "avmx_are_all_defined" }, { 0x0000, "avmx_continuously_update_snd_ent" }, { 0x0000, "avmx_create_instance_struct" }, { 0x0000, "avmx_create_param_io_struct" }, { 0x0000, "avmx_create_preset" }, { 0x0000, "avmx_fade_stop_and_delete_sound_obj" }, { 0x0000, "avmx_generate_instance_name" }, { 0x0000, "avmx_get" }, { 0x0000, "avmx_get_behavior_instance_struct" }, { 0x0000, "avmx_get_behavior_preset_struct" }, { 0x0000, "avmx_get_behavior_restricted_oneshots" }, { 0x0000, "avmx_get_callback" }, { 0x0000, "avmx_get_current_instance_sound_item_in"... }, { 0x0000, "avmx_get_envelope" }, { 0x0000, "avmx_get_fadein_time" }, { 0x0000, "avmx_get_fadeout_time" }, { 0x0000, "avmx_get_instance" }, { 0x0000, "avmx_get_instance_name" }, { 0x0000, "avmx_get_instance_preset" }, { 0x0000, "avmx_get_instance_preset_name" }, { 0x0000, "avmx_get_instance_sound_item_output" }, { 0x0000, "avmx_get_instance_sound_item_volume" }, { 0x0000, "avmx_get_instance_state_struct" }, { 0x0000, "avmx_get_master_volume" }, { 0x0000, "avmx_get_oneshot_poly_mode" }, { 0x0000, "avmx_get_oneshot_update_mode" }, { 0x0000, "avmx_get_preset" }, { 0x0000, "avmx_get_preset_name" }, { 0x0000, "avmx_get_sound_alias" }, { 0x0000, "avmx_get_sound_alias_count" }, { 0x0000, "avmx_get_sound_instance" }, { 0x0000, "avmx_get_state_preset_struct" }, { 0x0000, "avmx_get_vehicle_entity" }, { 0x0000, "avmx_handle_oneshot_ducking" }, { 0x0000, "avmx_is_player_mode" }, { 0x0000, "avmx_is_vehicle_proxy" }, { 0x0000, "avmx_launch_state_machines" }, { 0x0000, "avmx_map_input" }, { 0x0000, "avmx_map_io" }, { 0x0000, "avmx_monitor_death" }, { 0x0000, "avmx_monitor_oneshot_done" }, { 0x0000, "avmx_normalize_ranged_value" }, { 0x0000, "avmx_preset_determine_param_map_env_own"... }, { 0x0000, "avmx_preset_determine_param_map_owner" }, { 0x0000, "avmx_preset_set_param_map_defaults" }, { 0x0000, "avmx_remove_instance" }, { 0x0000, "avmx_remove_oneshot_ducking_scalar" }, { 0x0000, "avmx_set_behavior_oneshot_overrides" }, { 0x0000, "avmx_set_instance_init_callback" }, { 0x0000, "avmx_set_instance_master_volume" }, { 0x0000, "avmx_set_loop_play_state" }, { 0x0000, "avmx_set_loop_volume" }, { 0x0000, "avmx_set_oneshot_ducking_scalar" }, { 0x0000, "avmx_set_oneshot_update_mode" }, { 0x0000, "avmx_set_preset_name" }, { 0x0000, "avmx_start_instance" }, { 0x0000, "avmx_start_loop" }, { 0x0000, "avmx_start_oneshot_alias" }, { 0x0000, "avmx_state_condition_function" }, { 0x0000, "avmx_state_enter_action_function" }, { 0x0000, "avmx_state_enter_action_init_data" }, { 0x0000, "avmx_state_enter_action_play_loops" }, { 0x0000, "avmx_state_enter_action_play_oneshots" }, { 0x0000, "avmx_state_exit_action_function" }, { 0x0000, "avmx_stop_instance" }, { 0x0000, "avmx_stop_loop" }, { 0x0000, "avmx_stop_snd_ent" }, { 0x0000, "avmx_update_instance_loop_assets" }, { 0x0000, "avmx_update_loop_ducking_scalar" }, { 0x0000, "avmx_update_loops" }, { 0x0000, "avmx_update_oneshot_duck_scalar" }, { 0x0000, "avmx_update_sound_ent_output_param" }, { 0x0000, "avmx_vehicle_getspeed" }, { 0x0000, "avoid_players" }, { 0x0000, "avoidairstrikelocations" }, { 0x0000, "avoidcarepackages" }, { 0x0000, "avoidcornervisibleenemies" }, { 0x0000, "avoidenemiesbydistance" }, { 0x0000, "avoidenemyspawn" }, { 0x0000, "avoidfullvisibleenemies" }, { 0x0000, "avoidgasclouds" }, { 0x0000, "avoidgrenades" }, { 0x0000, "avoidkillstreakonspawntimer" }, { 0x0000, "avoidlastattackerlocation" }, { 0x0000, "avoidlastdeathlocation" }, { 0x0000, "avoidmines" }, { 0x0000, "avoidrecentlyused" }, { 0x0000, "avoidsamespawn" }, { 0x0000, "avoidspawninhp" }, { 0x0000, "avoidtelefrag" }, { 0x0000, "award_intel" }, { 0x0000, "award_player_exo_challenge_kill_for_sce"... }, { 0x0000, "awardcapturepoints" }, { 0x0000, "awardedfinalsurvivor" }, { 0x0000, "awardgameevent" }, { 0x0000, "awardhordeheadshots" }, { 0x0000, "awardhordekill" }, { 0x0000, "awardhorderevive" }, { 0x0000, "awardhorderoundnumber" }, { 0x0000, "awardhordweaponlevel" }, { 0x0000, "awardpoints" }, { 0x0000, "awardxp" }, { 0x0000, "aware_aievents" }, { 0x0000, "awareness_meter_fail" }, { 0x0000, "awareness_param" }, { 0x0000, "axis_check_cloak_state" }, { 0x0000, "axis_global_accuracy_mod" }, { 0x0000, "axis_start_spawn_name" }, { 0x0000, "axiscapturing" }, { 0x0000, "axischopper" }, { 0x0000, "axisflagcarrierclientnum" }, { 0x0000, "axisflagstatus" }, { 0x0000, "axismode" }, { 0x0000, "azm_get_current_zone" }, { 0x0000, "azm_get_damb_enable" }, { 0x0000, "azm_get_filter_bypass" }, { 0x0000, "azm_get_filter_enable" }, { 0x0000, "azm_get_mix_bypass" }, { 0x0000, "azm_get_mix_enable" }, { 0x0000, "azm_get_occlusion_bypass" }, { 0x0000, "azm_get_occlusion_enable" }, { 0x0000, "azm_get_quad_enable" }, { 0x0000, "azm_get_reverb_bypass" }, { 0x0000, "azm_get_reverb_enable" }, { 0x0000, "azm_init" }, { 0x0000, "azm_print_enter_blend" }, { 0x0000, "azm_print_exit_blend" }, { 0x0000, "azm_print_progress" }, { 0x0000, "azm_set_current_zone" }, { 0x0000, "azm_set_damb_enable" }, { 0x0000, "azm_set_filter_bypass" }, { 0x0000, "azm_set_filter_enable" }, { 0x0000, "azm_set_mix_bypass" }, { 0x0000, "azm_set_mix_enable" }, { 0x0000, "azm_set_occlusion_bypass" }, { 0x0000, "azm_set_occlusion_enable" }, { 0x0000, "azm_set_quad_enable" }, { 0x0000, "azm_set_reverb_bypass" }, { 0x0000, "azm_set_reverb_enable" }, { 0x0000, "azm_set_zone_dynamic_ambience" }, { 0x0000, "azm_set_zone_mix" }, { 0x0000, "azm_set_zone_occlusion" }, { 0x0000, "azm_set_zone_reverb" }, { 0x0000, "azm_set_zone_streamed_ambience" }, { 0x0000, "azm_start_zone" }, { 0x0000, "azm_stop_zone" }, { 0x0000, "azm_stop_zones" }, { 0x0000, "azm_use_string_table" }, { 0x0000, "azmx_blend_zones" }, { 0x0000, "azmx_get_blend_args" }, { 0x0000, "azmx_get_preset_from_string_table" }, { 0x0000, "azmx_get_zone_preset_from_stringtable_i"... }, { 0x0000, "azmx_is_valid_damb_blend_request" }, { 0x0000, "azmx_is_valid_mix_blend_request" }, { 0x0000, "azmx_is_valid_samb_blend_request" }, { 0x0000, "azmx_load_zone" }, { 0x0000, "azmx_restart_damb" }, { 0x0000, "azmx_restart_mix" }, { 0x0000, "azmx_restart_occlusion" }, { 0x0000, "azmx_restart_reverb" }, { 0x0000, "azmx_restart_stream" }, { 0x0000, "azmx_set_param_internal" }, { 0x0000, "azmx_wait_till_fade_done_and_remove_zon"... }, // */