From bfae2b81f34c416f4abab7beae5a18beb3ad6242 Mon Sep 17 00:00:00 2001 From: xensik Date: Mon, 3 Oct 2022 20:17:02 +0200 Subject: [PATCH] update iw6 symbols --- src/iw6/xsk/resolver.cpp | 5702 +++++++++++++++++++------------------- 1 file changed, 2851 insertions(+), 2851 deletions(-) diff --git a/src/iw6/xsk/resolver.cpp b/src/iw6/xsk/resolver.cpp index f6477123..f6a6be52 100644 --- a/src/iw6/xsk/resolver.cpp +++ b/src/iw6/xsk/resolver.cpp @@ -2154,7 +2154,7 @@ const std::array, 1066> method_list { 0x8429, "alienscheckisitempurchased" }, }}; -const std::array, 14658> token_list +const std::array, 17508> token_list {{ { 0x0000, "" }, { 0x0001, "pl#" }, @@ -3780,7 +3780,7 @@ const std::array, 14658> token_list { 0x0655, "_color_ng" }, { 0x0656, "_colors_go_line" }, { 0x0657, "_command" }, -// { 0x0658, "" }, + { 0x0658, "_createfx" }, { 0x0659, "_current_goal_volume" }, { 0x065A, "_current_index" }, { 0x065B, "_custom_anim" }, @@ -3800,10 +3800,10 @@ const std::array, 14658> token_list { 0x0669, "_dog_guard" }, { 0x066A, "_dog_too_close_to_owner" }, { 0x066B, "_domflageffect" }, -// { 0x066C, "" }, + { 0x066C, "_effect" }, { 0x066D, "_effect_keys" }, { 0x066E, "_effecttype" }, -// { 0x066F, "" }, + { 0x066F, "_enableoffhandweapons" }, { 0x0670, "_enableusability" }, { 0x0671, "_enableweapon" }, { 0x0672, "_enableweaponswitch" }, @@ -3855,7 +3855,7 @@ const std::array, 14658> token_list { 0x06A0, "_getplayerdata" }, { 0x06A1, "_getplayerscore" }, { 0x06A2, "_getradarstrength" }, -// { 0x06A3, "" }, + { 0x06A3, "_getteamscore" }, // { 0x06A4, "" }, { 0x06A5, "_getvehiclespawnerarray_by_spawngroup" }, { 0x06A6, "_giveweapon" }, @@ -3879,7 +3879,7 @@ const std::array, 14658> token_list { 0x06B8, "_ishelicopter" }, { 0x06B9, "_kill_fx" }, { 0x06BA, "_lastanimtime" }, -// { 0x06BB, "" }, + { 0x06BB, "_lastwave" }, { 0x06BC, "_lc" }, { 0x06BD, "_lc_persists" }, { 0x06BE, "_lever_col" }, @@ -4102,7 +4102,7 @@ const std::array, 14658> token_list { 0x0797, "a10_warthog_strafe" }, { 0x0798, "a10endposition" }, { 0x0799, "a10fakeplayer" }, -// { 0x079A, "" }, + { 0x079A, "a10splinesin" }, { 0x079B, "a10splinesout" }, { 0x079C, "a10strafeactive" }, // { 0x079D, "" }, @@ -4209,7 +4209,7 @@ const std::array, 14658> token_list { 0x0802, "action_func" }, { 0x0803, "action_gears" }, { 0x0804, "action_killstreak" }, -// { 0x0805, "" }, + { 0x0805, "action_leaderboards" }, { 0x0806, "action_thread" }, { 0x0807, "action_weapons_primary" }, { 0x0808, "action_weapons_secondary" }, @@ -4277,7 +4277,7 @@ const std::array, 14658> token_list { 0x0846, "activation_notify" }, { 0x0847, "activation_time" }, { 0x0848, "activation_trig" }, -// { 0x0849, "" }, + { 0x0849, "active_button" }, { 0x084A, "active_deployables" }, { 0x084B, "active_force_dog_talk" }, { 0x084C, "active_mode" }, @@ -4343,7 +4343,7 @@ const std::array, 14658> token_list { 0x0888, "add_destructible_fx" }, { 0x0889, "add_destructible_to_frame_queue" }, { 0x088A, "add_destructible_type_function" }, -// { 0x088B, "" }, + { 0x088B, "add_destructible_type_transient" }, { 0x088C, "add_dialogue_line" }, { 0x088D, "add_dialogue_line_timed" }, { 0x088E, "add_earthquake" }, @@ -4602,7 +4602,7 @@ const std::array, 14658> token_list { 0x098B, "addtitleiw" }, { 0x098C, "addtitleiw6" }, { 0x098D, "addtitlenameiw" }, -// { 0x098E, "" }, + { 0x098E, "addtoalivecount" }, { 0x098F, "addtoballdronelist" }, { 0x0990, "addtobattlebuddywaitlist" }, { 0x0991, "addtocharactersarray" }, @@ -5007,12 +5007,12 @@ const std::array, 14658> token_list { 0x0B20, "alienclimbdown" }, { 0x0B21, "alienclimbup" }, { 0x0B22, "alienendgame" }, -// { 0x0B23, "" }, + { 0x0B23, "alienforceendgame" }, { 0x0B24, "alienmovebackanimchance" }, { 0x0B25, "alienoutcomenotify" }, { 0x0B26, "alienplayerarmor" }, -// { 0x0B27, "" }, -// { 0x0B28, "" }, + { 0x0B27, "alienplayerhealthhints" }, + { 0x0B28, "alienplayerhealthregen" }, { 0x0B29, "alienplayerpainbreathingsound" }, { 0x0B2A, "alienregulartraversal" }, { 0x0B2B, "aliens_give_currency_func" }, @@ -5130,7 +5130,7 @@ const std::array, 14658> token_list { 0x0B9B, "allow_walk_up" }, { 0x0B9C, "allowable_double_attachments" }, { 0x0B9D, "allowboard" }, -// { 0x0B9E, "" }, + { 0x0B9E, "allowcarry" }, { 0x0B9F, "allowclasschoice" }, { 0x0BA0, "allowcrouch" }, { 0x0BA1, "allowed_cycles" }, @@ -5146,7 +5146,7 @@ const std::array, 14658> token_list { 0x0BAB, "allowgrenadedamage" }, { 0x0BAC, "allowlaststandai" }, { 0x0BAD, "allowlatecomers" }, -// { 0x0BAE, "" }, + { 0x0BAE, "allowmeleedamage" }, { 0x0BAF, "allowneutral" }, { 0x0BB0, "allowridekillstreakplayerexit" }, { 0x0BB1, "allowsafeeject" }, @@ -5501,7 +5501,7 @@ const std::array, 14658> token_list { 0x0D0E, "ammorefillprimary" }, { 0x0D0F, "ammorefillsecondary" }, { 0x0D10, "ammorestockcheckfreq" }, -// { 0x0D11, "" }, + { 0x0D11, "ammorestocktime" }, // { 0x0D12, "" }, { 0x0D13, "amount" }, { 0x0D14, "amplitude" }, @@ -5727,7 +5727,7 @@ const std::array, 14658> token_list { 0x0DF0, "animatemodel" }, { 0x0DF1, "animatemoveintoplace" }, // { 0x0DF2, "" }, -// { 0x0DF3, "" }, + { 0x0DF3, "animation" }, // { 0x0DF4, "" }, { 0x0DF5, "animcbs" }, // { 0x0DF6, "" }, @@ -5902,7 +5902,7 @@ const std::array, 14658> token_list { 0x0E9F, "apply_fog" }, { 0x0EA0, "apply_friendly_fire_damage_modifier" }, // { 0x0EA1, "" }, -// { 0x0EA2, "" }, + { 0x0EA2, "apply_reverb" }, { 0x0EA3, "apply_synch_attack_damage" }, { 0x0EA4, "apply_truckjunk" }, { 0x0EA5, "apply_weapons_status" }, @@ -5910,7 +5910,7 @@ const std::array, 14658> token_list { 0x0EA7, "applyaliensnare" }, { 0x0EA8, "applyaliensnareinternal" }, { 0x0EA9, "applybombcarrierclass" }, -// { 0x0EAA, "" }, + { 0x0EAA, "applyemp" }, { 0x0EAB, "applyflash" }, { 0x0EAC, "applyformat" }, { 0x0EAD, "applyformattype" }, @@ -5966,7 +5966,7 @@ const std::array, 14658> token_list // { 0x0EDF, "" }, { 0x0EE0, "array_compare" }, { 0x0EE1, "array_contains" }, -// { 0x0EE2, "" }, + { 0x0EE2, "array_contains_index" }, { 0x0EE3, "array_contains_script_linkto" }, { 0x0EE4, "array_delete" }, { 0x0EE5, "array_delete_evenly" }, @@ -6011,7 +6011,7 @@ const std::array, 14658> token_list { 0x0F0C, "array_shift" }, { 0x0F0D, "array_sort_by_handler" }, { 0x0F0E, "array_sort_by_handler_parameter" }, -// { 0x0F0F, "" }, + { 0x0F0F, "array_sort_with_func" }, // { 0x0F10, "" }, { 0x0F11, "array_sortbysorter" }, { 0x0F12, "array_spawn" }, @@ -6023,8 +6023,8 @@ const std::array, 14658> token_list { 0x0F18, "array_spawn_targetname" }, { 0x0F19, "array_spawn_targetname_allow_fail" }, { 0x0F1A, "array_spawn_targetname_allow_fail_setthreat_insideaware" }, -// { 0x0F1B, "" }, -// { 0x0F1C, "" }, + { 0x0F1B, "array_thread" }, + { 0x0F1C, "array_thread4" }, { 0x0F1D, "array_thread5" }, // { 0x0F1E, "" }, { 0x0F1F, "array_thread_safe" }, @@ -6151,7 +6151,7 @@ const std::array, 14658> token_list { 0x0F98, "assignawards" }, { 0x0F99, "assignteamspawns" }, { 0x0F9A, "assistedsuicide" }, -// { 0x0F9B, "" }, + { 0x0F9B, "assists_disabled" }, { 0x0F9C, "assumed_match_length" }, { 0x0F9D, "at_edge" }, { 0x0F9E, "at_edge_sign" }, @@ -6204,7 +6204,7 @@ const std::array, 14658> token_list { 0x0FCD, "attachmentmap_tobase" }, { 0x0FCE, "attachmentmap_tounique" }, { 0x0FCF, "attachmentmap_uniquetobase" }, -// { 0x0FD0, "" }, + { 0x0FD0, "attachmentperkmap" }, { 0x0FD1, "attachments" }, { 0x0FD2, "attachmentscompatible" }, { 0x0FD3, "attachmissiles" }, @@ -6669,7 +6669,7 @@ const std::array, 14658> token_list { 0x119E, "audio_zones" }, // { 0x119F, "" }, { 0x11A0, "aurora_anims" }, -// { 0x11A1, "" }, + { 0x11A1, "auto" }, { 0x11A2, "auto_adjust_difficulty_player_movement_check" }, { 0x11A3, "auto_adjust_difficulty_player_positioner" }, { 0x11A4, "auto_adjust_difficulty_track_player_death" }, @@ -6689,7 +6689,7 @@ const std::array, 14658> token_list { 0x11B2, "auto_pilot_rot_control_ref_ent" }, // { 0x11B3, "" }, { 0x11B4, "autoassign" }, -// { 0x11B5, "" }, + { 0x11B5, "autoclosetimeout" }, // { 0x11B6, "" }, { 0x11B7, "automatic_sliding_door_detector" }, // { 0x11B8, "" }, @@ -6738,9 +6738,9 @@ const std::array, 14658> token_list { 0x11E3, "avoidairstrikelocations" }, { 0x11E4, "avoidcarepackages" }, { 0x11E5, "avoidcornervisibleenemies" }, -// { 0x11E6, "" }, + { 0x11E6, "avoidenemiesbydistance" }, { 0x11E7, "avoidenemyspawn" }, -// { 0x11E8, "" }, + { 0x11E8, "avoidfullvisibleenemies" }, { 0x11E9, "avoidgrenades" }, { 0x11EA, "avoidkillstreakonspawntimer" }, { 0x11EB, "avoidlastattackerlocation" }, @@ -6748,7 +6748,7 @@ const std::array, 14658> token_list { 0x11ED, "avoidmines" }, { 0x11EE, "avoidrecentlyused" }, { 0x11EF, "avoidsamespawn" }, -// { 0x11F0, "" }, + { 0x11F0, "avoidtelefrag" }, { 0x11F1, "awaittill_either" }, { 0x11F2, "award1_ref" }, { 0x11F3, "award2_ref" }, @@ -6760,9 +6760,9 @@ const std::array, 14658> token_list { 0x11F9, "awareness" }, { 0x11FA, "awareness_param" }, { 0x11FB, "axes" }, -// { 0x11FC, "" }, + { 0x11FC, "axiscapturing" }, { 0x11FD, "axischopper" }, -// { 0x11FE, "" }, + { 0x11FE, "axisinsertchopper" }, { 0x11FF, "axismode" }, { 0x1200, "b" }, { 0x1201, "b_bad_guys" }, @@ -6787,7 +6787,7 @@ const std::array, 14658> token_list { 0x1214, "backtodefendlocation" }, { 0x1215, "backtorunondamage" }, { 0x1216, "backupbuddyplayfx" }, -// { 0x1217, "" }, + { 0x1217, "backwardyaw" }, { 0x1218, "baclonyguys" }, // { 0x1219, "" }, { 0x121A, "bad_path_handled" }, @@ -7016,7 +7016,7 @@ const std::array, 14658> token_list { 0x12F9, "basement_ally_movement" }, // { 0x12FA, "" }, { 0x12FB, "basename" }, -// { 0x12FC, "" }, + { 0x12FC, "baseorigin" }, { 0x12FD, "basetile" }, { 0x12FE, "basetime" }, { 0x12FF, "basewidth" }, @@ -7262,10 +7262,10 @@ const std::array, 14658> token_list { 0x13EF, "begin_zipline" }, { 0x13F0, "beginairdropmarkertracking" }, { 0x13F1, "beginairdropviamarker" }, -// { 0x13F2, "" }, + { 0x13F2, "beginc4tracking" }, { 0x13F3, "beginclasschoice" }, { 0x13F4, "begincustomevent" }, -// { 0x13F5, "" }, + { 0x13F5, "begindeployableviamarker" }, { 0x13F6, "begingrenadetracking" }, { 0x13F7, "beginharrier" }, { 0x13F8, "beginningoflevelsave" }, @@ -7497,7 +7497,7 @@ const std::array, 14658> token_list { 0x14DA, "blend_wind_setting_internal" }, { 0x14DB, "blend_zones" }, // { 0x14DC, "" }, -// { 0x14DD, "" }, + { 0x14DD, "blenddelete" }, { 0x14DE, "blended_link" }, { 0x14DF, "blendintocrouchrun" }, { 0x14E0, "blendintocrouchwalk" }, @@ -7506,8 +7506,8 @@ const std::array, 14658> token_list { 0x14E3, "blendtreeanims" }, { 0x14E4, "blindfire" }, { 0x14E5, "blinkinglightfx" }, -// { 0x14E6, "" }, -// { 0x14E7, "" }, + { 0x14E6, "blinkinglighttag" }, + { 0x14E7, "blitz_all_triggers" }, { 0x14E8, "blitz_allies_trigger_origin" }, { 0x14E9, "blitz_axis_trigger_origin" }, { 0x14EA, "blitzgetteam" }, @@ -7528,15 +7528,15 @@ const std::array, 14658> token_list { 0x14F9, "blocker_hive_hp_bar" }, { 0x14FA, "blocker_hive_pain_monitor" }, // { 0x14FB, "" }, -// { 0x14FC, "" }, + { 0x14FC, "blocker_hives" }, { 0x14FD, "blockgoalpos" }, { 0x14FE, "blocking" }, { 0x14FF, "blockingpain" }, { 0x1500, "blockplayeruav" }, { 0x1501, "blockweapondrops" }, { 0x1502, "blood_splat_on_screen" }, -// { 0x1503, "" }, -// { 0x1504, "" }, + { 0x1503, "bloodeffect" }, + { 0x1504, "bloodmeleeeffect" }, { 0x1505, "bloodrushregenhealthmod" }, { 0x1506, "bloodrushregenspeedmod" }, { 0x1507, "bloodsplateffect" }, @@ -7589,7 +7589,7 @@ const std::array, 14658> token_list { 0x1536, "bobbing_updown" }, { 0x1537, "bobcat" }, { 0x1538, "bodies" }, -// { 0x1539, "" }, + { 0x1539, "body" }, { 0x153A, "body_ext" }, // { 0x153B, "" }, { 0x153C, "body_is_falling" }, @@ -7613,7 +7613,7 @@ const std::array, 14658> token_list { 0x154E, "bomb" }, { 0x154F, "bomb_squad" }, // { 0x1550, "" }, -// { 0x1551, "" }, + { 0x1551, "bombdefused" }, { 0x1552, "bombdefusetrig" }, // { 0x1553, "" }, { 0x1554, "bombexploded" }, @@ -7621,23 +7621,23 @@ const std::array, 14658> token_list { 0x1556, "bombowner" }, { 0x1557, "bombplanted" }, { 0x1558, "bombplantedtime" }, -// { 0x1559, "" }, + { 0x1559, "bombs" }, { 0x155A, "bombsquadicon" }, { 0x155B, "bombsquadicons" }, -// { 0x155C, "" }, + { 0x155C, "bombsquadids" }, { 0x155D, "bombsquadmodel" }, { 0x155E, "bombsquadvisibilityupdater" }, { 0x155F, "bombsquadwaiter_missilefire" }, { 0x1560, "bombstrike" }, { 0x1561, "bombtimer" }, -// { 0x1562, "" }, + { 0x1562, "bombtimerwait" }, { 0x1563, "bombwatcher" }, { 0x1564, "bombzones" }, { 0x1565, "bone" }, // { 0x1566, "" }, { 0x1567, "boneyard_style_heli_missile_attack" }, // { 0x1568, "" }, -// { 0x1569, "" }, + { 0x1569, "bonusupdatetotal" }, { 0x156A, "bool" }, { 0x156B, "border" }, { 0x156C, "border_thickness" }, @@ -7753,7 +7753,7 @@ const std::array, 14658> token_list { 0x15DA, "bot_funcs" }, { 0x15DB, "bot_gametype_chooses_class" }, { 0x15DC, "bot_gametype_chooses_team" }, -// { 0x15DD, "" }, + { 0x15DD, "bot_gametype_precaching_done" }, // { 0x15DE, "" }, { 0x15DF, "bot_get_client_limit" }, { 0x15E0, "bot_get_entrances_for_stance_and_index" }, @@ -7834,7 +7834,7 @@ const std::array, 14658> token_list { 0x162B, "bot_loadout_setup_perks" }, { 0x162C, "bot_loadout_setup_squad_match" }, { 0x162D, "bot_loadout_valid_choice" }, -// { 0x162E, "" }, + { 0x162E, "bot_loadouts_initialized" }, { 0x162F, "bot_lui_convert_team_to_int" }, // { 0x1630, "" }, { 0x1631, "bot_map_center" }, @@ -7957,7 +7957,7 @@ const std::array, 14658> token_list { 0x16A6, "bot_target" }, { 0x16A7, "bot_targets" }, { 0x16A8, "bot_tdm_apply_commander_tactics" }, -// { 0x16A9, "" }, + { 0x16A9, "bot_team" }, // { 0x16AA, "" }, // { 0x16AB, "" }, { 0x16AC, "bot_think_crate" }, @@ -8045,7 +8045,7 @@ const std::array, 14658> token_list // { 0x16FE, "" }, // { 0x16FF, "" }, // { 0x1700, "" }, -// { 0x1701, "" }, + { 0x1701, "boxcapturethink_alien_func" }, { 0x1702, "boxes" }, // { 0x1703, "" }, { 0x1704, "boxmodifydamage" }, @@ -8085,7 +8085,7 @@ const std::array, 14658> token_list { 0x1726, "breach_animated_door_init" }, // { 0x1727, "" }, { 0x1728, "breach_bad_weapon_hint" }, -// { 0x1729, "" }, + { 0x1729, "breach_break_glass" }, // { 0x172A, "" }, { 0x172B, "breach_charge_fx_activate" }, // { 0x172C, "" }, @@ -8097,7 +8097,7 @@ const std::array, 14658> token_list { 0x1732, "breach_damage_watch" }, // { 0x1733, "" }, // { 0x1734, "" }, -// { 0x1735, "" }, + { 0x1735, "breach_delete" }, { 0x1736, "breach_dont_fire" }, { 0x1737, "breach_door" }, { 0x1738, "breach_door_clips" }, @@ -8176,7 +8176,7 @@ const std::array, 14658> token_list { 0x1781, "breach_participants_ready_to_proceed" }, // { 0x1782, "" }, { 0x1783, "breach_passive_time" }, -// { 0x1784, "" }, + { 0x1784, "breach_play_fx" }, // { 0x1785, "" }, // { 0x1786, "" }, // { 0x1787, "" }, @@ -8206,12 +8206,12 @@ const std::array, 14658> token_list { 0x179F, "breach_trigger_cleanup" }, // { 0x17A0, "" }, { 0x17A1, "breach_use_triggers" }, -// { 0x17A2, "" }, + { 0x17A2, "breach_use_watch" }, { 0x17A3, "breach_vehicles" }, { 0x17A4, "breach_wait_move" }, { 0x17A5, "breach_wait_nag_proc" }, // { 0x17A6, "" }, -// { 0x17A7, "" }, + { 0x17A7, "breach_warning_icon" }, { 0x17A8, "breach_weapon" }, { 0x17A9, "breachdonotfire" }, { 0x17AA, "breached" }, @@ -8318,7 +8318,7 @@ const std::array, 14658> token_list { 0x180F, "btr_turret_follow" }, { 0x1810, "buddyspawn" }, // { 0x1811, "" }, -// { 0x1812, "" }, + { 0x1812, "bufferedchildstatsmax" }, { 0x1813, "bufferedstats" }, { 0x1814, "bufferedstatsmax" }, // { 0x1815, "" }, @@ -8359,7 +8359,7 @@ const std::array, 14658> token_list // { 0x1838, "" }, { 0x1839, "build_lynx_death" }, // { 0x183A, "" }, -// { 0x183B, "" }, + { 0x183B, "build_path_by_targetname" }, { 0x183C, "build_pillageitem_array" }, { 0x183D, "build_pillageitem_arrays" }, { 0x183E, "build_quake" }, @@ -8385,9 +8385,9 @@ const std::array, 14658> token_list // { 0x1852, "" }, // { 0x1853, "" }, // { 0x1854, "" }, -// { 0x1855, "" }, + { 0x1855, "buildattachmentmaps" }, { 0x1856, "buildbaseweaponlist" }, -// { 0x1857, "" }, + { 0x1857, "buildchallegeinfo" }, { 0x1858, "buildchallengetableinfo" }, { 0x1859, "builddot_damage" }, { 0x185A, "builddot_ontick" }, @@ -8408,9 +8408,9 @@ const std::array, 14658> token_list { 0x1869, "building_slide_control_hint" }, { 0x186A, "buildscoreboardtype" }, { 0x186B, "buildshadowgeomopt" }, -// { 0x186C, "" }, + { 0x186C, "buildweapondata" }, { 0x186D, "buildweaponname" }, -// { 0x186E, "" }, + { 0x186E, "buildweaponnamecamo" }, { 0x186F, "buildweaponnamereticle" }, { 0x1870, "bullet_armor" }, { 0x1871, "bullet_attack" }, @@ -8430,7 +8430,7 @@ const std::array, 14658> token_list // { 0x187F, "" }, { 0x1880, "bullet_watcher_ambush" }, { 0x1881, "bulletcount" }, -// { 0x1882, "" }, + { 0x1882, "bulletdamagemod" }, // { 0x1883, "" }, { 0x1884, "bulletsinclip" }, { 0x1885, "bulletwhizbycheck_whilemoving" }, @@ -8515,7 +8515,7 @@ const std::array, 14658> token_list // { 0x18D4, "" }, { 0x18D5, "buttonisheld" }, { 0x18D6, "buttonpressed_internal" }, -// { 0x18D7, "" }, + { 0x18D7, "buttons" }, { 0x18D8, "buttonthink" }, // { 0x18D9, "" }, { 0x18DA, "buzzkill" }, @@ -8543,25 +8543,25 @@ const std::array, 14658> token_list { 0x18F0, "c4death" }, { 0x18F1, "c4deathdetonate" }, { 0x18F2, "c4detectiontrigger" }, -// { 0x18F3, "" }, + { 0x18F3, "c4detonateallcharges" }, { 0x18F4, "c4empdamage" }, { 0x18F5, "c4empkillstreakwait" }, -// { 0x18F6, "" }, + { 0x18F6, "c4explodethisframe" }, { 0x18F7, "c4used" }, -// { 0x18F8, "" }, + { 0x18F8, "cac_getcharactertype" }, { 0x18F9, "cac_getkillstreak" }, { 0x18FA, "cac_getkillstreakwithtype" }, { 0x18FB, "cac_getperk" }, -// { 0x18FC, "" }, + { 0x18FC, "cac_getprimarygrenade" }, { 0x18FD, "cac_getsecondarygrenade" }, { 0x18FE, "cac_getweapon" }, { 0x18FF, "cac_getweaponattachment" }, -// { 0x1900, "" }, + { 0x1900, "cac_getweaponattachmentthree" }, { 0x1901, "cac_getweaponattachmenttwo" }, { 0x1902, "cac_getweaponbuff" }, { 0x1903, "cac_getweaponcamo" }, { 0x1904, "cac_getweaponreticle" }, -// { 0x1905, "" }, + { 0x1905, "cac_modified_damage" }, { 0x1906, "cac_selector" }, { 0x1907, "cache_ambient" }, { 0x1908, "cache_ambient_element" }, @@ -8624,23 +8624,23 @@ const std::array, 14658> token_list // { 0x1941, "" }, { 0x1942, "callairsupport" }, { 0x1943, "callback_alienplayerdamage" }, -// { 0x1944, "" }, -// { 0x1945, "" }, -// { 0x1946, "" }, + { 0x1944, "callback_codeendgame" }, + { 0x1945, "callback_hostmigration" }, + { 0x1946, "callback_killingblow" }, { 0x1947, "callback_playerconnect" }, { 0x1948, "callback_playerdamage" }, { 0x1949, "callback_playerdamage_internal" }, -// { 0x194A, "" }, -// { 0x194B, "" }, + { 0x194A, "callback_playerdisconnect" }, + { 0x194B, "callback_playerkilled" }, { 0x194C, "callback_playerlaststand" }, { 0x194D, "callback_playerlaststandalien" }, -// { 0x194E, "" }, + { 0x194E, "callback_playerlaststandhorde" }, { 0x194F, "callback_playermigrated" }, { 0x1950, "callback_startgametype" }, { 0x1951, "callback_vehicledamage" }, -// { 0x1952, "" }, + { 0x1952, "callbackcodeendgame" }, { 0x1953, "callbackhostmigration" }, -// { 0x1954, "" }, + { 0x1954, "callbackplayerconnect" }, { 0x1955, "callbackplayerdamage" }, { 0x1956, "callbackplayerdisconnect" }, { 0x1957, "callbackplayerkilled" }, @@ -8648,7 +8648,7 @@ const std::array, 14658> token_list { 0x1959, "callbackplayermigrated" }, // { 0x195A, "" }, { 0x195B, "callbackstartgametype" }, -// { 0x195C, "" }, + { 0x195C, "callbackvoid" }, // { 0x195D, "" }, { 0x195E, "caller" }, { 0x195F, "calloptionalbehaviorcallback" }, @@ -8667,7 +8667,7 @@ const std::array, 14658> token_list { 0x196C, "camera_zoom" }, { 0x196D, "camera_zoomout" }, { 0x196E, "cameramodel" }, -// { 0x196F, "" }, + { 0x196F, "camerastyle" }, { 0x1970, "camlanding_from_apache" }, { 0x1971, "camp_mblur_changes" }, // { 0x1972, "" }, @@ -8675,7 +8675,7 @@ const std::array, 14658> token_list { 0x1974, "camper_guy" }, { 0x1975, "camper_time_started_hunting" }, { 0x1976, "camper_trigger_think" }, -// { 0x1977, "" }, + { 0x1977, "campercheck" }, { 0x1978, "campfire_temp_dialog" }, { 0x1979, "camping_needs_fallback_camp_location" }, { 0x197A, "camtime" }, @@ -8711,12 +8711,12 @@ const std::array, 14658> token_list { 0x1998, "canbeplaced" }, { 0x1999, "canbetargeted" }, // { 0x199A, "" }, -// { 0x199B, "" }, + { 0x199B, "canbuddyspawn" }, { 0x199C, "cancalloutlocation" }, // { 0x199D, "" }, { 0x199E, "cancel_repair_on_hive_death" }, // { 0x199F, "" }, -// { 0x19A0, "" }, + { 0x19A0, "cancelkillcam" }, { 0x19A1, "cancelmode" }, { 0x19A2, "cancelnukeondeath" }, // { 0x19A3, "" }, @@ -8733,7 +8733,7 @@ const std::array, 14658> token_list { 0x19AE, "canceluse_dpad_war_machine" }, // { 0x19AF, "" }, // { 0x19B0, "" }, -// { 0x19B1, "" }, + { 0x19B1, "candocombat" }, { 0x19B2, "candodge" }, { 0x19B3, "candoflavorburst" }, { 0x19B4, "candojumpforend" }, @@ -8809,7 +8809,7 @@ const std::array, 14658> token_list { 0x19FA, "canshootwhilerunning" }, { 0x19FB, "canshootwhilerunningbackward" }, { 0x19FC, "canshootwhilerunningforward" }, -// { 0x19FD, "" }, + { 0x19FD, "canshowsplash" }, { 0x19FE, "canstoppeeking" }, { 0x19FF, "cansuppressenemy" }, // { 0x1A00, "" }, @@ -8852,8 +8852,8 @@ const std::array, 14658> token_list { 0x1A25, "capacity" }, { 0x1A26, "capsule_ninja" }, { 0x1A27, "capturednuke" }, -// { 0x1A28, "" }, -// { 0x1A29, "" }, + { 0x1A28, "captures" }, + { 0x1A29, "capturetime" }, { 0x1A2A, "capturingstring" }, // { 0x1A2B, "" }, { 0x1A2C, "car_1" }, @@ -8867,7 +8867,7 @@ const std::array, 14658> token_list { 0x1A34, "career_stat_increment" }, { 0x1A35, "career_stats_init" }, // { 0x1A36, "" }, -// { 0x1A37, "" }, + { 0x1A37, "carepackages" }, { 0x1A38, "cargo" }, { 0x1A39, "cargo_amb" }, { 0x1A3A, "cargo_choppers" }, @@ -8971,7 +8971,7 @@ const std::array, 14658> token_list { 0x1A9C, "ch_assists" }, { 0x1A9D, "ch_bulletdamagecommon" }, // { 0x1A9E, "" }, -// { 0x1A9F, "" }, + { 0x1A9F, "ch_getprogress" }, { 0x1AA0, "ch_getstate" }, { 0x1AA1, "ch_gettarget" }, // { 0x1AA2, "" }, @@ -8980,7 +8980,7 @@ const std::array, 14658> token_list { 0x1AA5, "ch_roundplayed" }, { 0x1AA6, "ch_roundwin" }, { 0x1AA7, "ch_setprogress" }, -// { 0x1AA8, "" }, + { 0x1AA8, "ch_setstate" }, { 0x1AA9, "ch_vehicle_killed" }, { 0x1AAA, "ch_vehicle_kills" }, { 0x1AAB, "ch_vo" }, @@ -9014,7 +9014,7 @@ const std::array, 14658> token_list { 0x1AC7, "challengereward" }, { 0x1AC8, "challengescompleted" }, { 0x1AC9, "challengeslot" }, -// { 0x1ACA, "" }, + { 0x1ACA, "challengesplashnotify" }, { 0x1ACB, "challengetarget" }, // { 0x1ACC, "" }, { 0x1ACD, "chance" }, @@ -9213,12 +9213,12 @@ const std::array, 14658> token_list // { 0x1B8E, "" }, { 0x1B8F, "checkadvanceonenemyconditions" }, { 0x1B90, "checkallgeneratorsofthistype" }, -// { 0x1B91, "" }, + { 0x1B91, "checkallowspectating" }, // { 0x1B92, "" }, { 0x1B93, "checkapproachpreconditions" }, { 0x1B94, "checkarrivalenterpositions" }, // { 0x1B95, "" }, -// { 0x1B96, "" }, + { 0x1B96, "checkbuddyspawn" }, { 0x1B97, "checkchanged" }, { 0x1B98, "checkcombatstate" }, { 0x1B99, "checkcoverenterpos" }, @@ -9237,14 +9237,14 @@ const std::array, 14658> token_list { 0x1BA6, "checkgeneratorplacement" }, { 0x1BA7, "checkgrenadethrowdist" }, { 0x1BA8, "checkhit" }, -// { 0x1BA9, "" }, + { 0x1BA9, "checkhitsthismag" }, { 0x1BAA, "checkhitsthismag_regularmp" }, { 0x1BAB, "checking_for_hits" }, { 0x1BAC, "checkisfacing" }, { 0x1BAD, "checkkillsteal" }, { 0x1BAE, "checkmatchdataequipmentkills" }, -// { 0x1BAF, "" }, -// { 0x1BB0, "" }, + { 0x1BAF, "checkmatchdatakills" }, + { 0x1BB0, "checkmatchdataweaponkills" }, // { 0x1BB1, "" }, { 0x1BB2, "checkowner" }, { 0x1BB3, "checkpitchvisibility" }, @@ -9281,21 +9281,21 @@ const std::array, 14658> token_list { 0x1BD2, "checkpoint_tank" }, { 0x1BD3, "checkpoint_tower" }, { 0x1BD4, "checkpredictedspawnpointcorrectness" }, -// { 0x1BD5, "" }, -// { 0x1BD6, "" }, -// { 0x1BD7, "" }, + { 0x1BD5, "checkroundswitch" }, + { 0x1BD6, "checkscopes" }, + { 0x1BD7, "checkscorelimit" }, { 0x1BD8, "checkstreakreward" }, { 0x1BD9, "checkteam" }, -// { 0x1BDA, "" }, -// { 0x1BDB, "" }, -// { 0x1BDC, "" }, + { 0x1BDA, "checkteamscorelimitsoon" }, + { 0x1BDB, "checktimelimit" }, + { 0x1BDC, "checktoturnoffemp" }, // { 0x1BDD, "" }, { 0x1BDE, "checktransitionpreconditions" }, -// { 0x1BDF, "" }, -// { 0x1BE0, "" }, + { 0x1BDF, "checkvehiclemodelforlock" }, + { 0x1BE0, "checkvictimstutter" }, // { 0x1BE1, "" }, -// { 0x1BE2, "" }, -// { 0x1BE3, "" }, + { 0x1BE2, "childchecktime" }, + { 0x1BE3, "children" }, // { 0x1BE4, "" }, { 0x1BE5, "choke_loc" }, { 0x1BE6, "choke_trigs" }, @@ -9311,7 +9311,7 @@ const std::array, 14658> token_list // { 0x1BF0, "" }, { 0x1BF1, "chooseattackidle" }, { 0x1BF2, "choosedirection" }, -// { 0x1BF3, "" }, + { 0x1BF3, "choosefirstinfected" }, { 0x1BF4, "choosepose" }, { 0x1BF5, "chooseposefunc" }, { 0x1BF6, "choper_fly_in_think" }, @@ -9389,7 +9389,7 @@ const std::array, 14658> token_list { 0x1C3E, "chopper_destroys_cover" }, { 0x1C3F, "chopper_does_first_flyby" }, // { 0x1C40, "" }, -// { 0x1C41, "" }, + { 0x1C41, "chopper_fx" }, { 0x1C42, "chopper_hear_vo" }, { 0x1C43, "chopper_infantry_tweak" }, { 0x1C44, "chopper_insta_kill" }, @@ -9470,19 +9470,19 @@ const std::array, 14658> token_list { 0x1C8F, "clacker_vo_failsafe" }, // { 0x1C90, "" }, // { 0x1C91, "" }, -// { 0x1C92, "" }, + { 0x1C92, "claimed" }, { 0x1C93, "claimed_node" }, // { 0x1C94, "" }, // { 0x1C95, "" }, { 0x1C96, "claimtrigger" }, { 0x1C97, "clampandnormalize" }, { 0x1C98, "clampedhealth" }, -// { 0x1C99, "" }, + { 0x1C99, "clampweaponweightvalue" }, { 0x1C9A, "class" }, { 0x1C9B, "class_num" }, // { 0x1C9C, "" }, { 0x1C9D, "classcallback" }, -// { 0x1C9E, "" }, + { 0x1C9E, "classgrenades" }, { 0x1C9F, "classhasperk" }, { 0x1CA0, "classmap" }, { 0x1CA1, "classname_ng" }, @@ -9491,9 +9491,9 @@ const std::array, 14658> token_list { 0x1CA4, "classtweaks" }, // { 0x1CA5, "" }, { 0x1CA6, "claymore_tutorial_given" }, -// { 0x1CA7, "" }, -// { 0x1CA8, "" }, -// { 0x1CA9, "" }, + { 0x1CA7, "claymoredetectiondot" }, + { 0x1CA8, "claymoredetectiongraceperiod" }, + { 0x1CA9, "claymoredetectionmindist" }, { 0x1CAA, "claymoredetectiontrigger" }, { 0x1CAB, "claymoredetonateradius" }, { 0x1CAC, "claymoredetonation" }, @@ -9515,7 +9515,7 @@ const std::array, 14658> token_list { 0x1CBC, "clean_up_on_owner_death" }, { 0x1CBD, "clean_window_player" }, // { 0x1CBE, "" }, -// { 0x1CBF, "" }, + { 0x1CBF, "cleanarray" }, { 0x1CC0, "cleanup" }, // { 0x1CC1, "" }, { 0x1CC2, "cleanup_boats" }, @@ -9558,7 +9558,7 @@ const std::array, 14658> token_list { 0x1CE7, "cleanup_zodiacs" }, { 0x1CE8, "cleanup_zone_arrays" }, // { 0x1CE9, "" }, -// { 0x1CEA, "" }, + { 0x1CEA, "cleanupbuddyspawn" }, // { 0x1CEB, "" }, { 0x1CEC, "cleanupents" }, { 0x1CED, "cleanupequipment" }, @@ -9627,7 +9627,7 @@ const std::array, 14658> token_list // { 0x1D2C, "" }, // { 0x1D2D, "" }, { 0x1D2E, "clear_turret_ammo_counter_on_dismount" }, -// { 0x1D2F, "" }, + { 0x1D2F, "clear_unresolved_collision_count_next_frame" }, { 0x1D30, "clear_vista_vehicles" }, { 0x1D31, "clear_volume_flag" }, { 0x1D32, "clearafterfade" }, @@ -9642,8 +9642,8 @@ const std::array, 14658> token_list { 0x1D3B, "clearempondeath" }, { 0x1D3C, "clearfaceanimonanimdone" }, { 0x1D3D, "clearfxondeath" }, -// { 0x1D3E, "" }, -// { 0x1D3F, "" }, + { 0x1D3E, "clearfxondisconnect" }, + { 0x1D3F, "clearhudtimer" }, { 0x1D40, "clearidshortly" }, { 0x1D41, "clearing_bob_anim" }, { 0x1D42, "clearing_sways" }, @@ -9651,8 +9651,8 @@ const std::array, 14658> token_list { 0x1D44, "clearkillcamstate" }, { 0x1D45, "clearkillstreaks" }, // { 0x1D46, "" }, -// { 0x1D47, "" }, -// { 0x1D48, "" }, + { 0x1D47, "clearlowermessage" }, + { 0x1D48, "clearlowermessages" }, { 0x1D49, "clearondeath" }, { 0x1D4A, "clearonvictimdisconnect" }, { 0x1D4B, "clearplayerlockfromremoteuavlaunch" }, @@ -9664,12 +9664,12 @@ const std::array, 14658> token_list // { 0x1D51, "" }, { 0x1D52, "clearsightposnear" }, { 0x1D53, "clearspawnpointdistancedata" }, -// { 0x1D54, "" }, -// { 0x1D55, "" }, + { 0x1D54, "clearspawnpointsightdata" }, + { 0x1D55, "clearteamspawnpointdistancedata" }, { 0x1D56, "clearteamspawnpointsightdata" }, // { 0x1D57, "" }, { 0x1D58, "clearthreatbias" }, -// { 0x1D59, "" }, + { 0x1D59, "clearusingremote" }, { 0x1D5A, "clearwatervarsonspawn" }, { 0x1D5B, "clientid" }, { 0x1D5C, "clientmatchdataid" }, @@ -9690,8 +9690,8 @@ const std::array, 14658> token_list { 0x1D6B, "clip_up" }, // { 0x1D6C, "" }, { 0x1D6D, "clipammo" }, -// { 0x1D6E, "" }, -// { 0x1D6F, "" }, + { 0x1D6E, "clipammol" }, + { 0x1D6F, "clipammor" }, // { 0x1D70, "" }, { 0x1D71, "clipmovementtolerance" }, // { 0x1D72, "" }, @@ -9722,7 +9722,7 @@ const std::array, 14658> token_list { 0x1D8B, "close_warehouse_doors" }, { 0x1D8C, "closed_angles" }, { 0x1D8D, "closed_defend_fx_ent" }, -// { 0x1D8E, "" }, + { 0x1D8E, "closed_goal_fx_ent" }, { 0x1D8F, "closed_height" }, { 0x1D90, "closed_pos" }, // { 0x1D91, "" }, @@ -9806,14 +9806,14 @@ const std::array, 14658> token_list { 0x1DDF, "codecallback_leaderdialog" }, { 0x1DE0, "codecallback_playerconnect" }, { 0x1DE1, "codecallback_playerdamage" }, -// { 0x1DE2, "" }, + { 0x1DE2, "codecallback_playerdisconnect" }, { 0x1DE3, "codecallback_playerkilled" }, { 0x1DE4, "codecallback_playerlaststand" }, { 0x1DE5, "codecallback_playermigrated" }, -// { 0x1DE6, "" }, + { 0x1DE6, "codecallback_startgametype" }, { 0x1DE7, "codecallback_vehicledamage" }, // { 0x1DE8, "" }, -// { 0x1DE9, "" }, + { 0x1DE9, "cointoss" }, // { 0x1DEA, "" }, { 0x1DEB, "col_lines" }, { 0x1DEC, "col_radiuses" }, @@ -9926,7 +9926,7 @@ const std::array, 14658> token_list { 0x1E57, "combathigh" }, { 0x1E58, "combathighicon" }, { 0x1E59, "combathighoverlay" }, -// { 0x1E5A, "" }, + { 0x1E5A, "combathightimer" }, { 0x1E5B, "combatidle" }, { 0x1E5C, "combatidlepreventoverlappingplayer" }, { 0x1E5D, "combatmemorytimeconst" }, @@ -10008,7 +10008,7 @@ const std::array, 14658> token_list { 0x1EA9, "computer_guys_runin" }, { 0x1EAA, "computer_guys_runin_vo" }, { 0x1EAB, "computer_idf" }, -// { 0x1EAC, "" }, + { 0x1EAC, "concussionendtime" }, { 0x1EAD, "conf_fx" }, { 0x1EAE, "config" }, { 0x1EAF, "confirmed" }, @@ -10020,15 +10020,15 @@ const std::array, 14658> token_list { 0x1EB5, "connect_traverse" }, { 0x1EB6, "connect_watch" }, // { 0x1EB7, "" }, -// { 0x1EB8, "" }, + { 0x1EB8, "connected" }, { 0x1EB9, "connected_nodes" }, -// { 0x1EBA, "" }, + { 0x1EBA, "connected_to" }, // { 0x1EBB, "" }, { 0x1EBC, "connectedpostgame" }, { 0x1EBD, "connection_sound" }, -// { 0x1EBE, "" }, + { 0x1EBE, "connectnewagent" }, // { 0x1EBF, "" }, -// { 0x1EC0, "" }, + { 0x1EC0, "connectpathsfunction" }, { 0x1EC1, "connecttime" }, { 0x1EC2, "connecttraverses" }, // { 0x1EC3, "" }, @@ -10043,7 +10043,7 @@ const std::array, 14658> token_list // { 0x1ECC, "" }, // { 0x1ECD, "" }, // { 0x1ECE, "" }, -// { 0x1ECF, "" }, + { 0x1ECF, "constantsize" }, { 0x1ED0, "constraingametype" }, // { 0x1ED1, "" }, { 0x1ED2, "constrict_view" }, @@ -10224,7 +10224,7 @@ const std::array, 14658> token_list { 0x1F81, "countdown_sound" }, // { 0x1F82, "" }, { 0x1F83, "counted" }, -// { 0x1F84, "" }, + { 0x1F84, "countplayers" }, // { 0x1F85, "" }, { 0x1F86, "countryids" }, { 0x1F87, "courtyard_cleanup_enemies" }, @@ -10313,7 +10313,7 @@ const std::array, 14658> token_list // { 0x1FDA, "" }, { 0x1FDB, "covertranspredist" }, { 0x1FDC, "covertype" }, -// { 0x1FDD, "" }, + { 0x1FDD, "cpm" }, // { 0x1FDE, "" }, { 0x1FDF, "cq_combat_movement" }, { 0x1FE0, "cq_enemies" }, @@ -10406,7 +10406,7 @@ const std::array, 14658> token_list // { 0x2037, "" }, { 0x2038, "crateallcapturethink" }, // { 0x2039, "" }, -// { 0x203A, "" }, + { 0x203A, "crateheadicon" }, { 0x203B, "cratekill" }, // { 0x203C, "" }, { 0x203D, "cratemodelenemyteamsupdater" }, @@ -10428,7 +10428,7 @@ const std::array, 14658> token_list { 0x204D, "crateusepostjuggernautupdater" }, { 0x204E, "crateuseteamupdater" }, // { 0x204F, "" }, -// { 0x2050, "" }, + { 0x2050, "cratewatcher" }, { 0x2051, "crawl_breath_start" }, { 0x2052, "crawl_fx" }, { 0x2053, "crawl_fx_rate" }, @@ -10469,7 +10469,7 @@ const std::array, 14658> token_list // { 0x2076, "" }, { 0x2077, "create_dvar" }, { 0x2078, "create_escape_doors" }, -// { 0x2079, "" }, + { 0x2079, "create_flags_and_return_tokens" }, { 0x207A, "create_flare" }, // { 0x207B, "" }, { 0x207C, "create_fresh_friendly_icon" }, @@ -10552,7 +10552,7 @@ const std::array, 14658> token_list { 0x20C9, "createbar" }, { 0x20CA, "createbombsquadmodel" }, // { 0x20CB, "" }, -// { 0x20CC, "" }, + { 0x20CC, "createcarryobject" }, { 0x20CD, "createcarryremoteuav" }, // { 0x20CE, "" }, // { 0x20CF, "" }, @@ -10574,14 +10574,14 @@ const std::array, 14658> token_list { 0x20DF, "createexploder" }, { 0x20E0, "createexploderex" }, { 0x20E1, "createfontstring" }, -// { 0x20E2, "" }, + { 0x20E2, "createfx" }, // { 0x20E3, "" }, // { 0x20E4, "" }, { 0x20E5, "createfx_centerprint" }, { 0x20E6, "createfx_centerprint_thread" }, -// { 0x20E7, "" }, + { 0x20E7, "createfx_common" }, { 0x20E8, "createfx_draw_enabled" }, -// { 0x20E9, "" }, + { 0x20E9, "createfx_enabled" }, // { 0x20EA, "" }, { 0x20EB, "createfx_inputlocked" }, { 0x20EC, "createfx_loopcounter" }, @@ -10591,16 +10591,16 @@ const std::array, 14658> token_list { 0x20F0, "createfx_selecting" }, { 0x20F1, "createfxbyfxid" }, { 0x20F2, "createfxcursor" }, -// { 0x20F3, "" }, + { 0x20F3, "createfxent" }, { 0x20F4, "createfxexploders" }, { 0x20F5, "createfxlogic" }, { 0x20F6, "createfxmasks" }, { 0x20F7, "createheli" }, // { 0x20F8, "" }, { 0x20F9, "createhordecrates" }, -// { 0x20FA, "" }, + { 0x20FA, "createhordeweaponstate" }, { 0x20FB, "createhumanoidenemy" }, -// { 0x20FC, "" }, + { 0x20FC, "createicon" }, { 0x20FD, "createicon_hudelem" }, { 0x20FE, "createims" }, { 0x20FF, "createimsforplayer" }, @@ -10621,7 +10621,7 @@ const std::array, 14658> token_list { 0x210E, "createoneshoteffect" }, // { 0x210F, "" }, { 0x2110, "createplaneasheli" }, -// { 0x2111, "" }, + { 0x2111, "createplayervariables" }, { 0x2112, "createportal" }, { 0x2113, "createportals" }, { 0x2114, "createprimaryprogressbar" }, @@ -10632,9 +10632,9 @@ const std::array, 14658> token_list { 0x2119, "createrpgrepulsors" }, // { 0x211A, "" }, // { 0x211B, "" }, -// { 0x211C, "" }, + { 0x211C, "createserverbar" }, { 0x211D, "createserverfontstring" }, -// { 0x211E, "" }, + { 0x211E, "createservericon" }, { 0x211F, "createservertimer" }, { 0x2120, "createspendhinthud" }, { 0x2121, "createsquad" }, @@ -10643,13 +10643,13 @@ const std::array, 14658> token_list { 0x2124, "createtank" }, // { 0x2125, "" }, { 0x2126, "createteamobjpoint" }, -// { 0x2127, "" }, + { 0x2127, "createteamprogressbar" }, { 0x2128, "createteamprogressbartext" }, { 0x2129, "createtimer" }, { 0x212A, "createturret" }, // { 0x212B, "" }, // { 0x212C, "" }, -// { 0x212D, "" }, + { 0x212D, "createuseobject" }, // { 0x212E, "" }, { 0x212F, "createzones" }, { 0x2130, "credits" }, @@ -10665,17 +10665,17 @@ const std::array, 14658> token_list { 0x213A, "crew_quarters_combat" }, // { 0x213B, "" }, { 0x213C, "crew_quarters_crew_killed" }, -// { 0x213D, "" }, + { 0x213D, "crib_debug" }, { 0x213E, "critchance" }, { 0x213F, "critialhit" }, // { 0x2140, "" }, { 0x2141, "critical_factor" }, { 0x2142, "criticalfactors_awayfromenemies" }, { 0x2143, "criticalfactors_domination" }, -// { 0x2144, "" }, + { 0x2144, "criticalfactors_freeforall" }, { 0x2145, "criticalfactors_nearteam" }, { 0x2146, "criticalfactors_safeguard" }, -// { 0x2147, "" }, + { 0x2147, "criticalfactors_searchandrescue" }, { 0x2148, "crnd_bar_amb" }, // { 0x2149, "" }, // { 0x214A, "" }, @@ -10761,7 +10761,7 @@ const std::array, 14658> token_list { 0x219A, "curclass" }, { 0x219B, "curdefvalue" }, // { 0x219C, "" }, -// { 0x219D, "" }, + { 0x219D, "curfloor" }, { 0x219E, "curmeleetarget" }, { 0x219F, "curorigin" }, { 0x21A0, "curprogress" }, @@ -10835,9 +10835,9 @@ const std::array, 14658> token_list { 0x21E4, "current_volumes" }, { 0x21E5, "current_yellow_enemy_replenisher" }, // { 0x21E6, "" }, -// { 0x21E7, "" }, -// { 0x21E8, "" }, -// { 0x21E9, "" }, + { 0x21E7, "currentactivevehiclecount" }, + { 0x21E8, "currentaliveenemycount" }, + { 0x21E9, "currentammopickupcount" }, // { 0x21EA, "" }, { 0x21EB, "currentanimstate" }, // { 0x21EC, "" }, @@ -10853,25 +10853,25 @@ const std::array, 14658> token_list { 0x21F6, "currentfireworkslocation" }, // { 0x21F7, "" }, // { 0x21F8, "" }, -// { 0x21F9, "" }, + { 0x21F9, "currentlylocked" }, { 0x21FA, "currentlylocking" }, -// { 0x21FB, "" }, + { 0x21FB, "currentnode" }, { 0x21FC, "currentowner" }, -// { 0x21FD, "" }, -// { 0x21FE, "" }, + { 0x21FD, "currentpickupcount" }, + { 0x21FE, "currentpointtotal" }, { 0x21FF, "currentroundnumber" }, { 0x2200, "currentstate" }, // { 0x2201, "" }, // { 0x2202, "" }, -// { 0x2203, "" }, -// { 0x2204, "" }, + { 0x2203, "currentteamintelname" }, + { 0x2204, "currenttracecount" }, // { 0x2205, "" }, // { 0x2206, "" }, { 0x2207, "currenttrig" }, { 0x2208, "currentvehicletarget" }, { 0x2209, "currentvels" }, { 0x220A, "currentweapon" }, -// { 0x220B, "" }, + { 0x220B, "currentweaponatspawn" }, { 0x220C, "cursor" }, { 0x220D, "curtain_dust" }, // { 0x220E, "" }, @@ -10925,7 +10925,7 @@ const std::array, 14658> token_list { 0x223E, "custombreathingtime" }, { 0x223F, "customchatevent" }, // { 0x2240, "" }, -// { 0x2241, "" }, + { 0x2241, "customcratefunc" }, // { 0x2242, "" }, // { 0x2243, "" }, { 0x2244, "customidleanimset" }, @@ -11022,7 +11022,7 @@ const std::array, 14658> token_list { 0x229F, "cycle_data" }, // { 0x22A0, "" }, // { 0x22A1, "" }, -// { 0x22A2, "" }, + { 0x22A2, "cycle_end_area_list" }, // { 0x22A3, "" }, { 0x22A4, "cycle_reward_scalar" }, // { 0x22A5, "" }, @@ -11115,36 +11115,36 @@ const std::array, 14658> token_list // { 0x22FC, "" }, // { 0x22FD, "" }, { 0x22FE, "damageattacker" }, -// { 0x22FF, "" }, + { 0x22FF, "damageblockedtotal" }, { 0x2300, "damagecallback" }, -// { 0x2301, "" }, + { 0x2301, "damagecenter" }, // { 0x2302, "" }, { 0x2303, "damaged_crate" }, { 0x2304, "damagedplayer" }, -// { 0x2305, "" }, -// { 0x2306, "" }, + { 0x2305, "damagedplayers" }, + { 0x2306, "damageent" }, // { 0x2307, "" }, { 0x2308, "damagefeedback" }, { 0x2309, "damagefeedback_took_damage" }, -// { 0x230A, "" }, + { 0x230A, "damageinfo" }, { 0x230B, "damageinfocolorindex" }, -// { 0x230C, "" }, + { 0x230C, "damageinfovictim" }, // { 0x230D, "" }, // { 0x230E, "" }, { 0x230F, "damagelistsize" }, // { 0x2310, "" }, // { 0x2311, "" }, { 0x2312, "damageorigin" }, -// { 0x2313, "" }, + { 0x2313, "damageowner" }, { 0x2314, "damagepoint" }, -// { 0x2315, "" }, + { 0x2315, "damageshellshockandrumble" }, { 0x2316, "damageshieldcounter" }, -// { 0x2317, "" }, + { 0x2317, "damageshieldexpiretime" }, { 0x2318, "damageshieldpain" }, // { 0x2319, "" }, // { 0x231A, "" }, { 0x231B, "damping_factor" }, -// { 0x231C, "" }, + { 0x231C, "dangerforwardpush" }, { 0x231D, "dangermaxradius" }, { 0x231E, "dangerminradius" }, { 0x231F, "dangerovalscale" }, @@ -11159,7 +11159,7 @@ const std::array, 14658> token_list // { 0x2328, "" }, { 0x2329, "dc_old_moveplaybackrate" }, { 0x232A, "dc_shotgun_seek" }, -// { 0x232B, "" }, + { 0x232B, "dd" }, { 0x232C, "ddtimetoadd" }, { 0x232D, "deactivate" }, { 0x232E, "deactivate_avoid_minion_exp" }, @@ -11243,7 +11243,7 @@ const std::array, 14658> token_list // { 0x237C, "" }, { 0x237D, "deathfx_ent" }, { 0x237E, "deathoverridecallback" }, -// { 0x237F, "" }, + { 0x237F, "deathposition" }, { 0x2380, "deathquote_on_death" }, { 0x2381, "deathrolloff" }, // { 0x2382, "" }, @@ -11257,7 +11257,7 @@ const std::array, 14658> token_list { 0x238A, "deathstring" }, // { 0x238B, "" }, // { 0x238C, "" }, -// { 0x238D, "" }, + { 0x238D, "deathtime" }, { 0x238E, "deathvfx" }, { 0x238F, "deathwatcher" }, // { 0x2390, "" }, @@ -11390,7 +11390,7 @@ const std::array, 14658> token_list // { 0x240F, "" }, { 0x2410, "debug_thruster_text" }, { 0x2411, "debug_timer" }, -// { 0x2412, "" }, + { 0x2412, "debug_toggle" }, // { 0x2413, "" }, // { 0x2414, "" }, { 0x2415, "debug_wait" }, @@ -11400,20 +11400,20 @@ const std::array, 14658> token_list { 0x2419, "debugchains" }, { 0x241A, "debugcircle" }, { 0x241B, "debugcolorfriendlies" }, -// { 0x241C, "" }, + { 0x241C, "debugcombatcheck" }, // { 0x241D, "" }, { 0x241E, "debuggoalpos" }, // { 0x241F, "" }, // { 0x2420, "" }, { 0x2421, "debugleft" }, -// { 0x2422, "" }, + { 0x2422, "debugline" }, { 0x2423, "debugmisstime" }, // { 0x2424, "" }, // { 0x2425, "" }, { 0x2426, "debugpos" }, { 0x2427, "debugposinternal" }, { 0x2428, "debugpossize" }, -// { 0x2429, "" }, + { 0x2429, "debugprint" }, { 0x242A, "debugprint3d" }, { 0x242B, "debugprintln2" }, { 0x242C, "debugsightline" }, @@ -11424,7 +11424,7 @@ const std::array, 14658> token_list { 0x2431, "debugvar" }, // { 0x2432, "" }, { 0x2433, "decal" }, -// { 0x2434, "" }, + { 0x2434, "decel_time" }, { 0x2435, "deceleration" }, { 0x2436, "decidenumcrawls" }, // { 0x2437, "" }, @@ -11533,9 +11533,9 @@ const std::array, 14658> token_list // { 0x249E, "" }, { 0x249F, "default_node" }, { 0x24A0, "default_ondeadevent" }, -// { 0x24A1, "" }, + { 0x24A1, "default_onhalftime" }, { 0x24A2, "default_ononeleftevent" }, -// { 0x24A3, "" }, + { 0x24A3, "default_ontimelimit" }, { 0x24A4, "default_resetsuccess" }, // { 0x24A5, "" }, { 0x24A6, "default_run_speed" }, @@ -11543,7 +11543,7 @@ const std::array, 14658> token_list { 0x24A8, "default_sprint" }, { 0x24A9, "default_start" }, // { 0x24AA, "" }, -// { 0x24AB, "" }, + { 0x24AB, "default_starting_pistol" }, { 0x24AC, "default_stealth_override" }, { 0x24AD, "default_stealth_settings" }, // { 0x24AE, "" }, @@ -11567,16 +11567,16 @@ const std::array, 14658> token_list { 0x24C0, "defaults" }, { 0x24C1, "defaulttarget" }, { 0x24C2, "defaultturnthreshold" }, -// { 0x24C3, "" }, -// { 0x24C4, "" }, -// { 0x24C5, "" }, + { 0x24C3, "defaultvalue" }, + { 0x24C4, "defaultviewarmmodels" }, + { 0x24C5, "defaultvoices" }, { 0x24C6, "defaultweapon" }, { 0x24C7, "defconkillstreakthread" }, { 0x24C8, "defconkillstreakwait" }, { 0x24C9, "defconmode" }, { 0x24CA, "defconpointmod" }, { 0x24CB, "defconsplashnotify" }, -// { 0x24CC, "" }, + { 0x24CC, "defconstreakadd" }, // { 0x24CD, "" }, { 0x24CE, "defend_combat" }, // { 0x24CF, "" }, @@ -11588,7 +11588,7 @@ const std::array, 14658> token_list // { 0x24D5, "" }, // { 0x24D6, "" }, { 0x24D7, "defend_fire" }, -// { 0x24D8, "" }, + { 0x24D8, "defend_fx_ent" }, // { 0x24D9, "" }, { 0x24DA, "defend_intro" }, { 0x24DB, "defend_platform" }, @@ -11666,16 +11666,16 @@ const std::array, 14658> token_list // { 0x2523, "" }, { 0x2524, "delayedexception" }, { 0x2525, "delayedfofoverlay" }, -// { 0x2526, "" }, + { 0x2526, "delayedleaderdialog" }, // { 0x2527, "" }, { 0x2528, "delayer" }, { 0x2529, "delayhudoutline" }, // { 0x252A, "" }, -// { 0x252B, "" }, + { 0x252B, "delayminetime" }, // { 0x252C, "" }, -// { 0x252D, "" }, + { 0x252D, "delaystartragdoll" }, { 0x252E, "delaytankunload" }, -// { 0x252F, "" }, + { 0x252F, "delaythread" }, { 0x2530, "delaythread_nuke" }, { 0x2531, "delaythread_proc" }, { 0x2532, "deletable_magic_bullet_shield" }, @@ -11802,7 +11802,7 @@ const std::array, 14658> token_list { 0x25AB, "deployable_ammo_placed_listener" }, { 0x25AC, "deployable_armor_placed_listener" }, // { 0x25AD, "" }, -// { 0x25AE, "" }, + { 0x25AE, "deployable_box" }, { 0x25AF, "deployable_box_onuse_message" }, { 0x25B0, "deployable_currency_placed_listener" }, // { 0x25B1, "" }, @@ -11818,9 +11818,9 @@ const std::array, 14658> token_list // { 0x25BB, "" }, // { 0x25BC, "" }, { 0x25BD, "deployablegunbox_bonusinxuses" }, -// { 0x25BE, "" }, + { 0x25BE, "deployablegunnextammotime" }, // { 0x25BF, "" }, -// { 0x25C0, "" }, + { 0x25C0, "deployedsfx" }, // { 0x25C1, "" }, // { 0x25C2, "" }, { 0x25C3, "depth" }, @@ -11893,7 +11893,7 @@ const std::array, 14658> token_list { 0x2606, "derrick_scene_struct" }, { 0x2607, "derrick_struct" }, { 0x2608, "desc" }, -// { 0x2609, "" }, + { 0x2609, "desc_col" }, // { 0x260A, "" }, // { 0x260B, "" }, { 0x260C, "deselect_entity" }, @@ -11970,14 +11970,14 @@ const std::array, 14658> token_list // { 0x2653, "" }, // { 0x2654, "" }, { 0x2655, "destroyheadiconsondeath" }, -// { 0x2656, "" }, -// { 0x2657, "" }, -// { 0x2658, "" }, + { 0x2656, "destroyiconsondeath" }, + { 0x2657, "destroyonownerdisconnect" }, + { 0x2658, "destroyonreviveentdeath" }, { 0x2659, "destroyslowly" }, // { 0x265A, "" }, // { 0x265B, "" }, // { 0x265C, "" }, -// { 0x265D, "" }, + { 0x265D, "destructable_destruct" }, { 0x265E, "destructable_think" }, { 0x265F, "destructible" }, // { 0x2660, "" }, @@ -12006,7 +12006,7 @@ const std::array, 14658> token_list // { 0x2677, "" }, // { 0x2678, "" }, { 0x2679, "destructible_function" }, -// { 0x267A, "" }, + { 0x267A, "destructible_functions" }, // { 0x267B, "" }, { 0x267C, "destructible_fx_think" }, // { 0x267D, "" }, @@ -12085,15 +12085,15 @@ const std::array, 14658> token_list { 0x26C6, "detect_range" }, // { 0x26C7, "" }, // { 0x26C8, "" }, -// { 0x26C9, "" }, + { 0x26C9, "detectedexploit" }, { 0x26CA, "detectexplosives" }, { 0x26CB, "detectfriendlyfireonentity" }, -// { 0x26CC, "" }, + { 0x26CC, "detecticonwaiter" }, { 0x26CD, "detectid" }, { 0x26CE, "detection_level" }, { 0x26CF, "detection_timeout" }, { 0x26D0, "detectiongraceperiod" }, -// { 0x26D1, "" }, + { 0x26D1, "detectionheight" }, { 0x26D2, "detectionradius" }, { 0x26D3, "detectkill" }, { 0x26D4, "determine_closest_cars" }, @@ -12108,7 +12108,7 @@ const std::array, 14658> token_list { 0x26DD, "detonate_dominator" }, // { 0x26DE, "" }, // { 0x26DF, "" }, -// { 0x26E0, "" }, + { 0x26E0, "detonateondeath" }, { 0x26E1, "detonateonuse" }, // { 0x26E2, "" }, // { 0x26E3, "" }, @@ -12172,13 +12172,13 @@ const std::array, 14658> token_list { 0x271D, "didpastpursuitfail" }, // { 0x271E, "" }, { 0x271F, "didsomethingotherthanshooting" }, -// { 0x2720, "" }, + { 0x2720, "didstatusnotify" }, // { 0x2721, "" }, { 0x2722, "die_and_ragdoll" }, { 0x2723, "die_from_explosion" }, { 0x2724, "die_hard_explosion_fx" }, { 0x2725, "die_quietly" }, -// { 0x2726, "" }, + { 0x2726, "dieaftertime" }, { 0x2727, "died_of_headshot" }, { 0x2728, "diehardmode" }, // { 0x2729, "" }, @@ -12209,7 +12209,7 @@ const std::array, 14658> token_list { 0x2742, "disable_achievement_harder_they_fall_guy" }, // { 0x2743, "" }, // { 0x2744, "" }, -// { 0x2745, "" }, + { 0x2745, "disable_alien_scripted" }, { 0x2746, "disable_all_triggers" }, // { 0x2747, "" }, // { 0x2748, "" }, @@ -12302,38 +12302,38 @@ const std::array, 14658> token_list { 0x279F, "disableclientspawntraces" }, { 0x27A0, "disablecollision" }, { 0x27A1, "disablecoverarrivalsonly" }, -// { 0x27A2, "" }, + { 0x27A2, "disabled" }, // { 0x27A3, "" }, { 0x27A4, "disabled_use_for" }, { 0x27A5, "disabledamageshieldpain" }, { 0x27A6, "disabledefaultfacialanims" }, { 0x27A7, "disabledoffhandweapons" }, // { 0x27A8, "" }, -// { 0x27A9, "" }, + { 0x27A9, "disabledusability" }, { 0x27AA, "disabledweapon" }, -// { 0x27AB, "" }, + { 0x27AB, "disabledweaponswitch" }, // { 0x27AC, "" }, -// { 0x27AD, "" }, + { 0x27AD, "disableforfeit" }, // { 0x27AE, "" }, { 0x27AF, "disablegeardrop" }, { 0x27B0, "disablegrenadetracking" }, // { 0x27B1, "" }, -// { 0x27B2, "" }, + { 0x27B2, "disablekillstreakactionslots" }, { 0x27B3, "disablelongdeath" }, // { 0x27B4, "" }, // { 0x27B5, "" }, { 0x27B6, "disablemovementtracker" }, -// { 0x27B7, "" }, + { 0x27B7, "disableobject" }, { 0x27B8, "disablepain" }, // { 0x27B9, "" }, // { 0x27BA, "" }, // { 0x27BB, "" }, // { 0x27BC, "" }, -// { 0x27BD, "" }, + { 0x27BD, "disablespawning" }, // { 0x27BE, "" }, // { 0x27BF, "" }, { 0x27C0, "disablevehiclescripts" }, -// { 0x27C1, "" }, + { 0x27C1, "disableweaponlaser" }, { 0x27C2, "disablewhenjuggernaut" }, { 0x27C3, "discardtime" }, { 0x27C4, "disconnect_and_bad_place" }, @@ -12342,9 +12342,9 @@ const std::array, 14658> token_list // { 0x27C7, "" }, { 0x27C8, "disconnect_paths_whenstopped" }, // { 0x27C9, "" }, -// { 0x27CA, "" }, + { 0x27CA, "disconnected" }, // { 0x27CB, "" }, -// { 0x27CC, "" }, + { 0x27CC, "disconnectpathsfunction" }, { 0x27CD, "disconnecttraverses" }, // { 0x27CE, "" }, // { 0x27CF, "" }, @@ -12375,7 +12375,7 @@ const std::array, 14658> token_list { 0x27E8, "display_starts_pressed" }, // { 0x27E9, "" }, // { 0x27EA, "" }, -// { 0x27EB, "" }, + { 0x27EB, "displayaliengameend" }, // { 0x27EC, "" }, { 0x27ED, "displaybuddystatusmessage" }, { 0x27EE, "displayed_hints" }, @@ -12383,7 +12383,7 @@ const std::array, 14658> token_list { 0x27F0, "displayincomingairdropmessage" }, // { 0x27F1, "" }, { 0x27F2, "displayroundend" }, -// { 0x27F3, "" }, + { 0x27F3, "displayroundswitch" }, { 0x27F4, "displaythreat" }, { 0x27F5, "displaythrowmessage" }, // { 0x27F6, "" }, @@ -12394,7 +12394,7 @@ const std::array, 14658> token_list // { 0x27FB, "" }, // { 0x27FC, "" }, // { 0x27FD, "" }, -// { 0x27FE, "" }, + { 0x27FE, "distance_2d_squared" }, // { 0x27FF, "" }, { 0x2800, "distance_from_next_volume_sq" }, // { 0x2801, "" }, @@ -12407,7 +12407,7 @@ const std::array, 14658> token_list { 0x2808, "distorg" }, { 0x2809, "distort_pct" }, // { 0x280A, "" }, -// { 0x280B, "" }, + { 0x280B, "distsumsquared" }, { 0x280C, "disttoline" }, { 0x280D, "dlight_on_me" }, // { 0x280E, "" }, @@ -12484,7 +12484,7 @@ const std::array, 14658> token_list // { 0x2855, "" }, { 0x2856, "doaim" }, // { 0x2857, "" }, -// { 0x2858, "" }, + { 0x2858, "doairstrike" }, { 0x2859, "doairstrikeflyby" }, // { 0x285A, "" }, { 0x285B, "dobj_manager" }, @@ -12492,7 +12492,7 @@ const std::array, 14658> token_list { 0x285D, "dobomberstrike" }, // { 0x285E, "" }, { 0x285F, "dobuilddot_wait" }, -// { 0x2860, "" }, + { 0x2860, "doc130flyby" }, // { 0x2861, "" }, { 0x2862, "docustomidle" }, { 0x2863, "dodeathfromarray" }, @@ -12543,10 +12543,10 @@ const std::array, 14658> token_list { 0x2890, "dof_underwater_general" }, // { 0x2891, "" }, { 0x2892, "dofacialdialogue" }, -// { 0x2893, "" }, + { 0x2893, "dofinalkillcam" }, { 0x2894, "dofinalkillcamfx" }, { 0x2895, "dofiring" }, -// { 0x2896, "" }, + { 0x2896, "doflyby" }, { 0x2897, "dofriendlyfirereaction" }, // { 0x2898, "" }, { 0x2899, "dog_active_touch_zones" }, @@ -12730,12 +12730,12 @@ const std::array, 14658> token_list { 0x294B, "dogstoppingdistsq" }, { 0x294C, "dogtag" }, { 0x294D, "dogtags" }, -// { 0x294E, "" }, -// { 0x294F, "" }, + { 0x294E, "dogtagsicon" }, + { 0x294F, "dogtagstext" }, // { 0x2950, "" }, { 0x2951, "dogturnadjust" }, // { 0x2952, "" }, -// { 0x2953, "" }, + { 0x2953, "doheliinsertion" }, // { 0x2954, "" }, { 0x2955, "doimmediateragdolldeath" }, // { 0x2956, "" }, @@ -12745,7 +12745,7 @@ const std::array, 14658> token_list { 0x295A, "doing_start_anim" }, { 0x295B, "doingadditivepain" }, { 0x295C, "doingdamagestate" }, -// { 0x295D, "" }, + { 0x295D, "doingfinalkillcamfx" }, { 0x295E, "doinglongdeath" }, { 0x295F, "doingreacquirestep" }, { 0x2960, "doingsplash" }, @@ -12760,7 +12760,7 @@ const std::array, 14658> token_list // { 0x2969, "" }, // { 0x296A, "" }, { 0x296B, "dom" }, -// { 0x296C, "" }, + { 0x296C, "dom_flag_data" }, { 0x296D, "domarkingflash" }, { 0x296E, "domegac130flyby" }, // { 0x296F, "" }, @@ -12770,7 +12770,7 @@ const std::array, 14658> token_list // { 0x2973, "" }, { 0x2974, "domeleevsai_simple_animcustom_cleanup" }, { 0x2975, "domeleevsdog" }, -// { 0x2976, "" }, + { 0x2976, "domflags" }, // { 0x2977, "" }, // { 0x2978, "" }, { 0x2979, "dominator_earthquake" }, @@ -12778,12 +12778,12 @@ const std::array, 14658> token_list { 0x297B, "domissioncallback" }, { 0x297C, "domortar" }, { 0x297D, "dompointa" }, -// { 0x297E, "" }, + { 0x297E, "dompointb" }, { 0x297F, "dompointc" }, { 0x2980, "dompointnumber" }, // { 0x2981, "" }, // { 0x2982, "" }, -// { 0x2983, "" }, + { 0x2983, "doninebang" }, { 0x2984, "donodeexitanimation" }, { 0x2985, "dononattackcoverbehavior" }, // { 0x2986, "" }, @@ -12803,10 +12803,10 @@ const std::array, 14658> token_list { 0x2994, "donotetrackswithtimeout" }, { 0x2995, "donothingfunc" }, { 0x2996, "dont_allow_ammo_cache" }, -// { 0x2997, "" }, + { 0x2997, "dont_auto_balance" }, { 0x2998, "dont_auto_ride" }, { 0x2999, "dont_crush_player" }, -// { 0x299A, "" }, + { 0x299A, "dont_delete_grenades_on_next_spawn" }, { 0x299B, "dont_delete_mines_on_next_spawn" }, // { 0x299C, "" }, // { 0x299D, "" }, @@ -12897,16 +12897,16 @@ const std::array, 14658> token_list // { 0x29F2, "" }, // { 0x29F3, "" }, { 0x29F4, "doorfragchance" }, -// { 0x29F5, "" }, + { 0x29F5, "doormovedist" }, { 0x29F6, "doormovetime" }, // { 0x29F7, "" }, -// { 0x29F8, "" }, -// { 0x29F9, "" }, + { 0x29F8, "dooropentime" }, + { 0x29F9, "doors" }, // { 0x29FA, "" }, { 0x29FB, "doors_open_flicker" }, { 0x29FC, "doors_swingopen" }, { 0x29FD, "doorspeed" }, -// { 0x29FE, "" }, + { 0x29FE, "doorstate" }, { 0x29FF, "doortype" }, { 0x2A00, "doospreyinsertion" }, { 0x2A01, "dopain" }, @@ -12915,14 +12915,14 @@ const std::array, 14658> token_list // { 0x2A04, "" }, // { 0x2A05, "" }, // { 0x2A06, "" }, -// { 0x2A07, "" }, + { 0x2A07, "doradiationdamage" }, { 0x2A08, "doreload" }, // { 0x2A09, "" }, // { 0x2A0A, "" }, // { 0x2A0B, "" }, { 0x2A0C, "doshoot" }, // { 0x2A0D, "" }, -// { 0x2A0E, "" }, + { 0x2A0E, "dosmoke" }, // { 0x2A0F, "" }, { 0x2A10, "dosounddistant" }, { 0x2A11, "dospacetraverse" }, @@ -12947,7 +12947,7 @@ const std::array, 14658> token_list { 0x2A24, "doturretearthquake" }, { 0x2A25, "dotypelimit" }, // { 0x2A26, "" }, -// { 0x2A27, "" }, + { 0x2A27, "doublebubblesort" }, // { 0x2A28, "" }, // { 0x2A29, "" }, { 0x2A2A, "doubletapcount" }, @@ -13000,7 +13000,7 @@ const std::array, 14658> token_list { 0x2A59, "draw_effects_list" }, { 0x2A5A, "draw_entity_bounds" }, // { 0x2A5B, "" }, -// { 0x2A5C, "" }, + { 0x2A5C, "draw_line_for_time" }, { 0x2A5D, "draw_line_from_ent_for_time" }, { 0x2A5E, "draw_line_from_ent_to_ent_for_time" }, { 0x2A5F, "draw_line_from_ent_to_ent_until_notify" }, @@ -13012,7 +13012,7 @@ const std::array, 14658> token_list // { 0x2A65, "" }, { 0x2A66, "draw_path" }, // { 0x2A67, "" }, -// { 0x2A68, "" }, + { 0x2A68, "draw_radial_button" }, { 0x2A69, "draw_radial_buttons" }, // { 0x2A6A, "" }, { 0x2A6B, "draw_trigger" }, @@ -13034,7 +13034,7 @@ const std::array, 14658> token_list { 0x2A7B, "drawforwardforever" }, { 0x2A7C, "drawfriend" }, { 0x2A7D, "drawgraph" }, -// { 0x2A7E, "" }, + { 0x2A7E, "drawline" }, // { 0x2A7F, "" }, { 0x2A80, "drawminimapbounds" }, { 0x2A81, "drawmyoff" }, @@ -13101,7 +13101,7 @@ const std::array, 14658> token_list // { 0x2ABE, "" }, // { 0x2ABF, "" }, // { 0x2AC0, "" }, -// { 0x2AC1, "" }, + { 0x2AC1, "drillspeedmodifier" }, { 0x2AC2, "drillthrough_plate_sound" }, { 0x2AC3, "drip_already_played" }, // { 0x2AC4, "" }, @@ -13244,7 +13244,7 @@ const std::array, 14658> token_list { 0x2B4D, "dropcrateexistence" }, // { 0x2B4E, "" }, { 0x2B4F, "dropimpulse" }, -// { 0x2B50, "" }, + { 0x2B50, "droplocationindex" }, { 0x2B51, "dropnuke" }, { 0x2B52, "dropoff_height" }, { 0x2B53, "droponebomb" }, @@ -13258,7 +13258,7 @@ const std::array, 14658> token_list { 0x2B5B, "droppingtoground" }, { 0x2B5C, "droppostoground" }, { 0x2B5D, "dropscavengerfordeath" }, -// { 0x2B5E, "" }, + { 0x2B5E, "droptags" }, // { 0x2B5F, "" }, { 0x2B60, "droptimeout" }, { 0x2B61, "dropturret" }, @@ -13304,20 +13304,20 @@ const std::array, 14658> token_list { 0x2B89, "dumb_tank_shoot" }, { 0x2B8A, "dummy_ent" }, // { 0x2B8B, "" }, -// { 0x2B8C, "" }, + { 0x2B8C, "dummy_mover" }, { 0x2B8D, "dummy_to_vehicle" }, -// { 0x2B8E, "" }, + { 0x2B8E, "dummyglowstickdelete" }, { 0x2B8F, "dummyspeed" }, // { 0x2B90, "" }, { 0x2B91, "dump_missing_anims" }, { 0x2B92, "dumpit" }, { 0x2B93, "dupe_hud" }, // { 0x2B94, "" }, -// { 0x2B95, "" }, + { 0x2B95, "duration" }, { 0x2B96, "dusteffect" }, { 0x2B97, "dvar" }, -// { 0x2B98, "" }, -// { 0x2B99, "" }, + { 0x2B98, "dvarfloatvalue" }, + { 0x2B99, "dvarintvalue" }, // { 0x2B9A, "" }, { 0x2B9B, "dyingcrawlaiming" }, { 0x2B9C, "dyingcrawlbackaim" }, @@ -13366,7 +13366,7 @@ const std::array, 14658> token_list { 0x2BC7, "early_prompt" }, { 0x2BC8, "early_weapon_enabled" }, { 0x2BC9, "earlyabortwatcher" }, -// { 0x2BCA, "" }, + { 0x2BCA, "earned" }, { 0x2BCB, "earned_dialog_col" }, { 0x2BCC, "earned_hint_col" }, { 0x2BCD, "earnedstreaklevel" }, @@ -13389,7 +13389,7 @@ const std::array, 14658> token_list { 0x2BDE, "earthquake_trigger" }, // { 0x2BDF, "" }, // { 0x2BE0, "" }, -// { 0x2BE1, "" }, + { 0x2BE1, "easter_egg_lodge_sign" }, // { 0x2BE2, "" }, { 0x2BE3, "ebreachmodel" }, { 0x2BE4, "edge_lean_natural" }, @@ -13398,7 +13398,7 @@ const std::array, 14658> token_list { 0x2BE7, "edgetiles" }, // { 0x2BE8, "" }, // { 0x2BE9, "" }, -// { 0x2BEA, "" }, + { 0x2BEA, "effect" }, { 0x2BEB, "effect_id" }, // { 0x2BEC, "" }, // { 0x2BED, "" }, @@ -13428,7 +13428,7 @@ const std::array, 14658> token_list // { 0x2C05, "" }, { 0x2C06, "elem" }, // { 0x2C07, "" }, -// { 0x2C08, "" }, + { 0x2C08, "elemtype" }, // { 0x2C09, "" }, { 0x2C0A, "elevated_circling_retreat" }, { 0x2C0B, "elevated_delay_retreat" }, @@ -13483,7 +13483,7 @@ const std::array, 14658> token_list { 0x2C3C, "elevatordoorsautoclose" }, { 0x2C3D, "elevatormovetofloor" }, { 0x2C3E, "elevators" }, -// { 0x2C3F, "" }, + { 0x2C3F, "elevatorthink" }, { 0x2C40, "elias" }, { 0x2C41, "elias_house_attack" }, { 0x2C42, "elias_house_attack_dialogue" }, @@ -13551,11 +13551,11 @@ const std::array, 14658> token_list { 0x2C80, "empcandamage" }, // { 0x2C81, "" }, { 0x2C82, "empeffects" }, -// { 0x2C83, "" }, + { 0x2C83, "empendtime" }, { 0x2C84, "empgrenaded" }, -// { 0x2C85, "" }, + { 0x2C85, "empgrenadedeathwaiter" }, // { 0x2C86, "" }, -// { 0x2C87, "" }, + { 0x2C87, "empplayer" }, // { 0x2C88, "" }, { 0x2C89, "emprumbleloop" }, { 0x2C8A, "emptimeout" }, @@ -13566,7 +13566,7 @@ const std::array, 14658> token_list { 0x2C8F, "empty_spawner" }, // { 0x2C90, "" }, { 0x2C91, "empty_suit_animation" }, -// { 0x2C92, "" }, + { 0x2C92, "emptylocations" }, // { 0x2C93, "" }, { 0x2C94, "enable_achievement_harder_they_fall" }, // { 0x2C95, "" }, @@ -13574,7 +13574,7 @@ const std::array, 14658> token_list // { 0x2C97, "" }, // { 0x2C98, "" }, // { 0x2C99, "" }, -// { 0x2C9A, "" }, + { 0x2C9A, "enable_alien_scripted" }, // { 0x2C9B, "" }, // { 0x2C9C, "" }, // { 0x2C9D, "" }, @@ -13587,7 +13587,7 @@ const std::array, 14658> token_list // { 0x2CA4, "" }, // { 0x2CA5, "" }, { 0x2CA6, "enable_danger_react" }, -// { 0x2CA7, "" }, + { 0x2CA7, "enable_disable_usability_monitor" }, // { 0x2CA8, "" }, // { 0x2CA9, "" }, // { 0x2CAA, "" }, @@ -13644,21 +13644,21 @@ const std::array, 14658> token_list // { 0x2CDD, "" }, { 0x2CDE, "enable_weapons" }, { 0x2CDF, "enableairdropoutlineai" }, -// { 0x2CE0, "" }, + { 0x2CE0, "enableallstreaks" }, // { 0x2CE1, "" }, -// { 0x2CE2, "" }, + { 0x2CE2, "enablebutton" }, // { 0x2CE3, "" }, { 0x2CE4, "enableextendedkill" }, // { 0x2CE5, "" }, { 0x2CE6, "enablejammedeffect" }, { 0x2CE7, "enablejuggernaut" }, -// { 0x2CE8, "" }, + { 0x2CE8, "enablekillstreakactionslots" }, { 0x2CE9, "enablelaststandweapons" }, // { 0x2CEA, "" }, { 0x2CEB, "enableplayerweapons" }, // { 0x2CEC, "" }, { 0x2CED, "enablesomecontrol" }, -// { 0x2CEE, "" }, + { 0x2CEE, "enablespecialround" }, { 0x2CEF, "enablestop" }, { 0x2CF0, "enableteamintel" }, { 0x2CF1, "enableweaponlaser" }, @@ -13668,7 +13668,7 @@ const std::array, 14658> token_list // { 0x2CF5, "" }, { 0x2CF6, "end" }, { 0x2CF7, "end_aim_idle_thread" }, -// { 0x2CF8, "" }, + { 0x2CF8, "end_angle" }, { 0x2CF9, "end_anim_then_loop" }, // { 0x2CFA, "" }, { 0x2CFB, "end_birds" }, @@ -13761,15 +13761,15 @@ const std::array, 14658> token_list // { 0x2D52, "" }, // { 0x2D53, "" }, { 0x2D54, "endgame" }, -// { 0x2D55, "" }, -// { 0x2D56, "" }, -// { 0x2D57, "" }, -// { 0x2D58, "" }, -// { 0x2D59, "" }, + { 0x2D55, "endgame_alien" }, + { 0x2D56, "endgame_regularmp" }, + { 0x2D57, "endgamedeath" }, + { 0x2D58, "endgamehalftime" }, + { 0x2D59, "endgameicon" }, { 0x2D5A, "endgameontimelimit" }, { 0x2D5B, "endgameovertime" }, // { 0x2D5C, "" }, -// { 0x2D5D, "" }, + { 0x2D5D, "endgametimer" }, { 0x2D5E, "endgameupdate" }, // { 0x2D5F, "" }, // { 0x2D60, "" }, @@ -13898,9 +13898,9 @@ const std::array, 14658> token_list // { 0x2DDB, "" }, // { 0x2DDC, "" }, { 0x2DDD, "endnotetrack" }, -// { 0x2DDE, "" }, + { 0x2DDE, "endofgamesummarylogger" }, { 0x2DDF, "endofspeedwatcher" }, -// { 0x2DE0, "" }, + { 0x2DE0, "endondeath" }, // { 0x2DE1, "" }, { 0x2DE2, "endonstring" }, // { 0x2DE3, "" }, @@ -13914,8 +13914,8 @@ const std::array, 14658> token_list // { 0x2DEB, "" }, // { 0x2DEC, "" }, // { 0x2DED, "" }, -// { 0x2DEE, "" }, -// { 0x2DEF, "" }, + { 0x2DEE, "endsceneondeath" }, + { 0x2DEF, "endselectiononaction" }, { 0x2DF0, "endselectiononemp" }, { 0x2DF1, "endselectiononendgame" }, { 0x2DF2, "endsliding" }, @@ -14194,7 +14194,7 @@ const std::array, 14658> token_list // { 0x2F03, "" }, { 0x2F04, "enemy_twitch" }, { 0x2F05, "enemy_twitch_runstumble" }, -// { 0x2F06, "" }, + { 0x2F06, "enemy_use_dialog_col" }, // { 0x2F07, "" }, // { 0x2F08, "" }, { 0x2F09, "enemy_wait_for_synch_attack_end" }, @@ -14211,7 +14211,7 @@ const std::array, 14658> token_list { 0x2F14, "enemygazs" }, // { 0x2F15, "" }, { 0x2F16, "enemyguys2" }, -// { 0x2F17, "" }, + { 0x2F17, "enemyheadicon" }, // { 0x2F18, "" }, { 0x2F19, "enemyhq_basement_pre_load" }, // { 0x2F1A, "" }, @@ -14230,7 +14230,7 @@ const std::array, 14658> token_list // { 0x2F27, "" }, // { 0x2F28, "" }, // { 0x2F29, "" }, -// { 0x2F2A, "" }, + { 0x2F2A, "enemyoutlinecolor" }, { 0x2F2B, "enemytank_cleanup" }, // { 0x2F2C, "" }, { 0x2F2D, "enemytanksbri1" }, @@ -14250,7 +14250,7 @@ const std::array, 14658> token_list // { 0x2F3B, "" }, { 0x2F3C, "enginevfxtag" }, { 0x2F3D, "enhanced_vision" }, -// { 0x2F3E, "" }, + { 0x2F3E, "ensurelaststandparamsvalidity" }, // { 0x2F3F, "" }, // { 0x2F40, "" }, // { 0x2F41, "" }, @@ -14302,10 +14302,10 @@ const std::array, 14658> token_list { 0x2F6F, "entity_highlight_enable" }, { 0x2F70, "entity_number" }, { 0x2F71, "entity_path_disconnect_thread" }, -// { 0x2F72, "" }, + { 0x2F72, "entityheadicon" }, { 0x2F73, "entityheadiconoffset" }, // { 0x2F74, "" }, -// { 0x2F75, "" }, + { 0x2F75, "entityheadicons" }, { 0x2F76, "entityheadiconteam" }, { 0x2F77, "entitynumber" }, { 0x2F78, "entnum" }, @@ -14339,7 +14339,7 @@ const std::array, 14658> token_list { 0x2F94, "equipmentdeathvfx" }, { 0x2F95, "equipmentdeletevfx" }, { 0x2F96, "equipmentempstunvfx" }, -// { 0x2F97, "" }, + { 0x2F97, "equipmentwatchuse" }, { 0x2F98, "equipped_hide_weapon" }, { 0x2F99, "equipped_weapon" }, { 0x2F9A, "erasefinalkillcam" }, @@ -14431,7 +14431,7 @@ const std::array, 14658> token_list // { 0x2FF0, "" }, // { 0x2FF1, "" }, // { 0x2FF2, "" }, -// { 0x2FF3, "" }, + { 0x2FF3, "event" }, // { 0x2FF4, "" }, { 0x2FF5, "event_awareness_dialogue_wrapper" }, { 0x2FF6, "event_awareness_enders" }, @@ -14508,7 +14508,7 @@ const std::array, 14658> token_list { 0x303D, "everusessecondaryweapon" }, { 0x303E, "exceededmaxballdrones" }, // { 0x303F, "" }, -// { 0x3040, "" }, + { 0x3040, "exceededmaxhelisnipers" }, // { 0x3041, "" }, // { 0x3042, "" }, // { 0x3043, "" }, @@ -14605,9 +14605,9 @@ const std::array, 14658> token_list // { 0x309E, "" }, // { 0x309F, "" }, { 0x30A0, "expand_goalradius" }, -// { 0x30A1, "" }, -// { 0x30A2, "" }, -// { 0x30A3, "" }, + { 0x30A1, "expandmaxs" }, + { 0x30A2, "expandmins" }, + { 0x30A3, "expandspawnpointbounds" }, { 0x30A4, "expire_time" }, // { 0x30A5, "" }, { 0x30A6, "explicitabandonminitarget" }, @@ -14632,20 +14632,20 @@ const std::array, 14658> token_list { 0x30B9, "exploder_earthquake" }, { 0x30BA, "exploder_flag_wait" }, { 0x30BB, "exploder_fx_stuffs" }, -// { 0x30BC, "" }, + { 0x30BC, "exploder_load" }, { 0x30BD, "exploder_model_is_chunk" }, // { 0x30BE, "" }, // { 0x30BF, "" }, // { 0x30C0, "" }, { 0x30C1, "exploder_radius_custom" }, // { 0x30C2, "" }, -// { 0x30C3, "" }, + { 0x30C3, "exploder_sound" }, // { 0x30C4, "" }, // { 0x30C5, "" }, { 0x30C6, "exploder_with_connect_watch" }, { 0x30C7, "exploderfunction" }, { 0x30C8, "exploderfx" }, -// { 0x30C9, "" }, + { 0x30C9, "exploderindex" }, // { 0x30CA, "" }, { 0x30CB, "exploders_cached" }, { 0x30CC, "exploders_explode_for_late_player" }, @@ -14654,7 +14654,7 @@ const std::array, 14658> token_list // { 0x30CF, "" }, // { 0x30D0, "" }, { 0x30D1, "exploding_heli" }, -// { 0x30D2, "" }, + { 0x30D2, "exploimpactmod" }, // { 0x30D3, "" }, // { 0x30D4, "" }, { 0x30D5, "explosion_anim" }, @@ -14682,10 +14682,10 @@ const std::array, 14658> token_list { 0x30EB, "explosive_damage_watch" }, { 0x30EC, "explosive_dist" }, { 0x30ED, "explosive_type" }, -// { 0x30EE, "" }, + { 0x30EE, "explosivedamagemod" }, { 0x30EF, "explosivehandlemovers" }, { 0x30F0, "explosiveinfo" }, -// { 0x30F1, "" }, + { 0x30F1, "explosivekills" }, // { 0x30F2, "" }, { 0x30F3, "explosiveplanttime" }, { 0x30F4, "explosivetrigger" }, @@ -14715,8 +14715,8 @@ const std::array, 14658> token_list { 0x310C, "extrafiretime_min" }, { 0x310D, "extraspintime_max" }, // { 0x310E, "" }, -// { 0x310F, "" }, -// { 0x3110, "" }, + { 0x310F, "eyesonsightchecks" }, + { 0x3110, "eyetraceforward" }, // { 0x3111, "" }, { 0x3112, "f_max" }, // { 0x3113, "" }, @@ -14739,8 +14739,8 @@ const std::array, 14658> token_list // { 0x3124, "" }, { 0x3125, "facialidx" }, // { 0x3126, "" }, -// { 0x3127, "" }, -// { 0x3128, "" }, + { 0x3127, "facing_angles3d" }, + { 0x3128, "facing_dir" }, { 0x3129, "facing_dot" }, // { 0x312A, "" }, // { 0x312B, "" }, @@ -14771,7 +14771,7 @@ const std::array, 14658> token_list // { 0x3144, "" }, { 0x3145, "fade_out_time" }, // { 0x3146, "" }, -// { 0x3147, "" }, + { 0x3147, "fade_over_time" }, { 0x3148, "fade_qte_prompt" }, { 0x3149, "fade_sun_in_out" }, // { 0x314A, "" }, @@ -14781,8 +14781,8 @@ const std::array, 14658> token_list { 0x314E, "fadeaway" }, // { 0x314F, "" }, { 0x3150, "fadeinblackout" }, -// { 0x3151, "" }, -// { 0x3152, "" }, + { 0x3151, "fadeoutblackout" }, + { 0x3152, "fadeoutpinnedicon" }, // { 0x3153, "" }, { 0x3154, "fadeoverlay_no_blur" }, { 0x3155, "fadetoalpha" }, @@ -14946,8 +14946,8 @@ const std::array, 14658> token_list // { 0x31F3, "" }, { 0x31F4, "faux_spawn_stance" }, { 0x31F5, "fauxdead" }, -// { 0x31F6, "" }, -// { 0x31F7, "" }, + { 0x31F6, "fauxperks" }, + { 0x31F7, "fauxvehiclecount" }, // { 0x31F8, "" }, // { 0x31F9, "" }, // { 0x31FA, "" }, @@ -14990,17 +14990,17 @@ const std::array, 14658> token_list // { 0x321F, "" }, { 0x3220, "fight_objective" }, { 0x3221, "fightdist" }, -// { 0x3222, "" }, -// { 0x3223, "" }, -// { 0x3224, "" }, + { 0x3222, "fileprint_csv_start" }, + { 0x3223, "fileprint_launcher" }, + { 0x3224, "fileprint_launcher_end_file" }, { 0x3225, "fileprint_launcher_start_file" }, { 0x3226, "fileprint_map_entity_end" }, { 0x3227, "fileprint_map_entity_start" }, -// { 0x3228, "" }, -// { 0x3229, "" }, -// { 0x322A, "" }, -// { 0x322B, "" }, -// { 0x322C, "" }, + { 0x3228, "fileprint_map_header" }, + { 0x3229, "fileprint_map_keypairprint" }, + { 0x322A, "fileprint_map_start" }, + { 0x322B, "fileprint_radiant_vec" }, + { 0x322C, "fileprint_start" }, { 0x322D, "fileprintlauncher_linecount" }, // { 0x322E, "" }, // { 0x322F, "" }, @@ -15027,24 +15027,24 @@ const std::array, 14658> token_list // { 0x3244, "" }, // { 0x3245, "" }, { 0x3246, "finalhinds" }, -// { 0x3247, "" }, -// { 0x3248, "" }, -// { 0x3249, "" }, -// { 0x324A, "" }, -// { 0x324B, "" }, -// { 0x324C, "" }, + { 0x3247, "finalizespawnpointchoice" }, + { 0x3248, "finalkill" }, + { 0x3249, "finalkillcam_attacker" }, + { 0x324A, "finalkillcam_attackernum" }, + { 0x324B, "finalkillcam_deathtimeoffset" }, + { 0x324C, "finalkillcam_delay" }, { 0x324D, "finalkillcam_inflictor" }, { 0x324E, "finalkillcam_killcamentityindex" }, -// { 0x324F, "" }, + { 0x324F, "finalkillcam_killcamentitystarttime" }, { 0x3250, "finalkillcam_psoffsettime" }, -// { 0x3251, "" }, + { 0x3251, "finalkillcam_smeansofdeath" }, { 0x3252, "finalkillcam_sweapon" }, -// { 0x3253, "" }, -// { 0x3254, "" }, + { 0x3253, "finalkillcam_timegameended" }, + { 0x3254, "finalkillcam_timerecorded" }, { 0x3255, "finalkillcam_victim" }, { 0x3256, "finalkillcam_winner" }, { 0x3257, "finalkillcammusic" }, -// { 0x3258, "" }, + { 0x3258, "finalsurvivoruav" }, // { 0x3259, "" }, // { 0x325A, "" }, // { 0x325B, "" }, @@ -15086,36 +15086,36 @@ const std::array, 14658> token_list { 0x327F, "findbattlebuddy" }, { 0x3280, "findboxcenter" }, { 0x3281, "findbuddypathnode" }, -// { 0x3282, "" }, + { 0x3282, "findbuddyspawn" }, // { 0x3283, "" }, // { 0x3284, "" }, // { 0x3285, "" }, // { 0x3286, "" }, -// { 0x3287, "" }, + { 0x3287, "findisfacing" }, { 0x3288, "findlocation" }, { 0x3289, "findnewowner" }, { 0x328A, "findpointnearowner" }, { 0x328B, "findrandomtarget" }, -// { 0x328C, "" }, + { 0x328C, "findsecondhighestspawnscore" }, { 0x328D, "findspawnlocationnearplayer" }, { 0x328E, "findtarget" }, // { 0x328F, "" }, { 0x3290, "findunobstructedfiringpoint" }, -// { 0x3291, "" }, -// { 0x3292, "" }, + { 0x3291, "findunobstructedfiringpointaroundy" }, + { 0x3292, "findunobstructedfiringpointaroundz" }, // { 0x3293, "" }, { 0x3294, "finish_zoom" }, // { 0x3295, "" }, // { 0x3296, "" }, { 0x3297, "finishcoverexitnotetracks" }, -// { 0x3298, "" }, + { 0x3298, "finishdeathwaiter" }, // { 0x3299, "" }, { 0x329A, "finished_spawning" }, // { 0x329B, "" }, // { 0x329C, "" }, // { 0x329D, "" }, // { 0x329E, "" }, -// { 0x329F, "" }, + { 0x329F, "finishplayerdamagewrapper" }, // { 0x32A0, "" }, { 0x32A1, "finishsupportescortusage" }, // { 0x32A2, "" }, @@ -15235,7 +15235,7 @@ const std::array, 14658> token_list // { 0x3314, "" }, // { 0x3315, "" }, // { 0x3316, "" }, -// { 0x3317, "" }, + { 0x3317, "fireteam_commander" }, // { 0x3318, "" }, // { 0x3319, "" }, // { 0x331A, "" }, @@ -15319,11 +15319,11 @@ const std::array, 14658> token_list // { 0x3368, "" }, // { 0x3369, "" }, { 0x336A, "firstinit" }, -// { 0x336B, "" }, + { 0x336B, "firstkillstreakearned" }, { 0x336C, "firstload" }, // { 0x336D, "" }, -// { 0x336E, "" }, -// { 0x336F, "" }, + { 0x336E, "firstspawn" }, + { 0x336F, "firsttimedamaged" }, { 0x3370, "fish" }, // { 0x3371, "" }, // { 0x3372, "" }, @@ -15333,10 +15333,10 @@ const std::array, 14658> token_list // { 0x3376, "" }, { 0x3377, "fizzle_flashbangs_think" }, { 0x3378, "fizzle_tracked" }, -// { 0x3379, "" }, -// { 0x337A, "" }, + { 0x3379, "flag" }, + { 0x337A, "flag_assert" }, // { 0x337B, "" }, -// { 0x337C, "" }, + { 0x337C, "flag_clear" }, // { 0x337D, "" }, { 0x337E, "flag_count" }, // { 0x337F, "" }, @@ -15345,7 +15345,7 @@ const std::array, 14658> token_list // { 0x3382, "" }, { 0x3383, "flag_exist" }, { 0x3384, "flag_if_player_aims_knife_at_enemy" }, -// { 0x3385, "" }, + { 0x3385, "flag_init" }, { 0x3386, "flag_inits" }, { 0x3387, "flag_on_death" }, { 0x3388, "flag_set" }, @@ -15353,7 +15353,7 @@ const std::array, 14658> token_list { 0x338A, "flag_set_near_ent" }, // { 0x338B, "" }, { 0x338C, "flag_state" }, -// { 0x338D, "" }, + { 0x338D, "flag_struct" }, // { 0x338E, "" }, // { 0x338F, "" }, { 0x3390, "flag_trigger_init" }, @@ -15364,23 +15364,23 @@ const std::array, 14658> token_list { 0x3395, "flag_wait_all" }, { 0x3396, "flag_wait_any" }, // { 0x3397, "" }, -// { 0x3398, "" }, + { 0x3398, "flag_wait_any_return" }, { 0x3399, "flag_wait_badplace_brush" }, // { 0x339A, "" }, -// { 0x339B, "" }, + { 0x339B, "flag_wait_either" }, { 0x339C, "flag_wait_either_return" }, // { 0x339D, "" }, // { 0x339E, "" }, { 0x339F, "flag_wait_or_timeout" }, -// { 0x33A0, "" }, + { 0x33A0, "flag_waitopen" }, { 0x33A1, "flag_waitopen_any" }, -// { 0x33A2, "" }, + { 0x33A2, "flag_waitopen_or_timeout" }, { 0x33A3, "flag_watcher" }, { 0x33A4, "flagbasefxid" }, // { 0x33A5, "" }, -// { 0x33A6, "" }, -// { 0x33A7, "" }, -// { 0x33A8, "" }, + { 0x33A6, "flags" }, + { 0x33A7, "flags_lock" }, + { 0x33A8, "flagsetup" }, { 0x33A9, "flagtowait" }, { 0x33AA, "flagwaitthread" }, { 0x33AB, "flagwaitthread_proc" }, @@ -15398,7 +15398,7 @@ const std::array, 14658> token_list // { 0x33B7, "" }, // { 0x33B8, "" }, { 0x33B9, "flare_trackvelocity" }, -// { 0x33BA, "" }, + { 0x33BA, "flare_tutorial_given" }, { 0x33BB, "flareactiveradius" }, // { 0x33BC, "" }, { 0x33BD, "flareauto" }, @@ -15430,7 +15430,7 @@ const std::array, 14658> token_list // { 0x33D7, "" }, // { 0x33D8, "" }, // { 0x33D9, "" }, -// { 0x33DA, "" }, + { 0x33DA, "flares_monitor" }, { 0x33DB, "flares_playfx" }, { 0x33DC, "flares_redirect_missiles" }, // { 0x33DD, "" }, @@ -15454,7 +15454,7 @@ const std::array, 14658> token_list // { 0x33EF, "" }, // { 0x33F0, "" }, // { 0x33F1, "" }, -// { 0x33F2, "" }, + { 0x33F2, "flaretype" }, // { 0x33F3, "" }, { 0x33F4, "flash_credit_gain" }, { 0x33F5, "flash_fxs" }, @@ -15469,10 +15469,10 @@ const std::array, 14658> token_list // { 0x33FE, "" }, { 0x33FF, "flashbangstart" }, { 0x3400, "flashbangstop" }, -// { 0x3401, "" }, + { 0x3401, "flashduration" }, // { 0x3402, "" }, { 0x3403, "flashendtime" }, -// { 0x3404, "" }, + { 0x3404, "flashfrac" }, // { 0x3405, "" }, // { 0x3406, "" }, // { 0x3407, "" }, @@ -15485,13 +15485,13 @@ const std::array, 14658> token_list { 0x340E, "flashmonitorenablehealthshield" }, // { 0x340F, "" }, // { 0x3410, "" }, -// { 0x3411, "" }, + { 0x3411, "flashrumbleduration" }, { 0x3412, "flashrumbleloop" }, -// { 0x3413, "" }, + { 0x3413, "flashthread" }, // { 0x3414, "" }, -// { 0x3415, "" }, + { 0x3415, "flat_angle" }, // { 0x3416, "" }, -// { 0x3417, "" }, + { 0x3417, "flat_origin" }, { 0x3418, "flat_trigger" }, // { 0x3419, "" }, // { 0x341A, "" }, @@ -15589,7 +15589,7 @@ const std::array, 14658> token_list { 0x3476, "fly_distance" }, // { 0x3477, "" }, // { 0x3478, "" }, -// { 0x3479, "" }, + { 0x3479, "flyheight" }, // { 0x347A, "" }, { 0x347B, "flyout_lights" }, { 0x347C, "fndogmeleevictim" }, @@ -15621,12 +15621,12 @@ const std::array, 14658> token_list // { 0x3496, "" }, // { 0x3497, "" }, // { 0x3498, "" }, -// { 0x3499, "" }, + { 0x3499, "followspeed" }, { 0x349A, "font_color" }, { 0x349B, "font_size" }, -// { 0x349C, "" }, + { 0x349C, "fontheight" }, { 0x349D, "fontpulse" }, -// { 0x349E, "" }, + { 0x349E, "fontpulseinit" }, { 0x349F, "fontscaler" }, { 0x34A0, "foo" }, // { 0x34A1, "" }, @@ -15654,7 +15654,7 @@ const std::array, 14658> token_list { 0x34B7, "force_next_earthquake" }, { 0x34B8, "force_num_crawls" }, // { 0x34B9, "" }, -// { 0x34BA, "" }, + { 0x34BA, "force_player_angles" }, { 0x34BB, "force_player_to_end_upload" }, // { 0x34BC, "" }, // { 0x34BD, "" }, @@ -15664,7 +15664,7 @@ const std::array, 14658> token_list // { 0x34C1, "" }, // { 0x34C2, "" }, // { 0x34C3, "" }, -// { 0x34C4, "" }, + { 0x34C4, "forcebuddyspawn" }, // { 0x34C5, "" }, // { 0x34C6, "" }, { 0x34C7, "forced_hint" }, @@ -15675,10 +15675,10 @@ const std::array, 14658> token_list { 0x34CC, "forcedend" }, { 0x34CD, "forcedgameskill" }, // { 0x34CE, "" }, -// { 0x34CF, "" }, + { 0x34CF, "forcedisconnectuntil" }, { 0x34D0, "forcedtarget" }, -// { 0x34D1, "" }, -// { 0x34D2, "" }, + { 0x34D1, "forceend" }, + { 0x34D2, "forceendgame_alien" }, // { 0x34D3, "" }, // { 0x34D4, "" }, // { 0x34D5, "" }, @@ -15687,18 +15687,18 @@ const std::array, 14658> token_list // { 0x34D8, "" }, // { 0x34D9, "" }, // { 0x34DA, "" }, -// { 0x34DB, "" }, + { 0x34DB, "forceranking" }, // { 0x34DC, "" }, -// { 0x34DD, "" }, + { 0x34DD, "forcespawn" }, { 0x34DE, "forcespawnangles" }, -// { 0x34DF, "" }, + { 0x34DF, "forcespawnorigin" }, // { 0x34E0, "" }, // { 0x34E1, "" }, { 0x34E2, "forcetrigger" }, // { 0x34E3, "" }, // { 0x34E4, "" }, { 0x34E5, "foreman" }, -// { 0x34E6, "" }, + { 0x34E6, "forfeit_aborted" }, { 0x34E7, "forfeitinprogress" }, { 0x34E8, "forfeitwaitforabort" }, { 0x34E9, "forget_time" }, @@ -15733,13 +15733,13 @@ const std::array, 14658> token_list { 0x3506, "free_on_death" }, // { 0x3507, "" }, // { 0x3508, "" }, -// { 0x3509, "" }, + { 0x3509, "freegameplayhudelems" }, { 0x350A, "freeplayer" }, -// { 0x350B, "" }, + { 0x350B, "freeplayers" }, // { 0x350C, "" }, { 0x350D, "freezeallplayers" }, -// { 0x350E, "" }, -// { 0x350F, "" }, + { 0x350E, "freezecontrolswrapper" }, + { 0x350F, "freezeplayerforroundend" }, { 0x3510, "freon_leak_fx_turn_off_damage" }, // { 0x3511, "" }, { 0x3512, "fridge_anims" }, @@ -15837,9 +15837,9 @@ const std::array, 14658> token_list // { 0x356E, "" }, // { 0x356F, "" }, { 0x3570, "friendlychains" }, -// { 0x3571, "" }, + { 0x3571, "friendlydamage" }, // { 0x3572, "" }, -// { 0x3573, "" }, + { 0x3573, "friendlyfire" }, { 0x3574, "friendlyfire_damage_modifier" }, { 0x3575, "friendlyfire_destructible_attacker" }, // { 0x3576, "" }, @@ -15851,7 +15851,7 @@ const std::array, 14658> token_list { 0x357C, "friendlyfire_warnings_off" }, // { 0x357D, "" }, { 0x357E, "friendlyfire_whizby_distances_valid" }, -// { 0x357F, "" }, + { 0x357F, "friendlyfirecheck" }, // { 0x3580, "" }, { 0x3581, "friendlyfiredisabledfordestructible" }, // { 0x3582, "" }, @@ -15888,24 +15888,24 @@ const std::array, 14658> token_list // { 0x35A1, "" }, // { 0x35A2, "" }, { 0x35A3, "fullmodel" }, -// { 0x35A4, "" }, + { 0x35A4, "fullsights" }, { 0x35A5, "func" }, // { 0x35A6, "" }, // { 0x35A7, "" }, -// { 0x35A8, "" }, + { 0x35A8, "func_create_loopsound" }, // { 0x35A9, "" }, { 0x35AA, "func_get_level_fx" }, { 0x35AB, "func_get_nodes_on_path" }, // { 0x35AC, "" }, { 0x35AD, "func_give" }, -// { 0x35AE, "" }, -// { 0x35AF, "" }, -// { 0x35B0, "" }, -// { 0x35B1, "" }, + { 0x35AE, "func_glass_handler" }, + { 0x35AF, "func_loopfxthread" }, + { 0x35B0, "func_oneshotfxthread" }, + { 0x35B1, "func_player_speed" }, { 0x35B2, "func_position_player" }, { 0x35B3, "func_position_player_get" }, -// { 0x35B4, "" }, -// { 0x35B5, "" }, + { 0x35B4, "func_process_fx_rotater" }, + { 0x35B5, "func_updatefx" }, { 0x35B6, "func_waittill_msg" }, { 0x35B7, "function_stack" }, { 0x35B8, "function_stack_caller_waits_for_turn" }, @@ -15921,7 +15921,7 @@ const std::array, 14658> token_list { 0x35C2, "funnel_player_internal" }, { 0x35C3, "furniturepushsound" }, // { 0x35C4, "" }, -// { 0x35C5, "" }, + { 0x35C5, "fx" }, // { 0x35C6, "" }, { 0x35C7, "fx_airlock_ambient" }, { 0x35C8, "fx_airstrike_afterburner" }, @@ -16133,7 +16133,7 @@ const std::array, 14658> token_list // { 0x3696, "" }, { 0x3697, "fx_tank_window_break" }, // { 0x3698, "" }, -// { 0x3699, "" }, + { 0x3699, "fx_time" }, { 0x369A, "fx_turn_on_bokehdots_16_player" }, // { 0x369B, "" }, { 0x369C, "fx_turn_on_bokehdots_32_player" }, @@ -16175,7 +16175,7 @@ const std::array, 14658> token_list { 0x36C0, "fxcost" }, // { 0x36C1, "" }, // { 0x36C2, "" }, -// { 0x36C3, "" }, + { 0x36C3, "fxexists" }, { 0x36C4, "fxfireloopmod" }, { 0x36C5, "fxhudelements" }, // { 0x36C6, "" }, @@ -16217,33 +16217,33 @@ const std::array, 14658> token_list // { 0x36EA, "" }, // { 0x36EB, "" }, // { 0x36EC, "" }, -// { 0x36ED, "" }, + { 0x36ED, "gamealreadyended" }, { 0x36EE, "gameended" }, { 0x36EF, "gameendlistener" }, -// { 0x36F0, "" }, -// { 0x36F1, "" }, -// { 0x36F2, "" }, -// { 0x36F3, "" }, -// { 0x36F4, "" }, + { 0x36F0, "gameendtime" }, + { 0x36F1, "gameflag" }, + { 0x36F2, "gameflagclear" }, + { 0x36F3, "gameflaginit" }, + { 0x36F4, "gameflagset" }, { 0x36F5, "gameflagwait" }, -// { 0x36F6, "" }, -// { 0x36F7, "" }, -// { 0x36F8, "" }, -// { 0x36F9, "" }, + { 0x36F6, "gamehasstarted" }, + { 0x36F7, "gamemode_chosenclass" }, + { 0x36F8, "gamemodefirstspawn" }, + { 0x36F9, "gamemodejoinedatstart" }, { 0x36FA, "gamemodemaydropweapon" }, { 0x36FB, "gamemodemodifyplayerdamage" }, -// { 0x36FC, "" }, -// { 0x36FD, "" }, + { 0x36FC, "gameobject_fauxspawn" }, + { 0x36FD, "gameshouldend" }, { 0x36FE, "gameskill" }, // { 0x36FF, "" }, { 0x3700, "gameskill_is_difficult" }, // { 0x3701, "" }, // { 0x3702, "" }, // { 0x3703, "" }, -// { 0x3704, "" }, -// { 0x3705, "" }, -// { 0x3706, "" }, -// { 0x3707, "" }, + { 0x3704, "gametimer" }, + { 0x3705, "gametweaks" }, + { 0x3706, "gametype" }, + { 0x3707, "gametypestarted" }, // { 0x3708, "" }, { 0x3709, "gapfixlevel" }, { 0x370A, "garage" }, @@ -16366,7 +16366,7 @@ const std::array, 14658> token_list // { 0x377F, "" }, { 0x3780, "generatesquadname" }, // { 0x3781, "" }, -// { 0x3782, "" }, + { 0x3782, "generatoraoetracker" }, // { 0x3783, "" }, { 0x3784, "generatortype" }, // { 0x3785, "" }, @@ -16405,7 +16405,7 @@ const std::array, 14658> token_list // { 0x37A6, "" }, // { 0x37A7, "" }, // { 0x37A8, "" }, -// { 0x37A9, "" }, + { 0x37A9, "genericchallenge" }, { 0x37AA, "geo_off" }, { 0x37AB, "geo_on" }, { 0x37AC, "get_a10_player_start" }, @@ -16449,7 +16449,7 @@ const std::array, 14658> token_list // { 0x37D2, "" }, { 0x37D3, "get_approach_node" }, { 0x37D4, "get_area_for_cycle" }, -// { 0x37D5, "" }, + { 0x37D5, "get_array_of_closest" }, { 0x37D6, "get_array_of_farthest" }, // { 0x37D7, "" }, // { 0x37D8, "" }, @@ -16486,7 +16486,7 @@ const std::array, 14658> token_list // { 0x37F7, "" }, // { 0x37F8, "" }, { 0x37F9, "get_breach_target" }, -// { 0x37FA, "" }, + { 0x37FA, "get_breach_targets" }, // { 0x37FB, "" }, // { 0x37FC, "" }, // { 0x37FD, "" }, @@ -16559,12 +16559,12 @@ const std::array, 14658> token_list // { 0x3840, "" }, // { 0x3841, "" }, // { 0x3842, "" }, -// { 0x3843, "" }, -// { 0x3844, "" }, + { 0x3843, "get_damageable_grenade" }, + { 0x3844, "get_damageable_grenade_pos" }, { 0x3845, "get_damageable_mine" }, { 0x3846, "get_damageable_player" }, -// { 0x3847, "" }, -// { 0x3848, "" }, + { 0x3847, "get_damageable_player_pos" }, + { 0x3848, "get_damageable_sentry" }, { 0x3849, "get_datascene" }, // { 0x384A, "" }, { 0x384B, "get_death_anim_physics_mode" }, @@ -16597,13 +16597,13 @@ const std::array, 14658> token_list { 0x3866, "get_edge_tiles" }, { 0x3867, "get_elem_position" }, { 0x3868, "get_elevated_jump_node" }, -// { 0x3869, "" }, + { 0x3869, "get_end_game_string_index" }, // { 0x386A, "" }, { 0x386B, "get_enemy_count_touching_volume" }, // { 0x386C, "" }, // { 0x386D, "" }, // { 0x386E, "" }, -// { 0x386F, "" }, + { 0x386F, "get_enemy_team" }, // { 0x3870, "" }, { 0x3871, "get_ent" }, // { 0x3872, "" }, @@ -16707,7 +16707,7 @@ const std::array, 14658> token_list // { 0x38D4, "" }, // { 0x38D5, "" }, { 0x38D6, "get_leveltime" }, -// { 0x38D7, "" }, + { 0x38D7, "get_linked_ent" }, { 0x38D8, "get_linked_ents" }, // { 0x38D9, "" }, { 0x38DA, "get_linked_nodes_and_delete" }, @@ -16823,12 +16823,12 @@ const std::array, 14658> token_list // { 0x3948, "" }, // { 0x3949, "" }, // { 0x394A, "" }, -// { 0x394B, "" }, + { 0x394B, "get_player_rank" }, // { 0x394C, "" }, { 0x394D, "get_player_rig" }, { 0x394E, "get_player_score" }, { 0x394F, "get_player_session_rankup" }, -// { 0x3950, "" }, + { 0x3950, "get_player_session_xp" }, { 0x3951, "get_player_targ" }, // { 0x3952, "" }, // { 0x3953, "" }, @@ -16837,7 +16837,7 @@ const std::array, 14658> token_list { 0x3956, "get_players" }, // { 0x3957, "" }, // { 0x3958, "" }, -// { 0x3959, "" }, + { 0x3959, "get_players_watching" }, // { 0x395A, "" }, // { 0x395B, "" }, { 0x395C, "get_portable_mg_spot" }, @@ -16870,7 +16870,7 @@ const std::array, 14658> token_list { 0x3977, "get_random_streamer_num" }, // { 0x3978, "" }, // { 0x3979, "" }, -// { 0x397A, "" }, + { 0x397A, "get_rank_xp_for_bot" }, // { 0x397B, "" }, // { 0x397C, "" }, { 0x397D, "get_ref_by_id" }, @@ -16885,7 +16885,7 @@ const std::array, 14658> token_list // { 0x3986, "" }, { 0x3987, "get_rider_by_position" }, // { 0x3988, "" }, -// { 0x3989, "" }, + { 0x3989, "get_right_stick_angle" }, { 0x398A, "get_rl_toward" }, // { 0x398B, "" }, // { 0x398C, "" }, @@ -16934,10 +16934,10 @@ const std::array, 14658> token_list // { 0x39B7, "" }, // { 0x39B8, "" }, // { 0x39B9, "" }, -// { 0x39BA, "" }, + { 0x39BA, "get_table_name" }, // { 0x39BB, "" }, // { 0x39BC, "" }, -// { 0x39BD, "" }, + { 0x39BD, "get_target_ent" }, { 0x39BE, "get_target_ent_origin" }, // { 0x39BF, "" }, { 0x39C0, "get_target_ent_target_ent" }, @@ -16948,9 +16948,9 @@ const std::array, 14658> token_list // { 0x39C5, "" }, { 0x39C6, "get_team_prefix" }, { 0x39C7, "get_team_substr" }, -// { 0x39C8, "" }, + { 0x39C8, "get_teleport_delta" }, { 0x39C9, "get_teleport_optimized_breachfriendly" }, -// { 0x39CA, "" }, + { 0x39CA, "get_template_level" }, // { 0x39CB, "" }, // { 0x39CC, "" }, { 0x39CD, "get_to_train_wait_node" }, @@ -17052,17 +17052,17 @@ const std::array, 14658> token_list { 0x3A2D, "getattachmenttype" }, { 0x3A2E, "getattackpoint" }, // { 0x3A2F, "" }, -// { 0x3A30, "" }, + { 0x3A30, "getaverageorigin" }, { 0x3A31, "getaverageplayerorigin" }, { 0x3A32, "getawardrecord" }, -// { 0x3A33, "" }, + { 0x3A33, "getawardrecordtime" }, { 0x3A34, "getawardtype" }, { 0x3A35, "getawardwinners" }, // { 0x3A36, "" }, -// { 0x3A37, "" }, + { 0x3A37, "getbaseweaponname" }, // { 0x3A38, "" }, // { 0x3A39, "" }, -// { 0x3A3A, "" }, + { 0x3A3A, "getbestheight" }, { 0x3A3B, "getbestminitarget" }, // { 0x3A3C, "" }, // { 0x3A3D, "" }, @@ -17071,7 +17071,7 @@ const std::array, 14658> token_list { 0x3A40, "getbeststepoutpos" }, { 0x3A41, "getbesttarget" }, { 0x3A42, "getbetterplayer" }, -// { 0x3A43, "" }, + { 0x3A43, "getbetterteam" }, // { 0x3A44, "" }, { 0x3A45, "getbuddyspawnangles" }, // { 0x3A46, "" }, @@ -17079,7 +17079,7 @@ const std::array, 14658> token_list // { 0x3A48, "" }, // { 0x3A49, "" }, { 0x3A4A, "getcapxpscale" }, -// { 0x3A4B, "" }, + { 0x3A4B, "getcenterpoint" }, { 0x3A4C, "getchain" }, // { 0x3A4D, "" }, // { 0x3A4E, "" }, @@ -17088,9 +17088,9 @@ const std::array, 14658> token_list // { 0x3A51, "" }, // { 0x3A52, "" }, // { 0x3A53, "" }, -// { 0x3A54, "" }, -// { 0x3A55, "" }, -// { 0x3A56, "" }, + { 0x3A54, "getclasschoice" }, + { 0x3A55, "getclassindex" }, + { 0x3A56, "getclosest" }, { 0x3A57, "getclosest2d" }, // { 0x3A58, "" }, { 0x3A59, "getclosestfriendlyspeaker" }, @@ -17115,16 +17115,16 @@ const std::array, 14658> token_list { 0x3A6C, "getcurrentfraction" }, // { 0x3A6D, "" }, { 0x3A6E, "getcurrentweaponxp" }, -// { 0x3A6F, "" }, -// { 0x3A70, "" }, + { 0x3A6F, "getdailyref" }, + { 0x3A70, "getdamageableents" }, // { 0x3A71, "" }, // { 0x3A72, "" }, { 0x3A73, "getdamagetype" }, { 0x3A74, "getdeathanim" }, { 0x3A75, "getdeathanimindex" }, // { 0x3A76, "" }, -// { 0x3A77, "" }, -// { 0x3A78, "" }, + { 0x3A77, "getdeathspawnpoint" }, + { 0x3A78, "getdecodedratio" }, // { 0x3A79, "" }, { 0x3A7A, "getdegreeselevation" }, { 0x3A7B, "getdescription" }, @@ -17168,30 +17168,30 @@ const std::array, 14658> token_list { 0x3AA1, "getexitnode" }, { 0x3AA2, "getexitsplittime" }, { 0x3AA3, "getexplodedistance" }, -// { 0x3AA4, "" }, -// { 0x3AA5, "" }, + { 0x3AA4, "getexploderdelaydefault" }, + { 0x3AA5, "getexplosiveusableoffset" }, // { 0x3AA6, "" }, // { 0x3AA7, "" }, -// { 0x3AA8, "" }, + { 0x3AA8, "getfarthest" }, // { 0x3AA9, "" }, -// { 0x3AAA, "" }, -// { 0x3AAB, "" }, + { 0x3AAA, "getfirstprimaryweapon" }, + { 0x3AAB, "getflagteam" }, { 0x3AAC, "getflavorburstaliases" }, { 0x3AAD, "getflavorburstid" }, // { 0x3AAE, "" }, -// { 0x3AAF, "" }, + { 0x3AAF, "getfloatproperty" }, // { 0x3AB0, "" }, { 0x3AB1, "getfollowmovemode" }, -// { 0x3AB2, "" }, + { 0x3AB2, "getformattedvalue" }, // { 0x3AB3, "" }, { 0x3AB4, "getfraggrenadecount" }, { 0x3AB5, "getfreeagent" }, { 0x3AB6, "getfriendlyspawnstart" }, // { 0x3AB7, "" }, // { 0x3AB8, "" }, -// { 0x3AB9, "" }, + { 0x3AB9, "getfx" }, // { 0x3ABA, "" }, -// { 0x3ABB, "" }, + { 0x3ABB, "getgametypenumlives" }, { 0x3ABC, "getgenericanim" }, // { 0x3ABD, "" }, // { 0x3ABE, "" }, @@ -17205,11 +17205,11 @@ const std::array, 14658> token_list // { 0x3AC6, "" }, { 0x3AC7, "gethealthcap" }, { 0x3AC8, "gethelipilotmeshoffset" }, -// { 0x3AC9, "" }, + { 0x3AC9, "gethelipilottraceoffset" }, // { 0x3ACA, "" }, { 0x3ACB, "gethighestscoringplayer" }, -// { 0x3ACC, "" }, -// { 0x3ACD, "" }, + { 0x3ACC, "gethitlocheight" }, + { 0x3ACD, "gethordeenemyloadout" }, { 0x3ACE, "gethostplayer" }, { 0x3ACF, "gethvalue" }, { 0x3AD0, "geticonshader" }, @@ -17225,10 +17225,10 @@ const std::array, 14658> token_list // { 0x3ADA, "" }, { 0x3ADB, "getintervalsounddelaymaxdefault" }, // { 0x3ADC, "" }, -// { 0x3ADD, "" }, + { 0x3ADD, "getintproperty" }, // { 0x3ADE, "" }, { 0x3ADF, "getitemweaponname" }, -// { 0x3AE0, "" }, + { 0x3AE0, "getjointeampermissions" }, // { 0x3AE1, "" }, // { 0x3AE2, "" }, // { 0x3AE3, "" }, @@ -17242,35 +17242,35 @@ const std::array, 14658> token_list // { 0x3AEB, "" }, { 0x3AEC, "getjumpvelocity" }, // { 0x3AED, "" }, -// { 0x3AEE, "" }, -// { 0x3AEF, "" }, + { 0x3AEE, "getkillcamentity" }, + { 0x3AEF, "getkillstreakalliesdialog" }, { 0x3AF0, "getkillstreakallteamstreak" }, { 0x3AF1, "getkillstreakawardref" }, { 0x3AF2, "getkillstreakcount" }, -// { 0x3AF3, "" }, -// { 0x3AF4, "" }, -// { 0x3AF5, "" }, + { 0x3AF3, "getkillstreakdescription" }, + { 0x3AF4, "getkillstreakdpadicon" }, + { 0x3AF5, "getkillstreakearneddialog" }, { 0x3AF6, "getkillstreakearnedhint" }, -// { 0x3AF7, "" }, -// { 0x3AF8, "" }, + { 0x3AF7, "getkillstreakenemydialog" }, + { 0x3AF8, "getkillstreakenemyusedialog" }, { 0x3AF9, "getkillstreakfromchallenge" }, { 0x3AFA, "getkillstreakicon" }, -// { 0x3AFB, "" }, -// { 0x3AFC, "" }, -// { 0x3AFD, "" }, + { 0x3AFB, "getkillstreakindex" }, + { 0x3AFC, "getkillstreakkills" }, + { 0x3AFD, "getkillstreakname" }, { 0x3AFE, "getkillstreakoverheadicon" }, { 0x3AFF, "getkillstreakreference" }, { 0x3B00, "getkillstreakrownum" }, { 0x3B01, "getkillstreakscore" }, -// { 0x3B02, "" }, -// { 0x3B03, "" }, + { 0x3B02, "getkillstreaksound" }, + { 0x3B03, "getkillstreakunearnedicon" }, { 0x3B04, "getkillstreakweapon" }, // { 0x3B05, "" }, -// { 0x3B06, "" }, + { 0x3B06, "getlabel" }, // { 0x3B07, "" }, // { 0x3B08, "" }, -// { 0x3B09, "" }, -// { 0x3B0A, "" }, + { 0x3B09, "getlastlivingplayer" }, + { 0x3B0A, "getlastweapon" }, { 0x3B0B, "getlaunchanimentry" }, // { 0x3B0C, "" }, { 0x3B0D, "getlerptime" }, @@ -17282,35 +17282,35 @@ const std::array, 14658> token_list { 0x3B13, "getlinkedvehiclenodes" }, { 0x3B14, "getlinknamenodes" }, // { 0x3B15, "" }, -// { 0x3B16, "" }, -// { 0x3B17, "" }, + { 0x3B16, "getlivingplayers" }, + { 0x3B17, "getloadoutstreaktypefromstreaktype" }, { 0x3B18, "getlocation" }, { 0x3B19, "getloccalloutalias" }, { 0x3B1A, "getlookattarget" }, -// { 0x3B1B, "" }, + { 0x3B1B, "getloopeffectdelaydefault" }, { 0x3B1C, "getlosingplayers" }, { 0x3B1D, "getlowermessage" }, -// { 0x3B1E, "" }, + { 0x3B1E, "getlowestavailableclientid" }, // { 0x3B1F, "" }, // { 0x3B20, "" }, { 0x3B21, "getmapcenter" }, // { 0x3B22, "" }, -// { 0x3B23, "" }, -// { 0x3B24, "" }, + { 0x3B23, "getmatchdatetime" }, + { 0x3B24, "getmatchrulesspecialclass" }, { 0x3B25, "getmaxaliveenemycount" }, // { 0x3B26, "" }, -// { 0x3B27, "" }, -// { 0x3B28, "" }, + { 0x3B27, "getmaxenemycount" }, + { 0x3B28, "getmaxpickupsperround" }, { 0x3B29, "getmaxrounds" }, { 0x3B2A, "getmaxstreakcost" }, // { 0x3B2B, "" }, { 0x3B2C, "getmeleepainanimindex" }, -// { 0x3B2D, "" }, -// { 0x3B2E, "" }, + { 0x3B2D, "getmidangle" }, + { 0x3B2E, "getminutespassed" }, // { 0x3B2F, "" }, // { 0x3B30, "" }, -// { 0x3B31, "" }, -// { 0x3B32, "" }, + { 0x3B31, "getmostkilled" }, + { 0x3B32, "getmostkilledby" }, { 0x3B33, "getmoveanim" }, { 0x3B34, "getmovebackentry" }, { 0x3B35, "getmovebackstate" }, @@ -17318,22 +17318,22 @@ const std::array, 14658> token_list // { 0x3B37, "" }, // { 0x3B38, "" }, // { 0x3B39, "" }, -// { 0x3B3A, "" }, -// { 0x3B3B, "" }, + { 0x3B3A, "getnearestflagpoint" }, + { 0x3B3B, "getnearestportalteam" }, { 0x3B3C, "getnewenemyreactionanim" }, // { 0x3B3D, "" }, -// { 0x3B3E, "" }, + { 0x3B3E, "getnextdroplocationindex" }, { 0x3B3F, "getnextflashanim" }, { 0x3B40, "getnextlevelindex" }, { 0x3B41, "getnextmissilespawnindex" }, // { 0x3B42, "" }, // { 0x3B43, "" }, { 0x3B44, "getnextobjid" }, -// { 0x3B45, "" }, -// { 0x3B46, "" }, -// { 0x3B47, "" }, -// { 0x3B48, "" }, -// { 0x3B49, "" }, + { 0x3B45, "getnextrelevantdialog" }, + { 0x3B46, "getnextroundnumber" }, + { 0x3B47, "getnextstreakname" }, + { 0x3B48, "getninebangsubexplosionpos" }, + { 0x3B49, "getnodearrayfunction" }, // { 0x3B4A, "" }, // { 0x3B4B, "" }, { 0x3B4C, "getnodeforwardangles" }, @@ -17351,16 +17351,16 @@ const std::array, 14658> token_list { 0x3B58, "getnumactiveagents" }, { 0x3B59, "getnumownedactiveagents" }, // { 0x3B5A, "" }, -// { 0x3B5B, "" }, + { 0x3B5B, "getnumplayers" }, // { 0x3B5C, "" }, { 0x3B5D, "getnumsubability" }, -// { 0x3B5E, "" }, -// { 0x3B5F, "" }, + { 0x3B5E, "getobjectivehinttext" }, + { 0x3B5F, "getobjectivescoretext" }, { 0x3B60, "getobjectivetext" }, // { 0x3B61, "" }, { 0x3B62, "getobjpointbyname" }, // { 0x3B63, "" }, -// { 0x3B64, "" }, + { 0x3B64, "getoneshoteffectdelaydefault" }, // { 0x3B65, "" }, // { 0x3B66, "" }, { 0x3B67, "getotherteam" }, @@ -17379,8 +17379,8 @@ const std::array, 14658> token_list // { 0x3B74, "" }, // { 0x3B75, "" }, // { 0x3B76, "" }, -// { 0x3B77, "" }, -// { 0x3B78, "" }, + { 0x3B77, "getowneddomflags" }, + { 0x3B78, "getownerteam" }, { 0x3B79, "getpainanim" }, // { 0x3B7A, "" }, // { 0x3B7B, "" }, @@ -17393,44 +17393,44 @@ const std::array, 14658> token_list { 0x3B82, "getpathnodenearplayer" }, { 0x3B83, "getpathstart" }, { 0x3B84, "getpercentchancetodrop" }, -// { 0x3B85, "" }, + { 0x3B85, "getperfereddompoints" }, { 0x3B86, "getperkforclass" }, -// { 0x3B87, "" }, -// { 0x3B88, "" }, + { 0x3B87, "getperkicon" }, + { 0x3B88, "getperkname" }, { 0x3B89, "getperkupgrade" }, // { 0x3B8A, "" }, // { 0x3B8B, "" }, { 0x3B8C, "getpermutation" }, -// { 0x3B8D, "" }, + { 0x3B8D, "getpersstat" }, { 0x3B8E, "getpitchtoenemy" }, // { 0x3B8F, "" }, { 0x3B90, "getpitchtoshootentorpos" }, // { 0x3B91, "" }, // { 0x3B92, "" }, -// { 0x3B93, "" }, + { 0x3B93, "getplant" }, { 0x3B94, "getplayerclaymores" }, { 0x3B95, "getplayerfoleytype" }, -// { 0x3B96, "" }, -// { 0x3B97, "" }, + { 0x3B96, "getplayerforguid" }, + { 0x3B97, "getplayerfromclientnum" }, { 0x3B98, "getplayerhelispeed" }, { 0x3B99, "getplayermodelindex" }, { 0x3B9A, "getplayermodelname" }, { 0x3B9B, "getplayerstat" }, -// { 0x3B9C, "" }, + { 0x3B9C, "getplayerstattime" }, { 0x3B9D, "getplayertraceheight" }, { 0x3B9E, "getplayerweaponhorde" }, // { 0x3B9F, "" }, -// { 0x3BA0, "" }, + { 0x3BA0, "getpotentiallivingplayers" }, { 0x3BA1, "getpredictedaimyawtoshootentorpos" }, { 0x3BA2, "getpredictedpathmidpoint" }, // { 0x3BA3, "" }, { 0x3BA4, "getpreferredweapon" }, -// { 0x3BA5, "" }, + { 0x3BA5, "getprestigelevel" }, // { 0x3BA6, "" }, { 0x3BA7, "getprojectiondata" }, // { 0x3BA8, "" }, // { 0x3BA9, "" }, -// { 0x3BAA, "" }, + { 0x3BAA, "getproperty" }, // { 0x3BAB, "" }, { 0x3BAC, "getquadrant" }, // { 0x3BAD, "" }, @@ -17449,19 +17449,19 @@ const std::array, 14658> token_list { 0x3BBA, "getrandomindex" }, // { 0x3BBB, "" }, // { 0x3BBC, "" }, -// { 0x3BBD, "" }, + { 0x3BBD, "getrandompoint" }, // { 0x3BBE, "" }, -// { 0x3BBF, "" }, + { 0x3BBF, "getrandomweapon" }, { 0x3BC0, "getrank" }, { 0x3BC1, "getrankforxp" }, { 0x3BC2, "getrankfromname" }, -// { 0x3BC3, "" }, -// { 0x3BC4, "" }, -// { 0x3BC5, "" }, -// { 0x3BC6, "" }, -// { 0x3BC7, "" }, -// { 0x3BC8, "" }, -// { 0x3BC9, "" }, + { 0x3BC3, "getrankinfofull" }, + { 0x3BC4, "getrankinfoicon" }, + { 0x3BC5, "getrankinfolevel" }, + { 0x3BC6, "getrankinfomaxxp" }, + { 0x3BC7, "getrankinfominxp" }, + { 0x3BC8, "getrankinfoxpamt" }, + { 0x3BC9, "getrankxp" }, // { 0x3BCA, "" }, { 0x3BCB, "getratiohival" }, { 0x3BCC, "getratioloval" }, @@ -17471,24 +17471,24 @@ const std::array, 14658> token_list // { 0x3BD0, "" }, // { 0x3BD1, "" }, { 0x3BD2, "getremainingburstdelaytime" }, -// { 0x3BD3, "" }, + { 0x3BD3, "getremotename" }, // { 0x3BD4, "" }, -// { 0x3BD5, "" }, -// { 0x3BD6, "" }, + { 0x3BD5, "getrestxpaward" }, + { 0x3BD6, "getrestxpcap" }, { 0x3BD7, "getreversegraphnode" }, { 0x3BD8, "getroundintermissiontimer" }, { 0x3BD9, "getroundswon" }, -// { 0x3BDA, "" }, + { 0x3BDA, "getrownumber" }, // { 0x3BDB, "" }, // { 0x3BDC, "" }, // { 0x3BDD, "" }, // { 0x3BDE, "" }, -// { 0x3BDF, "" }, -// { 0x3BE0, "" }, + { 0x3BDF, "getscoreinfolabel" }, + { 0x3BE0, "getscoreinfovalue" }, { 0x3BE1, "getscorelimit" }, { 0x3BE2, "getscoreperminute" }, -// { 0x3BE3, "" }, -// { 0x3BE4, "" }, + { 0x3BE3, "getscoreremaining" }, + { 0x3BE4, "getsecondspassed" }, // { 0x3BE5, "" }, // { 0x3BE6, "" }, // { 0x3BE7, "" }, @@ -17496,29 +17496,29 @@ const std::array, 14658> token_list // { 0x3BE9, "" }, // { 0x3BEA, "" }, // { 0x3BEB, "" }, -// { 0x3BEC, "" }, + { 0x3BEC, "getspawnorigin" }, { 0x3BED, "getspawnpoint" }, -// { 0x3BEE, "" }, + { 0x3BEE, "getspawnpoint_awayfromenemies" }, { 0x3BEF, "getspawnpoint_domination" }, -// { 0x3BF0, "" }, -// { 0x3BF1, "" }, -// { 0x3BF2, "" }, -// { 0x3BF3, "" }, -// { 0x3BF4, "" }, -// { 0x3BF5, "" }, -// { 0x3BF6, "" }, + { 0x3BF0, "getspawnpoint_freeforall" }, + { 0x3BF1, "getspawnpoint_nearteam" }, + { 0x3BF2, "getspawnpoint_random" }, + { 0x3BF3, "getspawnpoint_safeguard" }, + { 0x3BF4, "getspawnpoint_searchandrescue" }, + { 0x3BF5, "getspawnpoint_startspawn" }, + { 0x3BF6, "getspawnpointarray" }, { 0x3BF7, "getspawnteam" }, { 0x3BF8, "getspeakers" }, // { 0x3BF9, "" }, { 0x3BFA, "getspecialroundtimer" }, { 0x3BFB, "getsplittimes" }, // { 0x3BFC, "" }, -// { 0x3BFD, "" }, + { 0x3BFD, "getspm" }, { 0x3BFE, "getsprintanim" }, // { 0x3BFF, "" }, // { 0x3C00, "" }, { 0x3C01, "getstance_func" }, -// { 0x3C02, "" }, + { 0x3C02, "getstancecenter" }, // { 0x3C03, "" }, // { 0x3C04, "" }, // { 0x3C05, "" }, @@ -17527,7 +17527,7 @@ const std::array, 14658> token_list // { 0x3C08, "" }, { 0x3C09, "getstartnode" }, // { 0x3C0A, "" }, -// { 0x3C0B, "" }, + { 0x3C0B, "getstartspawns" }, { 0x3C0C, "getstat_easy" }, // { 0x3C0D, "" }, // { 0x3C0E, "" }, @@ -17538,15 +17538,15 @@ const std::array, 14658> token_list // { 0x3C13, "" }, { 0x3C14, "getstopdata" }, // { 0x3C15, "" }, -// { 0x3C16, "" }, + { 0x3C16, "getstreakcost" }, // { 0x3C17, "" }, -// { 0x3C18, "" }, + { 0x3C18, "getstruct" }, // { 0x3C19, "" }, -// { 0x3C1A, "" }, + { 0x3C1A, "getstructarray" }, // { 0x3C1B, "" }, -// { 0x3C1C, "" }, + { 0x3C1C, "getsupportbarsize" }, // { 0x3C1D, "" }, -// { 0x3C1E, "" }, + { 0x3C1E, "gettag" }, // { 0x3C1F, "" }, // { 0x3C20, "" }, // { 0x3C21, "" }, @@ -17564,24 +17564,24 @@ const std::array, 14658> token_list { 0x3C2D, "getteamcolor" }, { 0x3C2E, "getteamcratemodel" }, { 0x3C2F, "getteamdeploymodel" }, -// { 0x3C30, "" }, -// { 0x3C31, "" }, -// { 0x3C32, "" }, -// { 0x3C33, "" }, -// { 0x3C34, "" }, -// { 0x3C35, "" }, + { 0x3C30, "getteamdompoints" }, + { 0x3C31, "getteameliminatedstring" }, + { 0x3C32, "getteamflagcarrymodel" }, + { 0x3C33, "getteamflagcount" }, + { 0x3C34, "getteamflagfx" }, + { 0x3C35, "getteamflagicon" }, { 0x3C36, "getteamflagmodel" }, { 0x3C37, "getteamforfeitedstring" }, -// { 0x3C38, "" }, + { 0x3C38, "getteamheadicon" }, { 0x3C39, "getteamhudicon" }, -// { 0x3C3A, "" }, -// { 0x3C3B, "" }, -// { 0x3C3C, "" }, -// { 0x3C3D, "" }, -// { 0x3C3E, "" }, -// { 0x3C3F, "" }, + { 0x3C3A, "getteamicon" }, + { 0x3C3B, "getteamindex" }, + { 0x3C3C, "getteammatesoutofcombat" }, + { 0x3C3D, "getteamname" }, + { 0x3C3E, "getteamshortname" }, + { 0x3C3F, "getteamsize" }, { 0x3C40, "getteamspawnmusic" }, -// { 0x3C41, "" }, + { 0x3C41, "getteamspawnpoints" }, { 0x3C42, "getteamvoiceprefix" }, { 0x3C43, "getteamwinmusic" }, // { 0x3C44, "" }, @@ -17590,11 +17590,11 @@ const std::array, 14658> token_list { 0x3C47, "getthreatsovertime" }, { 0x3C48, "gettierfromtable" }, { 0x3C49, "gettimeinterval" }, -// { 0x3C4A, "" }, -// { 0x3C4B, "" }, + { 0x3C4A, "gettimelimit" }, + { 0x3C4B, "gettimepassed" }, { 0x3C4C, "gettimepassedpercentage" }, { 0x3C4D, "gettimeremaining" }, -// { 0x3C4E, "" }, + { 0x3C4E, "gettimeremainingpercentage" }, { 0x3C4F, "gettimesincedompointcapture" }, // { 0x3C50, "" }, // { 0x3C51, "" }, @@ -17607,13 +17607,13 @@ const std::array, 14658> token_list { 0x3C58, "gettweakabledvar" }, { 0x3C59, "gettweakabledvarvalue" }, // { 0x3C5A, "" }, -// { 0x3C5B, "" }, + { 0x3C5B, "gettweakablevalue" }, { 0x3C5C, "getuniqueflagnameindex" }, -// { 0x3C5D, "" }, + { 0x3C5D, "getunownedflagneareststart" }, // { 0x3C5E, "" }, // { 0x3C5F, "" }, // { 0x3C60, "" }, -// { 0x3C61, "" }, + { 0x3C61, "getvalidattachments" }, // { 0x3C62, "" }, // { 0x3C63, "" }, { 0x3C64, "getvalueinrange" }, @@ -17627,10 +17627,10 @@ const std::array, 14658> token_list // { 0x3C6C, "" }, { 0x3C6D, "getwalkanim" }, { 0x3C6E, "getwatcheddvar" }, -// { 0x3C6F, "" }, + { 0x3C6F, "getweaponattachmentarrayfromstats" }, { 0x3C70, "getweaponattachmentfromchallenge" }, { 0x3C71, "getweaponattachmentfromstats" }, -// { 0x3C72, "" }, + { 0x3C72, "getweaponattachmentsbasenames" }, { 0x3C73, "getweaponbarsize" }, // { 0x3C74, "" }, // { 0x3C75, "" }, @@ -17638,19 +17638,19 @@ const std::array, 14658> token_list { 0x3C77, "getweaponclass" }, { 0x3C78, "getweaponforpos" }, { 0x3C79, "getweaponfromchallenge" }, -// { 0x3C7A, "" }, -// { 0x3C7B, "" }, + { 0x3C7A, "getweaponfxheight" }, + { 0x3C7B, "getweaponheaviestvalue" }, { 0x3C7C, "getweaponmaxrankxp" }, -// { 0x3C7D, "" }, + { 0x3C7D, "getweaponrank" }, { 0x3C7E, "getweaponrankforxp" }, { 0x3C7F, "getweaponrankinfomaxxp" }, { 0x3C80, "getweaponrankinfominxp" }, { 0x3C81, "getweaponrankinfoxpamt" }, { 0x3C82, "getweaponrankxp" }, -// { 0x3C83, "" }, + { 0x3C83, "getweaponweight" }, { 0x3C84, "getweeklyref" }, // { 0x3C85, "" }, -// { 0x3C86, "" }, + { 0x3C86, "getwinningteam" }, // { 0x3C87, "" }, { 0x3C88, "getyaw2d" }, { 0x3C89, "getyawangles" }, @@ -17707,7 +17707,7 @@ const std::array, 14658> token_list { 0x3CBC, "give_maxammo" }, // { 0x3CBD, "" }, // { 0x3CBE, "" }, -// { 0x3CBF, "" }, + { 0x3CBF, "give_player_currency" }, // { 0x3CC0, "" }, { 0x3CC1, "give_player_new_ref_ent_look" }, // { 0x3CC2, "" }, @@ -17735,10 +17735,10 @@ const std::array, 14658> token_list // { 0x3CD8, "" }, // { 0x3CD9, "" }, // { 0x3CDA, "" }, -// { 0x3CDB, "" }, + { 0x3CDB, "giveadrenaline" }, { 0x3CDC, "giveassistbonus" }, -// { 0x3CDD, "" }, -// { 0x3CDE, "" }, + { 0x3CDD, "giveaward" }, + { 0x3CDE, "giveawarenessperks" }, // { 0x3CDF, "" }, { 0x3CE0, "givebonusperks" }, { 0x3CE1, "givecarryremoteuav" }, @@ -17746,35 +17746,35 @@ const std::array, 14658> token_list // { 0x3CE3, "" }, { 0x3CE4, "givecombathigh" }, // { 0x3CE5, "" }, -// { 0x3CE6, "" }, + { 0x3CE6, "givecoolassgun" }, // { 0x3CE7, "" }, -// { 0x3CE8, "" }, -// { 0x3CE9, "" }, + { 0x3CE8, "giveenemyperks" }, + { 0x3CE9, "giveequipmentperks" }, { 0x3CEA, "giveflagcapturexp" }, -// { 0x3CEB, "" }, -// { 0x3CEC, "" }, -// { 0x3CED, "" }, + { 0x3CEB, "givegamblerchoice" }, + { 0x3CEC, "givegun" }, + { 0x3CED, "givehandlingperks" }, { 0x3CEE, "givehighlight" }, { 0x3CEF, "giveims" }, { 0x3CF0, "givejuggernaut" }, { 0x3CF1, "givekillreward" }, -// { 0x3CF2, "" }, + { 0x3CF2, "givekillstreak" }, { 0x3CF3, "givekillstreakweapon" }, -// { 0x3CF4, "" }, + { 0x3CF4, "givelastonteamwarning" }, { 0x3CF5, "giveloadout" }, { 0x3CF6, "givemarker" }, { 0x3CF7, "givematchbonus" }, { 0x3CF8, "giveobject" }, -// { 0x3CF9, "" }, -// { 0x3CFA, "" }, -// { 0x3CFB, "" }, + { 0x3CF9, "giveonemanarmyclass" }, + { 0x3CFA, "giveownedkillstreakitem" }, + { 0x3CFB, "giveperk" }, { 0x3CFC, "giveperkequipment" }, -// { 0x3CFD, "" }, -// { 0x3CFE, "" }, + { 0x3CFD, "giveperkoffhand" }, + { 0x3CFE, "giveperksfromknownloadout" }, // { 0x3CFF, "" }, -// { 0x3D00, "" }, -// { 0x3D01, "" }, -// { 0x3D02, "" }, + { 0x3D00, "giveplayerscore" }, + { 0x3D01, "giveplayerscore_regularmp" }, + { 0x3D02, "givepointsfordamage" }, { 0x3D03, "givepointsforevent" }, { 0x3D04, "giverandomdeployable" }, { 0x3D05, "giverandomgun" }, @@ -17786,12 +17786,12 @@ const std::array, 14658> token_list // { 0x3D0B, "" }, { 0x3D0C, "giveselectedkillstreakitem" }, // { 0x3D0D, "" }, -// { 0x3D0E, "" }, -// { 0x3D0F, "" }, + { 0x3D0E, "givespeedperks" }, + { 0x3D0F, "givestealthperks" }, { 0x3D10, "givetank" }, // { 0x3D11, "" }, // { 0x3D12, "" }, -// { 0x3D13, "" }, + { 0x3D13, "giveteamscore" }, { 0x3D14, "giveteamscoreforobjective" }, { 0x3D15, "giveultimatekillstreak" }, // { 0x3D16, "" }, @@ -17817,7 +17817,7 @@ const std::array, 14658> token_list { 0x3D2A, "global_damage_func" }, // { 0x3D2B, "" }, // { 0x3D2C, "" }, -// { 0x3D2D, "" }, + { 0x3D2D, "global_fx" }, { 0x3D2E, "global_fx_array_to_string" }, { 0x3D2F, "global_kill_func" }, { 0x3D30, "global_spawn_functions" }, @@ -17840,13 +17840,13 @@ const std::array, 14658> token_list // { 0x3D41, "" }, // { 0x3D42, "" }, // { 0x3D43, "" }, -// { 0x3D44, "" }, + { 0x3D44, "glowstickdamagelistener" }, { 0x3D45, "glowstickenemyuselistener" }, { 0x3D46, "glowstickhandledeathdamage" }, -// { 0x3D47, "" }, + { 0x3D47, "glowstickmodifydamage" }, { 0x3D48, "glowsticks" }, -// { 0x3D49, "" }, -// { 0x3D4A, "" }, + { 0x3D49, "glowsticksetupandwaitfordeath" }, + { 0x3D4A, "glowstickteamupdater" }, { 0x3D4B, "glowstickuselistener" }, { 0x3D4C, "glsentry_placed_listener" }, // { 0x3D4D, "" }, @@ -17855,7 +17855,7 @@ const std::array, 14658> token_list // { 0x3D50, "" }, { 0x3D51, "go_hit_geo" }, { 0x3D52, "go_path_by_targetname" }, -// { 0x3D53, "" }, + { 0x3D53, "go_path_by_targetname_reverse" }, { 0x3D54, "go_street" }, // { 0x3D55, "" }, // { 0x3D56, "" }, @@ -17875,13 +17875,13 @@ const std::array, 14658> token_list { 0x3D64, "goal_fx_ent" }, { 0x3D65, "goal_node" }, // { 0x3D66, "" }, -// { 0x3D67, "" }, + { 0x3D67, "goal_radius" }, // { 0x3D68, "" }, // { 0x3D69, "" }, // { 0x3D6A, "" }, // { 0x3D6B, "" }, { 0x3D6C, "goalraidus" }, -// { 0x3D6D, "" }, + { 0x3D6D, "goals" }, // { 0x3D6E, "" }, { 0x3D6F, "goback_startfunc" }, // { 0x3D70, "" }, @@ -17912,11 +17912,11 @@ const std::array, 14658> token_list { 0x3D89, "gotocover" }, // { 0x3D8A, "" }, // { 0x3D8B, "" }, -// { 0x3D8C, "" }, + { 0x3D8C, "gotpullbacknotify" }, // { 0x3D8D, "" }, // { 0x3D8E, "" }, { 0x3D8F, "grabvignetteinfo" }, -// { 0x3D90, "" }, + { 0x3D90, "graceperiod" }, { 0x3D91, "graceperiodgrenademod" }, { 0x3D92, "graph_position" }, // { 0x3D93, "" }, @@ -17925,7 +17925,7 @@ const std::array, 14658> token_list { 0x3D96, "gravity_shift" }, // { 0x3D97, "" }, { 0x3D98, "greatestuniqueplayerkills" }, -// { 0x3D99, "" }, + { 0x3D99, "green" }, // { 0x3D9A, "" }, // { 0x3D9B, "" }, // { 0x3D9C, "" }, @@ -17933,13 +17933,13 @@ const std::array, 14658> token_list // { 0x3D9E, "" }, // { 0x3D9F, "" }, // { 0x3DA0, "" }, -// { 0x3DA1, "" }, + { 0x3DA1, "grenade_array" }, // { 0x3DA2, "" }, { 0x3DA3, "grenade_cache_index" }, // { 0x3DA4, "" }, // { 0x3DA5, "" }, // { 0x3DA6, "" }, -// { 0x3DA7, "" }, + { 0x3DA7, "grenade_earthquake" }, // { 0x3DA8, "" }, // { 0x3DA9, "" }, { 0x3DAA, "grenade_roll_grenade" }, @@ -17948,7 +17948,7 @@ const std::array, 14658> token_list { 0x3DAD, "grenadecooldownelapsed" }, // { 0x3DAE, "" }, // { 0x3DAF, "" }, -// { 0x3DB0, "" }, + { 0x3DB0, "grenadeexplosionfx" }, // { 0x3DB1, "" }, // { 0x3DB2, "" }, // { 0x3DB3, "" }, @@ -17964,9 +17964,9 @@ const std::array, 14658> token_list { 0x3DBD, "grenadethrowpose" }, { 0x3DBE, "grenadetimers" }, { 0x3DBF, "grenadetracking" }, -// { 0x3DC0, "" }, -// { 0x3DC1, "" }, -// { 0x3DC2, "" }, + { 0x3DC0, "grind_headicon_allies" }, + { 0x3DC1, "grind_headicon_axis" }, + { 0x3DC2, "grindzones" }, // { 0x3DC3, "" }, // { 0x3DC4, "" }, // { 0x3DC5, "" }, @@ -17978,7 +17978,7 @@ const std::array, 14658> token_list { 0x3DCB, "ground_support_locs" }, // { 0x3DCC, "" }, // { 0x3DCD, "" }, -// { 0x3DCE, "" }, + { 0x3DCE, "group" }, // { 0x3DCF, "" }, { 0x3DD0, "group_anim" }, // { 0x3DD1, "" }, @@ -18001,13 +18001,13 @@ const std::array, 14658> token_list // { 0x3DE2, "" }, { 0x3DE3, "gt_get_to_cover_after_landing" }, // { 0x3DE4, "" }, -// { 0x3DE5, "" }, + { 0x3DE5, "gtnw" }, // { 0x3DE6, "" }, // { 0x3DE7, "" }, { 0x3DE8, "guard_b_1" }, { 0x3DE9, "guard_b_2" }, // { 0x3DEA, "" }, -// { 0x3DEB, "" }, + { 0x3DEB, "guid" }, // { 0x3DEC, "" }, // { 0x3DED, "" }, // { 0x3DEE, "" }, @@ -18045,7 +18045,7 @@ const std::array, 14658> token_list // { 0x3E0E, "" }, { 0x3E0F, "gunfireloopfxvecthread" }, // { 0x3E10, "" }, -// { 0x3E11, "" }, + { 0x3E11, "gunner" }, { 0x3E12, "gunner_pain_init" }, { 0x3E13, "gunner_pain_reset" }, // { 0x3E14, "" }, @@ -18143,8 +18143,8 @@ const std::array, 14658> token_list // { 0x3E70, "" }, { 0x3E71, "halftimeroundenddelay" }, { 0x3E72, "halftimesubcaption" }, -// { 0x3E73, "" }, -// { 0x3E74, "" }, + { 0x3E73, "halftimetype" }, + { 0x3E74, "halfwaydist" }, { 0x3E75, "hall_clear_vo" }, // { 0x3E76, "" }, { 0x3E77, "hall_redshirt_talk" }, @@ -18205,7 +18205,7 @@ const std::array, 14658> token_list { 0x3EAE, "handle_breach_door" }, // { 0x3EAF, "" }, // { 0x3EB0, "" }, -// { 0x3EB1, "" }, + { 0x3EB1, "handle_challenge_hotjoin" }, // { 0x3EB2, "" }, // { 0x3EB3, "" }, { 0x3EB4, "handle_cipher_intro_anim" }, @@ -18320,9 +18320,9 @@ const std::array, 14658> token_list // { 0x3F21, "" }, // { 0x3F22, "" }, { 0x3F23, "handle_moving_platform_invalid" }, -// { 0x3F24, "" }, -// { 0x3F25, "" }, -// { 0x3F26, "" }, + { 0x3F24, "handle_moving_platform_touch" }, + { 0x3F25, "handle_moving_platforms" }, + { 0x3F26, "handle_nondeterministic_entities" }, // { 0x3F27, "" }, // { 0x3F28, "" }, // { 0x3F29, "" }, @@ -18422,8 +18422,8 @@ const std::array, 14658> token_list // { 0x3F87, "" }, { 0x3F88, "handlemeleedamage" }, // { 0x3F89, "" }, -// { 0x3F8A, "" }, -// { 0x3F8B, "" }, + { 0x3F8A, "handlemissiledamage" }, + { 0x3F8B, "handlenormaldeath" }, { 0x3F8C, "handlenotetrack" }, // { 0x3F8D, "" }, // { 0x3F8E, "" }, @@ -18438,8 +18438,8 @@ const std::array, 14658> token_list { 0x3F97, "handlesidetosidenotetracks" }, // { 0x3F98, "" }, // { 0x3F99, "" }, -// { 0x3F9A, "" }, -// { 0x3F9B, "" }, + { 0x3F9A, "handlesuicidedeath" }, + { 0x3F9B, "handleteamchangedeath" }, // { 0x3F9C, "" }, // { 0x3F9D, "" }, // { 0x3F9E, "" }, @@ -18504,7 +18504,7 @@ const std::array, 14658> token_list // { 0x3FD9, "" }, // { 0x3FDA, "" }, { 0x3FDB, "has_health_pack" }, -// { 0x3FDC, "" }, + { 0x3FDC, "has_healthpack" }, { 0x3FDD, "has_homing_missiles" }, { 0x3FDE, "has_ims" }, // { 0x3FDF, "" }, @@ -18514,7 +18514,7 @@ const std::array, 14658> token_list { 0x3FE3, "has_model" }, // { 0x3FE4, "" }, { 0x3FE5, "has_passive_breacher" }, -// { 0x3FE6, "" }, + { 0x3FE6, "has_perk" }, // { 0x3FE7, "" }, // { 0x3FE8, "" }, // { 0x3FE9, "" }, @@ -18542,18 +18542,18 @@ const std::array, 14658> token_list // { 0x3FFF, "" }, // { 0x4000, "" }, // { 0x4001, "" }, -// { 0x4002, "" }, + { 0x4002, "haschangedclass" }, // { 0x4003, "" }, { 0x4004, "hasdied" }, { 0x4005, "hasdisplayvalue" }, // { 0x4006, "" }, -// { 0x4007, "" }, + { 0x4007, "hasdoneanycombat" }, { 0x4008, "hasdonecombat" }, // { 0x4009, "" }, { 0x400A, "hasenemysightpos" }, { 0x400B, "hasexplosivefired" }, // { 0x400C, "" }, -// { 0x400D, "" }, + { 0x400D, "hasheavyarmor" }, { 0x400E, "hashelicopterdustkickup" }, { 0x400F, "hashelicopterturret" }, { 0x4010, "hashima" }, @@ -18562,7 +18562,7 @@ const std::array, 14658> token_list // { 0x4013, "" }, // { 0x4014, "" }, // { 0x4015, "" }, -// { 0x4016, "" }, + { 0x4016, "hasjuiced" }, // { 0x4017, "" }, // { 0x4018, "" }, { 0x4019, "haslightarmor" }, @@ -18573,15 +18573,15 @@ const std::array, 14658> token_list { 0x401E, "hasprogressbar" }, { 0x401F, "hasregenfaster" }, { 0x4020, "hasriotshield" }, -// { 0x4021, "" }, + { 0x4021, "hasriotshieldequipped" }, // { 0x4022, "" }, { 0x4023, "hasspawned" }, // { 0x4024, "" }, { 0x4025, "hasstarted" }, { 0x4026, "hassuppressableenemy" }, // { 0x4027, "" }, -// { 0x4028, "" }, -// { 0x4029, "" }, + { 0x4028, "hasusedsquadmate" }, + { 0x4029, "hasweaponstate" }, // { 0x402A, "" }, // { 0x402B, "" }, // { 0x402C, "" }, @@ -18589,7 +18589,7 @@ const std::array, 14658> token_list // { 0x402E, "" }, { 0x402F, "have_flashlight" }, // { 0x4030, "" }, -// { 0x4031, "" }, + { 0x4031, "haveinvulnerabilityavailable" }, { 0x4032, "havenothingtoshoot" }, // { 0x4033, "" }, // { 0x4034, "" }, @@ -18604,21 +18604,21 @@ const std::array, 14658> token_list // { 0x403D, "" }, // { 0x403E, "" }, // { 0x403F, "" }, -// { 0x4040, "" }, + { 0x4040, "hdrcolorintensity" }, // { 0x4041, "" }, { 0x4042, "hdrsuncolorintensity" }, { 0x4043, "head_shield_activated" }, // { 0x4044, "" }, // { 0x4045, "" }, -// { 0x4046, "" }, + { 0x4046, "headiconoffset" }, { 0x4047, "heading" }, // { 0x4048, "" }, { 0x4049, "headlamp_death_blink" }, -// { 0x404A, "" }, + { 0x404A, "headmodel" }, // { 0x404B, "" }, -// { 0x404C, "" }, + { 0x404C, "headshot" }, // { 0x404D, "" }, -// { 0x404E, "" }, + { 0x404E, "headshots" }, // { 0x404F, "" }, { 0x4050, "health_drain" }, // { 0x4051, "" }, @@ -18629,14 +18629,14 @@ const std::array, 14658> token_list // { 0x4056, "" }, // { 0x4057, "" }, { 0x4058, "healthregen" }, -// { 0x4059, "" }, + { 0x4059, "healthregencap" }, { 0x405A, "healthregendisabled" }, // { 0x405B, "" }, { 0x405C, "healthregenerated_regularmp" }, // { 0x405D, "" }, // { 0x405E, "" }, { 0x405F, "healthregeninit" }, -// { 0x4060, "" }, + { 0x4060, "healthregenmaxpercent" }, // { 0x4061, "" }, // { 0x4062, "" }, { 0x4063, "heartbeat_rumble" }, @@ -18672,7 +18672,7 @@ const std::array, 14658> token_list // { 0x4081, "" }, // { 0x4082, "" }, { 0x4083, "heli_attract_range" }, -// { 0x4084, "" }, + { 0x4084, "heli_attract_strength" }, // { 0x4085, "" }, // { 0x4086, "" }, // { 0x4087, "" }, @@ -18690,7 +18690,7 @@ const std::array, 14658> token_list { 0x4093, "heli_combat_path" }, { 0x4094, "heli_combat_respawn" }, // { 0x4095, "" }, -// { 0x4096, "" }, + { 0x4096, "heli_crash" }, // { 0x4097, "" }, { 0x4098, "heli_crash_blade_hit_2" }, // { 0x4099, "" }, @@ -18702,10 +18702,10 @@ const std::array, 14658> token_list // { 0x409F, "" }, { 0x40A0, "heli_crash_kill" }, // { 0x40A1, "" }, -// { 0x40A2, "" }, + { 0x40A2, "heli_crash_nodes" }, // { 0x40A3, "" }, // { 0x40A4, "" }, -// { 0x40A5, "" }, + { 0x40A5, "heli_damage_monitor" }, { 0x40A6, "heli_damage_update" }, // { 0x40A7, "" }, // { 0x40A8, "" }, @@ -18767,7 +18767,7 @@ const std::array, 14658> token_list // { 0x40E0, "" }, // { 0x40E1, "" }, // { 0x40E2, "" }, -// { 0x40E3, "" }, + { 0x40E3, "heli_leave_nodes" }, { 0x40E4, "heli_leave_on_changeteams" }, { 0x40E5, "heli_leave_on_disconnect" }, // { 0x40E6, "" }, @@ -18777,7 +18777,7 @@ const std::array, 14658> token_list // { 0x40EA, "" }, // { 0x40EB, "" }, { 0x40EC, "heli_loop_nodes" }, -// { 0x40ED, "" }, + { 0x40ED, "heli_loop_nodes2" }, // { 0x40EE, "" }, { 0x40EF, "heli_loop_speed_control" }, { 0x40F0, "heli_lp" }, @@ -18794,7 +18794,7 @@ const std::array, 14658> token_list { 0x40FB, "heli_pilot" }, // { 0x40FC, "" }, // { 0x40FD, "" }, -// { 0x40FE, "" }, + { 0x40FE, "heli_pilot_mesh" }, // { 0x40FF, "" }, { 0x4100, "heli_pilot_monitor_flares" }, { 0x4101, "heli_pilot_pick_node" }, @@ -18831,7 +18831,7 @@ const std::array, 14658> token_list // { 0x4120, "" }, { 0x4121, "heli_spotlight_think" }, // { 0x4122, "" }, -// { 0x4123, "" }, + { 0x4123, "heli_start_nodes" }, // { 0x4124, "" }, { 0x4125, "heli_strafing_run" }, { 0x4126, "heli_strafing_think" }, @@ -18854,7 +18854,7 @@ const std::array, 14658> token_list // { 0x4137, "" }, // { 0x4138, "" }, { 0x4139, "heli_type" }, -// { 0x413A, "" }, + { 0x413A, "heli_types" }, // { 0x413B, "" }, // { 0x413C, "" }, // { 0x413D, "" }, @@ -18880,8 +18880,8 @@ const std::array, 14658> token_list { 0x4151, "helicopter_jump" }, // { 0x4152, "" }, { 0x4153, "helicopter_predator_target_shader" }, -// { 0x4154, "" }, -// { 0x4155, "" }, + { 0x4154, "helicreatelookatent" }, + { 0x4155, "helideathcleanup" }, // { 0x4156, "" }, { 0x4157, "helidialog" }, // { 0x4158, "" }, @@ -18892,7 +18892,7 @@ const std::array, 14658> token_list // { 0x415D, "" }, // { 0x415E, "" }, { 0x415F, "helileave" }, -// { 0x4160, "" }, + { 0x4160, "helimovementcontrol" }, { 0x4161, "helipickup" }, // { 0x4162, "" }, // { 0x4163, "" }, @@ -18909,14 +18909,14 @@ const std::array, 14658> token_list { 0x416E, "helipilot_watchtimeout" }, { 0x416F, "helipilotsettings" }, { 0x4170, "helipilottype" }, -// { 0x4171, "" }, + { 0x4171, "helireturntodropsite" }, { 0x4172, "heliridelifeid" }, -// { 0x4173, "" }, + { 0x4173, "helis" }, { 0x4174, "helis_can_respawn" }, // { 0x4175, "" }, { 0x4176, "helisniper" }, { 0x4177, "helispawning" }, -// { 0x4178, "" }, + { 0x4178, "helitype" }, // { 0x4179, "" }, { 0x417A, "helmet_damage_test" }, // { 0x417B, "" }, @@ -19000,7 +19000,7 @@ const std::array, 14658> token_list // { 0x41C9, "" }, { 0x41CA, "hesh_waits_for_player" }, // { 0x41CB, "" }, -// { 0x41CC, "" }, + { 0x41CC, "hidden" }, { 0x41CD, "hidden_parts" }, // { 0x41CE, "" }, // { 0x41CF, "" }, @@ -19054,15 +19054,15 @@ const std::array, 14658> token_list // { 0x41FF, "" }, // { 0x4200, "" }, { 0x4201, "hidecarryiconongameend" }, -// { 0x4202, "" }, -// { 0x4203, "" }, + { 0x4202, "hidecloseportalfx" }, + { 0x4203, "hideelem" }, // { 0x4204, "" }, -// { 0x4205, "" }, + { 0x4205, "hidefromplayer" }, // { 0x4206, "" }, { 0x4207, "hidehudelementongameend" }, // { 0x4208, "" }, // { 0x4209, "" }, -// { 0x420A, "" }, + { 0x420A, "hideopenportalfx" }, // { 0x420B, "" }, { 0x420C, "hidespendhinticon" }, // { 0x420D, "" }, @@ -19149,13 +19149,13 @@ const std::array, 14658> token_list { 0x425E, "hintexit" }, // { 0x425F, "" }, { 0x4260, "hintmessage" }, -// { 0x4261, "" }, + { 0x4261, "hintmessagedeaththink" }, // { 0x4262, "" }, // { 0x4263, "" }, // { 0x4264, "" }, // { 0x4265, "" }, // { 0x4266, "" }, -// { 0x4267, "" }, + { 0x4267, "hintstring" }, // { 0x4268, "" }, // { 0x4269, "" }, { 0x426A, "hit_bullet_armor" }, @@ -19172,16 +19172,16 @@ const std::array, 14658> token_list // { 0x4275, "" }, // { 0x4276, "" }, { 0x4277, "hitloc" }, -// { 0x4278, "" }, -// { 0x4279, "" }, + { 0x4278, "hitlocdebug" }, + { 0x4279, "hitlocinited" }, // { 0x427A, "" }, { 0x427B, "hitroundlimit" }, -// { 0x427C, "" }, + { 0x427C, "hits" }, // { 0x427D, "" }, -// { 0x427E, "" }, -// { 0x427F, "" }, -// { 0x4280, "" }, -// { 0x4281, "" }, + { 0x427E, "hitscorelimit" }, + { 0x427F, "hitsthismag" }, + { 0x4280, "hittimelimit" }, + { 0x4281, "hitwinlimit" }, // { 0x4282, "" }, // { 0x4283, "" }, { 0x4284, "hive_dependencies" }, @@ -19218,20 +19218,20 @@ const std::array, 14658> token_list // { 0x42A3, "" }, // { 0x42A4, "" }, { 0x42A5, "hopper_wheel_think" }, -// { 0x42A6, "" }, -// { 0x42A7, "" }, -// { 0x42A8, "" }, + { 0x42A6, "horde_drops" }, + { 0x42A7, "horde_perks" }, + { 0x42A8, "horde_type" }, // { 0x42A9, "" }, // { 0x42AA, "" }, { 0x42AB, "hordecrateperkthink" }, { 0x42AC, "hordecrateweaponthink" }, -// { 0x42AD, "" }, + { 0x42AD, "hordedifficultylevel" }, { 0x42AE, "hordedroplocations" }, -// { 0x42AF, "" }, + { 0x42AF, "hordedroplocationtrace" }, { 0x42B0, "hordeendgame" }, // { 0x42B1, "" }, // { 0x42B2, "" }, -// { 0x42B3, "" }, + { 0x42B3, "hordeloadouts" }, { 0x42B4, "hordemaydropweapon" }, { 0x42B5, "hordesetupdogstate" }, // { 0x42B6, "" }, @@ -19249,17 +19249,17 @@ const std::array, 14658> token_list // { 0x42C2, "" }, // { 0x42C3, "" }, // { 0x42C4, "" }, -// { 0x42C5, "" }, -// { 0x42C6, "" }, + { 0x42C5, "hostforcedend" }, + { 0x42C6, "hostidledout" }, { 0x42C7, "hostilesspawned" }, -// { 0x42C8, "" }, -// { 0x42C9, "" }, + { 0x42C8, "hostmigrationcontrolsfrozen" }, + { 0x42C9, "hostmigrationreturnedplayercount" }, { 0x42CA, "hostmigrationtimer" }, -// { 0x42CB, "" }, + { 0x42CB, "hostmigrationtimerthink" }, { 0x42CC, "hostmigrationtimerthink_internal" }, // { 0x42CD, "" }, // { 0x42CE, "" }, -// { 0x42CF, "" }, + { 0x42CF, "hostname" }, { 0x42D0, "hotel_parking_car_hide" }, // { 0x42D1, "" }, { 0x42D2, "house_attack_slowmo" }, @@ -19309,7 +19309,7 @@ const std::array, 14658> token_list // { 0x42FE, "" }, { 0x42FF, "hovercraftsmokeents" }, { 0x4300, "hovercrafttanks" }, -// { 0x4301, "" }, + { 0x4301, "hoverpos" }, { 0x4302, "hp" }, { 0x4303, "hud" }, // { 0x4304, "" }, @@ -19369,7 +19369,7 @@ const std::array, 14658> token_list // { 0x433A, "" }, { 0x433B, "hud_missile_warning" }, { 0x433C, "hud_monitorplayerownership" }, -// { 0x433D, "" }, + { 0x433D, "hud_multipliertext" }, { 0x433E, "hud_offset" }, // { 0x433F, "" }, // { 0x4340, "" }, @@ -19400,15 +19400,15 @@ const std::array, 14658> token_list // { 0x4359, "" }, // { 0x435A, "" }, { 0x435B, "huddelete" }, -// { 0x435C, "" }, + { 0x435C, "huddownspace" }, { 0x435D, "hudelem_count" }, // { 0x435E, "" }, -// { 0x435F, "" }, + { 0x435F, "hudelemdestroy" }, { 0x4360, "hudelems" }, // { 0x4361, "" }, { 0x4362, "huditemshide" }, { 0x4363, "huditemsshow" }, -// { 0x4364, "" }, + { 0x4364, "hudleftspace" }, // { 0x4365, "" }, // { 0x4366, "" }, // { 0x4367, "" }, @@ -19477,9 +19477,9 @@ const std::array, 14658> token_list // { 0x43A6, "" }, { 0x43A7, "icehole_shards" }, // { 0x43A8, "" }, -// { 0x43A9, "" }, + { 0x43A9, "icon" }, { 0x43AA, "icon_always_show" }, -// { 0x43AB, "" }, + { 0x43AB, "icon_col" }, { 0x43AC, "icon_fade_in" }, { 0x43AD, "icon_fade_out" }, { 0x43AE, "icon_name" }, @@ -19487,25 +19487,25 @@ const std::array, 14658> token_list { 0x43B0, "iconelem" }, // { 0x43B1, "" }, // { 0x43B2, "" }, -// { 0x43B3, "" }, -// { 0x43B4, "" }, + { 0x43B3, "iconname" }, + { 0x43B4, "iconoverlay" }, { 0x43B5, "iconvisall" }, -// { 0x43B6, "" }, -// { 0x43B7, "" }, + { 0x43B6, "id" }, + { 0x43B7, "idamage" }, // { 0x43B8, "" }, { 0x43B9, "idflags" }, -// { 0x43BA, "" }, + { 0x43BA, "idflags_no_armor" }, { 0x43BB, "idflags_no_knockback" }, -// { 0x43BC, "" }, -// { 0x43BD, "" }, -// { 0x43BE, "" }, + { 0x43BC, "idflags_no_protection" }, + { 0x43BD, "idflags_no_team_protection" }, + { 0x43BE, "idflags_passthru" }, { 0x43BF, "idflags_penetration" }, -// { 0x43C0, "" }, -// { 0x43C1, "" }, + { 0x43C0, "idflags_radius" }, + { 0x43C1, "idflags_shield_explosive_impact" }, { 0x43C2, "idflags_shield_explosive_impact_huge" }, -// { 0x43C3, "" }, -// { 0x43C4, "" }, -// { 0x43C5, "" }, + { 0x43C3, "idflags_shield_explosive_splash" }, + { 0x43C4, "idflags_stun" }, + { 0x43C5, "idflagstime" }, // { 0x43C6, "" }, // { 0x43C7, "" }, // { 0x43C8, "" }, @@ -19598,7 +19598,7 @@ const std::array, 14658> token_list // { 0x441F, "" }, // { 0x4420, "" }, { 0x4421, "impulse_push" }, -// { 0x4422, "" }, + { 0x4422, "ims" }, // { 0x4423, "" }, // { 0x4424, "" }, // { 0x4425, "" }, @@ -19626,8 +19626,8 @@ const std::array, 14658> token_list { 0x443B, "imscreateexplosive" }, // { 0x443C, "" }, // { 0x443D, "" }, -// { 0x443E, "" }, -// { 0x443F, "" }, + { 0x443E, "imskillcament" }, + { 0x443F, "imslist" }, // { 0x4440, "" }, { 0x4441, "imsopendoor" }, // { 0x4442, "" }, @@ -19678,18 +19678,18 @@ const std::array, 14658> token_list // { 0x446F, "" }, // { 0x4470, "" }, // { 0x4471, "" }, -// { 0x4472, "" }, + { 0x4472, "incombatspeed" }, // { 0x4473, "" }, { 0x4474, "incoming_sound" }, // { 0x4475, "" }, // { 0x4476, "" }, // { 0x4477, "" }, // { 0x4478, "" }, -// { 0x4479, "" }, -// { 0x447A, "" }, -// { 0x447B, "" }, + { 0x4479, "incpersstat" }, + { 0x447A, "incplayerrecord" }, + { 0x447B, "incplayerstat" }, { 0x447C, "incranimaimweight" }, -// { 0x447D, "" }, + { 0x447D, "incrankxp" }, // { 0x447E, "" }, { 0x447F, "increase_difficulty" }, // { 0x4480, "" }, @@ -19698,9 +19698,9 @@ const std::array, 14658> token_list // { 0x4483, "" }, // { 0x4484, "" }, { 0x4485, "incrementalivecount" }, -// { 0x4486, "" }, -// { 0x4487, "" }, -// { 0x4488, "" }, + { 0x4486, "incrementattachmentstat" }, + { 0x4487, "incrementfauxvehiclecount" }, + { 0x4488, "incrementweaponstat" }, { 0x4489, "index" }, { 0x448A, "index_col" }, { 0x448B, "index_is_selected" }, @@ -19712,18 +19712,18 @@ const std::array, 14658> token_list { 0x4491, "indoorcqbtogglecheck" }, { 0x4492, "infantry_guys" }, { 0x4493, "infantry_teleport_start" }, -// { 0x4494, "" }, -// { 0x4495, "" }, -// { 0x4496, "" }, + { 0x4494, "infect_allowsuicide" }, + { 0x4495, "infect_awardedfinalsurvivor" }, + { 0x4496, "infect_choosingfirstinfected" }, { 0x4497, "infect_chosefirstinfected" }, -// { 0x4498, "" }, -// { 0x4499, "" }, -// { 0x449A, "" }, -// { 0x449B, "" }, -// { 0x449C, "" }, + { 0x4498, "infect_isbeingchosen" }, + { 0x4499, "infect_loadouts" }, + { 0x449A, "infect_players" }, + { 0x449B, "infect_spawnpos" }, + { 0x449C, "infect_teamscores" }, // { 0x449D, "" }, // { 0x449E, "" }, -// { 0x449F, "" }, + { 0x449F, "infectedrejoined" }, // { 0x44A0, "" }, { 0x44A1, "infil_allow_movement" }, { 0x44A2, "infil_allowed_slide" }, @@ -19767,7 +19767,7 @@ const std::array, 14658> token_list { 0x44C8, "infil_vignette" }, // { 0x44C9, "" }, // { 0x44CA, "" }, -// { 0x44CB, "" }, + { 0x44CB, "infinalstand" }, // { 0x44CC, "" }, { 0x44CD, "infinite_event_index" }, // { 0x44CE, "" }, @@ -19781,10 +19781,10 @@ const std::array, 14658> token_list { 0x44D6, "informreloading" }, // { 0x44D7, "" }, // { 0x44D8, "" }, -// { 0x44D9, "" }, + { 0x44D9, "inframes" }, { 0x44DA, "infront" }, // { 0x44DB, "" }, -// { 0x44DC, "" }, + { 0x44DC, "ingraceperiod" }, // { 0x44DD, "" }, // { 0x44DE, "" }, { 0x44DF, "init" }, @@ -19853,7 +19853,7 @@ const std::array, 14658> token_list // { 0x451E, "" }, // { 0x451F, "" }, // { 0x4520, "" }, -// { 0x4521, "" }, + { 0x4521, "init_challenge" }, { 0x4522, "init_challenge_type" }, // { 0x4523, "" }, { 0x4524, "init_chaos_animset" }, @@ -19886,14 +19886,14 @@ const std::array, 14658> token_list // { 0x453F, "" }, // { 0x4540, "" }, // { 0x4541, "" }, -// { 0x4542, "" }, + { 0x4542, "init_elevator" }, // { 0x4543, "" }, // { 0x4544, "" }, // { 0x4545, "" }, // { 0x4546, "" }, { 0x4547, "init_filter" }, // { 0x4548, "" }, -// { 0x4549, "" }, + { 0x4549, "init_flags" }, // { 0x454A, "" }, { 0x454B, "init_fog_transition" }, // { 0x454C, "" }, @@ -19935,7 +19935,7 @@ const std::array, 14658> token_list { 0x4570, "init_mix" }, { 0x4571, "init_move_transition_arrays" }, // { 0x4572, "" }, -// { 0x4573, "" }, + { 0x4573, "init_multiteamdata" }, // { 0x4574, "" }, // { 0x4575, "" }, // { 0x4576, "" }, @@ -19956,12 +19956,12 @@ const std::array, 14658> token_list // { 0x4585, "" }, // { 0x4586, "" }, // { 0x4587, "" }, -// { 0x4588, "" }, + { 0x4588, "init_player_achievement" }, // { 0x4589, "" }, { 0x458A, "init_player_hud_onconnect" }, { 0x458B, "init_player_limp" }, // { 0x458C, "" }, -// { 0x458D, "" }, + { 0x458D, "init_player_prestige" }, { 0x458E, "init_player_rig" }, { 0x458F, "init_player_score" }, { 0x4590, "init_player_space" }, @@ -19970,7 +19970,7 @@ const std::array, 14658> token_list // { 0x4593, "" }, { 0x4594, "init_player_unlock" }, { 0x4595, "init_post_main" }, -// { 0x4596, "" }, + { 0x4596, "init_prestige" }, { 0x4597, "init_radio_dialogue" }, // { 0x4598, "" }, { 0x4599, "init_reverb" }, @@ -20014,15 +20014,15 @@ const std::array, 14658> token_list // { 0x45BF, "" }, // { 0x45C0, "" }, { 0x45C1, "init_tracks" }, -// { 0x45C2, "" }, + { 0x45C2, "init_trigger_flags" }, { 0x45C3, "init_tunnel" }, // { 0x45C4, "" }, -// { 0x45C5, "" }, + { 0x45C5, "init_unlock" }, { 0x45C6, "init_uphill_jog_animset" }, // { 0x45C7, "" }, // { 0x45C8, "" }, { 0x45C9, "init_vehicles" }, -// { 0x45CA, "" }, + { 0x45CA, "init_vision_set" }, // { 0x45CB, "" }, { 0x45CC, "init_vo_system" }, // { 0x45CD, "" }, @@ -20058,24 +20058,24 @@ const std::array, 14658> token_list { 0x45EB, "initatvicredits_qa2" }, // { 0x45EC, "" }, // { 0x45ED, "" }, -// { 0x45EE, "" }, -// { 0x45EF, "" }, -// { 0x45F0, "" }, + { 0x45EE, "initawardflag" }, + { 0x45EF, "initawardprocess" }, + { 0x45F0, "initawards" }, { 0x45F1, "initbaseaward" }, { 0x45F2, "initbattlechatter" }, { 0x45F3, "initbombsquaddata" }, // { 0x45F4, "" }, // { 0x45F5, "" }, -// { 0x45F6, "" }, + { 0x45F6, "initbufferedstats" }, { 0x45F7, "initcharacterface" }, // { 0x45F8, "" }, -// { 0x45F9, "" }, -// { 0x45FA, "" }, + { 0x45F9, "initclientdvars" }, + { 0x45FA, "initclientdvarssplitscreenspecific" }, { 0x45FB, "initcontact" }, // { 0x45FC, "" }, // { 0x45FD, "" }, // { 0x45FE, "" }, -// { 0x45FF, "" }, + { 0x45FF, "initderivedaward" }, // { 0x4600, "" }, { 0x4601, "initdoganimations" }, // { 0x4602, "" }, @@ -20086,14 +20086,14 @@ const std::array, 14658> token_list // { 0x4607, "" }, { 0x4608, "initdogvestanimations" }, { 0x4609, "initdot" }, -// { 0x460A, "" }, -// { 0x460B, "" }, -// { 0x460C, "" }, + { 0x460A, "inited" }, + { 0x460B, "initedentityheadicons" }, + { 0x460C, "initeffects" }, // { 0x460D, "" }, -// { 0x460E, "" }, -// { 0x460F, "" }, + { 0x460E, "initfinalkillcam" }, + { 0x460F, "initfx" }, { 0x4610, "initgameflags" }, -// { 0x4611, "" }, + { 0x4611, "initgametypeawards" }, { 0x4612, "initglobals" }, // { 0x4613, "" }, // { 0x4614, "" }, @@ -20117,7 +20117,7 @@ const std::array, 14658> token_list // { 0x4626, "" }, // { 0x4627, "" }, { 0x4628, "initializematchrules" }, -// { 0x4629, "" }, + { 0x4629, "initializetagpathvariables" }, { 0x462A, "initiated" }, { 0x462B, "initinsertionvehicles" }, // { 0x462C, "" }, @@ -20125,23 +20125,23 @@ const std::array, 14658> token_list { 0x462E, "initiw6credits" }, // { 0x462F, "" }, // { 0x4630, "" }, -// { 0x4631, "" }, -// { 0x4632, "" }, + { 0x4631, "initjavelinusage" }, + { 0x4632, "initkillstreakdata" }, // { 0x4633, "" }, { 0x4634, "initlevelflags" }, // { 0x4635, "" }, // { 0x4636, "" }, { 0x4637, "initmovestartstoptransitions" }, -// { 0x4638, "" }, + { 0x4638, "initmultiaward" }, // { 0x4639, "" }, -// { 0x463A, "" }, -// { 0x463B, "" }, + { 0x463A, "initnotifymessage" }, + { 0x463B, "initobjectivecam" }, { 0x463C, "initpainfx" }, -// { 0x463D, "" }, -// { 0x463E, "" }, -// { 0x463F, "" }, + { 0x463D, "initperkdvars" }, + { 0x463E, "initpersstat" }, + { 0x463F, "initpickups" }, // { 0x4640, "" }, -// { 0x4641, "" }, + { 0x4641, "initplayerkillstreaks" }, // { 0x4642, "" }, { 0x4643, "initplayerstat" }, { 0x4644, "initplayerstats" }, @@ -20149,36 +20149,36 @@ const std::array, 14658> token_list { 0x4646, "initprisonerloadout" }, // { 0x4647, "" }, // { 0x4648, "" }, -// { 0x4649, "" }, + { 0x4649, "initridekillstreak" }, { 0x464A, "initridekillstreak_internal" }, // { 0x464B, "" }, { 0x464C, "initscoreboard" }, -// { 0x464D, "" }, + { 0x464D, "initscoredata" }, // { 0x464E, "" }, -// { 0x464F, "" }, + { 0x464F, "initspawnpointvalues" }, { 0x4650, "initspawns" }, { 0x4651, "initstat" }, -// { 0x4652, "" }, + { 0x4652, "initstataward" }, { 0x4653, "initstate" }, -// { 0x4654, "" }, + { 0x4654, "initstingerusage" }, // { 0x4655, "" }, -// { 0x4656, "" }, + { 0x4656, "initsurvivaltime" }, // { 0x4657, "" }, -// { 0x4658, "" }, + { 0x4658, "initthresholdaward" }, { 0x4659, "initweapon" }, { 0x465A, "initwindowtraverse" }, -// { 0x465B, "" }, + { 0x465B, "inlaststand" }, { 0x465C, "inovertime" }, { 0x465D, "inplayerportableradar" }, { 0x465E, "inplayerscrambler" }, -// { 0x465F, "" }, + { 0x465F, "inplayersmokescreen" }, // { 0x4660, "" }, // { 0x4661, "" }, // { 0x4662, "" }, // { 0x4663, "" }, // { 0x4664, "" }, -// { 0x4665, "" }, -// { 0x4666, "" }, + { 0x4665, "insertalliesinsertchopper" }, + { 0x4666, "insertaxisinsertchopper" }, // { 0x4667, "" }, // { 0x4668, "" }, // { 0x4669, "" }, @@ -20190,7 +20190,7 @@ const std::array, 14658> token_list // { 0x466F, "" }, // { 0x4670, "" }, // { 0x4671, "" }, -// { 0x4672, "" }, + { 0x4672, "instutter" }, // { 0x4673, "" }, { 0x4674, "insyncmeleewithtarget" }, // { 0x4675, "" }, @@ -20206,11 +20206,11 @@ const std::array, 14658> token_list // { 0x467F, "" }, // { 0x4680, "" }, // { 0x4681, "" }, -// { 0x4682, "" }, + { 0x4682, "intelent" }, // { 0x4683, "" }, { 0x4684, "intelfoundshotkillschallenge" }, { 0x4685, "intelheadshotchallenge" }, -// { 0x4686, "" }, + { 0x4686, "intelinit" }, // { 0x4687, "" }, // { 0x4688, "" }, { 0x4689, "intelknifekillchallenge" }, @@ -20242,7 +20242,7 @@ const std::array, 14658> token_list // { 0x46A3, "" }, // { 0x46A4, "" }, // { 0x46A5, "" }, -// { 0x46A6, "" }, + { 0x46A6, "interactteam" }, // { 0x46A7, "" }, // { 0x46A8, "" }, // { 0x46A9, "" }, @@ -20301,7 +20301,7 @@ const std::array, 14658> token_list // { 0x46DE, "" }, { 0x46DF, "intro_birds" }, // { 0x46E0, "" }, -// { 0x46E1, "" }, + { 0x46E1, "intro_black_screen" }, // { 0x46E2, "" }, // { 0x46E3, "" }, { 0x46E4, "intro_bunker_house_runners" }, @@ -20329,7 +20329,7 @@ const std::array, 14658> token_list // { 0x46FA, "" }, // { 0x46FB, "" }, { 0x46FC, "intro_dialogue_2" }, -// { 0x46FD, "" }, + { 0x46FD, "intro_dialogue_func" }, // { 0x46FE, "" }, { 0x46FF, "intro_dof" }, // { 0x4700, "" }, @@ -20418,7 +20418,7 @@ const std::array, 14658> token_list { 0x4753, "intro_scripted_sequence" }, // { 0x4754, "" }, // { 0x4755, "" }, -// { 0x4756, "" }, + { 0x4756, "intro_sequence_enabled" }, { 0x4757, "intro_sequence_precache" }, { 0x4758, "intro_sequence_street" }, { 0x4759, "intro_setup" }, @@ -20458,9 +20458,9 @@ const std::array, 14658> token_list { 0x477B, "introcp_guys_remaining" }, { 0x477C, "introcp_guys_tower" }, { 0x477D, "introscreen" }, -// { 0x477E, "" }, + { 0x477E, "introscreen_corner_line" }, // { 0x477F, "" }, -// { 0x4780, "" }, + { 0x4780, "introscreen_done" }, // { 0x4781, "" }, // { 0x4782, "" }, // { 0x4783, "" }, @@ -20469,19 +20469,19 @@ const std::array, 14658> token_list { 0x4786, "introscreen_generic_fade_in_on_flag" }, // { 0x4787, "" }, { 0x4788, "introscreen_line_1" }, -// { 0x4789, "" }, -// { 0x478A, "" }, + { 0x4789, "introscreen_line_2" }, + { 0x478A, "introscreen_line_3" }, { 0x478B, "introscreen_line_4" }, -// { 0x478C, "" }, + { 0x478C, "introscreen_overlay" }, // { 0x478D, "" }, -// { 0x478E, "" }, + { 0x478E, "inuse" }, // { 0x478F, "" }, // { 0x4790, "" }, -// { 0x4791, "" }, + { 0x4791, "invalidparentoverridecallback" }, { 0x4792, "invasion_door_anim" }, // { 0x4793, "" }, { 0x4794, "inventory" }, -// { 0x4795, "" }, + { 0x4795, "inventory_array" }, // { 0x4796, "" }, // { 0x4797, "" }, // { 0x4798, "" }, @@ -20505,8 +20505,8 @@ const std::array, 14658> token_list // { 0x47AA, "" }, // { 0x47AB, "" }, // { 0x47AC, "" }, -// { 0x47AD, "" }, -// { 0x47AE, "" }, + { 0x47AD, "inwater" }, + { 0x47AE, "inwaterwake" }, // { 0x47AF, "" }, // { 0x47B0, "" }, // { 0x47B1, "" }, @@ -20519,7 +20519,7 @@ const std::array, 14658> token_list // { 0x47B8, "" }, // { 0x47B9, "" }, { 0x47BA, "is_alien_agent" }, -// { 0x47BB, "" }, + { 0x47BB, "is_aliens" }, { 0x47BC, "is_ambience_blend_valid" }, // { 0x47BD, "" }, // { 0x47BE, "" }, @@ -20578,16 +20578,16 @@ const std::array, 14658> token_list { 0x47F3, "is_frag_grenade" }, // { 0x47F4, "" }, // { 0x47F5, "" }, -// { 0x47F6, "" }, + { 0x47F6, "is_gen4" }, // { 0x47F7, "" }, // { 0x47F8, "" }, { 0x47F9, "is_godmode" }, -// { 0x47FA, "" }, + { 0x47FA, "is_hardcore_mode" }, // { 0x47FB, "" }, { 0x47FC, "is_hero_ai" }, // { 0x47FD, "" }, // { 0x47FE, "" }, -// { 0x47FF, "" }, + { 0x47FF, "is_holding_deployable" }, // { 0x4800, "" }, // { 0x4801, "" }, // { 0x4802, "" }, @@ -20628,7 +20628,7 @@ const std::array, 14658> token_list // { 0x4825, "" }, // { 0x4826, "" }, // { 0x4827, "" }, -// { 0x4828, "" }, + { 0x4828, "is_player_gamepad_enabled" }, // { 0x4829, "" }, // { 0x482A, "" }, { 0x482B, "is_player_right" }, @@ -20644,7 +20644,7 @@ const std::array, 14658> token_list // { 0x4835, "" }, // { 0x4836, "" }, // { 0x4837, "" }, -// { 0x4838, "" }, + { 0x4838, "is_score_a_greater_than_b" }, // { 0x4839, "" }, // { 0x483A, "" }, // { 0x483B, "" }, @@ -20662,12 +20662,12 @@ const std::array, 14658> token_list // { 0x4847, "" }, // { 0x4848, "" }, // { 0x4849, "" }, -// { 0x484A, "" }, + { 0x484A, "is_true" }, { 0x484B, "is_turret_enabled" }, // { 0x484C, "" }, // { 0x484D, "" }, // { 0x484E, "" }, -// { 0x484F, "" }, + { 0x484F, "is_using_killstreak" }, // { 0x4850, "" }, // { 0x4851, "" }, // { 0x4852, "" }, @@ -20683,11 +20683,11 @@ const std::array, 14658> token_list // { 0x485C, "" }, { 0x485D, "is_visable" }, // { 0x485E, "" }, -// { 0x485F, "" }, + { 0x485F, "is_weight_a_less_than_b" }, { 0x4860, "isactive" }, -// { 0x4861, "" }, + { 0x4861, "isactivekillstreakpoolrestricted" }, // { 0x4862, "" }, -// { 0x4863, "" }, + { 0x4863, "isadestructable" }, // { 0x4864, "" }, { 0x4865, "isagent" }, { 0x4866, "isaifunc" }, @@ -20696,12 +20696,12 @@ const std::array, 14658> token_list // { 0x4869, "" }, { 0x486A, "isairdropmarker" }, { 0x486B, "isairplane" }, -// { 0x486C, "" }, + { 0x486C, "isaiteamparticipant" }, // { 0x486D, "" }, // { 0x486E, "" }, // { 0x486F, "" }, -// { 0x4870, "" }, -// { 0x4871, "" }, + { 0x4870, "isallteamstreak" }, + { 0x4871, "isaltmodeweapon" }, // { 0x4872, "" }, // { 0x4873, "" }, // { 0x4874, "" }, @@ -20710,11 +20710,11 @@ const std::array, 14658> token_list // { 0x4877, "" }, { 0x4878, "isassaultkillstreak" }, // { 0x4879, "" }, -// { 0x487A, "" }, + { 0x487A, "isatleast" }, { 0x487B, "isatmost" }, -// { 0x487C, "" }, + { 0x487C, "isatmostwithhalfplayedtime" }, { 0x487D, "isattachment" }, -// { 0x487E, "" }, + { 0x487E, "isattachmentsniperscopedefault" }, { 0x487F, "isattachmentsniperscopedefaulttokenized" }, { 0x4880, "isattachmentunlocked" }, // { 0x4881, "" }, @@ -20724,30 +20724,30 @@ const std::array, 14658> token_list { 0x4885, "isawardexclusive" }, { 0x4886, "isawardflag" }, { 0x4887, "isbombcarrier" }, -// { 0x4888, "" }, -// { 0x4889, "" }, + { 0x4888, "isbombsiteweapon" }, + { 0x4889, "isboosted" }, { 0x488A, "isbreaching" }, -// { 0x488B, "" }, -// { 0x488C, "" }, -// { 0x488D, "" }, + { 0x488B, "isbuffequippedonweapon" }, + { 0x488C, "isbuffunlockedforweapon" }, + { 0x488D, "isbulletdamage" }, { 0x488E, "isbulletweapon" }, { 0x488F, "iscacprimaryweapon" }, -// { 0x4890, "" }, + { 0x4890, "iscacsecondaryweapon" }, // { 0x4891, "" }, // { 0x4892, "" }, { 0x4893, "iscallouttypereport" }, -// { 0x4894, "" }, + { 0x4894, "iscamounlocked" }, { 0x4895, "iscapturingcrate" }, -// { 0x4896, "" }, -// { 0x4897, "" }, + { 0x4896, "iscarrying" }, + { 0x4897, "iscarrykillstreak" }, { 0x4898, "ischallengeunlocked" }, -// { 0x4899, "" }, + { 0x4899, "ischangingweapon" }, { 0x489A, "ischeap" }, // { 0x489B, "" }, // { 0x489C, "" }, // { 0x489D, "" }, // { 0x489E, "" }, -// { 0x489F, "" }, + { 0x489F, "iscooked" }, // { 0x48A0, "" }, { 0x48A1, "iscqbwalkingorfacingenemy" }, // { 0x48A2, "" }, @@ -20759,20 +20759,20 @@ const std::array, 14658> token_list { 0x48A8, "isdefusing" }, // { 0x48A9, "" }, // { 0x48AA, "" }, -// { 0x48AB, "" }, -// { 0x48AC, "" }, + { 0x48AB, "isdestroyed" }, + { 0x48AC, "isdestructible" }, { 0x48AD, "isdestructibleweapon" }, -// { 0x48AE, "" }, -// { 0x48AF, "" }, + { 0x48AE, "isdoground" }, + { 0x48AF, "isdoingsplash" }, { 0x48B0, "isdrone" }, // { 0x48B1, "" }, -// { 0x48B2, "" }, -// { 0x48B3, "" }, + { 0x48B2, "isemped" }, + { 0x48B3, "isempgrenaded" }, // { 0x48B4, "" }, // { 0x48B5, "" }, // { 0x48B6, "" }, -// { 0x48B7, "" }, -// { 0x48B8, "" }, + { 0x48B7, "isenvironmentweapon" }, + { 0x48B8, "isexcluded" }, // { 0x48B9, "" }, // { 0x48BA, "" }, { 0x48BB, "isexposed" }, @@ -20781,26 +20781,26 @@ const std::array, 14658> token_list // { 0x48BE, "" }, // { 0x48BF, "" }, // { 0x48C0, "" }, -// { 0x48C1, "" }, -// { 0x48C2, "" }, -// { 0x48C3, "" }, + { 0x48C1, "isfirstround" }, + { 0x48C2, "isflankkill" }, + { 0x48C3, "isflashbanged" }, { 0x48C4, "isflashed" }, { 0x48C5, "isflashing" }, -// { 0x48C6, "" }, -// { 0x48C7, "" }, + { 0x48C6, "isfloat" }, + { 0x48C7, "isflyingkillstreak" }, { 0x48C8, "isfmjdamage" }, -// { 0x48C9, "" }, + { 0x48C9, "isfriendlyfire" }, { 0x48CA, "isfriendlyteam" }, // { 0x48CB, "" }, { 0x48CC, "isfriendlytoims" }, // { 0x48CD, "" }, -// { 0x48CE, "" }, -// { 0x48CF, "" }, -// { 0x48D0, "" }, + { 0x48CE, "isgameparticipant" }, + { 0x48CF, "isgimme" }, + { 0x48D0, "isgrenade" }, { 0x48D1, "ishackweapon" }, -// { 0x48D2, "" }, -// { 0x48D3, "" }, -// { 0x48D4, "" }, + { 0x48D2, "isheadshot" }, + { 0x48D3, "ishealthboosted" }, + { 0x48D4, "ishealthregendisabled" }, { 0x48D5, "ishelicopter" }, // { 0x48D6, "" }, // { 0x48D7, "" }, @@ -20813,38 +20813,38 @@ const std::array, 14658> token_list // { 0x48DE, "" }, { 0x48DF, "isincontact" }, // { 0x48E0, "" }, -// { 0x48E1, "" }, -// { 0x48E2, "" }, -// { 0x48E3, "" }, + { 0x48E1, "isinitialinfected" }, + { 0x48E2, "isinkillcam" }, + { 0x48E3, "isinrange" }, // { 0x48E4, "" }, { 0x48E5, "isinset" }, // { 0x48E6, "" }, -// { 0x48E7, "" }, + { 0x48E7, "isinventoryweapon" }, { 0x48E8, "isinzone" }, { 0x48E9, "isitem" }, -// { 0x48EA, "" }, -// { 0x48EB, "" }, -// { 0x48EC, "" }, -// { 0x48ED, "" }, -// { 0x48EE, "" }, -// { 0x48EF, "" }, -// { 0x48F0, "" }, -// { 0x48F1, "" }, -// { 0x48F2, "" }, -// { 0x48F3, "" }, + { 0x48EA, "isjuggernaut" }, + { 0x48EB, "isjuggernautdef" }, + { 0x48EC, "isjuggernautgl" }, + { 0x48ED, "isjuggernautmaniac" }, + { 0x48EE, "isjuggernautrecon" }, + { 0x48EF, "isjuggernautweapon" }, + { 0x48F0, "isjuggmodejuggernaut" }, + { 0x48F1, "isjuiced" }, + { 0x48F2, "iskillstreak" }, + { 0x48F3, "iskillstreakaffectedbyemp" }, { 0x48F4, "iskillstreakaffectedbyjammer" }, { 0x48F5, "iskillstreakchallenge" }, -// { 0x48F6, "" }, -// { 0x48F7, "" }, + { 0x48F6, "iskillstreakdenied" }, + { 0x48F7, "iskillstreakweapon" }, { 0x48F8, "isknifeonly" }, // { 0x48F9, "" }, // { 0x48FA, "" }, // { 0x48FB, "" }, // { 0x48FC, "" }, -// { 0x48FD, "" }, + { 0x48FD, "islaptoptimeoutkillstreak" }, { 0x48FE, "islaserguidedmissile" }, // { 0x48FF, "" }, -// { 0x4900, "" }, + { 0x4900, "islastrestxpaward" }, { 0x4901, "islastround" }, // { 0x4902, "" }, // { 0x4903, "" }, @@ -20852,27 +20852,27 @@ const std::array, 14658> token_list // { 0x4905, "" }, { 0x4906, "islockedontarget" }, { 0x4907, "islongrangeai" }, -// { 0x4908, "" }, + { 0x4908, "islongshot" }, // { 0x4909, "" }, { 0x490A, "isloot" }, // { 0x490B, "" }, -// { 0x490C, "" }, + { 0x490C, "ismagicbullet" }, { 0x490D, "ismembersaying" }, { 0x490E, "ismidstarted" }, { 0x490F, "isminitarget" }, // { 0x4910, "" }, // { 0x4911, "" }, -// { 0x4912, "" }, + { 0x4912, "ismoddedroundgame" }, { 0x4913, "ismoving" }, -// { 0x4914, "" }, + { 0x4914, "ismultiaward" }, // { 0x4915, "" }, // { 0x4916, "" }, // { 0x4917, "" }, // { 0x4918, "" }, // { 0x4919, "" }, // { 0x491A, "" }, -// { 0x491B, "" }, -// { 0x491C, "" }, + { 0x491B, "isnuked" }, + { 0x491C, "isobjectivebased" }, // { 0x491D, "" }, { 0x491E, "isoffhandweapon" }, { 0x491F, "isoffhandweaponenabled" }, @@ -20880,32 +20880,32 @@ const std::array, 14658> token_list { 0x4921, "isonemanarmymenu" }, { 0x4922, "isonhumanteam" }, // { 0x4923, "" }, -// { 0x4924, "" }, + { 0x4924, "isownercarepakage" }, { 0x4925, "ispainted" }, { 0x4926, "ispartiallysuppressedwrapper" }, { 0x4927, "ispathclear" }, -// { 0x4928, "" }, -// { 0x4929, "" }, + { 0x4928, "ispathdataavailable" }, + { 0x4929, "ispathnode" }, { 0x492A, "ispeekoutposclear" }, // { 0x492B, "" }, { 0x492C, "isperk" }, { 0x492D, "isperkstreakon" }, -// { 0x492E, "" }, + { 0x492E, "isperkupgraded" }, // { 0x492F, "" }, { 0x4930, "isplanting" }, // { 0x4931, "" }, -// { 0x4932, "" }, -// { 0x4933, "" }, -// { 0x4934, "" }, + { 0x4932, "isplayer" }, + { 0x4933, "isplayerincombat" }, + { 0x4934, "isplayerinlaststand" }, // { 0x4935, "" }, { 0x4936, "isplayeroutsideofanybombsite" }, { 0x4937, "isplayertimer" }, -// { 0x4938, "" }, + { 0x4938, "isplayerweapon" }, // { 0x4939, "" }, // { 0x493A, "" }, // { 0x493B, "" }, -// { 0x493C, "" }, -// { 0x493D, "" }, + { 0x493C, "isprimary" }, + { 0x493D, "isprimarydamage" }, { 0x493E, "isprimaryweapon" }, // { 0x493F, "" }, // { 0x4940, "" }, @@ -20913,26 +20913,26 @@ const std::array, 14658> token_list { 0x4942, "isreactivated" }, { 0x4943, "isreactivating" }, // { 0x4944, "" }, -// { 0x4945, "" }, -// { 0x4946, "" }, + { 0x4945, "isreallyalive" }, + { 0x4946, "isregisteredevent" }, { 0x4947, "isrelativeteam" }, { 0x4948, "isreloading" }, { 0x4949, "isrepairing" }, // { 0x494A, "" }, -// { 0x494B, "" }, -// { 0x494C, "" }, -// { 0x494D, "" }, -// { 0x494E, "" }, -// { 0x494F, "" }, -// { 0x4950, "" }, + { 0x494B, "isrested" }, + { 0x494C, "isreviving" }, + { 0x494D, "isridekillstreak" }, + { 0x494E, "isriotshield" }, + { 0x494F, "isrocketcorpse" }, + { 0x4950, "isroundbased" }, // { 0x4951, "" }, -// { 0x4952, "" }, + { 0x4952, "issafetospawnon" }, // { 0x4953, "" }, { 0x4954, "isscoring" }, { 0x4955, "isscriptmodel" }, -// { 0x4956, "" }, + { 0x4956, "isselectableweapon" }, { 0x4957, "issentient" }, -// { 0x4958, "" }, + { 0x4958, "issentry" }, { 0x4959, "issentrygun" }, { 0x495A, "issetup" }, { 0x495B, "isshooting" }, @@ -20941,24 +20941,24 @@ const std::array, 14658> token_list // { 0x495E, "" }, { 0x495F, "issidearm" }, { 0x4960, "issliding" }, -// { 0x4961, "" }, + { 0x4961, "issniper" }, { 0x4962, "issniperrifle" }, -// { 0x4963, "" }, + { 0x4963, "issp" }, { 0x4964, "issp_towerdefense" }, // { 0x4965, "" }, -// { 0x4966, "" }, + { 0x4966, "isspawningonbattlebuddy" }, { 0x4967, "isspeakerinrange" }, // { 0x4968, "" }, { 0x4969, "isspeakingfailsafe" }, { 0x496A, "isspecialist" }, -// { 0x496B, "" }, -// { 0x496C, "" }, + { 0x496B, "isspecialistkillstreak" }, + { 0x496C, "isspecialround" }, // { 0x496D, "" }, // { 0x496E, "" }, -// { 0x496F, "" }, + { 0x496F, "isstataward" }, // { 0x4970, "" }, -// { 0x4971, "" }, -// { 0x4972, "" }, + { 0x4971, "isstrstart" }, + { 0x4972, "isstuck" }, // { 0x4973, "" }, // { 0x4974, "" }, { 0x4975, "issue_color_orders" }, @@ -20966,7 +20966,7 @@ const std::array, 14658> token_list { 0x4977, "issuffix" }, { 0x4978, "issupportkillstreak" }, // { 0x4979, "" }, -// { 0x497A, "" }, + { 0x497A, "isswitchingteams" }, // { 0x497B, "" }, // { 0x497C, "" }, // { 0x497D, "" }, @@ -20975,11 +20975,11 @@ const std::array, 14658> token_list // { 0x4980, "" }, { 0x4981, "isteam" }, { 0x4982, "isteaminlaststand" }, -// { 0x4983, "" }, -// { 0x4984, "" }, + { 0x4983, "isteamintelcomplete" }, + { 0x4984, "isteamparticipant" }, // { 0x4985, "" }, { 0x4986, "isteamspeaking" }, -// { 0x4987, "" }, + { 0x4987, "isteamswitchbalanced" }, // { 0x4988, "" }, { 0x4989, "isthresholdaward" }, { 0x498A, "isthrowableitem" }, @@ -20990,45 +20990,45 @@ const std::array, 14658> token_list // { 0x498F, "" }, // { 0x4990, "" }, // { 0x4991, "" }, -// { 0x4992, "" }, + { 0x4992, "isusabilityenabled" }, // { 0x4993, "" }, -// { 0x4994, "" }, -// { 0x4995, "" }, + { 0x4994, "isusinghelisniper" }, + { 0x4995, "isusingremote" }, // { 0x4996, "" }, // { 0x4997, "" }, // { 0x4998, "" }, { 0x4999, "isvalidattachment" }, // { 0x499A, "" }, -// { 0x499B, "" }, -// { 0x499C, "" }, + { 0x499B, "isvalidcamo" }, + { 0x499C, "isvalidclass" }, // { 0x499D, "" }, -// { 0x499E, "" }, + { 0x499E, "isvalidequipment" }, { 0x499F, "isvalidevent" }, { 0x49A0, "isvalidffatarget" }, -// { 0x49A1, "" }, -// { 0x49A2, "" }, + { 0x49A1, "isvalidkillstreak" }, + { 0x49A2, "isvalidoffhand" }, { 0x49A3, "isvalidperk1" }, { 0x49A4, "isvalidperk2" }, { 0x49A5, "isvalidperk3" }, -// { 0x49A6, "" }, -// { 0x49A7, "" }, + { 0x49A6, "isvalidprimary" }, + { 0x49A7, "isvalidreticle" }, { 0x49A8, "isvalidsecondary" }, { 0x49A9, "isvalidsoundcause" }, // { 0x49AA, "" }, -// { 0x49AB, "" }, -// { 0x49AC, "" }, -// { 0x49AD, "" }, -// { 0x49AE, "" }, + { 0x49AB, "isvalidteamtarget" }, + { 0x49AC, "isvalidtispawnposition" }, + { 0x49AD, "isvalidweapon" }, + { 0x49AE, "isvalidweaponbuff" }, { 0x49AF, "isvehicle" }, // { 0x49B0, "" }, // { 0x49B1, "" }, { 0x49B2, "isweapon" }, -// { 0x49B3, "" }, + { 0x49B3, "isweaponaffectedbyblastshield" }, { 0x49B4, "isweaponbuffunlocked" }, { 0x49B5, "isweaponchallenge" }, -// { 0x49B6, "" }, + { 0x49B6, "isweaponenabled" }, // { 0x49B7, "" }, -// { 0x49B8, "" }, + { 0x49B8, "isweaponmaxrank" }, { 0x49B9, "isweaponswitchenabled" }, { 0x49BA, "item_bob" }, { 0x49BB, "item_ent" }, @@ -21044,7 +21044,7 @@ const std::array, 14658> token_list { 0x49C5, "item_ref" }, // { 0x49C6, "" }, { 0x49C7, "itemexplodethisframe" }, -// { 0x49C8, "" }, + { 0x49C8, "itemremoveammofromaltmodes" }, // { 0x49C9, "" }, // { 0x49CA, "" }, // { 0x49CB, "" }, @@ -21052,7 +21052,7 @@ const std::array, 14658> token_list { 0x49CD, "jackpot_targetfx" }, { 0x49CE, "jackpot_zone" }, { 0x49CF, "jackpotpileicon" }, -// { 0x49D0, "" }, + { 0x49D0, "jackpotpileobjid" }, { 0x49D1, "javelin" }, { 0x49D2, "javelin_check_decent" }, { 0x49D3, "javelin_dof" }, @@ -21060,18 +21060,18 @@ const std::array, 14658> token_list // { 0x49D5, "" }, { 0x49D6, "javelin_target_set" }, // { 0x49D7, "" }, -// { 0x49D8, "" }, -// { 0x49D9, "" }, -// { 0x49DA, "" }, + { 0x49D8, "javelinlockmisses" }, + { 0x49D9, "javelinlockstarttime" }, + { 0x49DA, "javelinlockvehicle" }, { 0x49DB, "javelinlostsightlinetime" }, -// { 0x49DC, "" }, -// { 0x49DD, "" }, + { 0x49DC, "javelinnormals" }, + { 0x49DD, "javelinpoints" }, { 0x49DE, "javelinstage" }, -// { 0x49DF, "" }, -// { 0x49E0, "" }, -// { 0x49E1, "" }, + { 0x49DF, "javelintarget" }, + { 0x49E0, "javelintargetnormal" }, + { 0x49E1, "javelintargetpoint" }, { 0x49E2, "javelintargets" }, -// { 0x49E3, "" }, + { 0x49E3, "javelinusageloop" }, { 0x49E4, "javelinuseentered" }, { 0x49E5, "javtargets" }, // { 0x49E6, "" }, @@ -21132,24 +21132,24 @@ const std::array, 14658> token_list // { 0x4A1D, "" }, // { 0x4A1E, "" }, // { 0x4A1F, "" }, -// { 0x4A20, "" }, + { 0x4A20, "joining_team" }, { 0x4A21, "joint1" }, // { 0x4A22, "" }, -// { 0x4A23, "" }, + { 0x4A23, "jugg" }, // { 0x4A24, "" }, // { 0x4A25, "" }, // { 0x4A26, "" }, -// { 0x4A27, "" }, -// { 0x4A28, "" }, + { 0x4A27, "juggernautmaniacmod" }, + { 0x4A28, "juggernautmod" }, // { 0x4A29, "" }, -// { 0x4A2A, "" }, + { 0x4A2A, "juggernautsounds" }, { 0x4A2B, "juggmovespeedscaler" }, // { 0x4A2C, "" }, -// { 0x4A2D, "" }, + { 0x4A2D, "juggremover" }, { 0x4A2E, "juggsettings" }, { 0x4A2F, "juggtype" }, -// { 0x4A30, "" }, -// { 0x4A31, "" }, + { 0x4A30, "juicedicon" }, + { 0x4A31, "juicedtimer" }, { 0x4A32, "juicetime" }, // { 0x4A33, "" }, // { 0x4A34, "" }, @@ -21257,11 +21257,11 @@ const std::array, 14658> token_list // { 0x4A9A, "" }, // { 0x4A9B, "" }, { 0x4A9C, "keep_up_with_player_reset" }, -// { 0x4A9D, "" }, + { 0x4A9D, "keepcrouched" }, // { 0x4A9E, "" }, -// { 0x4A9F, "" }, + { 0x4A9F, "keepiconpositioned" }, { 0x4AA0, "keepnukeemptimeremaining" }, -// { 0x4AA1, "" }, + { 0x4AA1, "keeppositioned" }, // { 0x4AA2, "" }, { 0x4AA3, "keeptryingtomelee" }, { 0x4AA4, "keepweapons" }, @@ -21275,9 +21275,9 @@ const std::array, 14658> token_list // { 0x4AAC, "" }, { 0x4AAD, "kick_bully_logic" }, // { 0x4AAE, "" }, -// { 0x4AAF, "" }, -// { 0x4AB0, "" }, -// { 0x4AB1, "" }, + { 0x4AAF, "kickifdontspawn" }, + { 0x4AB0, "kickwait" }, + { 0x4AB1, "kid" }, // { 0x4AB2, "" }, // { 0x4AB3, "" }, // { 0x4AB4, "" }, @@ -21362,31 +21362,31 @@ const std::array, 14658> token_list { 0x4B03, "kill_trigger" }, { 0x4B04, "kill_trigger_linked" }, // { 0x4B05, "" }, -// { 0x4B06, "" }, + { 0x4B06, "kill_trigger_spawn_init" }, // { 0x4B07, "" }, // { 0x4B08, "" }, // { 0x4B09, "" }, // { 0x4B0A, "" }, // { 0x4B0B, "" }, -// { 0x4B0C, "" }, + { 0x4B0C, "killcam" }, { 0x4B0D, "killcamcleanup" }, -// { 0x4B0E, "" }, -// { 0x4B0F, "" }, -// { 0x4B10, "" }, -// { 0x4B11, "" }, + { 0x4B0E, "killcament" }, + { 0x4B0F, "killcamentnum" }, + { 0x4B10, "killcamlength" }, + { 0x4B11, "killcamoffset" }, { 0x4B12, "killchains" }, -// { 0x4B13, "" }, + { 0x4B13, "killcount" }, // { 0x4B14, "" }, // { 0x4B15, "" }, { 0x4B16, "killedaxis" }, { 0x4B17, "killedbestenemyplayer" }, -// { 0x4B18, "" }, + { 0x4B18, "killedby" }, { 0x4B19, "killedinuse" }, -// { 0x4B1A, "" }, + { 0x4B1A, "killedplayer" }, { 0x4B1B, "killedplayernotifysys" }, -// { 0x4B1C, "" }, + { 0x4B1C, "killedplayers" }, { 0x4B1D, "killedplayerscurrent" }, -// { 0x4B1E, "" }, + { 0x4B1E, "killedself" }, // { 0x4B1F, "" }, // { 0x4B20, "" }, // { 0x4B21, "" }, @@ -21394,15 +21394,15 @@ const std::array, 14658> token_list { 0x4B23, "killplayer" }, { 0x4B24, "killplayerfromcrate_dodamage" }, { 0x4B25, "killplayerfromcrate_fastvelocitypush" }, -// { 0x4B26, "" }, -// { 0x4B27, "" }, + { 0x4B26, "kills_col" }, + { 0x4B27, "killsasinfected" }, { 0x4B28, "killsassurvivor" }, // { 0x4B29, "" }, -// { 0x4B2A, "" }, -// { 0x4B2B, "" }, + { 0x4B2A, "killshouldaddtokillstreak" }, + { 0x4B2B, "killsinaframecount" }, // { 0x4B2C, "" }, // { 0x4B2D, "" }, -// { 0x4B2E, "" }, + { 0x4B2E, "killsthislife" }, // { 0x4B2F, "" }, // { 0x4B30, "" }, { 0x4B31, "killstreak_botparm" }, @@ -21411,35 +21411,35 @@ const std::array, 14658> token_list // { 0x4B34, "" }, { 0x4B35, "killstreakcratethink" }, // { 0x4B36, "" }, -// { 0x4B37, "" }, -// { 0x4B38, "" }, -// { 0x4B39, "" }, -// { 0x4B3A, "" }, -// { 0x4B3B, "" }, -// { 0x4B3C, "" }, + { 0x4B37, "killstreakearned" }, + { 0x4B38, "killstreakfuncs" }, + { 0x4B39, "killstreakhit" }, + { 0x4B3A, "killstreakindexweapon" }, + { 0x4B3B, "killstreakinit" }, + { 0x4B3C, "killstreakkilled" }, // { 0x4B3D, "" }, -// { 0x4B3E, "" }, -// { 0x4B3F, "" }, + { 0x4B3E, "killstreakrewards" }, + { 0x4B3F, "killstreakrounddelay" }, { 0x4B40, "killstreaks" }, { 0x4B41, "killstreaks_array" }, -// { 0x4B42, "" }, -// { 0x4B43, "" }, -// { 0x4B44, "" }, + { 0x4B42, "killstreakscaler" }, + { 0x4B43, "killstreaksdisabled" }, + { 0x4B44, "killstreaksetupfuncs" }, { 0x4B45, "killstreakspawnshield" }, -// { 0x4B46, "" }, + { 0x4B46, "killstreaksplashnotify" }, { 0x4B47, "killstreakthink" }, -// { 0x4B48, "" }, + { 0x4B48, "killstreaktype" }, { 0x4B49, "killstreakusepressed" }, -// { 0x4B4A, "" }, + { 0x4B4A, "killstreakusewaiter" }, { 0x4B4B, "killstreakweapons" }, -// { 0x4B4C, "" }, + { 0x4B4C, "killstreakweildweapons" }, { 0x4B4D, "killteaminlaststand" }, // { 0x4B4E, "" }, -// { 0x4B4F, "" }, + { 0x4B4F, "killtrigger" }, // { 0x4B50, "" }, { 0x4B51, "killwrapper" }, // { 0x4B52, "" }, -// { 0x4B53, "" }, + { 0x4B53, "killz" }, // { 0x4B54, "" }, // { 0x4B55, "" }, // { 0x4B56, "" }, @@ -21448,7 +21448,7 @@ const std::array, 14658> token_list // { 0x4B59, "" }, { 0x4B5A, "knife_out_rorke_anims" }, { 0x4B5B, "knife_reticle" }, -// { 0x4B5C, "" }, + { 0x4B5C, "knife_trigger" }, // { 0x4B5D, "" }, // { 0x4B5E, "" }, // { 0x4B5F, "" }, @@ -21501,7 +21501,7 @@ const std::array, 14658> token_list // { 0x4B8E, "" }, // { 0x4B8F, "" }, // { 0x4B90, "" }, -// { 0x4B91, "" }, + { 0x4B91, "largeprojectiledamage" }, { 0x4B92, "largescale" }, // { 0x4B93, "" }, // { 0x4B94, "" }, @@ -21557,7 +21557,7 @@ const std::array, 14658> token_list // { 0x4BC6, "" }, { 0x4BC7, "lasedstrikecratethink" }, { 0x4BC8, "lasedstrikedrone" }, -// { 0x4BC9, "" }, + { 0x4BC9, "lasedstrikeents" }, // { 0x4BCA, "" }, // { 0x4BCB, "" }, // { 0x4BCC, "" }, @@ -21575,10 +21575,10 @@ const std::array, 14658> token_list // { 0x4BD8, "" }, // { 0x4BD9, "" }, { 0x4BDA, "laserforceon" }, -// { 0x4BDB, "" }, + { 0x4BDB, "laserguidedlauncher_laseron" }, { 0x4BDC, "laserguidedmissileents_inuse" }, -// { 0x4BDD, "" }, -// { 0x4BDE, "" }, + { 0x4BDD, "laserguidedmissileents_ready" }, + { 0x4BDE, "laseroff_func" }, // { 0x4BDF, "" }, { 0x4BE0, "laseron_func" }, // { 0x4BE1, "" }, @@ -21616,7 +21616,7 @@ const std::array, 14658> token_list { 0x4C01, "last_goal_struct" }, { 0x4C02, "last_heli_decides_to_shoot_missile_at_ai_time" }, // { 0x4C03, "" }, -// { 0x4C04, "" }, + { 0x4C04, "last_hive" }, { 0x4C05, "last_hive_xp" }, // { 0x4C06, "" }, { 0x4C07, "last_investigation_time" }, @@ -21662,7 +21662,7 @@ const std::array, 14658> token_list // { 0x4C2F, "" }, { 0x4C30, "last_time" }, // { 0x4C31, "" }, -// { 0x4C32, "" }, + { 0x4C32, "last_used_time" }, // { 0x4C33, "" }, // { 0x4C34, "" }, // { 0x4C35, "" }, @@ -21674,14 +21674,14 @@ const std::array, 14658> token_list // { 0x4C3B, "" }, // { 0x4C3C, "" }, { 0x4C3D, "lastattackedshieldplayer" }, -// { 0x4C3E, "" }, + { 0x4C3E, "lastattackedshieldtime" }, { 0x4C3F, "lastautosavetime" }, // { 0x4C40, "" }, // { 0x4C41, "" }, // { 0x4C42, "" }, // { 0x4C43, "" }, // { 0x4C44, "" }, -// { 0x4C45, "" }, + { 0x4C45, "lastcampchecked" }, { 0x4C46, "lastcampkilltime" }, { 0x4C47, "lastcaralarmtime" }, // { 0x4C48, "" }, @@ -21694,14 +21694,14 @@ const std::array, 14658> token_list // { 0x4C4F, "" }, // { 0x4C50, "" }, // { 0x4C51, "" }, -// { 0x4C52, "" }, -// { 0x4C53, "" }, + { 0x4C52, "lastdamagedtime" }, + { 0x4C53, "lastdamagewasfromenemy" }, { 0x4C54, "lastdeathicon" }, -// { 0x4C55, "" }, + { 0x4C55, "lastdeathpos" }, // { 0x4C56, "" }, // { 0x4C57, "" }, -// { 0x4C58, "" }, -// { 0x4C59, "" }, + { 0x4C58, "lastdoground" }, + { 0x4C59, "lastdroppableweapon" }, // { 0x4C5A, "" }, // { 0x4C5B, "" }, { 0x4C5C, "lastenemypos" }, @@ -21715,24 +21715,24 @@ const std::array, 14658> token_list // { 0x4C64, "" }, // { 0x4C65, "" }, { 0x4C66, "lastgrenadelandednearplayertime" }, -// { 0x4C67, "" }, + { 0x4C67, "lastgrenadesuicidetime" }, // { 0x4C68, "" }, // { 0x4C69, "" }, // { 0x4C6A, "" }, // { 0x4C6B, "" }, -// { 0x4C6C, "" }, + { 0x4C6C, "lasthittime" }, // { 0x4C6D, "" }, // { 0x4C6E, "" }, { 0x4C6F, "lastkilldogtime" }, { 0x4C70, "lastkilledby" }, -// { 0x4C71, "" }, + { 0x4C71, "lastkilledplayer" }, // { 0x4C72, "" }, { 0x4C73, "lastkilllocation" }, // { 0x4C74, "" }, -// { 0x4C75, "" }, -// { 0x4C76, "" }, -// { 0x4C77, "" }, -// { 0x4C78, "" }, + { 0x4C75, "lastkillstreak" }, + { 0x4C76, "lastkilltime" }, + { 0x4C77, "lastkillwascamping" }, + { 0x4C78, "lastlegitimateattacker" }, // { 0x4C79, "" }, // { 0x4C7A, "" }, { 0x4C7B, "lastmansd" }, @@ -21764,12 +21764,12 @@ const std::array, 14658> token_list // { 0x4C95, "" }, // { 0x4C96, "" }, { 0x4C97, "lastshoottime" }, -// { 0x4C98, "" }, + { 0x4C98, "lastshotfiredtime" }, // { 0x4C99, "" }, { 0x4C9A, "lastslowprocessframe" }, // { 0x4C9B, "" }, // { 0x4C9C, "" }, -// { 0x4C9D, "" }, + { 0x4C9D, "lastspawnpoint" }, { 0x4C9E, "lastspawnteam" }, { 0x4C9F, "lastspawntime" }, // { 0x4CA0, "" }, @@ -21781,18 +21781,18 @@ const std::array, 14658> token_list // { 0x4CA6, "" }, // { 0x4CA7, "" }, // { 0x4CA8, "" }, -// { 0x4CA9, "" }, + { 0x4CA9, "laststandallowsuicide" }, // { 0x4CAA, "" }, -// { 0x4CAB, "" }, + { 0x4CAB, "laststandbleedout" }, // { 0x4CAC, "" }, { 0x4CAD, "laststandkeepoverlay" }, // { 0x4CAE, "" }, -// { 0x4CAF, "" }, + { 0x4CAF, "laststandparams" }, { 0x4CB0, "laststandrespawnplayer" }, // { 0x4CB1, "" }, // { 0x4CB2, "" }, -// { 0x4CB3, "" }, -// { 0x4CB4, "" }, + { 0x4CB3, "laststandstarttime" }, + { 0x4CB4, "laststandtimer" }, // { 0x4CB5, "" }, { 0x4CB6, "laststandupdatereviveiconcoloralien" }, // { 0x4CB7, "" }, @@ -21803,10 +21803,10 @@ const std::array, 14658> token_list // { 0x4CBC, "" }, // { 0x4CBD, "" }, // { 0x4CBE, "" }, -// { 0x4CBF, "" }, + { 0x4CBF, "laststatus" }, { 0x4CC0, "laststatustime" }, { 0x4CC1, "laststoppedtime" }, -// { 0x4CC2, "" }, + { 0x4CC2, "laststreakused" }, // { 0x4CC3, "" }, { 0x4CC4, "lastsurfacetype" }, { 0x4CC5, "lasttarget" }, @@ -21814,18 +21814,18 @@ const std::array, 14658> token_list // { 0x4CC7, "" }, // { 0x4CC8, "" }, { 0x4CC9, "lastteamthreatcallouttime" }, -// { 0x4CCA, "" }, + { 0x4CCA, "lasttimedamaged" }, // { 0x4CCB, "" }, { 0x4CCC, "lastturretindex" }, { 0x4CCD, "lastupdatetime" }, // { 0x4CCE, "" }, -// { 0x4CCF, "" }, + { 0x4CCF, "lastusedtime" }, // { 0x4CD0, "" }, // { 0x4CD1, "" }, // { 0x4CD2, "" }, { 0x4CD3, "lastvectotarget" }, { 0x4CD4, "lastvisionsetthermal" }, -// { 0x4CD5, "" }, + { 0x4CD5, "lastwave" }, // { 0x4CD6, "" }, // { 0x4CD7, "" }, // { 0x4CD8, "" }, @@ -21864,22 +21864,22 @@ const std::array, 14658> token_list { 0x4CF9, "launcher_lynx" }, { 0x4CFA, "launcher_lynx_spawn_func" }, // { 0x4CFB, "" }, -// { 0x4CFC, "" }, + { 0x4CFC, "launcher_write_clipboard" }, { 0x4CFD, "launchers_attached" }, -// { 0x4CFE, "" }, + { 0x4CFE, "launchheight" }, // { 0x4CFF, "" }, -// { 0x4D00, "" }, + { 0x4D00, "launchshield" }, { 0x4D01, "launchtime" }, { 0x4D02, "launchuav" }, { 0x4D03, "launchvelocity" }, { 0x4D04, "launchvelocity2d" }, -// { 0x4D05, "" }, + { 0x4D05, "launchvfx" }, { 0x4D06, "layer_completed" }, // { 0x4D07, "" }, // { 0x4D08, "" }, { 0x4D09, "lbexplode" }, // { 0x4D0A, "" }, -// { 0x4D0B, "" }, + { 0x4D0B, "lbsniper" }, // { 0x4D0C, "" }, // { 0x4D0D, "" }, { 0x4D0E, "lbsupport_attacktargets" }, @@ -21895,8 +21895,8 @@ const std::array, 14658> token_list // { 0x4D18, "" }, // { 0x4D19, "" }, // { 0x4D1A, "" }, -// { 0x4D1B, "" }, -// { 0x4D1C, "" }, + { 0x4D1B, "lbsupport_setairnodemesh" }, + { 0x4D1C, "lbsupport_setairstartnodes" }, // { 0x4D1D, "" }, { 0x4D1E, "lbsupport_watchownerdamage" }, // { 0x4D1F, "" }, @@ -21916,17 +21916,17 @@ const std::array, 14658> token_list // { 0x4D2D, "" }, { 0x4D2E, "lead_jeep" }, // { 0x4D2F, "" }, -// { 0x4D30, "" }, -// { 0x4D31, "" }, + { 0x4D30, "leaderdialog" }, + { 0x4D31, "leaderdialogactive" }, { 0x4D32, "leaderdialoggroup" }, { 0x4D33, "leaderdialoggroups" }, -// { 0x4D34, "" }, -// { 0x4D35, "" }, -// { 0x4D36, "" }, -// { 0x4D37, "" }, -// { 0x4D38, "" }, + { 0x4D34, "leaderdialoglocqueue" }, + { 0x4D35, "leaderdialogonplayer" }, + { 0x4D36, "leaderdialogonplayer_func" }, + { 0x4D37, "leaderdialogonplayers" }, + { 0x4D38, "leaderdialogqueue" }, { 0x4D39, "leadersound" }, -// { 0x4D3A, "" }, + { 0x4D3A, "leadersoundgroup" }, // { 0x4D3B, "" }, // { 0x4D3C, "" }, // { 0x4D3D, "" }, @@ -21942,10 +21942,10 @@ const std::array, 14658> token_list { 0x4D47, "leavebattlebuddysystem" }, { 0x4D48, "leavebattlebuddysystemdisconnect" }, { 0x4D49, "leavecoverandshoot" }, -// { 0x4D4A, "" }, + { 0x4D4A, "leaveonownerdeath" }, { 0x4D4B, "leaveonownerdisconnect" }, -// { 0x4D4C, "" }, -// { 0x4D4D, "" }, + { 0x4D4C, "leaving" }, + { 0x4D4D, "leaving_team" }, { 0x4D4E, "ledge_fx" }, { 0x4D4F, "ledge_old_player_pos" }, // { 0x4D50, "" }, @@ -21966,7 +21966,7 @@ const std::array, 14658> token_list { 0x4D5F, "left_stick" }, { 0x4D60, "left_velocity" }, // { 0x4D61, "" }, -// { 0x4D62, "" }, + { 0x4D62, "leftover_assist_bonus" }, { 0x4D63, "leg_anim_blend_time" }, { 0x4D64, "leg_anim_blend_time_fast" }, { 0x4D65, "leg_clear_anim_blend_time" }, @@ -22038,7 +22038,7 @@ const std::array, 14658> token_list // { 0x4DA7, "" }, // { 0x4DA8, "" }, // { 0x4DA9, "" }, -// { 0x4DAA, "" }, + { 0x4DAA, "level_notify" }, // { 0x4DAB, "" }, // { 0x4DAC, "" }, { 0x4DAD, "level_specific_dof" }, @@ -22048,39 +22048,39 @@ const std::array, 14658> token_list // { 0x4DB1, "" }, // { 0x4DB2, "" }, { 0x4DB3, "levelflag" }, -// { 0x4DB4, "" }, -// { 0x4DB5, "" }, -// { 0x4DB6, "" }, + { 0x4DB4, "levelflagclear" }, + { 0x4DB5, "levelflaginit" }, + { 0x4DB6, "levelflags" }, { 0x4DB7, "levelflagset" }, -// { 0x4DB8, "" }, + { 0x4DB8, "levelflagwait" }, { 0x4DB9, "levelflagwaitopen" }, -// { 0x4DBA, "" }, + { 0x4DBA, "levelforexperience" }, { 0x4DBB, "levelhasvehicles" }, // { 0x4DBC, "" }, // { 0x4DBD, "" }, { 0x4DBE, "lg_missileslocked" }, -// { 0x4DBF, "" }, -// { 0x4DC0, "" }, -// { 0x4DC1, "" }, -// { 0x4DC2, "" }, + { 0x4DBF, "lgm_disablelaser" }, + { 0x4DC0, "lgm_enablelaser" }, + { 0x4DC1, "lgm_firing_delayspawnchildren" }, + { 0x4DC2, "lgm_firing_endmissilefire" }, { 0x4DC3, "lgm_firing_monitormissilefire" }, -// { 0x4DC4, "" }, -// { 0x4DC5, "" }, -// { 0x4DC6, "" }, + { 0x4DC4, "lgm_firing_monitorplayeraim" }, + { 0x4DC5, "lgm_gettargetoffset" }, + { 0x4DC6, "lgm_init" }, { 0x4DC7, "lgm_locked_missileondeath" }, { 0x4DC8, "lgm_locked_spawnmissiles" }, -// { 0x4DC9, "" }, + { 0x4DC9, "lgm_locked_think" }, { 0x4DCA, "lgm_locking_loopsound" }, -// { 0x4DCB, "" }, + { 0x4DCB, "lgm_locking_notifyontargetdeath" }, { 0x4DCC, "lgm_locking_think" }, { 0x4DCD, "lgm_missilesnotifyandrelease" }, -// { 0x4DCE, "" }, -// { 0x4DCF, "" }, + { 0x4DCE, "lgm_monitorlaser" }, + { 0x4DCF, "lgm_monitorlaserentcleanup" }, { 0x4DD0, "lgm_onmissilenotifies" }, -// { 0x4DD1, "" }, -// { 0x4DD2, "" }, -// { 0x4DD3, "" }, -// { 0x4DD4, "" }, + { 0x4DD1, "lgm_removeinvalidmissiles" }, + { 0x4DD2, "lgm_requestmissileguideent" }, + { 0x4DD3, "lgm_targetfind" }, + { 0x4DD4, "lgm_targetnotifymissiles" }, { 0x4DD5, "lgm_update_launcherusage" }, { 0x4DD6, "lgt_ally_sequence" }, // { 0x4DD7, "" }, @@ -22094,9 +22094,9 @@ const std::array, 14658> token_list // { 0x4DDF, "" }, { 0x4DE0, "life_span" }, // { 0x4DE1, "" }, -// { 0x4DE2, "" }, + { 0x4DE2, "lifeid" }, { 0x4DE3, "liferaft_splash_on_hit_water" }, -// { 0x4DE4, "" }, + { 0x4DE4, "lifespan" }, // { 0x4DE5, "" }, // { 0x4DE6, "" }, // { 0x4DE7, "" }, @@ -22115,9 +22115,9 @@ const std::array, 14658> token_list { 0x4DF4, "light_pulse" }, { 0x4DF5, "light_rog_threads" }, { 0x4DF6, "light_tag" }, -// { 0x4DF7, "" }, + { 0x4DF7, "lightarmorhp" }, // { 0x4DF8, "" }, -// { 0x4DF9, "" }, + { 0x4DF9, "lightfxfunc" }, // { 0x4DFA, "" }, { 0x4DFB, "lightgridsupersamplecount" }, { 0x4DFC, "lighthouse" }, @@ -22142,8 +22142,8 @@ const std::array, 14658> token_list // { 0x4E0F, "" }, // { 0x4E10, "" }, // { 0x4E11, "" }, -// { 0x4E12, "" }, -// { 0x4E13, "" }, + { 0x4E12, "lightweightscalar" }, + { 0x4E13, "limitdecimalplaces" }, // { 0x4E14, "" }, // { 0x4E15, "" }, { 0x4E16, "limping_guys_spawnfunc" }, @@ -22233,7 +22233,7 @@ const std::array, 14658> token_list // { 0x4E6A, "" }, // { 0x4E6B, "" }, // { 0x4E6C, "" }, -// { 0x4E6D, "" }, + { 0x4E6D, "littlebird_model" }, { 0x4E6E, "littlebird_spotlight_death" }, // { 0x4E6F, "" }, // { 0x4E70, "" }, @@ -22242,9 +22242,9 @@ const std::array, 14658> token_list // { 0x4E73, "" }, // { 0x4E74, "" }, { 0x4E75, "littlebirdmadeselectionvo" }, -// { 0x4E76, "" }, + { 0x4E76, "littlebirds" }, // { 0x4E77, "" }, -// { 0x4E78, "" }, + { 0x4E78, "livescount" }, { 0x4E79, "living_ai" }, { 0x4E7A, "living_ai_prethink" }, // { 0x4E7B, "" }, @@ -22261,20 +22261,20 @@ const std::array, 14658> token_list // { 0x4E86, "" }, // { 0x4E87, "" }, // { 0x4E88, "" }, -// { 0x4E89, "" }, + { 0x4E89, "load_minion_fx" }, { 0x4E8A, "load_player_anims" }, -// { 0x4E8B, "" }, + { 0x4E8B, "load_queen_fx" }, // { 0x4E8C, "" }, // { 0x4E8D, "" }, // { 0x4E8E, "" }, // { 0x4E8F, "" }, { 0x4E90, "load_spawn_events_from_table" }, -// { 0x4E91, "" }, + { 0x4E91, "load_spitter_fx" }, { 0x4E92, "load_transient" }, // { 0x4E93, "" }, // { 0x4E94, "" }, { 0x4E95, "load_variables_from_table" }, -// { 0x4E96, "" }, + { 0x4E96, "loadeffects" }, // { 0x4E97, "" }, // { 0x4E98, "" }, // { 0x4E99, "" }, @@ -22283,22 +22283,22 @@ const std::array, 14658> token_list { 0x4E9C, "loadingdocks_no_jump" }, // { 0x4E9D, "" }, // { 0x4E9E, "" }, -// { 0x4E9F, "" }, + { 0x4E9F, "loadoutallabilities" }, // { 0x4EA0, "" }, -// { 0x4EA1, "" }, -// { 0x4EA2, "" }, + { 0x4EA1, "loadoutfakeperks" }, + { 0x4EA2, "loadoutperkequipment" }, { 0x4EA3, "loadoutperkoffhand" }, -// { 0x4EA4, "" }, -// { 0x4EA5, "" }, -// { 0x4EA6, "" }, + { 0x4EA4, "loadoutprimary" }, + { 0x4EA5, "loadoutprimaryattachments" }, + { 0x4EA6, "loadoutprimarybuff" }, { 0x4EA7, "loadoutprimarycamo" }, { 0x4EA8, "loadoutprimaryreticle" }, // { 0x4EA9, "" }, -// { 0x4EAA, "" }, -// { 0x4EAB, "" }, -// { 0x4EAC, "" }, + { 0x4EAA, "loadoutsecondary" }, + { 0x4EAB, "loadoutsecondaryattachments" }, + { 0x4EAC, "loadoutsecondarybuff" }, { 0x4EAD, "loadoutsecondarycamo" }, -// { 0x4EAE, "" }, + { 0x4EAE, "loadoutsecondaryreticle" }, { 0x4EAF, "loadoutvalues" }, // { 0x4EB0, "" }, // { 0x4EB1, "" }, @@ -22322,14 +22322,14 @@ const std::array, 14658> token_list // { 0x4EC3, "" }, // { 0x4EC4, "" }, // { 0x4EC5, "" }, -// { 0x4EC6, "" }, -// { 0x4EC7, "" }, + { 0x4EC6, "locindex" }, + { 0x4EC7, "lock" }, // { 0x4EC8, "" }, // { 0x4EC9, "" }, { 0x4ECA, "lock_dummy_add" }, { 0x4ECB, "lock_dummy_add_ondeath" }, { 0x4ECC, "lock_dummy_remove" }, -// { 0x4ECD, "" }, + { 0x4ECD, "lock_exists" }, // { 0x4ECE, "" }, // { 0x4ECF, "" }, // { 0x4ED0, "" }, @@ -22345,19 +22345,19 @@ const std::array, 14658> token_list { 0x4EDA, "lockedtarget" }, // { 0x4EDB, "" }, // { 0x4EDC, "" }, -// { 0x4EDD, "" }, + { 0x4EDD, "lockmissesincr" }, { 0x4EDE, "lockmissespassedthreshold" }, -// { 0x4EDF, "" }, + { 0x4EDF, "lockmissesreset" }, // { 0x4EE0, "" }, // { 0x4EE1, "" }, -// { 0x4EE2, "" }, + { 0x4EE2, "lockonlaunchers_gettargetarray" }, // { 0x4EE3, "" }, // { 0x4EE4, "" }, { 0x4EE5, "lockontargets_stop" }, // { 0x4EE6, "" }, // { 0x4EE7, "" }, // { 0x4EE8, "" }, -// { 0x4EE9, "" }, + { 0x4EE9, "locksighttest" }, // { 0x4EEA, "" }, // { 0x4EEB, "" }, // { 0x4EEC, "" }, @@ -22399,18 +22399,18 @@ const std::array, 14658> token_list // { 0x4F10, "" }, // { 0x4F11, "" }, { 0x4F12, "log_visual_link_joints" }, -// { 0x4F13, "" }, + { 0x4F13, "logattachmentstat" }, { 0x4F14, "logaward" }, -// { 0x4F15, "" }, -// { 0x4F16, "" }, + { 0x4F15, "logchallenge" }, + { 0x4F16, "logclasschoice" }, { 0x4F17, "loggameevent" }, // { 0x4F18, "" }, -// { 0x4F19, "" }, -// { 0x4F1A, "" }, + { 0x4F19, "loginckillchain" }, + { 0x4F1A, "logkillevent" }, { 0x4F1B, "logkillsconfirmed" }, -// { 0x4F1C, "" }, -// { 0x4F1D, "" }, -// { 0x4F1E, "" }, + { 0x4F1C, "logkillsdenied" }, + { 0x4F1D, "logkillstreakevent" }, + { 0x4F1E, "logmultikill" }, // { 0x4F1F, "" }, // { 0x4F20, "" }, // { 0x4F21, "" }, @@ -22418,9 +22418,9 @@ const std::array, 14658> token_list // { 0x4F23, "" }, // { 0x4F24, "" }, { 0x4F25, "logplayerdata" }, -// { 0x4F26, "" }, -// { 0x4F27, "" }, -// { 0x4F28, "" }, + { 0x4F26, "logplayerdeath" }, + { 0x4F27, "logplayerlife" }, + { 0x4F28, "logplayerxp" }, // { 0x4F29, "" }, { 0x4F2A, "logweaponstat" }, { 0x4F2B, "logxpgains" }, @@ -22444,7 +22444,7 @@ const std::array, 14658> token_list // { 0x4F3D, "" }, // { 0x4F3E, "" }, // { 0x4F3F, "" }, -// { 0x4F40, "" }, + { 0x4F40, "longshot" }, // { 0x4F41, "" }, { 0x4F42, "look_at_roof_nag" }, // { 0x4F43, "" }, @@ -22484,39 +22484,39 @@ const std::array, 14658> token_list // { 0x4F65, "" }, // { 0x4F66, "" }, // { 0x4F67, "" }, -// { 0x4F68, "" }, -// { 0x4F69, "" }, -// { 0x4F6A, "" }, -// { 0x4F6B, "" }, + { 0x4F68, "loop_fx_sound" }, + { 0x4F69, "loop_fx_sound_interval" }, + { 0x4F6A, "loop_fx_sound_interval_with_angles" }, + { 0x4F6B, "loop_fx_sound_with_angles" }, // { 0x4F6C, "" }, // { 0x4F6D, "" }, // { 0x4F6E, "" }, -// { 0x4F6F, "" }, + { 0x4F6F, "loop_sound_delete" }, // { 0x4F70, "" }, // { 0x4F71, "" }, // { 0x4F72, "" }, // { 0x4F73, "" }, { 0x4F74, "loopers" }, -// { 0x4F75, "" }, + { 0x4F75, "loopfx" }, // { 0x4F76, "" }, // { 0x4F77, "" }, // { 0x4F78, "" }, // { 0x4F79, "" }, // { 0x4F7A, "" }, // { 0x4F7B, "" }, -// { 0x4F7C, "" }, + { 0x4F7C, "loopfxthread" }, // { 0x4F7D, "" }, { 0x4F7E, "loopidlesound" }, // { 0x4F7F, "" }, // { 0x4F80, "" }, -// { 0x4F81, "" }, + { 0x4F81, "looplocalseeksound" }, { 0x4F82, "loopmovesound" }, { 0x4F83, "loopreflectoreffect" }, // { 0x4F84, "" }, -// { 0x4F85, "" }, + { 0x4F85, "loopsound_ent" }, // { 0x4F86, "" }, -// { 0x4F87, "" }, -// { 0x4F88, "" }, + { 0x4F87, "loopstingerlockedfeedback" }, + { 0x4F88, "loopstingerlockingfeedback" }, // { 0x4F89, "" }, { 0x4F8A, "loot_collection_timeout" }, // { 0x4F8B, "" }, @@ -22541,16 +22541,16 @@ const std::array, 14658> token_list { 0x4F9E, "lower_shield2" }, // { 0x4F9F, "" }, // { 0x4FA0, "" }, -// { 0x4FA1, "" }, -// { 0x4FA2, "" }, -// { 0x4FA3, "" }, -// { 0x4FA4, "" }, + { 0x4FA1, "lowermessage" }, + { 0x4FA2, "lowermessagefont" }, + { 0x4FA3, "lowermessages" }, + { 0x4FA4, "lowermessagethink" }, { 0x4FA5, "lowertextfontsize" }, -// { 0x4FA6, "" }, -// { 0x4FA7, "" }, -// { 0x4FA8, "" }, -// { 0x4FA9, "" }, -// { 0x4FAA, "" }, + { 0x4FA6, "lowertexty" }, + { 0x4FA7, "lowertextyalign" }, + { 0x4FA8, "lowertimer" }, + { 0x4FA9, "lowestwins" }, + { 0x4FAA, "lowestwithhalfplayedtime" }, // { 0x4FAB, "" }, { 0x4FAC, "lowspeed_start_crossfade" }, // { 0x4FAD, "" }, @@ -22565,7 +22565,7 @@ const std::array, 14658> token_list // { 0x4FB6, "" }, // { 0x4FB7, "" }, // { 0x4FB8, "" }, -// { 0x4FB9, "" }, + { 0x4FB9, "lvl_visionset" }, // { 0x4FBA, "" }, // { 0x4FBB, "" }, { 0x4FBC, "m880_crash" }, @@ -22601,7 +22601,7 @@ const std::array, 14658> token_list { 0x4FDA, "magicbullet_spray" }, // { 0x4FDB, "" }, // { 0x4FDC, "" }, -// { 0x4FDD, "" }, + { 0x4FDD, "main" }, // { 0x4FDE, "" }, // { 0x4FDF, "" }, // { 0x4FE0, "" }, @@ -22634,7 +22634,7 @@ const std::array, 14658> token_list { 0x4FFB, "main_spot" }, // { 0x4FFC, "" }, { 0x4FFD, "main" }, -// { 0x4FFE, "" }, + { 0x4FFE, "main_thread" }, // { 0x4FFF, "" }, // { 0x5000, "" }, { 0x5001, "maingun_fx_override" }, @@ -22645,7 +22645,7 @@ const std::array, 14658> token_list // { 0x5006, "" }, // { 0x5007, "" }, { 0x5008, "make_enemy_squad_burst" }, -// { 0x5009, "" }, + { 0x5009, "make_entity_sentient_mp" }, // { 0x500A, "" }, // { 0x500B, "" }, // { 0x500C, "" }, @@ -22654,11 +22654,11 @@ const std::array, 14658> token_list // { 0x500F, "" }, // { 0x5010, "" }, // { 0x5011, "" }, -// { 0x5012, "" }, -// { 0x5013, "" }, + { 0x5012, "makecranked" }, + { 0x5013, "makeenemyusable" }, // { 0x5014, "" }, -// { 0x5015, "" }, -// { 0x5016, "" }, + { 0x5015, "makeexplosivetargetablebyai" }, + { 0x5016, "makeexplosiveusable" }, // { 0x5017, "" }, // { 0x5018, "" }, { 0x5019, "makereviveentity" }, @@ -22668,8 +22668,8 @@ const std::array, 14658> token_list // { 0x501D, "" }, // { 0x501E, "" }, { 0x501F, "makesureturnworks" }, -// { 0x5020, "" }, -// { 0x5021, "" }, + { 0x5020, "makesureweaponchanges" }, + { 0x5021, "maketeamusable" }, // { 0x5022, "" }, { 0x5023, "mall" }, // { 0x5024, "" }, @@ -22783,18 +22783,18 @@ const std::array, 14658> token_list // { 0x5090, "" }, { 0x5091, "manualdropthink" }, // { 0x5092, "" }, -// { 0x5093, "" }, + { 0x5093, "manualmovefree" }, // { 0x5094, "" }, // { 0x5095, "" }, // { 0x5096, "" }, { 0x5097, "map_is_early_in_the_game" }, // { 0x5098, "" }, { 0x5099, "map_without_loadout" }, -// { 0x509A, "" }, + { 0x509A, "mapcenter" }, // { 0x509B, "" }, // { 0x509C, "" }, { 0x509D, "mapcustomkillstreakfunc" }, -// { 0x509E, "" }, + { 0x509E, "mapsize" }, { 0x509F, "mark_completed" }, // { 0x50A0, "" }, { 0x50A1, "mark_friendly_vehicles" }, @@ -22819,28 +22819,28 @@ const std::array, 14658> token_list // { 0x50B4, "" }, // { 0x50B5, "" }, // { 0x50B6, "" }, -// { 0x50B7, "" }, + { 0x50B7, "match_events_fx" }, // { 0x50B8, "" }, -// { 0x50B9, "" }, + { 0x50B9, "matchbonus" }, // { 0x50BA, "" }, { 0x50BB, "matchestargetteam" }, -// { 0x50BC, "" }, -// { 0x50BD, "" }, -// { 0x50BE, "" }, -// { 0x50BF, "" }, -// { 0x50C0, "" }, -// { 0x50C1, "" }, + { 0x50BC, "matchevents" }, + { 0x50BD, "matcheventsinit" }, + { 0x50BE, "matcheventstarted" }, + { 0x50BF, "matchforfeittimer" }, + { 0x50C0, "matchforfeittimer_internal" }, + { 0x50C1, "matchmakinggame" }, { 0x50C2, "matchoutcomenotify" }, -// { 0x50C3, "" }, -// { 0x50C4, "" }, + { 0x50C3, "matchrules_allowcustomclasses" }, + { 0x50C4, "matchrules_damagemultiplier" }, { 0x50C5, "matchrules_numinitialinfected" }, -// { 0x50C6, "" }, -// { 0x50C7, "" }, -// { 0x50C8, "" }, -// { 0x50C9, "" }, -// { 0x50CA, "" }, + { 0x50C6, "matchrules_randomize" }, + { 0x50C7, "matchrules_showjuggradaricon" }, + { 0x50C8, "matchrules_vampirism" }, + { 0x50C9, "matchstarttimer" }, + { 0x50CA, "matchstarttimer_internal" }, // { 0x50CB, "" }, -// { 0x50CC, "" }, + { 0x50CC, "matchstarttimerskip" }, // { 0x50CD, "" }, { 0x50CE, "matv" }, // { 0x50CF, "" }, @@ -22850,7 +22850,7 @@ const std::array, 14658> token_list // { 0x50D3, "" }, { 0x50D4, "max_capacity" }, { 0x50D5, "max_count" }, -// { 0x50D6, "" }, + { 0x50D6, "max_damage" }, { 0x50D7, "max_distance" }, { 0x50D8, "max_drones" }, // { 0x50D9, "" }, @@ -22863,7 +22863,7 @@ const std::array, 14658> token_list // { 0x50E0, "" }, // { 0x50E1, "" }, // { 0x50E2, "" }, -// { 0x50E3, "" }, + { 0x50E3, "max_speed" }, // { 0x50E4, "" }, // { 0x50E5, "" }, { 0x50E6, "max_velocity" }, @@ -22872,15 +22872,15 @@ const std::array, 14658> token_list { 0x50E9, "max_zoom_dof" }, { 0x50EA, "maxalienattackerdifficultyvalue" }, { 0x50EB, "maxaliveenemycount" }, -// { 0x50EC, "" }, -// { 0x50ED, "" }, + { 0x50EC, "maxallowedteamkills" }, + { 0x50ED, "maxalpha" }, { 0x50EE, "maxammopickupsperround" }, // { 0x50EF, "" }, // { 0x50F0, "" }, // { 0x50F1, "" }, // { 0x50F2, "" }, -// { 0x50F3, "" }, -// { 0x50F4, "" }, + { 0x50F3, "maxclients" }, + { 0x50F4, "maxcurrency" }, // { 0x50F5, "" }, { 0x50F6, "maxdestructions" }, { 0x50F7, "maxdetpackdamage" }, @@ -22890,37 +22890,37 @@ const std::array, 14658> token_list // { 0x50FB, "" }, // { 0x50FC, "" }, { 0x50FD, "maxemissive" }, -// { 0x50FE, "" }, -// { 0x50FF, "" }, + { 0x50FE, "maxenemycount" }, + { 0x50FF, "maxevents" }, // { 0x5100, "" }, { 0x5101, "maxflashedseconds" }, -// { 0x5102, "" }, + { 0x5102, "maxfontscale" }, // { 0x5103, "" }, -// { 0x5104, "" }, -// { 0x5105, "" }, -// { 0x5106, "" }, + { 0x5104, "maxhealthoverlay" }, + { 0x5105, "maxheight" }, + { 0x5106, "maxkillstreaks" }, { 0x5107, "maxlaststands" }, // { 0x5108, "" }, -// { 0x5109, "" }, -// { 0x510A, "" }, + { 0x5109, "maxlives" }, + { 0x510A, "maxlogclients" }, // { 0x510B, "" }, { 0x510C, "maxnamelength" }, -// { 0x510D, "" }, -// { 0x510E, "" }, -// { 0x510F, "" }, -// { 0x5110, "" }, + { 0x510D, "maxnumawardsperplayer" }, + { 0x510E, "maxnumchallengesperplayer" }, + { 0x510F, "maxopacity" }, + { 0x5110, "maxperplayerexplosives" }, { 0x5111, "maxpickupsperround" }, -// { 0x5112, "" }, -// { 0x5113, "" }, + { 0x5112, "maxplayercount" }, + { 0x5113, "maxprestige" }, { 0x5114, "maxradius" }, -// { 0x5115, "" }, + { 0x5115, "maxrank" }, // { 0x5116, "" }, -// { 0x5117, "" }, + { 0x5117, "maxrounds" }, // { 0x5118, "" }, // { 0x5119, "" }, { 0x511A, "maxtracecount" }, // { 0x511B, "" }, -// { 0x511C, "" }, + { 0x511C, "maxuses" }, { 0x511D, "maxvehiclesallowed" }, { 0x511E, "maxvisibledist_old" }, // { 0x511F, "" }, @@ -22928,11 +22928,11 @@ const std::array, 14658> token_list // { 0x5121, "" }, // { 0x5122, "" }, // { 0x5123, "" }, -// { 0x5124, "" }, + { 0x5124, "maydropweapon" }, { 0x5125, "mayonlydie" }, // { 0x5126, "" }, // { 0x5127, "" }, -// { 0x5128, "" }, + { 0x5128, "mayspawn" }, // { 0x5129, "" }, // { 0x512A, "" }, // { 0x512B, "" }, @@ -23191,8 +23191,8 @@ const std::array, 14658> token_list // { 0x5228, "" }, // { 0x5229, "" }, // { 0x522A, "" }, -// { 0x522B, "" }, -// { 0x522C, "" }, + { 0x522B, "min_damage" }, + { 0x522C, "min_dist_from_all_locations" }, // { 0x522D, "" }, // { 0x522E, "" }, // { 0x522F, "" }, @@ -23202,44 +23202,44 @@ const std::array, 14658> token_list // { 0x5233, "" }, { 0x5234, "mindetpackdamage" }, { 0x5235, "mindistancecallout" }, -// { 0x5236, "" }, + { 0x5236, "mindistsquared" }, { 0x5237, "mine_beacon" }, // { 0x5238, "" }, // { 0x5239, "" }, { 0x523A, "mine_explode" }, // { 0x523B, "" }, -// { 0x523C, "" }, + { 0x523C, "mine_launch" }, { 0x523D, "mine_notify_on_level" }, // { 0x523E, "" }, // { 0x523F, "" }, { 0x5240, "mine_spin" }, -// { 0x5241, "" }, -// { 0x5242, "" }, -// { 0x5243, "" }, -// { 0x5244, "" }, -// { 0x5245, "" }, + { 0x5241, "minebounce" }, + { 0x5242, "minedamagedebug" }, + { 0x5243, "minedamagehalfheight" }, + { 0x5244, "minedamageheightpassed" }, + { 0x5245, "minedamagemax" }, { 0x5246, "minedamagemin" }, { 0x5247, "minedamagemonitor" }, { 0x5248, "minedamageradius" }, -// { 0x5249, "" }, -// { 0x524A, "" }, + { 0x5249, "minedeletetrigger" }, + { 0x524A, "minedetectiongraceperiod" }, { 0x524B, "minedetectionheight" }, { 0x524C, "minedetectionradius" }, -// { 0x524D, "" }, -// { 0x524E, "" }, -// { 0x524F, "" }, -// { 0x5250, "" }, -// { 0x5251, "" }, + { 0x524D, "mineexplodeonnotify" }, + { 0x524E, "minefield" }, + { 0x524F, "minefield_kill" }, + { 0x5250, "minefield_think" }, + { 0x5251, "minefields" }, { 0x5252, "mineproximitytrigger" }, -// { 0x5253, "" }, + { 0x5253, "mines" }, // { 0x5254, "" }, // { 0x5255, "" }, -// { 0x5256, "" }, + { 0x5256, "mineselfdestruct" }, { 0x5257, "mineselfdestructtime" }, -// { 0x5258, "" }, -// { 0x5259, "" }, + { 0x5258, "minesensorbounce" }, + { 0x5259, "minesensoronnotify" }, { 0x525A, "minethrown" }, -// { 0x525B, "" }, + { 0x525B, "mineused" }, // { 0x525C, "" }, // { 0x525D, "" }, // { 0x525E, "" }, @@ -23272,7 +23272,7 @@ const std::array, 14658> token_list // { 0x5279, "" }, { 0x527A, "minigunsspinning" }, // { 0x527B, "" }, -// { 0x527C, "" }, + { 0x527C, "minigunweapon" }, // { 0x527D, "" }, // { 0x527E, "" }, { 0x527F, "minimapheight" }, @@ -23290,7 +23290,7 @@ const std::array, 14658> token_list { 0x528B, "missed_enemy" }, // { 0x528C, "" }, // { 0x528D, "" }, -// { 0x528E, "" }, + { 0x528E, "missile_array" }, // { 0x528F, "" }, // { 0x5290, "" }, // { 0x5291, "" }, @@ -23326,7 +23326,7 @@ const std::array, 14658> token_list { 0x52AF, "missile_move_firemissile" }, // { 0x52B0, "" }, // { 0x52B1, "" }, -// { 0x52B2, "" }, + { 0x52B2, "missile_settargetandflightmode" }, // { 0x52B3, "" }, // { 0x52B4, "" }, { 0x52B5, "missile_starts" }, @@ -23355,11 +23355,11 @@ const std::array, 14658> token_list // { 0x52CC, "" }, // { 0x52CD, "" }, // { 0x52CE, "" }, -// { 0x52CF, "" }, + { 0x52CF, "missiles" }, { 0x52D0, "missiles_chasing" }, // { 0x52D1, "" }, // { 0x52D2, "" }, -// { 0x52D3, "" }, + { 0x52D3, "missileschasing" }, { 0x52D4, "missiletags" }, { 0x52D5, "missiletargetangle" }, { 0x52D6, "missiletargetflareradius" }, @@ -23436,14 +23436,14 @@ const std::array, 14658> token_list // { 0x531D, "" }, // { 0x531E, "" }, // { 0x531F, "" }, -// { 0x5320, "" }, + { 0x5320, "modifiers" }, // { 0x5321, "" }, { 0x5322, "modify_player_speed" }, // { 0x5323, "" }, { 0x5324, "modify_sentry_setting" }, { 0x5325, "modifydamage" }, -// { 0x5326, "" }, -// { 0x5327, "" }, + { 0x5326, "modifyplayerdamage" }, + { 0x5327, "modifyplayerdamagehorde" }, { 0x5328, "mods_override" }, { 0x5329, "modulate_speed_based_on_progress" }, // { 0x532A, "" }, @@ -23477,7 +23477,7 @@ const std::array, 14658> token_list // { 0x5346, "" }, // { 0x5347, "" }, // { 0x5348, "" }, -// { 0x5349, "" }, + { 0x5349, "monitor_flare_use" }, { 0x534A, "monitor_fx" }, // { 0x534B, "" }, { 0x534C, "monitor_guy_moveup" }, @@ -23515,7 +23515,7 @@ const std::array, 14658> token_list // { 0x536C, "" }, // { 0x536D, "" }, // { 0x536E, "" }, -// { 0x536F, "" }, + { 0x536F, "monitoraliensfailed" }, // { 0x5370, "" }, // { 0x5371, "" }, // { 0x5372, "" }, @@ -23526,31 +23526,31 @@ const std::array, 14658> token_list // { 0x5377, "" }, // { 0x5378, "" }, { 0x5379, "monitorconcussion" }, -// { 0x537A, "" }, -// { 0x537B, "" }, -// { 0x537C, "" }, + { 0x537A, "monitorcratejacking" }, + { 0x537B, "monitordamage" }, + { 0x537C, "monitordamageoneshot" }, // { 0x537D, "" }, -// { 0x537E, "" }, -// { 0x537F, "" }, + { 0x537E, "monitordisconnect" }, + { 0x537F, "monitordisownkillstreaks" }, // { 0x5380, "" }, -// { 0x5381, "" }, -// { 0x5382, "" }, -// { 0x5383, "" }, + { 0x5381, "monitordoubletap" }, + { 0x5382, "monitorempgrenade" }, + { 0x5383, "monitorenemydistance" }, { 0x5384, "monitorenemymissilefire" }, // { 0x5385, "" }, -// { 0x5386, "" }, + { 0x5386, "monitorexplosionssurvived" }, // { 0x5387, "" }, // { 0x5388, "" }, // { 0x5389, "" }, // { 0x538A, "" }, { 0x538B, "monitorflares" }, -// { 0x538C, "" }, + { 0x538C, "monitorflash" }, // { 0x538D, "" }, -// { 0x538E, "" }, + { 0x538E, "monitorflashhits" }, // { 0x538F, "" }, // { 0x5390, "" }, // { 0x5391, "" }, -// { 0x5392, "" }, + { 0x5392, "monitorhealed" }, // { 0x5393, "" }, // { 0x5394, "" }, // { 0x5395, "" }, @@ -23580,48 +23580,48 @@ const std::array, 14658> token_list { 0x53AD, "monitormovedown" }, { 0x53AE, "monitormovementdistance" }, // { 0x53AF, "" }, -// { 0x53B0, "" }, + { 0x53B0, "monitornormalroundend" }, // { 0x53B1, "" }, -// { 0x53B2, "" }, + { 0x53B2, "monitorobjectives" }, { 0x53B3, "monitorpositioncamping" }, { 0x53B4, "monitorprocesschallenge" }, { 0x53B5, "monitorreload" }, // { 0x53B6, "" }, -// { 0x53B7, "" }, + { 0x53B7, "monitorreloads" }, // { 0x53B8, "" }, { 0x53B9, "monitorrocketfire2" }, -// { 0x53BA, "" }, + { 0x53BA, "monitorroundend" }, // { 0x53BB, "" }, // { 0x53BC, "" }, { 0x53BD, "monitorscopechange" }, // { 0x53BE, "" }, -// { 0x53BF, "" }, -// { 0x53C0, "" }, + { 0x53BF, "monitorshieldblocks" }, + { 0x53C0, "monitorshotsfired" }, { 0x53C1, "monitorsinglesprintdistance" }, { 0x53C2, "monitorspecialroundend" }, // { 0x53C3, "" }, // { 0x53C4, "" }, // { 0x53C5, "" }, // { 0x53C6, "" }, -// { 0x53C7, "" }, + { 0x53C7, "monitorstancetime" }, { 0x53C8, "monitorstateshud" }, // { 0x53C9, "" }, // { 0x53CA, "" }, -// { 0x53CB, "" }, -// { 0x53CC, "" }, + { 0x53CB, "monitorstuck" }, + { 0x53CC, "monitorstunhits" }, { 0x53CD, "monitorsupportdropprogress" }, -// { 0x53CE, "" }, -// { 0x53CF, "" }, + { 0x53CE, "monitorsurvivaltime" }, + { 0x53CF, "monitorswaps" }, // { 0x53D0, "" }, -// { 0x53D1, "" }, + { 0x53D1, "monitortaguse" }, { 0x53D2, "monitorthermalvision" }, -// { 0x53D3, "" }, + { 0x53D3, "monitortiuse" }, // { 0x53D4, "" }, { 0x53D5, "monitorturretfire" }, // { 0x53D6, "" }, // { 0x53D7, "" }, // { 0x53D8, "" }, -// { 0x53D9, "" }, + { 0x53D9, "monitorweaponprogress" }, // { 0x53DA, "" }, // { 0x53DB, "" }, // { 0x53DC, "" }, @@ -23639,7 +23639,7 @@ const std::array, 14658> token_list // { 0x53E8, "" }, // { 0x53E9, "" }, // { 0x53EA, "" }, -// { 0x53EB, "" }, + { 0x53EB, "mortar_tutorial_given" }, // { 0x53EC, "" }, // { 0x53ED, "" }, { 0x53EE, "mortardamageradius" }, @@ -23668,35 +23668,35 @@ const std::array, 14658> token_list // { 0x5405, "" }, // { 0x5406, "" }, { 0x5407, "motion_trigger" }, -// { 0x5408, "" }, + { 0x5408, "motionsensor_processtaggedassist" }, { 0x5409, "motionsensormarkedby" }, // { 0x540A, "" }, // { 0x540B, "" }, // { 0x540C, "" }, { 0x540D, "mount_tank" }, -// { 0x540E, "" }, -// { 0x540F, "" }, -// { 0x5410, "" }, -// { 0x5411, "" }, -// { 0x5412, "" }, -// { 0x5413, "" }, -// { 0x5414, "" }, -// { 0x5415, "" }, -// { 0x5416, "" }, + { 0x540E, "movable_cover_at_goal" }, + { 0x540F, "movable_cover_calc_move_speed_scale" }, + { 0x5410, "movable_cover_connect_traversals" }, + { 0x5411, "movable_cover_default_parameters" }, + { 0x5412, "movable_cover_disconnect_traversals" }, + { 0x5413, "movable_cover_fade_in_use_icon" }, + { 0x5414, "movable_cover_fade_out_use_icon" }, + { 0x5415, "movable_cover_get_sound" }, + { 0x5416, "movable_cover_huds" }, { 0x5417, "movable_cover_init" }, -// { 0x5418, "" }, -// { 0x5419, "" }, -// { 0x541A, "" }, -// { 0x541B, "" }, + { 0x5418, "movable_cover_is_pushed" }, + { 0x5419, "movable_cover_is_touched" }, + { 0x541A, "movable_cover_mantlebrush_think" }, + { 0x541B, "movable_cover_move_anim" }, { 0x541C, "movable_cover_move_delay" }, -// { 0x541D, "" }, + { 0x541D, "movable_cover_move_sounds" }, { 0x541E, "movable_cover_parse_parameters" }, -// { 0x541F, "" }, -// { 0x5420, "" }, + { 0x541F, "movable_cover_precache" }, + { 0x5420, "movable_cover_set_user" }, { 0x5421, "movable_cover_trigger" }, { 0x5422, "movable_cover_update_use_icon" }, { 0x5423, "movable_cover_use_icon" }, -// { 0x5424, "" }, + { 0x5424, "movable_cover_use_icons" }, { 0x5425, "movable_cover_wait_for_user_or_timeout" }, { 0x5426, "movable_type" }, { 0x5427, "movables" }, @@ -23804,7 +23804,7 @@ const std::array, 14658> token_list // { 0x548D, "" }, // { 0x548E, "" }, { 0x548F, "moveplaybackrate" }, -// { 0x5490, "" }, + { 0x5490, "moveplayertochopper" }, // { 0x5491, "" }, { 0x5492, "mover_candidates" }, { 0x5493, "mover_delete" }, @@ -23813,7 +23813,7 @@ const std::array, 14658> token_list { 0x5496, "movercreate" }, // { 0x5497, "" }, // { 0x5498, "" }, -// { 0x5499, "" }, + { 0x5499, "movers" }, { 0x549A, "moverun" }, { 0x549B, "moverwaitforuse" }, // { 0x549C, "" }, @@ -23823,7 +23823,7 @@ const std::array, 14658> token_list // { 0x54A0, "" }, // { 0x54A1, "" }, { 0x54A2, "movespeedscale" }, -// { 0x54A3, "" }, + { 0x54A3, "movespeedscaler" }, // { 0x54A4, "" }, { 0x54A5, "movestartbattlechatter" }, // { 0x54A6, "" }, @@ -23843,7 +23843,7 @@ const std::array, 14658> token_list // { 0x54B4, "" }, { 0x54B5, "moveswim_set" }, // { 0x54B6, "" }, -// { 0x54B7, "" }, + { 0x54B7, "movetime" }, // { 0x54B8, "" }, // { 0x54B9, "" }, // { 0x54BA, "" }, @@ -23879,15 +23879,15 @@ const std::array, 14658> token_list // { 0x54D8, "" }, // { 0x54D9, "" }, // { 0x54DA, "" }, -// { 0x54DB, "" }, + { 0x54DB, "moving_platform" }, { 0x54DC, "moving_platform_empty_func" }, // { 0x54DD, "" }, { 0x54DE, "moving_water" }, // { 0x54DF, "" }, -// { 0x54E0, "" }, + { 0x54E0, "movingplatformdetonate" }, // { 0x54E1, "" }, { 0x54E2, "mp_alien_town_intro_drill_setup" }, -// { 0x54E3, "" }, + { 0x54E3, "mp_createfx" }, // { 0x54E4, "" }, // { 0x54E5, "" }, // { 0x54E6, "" }, @@ -23900,68 +23900,68 @@ const std::array, 14658> token_list // { 0x54ED, "" }, { 0x54EE, "mp_dart_restarteffect" }, { 0x54EF, "mp_dart_tv_flicker" }, -// { 0x54F0, "" }, + { 0x54F0, "mp_ents_clean_up" }, // { 0x54F1, "" }, -// { 0x54F2, "" }, + { 0x54F2, "msg" }, { 0x54F3, "mssl_launch_destory_sfx" }, // { 0x54F4, "" }, -// { 0x54F5, "" }, -// { 0x54F6, "" }, -// { 0x54F7, "" }, -// { 0x54F8, "" }, + { 0x54F5, "mt_getteamheadicon" }, + { 0x54F6, "mt_getteamicon" }, + { 0x54F7, "mt_getteamname" }, + { 0x54F8, "mtdm_updateteamplacement" }, { 0x54F9, "mugger_add_extra_tag" }, { 0x54FA, "mugger_bank_limit" }, -// { 0x54FB, "" }, -// { 0x54FC, "" }, + { 0x54FB, "mugger_bank_tags" }, + { 0x54FC, "mugger_check_muggernaut" }, { 0x54FD, "mugger_delayed_banking" }, -// { 0x54FE, "" }, -// { 0x54FF, "" }, + { 0x54FE, "mugger_dropzones" }, + { 0x54FF, "mugger_extra_tags" }, { 0x5500, "mugger_first_unused_or_oldest_extra_tag" }, -// { 0x5501, "" }, + { 0x5501, "mugger_fx" }, { 0x5502, "mugger_fx_playing" }, -// { 0x5503, "" }, -// { 0x5504, "" }, -// { 0x5505, "" }, -// { 0x5506, "" }, -// { 0x5507, "" }, -// { 0x5508, "" }, -// { 0x5509, "" }, -// { 0x550A, "" }, -// { 0x550B, "" }, -// { 0x550C, "" }, -// { 0x550D, "" }, + { 0x5503, "mugger_init_tags" }, + { 0x5504, "mugger_jackpot_abort_after_time" }, + { 0x5505, "mugger_jackpot_cleanup" }, + { 0x5506, "mugger_jackpot_drop" }, + { 0x5507, "mugger_jackpot_fx" }, + { 0x5508, "mugger_jackpot_fx_cleanup" }, + { 0x5509, "mugger_jackpot_limit" }, + { 0x550A, "mugger_jackpot_num_tags" }, + { 0x550B, "mugger_jackpot_pile_notify" }, + { 0x550C, "mugger_jackpot_pile_notify_cleanup" }, + { 0x550D, "mugger_jackpot_run" }, { 0x550E, "mugger_jackpot_tags_spawned" }, -// { 0x550F, "" }, -// { 0x5510, "" }, + { 0x550F, "mugger_jackpot_tags_unspawned" }, + { 0x5510, "mugger_jackpot_text" }, { 0x5511, "mugger_jackpot_timer" }, -// { 0x5512, "" }, -// { 0x5513, "" }, + { 0x5512, "mugger_jackpot_wait_sec" }, + { 0x5513, "mugger_jackpot_watch" }, { 0x5514, "mugger_last_mega_drop" }, { 0x5515, "mugger_max_extra_tags" }, -// { 0x5516, "" }, -// { 0x5517, "" }, -// { 0x5518, "" }, -// { 0x5519, "" }, -// { 0x551A, "" }, + { 0x5516, "mugger_min_spawn_dist_sq" }, + { 0x5517, "mugger_monitor_remote_uav_pickups" }, + { 0x5518, "mugger_monitor_tank_pickups" }, + { 0x5519, "mugger_muggernaut_muggings_needed" }, + { 0x551A, "mugger_muggernaut_window" }, { 0x551B, "mugger_pile_icon_remove" }, { 0x551C, "mugger_scorelimit" }, { 0x551D, "mugger_tag_pickup_wait" }, -// { 0x551E, "" }, -// { 0x551F, "" }, -// { 0x5520, "" }, -// { 0x5521, "" }, -// { 0x5522, "" }, -// { 0x5523, "" }, -// { 0x5524, "" }, -// { 0x5525, "" }, + { 0x551E, "mugger_tag_pile_notify" }, + { 0x551F, "mugger_tag_temp_spawn" }, + { 0x5520, "mugger_targetfxid" }, + { 0x5521, "mugger_throwing_knife_mug_frac" }, + { 0x5522, "mugger_timelimit" }, + { 0x5523, "muggercratethink" }, + { 0x5524, "muggings" }, + { 0x5525, "multibomb" }, { 0x5526, "multikill" }, // { 0x5527, "" }, // { 0x5528, "" }, { 0x5529, "multiple_c4" }, // { 0x552A, "" }, -// { 0x552B, "" }, -// { 0x552C, "" }, -// { 0x552D, "" }, + { 0x552B, "multipliertextpopup" }, + { 0x552C, "multipliertextpopup_watchdeath" }, + { 0x552D, "multipliertextpopup_watchgameend" }, { 0x552E, "multiteambased" }, // { 0x552F, "" }, // { 0x5530, "" }, @@ -24027,10 +24027,10 @@ const std::array, 14658> token_list { 0x556C, "name1" }, // { 0x556D, "" }, // { 0x556E, "" }, -// { 0x556F, "" }, + { 0x556F, "name_col" }, // { 0x5570, "" }, // { 0x5571, "" }, -// { 0x5572, "" }, + { 0x5572, "nameplatematerial" }, { 0x5573, "names" }, // { 0x5574, "" }, // { 0x5575, "" }, @@ -24053,7 +24053,7 @@ const std::array, 14658> token_list { 0x5586, "nearest_nodes" }, { 0x5587, "nearest_point_on_pathgrid" }, // { 0x5588, "" }, -// { 0x5589, "" }, + { 0x5589, "nearflagpoint" }, { 0x558A, "necksnapped" }, // { 0x558B, "" }, // { 0x558C, "" }, @@ -24061,7 +24061,7 @@ const std::array, 14658> token_list { 0x558E, "needrecalculategoodshootpos" }, // { 0x558F, "" }, // { 0x5590, "" }, -// { 0x5591, "" }, + { 0x5591, "needsbuttontorespawn" }, // { 0x5592, "" }, // { 0x5593, "" }, // { 0x5594, "" }, @@ -24075,7 +24075,7 @@ const std::array, 14658> token_list // { 0x559C, "" }, // { 0x559D, "" }, // { 0x559E, "" }, -// { 0x559F, "" }, + { 0x559F, "neighbors" }, // { 0x55A0, "" }, // { 0x55A1, "" }, // { 0x55A2, "" }, @@ -24119,9 +24119,9 @@ const std::array, 14658> token_list { 0x55C8, "newenemyreactiondistsq_old" }, { 0x55C9, "newenemysurprisedreaction" }, { 0x55CA, "newfallback_overmind" }, -// { 0x55CB, "" }, + { 0x55CB, "newprimarygun" }, { 0x55CC, "newradialbutton" }, -// { 0x55CD, "" }, + { 0x55CD, "newradialbuttongroup" }, { 0x55CE, "newrandomcrate" }, // { 0x55CF, "" }, { 0x55D0, "next" }, @@ -24168,7 +24168,7 @@ const std::array, 14658> token_list { 0x55F9, "nextpeekoutattempttime" }, // { 0x55FA, "" }, { 0x55FB, "nextsaytimes" }, -// { 0x55FC, "" }, + { 0x55FC, "nextslot" }, { 0x55FD, "nextstandinghitdying" }, // { 0x55FE, "" }, // { 0x55FF, "" }, @@ -24184,10 +24184,10 @@ const std::array, 14658> token_list // { 0x5609, "" }, { 0x560A, "nightvision_started" }, // { 0x560B, "" }, -// { 0x560C, "" }, + { 0x560C, "ninebangdoempdamage" }, { 0x560D, "ninebangexplodewaiter" }, // { 0x560E, "" }, -// { 0x560F, "" }, + { 0x560F, "ninebangticks" }, // { 0x5610, "" }, { 0x5611, "nml_locations" }, { 0x5612, "no_abilities_timer" }, @@ -24210,7 +24210,7 @@ const std::array, 14658> token_list // { 0x5623, "" }, // { 0x5624, "" }, // { 0x5625, "" }, -// { 0x5626, "" }, + { 0x5626, "no_moving_platfrom_death" }, { 0x5627, "no_moving_unresolved_collisions" }, // { 0x5628, "" }, // { 0x5629, "" }, @@ -24228,10 +24228,10 @@ const std::array, 14658> token_list { 0x5635, "no_vehicle_getoutanim" }, { 0x5636, "no_vehicle_ragdoll" }, // { 0x5637, "" }, -// { 0x5638, "" }, -// { 0x5639, "" }, + { 0x5638, "noairdropkills" }, + { 0x5639, "nobuddyspawns" }, // { 0x563A, "" }, -// { 0x563B, "" }, + { 0x563B, "nocratetimeout" }, // { 0x563C, "" }, // { 0x563D, "" }, { 0x563E, "node_array" }, @@ -24248,14 +24248,14 @@ const std::array, 14658> token_list { 0x5649, "node_search" }, { 0x564A, "node_test" }, // { 0x564B, "" }, -// { 0x564C, "" }, + { 0x564C, "node_type" }, // { 0x564D, "" }, { 0x564E, "node_within_use_radius_of_crate" }, // { 0x564F, "" }, // { 0x5650, "" }, // { 0x5651, "" }, -// { 0x5652, "" }, -// { 0x5653, "" }, + { 0x5652, "nodefiltertracesthisframe" }, + { 0x5653, "nodefiltertracestime" }, { 0x5654, "nodes" }, { 0x5655, "nodes_array" }, // { 0x5656, "" }, @@ -24293,7 +24293,7 @@ const std::array, 14658> token_list // { 0x5676, "" }, // { 0x5677, "" }, { 0x5678, "normal_speed" }, -// { 0x5679, "" }, + { 0x5679, "normalfogscale" }, // { 0x567A, "" }, // { 0x567B, "" }, // { 0x567C, "" }, @@ -24302,10 +24302,10 @@ const std::array, 14658> token_list // { 0x567F, "" }, // { 0x5680, "" }, { 0x5681, "norunreload" }, -// { 0x5682, "" }, -// { 0x5683, "" }, -// { 0x5684, "" }, -// { 0x5685, "" }, + { 0x5682, "noself_array_call" }, + { 0x5683, "noself_delaycall" }, + { 0x5684, "noself_delaycall_proc" }, + { 0x5685, "noself_func" }, // { 0x5686, "" }, // { 0x5687, "" }, { 0x5688, "not_closing" }, @@ -24435,7 +24435,7 @@ const std::array, 14658> token_list // { 0x5704, "" }, // { 0x5705, "" }, { 0x5706, "notify_enable" }, -// { 0x5707, "" }, + { 0x5707, "notify_enemy_bots_bomb_used" }, // { 0x5708, "" }, // { 0x5709, "" }, // { 0x570A, "" }, @@ -24460,16 +24460,16 @@ const std::array, 14658> token_list // { 0x571D, "" }, { 0x571E, "notifyaftertime" }, // { 0x571F, "" }, -// { 0x5720, "" }, + { 0x5720, "notifyconnecting" }, { 0x5721, "notifydamage" }, { 0x5722, "notifydamageafterframe" }, { 0x5723, "notifydamagenotdone" }, // { 0x5724, "" }, // { 0x5725, "" }, -// { 0x5726, "" }, + { 0x5726, "notifyicon" }, // { 0x5727, "" }, -// { 0x5728, "" }, -// { 0x5729, "" }, + { 0x5728, "notifykilledplayer" }, + { 0x5729, "notifymessage" }, { 0x572A, "notifyonanimend" }, // { 0x572B, "" }, // { 0x572C, "" }, @@ -24478,16 +24478,16 @@ const std::array, 14658> token_list { 0x572F, "notifyroundover" }, // { 0x5730, "" }, // { 0x5731, "" }, -// { 0x5732, "" }, + { 0x5732, "notifystring" }, { 0x5733, "notifytext" }, -// { 0x5734, "" }, -// { 0x5735, "" }, + { 0x5734, "notifytext2" }, + { 0x5735, "notifytitle" }, // { 0x5736, "" }, { 0x5737, "notsolid_ents" }, -// { 0x5738, "" }, + { 0x5738, "notti" }, // { 0x5739, "" }, -// { 0x573A, "" }, -// { 0x573B, "" }, + { 0x573A, "notusableforjoiningplayers" }, + { 0x573B, "nousebar" }, { 0x573C, "npc_physics_pulse" }, // { 0x573D, "" }, { 0x573E, "npc_tank_combat_init" }, @@ -24515,7 +24515,7 @@ const std::array, 14658> token_list // { 0x5754, "" }, // { 0x5755, "" }, { 0x5756, "nukecratethink" }, -// { 0x5757, "" }, + { 0x5757, "nuked" }, // { 0x5758, "" }, { 0x5759, "nukedeathsimple" }, { 0x575A, "nukedetonated" }, @@ -24525,9 +24525,9 @@ const std::array, 14658> token_list // { 0x575E, "" }, // { 0x575F, "" }, // { 0x5760, "" }, -// { 0x5761, "" }, + { 0x5761, "nukeemptimeremaining" }, // { 0x5762, "" }, -// { 0x5763, "" }, + { 0x5763, "nukeinfo" }, // { 0x5764, "" }, { 0x5765, "nukeslowmo" }, // { 0x5766, "" }, @@ -24548,13 +24548,13 @@ const std::array, 14658> token_list // { 0x5775, "" }, { 0x5776, "numberoffishinexistence" }, // { 0x5777, "" }, -// { 0x5778, "" }, + { 0x5778, "numberofpossiblespawnchoices" }, // { 0x5779, "" }, // { 0x577A, "" }, { 0x577B, "numbombs" }, -// { 0x577C, "" }, + { 0x577C, "numcaps" }, // { 0x577D, "" }, -// { 0x577E, "" }, + { 0x577E, "numcrtaescaptured" }, // { 0x577F, "" }, // { 0x5780, "" }, { 0x5781, "numdropcrates" }, @@ -24568,19 +24568,19 @@ const std::array, 14658> token_list { 0x5789, "numgasstrikeactive" }, { 0x578A, "numgrenadesinprogresstowardsplayer" }, // { 0x578B, "" }, -// { 0x578C, "" }, + { 0x578C, "numkills" }, // { 0x578D, "" }, // { 0x578E, "" }, -// { 0x578F, "" }, -// { 0x5790, "" }, -// { 0x5791, "" }, + { 0x578F, "numplayerswaitingtoenterkillcam" }, + { 0x5790, "numplayerswaitingtospawn" }, + { 0x5791, "numrevives" }, // { 0x5792, "" }, // { 0x5793, "" }, { 0x5794, "numspeakers" }, // { 0x5795, "" }, // { 0x5796, "" }, // { 0x5797, "" }, -// { 0x5798, "" }, + { 0x5798, "numteams" }, // { 0x5799, "" }, // { 0x579A, "" }, // { 0x579B, "" }, @@ -24600,7 +24600,7 @@ const std::array, 14658> token_list { 0x57A9, "nvgs_on_blackout" }, // { 0x57AA, "" }, { 0x57AB, "obj" }, -// { 0x57AC, "" }, + { 0x57AC, "obj3d_origins" }, // { 0x57AD, "" }, // { 0x57AE, "" }, { 0x57AF, "obj_capture_hvt" }, @@ -24645,17 +24645,17 @@ const std::array, 14658> token_list // { 0x57D6, "" }, // { 0x57D7, "" }, // { 0x57D8, "" }, -// { 0x57D9, "" }, + { 0x57D9, "objectivebased" }, // { 0x57DA, "" }, { 0x57DB, "objectivepointsmod" }, { 0x57DC, "objectives" }, { 0x57DD, "objectivescaler" }, // { 0x57DE, "" }, -// { 0x57DF, "" }, -// { 0x57E0, "" }, + { 0x57DF, "objid" }, + { 0x57E0, "objid_allies" }, { 0x57E1, "objid_axis" }, // { 0x57E2, "" }, -// { 0x57E3, "" }, + { 0x57E3, "objidfriendly" }, // { 0x57E4, "" }, // { 0x57E5, "" }, // { 0x57E6, "" }, @@ -24664,8 +24664,8 @@ const std::array, 14658> token_list { 0x57E9, "objpoints" }, // { 0x57EA, "" }, // { 0x57EB, "" }, -// { 0x57EC, "" }, -// { 0x57ED, "" }, + { 0x57EC, "objvisall" }, + { 0x57ED, "observer" }, // { 0x57EE, "" }, { 0x57EF, "occlusion" }, // { 0x57F0, "" }, @@ -24676,7 +24676,7 @@ const std::array, 14658> token_list // { 0x57F5, "" }, // { 0x57F6, "" }, // { 0x57F7, "" }, -// { 0x57F8, "" }, + { 0x57F8, "odin" }, // { 0x57F9, "" }, // { 0x57FA, "" }, // { 0x57FB, "" }, @@ -24760,7 +24760,7 @@ const std::array, 14658> token_list // { 0x5849, "" }, // { 0x584A, "" }, // { 0x584B, "" }, -// { 0x584C, "" }, + { 0x584C, "offhandclass" }, // { 0x584D, "" }, // { 0x584E, "" }, // { 0x584F, "" }, @@ -24787,7 +24787,7 @@ const std::array, 14658> token_list // { 0x5864, "" }, { 0x5865, "offscreen_shader_blink" }, { 0x5866, "offset" }, -// { 0x5867, "" }, + { 0x5867, "offset3d" }, // { 0x5868, "" }, { 0x5869, "offset_percent" }, // { 0x586A, "" }, @@ -24828,7 +24828,7 @@ const std::array, 14658> token_list // { 0x588D, "" }, { 0x588E, "old_baseaccuracy" }, { 0x588F, "old_color" }, -// { 0x5890, "" }, + { 0x5890, "old_contents" }, // { 0x5891, "" }, { 0x5892, "old_disablearrivals" }, { 0x5893, "old_dist" }, @@ -24887,7 +24887,7 @@ const std::array, 14658> token_list // { 0x58C8, "" }, // { 0x58C9, "" }, // { 0x58CA, "" }, -// { 0x58CB, "" }, + { 0x58CB, "oldnotifymessage" }, { 0x58CC, "oldorigin" }, // { 0x58CD, "" }, // { 0x58CE, "" }, @@ -24895,8 +24895,8 @@ const std::array, 14658> token_list { 0x58D0, "oldradius" }, // { 0x58D1, "" }, // { 0x58D2, "" }, -// { 0x58D3, "" }, -// { 0x58D4, "" }, + { 0x58D3, "omaclasschanged" }, + { 0x58D4, "omausebar" }, // { 0x58D5, "" }, // { 0x58D6, "" }, // { 0x58D7, "" }, @@ -24928,20 +24928,20 @@ const std::array, 14658> token_list { 0x58F1, "onaiconnect" }, // { 0x58F2, "" }, { 0x58F3, "onalienagentkilled" }, -// { 0x58F4, "" }, + { 0x58F4, "onassist" }, // { 0x58F5, "" }, // { 0x58F6, "" }, { 0x58F7, "onatv" }, { 0x58F8, "onback" }, // { 0x58F9, "" }, // { 0x58FA, "" }, -// { 0x58FB, "" }, + { 0x58FB, "onbeginuse" }, // { 0x58FC, "" }, // { 0x58FD, "" }, -// { 0x58FE, "" }, + { 0x58FE, "onboxdeployed" }, // { 0x58FF, "" }, // { 0x5900, "" }, -// { 0x5901, "" }, + { 0x5901, "oncantuse" }, // { 0x5902, "" }, // { 0x5903, "" }, // { 0x5904, "" }, @@ -24952,27 +24952,27 @@ const std::array, 14658> token_list { 0x5909, "ondamagefinish" }, // { 0x590A, "" }, // { 0x590B, "" }, -// { 0x590C, "" }, + { 0x590C, "ondeadevent" }, { 0x590D, "ondeath" }, // { 0x590E, "" }, // { 0x590F, "" }, // { 0x5910, "" }, { 0x5911, "ondeathfunc" }, // { 0x5912, "" }, -// { 0x5913, "" }, + { 0x5913, "ondeploycallback" }, { 0x5914, "ondestroycallback" }, // { 0x5915, "" }, // { 0x5916, "" }, { 0x5917, "ondetonateexplosive" }, -// { 0x5918, "" }, + { 0x5918, "ondisconnect" }, // { 0x5919, "" }, -// { 0x591A, "" }, + { 0x591A, "ondrop" }, // { 0x591B, "" }, // { 0x591C, "" }, { 0x591D, "one_missile_kill" }, -// { 0x591E, "" }, + { 0x591E, "onelefttime" }, { 0x591F, "onemanarmyweaponchangetracker" }, -// { 0x5920, "" }, + { 0x5920, "onenduse" }, { 0x5921, "onenter" }, // { 0x5922, "" }, { 0x5923, "onentercallback" }, @@ -24985,7 +24985,7 @@ const std::array, 14658> token_list { 0x592A, "onenterstate" }, // { 0x592B, "" }, // { 0x592C, "" }, -// { 0x592D, "" }, + { 0x592D, "oneshotfxthread" }, // { 0x592E, "" }, // { 0x592F, "" }, // { 0x5930, "" }, @@ -24993,97 +24993,97 @@ const std::array, 14658> token_list // { 0x5932, "" }, // { 0x5933, "" }, // { 0x5934, "" }, -// { 0x5935, "" }, -// { 0x5936, "" }, + { 0x5935, "onexplodesfx" }, + { 0x5936, "onexplodevfx" }, { 0x5937, "onfinalsurvivor" }, // { 0x5938, "" }, { 0x5939, "onfirerocket" }, { 0x593A, "onfirstspawnedplayer" }, // { 0x593B, "" }, // { 0x593C, "" }, -// { 0x593D, "" }, -// { 0x593E, "" }, + { 0x593D, "onforfeit" }, + { 0x593E, "onfreeplayerconnect" }, // { 0x593F, "" }, { 0x5940, "ongroundpos" }, { 0x5941, "onhalftime" }, -// { 0x5942, "" }, + { 0x5942, "onhelisniper" }, { 0x5943, "onhitpitchclamp" }, { 0x5944, "onjoinedspectators" }, -// { 0x5945, "" }, -// { 0x5946, "" }, + { 0x5945, "onjoinedteam" }, + { 0x5946, "onjointeamblinkinglight" }, { 0x5947, "onkill" }, { 0x5948, "onkillstreakdisowned" }, { 0x5949, "onkillstreakkilled" }, // { 0x594A, "" }, -// { 0x594B, "" }, -// { 0x594C, "" }, + { 0x594B, "onlaunchsfx" }, + { 0x594C, "onlethalequipmentplanted" }, { 0x594D, "onlinegame" }, // { 0x594E, "" }, { 0x594F, "only_allowable_tactical_goals" }, // { 0x5950, "" }, // { 0x5951, "" }, -// { 0x5952, "" }, + { 0x5952, "onlyroundoverride" }, // { 0x5953, "" }, { 0x5954, "onmovingplatformcollision" }, -// { 0x5955, "" }, -// { 0x5956, "" }, + { 0x5955, "onnormaldeath" }, + { 0x5956, "ononeleftevent" }, { 0x5957, "onpickup" }, // { 0x5958, "" }, // { 0x5959, "" }, // { 0x595A, "" }, // { 0x595B, "" }, // { 0x595C, "" }, -// { 0x595D, "" }, -// { 0x595E, "" }, + { 0x595D, "onplayerconnect" }, + { 0x595E, "onplayerconnectaudioinit" }, // { 0x595F, "" }, -// { 0x5960, "" }, + { 0x5960, "onplayerconnecthorde" }, { 0x5961, "onplayerconnecting" }, -// { 0x5962, "" }, -// { 0x5963, "" }, -// { 0x5964, "" }, + { 0x5962, "onplayerdisconnect" }, + { 0x5963, "onplayerdrowned" }, + { 0x5964, "onplayergiveloadout" }, // { 0x5965, "" }, -// { 0x5966, "" }, + { 0x5966, "onplayerkilled" }, // { 0x5967, "" }, -// { 0x5968, "" }, + { 0x5968, "onplayerscore" }, { 0x5969, "onplayerspawned" }, -// { 0x596A, "" }, -// { 0x596B, "" }, -// { 0x596C, "" }, -// { 0x596D, "" }, + { 0x596A, "onportalready" }, + { 0x596B, "onportalused" }, + { 0x596C, "onprecachegametype" }, + { 0x596D, "onreset" }, { 0x596E, "onrespawndelay" }, { 0x596F, "onrotatingvehicleturret" }, -// { 0x5970, "" }, + { 0x5970, "onroundswitch" }, // { 0x5971, "" }, // { 0x5972, "" }, { 0x5973, "onscorelimit" }, // { 0x5974, "" }, -// { 0x5975, "" }, -// { 0x5976, "" }, -// { 0x5977, "" }, + { 0x5975, "onspawnfinished" }, + { 0x5976, "onspawnplayer" }, + { 0x5977, "onspawnspectator" }, // { 0x5978, "" }, -// { 0x5979, "" }, -// { 0x597A, "" }, -// { 0x597B, "" }, -// { 0x597C, "" }, -// { 0x597D, "" }, + { 0x5979, "onstartgametype" }, + { 0x597A, "onsuicidedeath" }, + { 0x597B, "onsurvivorseliminated" }, + { 0x597C, "ontacticalequipmentplanted" }, + { 0x597D, "ontagspickup" }, // { 0x597E, "" }, // { 0x597F, "" }, -// { 0x5980, "" }, -// { 0x5981, "" }, -// { 0x5982, "" }, + { 0x5980, "onteamselection" }, + { 0x5981, "ontimelimit" }, + { 0x5982, "ontriggeredfunc" }, { 0x5983, "ontriggeredsfx" }, -// { 0x5984, "" }, -// { 0x5985, "" }, + { 0x5984, "onuse" }, + { 0x5985, "onusecallback" }, { 0x5986, "onusedefuseobject" }, -// { 0x5987, "" }, + { 0x5987, "onusedeployable" }, { 0x5988, "onuseplantobject" }, -// { 0x5989, "" }, -// { 0x598A, "" }, + { 0x5989, "onusesfx" }, + { 0x598A, "onuseupdate" }, { 0x598B, "onweapondamage" }, -// { 0x598C, "" }, + { 0x598C, "onxpevent" }, { 0x598D, "op_barracks" }, { 0x598E, "op_helo" }, -// { 0x598F, "" }, + { 0x598F, "open" }, { 0x5990, "open_and_connect" }, { 0x5991, "open_angles" }, { 0x5992, "open_church_doors" }, @@ -25113,13 +25113,13 @@ const std::array, 14658> token_list // { 0x59AA, "" }, // { 0x59AB, "" }, { 0x59AC, "opened_y" }, -// { 0x59AD, "" }, + { 0x59AD, "openelevatordoors" }, // { 0x59AE, "" }, // { 0x59AF, "" }, // { 0x59B0, "" }, // { 0x59B1, "" }, -// { 0x59B2, "" }, -// { 0x59B3, "" }, + { 0x59B2, "openpos" }, + { 0x59B3, "operationscompleted" }, // { 0x59B4, "" }, // { 0x59B5, "" }, { 0x59B6, "opfor_bc_lmg" }, @@ -25147,7 +25147,7 @@ const std::array, 14658> token_list { 0x59CC, "optimal_height" }, // { 0x59CD, "" }, // { 0x59CE, "" }, -// { 0x59CF, "" }, + { 0x59CF, "optionalnumber" }, // { 0x59D0, "" }, // { 0x59D1, "" }, // { 0x59D2, "" }, @@ -25162,12 +25162,12 @@ const std::array, 14658> token_list // { 0x59DB, "" }, // { 0x59DC, "" }, // { 0x59DD, "" }, -// { 0x59DE, "" }, + { 0x59DE, "orgin" }, // { 0x59DF, "" }, // { 0x59E0, "" }, { 0x59E1, "orient_to_face" }, { 0x59E2, "orientmeleevictim" }, -// { 0x59E3, "" }, + { 0x59E3, "orienttonormal" }, // { 0x59E4, "" }, // { 0x59E5, "" }, { 0x59E6, "orig_org" }, @@ -25179,7 +25179,7 @@ const std::array, 14658> token_list { 0x59EC, "orig_wakeupradius" }, // { 0x59ED, "" }, // { 0x59EE, "" }, -// { 0x59EF, "" }, + { 0x59EF, "origin_ent" }, // { 0x59F0, "" }, { 0x59F1, "origin_offset" }, // { 0x59F2, "" }, @@ -25192,12 +25192,12 @@ const std::array, 14658> token_list { 0x59F9, "original_yaw" }, // { 0x59FA, "" }, // { 0x59FB, "" }, -// { 0x59FC, "" }, + { 0x59FC, "originalowner" }, // { 0x59FD, "" }, // { 0x59FE, "" }, // { 0x59FF, "" }, // { 0x5A00, "" }, -// { 0x5A01, "" }, + { 0x5A01, "origins_pasrsed" }, // { 0x5A02, "" }, { 0x5A03, "osprey2_gunship_attack" }, // { 0x5A04, "" }, @@ -25223,30 +25223,30 @@ const std::array, 14658> token_list // { 0x5A18, "" }, // { 0x5A19, "" }, // { 0x5A1A, "" }, -// { 0x5A1B, "" }, + { 0x5A1B, "otherbombzones" }, { 0x5A1C, "otherdir" }, // { 0x5A1D, "" }, -// { 0x5A1E, "" }, + { 0x5A1E, "otherteam" }, // { 0x5A1F, "" }, // { 0x5A20, "" }, // { 0x5A21, "" }, // { 0x5A22, "" }, -// { 0x5A23, "" }, -// { 0x5A24, "" }, + { 0x5A23, "outcomenotify" }, + { 0x5A24, "outcomeoverlay" }, // { 0x5A25, "" }, // { 0x5A26, "" }, // { 0x5A27, "" }, // { 0x5A28, "" }, // { 0x5A29, "" }, // { 0x5A2A, "" }, -// { 0x5A2B, "" }, + { 0x5A2B, "outframes" }, // { 0x5A2C, "" }, // { 0x5A2D, "" }, // { 0x5A2E, "" }, // { 0x5A2F, "" }, // { 0x5A30, "" }, { 0x5A31, "outline_init" }, -// { 0x5A32, "" }, + { 0x5A32, "outline_monitor" }, // { 0x5A33, "" }, // { 0x5A34, "" }, // { 0x5A35, "" }, @@ -25259,28 +25259,28 @@ const std::array, 14658> token_list // { 0x5A3C, "" }, // { 0x5A3D, "" }, // { 0x5A3E, "" }, -// { 0x5A3F, "" }, -// { 0x5A40, "" }, -// { 0x5A41, "" }, + { 0x5A3F, "outlinecolorindexmap" }, + { 0x5A40, "outlinedisable" }, + { 0x5A41, "outlinedisableinternal" }, // { 0x5A42, "" }, -// { 0x5A43, "" }, -// { 0x5A44, "" }, -// { 0x5A45, "" }, -// { 0x5A46, "" }, + { 0x5A43, "outlineenableforall" }, + { 0x5A44, "outlineenableforplayer" }, + { 0x5A45, "outlineenableforteam" }, + { 0x5A46, "outlineenableinternal" }, // { 0x5A47, "" }, -// { 0x5A48, "" }, + { 0x5A48, "outlinegenerateuniqueid" }, { 0x5A49, "outlinegethighestinfoforplayer" }, { 0x5A4A, "outlinegethighestpriorityid" }, // { 0x5A4B, "" }, { 0x5A4C, "outlineonplayerdisconnect" }, // { 0x5A4D, "" }, // { 0x5A4E, "" }, -// { 0x5A4F, "" }, + { 0x5A4F, "outlineprioritygroupmap" }, // { 0x5A50, "" }, { 0x5A51, "outlineremoveplayerfromvisibletoarrays" }, // { 0x5A52, "" }, // { 0x5A53, "" }, -// { 0x5A54, "" }, + { 0x5A54, "outlinewatcher" }, { 0x5A55, "outro_gate" }, { 0x5A56, "outro_heli_front" }, { 0x5A57, "outro_heli_mid" }, @@ -25293,7 +25293,7 @@ const std::array, 14658> token_list // { 0x5A5E, "" }, // { 0x5A5F, "" }, // { 0x5A60, "" }, -// { 0x5A61, "" }, + { 0x5A61, "outside" }, { 0x5A62, "outside_reads" }, { 0x5A63, "outside_start" }, // { 0x5A64, "" }, @@ -25302,7 +25302,7 @@ const std::array, 14658> token_list // { 0x5A67, "" }, // { 0x5A68, "" }, // { 0x5A69, "" }, -// { 0x5A6A, "" }, + { 0x5A6A, "overhead_icon_col" }, // { 0x5A6B, "" }, { 0x5A6C, "overheat" }, // { 0x5A6D, "" }, @@ -25312,7 +25312,7 @@ const std::array, 14658> token_list // { 0x5A71, "" }, // { 0x5A72, "" }, // { 0x5A73, "" }, -// { 0x5A74, "" }, + { 0x5A74, "overlayoffsety" }, // { 0x5A75, "" }, // { 0x5A76, "" }, // { 0x5A77, "" }, @@ -25335,9 +25335,9 @@ const std::array, 14658> token_list // { 0x5A88, "" }, // { 0x5A89, "" }, // { 0x5A8A, "" }, -// { 0x5A8B, "" }, + { 0x5A8B, "overridewatchdvars" }, // { 0x5A8C, "" }, -// { 0x5A8D, "" }, + { 0x5A8D, "overtimescorewinoverride" }, { 0x5A8E, "ownerboarded" }, // { 0x5A8F, "" }, { 0x5A90, "ownerfx" }, @@ -25348,7 +25348,7 @@ const std::array, 14658> token_list { 0x5A95, "ownersattacker" }, // { 0x5A96, "" }, { 0x5A97, "ownershipstring" }, -// { 0x5A98, "" }, + { 0x5A98, "ownerteam" }, { 0x5A99, "ownerteamid" }, // { 0x5A9A, "" }, // { 0x5A9B, "" }, @@ -25378,7 +25378,7 @@ const std::array, 14658> token_list // { 0x5AB3, "" }, { 0x5AB4, "painonstairs" }, // { 0x5AB5, "" }, -// { 0x5AB6, "" }, + { 0x5AB6, "painted" }, // { 0x5AB7, "" }, // { 0x5AB8, "" }, // { 0x5AB9, "" }, @@ -25424,9 +25424,9 @@ const std::array, 14658> token_list { 0x5AE1, "parachute_unload" }, // { 0x5AE2, "" }, // { 0x5AE3, "" }, -// { 0x5AE4, "" }, -// { 0x5AE5, "" }, -// { 0x5AE6, "" }, + { 0x5AE4, "params" }, + { 0x5AE5, "params_default" }, + { 0x5AE6, "parent" }, // { 0x5AE7, "" }, // { 0x5AE8, "" }, // { 0x5AE9, "" }, @@ -25436,7 +25436,7 @@ const std::array, 14658> token_list // { 0x5AED, "" }, // { 0x5AEE, "" }, // { 0x5AEF, "" }, -// { 0x5AF0, "" }, + { 0x5AF0, "parsed" }, // { 0x5AF1, "" }, // { 0x5AF2, "" }, // { 0x5AF3, "" }, @@ -25459,7 +25459,7 @@ const std::array, 14658> token_list // { 0x5B04, "" }, { 0x5B05, "part_2_speedloader" }, { 0x5B06, "parthealths" }, -// { 0x5B07, "" }, + { 0x5B07, "participants" }, // { 0x5B08, "" }, { 0x5B09, "participation_point_cap" }, // { 0x5B0A, "" }, @@ -25479,7 +25479,7 @@ const std::array, 14658> token_list // { 0x5B18, "" }, // { 0x5B19, "" }, { 0x5B1A, "pastswitch" }, -// { 0x5B1B, "" }, + { 0x5B1B, "path" }, // { 0x5B1C, "" }, { 0x5B1D, "path_clip" }, // { 0x5B1E, "" }, @@ -25502,7 +25502,7 @@ const std::array, 14658> token_list // { 0x5B2F, "" }, // { 0x5B30, "" }, { 0x5B31, "pathdataavailable" }, -// { 0x5B32, "" }, + { 0x5B32, "pathend" }, { 0x5B33, "pathgoal" }, // { 0x5B34, "" }, { 0x5B35, "pathrandompercent_set" }, @@ -25510,8 +25510,8 @@ const std::array, 14658> token_list { 0x5B37, "pathstart" }, // { 0x5B38, "" }, // { 0x5B39, "" }, -// { 0x5B3A, "" }, -// { 0x5B3B, "" }, + { 0x5B3A, "patientzeroname" }, + { 0x5B3B, "patientzerowaiter" }, // { 0x5B3C, "" }, // { 0x5B3D, "" }, // { 0x5B3E, "" }, @@ -25541,11 +25541,11 @@ const std::array, 14658> token_list // { 0x5B56, "" }, // { 0x5B57, "" }, // { 0x5B58, "" }, -// { 0x5B59, "" }, + { 0x5B59, "pauseeffect" }, // { 0x5B5A, "" }, // { 0x5B5B, "" }, // { 0x5B5C, "" }, -// { 0x5B5D, "" }, + { 0x5B5D, "pausetimer" }, // { 0x5B5E, "" }, { 0x5B5F, "pavelowmadeselectionvo" }, // { 0x5B60, "" }, @@ -25567,14 +25567,14 @@ const std::array, 14658> token_list // { 0x5B70, "" }, // { 0x5B71, "" }, // { 0x5B72, "" }, -// { 0x5B73, "" }, -// { 0x5B74, "" }, + { 0x5B73, "pc_watchgamepad" }, + { 0x5B74, "pc_watchstreakuse" }, // { 0x5B75, "" }, // { 0x5B76, "" }, // { 0x5B77, "" }, // { 0x5B78, "" }, -// { 0x5B79, "" }, -// { 0x5B7A, "" }, + { 0x5B79, "percentage" }, + { 0x5B7A, "percentchancetodrop" }, // { 0x5B7B, "" }, // { 0x5B7C, "" }, // { 0x5B7D, "" }, @@ -25588,11 +25588,11 @@ const std::array, 14658> token_list { 0x5B85, "perk_getdrilltimescalar" }, // { 0x5B86, "" }, // { 0x5B87, "" }, -// { 0x5B88, "" }, + { 0x5B88, "perk_getmaxhealth" }, // { 0x5B89, "" }, // { 0x5B8A, "" }, { 0x5B8B, "perk_getpistoloverkill" }, -// { 0x5B8C, "" }, + { 0x5B8C, "perk_getpistolregen" }, // { 0x5B8D, "" }, // { 0x5B8E, "" }, { 0x5B8F, "perk_getrevivetimescalar" }, @@ -25600,25 +25600,25 @@ const std::array, 14658> token_list // { 0x5B91, "" }, // { 0x5B92, "" }, // { 0x5B93, "" }, -// { 0x5B94, "" }, -// { 0x5B95, "" }, -// { 0x5B96, "" }, -// { 0x5B97, "" }, -// { 0x5B98, "" }, -// { 0x5B99, "" }, + { 0x5B94, "perkcostsforgambler" }, + { 0x5B95, "perkfuncs" }, + { 0x5B96, "perkicon" }, + { 0x5B97, "perkname" }, + { 0x5B98, "perknamesforgambler" }, + { 0x5B99, "perkoutlined" }, // { 0x5B9A, "" }, -// { 0x5B9B, "" }, -// { 0x5B9C, "" }, -// { 0x5B9D, "" }, + { 0x5B9B, "perkrowsforgambler" }, + { 0x5B9C, "perks" }, + { 0x5B9D, "perksetfuncs" }, { 0x5B9E, "perksperkname" }, // { 0x5B9F, "" }, -// { 0x5BA0, "" }, + { 0x5BA0, "perksuseslot" }, // { 0x5BA1, "" }, // { 0x5BA2, "" }, -// { 0x5BA3, "" }, -// { 0x5BA4, "" }, -// { 0x5BA5, "" }, -// { 0x5BA6, "" }, + { 0x5BA3, "perkunsetfuncs" }, + { 0x5BA4, "perkusedeathtracker" }, + { 0x5BA5, "perkwatcher" }, + { 0x5BA6, "perkweaponlaseron" }, // { 0x5BA7, "" }, // { 0x5BA8, "" }, // { 0x5BA9, "" }, @@ -25646,8 +25646,8 @@ const std::array, 14658> token_list // { 0x5BBF, "" }, // { 0x5BC0, "" }, // { 0x5BC1, "" }, -// { 0x5BC2, "" }, -// { 0x5BC3, "" }, + { 0x5BC2, "pet_tutorial_given" }, + { 0x5BC3, "petfollowdist" }, // { 0x5BC4, "" }, // { 0x5BC5, "" }, // { 0x5BC6, "" }, @@ -25703,16 +25703,16 @@ const std::array, 14658> token_list { 0x5BF8, "pickup_guns" }, // { 0x5BF9, "" }, // { 0x5BFA, "" }, -// { 0x5BFB, "" }, + { 0x5BFB, "pickupbounce" }, { 0x5BFC, "pickupfunc" }, // { 0x5BFD, "" }, { 0x5BFE, "pickupmodelobj" }, { 0x5BFF, "pickupobjectdelay" }, -// { 0x5C00, "" }, -// { 0x5C01, "" }, + { 0x5C00, "pickuppos" }, + { 0x5C01, "pickupstartflashing" }, // { 0x5C02, "" }, { 0x5C03, "pickuptimer" }, -// { 0x5C04, "" }, + { 0x5C04, "pickupweaponhandler" }, // { 0x5C05, "" }, // { 0x5C06, "" }, // { 0x5C07, "" }, @@ -25746,7 +25746,7 @@ const std::array, 14658> token_list // { 0x5C23, "" }, // { 0x5C24, "" }, // { 0x5C25, "" }, -// { 0x5C26, "" }, + { 0x5C26, "pintoscreenedge" }, // { 0x5C27, "" }, // { 0x5C28, "" }, { 0x5C29, "pip_ai_cam" }, @@ -25789,12 +25789,12 @@ const std::array, 14658> token_list // { 0x5C4E, "" }, // { 0x5C4F, "" }, // { 0x5C50, "" }, -// { 0x5C51, "" }, + { 0x5C51, "pistol_ammo_regen" }, { 0x5C52, "pistol_ammo_remaining" }, // { 0x5C53, "" }, { 0x5C54, "pistol_overkill" }, // { 0x5C55, "" }, -// { 0x5C56, "" }, + { 0x5C56, "pistolarray" }, { 0x5C57, "pistolcombatspeedscalar" }, { 0x5C58, "pistolshoot" }, // { 0x5C59, "" }, @@ -25819,7 +25819,7 @@ const std::array, 14658> token_list { 0x5C6C, "placedims" }, { 0x5C6D, "placedmodel" }, { 0x5C6E, "placedsfx" }, -// { 0x5C6F, "" }, + { 0x5C6F, "placement" }, // { 0x5C70, "" }, // { 0x5C71, "" }, // { 0x5C72, "" }, @@ -25863,12 +25863,12 @@ const std::array, 14658> token_list // { 0x5C98, "" }, // { 0x5C99, "" }, // { 0x5C9A, "" }, -// { 0x5C9B, "" }, -// { 0x5C9C, "" }, -// { 0x5C9D, "" }, + { 0x5C9B, "planted" }, + { 0x5C9C, "plantedlethalequip" }, + { 0x5C9D, "plantedtacticalequip" }, // { 0x5C9E, "" }, -// { 0x5C9F, "" }, -// { 0x5CA0, "" }, + { 0x5C9F, "plants" }, + { 0x5CA0, "planttime" }, { 0x5CA1, "play2dspawnsound" }, // { 0x5CA2, "" }, { 0x5CA3, "play_ally_anim" }, @@ -25942,7 +25942,7 @@ const std::array, 14658> token_list // { 0x5CE7, "" }, // { 0x5CE8, "" }, // { 0x5CE9, "" }, -// { 0x5CEA, "" }, + { 0x5CEA, "play_intro_sequence" }, // { 0x5CEB, "" }, // { 0x5CEC, "" }, { 0x5CED, "play_linked_sound" }, @@ -25952,9 +25952,9 @@ const std::array, 14658> token_list // { 0x5CF1, "" }, // { 0x5CF2, "" }, // { 0x5CF3, "" }, -// { 0x5CF4, "" }, + { 0x5CF4, "play_loop_sound_on_entity" }, // { 0x5CF5, "" }, -// { 0x5CF6, "" }, + { 0x5CF6, "play_loopsound_in_space" }, // { 0x5CF7, "" }, { 0x5CF8, "play_mlrs_m880_end" }, // { 0x5CF9, "" }, @@ -25995,13 +25995,13 @@ const std::array, 14658> token_list // { 0x5D1C, "" }, // { 0x5D1D, "" }, // { 0x5D1E, "" }, -// { 0x5D1F, "" }, -// { 0x5D20, "" }, + { 0x5D1F, "play_sound_in_space" }, + { 0x5D20, "play_sound_in_space_with_angles" }, // { 0x5D21, "" }, // { 0x5D22, "" }, // { 0x5D23, "" }, // { 0x5D24, "" }, -// { 0x5D25, "" }, + { 0x5D25, "play_sound_on_tag" }, // { 0x5D26, "" }, { 0x5D27, "play_spark_fx_when_falling" }, // { 0x5D28, "" }, @@ -26027,7 +26027,7 @@ const std::array, 14658> token_list // { 0x5D3C, "" }, // { 0x5D3D, "" }, // { 0x5D3E, "" }, -// { 0x5D3F, "" }, + { 0x5D3F, "playaispawneffect" }, // { 0x5D40, "" }, // { 0x5D41, "" }, // { 0x5D42, "" }, @@ -26054,8 +26054,8 @@ const std::array, 14658> token_list // { 0x5D57, "" }, // { 0x5D58, "" }, // { 0x5D59, "" }, -// { 0x5D5A, "" }, -// { 0x5D5B, "" }, + { 0x5D5A, "playdeathfx" }, + { 0x5D5B, "playdeathsound" }, // { 0x5D5C, "" }, // { 0x5D5D, "" }, // { 0x5D5E, "" }, @@ -26257,11 +26257,11 @@ const std::array, 14658> token_list { 0x5E22, "player_has_enough_currency" }, // { 0x5E23, "" }, { 0x5E24, "player_has_silenced_weapon" }, -// { 0x5E25, "" }, + { 0x5E25, "player_has_specialized_ammo" }, // { 0x5E26, "" }, // { 0x5E27, "" }, // { 0x5E28, "" }, -// { 0x5E29, "" }, + { 0x5E29, "player_healthbar_update" }, // { 0x5E2A, "" }, { 0x5E2B, "player_heartbeat_rate" }, // { 0x5E2C, "" }, @@ -26279,7 +26279,7 @@ const std::array, 14658> token_list { 0x5E38, "player_hit_ratio_override" }, // { 0x5E39, "" }, // { 0x5E3A, "" }, -// { 0x5E3B, "" }, + { 0x5E3B, "player_hotjoin" }, // { 0x5E3C, "" }, // { 0x5E3D, "" }, // { 0x5E3E, "" }, @@ -26295,12 +26295,12 @@ const std::array, 14658> token_list // { 0x5E48, "" }, // { 0x5E49, "" }, // { 0x5E4A, "" }, -// { 0x5E4B, "" }, -// { 0x5E4C, "" }, -// { 0x5E4D, "" }, -// { 0x5E4E, "" }, -// { 0x5E4F, "" }, -// { 0x5E50, "" }, + { 0x5E4B, "player_init" }, + { 0x5E4C, "player_init_assist_bonus" }, + { 0x5E4D, "player_init_damageshield" }, + { 0x5E4E, "player_init_health_regen" }, + { 0x5E4F, "player_init_invulnerability" }, + { 0x5E50, "player_init_laststand" }, { 0x5E51, "player_initiates_inverted_kill" }, { 0x5E52, "player_input_console_animate" }, { 0x5E53, "player_inside_nvg_area" }, @@ -26339,7 +26339,7 @@ const std::array, 14658> token_list { 0x5E74, "player_killzone" }, { 0x5E75, "player_knife_throw_enemy" }, // { 0x5E76, "" }, -// { 0x5E77, "" }, + { 0x5E77, "player_last_death_pos" }, // { 0x5E78, "" }, // { 0x5E79, "" }, // { 0x5E7A, "" }, @@ -26363,7 +26363,7 @@ const std::array, 14658> token_list // { 0x5E8C, "" }, { 0x5E8D, "player_looking_at_stabguy" }, { 0x5E8E, "player_looking_at_vargas" }, -// { 0x5E8F, "" }, + { 0x5E8F, "player_loot_init" }, // { 0x5E90, "" }, // { 0x5E91, "" }, // { 0x5E92, "" }, @@ -26424,7 +26424,7 @@ const std::array, 14658> token_list // { 0x5EC9, "" }, // { 0x5ECA, "" }, // { 0x5ECB, "" }, -// { 0x5ECC, "" }, + { 0x5ECC, "player_pushed_kill" }, { 0x5ECD, "player_pushes_too_far" }, // { 0x5ECE, "" }, { 0x5ECF, "player_quake_distance" }, @@ -26479,7 +26479,7 @@ const std::array, 14658> token_list { 0x5F00, "player_set_spotted" }, // { 0x5F01, "" }, // { 0x5F02, "" }, -// { 0x5F03, "" }, + { 0x5F03, "player_setup" }, // { 0x5F04, "" }, // { 0x5F05, "" }, // { 0x5F06, "" }, @@ -26501,7 +26501,7 @@ const std::array, 14658> token_list // { 0x5F16, "" }, // { 0x5F17, "" }, // { 0x5F18, "" }, -// { 0x5F19, "" }, + { 0x5F19, "player_speed" }, // { 0x5F1A, "" }, // { 0x5F1B, "" }, // { 0x5F1C, "" }, @@ -26565,7 +26565,7 @@ const std::array, 14658> token_list // { 0x5F56, "" }, // { 0x5F57, "" }, { 0x5F58, "player_unlink_slide_on_death" }, -// { 0x5F59, "" }, + { 0x5F59, "player_unresolved_collision_watch" }, // { 0x5F5A, "" }, // { 0x5F5B, "" }, // { 0x5F5C, "" }, @@ -26624,16 +26624,16 @@ const std::array, 14658> token_list // { 0x5F91, "" }, { 0x5F92, "playeractivatedairsupport" }, { 0x5F93, "playeraffectedarray" }, -// { 0x5F94, "" }, -// { 0x5F95, "" }, + { 0x5F94, "playerammoregen" }, + { 0x5F95, "playerassist" }, // { 0x5F96, "" }, // { 0x5F97, "" }, // { 0x5F98, "" }, -// { 0x5F99, "" }, -// { 0x5F9A, "" }, + { 0x5F99, "playercardplayer" }, + { 0x5F9A, "playercardsplashnotify" }, // { 0x5F9B, "" }, // { 0x5F9C, "" }, -// { 0x5F9D, "" }, + { 0x5F9D, "playerdamaged" }, // { 0x5F9E, "" }, { 0x5F9F, "playerdamagerumble" }, // { 0x5FA0, "" }, @@ -26645,9 +26645,9 @@ const std::array, 14658> token_list // { 0x5FA6, "" }, // { 0x5FA7, "" }, { 0x5FA8, "playerdrone_create" }, -// { 0x5FA9, "" }, + { 0x5FA9, "playerenterarea" }, // { 0x5FAA, "" }, -// { 0x5FAB, "" }, + { 0x5FAB, "playerforclientid" }, // { 0x5FAC, "" }, // { 0x5FAD, "" }, // { 0x5FAE, "" }, @@ -26663,21 +26663,21 @@ const std::array, 14658> token_list { 0x5FB8, "playerhurtcheck" }, // { 0x5FB9, "" }, { 0x5FBA, "playerinvul" }, -// { 0x5FBB, "" }, + { 0x5FBB, "playerinwater" }, // { 0x5FBC, "" }, // { 0x5FBD, "" }, // { 0x5FBE, "" }, // { 0x5FBF, "" }, -// { 0x5FC0, "" }, -// { 0x5FC1, "" }, + { 0x5FC0, "playerjoinwatcher" }, + { 0x5FC1, "playerkilled" }, { 0x5FC2, "playerkilled_internal" }, { 0x5FC3, "playerkilled_regularmp" }, // { 0x5FC4, "" }, -// { 0x5FC5, "" }, + { 0x5FC5, "playerleavearea" }, // { 0x5FC6, "" }, // { 0x5FC7, "" }, { 0x5FC8, "playerlinktodeltablend" }, -// { 0x5FC9, "" }, + { 0x5FC9, "playermodelforweapon" }, // { 0x5FCA, "" }, // { 0x5FCB, "" }, // { 0x5FCC, "" }, @@ -26691,27 +26691,27 @@ const std::array, 14658> token_list // { 0x5FD4, "" }, { 0x5FD5, "playerseesme" }, // { 0x5FD6, "" }, -// { 0x5FD7, "" }, + { 0x5FD7, "playerslookingforsafespawn" }, // { 0x5FD8, "" }, -// { 0x5FD9, "" }, + { 0x5FD9, "playerspawned" }, // { 0x5FDA, "" }, -// { 0x5FDB, "" }, + { 0x5FDB, "playerspawnpos" }, // { 0x5FDC, "" }, // { 0x5FDD, "" }, -// { 0x5FDE, "" }, + { 0x5FDE, "playerstartweaponname" }, // { 0x5FDF, "" }, { 0x5FE0, "playertank" }, // { 0x5FE1, "" }, // { 0x5FE2, "" }, { 0x5FE3, "playertank_waits" }, // { 0x5FE4, "" }, -// { 0x5FE5, "" }, + { 0x5FE5, "playerteam" }, // { 0x5FE6, "" }, // { 0x5FE7, "" }, // { 0x5FE8, "" }, // { 0x5FE9, "" }, -// { 0x5FEA, "" }, -// { 0x5FEB, "" }, + { 0x5FEA, "playerunderwater" }, + { 0x5FEB, "playerunlimitedammothread" }, // { 0x5FEC, "" }, // { 0x5FED, "" }, // { 0x5FEE, "" }, @@ -26729,7 +26729,7 @@ const std::array, 14658> token_list // { 0x5FFA, "" }, // { 0x5FFB, "" }, // { 0x5FFC, "" }, -// { 0x5FFD, "" }, + { 0x5FFD, "playerwaterclearwait" }, // { 0x5FFE, "" }, // { 0x5FFF, "" }, // { 0x6000, "" }, @@ -26737,7 +26737,7 @@ const std::array, 14658> token_list // { 0x6002, "" }, // { 0x6003, "" }, // { 0x6004, "" }, -// { 0x6005, "" }, + { 0x6005, "playflagneutralfx" }, // { 0x6006, "" }, // { 0x6007, "" }, // { 0x6008, "" }, @@ -26784,7 +26784,7 @@ const std::array, 14658> token_list { 0x6031, "playpainoverlay" }, { 0x6032, "playpanting" }, // { 0x6033, "" }, -// { 0x6034, "" }, + { 0x6034, "playplanefx" }, { 0x6035, "playplayerandnpcsounds" }, // { 0x6036, "" }, // { 0x6037, "" }, @@ -26800,12 +26800,12 @@ const std::array, 14658> token_list // { 0x6041, "" }, { 0x6042, "playsound_wrapper" }, // { 0x6043, "" }, -// { 0x6044, "" }, -// { 0x6045, "" }, + { 0x6044, "playsoundinspace" }, + { 0x6045, "playsoundonplayers" }, // { 0x6046, "" }, -// { 0x6047, "" }, + { 0x6047, "playsoundtoallplayers" }, // { 0x6048, "" }, -// { 0x6049, "" }, + { 0x6049, "playspinnerfx" }, { 0x604A, "playtankexhaust" }, // { 0x604B, "" }, { 0x604C, "playtickingsound" }, @@ -26866,11 +26866,11 @@ const std::array, 14658> token_list // { 0x6083, "" }, // { 0x6084, "" }, // { 0x6085, "" }, -// { 0x6086, "" }, + { 0x6086, "point" }, { 0x6087, "point_cost" }, // { 0x6088, "" }, // { 0x6089, "" }, -// { 0x608A, "" }, + { 0x608A, "pointevents" }, // { 0x608B, "" }, // { 0x608C, "" }, { 0x608D, "pointoncircle" }, @@ -26898,11 +26898,11 @@ const std::array, 14658> token_list // { 0x60A3, "" }, // { 0x60A4, "" }, // { 0x60A5, "" }, -// { 0x60A6, "" }, -// { 0x60A7, "" }, + { 0x60A6, "portallist" }, + { 0x60A7, "portals" }, // { 0x60A8, "" }, -// { 0x60A9, "" }, -// { 0x60AA, "" }, + { 0x60A9, "pos" }, + { 0x60AA, "pos_angle" }, { 0x60AB, "pos_info" }, // { 0x60AC, "" }, // { 0x60AD, "" }, @@ -26911,7 +26911,7 @@ const std::array, 14658> token_list { 0x60B0, "posclosed" }, // { 0x60B1, "" }, // { 0x60B2, "" }, -// { 0x60B3, "" }, + { 0x60B3, "positionarray" }, { 0x60B4, "positions" }, // { 0x60B5, "" }, // { 0x60B6, "" }, @@ -26927,10 +26927,10 @@ const std::array, 14658> token_list // { 0x60C0, "" }, // { 0x60C1, "" }, // { 0x60C2, "" }, -// { 0x60C3, "" }, + { 0x60C3, "post_entity_creation_function" }, // { 0x60C4, "" }, // { 0x60C5, "" }, -// { 0x60C6, "" }, + { 0x60C6, "post_load" }, // { 0x60C7, "" }, // { 0x60C8, "" }, // { 0x60C9, "" }, @@ -26942,14 +26942,14 @@ const std::array, 14658> token_list // { 0x60CF, "" }, // { 0x60D0, "" }, // { 0x60D1, "" }, -// { 0x60D2, "" }, -// { 0x60D3, "" }, -// { 0x60D4, "" }, -// { 0x60D5, "" }, -// { 0x60D6, "" }, + { 0x60D2, "postdeathdogkill" }, + { 0x60D3, "postdeathkill" }, + { 0x60D4, "postdelay" }, + { 0x60D5, "postgamenotifies" }, + { 0x60D6, "postgamepromotion" }, // { 0x60D7, "" }, // { 0x60D8, "" }, -// { 0x60D9, "" }, + { 0x60D9, "postroundtime" }, // { 0x60DA, "" }, // { 0x60DB, "" }, // { 0x60DC, "" }, @@ -26965,7 +26965,7 @@ const std::array, 14658> token_list // { 0x60E6, "" }, // { 0x60E7, "" }, // { 0x60E8, "" }, -// { 0x60E9, "" }, + { 0x60E9, "pre_load" }, // { 0x60EA, "" }, // { 0x60EB, "" }, { 0x60EC, "pre_org" }, @@ -27005,7 +27005,7 @@ const std::array, 14658> token_list { 0x610E, "precache_teargas" }, // { 0x610F, "" }, // { 0x6110, "" }, -// { 0x6111, "" }, + { 0x6111, "precachefx" }, // { 0x6112, "" }, // { 0x6113, "" }, { 0x6114, "precachesetup" }, @@ -27018,13 +27018,13 @@ const std::array, 14658> token_list // { 0x611B, "" }, // { 0x611C, "" }, // { 0x611D, "" }, -// { 0x611E, "" }, -// { 0x611F, "" }, + { 0x611E, "predictabouttospawnplayer" }, + { 0x611F, "predictabouttospawnplayerovertime" }, { 0x6120, "predictedspawnpoint" }, -// { 0x6121, "" }, -// { 0x6122, "" }, + { 0x6121, "predictedspawnpointtime" }, + { 0x6122, "preferalliesbydistance" }, // { 0x6123, "" }, -// { 0x6124, "" }, + { 0x6124, "preferdompoints" }, // { 0x6125, "" }, // { 0x6126, "" }, // { 0x6127, "" }, @@ -27036,7 +27036,7 @@ const std::array, 14658> token_list { 0x612D, "prekillcamnotify" }, { 0x612E, "preload" }, { 0x612F, "preloop_push_anims" }, -// { 0x6130, "" }, + { 0x6130, "prematchperiod" }, { 0x6131, "prematchperiodend" }, // { 0x6132, "" }, // { 0x6133, "" }, @@ -27065,12 +27065,12 @@ const std::array, 14658> token_list { 0x614A, "pressurized" }, // { 0x614B, "" }, // { 0x614C, "" }, -// { 0x614D, "" }, + { 0x614D, "prestige_getthreatbiasscalar" }, // { 0x614E, "" }, { 0x614F, "prestige_getweapondamagescalar" }, // { 0x6150, "" }, { 0x6151, "prestigedoubleweaponxp" }, -// { 0x6152, "" }, + { 0x6152, "prestigedoublexp" }, // { 0x6153, "" }, // { 0x6154, "" }, // { 0x6155, "" }, @@ -27094,18 +27094,18 @@ const std::array, 14658> token_list // { 0x6167, "" }, // { 0x6168, "" }, // { 0x6169, "" }, -// { 0x616A, "" }, + { 0x616A, "previousadrenaline" }, // { 0x616B, "" }, -// { 0x616C, "" }, + { 0x616C, "previousdeaths" }, // { 0x616D, "" }, -// { 0x616E, "" }, + { 0x616E, "previousprimary" }, { 0x616F, "prevleanfracpitch" }, // { 0x6170, "" }, // { 0x6171, "" }, // { 0x6172, "" }, // { 0x6173, "" }, -// { 0x6174, "" }, -// { 0x6175, "" }, + { 0x6174, "prevownerteam" }, + { 0x6175, "prevpos" }, // { 0x6176, "" }, // { 0x6177, "" }, // { 0x6178, "" }, @@ -27124,17 +27124,17 @@ const std::array, 14658> token_list { 0x6185, "primary_attacker" }, // { 0x6186, "" }, { 0x6187, "primary_weapon_array" }, -// { 0x6188, "" }, + { 0x6188, "primarygrenade" }, { 0x6189, "primaryprogressbarfontsize" }, -// { 0x618A, "" }, -// { 0x618B, "" }, + { 0x618A, "primaryprogressbarheight" }, + { 0x618B, "primaryprogressbartextx" }, { 0x618C, "primaryprogressbartexty" }, -// { 0x618D, "" }, -// { 0x618E, "" }, -// { 0x618F, "" }, + { 0x618D, "primaryprogressbarwidth" }, + { 0x618E, "primaryprogressbarx" }, + { 0x618F, "primaryprogressbary" }, // { 0x6190, "" }, // { 0x6191, "" }, -// { 0x6192, "" }, + { 0x6192, "primaryweapon" }, // { 0x6193, "" }, // { 0x6194, "" }, // { 0x6195, "" }, @@ -27142,27 +27142,27 @@ const std::array, 14658> token_list // { 0x6197, "" }, // { 0x6198, "" }, // { 0x6199, "" }, -// { 0x619A, "" }, + { 0x619A, "print_csv_asset" }, // { 0x619B, "" }, // { 0x619C, "" }, // { 0x619D, "" }, // { 0x619E, "" }, // { 0x619F, "" }, // { 0x61A0, "" }, -// { 0x61A1, "" }, -// { 0x61A2, "" }, -// { 0x61A3, "" }, + { 0x61A1, "printandsoundoneveryone" }, + { 0x61A2, "printandsoundonplayer" }, + { 0x61A3, "printandsoundonteam" }, { 0x61A4, "printboldonteam" }, -// { 0x61A5, "" }, + { 0x61A5, "printboldonteamarg" }, // { 0x61A6, "" }, // { 0x61A7, "" }, // { 0x61A8, "" }, { 0x61A9, "printer" }, // { 0x61AA, "" }, -// { 0x61AB, "" }, -// { 0x61AC, "" }, -// { 0x61AD, "" }, -// { 0x61AE, "" }, + { 0x61AB, "printonplayers" }, + { 0x61AC, "printonteam" }, + { 0x61AD, "printonteamarg" }, + { 0x61AE, "printpredictedspawnpointcorrectness" }, // { 0x61AF, "" }, // { 0x61B0, "" }, { 0x61B1, "printturnrate" }, @@ -27170,10 +27170,10 @@ const std::array, 14658> token_list // { 0x61B3, "" }, // { 0x61B4, "" }, { 0x61B5, "prioritize_watch_nodes_toward_enemies" }, -// { 0x61B6, "" }, + { 0x61B6, "priority" }, // { 0x61B7, "" }, // { 0x61B8, "" }, -// { 0x61B9, "" }, + { 0x61B9, "privatematch" }, // { 0x61BA, "" }, { 0x61BB, "process" }, // { 0x61BC, "" }, @@ -27185,7 +27185,7 @@ const std::array, 14658> token_list // { 0x61C2, "" }, { 0x61C3, "process_deathflags" }, // { 0x61C4, "" }, -// { 0x61C5, "" }, + { 0x61C5, "process_fx_rotater" }, // { 0x61C6, "" }, { 0x61C7, "process_moving_platform_death" }, // { 0x61C8, "" }, @@ -27193,17 +27193,17 @@ const std::array, 14658> token_list // { 0x61CA, "" }, // { 0x61CB, "" }, { 0x61CC, "processassist" }, -// { 0x61CD, "" }, -// { 0x61CE, "" }, + { 0x61CD, "processassist_regularmp" }, + { 0x61CE, "processchallenge" }, // { 0x61CF, "" }, // { 0x61D0, "" }, // { 0x61D1, "" }, // { 0x61D2, "" }, -// { 0x61D3, "" }, -// { 0x61D4, "" }, -// { 0x61D5, "" }, -// { 0x61D6, "" }, -// { 0x61D7, "" }, + { 0x61D3, "processlobbydata" }, + { 0x61D4, "processlobbyscoreboards" }, + { 0x61D5, "processscoring" }, + { 0x61D6, "processshieldassist" }, + { 0x61D7, "processshieldassist_regularmp" }, // { 0x61D8, "" }, // { 0x61D9, "" }, // { 0x61DA, "" }, @@ -27227,7 +27227,7 @@ const std::array, 14658> token_list { 0x61EC, "promote_nearest_friendly_with_classname" }, // { 0x61ED, "" }, { 0x61EE, "promotion_dog" }, -// { 0x61EF, "" }, + { 0x61EF, "promotionsplashnotify" }, // { 0x61F0, "" }, // { 0x61F1, "" }, // { 0x61F2, "" }, @@ -27276,14 +27276,14 @@ const std::array, 14658> token_list // { 0x621D, "" }, // { 0x621E, "" }, // { 0x621F, "" }, -// { 0x6220, "" }, + { 0x6220, "proxbar" }, { 0x6221, "proxbartext" }, // { 0x6222, "" }, { 0x6223, "proximity_spawn" }, // { 0x6224, "" }, -// { 0x6225, "" }, -// { 0x6226, "" }, -// { 0x6227, "" }, + { 0x6225, "proximityassist" }, + { 0x6226, "proximityexplosivetrigger" }, + { 0x6227, "proximityexplosiveused" }, { 0x6228, "proximitykill" }, // { 0x6229, "" }, // { 0x622A, "" }, @@ -27295,8 +27295,8 @@ const std::array, 14658> token_list // { 0x6230, "" }, // { 0x6231, "" }, // { 0x6232, "" }, -// { 0x6233, "" }, -// { 0x6234, "" }, + { 0x6233, "ps3" }, + { 0x6234, "ps4" }, { 0x6235, "pt2_force_look_down" }, // { 0x6236, "" }, // { 0x6237, "" }, @@ -27321,7 +27321,7 @@ const std::array, 14658> token_list // { 0x624A, "" }, // { 0x624B, "" }, // { 0x624C, "" }, -// { 0x624D, "" }, + { 0x624D, "pushcorpseonownerdeath" }, // { 0x624E, "" }, // { 0x624F, "" }, // { 0x6250, "" }, @@ -27393,20 +27393,20 @@ const std::array, 14658> token_list // { 0x6292, "" }, // { 0x6293, "" }, // { 0x6294, "" }, -// { 0x6295, "" }, + { 0x6295, "queueadd" }, // { 0x6296, "" }, -// { 0x6297, "" }, + { 0x6297, "queuecreate" }, { 0x6298, "queued_anim_threads" }, -// { 0x6299, "" }, -// { 0x629A, "" }, -// { 0x629B, "" }, + { 0x6299, "queueremovefirst" }, + { 0x629A, "queues" }, + { 0x629B, "queueshieldforremoval" }, // { 0x629C, "" }, // { 0x629D, "" }, // { 0x629E, "" }, // { 0x629F, "" }, -// { 0x62A0, "" }, -// { 0x62A1, "" }, -// { 0x62A2, "" }, + { 0x62A0, "quickmessagetoall" }, + { 0x62A1, "quicksort" }, + { 0x62A2, "quicksortmid" }, // { 0x62A3, "" }, // { 0x62A4, "" }, // { 0x62A5, "" }, @@ -27416,20 +27416,20 @@ const std::array, 14658> token_list // { 0x62A9, "" }, { 0x62AA, "radarviewtime" }, // { 0x62AB, "" }, -// { 0x62AC, "" }, -// { 0x62AD, "" }, -// { 0x62AE, "" }, + { 0x62AC, "radial_angle_to_vector" }, + { 0x62AD, "radial_button_current_group" }, + { 0x62AE, "radial_button_definitions" }, { 0x62AF, "radial_button_group" }, -// { 0x62B0, "" }, + { 0x62B0, "radial_button_group_info" }, { 0x62B1, "radial_button_previous_group" }, -// { 0x62B2, "" }, -// { 0x62B3, "" }, + { 0x62B2, "radial_init" }, + { 0x62B3, "radiation" }, // { 0x62B4, "" }, // { 0x62B5, "" }, // { 0x62B6, "" }, { 0x62B7, "radiationdeath" }, { 0x62B8, "radiationeffect" }, -// { 0x62B9, "" }, + { 0x62B9, "radiationoverlay" }, { 0x62BA, "radiationsound" }, // { 0x62BB, "" }, // { 0x62BC, "" }, @@ -27456,9 +27456,9 @@ const std::array, 14658> token_list { 0x62D1, "radiousityscale" }, // { 0x62D2, "" }, // { 0x62D3, "" }, -// { 0x62D4, "" }, + { 0x62D4, "radius_max_sq" }, { 0x62D5, "radius_min_sq" }, -// { 0x62D6, "" }, + { 0x62D6, "radius_pos" }, { 0x62D7, "radiusartilleryshellshock" }, { 0x62D8, "ragdoll_and_delete" }, // { 0x62D9, "" }, @@ -27506,7 +27506,7 @@ const std::array, 14658> token_list { 0x6303, "ramping_explosions" }, // { 0x6304, "" }, // { 0x6305, "" }, -// { 0x6306, "" }, + { 0x6306, "random" }, // { 0x6307, "" }, // { 0x6308, "" }, // { 0x6309, "" }, @@ -27566,18 +27566,18 @@ const std::array, 14658> token_list // { 0x633F, "" }, // { 0x6340, "" }, { 0x6341, "randompathstoptime" }, -// { 0x6342, "" }, + { 0x6342, "randomspawnscore" }, { 0x6343, "randomvector" }, { 0x6344, "randomvectorrange" }, // { 0x6345, "" }, // { 0x6346, "" }, // { 0x6347, "" }, // { 0x6348, "" }, -// { 0x6349, "" }, + { 0x6349, "rank_init" }, { 0x634A, "rankedmatch" }, -// { 0x634B, "" }, -// { 0x634C, "" }, -// { 0x634D, "" }, + { 0x634B, "rankedmatchupdates" }, + { 0x634C, "rankingenabled" }, + { 0x634D, "ranktable" }, // { 0x634E, "" }, // { 0x634F, "" }, // { 0x6350, "" }, @@ -27649,7 +27649,7 @@ const std::array, 14658> token_list // { 0x6392, "" }, // { 0x6393, "" }, // { 0x6394, "" }, -// { 0x6395, "" }, + { 0x6395, "rateofchange" }, // { 0x6396, "" }, { 0x6397, "raven_player_can_see_ai" }, { 0x6398, "ravine_jeeps_to_the_right" }, @@ -27713,7 +27713,7 @@ const std::array, 14658> token_list // { 0x63D2, "" }, // { 0x63D3, "" }, // { 0x63D4, "" }, -// { 0x63D5, "" }, + { 0x63D5, "readyplayer" }, // { 0x63D6, "" }, // { 0x63D7, "" }, // { 0x63D8, "" }, @@ -27755,13 +27755,13 @@ const std::array, 14658> token_list { 0x63FC, "recentkillcount" }, // { 0x63FD, "" }, // { 0x63FE, "" }, -// { 0x63FF, "" }, + { 0x63FF, "recentshieldxp" }, // { 0x6400, "" }, // { 0x6401, "" }, { 0x6402, "recipe_getkillstreak" }, { 0x6403, "recipeclassapplyjuggernaut" }, -// { 0x6404, "" }, -// { 0x6405, "" }, + { 0x6404, "reclaimedreservedobjectives" }, + { 0x6405, "recoilscale" }, // { 0x6406, "" }, // { 0x6407, "" }, // { 0x6408, "" }, @@ -27777,7 +27777,7 @@ const std::array, 14658> token_list { 0x6412, "recruit_player_visual" }, // { 0x6413, "" }, // { 0x6414, "" }, -// { 0x6415, "" }, + { 0x6415, "red" }, { 0x6416, "red_crosshair" }, // { 0x6417, "" }, { 0x6418, "redshirt_cq_enc_handles" }, @@ -27788,16 +27788,16 @@ const std::array, 14658> token_list // { 0x641D, "" }, // { 0x641E, "" }, // { 0x641F, "" }, -// { 0x6420, "" }, + { 0x6420, "reequiplightarmor" }, // { 0x6421, "" }, -// { 0x6422, "" }, + { 0x6422, "ref_col" }, // { 0x6423, "" }, // { 0x6424, "" }, { 0x6425, "ref_node" }, // { 0x6426, "" }, // { 0x6427, "" }, // { 0x6428, "" }, -// { 0x6429, "" }, + { 0x6429, "refillammo" }, { 0x642A, "refillclip" }, { 0x642B, "refillexplosiveweapons" }, // { 0x642C, "" }, @@ -27817,17 +27817,17 @@ const std::array, 14658> token_list // { 0x643A, "" }, { 0x643B, "refresh_reactive_fx_ents" }, { 0x643C, "refreshspectatorportalfx" }, -// { 0x643D, "" }, -// { 0x643E, "" }, + { 0x643D, "refreshteamportalfx" }, + { 0x643E, "refreshwaiticon" }, // { 0x643F, "" }, // { 0x6440, "" }, // { 0x6441, "" }, { 0x6442, "regenamount" }, -// { 0x6443, "" }, + { 0x6443, "regenfasterhealthmod" }, { 0x6444, "regenfastermod" }, -// { 0x6445, "" }, + { 0x6445, "regenhealthmod" }, // { 0x6446, "" }, -// { 0x6447, "" }, + { 0x6447, "regenspeed" }, { 0x6448, "regenspeedwatcher" }, { 0x6449, "register_achievement" }, { 0x644A, "register_airdrop_sub_items" }, @@ -27860,34 +27860,34 @@ const std::array, 14658> token_list { 0x6465, "registeradrenalineinfo" }, // { 0x6466, "" }, { 0x6467, "registerdamage" }, -// { 0x6468, "" }, + { 0x6468, "registerdvars" }, // { 0x6469, "" }, -// { 0x646A, "" }, + { 0x646A, "registerhalftimedvar" }, // { 0x646B, "" }, -// { 0x646C, "" }, + { 0x646C, "registerkill" }, // { 0x646D, "" }, // { 0x646E, "" }, // { 0x646F, "" }, -// { 0x6470, "" }, -// { 0x6471, "" }, -// { 0x6472, "" }, -// { 0x6473, "" }, + { 0x6470, "registernumlivesdvar" }, + { 0x6471, "registernumteamsdvar" }, + { 0x6472, "registerroundlimitdvar" }, + { 0x6473, "registerroundswitchdvar" }, { 0x6474, "registerscoreinfo" }, -// { 0x6475, "" }, -// { 0x6476, "" }, + { 0x6475, "registerscorelimitdvar" }, + { 0x6476, "registertimelimitdvar" }, // { 0x6477, "" }, // { 0x6478, "" }, -// { 0x6479, "" }, -// { 0x647A, "" }, -// { 0x647B, "" }, -// { 0x647C, "" }, + { 0x6479, "registerwatchdvar" }, + { 0x647A, "registerwatchdvarfloat" }, + { 0x647B, "registerwatchdvarint" }, + { 0x647C, "registerwinlimitdvar" }, { 0x647D, "reincrement_count_if_deleted" }, -// { 0x647E, "" }, -// { 0x647F, "" }, -// { 0x6480, "" }, + { 0x647E, "reinitializematchrulesonmigration" }, + { 0x647F, "reinitializethermal" }, + { 0x6480, "relatedbrushmodel" }, // { 0x6481, "" }, // { 0x6482, "" }, -// { 0x6483, "" }, + { 0x6483, "relativepoint" }, // { 0x6484, "" }, // { 0x6485, "" }, { 0x6486, "release_use_trigger" }, @@ -27903,7 +27903,7 @@ const std::array, 14658> token_list { 0x6490, "relocatespeed" }, { 0x6491, "remaining_kill" }, { 0x6492, "remote_canreload" }, -// { 0x6493, "" }, + { 0x6493, "remote_mortar" }, // { 0x6494, "" }, // { 0x6495, "" }, // { 0x6496, "" }, @@ -27966,7 +27966,7 @@ const std::array, 14658> token_list // { 0x64CF, "" }, // { 0x64D0, "" }, // { 0x64D1, "" }, -// { 0x64D2, "" }, + { 0x64D2, "remote_uav" }, // { 0x64D3, "" }, // { 0x64D4, "" }, // { 0x64D5, "" }, @@ -27982,7 +27982,7 @@ const std::array, 14658> token_list { 0x64DF, "remoteride" }, // { 0x64E0, "" }, // { 0x64E1, "" }, -// { 0x64E2, "" }, + { 0x64E2, "remoteuav" }, // { 0x64E3, "" }, // { 0x64E4, "" }, // { 0x64E5, "" }, @@ -28054,7 +28054,7 @@ const std::array, 14658> token_list // { 0x6527, "" }, // { 0x6528, "" }, { 0x6529, "remove_from_bot_damage_targets" }, -// { 0x652A, "" }, + { 0x652A, "remove_from_bot_use_targets" }, // { 0x652B, "" }, // { 0x652C, "" }, // { 0x652D, "" }, @@ -28110,7 +28110,7 @@ const std::array, 14658> token_list // { 0x655F, "" }, // { 0x6560, "" }, // { 0x6561, "" }, -// { 0x6562, "" }, + { 0x6562, "remove_unused_hives" }, // { 0x6563, "" }, // { 0x6564, "" }, // { 0x6565, "" }, @@ -28131,64 +28131,64 @@ const std::array, 14658> token_list // { 0x6574, "" }, // { 0x6575, "" }, // { 0x6576, "" }, -// { 0x6577, "" }, + { 0x6577, "removeallfromlivescount" }, { 0x6578, "removealtituedmesh" }, // { 0x6579, "" }, // { 0x657A, "" }, { 0x657B, "removebodyarmorondeath" }, // { 0x657C, "" }, -// { 0x657D, "" }, -// { 0x657E, "" }, + { 0x657D, "removebombcarrierclass" }, + { 0x657E, "removebombzonec" }, // { 0x657F, "" }, // { 0x6580, "" }, { 0x6581, "removechild" }, // { 0x6582, "" }, // { 0x6583, "" }, -// { 0x6584, "" }, + { 0x6584, "removed_hives" }, // { 0x6585, "" }, -// { 0x6586, "" }, -// { 0x6587, "" }, + { 0x6586, "removedestroyedchildren" }, + { 0x6587, "removedisconnectedplayerfromplacement" }, // { 0x6588, "" }, -// { 0x6589, "" }, + { 0x6589, "removefromalivecount" }, // { 0x658A, "" }, { 0x658B, "removefrombattlebuddywaitlist" }, -// { 0x658C, "" }, + { 0x658C, "removefromcharactersarray" }, { 0x658D, "removefromhelilist" }, // { 0x658E, "" }, { 0x658F, "removefromimslist" }, -// { 0x6590, "" }, -// { 0x6591, "" }, -// { 0x6592, "" }, + { 0x6590, "removefromlittlebirdlistondeath" }, + { 0x6591, "removefromlivescount" }, + { 0x6592, "removefromparticipantsarray" }, // { 0x6593, "" }, // { 0x6594, "" }, { 0x6595, "removefromtanklist" }, -// { 0x6596, "" }, + { 0x6596, "removefromteamcount" }, // { 0x6597, "" }, // { 0x6598, "" }, // { 0x6599, "" }, // { 0x659A, "" }, -// { 0x659B, "" }, -// { 0x659C, "" }, -// { 0x659D, "" }, + { 0x659B, "removekillstreakicons" }, + { 0x659C, "removelightarmorondeath" }, + { 0x659D, "removelightarmoronmatchend" }, // { 0x659E, "" }, { 0x659F, "removelockedontarget" }, -// { 0x65A0, "" }, + { 0x65A0, "removelowermessage" }, // { 0x65A1, "" }, // { 0x65A2, "" }, // { 0x65A3, "" }, // { 0x65A4, "" }, -// { 0x65A5, "" }, + { 0x65A5, "removeperkhud" }, // { 0x65A6, "" }, -// { 0x65A7, "" }, + { 0x65A7, "removeperplayerempeffects" }, { 0x65A8, "removepickup" }, { 0x65A9, "removeplanefromlist" }, -// { 0x65AA, "" }, + { 0x65AA, "removeplayerondisconnect" }, // { 0x65AB, "" }, // { 0x65AC, "" }, { 0x65AD, "removesafetyhealth" }, // { 0x65AE, "" }, // { 0x65AF, "" }, -// { 0x65B0, "" }, + { 0x65B0, "removespawnmessageshortly" }, // { 0x65B1, "" }, // { 0x65B2, "" }, // { 0x65B3, "" }, @@ -28201,7 +28201,7 @@ const std::array, 14658> token_list // { 0x65BA, "" }, // { 0x65BB, "" }, // { 0x65BC, "" }, -// { 0x65BD, "" }, + { 0x65BD, "removeweaponpickuphorde" }, // { 0x65BE, "" }, // { 0x65BF, "" }, // { 0x65C0, "" }, @@ -28216,11 +28216,11 @@ const std::array, 14658> token_list // { 0x65C9, "" }, // { 0x65CA, "" }, // { 0x65CB, "" }, -// { 0x65CC, "" }, + { 0x65CC, "requestedfloor" }, // { 0x65CD, "" }, // { 0x65CE, "" }, -// { 0x65CF, "" }, -// { 0x65D0, "" }, + { 0x65CF, "requiredmapaspectratio" }, + { 0x65D0, "requires_push" }, // { 0x65D1, "" }, // { 0x65D2, "" }, // { 0x65D3, "" }, @@ -28229,7 +28229,7 @@ const std::array, 14658> token_list { 0x65D6, "rescue_think" }, // { 0x65D7, "" }, // { 0x65D8, "" }, -// { 0x65D9, "" }, + { 0x65D9, "rescues" }, // { 0x65DA, "" }, { 0x65DB, "reserve_turret" }, { 0x65DC, "reserved" }, @@ -28269,41 +28269,41 @@ const std::array, 14658> token_list // { 0x65FE, "" }, // { 0x65FF, "" }, // { 0x6600, "" }, -// { 0x6601, "" }, -// { 0x6602, "" }, + { 0x6601, "reset_visionset_on_disconnect" }, + { 0x6602, "reset_visionset_on_team_change" }, { 0x6603, "resetaccuracyandpause" }, -// { 0x6604, "" }, + { 0x6604, "resetadrenaline" }, // { 0x6605, "" }, -// { 0x6606, "" }, + { 0x6606, "resetattackerlist" }, { 0x6607, "resetbrinkofdeathkillstreakshortly" }, -// { 0x6608, "" }, + { 0x6608, "resetc4explodethisframe" }, // { 0x6609, "" }, -// { 0x660A, "" }, + { 0x660A, "resetflagbaseeffect" }, // { 0x660B, "" }, -// { 0x660C, "" }, + { 0x660C, "resetjavelinlocking" }, // { 0x660D, "" }, // { 0x660E, "" }, // { 0x660F, "" }, // { 0x6610, "" }, -// { 0x6611, "" }, + { 0x6611, "resetnotify" }, { 0x6612, "resetnow" }, { 0x6613, "resetoncancel" }, -// { 0x6614, "" }, + { 0x6614, "resetondeath" }, { 0x6615, "resetplayervariables" }, // { 0x6616, "" }, // { 0x6617, "" }, { 0x6618, "resetskill" }, { 0x6619, "resetsniperaim" }, { 0x661A, "resetstate" }, -// { 0x661B, "" }, -// { 0x661C, "" }, -// { 0x661D, "" }, -// { 0x661E, "" }, -// { 0x661F, "" }, + { 0x661B, "resetstingerlocking" }, + { 0x661C, "resetstingerlockingondeath" }, + { 0x661D, "resetstreakcount" }, + { 0x661E, "resettags" }, + { 0x661F, "resetuidvarsonconnect" }, { 0x6620, "resetuidvarsondeath" }, -// { 0x6621, "" }, -// { 0x6622, "" }, -// { 0x6623, "" }, + { 0x6621, "resetuidvarsonspawn" }, + { 0x6622, "resetuidvarsonspectate" }, + { 0x6623, "resetusability" }, // { 0x6624, "" }, // { 0x6625, "" }, // { 0x6626, "" }, @@ -28333,13 +28333,13 @@ const std::array, 14658> token_list // { 0x663E, "" }, // { 0x663F, "" }, { 0x6640, "responsethreatexposed" }, -// { 0x6641, "" }, + { 0x6641, "restart_fx_looper" }, // { 0x6642, "" }, // { 0x6643, "" }, // { 0x6644, "" }, // { 0x6645, "" }, { 0x6646, "restockammoaura" }, -// { 0x6647, "" }, + { 0x6647, "restockownerammo" }, // { 0x6648, "" }, // { 0x6649, "" }, // { 0x664A, "" }, @@ -28357,8 +28357,8 @@ const std::array, 14658> token_list // { 0x6656, "" }, // { 0x6657, "" }, // { 0x6658, "" }, -// { 0x6659, "" }, -// { 0x665A, "" }, + { 0x6659, "restorebasevisionset" }, + { 0x665A, "restoredata" }, // { 0x665B, "" }, // { 0x665C, "" }, // { 0x665D, "" }, @@ -28373,7 +28373,7 @@ const std::array, 14658> token_list // { 0x6666, "" }, // { 0x6667, "" }, // { 0x6668, "" }, -// { 0x6669, "" }, + { 0x6669, "resumetimer" }, // { 0x666A, "" }, // { 0x666B, "" }, // { 0x666C, "" }, @@ -28395,7 +28395,7 @@ const std::array, 14658> token_list { 0x667C, "return_collision_model" }, // { 0x667D, "" }, { 0x667E, "return_false" }, -// { 0x667F, "" }, + { 0x667F, "return_hud" }, { 0x6680, "return_on_movement" }, // { 0x6681, "" }, // { 0x6682, "" }, @@ -28404,13 +28404,13 @@ const std::array, 14658> token_list // { 0x6685, "" }, // { 0x6686, "" }, // { 0x6687, "" }, -// { 0x6688, "" }, + { 0x6688, "returns" }, // { 0x6689, "" }, // { 0x668A, "" }, -// { 0x668B, "" }, -// { 0x668C, "" }, + { 0x668B, "revenge" }, + { 0x668C, "revengeparams" }, // { 0x668D, "" }, -// { 0x668E, "" }, + { 0x668E, "reverb_settings" }, // { 0x668F, "" }, // { 0x6690, "" }, // { 0x6691, "" }, @@ -28420,8 +28420,8 @@ const std::array, 14658> token_list // { 0x6695, "" }, // { 0x6696, "" }, // { 0x6697, "" }, -// { 0x6698, "" }, -// { 0x6699, "" }, + { 0x6698, "revived" }, + { 0x6699, "revivesetup" }, { 0x669A, "revivetriggerthink" }, // { 0x669B, "" }, // { 0x669C, "" }, @@ -28477,21 +28477,21 @@ const std::array, 14658> token_list // { 0x66CE, "" }, // { 0x66CF, "" }, { 0x66D0, "riotshield_attach" }, -// { 0x66D1, "" }, + { 0x66D1, "riotshield_clear" }, { 0x66D2, "riotshield_detach" }, { 0x66D3, "riotshield_getmodel" }, -// { 0x66D4, "" }, -// { 0x66D5, "" }, + { 0x66D4, "riotshield_hastwo" }, + { 0x66D5, "riotshield_hasweapon" }, // { 0x66D6, "" }, -// { 0x66D7, "" }, + { 0x66D7, "riotshield_move" }, // { 0x66D8, "" }, // { 0x66D9, "" }, // { 0x66DA, "" }, -// { 0x66DB, "" }, -// { 0x66DC, "" }, -// { 0x66DD, "" }, -// { 0x66DE, "" }, -// { 0x66DF, "" }, + { 0x66DB, "riotshieldmod" }, + { 0x66DC, "riotshieldmodel" }, + { 0x66DD, "riotshieldmodelstowed" }, + { 0x66DE, "riotshieldname" }, + { 0x66DF, "riotshieldxpbullets" }, // { 0x66E0, "" }, // { 0x66E1, "" }, // { 0x66E2, "" }, @@ -28927,19 +28927,19 @@ const std::array, 14658> token_list // { 0x6890, "" }, // { 0x6891, "" }, { 0x6892, "roundbegin" }, -// { 0x6893, "" }, -// { 0x6894, "" }, + { 0x6893, "rounddecimalplaces" }, + { 0x6894, "roundend" }, { 0x6895, "roundenddelay" }, -// { 0x6896, "" }, + { 0x6896, "roundenddof" }, { 0x6897, "roundendwait" }, // { 0x6898, "" }, -// { 0x6899, "" }, -// { 0x689A, "" }, -// { 0x689B, "" }, -// { 0x689C, "" }, + { 0x6899, "roundswitch" }, + { 0x689A, "roundswitchdvar" }, + { 0x689B, "roundswitchmax" }, + { 0x689C, "roundswitchmin" }, { 0x689D, "roundup" }, { 0x689E, "roundwinnerdialog" }, -// { 0x689F, "" }, + { 0x689F, "row" }, { 0x68A0, "rpg_ai_attack" }, // { 0x68A1, "" }, // { 0x68A2, "" }, @@ -29018,7 +29018,7 @@ const std::array, 14658> token_list // { 0x68EB, "" }, // { 0x68EC, "" }, // { 0x68ED, "" }, -// { 0x68EE, "" }, + { 0x68EE, "rs_angle" }, // { 0x68EF, "" }, // { 0x68F0, "" }, // { 0x68F1, "" }, @@ -29157,8 +29157,8 @@ const std::array, 14658> token_list { 0x6976, "run_spawn_functions" }, { 0x6977, "run_speed" }, { 0x6978, "run_speed_state" }, -// { 0x6979, "" }, -// { 0x697A, "" }, + { 0x6979, "run_thread_on_noteworthy" }, + { 0x697A, "run_thread_on_targetname" }, // { 0x697B, "" }, // { 0x697C, "" }, // { 0x697D, "" }, @@ -29171,12 +29171,12 @@ const std::array, 14658> token_list // { 0x6984, "" }, // { 0x6985, "" }, // { 0x6986, "" }, -// { 0x6987, "" }, + { 0x6987, "runblitz" }, // { 0x6988, "" }, // { 0x6989, "" }, // { 0x698A, "" }, -// { 0x698B, "" }, -// { 0x698C, "" }, + { 0x698B, "rundroplocations" }, + { 0x698C, "runhordemode" }, // { 0x698D, "" }, // { 0x698E, "" }, // { 0x698F, "" }, @@ -29194,14 +29194,14 @@ const std::array, 14658> token_list // { 0x699B, "" }, // { 0x699C, "" }, // { 0x699D, "" }, -// { 0x699E, "" }, + { 0x699E, "runobjectivecam" }, // { 0x699F, "" }, // { 0x69A0, "" }, // { 0x69A1, "" }, // { 0x69A2, "" }, -// { 0x69A3, "" }, + { 0x69A3, "runportalfx" }, { 0x69A4, "runportalstatus" }, -// { 0x69A5, "" }, + { 0x69A5, "runportalthink" }, // { 0x69A6, "" }, // { 0x69A7, "" }, // { 0x69A8, "" }, @@ -29224,10 +29224,10 @@ const std::array, 14658> token_list // { 0x69B9, "" }, // { 0x69BA, "" }, // { 0x69BB, "" }, -// { 0x69BC, "" }, -// { 0x69BD, "" }, -// { 0x69BE, "" }, -// { 0x69BF, "" }, + { 0x69BC, "runzonefx" }, + { 0x69BD, "runzones" }, + { 0x69BE, "runzonestatus" }, + { 0x69BF, "runzonethink" }, // { 0x69C0, "" }, { 0x69C1, "rushtime" }, // { 0x69C2, "" }, @@ -29313,7 +29313,7 @@ const std::array, 14658> token_list { 0x6A12, "samdamagescale" }, // { 0x6A13, "" }, // { 0x6A14, "" }, -// { 0x6A15, "" }, + { 0x6A15, "sameshotdamage" }, // { 0x6A16, "" }, // { 0x6A17, "" }, { 0x6A18, "samproximitydetonate" }, @@ -29455,12 +29455,12 @@ const std::array, 14658> token_list { 0x6AA0, "save_turret_sharing_info" }, // { 0x6AA1, "" }, // { 0x6AA2, "" }, -// { 0x6AA3, "" }, -// { 0x6AA4, "" }, -// { 0x6AA5, "" }, + { 0x6AA3, "saved_actionslotdata" }, + { 0x6AA4, "saved_lastweapon" }, + { 0x6AA5, "saved_lastweaponhack" }, // { 0x6AA6, "" }, -// { 0x6AA7, "" }, -// { 0x6AA8, "" }, + { 0x6AA7, "saved_targetname" }, + { 0x6AA8, "savedata" }, // { 0x6AA9, "" }, // { 0x6AAA, "" }, { 0x6AAB, "saveplayerweaponstatepersistent" }, @@ -29469,7 +29469,7 @@ const std::array, 14658> token_list { 0x6AAE, "saw_mgturretlink" }, // { 0x6AAF, "" }, { 0x6AB0, "say_nag_after_delay" }, -// { 0x6AB1, "" }, + { 0x6AB1, "saydamaged" }, // { 0x6AB2, "" }, // { 0x6AB3, "" }, { 0x6AB4, "saylocalsounddelayed" }, @@ -29488,9 +29488,9 @@ const std::array, 14658> token_list { 0x6AC1, "scared_behavior" }, { 0x6AC2, "scared_danger_dialogue" }, // { 0x6AC3, "" }, -// { 0x6AC4, "" }, -// { 0x6AC5, "" }, -// { 0x6AC6, "" }, + { 0x6AC4, "scavenger_altmode" }, + { 0x6AC5, "scavenger_secondary" }, + { 0x6AC6, "scavengergiveammo" }, // { 0x6AC7, "" }, { 0x6AC8, "scene1emitter" }, // { 0x6AC9, "" }, @@ -29509,23 +29509,23 @@ const std::array, 14658> token_list // { 0x6AD6, "" }, // { 0x6AD7, "" }, // { 0x6AD8, "" }, -// { 0x6AD9, "" }, -// { 0x6ADA, "" }, -// { 0x6ADB, "" }, -// { 0x6ADC, "" }, -// { 0x6ADD, "" }, -// { 0x6ADE, "" }, -// { 0x6ADF, "" }, -// { 0x6AE0, "" }, -// { 0x6AE1, "" }, -// { 0x6AE2, "" }, -// { 0x6AE3, "" }, -// { 0x6AE4, "" }, -// { 0x6AE5, "" }, -// { 0x6AE6, "" }, -// { 0x6AE7, "" }, -// { 0x6AE8, "" }, -// { 0x6AE9, "" }, + { 0x6AD9, "score_col" }, + { 0x6ADA, "score_factor" }, + { 0x6ADB, "scorefactors_awayfromenemies" }, + { 0x6ADC, "scorefactors_dz" }, + { 0x6ADD, "scorefactors_freeforall" }, + { 0x6ADE, "scorefactors_nearteam" }, + { 0x6ADF, "scorefactors_safeguard" }, + { 0x6AE0, "scorefactors_searchandrescue" }, + { 0x6AE1, "scoreinfo" }, + { 0x6AE2, "scorelimitoverride" }, + { 0x6AE3, "scorepercentagecutoff" }, + { 0x6AE4, "scorespawns_awayfromenemies" }, + { 0x6AE5, "scorespawns_dz" }, + { 0x6AE6, "scorespawns_freeforall" }, + { 0x6AE7, "scorespawns_nearteam" }, + { 0x6AE8, "scorespawns_safeguard" }, + { 0x6AE9, "scorespawns_searchandrescue" }, // { 0x6AEA, "" }, { 0x6AEB, "scr_anim" }, // { 0x6AEC, "" }, @@ -29538,7 +29538,7 @@ const std::array, 14658> token_list // { 0x6AF3, "" }, { 0x6AF4, "scr_notetrack" }, // { 0x6AF5, "" }, -// { 0x6AF6, "" }, + { 0x6AF6, "scr_sound" }, // { 0x6AF7, "" }, { 0x6AF8, "scr_text" }, // { 0x6AF9, "" }, @@ -29546,9 +29546,9 @@ const std::array, 14658> token_list // { 0x6AFB, "" }, // { 0x6AFC, "" }, { 0x6AFD, "scramble_watchlineofsight" }, -// { 0x6AFE, "" }, + { 0x6AFE, "scrambled" }, // { 0x6AFF, "" }, -// { 0x6B00, "" }, + { 0x6B00, "scramblers" }, { 0x6B01, "scrambletarget" }, // { 0x6B02, "" }, // { 0x6B03, "" }, @@ -29575,7 +29575,7 @@ const std::array, 14658> token_list // { 0x6B18, "" }, // { 0x6B19, "" }, // { 0x6B1A, "" }, -// { 0x6B1B, "" }, + { 0x6B1B, "script_accumulate" }, // { 0x6B1C, "" }, // { 0x6B1D, "" }, // { 0x6B1E, "" }, @@ -29643,7 +29643,7 @@ const std::array, 14658> token_list // { 0x6B5C, "" }, // { 0x6B5D, "" }, // { 0x6B5E, "" }, -// { 0x6B5F, "" }, + { 0x6B5F, "script_chance" }, // { 0x6B60, "" }, // { 0x6B61, "" }, // { 0x6B62, "" }, @@ -29662,7 +29662,7 @@ const std::array, 14658> token_list // { 0x6B6F, "" }, // { 0x6B70, "" }, { 0x6B71, "script_crashtypeoverride" }, -// { 0x6B72, "" }, + { 0x6B72, "script_damage" }, // { 0x6B73, "" }, // { 0x6B74, "" }, // { 0x6B75, "" }, @@ -29674,8 +29674,8 @@ const std::array, 14658> token_list // { 0x6B7B, "" }, // { 0x6B7C, "" }, { 0x6B7D, "script_decel_fraction" }, -// { 0x6B7E, "" }, -// { 0x6B7F, "" }, + { 0x6B7E, "script_delay_max" }, + { 0x6B7F, "script_delay_min" }, // { 0x6B80, "" }, // { 0x6B81, "" }, { 0x6B82, "script_delayed_playerseek" }, @@ -29683,10 +29683,10 @@ const std::array, 14658> token_list { 0x6B84, "script_delete_vehicles" }, // { 0x6B85, "" }, { 0x6B86, "script_destruct_collision" }, -// { 0x6B87, "" }, + { 0x6B87, "script_destructable_area" }, // { 0x6B88, "" }, // { 0x6B89, "" }, -// { 0x6B8A, "" }, + { 0x6B8A, "script_disconnectpaths" }, // { 0x6B8B, "" }, // { 0x6B8C, "" }, // { 0x6B8D, "" }, @@ -29698,7 +29698,7 @@ const std::array, 14658> token_list // { 0x6B93, "" }, // { 0x6B94, "" }, // { 0x6B95, "" }, -// { 0x6B96, "" }, + { 0x6B96, "script_dot" }, // { 0x6B97, "" }, // { 0x6B98, "" }, // { 0x6B99, "" }, @@ -29707,9 +29707,9 @@ const std::array, 14658> token_list // { 0x6B9C, "" }, // { 0x6B9D, "" }, // { 0x6B9E, "" }, -// { 0x6B9F, "" }, + { 0x6B9F, "script_earthquake" }, // { 0x6BA0, "" }, -// { 0x6BA1, "" }, + { 0x6BA1, "script_ender" }, { 0x6BA2, "script_engage" }, // { 0x6BA3, "" }, // { 0x6BA4, "" }, @@ -29718,7 +29718,7 @@ const std::array, 14658> token_list // { 0x6BA7, "" }, // { 0x6BA8, "" }, // { 0x6BA9, "" }, -// { 0x6BAA, "" }, + { 0x6BAA, "script_exploder" }, // { 0x6BAB, "" }, // { 0x6BAC, "" }, // { 0x6BAD, "" }, @@ -29730,20 +29730,20 @@ const std::array, 14658> token_list { 0x6BB3, "script_favoriteenemy" }, // { 0x6BB4, "" }, { 0x6BB5, "script_firefx" }, -// { 0x6BB6, "" }, -// { 0x6BB7, "" }, -// { 0x6BB8, "" }, + { 0x6BB6, "script_firefxdelay" }, + { 0x6BB7, "script_firefxsound" }, + { 0x6BB8, "script_firefxtimeout" }, { 0x6BB9, "script_firelink" }, // { 0x6BBA, "" }, // { 0x6BBB, "" }, { 0x6BBC, "script_fixednode" }, { 0x6BBD, "script_flag" }, { 0x6BBE, "script_flag_clear" }, -// { 0x6BBF, "" }, + { 0x6BBF, "script_flag_false" }, // { 0x6BC0, "" }, // { 0x6BC1, "" }, { 0x6BC2, "script_flag_set" }, -// { 0x6BC3, "" }, + { 0x6BC3, "script_flag_true" }, // { 0x6BC4, "" }, // { 0x6BC5, "" }, // { 0x6BC6, "" }, @@ -29766,11 +29766,11 @@ const std::array, 14658> token_list // { 0x6BD7, "" }, // { 0x6BD8, "" }, // { 0x6BD9, "" }, -// { 0x6BDA, "" }, -// { 0x6BDB, "" }, + { 0x6BDA, "script_fxcommand" }, + { 0x6BDB, "script_fxid" }, // { 0x6BDC, "" }, // { 0x6BDD, "" }, -// { 0x6BDE, "" }, + { 0x6BDE, "script_gameobjectname" }, // { 0x6BDF, "" }, // { 0x6BE0, "" }, // { 0x6BE1, "" }, @@ -29807,14 +29807,14 @@ const std::array, 14658> token_list // { 0x6C00, "" }, // { 0x6C01, "" }, // { 0x6C02, "" }, -// { 0x6C03, "" }, + { 0x6C03, "script_index" }, // { 0x6C04, "" }, // { 0x6C05, "" }, // { 0x6C06, "" }, // { 0x6C07, "" }, // { 0x6C08, "" }, // { 0x6C09, "" }, -// { 0x6C0A, "" }, + { 0x6C0A, "script_label" }, // { 0x6C0B, "" }, // { 0x6C0C, "" }, // { 0x6C0D, "" }, @@ -29863,32 +29863,32 @@ const std::array, 14658> token_list { 0x6C38, "script_mover" }, { 0x6C39, "script_mover_add_hintstring" }, { 0x6C3A, "script_mover_add_parameters" }, -// { 0x6C3B, "" }, -// { 0x6C3C, "" }, -// { 0x6C3D, "" }, -// { 0x6C3E, "" }, -// { 0x6C3F, "" }, + { 0x6C3B, "script_mover_agent_spawn_watch" }, + { 0x6C3C, "script_mover_allow_usable" }, + { 0x6C3D, "script_mover_apply_move_parameters" }, + { 0x6C3E, "script_mover_call_func_on_notify" }, + { 0x6C3F, "script_mover_classnames" }, { 0x6C40, "script_mover_connect_watch" }, -// { 0x6C41, "" }, + { 0x6C41, "script_mover_defaults" }, { 0x6C42, "script_mover_func_on_notify" }, -// { 0x6C43, "" }, -// { 0x6C44, "" }, -// { 0x6C45, "" }, + { 0x6C43, "script_mover_hintstrings" }, + { 0x6C44, "script_mover_init_move_parameters" }, + { 0x6C45, "script_mover_int" }, { 0x6C46, "script_mover_is_script_mover" }, { 0x6C47, "script_mover_move_to_named_goal" }, { 0x6C48, "script_mover_move_to_target" }, -// { 0x6C49, "" }, + { 0x6C49, "script_mover_named_goals" }, { 0x6C4A, "script_mover_parameters" }, -// { 0x6C4B, "" }, + { 0x6C4B, "script_mover_parse_move_parameters" }, { 0x6C4C, "script_mover_parse_range" }, -// { 0x6C4D, "" }, -// { 0x6C4E, "" }, + { 0x6C4D, "script_mover_parse_targets" }, + { 0x6C4E, "script_mover_run_notify" }, { 0x6C4F, "script_mover_save_default_move_parameters" }, -// { 0x6C50, "" }, -// { 0x6C51, "" }, -// { 0x6C52, "" }, -// { 0x6C53, "" }, -// { 0x6C54, "" }, + { 0x6C50, "script_mover_set_defaults" }, + { 0x6C51, "script_mover_set_param" }, + { 0x6C52, "script_mover_set_usable" }, + { 0x6C53, "script_mover_trigger_on" }, + { 0x6C54, "script_mover_use_trigger" }, // { 0x6C55, "" }, { 0x6C56, "script_multiplier" }, { 0x6C57, "script_namenumber" }, @@ -29922,7 +29922,7 @@ const std::array, 14658> token_list // { 0x6C73, "" }, { 0x6C74, "script_painter_treeorient" }, // { 0x6C75, "" }, -// { 0x6C76, "" }, + { 0x6C76, "script_parameters" }, // { 0x6C77, "" }, // { 0x6C78, "" }, // { 0x6C79, "" }, @@ -29935,15 +29935,15 @@ const std::array, 14658> token_list // { 0x6C80, "" }, // { 0x6C81, "" }, // { 0x6C82, "" }, -// { 0x6C83, "" }, + { 0x6C83, "script_prefab_exploder" }, // { 0x6C84, "" }, -// { 0x6C85, "" }, + { 0x6C85, "script_print_fx" }, // { 0x6C86, "" }, -// { 0x6C87, "" }, + { 0x6C87, "script_radius" }, // { 0x6C88, "" }, // { 0x6C89, "" }, // { 0x6C8A, "" }, -// { 0x6C8B, "" }, + { 0x6C8B, "script_repeat" }, // { 0x6C8C, "" }, // { 0x6C8D, "" }, { 0x6C8E, "script_retreating_allies04_firing" }, @@ -29974,8 +29974,8 @@ const std::array, 14658> token_list // { 0x6CA7, "" }, // { 0x6CA8, "" }, // { 0x6CA9, "" }, -// { 0x6CAA, "" }, -// { 0x6CAB, "" }, + { 0x6CAA, "script_sound" }, + { 0x6CAB, "script_soundalias" }, // { 0x6CAC, "" }, // { 0x6CAD, "" }, // { 0x6CAE, "" }, @@ -30016,7 +30016,7 @@ const std::array, 14658> token_list // { 0x6CD1, "" }, // { 0x6CD2, "" }, // { 0x6CD3, "" }, -// { 0x6CD4, "" }, + { 0x6CD4, "script_threshold" }, // { 0x6CD5, "" }, // { 0x6CD6, "" }, // { 0x6CD7, "" }, @@ -30034,7 +30034,7 @@ const std::array, 14658> token_list // { 0x6CE3, "" }, // { 0x6CE4, "" }, { 0x6CE5, "script_turretmg" }, -// { 0x6CE6, "" }, + { 0x6CE6, "script_type" }, // { 0x6CE7, "" }, // { 0x6CE8, "" }, // { 0x6CE9, "" }, @@ -30083,7 +30083,7 @@ const std::array, 14658> token_list // { 0x6D14, "" }, // { 0x6D15, "" }, // { 0x6D16, "" }, -// { 0x6D17, "" }, + { 0x6D17, "scriptperks" }, // { 0x6D18, "" }, // { 0x6D19, "" }, // { 0x6D1A, "" }, @@ -30091,18 +30091,18 @@ const std::array, 14658> token_list // { 0x6D1C, "" }, // { 0x6D1D, "" }, { 0x6D1E, "scubamask_distortion" }, -// { 0x6D1F, "" }, -// { 0x6D20, "" }, -// { 0x6D21, "" }, + { 0x6D1F, "sd_bombs" }, + { 0x6D20, "sd_bombzones" }, + { 0x6D21, "sd_endgame" }, // { 0x6D22, "" }, // { 0x6D23, "" }, { 0x6D24, "sd_loadout" }, { 0x6D25, "sd_loadouts" }, -// { 0x6D26, "" }, + { 0x6D26, "sd_onbombtimerend" }, { 0x6D27, "sd_prisonerobjective" }, { 0x6D28, "sd_triggers" }, { 0x6D29, "sdbomb" }, -// { 0x6D2A, "" }, + { 0x6D2A, "sdbombmodel" }, // { 0x6D2B, "" }, { 0x6D2C, "sdv_follow_spotted_react" }, // { 0x6D2D, "" }, @@ -30137,13 +30137,13 @@ const std::array, 14658> token_list // { 0x6D4A, "" }, { 0x6D4B, "second_patroller" }, // { 0x6D4C, "" }, -// { 0x6D4D, "" }, + { 0x6D4D, "secondarygrenade" }, // { 0x6D4E, "" }, { 0x6D4F, "secondarytarget" }, -// { 0x6D50, "" }, + { 0x6D50, "secondaryweapon" }, // { 0x6D51, "" }, { 0x6D52, "secondload" }, -// { 0x6D53, "" }, + { 0x6D53, "secondowner" }, // { 0x6D54, "" }, // { 0x6D55, "" }, // { 0x6D56, "" }, @@ -30172,14 +30172,14 @@ const std::array, 14658> token_list // { 0x6D6D, "" }, { 0x6D6E, "select_last_entity" }, // { 0x6D6F, "" }, -// { 0x6D70, "" }, + { 0x6D70, "selectbestspawnpoint" }, // { 0x6D71, "" }, -// { 0x6D72, "" }, + { 0x6D72, "selected" }, // { 0x6D73, "" }, // { 0x6D74, "" }, { 0x6D75, "selected_fx_ents" }, // { 0x6D76, "" }, -// { 0x6D77, "" }, + { 0x6D77, "selectedclass" }, // { 0x6D78, "" }, // { 0x6D79, "" }, // { 0x6D7A, "" }, @@ -30188,10 +30188,10 @@ const std::array, 14658> token_list // { 0x6D7D, "" }, { 0x6D7E, "selectentrancelocation" }, { 0x6D7F, "selectidleanimstate" }, -// { 0x6D80, "" }, + { 0x6D80, "selectinglocation" }, // { 0x6D81, "" }, // { 0x6D82, "" }, -// { 0x6D83, "" }, + { 0x6D83, "selectonemanarmyclass" }, // { 0x6D84, "" }, { 0x6D85, "self_cleanup" }, // { 0x6D86, "" }, @@ -30201,8 +30201,8 @@ const std::array, 14658> token_list // { 0x6D8A, "" }, // { 0x6D8B, "" }, // { 0x6D8C, "" }, -// { 0x6D8D, "" }, -// { 0x6D8E, "" }, + { 0x6D8D, "semtex_tutorial_given" }, + { 0x6D8E, "semtexused" }, // { 0x6D8F, "" }, // { 0x6D90, "" }, // { 0x6D91, "" }, @@ -30218,8 +30218,8 @@ const std::array, 14658> token_list { 0x6D9B, "send_to_volume_and_delete" }, // { 0x6D9C, "" }, // { 0x6D9D, "" }, -// { 0x6D9E, "" }, -// { 0x6D9F, "" }, + { 0x6D9E, "sendupdateddmscores" }, + { 0x6D9F, "sendupdatedteamscores" }, { 0x6DA0, "sensitive_chopper_in_players_view" }, { 0x6DA1, "sensor" }, { 0x6DA2, "sensorscreeneffects" }, @@ -30251,7 +30251,7 @@ const std::array, 14658> token_list // { 0x6DBC, "" }, // { 0x6DBD, "" }, { 0x6DBE, "sentry_enemy_wait" }, -// { 0x6DBF, "" }, + { 0x6DBF, "sentry_fire" }, // { 0x6DC0, "" }, // { 0x6DC1, "" }, { 0x6DC2, "sentry_gun_weak_settings" }, @@ -30299,7 +30299,7 @@ const std::array, 14658> token_list // { 0x6DEC, "" }, // { 0x6DED, "" }, // { 0x6DEE, "" }, -// { 0x6DEF, "" }, + { 0x6DEF, "sentry_setowner" }, // { 0x6DF0, "" }, // { 0x6DF1, "" }, // { 0x6DF2, "" }, @@ -30330,14 +30330,14 @@ const std::array, 14658> token_list // { 0x6E0B, "" }, // { 0x6E0C, "" }, // { 0x6E0D, "" }, -// { 0x6E0E, "" }, + { 0x6E0E, "sentrytype" }, // { 0x6E0F, "" }, // { 0x6E10, "" }, // { 0x6E11, "" }, // { 0x6E12, "" }, // { 0x6E13, "" }, -// { 0x6E14, "" }, -// { 0x6E15, "" }, + { 0x6E14, "set2dicon" }, + { 0x6E15, "set3dicon" }, { 0x6E16, "set3duseicon" }, // { 0x6E17, "" }, // { 0x6E18, "" }, @@ -30352,8 +30352,8 @@ const std::array, 14658> token_list // { 0x6E21, "" }, // { 0x6E22, "" }, // { 0x6E23, "" }, -// { 0x6E24, "" }, -// { 0x6E25, "" }, + { 0x6E24, "set_alien_emissive" }, + { 0x6E25, "set_alien_emissive_default" }, // { 0x6E26, "" }, // { 0x6E27, "" }, // { 0x6E28, "" }, @@ -30399,7 +30399,7 @@ const std::array, 14658> token_list // { 0x6E50, "" }, // { 0x6E51, "" }, // { 0x6E52, "" }, -// { 0x6E53, "" }, + { 0x6E53, "set_basic_animated_model" }, // { 0x6E54, "" }, // { 0x6E55, "" }, // { 0x6E56, "" }, @@ -30495,7 +30495,7 @@ const std::array, 14658> token_list // { 0x6EB0, "" }, // { 0x6EB1, "" }, // { 0x6EB2, "" }, -// { 0x6EB3, "" }, + { 0x6EB3, "set_exception" }, // { 0x6EB4, "" }, // { 0x6EB5, "" }, // { 0x6EB6, "" }, @@ -30551,7 +30551,7 @@ const std::array, 14658> token_list // { 0x6EE8, "" }, // { 0x6EE9, "" }, // { 0x6EEA, "" }, -// { 0x6EEB, "" }, + { 0x6EEB, "set_game_state" }, // { 0x6EEC, "" }, // { 0x6EED, "" }, // { 0x6EEE, "" }, @@ -30747,7 +30747,7 @@ const std::array, 14658> token_list // { 0x6FAC, "" }, // { 0x6FAD, "" }, // { 0x6FAE, "" }, -// { 0x6FAF, "" }, + { 0x6FAF, "set_trigger_flag_permissions" }, // { 0x6FB0, "" }, // { 0x6FB1, "" }, // { 0x6FB2, "" }, @@ -30764,7 +30764,7 @@ const std::array, 14658> token_list // { 0x6FBD, "" }, // { 0x6FBE, "" }, { 0x6FBF, "set_vision_set" }, -// { 0x6FC0, "" }, + { 0x6FC0, "set_vision_set_player" }, // { 0x6FC1, "" }, { 0x6FC2, "set_visionset_for_watching_players" }, { 0x6FC3, "set_vo_currently_playing" }, @@ -30774,8 +30774,8 @@ const std::array, 14658> token_list { 0x6FC7, "set_warelights_off" }, // { 0x6FC8, "" }, // { 0x6FC9, "" }, -// { 0x6FCA, "" }, -// { 0x6FCB, "" }, + { 0x6FCA, "set_whizby_radius" }, + { 0x6FCB, "set_whizby_spread" }, // { 0x6FCC, "" }, // { 0x6FCD, "" }, // { 0x6FCE, "" }, @@ -30786,13 +30786,13 @@ const std::array, 14658> token_list { 0x6FD3, "setac130" }, // { 0x6FD4, "" }, { 0x6FD5, "setactivegrenadetimer" }, -// { 0x6FD6, "" }, + { 0x6FD6, "setadrenaline" }, // { 0x6FD7, "" }, { 0x6FD8, "setairdropcratecollision" }, // { 0x6FD9, "" }, { 0x6FDA, "setalienloadout" }, // { 0x6FDB, "" }, -// { 0x6FDC, "" }, + { 0x6FDC, "setaltsceneobj" }, { 0x6FDD, "setanimaimweight" }, // { 0x6FDE, "" }, // { 0x6FDF, "" }, @@ -30802,23 +30802,23 @@ const std::array, 14658> token_list // { 0x6FE3, "" }, // { 0x6FE4, "" }, // { 0x6FE5, "" }, -// { 0x6FE6, "" }, -// { 0x6FE7, "" }, -// { 0x6FE8, "" }, -// { 0x6FE9, "" }, -// { 0x6FEA, "" }, -// { 0x6FEB, "" }, -// { 0x6FEC, "" }, -// { 0x6FED, "" }, + { 0x6FE6, "setassists" }, + { 0x6FE7, "setautospot" }, + { 0x6FE8, "setawardrecord" }, + { 0x6FE9, "setblackbox" }, + { 0x6FEA, "setblastermodel" }, + { 0x6FEB, "setblastshield" }, + { 0x6FEC, "setblindeye" }, + { 0x6FED, "setbloodrush" }, { 0x6FEE, "setbloodrushinternal" }, // { 0x6FEF, "" }, // { 0x6FF0, "" }, -// { 0x6FF1, "" }, -// { 0x6FF2, "" }, -// { 0x6FF3, "" }, -// { 0x6FF4, "" }, + { 0x6FF1, "setboom" }, + { 0x6FF2, "setboominternal" }, + { 0x6FF3, "setbucketval" }, + { 0x6FF4, "setc4death" }, // { 0x6FF5, "" }, -// { 0x6FF6, "" }, + { 0x6FF6, "setcarepackage" }, // { 0x6FF7, "" }, { 0x6FF8, "setcarriervisible" }, { 0x6FF9, "setcarryicon" }, @@ -30827,30 +30827,30 @@ const std::array, 14658> token_list // { 0x6FFC, "" }, { 0x6FFD, "setcarryingtank" }, { 0x6FFE, "setcarryingturret" }, -// { 0x6FFF, "" }, -// { 0x7000, "" }, -// { 0x7001, "" }, + { 0x6FFF, "setchallenger" }, + { 0x7000, "setcharactermodels" }, + { 0x7001, "setcinematiccamerastyle" }, // { 0x7002, "" }, -// { 0x7003, "" }, -// { 0x7004, "" }, -// { 0x7005, "" }, -// { 0x7006, "" }, -// { 0x7007, "" }, + { 0x7003, "setclass" }, + { 0x7004, "setclaymoreteamheadicon" }, + { 0x7005, "setcombathigh" }, + { 0x7006, "setcombatspeed" }, + { 0x7007, "setcombatspeedscalar" }, // { 0x7008, "" }, { 0x7009, "setcomexp" }, -// { 0x700A, "" }, + { 0x700A, "setcommonrulesfrommatchrulesdata" }, // { 0x700B, "" }, // { 0x700C, "" }, -// { 0x700D, "" }, + { 0x700D, "setcrankedbombtimer" }, // { 0x700E, "" }, // { 0x700F, "" }, // { 0x7010, "" }, // { 0x7011, "" }, -// { 0x7012, "" }, -// { 0x7013, "" }, + { 0x7012, "setdeadeye" }, + { 0x7013, "setdeadeyeinternal" }, // { 0x7014, "" }, -// { 0x7015, "" }, -// { 0x7016, "" }, + { 0x7015, "setdefaultcallbacks" }, + { 0x7016, "setdefaultcharacterdata" }, // { 0x7017, "" }, { 0x7018, "setdefaultmodel" }, // { 0x7019, "" }, @@ -30863,78 +30863,78 @@ const std::array, 14658> token_list // { 0x7020, "" }, // { 0x7021, "" }, // { 0x7022, "" }, -// { 0x7023, "" }, + { 0x7023, "setdoubleload" }, // { 0x7024, "" }, -// { 0x7025, "" }, -// { 0x7026, "" }, -// { 0x7027, "" }, + { 0x7025, "setdropped" }, + { 0x7026, "setdvar_cg_ng" }, + { 0x7027, "setempimmune" }, // { 0x7028, "" }, -// { 0x7029, "" }, -// { 0x702A, "" }, -// { 0x702B, "" }, -// { 0x702C, "" }, + { 0x7029, "setendgame" }, + { 0x702A, "setenemyagenthealth" }, + { 0x702B, "setenemydifficultysettings" }, + { 0x702C, "setenforcermodel" }, // { 0x702D, "" }, // { 0x702E, "" }, // { 0x702F, "" }, // { 0x7030, "" }, -// { 0x7031, "" }, + { 0x7031, "setfinalstand" }, // { 0x7032, "" }, { 0x7033, "setfirstinfected" }, -// { 0x7034, "" }, -// { 0x7035, "" }, + { 0x7034, "setflagcaptured" }, + { 0x7035, "setflagneutral" }, { 0x7036, "setflashbangimmunity" }, -// { 0x7037, "" }, + { 0x7037, "setflashfrac" }, // { 0x7038, "" }, // { 0x7039, "" }, // { 0x703A, "" }, -// { 0x703B, "" }, + { 0x703B, "setfreefall" }, // { 0x703C, "" }, // { 0x703D, "" }, -// { 0x703E, "" }, + { 0x703E, "setgambler" }, { 0x703F, "setgamblerinternal" }, // { 0x7040, "" }, { 0x7041, "setglobalaimsettings" }, // { 0x7042, "" }, // { 0x7043, "" }, // { 0x7044, "" }, -// { 0x7045, "" }, + { 0x7045, "setgunsmith" }, { 0x7046, "setgunsmithinternal" }, -// { 0x7047, "" }, + { 0x7047, "sethammermodel" }, { 0x7048, "sethardshell" }, -// { 0x7049, "" }, + { 0x7049, "sethasdonecombat" }, { 0x704A, "setheadicon" }, -// { 0x704B, "" }, -// { 0x704C, "" }, -// { 0x704D, "" }, + { 0x704B, "setheavyarmor" }, + { 0x704C, "setheight" }, + { 0x704D, "sethelicopterminigun" }, // { 0x704E, "" }, -// { 0x704F, "" }, + { 0x704F, "sethudtimer" }, { 0x7050, "seticonshader" }, -// { 0x7051, "" }, + { 0x7051, "seticonsize" }, // { 0x7052, "" }, // { 0x7053, "" }, -// { 0x7054, "" }, -// { 0x7055, "" }, -// { 0x7056, "" }, -// { 0x7057, "" }, -// { 0x7058, "" }, + { 0x7054, "setincog" }, + { 0x7055, "setinfectedmodels" }, + { 0x7056, "setinfectedmsg" }, + { 0x7057, "setinflictorstat" }, + { 0x7058, "setinitialtonormalinfected" }, { 0x7059, "setjugg" }, -// { 0x705A, "" }, -// { 0x705B, "" }, -// { 0x705C, "" }, -// { 0x705D, "" }, -// { 0x705E, "" }, -// { 0x705F, "" }, + { 0x705A, "setjuggmaniac" }, + { 0x705B, "setjuiced" }, + { 0x705C, "setkeyobject" }, + { 0x705D, "setkillcamentity" }, + { 0x705E, "setkillcamerastyle" }, + { 0x705F, "setkillstreaks" }, // { 0x7060, "" }, // { 0x7061, "" }, // { 0x7062, "" }, -// { 0x7063, "" }, + { 0x7063, "setlightarmor" }, { 0x7064, "setlightweight" }, -// { 0x7065, "" }, -// { 0x7066, "" }, + { 0x7065, "setlittlebirdsupport" }, + { 0x7066, "setlocaljammer" }, { 0x7067, "setlowermessage" }, { 0x7068, "setmapcenterfordev" }, -// { 0x7069, "" }, -// { 0x706A, "" }, + { 0x7069, "setmarksman" }, + { 0x706A, "setmatchrecordifgreater" }, { 0x706B, "setmatchrecordiflower" }, // { 0x706C, "" }, { 0x706D, "setmeleeattackdist" }, @@ -30943,7 +30943,7 @@ const std::array, 14658> token_list // { 0x7070, "" }, // { 0x7071, "" }, // { 0x7072, "" }, -// { 0x7073, "" }, + { 0x7073, "setmodelfromcustomization" }, // { 0x7074, "" }, // { 0x7075, "" }, { 0x7076, "setmovenonforwardanims" }, @@ -30959,114 +30959,114 @@ const std::array, 14658> token_list // { 0x7080, "" }, { 0x7081, "setobjectivehinttext" }, // { 0x7082, "" }, -// { 0x7083, "" }, -// { 0x7084, "" }, + { 0x7083, "setobjectivescoretext" }, + { 0x7084, "setobjectivetext" }, // { 0x7085, "" }, // { 0x7086, "" }, -// { 0x7087, "" }, + { 0x7087, "setonemanarmy" }, // { 0x7088, "" }, -// { 0x7089, "" }, + { 0x7089, "setoverkillpro" }, // { 0x708A, "" }, -// { 0x708B, "" }, -// { 0x708C, "" }, -// { 0x708D, "" }, -// { 0x708E, "" }, -// { 0x708F, "" }, + { 0x708B, "setoverridewatchdvar" }, + { 0x708C, "setovertimelimitdvar" }, + { 0x708D, "setownerteam" }, + { 0x708E, "setpainted" }, + { 0x708F, "setparent" }, // { 0x7090, "" }, -// { 0x7091, "" }, -// { 0x7092, "" }, -// { 0x7093, "" }, + { 0x7091, "setpersonalbestifgreater" }, + { 0x7092, "setpersonalbestiflower" }, + { 0x7093, "setpersstat" }, // { 0x7094, "" }, -// { 0x7095, "" }, -// { 0x7096, "" }, + { 0x7095, "setpitcher" }, + { 0x7096, "setpitcherinternal" }, // { 0x7097, "" }, // { 0x7098, "" }, -// { 0x7099, "" }, + { 0x7099, "setplayerheadicon" }, // { 0x709A, "" }, -// { 0x709B, "" }, + { 0x709B, "setplayerloadout" }, { 0x709C, "setplayermodels" }, // { 0x709D, "" }, // { 0x709E, "" }, -// { 0x709F, "" }, -// { 0x70A0, "" }, -// { 0x70A1, "" }, -// { 0x70A2, "" }, + { 0x709F, "setplayerscoreboardinfo" }, + { 0x70A0, "setplayerstat" }, + { 0x70A1, "setplayerstatifgreater" }, + { 0x70A2, "setplayerstatiflower" }, // { 0x70A3, "" }, -// { 0x70A4, "" }, -// { 0x70A5, "" }, + { 0x70A4, "setpoint" }, + { 0x70A5, "setpointbar" }, { 0x70A6, "setpose" }, // { 0x70A7, "" }, { 0x70A8, "setposemovementfnarray" }, // { 0x70A9, "" }, -// { 0x70AA, "" }, -// { 0x70AB, "" }, -// { 0x70AC, "" }, + { 0x70AA, "setprecision_airstrike" }, + { 0x70AB, "setpredatormissile" }, + { 0x70AC, "setquickswap" }, // { 0x70AD, "" }, -// { 0x70AE, "" }, -// { 0x70AF, "" }, -// { 0x70B0, "" }, -// { 0x70B1, "" }, -// { 0x70B2, "" }, -// { 0x70B3, "" }, -// { 0x70B4, "" }, -// { 0x70B5, "" }, -// { 0x70B6, "" }, + { 0x70AE, "setratio" }, + { 0x70AF, "setravagermodel" }, + { 0x70B0, "setrearview" }, + { 0x70B1, "setrecoilscale" }, + { 0x70B2, "setrefillammo" }, + { 0x70B3, "setrefillgrenades" }, + { 0x70B4, "setregenfaster" }, + { 0x70B5, "setrestxpgoal" }, + { 0x70B6, "setrevenge" }, // { 0x70B7, "" }, -// { 0x70B8, "" }, -// { 0x70B9, "" }, -// { 0x70BA, "" }, -// { 0x70BB, "" }, -// { 0x70BC, "" }, + { 0x70B8, "setrshieldradar" }, + { 0x70B9, "setrshieldradar_cleanup" }, + { 0x70BA, "setrshieldscrambler" }, + { 0x70BB, "setrshieldscrambler_cleanup" }, + { 0x70BC, "setsaboteur" }, // { 0x70BD, "" }, { 0x70BE, "setscrambled" }, -// { 0x70BF, "" }, -// { 0x70C0, "" }, -// { 0x70C1, "" }, + { 0x70BF, "setselfusable" }, + { 0x70C0, "setsentryminigun" }, + { 0x70C1, "setsharpfocus" }, // { 0x70C2, "" }, // { 0x70C3, "" }, { 0x70C4, "setshootstyleforsuppression" }, // { 0x70C5, "" }, // { 0x70C6, "" }, -// { 0x70C7, "" }, + { 0x70C7, "setsilentkill" }, { 0x70C8, "setsize" }, // { 0x70C9, "" }, // { 0x70CA, "" }, // { 0x70CB, "" }, { 0x70CC, "setspawnpoint" }, -// { 0x70CD, "" }, -// { 0x70CE, "" }, -// { 0x70CF, "" }, -// { 0x70D0, "" }, + { 0x70CD, "setspawnvariables" }, + { 0x70CE, "setspecialloadout" }, + { 0x70CF, "setspecialloadouts" }, + { 0x70D0, "setspectatepermissions" }, // { 0x70D1, "" }, { 0x70D2, "setstandardspeed" }, -// { 0x70D3, "" }, -// { 0x70D4, "" }, -// { 0x70D5, "" }, + { 0x70D3, "setsteadyaimpro" }, + { 0x70D4, "setsteelnerves" }, + { 0x70D5, "setstoppingpower" }, { 0x70D6, "setstreakcounttonext" }, { 0x70D7, "setstrikermodel" }, -// { 0x70D8, "" }, -// { 0x70D9, "" }, -// { 0x70DA, "" }, -// { 0x70DB, "" }, -// { 0x70DC, "" }, + { 0x70D8, "setstunresistance" }, + { 0x70D9, "setsurvivaltime" }, + { 0x70DA, "settacticalinsertion" }, + { 0x70DB, "settagger" }, + { 0x70DC, "settaggerinternal" }, // { 0x70DD, "" }, -// { 0x70DE, "" }, -// { 0x70DF, "" }, -// { 0x70E0, "" }, + { 0x70DE, "settank" }, + { 0x70DF, "setteam" }, + { 0x70E0, "setteamheadicon" }, // { 0x70E1, "" }, // { 0x70E2, "" }, // { 0x70E3, "" }, -// { 0x70E4, "" }, -// { 0x70E5, "" }, -// { 0x70E6, "" }, + { 0x70E4, "settempnofalldamage" }, + { 0x70E5, "setthermal" }, + { 0x70E6, "setthirdpersondof" }, // { 0x70E7, "" }, -// { 0x70E8, "" }, -// { 0x70E9, "" }, + { 0x70E8, "settriggerhappy" }, + { 0x70E9, "settriggerhappyinternal" }, // { 0x70EA, "" }, // { 0x70EB, "" }, // { 0x70EC, "" }, // { 0x70ED, "" }, -// { 0x70EE, "" }, + { 0x70EE, "setuav" }, // { 0x70EF, "" }, // { 0x70F0, "" }, // { 0x70F1, "" }, @@ -31121,7 +31121,7 @@ const std::array, 14658> token_list // { 0x7122, "" }, // { 0x7123, "" }, // { 0x7124, "" }, -// { 0x7125, "" }, + { 0x7125, "setup_cycle_end_area_list" }, { 0x7126, "setup_damageable_exploder_rooftanks" }, // { 0x7127, "" }, // { 0x7128, "" }, @@ -31210,7 +31210,7 @@ const std::array, 14658> token_list // { 0x717B, "" }, // { 0x717C, "" }, // { 0x717D, "" }, -// { 0x717E, "" }, + { 0x717E, "setup_last_hive" }, // { 0x717F, "" }, // { 0x7180, "" }, // { 0x7181, "" }, @@ -31224,7 +31224,7 @@ const std::array, 14658> token_list // { 0x7189, "" }, // { 0x718A, "" }, // { 0x718B, "" }, -// { 0x718C, "" }, + { 0x718C, "setup_meteoroid_paths" }, // { 0x718D, "" }, // { 0x718E, "" }, // { 0x718F, "" }, @@ -31320,54 +31320,54 @@ const std::array, 14658> token_list // { 0x71E9, "" }, // { 0x71EA, "" }, { 0x71EB, "setupapproachnode" }, -// { 0x71EC, "" }, + { 0x71EC, "setupbombsquad" }, // { 0x71ED, "" }, // { 0x71EE, "" }, -// { 0x71EF, "" }, -// { 0x71F0, "" }, + { 0x71EF, "setupbutton" }, + { 0x71F0, "setupcallbacks" }, { 0x71F1, "setupcqbpointsofinterest" }, { 0x71F2, "setupdamageflags" }, -// { 0x71F3, "" }, -// { 0x71F4, "" }, + { 0x71F3, "setupdestructiblekillcaments" }, + { 0x71F4, "setupdialog" }, // { 0x71F5, "" }, { 0x71F6, "setupdoor" }, // { 0x71F7, "" }, -// { 0x71F8, "" }, + { 0x71F8, "setupexploders" }, // { 0x71F9, "" }, { 0x71FA, "setupforrandomspawn" }, // { 0x71FB, "" }, // { 0x71FC, "" }, -// { 0x71FD, "" }, + { 0x71FD, "setupkillcament" }, // { 0x71FE, "" }, // { 0x71FF, "" }, -// { 0x7200, "" }, + { 0x7200, "setupminimap" }, { 0x7201, "setupmovement" }, { 0x7202, "setuppaths" }, // { 0x7203, "" }, // { 0x7204, "" }, -// { 0x7205, "" }, + { 0x7205, "setupplayermodel" }, // { 0x7206, "" }, // { 0x7207, "" }, -// { 0x7208, "" }, + { 0x7208, "setupsavedactionslots" }, // { 0x7209, "" }, // { 0x720A, "" }, // { 0x720B, "" }, -// { 0x720C, "" }, -// { 0x720D, "" }, -// { 0x720E, "" }, -// { 0x720F, "" }, + { 0x720C, "setusehinttext" }, + { 0x720D, "setusetext" }, + { 0x720E, "setusetime" }, + { 0x720F, "setusingremote" }, // { 0x7210, "" }, // { 0x7211, "" }, -// { 0x7212, "" }, + { 0x7212, "setvisibleteam" }, // { 0x7213, "" }, -// { 0x7214, "" }, + { 0x7214, "setvoprefix" }, // { 0x7215, "" }, -// { 0x7216, "" }, -// { 0x7217, "" }, -// { 0x7218, "" }, -// { 0x7219, "" }, -// { 0x721A, "" }, -// { 0x721B, "" }, + { 0x7216, "setweaponlaser" }, + { 0x7217, "setweaponlaser_internal" }, + { 0x7218, "setweaponlaser_monitorads" }, + { 0x7219, "setweaponstat" }, + { 0x721A, "setwidth" }, + { 0x721B, "setxenonranks" }, // { 0x721C, "" }, { 0x721D, "sfx_airlock_door" }, // { 0x721E, "" }, @@ -31781,10 +31781,10 @@ const std::array, 14658> token_list // { 0x73B6, "" }, // { 0x73B7, "" }, { 0x73B8, "sfxmissilefire_3p" }, -// { 0x73B9, "" }, + { 0x73B9, "shader" }, // { 0x73BA, "" }, { 0x73BB, "shader_fade_out" }, -// { 0x73BC, "" }, + { 0x73BC, "shadername" }, // { 0x73BD, "" }, // { 0x73BE, "" }, // { 0x73BF, "" }, @@ -31850,13 +31850,13 @@ const std::array, 14658> token_list // { 0x73FB, "" }, // { 0x73FC, "" }, // { 0x73FD, "" }, -// { 0x73FE, "" }, -// { 0x73FF, "" }, + { 0x73FE, "shellshockondamage" }, + { 0x73FF, "shellshockreduction" }, // { 0x7400, "" }, -// { 0x7401, "" }, -// { 0x7402, "" }, + { 0x7401, "shieldbullethits" }, + { 0x7402, "shielddamage" }, // { 0x7403, "" }, -// { 0x7404, "" }, + { 0x7404, "shieldtrasharray" }, // { 0x7405, "" }, // { 0x7406, "" }, // { 0x7407, "" }, @@ -31865,7 +31865,7 @@ const std::array, 14658> token_list // { 0x740A, "" }, // { 0x740B, "" }, { 0x740C, "shipartilleryspots" }, -// { 0x740D, "" }, + { 0x740D, "shitloc" }, // { 0x740E, "" }, // { 0x740F, "" }, // { 0x7410, "" }, @@ -31874,7 +31874,7 @@ const std::array, 14658> token_list // { 0x7413, "" }, // { 0x7414, "" }, // { 0x7415, "" }, -// { 0x7416, "" }, + { 0x7416, "shocked" }, // { 0x7417, "" }, // { 0x7418, "" }, // { 0x7419, "" }, @@ -31945,7 +31945,7 @@ const std::array, 14658> token_list // { 0x745A, "" }, // { 0x745B, "" }, // { 0x745C, "" }, -// { 0x745D, "" }, + { 0x745D, "shotgundamagemod" }, // { 0x745E, "" }, // { 0x745F, "" }, // { 0x7460, "" }, @@ -32007,8 +32007,8 @@ const std::array, 14658> token_list // { 0x7498, "" }, // { 0x7499, "" }, // { 0x749A, "" }, -// { 0x749B, "" }, -// { 0x749C, "" }, + { 0x749B, "shouldaddammo" }, + { 0x749C, "shouldaffectclaymore" }, // { 0x749D, "" }, // { 0x749E, "" }, // { 0x749F, "" }, @@ -32028,7 +32028,7 @@ const std::array, 14658> token_list // { 0x74AD, "" }, // { 0x74AE, "" }, // { 0x74AF, "" }, -// { 0x74B0, "" }, + { 0x74B0, "shouldfade" }, { 0x74B1, "shouldfirewhilechangingpose" }, // { 0x74B2, "" }, // { 0x74B3, "" }, @@ -32037,7 +32037,7 @@ const std::array, 14658> token_list // { 0x74B6, "" }, // { 0x74B7, "" }, // { 0x74B8, "" }, -// { 0x74B9, "" }, + { 0x74B9, "shouldplayerbeaffectedbyemp" }, // { 0x74BA, "" }, { 0x74BB, "shouldpreventearlyuse" }, // { 0x74BC, "" }, @@ -32046,7 +32046,7 @@ const std::array, 14658> token_list // { 0x74BF, "" }, // { 0x74C0, "" }, // { 0x74C1, "" }, -// { 0x74C2, "" }, + { 0x74C2, "shouldsighttracewait" }, { 0x74C3, "shouldsniff" }, // { 0x74C4, "" }, // { 0x74C5, "" }, @@ -32058,11 +32058,11 @@ const std::array, 14658> token_list // { 0x74CB, "" }, // { 0x74CC, "" }, // { 0x74CD, "" }, -// { 0x74CE, "" }, + { 0x74CE, "shouldswitchweaponpostkillstreak" }, // { 0x74CF, "" }, // { 0x74D0, "" }, // { 0x74D1, "" }, -// { 0x74D2, "" }, + { 0x74D2, "shouldweaponfeedback" }, // { 0x74D3, "" }, // { 0x74D4, "" }, // { 0x74D5, "" }, @@ -32090,7 +32090,7 @@ const std::array, 14658> token_list { 0x74EB, "show_icon" }, // { 0x74EC, "" }, // { 0x74ED, "" }, -// { 0x74EE, "" }, + { 0x74EE, "show_introscreen_text" }, // { 0x74EF, "" }, { 0x74F0, "show_legs" }, // { 0x74F1, "" }, @@ -32110,7 +32110,7 @@ const std::array, 14658> token_list // { 0x74FF, "" }, // { 0x7500, "" }, // { 0x7501, "" }, -// { 0x7502, "" }, + { 0x7502, "show_tutorial_text" }, { 0x7503, "show_weapon_switch_hints" }, // { 0x7504, "" }, { 0x7505, "showcapturedbaseeffecttoplayer" }, @@ -32122,38 +32122,38 @@ const std::array, 14658> token_list // { 0x750B, "" }, { 0x750C, "showdefendprompt" }, // { 0x750D, "" }, -// { 0x750E, "" }, + { 0x750E, "showelem" }, // { 0x750F, "" }, // { 0x7510, "" }, { 0x7511, "showfx" }, -// { 0x7512, "" }, + { 0x7512, "showheadicon" }, // { 0x7513, "" }, // { 0x7514, "" }, -// { 0x7515, "" }, -// { 0x7516, "" }, -// { 0x7517, "" }, + { 0x7515, "showingfinalkillcam" }, + { 0x7516, "showingtacticalselections" }, + { 0x7517, "showintermissiontimer" }, { 0x7518, "showlastenemysightpos" }, { 0x7519, "showline" }, // { 0x751A, "" }, { 0x751B, "showmainmenuforteam" }, -// { 0x751C, "" }, -// { 0x751D, "" }, + { 0x751C, "shownextroundmessage" }, + { 0x751D, "showninfected" }, // { 0x751E, "" }, -// { 0x751F, "" }, -// { 0x7520, "" }, + { 0x751F, "shownotifymessage" }, + { 0x7520, "showopenportalfx" }, { 0x7521, "showspawnnotifies" }, { 0x7522, "showspawnpoint" }, // { 0x7523, "" }, // { 0x7524, "" }, // { 0x7525, "" }, -// { 0x7526, "" }, -// { 0x7527, "" }, -// { 0x7528, "" }, -// { 0x7529, "" }, -// { 0x752A, "" }, + { 0x7526, "showteamportalfx" }, + { 0x7527, "showteamsplashhorde" }, + { 0x7528, "showtimer" }, + { 0x7529, "showto" }, + { 0x752A, "showtoteam" }, // { 0x752B, "" }, { 0x752C, "shufflekillstreaksdown" }, -// { 0x752D, "" }, + { 0x752D, "shufflekillstreaksup" }, // { 0x752E, "" }, // { 0x752F, "" }, // { 0x7530, "" }, @@ -32162,8 +32162,8 @@ const std::array, 14658> token_list // { 0x7533, "" }, // { 0x7534, "" }, // { 0x7535, "" }, -// { 0x7536, "" }, -// { 0x7537, "" }, + { 0x7536, "shutterwanderleft" }, + { 0x7537, "shutterwanderright" }, { 0x7538, "shuttle_docking" }, // { 0x7539, "" }, // { 0x753A, "" }, @@ -32187,7 +32187,7 @@ const std::array, 14658> token_list // { 0x754C, "" }, // { 0x754D, "" }, // { 0x754E, "" }, -// { 0x754F, "" }, + { 0x754F, "sighttracepoint" }, { 0x7550, "sign" }, { 0x7551, "silent_magic_bullet_windshield" }, // { 0x7552, "" }, @@ -32238,7 +32238,7 @@ const std::array, 14658> token_list // { 0x757F, "" }, // { 0x7580, "" }, // { 0x7581, "" }, -// { 0x7582, "" }, + { 0x7582, "skipkillcamduringdeathtimer" }, { 0x7583, "skiplivesxpscalar" }, { 0x7584, "skipmodelswapdeath" }, // { 0x7585, "" }, @@ -32294,9 +32294,9 @@ const std::array, 14658> token_list // { 0x75B7, "" }, { 0x75B8, "skydomeradiosity_ng" }, // { 0x75B9, "" }, -// { 0x75BA, "" }, -// { 0x75BB, "" }, -// { 0x75BC, "" }, + { 0x75BA, "skyfogintensity" }, + { 0x75BB, "skyfogmaxangle" }, + { 0x75BC, "skyfogminangle" }, // { 0x75BD, "" }, // { 0x75BE, "" }, // { 0x75BF, "" }, @@ -32361,7 +32361,7 @@ const std::array, 14658> token_list { 0x75FA, "slomobasevision" }, // { 0x75FB, "" }, // { 0x75FC, "" }, -// { 0x75FD, "" }, + { 0x75FD, "slot" }, // { 0x75FE, "" }, // { 0x75FF, "" }, // { 0x7600, "" }, @@ -32414,7 +32414,7 @@ const std::array, 14658> token_list // { 0x762F, "" }, // { 0x7630, "" }, // { 0x7631, "" }, -// { 0x7632, "" }, + { 0x7632, "smeansofdeath" }, // { 0x7633, "" }, // { 0x7634, "" }, // { 0x7635, "" }, @@ -32464,7 +32464,7 @@ const std::array, 14658> token_list // { 0x7661, "" }, // { 0x7662, "" }, // { 0x7663, "" }, -// { 0x7664, "" }, + { 0x7664, "sniper_explode" }, // { 0x7665, "" }, // { 0x7666, "" }, { 0x7667, "sniper_paces" }, @@ -32473,7 +32473,7 @@ const std::array, 14658> token_list { 0x766A, "sniper_vision_override" }, { 0x766B, "sniper_wait_extra_black" }, { 0x766C, "sniper_zoom_hint_hud" }, -// { 0x766D, "" }, + { 0x766D, "sniperdustwatcher" }, // { 0x766E, "" }, // { 0x766F, "" }, // { 0x7670, "" }, @@ -32536,13 +32536,13 @@ const std::array, 14658> token_list // { 0x76A9, "" }, // { 0x76AA, "" }, // { 0x76AB, "" }, -// { 0x76AC, "" }, + { 0x76AC, "soflam_tutorial_given" }, // { 0x76AD, "" }, // { 0x76AE, "" }, -// { 0x76AF, "" }, -// { 0x76B0, "" }, + { 0x76AF, "softlanding" }, + { 0x76B0, "softlandingtriggers" }, { 0x76B1, "softlandingwaiter" }, -// { 0x76B2, "" }, + { 0x76B2, "softsighttest" }, { 0x76B3, "solar_array0" }, // { 0x76B4, "" }, { 0x76B5, "solar_panel_handling" }, @@ -32599,7 +32599,7 @@ const std::array, 14658> token_list // { 0x76E8, "" }, // { 0x76E9, "" }, // { 0x76EA, "" }, -// { 0x76EB, "" }, + { 0x76EB, "sort_buttons_by_angle" }, // { 0x76EC, "" }, // { 0x76ED, "" }, // { 0x76EE, "" }, @@ -32611,18 +32611,18 @@ const std::array, 14658> token_list // { 0x76F4, "" }, // { 0x76F5, "" }, // { 0x76F6, "" }, -// { 0x76F7, "" }, -// { 0x76F8, "" }, + { 0x76F7, "sortbyweight" }, + { 0x76F8, "sortdroplocations" }, { 0x76F9, "sorter" }, { 0x76FA, "sortlowermessages" }, // { 0x76FB, "" }, -// { 0x76FC, "" }, -// { 0x76FD, "" }, -// { 0x76FE, "" }, -// { 0x76FF, "" }, -// { 0x7700, "" }, -// { 0x7701, "" }, -// { 0x7702, "" }, + { 0x76FC, "sotf" }, + { 0x76FD, "sotf_chest_spawnpoints" }, + { 0x76FE, "sotf_loadouts" }, + { 0x76FF, "sotfcratecontents" }, + { 0x7700, "sotfcratethink" }, + { 0x7701, "sound" }, + { 0x7702, "sound_col" }, // { 0x7703, "" }, { 0x7704, "sound_effect" }, // { 0x7705, "" }, @@ -32651,19 +32651,19 @@ const std::array, 14658> token_list // { 0x771C, "" }, // { 0x771D, "" }, // { 0x771E, "" }, -// { 0x771F, "" }, -// { 0x7720, "" }, + { 0x771F, "soundfx" }, + { 0x7720, "soundfxdelete" }, { 0x7721, "sounds" }, // { 0x7722, "" }, // { 0x7723, "" }, // { 0x7724, "" }, // { 0x7725, "" }, -// { 0x7726, "" }, + { 0x7726, "soundwatcher" }, // { 0x7727, "" }, // { 0x7728, "" }, // { 0x7729, "" }, // { 0x772A, "" }, -// { 0x772B, "" }, + { 0x772B, "sp_stat_tracking_func" }, { 0x772C, "space_accel" }, // { 0x772D, "" }, // { 0x772E, "" }, @@ -32930,7 +32930,7 @@ const std::array, 14658> token_list // { 0x7833, "" }, // { 0x7834, "" }, // { 0x7835, "" }, -// { 0x7836, "" }, + { 0x7836, "spawn_tag_origin" }, // { 0x7837, "" }, // { 0x7838, "" }, // { 0x7839, "" }, @@ -32977,14 +32977,14 @@ const std::array, 14658> token_list // { 0x7862, "" }, // { 0x7863, "" }, // { 0x7864, "" }, -// { 0x7865, "" }, -// { 0x7866, "" }, + { 0x7865, "spawnchests" }, + { 0x7866, "spawnclient" }, // { 0x7867, "" }, -// { 0x7868, "" }, + { 0x7868, "spawndogtags" }, // { 0x7869, "" }, // { 0x786A, "" }, // { 0x786B, "" }, -// { 0x786C, "" }, + { 0x786C, "spawnedkillcamcleanup" }, { 0x786D, "spawnendofgame" }, { 0x786E, "spawner_cleanup" }, // { 0x786F, "" }, @@ -32999,7 +32999,7 @@ const std::array, 14658> token_list // { 0x7878, "" }, // { 0x7879, "" }, // { 0x787A, "" }, -// { 0x787B, "" }, + { 0x787B, "spawnfire" }, // { 0x787C, "" }, // { 0x787D, "" }, // { 0x787E, "" }, @@ -33039,30 +33039,30 @@ const std::array, 14658> token_list // { 0x78A0, "" }, // { 0x78A1, "" }, // { 0x78A2, "" }, -// { 0x78A3, "" }, -// { 0x78A4, "" }, -// { 0x78A5, "" }, + { 0x78A3, "spawnfxdelay" }, + { 0x78A4, "spawnglow" }, + { 0x78A5, "spawnglowmodel" }, // { 0x78A6, "" }, -// { 0x78A7, "" }, -// { 0x78A8, "" }, + { 0x78A7, "spawningafterremotedeath" }, + { 0x78A8, "spawningclientthisframereset" }, // { 0x78A9, "" }, -// { 0x78AA, "" }, + { 0x78AA, "spawnintermission" }, { 0x78AB, "spawnlogicteam" }, -// { 0x78AC, "" }, -// { 0x78AD, "" }, -// { 0x78AE, "" }, -// { 0x78AF, "" }, -// { 0x78B0, "" }, + { 0x78AC, "spawnlogictraceheight" }, + { 0x78AD, "spawnmaxs" }, + { 0x78AE, "spawnmine" }, + { 0x78AF, "spawnmins" }, + { 0x78B0, "spawnmotionsensor" }, // { 0x78B1, "" }, { 0x78B2, "spawnorigin" }, -// { 0x78B3, "" }, -// { 0x78B4, "" }, + { 0x78B3, "spawnperk" }, + { 0x78B4, "spawnpickup" }, { 0x78B5, "spawnplayer" }, { 0x78B6, "spawnpointarray" }, -// { 0x78B7, "" }, -// { 0x78B8, "" }, + { 0x78B7, "spawnpointdistanceupdate" }, + { 0x78B8, "spawnpointinit" }, { 0x78B9, "spawnpoints" }, -// { 0x78BA, "" }, + { 0x78BA, "spawnpointsightupdate" }, { 0x78BB, "spawnpointupdate" }, { 0x78BC, "spawnpos" }, // { 0x78BD, "" }, @@ -33071,8 +33071,8 @@ const std::array, 14658> token_list { 0x78C0, "spawnsolarpanelsinit" }, { 0x78C1, "spawnspectator" }, // { 0x78C2, "" }, -// { 0x78C3, "" }, -// { 0x78C4, "" }, + { 0x78C3, "spawntag" }, + { 0x78C4, "spawntime" }, { 0x78C5, "spawntracelocation" }, // { 0x78C6, "" }, { 0x78C7, "spawnwaypointfriendlies" }, @@ -33105,7 +33105,7 @@ const std::array, 14658> token_list // { 0x78E2, "" }, // { 0x78E3, "" }, // { 0x78E4, "" }, -// { 0x78E5, "" }, + { 0x78E5, "special_weapon_hints" }, { 0x78E6, "specialcheck" }, // { 0x78E7, "" }, // { 0x78E8, "" }, @@ -33120,15 +33120,15 @@ const std::array, 14658> token_list { 0x78F1, "specialpain" }, // { 0x78F2, "" }, { 0x78F3, "specialreloadanimfunc" }, -// { 0x78F4, "" }, + { 0x78F4, "specialroundtime" }, // { 0x78F5, "" }, -// { 0x78F6, "" }, + { 0x78F6, "specialty" }, { 0x78F7, "species" }, // { 0x78F8, "" }, // { 0x78F9, "" }, // { 0x78FA, "" }, // { 0x78FB, "" }, -// { 0x78FC, "" }, + { 0x78FC, "spectateoverride" }, // { 0x78FD, "" }, { 0x78FE, "speechcommands" }, // { 0x78FF, "" }, @@ -33185,7 +33185,7 @@ const std::array, 14658> token_list // { 0x7932, "" }, // { 0x7933, "" }, // { 0x7934, "" }, -// { 0x7935, "" }, + { 0x7935, "spitter_gas_cloud_count" }, // { 0x7936, "" }, // { 0x7937, "" }, // { 0x7938, "" }, @@ -33207,10 +33207,10 @@ const std::array, 14658> token_list // { 0x7948, "" }, // { 0x7949, "" }, { 0x794A, "splash_z" }, -// { 0x794B, "" }, -// { 0x794C, "" }, -// { 0x794D, "" }, -// { 0x794E, "" }, + { 0x794B, "splashname" }, + { 0x794C, "splashnotify" }, + { 0x794D, "splashnotifydelayed" }, + { 0x794E, "splashnotifyurgent" }, { 0x794F, "splashqueue" }, // { 0x7950, "" }, { 0x7951, "spline" }, @@ -33251,7 +33251,7 @@ const std::array, 14658> token_list { 0x7974, "spotted_enemy" }, // { 0x7975, "" }, // { 0x7976, "" }, -// { 0x7977, "" }, + { 0x7977, "sprimaryweapon" }, // { 0x7978, "" }, // { 0x7979, "" }, { 0x797A, "sprinkler_fx" }, @@ -33265,7 +33265,7 @@ const std::array, 14658> token_list // { 0x7982, "" }, // { 0x7983, "" }, // { 0x7984, "" }, -// { 0x7985, "" }, + { 0x7985, "spupdatetotal" }, { 0x7986, "squad" }, { 0x7987, "squad_kill" }, // { 0x7988, "" }, @@ -33295,10 +33295,10 @@ const std::array, 14658> token_list { 0x79A0, "squadupdatefuncs" }, // { 0x79A1, "" }, // { 0x79A2, "" }, -// { 0x79A3, "" }, -// { 0x79A4, "" }, -// { 0x79A5, "" }, -// { 0x79A6, "" }, + { 0x79A3, "sr_notifyplayer" }, + { 0x79A4, "sr_notifyteam" }, + { 0x79A5, "sr_respawn" }, + { 0x79A6, "sr_splashnotifyteam" }, // { 0x79A7, "" }, // { 0x79A8, "" }, // { 0x79A9, "" }, @@ -33328,12 +33328,12 @@ const std::array, 14658> token_list { 0x79C1, "stance_handler" }, // { 0x79C2, "" }, // { 0x79C3, "" }, -// { 0x79C4, "" }, + { 0x79C4, "stancerecoiladjuster" }, { 0x79C5, "stances" }, // { 0x79C6, "" }, // { 0x79C7, "" }, // { 0x79C8, "" }, -// { 0x79C9, "" }, + { 0x79C9, "standardmaxhealth" }, { 0x79CA, "standardspeed" }, // { 0x79CB, "" }, // { 0x79CC, "" }, @@ -33373,7 +33373,7 @@ const std::array, 14658> token_list // { 0x79EE, "" }, // { 0x79EF, "" }, // { 0x79F0, "" }, -// { 0x79F1, "" }, + { 0x79F1, "start_angle" }, // { 0x79F2, "" }, // { 0x79F3, "" }, // { 0x79F4, "" }, @@ -33423,7 +33423,7 @@ const std::array, 14658> token_list // { 0x7A20, "" }, // { 0x7A21, "" }, // { 0x7A22, "" }, -// { 0x7A23, "" }, + { 0x7A23, "start_delay" }, // { 0x7A24, "" }, // { 0x7A25, "" }, // { 0x7A26, "" }, @@ -33584,10 +33584,10 @@ const std::array, 14658> token_list // { 0x7AC1, "" }, // { 0x7AC2, "" }, // { 0x7AC3, "" }, -// { 0x7AC4, "" }, + { 0x7AC4, "startclientspawnpointtraces" }, // { 0x7AC5, "" }, // { 0x7AC6, "" }, -// { 0x7AC7, "" }, + { 0x7AC7, "startdist" }, // { 0x7AC8, "" }, // { 0x7AC9, "" }, // { 0x7ACA, "" }, @@ -33601,7 +33601,7 @@ const std::array, 14658> token_list { 0x7AD2, "startfireandaimidlethread" }, // { 0x7AD3, "" }, // { 0x7AD4, "" }, -// { 0x7AD5, "" }, + { 0x7AD5, "startgame" }, // { 0x7AD6, "" }, // { 0x7AD7, "" }, { 0x7AD8, "starthelipilot" }, @@ -33614,7 +33614,7 @@ const std::array, 14658> token_list // { 0x7ADF, "" }, { 0x7AE0, "startlbsupport" }, // { 0x7AE1, "" }, -// { 0x7AE2, "" }, + { 0x7AE2, "startmonitoringflash" }, // { 0x7AE3, "" }, // { 0x7AE4, "" }, // { 0x7AE5, "" }, @@ -33624,19 +33624,19 @@ const std::array, 14658> token_list { 0x7AE9, "startnpcbombusesound" }, // { 0x7AEA, "" }, // { 0x7AEB, "" }, -// { 0x7AEC, "" }, -// { 0x7AED, "" }, + { 0x7AEC, "startportal" }, + { 0x7AED, "startpos" }, // { 0x7AEE, "" }, // { 0x7AEF, "" }, // { 0x7AF0, "" }, // { 0x7AF1, "" }, -// { 0x7AF2, "" }, -// { 0x7AF3, "" }, + { 0x7AF2, "startspawnchest" }, + { 0x7AF3, "startspawnpoints" }, // { 0x7AF4, "" }, // { 0x7AF5, "" }, // { 0x7AF6, "" }, // { 0x7AF7, "" }, -// { 0x7AF8, "" }, + { 0x7AF8, "starttime" }, // { 0x7AF9, "" }, // { 0x7AFA, "" }, // { 0x7AFB, "" }, @@ -33645,18 +33645,18 @@ const std::array, 14658> token_list // { 0x7AFE, "" }, // { 0x7AFF, "" }, { 0x7B00, "startwatervisuals" }, -// { 0x7B01, "" }, -// { 0x7B02, "" }, -// { 0x7B03, "" }, + { 0x7B01, "startweaponpickupflashing" }, + { 0x7B02, "startyaw" }, + { 0x7B03, "startzone" }, // { 0x7B04, "" }, // { 0x7B05, "" }, // { 0x7B06, "" }, -// { 0x7B07, "" }, -// { 0x7B08, "" }, -// { 0x7B09, "" }, + { 0x7B07, "statadd" }, + { 0x7B08, "stataddbuffered" }, + { 0x7B09, "stataddbufferedwithmax" }, // { 0x7B0A, "" }, -// { 0x7B0B, "" }, -// { 0x7B0C, "" }, + { 0x7B0B, "stataddchildbuffered" }, + { 0x7B0C, "stataddchildbufferedwithmax" }, { 0x7B0D, "state" }, // { 0x7B0E, "" }, // { 0x7B0F, "" }, @@ -33666,9 +33666,9 @@ const std::array, 14658> token_list // { 0x7B13, "" }, // { 0x7B14, "" }, // { 0x7B15, "" }, -// { 0x7B16, "" }, + { 0x7B16, "statget" }, { 0x7B17, "statgetbuffered" }, -// { 0x7B18, "" }, + { 0x7B18, "statgetchild" }, // { 0x7B19, "" }, { 0x7B1A, "static" }, { 0x7B1B, "static_damping_factor" }, @@ -33681,15 +33681,15 @@ const std::array, 14658> token_list // { 0x7B22, "" }, // { 0x7B23, "" }, // { 0x7B24, "" }, -// { 0x7B25, "" }, -// { 0x7B26, "" }, -// { 0x7B27, "" }, -// { 0x7B28, "" }, -// { 0x7B29, "" }, -// { 0x7B2A, "" }, -// { 0x7B2B, "" }, -// { 0x7B2C, "" }, -// { 0x7B2D, "" }, + { 0x7B25, "stats" }, + { 0x7B26, "statset" }, + { 0x7B27, "statsetbuffered" }, + { 0x7B28, "statsetchild" }, + { 0x7B29, "statsetchildbuffered" }, + { 0x7B2A, "status" }, + { 0x7B2B, "statusdialog" }, + { 0x7B2C, "statvaluechanged" }, + { 0x7B2D, "stay" }, // { 0x7B2E, "" }, // { 0x7B2F, "" }, // { 0x7B30, "" }, @@ -33891,20 +33891,20 @@ const std::array, 14658> token_list // { 0x7BF4, "" }, // { 0x7BF5, "" }, { 0x7BF6, "sticky_grenade_07" }, -// { 0x7BF7, "" }, -// { 0x7BF8, "" }, + { 0x7BF7, "stillvalidjavelinlock" }, + { 0x7BF8, "stillvalidstingerlock" }, // { 0x7BF9, "" }, -// { 0x7BFA, "" }, + { 0x7BFA, "stingerdebugdraw" }, { 0x7BFB, "stingerfxid" }, -// { 0x7BFC, "" }, -// { 0x7BFD, "" }, + { 0x7BFC, "stingerlockstarttime" }, + { 0x7BFD, "stingerlostsightlinetime" }, // { 0x7BFE, "" }, -// { 0x7BFF, "" }, -// { 0x7C00, "" }, -// { 0x7C01, "" }, -// { 0x7C02, "" }, -// { 0x7C03, "" }, -// { 0x7C04, "" }, + { 0x7BFF, "stingerstage" }, + { 0x7C00, "stingertarget" }, + { 0x7C01, "stingertargets" }, + { 0x7C02, "stingerusageloop" }, + { 0x7C03, "stingeruseentered" }, + { 0x7C04, "stockammo" }, // { 0x7C05, "" }, // { 0x7C06, "" }, // { 0x7C07, "" }, @@ -33942,16 +33942,16 @@ const std::array, 14658> token_list // { 0x7C27, "" }, // { 0x7C28, "" }, // { 0x7C29, "" }, -// { 0x7C2A, "" }, + { 0x7C2A, "stop_fx_looper" }, // { 0x7C2B, "" }, -// { 0x7C2C, "" }, + { 0x7C2C, "stop_handling_moving_platforms" }, // { 0x7C2D, "" }, // { 0x7C2E, "" }, // { 0x7C2F, "" }, // { 0x7C30, "" }, // { 0x7C31, "" }, // { 0x7C32, "" }, -// { 0x7C33, "" }, + { 0x7C33, "stop_loop_sound_on_entity" }, // { 0x7C34, "" }, // { 0x7C35, "" }, { 0x7C36, "stop_loopsound" }, @@ -33966,7 +33966,7 @@ const std::array, 14658> token_list { 0x7C3F, "stop_path_on_damage" }, { 0x7C40, "stop_patrol_vo" }, // { 0x7C41, "" }, -// { 0x7C42, "" }, + { 0x7C42, "stop_player_pushed_kill" }, { 0x7C43, "stop_player_scuba" }, { 0x7C44, "stop_player_space" }, // { 0x7C45, "" }, @@ -33991,7 +33991,7 @@ const std::array, 14658> token_list // { 0x7C58, "" }, // { 0x7C59, "" }, // { 0x7C5A, "" }, -// { 0x7C5B, "" }, + { 0x7C5B, "stopblinkinglight" }, // { 0x7C5C, "" }, // { 0x7C5D, "" }, // { 0x7C5E, "" }, @@ -34006,7 +34006,7 @@ const std::array, 14658> token_list // { 0x7C67, "" }, // { 0x7C68, "" }, // { 0x7C69, "" }, -// { 0x7C6A, "" }, + { 0x7C6A, "stopmonitoringflash" }, // { 0x7C6B, "" }, { 0x7C6C, "stoponback" }, // { 0x7C6D, "" }, @@ -34015,7 +34015,7 @@ const std::array, 14658> token_list // { 0x7C70, "" }, // { 0x7C71, "" }, // { 0x7C72, "" }, -// { 0x7C73, "" }, + { 0x7C73, "stoptickingsound" }, // { 0x7C74, "" }, // { 0x7C75, "" }, // { 0x7C76, "" }, @@ -34023,8 +34023,8 @@ const std::array, 14658> token_list // { 0x7C78, "" }, // { 0x7C79, "" }, { 0x7C7A, "stopusingturretwhennodelost" }, -// { 0x7C7B, "" }, -// { 0x7C7C, "" }, + { 0x7C7B, "stopwatervisuals" }, + { 0x7C7C, "stopwatervisualsonremote" }, // { 0x7C7D, "" }, { 0x7C7E, "store_weapons_status" }, { 0x7C7F, "storecompletedchallenge" }, @@ -34037,22 +34037,22 @@ const std::array, 14658> token_list { 0x7C86, "str" }, // { 0x7C87, "" }, // { 0x7C88, "" }, -// { 0x7C89, "" }, + { 0x7C89, "strafe_nodes" }, // { 0x7C8A, "" }, { 0x7C8B, "strafecooldown" }, // { 0x7C8C, "" }, // { 0x7C8D, "" }, // { 0x7C8E, "" }, // { 0x7C8F, "" }, -// { 0x7C90, "" }, -// { 0x7C91, "" }, -// { 0x7C92, "" }, -// { 0x7C93, "" }, -// { 0x7C94, "" }, -// { 0x7C95, "" }, -// { 0x7C96, "" }, -// { 0x7C97, "" }, -// { 0x7C98, "" }, + { 0x7C90, "streakmsg" }, + { 0x7C91, "streakname" }, + { 0x7C92, "streaknotifytracker" }, + { 0x7C93, "streakselectdowntracker" }, + { 0x7C94, "streakselectuptracker" }, + { 0x7C95, "streakshouldchain" }, + { 0x7C96, "streaktype" }, + { 0x7C97, "streaktyperesetsondeath" }, + { 0x7C98, "streakusetimetracker" }, // { 0x7C99, "" }, // { 0x7C9A, "" }, // { 0x7C9B, "" }, @@ -34133,8 +34133,8 @@ const std::array, 14658> token_list { 0x7CE6, "stringfix" }, // { 0x7CE7, "" }, // { 0x7CE8, "" }, -// { 0x7CE9, "" }, -// { 0x7CEA, "" }, + { 0x7CE9, "stringtofloat" }, + { 0x7CEA, "strip_suffix" }, // { 0x7CEB, "" }, // { 0x7CEC, "" }, { 0x7CED, "strobe_off_hide_hint" }, @@ -34149,8 +34149,8 @@ const std::array, 14658> token_list { 0x7CF6, "struct_arrayspawn" }, // { 0x7CF7, "" }, // { 0x7CF8, "" }, -// { 0x7CF9, "" }, -// { 0x7CFA, "" }, + { 0x7CF9, "struct_class_init" }, + { 0x7CFA, "struct_class_names" }, // { 0x7CFB, "" }, { 0x7CFC, "structarray_remove" }, // { 0x7CFD, "" }, @@ -34185,8 +34185,8 @@ const std::array, 14658> token_list // { 0x7D1A, "" }, // { 0x7D1B, "" }, // { 0x7D1C, "" }, -// { 0x7D1D, "" }, -// { 0x7D1E, "" }, + { 0x7D1D, "stunscaler" }, + { 0x7D1E, "stutterstep" }, // { 0x7D1F, "" }, // { 0x7D20, "" }, { 0x7D21, "stylized_line" }, @@ -34204,7 +34204,7 @@ const std::array, 14658> token_list // { 0x7D2D, "" }, // { 0x7D2E, "" }, // { 0x7D2F, "" }, -// { 0x7D30, "" }, + { 0x7D30, "suicides" }, // { 0x7D31, "" }, // { 0x7D32, "" }, // { 0x7D33, "" }, @@ -34218,15 +34218,15 @@ const std::array, 14658> token_list // { 0x7D3B, "" }, { 0x7D3C, "sun_manage" }, // { 0x7D3D, "" }, -// { 0x7D3E, "" }, + { 0x7D3E, "sunbeginfadeangle" }, // { 0x7D3F, "" }, -// { 0x7D40, "" }, + { 0x7D40, "sunblue" }, // { 0x7D41, "" }, // { 0x7D42, "" }, -// { 0x7D43, "" }, + { 0x7D43, "sundir" }, { 0x7D44, "sundir_start" }, // { 0x7D45, "" }, -// { 0x7D46, "" }, + { 0x7D46, "sunendfadeangle" }, // { 0x7D47, "" }, { 0x7D48, "sunflare" }, // { 0x7D49, "" }, @@ -34234,13 +34234,13 @@ const std::array, 14658> token_list // { 0x7D4B, "" }, // { 0x7D4C, "" }, // { 0x7D4D, "" }, -// { 0x7D4E, "" }, + { 0x7D4E, "sungreen" }, // { 0x7D4F, "" }, // { 0x7D50, "" }, // { 0x7D51, "" }, // { 0x7D52, "" }, // { 0x7D53, "" }, -// { 0x7D54, "" }, + { 0x7D54, "sunred" }, { 0x7D55, "sunred_start" }, // { 0x7D56, "" }, { 0x7D57, "sunsamplesizenear_ng" }, @@ -34252,9 +34252,9 @@ const std::array, 14658> token_list // { 0x7D5D, "" }, // { 0x7D5E, "" }, // { 0x7D5F, "" }, -// { 0x7D60, "" }, -// { 0x7D61, "" }, -// { 0x7D62, "" }, + { 0x7D60, "supportbuddyspawn" }, + { 0x7D61, "supportintel" }, + { 0x7D62, "supportnuke" }, // { 0x7D63, "" }, // { 0x7D64, "" }, // { 0x7D65, "" }, @@ -34276,7 +34276,7 @@ const std::array, 14658> token_list // { 0x7D75, "" }, // { 0x7D76, "" }, // { 0x7D77, "" }, -// { 0x7D78, "" }, + { 0x7D78, "survivalstarttime" }, { 0x7D79, "survive" }, // { 0x7D7A, "" }, // { 0x7D7B, "" }, @@ -34297,7 +34297,7 @@ const std::array, 14658> token_list // { 0x7D8A, "" }, // { 0x7D8B, "" }, // { 0x7D8C, "" }, -// { 0x7D8D, "" }, + { 0x7D8D, "swap" }, // { 0x7D8E, "" }, // { 0x7D8F, "" }, // { 0x7D90, "" }, @@ -34313,7 +34313,7 @@ const std::array, 14658> token_list // { 0x7D9A, "" }, // { 0x7D9B, "" }, // { 0x7D9C, "" }, -// { 0x7D9D, "" }, + { 0x7D9D, "sweapon" }, { 0x7D9E, "sweep_tells_vehicles_to_get_off_path" }, { 0x7D9F, "swept" }, // { 0x7DA0, "" }, @@ -34435,13 +34435,13 @@ const std::array, 14658> token_list // { 0x7E14, "" }, // { 0x7E15, "" }, // { 0x7E16, "" }, -// { 0x7E17, "" }, + { 0x7E17, "switch_to_last_weapon" }, // { 0x7E18, "" }, // { 0x7E19, "" }, // { 0x7E1A, "" }, // { 0x7E1B, "" }, // { 0x7E1C, "" }, -// { 0x7E1D, "" }, + { 0x7E1D, "switching_teams" }, // { 0x7E1E, "" }, { 0x7E1F, "switchmsg" }, // { 0x7E20, "" }, @@ -34462,7 +34462,7 @@ const std::array, 14658> token_list // { 0x7E2F, "" }, { 0x7E30, "syncnotetrackent" }, // { 0x7E31, "" }, -// { 0x7E32, "" }, + { 0x7E32, "syncxpstat" }, // { 0x7E33, "" }, { 0x7E34, "system_default_event_distances" }, // { 0x7E35, "" }, @@ -34484,17 +34484,17 @@ const std::array, 14658> token_list // { 0x7E45, "" }, // { 0x7E46, "" }, // { 0x7E47, "" }, -// { 0x7E48, "" }, -// { 0x7E49, "" }, -// { 0x7E4A, "" }, -// { 0x7E4B, "" }, -// { 0x7E4C, "" }, -// { 0x7E4D, "" }, -// { 0x7E4E, "" }, -// { 0x7E4F, "" }, -// { 0x7E50, "" }, + { 0x7E48, "table_combine" }, + { 0x7E49, "table_getcharactertype" }, + { 0x7E4A, "table_getequipment" }, + { 0x7E4B, "table_getkillstreak" }, + { 0x7E4C, "table_getoffhand" }, + { 0x7E4D, "table_getperk" }, + { 0x7E4E, "table_getteamperk" }, + { 0x7E4F, "table_getweapon" }, + { 0x7E50, "table_getweaponattachment" }, { 0x7E51, "table_getweaponbuff" }, -// { 0x7E52, "" }, + { 0x7E52, "table_getweaponcamo" }, { 0x7E53, "table_getweaponreticle" }, // { 0x7E54, "" }, { 0x7E55, "tablet" }, @@ -34508,25 +34508,25 @@ const std::array, 14658> token_list // { 0x7E5D, "" }, // { 0x7E5E, "" }, // { 0x7E5F, "" }, -// { 0x7E60, "" }, + { 0x7E60, "tag_project" }, // { 0x7E61, "" }, // { 0x7E62, "" }, -// { 0x7E63, "" }, + { 0x7E63, "tagavailable" }, // { 0x7E64, "" }, // { 0x7E65, "" }, // { 0x7E66, "" }, -// { 0x7E67, "" }, + { 0x7E67, "taggedassist" }, // { 0x7E68, "" }, // { 0x7E69, "" }, // { 0x7E6A, "" }, // { 0x7E6B, "" }, // { 0x7E6C, "" }, -// { 0x7E6D, "" }, -// { 0x7E6E, "" }, -// { 0x7E6F, "" }, + { 0x7E6D, "tags_carried" }, + { 0x7E6E, "tags_to_bank" }, + { 0x7E6F, "tagscarried" }, // { 0x7E70, "" }, // { 0x7E71, "" }, -// { 0x7E72, "" }, + { 0x7E72, "tagteamupdater" }, // { 0x7E73, "" }, // { 0x7E74, "" }, // { 0x7E75, "" }, @@ -34547,7 +34547,7 @@ const std::array, 14658> token_list // { 0x7E84, "" }, // { 0x7E85, "" }, // { 0x7E86, "" }, -// { 0x7E87, "" }, + { 0x7E87, "takekillstreakweaponifnodupe" }, // { 0x7E88, "" }, // { 0x7E89, "" }, // { 0x7E8A, "" }, @@ -34714,7 +34714,7 @@ const std::array, 14658> token_list // { 0x7F2B, "" }, // { 0x7F2C, "" }, // { 0x7F2D, "" }, -// { 0x7F2E, "" }, + { 0x7F2E, "tanks" }, // { 0x7F2F, "" }, // { 0x7F30, "" }, // { 0x7F31, "" }, @@ -34761,7 +34761,7 @@ const std::array, 14658> token_list // { 0x7F5A, "" }, // { 0x7F5B, "" }, // { 0x7F5C, "" }, -// { 0x7F5D, "" }, + { 0x7F5D, "targetent" }, // { 0x7F5E, "" }, // { 0x7F5F, "" }, // { 0x7F60, "" }, @@ -34775,8 +34775,8 @@ const std::array, 14658> token_list // { 0x7F68, "" }, // { 0x7F69, "" }, { 0x7F6A, "targetpointtooclose" }, -// { 0x7F6B, "" }, -// { 0x7F6C, "" }, + { 0x7F6B, "targetpos" }, + { 0x7F6C, "targets" }, // { 0x7F6D, "" }, // { 0x7F6E, "" }, // { 0x7F6F, "" }, @@ -34806,42 +34806,42 @@ const std::array, 14658> token_list // { 0x7F87, "" }, // { 0x7F88, "" }, // { 0x7F89, "" }, -// { 0x7F8A, "" }, -// { 0x7F8B, "" }, -// { 0x7F8C, "" }, -// { 0x7F8D, "" }, + { 0x7F8A, "teamairdenied" }, + { 0x7F8B, "teambalance" }, + { 0x7F8C, "teambase" }, + { 0x7F8D, "teambased" }, // { 0x7F8E, "" }, -// { 0x7F8F, "" }, -// { 0x7F90, "" }, -// { 0x7F91, "" }, + { 0x7F8F, "teamchangedthisframe" }, + { 0x7F90, "teamcount" }, + { 0x7F91, "teamemped" }, // { 0x7F92, "" }, { 0x7F93, "teamflashbangimmunity" }, { 0x7F94, "teamheadicon" }, // { 0x7F95, "" }, // { 0x7F96, "" }, { 0x7F97, "teamkilldelay" }, -// { 0x7F98, "" }, -// { 0x7F99, "" }, -// { 0x7F9A, "" }, + { 0x7F98, "teamkillsthisround" }, + { 0x7F99, "teamlimit" }, + { 0x7F9A, "teamlist" }, // { 0x7F9B, "" }, -// { 0x7F9C, "" }, -// { 0x7F9D, "" }, -// { 0x7F9E, "" }, -// { 0x7F9F, "" }, -// { 0x7FA0, "" }, -// { 0x7FA1, "" }, -// { 0x7FA2, "" }, + { 0x7F9C, "teamnamelist" }, + { 0x7F9D, "teamnukeemped" }, + { 0x7F9E, "teamobjids" }, + { 0x7F9F, "teamoutcomenotify" }, + { 0x7FA0, "teamplayercardsplash" }, + { 0x7FA1, "teamprogressbarfontsize" }, + { 0x7FA2, "teamprogressbarheight" }, { 0x7FA3, "teamprogressbartexty" }, { 0x7FA4, "teamprogressbarwidth" }, -// { 0x7FA5, "" }, + { 0x7FA5, "teamprogressbary" }, { 0x7FA6, "teams" }, -// { 0x7FA7, "" }, + { 0x7FA7, "teamspawnpoints" }, // { 0x7FA8, "" }, // { 0x7FA9, "" }, -// { 0x7FAA, "" }, + { 0x7FAA, "teamtweaks" }, // { 0x7FAB, "" }, // { 0x7FAC, "" }, -// { 0x7FAD, "" }, + { 0x7FAD, "teamxpscale" }, // { 0x7FAE, "" }, // { 0x7FAF, "" }, { 0x7FB0, "teargas_cough_vo" }, @@ -34863,101 +34863,101 @@ const std::array, 14658> token_list // { 0x7FC0, "" }, // { 0x7FC1, "" }, // { 0x7FC2, "" }, -// { 0x7FC3, "" }, -// { 0x7FC4, "" }, + { 0x7FC3, "teleport_a10_inboundlist" }, + { 0x7FC4, "teleport_a10_outboundlist" }, { 0x7FC5, "teleport_add_delta" }, -// { 0x7FC6, "" }, + { 0x7FC6, "teleport_add_delta_targets" }, // { 0x7FC7, "" }, // { 0x7FC8, "" }, // { 0x7FC9, "" }, // { 0x7FCA, "" }, // { 0x7FCB, "" }, -// { 0x7FCC, "" }, + { 0x7FCC, "teleport_allowed" }, // { 0x7FCD, "" }, // { 0x7FCE, "" }, -// { 0x7FCF, "" }, -// { 0x7FD0, "" }, -// { 0x7FD1, "" }, -// { 0x7FD2, "" }, -// { 0x7FD3, "" }, + { 0x7FCF, "teleport_change_targetname" }, + { 0x7FD0, "teleport_closest_zone" }, + { 0x7FD1, "teleport_delta_this_frame" }, + { 0x7FD2, "teleport_dom_finished_initializing" }, + { 0x7FD3, "teleport_dom_post_bot_cleanup" }, // { 0x7FD4, "" }, // { 0x7FD5, "" }, // { 0x7FD6, "" }, // { 0x7FD7, "" }, { 0x7FD8, "teleport_failsafe" }, -// { 0x7FD9, "" }, -// { 0x7FDA, "" }, -// { 0x7FDB, "" }, -// { 0x7FDC, "" }, + { 0x7FD9, "teleport_filter_spawn_point" }, + { 0x7FDA, "teleport_gamemode_disable_teleport" }, + { 0x7FDB, "teleport_gamemode_func" }, + { 0x7FDC, "teleport_get_active_nodes" }, { 0x7FDD, "teleport_get_care_packages" }, -// { 0x7FDE, "" }, -// { 0x7FDF, "" }, + { 0x7FDE, "teleport_get_deployable_boxes" }, + { 0x7FDF, "teleport_get_matching_dom_flag" }, { 0x7FE0, "teleport_get_safe_node_near" }, // { 0x7FE1, "" }, -// { 0x7FE2, "" }, -// { 0x7FE3, "" }, + { 0x7FE2, "teleport_hidegrindzone" }, + { 0x7FE3, "teleport_include_killsteaks" }, { 0x7FE4, "teleport_include_killstreaks" }, -// { 0x7FE5, "" }, -// { 0x7FE6, "" }, + { 0x7FE5, "teleport_init" }, + { 0x7FE6, "teleport_init_spawn_info" }, // { 0x7FE7, "" }, { 0x7FE8, "teleport_is_valid_zone" }, // { 0x7FE9, "" }, -// { 0x7FEA, "" }, -// { 0x7FEB, "" }, + { 0x7FEA, "teleport_minimaps" }, + { 0x7FEB, "teleport_nodes_in_zone" }, { 0x7FEC, "teleport_notify_death" }, -// { 0x7FED, "" }, -// { 0x7FEE, "" }, -// { 0x7FEF, "" }, -// { 0x7FF0, "" }, -// { 0x7FF1, "" }, -// { 0x7FF2, "" }, -// { 0x7FF3, "" }, -// { 0x7FF4, "" }, -// { 0x7FF5, "" }, + { 0x7FED, "teleport_onstartgameconf" }, + { 0x7FEE, "teleport_onstartgamedom" }, + { 0x7FEF, "teleport_onstartgamegrind" }, + { 0x7FF0, "teleport_onstartgamehorde" }, + { 0x7FF1, "teleport_onstartgamesotf" }, + { 0x7FF2, "teleport_onstartgametype" }, + { 0x7FF3, "teleport_onteleportblitz" }, + { 0x7FF4, "teleport_onteleportconf" }, + { 0x7FF5, "teleport_onteleportdom" }, { 0x7FF6, "teleport_onteleportgrind" }, -// { 0x7FF7, "" }, -// { 0x7FF8, "" }, -// { 0x7FF9, "" }, -// { 0x7FFA, "" }, -// { 0x7FFB, "" }, -// { 0x7FFC, "" }, -// { 0x7FFD, "" }, + { 0x7FF7, "teleport_onteleportsotf" }, + { 0x7FF8, "teleport_origin_use_nodes" }, + { 0x7FF9, "teleport_origin_use_offset" }, + { 0x7FFA, "teleport_origins" }, + { 0x7FFB, "teleport_parse_zone_targets" }, + { 0x7FFC, "teleport_place_on_ground" }, + { 0x7FFD, "teleport_player" }, // { 0x7FFE, "" }, // { 0x7FFF, "" }, -// { 0x8000, "" }, -// { 0x8001, "" }, -// { 0x8002, "" }, -// { 0x8003, "" }, + { 0x8000, "teleport_post_funcs" }, + { 0x8001, "teleport_pre_funcs" }, + { 0x8002, "teleport_pre_onstartgameblitz" }, + { 0x8003, "teleport_pre_onstartgamesd" }, { 0x8004, "teleport_pre_onstartgamesd_and_sr" }, -// { 0x8005, "" }, -// { 0x8006, "" }, + { 0x8005, "teleport_pre_onstartgamesr" }, + { 0x8006, "teleport_restore_targetname" }, { 0x8007, "teleport_self_add_delta" }, -// { 0x8008, "" }, -// { 0x8009, "" }, -// { 0x800A, "" }, -// { 0x800B, "" }, -// { 0x800C, "" }, -// { 0x800D, "" }, -// { 0x800E, "" }, + { 0x8008, "teleport_self_add_delta_targets" }, + { 0x8009, "teleport_set_a10_splines_for_zone" }, + { 0x800A, "teleport_set_current_zone" }, + { 0x800B, "teleport_set_minimap_for_zone" }, + { 0x800C, "teleport_set_post_func" }, + { 0x800D, "teleport_set_pre_func" }, + { 0x800E, "teleport_spawn_info" }, // { 0x800F, "" }, // { 0x8010, "" }, // { 0x8011, "" }, -// { 0x8012, "" }, -// { 0x8013, "" }, + { 0x8012, "teleport_to_nodes" }, + { 0x8013, "teleport_to_offset" }, // { 0x8014, "" }, -// { 0x8015, "" }, + { 0x8015, "teleport_to_zone" }, { 0x8016, "teleport_to_zone_agents" }, { 0x8017, "teleport_to_zone_character" }, -// { 0x8018, "" }, -// { 0x8019, "" }, -// { 0x801A, "" }, -// { 0x801B, "" }, + { 0x8018, "teleport_to_zone_killstreaks" }, + { 0x8019, "teleport_to_zone_players" }, + { 0x801A, "teleport_validate_success" }, + { 0x801B, "teleport_zone" }, { 0x801C, "teleport_zone_current" }, -// { 0x801D, "" }, + { 0x801D, "teleport_zones" }, // { 0x801E, "" }, // { 0x801F, "" }, -// { 0x8020, "" }, -// { 0x8021, "" }, + { 0x8020, "teleportgetactivenodesfunc" }, + { 0x8021, "teleporting" }, // { 0x8022, "" }, // { 0x8023, "" }, // { 0x8024, "" }, @@ -34978,16 +34978,16 @@ const std::array, 14658> token_list // { 0x8033, "" }, // { 0x8034, "" }, // { 0x8035, "" }, -// { 0x8036, "" }, + { 0x8036, "temp_tag" }, // { 0x8037, "" }, // { 0x8038, "" }, // { 0x8039, "" }, -// { 0x803A, "" }, + { 0x803A, "template_script" }, // { 0x803B, "" }, // { 0x803C, "" }, // { 0x803D, "" }, // { 0x803E, "" }, -// { 0x803F, "" }, + { 0x803F, "ter_op" }, // { 0x8040, "" }, // { 0x8041, "" }, // { 0x8042, "" }, @@ -35000,9 +35000,9 @@ const std::array, 14658> token_list { 0x8049, "test_individual_spawner" }, // { 0x804A, "" }, // { 0x804B, "" }, -// { 0x804C, "" }, + { 0x804C, "test_origin" }, // { 0x804D, "" }, -// { 0x804E, "" }, + { 0x804E, "test_radius" }, // { 0x804F, "" }, // { 0x8050, "" }, // { 0x8051, "" }, @@ -35012,11 +35012,11 @@ const std::array, 14658> token_list // { 0x8055, "" }, // { 0x8056, "" }, { 0x8057, "testingapache_animations" }, -// { 0x8058, "" }, -// { 0x8059, "" }, -// { 0x805A, "" }, + { 0x8058, "testmenu" }, + { 0x8059, "testshock" }, + { 0x805A, "text" }, { 0x805B, "text1" }, -// { 0x805C, "" }, + { 0x805C, "text2label" }, // { 0x805D, "" }, // { 0x805E, "" }, // { 0x805F, "" }, @@ -35030,9 +35030,9 @@ const std::array, 14658> token_list // { 0x8067, "" }, // { 0x8068, "" }, // { 0x8069, "" }, -// { 0x806A, "" }, -// { 0x806B, "" }, -// { 0x806C, "" }, + { 0x806A, "textglowcolor" }, + { 0x806B, "textisstring" }, + { 0x806C, "textlabel" }, // { 0x806D, "" }, // { 0x806E, "" }, // { 0x806F, "" }, @@ -35055,9 +35055,9 @@ const std::array, 14658> token_list // { 0x8080, "" }, // { 0x8081, "" }, // { 0x8082, "" }, -// { 0x8083, "" }, -// { 0x8084, "" }, -// { 0x8085, "" }, + { 0x8083, "thermodebuffed" }, + { 0x8084, "thermodebuffmod" }, + { 0x8085, "thermodebuffwatcher" }, // { 0x8086, "" }, // { 0x8087, "" }, // { 0x8088, "" }, @@ -35069,10 +35069,10 @@ const std::array, 14658> token_list { 0x808E, "thorough_delete" }, // { 0x808F, "" }, // { 0x8090, "" }, -// { 0x8091, "" }, -// { 0x8092, "" }, + { 0x8091, "threadedsetweaponstatbyname" }, + { 0x8092, "threads" }, // { 0x8093, "" }, -// { 0x8094, "" }, + { 0x8094, "threat_bias_grouping" }, // { 0x8095, "" }, // { 0x8096, "" }, { 0x8097, "threatcallouttracking" }, @@ -35089,7 +35089,7 @@ const std::array, 14658> token_list // { 0x80A2, "" }, // { 0x80A3, "" }, // { 0x80A4, "" }, -// { 0x80A5, "" }, + { 0x80A5, "threwback" }, // { 0x80A6, "" }, // { 0x80A7, "" }, // { 0x80A8, "" }, @@ -35100,7 +35100,7 @@ const std::array, 14658> token_list // { 0x80AD, "" }, // { 0x80AE, "" }, // { 0x80AF, "" }, -// { 0x80B0, "" }, + { 0x80B0, "throwinggrenade" }, { 0x80B1, "throwingknifeused" }, { 0x80B2, "thrown_entities" }, { 0x80B3, "thrown_semtex_grenades" }, @@ -35128,9 +35128,9 @@ const std::array, 14658> token_list // { 0x80C9, "" }, // { 0x80CA, "" }, { 0x80CB, "thunder_big_sound_moving" }, -// { 0x80CC, "" }, -// { 0x80CD, "" }, -// { 0x80CE, "" }, + { 0x80CC, "ti_overridemovingplatformdeath" }, + { 0x80CD, "ti_spawn" }, + { 0x80CE, "tickingobject" }, // { 0x80CF, "" }, // { 0x80D0, "" }, // { 0x80D1, "" }, @@ -35193,7 +35193,7 @@ const std::array, 14658> token_list // { 0x810A, "" }, // { 0x810B, "" }, // { 0x810C, "" }, -// { 0x810D, "" }, + { 0x810D, "time" }, // { 0x810E, "" }, // { 0x810F, "" }, // { 0x8110, "" }, @@ -35210,9 +35210,9 @@ const std::array, 14658> token_list // { 0x811B, "" }, // { 0x811C, "" }, // { 0x811D, "" }, -// { 0x811E, "" }, -// { 0x811F, "" }, -// { 0x8120, "" }, + { 0x811E, "timelimitclock" }, + { 0x811F, "timelimitclock_intermission" }, + { 0x8120, "timelimitoverride" }, { 0x8121, "timelimitthread" }, // { 0x8122, "" }, { 0x8123, "timeofnextsound" }, @@ -35222,8 +35222,8 @@ const std::array, 14658> token_list // { 0x8127, "" }, { 0x8128, "timeoutregenfaster" }, { 0x8129, "timepaused" }, -// { 0x812A, "" }, -// { 0x812B, "" }, + { 0x812A, "timepercentagecutoff" }, + { 0x812B, "timeplayed" }, // { 0x812C, "" }, // { 0x812D, "" }, // { 0x812E, "" }, @@ -35231,25 +35231,25 @@ const std::array, 14658> token_list // { 0x8130, "" }, { 0x8131, "timername" }, { 0x8132, "timerpausetime" }, -// { 0x8133, "" }, -// { 0x8134, "" }, + { 0x8133, "timerstopped" }, + { 0x8134, "timerstoppedforgamemode" }, // { 0x8135, "" }, { 0x8136, "timescale" }, // { 0x8137, "" }, // { 0x8138, "" }, -// { 0x8139, "" }, -// { 0x813A, "" }, -// { 0x813B, "" }, + { 0x8139, "timeuntilroundend" }, + { 0x813A, "timeuntilspawn" }, + { 0x813B, "timeuntilwavespawn" }, // { 0x813C, "" }, // { 0x813D, "" }, -// { 0x813E, "" }, -// { 0x813F, "" }, + { 0x813E, "tispawndelay" }, + { 0x813F, "tispawnposition" }, // { 0x8140, "" }, // { 0x8141, "" }, -// { 0x8142, "" }, -// { 0x8143, "" }, -// { 0x8144, "" }, -// { 0x8145, "" }, + { 0x8142, "titleisstring" }, + { 0x8143, "titlelabel" }, + { 0x8144, "titletext" }, + { 0x8145, "tivalidationcheck" }, // { 0x8146, "" }, // { 0x8147, "" }, // { 0x8148, "" }, @@ -35271,7 +35271,7 @@ const std::array, 14658> token_list { 0x8158, "too_close_to_boat" }, // { 0x8159, "" }, { 0x815A, "took_damage" }, -// { 0x815B, "" }, + { 0x815B, "tookweaponfrom" }, // { 0x815C, "" }, // { 0x815D, "" }, // { 0x815E, "" }, @@ -35307,13 +35307,13 @@ const std::array, 14658> token_list { 0x817C, "total_runner_drone_spawn_count" }, // { 0x817D, "" }, // { 0x817E, "" }, -// { 0x817F, "" }, + { 0x817F, "total_tags_banked" }, // { 0x8180, "" }, -// { 0x8181, "" }, + { 0x8181, "totalaltitudesum" }, // { 0x8182, "" }, // { 0x8183, "" }, // { 0x8184, "" }, -// { 0x8185, "" }, + { 0x8185, "totalplayers" }, { 0x8186, "totalscore" }, // { 0x8187, "" }, { 0x8188, "touched" }, @@ -35321,10 +35321,10 @@ const std::array, 14658> token_list // { 0x818A, "" }, // { 0x818B, "" }, // { 0x818C, "" }, -// { 0x818D, "" }, + { 0x818D, "touchingbadtrigger" }, // { 0x818E, "" }, -// { 0x818F, "" }, -// { 0x8190, "" }, + { 0x818F, "touchlist" }, + { 0x8190, "touchtriggers" }, // { 0x8191, "" }, // { 0x8192, "" }, { 0x8193, "tower_a10_flyby" }, @@ -35406,11 +35406,11 @@ const std::array, 14658> token_list // { 0x81DF, "" }, // { 0x81E0, "" }, // { 0x81E1, "" }, -// { 0x81E2, "" }, + { 0x81E2, "tracelocation" }, // { 0x81E3, "" }, // { 0x81E4, "" }, // { 0x81E5, "" }, -// { 0x81E6, "" }, + { 0x81E6, "track" }, // { 0x81E7, "" }, // { 0x81E8, "" }, // { 0x81E9, "" }, @@ -35452,22 +35452,22 @@ const std::array, 14658> token_list // { 0x820D, "" }, // { 0x820E, "" }, // { 0x820F, "" }, -// { 0x8210, "" }, -// { 0x8211, "" }, + { 0x8210, "trackattackerleaderboarddeathstats" }, + { 0x8211, "trackcarepackages" }, // { 0x8212, "" }, -// { 0x8213, "" }, -// { 0x8214, "" }, -// { 0x8215, "" }, + { 0x8213, "trackfreeplayedtime" }, + { 0x8214, "trackgrenades" }, + { 0x8215, "trackhostmigrationend" }, // { 0x8216, "" }, // { 0x8217, "" }, -// { 0x8218, "" }, + { 0x8218, "trackingweapondeaths" }, { 0x8219, "trackingweaponheadshots" }, -// { 0x821A, "" }, -// { 0x821B, "" }, -// { 0x821C, "" }, -// { 0x821D, "" }, -// { 0x821E, "" }, -// { 0x821F, "" }, + { 0x821A, "trackingweaponhits" }, + { 0x821B, "trackingweaponkills" }, + { 0x821C, "trackingweaponname" }, + { 0x821D, "trackingweaponshots" }, + { 0x821E, "tracklaststandchanges" }, + { 0x821F, "trackleaderboarddeathstats" }, // { 0x8220, "" }, // { 0x8221, "" }, // { 0x8222, "" }, @@ -35475,12 +35475,12 @@ const std::array, 14658> token_list { 0x8224, "trackloop_cqbshootpos" }, // { 0x8225, "" }, // { 0x8226, "" }, -// { 0x8227, "" }, -// { 0x8228, "" }, -// { 0x8229, "" }, + { 0x8227, "trackmissiles" }, + { 0x8228, "trackplayedtime" }, + { 0x8229, "trackriotshield" }, { 0x822A, "trackshootentorpos" }, // { 0x822B, "" }, -// { 0x822C, "" }, + { 0x822C, "trackteamchanges" }, // { 0x822D, "" }, // { 0x822E, "" }, // { 0x822F, "" }, @@ -35521,7 +35521,7 @@ const std::array, 14658> token_list { 0x8252, "trajectoryactive" }, // { 0x8253, "" }, // { 0x8254, "" }, -// { 0x8255, "" }, + { 0x8255, "transfer_grenade_ownership" }, // { 0x8256, "" }, // { 0x8257, "" }, // { 0x8258, "" }, @@ -35538,21 +35538,21 @@ const std::array, 14658> token_list // { 0x8263, "" }, // { 0x8264, "" }, // { 0x8265, "" }, -// { 0x8266, "" }, -// { 0x8267, "" }, + { 0x8266, "transitionfadein" }, + { 0x8267, "transitionfadeout" }, // { 0x8268, "" }, -// { 0x8269, "" }, -// { 0x826A, "" }, + { 0x8269, "transitionpulsefxin" }, + { 0x826A, "transitionreset" }, // { 0x826B, "" }, -// { 0x826C, "" }, -// { 0x826D, "" }, + { 0x826C, "transitionslidein" }, + { 0x826D, "transitionslideout" }, { 0x826E, "transitiontime" }, // { 0x826F, "" }, // { 0x8270, "" }, // { 0x8271, "" }, // { 0x8272, "" }, -// { 0x8273, "" }, -// { 0x8274, "" }, + { 0x8273, "transitionzoomin" }, + { 0x8274, "transitionzoomout" }, // { 0x8275, "" }, // { 0x8276, "" }, { 0x8277, "translate_off_edge" }, @@ -35630,7 +35630,7 @@ const std::array, 14658> token_list // { 0x82BF, "" }, // { 0x82C0, "" }, // { 0x82C1, "" }, -// { 0x82C2, "" }, + { 0x82C2, "traps_init" }, // { 0x82C3, "" }, // { 0x82C4, "" }, { 0x82C5, "travel_view_fx" }, @@ -35641,7 +35641,7 @@ const std::array, 14658> token_list // { 0x82CA, "" }, // { 0x82CB, "" }, // { 0x82CC, "" }, -// { 0x82CD, "" }, + { 0x82CD, "traverse_nodes" }, // { 0x82CE, "" }, // { 0x82CF, "" }, // { 0x82D0, "" }, @@ -35732,8 +35732,8 @@ const std::array, 14658> token_list { 0x8325, "trig_stairs_setup" }, // { 0x8326, "" }, // { 0x8327, "" }, -// { 0x8328, "" }, -// { 0x8329, "" }, + { 0x8328, "trigblock" }, + { 0x8329, "trigblockname" }, // { 0x832A, "" }, // { 0x832B, "" }, // { 0x832C, "" }, @@ -35766,11 +35766,11 @@ const std::array, 14658> token_list { 0x8347, "trigger_flag_set_specialops" }, { 0x8348, "trigger_flag_set_specialops_clear" }, // { 0x8349, "" }, -// { 0x834A, "" }, + { 0x834A, "trigger_flags" }, // { 0x834B, "" }, // { 0x834C, "" }, // { 0x834D, "" }, -// { 0x834E, "" }, + { 0x834E, "trigger_func" }, { 0x834F, "trigger_functions" }, // { 0x8350, "" }, { 0x8351, "trigger_glass_break" }, @@ -35813,12 +35813,12 @@ const std::array, 14658> token_list // { 0x8376, "" }, // { 0x8377, "" }, // { 0x8378, "" }, -// { 0x8379, "" }, -// { 0x837A, "" }, -// { 0x837B, "" }, + { 0x8379, "trigger_off" }, + { 0x837A, "trigger_off_proc" }, + { 0x837B, "trigger_on" }, // { 0x837C, "" }, -// { 0x837D, "" }, -// { 0x837E, "" }, + { 0x837D, "trigger_on_proc" }, + { 0x837E, "trigger_origin" }, // { 0x837F, "" }, { 0x8380, "trigger_parse_parameters" }, // { 0x8381, "" }, @@ -35876,31 +35876,31 @@ const std::array, 14658> token_list // { 0x83B5, "" }, // { 0x83B6, "" }, // { 0x83B7, "" }, -// { 0x83B8, "" }, + { 0x83B8, "triggerheight" }, // { 0x83B9, "" }, -// { 0x83BA, "" }, + { 0x83BA, "triggerradius" }, { 0x83BB, "triggers" }, // { 0x83BC, "" }, -// { 0x83BD, "" }, -// { 0x83BE, "" }, + { 0x83BD, "triggertouchthink" }, + { 0x83BE, "triggertype" }, // { 0x83BF, "" }, // { 0x83C0, "" }, // { 0x83C1, "" }, -// { 0x83C2, "" }, + { 0x83C2, "trimkillcamtime" }, // { 0x83C3, "" }, // { 0x83C4, "" }, // { 0x83C5, "" }, // { 0x83C6, "" }, // { 0x83C7, "" }, -// { 0x83C8, "" }, + { 0x83C8, "trophy_tutorial_given" }, // { 0x83C9, "" }, // { 0x83CA, "" }, // { 0x83CB, "" }, // { 0x83CC, "" }, // { 0x83CD, "" }, // { 0x83CE, "" }, -// { 0x83CF, "" }, -// { 0x83D0, "" }, + { 0x83CF, "trophyremainingammo" }, + { 0x83D0, "trophyused" }, // { 0x83D1, "" }, // { 0x83D2, "" }, // { 0x83D3, "" }, @@ -35947,7 +35947,7 @@ const std::array, 14658> token_list // { 0x83FC, "" }, // { 0x83FD, "" }, // { 0x83FE, "" }, -// { 0x83FF, "" }, + { 0x83FF, "trygivehordeweapon" }, // { 0x8400, "" }, // { 0x8401, "" }, // { 0x8402, "" }, @@ -35993,7 +35993,7 @@ const std::array, 14658> token_list // { 0x842A, "" }, // { 0x842B, "" }, // { 0x842C, "" }, -// { 0x842D, "" }, + { 0x842D, "tryusedeployable" }, { 0x842E, "tryusedeployableammo" }, // { 0x842F, "" }, // { 0x8430, "" }, @@ -36007,7 +36007,7 @@ const std::array, 14658> token_list // { 0x8438, "" }, // { 0x8439, "" }, // { 0x843A, "" }, -// { 0x843B, "" }, + { 0x843B, "tryusehelisniper" }, // { 0x843C, "" }, // { 0x843D, "" }, // { 0x843E, "" }, @@ -36144,7 +36144,7 @@ const std::array, 14658> token_list // { 0x84C1, "" }, // { 0x84C2, "" }, // { 0x84C3, "" }, -// { 0x84C4, "" }, + { 0x84C4, "turret" }, // { 0x84C5, "" }, { 0x84C6, "turret_activate" }, // { 0x84C7, "" }, @@ -36190,7 +36190,7 @@ const std::array, 14658> token_list // { 0x84EF, "" }, // { 0x84F0, "" }, // { 0x84F1, "" }, -// { 0x84F2, "" }, + { 0x84F2, "turret_monitoruse" }, // { 0x84F3, "" }, // { 0x84F4, "" }, { 0x84F5, "turret_oncarrierchangedteam" }, @@ -36200,7 +36200,7 @@ const std::array, 14658> token_list // { 0x84F9, "" }, // { 0x84FA, "" }, // { 0x84FB, "" }, -// { 0x84FC, "" }, + { 0x84FC, "turret_playerthread" }, // { 0x84FD, "" }, // { 0x84FE, "" }, // { 0x84FF, "" }, @@ -36255,7 +36255,7 @@ const std::array, 14658> token_list // { 0x8530, "" }, // { 0x8531, "" }, // { 0x8532, "" }, -// { 0x8533, "" }, + { 0x8533, "turrets" }, // { 0x8534, "" }, // { 0x8535, "" }, // { 0x8536, "" }, @@ -36279,7 +36279,7 @@ const std::array, 14658> token_list // { 0x8548, "" }, { 0x8549, "tweak_player_view_do_rotate" }, // { 0x854A, "" }, -// { 0x854B, "" }, + { 0x854B, "tweakablesinitialized" }, // { 0x854C, "" }, // { 0x854D, "" }, // { 0x854E, "" }, @@ -36323,11 +36323,11 @@ const std::array, 14658> token_list // { 0x8574, "" }, // { 0x8575, "" }, // { 0x8576, "" }, -// { 0x8577, "" }, + { 0x8577, "uavrig" }, // { 0x8578, "" }, // { 0x8579, "" }, // { 0x857A, "" }, -// { 0x857B, "" }, + { 0x857B, "ugvs" }, { 0x857C, "ui_action_slot_force_active_off" }, // { 0x857D, "" }, // { 0x857E, "" }, @@ -36340,12 +36340,12 @@ const std::array, 14658> token_list // { 0x8585, "" }, // { 0x8586, "" }, // { 0x8587, "" }, -// { 0x8588, "" }, + { 0x8588, "uiparent" }, // { 0x8589, "" }, // { 0x858A, "" }, { 0x858B, "unblock_curtain" }, -// { 0x858C, "" }, -// { 0x858D, "" }, + { 0x858C, "unblockarea" }, + { 0x858D, "unblockentsinarea" }, // { 0x858E, "" }, { 0x858F, "underwater" }, // { 0x8590, "" }, @@ -36358,9 +36358,9 @@ const std::array, 14658> token_list // { 0x8597, "" }, // { 0x8598, "" }, // { 0x8599, "" }, -// { 0x859A, "" }, + { 0x859A, "underwaterbubbles" }, // { 0x859B, "" }, -// { 0x859C, "" }, + { 0x859C, "unearned_icon_col" }, // { 0x859D, "" }, // { 0x859E, "" }, // { 0x859F, "" }, @@ -36368,7 +36368,7 @@ const std::array, 14658> token_list // { 0x85A1, "" }, // { 0x85A2, "" }, // { 0x85A3, "" }, -// { 0x85A4, "" }, + { 0x85A4, "unique_id" }, // { 0x85A5, "" }, // { 0x85A6, "" }, // { 0x85A7, "" }, @@ -36394,24 +36394,24 @@ const std::array, 14658> token_list // { 0x85BB, "" }, { 0x85BC, "unloadque" }, // { 0x85BD, "" }, -// { 0x85BE, "" }, + { 0x85BE, "unlock" }, { 0x85BF, "unlock_flag" }, // { 0x85C0, "" }, // { 0x85C1, "" }, // { 0x85C2, "" }, -// { 0x85C3, "" }, -// { 0x85C4, "" }, + { 0x85C3, "unlock_thread" }, + { 0x85C4, "unlock_wait" }, // { 0x85C5, "" }, { 0x85C6, "unmatched_death_rig_light_waits_for_lights_off" }, { 0x85C7, "unresolved_collision_count" }, -// { 0x85C8, "" }, -// { 0x85C9, "" }, + { 0x85C8, "unresolved_collision_damage" }, + { 0x85C9, "unresolved_collision_func" }, { 0x85CA, "unresolved_collision_kill" }, -// { 0x85CB, "" }, -// { 0x85CC, "" }, -// { 0x85CD, "" }, -// { 0x85CE, "" }, -// { 0x85CF, "" }, + { 0x85CB, "unresolved_collision_nearest_node" }, + { 0x85CC, "unresolved_collision_nodes" }, + { 0x85CD, "unresolved_collision_notify_min" }, + { 0x85CE, "unresolved_collision_owner_damage" }, + { 0x85CF, "unresolved_collision_void" }, // { 0x85D0, "" }, // { 0x85D1, "" }, // { 0x85D2, "" }, @@ -36462,82 +36462,82 @@ const std::array, 14658> token_list // { 0x85FF, "" }, // { 0x8600, "" }, // { 0x8601, "" }, -// { 0x8602, "" }, -// { 0x8603, "" }, -// { 0x8604, "" }, -// { 0x8605, "" }, -// { 0x8606, "" }, -// { 0x8607, "" }, -// { 0x8608, "" }, + { 0x8602, "unsetac130" }, + { 0x8603, "unsetassists" }, + { 0x8604, "unsetautospot" }, + { 0x8605, "unsetblackbox" }, + { 0x8606, "unsetblastshield" }, + { 0x8607, "unsetblindeye" }, + { 0x8608, "unsetbloodrush" }, // { 0x8609, "" }, -// { 0x860A, "" }, -// { 0x860B, "" }, -// { 0x860C, "" }, -// { 0x860D, "" }, -// { 0x860E, "" }, -// { 0x860F, "" }, -// { 0x8610, "" }, -// { 0x8611, "" }, -// { 0x8612, "" }, -// { 0x8613, "" }, -// { 0x8614, "" }, -// { 0x8615, "" }, -// { 0x8616, "" }, -// { 0x8617, "" }, -// { 0x8618, "" }, -// { 0x8619, "" }, -// { 0x861A, "" }, -// { 0x861B, "" }, -// { 0x861C, "" }, -// { 0x861D, "" }, + { 0x860A, "unsetboom" }, + { 0x860B, "unsetc4death" }, + { 0x860C, "unsetcarepackage" }, + { 0x860D, "unsetchallenger" }, + { 0x860E, "unsetcombathigh" }, + { 0x860F, "unsetcombathighondeath" }, + { 0x8610, "unsetcombathighonride" }, + { 0x8611, "unsetcombatspeed" }, + { 0x8612, "unsetcombatspeedscalar" }, + { 0x8613, "unsetcomexp" }, + { 0x8614, "unsetcustomjuiced" }, + { 0x8615, "unsetcustomjuicedondeath" }, + { 0x8616, "unsetcustomjuicedonmatchend" }, + { 0x8617, "unsetcustomjuicedonride" }, + { 0x8618, "unsetdeadeye" }, + { 0x8619, "unsetdelaymine" }, + { 0x861A, "unsetdoubleload" }, + { 0x861B, "unsetempimmune" }, + { 0x861C, "unsetendgame" }, + { 0x861D, "unsetfinalstand" }, // { 0x861E, "" }, // { 0x861F, "" }, -// { 0x8620, "" }, + { 0x8620, "unsetfreefall" }, // { 0x8621, "" }, -// { 0x8622, "" }, -// { 0x8623, "" }, -// { 0x8624, "" }, -// { 0x8625, "" }, -// { 0x8626, "" }, -// { 0x8627, "" }, -// { 0x8628, "" }, -// { 0x8629, "" }, -// { 0x862A, "" }, + { 0x8622, "unsetgambler" }, + { 0x8623, "unsetgunsmith" }, + { 0x8624, "unsethardshell" }, + { 0x8625, "unsethelicopterminigun" }, + { 0x8626, "unsetincog" }, + { 0x8627, "unsetjuiced" }, + { 0x8628, "unsetjuicedondeath" }, + { 0x8629, "unsetjuicedonmatchend" }, + { 0x862A, "unsetjuicedonride" }, { 0x862B, "unsetlightarmor" }, -// { 0x862C, "" }, -// { 0x862D, "" }, -// { 0x862E, "" }, -// { 0x862F, "" }, -// { 0x8630, "" }, -// { 0x8631, "" }, + { 0x862C, "unsetlightweight" }, + { 0x862D, "unsetlittlebirdsupport" }, + { 0x862E, "unsetlocaljammer" }, + { 0x862F, "unsetmarksman" }, + { 0x8630, "unsetonemanarmy" }, + { 0x8631, "unsetoverkillpro" }, { 0x8632, "unsetpainted" }, -// { 0x8633, "" }, -// { 0x8634, "" }, -// { 0x8635, "" }, -// { 0x8636, "" }, -// { 0x8637, "" }, -// { 0x8638, "" }, + { 0x8633, "unsetpitcher" }, + { 0x8634, "unsetprecision_airstrike" }, + { 0x8635, "unsetpredatormissile" }, + { 0x8636, "unsetquickswap" }, + { 0x8637, "unsetrearview" }, + { 0x8638, "unsetrefillammo" }, { 0x8639, "unsetrefillgrenades" }, -// { 0x863A, "" }, -// { 0x863B, "" }, -// { 0x863C, "" }, -// { 0x863D, "" }, -// { 0x863E, "" }, -// { 0x863F, "" }, -// { 0x8640, "" }, -// { 0x8641, "" }, -// { 0x8642, "" }, -// { 0x8643, "" }, -// { 0x8644, "" }, -// { 0x8645, "" }, -// { 0x8646, "" }, -// { 0x8647, "" }, -// { 0x8648, "" }, -// { 0x8649, "" }, -// { 0x864A, "" }, -// { 0x864B, "" }, + { 0x863A, "unsetregenfaster" }, + { 0x863B, "unsetrevenge" }, + { 0x863C, "unsetrshieldradar" }, + { 0x863D, "unsetrshieldscrambler" }, + { 0x863E, "unsetsaboteur" }, + { 0x863F, "unsetsentryminigun" }, + { 0x8640, "unsetsharpfocus" }, + { 0x8641, "unsetsilentkill" }, + { 0x8642, "unsetsteadyaimpro" }, + { 0x8643, "unsetsteelnerves" }, + { 0x8644, "unsetstoppingpower" }, + { 0x8645, "unsetstunresistance" }, + { 0x8646, "unsettacticalinsertion" }, + { 0x8647, "unsettagger" }, + { 0x8648, "unsettank" }, + { 0x8649, "unsetthermal" }, + { 0x864A, "unsettriggerhappy" }, + { 0x864B, "unsetuav" }, // { 0x864C, "" }, -// { 0x864D, "" }, + { 0x864D, "unsetweaponlaser" }, { 0x864E, "unstoppable_friendly_fire_shield" }, // { 0x864F, "" }, // { 0x8650, "" }, @@ -36545,7 +36545,7 @@ const std::array, 14658> token_list // { 0x8652, "" }, // { 0x8653, "" }, // { 0x8654, "" }, -// { 0x8655, "" }, + { 0x8655, "upangles" }, // { 0x8656, "" }, // { 0x8657, "" }, { 0x8658, "update_achievement" }, @@ -36645,7 +36645,7 @@ const std::array, 14658> token_list // { 0x86B6, "" }, // { 0x86B7, "" }, // { 0x86B8, "" }, -// { 0x86B9, "" }, + { 0x86B9, "update_trigger_based_on_flags" }, // { 0x86BA, "" }, // { 0x86BB, "" }, // { 0x86BC, "" }, @@ -36656,7 +36656,7 @@ const std::array, 14658> token_list { 0x86C1, "update_weaponstats_hits" }, // { 0x86C2, "" }, // { 0x86C3, "" }, -// { 0x86C4, "" }, + { 0x86C4, "updateactiveperks" }, // { 0x86C5, "" }, // { 0x86C6, "" }, // { 0x86C7, "" }, @@ -36665,77 +36665,77 @@ const std::array, 14658> token_list // { 0x86CA, "" }, { 0x86CB, "updateareanodes" }, // { 0x86CC, "" }, -// { 0x86CD, "" }, -// { 0x86CE, "" }, -// { 0x86CF, "" }, + { 0x86CD, "updatebar" }, + { 0x86CE, "updatebarscale" }, + { 0x86CF, "updateblinkinglight" }, // { 0x86D0, "" }, // { 0x86D1, "" }, // { 0x86D2, "" }, // { 0x86D3, "" }, // { 0x86D4, "" }, -// { 0x86D5, "" }, + { 0x86D5, "updatechallenges" }, // { 0x86D6, "" }, { 0x86D7, "updatecheckforceragdoll" }, -// { 0x86D8, "" }, + { 0x86D8, "updatechildren" }, // { 0x86D9, "" }, // { 0x86DA, "" }, // { 0x86DB, "" }, // { 0x86DC, "" }, // { 0x86DD, "" }, // { 0x86DE, "" }, -// { 0x86DF, "" }, -// { 0x86E0, "" }, -// { 0x86E1, "" }, + { 0x86DF, "updatecpm" }, + { 0x86E0, "updatedamagefeedback" }, + { 0x86E1, "updateddmscores" }, // { 0x86E2, "" }, -// { 0x86E3, "" }, -// { 0x86E4, "" }, + { 0x86E3, "updatedefcon" }, + { 0x86E4, "updatedomscores" }, // { 0x86E5, "" }, { 0x86E6, "updateenemyuse" }, // { 0x86E7, "" }, // { 0x86E8, "" }, { 0x86E9, "updatefreeplayedtime" }, -// { 0x86EA, "" }, + { 0x86EA, "updatefreeplayertimes" }, // { 0x86EB, "" }, // { 0x86EC, "" }, // { 0x86ED, "" }, -// { 0x86EE, "" }, + { 0x86EE, "updategameevents" }, // { 0x86EF, "" }, -// { 0x86F0, "" }, + { 0x86F0, "updategametypedvars" }, // { 0x86F1, "" }, // { 0x86F2, "" }, -// { 0x86F3, "" }, + { 0x86F3, "updatehordesettings" }, // { 0x86F4, "" }, // { 0x86F5, "" }, // { 0x86F6, "" }, -// { 0x86F7, "" }, + { 0x86F7, "updatekillstreaks" }, // { 0x86F8, "" }, // { 0x86F9, "" }, // { 0x86FA, "" }, -// { 0x86FB, "" }, -// { 0x86FC, "" }, -// { 0x86FD, "" }, -// { 0x86FE, "" }, -// { 0x86FF, "" }, -// { 0x8700, "" }, + { 0x86FB, "updatelossstats" }, + { 0x86FC, "updatelowermessage" }, + { 0x86FD, "updatemagshots" }, + { 0x86FE, "updatemagshots_regularmp" }, + { 0x86FF, "updatemainmenu" }, + { 0x8700, "updatematchbonusscores" }, // { 0x8701, "" }, // { 0x8702, "" }, // { 0x8703, "" }, // { 0x8704, "" }, // { 0x8705, "" }, // { 0x8706, "" }, -// { 0x8707, "" }, + { 0x8707, "updatemovespeedscale" }, // { 0x8708, "" }, { 0x8709, "updateobjectivetext" }, // { 0x870A, "" }, -// { 0x870B, "" }, -// { 0x870C, "" }, -// { 0x870D, "" }, -// { 0x870E, "" }, + { 0x870B, "updatepaths" }, + { 0x870C, "updatepersratio" }, + { 0x870D, "updatepersratiobuffered" }, + { 0x870E, "updateplacement" }, // { 0x870F, "" }, -// { 0x8710, "" }, + { 0x8710, "updateplayedtime" }, // { 0x8711, "" }, // { 0x8712, "" }, -// { 0x8713, "" }, + { 0x8713, "updateplayertimes" }, // { 0x8714, "" }, // { 0x8715, "" }, // { 0x8716, "" }, @@ -36750,24 +36750,24 @@ const std::array, 14658> token_list // { 0x871F, "" }, // { 0x8720, "" }, // { 0x8721, "" }, -// { 0x8722, "" }, -// { 0x8723, "" }, -// { 0x8724, "" }, + { 0x8722, "updaterank" }, + { 0x8723, "updaterankannouncehud" }, + { 0x8724, "updaterecentkills" }, // { 0x8725, "" }, -// { 0x8726, "" }, -// { 0x8727, "" }, + { 0x8726, "updaterespawnsplash" }, + { 0x8727, "updateroundendreasontext" }, // { 0x8728, "" }, { 0x8729, "updatesavedlastweapon" }, -// { 0x872A, "" }, + { 0x872A, "updateselectedbutton" }, // { 0x872B, "" }, // { 0x872C, "" }, // { 0x872D, "" }, { 0x872E, "updatesentrypositionthread" }, // { 0x872F, "" }, -// { 0x8730, "" }, + { 0x8730, "updatesessionstate" }, // { 0x8731, "" }, -// { 0x8732, "" }, -// { 0x8733, "" }, + { 0x8732, "updatespecialistkillstreaks" }, + { 0x8733, "updatespectatesettings" }, { 0x8734, "updatesppercent" }, // { 0x8735, "" }, // { 0x8736, "" }, @@ -36776,35 +36776,35 @@ const std::array, 14658> token_list { 0x8739, "updatestreakcount" }, { 0x873A, "updatestreakslots" }, // { 0x873B, "" }, -// { 0x873C, "" }, -// { 0x873D, "" }, + { 0x873C, "updateteambalance" }, + { 0x873D, "updateteambalancedvar" }, // { 0x873E, "" }, { 0x873F, "updateteamplacement" }, -// { 0x8740, "" }, + { 0x8740, "updateteamscore" }, { 0x8741, "updateteamscores" }, -// { 0x8742, "" }, + { 0x8742, "updateteamtime" }, // { 0x8743, "" }, // { 0x8744, "" }, // { 0x8745, "" }, -// { 0x8746, "" }, + { 0x8746, "updatetiestats" }, // { 0x8747, "" }, { 0x8748, "updatetimerpausedness" }, -// { 0x8749, "" }, + { 0x8749, "updatetispawnposition" }, // { 0x874A, "" }, -// { 0x874B, "" }, + { 0x874B, "updatetriggerposition" }, // { 0x874C, "" }, // { 0x874D, "" }, -// { 0x874E, "" }, -// { 0x874F, "" }, + { 0x874E, "updateuiprogress" }, + { 0x874F, "updateuiscorelimit" }, // { 0x8750, "" }, -// { 0x8751, "" }, + { 0x8751, "updateusablebyteam" }, // { 0x8752, "" }, // { 0x8753, "" }, // { 0x8754, "" }, -// { 0x8755, "" }, -// { 0x8756, "" }, + { 0x8755, "updatewatcheddvars" }, + { 0x8756, "updateweaponbufferedstats" }, { 0x8757, "updatewinlossstats" }, -// { 0x8758, "" }, + { 0x8758, "updatewinstats" }, // { 0x8759, "" }, { 0x875A, "updateworldicons" }, // { 0x875B, "" }, @@ -36813,7 +36813,7 @@ const std::array, 14658> token_list // { 0x875E, "" }, // { 0x875F, "" }, { 0x8760, "uplink_override_moving_platform_death" }, -// { 0x8761, "" }, + { 0x8761, "uplinks" }, // { 0x8762, "" }, // { 0x8763, "" }, // { 0x8764, "" }, @@ -36868,16 +36868,16 @@ const std::array, 14658> token_list // { 0x8795, "" }, // { 0x8796, "" }, // { 0x8797, "" }, -// { 0x8798, "" }, + { 0x8798, "use_spawn_director" }, { 0x8799, "use_switch_toggle_multiple" }, // { 0x879A, "" }, // { 0x879B, "" }, // { 0x879C, "" }, // { 0x879D, "" }, -// { 0x879E, "" }, + { 0x879E, "use_time" }, // { 0x879F, "" }, { 0x87A0, "use_trigger" }, -// { 0x87A1, "" }, + { 0x87A1, "use_triggers" }, // { 0x87A2, "" }, // { 0x87A3, "" }, // { 0x87A4, "" }, @@ -36895,61 +36895,61 @@ const std::array, 14658> token_list // { 0x87B0, "" }, // { 0x87B1, "" }, // { 0x87B2, "" }, -// { 0x87B3, "" }, -// { 0x87B4, "" }, + { 0x87B3, "usedkillstreak" }, + { 0x87B4, "usedlocations" }, // { 0x87B5, "" }, // { 0x87B6, "" }, // { 0x87B7, "" }, -// { 0x87B8, "" }, + { 0x87B8, "usedweapons" }, // { 0x87B9, "" }, -// { 0x87BA, "" }, + { 0x87BA, "usehardpoint" }, { 0x87BB, "usehardpoint_regularmp" }, // { 0x87BC, "" }, // { 0x87BD, "" }, { 0x87BE, "usehintstring" }, -// { 0x87BF, "" }, + { 0x87BF, "useholdthink" }, { 0x87C0, "useholdthinkloop" }, // { 0x87C1, "" }, // { 0x87C2, "" }, -// { 0x87C3, "" }, + { 0x87C3, "uselaststandparams" }, // { 0x87C4, "" }, -// { 0x87C5, "" }, -// { 0x87C6, "" }, + { 0x87C5, "useobj" }, + { 0x87C6, "useobject" }, // { 0x87C7, "" }, // { 0x87C8, "" }, // { 0x87C9, "" }, // { 0x87CA, "" }, // { 0x87CB, "" }, -// { 0x87CC, "" }, -// { 0x87CD, "" }, -// { 0x87CE, "" }, + { 0x87CC, "user" }, + { 0x87CD, "user_trigger" }, + { 0x87CE, "userate" }, // { 0x87CF, "" }, // { 0x87D0, "" }, // { 0x87D1, "" }, // { 0x87D2, "" }, // { 0x87D3, "" }, // { 0x87D4, "" }, -// { 0x87D5, "" }, + { 0x87D5, "usestartspawns" }, // { 0x87D6, "" }, // { 0x87D7, "" }, // { 0x87D8, "" }, // { 0x87D9, "" }, // { 0x87DA, "" }, // { 0x87DB, "" }, -// { 0x87DC, "" }, + { 0x87DC, "usetime" }, // { 0x87DD, "" }, // { 0x87DE, "" }, // { 0x87DF, "" }, -// { 0x87E0, "" }, -// { 0x87E1, "" }, + { 0x87E0, "useweapon" }, + { 0x87E1, "usexp" }, // { 0x87E2, "" }, // { 0x87E3, "" }, // { 0x87E4, "" }, { 0x87E5, "using_hdr_fog" }, // { 0x87E6, "" }, -// { 0x87E7, "" }, -// { 0x87E8, "" }, -// { 0x87E9, "" }, + { 0x87E7, "using_remote_a10" }, + { 0x87E8, "using_remote_tank" }, + { 0x87E9, "using_remote_turret" }, { 0x87EA, "using_remote_turret_when_died" }, // { 0x87EB, "" }, { 0x87EC, "using_string_tables" }, @@ -36959,7 +36959,7 @@ const std::array, 14658> token_list // { 0x87F0, "" }, { 0x87F1, "usingmg" }, // { 0x87F2, "" }, -// { 0x87F3, "" }, + { 0x87F3, "usingonlinedataoffline" }, // { 0x87F4, "" }, // { 0x87F5, "" }, { 0x87F6, "usingprimary" }, @@ -36986,21 +36986,21 @@ const std::array, 14658> token_list // { 0x880B, "" }, // { 0x880C, "" }, // { 0x880D, "" }, -// { 0x880E, "" }, + { 0x880E, "v" }, // { 0x880F, "" }, // { 0x8810, "" }, // { 0x8811, "" }, // { 0x8812, "" }, // { 0x8813, "" }, // { 0x8814, "" }, -// { 0x8815, "" }, + { 0x8815, "validateaccuratetouching" }, // { 0x8816, "" }, -// { 0x8817, "" }, -// { 0x8818, "" }, + { 0x8817, "validateperk" }, + { 0x8818, "validateusestreak" }, // { 0x8819, "" }, // { 0x881A, "" }, // { 0x881B, "" }, -// { 0x881C, "" }, + { 0x881C, "value" }, // { 0x881D, "" }, // { 0x881E, "" }, // { 0x881F, "" }, @@ -37044,8 +37044,8 @@ const std::array, 14658> token_list // { 0x8845, "" }, // { 0x8846, "" }, { 0x8847, "vantage_nag" }, -// { 0x8848, "" }, -// { 0x8849, "" }, + { 0x8848, "var1" }, + { 0x8849, "var2" }, // { 0x884A, "" }, // { 0x884B, "" }, // { 0x884C, "" }, @@ -37061,7 +37061,7 @@ const std::array, 14658> token_list // { 0x8856, "" }, // { 0x8857, "" }, // { 0x8858, "" }, -// { 0x8859, "" }, + { 0x8859, "variants" }, // { 0x885A, "" }, // { 0x885B, "" }, // { 0x885C, "" }, @@ -37087,8 +37087,8 @@ const std::array, 14658> token_list // { 0x8870, "" }, // { 0x8871, "" }, // { 0x8872, "" }, -// { 0x8873, "" }, -// { 0x8874, "" }, + { 0x8873, "vdir" }, + { 0x8874, "vecscale" }, // { 0x8875, "" }, // { 0x8876, "" }, // { 0x8877, "" }, @@ -37097,7 +37097,7 @@ const std::array, 14658> token_list // { 0x887A, "" }, // { 0x887B, "" }, // { 0x887C, "" }, -// { 0x887D, "" }, + { 0x887D, "vehicle" }, // { 0x887E, "" }, // { 0x887F, "" }, // { 0x8880, "" }, @@ -37163,7 +37163,7 @@ const std::array, 14658> token_list // { 0x88BC, "" }, // { 0x88BD, "" }, { 0x88BE, "vehicle_fire_loop" }, -// { 0x88BF, "" }, + { 0x88BF, "vehicle_fired_from" }, { 0x88C0, "vehicle_frontarmor" }, // { 0x88C1, "" }, // { 0x88C2, "" }, @@ -37314,9 +37314,9 @@ const std::array, 14658> token_list // { 0x8953, "" }, // { 0x8954, "" }, { 0x8955, "vehiclekilled" }, -// { 0x8956, "" }, + { 0x8956, "vehiclelocksighttest" }, // { 0x8957, "" }, -// { 0x8958, "" }, + { 0x8958, "vehicleoverride" }, // { 0x8959, "" }, // { 0x895A, "" }, // { 0x895B, "" }, @@ -37384,8 +37384,8 @@ const std::array, 14658> token_list { 0x8999, "vfx_torpedo_wings_out" }, { 0x899A, "vfxarry" }, // { 0x899B, "" }, -// { 0x899C, "" }, -// { 0x899D, "" }, + { 0x899C, "vfxradius" }, + { 0x899D, "victim" }, // { 0x899E, "" }, // { 0x899F, "" }, { 0x89A0, "victimteam" }, @@ -37401,8 +37401,8 @@ const std::array, 14658> token_list // { 0x89AA, "" }, { 0x89AB, "view_particle_source_alt" }, // { 0x89AC, "" }, -// { 0x89AD, "" }, -// { 0x89AE, "" }, + { 0x89AD, "view_path_setup" }, + { 0x89AE, "view_paths" }, // { 0x89AF, "" }, // { 0x89B0, "" }, // { 0x89B1, "" }, @@ -37477,7 +37477,7 @@ const std::array, 14658> token_list { 0x89F6, "visibleto" }, // { 0x89F7, "" }, // { 0x89F8, "" }, -// { 0x89F9, "" }, + { 0x89F9, "vision_cheat_enabled" }, // { 0x89FA, "" }, // { 0x89FB, "" }, // { 0x89FC, "" }, @@ -37514,10 +37514,10 @@ const std::array, 14658> token_list { 0x8A1B, "vista_tilt_model" }, { 0x8A1C, "vista_tilt_setup" }, { 0x8A1D, "vista_vehicles" }, -// { 0x8A1E, "" }, + { 0x8A1E, "visual" }, { 0x8A1F, "visual_origin" }, // { 0x8A20, "" }, -// { 0x8A21, "" }, + { 0x8A21, "visuals" }, // { 0x8A22, "" }, // { 0x8A23, "" }, // { 0x8A24, "" }, @@ -37537,20 +37537,20 @@ const std::array, 14658> token_list // { 0x8A32, "" }, { 0x8A33, "vo_flag_timer" }, // { 0x8A34, "" }, -// { 0x8A35, "" }, + { 0x8A35, "vo_prefix" }, // { 0x8A36, "" }, { 0x8A37, "vo_system" }, // { 0x8A38, "" }, // { 0x8A39, "" }, // { 0x8A3A, "" }, -// { 0x8A3B, "" }, + { 0x8A3B, "vodestroyed" }, // { 0x8A3C, "" }, -// { 0x8A3D, "" }, -// { 0x8A3E, "" }, + { 0x8A3D, "vogone" }, + { 0x8A3E, "voice" }, { 0x8A3F, "voice_is_british_based" }, { 0x8A40, "voicecanburst" }, // { 0x8A41, "" }, -// { 0x8A42, "" }, + { 0x8A42, "void" }, // { 0x8A43, "" }, // { 0x8A44, "" }, // { 0x8A45, "" }, @@ -37565,7 +37565,7 @@ const std::array, 14658> token_list // { 0x8A4E, "" }, // { 0x8A4F, "" }, // { 0x8A50, "" }, -// { 0x8A51, "" }, + { 0x8A51, "vpoint" }, // { 0x8A52, "" }, // { 0x8A53, "" }, // { 0x8A54, "" }, @@ -37612,8 +37612,8 @@ const std::array, 14658> token_list // { 0x8A7D, "" }, // { 0x8A7E, "" }, // { 0x8A7F, "" }, -// { 0x8A80, "" }, -// { 0x8A81, "" }, + { 0x8A80, "wait_for_first_player_connect" }, + { 0x8A81, "wait_for_flag_or_time_elapses" }, // { 0x8A82, "" }, // { 0x8A83, "" }, // { 0x8A84, "" }, @@ -37690,9 +37690,9 @@ const std::array, 14658> token_list // { 0x8ACB, "" }, // { 0x8ACC, "" }, // { 0x8ACD, "" }, -// { 0x8ACE, "" }, + { 0x8ACE, "waitanddetonate" }, // { 0x8ACF, "" }, -// { 0x8AD0, "" }, + { 0x8AD0, "waitandspawnclient" }, // { 0x8AD1, "" }, // { 0x8AD2, "" }, // { 0x8AD3, "" }, @@ -37703,7 +37703,7 @@ const std::array, 14658> token_list // { 0x8AD8, "" }, // { 0x8AD9, "" }, // { 0x8ADA, "" }, -// { 0x8ADB, "" }, + { 0x8ADB, "waitforchangeteam" }, { 0x8ADC, "waitforchangeteams" }, { 0x8ADD, "waitforclassselect" }, // { 0x8ADE, "" }, @@ -37721,8 +37721,8 @@ const std::array, 14658> token_list // { 0x8AEA, "" }, // { 0x8AEB, "" }, // { 0x8AEC, "" }, -// { 0x8AED, "" }, -// { 0x8AEE, "" }, + { 0x8AED, "waitforplayerrespawnchoice" }, + { 0x8AEE, "waitforplayers" }, // { 0x8AEF, "" }, // { 0x8AF0, "" }, // { 0x8AF1, "" }, @@ -37735,29 +37735,29 @@ const std::array, 14658> token_list // { 0x8AF8, "" }, // { 0x8AF9, "" }, { 0x8AFA, "waitforstuck" }, -// { 0x8AFB, "" }, + { 0x8AFB, "waitfortimeornotifies" }, { 0x8AFC, "waitfortimeornotify" }, // { 0x8AFD, "" }, -// { 0x8AFE, "" }, -// { 0x8AFF, "" }, + { 0x8AFE, "waitframe" }, + { 0x8AFF, "waiticonactive" }, // { 0x8B00, "" }, // { 0x8B01, "" }, // { 0x8B02, "" }, // { 0x8B03, "" }, { 0x8B04, "waitingforgate" }, { 0x8B05, "waitingtodeactivate" }, -// { 0x8B06, "" }, -// { 0x8B07, "" }, -// { 0x8B08, "" }, + { 0x8B06, "waitingtoselectclass" }, + { 0x8B07, "waitingtospawn" }, + { 0x8B08, "waitingtospawnamortize" }, // { 0x8B09, "" }, // { 0x8B0A, "" }, { 0x8B0B, "waitloadoutdone" }, -// { 0x8B0C, "" }, -// { 0x8B0D, "" }, + { 0x8B0C, "waitlongdurationwithgameendtimeupdate" }, + { 0x8B0D, "waitlongdurationwithhostmigrationpause" }, // { 0x8B0E, "" }, -// { 0x8B0F, "" }, -// { 0x8B10, "" }, -// { 0x8B11, "" }, + { 0x8B0F, "waitreplaysmokefxfornewplayer" }, + { 0x8B10, "waitrequirevisibility" }, + { 0x8B11, "waitrespawnbutton" }, // { 0x8B12, "" }, // { 0x8B13, "" }, // { 0x8B14, "" }, @@ -37765,13 +37765,13 @@ const std::array, 14658> token_list // { 0x8B16, "" }, { 0x8B17, "waitskipkillcambutton" }, { 0x8B18, "waitskipkillcambuttonduringdeathtimer" }, -// { 0x8B19, "" }, -// { 0x8B1A, "" }, + { 0x8B19, "waitskipkillcamduringdeathtimer" }, + { 0x8B1A, "waitsmoketime" }, // { 0x8B1B, "" }, // { 0x8B1C, "" }, // { 0x8B1D, "" }, { 0x8B1E, "waittakekillstreakweapon" }, -// { 0x8B1F, "" }, + { 0x8B1F, "waitthenflashhudtimer" }, // { 0x8B20, "" }, // { 0x8B21, "" }, // { 0x8B22, "" }, @@ -37782,20 +37782,20 @@ const std::array, 14658> token_list // { 0x8B27, "" }, // { 0x8B28, "" }, // { 0x8B29, "" }, -// { 0x8B2A, "" }, -// { 0x8B2B, "" }, + { 0x8B2A, "waittill_any" }, + { 0x8B2B, "waittill_any_ents" }, // { 0x8B2C, "" }, { 0x8B2D, "waittill_any_in_array_or_timeout_no_endon_death" }, -// { 0x8B2E, "" }, + { 0x8B2E, "waittill_any_in_array_return" }, { 0x8B2F, "waittill_any_in_array_return_no_endon_death" }, // { 0x8B30, "" }, // { 0x8B31, "" }, // { 0x8B32, "" }, -// { 0x8B33, "" }, + { 0x8B33, "waittill_any_return" }, { 0x8B34, "waittill_any_return_no_endon_death" }, -// { 0x8B35, "" }, -// { 0x8B36, "" }, -// { 0x8B37, "" }, + { 0x8B35, "waittill_any_timeout" }, + { 0x8B36, "waittill_any_timeout_no_endon_death" }, + { 0x8B37, "waittill_any_timeout_pause_on_death_and_prematch" }, { 0x8B38, "waittill_any_triggered_return_triggerer" }, { 0x8B39, "waittill_array_dead" }, // { 0x8B3A, "" }, @@ -37819,7 +37819,7 @@ const std::array, 14658> token_list // { 0x8B4C, "" }, { 0x8B4D, "waittill_death_respawn" }, // { 0x8B4E, "" }, -// { 0x8B4F, "" }, + { 0x8B4F, "waittill_either" }, // { 0x8B50, "" }, // { 0x8B51, "" }, // { 0x8B52, "" }, @@ -37844,19 +37844,19 @@ const std::array, 14658> token_list // { 0x8B65, "" }, // { 0x8B66, "" }, // { 0x8B67, "" }, -// { 0x8B68, "" }, + { 0x8B68, "waittill_grenade_fire" }, // { 0x8B69, "" }, // { 0x8B6A, "" }, { 0x8B6B, "waittill_knockdown_moment" }, // { 0x8B6C, "" }, // { 0x8B6D, "" }, // { 0x8B6E, "" }, -// { 0x8B6F, "" }, + { 0x8B6F, "waittill_missile_fire" }, // { 0x8B70, "" }, // { 0x8B71, "" }, -// { 0x8B72, "" }, -// { 0x8B73, "" }, -// { 0x8B74, "" }, + { 0x8B72, "waittill_msg_or_timeout" }, + { 0x8B73, "waittill_multiple" }, + { 0x8B74, "waittill_multiple_ents" }, { 0x8B75, "waittill_my_death" }, // { 0x8B76, "" }, // { 0x8B77, "" }, @@ -37866,7 +37866,7 @@ const std::array, 14658> token_list // { 0x8B7B, "" }, { 0x8B7C, "waittill_notify_or_timeout" }, // { 0x8B7D, "" }, -// { 0x8B7E, "" }, + { 0x8B7E, "waittill_notify_or_timeout_return" }, // { 0x8B7F, "" }, // { 0x8B80, "" }, // { 0x8B81, "" }, @@ -37898,8 +37898,8 @@ const std::array, 14658> token_list // { 0x8B9B, "" }, // { 0x8B9C, "" }, // { 0x8B9D, "" }, -// { 0x8B9E, "" }, -// { 0x8B9F, "" }, + { 0x8B9E, "waittill_string" }, + { 0x8B9F, "waittill_string_no_endon_death" }, // { 0x8BA0, "" }, { 0x8BA1, "waittill_time_out" }, // { 0x8BA2, "" }, @@ -37921,27 +37921,27 @@ const std::array, 14658> token_list // { 0x8BB2, "" }, // { 0x8BB3, "" }, // { 0x8BB4, "" }, -// { 0x8BB5, "" }, + { 0x8BB5, "waittillenabled" }, // { 0x8BB6, "" }, -// { 0x8BB7, "" }, + { 0x8BB7, "waittillfinalkillcamdone" }, // { 0x8BB8, "" }, // { 0x8BB9, "" }, -// { 0x8BBA, "" }, + { 0x8BBA, "waittillhostmigrationdone" }, // { 0x8BBB, "" }, -// { 0x8BBC, "" }, + { 0x8BBC, "waittillkillcamover" }, // { 0x8BBD, "" }, -// { 0x8BBE, "" }, + { 0x8BBE, "waittillrecoveredhealth" }, // { 0x8BBF, "" }, // { 0x8BC0, "" }, -// { 0x8BC1, "" }, + { 0x8BC1, "waittillslowprocessallowed" }, // { 0x8BC2, "" }, // { 0x8BC3, "" }, // { 0x8BC4, "" }, -// { 0x8BC5, "" }, + { 0x8BC5, "waittimebetweenregen" }, // { 0x8BC6, "" }, // { 0x8BC7, "" }, // { 0x8BC8, "" }, -// { 0x8BC9, "" }, + { 0x8BC9, "waituntilmatchstart" }, // { 0x8BCA, "" }, { 0x8BCB, "waituntilwaverelease" }, // { 0x8BCC, "" }, @@ -37997,7 +37997,7 @@ const std::array, 14658> token_list // { 0x8BFE, "" }, // { 0x8BFF, "" }, { 0x8C00, "wants_to_fire" }, -// { 0x8C01, "" }, + { 0x8C01, "wantsafespawn" }, // { 0x8C02, "" }, // { 0x8C03, "" }, // { 0x8C04, "" }, @@ -38059,22 +38059,22 @@ const std::array, 14658> token_list // { 0x8C3C, "" }, // { 0x8C3D, "" }, // { 0x8C3E, "" }, -// { 0x8C3F, "" }, + { 0x8C3F, "wasaliveatmatchstart" }, // { 0x8C40, "" }, -// { 0x8C41, "" }, -// { 0x8C42, "" }, + { 0x8C41, "waschained" }, + { 0x8C42, "wascooked" }, // { 0x8C43, "" }, -// { 0x8C44, "" }, + { 0x8C44, "wasdamaged" }, // { 0x8C45, "" }, -// { 0x8C46, "" }, + { 0x8C46, "wasdamagedfrombulletpenetration" }, // { 0x8C47, "" }, // { 0x8C48, "" }, -// { 0x8C49, "" }, -// { 0x8C4A, "" }, + { 0x8C49, "waslastround" }, + { 0x8C4A, "wasonlyround" }, // { 0x8C4B, "" }, -// { 0x8C4C, "" }, -// { 0x8C4D, "" }, -// { 0x8C4E, "" }, + { 0x8C4C, "wasswitchingteamsforonplayerkilled" }, + { 0x8C4D, "wasti" }, + { 0x8C4E, "waswinning" }, // { 0x8C4F, "" }, // { 0x8C50, "" }, // { 0x8C51, "" }, @@ -38195,33 +38195,33 @@ const std::array, 14658> token_list // { 0x8CC4, "" }, { 0x8CC5, "watchattackstate" }, // { 0x8CC6, "" }, -// { 0x8CC7, "" }, + { 0x8CC7, "watchbackbuttonpress" }, // { 0x8CC8, "" }, -// { 0x8CC9, "" }, + { 0x8CC9, "watchbomb" }, // { 0x8CCA, "" }, -// { 0x8CCB, "" }, + { 0x8CCB, "watchbombtimer" }, // { 0x8CCC, "" }, -// { 0x8CCD, "" }, -// { 0x8CCE, "" }, -// { 0x8CCF, "" }, -// { 0x8CD0, "" }, + { 0x8CCD, "watchc4altdetonate" }, + { 0x8CCE, "watchc4altdetonation" }, + { 0x8CCF, "watchc4detonation" }, + { 0x8CD0, "watchc4stuck" }, // { 0x8CD1, "" }, -// { 0x8CD2, "" }, -// { 0x8CD3, "" }, + { 0x8CD2, "watchcloseinterrupted" }, + { 0x8CD3, "watchcombatspeedscaler" }, // { 0x8CD4, "" }, // { 0x8CD5, "" }, -// { 0x8CD6, "" }, + { 0x8CD6, "watchdeath" }, { 0x8CD7, "watchdeployablemarkercancel" }, // { 0x8CD8, "" }, // { 0x8CD9, "" }, // { 0x8CDA, "" }, -// { 0x8CDB, "" }, -// { 0x8CDC, "" }, + { 0x8CDB, "watchdisconnectendgame" }, + { 0x8CDC, "watchdrop" }, { 0x8CDD, "watchdvars" }, -// { 0x8CDE, "" }, + { 0x8CDE, "watchearlyexit" }, // { 0x8CDF, "" }, // { 0x8CE0, "" }, -// { 0x8CE1, "" }, + { 0x8CE1, "watchendgame" }, // { 0x8CE2, "" }, // { 0x8CE3, "" }, // { 0x8CE4, "" }, @@ -38234,21 +38234,21 @@ const std::array, 14658> token_list // { 0x8CEB, "" }, // { 0x8CEC, "" }, // { 0x8CED, "" }, -// { 0x8CEE, "" }, + { 0x8CEE, "watchforslide" }, // { 0x8CEF, "" }, // { 0x8CF0, "" }, // { 0x8CF1, "" }, // { 0x8CF2, "" }, -// { 0x8CF3, "" }, + { 0x8CF3, "watchgrenadedeath" }, // { 0x8CF4, "" }, // { 0x8CF5, "" }, // { 0x8CF6, "" }, -// { 0x8CF7, "" }, + { 0x8CF7, "watchgrenadeusage" }, // { 0x8CF8, "" }, -// { 0x8CF9, "" }, + { 0x8CF9, "watchhitbymissile" }, // { 0x8CFA, "" }, // { 0x8CFB, "" }, -// { 0x8CFC, "" }, + { 0x8CFC, "watchjavelinusage" }, // { 0x8CFD, "" }, // { 0x8CFE, "" }, // { 0x8CFF, "" }, @@ -38258,7 +38258,7 @@ const std::array, 14658> token_list // { 0x8D03, "" }, // { 0x8D04, "" }, // { 0x8D05, "" }, -// { 0x8D06, "" }, + { 0x8D06, "watchmissileusage" }, { 0x8D07, "watchoffhandcancel" }, // { 0x8D08, "" }, // { 0x8D09, "" }, @@ -38266,48 +38266,48 @@ const std::array, 14658> token_list // { 0x8D0B, "" }, // { 0x8D0C, "" }, // { 0x8D0D, "" }, -// { 0x8D0E, "" }, -// { 0x8D0F, "" }, + { 0x8D0E, "watchpickup" }, + { 0x8D0F, "watchplayerenterwater" }, // { 0x8D10, "" }, // { 0x8D11, "" }, // { 0x8D12, "" }, // { 0x8D13, "" }, // { 0x8D14, "" }, -// { 0x8D15, "" }, -// { 0x8D16, "" }, -// { 0x8D17, "" }, -// { 0x8D18, "" }, + { 0x8D15, "watchrevengedeath" }, + { 0x8D16, "watchrevengedisconnected" }, + { 0x8D17, "watchrevengekill" }, + { 0x8D18, "watchrevengevictimdisconnected" }, // { 0x8D19, "" }, // { 0x8D1A, "" }, -// { 0x8D1B, "" }, -// { 0x8D1C, "" }, + { 0x8D1B, "watchselectbuttonpress" }, + { 0x8D1C, "watchsentryusage" }, // { 0x8D1D, "" }, // { 0x8D1E, "" }, // { 0x8D1F, "" }, // { 0x8D20, "" }, -// { 0x8D21, "" }, + { 0x8D21, "watchsmokeexplode" }, { 0x8D22, "watchsmokeuse" }, // { 0x8D23, "" }, { 0x8D24, "watchstartweaponchange" }, // { 0x8D25, "" }, -// { 0x8D26, "" }, -// { 0x8D27, "" }, + { 0x8D26, "watchstingerusage" }, + { 0x8D27, "watchstoppingpowerkill" }, { 0x8D28, "watchstoprevenge" }, { 0x8D29, "watchsuppression" }, // { 0x8D2A, "" }, // { 0x8D2B, "" }, -// { 0x8D2C, "" }, + { 0x8D2C, "watchthrowableitems" }, // { 0x8D2D, "" }, // { 0x8D2E, "" }, // { 0x8D2F, "" }, // { 0x8D30, "" }, // { 0x8D31, "" }, // { 0x8D32, "" }, -// { 0x8D33, "" }, + { 0x8D33, "watchweaponchange" }, { 0x8D34, "watchweaponpickuphorde" }, // { 0x8D35, "" }, // { 0x8D36, "" }, -// { 0x8D37, "" }, + { 0x8D37, "watchweaponusage" }, // { 0x8D38, "" }, // { 0x8D39, "" }, // { 0x8D3A, "" }, @@ -38385,12 +38385,12 @@ const std::array, 14658> token_list // { 0x8D82, "" }, // { 0x8D83, "" }, // { 0x8D84, "" }, -// { 0x8D85, "" }, -// { 0x8D86, "" }, + { 0x8D85, "wavedelay" }, + { 0x8D86, "waveplayerspawnindex" }, // { 0x8D87, "" }, // { 0x8D88, "" }, -// { 0x8D89, "" }, -// { 0x8D8A, "" }, + { 0x8D89, "wavespawnindex" }, + { 0x8D8A, "wavespawntimer" }, // { 0x8D8B, "" }, // { 0x8D8C, "" }, { 0x8D8D, "weap_has_thermal" }, @@ -38398,66 +38398,66 @@ const std::array, 14658> token_list // { 0x8D8F, "" }, // { 0x8D90, "" }, { 0x8D91, "weapon_change_timer" }, -// { 0x8D92, "" }, + { 0x8D92, "weapon_col" }, // { 0x8D93, "" }, // { 0x8D94, "" }, // { 0x8D95, "" }, // { 0x8D96, "" }, // { 0x8D97, "" }, // { 0x8D98, "" }, -// { 0x8D99, "" }, + { 0x8D99, "weapon_name" }, { 0x8D9A, "weapon_notify_loop" }, // { 0x8D9B, "" }, // { 0x8D9C, "" }, // { 0x8D9D, "" }, // { 0x8D9E, "" }, -// { 0x8D9F, "" }, -// { 0x8DA0, "" }, + { 0x8D9F, "weaponarray" }, + { 0x8DA0, "weaponattachmentperkupdate" }, { 0x8DA1, "weaponattachments" }, // { 0x8DA2, "" }, -// { 0x8DA3, "" }, -// { 0x8DA4, "" }, -// { 0x8DA5, "" }, + { 0x8DA3, "weaponconfigs" }, + { 0x8DA4, "weapondamagetracepassed" }, + { 0x8DA5, "weapondropfunction" }, // { 0x8DA6, "" }, // { 0x8DA7, "" }, // { 0x8DA8, "" }, -// { 0x8DA9, "" }, -// { 0x8DAA, "" }, -// { 0x8DAB, "" }, -// { 0x8DAC, "" }, -// { 0x8DAD, "" }, + { 0x8DA9, "weaponlasercalls" }, + { 0x8DAA, "weaponlevelforexperience" }, + { 0x8DAB, "weaponlist" }, + { 0x8DAC, "weaponmap" }, + { 0x8DAD, "weaponmaxval" }, // { 0x8DAE, "" }, // { 0x8DAF, "" }, // { 0x8DB0, "" }, // { 0x8DB1, "" }, -// { 0x8DB2, "" }, -// { 0x8DB3, "" }, -// { 0x8DB4, "" }, + { 0x8DB2, "weaponpickup" }, + { 0x8DB3, "weaponpickupfunc" }, + { 0x8DB4, "weaponpickupmodel" }, // { 0x8DB5, "" }, // { 0x8DB6, "" }, -// { 0x8DB7, "" }, -// { 0x8DB8, "" }, -// { 0x8DB9, "" }, + { 0x8DB7, "weaponpromotionsplashnotify" }, + { 0x8DB8, "weaponranktable" }, + { 0x8DB9, "weaponrefs" }, // { 0x8DBA, "" }, // { 0x8DBB, "" }, -// { 0x8DBC, "" }, + { 0x8DBC, "weapons" }, // { 0x8DBD, "" }, // { 0x8DBE, "" }, -// { 0x8DBF, "" }, + { 0x8DBF, "weaponshouldgetxp" }, // { 0x8DC0, "" }, // { 0x8DC1, "" }, { 0x8DC2, "weaponspeed" }, -// { 0x8DC3, "" }, + { 0x8DC3, "weaponstate" }, // { 0x8DC4, "" }, // { 0x8DC5, "" }, -// { 0x8DC6, "" }, + { 0x8DC6, "weaponsused" }, // { 0x8DC7, "" }, // { 0x8DC8, "" }, { 0x8DC9, "weapontagright" }, // { 0x8DCA, "" }, -// { 0x8DCB, "" }, + { 0x8DCB, "weaponxpearned" }, // { 0x8DCC, "" }, -// { 0x8DCD, "" }, + { 0x8DCD, "weight" }, // { 0x8DCE, "" }, // { 0x8DCF, "" }, // { 0x8DD0, "" }, @@ -38484,7 +38484,7 @@ const std::array, 14658> token_list // { 0x8DE5, "" }, { 0x8DE6, "white_overlay" }, // { 0x8DE7, "" }, -// { 0x8DE8, "" }, + { 0x8DE8, "whizby_settings" }, // { 0x8DE9, "" }, // { 0x8DEA, "" }, // { 0x8DEB, "" }, @@ -38501,7 +38501,7 @@ const std::array, 14658> token_list // { 0x8DF6, "" }, // { 0x8DF7, "" }, // { 0x8DF8, "" }, -// { 0x8DF9, "" }, + { 0x8DF9, "windcontroller" }, { 0x8DFA, "window_crash" }, // { 0x8DFB, "" }, // { 0x8DFC, "" }, @@ -38527,12 +38527,12 @@ const std::array, 14658> token_list // { 0x8E10, "" }, { 0x8E11, "winner" }, { 0x8E12, "winners" }, -// { 0x8E13, "" }, + { 0x8E13, "winningshot" }, // { 0x8E14, "" }, { 0x8E15, "wipeout" }, // { 0x8E16, "" }, -// { 0x8E17, "" }, -// { 0x8E18, "" }, + { 0x8E17, "wirewander" }, + { 0x8E18, "within_fov" }, // { 0x8E19, "" }, // { 0x8E1A, "" }, // { 0x8E1B, "" }, @@ -38607,32 +38607,32 @@ const std::array, 14658> token_list // { 0x8E60, "" }, // { 0x8E61, "" }, // { 0x8E62, "" }, -// { 0x8E63, "" }, -// { 0x8E64, "" }, + { 0x8E63, "xb3" }, + { 0x8E64, "xenon" }, // { 0x8E65, "" }, // { 0x8E66, "" }, -// { 0x8E67, "" }, + { 0x8E67, "xoffset" }, // { 0x8E68, "" }, // { 0x8E69, "" }, // { 0x8E6A, "" }, // { 0x8E6B, "" }, // { 0x8E6C, "" }, // { 0x8E6D, "" }, -// { 0x8E6E, "" }, -// { 0x8E6F, "" }, -// { 0x8E70, "" }, -// { 0x8E71, "" }, + { 0x8E6E, "xpeventpopup" }, + { 0x8E6F, "xpeventpopup_regularmp" }, + { 0x8E70, "xpeventpopupfinalize" }, + { 0x8E71, "xpgains" }, // { 0x8E72, "" }, // { 0x8E73, "" }, // { 0x8E74, "" }, // { 0x8E75, "" }, // { 0x8E76, "" }, -// { 0x8E77, "" }, -// { 0x8E78, "" }, -// { 0x8E79, "" }, -// { 0x8E7A, "" }, -// { 0x8E7B, "" }, -// { 0x8E7C, "" }, + { 0x8E77, "xppointspopup" }, + { 0x8E78, "xppopup" }, + { 0x8E79, "xpscalar" }, + { 0x8E7A, "xpscale" }, + { 0x8E7B, "xpscaler" }, + { 0x8E7C, "xpupdatetotal" }, // { 0x8E7D, "" }, // { 0x8E7E, "" }, // { 0x8E7F, "" }, @@ -38659,7 +38659,7 @@ const std::array, 14658> token_list // { 0x8E94, "" }, // { 0x8E95, "" }, { 0x8E96, "yoff" }, -// { 0x8E97, "" }, + { 0x8E97, "yoffset" }, // { 0x8E98, "" }, // { 0x8E99, "" }, // { 0x8E9A, "" }, @@ -38675,7 +38675,7 @@ const std::array, 14658> token_list // { 0x8EA4, "" }, // { 0x8EA5, "" }, // { 0x8EA6, "" }, -// { 0x8EA7, "" }, + { 0x8EA7, "zip" }, { 0x8EA8, "zipline" }, { 0x8EA9, "zipline_allies_anims" }, { 0x8EAA, "zipline_allies_vo" }, @@ -38745,7 +38745,7 @@ const std::array, 14658> token_list // { 0x8EEA, "" }, // { 0x8EEB, "" }, // { 0x8EEC, "" }, -// { 0x8EED, "" }, + { 0x8EED, "zonelist" }, // { 0x8EEE, "" }, // { 0x8EEF, "" }, // { 0x8EF0, "" }, @@ -38753,7 +38753,7 @@ const std::array, 14658> token_list { 0x8EF2, "zoom_lerp_dof" }, // { 0x8EF3, "" }, // { 0x8EF4, "" }, -// { 0x8EF5, "" }, + { 0x8EF5, "zoom_to_radial_menu" }, // { 0x8EF6, "" }, // { 0x8EF7, "" }, // { 0x8EF8, "" }, @@ -38776,7 +38776,7 @@ const std::array, 14658> token_list { 0x8F09, "maps/createfx/mp_ca_red_river_fx" }, { 0x8F0A, "maps/createfx/mp_ca_rumble_fx" }, { 0x8F0B, "maps/createfx/mp_swamp_fx" }, -// { 0x8F0C, "" }, + { 0x8F0C, "maps/mp/_dlcalienegg" }, { 0x8F0D, "maps/mp/mp_alien_armory_fx" }, { 0x8F0E, "maps/mp/mp_alien_armory_precache" }, { 0x8F0F, "maps/mp/mp_boneyard_ns_fx" }, @@ -38788,15 +38788,15 @@ const std::array, 14658> token_list { 0x8F15, "maps/mp/mp_swamp_fx" }, { 0x8F16, "maps/mp/mp_swamp_precache" }, // { 0x8F17, "" }, -// { 0x8F18, "" }, -// { 0x8F19, "" }, + { 0x8F18, "maps/mp/alien/_alien_matchdata" }, + { 0x8F19, "maps/mp/mp_alien_weapon" }, // { 0x8F1A, "" }, // { 0x8F1B, "" }, // { 0x8F1C, "" }, -// { 0x8F1D, "" }, -// { 0x8F1E, "" }, + { 0x8F1D, "maps/mp/alien/_deployablebox_functions" }, + { 0x8F1E, "maps/mp/alien/_ffotd" }, // { 0x8F1F, "" }, -// { 0x8F20, "" }, + { 0x8F20, "maps/mp/alien/_hive" }, // { 0x8F21, "" }, // { 0x8F22, "" }, // { 0x8F23, "" }, @@ -38815,7 +38815,7 @@ const std::array, 14658> token_list // { 0x8F30, "" }, // { 0x8F31, "" }, // { 0x8F32, "" }, -// { 0x8F33, "" }, + { 0x8F33, "activateplayerhud" }, // { 0x8F34, "" }, // { 0x8F35, "" }, // { 0x8F36, "" }, @@ -38824,7 +38824,7 @@ const std::array, 14658> token_list // { 0x8F39, "" }, // { 0x8F3A, "" }, // { 0x8F3B, "" }, -// { 0x8F3C, "" }, + { 0x8F3C, "advance_to_next_area" }, // { 0x8F3D, "" }, // { 0x8F3E, "" }, // { 0x8F3F, "" }, @@ -38860,14 +38860,14 @@ const std::array, 14658> token_list // { 0x8F5D, "" }, // { 0x8F5E, "" }, // { 0x8F5F, "" }, -// { 0x8F60, "" }, + { 0x8F60, "alliesweightorg" }, // { 0x8F61, "" }, // { 0x8F62, "" }, // { 0x8F63, "" }, // { 0x8F64, "" }, -// { 0x8F65, "" }, -// { 0x8F66, "" }, -// { 0x8F67, "" }, + { 0x8F65, "allowcamo" }, + { 0x8F66, "allowcamoswap" }, + { 0x8F67, "ally_pet_time_out" }, // { 0x8F68, "" }, // { 0x8F69, "" }, // { 0x8F6A, "" }, @@ -38897,7 +38897,7 @@ const std::array, 14658> token_list // { 0x8F82, "" }, // { 0x8F83, "" }, // { 0x8F84, "" }, -// { 0x8F85, "" }, + { 0x8F85, "assignintel" }, // { 0x8F86, "" }, // { 0x8F87, "" }, // { 0x8F88, "" }, @@ -38909,14 +38909,14 @@ const std::array, 14658> token_list // { 0x8F8E, "" }, // { 0x8F8F, "" }, // { 0x8F90, "" }, -// { 0x8F91, "" }, + { 0x8F91, "avoidcloseenemies" }, // { 0x8F92, "" }, // { 0x8F93, "" }, // { 0x8F94, "" }, -// { 0x8F95, "" }, -// { 0x8F96, "" }, + { 0x8F95, "awardhorderoundnumber" }, + { 0x8F96, "awardhordweaponlevel" }, // { 0x8F97, "" }, -// { 0x8F98, "" }, + { 0x8F98, "axisweightorg" }, // { 0x8F99, "" }, // { 0x8F9A, "" }, // { 0x8F9B, "" }, @@ -38953,7 +38953,7 @@ const std::array, 14658> token_list // { 0x8FBA, "" }, // { 0x8FBB, "" }, // { 0x8FBC, "" }, -// { 0x8FBD, "" }, + { 0x8FBD, "bombplantweapon" }, // { 0x8FBE, "" }, // { 0x8FBF, "" }, // { 0x8FC0, "" }, @@ -39015,7 +39015,7 @@ const std::array, 14658> token_list // { 0x8FF8, "" }, // { 0x8FF9, "" }, // { 0x8FFA, "" }, -// { 0x8FFB, "" }, + { 0x8FFB, "bot_israndom" }, // { 0x8FFC, "" }, // { 0x8FFD, "" }, // { 0x8FFE, "" }, @@ -39044,7 +39044,7 @@ const std::array, 14658> token_list // { 0x9015, "" }, // { 0x9016, "" }, // { 0x9017, "" }, -// { 0x9018, "" }, + { 0x9018, "breach_animate_model" }, // { 0x9019, "" }, // { 0x901A, "" }, // { 0x901B, "" }, @@ -39077,11 +39077,11 @@ const std::array, 14658> token_list // { 0x9036, "" }, // { 0x9037, "" }, // { 0x9038, "" }, -// { 0x9039, "" }, + { 0x9039, "buildrandomweapontable" }, // { 0x903A, "" }, // { 0x903B, "" }, -// { 0x903C, "" }, -// { 0x903D, "" }, + { 0x903C, "cac_vo_female" }, + { 0x903D, "cac_vo_male" }, // { 0x903E, "" }, // { 0x903F, "" }, // { 0x9040, "" }, @@ -39092,7 +39092,7 @@ const std::array, 14658> token_list // { 0x9045, "" }, // { 0x9046, "" }, // { 0x9047, "" }, -// { 0x9048, "" }, + { 0x9048, "cameramapobjs" }, // { 0x9049, "" }, // { 0x904A, "" }, // { 0x904B, "" }, @@ -39124,7 +39124,7 @@ const std::array, 14658> token_list // { 0x9065, "" }, // { 0x9066, "" }, // { 0x9067, "" }, -// { 0x9068, "" }, + { 0x9068, "cleanupcrankedtimer" }, // { 0x9069, "" }, // { 0x906A, "" }, // { 0x906B, "" }, @@ -39134,7 +39134,7 @@ const std::array, 14658> token_list // { 0x906F, "" }, // { 0x9070, "" }, // { 0x9071, "" }, -// { 0x9072, "" }, + { 0x9072, "closeclassmenu" }, // { 0x9073, "" }, // { 0x9074, "" }, // { 0x9075, "" }, @@ -39155,7 +39155,7 @@ const std::array, 14658> token_list // { 0x9084, "" }, // { 0x9085, "" }, // { 0x9086, "" }, -// { 0x9087, "" }, + { 0x9087, "spawnfrontlinethink" }, // { 0x9088, "" }, // { 0x9089, "" }, // { 0x908A, "" }, @@ -39202,7 +39202,7 @@ const std::array, 14658> token_list // { 0x90B3, "" }, // { 0x90B4, "" }, // { 0x90B5, "" }, -// { 0x90B6, "" }, + { 0x90B6, "current_encounter_info" }, // { 0x90B7, "" }, // { 0x90B8, "" }, // { 0x90B9, "" }, @@ -39212,11 +39212,11 @@ const std::array, 14658> token_list // { 0x90BD, "" }, // { 0x90BE, "" }, // { 0x90BF, "" }, -// { 0x90C0, "" }, + { 0x90C0, "custom_intermission_func" }, // { 0x90C1, "" }, // { 0x90C2, "" }, -// { 0x90C3, "" }, -// { 0x90C4, "" }, + { 0x90C3, "custom_onspawnplayer_func" }, + { 0x90C4, "custom_onstartgametypefunc" }, // { 0x90C5, "" }, // { 0x90C6, "" }, // { 0x90C7, "" }, @@ -39235,7 +39235,7 @@ const std::array, 14658> token_list // { 0x90D4, "" }, // { 0x90D5, "" }, // { 0x90D6, "" }, -// { 0x90D7, "" }, + { 0x90D7, "default_hotjoin_skill_points" }, // { 0x90D8, "" }, // { 0x90D9, "" }, // { 0x90DA, "" }, @@ -39256,7 +39256,7 @@ const std::array, 14658> token_list // { 0x90E9, "" }, // { 0x90EA, "" }, // { 0x90EB, "" }, -// { 0x90EC, "" }, + { 0x90EC, "deployables_init" }, // { 0x90ED, "" }, // { 0x90EE, "" }, // { 0x90EF, "" }, @@ -39278,7 +39278,7 @@ const std::array, 14658> token_list // { 0x90FF, "" }, // { 0x9100, "" }, // { 0x9101, "" }, -// { 0x9102, "" }, + { 0x9102, "doprematch" }, // { 0x9103, "" }, // { 0x9104, "" }, // { 0x9105, "" }, @@ -39326,11 +39326,11 @@ const std::array, 14658> token_list // { 0x912F, "" }, // { 0x9130, "" }, // { 0x9131, "" }, -// { 0x9132, "" }, + { 0x9132, "encounters" }, // { 0x9133, "" }, // { 0x9134, "" }, // { 0x9135, "" }, -// { 0x9136, "" }, + { 0x9136, "endmatchonhostdisconnect" }, // { 0x9137, "" }, // { 0x9138, "" }, // { 0x9139, "" }, @@ -39341,7 +39341,7 @@ const std::array, 14658> token_list // { 0x913E, "" }, // { 0x913F, "" }, // { 0x9140, "" }, -// { 0x9141, "" }, + { 0x9141, "eventvalue" }, // { 0x9142, "" }, // { 0x9143, "" }, // { 0x9144, "" }, @@ -39351,7 +39351,7 @@ const std::array, 14658> token_list // { 0x9148, "" }, // { 0x9149, "" }, // { 0x914A, "" }, -// { 0x914B, "" }, + { 0x914B, "female_index" }, // { 0x914C, "" }, // { 0x914D, "" }, // { 0x914E, "" }, @@ -39381,7 +39381,7 @@ const std::array, 14658> token_list // { 0x9166, "" }, // { 0x9167, "" }, // { 0x9168, "" }, -// { 0x9169, "" }, + { 0x9169, "force_end_func" }, // { 0x916A, "" }, // { 0x916B, "" }, // { 0x916C, "" }, @@ -39400,7 +39400,7 @@ const std::array, 14658> token_list // { 0x9179, "" }, // { 0x917A, "" }, // { 0x917B, "" }, -// { 0x917C, "" }, + { 0x917C, "gamemodeusesdeathmatchscoring" }, // { 0x917D, "" }, // { 0x917E, "" }, // { 0x917F, "" }, @@ -39431,7 +39431,7 @@ const std::array, 14658> token_list // { 0x9198, "" }, // { 0x9199, "" }, // { 0x919A, "" }, -// { 0x919B, "" }, + { 0x919B, "get_end_condition" }, // { 0x919C, "" }, // { 0x919D, "" }, // { 0x919E, "" }, @@ -39442,7 +39442,7 @@ const std::array, 14658> token_list // { 0x91A3, "" }, // { 0x91A4, "" }, // { 0x91A5, "" }, -// { 0x91A6, "" }, + { 0x91A6, "get_hotjoin_skill_points" }, // { 0x91A7, "" }, // { 0x91A8, "" }, // { 0x91A9, "" }, @@ -39462,7 +39462,7 @@ const std::array, 14658> token_list // { 0x91B7, "" }, // { 0x91B8, "" }, // { 0x91B9, "" }, -// { 0x91BA, "" }, + { 0x91BA, "get_play_time" }, // { 0x91BB, "" }, // { 0x91BC, "" }, // { 0x91BD, "" }, @@ -39489,7 +39489,7 @@ const std::array, 14658> token_list // { 0x91D2, "" }, // { 0x91D3, "" }, // { 0x91D4, "" }, -// { 0x91D5, "" }, + { 0x91D5, "get_start_point_index" }, // { 0x91D6, "" }, // { 0x91D7, "" }, // { 0x91D8, "" }, @@ -39507,50 +39507,50 @@ const std::array, 14658> token_list // { 0x91E4, "" }, // { 0x91E5, "" }, // { 0x91E6, "" }, -// { 0x91E7, "" }, + { 0x91E7, "getcamoindex" }, // { 0x91E8, "" }, // { 0x91E9, "" }, // { 0x91EA, "" }, // { 0x91EB, "" }, // { 0x91EC, "" }, // { 0x91ED, "" }, -// { 0x91EE, "" }, + { 0x91EE, "gethighestprogressedplayers" }, // { 0x91EF, "" }, -// { 0x91F0, "" }, + { 0x91F0, "getnextgun" }, // { 0x91F1, "" }, // { 0x91F2, "" }, -// { 0x91F3, "" }, + { 0x91F3, "getrandomweaponfromcategory" }, // { 0x91F4, "" }, // { 0x91F5, "" }, // { 0x91F6, "" }, // { 0x91F7, "" }, // { 0x91F8, "" }, -// { 0x91F9, "" }, + { 0x91F9, "getstartspawnpoint_freeforall" }, // { 0x91FA, "" }, // { 0x91FB, "" }, // { 0x91FC, "" }, // { 0x91FD, "" }, // { 0x91FE, "" }, -// { 0x91FF, "" }, + { 0x91FF, "give_players_points" }, // { 0x9200, "" }, // { 0x9201, "" }, -// { 0x9202, "" }, -// { 0x9203, "" }, -// { 0x9204, "" }, + { 0x9202, "givenextgun" }, + { 0x9203, "giveortakethrowingknife" }, + { 0x9204, "go_next_area" }, // { 0x9205, "" }, // { 0x9206, "" }, // { 0x9207, "" }, // { 0x9208, "" }, // { 0x9209, "" }, -// { 0x920A, "" }, -// { 0x920B, "" }, -// { 0x920C, "" }, -// { 0x920D, "" }, -// { 0x920E, "" }, -// { 0x920F, "" }, -// { 0x9210, "" }, + { 0x920A, "gun_firstspawn" }, + { 0x920B, "gun_guns" }, + { 0x920C, "gun_loadouts" }, + { 0x920D, "gun_nextguns" }, + { 0x920E, "gun_prevguns" }, + { 0x920F, "gungamegunindex" }, + { 0x9210, "gungameprevgunindex" }, // { 0x9211, "" }, -// { 0x9212, "" }, + { 0x9212, "handle_nondeterministic_entities_internal" }, // { 0x9213, "" }, // { 0x9214, "" }, // { 0x9215, "" }, @@ -39568,7 +39568,7 @@ const std::array, 14658> token_list // { 0x9221, "" }, // { 0x9222, "" }, // { 0x9223, "" }, -// { 0x9224, "" }, + { 0x9224, "hardcore_skill_point" }, // { 0x9225, "" }, // { 0x9226, "" }, // { 0x9227, "" }, @@ -39586,7 +39586,7 @@ const std::array, 14658> token_list // { 0x9233, "" }, // { 0x9234, "" }, // { 0x9235, "" }, -// { 0x9236, "" }, + { 0x9236, "hotjoin_skill_points_fun" }, // { 0x9237, "" }, // { 0x9238, "" }, // { 0x9239, "" }, @@ -39597,14 +39597,14 @@ const std::array, 14658> token_list // { 0x923E, "" }, // { 0x923F, "" }, // { 0x9240, "" }, -// { 0x9241, "" }, + { 0x9241, "inc_current_area_index" }, // { 0x9242, "" }, // { 0x9243, "" }, // { 0x9244, "" }, // { 0x9245, "" }, -// { 0x9246, "" }, -// { 0x9247, "" }, -// { 0x9248, "" }, + { 0x9246, "inc_starting_skill_point" }, + { 0x9247, "infect_countdowninprogress" }, + { 0x9248, "infinitemode" }, // { 0x9249, "" }, // { 0x924A, "" }, // { 0x924B, "" }, @@ -39635,7 +39635,7 @@ const std::array, 14658> token_list // { 0x9264, "" }, // { 0x9265, "" }, // { 0x9266, "" }, -// { 0x9267, "" }, + { 0x9267, "init_spawn_factors" }, // { 0x9268, "" }, // { 0x9269, "" }, // { 0x926A, "" }, @@ -39652,8 +39652,8 @@ const std::array, 14658> token_list // { 0x9275, "" }, // { 0x9276, "" }, // { 0x9277, "" }, -// { 0x9278, "" }, -// { 0x9279, "" }, + { 0x9278, "initial_spawn_loc_override_func" }, + { 0x9279, "initial_spawn_pos_override" }, // { 0x927A, "" }, // { 0x927B, "" }, // { 0x927C, "" }, @@ -39696,22 +39696,22 @@ const std::array, 14658> token_list // { 0x92A1, "" }, // { 0x92A2, "" }, // { 0x92A3, "" }, -// { 0x92A4, "" }, + { 0x92A4, "is_start_point_enable" }, // { 0x92A5, "" }, // { 0x92A6, "" }, // { 0x92A7, "" }, // { 0x92A8, "" }, // { 0x92A9, "" }, // { 0x92AA, "" }, -// { 0x92AB, "" }, -// { 0x92AC, "" }, -// { 0x92AD, "" }, + { 0x92AB, "ismlgmatch" }, + { 0x92AC, "ismlgprivatematch" }, + { 0x92AD, "ismlgsystemlink" }, // { 0x92AE, "" }, // { 0x92AF, "" }, // { 0x92B0, "" }, // { 0x92B1, "" }, // { 0x92B2, "" }, -// { 0x92B3, "" }, + { 0x92B3, "isvalidthrowingknifekill" }, // { 0x92B4, "" }, // { 0x92B5, "" }, // { 0x92B6, "" }, @@ -39803,7 +39803,7 @@ const std::array, 14658> token_list // { 0x930C, "" }, // { 0x930D, "" }, // { 0x930E, "" }, -// { 0x930F, "" }, + { 0x930F, "male_index" }, // { 0x9310, "" }, // { 0x9311, "" }, // { 0x9312, "" }, @@ -39822,7 +39822,7 @@ const std::array, 14658> token_list // { 0x931F, "" }, // { 0x9320, "" }, // { 0x9321, "" }, -// { 0x9322, "" }, + { 0x9322, "maxweaponlevel" }, // { 0x9323, "" }, // { 0x9324, "" }, // { 0x9325, "" }, @@ -39846,7 +39846,7 @@ const std::array, 14658> token_list // { 0x9337, "" }, // { 0x9338, "" }, // { 0x9339, "" }, -// { 0x933A, "" }, + { 0x933A, "modifyweapon" }, // { 0x933B, "" }, // { 0x933C, "" }, // { 0x933D, "" }, @@ -39857,10 +39857,10 @@ const std::array, 14658> token_list // { 0x9342, "" }, // { 0x9343, "" }, // { 0x9344, "" }, -// { 0x9345, "" }, + { 0x9345, "monitorjointeam" }, // { 0x9346, "" }, -// { 0x9347, "" }, -// { 0x9348, "" }, + { 0x9347, "monitorpointnotifylua" }, + { 0x9348, "monitorsharpfocus" }, // { 0x9349, "" }, // { 0x934A, "" }, // { 0x934B, "" }, @@ -39898,12 +39898,12 @@ const std::array, 14658> token_list // { 0x936B, "" }, // { 0x936C, "" }, // { 0x936D, "" }, -// { 0x936E, "" }, + { 0x936E, "nousekillstreak" }, // { 0x936F, "" }, // { 0x9370, "" }, -// { 0x9371, "" }, + { 0x9371, "on_player_connect" }, // { 0x9372, "" }, -// { 0x9373, "" }, + { 0x9373, "onheli" }, // { 0x9374, "" }, // { 0x9375, "" }, // { 0x9376, "" }, @@ -39922,7 +39922,7 @@ const std::array, 14658> token_list // { 0x9383, "" }, // { 0x9384, "" }, // { 0x9385, "" }, -// { 0x9386, "" }, + { 0x9386, "override_unresolved_collision" }, // { 0x9387, "" }, // { 0x9388, "" }, // { 0x9389, "" }, @@ -39944,7 +39944,7 @@ const std::array, 14658> token_list // { 0x9399, "" }, // { 0x939A, "" }, // { 0x939B, "" }, -// { 0x939C, "" }, + { 0x939C, "play_time_monitor" }, // { 0x939D, "" }, // { 0x939E, "" }, // { 0x939F, "" }, @@ -39960,9 +39960,9 @@ const std::array, 14658> token_list // { 0x93A9, "" }, // { 0x93AA, "" }, // { 0x93AB, "" }, -// { 0x93AC, "" }, + { 0x93AC, "playersettagcount" }, // { 0x93AD, "" }, -// { 0x93AE, "" }, + { 0x93AE, "playertriggeredportal" }, // { 0x93AF, "" }, // { 0x93B0, "" }, // { 0x93B1, "" }, @@ -39984,18 +39984,18 @@ const std::array, 14658> token_list // { 0x93C1, "" }, // { 0x93C2, "" }, // { 0x93C3, "" }, -// { 0x93C4, "" }, + { 0x93C4, "pointnotifylua" }, // { 0x93C5, "" }, // { 0x93C6, "" }, // { 0x93C7, "" }, // { 0x93C8, "" }, -// { 0x93C9, "" }, + { 0x93C9, "postintroscreenfunc" }, // { 0x93CA, "" }, // { 0x93CB, "" }, // { 0x93CC, "" }, // { 0x93CD, "" }, // { 0x93CE, "" }, -// { 0x93CF, "" }, + { 0x93CF, "pre_encounter_func" }, // { 0x93D0, "" }, // { 0x93D1, "" }, // { 0x93D2, "" }, @@ -40020,10 +40020,10 @@ const std::array, 14658> token_list // { 0x93E5, "" }, // { 0x93E6, "" }, // { 0x93E7, "" }, -// { 0x93E8, "" }, -// { 0x93E9, "" }, -// { 0x93EA, "" }, -// { 0x93EB, "" }, + { 0x93E8, "refillammohorde" }, + { 0x93E9, "refillsinglecountammo" }, + { 0x93EA, "refreshfreecambasefx" }, + { 0x93EB, "refreshfreecamportalfx" }, // { 0x93EC, "" }, // { 0x93ED, "" }, // { 0x93EE, "" }, @@ -40032,10 +40032,10 @@ const std::array, 14658> token_list // { 0x93F1, "" }, // { 0x93F2, "" }, // { 0x93F3, "" }, -// { 0x93F4, "" }, + { 0x93F4, "register_encounter" }, // { 0x93F5, "" }, // { 0x93F6, "" }, -// { 0x93F7, "" }, + { 0x93F7, "register_eog_to_lb_playerdata_mapping" }, // { 0x93F8, "" }, // { 0x93F9, "" }, // { 0x93FA, "" }, @@ -40046,9 +40046,9 @@ const std::array, 14658> token_list // { 0x93FF, "" }, // { 0x9400, "" }, // { 0x9401, "" }, -// { 0x9402, "" }, -// { 0x9403, "" }, -// { 0x9404, "" }, + { 0x9402, "removelastelement" }, + { 0x9403, "removetagsongameended" }, + { 0x9404, "rescuedplayers" }, // { 0x9405, "" }, // { 0x9406, "" }, // { 0x9407, "" }, @@ -40066,19 +40066,19 @@ const std::array, 14658> token_list // { 0x9413, "" }, // { 0x9414, "" }, // { 0x9415, "" }, -// { 0x9416, "" }, -// { 0x9417, "" }, + { 0x9416, "ricochetdamage" }, + { 0x9417, "ricochetdamagemax" }, // { 0x9418, "" }, // { 0x9419, "" }, // { 0x941A, "" }, // { 0x941B, "" }, // { 0x941C, "" }, // { 0x941D, "" }, -// { 0x941E, "" }, + { 0x941E, "roundsplayed" }, // { 0x941F, "" }, // { 0x9420, "" }, // { 0x9421, "" }, -// { 0x9422, "" }, + { 0x9422, "run_encounters" }, // { 0x9423, "" }, // { 0x9424, "" }, // { 0x9425, "" }, @@ -40094,7 +40094,7 @@ const std::array, 14658> token_list // { 0x942F, "" }, // { 0x9430, "" }, // { 0x9431, "" }, -// { 0x9432, "" }, + { 0x9432, "selectedweapons" }, // { 0x9433, "" }, // { 0x9434, "" }, // { 0x9435, "" }, @@ -40122,17 +40122,17 @@ const std::array, 14658> token_list // { 0x944B, "" }, // { 0x944C, "" }, // { 0x944D, "" }, -// { 0x944E, "" }, -// { 0x944F, "" }, + { 0x944E, "setguns" }, + { 0x944F, "setgunsfinal" }, // { 0x9450, "" }, // { 0x9451, "" }, -// { 0x9452, "" }, + { 0x9452, "setmlgcamvisibility" }, // { 0x9453, "" }, // { 0x9454, "" }, // { 0x9455, "" }, // { 0x9456, "" }, // { 0x9457, "" }, -// { 0x9458, "" }, + { 0x9458, "settimeromnvar" }, // { 0x9459, "" }, // { 0x945A, "" }, // { 0x945B, "" }, @@ -40172,10 +40172,10 @@ const std::array, 14658> token_list // { 0x947D, "" }, // { 0x947E, "" }, // { 0x947F, "" }, -// { 0x9480, "" }, + { 0x9480, "should_run_pre_encounter_func" }, // { 0x9481, "" }, // { 0x9482, "" }, -// { 0x9483, "" }, + { 0x9483, "should_skip_encounter" }, // { 0x9484, "" }, // { 0x9485, "" }, // { 0x9486, "" }, @@ -40184,25 +40184,25 @@ const std::array, 14658> token_list // { 0x9489, "" }, // { 0x948A, "" }, // { 0x948B, "" }, -// { 0x948C, "" }, -// { 0x948D, "" }, + { 0x948C, "shouldspawntags" }, + { 0x948D, "shoulduseteamstartspawn" }, // { 0x948E, "" }, // { 0x948F, "" }, // { 0x9490, "" }, // { 0x9491, "" }, // { 0x9492, "" }, -// { 0x9493, "" }, + { 0x9493, "showspectatorportalfx" }, // { 0x9494, "" }, -// { 0x9495, "" }, + { 0x9495, "skill_point" }, // { 0x9496, "" }, // { 0x9497, "" }, -// { 0x9498, "" }, + { 0x9498, "skip_func" }, // { 0x9499, "" }, // { 0x949A, "" }, // { 0x949B, "" }, // { 0x949C, "" }, // { 0x949D, "" }, -// { 0x949E, "" }, + { 0x949E, "snipers" }, // { 0x949F, "" }, // { 0x94A0, "" }, // { 0x94A1, "" }, @@ -40235,7 +40235,7 @@ const std::array, 14658> token_list // { 0x94BC, "" }, // { 0x94BD, "" }, // { 0x94BE, "" }, -// { 0x94BF, "" }, + { 0x94BF, "specialammo_init" }, // { 0x94C0, "" }, // { 0x94C1, "" }, // { 0x94C2, "" }, @@ -40272,9 +40272,9 @@ const std::array, 14658> token_list // { 0x94E1, "" }, // { 0x94E2, "" }, // { 0x94E3, "" }, -// { 0x94E4, "" }, + { 0x94E4, "srkillcamoverrideposition" }, // { 0x94E5, "" }, -// { 0x94E6, "" }, + { 0x94E6, "start_game_type" }, // { 0x94E7, "" }, // { 0x94E8, "" }, // { 0x94E9, "" }, @@ -40313,7 +40313,7 @@ const std::array, 14658> token_list // { 0x950A, "" }, // { 0x950B, "" }, // { 0x950C, "" }, -// { 0x950D, "" }, + { 0x950D, "timeromnvars" }, // { 0x950E, "" }, // { 0x950F, "" }, // { 0x9510, "" }, @@ -40383,15 +40383,15 @@ const std::array, 14658> token_list // { 0x9550, "" }, // { 0x9551, "" }, // { 0x9552, "" }, -// { 0x9553, "" }, + { 0x9553, "updateachievements" }, // { 0x9554, "" }, // { 0x9555, "" }, // { 0x9556, "" }, // { 0x9557, "" }, -// { 0x9558, "" }, -// { 0x9559, "" }, -// { 0x955A, "" }, -// { 0x955B, "" }, + { 0x9558, "updateoutlines" }, + { 0x9559, "updateplayercombatstatus" }, + { 0x955A, "updatetimeromnvars" }, + { 0x955B, "updateweaponcamo" }, // { 0x955C, "" }, // { 0x955D, "" }, // { 0x955E, "" }, @@ -40402,7 +40402,7 @@ const std::array, 14658> token_list // { 0x9563, "" }, // { 0x9564, "" }, // { 0x9565, "" }, -// { 0x9566, "" }, + { 0x9566, "validscorercheck" }, // { 0x9567, "" }, // { 0x9568, "" }, // { 0x9569, "" }, @@ -40434,7 +40434,7 @@ const std::array, 14658> token_list // { 0x9583, "" }, // { 0x9584, "" }, // { 0x9585, "" }, -// { 0x9586, "" }, + { 0x9586, "waitillcanspawnclient" }, // { 0x9587, "" }, // { 0x9588, "" }, // { 0x9589, "" }, @@ -40448,9 +40448,9 @@ const std::array, 14658> token_list // { 0x9591, "" }, // { 0x9592, "" }, // { 0x9593, "" }, -// { 0x9594, "" }, + { 0x9594, "watchcrankedhostmigration" }, // { 0x9595, "" }, -// { 0x9596, "" }, + { 0x9596, "watchforhostmigrationsetround" }, // { 0x9597, "" }, // { 0x9598, "" }, // { 0x9599, "" }, @@ -40459,9 +40459,9 @@ const std::array, 14658> token_list // { 0x959C, "" }, // { 0x959D, "" }, // { 0x959E, "" }, -// { 0x959F, "" }, + { 0x959F, "weaponcategories" }, // { 0x95A0, "" }, -// { 0x95A1, "" }, + { 0x95A1, "wolffurfx" }, }}; struct __init__