// Copyright 2022 xensik. All rights reserved. // // Use of this source code is governed by a GNU GPLv3 license // that can be found in the LICENSE file. #pragma once namespace xsk::arc::t6 { class resolver { public: static void init(read_cb_type callback); static void cleanup(); static auto opcode_id(const std::string& name) -> std::uint8_t; static auto opcode_name(std::uint8_t id) -> std::string; static auto dvar_name(std::uint32_t id) -> std::string; static auto make_token(std::string_view str) -> std::string; static auto file_data(const std::string& name) -> std::tuple; static auto fs_to_game_path(const std::filesystem::path& file) -> std::filesystem::path; }; } // namespace xsk::arc::t6