diff --git a/src/h1/xsk/resolver.cpp b/src/h1/xsk/resolver.cpp index 61c7b0e8..a08a4154 100644 --- a/src/h1/xsk/resolver.cpp +++ b/src/h1/xsk/resolver.cpp @@ -2616,7 +2616,7 @@ const std::array, 1415> method_list { 0x8586, "_meth_8586" }, }}; -const std::array, 1878> token_list +const std::array, 7234> token_list {{ { 0x0000, "" }, { 0x0001, "pl#" }, @@ -3077,29 +3077,30 @@ const std::array, 1878> token_list { 0x01C8, "gravity" }, { 0x01C9, "gravity_noclip" }, { 0x01CA, "grenade" }, -/* gap of 3 - { 0x1CB, "grenade_fire" }, - { 0x1CC, "grenade_off" }, - { 0x1CD, "grenade_on" }, - { 0x1CE, "grenade_pullback" }, - { 0x1CF, "grenade_return_hand_tag" }, - { 0x1D0, "grenadeammo" }, - { 0x1D1, "grenadeawareness" }, - { 0x1D2, "grenadedanger" }, - { 0x1D3, "grenadeweapon" }, - { 0x1D4, "ground_slam" }, - { 0x1D5, "ground_slam_hit_player" }, - { 0x1D6, "groundentchanged" }, - { 0x1D7, "groundtype" }, - { 0x1D8, "gunblockedbywall" }, - { 0x1D9, "gunshot" }, - { 0x1DA, "gunshot_teammate" }, - { 0x1DB, "hardcoremodeon" }, - { 0x1DC, "hasdoublexpitem" }, - { 0x1DD, "hasradar" }, - { 0x1DE, "hasvalidcostumeselfieimage" }, - { 0x1DF, "head" }, -*/ + { 0x01CB, "grenade_fire" }, + { 0x01CC, "grenade_off" }, + { 0x01CD, "grenade_on" }, + { 0x01CE, "grenade_pullback" }, + { 0x01CF, "grenade_return_hand_tag" }, + { 0x01D0, "grenadeammo" }, + { 0x01D1, "grenadeawareness" }, +// { 0x01D2, "grenade_unknown0" }, +// { 0x01D3, "grenade_unknown1" }, +// { 0x01D4, "grenade_unknown2" }, + { 0x01D5, "grenadedanger" }, + { 0x01D6, "grenadeweapon" }, + { 0x01D7, "ground_slam" }, + { 0x01D8, "ground_slam_hit_player" }, + { 0x01D9, "groundentchanged" }, + { 0x01DA, "groundtype" }, + { 0x01DB, "gunblockedbywall" }, + { 0x01DC, "gunshot" }, + { 0x01DD, "gunshot_teammate" }, + { 0x01DE, "hardcoremodeon" }, + { 0x01DF, "hasdoublexpitem" }, + { 0x01E0, "hasradar" }, + { 0x01E1, "hasvalidcostumeselfieimage" }, + { 0x01E2, "head" }, { 0x01E3, "headicon" }, { 0x01E4, "headiconteam" }, { 0x01E5, "headshots" }, @@ -3839,25 +3840,25 @@ const std::array, 1878> token_list { 0x04C3, "traversesoonnotifydist" }, { 0x04C4, "trend" }, { 0x04C5, "trigger" }, -/* there is a gap here of 2 - { 0x4C3, "trigger_damage" }, - { 0x4C4, "trigger_use" }, - { 0x4C5, "trigger_use_touch" }, - { 0x4C6, "truck_cam" }, - { 0x4C7, "turnrate" }, - { 0x4C8, "turret_deactivate" }, - { 0x4C9, "turret_fire" }, - { 0x4CA, "turret_no_vis" }, - { 0x4CB, "turret_not_on_target" }, - { 0x4CC, "turret_on_target" }, - { 0x4CD, "turret_on_vistarget" }, - { 0x4CE, "turret_pitch_clamped" }, - { 0x4CF, "turret_rotate_stopped" }, - { 0x4D0, "turret_yaw_clamped" }, - { 0x4D1, "turretinvulnerability" }, - { 0x4D2, "turretownerchange" }, - { 0x4D3, "turretstatechange" }, -*/ + { 0x04C6, "trigger_damage" }, + { 0x04C7, "trigger_use" }, + { 0x04C8, "trigger_use_touch" }, + { 0x04C9, "truck_cam" }, +// { 0x04CA, "turnanim_unknown" }, + { 0x04CB, "turnrate" }, + { 0x04CC, "turret_deactivate" }, + { 0x04CD, "turret_fire" }, + { 0x04CE, "turret_no_vis" }, + { 0x04CF, "turret_not_on_target" }, + { 0x04D0, "turret_on_target" }, + { 0x04D1, "turret_on_vistarget" }, + { 0x04D2, "turret_pitch_clamped" }, + { 0x04D3, "turret_rotate_stopped" }, + { 0x04D4, "turret_yaw_clamped" }, + { 0x04D5, "turretinvulnerability" }, +// { 0x04D6, "turretignore_unknown" }, + { 0x04D7, "turretownerchange" }, + { 0x04D8, "turretstatechange" }, { 0x04D9, "type" }, { 0x04DA, "ucdidhigh" }, { 0x04DB, "ucdidlow" }, @@ -3962,6 +3963,5326 @@ const std::array, 1878> token_list { 0x053E, "codescripts/struct" }, { 0x053F, "codescripts/message" }, { 0x0540, "maps/mp/gametypes/_callbacksetup" }, + { 0x0541, "__smangles" }, + { 0x0542, "__smid" }, + { 0x0543, "__smname" }, + { 0x0544, "__smorigin" }, + { 0x0545, "_abortdefendlocation" }, + { 0x0546, "_adddropmarkerinternal" }, + { 0x0547, "_adjustcamerayawpitchrate" }, + { 0x0548, "_advancetogoal" }, + { 0x0549, "_ai_delete" }, + { 0x054A, "_ai_group" }, + { 0x054B, "_ai_health" }, + { 0x054C, "_aliveplayers" }, + { 0x054D, "_allowalternatemelee" }, + { 0x054E, "_allowweaponpickup" }, + { 0x054F, "_ams" }, + { 0x0550, "_animactive" }, + { 0x0551, "_anime" }, + { 0x0552, "_animmode" }, + { 0x0553, "_animname" }, + { 0x0554, "_anims" }, + { 0x0555, "_anims_drone" }, + { 0x0556, "_anims_player" }, + { 0x0557, "_anims_proxy" }, + { 0x0558, "_array_wait" }, + { 0x0559, "_assignnewvehicleturretuser" }, + { 0x055A, "_attachfanclip" }, + { 0x055B, "_audio" }, + { 0x055C, "_autosave_game_now" }, + { 0x055D, "_autosave_game_now_nochecks" }, + { 0x055E, "_autosave_game_now_notrestart" }, + { 0x055F, "_autosave_stealthcheck" }, + { 0x0560, "_beginlocationselection" }, + { 0x0561, "_bootup_static" }, + { 0x0562, "_cangiveability" }, + { 0x0563, "_caralarmfx" }, + { 0x0564, "_caralarmstop" }, + { 0x0565, "_cleanupshootinglocationondeath" }, + { 0x0566, "_clearabilities" }, + { 0x0567, "_clearalltextafterhudelem" }, + { 0x0568, "_clearcharacterdialogondeath" }, + { 0x0569, "_clearcharacterdialogonnotify" }, + { 0x056A, "_clearentitytarget" }, + { 0x056B, "_clearperks" }, + { 0x056C, "_clearradiodialogondeath" }, + { 0x056D, "_clearworlddialogonnotify" }, + { 0x056E, "_cloak_enemy_array" }, + { 0x056F, "_cloak_enemy_state" }, + { 0x0570, "_cloak_toggle_internal" }, + { 0x0571, "_cloaked_stealth_settings" }, + { 0x0572, "_closingdistancecheck" }, + { 0x0573, "_color" }, + { 0x0574, "_colors_go_line" }, + { 0x0575, "_createfx" }, + { 0x0576, "_createhudline" }, + { 0x0577, "_custom_anim" }, + { 0x0578, "_custom_anim_loop" }, + { 0x0579, "_custom_anim_thread" }, + { 0x057A, "_debug_vector_to_string" }, + { 0x057B, "_defendlocation" }, + { 0x057C, "_delaygrenadethrow" }, + { 0x057D, "_delete" }, + { 0x057E, "_destroyprojectileafterdelay" }, + { 0x057F, "_destructible_preanims" }, + { 0x0580, "_destructible_preanimtree" }, + { 0x0581, "_detachall" }, + { 0x0582, "_determineallynodescore" }, + { 0x0583, "_determineshotgunnodescore" }, + { 0x0584, "_dialogtablelookup" }, + { 0x0585, "_disableoffhandweapons" }, + { 0x0586, "_disableusability" }, + { 0x0587, "_disableweapon" }, + { 0x0588, "_disableweaponswitch" }, + { 0x0589, "_displayhelpertext" }, + { 0x058A, "_displayrechargehelpertext" }, + { 0x058B, "_dmg" }, + { 0x058C, "_do_a_lil_damage_and_heal" }, + { 0x058D, "_drawdebug" }, + { 0x058E, "_earthquake" }, + { 0x058F, "_effect" }, + { 0x0590, "_effect_keys" }, + { 0x0591, "_enabledetonate" }, + { 0x0592, "_enableexplosivedeath" }, + { 0x0593, "_enableoffhandweapons" }, + { 0x0594, "_enableusability" }, + { 0x0595, "_enableweapon" }, + { 0x0596, "_enableweaponswitch" }, + { 0x0597, "_ensure_player_is_decloaked" }, + { 0x0598, "_evaluatebuddycovernodes" }, + { 0x0599, "_evaluatenodeattackradius" }, + { 0x059A, "_evaluatenodeinplayerfov" }, + { 0x059B, "_evaluatenodeiscover" }, + { 0x059C, "_evaluatenodeisexposed" }, + { 0x059D, "_evaluatenodeknownenemyinradius" }, + { 0x059E, "_evaluatenodelostoplayer" }, + { 0x059F, "_evaluatenodeothershotgunnersbest" }, + { 0x05A0, "_evaluatenodeplayerinradius" }, + { 0x05A1, "_evaluatenodeplayervisibility" }, + { 0x05A2, "_evaluatenoderangetoplayer" }, + { 0x05A3, "_evaluateshotgunnercovernodes" }, + { 0x05A4, "_exit" }, + { 0x05A5, "_exit_menu" }, + { 0x05A6, "_extended_patrol_idle_animation_list_func" }, + { 0x05A7, "_extra_autosave_checks" }, + { 0x05A8, "_facility" }, + { 0x05A9, "_fastopen" }, + { 0x05AA, "_findfleelocation" }, + { 0x05AB, "_findnewvehicleturretuser" }, + { 0x05AC, "_fire" }, + { 0x05AD, "_first_frame_anim" }, + { 0x05AE, "_flag_wait_trigger" }, + { 0x05AF, "_force_kill" }, + { 0x05B0, "_freevehicle" }, + { 0x05B1, "_frozen_controls" }, + { 0x05B2, "_fx" }, + { 0x05B3, "_get_dummy" }, + { 0x05B4, "_get_if_defined_or_default" }, + { 0x05B5, "_getindex" }, + { 0x05B6, "_getmodulekillstreakweapon" }, + { 0x05B7, "_getpaintoutline" }, + { 0x05B8, "_getplayerscore" }, + { 0x05B9, "_getradarstrength" }, + { 0x05BA, "_getrandomorginfrontofplayer" }, + { 0x05BB, "_getscrambletypeidforstring" }, + { 0x05BC, "_getteampaintoutline" }, + { 0x05BD, "_getteamscore" }, + { 0x05BE, "_getvehiclespawnerarray" }, + { 0x05BF, "_getvehiclespawnerarray_by_spawngroup" }, + { 0x05C0, "_giveweapon" }, + { 0x05C1, "_glass_physics_wakeup" }, + { 0x05C2, "_glass_physics_wakeup_update" }, + { 0x05C3, "_global_fx_ents" }, + { 0x05C4, "_goalblockedbyai" }, + { 0x05C5, "_goalblockedbyplayer" }, + { 0x05C6, "_gopath" }, + { 0x05C7, "_group" }, + { 0x05C8, "_handle_triggers_on" }, + { 0x05C9, "_handlebreachgrenade" }, + { 0x05CA, "_hasability" }, + { 0x05CB, "_hasperk" }, + { 0x05CC, "_hint_stick_get_config_suffix" }, + { 0x05CD, "_hint_stick_update_breakfunc" }, + { 0x05CE, "_hint_stick_update_string" }, + { 0x05CF, "_ignore_settings_old" }, + { 0x05D0, "_initalliedaialleycombatbehavior" }, + { 0x05D1, "_initsafehouseexitkvabehavior" }, + { 0x05D2, "_insertintoglobalusablelist" }, + { 0x05D3, "_interactive" }, + { 0x05D4, "_investigate_last_known_position_with_endons" }, + { 0x05D5, "_investigate_last_known_position_wrapper" }, + { 0x05D6, "_is_godmode" }, + { 0x05D7, "_isairplane" }, + { 0x05D8, "_ishelicopter" }, + { 0x05D9, "_kill" }, + { 0x05DA, "_kill_fx" }, + { 0x05DB, "_lastanimtime" }, + { 0x05DC, "_lastwave" }, + { 0x05DD, "_lc" }, + { 0x05DE, "_lc_persists" }, + { 0x05DF, "_leaderdialogwait" }, + { 0x05E0, "_light" }, + { 0x05E1, "_linkto" }, + { 0x05E2, "_listen_drone_input" }, + { 0x05E3, "_listen_for_hold_to_exit" }, + { 0x05E4, "_listen_for_hold_to_exit_set_flags" }, + { 0x05E5, "_loadstarted" }, + { 0x05E6, "_make_overlay" }, + { 0x05E7, "_manage_timer" }, + { 0x05E8, "_mark_newlyspawned" }, + { 0x05E9, "_max_script_health" }, + { 0x05EA, "_mb" }, + { 0x05EB, "_mech_globals" }, + { 0x05EC, "_mech_hunt_baghdad" }, + { 0x05ED, "_mech_node" }, + { 0x05EE, "_mech_occupied" }, + { 0x05EF, "_mgoff" }, + { 0x05F0, "_mgon" }, + { 0x05F1, "_missile_strike_setting" }, + { 0x05F2, "_missilemissedtargetcheck" }, + { 0x05F3, "_missing_fx" }, + { 0x05F4, "_monitor_controls" }, + { 0x05F5, "_monitor_damage" }, + { 0x05F6, "_monitor_health" }, + { 0x05F7, "_monitor_regen" }, + { 0x05F8, "_monitor_static" }, + { 0x05F9, "_monitor_threat_count" }, + { 0x05FA, "_monitor_touch" }, + { 0x05FB, "_monitor_volume_array" }, + { 0x05FC, "_mount_snowmobile" }, + { 0x05FD, "_newhudelem" }, + { 0x05FE, "_nextcoverprint" }, + { 0x05FF, "_nextmission" }, + { 0x0600, "_normalbehavior" }, + { 0x0601, "_notetrackfx" }, + { 0x0602, "_obituary" }, + { 0x0603, "_objective_delete" }, + { 0x0604, "_offset_position_from_tag" }, + { 0x0605, "_old_visionset" }, + { 0x0606, "_orbital_care_pod" }, + { 0x0607, "_orbital_strike_setting" }, + { 0x0608, "_patrol_endon_spotted_flag" }, + { 0x0609, "_pdrone_player_exit_return_control" }, + { 0x060A, "_pdrone_player_proxy" }, + { 0x060B, "_pdrone_player_proxy_clear" }, + { 0x060C, "_pdrone_player_proxy_delicate_flower" }, + { 0x060D, "_pdrone_stop_use_anim" }, + { 0x060E, "_pipe_fx_time" }, + { 0x060F, "_pipe_methods" }, + { 0x0610, "_pipes" }, + { 0x0611, "_play_view_model_cloak_toggle_anim" }, + { 0x0612, "_playerallow" }, + { 0x0613, "_playercleanupscrambleevents" }, + { 0x0614, "_playergetnextevent" }, + { 0x0615, "_playergetscrambleevent" }, + { 0x0616, "_playergetuniquescrambleid" }, + { 0x0617, "_playermonitorscrambleevents" }, + { 0x0618, "_playlocalsound" }, + { 0x0619, "_popopen" }, + { 0x061A, "_precache" }, + { 0x061B, "_pursueenemy" }, + { 0x061C, "_radio_queue" }, + { 0x061D, "_radiusdamage" }, + { 0x061E, "_randommissilemovement" }, + { 0x061F, "_reactionanimation" }, + { 0x0620, "_reduce_hud_target_count_on_death" }, + { 0x0621, "_remove_drone_control" }, + { 0x0622, "_remove_hud" }, + { 0x0623, "_remove_hud_on_death" }, + { 0x0624, "_remove_hudoutline_on_enemies" }, + { 0x0625, "_remove_overlay_static" }, + { 0x0626, "_remove_shield" }, + { 0x0627, "_reset_dvars" }, + { 0x0628, "_restorepreviousnameplatematerial" }, + { 0x0629, "_returnanimorigin" }, + { 0x062A, "_rotateprop" }, + { 0x062B, "_rotateyaw" }, + { 0x062C, "_s2walk" }, + { 0x062D, "_save_dvars" }, + { 0x062E, "_script_exploders" }, + { 0x062F, "_scripted_spawn" }, + { 0x0630, "_set_dvars" }, + { 0x0631, "_set_hudoutline_on_enemies" }, + { 0x0632, "_set_overlay_static_alpha" }, + { 0x0633, "_setability" }, + { 0x0634, "_setactionslot" }, + { 0x0635, "_setentitytarget" }, + { 0x0636, "_sethighestmissionifnotcheating" }, + { 0x0637, "_sethudoutline" }, + { 0x0638, "_sethudoutline_on_spawn" }, + { 0x0639, "_setlightintensity" }, + { 0x063A, "_setmissiondiffstringifnotcheating" }, + { 0x063B, "_setnameplatematerial" }, + { 0x063C, "_setperk" }, + { 0x063D, "_setplayerscore" }, + { 0x063E, "_setsaveddvar" }, + { 0x063F, "_setswitchnode" }, + { 0x0640, "_setteamscore" }, + { 0x0641, "_settext" }, + { 0x0642, "_setup_hud" }, + { 0x0643, "_setup_overlay_static" }, + { 0x0644, "_setupdooranimstyle" }, + { 0x0645, "_setvehgoalpos" }, + { 0x0646, "_setvehgoalpos_wrap" }, + { 0x0647, "_shotgunneradvance" }, + { 0x0648, "_shotgunnerambience" }, + { 0x0649, "_shotgunnerdamagefunction" }, + { 0x064A, "_shotgunnerdeath" }, + { 0x064B, "_show_contols" }, + { 0x064C, "_slomo_breach_blowback_guy" }, + { 0x064D, "_slomo_breach_c4_hostage" }, + { 0x064E, "_slomo_breach_chair_guy_animated" }, + { 0x064F, "_slomo_breach_chair_guy_normal" }, + { 0x0650, "_slomo_breach_desk_guy" }, + { 0x0651, "_slomo_breach_executed_guy" }, + { 0x0652, "_slomo_breach_executed_guy_pushed_to_floor" }, + { 0x0653, "_slomo_breach_executioner_knife" }, + { 0x0654, "_slomo_breach_executioner_pistol" }, + { 0x0655, "_slomo_breach_fightback_guy" }, + { 0x0656, "_slomo_breach_hostage_react" }, + { 0x0657, "_slomo_breach_knife_charger" }, + { 0x0658, "_slomo_breach_knife_hostage_death" }, + { 0x0659, "_slomo_breach_pistol_guy" }, + { 0x065A, "_slowmo_breach_funcs" }, + { 0x065B, "_slowmo_functions" }, + { 0x065C, "_slowopen" }, + { 0x065D, "_snd" }, + { 0x065E, "_snd_update_soundcontextoverride" }, + { 0x065F, "_sonicaoeanim" }, + { 0x0660, "_sonicaoenotready" }, + { 0x0661, "_sortbyscore" }, + { 0x0662, "_sound" }, + { 0x0663, "_spawner_mg42_think" }, + { 0x0664, "_spawner_stealth_default" }, + { 0x0665, "_spawntargetnamegotogoal" }, + { 0x0666, "_squaddoorbreach" }, + { 0x0667, "_startdooropen" }, + { 0x0668, "_state_init" }, + { 0x0669, "_stealth" }, + { 0x066A, "_stealth_move_detection_cap" }, + { 0x066B, "_stop_mech_hunt_baghdad" }, + { 0x066C, "_stunassaultdrones" }, + { 0x066D, "_stuncivilians" }, + { 0x066E, "_stunenemies" }, + { 0x066F, "_suicide" }, + { 0x0670, "_tag_entity" }, + { 0x0671, "_takeweaponsexcept" }, + { 0x0672, "_teleportleashbehavior" }, + { 0x0673, "_tff_sync_trigger_think" }, + { 0x0674, "_tff_sync_triggers" }, + { 0x0675, "_threatdetection" }, + { 0x0676, "_timeout" }, + { 0x0677, "_timeout_pause_on_death_and_prematch" }, + { 0x0678, "_trigger_handle_triggering" }, + { 0x0679, "_unlink" }, + { 0x067A, "_unsetability" }, + { 0x067B, "_unsetperk" }, + { 0x067C, "_updatebuddycovernodes" }, + { 0x067D, "_updateenemygroupdirection" }, + { 0x067E, "_updateenemyusable" }, + { 0x067F, "_updatepainamount" }, + { 0x0680, "_updateshotgunnercovernodes" }, + { 0x0681, "_updateteamusable" }, + { 0x0682, "_useperkenabled" }, + { 0x0683, "_validateattacker" }, + { 0x0684, "_vehicle_badplace" }, + { 0x0685, "_vehicle_effect" }, + { 0x0686, "_vehicle_effect_custom_param" }, + { 0x0687, "_vehicle_is_crashing" }, + { 0x0688, "_vehicle_landvehicle" }, + { 0x0689, "_vehicle_paths" }, + { 0x068A, "_vehicle_resume_named" }, + { 0x068B, "_vehicle_spawn" }, + { 0x068C, "_vehicle_stop_named" }, + { 0x068D, "_vehicle_unload" }, + { 0x068E, "_vehicleturretreenable" }, + { 0x068F, "_vmodel_anims" }, + { 0x0690, "_vmodel_enter" }, + { 0x0691, "_vmodel_exit" }, + { 0x0692, "_vmodel_sway" }, + { 0x0693, "_vol" }, + { 0x0694, "_wait" }, + { 0x0695, "_waittillgoalornewgoal" }, + { 0x0696, "_waittillmatch" }, + { 0x0697, "_waittillmatch_notify" }, + { 0x0698, "_walk" }, + { 0x0699, "_wavedelay" }, + { 0x069A, "_waveplayerspawnindex" }, + { 0x069B, "a10_30mm_fire" }, + { 0x069C, "a10_fire_missiles" }, + { 0x069D, "a10_gun_dives" }, + { 0x069E, "a10_missile_dives" }, + { 0x069F, "a10_missile_set_target" }, + { 0x06A0, "a10_precache" }, + { 0x06A1, "a10_spawn_funcs" }, + { 0x06A2, "a10_wait_fire_missile" }, + { 0x06A3, "a10_wait_start_firing" }, + { 0x06A4, "a10_wait_stop_firing" }, + { 0x06A5, "aa_add_event" }, + { 0x06A6, "aa_add_event_float" }, + { 0x06A7, "aa_ai_functions" }, + { 0x06A8, "aa_door_functions" }, + { 0x06A9, "aa_explosion" }, + { 0x06AA, "aa_init_stats" }, + { 0x06AB, "aa_player_ads_tracking" }, + { 0x06AC, "aa_player_attacks_enemy_with_ads" }, + { 0x06AD, "aa_player_health_tracking" }, + { 0x06AE, "aa_print_vals" }, + { 0x06AF, "aa_should_start_fresh" }, + { 0x06B0, "aa_spawning_functions" }, + { 0x06B1, "aa_time_tracking" }, + { 0x06B2, "aa_update_flags" }, + { 0x06B3, "abandon_mission_warning_hint" }, + { 0x06B4, "abanglecutoff" }, + { 0x06B5, "abilities" }, + { 0x06B6, "abilitycansetfuncs" }, + { 0x06B7, "abilitychosen" }, + { 0x06B8, "abilitysetfuncs" }, + { 0x06B9, "abilityunsetfuncs" }, + { 0x06BA, "abort" }, + { 0x06BB, "abort_count" }, + { 0x06BC, "abort_drones" }, + { 0x06BD, "abort_wait_any_func_array" }, + { 0x06BE, "abortapproachifthreatened" }, + { 0x06BF, "abortlevel" }, + { 0x06C0, "abortreloadwhencanshoot" }, + { 0x06C1, "about_to_stop" }, + { 0x06C2, "about_to_unload" }, + { 0x06C3, "abouttobebreached" }, + { 0x06C4, "absangleclamp180" }, + { 0x06C5, "absyawtoangles" }, + { 0x06C6, "absyawtoenemy" }, + { 0x06C7, "absyawtoenemy2d" }, + { 0x06C8, "absyawtoorigin" }, + { 0x06C9, "absz" }, + { 0x06CA, "abyss_player_kill" }, + { 0x06CB, "ac_duct" }, + { 0x06CC, "ac_duct_01" }, + { 0x06CD, "ac_duct_02" }, + { 0x06CE, "ac130" }, + { 0x06CF, "ac130_flood_respawn" }, + { 0x06D0, "ac130gunner" }, + { 0x06D1, "ac130player" }, + { 0x06D2, "accaracy_mod" }, + { 0x06D3, "accel" }, + { 0x06D4, "accel_watcher" }, + { 0x06D5, "accelerating" }, + { 0x06D6, "acceltime" }, + { 0x06D7, "accessallmarkers" }, + { 0x06D8, "accumulated_restore" }, + { 0x06D9, "accumulateplayerpingdata" }, + { 0x06DA, "accuracy_fake_function" }, + { 0x06DB, "accuracygrowthmultiplier" }, + { 0x06DC, "accuracystationarymod" }, + { 0x06DD, "achieve_downed_kills" }, + { 0x06DE, "achieve_slowmo_breach_kills" }, + { 0x06DF, "achievement" }, + { 0x06E0, "achievement_attacker" }, + { 0x06E1, "achievementsniperdronetriplekill" }, + { 0x06E2, "acquire_target" }, + { 0x06E3, "acquired_animation" }, + { 0x06E4, "acquiring_dogfight_target" }, + { 0x06E5, "acquiring_lock_target" }, + { 0x06E6, "action_back" }, + { 0x06E7, "action_func" }, + { 0x06E8, "action_gears" }, + { 0x06E9, "action_killstreak" }, + { 0x06EA, "action_leaderboards" }, + { 0x06EB, "action_slot_num" }, + { 0x06EC, "action_slot_whistle" }, + { 0x06ED, "action_thread" }, + { 0x06EE, "action_weapons_primary" }, + { 0x06EF, "action_weapons_secondary" }, + { 0x06F0, "actionnotify" }, + { 0x06F1, "actionnotifymessage" }, + { 0x06F2, "actionslotenabled" }, + { 0x06F3, "actionslots" }, + { 0x06F4, "activate_betrayal_exo_abilities" }, + { 0x06F5, "activate_clientside_exploder" }, + { 0x06F6, "activate_color_code_internal" }, + { 0x06F7, "activate_destructibles_in_volume" }, + { 0x06F8, "activate_exo_ping" }, + { 0x06F9, "activate_exploder" }, + { 0x06FA, "activate_exploders_in_volume" }, + { 0x06FB, "activate_guy" }, + { 0x06FC, "activate_heater" }, + { 0x06FD, "activate_individual_exploder" }, + { 0x06FE, "activate_individual_exploder_proc" }, + { 0x06FF, "activate_interactives_in_volume" }, + { 0x0700, "activate_mute_volume" }, + { 0x0701, "activate_security_drone" }, + { 0x0702, "activate_splashes" }, + { 0x0703, "activate_takedown_world_prompt_on_enemy" }, + { 0x0704, "activate_takedown_world_prompt_on_truck_enemy" }, + { 0x0705, "activate_targets" }, + { 0x0706, "activate_trigger" }, + { 0x0707, "activate_trigger_process" }, + { 0x0708, "activate_trigger_when_player_jumps" }, + { 0x0709, "activate_trigger_with_noteworthy" }, + { 0x070A, "activate_trigger_with_targetname" }, + { 0x070B, "activateagent" }, + { 0x070C, "activategroupedtridrones" }, + { 0x070D, "activateplayerhud" }, + { 0x070E, "activateratio" }, + { 0x070F, "activatethermal" }, + { 0x0710, "activation_cost" }, + { 0x0711, "active_boats" }, + { 0x0712, "active_button" }, + { 0x0713, "active_civilians" }, + { 0x0714, "active_cloaking_disable" }, + { 0x0715, "active_cloaking_enable" }, + { 0x0716, "active_drones" }, + { 0x0717, "active_events" }, + { 0x0718, "active_events_axis" }, + { 0x0719, "active_ffa_players" }, + { 0x071A, "active_objective" }, + { 0x071B, "active_vo_lockouts" }, + { 0x071C, "active_wait_spread" }, + { 0x071D, "activecounteruavs" }, + { 0x071E, "activefriendlyspawn" }, + { 0x071F, "activegrenadetimer" }, + { 0x0720, "activehordedefendlocs" }, + { 0x0721, "activenodes" }, + { 0x0722, "activeplayers" }, + { 0x0723, "activestyle" }, + { 0x0724, "activetarget" }, + { 0x0725, "activeuavs" }, + { 0x0726, "activeweapon" }, + { 0x0727, "actor_alarm_guard" }, + { 0x0728, "actor_anims" }, + { 0x0729, "actor_playscene_walker_stepover_cormack" }, + { 0x072A, "actor_playscene_walker_stepover_jackson" }, + { 0x072B, "actor_playscene_walker_stepover_will" }, + { 0x072C, "actual_spawn" }, + { 0x072D, "ad_offset_position_from_tag" }, + { 0x072E, "add_abort" }, + { 0x072F, "add_agents_to_game" }, + { 0x0730, "add_ai_to_colors" }, + { 0x0731, "add_and_select_entity" }, + { 0x0732, "add_animation" }, + { 0x0733, "add_animsound" }, + { 0x0734, "add_array_to_destructible" }, + { 0x0735, "add_avatar" }, + { 0x0736, "add_basement_enemy_flashlight" }, + { 0x0737, "add_bcs_location_mapping" }, + { 0x0738, "add_breach_func" }, + { 0x0739, "add_burke_flashlight" }, + { 0x073A, "add_button" }, + { 0x073B, "add_c4_glow" }, + { 0x073C, "add_call" }, + { 0x073D, "add_capture_enemy_momentum" }, + { 0x073E, "add_capture_friendly_momentum" }, + { 0x073F, "add_cellphone_notetracks" }, + { 0x0740, "add_cheap_flashlight" }, + { 0x0741, "add_cleanup_ent" }, + { 0x0742, "add_collision_offsets_to_path_ent" }, + { 0x0743, "add_collision_to_path" }, + { 0x0744, "add_collision_to_path_node" }, + { 0x0745, "add_contrail" }, + { 0x0746, "add_control_based_hint_strings" }, + { 0x0747, "add_coop_scene_models" }, + { 0x0748, "add_cover_node" }, + { 0x0749, "add_damage_function" }, + { 0x074A, "add_damage_fx" }, + { 0x074B, "add_damage_owner_recorder" }, + { 0x074C, "add_damagefeedback" }, + { 0x074D, "add_dds_category" }, + { 0x074E, "add_dds_category_axis" }, + { 0x074F, "add_dds_category_group" }, + { 0x0750, "add_dds_category_group_axis" }, + { 0x0751, "add_dds_countryid" }, + { 0x0752, "add_debug_element" }, + { 0x0753, "add_destructible_fx" }, + { 0x0754, "add_destructible_to_frame_queue" }, + { 0x0755, "add_destructible_type_function" }, + { 0x0756, "add_destructible_type_transient" }, + { 0x0757, "add_dialogue_line" }, + { 0x0758, "add_doc_civ_walla" }, + { 0x0759, "add_drone_to_squad" }, + { 0x075A, "add_earthquake" }, + { 0x075B, "add_endon" }, + { 0x075C, "add_enemy_flashlight" }, + { 0x075D, "add_extra_autosave_check" }, + { 0x075E, "add_fractional_data_point" }, + { 0x075F, "add_func" }, + { 0x0760, "add_fx" }, + { 0x0761, "add_global_spawn_function" }, + { 0x0762, "add_greece_starts" }, + { 0x0763, "add_hint_background" }, + { 0x0764, "add_hint_string" }, + { 0x0765, "add_hovertank_turret" }, + { 0x0766, "add_hud_line" }, + { 0x0767, "add_hudelm_position_internal" }, + { 0x0768, "add_humanoid_agent" }, + { 0x0769, "add_idle_control" }, + { 0x076A, "add_jav_glow" }, + { 0x076B, "add_kb_button" }, + { 0x076C, "add_key" }, + { 0x076D, "add_key_to_destructible" }, + { 0x076E, "add_keypairs_to_destructible" }, + { 0x076F, "add_kill_enemy_minion_momentum" }, + { 0x0770, "add_kill_enemy_momentum" }, + { 0x0771, "add_kill_friendly_minion_momentum" }, + { 0x0772, "add_kill_friendly_momentum" }, + { 0x0773, "add_lock_target" }, + { 0x0774, "add_mag_move_notetracks" }, + { 0x0775, "add_momentum" }, + { 0x0776, "add_moving_obstacle" }, + { 0x0777, "add_moving_vol_to_node" }, + { 0x0778, "add_name" }, + { 0x0779, "add_no_game_starts" }, + { 0x077A, "add_node_to_global_arrays" }, + { 0x077B, "add_noself_call" }, + { 0x077C, "add_note_track_data" }, + { 0x077D, "add_notetrack_and_get_index" }, + { 0x077E, "add_notetrack_array" }, + { 0x077F, "add_object_to_tactics_system" }, + { 0x0780, "add_objective" }, + { 0x0781, "add_option_to_selected_entities" }, + { 0x0782, "add_party_member_class_change" }, + { 0x0783, "add_passenger_to_player_pitbull" }, + { 0x0784, "add_path_node" }, + { 0x0785, "add_path_weights" }, + { 0x0786, "add_phrase_to_history" }, + { 0x0787, "add_player_flashlight" }, + { 0x0788, "add_proccess_trigger" }, + { 0x0789, "add_random_killspawner_to_spawngroup" }, + { 0x078A, "add_reactive_fx" }, + { 0x078B, "add_replace_after_load_done" }, + { 0x078C, "add_reverb" }, + { 0x078D, "add_rpg_to_tactics_system" }, + { 0x078E, "add_scene_model" }, + { 0x078F, "add_script_car" }, + { 0x0790, "add_shake_and_rumble_notetracks" }, + { 0x0791, "add_shake_and_rumble_notetracks_for_grab" }, + { 0x0792, "add_shake_and_rumble_notetracks_for_jump" }, + { 0x0793, "add_sit_load_ak_notetracks" }, + { 0x0794, "add_slowmo_breach_custom_function" }, + { 0x0795, "add_slowmo_breacher" }, + { 0x0796, "add_smoking_notetracks" }, + { 0x0797, "add_spawn_behavior" }, + { 0x0798, "add_spawn_function" }, + { 0x0799, "add_spawn_function_to_noteworthy" }, + { 0x079A, "add_spawn_function_to_targetname" }, + { 0x079B, "add_spawner_to_global_arrays" }, + { 0x079C, "add_start" }, + { 0x079D, "add_start_assert" }, + { 0x079E, "add_start_construct" }, + { 0x079F, "add_struct_to_global_array" }, + { 0x07A0, "add_swarm_repulsor_for_ally" }, + { 0x07A1, "add_target_on_dot" }, + { 0x07A2, "add_target_on_los" }, + { 0x07A3, "add_target_pivot" }, + { 0x07A4, "add_to_animsound" }, + { 0x07A5, "add_to_array" }, + { 0x07A6, "add_to_bot_damage_targets" }, + { 0x07A7, "add_to_bot_use_targets" }, + { 0x07A8, "add_to_destroyed_count" }, + { 0x07A9, "add_to_dialogue" }, + { 0x07AA, "add_to_dialogue_generic" }, + { 0x07AB, "add_to_flock" }, + { 0x07AC, "add_to_group_civilian" }, + { 0x07AD, "add_to_group_enemy" }, + { 0x07AE, "add_to_javelin_targeting" }, + { 0x07AF, "add_to_radio" }, + { 0x07B0, "add_to_spawngroup" }, + { 0x07B1, "add_to_threat_bias" }, + { 0x07B2, "add_tokens_to_trigger_flags" }, + { 0x07B3, "add_trace_fx" }, + { 0x07B4, "add_trace_fx_proc" }, + { 0x07B5, "add_trigger_func_thread" }, + { 0x07B6, "add_trigger_function" }, + { 0x07B7, "add_turret_on_dismount" }, + { 0x07B8, "add_vehicle_anim" }, + { 0x07B9, "add_vehicle_player_anim" }, + { 0x07BA, "add_vision_set" }, + { 0x07BB, "add_vision_sets_from_triggers" }, + { 0x07BC, "add_vol_to_node" }, + { 0x07BD, "add_volume_to_global_arrays" }, + { 0x07BE, "add_wait" }, + { 0x07BF, "add_wait_asserter" }, + { 0x07C0, "add_warbird_cargo" }, + { 0x07C1, "add_weapon" }, + { 0x07C2, "add_z" }, + { 0x07C3, "addactioncovermealiasex" }, + { 0x07C4, "addactivecounteruav" }, + { 0x07C5, "addactiveuav" }, + { 0x07C6, "addaieventlistener_func" }, + { 0x07C7, "addairexplosion" }, + { 0x07C8, "addallowedthreatcallout" }, + { 0x07C9, "addalternatespawnpoint" }, + { 0x07CA, "addarmorypoints" }, + { 0x07CB, "addattachments" }, + { 0x07CC, "addattacker" }, + { 0x07CD, "addautomaticattachments" }, + { 0x07CE, "addcalloutresponseevent" }, + { 0x07CF, "addcastname" }, + { 0x07D0, "addcenterdual" }, + { 0x07D1, "addcenterheading" }, + { 0x07D2, "addcenterimage" }, + { 0x07D3, "addcentername" }, + { 0x07D4, "addcenternamedouble" }, + { 0x07D5, "addcentersubtitle" }, + { 0x07D6, "addcentertriple" }, + { 0x07D7, "addcheckfirealias" }, + { 0x07D8, "addchild" }, + { 0x07D9, "addcollisiontopool" }, + { 0x07DA, "addconcatdirectionalias" }, + { 0x07DB, "addconcattargetalias" }, + { 0x07DC, "addcratetype" }, + { 0x07DD, "addcratetypes_standard" }, + { 0x07DE, "adddeathicon" }, + { 0x07DF, "adddropmarker" }, + { 0x07E0, "added_aerial_links" }, + { 0x07E1, "addedtowave" }, + { 0x07E2, "addgap" }, + { 0x07E3, "addgrenadethrowanimoffset" }, + { 0x07E4, "addhinttrigger" }, + { 0x07E5, "addhostileburstalias" }, + { 0x07E6, "addinformalias" }, + { 0x07E7, "addinformevent" }, + { 0x07E8, "addinformreloadingaliasex" }, + { 0x07E9, "additional_delete_cars" }, + { 0x07EA, "additional_geo" }, + { 0x07EB, "additional_tactical_logic_func" }, + { 0x07EC, "additional_unlink_nodes" }, + { 0x07ED, "additionalassets" }, + { 0x07EE, "additionalsighttraceentities" }, + { 0x07EF, "additionalvo" }, + { 0x07F0, "additive_pain" }, + { 0x07F1, "additive_pull_weight" }, + { 0x07F2, "additiverotateroot" }, + { 0x07F3, "additiveturretdriveidle" }, + { 0x07F4, "additiveturretfire" }, + { 0x07F5, "additiveturretidle" }, + { 0x07F6, "additiveturretrotateleft" }, + { 0x07F7, "additiveturretrotateright" }, + { 0x07F8, "additiveusegunroot" }, + { 0x07F9, "addlastperks" }, + { 0x07FA, "addlaunchers" }, + { 0x07FB, "addleftname" }, + { 0x07FC, "addlefttitle" }, + { 0x07FD, "addlevel" }, + { 0x07FE, "addlightningexploder" }, + { 0x07FF, "addlowermessage" }, + { 0x0800, "addmovecombataliasex" }, + { 0x0801, "addmovenoncombataliasex" }, + { 0x0802, "addnamealias" }, + { 0x0803, "addnamealiasex" }, + { 0x0804, "addnodestobechecked" }, + { 0x0805, "addnotetrack_animsound" }, + { 0x0806, "addnotetrack_attach" }, + { 0x0807, "addnotetrack_customfunction" }, + { 0x0808, "addnotetrack_detach" }, + { 0x0809, "addnotetrack_detach_gun" }, + { 0x080A, "addnotetrack_df" }, + { 0x080B, "addnotetrack_dialogue" }, + { 0x080C, "addnotetrack_flag" }, + { 0x080D, "addnotetrack_flag_clear" }, + { 0x080E, "addnotetrack_lui_notify" }, + { 0x080F, "addnotetrack_notify" }, + { 0x0810, "addnotetrack_playersound" }, + { 0x0811, "addnotetrack_set_omnvar" }, + { 0x0812, "addnotetrack_sound" }, + { 0x0813, "addnotetrack_startfxontag" }, + { 0x0814, "addnotetrack_stopfxontag" }, + { 0x0815, "addnotetrack_swapparttoefx" }, + { 0x0816, "addnotetrack_tracepartforefx" }, + { 0x0817, "addofficertosquad" }, + { 0x0818, "addonstart_animsound" }, + { 0x0819, "addoption" }, + { 0x081A, "addorderalias" }, + { 0x081B, "addorderevent" }, + { 0x081C, "addplanetolist" }, + { 0x081D, "addplayernamealias" }, + { 0x081E, "addplayertosquad" }, + { 0x081F, "addpossiblethreatcallout" }, + { 0x0820, "addposteventgeotocratebadplacearray" }, + { 0x0821, "addprereq" }, + { 0x0822, "addrankalias" }, + { 0x0823, "addreactionalias" }, + { 0x0824, "addreactionevent" }, + { 0x0825, "addresponsealias" }, + { 0x0826, "addresponseevent" }, + { 0x0827, "addresponseevent_internal" }, + { 0x0828, "addrightname" }, + { 0x0829, "addrighttitle" }, + { 0x082A, "addsafetyhealth" }, + { 0x082B, "addsituationalcombatorder" }, + { 0x082C, "addsituationalorder" }, + { 0x082D, "addspace" }, + { 0x082E, "addspacesmall" }, + { 0x082F, "addspawnpoints" }, + { 0x0830, "addspeaker" }, + { 0x0831, "addstartspawnpoints" }, + { 0x0832, "addstreaksupportprompt" }, + { 0x0833, "addsubleftname" }, + { 0x0834, "addsublefttitle" }, + { 0x0835, "addtakingfirealias" }, + { 0x0836, "addtauntalias" }, + { 0x0837, "addthreatalias" }, + { 0x0838, "addthreatcalloutalias" }, + { 0x0839, "addthreatcalloutecho" }, + { 0x083A, "addthreatcalloutlandmarkalias" }, + { 0x083B, "addthreatcalloutlocationalias" }, + { 0x083C, "addthreatcalloutqa_nextline" }, + { 0x083D, "addthreatcalloutresponsealias" }, + { 0x083E, "addthreatdistancealias" }, + { 0x083F, "addthreatelevationalias" }, + { 0x0840, "addthreatevent" }, + { 0x0841, "addthreatexposedalias" }, + { 0x0842, "addthreatobviousalias" }, + { 0x0843, "addtime" }, + { 0x0844, "addtoalivecount" }, + { 0x0845, "addtobaseangle" }, + { 0x0846, "addtobattlebuddywaitlist" }, + { 0x0847, "addtocarepackagedronelist" }, + { 0x0848, "addtocharactersarray" }, + { 0x0849, "addtodeletespike" }, + { 0x084A, "addtoexplosivedronelist" }, + { 0x084B, "addtohelilist" }, + { 0x084C, "addtolittlebirdlist" }, + { 0x084D, "addtolivescount" }, + { 0x084E, "addtoparticipantsarray" }, + { 0x084F, "addtosquad" }, + { 0x0850, "addtosystem" }, + { 0x0851, "addtoteam" }, + { 0x0852, "addtoteamcount" }, + { 0x0853, "addtototalspawned" }, + { 0x0854, "addtotrackingdronelist" }, + { 0x0855, "addtoturretlist" }, + { 0x0856, "addtowavespawner" }, + { 0x0857, "addturret" }, + { 0x0858, "adduavmodel" }, + { 0x0859, "aden_key_fr" }, + { 0x085A, "adjust_angles_to_player" }, + { 0x085B, "adjust_bounce_lookahead" }, + { 0x085C, "adjust_gravity" }, + { 0x085D, "adjust_model_speed_to_node" }, + { 0x085E, "adjust_pitbull_add_idle" }, + { 0x085F, "adjustallyaccuracyovertime" }, + { 0x0860, "adjustfov" }, + { 0x0861, "adjustlink" }, + { 0x0862, "adjustmissileoverlay" }, + { 0x0863, "adjustshadowcenter" }, + { 0x0864, "adjuststaticoverlay" }, + { 0x0865, "adrenaline" }, + { 0x0866, "adrenaline_col" }, + { 0x0867, "adrenaline_speed_scalar" }, + { 0x0868, "adrenalineinit" }, + { 0x0869, "adrenalinesettings" }, + { 0x086A, "adrenalinesupport" }, + { 0x086B, "adrone_condition_callback_to_state_deathspin" }, + { 0x086C, "adrone_condition_callback_to_state_destruct" }, + { 0x086D, "adrone_condition_callback_to_state_distant" }, + { 0x086E, "adrone_condition_callback_to_state_flyby" }, + { 0x086F, "adrone_condition_callback_to_state_flying" }, + { 0x0870, "adrone_condition_callback_to_state_flyover" }, + { 0x0871, "adrone_condition_callback_to_state_hover" }, + { 0x0872, "adrone_condition_callback_to_state_off" }, + { 0x0873, "ads" }, + { 0x0874, "ads_hint" }, + { 0x0875, "ads_hint_breakout" }, + { 0x0876, "ads_hint_breakout_think" }, + { 0x0877, "ads_hint_clear" }, + { 0x0878, "ads_hint_display" }, + { 0x0879, "ads_on" }, + { 0x087A, "adsmonitor" }, + { 0x087B, "adstime" }, + { 0x087C, "advance_bones_and_joker_intro" }, + { 0x087D, "advance_gideon_if_player_ahead" }, + { 0x087E, "advance_regardless_of_numbers" }, + { 0x087F, "advancedtraverse" }, + { 0x0880, "advancedtraverse2" }, + { 0x0881, "advancedwindowtraverse" }, + { 0x0882, "advanceonhidingenemy" }, + { 0x0883, "advancetoenemygroup" }, + { 0x0884, "advancetoenemygroupmax" }, + { 0x0885, "advancetoenemyinterval" }, + { 0x0886, "aerial_danger_exists_for" }, + { 0x0887, "aerial_dangers_monitoring" }, + { 0x0888, "aerial_group" }, + { 0x0889, "aerial_neighbors" }, + { 0x088A, "aerial_pathnode_group_connect_dist" }, + { 0x088B, "aerial_pathnode_offset" }, + { 0x088C, "aerial_pathnodes" }, + { 0x088D, "aerial_pathnodes_force_connect" }, + { 0x088E, "aerialdrone" }, + { 0x088F, "aerialkillstreakmarker" }, + { 0x0890, "affected" }, + { 0x0891, "afk" }, + { 0x0892, "after_collpase_ents" }, + { 0x0893, "afterlandanim" }, + { 0x0894, "afterlandanimconnected" }, + { 0x0895, "aftermath_anims" }, + { 0x0896, "agent_damage_finished" }, + { 0x0897, "agent_funcs" }, + { 0x0898, "agent_gameparticipant" }, + { 0x0899, "agent_override_difficulty" }, + { 0x089A, "agent_player_conf_think" }, + { 0x089B, "agent_player_dom_think" }, + { 0x089C, "agent_player_sd_think" }, + { 0x089D, "agent_squadmember_conf_think" }, + { 0x089E, "agent_squadmember_dom_think" }, + { 0x089F, "agent_teamparticipant" }, + { 0x08A0, "agent_type" }, + { 0x08A1, "agentarray" }, + { 0x08A2, "agentbody" }, + { 0x08A3, "agentcostumetablename" }, + { 0x08A4, "agentdogbark" }, + { 0x08A5, "agentdogthink" }, + { 0x08A6, "agentfunc" }, + { 0x08A7, "aggresivelookat" }, + { 0x08A8, "aggressivemode" }, + { 0x08A9, "aggro_target" }, + { 0x08AA, "ah_delay_playerseek" }, + { 0x08AB, "ah_fast_body_cleanup" }, + { 0x08AC, "ah_init_track_block" }, + { 0x08AD, "ah_init_track_doors" }, + { 0x08AE, "ah_morgue_doors" }, + { 0x08AF, "ah_morgue_threat_proc" }, + { 0x08B0, "ah_move_track_block" }, + { 0x08B1, "ah_player_bodybag_slowdown" }, + { 0x08B2, "ah_track_door_open" }, + { 0x08B3, "ah_tranistion_doors" }, + { 0x08B4, "ai" }, + { 0x08B5, "ai_3d_sighting_model" }, + { 0x08B6, "ai_add_player_only_damage" }, + { 0x08B7, "ai_add_twenty_percent_damage" }, + { 0x08B8, "ai_ally_mb_intro_anim" }, + { 0x08B9, "ai_animate_props_on_death" }, + { 0x08BA, "ai_array" }, + { 0x08BB, "ai_array_killcount_flag_set" }, + { 0x08BC, "ai_boat_bow_splash_fx" }, + { 0x08BD, "ai_boat_water_foamfx" }, + { 0x08BE, "ai_canal_combat_01_accuracy_think" }, + { 0x08BF, "ai_canal_combat_02_accuracy_think" }, + { 0x08C0, "ai_canal_combat_03_accuracy_think" }, + { 0x08C1, "ai_canal_combat_04_accuracy_think" }, + { 0x08C2, "ai_canal_combat_05_accuracy_think" }, + { 0x08C3, "ai_charged_shot_wait_for_death" }, + { 0x08C4, "ai_classname_in_level" }, + { 0x08C5, "ai_classname_in_level_keys" }, + { 0x08C6, "ai_clear_custom_animation_reaction" }, + { 0x08C7, "ai_clear_custom_animation_reaction_and_idle" }, + { 0x08C8, "ai_cond_player_at_ambient_battle" }, + { 0x08C9, "ai_cond_player_at_escape_battle" }, + { 0x08CA, "ai_cond_player_at_pitbull_battle" }, + { 0x08CB, "ai_cond_player_at_police_battle" }, + { 0x08CC, "ai_cond_player_at_standoff_battle" }, + { 0x08CD, "ai_cond_player_at_standoff_battle_or_danger_zone" }, + { 0x08CE, "ai_cond_player_at_tanker_battle" }, + { 0x08CF, "ai_cond_player_at_van" }, + { 0x08D0, "ai_cond_reached_goal" }, + { 0x08D1, "ai_cond_reached_path_end" }, + { 0x08D2, "ai_create_behavior_function" }, + { 0x08D3, "ai_damage_think" }, + { 0x08D4, "ai_deathflag" }, + { 0x08D5, "ai_delete_self" }, + { 0x08D6, "ai_delete_when_out_of_sight" }, + { 0x08D7, "ai_detect_charged_damage" }, + { 0x08D8, "ai_detection" }, + { 0x08D9, "ai_detection_timeout" }, + { 0x08DA, "ai_disable_swim_or_underwater_walk" }, + { 0x08DB, "ai_diveboat_foam_trail" }, + { 0x08DC, "ai_diveboats_chase_trail" }, + { 0x08DD, "ai_dont_glow_in_thermal" }, + { 0x08DE, "ai_empty" }, + { 0x08DF, "ai_enable_swim_or_underwater_walk" }, + { 0x08E0, "ai_end_fixed_node" }, + { 0x08E1, "ai_end_ignore_all" }, + { 0x08E2, "ai_end_ignore_me" }, + { 0x08E3, "ai_end_magic_bullet_shield" }, + { 0x08E4, "ai_flee_from_microwave" }, + { 0x08E5, "ai_func_override" }, + { 0x08E6, "ai_functions" }, + { 0x08E7, "ai_game_mode" }, + { 0x08E8, "ai_gd" }, + { 0x08E9, "ai_get_behavior_function" }, + { 0x08EA, "ai_go_to_goal_before_colors" }, + { 0x08EB, "ai_ignore_everything" }, + { 0x08EC, "ai_ignore_foliage_for_time" }, + { 0x08ED, "ai_init" }, + { 0x08EE, "ai_jump_over_40_down_88" }, + { 0x08EF, "ai_kill" }, + { 0x08F0, "ai_kill_no_ragdoll" }, + { 0x08F1, "ai_kill_when_out_of_sight" }, + { 0x08F2, "ai_lasers" }, + { 0x08F3, "ai_lobby_think" }, + { 0x08F4, "ai_mantle_over_low_cover_40" }, + { 0x08F5, "ai_mb1" }, + { 0x08F6, "ai_mb1_allywarp" }, + { 0x08F7, "ai_mb1_drones" }, + { 0x08F8, "ai_mb1_first_guard_fallback" }, + { 0x08F9, "ai_mb1_jumpdown_guards" }, + { 0x08FA, "ai_mb1_script_end" }, + { 0x08FB, "ai_mb2" }, + { 0x08FC, "ai_mb2_drones" }, + { 0x08FD, "ai_mb2_enemies_run" }, + { 0x08FE, "ai_mb2_enemyrun" }, + { 0x08FF, "ai_mb2_gate" }, + { 0x0900, "ai_mb2_mech_watcher" }, + { 0x0901, "ai_mb2_remove_stencils" }, + { 0x0902, "ai_mb2_script_end" }, + { 0x0903, "ai_message_handler_hidden" }, + { 0x0904, "ai_message_handler_spotted" }, + { 0x0905, "ai_mode" }, + { 0x0906, "ai_motorpool_animation" }, + { 0x0907, "ai_notify" }, + { 0x0908, "ai_number" }, + { 0x0909, "ai_player_only_damage_func" }, + { 0x090A, "ai_remove_outline_waiter" }, + { 0x090B, "ai_remove_player_only_damage" }, + { 0x090C, "ai_remove_twenty_percent_damage" }, + { 0x090D, "ai_restore_ignore_setting" }, + { 0x090E, "ai_run_behavior_until_condition" }, + { 0x090F, "ai_save_ignore_setting" }, + { 0x0910, "ai_set_custom_animation_reaction" }, + { 0x0911, "ai_set_goback_override_function" }, + { 0x0912, "ai_sets_goal" }, + { 0x0913, "ai_shoot_missile" }, + { 0x0914, "ai_shoot_missile_salvo" }, + { 0x0915, "ai_shot_by_player_team_notify" }, + { 0x0916, "ai_should_be_added" }, + { 0x0917, "ai_silo_floor_01_balcony" }, + { 0x0918, "ai_silo_floor_01_wave_2_think" }, + { 0x0919, "ai_silo_floor_01_wave_3_think" }, + { 0x091A, "ai_silo_think" }, + { 0x091B, "ai_slide_across_car" }, + { 0x091C, "ai_special_retreat_watcher" }, + { 0x091D, "ai_start_balcony_death" }, + { 0x091E, "ai_start_ignore_all" }, + { 0x091F, "ai_start_ignore_me" }, + { 0x0920, "ai_start_magic_bullet_shield" }, + { 0x0921, "ai_start_pacifist" }, + { 0x0922, "ai_start_respawn_death" }, + { 0x0923, "ai_stealth_pause_handler" }, + { 0x0924, "ai_step_up_32" }, + { 0x0925, "ai_stop_death_function" }, + { 0x0926, "ai_stun" }, + { 0x0927, "ai_swim_death" }, + { 0x0928, "ai_swim_pain" }, + { 0x0929, "ai_target" }, + { 0x092A, "ai_target_force" }, + { 0x092B, "ai_target_force_damaged" }, + { 0x092C, "ai_target_force_scripted" }, + { 0x092D, "ai_thermal" }, + { 0x092E, "ai_toggle_cloak" }, + { 0x092F, "ai_toggle_cloak_animate" }, + { 0x0930, "ai_toggle_cloak_complete_vo" }, + { 0x0931, "ai_toggle_cloak_start_vo" }, + { 0x0932, "ai_twenty_percent_damage_func" }, + { 0x0933, "ai_unignore_everything" }, + { 0x0934, "ai_wading_footsteps" }, + { 0x0935, "ai_wait_go" }, + { 0x0936, "ai_water_footstep" }, + { 0x0937, "ai_water_set_depth" }, + { 0x0938, "ai_wave_monitor_retreat" }, + { 0x0939, "ai_wave_monitor_threshold" }, + { 0x093A, "ai_wave_setgoalvolume" }, + { 0x093B, "ai_wave_spawn" }, + { 0x093C, "ai_wave_spawn_volume" }, + { 0x093D, "ai_wave_spawn_volume_threshold" }, + { 0x093E, "ai_wave_spawn_volume_threshold_retreat" }, + { 0x093F, "aianim_simple" }, + { 0x0940, "aianim_simple_vehicle" }, + { 0x0941, "aiareintheroom" }, + { 0x0942, "aiarraydeleteonflag" }, + { 0x0943, "aiarrayfallbackonflag" }, + { 0x0944, "aiarrayidleloop" }, + { 0x0945, "aiarraymovetonewidlepos" }, + { 0x0946, "aiarrayoverridemodelrandom" }, + { 0x0947, "aiattack" }, + { 0x0948, "aibattlechatterloop" }, + { 0x0949, "aicount" }, + { 0x094A, "aideathenemy" }, + { 0x094B, "aideatheventthread" }, + { 0x094C, "aideathfriendly" }, + { 0x094D, "aideleteonflag" }, + { 0x094E, "aidisablestealthcombat" }, + { 0x094F, "aidisplacewaiter" }, + { 0x0950, "aienablestealthcombat" }, + { 0x0951, "aienabletotalcombat" }, + { 0x0952, "aifallbackonflag" }, + { 0x0953, "aifollow" }, + { 0x0954, "aifolloworderwaiter" }, + { 0x0955, "aigrenadedangerwaiter" }, + { 0x0956, "aigroup_create" }, + { 0x0957, "aigroup_soldierthink" }, + { 0x0958, "aigroup_spawnerdeath" }, + { 0x0959, "aigroup_spawnerempty" }, + { 0x095A, "aigroup_spawnerthink" }, + { 0x095B, "aihasweapon" }, + { 0x095C, "aihostileburstloop" }, + { 0x095D, "aiidleloop" }, + { 0x095E, "aiidleloopdisable" }, + { 0x095F, "aiinwater" }, + { 0x0960, "aikilleventthread" }, + { 0x0961, "aikills" }, + { 0x0962, "aim_accel_turnrate_lerp" }, + { 0x0963, "aim_additives_think" }, + { 0x0964, "aim_assist_bmodel" }, + { 0x0965, "aim_assist_using_bmodels_init" }, + { 0x0966, "aim_assist_with_bmodels" }, + { 0x0967, "aim_at_my_attacker" }, + { 0x0968, "aim_axis_of_selected_ents" }, + { 0x0969, "aim_burke_at_angles" }, + { 0x096A, "aim_hud" }, + { 0x096B, "aim_hud_on" }, + { 0x096C, "aim_test" }, + { 0x096D, "aim_turnrate_pitch" }, + { 0x096E, "aim_turnrate_pitch_ads" }, + { 0x096F, "aim_turnrate_yaw" }, + { 0x0970, "aim_turnrate_yaw_ads" }, + { 0x0971, "aim_turret_at_ambush_point_or_visible_enemy" }, + { 0x0972, "aim_while_moving_thread" }, + { 0x0973, "aimassist_target" }, + { 0x0974, "aimblendtime" }, + { 0x0975, "aimbutdontshoot" }, + { 0x0976, "aimedatshootentorpos" }, + { 0x0977, "aimedsomewhatatenemy" }, + { 0x0978, "aimfaryawtolerance" }, + { 0x0979, "aimidlethread" }, + { 0x097A, "aimovetonewidlepos" }, + { 0x097B, "aimpitchdifftolerance" }, + { 0x097C, "aimsetupblendtime" }, + { 0x097D, "aimtarget" }, + { 0x097E, "aimweight" }, + { 0x097F, "aimweight_end" }, + { 0x0980, "aimweight_start" }, + { 0x0981, "aimweight_t" }, + { 0x0982, "aimweight_transframes" }, + { 0x0983, "aimyawdiffclosedistsq" }, + { 0x0984, "aimyawdiffclosetolerance" }, + { 0x0985, "aimyawdifffartolerance" }, + { 0x0986, "ainame" }, + { 0x0987, "ainameandrankwaiter" }, + { 0x0988, "aiofficerorders" }, + { 0x0989, "aioverridemodel" }, + { 0x098A, "aioverridemodelrandom" }, + { 0x098B, "aiowner" }, + { 0x098C, "air_strip_ambient_a10_gun_dive_1" }, + { 0x098D, "air_strip_ambient_a10_gun_dive_2" }, + { 0x098E, "air_strip_ambient_a10_gun_dive_3" }, + { 0x098F, "air_strip_ambient_dogfight_1" }, + { 0x0990, "air_strip_ambient_dogfight_2" }, + { 0x0991, "air_strip_ambient_dogfight_3" }, + { 0x0992, "airank" }, + { 0x0993, "airbrake_hint" }, + { 0x0994, "aircraft_wash" }, + { 0x0995, "aircraft_wash_thread" }, + { 0x0996, "airdropcratecollision" }, + { 0x0997, "airplane_list" }, + { 0x0998, "airstrike_drones" }, + { 0x0999, "airstrike_earthquake" }, + { 0x099A, "airstrike_flares_monitor" }, + { 0x099B, "airstrikefx" }, + { 0x099C, "airstrikeinprogress" }, + { 0x099D, "airstrikeoverrides" }, + { 0x099E, "airstriketype" }, + { 0x099F, "airtoairevent" }, + { 0x09A0, "airtogroundevent" }, + { 0x09A1, "aistartusingassaultvehicle" }, + { 0x09A2, "aispread" }, + { 0x09A3, "aistate" }, + { 0x09A4, "aistealthcombatenemygotocover" }, + { 0x09A5, "aisuppressai" }, + { 0x09A6, "aithreadthreader" }, + { 0x09A7, "aiturnnotifies" }, + { 0x09A8, "aitype_check" }, + { 0x09A9, "aiupdateanimstate" }, + { 0x09AA, "aiupdatecombat" }, + { 0x09AB, "aiupdatesuppressed" }, + { 0x09AC, "aiweapon" }, + { 0x09AD, "ajani" }, + { 0x09AE, "akimboweaponent" }, + { 0x09AF, "alarm_annoyance" }, + { 0x09B0, "alarm_create_loops" }, + { 0x09B1, "alarm_enable" }, + { 0x09B2, "alarm_guid" }, + { 0x09B3, "alarm_interval" }, + { 0x09B4, "alarm_is_playing" }, + { 0x09B5, "alarm_monitor_cleanup" }, + { 0x09B6, "alarm_on" }, + { 0x09B7, "alarm_playing" }, + { 0x09B8, "alarm_reverb_distance_mix" }, + { 0x09B9, "alarm_start" }, + { 0x09BA, "alarm_start_loops" }, + { 0x09BB, "alarm_stop_loops" }, + { 0x09BC, "alarm_update_loops" }, + { 0x09BD, "alarm_validate_damage" }, + { 0x09BE, "alarmfx" }, + { 0x09BF, "alarmfx01" }, + { 0x09C0, "alarmsoundent" }, + { 0x09C1, "alarmsystem" }, + { 0x09C2, "alcove_clips" }, + { 0x09C3, "alert_check_function" }, + { 0x09C4, "alert_level" }, + { 0x09C5, "alert_level_table" }, + { 0x09C6, "alert_sound" }, + { 0x09C7, "alert_stop_animating" }, + { 0x09C8, "alert_when_another_is_hurt" }, + { 0x09C9, "alertai" }, + { 0x09CA, "alertaigroup" }, + { 0x09CB, "alertallpoolguards" }, + { 0x09CC, "alerted" }, + { 0x09CD, "alerted_amount" }, + { 0x09CE, "alerted_by_corpse" }, + { 0x09CF, "alertedenemies" }, + { 0x09D0, "alertedentity" }, + { 0x09D1, "alertedinfo" }, + { 0x09D2, "alertface" }, + { 0x09D3, "alertgroup" }, + { 0x09D4, "alerthighlighthudeffect" }, + { 0x09D5, "alerttimedelay" }, + { 0x09D6, "alias" }, + { 0x09D7, "alias_data" }, + { 0x09D8, "alias_name" }, + { 0x09D9, "aliens_make_entity_sentient_func" }, + { 0x09DA, "align_hint_think" }, + { 0x09DB, "alignment_factor" }, + { 0x09DC, "alive" }, + { 0x09DD, "alivecount" }, + { 0x09DE, "aliveplayers" }, + { 0x09DF, "all_avatars_scheduled_for_delete" }, + { 0x09E0, "all_dom_flags" }, + { 0x09E1, "all_exopush_enemies_dead" }, + { 0x09E2, "all_hp_zones" }, + { 0x09E3, "all_players_istouching" }, + { 0x09E4, "all_team_streak_col" }, + { 0x09E5, "all3duiscreens" }, + { 0x09E6, "allboothdisplays" }, + { 0x09E7, "allenemyambushers" }, + { 0x09E8, "allenemypatrollers" }, + { 0x09E9, "allenemyvehicles" }, + { 0x09EA, "allenvarray" }, + { 0x09EB, "alley_1_big_metal_gate" }, + { 0x09EC, "alley_1_complete_dialogue" }, + { 0x09ED, "alley_a_dialogue" }, + { 0x09EE, "alley_b_dialogue" }, + { 0x09EF, "alley_beckon" }, + { 0x09F0, "alley_combat_dialogue" }, + { 0x09F1, "alley_dialogue" }, + { 0x09F2, "alley_ending_point_trigger" }, + { 0x09F3, "alley_fail_dialogue" }, + { 0x09F4, "alley_flank_dialogue" }, + { 0x09F5, "alley_flank_dialogue_nag" }, + { 0x09F6, "alley_gideon_slide" }, + { 0x09F7, "alley_meetup_dialogue" }, + { 0x09F8, "alley_oncoming_dialogue" }, + { 0x09F9, "alley_setup" }, + { 0x09FA, "alley_veh_god_on" }, + { 0x09FB, "alley1_combat" }, + { 0x09FC, "alley1_force_deaths" }, + { 0x09FD, "alley1_kva" }, + { 0x09FE, "alley1_oncoming" }, + { 0x09FF, "alley1_oncoming_burke_alley_enter" }, + { 0x0A00, "alley1_oncoming_goto" }, + { 0x0A01, "alley1_oncoming_grenade_awareness" }, + { 0x0A02, "alley1_oncoming_truck_anims" }, + { 0x0A03, "alley1_oncoming_truck_seq" }, + { 0x0A04, "alley1_oncoming_truck_sweeper_monitor" }, + { 0x0A05, "alley1_oncoming_turret_fire" }, + { 0x0A06, "alley1_oncoming_turret_think" }, + { 0x0A07, "alley1_stage1_combat" }, + { 0x0A08, "alley1_stage1_rooftop_movedown" }, + { 0x0A09, "alley1_stage2_combat" }, + { 0x0A0A, "alley1_stage2_combat_flag" }, + { 0x0A0B, "alley1_stage3_combat" }, + { 0x0A0C, "alley1_stage3_combat_flag" }, + { 0x0A0D, "alley1_stage3_refill_think" }, + { 0x0A0E, "alley1_veh_destro" }, + { 0x0A0F, "alley2_combat" }, + { 0x0A10, "alley2_combat_enemy_vol_assign" }, + { 0x0A11, "alley2_combat_player_monitor" }, + { 0x0A12, "alley2_combat_vol_assign" }, + { 0x0A13, "alley2_jumpers" }, + { 0x0A14, "alley2_jumpers_setup" }, + { 0x0A15, "alley2_kva" }, + { 0x0A16, "alley2_spawner_locator" }, + { 0x0A17, "alley2_stage1_combat" }, + { 0x0A18, "alley2_stage2_combat" }, + { 0x0A19, "alley2_stage3_combat" }, + { 0x0A1A, "alleys_distant_emergency_siren_blasts" }, + { 0x0A1B, "alleys_distant_euro_siren_loop" }, + { 0x0A1C, "alleys_distant_standard_siren_loop" }, + { 0x0A1D, "alleys_end_music" }, + { 0x0A1E, "alleys_music_end" }, + { 0x0A1F, "alleys_rpg_fight_music" }, + { 0x0A20, "alleys_rpg_music" }, + { 0x0A21, "alleys_rpg_music_backup_trigger" }, + { 0x0A22, "alleysallymovement" }, + { 0x0A23, "alleysbegin" }, + { 0x0A24, "alleysbegincombatdialog" }, + { 0x0A25, "alleyscafeanims" }, + { 0x0A26, "alleyscheckifplayerretreated" }, + { 0x0A27, "alleyscombat" }, + { 0x0A28, "alleyscombatbacklinefloodspawns" }, + { 0x0A29, "alleyscombatbacklineleftinteriorfloor1" }, + { 0x0A2A, "alleyscombatbacklineleftside" }, + { 0x0A2B, "alleyscombatbacklinerightinteriorfloor1" }, + { 0x0A2C, "alleyscombatbacklinerightinteriorfloor2" }, + { 0x0A2D, "alleyscombatbacklinerightside" }, + { 0x0A2E, "alleyscombatenemycountmonitor" }, + { 0x0A2F, "alleyscombatenemyorders" }, + { 0x0A30, "alleyscombatenemyretreat" }, + { 0x0A31, "alleyscombatenemysetup" }, + { 0x0A32, "alleyscombatenterbuilding" }, + { 0x0A33, "alleyscombatfinalbldgfloodspawns" }, + { 0x0A34, "alleyscombatfinalbuilding" }, + { 0x0A35, "alleyscombatfinalbuildinginterior" }, + { 0x0A36, "alleyscombatfinalbuildingshotgunners" }, + { 0x0A37, "alleyscombatfrontlinefloodspawns" }, + { 0x0A38, "alleyscombatfrontlineleftbackstairs" }, + { 0x0A39, "alleyscombatfrontlineleftside" }, + { 0x0A3A, "alleyscombatfrontlineleftsideinteriorfloor1" }, + { 0x0A3B, "alleyscombatfrontlinerightbackatm" }, + { 0x0A3C, "alleyscombatfrontlinerightside" }, + { 0x0A3D, "alleyscombatinteriorfakebulletsactivate" }, + { 0x0A3E, "alleyscombatinteriorfakebulletssetup" }, + { 0x0A3F, "alleyscombatmidlineleftside" }, + { 0x0A40, "alleyscombatmidlinerightside" }, + { 0x0A41, "alleyscombatmidlinerightsideinterior" }, + { 0x0A42, "alleyscombattriggertoggles" }, + { 0x0A43, "alleysdialogtimer" }, + { 0x0A44, "alleysdronecivilians" }, + { 0x0A45, "alleysdronegawker" }, + { 0x0A46, "alleysenemyretreat" }, + { 0x0A47, "alleysenemyrpg" }, + { 0x0A48, "alleysenemyspawns" }, + { 0x0A49, "alleysflaginit" }, + { 0x0A4A, "alleysgatebash" }, + { 0x0A4B, "alleysgatebashrumblelight" }, + { 0x0A4C, "alleysgateriprumbleheavy" }, + { 0x0A4D, "alleysgateripunblockpath" }, + { 0x0A4E, "alleysglobalsetup" }, + { 0x0A4F, "alleysglobalvars" }, + { 0x0A50, "alleysilanaleadstheway" }, + { 0x0A51, "alleysintroanims" }, + { 0x0A52, "alleysintrotransitiondialogue" }, + { 0x0A53, "alleyskvaintrodialogue" }, + { 0x0A54, "alleysmidpointreminder" }, + { 0x0A55, "alleysmonitorgateriphint" }, + { 0x0A56, "alleysobjectivesetup" }, + { 0x0A57, "alleysprecache" }, + { 0x0A58, "alleysremainingenemies" }, + { 0x0A59, "alleysrpgguyshootfirst" }, + { 0x0A5A, "alleyssetcompletedobjflags" }, + { 0x0A5B, "alleyssniperpip" }, + { 0x0A5C, "alleysspawnrpgenemies" }, + { 0x0A5D, "alleysstartpoints" }, + { 0x0A5E, "alleysstreettransitiondialogue" }, + { 0x0A5F, "alleysvehicleexplodeondeath" }, + { 0x0A60, "alleysvehiclemonitor" }, + { 0x0A61, "alleysvideolog" }, + { 0x0A62, "alleysvisitorcentergate" }, + { 0x0A63, "alleysvisitorcentergatereminder" }, + { 0x0A64, "alleyway_fight_enemies" }, + { 0x0A65, "allfloorpannels" }, + { 0x0A66, "allies_bunker" }, + { 0x0A67, "allies_careful" }, + { 0x0A68, "allies_check_cloak_state" }, + { 0x0A69, "allies_cover_michell" }, + { 0x0A6A, "allies_dialog_col" }, + { 0x0A6B, "allies_inert" }, + { 0x0A6C, "allies_plane" }, + { 0x0A6D, "allies_rally_init" }, + { 0x0A6E, "allies_s1" }, + { 0x0A6F, "allies_s2" }, + { 0x0A70, "allies_start_spawn_name" }, + { 0x0A71, "allies_to_building_exit" }, + { 0x0A72, "allies_to_drone_swarm" }, + { 0x0A73, "allies_to_first_land_assist" }, + { 0x0A74, "allies_to_first_land_assist_debug" }, + { 0x0A75, "allies_to_fob" }, + { 0x0A76, "allies_to_fob_think" }, + { 0x0A77, "allies_to_hill" }, + { 0x0A78, "allies_to_truck_jump" }, + { 0x0A79, "allies_to_weapons_platform_video_log" }, + { 0x0A7A, "alliesbreachatrium" }, + { 0x0A7B, "alliesbreachatriumonalarm" }, + { 0x0A7C, "alliesbreachconfroom" }, + { 0x0A7D, "alliescapturing" }, + { 0x0A7E, "allieschopper" }, + { 0x0A7F, "alliesdrivein" }, + { 0x0A80, "alliesexitatrium" }, + { 0x0A81, "alliesexitconfroom" }, + { 0x0A82, "alliesexittruck" }, + { 0x0A83, "alliesflagcarrierclientnum" }, + { 0x0A84, "alliesflagstatus" }, + { 0x0A85, "alliesparkingdefend" }, + { 0x0A86, "alliesparkingkill" }, + { 0x0A87, "alliesparkingkillalt" }, + { 0x0A88, "alliesparkingkillvictim" }, + { 0x0A89, "alliesparkingsetup" }, + { 0x0A8A, "alliesredirect" }, + { 0x0A8B, "alliesshootpooltargets" }, + { 0x0A8C, "alliesvulnerabletime" }, + { 0x0A8D, "allieswarningtime" }, + { 0x0A8E, "allow_backstabbers" }, + { 0x0A8F, "allow_boost_jump" }, + { 0x0A90, "allow_death_delay" }, + { 0x0A91, "allow_death_during_zipline" }, + { 0x0A92, "allow_death_timer" }, + { 0x0A93, "allow_dog_paired_melee_vs_ai" }, + { 0x0A94, "allow_early_back_out" }, + { 0x0A95, "allow_exo_climb" }, + { 0x0A96, "allow_fake_shooting" }, + { 0x0A97, "allow_pipe_damage" }, + { 0x0A98, "allow_player_hovertank_mount" }, + { 0x0A99, "allow_player_input_1" }, + { 0x0A9A, "allow_player_input_2" }, + { 0x0A9B, "allow_player_zip" }, + { 0x0A9C, "allow_random_killers" }, + { 0x0A9D, "allow_swimming" }, + { 0x0A9E, "allow_threat_paint" }, + { 0x0A9F, "allowable_double_attachments" }, + { 0x0AA0, "allowboostingabovetriggerradius" }, + { 0x0AA1, "allowcarry" }, + { 0x0AA2, "allowclasschoice" }, + { 0x0AA3, "allowdronedelivery" }, + { 0x0AA4, "allowedcallouts" }, + { 0x0AA5, "allowedpartialreloadontheruntime" }, + { 0x0AA6, "allowempdamage" }, + { 0x0AA7, "allowenemyspectate" }, + { 0x0AA8, "allowfauxdeath" }, + { 0x0AA9, "allowfreespectate" }, + { 0x0AAA, "allowlaststandai" }, + { 0x0AAB, "allowlatecomers" }, + { 0x0AAC, "allowmeleedamage" }, + { 0x0AAD, "allowneutral" }, + { 0x0AAE, "allowplayerscore" }, + { 0x0AAF, "allowshoot" }, + { 0x0AB0, "allowteamchoice" }, + { 0x0AB1, "allowtelefrag" }, + { 0x0AB2, "allowuse" }, + { 0x0AB3, "allowvehicledamage" }, + { 0x0AB4, "allowvote" }, + { 0x0AB5, "allowweapons" }, + { 0x0AB6, "alltargetlogicarray" }, + { 0x0AB7, "alltargetmax" }, + { 0x0AB8, "alltargetmin" }, + { 0x0AB9, "alltargetsarray" }, + { 0x0ABA, "alltriggerarray" }, + { 0x0ABB, "allvfx_struct" }, + { 0x0ABC, "ally" }, + { 0x0ABD, "ally_advance_ahead_upon_killing_group" }, + { 0x0ABE, "ally_ai_active" }, + { 0x0ABF, "ally_alert_vol" }, + { 0x0AC0, "ally_anims" }, + { 0x0AC1, "ally_determine_move_speed" }, + { 0x0AC2, "ally_dynamic_run_set" }, + { 0x0AC3, "ally_enable_boost_traversals" }, + { 0x0AC4, "ally_fire_on_dam" }, + { 0x0AC5, "ally_grapple" }, + { 0x0AC6, "ally_jet_shoot_think" }, + { 0x0AC7, "ally_move_dynamic_speed" }, + { 0x0AC8, "ally_mover" }, + { 0x0AC9, "ally_one_handed_grenade_proc" }, + { 0x0ACA, "ally_redirect_goto_node" }, + { 0x0ACB, "ally_reset_dynamic_speed" }, + { 0x0ACC, "ally_s2_squad_member_1" }, + { 0x0ACD, "ally_s2_squad_member_2" }, + { 0x0ACE, "ally_s2_squad_member_3" }, + { 0x0ACF, "ally_s2_squad_member_4" }, + { 0x0AD0, "ally_shoot_rpg_at_drones" }, + { 0x0AD1, "ally_squad_member_1" }, + { 0x0AD2, "ally_squad_member_2" }, + { 0x0AD3, "ally_squad_member_3" }, + { 0x0AD4, "ally_squad_member_4" }, + { 0x0AD5, "ally_stop_dynamic_speed" }, + { 0x0AD6, "ally_vo_controller" }, + { 0x0AD7, "ally_vo_org" }, + { 0x0AD8, "allyagentthink" }, + { 0x0AD9, "allybreachconfroomanddie" }, + { 0x0ADA, "allyburkeparkingsetup" }, + { 0x0ADB, "allyclaimedtarget" }, + { 0x0ADC, "allyclearforcegoalonend" }, + { 0x0ADD, "allyconfroomdeath" }, + { 0x0ADE, "allyexithandlevictim" }, + { 0x0ADF, "allyexitpool" }, + { 0x0AE0, "allyexittruck" }, + { 0x0AE1, "allyinfiltrators" }, + { 0x0AE2, "allypoolclimb" }, + { 0x0AE3, "allypoolkill" }, + { 0x0AE4, "allypoolsetup" }, + { 0x0AE5, "allyredirect" }, + { 0x0AE6, "allyredirectgotonode" }, + { 0x0AE7, "allyredirectnoteworthy" }, + { 0x0AE8, "allyscrambleanimations" }, + { 0x0AE9, "allysetupconfroom" }, + { 0x0AEA, "allysetupstruggle" }, + { 0x0AEB, "allyshootpooltarget" }, + { 0x0AEC, "allyshootwalkwaytarget" }, + { 0x0AED, "allysquad" }, + { 0x0AEE, "allystealthanimations" }, + { 0x0AEF, "allystruggleslomo" }, + { 0x0AF0, "allystrugglesuccess" }, + { 0x0AF1, "allytanks" }, + { 0x0AF2, "allywalkwaykill" }, + { 0x0AF3, "allywalkwaykillvictim" }, + { 0x0AF4, "almost_dead" }, + { 0x0AF5, "alpha_leader" }, + { 0x0AF6, "alpha_leader_think" }, + { 0x0AF7, "alpha_squad" }, + { 0x0AF8, "alpha_squad_and_player" }, + { 0x0AF9, "alphabetize" }, + { 0x0AFA, "alphabetize_localized_string" }, + { 0x0AFB, "already_dumpped" }, + { 0x0AFC, "already_got_end_level_notetrack" }, + { 0x0AFD, "already_ran_function" }, + { 0x0AFE, "already_set" }, + { 0x0AFF, "already_used" }, + { 0x0B00, "alreadyaddedtoalivecount" }, + { 0x0B01, "alt_rspns_random_test" }, + { 0x0B02, "alt_rspns_test_func" }, + { 0x0B03, "alternates" }, + { 0x0B04, "altmeleedeath" }, + { 0x0B05, "altmeleevictimorientation" }, + { 0x0B06, "always_loop_ents" }, + { 0x0B07, "always_pain" }, + { 0x0B08, "always_sprint" }, + { 0x0B09, "always_wake_drones" }, + { 0x0B0A, "alwaysdrawfriendlynames" }, + { 0x0B0B, "alwayslookatfirsttarget" }, + { 0x0B0C, "alwaysrocketdeath" }, + { 0x0B0D, "alwaysrunforward" }, + { 0x0B0E, "alwaysstaticout" }, + { 0x0B0F, "alwaysusepistol" }, + { 0x0B10, "am_i_hit" }, + { 0x0B11, "am_i_moving" }, + { 0x0B12, "amb_push_oneshots" }, + { 0x0B13, "amb_pushing" }, + { 0x0B14, "amb_sky_combat" }, + { 0x0B15, "amb_sky_combat_setup" }, + { 0x0B16, "ambience" }, + { 0x0B17, "ambience_inner" }, + { 0x0B18, "ambience_outer" }, + { 0x0B19, "ambient_animate" }, + { 0x0B1A, "ambient_battle_deployable_cover" }, + { 0x0B1B, "ambient_building_fires_fob_drone_swarm" }, + { 0x0B1C, "ambient_combat" }, + { 0x0B1D, "ambient_combat_allies" }, + { 0x0B1E, "ambient_combat_axis" }, + { 0x0B1F, "ambient_combat_vo" }, + { 0x0B20, "ambient_deck" }, + { 0x0B21, "ambient_dialogue_manager" }, + { 0x0B22, "ambient_drones" }, + { 0x0B23, "ambient_eq" }, + { 0x0B24, "ambient_explosion_before_landing" }, + { 0x0B25, "ambient_explosion_courtyard" }, + { 0x0B26, "ambient_explosion_dirt_cooling_towers" }, + { 0x0B27, "ambient_explosion_fireball_cooling_towers" }, + { 0x0B28, "ambient_explosion_play" }, + { 0x0B29, "ambient_explosions" }, + { 0x0B2A, "ambient_fan_rotate" }, + { 0x0B2B, "ambient_fires_inside_building" }, + { 0x0B2C, "ambient_flare_fx" }, + { 0x0B2D, "ambient_gas_explosion_loading_zone" }, + { 0x0B2E, "ambient_hangar" }, + { 0x0B2F, "ambient_hangar_fan_blade_rotate" }, + { 0x0B30, "ambient_hangar_fan_blades_setup" }, + { 0x0B31, "ambient_hangar_workers" }, + { 0x0B32, "ambient_hangar_workers_spawn_settings" }, + { 0x0B33, "ambient_large_pipe_effects_courtyard" }, + { 0x0B34, "ambient_mb1_crane" }, + { 0x0B35, "ambient_mb2_claw_platform" }, + { 0x0B36, "ambient_mb2_crane" }, + { 0x0B37, "ambient_mb2_cranes" }, + { 0x0B38, "ambient_mb2_tanks" }, + { 0x0B39, "ambient_model_fix" }, + { 0x0B3A, "ambient_modifier" }, + { 0x0B3B, "ambient_police_drone_vo" }, + { 0x0B3C, "ambient_police_drones" }, + { 0x0B3D, "ambient_reverb" }, + { 0x0B3E, "ambient_shrike_flyby" }, + { 0x0B3F, "ambient_smk_walkway" }, + { 0x0B40, "ambient_sniper_rockets" }, + { 0x0B41, "ambient_soldier_vo_01" }, + { 0x0B42, "ambient_soldier_vo_02" }, + { 0x0B43, "ambient_soldier_vo_03" }, + { 0x0B44, "ambient_soldier_vo_04" }, + { 0x0B45, "ambient_soldier_vo_05" }, + { 0x0B46, "ambient_soldier_vo_06" }, + { 0x0B47, "ambient_track" }, + { 0x0B48, "ambient_underwater_effects_rescue" }, + { 0x0B49, "ambient_warbird_fire" }, + { 0x0B4A, "ambient_warbird_shooting_think" }, + { 0x0B4B, "ambient_warbird_wait_to_fire" }, + { 0x0B4C, "ambientanimation" }, + { 0x0B4D, "ambientcloudskill" }, + { 0x0B4E, "ambientcloudsloadin" }, + { 0x0B4F, "ambientdelay" }, + { 0x0B50, "ambientevent" }, + { 0x0B51, "ambienteventstart" }, + { 0x0B52, "ambientexp" }, + { 0x0B53, "ambienthdr" }, + { 0x0B54, "ambulance_damage_part" }, + { 0x0B55, "ambulance_firstframe_function" }, + { 0x0B56, "ambulance_max_health" }, + { 0x0B57, "ambulance_objective_update" }, + { 0x0B58, "ambulance_part_monitor" }, + { 0x0B59, "ambulance_push_active" }, + { 0x0B5A, "ambulance_push_attach" }, + { 0x0B5B, "ambulance_push_idle" }, + { 0x0B5C, "ambulance_push_sequence_end" }, + { 0x0B5D, "ambulance_push_step_away" }, + { 0x0B5E, "ambush_ambushed_vo" }, + { 0x0B5F, "ambush_breakout" }, + { 0x0B60, "ambush_duration" }, + { 0x0B61, "ambush_end" }, + { 0x0B62, "ambush_entrances" }, + { 0x0B63, "ambush_events" }, + { 0x0B64, "ambush_heli_explosion" }, + { 0x0B65, "ambush_player_if_alive_exopush" }, + { 0x0B66, "ambush_trap_ent" }, + { 0x0B67, "ambush_wait" }, + { 0x0B68, "ambush_yaw" }, + { 0x0B69, "ambushendtime" }, + { 0x0B6A, "ambushnode" }, + { 0x0B6B, "ambushtimer" }, + { 0x0B6C, "americans" }, + { 0x0B6D, "americans_setup" }, + { 0x0B6E, "ammo" }, + { 0x0B6F, "ammo_cache_think_global" }, + { 0x0B70, "ammo_icon" }, + { 0x0B71, "ammo_icon_fade_in" }, + { 0x0B72, "ammo_icon_fade_out" }, + { 0x0B73, "ammo_icon_think" }, + { 0x0B74, "ammo_icon_trig" }, + { 0x0B75, "ammo_max" }, + { 0x0B76, "ammo_pickup" }, + { 0x0B77, "ammocheatinterval" }, + { 0x0B78, "ammocheattime" }, + { 0x0B79, "ammofeeder" }, + { 0x0B7A, "ammopickup" }, + { 0x0B7B, "ammopickup_scalar" }, + { 0x0B7C, "ammopickupfunc" }, + { 0x0B7D, "ammopickupmodel" }, + { 0x0B7E, "ammorefillprimary" }, + { 0x0B7F, "ammorefillsecondary" }, + { 0x0B80, "amount" }, + { 0x0B81, "amount_in_sights" }, + { 0x0B82, "amplify_vfx" }, + { 0x0B83, "ams_enabled" }, + { 0x0B84, "ams_get_state" }, + { 0x0B85, "ams_init" }, + { 0x0B86, "ams_intensity" }, + { 0x0B87, "ams_player_health" }, + { 0x0B88, "ams_proxy_vehicle_speed" }, + { 0x0B89, "ams_set_intensity" }, + { 0x0B8A, "ams_set_proxy_vehicle" }, + { 0x0B8B, "ams_set_state" }, + { 0x0B8C, "ams_start" }, + { 0x0B8D, "ams_stop" }, + { 0x0B8E, "amsx_get" }, + { 0x0B8F, "amsx_get_proxy" }, + { 0x0B90, "amsx_get_proxy_vehicle_ent" }, + { 0x0B91, "amv_jetbike_height_time" }, + { 0x0B92, "amv_jetbike_height_val" }, + { 0x0B93, "angle" }, + { 0x0B94, "angle_interpolate" }, + { 0x0B95, "angle_lerp" }, + { 0x0B96, "angle_offset" }, + { 0x0B97, "angleaccel" }, + { 0x0B98, "anglelimit" }, + { 0x0B99, "anglerangethread" }, + { 0x0B9A, "angles_and_origin" }, + { 0x0B9B, "angles_clamp_180" }, + { 0x0B9C, "angles_lerp" }, + { 0x0B9D, "angles_origin" }, + { 0x0B9E, "anglescheck" }, + { 0x0B9F, "anglesclamp180" }, + { 0x0BA0, "anglesondeath" }, + { 0x0BA1, "anglesonkill" }, + { 0x0BA2, "anglessubtract" }, + { 0x0BA3, "anglevalid" }, + { 0x0BA4, "angspeed" }, + { 0x0BA5, "anim_1" }, + { 0x0BA6, "anim_2" }, + { 0x0BA7, "anim_3" }, + { 0x0BA8, "anim_addmodel" }, + { 0x0BA9, "anim_animationendnotify" }, + { 0x0BAA, "anim_array" }, + { 0x0BAB, "anim_at_entity" }, + { 0x0BAC, "anim_at_self" }, + { 0x0BAD, "anim_blend_time_override" }, + { 0x0BAE, "anim_burke_boost_lets_go" }, + { 0x0BAF, "anim_burke_crawl" }, + { 0x0BB0, "anim_changes_pushplayer" }, + { 0x0BB1, "anim_custom_animmode" }, + { 0x0BB2, "anim_custom_animmode_loop" }, + { 0x0BB3, "anim_custom_animmode_loop_solo" }, + { 0x0BB4, "anim_custom_animmode_on_guy" }, + { 0x0BB5, "anim_custom_animmode_solo" }, + { 0x0BB6, "anim_deathnotify" }, + { 0x0BB7, "anim_debug" }, + { 0x0BB8, "anim_dialogueendnotify" }, + { 0x0BB9, "anim_disablepain" }, + { 0x0BBA, "anim_dontpushplayer" }, + { 0x0BBB, "anim_down" }, + { 0x0BBC, "anim_end_early" }, + { 0x0BBD, "anim_end_early_animationendnotify" }, + { 0x0BBE, "anim_end_early_deathnotify" }, + { 0x0BBF, "anim_end_early_dialogueendnotify" }, + { 0x0BC0, "anim_end_early_facialendnotify" }, + { 0x0BC1, "anim_exists" }, + { 0x0BC2, "anim_facialanim" }, + { 0x0BC3, "anim_facialendnotify" }, + { 0x0BC4, "anim_facialfiller" }, + { 0x0BC5, "anim_first_frame" }, + { 0x0BC6, "anim_first_frame_on_guy" }, + { 0x0BC7, "anim_first_frame_solo" }, + { 0x0BC8, "anim_first_frame_with_finale_gameplay" }, + { 0x0BC9, "anim_generic" }, + { 0x0BCA, "anim_generic_custom_animmode" }, + { 0x0BCB, "anim_generic_custom_animmode_loop" }, + { 0x0BCC, "anim_generic_first_frame" }, + { 0x0BCD, "anim_generic_gravity" }, + { 0x0BCE, "anim_generic_loop" }, + { 0x0BCF, "anim_generic_queue" }, + { 0x0BD0, "anim_generic_reach" }, + { 0x0BD1, "anim_generic_reach_and_arrive" }, + { 0x0BD2, "anim_generic_run" }, + { 0x0BD3, "anim_generic_teleport" }, + { 0x0BD4, "anim_gunhand" }, + { 0x0BD5, "anim_guninhand" }, + { 0x0BD6, "anim_handle_notetrack" }, + { 0x0BD7, "anim_idle_down" }, + { 0x0BD8, "anim_idle_up" }, + { 0x0BD9, "anim_is_death" }, + { 0x0BDA, "anim_laserbuoy" }, + { 0x0BDB, "anim_last_frame_solo" }, + { 0x0BDC, "anim_link_tag_model" }, + { 0x0BDD, "anim_loop" }, + { 0x0BDE, "anim_loop_hatch_anims_solo" }, + { 0x0BDF, "anim_loop_packet" }, + { 0x0BE0, "anim_loop_packet_solo" }, + { 0x0BE1, "anim_loop_solo" }, + { 0x0BE2, "anim_loop_solo_vm" }, + { 0x0BE3, "anim_loop_vm" }, + { 0x0BE4, "anim_moveto" }, + { 0x0BE5, "anim_node" }, + { 0x0BE6, "anim_org" }, + { 0x0BE7, "anim_org_ajani_post_breach" }, + { 0x0BE8, "anim_playsound_func" }, + { 0x0BE9, "anim_pos" }, + { 0x0BEA, "anim_prep" }, + { 0x0BEB, "anim_prop_init_threads" }, + { 0x0BEC, "anim_prop_models" }, + { 0x0BED, "anim_prop_models_animtree" }, + { 0x0BEE, "anim_props" }, + { 0x0BEF, "anim_props_animated" }, + { 0x0BF0, "anim_pushplayer" }, + { 0x0BF1, "anim_rate_to_speed" }, + { 0x0BF2, "anim_reach" }, + { 0x0BF3, "anim_reach_and_approach" }, + { 0x0BF4, "anim_reach_and_approach_node_solo" }, + { 0x0BF5, "anim_reach_and_approach_solo" }, + { 0x0BF6, "anim_reach_and_idle" }, + { 0x0BF7, "anim_reach_and_idle_solo" }, + { 0x0BF8, "anim_reach_and_plant" }, + { 0x0BF9, "anim_reach_and_plant_and_arrive" }, + { 0x0BFA, "anim_reach_cleanup" }, + { 0x0BFB, "anim_reach_cleanup_solo" }, + { 0x0BFC, "anim_reach_failsafe" }, + { 0x0BFD, "anim_reach_fix" }, + { 0x0BFE, "anim_reach_idle" }, + { 0x0BFF, "anim_reach_solo" }, + { 0x0C00, "anim_reach_success" }, + { 0x0C01, "anim_reach_together" }, + { 0x0C02, "anim_reach_together_with_overrides" }, + { 0x0C03, "anim_reach_with_funcs" }, + { 0x0C04, "anim_relative" }, + { 0x0C05, "anim_removemodel" }, + { 0x0C06, "anim_roundabout_rappel_1" }, + { 0x0C07, "anim_roundabout_rappel_2" }, + { 0x0C08, "anim_scene_building_exit_cormack" }, + { 0x0C09, "anim_scene_building_exit_will" }, + { 0x0C0A, "anim_scene_building_jump" }, + { 0x0C0B, "anim_scene_walker_stepover" }, + { 0x0C0C, "anim_scene_will_grabs_car_door" }, + { 0x0C0D, "anim_scene_will_grabs_car_door_post_cherrypicker" }, + { 0x0C0E, "anim_self_set_real_time" }, + { 0x0C0F, "anim_self_set_time" }, + { 0x0C10, "anim_sequence" }, + { 0x0C11, "anim_set_rate" }, + { 0x0C12, "anim_set_rate_internal" }, + { 0x0C13, "anim_set_rate_single" }, + { 0x0C14, "anim_set_real_time" }, + { 0x0C15, "anim_set_time" }, + { 0x0C16, "anim_simple" }, + { 0x0C17, "anim_simple_notify" }, + { 0x0C18, "anim_single" }, + { 0x0C19, "anim_single_droppod_custom" }, + { 0x0C1A, "anim_single_end_early" }, + { 0x0C1B, "anim_single_failsafe" }, + { 0x0C1C, "anim_single_failsafeonguy" }, + { 0x0C1D, "anim_single_internal" }, + { 0x0C1E, "anim_single_mech" }, + { 0x0C1F, "anim_single_qte_middle" }, + { 0x0C20, "anim_single_qte_middle_fail" }, + { 0x0C21, "anim_single_queue" }, + { 0x0C22, "anim_single_run" }, + { 0x0C23, "anim_single_run_solo" }, + { 0x0C24, "anim_single_solo" }, + { 0x0C25, "anim_single_solo_custom" }, + { 0x0C26, "anim_single_solo_d" }, + { 0x0C27, "anim_single_solo_in_place" }, + { 0x0C28, "anim_single_solo_internal_vm" }, + { 0x0C29, "anim_single_solo_run" }, + { 0x0C2A, "anim_single_solo_vm" }, + { 0x0C2B, "anim_single_solo_with_lerp" }, + { 0x0C2C, "anim_single_solo_with_special_walk" }, + { 0x0C2D, "anim_single_solo_with_wait_flag" }, + { 0x0C2E, "anim_single_to_delete" }, + { 0x0C2F, "anim_single_to_delete_solo" }, + { 0x0C30, "anim_single_to_loop" }, + { 0x0C31, "anim_single_to_loop_solo" }, + { 0x0C32, "anim_single_with_gameplay" }, + { 0x0C33, "anim_spawn_generic_model" }, + { 0x0C34, "anim_spawn_model" }, + { 0x0C35, "anim_spawn_tag_model" }, + { 0x0C36, "anim_spawner_teleport" }, + { 0x0C37, "anim_speed" }, + { 0x0C38, "anim_start_at_groundpos" }, + { 0x0C39, "anim_start_pos" }, + { 0x0C3A, "anim_start_pos_solo" }, + { 0x0C3B, "anim_state" }, + { 0x0C3C, "anim_stop" }, + { 0x0C3D, "anim_stopanimscripted" }, + { 0x0C3E, "anim_struct" }, + { 0x0C3F, "anim_struct_exfil" }, + { 0x0C40, "anim_struct2" }, + { 0x0C41, "anim_tag" }, + { 0x0C42, "anim_teleport" }, + { 0x0C43, "anim_teleport_solo" }, + { 0x0C44, "anim_time" }, + { 0x0C45, "anim_up" }, + { 0x0C46, "anim_van_intro" }, + { 0x0C47, "anim_wait_func" }, + { 0x0C48, "anim_weight" }, + { 0x0C49, "anim_with_teleport" }, + { 0x0C4A, "animal_anims" }, + { 0x0C4B, "animalanimations" }, + { 0x0C4C, "animalias" }, + { 0x0C4D, "animarchetype" }, + { 0x0C4E, "animarray" }, + { 0x0C4F, "animarrayanyexist" }, + { 0x0C50, "animarrayfuncs" }, + { 0x0C51, "animarraypickrandom" }, + { 0x0C52, "animate_collapse_ent" }, + { 0x0C53, "animate_dead_body" }, + { 0x0C54, "animate_drills" }, + { 0x0C55, "animate_drive_idle" }, + { 0x0C56, "animate_drive_idle_on_dummies" }, + { 0x0C57, "animate_guys" }, + { 0x0C58, "animate_on_goal" }, + { 0x0C59, "animate_player_on_rig_simple" }, + { 0x0C5A, "animate_props_on_death" }, + { 0x0C5B, "animate_script_origin" }, + { 0x0C5C, "animate_the_other_guys" }, + { 0x0C5D, "animate_turret_with_viewmodel" }, + { 0x0C5E, "animated_gun" }, + { 0x0C5F, "animated_lights" }, + { 0x0C60, "animated_pod_function" }, + { 0x0C61, "animated_prop_anims" }, + { 0x0C62, "animateddeath" }, + { 0x0C63, "animatedpalmtrees" }, + { 0x0C64, "animatemodel" }, + { 0x0C65, "animatemoveintoplace" }, + { 0x0C66, "animatetreewind" }, + { 0x0C67, "animation_process" }, + { 0x0C68, "animation_think" }, + { 0x0C69, "animcbs" }, + { 0x0C6A, "animdodgeobstaclelistener" }, + { 0x0C6B, "animdown" }, + { 0x0C6C, "anime" }, + { 0x0C6D, "animent" }, + { 0x0C6E, "animflagnameindex" }, + { 0x0C6F, "animhasfacialoverride" }, + { 0x0C70, "animidledown" }, + { 0x0C71, "animidleup" }, + { 0x0C72, "animname" }, + { 0x0C73, "animnode" }, + { 0x0C74, "animontag" }, + { 0x0C75, "animontag_ragdoll_death" }, + { 0x0C76, "animontag_ragdoll_death_fall" }, + { 0x0C77, "animontag_unloading_vehicle_explosion" }, + { 0x0C78, "animplaybackrate" }, + { 0x0C79, "animref" }, + { 0x0C7A, "anims" }, + { 0x0C7B, "animsapplied" }, + { 0x0C7C, "animscript_sittag" }, + { 0x0C7D, "animscript_target" }, + { 0x0C7E, "animscriptdonotetracksthread" }, + { 0x0C7F, "animsequence" }, + { 0x0C80, "animset" }, + { 0x0C81, "animsets" }, + { 0x0C82, "animsound_aliases" }, + { 0x0C83, "animsound_exists" }, + { 0x0C84, "animsound_hud_extralines" }, + { 0x0C85, "animsound_hudlimit" }, + { 0x0C86, "animsound_start_tracker" }, + { 0x0C87, "animsound_start_tracker_loop" }, + { 0x0C88, "animsound_tagged" }, + { 0x0C89, "animsound_tracker" }, + { 0x0C8A, "animsounds" }, + { 0x0C8B, "animsounds_thisframe" }, + { 0x0C8C, "animstate" }, + { 0x0C8D, "animsubstate" }, + { 0x0C8E, "animtree" }, + { 0x0C8F, "animup" }, + { 0x0C90, "anml_doberman" }, + { 0x0C91, "announcerdisabled" }, + { 0x0C92, "annoyance_tracker" }, + { 0x0C93, "antiintrusion" }, + { 0x0C94, "any_enemy_is_able_to_attack" }, + { 0x0C95, "any_players_istouching" }, + { 0x0C96, "any_wheel_on_ground" }, + { 0x0C97, "anyattachmentisscope" }, + { 0x0C98, "anyplayersinkillcam" }, + { 0x0C99, "anystingermissilelockedon" }, + { 0x0C9A, "anythingistouching" }, + { 0x0C9B, "anythingtouchingtrigger" }, + { 0x0C9C, "apex" }, + { 0x0C9D, "apm_mine_deletekillcament" }, + { 0x0C9E, "applied_reverb" }, + { 0x0C9F, "apply_difficulty_frac_with_func" }, + { 0x0CA0, "apply_difficulty_step_with_func" }, + { 0x0CA1, "apply_end_fog" }, + { 0x0CA2, "apply_fog" }, + { 0x0CA3, "apply_friendly_fire_damage_modifier" }, + { 0x0CA4, "apply_jump_fx" }, + { 0x0CA5, "apply_option_to_selected_fx" }, + { 0x0CA6, "apply_reinforcement_perk" }, + { 0x0CA7, "apply_reverb" }, + { 0x0CA8, "apply_truckjunk" }, + { 0x0CA9, "apply_whizby" }, + { 0x0CAA, "applybombcarrierclass" }, + { 0x0CAB, "applyemp" }, + { 0x0CAC, "applyflagcarrierclass" }, + { 0x0CAD, "applyflash" }, + { 0x0CAE, "applyloadout" }, + { 0x0CAF, "applyperks" }, + { 0x0CB0, "applyprisonturretradararrow" }, + { 0x0CB1, "approach_barracks_combat_setup" }, + { 0x0CB2, "approach_handle_murica_movement_left" }, + { 0x0CB3, "approach_idle_ents" }, + { 0x0CB4, "approach_scene_ents" }, + { 0x0CB5, "approach_spawn_functions" }, + { 0x0CB6, "approach_types" }, + { 0x0CB7, "approachconditioncheckfunc" }, + { 0x0CB8, "approaching" }, + { 0x0CB9, "approaching_roundabout_dialogue" }, + { 0x0CBA, "approaching_standoff" }, + { 0x0CBB, "approachnumber" }, + { 0x0CBC, "approachtype" }, + { 0x0CBD, "approachtypefunc" }, + { 0x0CBE, "approachwaittillclose" }, + { 0x0CBF, "aquiring_targets_think" }, + { 0x0CC0, "ar_moment" }, + { 0x0CC1, "arc_point" }, + { 0x0CC2, "arcade_plane_controls" }, + { 0x0CC3, "arcademode" }, + { 0x0CC4, "arcademode_hud_timer" }, + { 0x0CC5, "arcademode_stop_timer" }, + { 0x0CC6, "arcademode_stoptime" }, + { 0x0CC7, "archetype_exists" }, + { 0x0CC8, "archetypechanged" }, + { 0x0CC9, "archetypeexists" }, + { 0x0CCA, "archetypes" }, + { 0x0CCB, "archive" }, + { 0x0CCC, "are_we_close" }, + { 0x0CCD, "aredifferent" }, + { 0x0CCE, "arm_repair_attempt" }, + { 0x0CCF, "armada_intro_screen" }, + { 0x0CD0, "armed" }, + { 0x0CD1, "armordamagehints" }, + { 0x0CD2, "armorpiercingmod" }, + { 0x0CD3, "armorvestmod" }, + { 0x0CD4, "armorygiveexoability" }, + { 0x0CD5, "armorypoints" }, + { 0x0CD6, "armorypurchasefail" }, + { 0x0CD7, "armorythink" }, + { 0x0CD8, "array" }, + { 0x0CD9, "array_2dadd" }, + { 0x0CDA, "array_add" }, + { 0x0CDB, "array_call" }, + { 0x0CDC, "array_checkaddattachment" }, + { 0x0CDD, "array_combine" }, + { 0x0CDE, "array_combine_all" }, + { 0x0CDF, "array_combine_keys" }, + { 0x0CE0, "array_combine_multiple" }, + { 0x0CE1, "array_combine_non_integer_indices" }, + { 0x0CE2, "array_combine_unique" }, + { 0x0CE3, "array_compare" }, + { 0x0CE4, "array_contains" }, + { 0x0CE5, "array_delete" }, + { 0x0CE6, "array_delete_evenly" }, + { 0x0CE7, "array_exclude" }, + { 0x0CE8, "array_find" }, + { 0x0CE9, "array_first" }, + { 0x0CEA, "array_index_by_classname" }, + { 0x0CEB, "array_index_by_parameters" }, + { 0x0CEC, "array_index_by_script_index" }, + { 0x0CED, "array_insert" }, + { 0x0CEE, "array_kill" }, + { 0x0CEF, "array_levelcall" }, + { 0x0CF0, "array_levelthread" }, + { 0x0CF1, "array_levelthread_safe" }, + { 0x0CF2, "array_merge" }, + { 0x0CF3, "array_merge_links" }, + { 0x0CF4, "array_notify" }, + { 0x0CF5, "array_randomize" }, + { 0x0CF6, "array_remove" }, + { 0x0CF7, "array_remove_array" }, + { 0x0CF8, "array_remove_dead" }, + { 0x0CF9, "array_remove_duplicates" }, + { 0x0CFA, "array_remove_index" }, + { 0x0CFB, "array_remove_nokeys" }, + { 0x0CFC, "array_removeclaimedtargets" }, + { 0x0CFD, "array_removedead" }, + { 0x0CFE, "array_removedead_keepkeys" }, + { 0x0CFF, "array_removedead_or_dying" }, + { 0x0D00, "array_removefirstinqueue" }, + { 0x0D01, "array_removeundefined" }, + { 0x0D02, "array_reverse" }, + { 0x0D03, "array_safe_delete" }, + { 0x0D04, "array_setgoalvolume" }, + { 0x0D05, "array_sort_by_handler" }, + { 0x0D06, "array_sort_with_func" }, + { 0x0D07, "array_sound_start" }, + { 0x0D08, "array_spawn" }, + { 0x0D09, "array_spawn_allow_fail" }, + { 0x0D0A, "array_spawn_cg" }, + { 0x0D0B, "array_spawn_function" }, + { 0x0D0C, "array_spawn_function_noteworthy" }, + { 0x0D0D, "array_spawn_function_targetname" }, + { 0x0D0E, "array_spawn_noteworthy" }, + { 0x0D0F, "array_spawn_targetname" }, + { 0x0D10, "array_spawn_targetname_allow_fail" }, + { 0x0D11, "array_spawn_targetname_cg" }, + { 0x0D12, "array_spawn_targetname_stagger" }, + { 0x0D13, "array_thread" }, + { 0x0D14, "array_thread_mod_delayed" }, + { 0x0D15, "array_thread_safe" }, + { 0x0D16, "array_thread4" }, + { 0x0D17, "array_thread5" }, + { 0x0D18, "array_wait" }, + { 0x0D19, "array_waitlogic1" }, + { 0x0D1A, "array_waitlogic2" }, + { 0x0D1B, "array_waittill_player_lookat" }, + { 0x0D1C, "array_waittill_player_lookat_proc" }, + { 0x0D1D, "arrayinsertion" }, + { 0x0D1E, "arrayremovevalue" }, + { 0x0D1F, "arrays_color_spawners" }, + { 0x0D20, "arrays_of_colorcoded_nodes" }, + { 0x0D21, "arrays_of_colorcoded_volumes" }, + { 0x0D22, "arrays_of_colorforced_ai" }, + { 0x0D23, "arrivalanim" }, + { 0x0D24, "arrivalendstance" }, + { 0x0D25, "arrivalnodetype" }, + { 0x0D26, "arrivalpathgoalpos" }, + { 0x0D27, "arrivalstance" }, + { 0x0D28, "arrivalstartdist" }, + { 0x0D29, "arrivaltype" }, + { 0x0D2A, "arrive" }, + { 0x0D2B, "art_print_fog" }, + { 0x0D2C, "artendfogfileexport" }, + { 0x0D2D, "artendvisionfileexport" }, + { 0x0D2E, "artfxprintlnfog" }, + { 0x0D2F, "artifact_pulse" }, + { 0x0D30, "artifacts" }, + { 0x0D31, "artifacts_fade" }, + { 0x0D32, "artillery_earthquake" }, + { 0x0D33, "artillerydangercenters" }, + { 0x0D34, "artilleryshellshock" }, + { 0x0D35, "artstartfogfileexport" }, + { 0x0D36, "artstartvisionfileexport" }, + { 0x0D37, "assault_drone_stinger_target_pos" }, + { 0x0D38, "assault_vehicle_ai_aerial_follow_path_outside" }, + { 0x0D39, "assault_vehicle_ai_aerial_movement" }, + { 0x0D3A, "assault_vehicle_ai_aerial_pathing_c4" }, + { 0x0D3B, "assault_vehicle_ai_aerial_pathing_turret" }, + { 0x0D3C, "assault_vehicle_ai_air_movement_func" }, + { 0x0D3D, "assault_vehicle_ai_can_see_living_enemy" }, + { 0x0D3E, "assault_vehicle_ai_end_on_owner_disconnect" }, + { 0x0D3F, "assault_vehicle_ai_enemy_exists_and_is_alive" }, + { 0x0D40, "assault_vehicle_ai_enemy_moved_air" }, + { 0x0D41, "assault_vehicle_ai_enemy_moved_ground" }, + { 0x0D42, "assault_vehicle_ai_follow_path" }, + { 0x0D43, "assault_vehicle_ai_get_camera_position" }, + { 0x0D44, "assault_vehicle_ai_get_nearest_node" }, + { 0x0D45, "assault_vehicle_ai_ground_movement" }, + { 0x0D46, "assault_vehicle_ai_ground_movement_loop" }, + { 0x0D47, "assault_vehicle_ai_init" }, + { 0x0D48, "assault_vehicle_ai_move_to_aerial_node" }, + { 0x0D49, "assault_vehicle_ai_path_timeout_time" }, + { 0x0D4A, "assault_vehicle_ai_pick_aerial_node" }, + { 0x0D4B, "assault_vehicle_ai_threat" }, + { 0x0D4C, "assault_vehicle_ai_weapons" }, + { 0x0D4D, "assaultfullstaticondeath" }, + { 0x0D4E, "assaulthandledeath" }, + { 0x0D4F, "assaulthandletimeoutwarning" }, + { 0x0D50, "assaulthudremove" }, + { 0x0D51, "assaulthudsetup" }, + { 0x0D52, "assaultobjectiveevent" }, + { 0x0D53, "assaultplayerexit" }, + { 0x0D54, "assaultsetinactivity" }, + { 0x0D55, "assaultvehiclemonitorweapons" }, + { 0x0D56, "assert_existance_of_anim" }, + { 0x0D57, "assert_existance_of_anim_vm" }, + { 0x0D58, "assert_existance_of_looping_anim" }, + { 0x0D59, "assert_if_anim_not_defined" }, + { 0x0D5A, "assert_if_identical_origins" }, + { 0x0D5B, "assertdisplayed" }, + { 0x0D5C, "assertdisplayed_b" }, + { 0x0D5D, "asset_name" }, + { 0x0D5E, "asset_names" }, + { 0x0D5F, "asset_type" }, + { 0x0D60, "assign_animals_tree" }, + { 0x0D61, "assign_animtree" }, + { 0x0D62, "assign_cloak_model" }, + { 0x0D63, "assign_drone_tree" }, + { 0x0D64, "assign_fx_to_trigger" }, + { 0x0D65, "assign_generic_human_tree" }, + { 0x0D66, "assign_goal_node" }, + { 0x0D67, "assign_goal_vol" }, + { 0x0D68, "assign_model" }, + { 0x0D69, "assign_nodes_to_zipline_guys" }, + { 0x0D6A, "assign_npcid" }, + { 0x0D6B, "assign_script_breachgroup_to_ents" }, + { 0x0D6C, "assign_spawns" }, + { 0x0D6D, "assign_spawns_version_2" }, + { 0x0D6E, "assign_spawns_version_3" }, + { 0x0D6F, "assign_unique_id" }, + { 0x0D70, "assignawards" }, + { 0x0D71, "assigned_brush" }, + { 0x0D72, "assigned_model" }, + { 0x0D73, "assigned_model_b" }, + { 0x0D74, "assigned_parent" }, + { 0x0D75, "assignpracticeroundclasses" }, + { 0x0D76, "assignteamspawns" }, + { 0x0D77, "assistedsuicide" }, + { 0x0D78, "assistedsuicideevent" }, + { 0x0D79, "assistplayer" }, + { 0x0D7A, "assistpoints" }, + { 0x0D7B, "assists_disabled" }, + { 0x0D7C, "ast_mus_on" }, + { 0x0D7D, "at_goal" }, + { 0x0D7E, "at_path_end" }, + { 0x0D7F, "at_rest" }, + { 0x0D80, "at_start" }, + { 0x0D81, "at_van_enemy_cleanup" }, + { 0x0D82, "atbrinkofdeath" }, + { 0x0D83, "atconcealmentnode" }, + { 0x0D84, "atk_bomber" }, + { 0x0D85, "atk_bomber_no_path_to_bomb_count" }, + { 0x0D86, "atk_bomber_update" }, + { 0x0D87, "atlas_base_weapon_manager" }, + { 0x0D88, "atlas_base_weapon_manager_elevator" }, + { 0x0D89, "atlas_building_roof_walla" }, + { 0x0D8A, "atlas_drone_damage_function" }, + { 0x0D8B, "atlas_guard" }, + { 0x0D8C, "atlas_guard_dialogue_line1" }, + { 0x0D8D, "atlas_guard1" }, + { 0x0D8E, "atlas_guard2" }, + { 0x0D8F, "atlas_guard3" }, + { 0x0D90, "atlas_guard4" }, + { 0x0D91, "atlas_guard5" }, + { 0x0D92, "atlas_guard6" }, + { 0x0D93, "atlas_guard7" }, + { 0x0D94, "atlas_intercepts" }, + { 0x0D95, "atlas_sign_flicker" }, + { 0x0D96, "atlas_suv_impact_fx" }, + { 0x0D97, "atlas_suv_rider_no_react" }, + { 0x0D98, "atlas_suv_rider_react" }, + { 0x0D99, "atlas_suv_rider_think" }, + { 0x0D9A, "atlas_van_explode" }, + { 0x0D9B, "atlas1" }, + { 0x0D9C, "atlas2" }, + { 0x0D9D, "atlascard_cormack_walk" }, + { 0x0D9E, "atlascard_irons_grab_card" }, + { 0x0D9F, "atlascard_irons_handshake" }, + { 0x0DA0, "atlascard_irons_leave" }, + { 0x0DA1, "atlascard_irons_place_hand" }, + { 0x0DA2, "atlascard_irons_tap" }, + { 0x0DA3, "atlascard_irons_turn" }, + { 0x0DA4, "atlascard_irons_walk" }, + { 0x0DA5, "atlasdrn_condition_callback_to_state_deathspin" }, + { 0x0DA6, "atlasdrn_condition_callback_to_state_destruct" }, + { 0x0DA7, "atlasdrn_condition_callback_to_state_distant" }, + { 0x0DA8, "atlasdrn_condition_callback_to_state_flyby" }, + { 0x0DA9, "atlasdrn_condition_callback_to_state_flying" }, + { 0x0DAA, "atlasdrn_condition_callback_to_state_flyover" }, + { 0x0DAB, "atlasdrn_condition_callback_to_state_hover" }, + { 0x0DAC, "atlasdrn_condition_callback_to_state_off" }, + { 0x0DAD, "atlasdrn_lens_focus" }, + { 0x0DAE, "atm_is_muted" }, + { 0x0DAF, "atm_max_off_time" }, + { 0x0DB0, "atm_max_on_time" }, + { 0x0DB1, "atm_mute_time" }, + { 0x0DB2, "atm_off_time" }, + { 0x0DB3, "atmosfogdistancescale" }, + { 0x0DB4, "atmosfogenabled" }, + { 0x0DB5, "atmosfogextinctionstrength" }, + { 0x0DB6, "atmosfoghalfplanedistance" }, + { 0x0DB7, "atmosfoghazecolor" }, + { 0x0DB8, "atmosfoghazespread" }, + { 0x0DB9, "atmosfoghazestrength" }, + { 0x0DBA, "atmosfogheightfogbaseheight" }, + { 0x0DBB, "atmosfogheightfogenabled" }, + { 0x0DBC, "atmosfogheightfoghalfplanedistance" }, + { 0x0DBD, "atmosfoginscatterstrength" }, + { 0x0DBE, "atmosfogskyangularfalloffenabled" }, + { 0x0DBF, "atmosfogskydistance" }, + { 0x0DC0, "atmosfogskyfalloffanglerange" }, + { 0x0DC1, "atmosfogskyfalloffstartangle" }, + { 0x0DC2, "atmosfogstartdistance" }, + { 0x0DC3, "atmosfogsundirection" }, + { 0x0DC4, "atmosfogsunfogcolor" }, + { 0x0DC5, "atrium_breach_signal_start" }, + { 0x0DC6, "atrium_timer_expire" }, + { 0x0DC7, "atriumanimations" }, + { 0x0DC8, "atriumboostjump" }, + { 0x0DC9, "atriumboostjumpguy" }, + { 0x0DCA, "atriumbreachexplosionnotetrack" }, + { 0x0DCB, "atriumbreachidle" }, + { 0x0DCC, "atriumbreachidleburke" }, + { 0x0DCD, "atriumbreachidleinfiltrators" }, + { 0x0DCE, "atriumbreachmonitoralliesinposition" }, + { 0x0DCF, "atriumdoorbreachdamage" }, + { 0x0DD0, "atriumdoorsopen" }, + { 0x0DD1, "atriumdoorsopenonalarm" }, + { 0x0DD2, "atriumlookatdialogue" }, + { 0x0DD3, "atriumreminderdialogue" }, + { 0x0DD4, "atriumsetupdialogue" }, + { 0x0DD5, "atriumshootfirstdialogue" }, + { 0x0DD6, "atriumtimer" }, + { 0x0DD7, "atriumtimewindow" }, + { 0x0DD8, "atrrestoremech" }, + { 0x0DD9, "attach_assault_drone_lights" }, + { 0x0DDA, "attach_bone" }, + { 0x0DDB, "attach_cig" }, + { 0x0DDC, "attach_cig_self" }, + { 0x0DDD, "attach_clip" }, + { 0x0DDE, "attach_ent" }, + { 0x0DDF, "attach_fixed_scanner" }, + { 0x0DE0, "attach_flashlight_in_hand" }, + { 0x0DE1, "attach_flashlight_on_gun" }, + { 0x0DE2, "attach_flashlight_on_vehicle_unload" }, + { 0x0DE3, "attach_fx_to_mechanism" }, + { 0x0DE4, "attach_housing" }, + { 0x0DE5, "attach_light_to_face" }, + { 0x0DE6, "attach_light_to_police_car" }, + { 0x0DE7, "attach_littlebird_parts" }, + { 0x0DE8, "attach_model_override" }, + { 0x0DE9, "attach_or_link" }, + { 0x0DEA, "attach_phone" }, + { 0x0DEB, "attach_player_current_weapon_to_anim_tag" }, + { 0x0DEC, "attach_player_current_weapon_to_rig" }, + { 0x0DED, "attach_pointlight_to_beam" }, + { 0x0DEE, "attach_scanner" }, + { 0x0DEF, "attach_scanner_turret" }, + { 0x0DF0, "attach_tag" }, + { 0x0DF1, "attach_wakefx" }, + { 0x0DF2, "attach_weapon_to_tag_sync" }, + { 0x0DF3, "attachdistortionfx" }, + { 0x0DF4, "attachedguys" }, + { 0x0DF5, "attachedmodels" }, + { 0x0DF6, "attachedpath" }, + { 0x0DF7, "attachedpropmodel" }, + { 0x0DF8, "attachedproptag" }, + { 0x0DF9, "attachedusemodel" }, + { 0x0DFA, "attachflag" }, + { 0x0DFB, "attachgrenademodel" }, + { 0x0DFC, "attachhat" }, + { 0x0DFD, "attachhead" }, + { 0x0DFE, "attachmentdeath" }, + { 0x0DFF, "attachmentexplode" }, + { 0x0E00, "attachmentmap_attachtoperk" }, + { 0x0E01, "attachmentmap_basetounique" }, + { 0x0E02, "attachmentmap_tobase" }, + { 0x0E03, "attachmentmap_tounique" }, + { 0x0E04, "attachmentmap_uniquetobase" }, + { 0x0E05, "attachmentperkmap" }, + { 0x0E06, "attachmenttype" }, + { 0x0E07, "attachmissiles" }, + { 0x0E08, "attachmodelti" }, + { 0x0E09, "attachprops" }, + { 0x0E0A, "attachpropsfunction" }, + { 0x0E0B, "attachusemodel" }, + { 0x0E0C, "attachweapon" }, + { 0x0E0D, "attack_accuracy" }, + { 0x0E0E, "attack_available" }, + { 0x0E0F, "attack_behavior" }, + { 0x0E10, "attack_damage_trigger" }, + { 0x0E11, "attack_delay" }, + { 0x0E12, "attack_drone_audio_handler" }, + { 0x0E13, "attack_drone_flybys_audio" }, + { 0x0E14, "attack_drone_formation_init" }, + { 0x0E15, "attack_drone_init" }, + { 0x0E16, "attack_drone_kamikaze_audio" }, + { 0x0E17, "attack_drone_kamikaze_flying_fx" }, + { 0x0E18, "attack_drone_queen_1shot_handler" }, + { 0x0E19, "attack_drone_queen_audio" }, + { 0x0E1A, "attack_drone_queen_flybys_audio" }, + { 0x0E1B, "attack_drone_queen_flying_fx" }, + { 0x0E1C, "attack_drones_nofly_zone_radius" }, + { 0x0E1D, "attack_drones_num_drones_per_queen" }, + { 0x0E1E, "attack_drones_num_queens" }, + { 0x0E1F, "attack_heli_cleanup" }, + { 0x0E20, "attack_heli_fx" }, + { 0x0E21, "attack_heli_safe_volumes" }, + { 0x0E22, "attack_hint_display" }, + { 0x0E23, "attack_if_buddy_killed" }, + { 0x0E24, "attack_origin_condition_threadd" }, + { 0x0E25, "attack_player_for_time" }, + { 0x0E26, "attack_sight_required" }, + { 0x0E27, "attackback" }, + { 0x0E28, "attacked_by_dog" }, + { 0x0E29, "attacker_isonmyteam" }, + { 0x0E2A, "attacker_troop_isonmyteam" }, + { 0x0E2B, "attackercandamageitem" }, + { 0x0E2C, "attackerdata" }, + { 0x0E2D, "attackerent" }, + { 0x0E2E, "attackerinlaststand" }, + { 0x0E2F, "attackerinremotekillstreak" }, + { 0x0E30, "attackerishittingteam" }, + { 0x0E31, "attackerlist" }, + { 0x0E32, "attackeronground" }, + { 0x0E33, "attackerposition" }, + { 0x0E34, "attackers" }, + { 0x0E35, "attackerstance" }, + { 0x0E36, "attackertable" }, + { 0x0E37, "attackheliaiburstsize" }, + { 0x0E38, "attackheliexcluders" }, + { 0x0E39, "attackhelifov" }, + { 0x0E3A, "attackheligraceperiod" }, + { 0x0E3B, "attackhelikillsai" }, + { 0x0E3C, "attackhelimemory" }, + { 0x0E3D, "attackhelimovetime" }, + { 0x0E3E, "attackheliplayerbreak" }, + { 0x0E3F, "attackhelirange" }, + { 0x0E40, "attackhelitargetreaquire" }, + { 0x0E41, "attackhelitimeout" }, + { 0x0E42, "attacking_player" }, + { 0x0E43, "attackmiss" }, + { 0x0E44, "attackmisstracktargetthread" }, + { 0x0E45, "attacknode" }, + { 0x0E46, "attacknothingtodo" }, + { 0x0E47, "attackoffset" }, + { 0x0E48, "attackradius" }, + { 0x0E49, "attackradiussq" }, + { 0x0E4A, "attackstate" }, + { 0x0E4B, "attacksuppressableenemy" }, + { 0x0E4C, "attackteleportthread" }, + { 0x0E4D, "attackvisibleenemy" }, + { 0x0E4E, "attackzheight" }, + { 0x0E4F, "attackzheightdown" }, + { 0x0E50, "attempt_execute" }, + { 0x0E51, "attempt_mark_enemy" }, + { 0x0E52, "attract_range" }, + { 0x0E53, "attract_strength" }, + { 0x0E54, "attractor" }, + { 0x0E55, "attractor2" }, + { 0x0E56, "attractornumber" }, + { 0x0E57, "aud" }, + { 0x0E58, "aud_2b_missile_final" }, + { 0x0E59, "aud_2b_missile1" }, + { 0x0E5A, "aud_2b_missile2" }, + { 0x0E5B, "aud_2b_missile3" }, + { 0x0E5C, "aud_ac_units" }, + { 0x0E5D, "aud_add_progress_map" }, + { 0x0E5E, "aud_alarm_submix" }, + { 0x0E5F, "aud_ally_card_accept" }, + { 0x0E60, "aud_ally_card_error" }, + { 0x0E61, "aud_ally_card_swipe" }, + { 0x0E62, "aud_ambient_animations" }, + { 0x0E63, "aud_ambient_helicopter" }, + { 0x0E64, "aud_approaching_poolhouse" }, + { 0x0E65, "aud_ascent_final_warbird" }, + { 0x0E66, "aud_atlas_suv_explo" }, + { 0x0E67, "aud_autopsy_entrance" }, + { 0x0E68, "aud_autopsy_entrance_vo" }, + { 0x0E69, "aud_autopsy_knife_pry_door" }, + { 0x0E6A, "aud_avs_enemy_warbird" }, + { 0x0E6B, "aud_avs_enemy_warbird_2" }, + { 0x0E6C, "aud_avs_enemy_warbird_grapple" }, + { 0x0E6D, "aud_avs_intro_allies_1" }, + { 0x0E6E, "aud_avs_intro_allies_2" }, + { 0x0E6F, "aud_background_chatter" }, + { 0x0E70, "aud_background_chatter_gate" }, + { 0x0E71, "aud_balcony_aircraft_wait" }, + { 0x0E72, "aud_ball_fountain" }, + { 0x0E73, "aud_bet_exo_climb_gear_lt" }, + { 0x0E74, "aud_bet_exo_climb_gear_rt" }, + { 0x0E75, "aud_bet_exo_climb_hit_lt" }, + { 0x0E76, "aud_bet_exo_climb_hit_rt" }, + { 0x0E77, "aud_bet_exo_climb_settle_lt" }, + { 0x0E78, "aud_bet_exo_climb_settle_rt" }, + { 0x0E79, "aud_bet_exo_climb_windup_lt" }, + { 0x0E7A, "aud_bet_exo_climb_windup_rt" }, + { 0x0E7B, "aud_big_gate_open_stage_1" }, + { 0x0E7C, "aud_big_gate_open_stage_2" }, + { 0x0E7D, "aud_big_gate_pre_open" }, + { 0x0E7E, "aud_big_gate_stop_stage_1" }, + { 0x0E7F, "aud_big_gate_stop_stage_2" }, + { 0x0E80, "aud_briefing" }, + { 0x0E81, "aud_building_drop" }, + { 0x0E82, "aud_building_pre_drop" }, + { 0x0E83, "aud_burke_bus1_land" }, + { 0x0E84, "aud_burke_hill_slide_stump" }, + { 0x0E85, "aud_burke_intro_anim" }, + { 0x0E86, "aud_burke_ledge_jump" }, + { 0x0E87, "aud_burke_nearing_cliff" }, + { 0x0E88, "aud_burke_open_door" }, + { 0x0E89, "aud_burke_river_over_log" }, + { 0x0E8A, "aud_burke_riverbank_footstep_left" }, + { 0x0E8B, "aud_burke_riverbank_footstep_right" }, + { 0x0E8C, "aud_burke_riverbank_slide" }, + { 0x0E8D, "aud_burke_step_over_log" }, + { 0x0E8E, "aud_burke_stumble_knee" }, + { 0x0E8F, "aud_burke_stumble_run" }, + { 0x0E90, "aud_burke_takedown" }, + { 0x0E91, "aud_burke_tree_cover_01" }, + { 0x0E92, "aud_burke_wall_climb" }, + { 0x0E93, "aud_burke_water_deep_step" }, + { 0x0E94, "aud_burke_water_enter" }, + { 0x0E95, "aud_burke_water_exit" }, + { 0x0E96, "aud_burke_water_fall_forward" }, + { 0x0E97, "aud_burke_water_footstep_left" }, + { 0x0E98, "aud_burke_water_footstep_right" }, + { 0x0E99, "aud_burke_water_jump" }, + { 0x0E9A, "aud_burke_water_shallow_step" }, + { 0x0E9B, "aud_burke_water_slip" }, + { 0x0E9C, "aud_cap_45_onearm_toss" }, + { 0x0E9D, "aud_cap_escape_to_heli_truck_1" }, + { 0x0E9E, "aud_cap_escape_to_heli_truck_2" }, + { 0x0E9F, "aud_cap_heli_sfx_01" }, + { 0x0EA0, "aud_cap_heli_sfx_02" }, + { 0x0EA1, "aud_cap_heli_sfx_03" }, + { 0x0EA2, "aud_cap_heli_sfx_04" }, + { 0x0EA3, "aud_cap_heli_sfx_05" }, + { 0x0EA4, "aud_cap_heli_sfx_06" }, + { 0x0EA5, "aud_cap_interrogation_transition_vo" }, + { 0x0EA6, "aud_cap_s2_trolley_sfx_01" }, + { 0x0EA7, "aud_cap_s2_trolley_sfx_02" }, + { 0x0EA8, "aud_cap_s2_trolley_sfx_03" }, + { 0x0EA9, "aud_cap_s2_trolley_sfx_03_crk" }, + { 0x0EAA, "aud_cap_s2_trolley_sfx_04" }, + { 0x0EAB, "aud_cap_s2_trolley_sfx_05" }, + { 0x0EAC, "aud_cap_s2_trolley_sfx_06" }, + { 0x0EAD, "aud_cap_s2_trolley_sfx_07" }, + { 0x0EAE, "aud_cap_s2_trolley_sfx_08" }, + { 0x0EAF, "aud_cap_s2_trolley_sfx_09" }, + { 0x0EB0, "aud_cap_s2_trolley_sfx_10" }, + { 0x0EB1, "aud_cap_sml_onearm_toss" }, + { 0x0EB2, "aud_captured_foley_override_handler" }, + { 0x0EB3, "aud_captured_setup_anims" }, + { 0x0EB4, "aud_cave_ambience" }, + { 0x0EB5, "aud_cave_cascade" }, + { 0x0EB6, "aud_check_sound_done" }, + { 0x0EB7, "aud_chopper_sniper_bullet" }, + { 0x0EB8, "aud_chopper_sniper_whizby" }, + { 0x0EB9, "aud_clamp" }, + { 0x0EBA, "aud_clear_sticky_threat" }, + { 0x0EBB, "aud_close_sounds" }, + { 0x0EBC, "aud_combat_clearing_1_warbird" }, + { 0x0EBD, "aud_combat_clearing_2_littlebird_1" }, + { 0x0EBE, "aud_combat_clearing_2_littlebird_2" }, + { 0x0EBF, "aud_combat_clearing_3_littlebird_1" }, + { 0x0EC0, "aud_combat_clearing_3_littlebird_2" }, + { 0x0EC1, "aud_conduit_smash" }, + { 0x0EC2, "aud_copy_vector" }, + { 0x0EC3, "aud_cormack_approach" }, + { 0x0EC4, "aud_cormack_final_monitor_smash" }, + { 0x0EC5, "aud_cormack_final_smash_promo" }, + { 0x0EC6, "aud_cormack_grapple_kill" }, + { 0x0EC7, "aud_cormack_monitor_smash_promo" }, + { 0x0EC8, "aud_cormack_rappel_cable" }, + { 0x0EC9, "aud_courtyard_hangar_door_close" }, + { 0x0ECA, "aud_courtyard_hangar_door_hack" }, + { 0x0ECB, "aud_courtyard_hangar_door_hack_idle" }, + { 0x0ECC, "aud_courtyard_hangar_door_open" }, + { 0x0ECD, "aud_crane_mount_crouch_jump" }, + { 0x0ECE, "aud_crane_mount_lt_hand_hit" }, + { 0x0ECF, "aud_crane_mount_lt_hand_rest" }, + { 0x0ED0, "aud_crane_mount_rt_hand_hit" }, + { 0x0ED1, "aud_crane_mount_rt_hand_rest" }, + { 0x0ED2, "aud_crash_wakeup_sfx" }, + { 0x0ED3, "aud_create_drive_envs" }, + { 0x0ED4, "aud_create_entity" }, + { 0x0ED5, "aud_create_linked_entity" }, + { 0x0ED6, "aud_ctyard_vrap01" }, + { 0x0ED7, "aud_ctyard_vrap02" }, + { 0x0ED8, "aud_ctyard_vrap04" }, + { 0x0ED9, "aud_ctyard_vrap05" }, + { 0x0EDA, "aud_delete_on_sounddone" }, + { 0x0EDB, "aud_destroy_deployed_pod" }, + { 0x0EDC, "aud_det_foley_override_handler" }, + { 0x0EDD, "aud_detach_from_vtol" }, + { 0x0EDE, "aud_disable_deathsdoor_audio" }, + { 0x0EDF, "aud_dna_bomb_01" }, + { 0x0EE0, "aud_dna_bomb_02" }, + { 0x0EE1, "aud_door" }, + { 0x0EE2, "aud_door_takedown_mix_handler" }, + { 0x0EE3, "aud_door_takedown_scream" }, + { 0x0EE4, "aud_drone_attack" }, + { 0x0EE5, "aud_drone_investigating" }, + { 0x0EE6, "aud_drone_start_jets" }, + { 0x0EE7, "aud_drone_view_intro_start" }, + { 0x0EE8, "aud_drone_view_intro_target" }, + { 0x0EE9, "aud_drop_pod_fire" }, + { 0x0EEA, "aud_drop_pod_land_fail" }, + { 0x0EEB, "aud_drop_pod_land_success" }, + { 0x0EEC, "aud_drop_pod_trophy_kill" }, + { 0x0EED, "aud_duck" }, + { 0x0EEE, "aud_dyanmic_event" }, + { 0x0EEF, "aud_dynamic_event_startup" }, + { 0x0EF0, "aud_enable_deathsdoor_audio" }, + { 0x0EF1, "aud_engine_disable" }, + { 0x0EF2, "aud_engine_throttle_amount" }, + { 0x0EF3, "aud_engine_wait" }, + { 0x0EF4, "aud_enter_vtol" }, + { 0x0EF5, "aud_escape_doctor_bodybag" }, + { 0x0EF6, "aud_escape_give_gun_exo" }, + { 0x0EF7, "aud_escape_guard_takedown_door" }, + { 0x0EF8, "aud_escape_keycard" }, + { 0x0EF9, "aud_estate_grounds_ambience" }, + { 0x0EFA, "aud_estate_grounds_emitters" }, + { 0x0EFB, "aud_estate_living_ambience" }, + { 0x0EFC, "aud_estate_security_ambience" }, + { 0x0EFD, "aud_exfil_door_1" }, + { 0x0EFE, "aud_exfil_door_2a" }, + { 0x0EFF, "aud_exfil_door_2b" }, + { 0x0F00, "aud_exfil_vtol_ascend" }, + { 0x0F01, "aud_exfil_vtol_grapple" }, + { 0x0F02, "aud_exfil_vtol_start" }, + { 0x0F03, "aud_exfil_vtol_wind" }, + { 0x0F04, "aud_exit_vtol" }, + { 0x0F05, "aud_exo_climb_burke" }, + { 0x0F06, "aud_exo_climb_flank_land" }, + { 0x0F07, "aud_exo_climb_flank_over" }, + { 0x0F08, "aud_exo_climb_gear_lt" }, + { 0x0F09, "aud_exo_climb_gear_rt" }, + { 0x0F0A, "aud_exo_climb_gideon_land" }, + { 0x0F0B, "aud_exo_climb_hit_lt" }, + { 0x0F0C, "aud_exo_climb_hit_rt" }, + { 0x0F0D, "aud_exo_climb_mount_jump" }, + { 0x0F0E, "aud_exo_climb_mount_land" }, + { 0x0F0F, "aud_exo_climb_rest_lt" }, + { 0x0F10, "aud_exo_climb_rest_rt" }, + { 0x0F11, "aud_exo_climb_slide_push" }, + { 0x0F12, "aud_exo_climb_slide_start" }, + { 0x0F13, "aud_exo_climb_slide_stop" }, + { 0x0F14, "aud_exo_climb_windup_lt" }, + { 0x0F15, "aud_exo_climb_windup_rt" }, + { 0x0F16, "aud_facility_breach_start" }, + { 0x0F17, "aud_fade_in" }, + { 0x0F18, "aud_fade_in_music" }, + { 0x0F19, "aud_fade_loop_out_and_delete" }, + { 0x0F1A, "aud_fade_loop_out_and_delete_temp" }, + { 0x0F1B, "aud_fade_out" }, + { 0x0F1C, "aud_fade_out_and_delete" }, + { 0x0F1D, "aud_fadeup_intro_loop" }, + { 0x0F1E, "aud_fall_scream" }, + { 0x0F1F, "aud_falls_climbing" }, + { 0x0F20, "aud_fin_rocket_damage_vfx" }, + { 0x0F21, "aud_find_exploder" }, + { 0x0F22, "aud_flag_handler" }, + { 0x0F23, "aud_foam_room_emitters" }, + { 0x0F24, "aud_foliage_insects" }, + { 0x0F25, "aud_foliage_mix" }, + { 0x0F26, "aud_foliage_movement" }, + { 0x0F27, "aud_forest_ambience" }, + { 0x0F28, "aud_forest_ambient_loops" }, + { 0x0F29, "aud_fountains" }, + { 0x0F2A, "aud_garage_hyd_wrench" }, + { 0x0F2B, "aud_garage_lift" }, + { 0x0F2C, "aud_gas_sfx" }, + { 0x0F2D, "aud_get_ambi_submix" }, + { 0x0F2E, "aud_get_envelope_domain" }, + { 0x0F2F, "aud_get_music_submix" }, + { 0x0F30, "aud_get_optional_param" }, + { 0x0F31, "aud_get_player_locamote_state" }, + { 0x0F32, "aud_get_progress_map" }, + { 0x0F33, "aud_get_sticky_threat" }, + { 0x0F34, "aud_get_threat_level" }, + { 0x0F35, "aud_gideon_autopsy_halls_start" }, + { 0x0F36, "aud_gideon_heli_runout_kick" }, + { 0x0F37, "aud_gideon_heli_runout_start" }, + { 0x0F38, "aud_gideon_test_chamber_ascend_start" }, + { 0x0F39, "aud_gideon_test_chamber_bodybag_1" }, + { 0x0F3A, "aud_gideon_test_chamber_bodybag_2" }, + { 0x0F3B, "aud_gideon_test_chamber_climb_stairs_1" }, + { 0x0F3C, "aud_gideon_test_chamber_climb_stairs_2" }, + { 0x0F3D, "aud_gideon_test_chamber_descend_stairs" }, + { 0x0F3E, "aud_gideon_test_chamber_descend_stairs_2" }, + { 0x0F3F, "aud_gideon_test_chamber_door_kick" }, + { 0x0F40, "aud_gideon_test_chamber_security" }, + { 0x0F41, "aud_gideon_test_chamber_stair_door" }, + { 0x0F42, "aud_grapple_from_foliage" }, + { 0x0F43, "aud_grapple_infil" }, + { 0x0F44, "aud_grapple_kill_foliage" }, + { 0x0F45, "aud_grapple_land_debris" }, + { 0x0F46, "aud_grapple_launch" }, + { 0x0F47, "aud_grapple_monitor" }, + { 0x0F48, "aud_grates" }, + { 0x0F49, "aud_ground_veh_deathwatch" }, + { 0x0F4A, "aud_ground_veh_loops" }, + { 0x0F4B, "aud_ground_veh_speed_mapping" }, + { 0x0F4C, "aud_guard_station_ambience" }, + { 0x0F4D, "aud_guard_station_main_door" }, + { 0x0F4E, "aud_guardhouse_foley_cormack" }, + { 0x0F4F, "aud_gun_throw_logic" }, + { 0x0F50, "aud_handle_alarms" }, + { 0x0F51, "aud_handle_buoy_sfx" }, + { 0x0F52, "aud_handle_clearing_dambs" }, + { 0x0F53, "aud_handle_earthquake" }, + { 0x0F54, "aud_handle_gangam_jets" }, + { 0x0F55, "aud_handle_incoming" }, + { 0x0F56, "aud_handle_map_setups" }, + { 0x0F57, "aud_handle_river_progress_flags" }, + { 0x0F58, "aud_handle_river_sfx" }, + { 0x0F59, "aud_handle_river_shallow_flag" }, + { 0x0F5A, "aud_handle_so_missile" }, + { 0x0F5B, "aud_handle_vista_jets" }, + { 0x0F5C, "aud_handle_warning_vo" }, + { 0x0F5D, "aud_handle_wave_incoming" }, + { 0x0F5E, "aud_handle_waves_crash" }, + { 0x0F5F, "aud_hangar_ambience" }, + { 0x0F60, "aud_hangar_car_door_exit" }, + { 0x0F61, "aud_hangar_door_exit" }, + { 0x0F62, "aud_hangar_door_open" }, + { 0x0F63, "aud_hangar_walla" }, + { 0x0F64, "aud_hatch_gideon" }, + { 0x0F65, "aud_hatch_plr" }, + { 0x0F66, "aud_hazmat_guy_foley" }, + { 0x0F67, "aud_hazmat_guy_pushes_alarm" }, + { 0x0F68, "aud_heli_battle_flyover" }, + { 0x0F69, "aud_heli_crash_pos" }, + { 0x0F6A, "aud_heli_escape_idle_sfx" }, + { 0x0F6B, "aud_heli_manticore_flyover" }, + { 0x0F6C, "aud_helicopter_deathwatch" }, + { 0x0F6D, "aud_helo_spotlight_spawn" }, + { 0x0F6E, "aud_hostage_truck_hits_water" }, + { 0x0F6F, "aud_hostage_truck_over_curb" }, + { 0x0F70, "aud_hostage_truck_over_edge" }, + { 0x0F71, "aud_hostage_truck_tbone" }, + { 0x0F72, "aud_human_activity_streams" }, + { 0x0F73, "aud_ilana_carmack_escape_controlroom" }, + { 0x0F74, "aud_ilana_carmack_escape_controlroom_attack" }, + { 0x0F75, "aud_ilana_carmack_escape_hallway" }, + { 0x0F76, "aud_ilana_carmack_escape_hallway_end" }, + { 0x0F77, "aud_ilana_carmack_escape_takedown" }, + { 0x0F78, "aud_ilana_carmack_rescue_01" }, + { 0x0F79, "aud_impact_monitor" }, + { 0x0F7A, "aud_impact_system_diveboat" }, + { 0x0F7B, "aud_impact_system_hovertank" }, + { 0x0F7C, "aud_impact_system_jetbike" }, + { 0x0F7D, "aud_in_zone" }, + { 0x0F7E, "aud_incin_after" }, + { 0x0F7F, "aud_incin_after_loop1" }, + { 0x0F80, "aud_incin_amb_kill" }, + { 0x0F81, "aud_incin_blackout" }, + { 0x0F82, "aud_incin_cart_done" }, + { 0x0F83, "aud_incin_cart_push" }, + { 0x0F84, "aud_incin_cart_push_stop" }, + { 0x0F85, "aud_incin_cart_start" }, + { 0x0F86, "aud_incin_flame_logic_first_burst" }, + { 0x0F87, "aud_incin_flame_loop" }, + { 0x0F88, "aud_incin_flame_loop_2" }, + { 0x0F89, "aud_incin_pilot_light" }, + { 0x0F8A, "aud_incin_pilot_light1" }, + { 0x0F8B, "aud_incin_pilot_light2" }, + { 0x0F8C, "aud_incin_pilot_light3" }, + { 0x0F8D, "aud_incin_pilot_light4" }, + { 0x0F8E, "aud_incin_pilot_light5" }, + { 0x0F8F, "aud_incin_pipe_burst" }, + { 0x0F90, "aud_incin_pipe_grab" }, + { 0x0F91, "aud_init" }, + { 0x0F92, "aud_insect_sound" }, + { 0x0F93, "aud_intel" }, + { 0x0F94, "aud_interrogation_music_pt1" }, + { 0x0F95, "aud_interrogation_music_pt2" }, + { 0x0F96, "aud_interrogation_scene" }, + { 0x0F97, "aud_into_mech_missle" }, + { 0x0F98, "aud_intro_caravan_mute" }, + { 0x0F99, "aud_intro_caravan_passby" }, + { 0x0F9A, "aud_intro_caravan_unmute" }, + { 0x0F9B, "aud_intro_drone" }, + { 0x0F9C, "aud_intro_foley" }, + { 0x0F9D, "aud_intro_heli_flyover" }, + { 0x0F9E, "aud_intro_to_elev_walla" }, + { 0x0F9F, "aud_intro_truck_gate" }, + { 0x0FA0, "aud_intro_truck_passby_01" }, + { 0x0FA1, "aud_intro_truck_passby_02" }, + { 0x0FA2, "aud_intro_truck_stop" }, + { 0x0FA3, "aud_introblack_bullet" }, + { 0x0FA4, "aud_irons_reveal_bomb_shake" }, + { 0x0FA5, "aud_irons_reveal_bomb_shake_02" }, + { 0x0FA6, "aud_irons_reveal_star_trek_door" }, + { 0x0FA7, "aud_irons_says_hello" }, + { 0x0FA8, "aud_ironsstealth" }, + { 0x0FA9, "aud_is_even" }, + { 0x0FAA, "aud_is_specops" }, + { 0x0FAB, "aud_jeep_death_listener" }, + { 0x0FAC, "aud_knox_keypad" }, + { 0x0FAD, "aud_knox_thermite" }, + { 0x0FAE, "aud_knox_thermite_promo" }, + { 0x0FAF, "aud_lab_ambient_emitters" }, + { 0x0FB0, "aud_lab_foley_override_handler" }, + { 0x0FB1, "aud_lab_intro_screen" }, + { 0x0FB2, "aud_lab_phone_wait" }, + { 0x0FB3, "aud_lab_tech_chair_startle_1" }, + { 0x0FB4, "aud_lab_tech_chair_startle_2" }, + { 0x0FB5, "aud_lab_tech_desk_bump" }, + { 0x0FB6, "aud_laser_energy_beam_start" }, + { 0x0FB7, "aud_laser_pre_move_down" }, + { 0x0FB8, "aud_last_time" }, + { 0x0FB9, "aud_level_fadein" }, + { 0x0FBA, "aud_limp_exo" }, + { 0x0FBB, "aud_limp_off" }, + { 0x0FBC, "aud_limp_on" }, + { 0x0FBD, "aud_little_bird_hit" }, + { 0x0FBE, "aud_lockdown_alarm" }, + { 0x0FBF, "aud_lowstealth" }, + { 0x0FC0, "aud_manticore_crane" }, + { 0x0FC1, "aud_max" }, + { 0x0FC2, "aud_mech_crush_guy" }, + { 0x0FC3, "aud_mech_grapple_pitch_up" }, + { 0x0FC4, "aud_mech_idle_sfx" }, + { 0x0FC5, "aud_mech_jump" }, + { 0x0FC6, "aud_mech_missile_fire" }, + { 0x0FC7, "aud_mech_obj_move" }, + { 0x0FC8, "aud_mech_obj_move_end" }, + { 0x0FC9, "aud_mech_obj_move_wait" }, + { 0x0FCA, "aud_mech_panic_walla_watcher" }, + { 0x0FCB, "aud_mech_scanner" }, + { 0x0FCC, "aud_mech_trucks_enter" }, + { 0x0FCD, "aud_mech1_bg_truck" }, + { 0x0FCE, "aud_mechkill_catchdude" }, + { 0x0FCF, "aud_median_impact" }, + { 0x0FD0, "aud_meet_atlast_roof_explode" }, + { 0x0FD1, "aud_microwave_grenade" }, + { 0x0FD2, "aud_microwave_grenade_sparks_dude" }, + { 0x0FD3, "aud_microwave_grenade_sparks_env" }, + { 0x0FD4, "aud_min" }, + { 0x0FD5, "aud_monitor_irons" }, + { 0x0FD6, "aud_morgue_bodybag_doors" }, + { 0x0FD7, "aud_morgue_bodybag_line_emt" }, + { 0x0FD8, "aud_morgue_computer_door_entry_sfx" }, + { 0x0FD9, "aud_mus_boost" }, + { 0x0FDA, "aud_music_state" }, + { 0x0FDB, "aud_num_alive_enemies" }, + { 0x0FDC, "aud_observation_guard_radio" }, + { 0x0FDD, "aud_old_music_state" }, + { 0x0FDE, "aud_onearm_weapon_swap" }, + { 0x0FDF, "aud_overrides" }, + { 0x0FE0, "aud_pa_announc_01" }, + { 0x0FE1, "aud_pa_announc_02" }, + { 0x0FE2, "aud_pa_announc_03" }, + { 0x0FE3, "aud_pa_announc_04" }, + { 0x0FE4, "aud_painting_fall" }, + { 0x0FE5, "aud_panic_walla" }, + { 0x0FE6, "aud_patching_in_foley" }, + { 0x0FE7, "aud_patrol_helo_debris_sfx" }, + { 0x0FE8, "aud_penthouse_front_door" }, + { 0x0FE9, "aud_percent_chance" }, + { 0x0FEA, "aud_piston_ent" }, + { 0x0FEB, "aud_pitbull_crash_concussion" }, + { 0x0FEC, "aud_play" }, + { 0x0FED, "aud_play_announcer_warning" }, + { 0x0FEE, "aud_play_distance_attenuated_2d" }, + { 0x0FEF, "aud_play_dust" }, + { 0x0FF0, "aud_play_dynamic_explosion" }, + { 0x0FF1, "aud_play_horror_ambience" }, + { 0x0FF2, "aud_play_laser_move_down" }, + { 0x0FF3, "aud_play_laser_move_up" }, + { 0x0FF4, "aud_play_line_emitter" }, + { 0x0FF5, "aud_play_pcap_vo" }, + { 0x0FF6, "aud_play_pod_impact" }, + { 0x0FF7, "aud_play_point_source_loop" }, + { 0x0FF8, "aud_play_rocket_travel_loops" }, + { 0x0FF9, "aud_play_tank_explosion" }, + { 0x0FFA, "aud_play_trophy_fire" }, + { 0x0FFB, "aud_player_bus_exo_jump" }, + { 0x0FFC, "aud_player_bus_exo_land" }, + { 0x0FFD, "aud_player_bus_jump_handplant" }, + { 0x0FFE, "aud_player_bus_land" }, + { 0x0FFF, "aud_player_bus1_exo_land" }, + { 0x1000, "aud_player_bus1_land" }, + { 0x1001, "aud_player_climb_foley" }, + { 0x1002, "aud_player_climb_to_ledge" }, + { 0x1003, "aud_player_computer" }, + { 0x1004, "aud_player_computer_gl_timing_fix" }, + { 0x1005, "aud_player_computer_promo" }, + { 0x1006, "aud_player_exo_punch_driver" }, + { 0x1007, "aud_player_exo_punch_metal_plate" }, + { 0x1008, "aud_player_gets_in_tank" }, + { 0x1009, "aud_player_grab_mirror" }, + { 0x100A, "aud_player_hill_slide" }, + { 0x100B, "aud_player_jump_back_to_bus" }, + { 0x100C, "aud_player_jump_to_truck" }, + { 0x100D, "aud_player_land_back_on_bus" }, + { 0x100E, "aud_player_land_on_truck" }, + { 0x100F, "aud_player_rappel_complete" }, + { 0x1010, "aud_player_throw_driver" }, + { 0x1011, "aud_player_throw_metal_plate" }, + { 0x1012, "aud_player_wall_climb_01" }, + { 0x1013, "aud_player_wall_climb_02" }, + { 0x1014, "aud_player_wall_climb_03" }, + { 0x1015, "aud_player_wall_climb_04" }, + { 0x1016, "aud_player_wall_climb_05" }, + { 0x1017, "aud_playermech_end" }, + { 0x1018, "aud_playermech_foley_override_handler" }, + { 0x1019, "aud_playermech_start" }, + { 0x101A, "aud_plr_hit" }, + { 0x101B, "aud_plr_hit_vo_line" }, + { 0x101C, "aud_plr_hit_vo_look" }, + { 0x101D, "aud_plr_hit_vo_move_back" }, + { 0x101E, "aud_plr_hit_vo_move_forward" }, + { 0x101F, "aud_plr_inside_mech" }, + { 0x1020, "aud_pod_arm_reach" }, + { 0x1021, "aud_pod_hits_ground" }, + { 0x1022, "aud_pod_hits_ground_corrected" }, + { 0x1023, "aud_pod_scene_begin" }, + { 0x1024, "aud_pod_turbulence_01" }, + { 0x1025, "aud_pod_turbulence_02" }, + { 0x1026, "aud_poolhouse_ambience" }, + { 0x1027, "aud_post_courtyard_emitters" }, + { 0x1028, "aud_print" }, + { 0x1029, "aud_print_3d_on_ent" }, + { 0x102A, "aud_print_debug" }, + { 0x102B, "aud_print_error" }, + { 0x102C, "aud_print_synch" }, + { 0x102D, "aud_print_warning" }, + { 0x102E, "aud_print_zone" }, + { 0x102F, "aud_print_zone_small" }, + { 0x1030, "aud_rappel_player_hookup" }, + { 0x1031, "aud_rappel_player_movement_start" }, + { 0x1032, "aud_rappel_player_movement_stop" }, + { 0x1033, "aud_reached_penthouse" }, + { 0x1034, "aud_ready_hooks" }, + { 0x1035, "aud_recon_foley" }, + { 0x1036, "aud_red_light" }, + { 0x1037, "aud_reinforcements_door1" }, + { 0x1038, "aud_reinforcements_door2" }, + { 0x1039, "aud_rescue_drone" }, + { 0x103A, "aud_rescue_sfx_a" }, + { 0x103B, "aud_rescue_sfx_b" }, + { 0x103C, "aud_rescue_sfx_c" }, + { 0x103D, "aud_rescue_sfx_d" }, + { 0x103E, "aud_rescue_sfx_e" }, + { 0x103F, "aud_rescue_sfx_f" }, + { 0x1040, "aud_rescue_sfx_g" }, + { 0x1041, "aud_rocket_launch_start" }, + { 0x1042, "aud_rocket_stage_01_start" }, + { 0x1043, "aud_rooftop_warbird_departing" }, + { 0x1044, "aud_rooftop_wind_volume" }, + { 0x1045, "aud_rooftops_ambience" }, + { 0x1046, "aud_rotate_vector_yaw" }, + { 0x1047, "aud_run_tank_system" }, + { 0x1048, "aud_s1_elevator_boss_foley" }, + { 0x1049, "aud_s1_elevator_cormack_foley" }, + { 0x104A, "aud_s1_elevator_guard_foley" }, + { 0x104B, "aud_s1_elevator_kick_1" }, + { 0x104C, "aud_s1_elevator_kick_2" }, + { 0x104D, "aud_s2walk_alarm_tone_lp" }, + { 0x104E, "aud_s2walk_cell_prisoners" }, + { 0x104F, "aud_s2walk_cells_foley_mix" }, + { 0x1050, "aud_s2walk_clear_foley_mix" }, + { 0x1051, "aud_s2walk_cormack_punched" }, + { 0x1052, "aud_s2walk_door_close" }, + { 0x1053, "aud_s2walk_door_open" }, + { 0x1054, "aud_s2walk_emitters" }, + { 0x1055, "aud_s2walk_execution_fire" }, + { 0x1056, "aud_s2walk_execution_kneeling_prisoners" }, + { 0x1057, "aud_s2walk_flyby_1" }, + { 0x1058, "aud_s2walk_guard_3_foley_01" }, + { 0x1059, "aud_s2walk_guard_3_foley_02" }, + { 0x105A, "aud_s2walk_guard_hip_radio" }, + { 0x105B, "aud_s2walk_guard_radios" }, + { 0x105C, "aud_s2walk_ilona_push" }, + { 0x105D, "aud_s2walk_loudspeaker2_line1" }, + { 0x105E, "aud_s2walk_loudspeaker2_line2" }, + { 0x105F, "aud_s2walk_prisoner_2_beating" }, + { 0x1060, "aud_s2walk_start_cormack_foley" }, + { 0x1061, "aud_s2walk_start_gideon_bodyfall" }, + { 0x1062, "aud_s2walk_start_gideon_foley" }, + { 0x1063, "aud_s2walk_start_guard_1_foley" }, + { 0x1064, "aud_s2walk_start_guard_1_grabpush" }, + { 0x1065, "aud_s2walk_start_guard_2_foley" }, + { 0x1066, "aud_s2walk_start_guard_2_grab" }, + { 0x1067, "aud_s2walk_start_guard_2_grabpush" }, + { 0x1068, "aud_s2walk_start_guard_2_push" }, + { 0x1069, "aud_s2walk_start_guard_3_foley" }, + { 0x106A, "aud_s2walk_start_guard_3_walkup_foley" }, + { 0x106B, "aud_s2walk_start_ilona_foley" }, + { 0x106C, "aud_s2walk_start_player_foley" }, + { 0x106D, "aud_s2walk_temp_guard_vo" }, + { 0x106E, "aud_s2walk_trigger_start" }, + { 0x106F, "aud_s2walk_yard_prisoners_whimpering" }, + { 0x1070, "aud_s3escape_doctor_radio" }, + { 0x1071, "aud_scale_envelope" }, + { 0x1072, "aud_scale_vector" }, + { 0x1073, "aud_scale_vector_2d" }, + { 0x1074, "aud_scanner_door_open" }, + { 0x1075, "aud_security_alarm" }, + { 0x1076, "aud_security_center_drones_on" }, + { 0x1077, "aud_security_countdown" }, + { 0x1078, "aud_security_hatch_exit" }, + { 0x1079, "aud_security_main_screen" }, + { 0x107A, "aud_security_plant_emp" }, + { 0x107B, "aud_security_prints" }, + { 0x107C, "aud_security_reboot" }, + { 0x107D, "aud_security_vent" }, + { 0x107E, "aud_security_welcome" }, + { 0x107F, "aud_separation_door" }, + { 0x1080, "aud_separation_elevator" }, + { 0x1081, "aud_separation_logic" }, + { 0x1082, "aud_server_room_door_crack" }, + { 0x1083, "aud_server_room_door_enter" }, + { 0x1084, "aud_server_room_door_kick" }, + { 0x1085, "aud_server_room_thermite" }, + { 0x1086, "aud_server_thermite_burn_loop" }, + { 0x1087, "aud_server_thermite_burn_start" }, + { 0x1088, "aud_server_thermite_out" }, + { 0x1089, "aud_set_ambi_submix" }, + { 0x108A, "aud_set_level_fade_time" }, + { 0x108B, "aud_set_mission_failed_music" }, + { 0x108C, "aud_set_music_submix" }, + { 0x108D, "aud_set_point_source_loop_volume" }, + { 0x108E, "aud_set_spec_ops" }, + { 0x108F, "aud_set_sticky_threat" }, + { 0x1090, "aud_set_timescale" }, + { 0x1091, "aud_setup_drop_pod_loop" }, + { 0x1092, "aud_shack_explode" }, + { 0x1093, "aud_shack_explode_whizby" }, + { 0x1094, "aud_slomo_wait" }, + { 0x1095, "aud_smooth" }, + { 0x1096, "aud_sonar_vision_off" }, + { 0x1097, "aud_sonar_vision_on" }, + { 0x1098, "aud_spark_1" }, + { 0x1099, "aud_spark_2" }, + { 0x109A, "aud_spark_3" }, + { 0x109B, "aud_spark_4" }, + { 0x109C, "aud_spark_5" }, + { 0x109D, "aud_sprinklers" }, + { 0x109E, "aud_start_dna_events" }, + { 0x109F, "aud_start_dna_events_cg" }, + { 0x10A0, "aud_start_exfil_foley" }, + { 0x10A1, "aud_start_nyse_fire" }, + { 0x10A2, "aud_start_slow_mo_gunshot_callback" }, + { 0x10A3, "aud_stealth_broken_timer" }, + { 0x10A4, "aud_stealth_melee" }, + { 0x10A5, "aud_stop_and_delete_ent" }, + { 0x10A6, "aud_stop_cormack_foley" }, + { 0x10A7, "aud_stop_headspace_ambience" }, + { 0x10A8, "aud_stop_horror_ambience" }, + { 0x10A9, "aud_stop_line_emitter" }, + { 0x10AA, "aud_stop_mech_panic_walla_watcher" }, + { 0x10AB, "aud_stop_mute_device_for_vo" }, + { 0x10AC, "aud_stop_point_source_loop" }, + { 0x10AD, "aud_stop_slow_mo_gunshot_callback" }, + { 0x10AE, "aud_stop_sound_logic" }, + { 0x10AF, "aud_stop_training_mute_device" }, + { 0x10B0, "aud_stop_vrap_mute_device" }, + { 0x10B1, "aud_table_pulldown" }, + { 0x10B2, "aud_tank_death_listener" }, + { 0x10B3, "aud_tank_field_littlebird" }, + { 0x10B4, "aud_tank_field_warbird" }, + { 0x10B5, "aud_tank_fire_watch" }, + { 0x10B6, "aud_tank_road_littlebird_1" }, + { 0x10B7, "aud_tank_road_littlebird_2" }, + { 0x10B8, "aud_tank_section_vehicles_handler" }, + { 0x10B9, "aud_tank_section_vehicles_spawned" }, + { 0x10BA, "aud_tanker_crash" }, + { 0x10BB, "aud_tanker_fall_down" }, + { 0x10BC, "aud_tennis_court_wakeup" }, + { 0x10BD, "aud_tire_splash" }, + { 0x10BE, "aud_titan_siege_mode_adj_left_side" }, + { 0x10BF, "aud_titan_siege_mode_adj_left_side_back" }, + { 0x10C0, "aud_titan_siege_mode_adj_right_side" }, + { 0x10C1, "aud_titan_siege_mode_adj_right_side_back" }, + { 0x10C2, "aud_training_s2_potus_ziptie_release" }, + { 0x10C3, "aud_transport_chopper" }, + { 0x10C4, "aud_trolley_music" }, + { 0x10C5, "aud_truck_dodge_slowmo_start" }, + { 0x10C6, "aud_truck_dodge_slowmo_whoosh" }, + { 0x10C7, "aud_truck_hits_divider" }, + { 0x10C8, "aud_truck_hits_ground" }, + { 0x10C9, "aud_truck_jump_slowmo" }, + { 0x10CA, "aud_truck_punch_slowmo" }, + { 0x10CB, "aud_truck1_engine_pullup" }, + { 0x10CC, "aud_truck2_engine_drive" }, + { 0x10CD, "aud_truck2_engine_idle" }, + { 0x10CE, "aud_truck2_engine_pullup" }, + { 0x10CF, "aud_trucks_arrive" }, + { 0x10D0, "aud_turret_entry" }, + { 0x10D1, "aud_turrets_activate" }, + { 0x10D2, "aud_use_string_tables" }, + { 0x10D3, "aud_var_nade_type" }, + { 0x10D4, "aud_vector_magnitude_2d" }, + { 0x10D5, "aud_vehicle_ride_data" }, + { 0x10D6, "aud_vrap_mute_start" }, + { 0x10D7, "aud_vtol_excellerate_end" }, + { 0x10D8, "aud_vtol_excellerate_start" }, + { 0x10D9, "aud_vtol_exterior_idle" }, + { 0x10DA, "aud_vtol_land" }, + { 0x10DB, "aud_vtol_passed" }, + { 0x10DC, "aud_wait_delay" }, + { 0x10DD, "aud_wait_for_mission_fail_music" }, + { 0x10DE, "aud_wakeup_amb" }, + { 0x10DF, "aud_wakeup_mech_cooldown_pings" }, + { 0x10E0, "aud_wakeup_mix" }, + { 0x10E1, "aud_warehouse_mech_lift" }, + { 0x10E2, "aud_warehouse_mech_lift_alarm" }, + { 0x10E3, "aud_warehouse_mech_lift_vo" }, + { 0x10E4, "aud_warehouse_roof_machines" }, + { 0x10E5, "aud_warehouse_roof_machines_line" }, + { 0x10E6, "aud_warning_vo" }, + { 0x10E7, "aud_watch_for_anim_end" }, + { 0x10E8, "aud_water_footsteps_foley" }, + { 0x10E9, "aud_water_footsteps_override" }, + { 0x10EA, "aud_water_sound" }, + { 0x10EB, "aud_waterfall_ambience" }, + { 0x10EC, "aud_windmill_sniper_whizby" }, + { 0x10ED, "aud_zap_logic_change" }, + { 0x10EE, "aud_zap_scene" }, + { 0x10EF, "audiblesightplaying" }, + { 0x10F0, "audio" }, + { 0x10F1, "audio_buzzer_struct" }, + { 0x10F2, "audio_jet_counter" }, + { 0x10F3, "audio_monitor_chopper01_death" }, + { 0x10F4, "audio_monitor_chopper02_death" }, + { 0x10F5, "audio_org" }, + { 0x10F6, "audio_presets_music_cue_groups" }, + { 0x10F7, "audio_presets_music_cues" }, + { 0x10F8, "audio_presets_music_moods" }, + { 0x10F9, "audio_presets_vehicle_maps" }, + { 0x10FA, "audio_presets_vehicles" }, + { 0x10FB, "audio_push_1_box_drop" }, + { 0x10FC, "audio_push_1_box_pickup" }, + { 0x10FD, "audio_push_1_box_push" }, + { 0x10FE, "audio_push_1_crane_move_1" }, + { 0x10FF, "audio_push_1_crane_move_2" }, + { 0x1100, "audio_push_1_crane_move_3" }, + { 0x1101, "audio_push_2_box_drop" }, + { 0x1102, "audio_push_2_box_pickup" }, + { 0x1103, "audio_push_2_box_push" }, + { 0x1104, "audio_push_2_crane_move_1" }, + { 0x1105, "audio_push_2_crane_move_2" }, + { 0x1106, "audio_push_2_crane_move_3" }, + { 0x1107, "audio_start_wrestling_exo_guy" }, + { 0x1108, "audio_start_wrestling_guy2" }, + { 0x1109, "audio_start_wrestling_guy3" }, + { 0x110A, "audio_start_wrestling_guy4" }, + { 0x110B, "audio_start_wrestling_guy5" }, + { 0x110C, "audio_stingers_school_bodies_room" }, + { 0x110D, "audio_stringtable_mapname" }, + { 0x110E, "audio_zones" }, + { 0x110F, "audx_attenuate" }, + { 0x1110, "audx_delete_on_sounddone_internal" }, + { 0x1111, "audx_do_dynamic_explosion_math" }, + { 0x1112, "audx_duck" }, + { 0x1113, "audx_fade_in_internal" }, + { 0x1114, "audx_fade_out_internal" }, + { 0x1115, "audx_play_distance_attenuated_2d_internal" }, + { 0x1116, "audx_play_line_emitter_internal" }, + { 0x1117, "audx_print_3d_timer" }, + { 0x1118, "audx_set_spec_ops" }, + { 0x1119, "audx_slomo_wait" }, + { 0x111A, "auto_adjust_difficulty_player_movement_check" }, + { 0x111B, "auto_adjust_difficulty_player_positioner" }, + { 0x111C, "auto_adjust_difficulty_track_player_death" }, + { 0x111D, "auto_adjust_difficulty_track_player_shots" }, + { 0x111E, "auto_adjust_enemy_death_detection" }, + { 0x111F, "auto_adjust_enemy_died" }, + { 0x1120, "auto_adjust_flags" }, + { 0x1121, "auto_adjust_new_zone" }, + { 0x1122, "auto_adjust_results" }, + { 0x1123, "auto_adust_zone_complete" }, + { 0x1124, "auto_combat_music" }, + { 0x1125, "auto_mg42_target" }, + { 0x1126, "auto_mgturretlink" }, + { 0x1127, "auto_occumulator_base" }, + { 0x1128, "auto_recloak" }, + { 0x1129, "autoadjust_playerspots" }, + { 0x112A, "autoassign" }, + { 0x112B, "autoclose" }, + { 0x112C, "autofocus_hipenable" }, + { 0x112D, "autofocus_hipenable_bike" }, + { 0x112E, "autofocus_loop" }, + { 0x112F, "autopsy_cleanup" }, + { 0x1130, "autopsy_create_fodder_techs" }, + { 0x1131, "autopsy_doctor_door_doctor" }, + { 0x1132, "autopsy_doctor_door_enemies" }, + { 0x1133, "autopsy_doctor_door_enemy_ammo" }, + { 0x1134, "autopsy_doctor_door_enemy_think" }, + { 0x1135, "autopsy_doctor_door_fail" }, + { 0x1136, "autopsy_doctor_door_gideon" }, + { 0x1137, "autopsy_doctor_door_no_hint" }, + { 0x1138, "autopsy_doctor_door_player" }, + { 0x1139, "autopsy_door_action" }, + { 0x113A, "autopsy_door_tech" }, + { 0x113B, "autopsy_first_frame_entry_doors" }, + { 0x113C, "autopsy_fodder_tech_animate" }, + { 0x113D, "autopsy_fodder_tech_think" }, + { 0x113E, "autopsy_guard" }, + { 0x113F, "autopsy_guard_player_hit" }, + { 0x1140, "autopsy_main_doctor" }, + { 0x1141, "autopsy_start" }, + { 0x1142, "autoresettime" }, + { 0x1143, "autosave_by_name" }, + { 0x1144, "autosave_by_name_silent" }, + { 0x1145, "autosave_by_name_thread" }, + { 0x1146, "autosave_check_override" }, + { 0x1147, "autosave_check_pitbull_moving" }, + { 0x1148, "autosave_check_pitbull_no_recent_accel" }, + { 0x1149, "autosave_check_pitbull_upright" }, + { 0x114A, "autosave_fly_check" }, + { 0x114B, "autosave_hostile_drone_check" }, + { 0x114C, "autosave_jetbike_check_too_slow" }, + { 0x114D, "autosave_jetbike_check_trailing" }, + { 0x114E, "autosave_now" }, + { 0x114F, "autosave_now_silent" }, + { 0x1150, "autosave_now_trigger" }, + { 0x1151, "autosave_or_timeout" }, + { 0x1152, "autosave_proximity_threat_func" }, + { 0x1153, "autosave_recon" }, + { 0x1154, "autosave_stealth" }, + { 0x1155, "autosave_stealth_meter_check" }, + { 0x1156, "autosave_stealth_silent" }, + { 0x1157, "autosave_stealth_spotted_check" }, + { 0x1158, "autosave_tactical" }, + { 0x1159, "autosave_tactical_grenade_check" }, + { 0x115A, "autosave_tactical_grenade_check_dieout" }, + { 0x115B, "autosave_tactical_player_nades" }, + { 0x115C, "autosave_tactical_proc" }, + { 0x115D, "autosave_tactical_setup" }, + { 0x115E, "autosave_threat_check_enabled" }, + { 0x115F, "autosave_timeout" }, + { 0x1160, "autosaveammocheck" }, + { 0x1161, "autosavecheck" }, + { 0x1162, "autosavecheck_not_picky" }, + { 0x1163, "autosaveconfcentercombatcheck" }, + { 0x1164, "autosaveconfcenterstealthcheck" }, + { 0x1165, "autosavehealthcheck" }, + { 0x1166, "autosavenamethink" }, + { 0x1167, "autosaveplayercheck" }, + { 0x1168, "autosaveprint" }, + { 0x1169, "autosaves_think" }, + { 0x116A, "autosavesniperdronestealth" }, + { 0x116B, "autosavethreatcheck" }, + { 0x116C, "autoshootanimrate" }, + { 0x116D, "autospot_is_close_to_player" }, + { 0x116E, "autospotadswatcher" }, + { 0x116F, "autospotdeathwatcher" }, + { 0x1170, "autotarget" }, + { 0x1171, "auxillary_hud" }, + { 0x1172, "available" }, + { 0x1173, "available_crash_paths" }, + { 0x1174, "availablepositions" }, + { 0x1175, "avalanche_environment" }, + { 0x1176, "avalanche_falling_death" }, + { 0x1177, "avatar" }, + { 0x1178, "avatar_after_spawn" }, + { 0x1179, "avatar_scheduled_for_removal" }, + { 0x117A, "avatar_spawnpoint" }, + { 0x117B, "avatarinfo" }, + { 0x117C, "avengedplayerevent" }, + { 0x117D, "avm_add_envelope" }, + { 0x117E, "avm_add_in_state_callback" }, + { 0x117F, "avm_add_init_state_callback" }, + { 0x1180, "avm_add_loops" }, + { 0x1181, "avm_add_oneshot" }, + { 0x1182, "avm_add_oneshots" }, + { 0x1183, "avm_add_param_map_env" }, + { 0x1184, "avm_add_state_transition" }, + { 0x1185, "avm_begin_behavior_data" }, + { 0x1186, "avm_begin_behavior_def" }, + { 0x1187, "avm_begin_loop_data" }, + { 0x1188, "avm_begin_loop_def" }, + { 0x1189, "avm_begin_oneshot_data" }, + { 0x118A, "avm_begin_oneshot_def" }, + { 0x118B, "avm_begin_param_map" }, + { 0x118C, "avm_begin_preset_def" }, + { 0x118D, "avm_begin_state_data" }, + { 0x118E, "avm_begin_state_def" }, + { 0x118F, "avm_begin_state_group" }, + { 0x1190, "avm_change_smoothing_rate" }, + { 0x1191, "avm_compute_alpha_from_rc" }, + { 0x1192, "avm_compute_doppler_pitch" }, + { 0x1193, "avm_compute_smoothing_rc_from_alpha" }, + { 0x1194, "avm_create_vehicle_proxy" }, + { 0x1195, "avm_end_behavior_data" }, + { 0x1196, "avm_end_behavior_def" }, + { 0x1197, "avm_end_loop_data" }, + { 0x1198, "avm_end_loop_def" }, + { 0x1199, "avm_end_oneshot_data" }, + { 0x119A, "avm_end_oneshot_def" }, + { 0x119B, "avm_end_param_map" }, + { 0x119C, "avm_end_preset_def" }, + { 0x119D, "avm_end_state_data" }, + { 0x119E, "avm_end_state_def" }, + { 0x119F, "avm_end_state_group" }, + { 0x11A0, "avm_get_running_instance_count" }, + { 0x11A1, "avm_get_update_rate" }, + { 0x11A2, "avm_init" }, + { 0x11A3, "avm_register_callback" }, + { 0x11A4, "avm_set_instance_master_volume" }, + { 0x11A5, "avm_set_loop_mute_state" }, + { 0x11A6, "avmx_add_behavior_shortcut_param_maps" }, + { 0x11A7, "avmx_add_instance" }, + { 0x11A8, "avmx_add_oneshot_ducking_scalar" }, + { 0x11A9, "avmx_add_preset" }, + { 0x11AA, "avmx_are_all_defined" }, + { 0x11AB, "avmx_continuously_update_snd_ent" }, + { 0x11AC, "avmx_create_instance_struct" }, + { 0x11AD, "avmx_create_param_io_struct" }, + { 0x11AE, "avmx_create_preset" }, + { 0x11AF, "avmx_fade_stop_and_delete_sound_obj" }, + { 0x11B0, "avmx_generate_instance_name" }, + { 0x11B1, "avmx_get" }, + { 0x11B2, "avmx_get_behavior_instance_struct" }, + { 0x11B3, "avmx_get_behavior_preset_struct" }, + { 0x11B4, "avmx_get_behavior_restricted_oneshots" }, + { 0x11B5, "avmx_get_callback" }, + { 0x11B6, "avmx_get_current_instance_sound_item_input" }, + { 0x11B7, "avmx_get_envelope" }, + { 0x11B8, "avmx_get_fadein_time" }, + { 0x11B9, "avmx_get_fadeout_time" }, + { 0x11BA, "avmx_get_instance" }, + { 0x11BB, "avmx_get_instance_name" }, + { 0x11BC, "avmx_get_instance_preset" }, + { 0x11BD, "avmx_get_instance_preset_name" }, + { 0x11BE, "avmx_get_instance_sound_item_output" }, + { 0x11BF, "avmx_get_instance_sound_item_volume" }, + { 0x11C0, "avmx_get_instance_state_struct" }, + { 0x11C1, "avmx_get_master_volume" }, + { 0x11C2, "avmx_get_oneshot_poly_mode" }, + { 0x11C3, "avmx_get_oneshot_update_mode" }, + { 0x11C4, "avmx_get_preset" }, + { 0x11C5, "avmx_get_preset_name" }, + { 0x11C6, "avmx_get_sound_alias" }, + { 0x11C7, "avmx_get_sound_alias_count" }, + { 0x11C8, "avmx_get_sound_instance" }, + { 0x11C9, "avmx_get_state_preset_struct" }, + { 0x11CA, "avmx_get_vehicle_entity" }, + { 0x11CB, "avmx_handle_oneshot_ducking" }, + { 0x11CC, "avmx_is_player_mode" }, + { 0x11CD, "avmx_is_vehicle_proxy" }, + { 0x11CE, "avmx_launch_state_machines" }, + { 0x11CF, "avmx_map_input" }, + { 0x11D0, "avmx_map_io" }, + { 0x11D1, "avmx_monitor_death" }, + { 0x11D2, "avmx_monitor_oneshot_done" }, + { 0x11D3, "avmx_normalize_ranged_value" }, + { 0x11D4, "avmx_preset_determine_param_map_env_owner" }, + { 0x11D5, "avmx_preset_determine_param_map_owner" }, + { 0x11D6, "avmx_preset_set_param_map_defaults" }, + { 0x11D7, "avmx_remove_instance" }, + { 0x11D8, "avmx_remove_oneshot_ducking_scalar" }, + { 0x11D9, "avmx_set_behavior_oneshot_overrides" }, + { 0x11DA, "avmx_set_instance_init_callback" }, + { 0x11DB, "avmx_set_instance_master_volume" }, + { 0x11DC, "avmx_set_loop_play_state" }, + { 0x11DD, "avmx_set_loop_volume" }, + { 0x11DE, "avmx_set_oneshot_ducking_scalar" }, + { 0x11DF, "avmx_set_oneshot_update_mode" }, + { 0x11E0, "avmx_set_preset_name" }, + { 0x11E1, "avmx_start_instance" }, + { 0x11E2, "avmx_start_loop" }, + { 0x11E3, "avmx_start_oneshot_alias" }, + { 0x11E4, "avmx_state_condition_function" }, + { 0x11E5, "avmx_state_enter_action_function" }, + { 0x11E6, "avmx_state_enter_action_init_data" }, + { 0x11E7, "avmx_state_enter_action_play_loops" }, + { 0x11E8, "avmx_state_enter_action_play_oneshots" }, + { 0x11E9, "avmx_state_exit_action_function" }, + { 0x11EA, "avmx_stop_instance" }, + { 0x11EB, "avmx_stop_loop" }, + { 0x11EC, "avmx_stop_snd_ent" }, + { 0x11ED, "avmx_update_instance_loop_assets" }, + { 0x11EE, "avmx_update_loop_ducking_scalar" }, + { 0x11EF, "avmx_update_loops" }, + { 0x11F0, "avmx_update_oneshot_duck_scalar" }, + { 0x11F1, "avmx_update_sound_ent_output_param" }, + { 0x11F2, "avmx_vehicle_getspeed" }, + { 0x11F3, "avoid_players" }, + { 0x11F4, "avoidairstrikelocations" }, + { 0x11F5, "avoidcarepackages" }, + { 0x11F6, "avoidcornervisibleenemies" }, + { 0x11F7, "avoidenemiesbydistance" }, + { 0x11F8, "avoidenemyspawn" }, + { 0x11F9, "avoidfullvisibleenemies" }, + { 0x11FA, "avoidgasclouds" }, + { 0x11FB, "avoidgrenades" }, + { 0x11FC, "avoidkillstreakonspawntimer" }, + { 0x11FD, "avoidlastattackerlocation" }, + { 0x11FE, "avoidlastdeathlocation" }, + { 0x11FF, "avoidmines" }, + { 0x1200, "avoidrecentlyused" }, + { 0x1201, "avoidsamespawn" }, + { 0x1202, "avoidspawninhp" }, + { 0x1203, "avoidtelefrag" }, + { 0x1204, "award_intel" }, + { 0x1205, "award_player_exo_challenge_kill_for_scene" }, + { 0x1206, "awardcapturepoints" }, + { 0x1207, "awardedfinalsurvivor" }, + { 0x1208, "awardgameevent" }, + { 0x1209, "awardhordeheadshots" }, + { 0x120A, "awardhordekill" }, + { 0x120B, "awardhorderevive" }, + { 0x120C, "awardhorderoundnumber" }, + { 0x120D, "awardhordweaponlevel" }, + { 0x120E, "awardpoints" }, + { 0x120F, "awardxp" }, + { 0x1210, "aware_aievents" }, + { 0x1211, "awareness_meter_fail" }, + { 0x1212, "awareness_param" }, + { 0x1213, "axis_check_cloak_state" }, + { 0x1214, "axis_global_accuracy_mod" }, + { 0x1215, "axis_start_spawn_name" }, + { 0x1216, "axiscapturing" }, + { 0x1217, "axischopper" }, + { 0x1218, "axisflagcarrierclientnum" }, + { 0x1219, "axisflagstatus" }, + { 0x121A, "axismode" }, + { 0x121B, "azm_get_current_zone" }, + { 0x121C, "azm_get_damb_enable" }, + { 0x121D, "azm_get_filter_bypass" }, + { 0x121E, "azm_get_filter_enable" }, + { 0x121F, "azm_get_mix_bypass" }, + { 0x1220, "azm_get_mix_enable" }, + { 0x1221, "azm_get_occlusion_bypass" }, + { 0x1222, "azm_get_occlusion_enable" }, + { 0x1223, "azm_get_quad_enable" }, + { 0x1224, "azm_get_reverb_bypass" }, + { 0x1225, "azm_get_reverb_enable" }, + { 0x1226, "azm_init" }, + { 0x1227, "azm_print_enter_blend" }, + { 0x1228, "azm_print_exit_blend" }, + { 0x1229, "azm_print_progress" }, + { 0x122A, "azm_set_current_zone" }, + { 0x122B, "azm_set_damb_enable" }, + { 0x122C, "azm_set_filter_bypass" }, + { 0x122D, "azm_set_filter_enable" }, + { 0x122E, "azm_set_mix_bypass" }, + { 0x122F, "azm_set_mix_enable" }, + { 0x1230, "azm_set_occlusion_bypass" }, + { 0x1231, "azm_set_occlusion_enable" }, + { 0x1232, "azm_set_quad_enable" }, + { 0x1233, "azm_set_reverb_bypass" }, + { 0x1234, "azm_set_reverb_enable" }, + { 0x1235, "azm_set_zone_dynamic_ambience" }, + { 0x1236, "azm_set_zone_mix" }, + { 0x1237, "azm_set_zone_occlusion" }, + { 0x1238, "azm_set_zone_reverb" }, + { 0x1239, "azm_set_zone_streamed_ambience" }, + { 0x123A, "azm_start_zone" }, + { 0x123B, "azm_stop_zone" }, + { 0x123C, "azm_stop_zones" }, + { 0x123D, "azm_use_string_table" }, + { 0x123E, "azmx_blend_zones" }, + { 0x123F, "azmx_get_blend_args" }, + { 0x1240, "azmx_get_preset_from_string_table" }, + { 0x1241, "azmx_get_zone_preset_from_stringtable_internal" }, + { 0x1242, "azmx_is_valid_damb_blend_request" }, + { 0x1243, "azmx_is_valid_mix_blend_request" }, + { 0x1244, "azmx_is_valid_samb_blend_request" }, + { 0x1245, "azmx_load_zone" }, + { 0x1246, "azmx_restart_damb" }, + { 0x1247, "azmx_restart_mix" }, + { 0x1248, "azmx_restart_occlusion" }, + { 0x1249, "azmx_restart_reverb" }, + { 0x124A, "azmx_restart_stream" }, + { 0x124B, "azmx_set_param_internal" }, + { 0x124C, "azmx_wait_till_fade_done_and_remove_zone" }, + { 0x124D, "back_fake_bullets" }, + { 0x124E, "back_gunfire_timer" }, + { 0x124F, "back_line_of_fire" }, + { 0x1250, "background_block" }, + { 0x1251, "background_drop_pods" }, + { 0x1252, "background_explosion" }, + { 0x1253, "background_org" }, + { 0x1254, "backline_alive_check" }, + { 0x1255, "backline_flee_check" }, + { 0x1256, "backlineguys_total" }, + { 0x1257, "backlineguysalive" }, + { 0x1258, "backoff_count" }, + { 0x1259, "backshieldmodel" }, + { 0x125A, "backstabber_stage" }, + { 0x125B, "backstabber_update" }, + { 0x125C, "backstabevent" }, + { 0x125D, "backup_drop_pod_function" }, + { 0x125E, "bad_guys_die" }, + { 0x125F, "bad_perch_logic" }, + { 0x1260, "badmofo" }, + { 0x1261, "badplace" }, + { 0x1262, "badplace_cylinder_func" }, + { 0x1263, "badplace_delete_func" }, + { 0x1264, "badplace_on_entity" }, + { 0x1265, "badplace_remove" }, + { 0x1266, "badplace_think" }, + { 0x1267, "badplaceint" }, + { 0x1268, "badplacemodifier" }, + { 0x1269, "badplacer" }, + { 0x126A, "badplaces" }, + { 0x126B, "badshot" }, + { 0x126C, "badshotcount" }, + { 0x126D, "badspawn" }, + { 0x126E, "bagh_end_turretpull_mix" }, + { 0x126F, "bagh_grab_gunner" }, + { 0x1270, "bagh_punch_turret" }, + { 0x1271, "bagh_start_turretpull_mix" }, + { 0x1272, "bagh_throw_gunner" }, + { 0x1273, "bail_out_of_turret_dialogue" }, + { 0x1274, "balanceteams" }, + { 0x1275, "balarmon" }, + { 0x1276, "balcony_death_anims" }, + { 0x1277, "balcony_drone_foliage" }, + { 0x1278, "balcony_entrance_doors" }, + { 0x1279, "balcony_finale_end_camera_control" }, + { 0x127A, "balcony_lighting" }, + { 0x127B, "balcony_siren" }, + { 0x127C, "balcony_sniper_drone_idle" }, + { 0x127D, "balcony_sniper_drone_idle_cleanup" }, + { 0x127E, "ball_add_start" }, + { 0x127F, "ball_assign_random_start" }, + { 0x1280, "ball_assign_start" }, + { 0x1281, "ball_assign_team_spawns" }, + { 0x1282, "ball_at_rest" }, + { 0x1283, "ball_can_pass_ally" }, + { 0x1284, "ball_can_pass_enemy" }, + { 0x1285, "ball_can_pickup" }, + { 0x1286, "ball_can_throw" }, + { 0x1287, "ball_carried" }, + { 0x1288, "ball_carrier_cleanup" }, + { 0x1289, "ball_carrier_is_almost_visible" }, + { 0x128A, "ball_carrier_touched_goal" }, + { 0x128B, "ball_check_assist" }, + { 0x128C, "ball_check_pass_kill_pickup" }, + { 0x128D, "ball_clear_contents" }, + { 0x128E, "ball_connect_watch" }, + { 0x128F, "ball_create_ball_starts" }, + { 0x1290, "ball_create_killcam_ent" }, + { 0x1291, "ball_create_team_goal" }, + { 0x1292, "ball_default_origins" }, + { 0x1293, "ball_dont_interpolate" }, + { 0x1294, "ball_download_fx" }, + { 0x1295, "ball_download_wait" }, + { 0x1296, "ball_find_ground" }, + { 0x1297, "ball_fx_active" }, + { 0x1298, "ball_fx_start" }, + { 0x1299, "ball_fx_start_player" }, + { 0x129A, "ball_fx_stop" }, + { 0x129B, "ball_get_path_dist" }, + { 0x129C, "ball_get_view_team" }, + { 0x129D, "ball_give_score" }, + { 0x129E, "ball_goal_can_use" }, + { 0x129F, "ball_goal_fx" }, + { 0x12A0, "ball_goal_fx_for_player" }, + { 0x12A1, "ball_goal_useobject" }, + { 0x12A2, "ball_goals" }, + { 0x12A3, "ball_goals_post_event" }, + { 0x12A4, "ball_in_goal" }, + { 0x12A5, "ball_init_map_min_max" }, + { 0x12A6, "ball_joint_angles_rate" }, + { 0x12A7, "ball_joint_last_angles" }, + { 0x12A8, "ball_joint_last_update_msec" }, + { 0x12A9, "ball_jump_nodes" }, + { 0x12AA, "ball_location_hud" }, + { 0x12AB, "ball_maxs" }, + { 0x12AC, "ball_mins" }, + { 0x12AD, "ball_on_connect" }, + { 0x12AE, "ball_on_pickup" }, + { 0x12AF, "ball_on_projectile_death" }, + { 0x12B0, "ball_on_projectile_hit_client" }, + { 0x12B1, "ball_on_reset" }, + { 0x12B2, "ball_overridemovingplatformdeath" }, + { 0x12B3, "ball_pass_or_shoot" }, + { 0x12B4, "ball_pass_or_throw_active" }, + { 0x12B5, "ball_pass_projectile" }, + { 0x12B6, "ball_pass_touch_goal" }, + { 0x12B7, "ball_pass_watch" }, + { 0x12B8, "ball_physics_bad_trigger_at_rest" }, + { 0x12B9, "ball_physics_bad_trigger_watch" }, + { 0x12BA, "ball_physics_fake_bounce" }, + { 0x12BB, "ball_physics_launch" }, + { 0x12BC, "ball_physics_launch_drop" }, + { 0x12BD, "ball_physics_out_of_level" }, + { 0x12BE, "ball_physics_timeout" }, + { 0x12BF, "ball_physics_touch_cant_pickup_player" }, + { 0x12C0, "ball_physics_touch_goal" }, + { 0x12C1, "ball_play_fx_joined_team" }, + { 0x12C2, "ball_play_local_team_sound" }, + { 0x12C3, "ball_play_score_fx" }, + { 0x12C4, "ball_player_on_connect" }, + { 0x12C5, "ball_restore_contents" }, + { 0x12C6, "ball_return_home" }, + { 0x12C7, "ball_score_event" }, + { 0x12C8, "ball_score_sound" }, + { 0x12C9, "ball_set_dropped" }, + { 0x12CA, "ball_shoot_watch" }, + { 0x12CB, "ball_spawn" }, + { 0x12CC, "ball_starts" }, + { 0x12CD, "ball_starts_post_event" }, + { 0x12CE, "ball_touch_goal_watch" }, + { 0x12CF, "ball_touched_goal" }, + { 0x12D0, "ball_touching_ground" }, + { 0x12D1, "ball_update_extrascore0" }, + { 0x12D2, "ball_waypoint_download" }, + { 0x12D3, "ball_waypoint_held" }, + { 0x12D4, "ball_waypoint_neutral" }, + { 0x12D5, "ball_waypoint_upload" }, + { 0x12D6, "balldrone" }, + { 0x12D7, "balldronetype" }, + { 0x12D8, "balliesintruck" }, + { 0x12D9, "balls" }, + { 0x12DA, "ballscoreassistevent" }, + { 0x12DB, "bar" }, + { 0x12DC, "bar_guy_check_function" }, + { 0x12DD, "bar_guys_waiting" }, + { 0x12DE, "bar_setup" }, + { 0x12DF, "barfighters_notify" }, + { 0x12E0, "barking_sound" }, + { 0x12E1, "barracks_approach_handle_dialogue" }, + { 0x12E2, "barracks_defense_guys" }, + { 0x12E3, "barracks_objectives" }, + { 0x12E4, "barrel" }, + { 0x12E5, "barrel_earthquake" }, + { 0x12E6, "barrel_heat_glow_fx" }, + { 0x12E7, "barrel_overheat_fx" }, + { 0x12E8, "barrelexpsound" }, + { 0x12E9, "barrellinker" }, + { 0x12EA, "barrelrollacceleration" }, + { 0x12EB, "barrelviewmodel" }, + { 0x12EC, "barrelviewmodeloffset" }, + { 0x12ED, "barrier_scene_ents" }, + { 0x12EE, "barrivalsenabled" }, + { 0x12EF, "bars" }, + { 0x12F0, "base" }, + { 0x12F1, "base_agl" }, + { 0x12F2, "base_angles" }, + { 0x12F3, "base_array_ambient_a10_gun_dive_1" }, + { 0x12F4, "base_array_ambient_a10_gun_dive_2" }, + { 0x12F5, "base_array_ambient_a10_gun_dive_3" }, + { 0x12F6, "base_array_ambient_a10_gun_dive_4" }, + { 0x12F7, "base_array_ambient_dogfight_1" }, + { 0x12F8, "base_array_ambient_dogfight_2" }, + { 0x12F9, "base_array_ambient_dogfight_3" }, + { 0x12FA, "base_array_ambient_dogfight_4" }, + { 0x12FB, "base_clip" }, + { 0x12FC, "base_intensity" }, + { 0x12FD, "base_origin" }, + { 0x12FE, "base_target_offset_angles" }, + { 0x12FF, "base_target_offset_length" }, + { 0x1300, "baseaccuracy" }, + { 0x1301, "basealpha" }, + { 0x1302, "baseangles" }, + { 0x1303, "basedangle" }, + { 0x1304, "basedelta" }, + { 0x1305, "baseeffect" }, + { 0x1306, "baseeffectforward" }, + { 0x1307, "baseeffectpos" }, + { 0x1308, "baseeffectright" }, + { 0x1309, "basefontscale" }, + { 0x130A, "baseheight" }, + { 0x130B, "baseignorerandombulletdamage" }, + { 0x130C, "basement_door_clip_function" }, + { 0x130D, "basement_door_school_anim" }, + { 0x130E, "basement_enemy_flashlight_setup" }, + { 0x130F, "basement_fog_checkpoint" }, + { 0x1310, "basement_hide_setup" }, + { 0x1311, "basement_investigate" }, + { 0x1312, "basement_jump_awareness" }, + { 0x1313, "basement_troop_2" }, + { 0x1314, "basement_valve_and_door_stop_early" }, + { 0x1315, "baseorigin" }, + { 0x1316, "baseowner" }, + { 0x1317, "baseplayermovescale" }, + { 0x1318, "basetime" }, + { 0x1319, "basewidth" }, + { 0x131A, "baseyaw" }, + { 0x131B, "basic" }, + { 0x131C, "battery_cost" }, + { 0x131D, "battery_hud_is_visible" }, + { 0x131E, "battery_min" }, + { 0x131F, "batteryfillmax" }, + { 0x1320, "batteryinit" }, + { 0x1321, "batterymetervisible" }, + { 0x1322, "batterysetlevel" }, + { 0x1323, "batteryspend" }, + { 0x1324, "batteryupdatemeter" }, + { 0x1325, "battle_chatter_check_alley" }, + { 0x1326, "battle_chatter_off_both" }, + { 0x1327, "battle_chatter_on_both" }, + { 0x1328, "battle_deployable_cover_setup" }, + { 0x1329, "battle_exterior_sunflare" }, + { 0x132A, "battlebuddy" }, + { 0x132B, "battlebuddyrespawntimestamp" }, + { 0x132C, "battlebuddywaitlist" }, + { 0x132D, "battlechatter" }, + { 0x132E, "battlechatter_canprint" }, + { 0x132F, "battlechatter_canprintdump" }, + { 0x1330, "battlechatter_debugprint" }, + { 0x1331, "battlechatter_dist_check" }, + { 0x1332, "battlechatter_off" }, + { 0x1333, "battlechatter_on" }, + { 0x1334, "battlechatter_on_thread" }, + { 0x1335, "battlechatter_print" }, + { 0x1336, "battlechatter_printdump" }, + { 0x1337, "battlechatter_printdumpline" }, + { 0x1338, "bays_open" }, + { 0x1339, "bc_explosion_vision" }, + { 0x133A, "bc_initial_blur" }, + { 0x133B, "bc_shadow_tweak" }, + { 0x133C, "bcdisabled" }, + { 0x133D, "bcdrawobjects" }, + { 0x133E, "bcgetclaimednode" }, + { 0x133F, "bcinfo" }, + { 0x1340, "bcissniper" }, + { 0x1341, "bclearstrafeturnrate" }, + { 0x1342, "bcname" }, + { 0x1343, "bcnameid" }, + { 0x1344, "bcprintfailprefix" }, + { 0x1345, "bcprintwarnprefix" }, + { 0x1346, "bcrank" }, + { 0x1347, "bcs_location_mappings" }, + { 0x1348, "bcs_location_trigger_mapping" }, + { 0x1349, "bcs_location_trigs_init" }, + { 0x134A, "bcs_locations" }, + { 0x134B, "bcs_maxtalkingdistsqrdfromplayer" }, + { 0x134C, "bcs_maxthreatdistsqrdfromplayer" }, + { 0x134D, "bcs_minpriority" }, + { 0x134E, "bcs_scripted_dialogue_start" }, + { 0x134F, "bcs_setup_chatter_toggle_array" }, + { 0x1350, "bcs_setup_countryids" }, + { 0x1351, "bcs_setup_flavorburst_toggle_array" }, + { 0x1352, "bcs_setup_teams_array" }, + { 0x1353, "bcs_setup_voice" }, + { 0x1354, "bcs_threatresettime" }, + { 0x1355, "bcs_trigs_assign_aliases" }, + { 0x1356, "bcsdebugwaiter" }, + { 0x1357, "bcsenabled" }, + { 0x1358, "bcsounds" }, + { 0x1359, "bdisabledefaultfacialanims" }, + { 0x135A, "bdisablegearsounds" }, + { 0x135B, "bdisablemovetwitch" }, + { 0x135C, "bdoturnandmove" }, + { 0x135D, "beach_guy_monitor" }, + { 0x135E, "beacon" }, + { 0x135F, "beam_clip_disable_function" }, + { 0x1360, "beamgetgroundfx" }, + { 0x1361, "beamgroundfx" }, + { 0x1362, "beamminimap" }, + { 0x1363, "beams" }, + { 0x1364, "beamsounds" }, + { 0x1365, "beamstartfires" }, + { 0x1366, "become_aware_on_goal" }, + { 0x1367, "become_aware_when_player_is_in_volume" }, + { 0x1368, "bedroom_begin" }, + { 0x1369, "bedroom_main" }, + { 0x136A, "bedroom_start" }, + { 0x136B, "beffectlooping" }, + { 0x136C, "beforestairanim" }, + { 0x136D, "begin_anim_reach" }, + { 0x136E, "begin_attack_heli_behavior" }, + { 0x136F, "begin_barracks" }, + { 0x1370, "begin_big_cave" }, + { 0x1371, "begin_canyon" }, + { 0x1372, "begin_canyon_dam" }, + { 0x1373, "begin_canyon_exit" }, + { 0x1374, "begin_canyon_intro" }, + { 0x1375, "begin_canyon2" }, + { 0x1376, "begin_canyon3" }, + { 0x1377, "begin_capture" }, + { 0x1378, "begin_cave_entry" }, + { 0x1379, "begin_cave_hallway" }, + { 0x137A, "begin_combat_cave" }, + { 0x137B, "begin_concussion_grenade_tracking" }, + { 0x137C, "begin_courtyard_combat" }, + { 0x137D, "begin_crash_site" }, + { 0x137E, "begin_dnabomb" }, + { 0x137F, "begin_exo_push" }, + { 0x1380, "begin_ice_bridge" }, + { 0x1381, "begin_intro" }, + { 0x1382, "begin_intro_conversation" }, + { 0x1383, "begin_kill_hades_sequence" }, + { 0x1384, "begin_lake" }, + { 0x1385, "begin_lake_cinema" }, + { 0x1386, "begin_narrow_cave" }, + { 0x1387, "begin_on_foot_segment" }, + { 0x1388, "begin_overlook" }, + { 0x1389, "begin_pcap_vo_lab_serverroom_cormack" }, + { 0x138A, "begin_post_tower" }, + { 0x138B, "begin_refugee_walk" }, + { 0x138C, "begin_rooftop_combat" }, + { 0x138D, "begin_semtex_grenade_tracking" }, + { 0x138E, "begin_skyjack" }, + { 0x138F, "begin_snipers" }, + { 0x1390, "begin_spawnning_exo_spawners" }, + { 0x1391, "begin_stealth_walk" }, + { 0x1392, "begin_tank" }, + { 0x1393, "begin_the_shimmey_for_burke" }, + { 0x1394, "begin_the_street_fight" }, + { 0x1395, "begin_vtol_takedown" }, + { 0x1396, "begin_wallpull_slowmo" }, + { 0x1397, "beginc4tracking" }, + { 0x1398, "beginclasschoice" }, + { 0x1399, "begincourtyarddialogue" }, + { 0x139A, "begincustomevent" }, + { 0x139B, "beginflashgrenadetracking" }, + { 0x139C, "begingrenadetracking" }, + { 0x139D, "beginning_idle_cine_turret" }, + { 0x139E, "beginningoflevelsave" }, + { 0x139F, "beginsliding" }, + { 0x13A0, "beginsmokegrenadetracking" }, + { 0x13A1, "beginteamchoice" }, + { 0x13A2, "behavior" }, + { 0x13A3, "behavior_data" }, + { 0x13A4, "behavior_list" }, + { 0x13A5, "behavior_under_construction" }, + { 0x13A6, "behaviors" }, + { 0x13A7, "behind_punish_dist" }, + { 0x13A8, "being_careful" }, + { 0x13A9, "beingartilleryshellshocked" }, + { 0x13AA, "beingdestroyed" }, + { 0x13AB, "beingrevived" }, + { 0x13AC, "bell_run" }, + { 0x13AD, "best_dodge_car" }, + { 0x13AE, "best_pr_kills" }, + { 0x13AF, "bestcovernode" }, + { 0x13B0, "bestmissilespawn" }, + { 0x13B1, "bestmissilespawnabove" }, + { 0x13B2, "bestspawnflag" }, + { 0x13B3, "bet_betrayal_pt1_gideon" }, + { 0x13B4, "bet_betrayal_pt1_ilona" }, + { 0x13B5, "bet_betrayal_pt1_irons" }, + { 0x13B6, "bet_betrayal_pt1_tech" }, + { 0x13B7, "bet_betrayal_pt2_gideon" }, + { 0x13B8, "bet_betrayal_pt2_ilona" }, + { 0x13B9, "bet_betrayal_pt2_irons" }, + { 0x13BA, "bet_boat_crash_audio_handler" }, + { 0x13BB, "bet_boat_crash_bldg_impact" }, + { 0x13BC, "bet_boat_dive_watcher" }, + { 0x13BD, "bet_boat_end_watcher" }, + { 0x13BE, "bet_boat_enter_plr_exo_arm" }, + { 0x13BF, "bet_boat_enter_plr_grab_wheel" }, + { 0x13C0, "bet_boat_enter_plr_jump_into_boat" }, + { 0x13C1, "bet_boat_enter_plr_power_on" }, + { 0x13C2, "bet_boat_enter_plr_sit" }, + { 0x13C3, "bet_boat_enter_plr_start" }, + { 0x13C4, "bet_boat_exit_ilona" }, + { 0x13C5, "bet_boat_exit_ilona_pickup_wpn" }, + { 0x13C6, "bet_boat_exit_ilona_stand" }, + { 0x13C7, "bet_boat_exit_jump_out" }, + { 0x13C8, "bet_boat_exit_stand_up" }, + { 0x13C9, "bet_boat_exit_start" }, + { 0x13CA, "bet_conf_door_opens" }, + { 0x13CB, "bet_conf_escape_guard_1_punched" }, + { 0x13CC, "bet_conf_escape_guard_1_react" }, + { 0x13CD, "bet_conf_escape_guard_1_tripped" }, + { 0x13CE, "bet_conf_escape_guard_2_punch" }, + { 0x13CF, "bet_conf_escape_guard_2_shot" }, + { 0x13D0, "bet_conf_escape_plr_foot_sweep" }, + { 0x13D1, "bet_conf_escape_plr_punch" }, + { 0x13D2, "bet_conf_escape_plr_wpn" }, + { 0x13D3, "bet_conf_fire_suppression" }, + { 0x13D4, "bet_conf_flash_bang_exp" }, + { 0x13D5, "bet_conf_gideon_exits" }, + { 0x13D6, "bet_conf_gideon_reacts" }, + { 0x13D7, "bet_conf_gideon_turns_to_leave" }, + { 0x13D8, "bet_conf_guard_1_enter" }, + { 0x13D9, "bet_conf_guard_1_swing_wpn" }, + { 0x13DA, "bet_conf_guard_2_push_down_ilona" }, + { 0x13DB, "bet_conf_guard_wpn_trained" }, + { 0x13DC, "bet_conf_ilona_punched" }, + { 0x13DD, "bet_conf_irons_enters" }, + { 0x13DE, "bet_conf_irons_exits" }, + { 0x13DF, "bet_conf_irons_turns_to_leave" }, + { 0x13E0, "bet_conf_irons_walks_to_ilona" }, + { 0x13E1, "bet_conf_kill_guard" }, + { 0x13E2, "bet_conf_plr_knock_back" }, + { 0x13E3, "bet_conf_plr_lean" }, + { 0x13E4, "bet_conf_plr_pull_wpn" }, + { 0x13E5, "bet_conf_plr_punched" }, + { 0x13E6, "bet_conf_plr_sit_back" }, + { 0x13E7, "bet_conf_slo_mo_kick_start" }, + { 0x13E8, "bet_conf_slo_mo_kick_stop" }, + { 0x13E9, "bet_conf_slo_mo_shoot_start" }, + { 0x13EA, "bet_conf_slo_mo_shoot_stop" }, + { 0x13EB, "bet_conf_sprinkler" }, + { 0x13EC, "bet_conf_steam_lp" }, + { 0x13ED, "bet_elevator_exoclimb_dismount" }, + { 0x13EE, "bet_elevator_exoclimb_dismount_foot" }, + { 0x13EF, "bet_ending_cormack" }, + { 0x13F0, "bet_ending_gideon" }, + { 0x13F1, "bet_ending_ilona" }, + { 0x13F2, "bet_ending_joker" }, + { 0x13F3, "bet_escape_additional_sprinklers" }, + { 0x13F4, "bet_escape_additional_steam" }, + { 0x13F5, "bet_escape_alarms" }, + { 0x13F6, "bet_escape_ilona" }, + { 0x13F7, "bet_escape_roof_slide" }, + { 0x13F8, "bet_escape_roof_slomo_end" }, + { 0x13F9, "bet_escape_roof_slomo_start" }, + { 0x13FA, "bet_foley_override_handler" }, + { 0x13FB, "bet_gideon_arm_scanner" }, + { 0x13FC, "bet_holo_glitches_1" }, + { 0x13FD, "bet_holo_glitches_2" }, + { 0x13FE, "bet_holo_glitches_3" }, + { 0x13FF, "bet_holo_glitches_4" }, + { 0x1400, "bet_holo_irons_shoot_pistol" }, + { 0x1401, "bet_holo_irons_stand_and_walk" }, + { 0x1402, "bet_hologram_start" }, + { 0x1403, "bet_ilona_swim_end" }, + { 0x1404, "bet_ilona_swim_start" }, + { 0x1405, "bet_intro_done" }, + { 0x1406, "bet_intro_gideon" }, + { 0x1407, "bet_roof_glass_hit" }, + { 0x1408, "bet_roof_lower_blast_doors" }, + { 0x1409, "bet_roof_raise_blast_doors" }, + { 0x140A, "bet_roof_slide_start" }, + { 0x140B, "bet_roof_slo_mo_start" }, + { 0x140C, "bet_roof_slo_mo_stop" }, + { 0x140D, "bet_roof_water_hit" }, + { 0x140E, "bet_swim_boat_explo" }, + { 0x140F, "bet_swim_boat_hit_bottom" }, + { 0x1410, "bet_swim_boat_sink" }, + { 0x1411, "bet_swim_bullet_trails" }, + { 0x1412, "bet_swim_dock_debris_blocker" }, + { 0x1413, "bet_swim_dock_explode" }, + { 0x1414, "bet_walla_intro_patio" }, + { 0x1415, "betrayal_boat_vision_set_fog_changes" }, + { 0x1416, "betrayal_finale_player_jump" }, + { 0x1417, "betrayal_interior_clut" }, + { 0x1418, "betrayal_interior_darker_fog" }, + { 0x1419, "betrayal_intro_screen" }, + { 0x141A, "betrayal_locations" }, + { 0x141B, "betrayal_roof_transition" }, + { 0x141C, "bfirstmoveanim" }, + { 0x141D, "bg" }, + { 0x141E, "bg_falldamagemaxheight_old" }, + { 0x141F, "bg_falldamagemaxheight_orig" }, + { 0x1420, "bg_falldamageminheight_old" }, + { 0x1421, "bg_falldamageminheight_orig" }, + { 0x1422, "bg_guys" }, + { 0x1423, "bh_attacker_accuracy_increaser" }, + { 0x1424, "bh_cleanup" }, + { 0x1425, "bh_heli_enemy_killer" }, + { 0x1426, "bh_helo_flyby" }, + { 0x1427, "bh_intro" }, + { 0x1428, "bh_intro_autosave" }, + { 0x1429, "bh_pit" }, + { 0x142A, "bh_pit_cleanup" }, + { 0x142B, "bh_pit_exit" }, + { 0x142C, "bh_pit_yard_visblock" }, + { 0x142D, "bh_run_civilians" }, + { 0x142E, "bh_run_mechs" }, + { 0x142F, "bh_yard" }, + { 0x1430, "bh_yard_doors" }, + { 0x1431, "bh_yard_exit" }, + { 0x1432, "bhasbadpath" }, + { 0x1433, "bhasgunwhileriding" }, + { 0x1434, "bhasnopath" }, + { 0x1435, "biasgroup_think" }, + { 0x1436, "bidlehitreaction" }, + { 0x1437, "bidlelooking" }, + { 0x1438, "big_cave_abyss_death" }, + { 0x1439, "big_cave_autosave" }, + { 0x143A, "big_cave_cleanup" }, + { 0x143B, "big_fire_door_close" }, + { 0x143C, "big_fire_door_open" }, + { 0x143D, "big_kamikaze_death" }, + { 0x143E, "big_moment_ending_vfx" }, + { 0x143F, "big_moment_ending_vfx_ash_fall" }, + { 0x1440, "big_moment_ending_vfx_bouncing_rocks" }, + { 0x1441, "big_moment_ending_vfx_donut_smk" }, + { 0x1442, "big_moment_ending_vfx_falling_debris" }, + { 0x1443, "big_moment_ending_vfx_falling_debris_tower" }, + { 0x1444, "big_moment_ending_vfx_falling_rock" }, + { 0x1445, "big_moment_ending_vfx_ground_buckling" }, + { 0x1446, "big_moment_ending_vfx_ground_splinter_up" }, + { 0x1447, "big_moment_ending_vfx_rolling_smk" }, + { 0x1448, "big_moment_ending_vfx_shockwave" }, + { 0x1449, "big_moment_ending_vfx_thick_smk_vm" }, + { 0x144A, "big_moment_ending_vfx_tower_base_smk_looping" }, + { 0x144B, "big_moment_ending_vfx_tower_chunk_trailing_smk" }, + { 0x144C, "big_moment_ending_vfx_tower_explode" }, + { 0x144D, "big_moment_ending_vfx_tower_fall_camshake" }, + { 0x144E, "big_moment_ending_vfx_tower_initial_crack" }, + { 0x144F, "big_moment_ending_vfx_tower_lower_left_burst" }, + { 0x1450, "big_moment_ending_vfx_tower_lower_right_burst" }, + { 0x1451, "big_moment_ending_vfx_tower_middle_top_burst" }, + { 0x1452, "big_moment_ending_vfx_tower_pillar_left_burst" }, + { 0x1453, "big_moment_ending_vfx_tower_pillar_right_burst" }, + { 0x1454, "big_moment_ending_vfx_tower_smoke_up" }, + { 0x1455, "big_moment_ending_vfx_tower_smoke_up_tall" }, + { 0x1456, "big_moment_ending_vfx_tower_top_left_burst" }, + { 0x1457, "big_moment_ending_vfx_trailing_dust" }, + { 0x1458, "big_moment_ending_vfx_warbird_dust" }, + { 0x1459, "big_pipe_explosion_vfx_after_hangar" }, + { 0x145A, "bigfinale" }, + { 0x145B, "bigfinaleblockknife" }, + { 0x145C, "bigfinaleenemytruckdamagesetup" }, + { 0x145D, "bigfinalehadesknife" }, + { 0x145E, "bigfinalehitflash" }, + { 0x145F, "bigfinaleilanagun" }, + { 0x1460, "bigfinaleilanakickcar" }, + { 0x1461, "bigfinaleilanamagicshoot" }, + { 0x1462, "bigfinaleilanapunchcar" }, + { 0x1463, "bigfinaleilanashoot" }, + { 0x1464, "bigfinaleilanaslamcar" }, + { 0x1465, "bigfinaleplayergrabgun" }, + { 0x1466, "bigfinaleplayerhitbyveh" }, + { 0x1467, "bigfinaleplayerhitwall" }, + { 0x1468, "bigfinaleplayerknife" }, + { 0x1469, "bigfinaleplayerlosegun" }, + { 0x146A, "bigfinaleplayerripdoor" }, + { 0x146B, "bigfinaleplayershoot" }, + { 0x146C, "bigfinaleplayerstab" }, + { 0x146D, "bigfinaleplayerstabfail" }, + { 0x146E, "bigfinalepunchhades" }, + { 0x146F, "bigfinaleswitchhadeshead" }, + { 0x1470, "bike_mount_dof" }, + { 0x1471, "bike_reach_function" }, + { 0x1472, "bike_rider" }, + { 0x1473, "bike_riders" }, + { 0x1474, "binoc_hint_breakout" }, + { 0x1475, "binoc_overlay" }, + { 0x1476, "binocdidpan" }, + { 0x1477, "binocdidzoom" }, + { 0x1478, "binocs_put_away" }, + { 0x1479, "binocular_dof" }, + { 0x147A, "binocular_mwp_rim_flicker" }, + { 0x147B, "binocular_vision" }, + { 0x147C, "biometrichud" }, + { 0x147D, "bird_flyaway" }, + { 0x147E, "bird_shadow_after_sewer" }, + { 0x147F, "bird_startle" }, + { 0x1480, "birds_after_sewer" }, + { 0x1481, "birds_scatter_cliff_rappel" }, + { 0x1482, "birthnode" }, + { 0x1483, "bisactivated" }, + { 0x1484, "bisgunner" }, + { 0x1485, "biskillstreak" }, + { 0x1486, "bissuppressingsniper" }, + { 0x1487, "bistargeted" }, + { 0x1488, "bkillplayer" }, + { 0x1489, "black_distance" }, + { 0x148A, "black_overlay" }, + { 0x148B, "black_screen" }, + { 0x148C, "blackout" }, + { 0x148D, "blackoutoverlay" }, + { 0x148E, "blank" }, + { 0x148F, "blast_anim_set" }, + { 0x1490, "blast_door_compare" }, + { 0x1491, "blast_doors_mr_x" }, + { 0x1492, "blastdoor_hideents" }, + { 0x1493, "blastdoor_showents" }, + { 0x1494, "blastpursuitfailedposbad" }, + { 0x1495, "blastradius" }, + { 0x1496, "blastshieldusetracker" }, + { 0x1497, "blend" }, + { 0x1498, "blend_dof_presets" }, + { 0x1499, "blend_dof_viewmodel_presets" }, + { 0x149A, "blend_droppitch" }, + { 0x149B, "blend_movespeedscale" }, + { 0x149C, "blend_movespeedscale_default" }, + { 0x149D, "blend_movespeedscale_percent" }, + { 0x149E, "blend_out_fake_speed_blend_ms" }, + { 0x149F, "blend_out_fake_speed_start_ms" }, + { 0x14A0, "blend_viewmodel_dof" }, + { 0x14A1, "blenddelete" }, + { 0x14A2, "blendintocrouchrun" }, + { 0x14A3, "blendintocrouchwalk" }, + { 0x14A4, "blendintostandrun" }, + { 0x14A5, "blendintostandwalk" }, + { 0x14A6, "blendtreeanims" }, + { 0x14A7, "blimp" }, + { 0x14A8, "blimp_animation" }, + { 0x14A9, "blimp_run" }, + { 0x14AA, "blimp_scripted_lights" }, + { 0x14AB, "blindfire" }, + { 0x14AC, "blink_flashlight" }, + { 0x14AD, "blink_lights" }, + { 0x14AE, "blink_lights_flicker" }, + { 0x14AF, "block_from_going_back" }, + { 0x14B0, "blockage_lighting" }, + { 0x14B1, "blockarea" }, + { 0x14B2, "blockentsinarea" }, + { 0x14B3, "blockgoalpos" }, + { 0x14B4, "blockingpain" }, + { 0x14B5, "blockweapondrops" }, + { 0x14B6, "blood_splat_on_screen" }, + { 0x14B7, "blood_splatter_simple" }, + { 0x14B8, "bloodeffect" }, + { 0x14B9, "bloodmeleeeffect" }, + { 0x14BA, "bloodsplateffect" }, + { 0x14BB, "bloodsprayexitwoundtrace" }, + { 0x14BC, "bloody_death" }, + { 0x14BD, "bloody_death_all_survivors" }, + { 0x14BE, "bloody_death_fx" }, + { 0x14BF, "blow_door" }, + { 0x14C0, "blowitup" }, + { 0x14C1, "blowout_goalradius_on_pathend" }, + { 0x14C2, "blowupatendoftrackingtime" }, + { 0x14C3, "blowupdronesequence" }, + { 0x14C4, "blowupdronesequenceexplosive" }, + { 0x14C5, "blue" }, + { 0x14C6, "blur_sine" }, + { 0x14C7, "blurry_rotors_on" }, + { 0x14C8, "blurview" }, + { 0x14C9, "bmarkallies" }, + { 0x14CA, "bmcd_debug_loop" }, + { 0x14CB, "bnoanimunload" }, + { 0x14CC, "boarderfx" }, + { 0x14CD, "boarderfxid" }, + { 0x14CE, "boat_bobbing_think" }, + { 0x14CF, "boat_canal" }, + { 0x14D0, "boat_crash_break_glass" }, + { 0x14D1, "boat_death_think" }, + { 0x14D2, "boat_end" }, + { 0x14D3, "boat_large_static_foam" }, + { 0x14D4, "boat_portal_tigger_on" }, + { 0x14D5, "boat_rock_check_triggers" }, + { 0x14D6, "boat_rocking_hangar" }, + { 0x14D7, "boat_rocking_jet_moment" }, + { 0x14D8, "boat_scene_big_bob_settings" }, + { 0x14D9, "boat_scene_boat_warning_system" }, + { 0x14DA, "boat_scene_bobbing_obstacle" }, + { 0x14DB, "boat_scene_bridge_collapse" }, + { 0x14DC, "boat_scene_cleanup" }, + { 0x14DD, "boat_scene_cleanup_warning_elem_on_crash" }, + { 0x14DE, "boat_scene_crash_moment" }, + { 0x14DF, "boat_scene_crash_moment_whiteout" }, + { 0x14E0, "boat_scene_disable_dive" }, + { 0x14E1, "boat_scene_dive_tutorial" }, + { 0x14E2, "boat_scene_dive_tutorial_trigger_hit" }, + { 0x14E3, "boat_scene_drive_gas_tutorial" }, + { 0x14E4, "boat_scene_drive_tutorial" }, + { 0x14E5, "boat_scene_early_setup" }, + { 0x14E6, "boat_scene_early_setup_start_bobbing_boats" }, + { 0x14E7, "boat_scene_fail_path" }, + { 0x14E8, "boat_scene_fire_missile_at_boat" }, + { 0x14E9, "boat_scene_handle_boat_collisions" }, + { 0x14EA, "boat_scene_handle_boat_damage" }, + { 0x14EB, "boat_scene_handle_fail_state" }, + { 0x14EC, "boat_scene_heli_change_paths" }, + { 0x14ED, "boat_scene_heli_change_paths_on_trigger" }, + { 0x14EE, "boat_scene_hide_warning_elem" }, + { 0x14EF, "boat_scene_master_handler" }, + { 0x14F0, "boat_scene_missile_dive_warning" }, + { 0x14F1, "boat_scene_missile_flight" }, + { 0x14F2, "boat_scene_missile_impact_damage_boat" }, + { 0x14F3, "boat_scene_missile_launch_volley" }, + { 0x14F4, "boat_scene_missile_wait_for_player_to_surface" }, + { 0x14F5, "boat_scene_monitor_boat_params" }, + { 0x14F6, "boat_scene_moving_obstacle" }, + { 0x14F7, "boat_scene_moving_obstacle_delete_boat_on_spawner_death" }, + { 0x14F8, "boat_scene_moving_obstacle_spawn_boat_in_radius" }, + { 0x14F9, "boat_scene_play_target_lock_sound_loop" }, + { 0x14FA, "boat_scene_prep_drones" }, + { 0x14FB, "boat_scene_prep_water_impacts" }, + { 0x14FC, "boat_scene_raise_canal_blocker" }, + { 0x14FD, "boat_scene_remove_water_impact" }, + { 0x14FE, "boat_scene_setup" }, + { 0x14FF, "boat_scene_setup_spawn_swarm" }, + { 0x1500, "boat_scene_show_warning_elem" }, + { 0x1501, "boat_scene_small_bob_settings" }, + { 0x1502, "boat_scene_spawn_water_impact" }, + { 0x1503, "boat_scene_swap_to_grapple_body" }, + { 0x1504, "boat_scene_target_lock_sound" }, + { 0x1505, "boat_scene_trigger_fail_path" }, + { 0x1506, "boat_scene_vig_civ_setup" }, + { 0x1507, "boat_small_static_foam" }, + { 0x1508, "boats" }, + { 0x1509, "bob_mask" }, + { 0x150A, "bobbing_fnc" }, + { 0x150B, "bobbing_objects" }, + { 0x150C, "bobbing_settings" }, + { 0x150D, "bobbing_underwater" }, + { 0x150E, "bobbingbuoyangles" }, + { 0x150F, "bobbingobject" }, + { 0x1510, "bobobjectparam" }, + { 0x1511, "bobobjectto" }, + { 0x1512, "bodies_gag_door_trigger" }, + { 0x1513, "body_room_exit" }, + { 0x1514, "body_temp" }, + { 0x1515, "bodygasfx" }, + { 0x1516, "bodyrollvelocity" }, + { 0x1517, "bodyroom_gag_ghost_function" }, + { 0x1518, "bodyroom_gag_support_function" }, + { 0x1519, "bodystashguardalertwatch" }, + { 0x151A, "bodystashguardapproach" }, + { 0x151B, "bodystashguarddeath" }, + { 0x151C, "bodystashguardkillwatch" }, + { 0x151D, "bodystashguardnofeedback" }, + { 0x151E, "boid_add_vehicle_to_targets" }, + { 0x151F, "boid_cheap_death" }, + { 0x1520, "boid_cloud_spawned" }, + { 0x1521, "boid_flock_think" }, + { 0x1522, "boid_settings" }, + { 0x1523, "boid_settings_presets" }, + { 0x1524, "boid_vehicle_targets" }, + { 0x1525, "boids" }, + { 0x1526, "bollards_clips" }, + { 0x1527, "bollards_move" }, + { 0x1528, "bolthit" }, + { 0x1529, "bomb" }, + { 0x152A, "bomb_defuser" }, + { 0x152B, "bomb_defuser_update" }, + { 0x152C, "bomb_light" }, + { 0x152D, "bomb_plant_dof" }, + { 0x152E, "bomb_plant_dof_bokeh" }, + { 0x152F, "bomb_plant_lighting" }, + { 0x1530, "bomb_shakes" }, + { 0x1531, "bomb_tag" }, + { 0x1532, "bomb_tag_left" }, + { 0x1533, "bomb_tag_right" }, + { 0x1534, "bomb_target" }, + { 0x1535, "bomb_zone_assaulting" }, + { 0x1536, "bombdefused" }, + { 0x1537, "bombdefuseevent" }, + { 0x1538, "bombdefusetrig" }, + { 0x1539, "bombdetonateevent" }, + { 0x153A, "bomber_disable_movement_for_time" }, + { 0x153B, "bomber_monitor_no_path" }, + { 0x153C, "bomber_wait_for_bomb_reset" }, + { 0x153D, "bomber_wait_for_death" }, + { 0x153E, "bomberdropbombs" }, + { 0x153F, "bomberdropcarepackges" }, + { 0x1540, "bombexploded" }, + { 0x1541, "bomblet_camera_waiter" }, + { 0x1542, "bomblet_camera_waiter_complete" }, + { 0x1543, "bomblet_explosion_waiter" }, + { 0x1544, "bombowner" }, + { 0x1545, "bombplanted" }, + { 0x1546, "bombplantedanim" }, + { 0x1547, "bombplantedtime" }, + { 0x1548, "bombplantevent" }, + { 0x1549, "bombs" }, + { 0x154A, "bombshake_interval" }, + { 0x154B, "bombshake_interval_rand" }, + { 0x154C, "bombsquadicons" }, + { 0x154D, "bombsquadids" }, + { 0x154E, "bombsquadmodel" }, + { 0x154F, "bombsquadvisibilityupdater" }, + { 0x1550, "bombsquadwaiter" }, + { 0x1551, "bombtimer" }, + { 0x1552, "bombtimerwait" }, + { 0x1553, "bombzone_num_picked" }, + { 0x1554, "bombzonegoal" }, + { 0x1555, "bombzones" }, + { 0x1556, "bone" }, + { 0x1557, "bones" }, + { 0x1558, "bones_advance_hospital" }, + { 0x1559, "bones_bike" }, + { 0x155A, "bones_bike_idle_wait" }, + { 0x155B, "bones_dismount" }, + { 0x155C, "bones_fence" }, + { 0x155D, "bones_gate_jtbk_land" }, + { 0x155E, "bones_gate_jtbk_lift" }, + { 0x155F, "bones_high_five" }, + { 0x1560, "bones_onbike" }, + { 0x1561, "bones_rollout_manager" }, + { 0x1562, "boneyard_fire_at_targets" }, + { 0x1563, "boneyard_style_heli_missile_attack" }, + { 0x1564, "boneyard_style_heli_missile_attack_linked" }, + { 0x1565, "boobytrapcratethink" }, + { 0x1566, "bool_norecharge" }, + { 0x1567, "boost" }, + { 0x1568, "boost_attack" }, + { 0x1569, "boost_attack_deal_damage" }, + { 0x156A, "boost_dash" }, + { 0x156B, "boost_dash_think" }, + { 0x156C, "boost_dash_track_player_movement" }, + { 0x156D, "boost_dash_track_player_velocity" }, + { 0x156E, "boost_dodge_activate_plr" }, + { 0x156F, "boost_down_in_order" }, + { 0x1570, "boost_hint" }, + { 0x1571, "boost_hint_breakout" }, + { 0x1572, "boost_jump" }, + { 0x1573, "boost_jump_disable" }, + { 0x1574, "boost_jump_disable_npc" }, + { 0x1575, "boost_jump_enable" }, + { 0x1576, "boost_jump_enabled" }, + { 0x1577, "boost_jump_hint" }, + { 0x1578, "boost_jump_npc" }, + { 0x1579, "boost_jump_player" }, + { 0x157A, "boost_jump_to_heli" }, + { 0x157B, "boost_jump_toggle" }, + { 0x157C, "boost_jump_wrapper" }, + { 0x157D, "boost_land_anims" }, + { 0x157E, "boost_land_assist_npc" }, + { 0x157F, "boost_land_assist_npc_ground" }, + { 0x1580, "boost_land_first_shot" }, + { 0x1581, "boost_land_hud_disable" }, + { 0x1582, "boost_land_hud_enable" }, + { 0x1583, "boost_land_max_locked_out" }, + { 0x1584, "boost_land_max_shot_timer" }, + { 0x1585, "boost_land_npc" }, + { 0x1586, "boost_land_on" }, + { 0x1587, "boost_land_out_of_fuel" }, + { 0x1588, "boost_land_play_oneshot" }, + { 0x1589, "boost_land_player" }, + { 0x158A, "boost_land_release_locked_out" }, + { 0x158B, "boost_land_release_shot_timer" }, + { 0x158C, "boost_land_release_start_time" }, + { 0x158D, "boost_land_use_fuel" }, + { 0x158E, "boost_land_velocity_finder" }, + { 0x158F, "boost_lets_go" }, + { 0x1590, "boost_plane_controls" }, + { 0x1591, "boost_script_ender" }, + { 0x1592, "boost_setup_desat" }, + { 0x1593, "boost_slam_hint" }, + { 0x1594, "boost_slam_history" }, + { 0x1595, "boost_slam_use_hint" }, + { 0x1596, "boost_slam_use_monitor" }, + { 0x1597, "boost_timer" }, + { 0x1598, "boost_use_hint" }, + { 0x1599, "booster_distance_checker" }, + { 0x159A, "boosters_off_anim" }, + { 0x159B, "boostslamkillevent" }, + { 0x159C, "border_drone_fail" }, + { 0x159D, "bored_patrol_anims" }, + { 0x159E, "bot" }, + { 0x159F, "bot_3d_sighting_model" }, + { 0x15A0, "bot_3d_sighting_model_thread" }, + { 0x15A1, "bot_abort_tactical_goal" }, + { 0x15A2, "bot_add_ambush_time_delayed" }, + { 0x15A3, "bot_add_missing_nodes" }, + { 0x15A4, "bot_add_scavenger_bag" }, + { 0x15A5, "bot_add_to_bot_damage_targets" }, + { 0x15A6, "bot_add_to_bot_level_targets" }, + { 0x15A7, "bot_add_to_bot_use_targets" }, + { 0x15A8, "bot_allow_to_capture_flag" }, + { 0x15A9, "bot_allowed_to_3_cap" }, + { 0x15AA, "bot_allowed_to_switch_teams" }, + { 0x15AB, "bot_allowed_to_use_killstreaks" }, + { 0x15AC, "bot_ambush_end" }, + { 0x15AD, "bot_assign_personality_functions" }, + { 0x15AE, "bot_attachment_reticle" }, + { 0x15AF, "bot_attachmenttable" }, + { 0x15B0, "bot_balance_personality" }, + { 0x15B1, "bot_ball_attacker_limit_for_team" }, + { 0x15B2, "bot_ball_defender_limit_for_team" }, + { 0x15B3, "bot_ball_get_balls_carried_by_team" }, + { 0x15B4, "bot_ball_get_closest_ball" }, + { 0x15B5, "bot_ball_get_free_balls" }, + { 0x15B6, "bot_ball_get_origin" }, + { 0x15B7, "bot_ball_is_resetting" }, + { 0x15B8, "bot_ball_origin_can_see_goal" }, + { 0x15B9, "bot_ball_think" }, + { 0x15BA, "bot_ball_trace_to_origin" }, + { 0x15BB, "bot_body_is_dead" }, + { 0x15BC, "bot_bots_enabled_or_added" }, + { 0x15BD, "bot_cache_entrances" }, + { 0x15BE, "bot_cache_entrances_to_bombzones" }, + { 0x15BF, "bot_cache_entrances_to_gametype_array" }, + { 0x15C0, "bot_cache_entrances_to_hardpoints" }, + { 0x15C1, "bot_cache_flag_distances" }, + { 0x15C2, "bot_camotable" }, + { 0x15C3, "bot_camp_tag" }, + { 0x15C4, "bot_camping" }, + { 0x15C5, "bot_can_join_team" }, + { 0x15C6, "bot_can_revive" }, + { 0x15C7, "bot_can_use_assault_ugv" }, + { 0x15C8, "bot_can_use_assault_ugv_only_ai_version" }, + { 0x15C9, "bot_can_use_box_by_type" }, + { 0x15CA, "bot_can_use_emp" }, + { 0x15CB, "bot_can_use_point_in_defend" }, + { 0x15CC, "bot_can_use_sentry_only_ai_version" }, + { 0x15CD, "bot_can_use_strafing_run" }, + { 0x15CE, "bot_can_use_warbird" }, + { 0x15CF, "bot_can_use_warbird_only_ai_version" }, + { 0x15D0, "bot_capture_hp_zone" }, + { 0x15D1, "bot_capture_point" }, + { 0x15D2, "bot_capture_zone" }, + { 0x15D3, "bot_capture_zone_get_furthest_distance" }, + { 0x15D4, "bot_check_tag_above_head" }, + { 0x15D5, "bot_check_team_is_using_position" }, + { 0x15D6, "bot_choose_difficulty_for_default" }, + { 0x15D7, "bot_choose_flag" }, + { 0x15D8, "bot_class" }, + { 0x15D9, "bot_client_counts" }, + { 0x15DA, "bot_cm_human_picked" }, + { 0x15DB, "bot_cm_spawned_bots" }, + { 0x15DC, "bot_cm_waited_players_time" }, + { 0x15DD, "bot_combine_tag_seen_arrays" }, + { 0x15DE, "bot_conf_think" }, + { 0x15DF, "bot_connect_monitor" }, + { 0x15E0, "bot_control_heli" }, + { 0x15E1, "bot_control_heli_main_move_loop" }, + { 0x15E2, "bot_crate_is_command_goal" }, + { 0x15E3, "bot_crate_valid" }, + { 0x15E4, "bot_ctf_ai_director_update" }, + { 0x15E5, "bot_ctf_get_node_chance" }, + { 0x15E6, "bot_ctf_think" }, + { 0x15E7, "bot_cur_loadout_num" }, + { 0x15E8, "bot_custom_classes_allowed" }, + { 0x15E9, "bot_damage_callback" }, + { 0x15EA, "bot_default_class_random" }, + { 0x15EB, "bot_default_sd_role_behavior" }, + { 0x15EC, "bot_defend_get_precalc_entrances_for_current_area" }, + { 0x15ED, "bot_defend_get_random_entrance_point_for_current_area" }, + { 0x15EE, "bot_defend_player_guarding" }, + { 0x15EF, "bot_defend_stop" }, + { 0x15F0, "bot_defend_think" }, + { 0x15F1, "bot_defending" }, + { 0x15F2, "bot_defending_center" }, + { 0x15F3, "bot_defending_nodes" }, + { 0x15F4, "bot_defending_override_origin_node" }, + { 0x15F5, "bot_defending_radius" }, + { 0x15F6, "bot_defending_trigger" }, + { 0x15F7, "bot_defending_type" }, + { 0x15F8, "bot_difficulty_defaults" }, + { 0x15F9, "bot_disable_tactical_goals" }, + { 0x15FA, "bot_dom_debug_should_capture_all" }, + { 0x15FB, "bot_dom_debug_should_protect_all" }, + { 0x15FC, "bot_dom_get_node_chance" }, + { 0x15FD, "bot_dom_leader_dialog" }, + { 0x15FE, "bot_dom_override_flag_targets" }, + { 0x15FF, "bot_dom_think" }, + { 0x1600, "bot_draw_circle" }, + { 0x1601, "bot_draw_cylinder" }, + { 0x1602, "bot_draw_cylinder_think" }, + { 0x1603, "bot_drop" }, + { 0x1604, "bot_enable_tactical_goals" }, + { 0x1605, "bot_end_control_on_respawn" }, + { 0x1606, "bot_end_control_on_vehicle_death" }, + { 0x1607, "bot_end_control_watcher" }, + { 0x1608, "bot_ent_is_anonymous_mine" }, + { 0x1609, "bot_fallback_personality" }, + { 0x160A, "bot_fallback_weapon" }, + { 0x160B, "bot_filter_ambush_inuse" }, + { 0x160C, "bot_filter_ambush_vicinity" }, + { 0x160D, "bot_find_1_loadout_option" }, + { 0x160E, "bot_find_2_loadout_options" }, + { 0x160F, "bot_find_ambush_entrances" }, + { 0x1610, "bot_find_best_tag_from_array" }, + { 0x1611, "bot_find_defend_node_func" }, + { 0x1612, "bot_find_node_that_protects_point" }, + { 0x1613, "bot_find_node_to_capture_point" }, + { 0x1614, "bot_find_node_to_capture_zone" }, + { 0x1615, "bot_find_node_to_guard_player" }, + { 0x1616, "bot_find_random_midpoint" }, + { 0x1617, "bot_find_visible_tags" }, + { 0x1618, "bot_flag_trigger" }, + { 0x1619, "bot_flag_trigger_clear" }, + { 0x161A, "bot_force_stance_for_time" }, + { 0x161B, "bot_funcs" }, + { 0x161C, "bot_gametype_allied_attackers_for_team" }, + { 0x161D, "bot_gametype_allied_defenders_for_team" }, + { 0x161E, "bot_gametype_attacker_defender_ai_director_update" }, + { 0x161F, "bot_gametype_attacker_limit_for_team" }, + { 0x1620, "bot_gametype_chooses_class" }, + { 0x1621, "bot_gametype_chooses_team" }, + { 0x1622, "bot_gametype_defender_limit_for_team" }, + { 0x1623, "bot_gametype_get_allied_attackers_for_team" }, + { 0x1624, "bot_gametype_get_allied_defenders_for_team" }, + { 0x1625, "bot_gametype_get_num_players_on_team" }, + { 0x1626, "bot_gametype_get_players_by_role" }, + { 0x1627, "bot_gametype_initialize_attacker_defender_role" }, + { 0x1628, "bot_gametype_precaching_done" }, + { 0x1629, "bot_gametype_set_role" }, + { 0x162A, "bot_get_all_possible_flags" }, + { 0x162B, "bot_get_ambush_trap_item" }, + { 0x162C, "bot_get_client_limit" }, + { 0x162D, "bot_get_entrances_for_stance_and_index" }, + { 0x162E, "bot_get_grenade_ammo" }, + { 0x162F, "bot_get_grenade_for_purpose" }, + { 0x1630, "bot_get_heli_goal_dist_sq" }, + { 0x1631, "bot_get_heli_slowdown_dist_sq" }, + { 0x1632, "bot_get_host_team" }, + { 0x1633, "bot_get_human_picked_team" }, + { 0x1634, "bot_get_known_attacker" }, + { 0x1635, "bot_get_low_on_ammo" }, + { 0x1636, "bot_get_max_players_on_team" }, + { 0x1637, "bot_get_nodes_in_cone" }, + { 0x1638, "bot_get_num_teammates_capturing_zone" }, + { 0x1639, "bot_get_pick_13_count" }, + { 0x163A, "bot_get_player_team" }, + { 0x163B, "bot_get_rank_xp_and_prestige" }, + { 0x163C, "bot_get_string_index_for_integer" }, + { 0x163D, "bot_get_team_limit" }, + { 0x163E, "bot_get_teammates_capturing_zone" }, + { 0x163F, "bot_get_teammates_currently_defending_point" }, + { 0x1640, "bot_get_teammates_in_radius" }, + { 0x1641, "bot_get_total_gun_ammo" }, + { 0x1642, "bot_get_zones_within_dist" }, + { 0x1643, "bot_get_zones_within_dist_recurs" }, + { 0x1644, "bot_goal_can_override" }, + { 0x1645, "bot_grenade_matches_purpose" }, + { 0x1646, "bot_guard_player" }, + { 0x1647, "bot_gun_think" }, + { 0x1648, "bot_handle_no_valid_defense_node" }, + { 0x1649, "bot_has_tactical_goal" }, + { 0x164A, "bot_heli_find_unvisited_nodes" }, + { 0x164B, "bot_heli_nodes" }, + { 0x164C, "bot_heli_pilot_traceoffset" }, + { 0x164D, "bot_hp_allow_predictive_capping" }, + { 0x164E, "bot_hp_think" }, + { 0x164F, "bot_ignore_precalc_paths" }, + { 0x1650, "bot_in_combat" }, + { 0x1651, "bot_infect_ai_director_update" }, + { 0x1652, "bot_infect_angle_too_steep_for_knife_throw" }, + { 0x1653, "bot_infect_find_node_can_see_ent" }, + { 0x1654, "bot_infect_retrieve_knife" }, + { 0x1655, "bot_infect_think" }, + { 0x1656, "bot_initialized_remote_vehicles" }, + { 0x1657, "bot_interaction_type" }, + { 0x1658, "bot_invalid_attachment_combos" }, + { 0x1659, "bot_is_bodyguarding" }, + { 0x165A, "bot_is_capturing" }, + { 0x165B, "bot_is_capturing_flag" }, + { 0x165C, "bot_is_capturing_zone" }, + { 0x165D, "bot_is_defending" }, + { 0x165E, "bot_is_defending_point" }, + { 0x165F, "bot_is_guarding_player" }, + { 0x1660, "bot_is_monitoring_aerial_danger" }, + { 0x1661, "bot_is_patrolling" }, + { 0x1662, "bot_is_protecting" }, + { 0x1663, "bot_is_protecting_flag" }, + { 0x1664, "bot_is_remote_or_linked" }, + { 0x1665, "bot_is_tag_visible" }, + { 0x1666, "bot_is_valid_killstreak" }, + { 0x1667, "bot_israndom" }, + { 0x1668, "bot_jump_for_tag" }, + { 0x1669, "bot_killstreak_can_use_weapon_version" }, + { 0x166A, "bot_killstreak_choose_loc_enemies" }, + { 0x166B, "bot_killstreak_do_not_use" }, + { 0x166C, "bot_killstreak_drop" }, + { 0x166D, "bot_killstreak_drop_anywhere" }, + { 0x166E, "bot_killstreak_drop_hidden" }, + { 0x166F, "bot_killstreak_drop_outside" }, + { 0x1670, "bot_killstreak_get_all_outside_allies" }, + { 0x1671, "bot_killstreak_get_all_outside_enemies" }, + { 0x1672, "bot_killstreak_get_outside_players" }, + { 0x1673, "bot_killstreak_get_zone_allies_outside" }, + { 0x1674, "bot_killstreak_get_zone_enemies_outside" }, + { 0x1675, "bot_killstreak_is_valid_internal" }, + { 0x1676, "bot_killstreak_is_valid_single" }, + { 0x1677, "bot_killstreak_never_use" }, + { 0x1678, "bot_killstreak_remote_control" }, + { 0x1679, "bot_killstreak_sentry" }, + { 0x167A, "bot_killstreak_setup" }, + { 0x167B, "bot_killstreak_simple_use" }, + { 0x167C, "bot_killstreak_wait" }, + { 0x167D, "bot_know_enemies_on_start" }, + { 0x167E, "bot_ks_funcs" }, + { 0x167F, "bot_ks_heli_offset" }, + { 0x1680, "bot_last_loadout_num" }, + { 0x1681, "bot_leader_dialog" }, + { 0x1682, "bot_loadout_choose_fallback_primary" }, + { 0x1683, "bot_loadout_choose_from_attachmenttable" }, + { 0x1684, "bot_loadout_choose_from_camotable" }, + { 0x1685, "bot_loadout_choose_from_custom_default_class" }, + { 0x1686, "bot_loadout_choose_from_default_class" }, + { 0x1687, "bot_loadout_choose_from_reticletable" }, + { 0x1688, "bot_loadout_choose_from_set" }, + { 0x1689, "bot_loadout_choose_from_statstable" }, + { 0x168A, "bot_loadout_choose_values" }, + { 0x168B, "bot_loadout_class_callback" }, + { 0x168C, "bot_loadout_fields" }, + { 0x168D, "bot_loadout_get_difficulty" }, + { 0x168E, "bot_loadout_item_allowed" }, + { 0x168F, "bot_loadout_item_valid_for_rank" }, + { 0x1690, "bot_loadout_pick" }, + { 0x1691, "bot_loadout_set" }, + { 0x1692, "bot_loadout_set_has_wildcard" }, + { 0x1693, "bot_loadout_team" }, + { 0x1694, "bot_loadout_valid_choice" }, + { 0x1695, "bot_loadouts_initialized" }, + { 0x1696, "bot_lui_convert_team_to_int" }, + { 0x1697, "bot_make_entity_sentient" }, + { 0x1698, "bot_map_center" }, + { 0x1699, "bot_map_max_x" }, + { 0x169A, "bot_map_max_y" }, + { 0x169B, "bot_map_max_z" }, + { 0x169C, "bot_map_min_x" }, + { 0x169D, "bot_map_min_y" }, + { 0x169E, "bot_map_min_z" }, + { 0x169F, "bot_max_players_on_team" }, + { 0x16A0, "bot_melee_tactical_insertion_check" }, + { 0x16A1, "bot_memory_goal" }, + { 0x16A2, "bot_memory_goal_time" }, + { 0x16A3, "bot_min_rank_for_item" }, + { 0x16A4, "bot_monitor_enemy_camp_spots" }, + { 0x16A5, "bot_monitor_team_limits" }, + { 0x16A6, "bot_monitor_watch_entrances_at_goal" }, + { 0x16A7, "bot_monitor_watch_entrances_bodyguard" }, + { 0x16A8, "bot_monitor_watch_entrances_camp" }, + { 0x16A9, "bot_new_tactical_goal" }, + { 0x16AA, "bot_notify_streak_used" }, + { 0x16AB, "bot_out_of_ammo" }, + { 0x16AC, "bot_out_of_combat_time" }, + { 0x16AD, "bot_patrol_area" }, + { 0x16AE, "bot_pers_init" }, + { 0x16AF, "bot_pers_update" }, + { 0x16B0, "bot_personality" }, + { 0x16B1, "bot_personality_list" }, + { 0x16B2, "bot_personality_type" }, + { 0x16B3, "bot_personality_types_desired" }, + { 0x16B4, "bot_pick_new_loadout_next_spawn" }, + { 0x16B5, "bot_pick_personality_from_weapon" }, + { 0x16B6, "bot_pick_random_point_from_set" }, + { 0x16B7, "bot_pick_random_point_in_radius" }, + { 0x16B8, "bot_picking_up" }, + { 0x16B9, "bot_pickup_weapon" }, + { 0x16BA, "bot_player_spawned" }, + { 0x16BB, "bot_point_is_on_pathgrid" }, + { 0x16BC, "bot_post_teleport" }, + { 0x16BD, "bot_post_use_ammo_crate" }, + { 0x16BE, "bot_post_use_box_of_type" }, + { 0x16BF, "bot_pre_use_ammo_crate" }, + { 0x16C0, "bot_pre_use_box_of_type" }, + { 0x16C1, "bot_prematchdonetime" }, + { 0x16C2, "bot_protect_point" }, + { 0x16C3, "bot_queued_process" }, + { 0x16C4, "bot_queued_process_level_thread" }, + { 0x16C5, "bot_queued_process_level_thread_active" }, + { 0x16C6, "bot_queued_process_queue" }, + { 0x16C7, "bot_random_path" }, + { 0x16C8, "bot_random_path_default" }, + { 0x16C9, "bot_random_path_function" }, + { 0x16CA, "bot_random_ranks_for_difficulty" }, + { 0x16CB, "bot_recent_point_of_interest" }, + { 0x16CC, "bot_register_killstreak_func" }, + { 0x16CD, "bot_remove_from_bot_level_targets" }, + { 0x16CE, "bot_remove_invalid_tags" }, + { 0x16CF, "bot_respawn_launcher_name" }, + { 0x16D0, "bot_restart_think_threads" }, + { 0x16D1, "bot_reticletable" }, + { 0x16D2, "bot_rnd_prestige" }, + { 0x16D3, "bot_rnd_rank" }, + { 0x16D4, "bot_scavenger_bags" }, + { 0x16D5, "bot_sd_ai_director_update" }, + { 0x16D6, "bot_sd_override_zone_targets" }, + { 0x16D7, "bot_sd_start" }, + { 0x16D8, "bot_sd_think" }, + { 0x16D9, "bot_seek_dropped_weapon" }, + { 0x16DA, "bot_send_cancel_notify" }, + { 0x16DB, "bot_send_place_notify" }, + { 0x16DC, "bot_sentry_activate" }, + { 0x16DD, "bot_sentry_add_goal" }, + { 0x16DE, "bot_sentry_cancel" }, + { 0x16DF, "bot_sentry_cancel_failsafe" }, + { 0x16E0, "bot_sentry_carried_obj" }, + { 0x16E1, "bot_sentry_choose_placement" }, + { 0x16E2, "bot_sentry_choose_target" }, + { 0x16E3, "bot_sentry_ensure_exit" }, + { 0x16E4, "bot_sentry_force_cancel" }, + { 0x16E5, "bot_sentry_path_start" }, + { 0x16E6, "bot_sentry_path_thread" }, + { 0x16E7, "bot_sentry_should_abort" }, + { 0x16E8, "bot_set_ambush_trap" }, + { 0x16E9, "bot_set_ambush_trap_wait_fire" }, + { 0x16EA, "bot_set_bombzone_bottargets" }, + { 0x16EB, "bot_set_difficulty" }, + { 0x16EC, "bot_set_loadout_class" }, + { 0x16ED, "bot_set_personality" }, + { 0x16EE, "bot_set_role" }, + { 0x16EF, "bot_set_role_delayed" }, + { 0x16F0, "bot_setup_ball_jump_nodes" }, + { 0x16F1, "bot_setup_bombzone_bottargets" }, + { 0x16F2, "bot_setup_bot_targets" }, + { 0x16F3, "bot_setup_callback_class" }, + { 0x16F4, "bot_setup_loadout_callback" }, + { 0x16F5, "bot_setup_map_specific_killstreaks" }, + { 0x16F6, "bot_should_cap_next_zone" }, + { 0x16F7, "bot_should_defend" }, + { 0x16F8, "bot_should_defend_flag" }, + { 0x16F9, "bot_should_do_killcam" }, + { 0x16FA, "bot_should_melee_level_damage_target" }, + { 0x16FB, "bot_should_pickup_weapons" }, + { 0x16FC, "bot_should_pickup_weapons_infect" }, + { 0x16FD, "bot_should_use_ammo_crate" }, + { 0x16FE, "bot_should_use_ballistic_vest_crate" }, + { 0x16FF, "bot_should_use_grenade_crate" }, + { 0x1700, "bot_should_use_juicebox_crate" }, + { 0x1701, "bot_should_use_scavenger_bag" }, + { 0x1702, "bot_spawn_from_devgui_in_progress" }, + { 0x1703, "bot_spawned_before" }, + { 0x1704, "bot_sr_think" }, + { 0x1705, "bot_start_know_enemy" }, + { 0x1706, "bot_start_known_by_enemy" }, + { 0x1707, "bot_supported_killstreaks" }, + { 0x1708, "bot_switch_to_killstreak_weapon" }, + { 0x1709, "bot_tag_allowable_jump_height" }, + { 0x170A, "bot_tag_obj_radius" }, + { 0x170B, "bot_target" }, + { 0x170C, "bot_target_is_flag" }, + { 0x170D, "bot_targets" }, + { 0x170E, "bot_team" }, + { 0x170F, "bot_think" }, + { 0x1710, "bot_think_crate" }, + { 0x1711, "bot_think_crate_blocking_path" }, + { 0x1712, "bot_think_gametype" }, + { 0x1713, "bot_think_killstreak" }, + { 0x1714, "bot_think_level_actions" }, + { 0x1715, "bot_think_revive" }, + { 0x1716, "bot_think_seek_dropped_weapons" }, + { 0x1717, "bot_think_tactical_goals" }, + { 0x1718, "bot_think_watch_aerial_killstreak" }, + { 0x1719, "bot_think_watch_enemy" }, + { 0x171A, "bot_triggers" }, + { 0x171B, "bot_try_trap_follower" }, + { 0x171C, "bot_twar_capture_zone" }, + { 0x171D, "bot_twar_get_node_chance" }, + { 0x171E, "bot_twar_get_zone_label" }, + { 0x171F, "bot_twar_get_zones_for_team" }, + { 0x1720, "bot_twar_is_capturing_zone" }, + { 0x1721, "bot_twar_should_start_cautious_approach" }, + { 0x1722, "bot_twar_think" }, + { 0x1723, "bot_update_camp_assassin" }, + { 0x1724, "bot_usebutton_wait" }, + { 0x1725, "bot_valid_camp_assassin" }, + { 0x1726, "bot_validate_perk" }, + { 0x1727, "bot_validate_reticle" }, + { 0x1728, "bot_validate_weapon" }, + { 0x1729, "bot_variables_initialized" }, + { 0x172A, "bot_vectors_are_equal" }, + { 0x172B, "bot_visited_times" }, + { 0x172C, "bot_wait_for_event_flag_swap" }, + { 0x172D, "bot_waittill_bots_enabled" }, + { 0x172E, "bot_waittill_goal_or_fail" }, + { 0x172F, "bot_waittill_out_of_combat_or_time" }, + { 0x1730, "bot_waittill_using_vehicle" }, + { 0x1731, "bot_war_think" }, + { 0x1732, "bot_watch_entrances_delayed" }, + { 0x1733, "bot_watch_for_death" }, + { 0x1734, "bot_watch_manual_detonate" }, + { 0x1735, "bot_watch_new_tags" }, + { 0x1736, "bot_watch_nodes" }, + { 0x1737, "bot_weap_built_in_attachments" }, + { 0x1738, "bot_weap_personality" }, + { 0x1739, "bot_weap_statstable" }, + { 0x173A, "bothbarrels" }, + { 0x173B, "bothplayerssplitscreen" }, + { 0x173C, "botlastloadout" }, + { 0x173D, "botlastloadoutdifficulty" }, + { 0x173E, "botlastloadoutpersonality" }, + { 0x173F, "botloadoutfavoritecamoprimary" }, + { 0x1740, "botloadoutfavoritecamosecondary" }, + { 0x1741, "botloadoutsets" }, + { 0x1742, "botloadouttemplates" }, + { 0x1743, "bots" }, + { 0x1744, "bots_disable_team_switching" }, + { 0x1745, "bots_exist" }, + { 0x1746, "bots_gametype_handles_class_choice" }, + { 0x1747, "bots_gametype_handles_team_choice" }, + { 0x1748, "bots_ignore_team_balance" }, + { 0x1749, "bots_notify_on_disconnect" }, + { 0x174A, "bots_notify_on_spawn" }, + { 0x174B, "bots_remove_from_array_on_notify" }, + { 0x174C, "bots_update_difficulty" }, + { 0x174D, "bots_used" }, + { 0x174E, "bottarget" }, + { 0x174F, "bottargets" }, + { 0x1750, "bottom" }, + { 0x1751, "boulder_originandangles" }, + { 0x1752, "boulderbarrage" }, + { 0x1753, "bouncegate" }, + { 0x1754, "bouncelight" }, + { 0x1755, "bouncing_betty_animated" }, + { 0x1756, "bouncingbettyarray" }, + { 0x1757, "bounds" }, + { 0x1758, "box_extent" }, + { 0x1759, "boxes" }, + { 0x175A, "boxsettings" }, + { 0x175B, "boxtouchonly" }, + { 0x175C, "boxtruck_explode" }, + { 0x175D, "boxtype" }, + { 0x175E, "bp" }, + { 0x175F, "bplayerisinsidesafehouse" }, + { 0x1760, "bplayerleash" }, + { 0x1761, "bplayerscanon" }, + { 0x1762, "bpm" }, + { 0x1763, "braggingrightsloser" }, + { 0x1764, "brakingcurrenttime" }, + { 0x1765, "bravo" }, + { 0x1766, "bravo_leader" }, + { 0x1767, "breach_abort" }, + { 0x1768, "breach_ai_reset" }, + { 0x1769, "breach_ajani_land" }, + { 0x176A, "breach_anims" }, + { 0x176B, "breach_backtrack_fail" }, + { 0x176C, "breach_bad_guy2_gets_shot" }, + { 0x176D, "breach_bad_weapon_hint" }, + { 0x176E, "breach_charge" }, + { 0x176F, "breach_charge_2" }, + { 0x1770, "breach_cleanup" }, + { 0x1771, "breach_death_anims" }, + { 0x1772, "breach_debug_display_animnames" }, + { 0x1773, "breach_dof" }, + { 0x1774, "breach_dont_fire" }, + { 0x1775, "breach_doors" }, + { 0x1776, "breach_enemies_stunned" }, + { 0x1777, "breach_enemy_6" }, + { 0x1778, "breach_enemy_cancel_ragdoll" }, + { 0x1779, "breach_enemy_catch_exceptions" }, + { 0x177A, "breach_enemy_ignored_by_friendlies" }, + { 0x177B, "breach_enemy_ragdoll_on_death" }, + { 0x177C, "breach_enemy_spawner_think" }, + { 0x177D, "breach_enemy_track_status" }, + { 0x177E, "breach_enemy_waitfor_breach_ending" }, + { 0x177F, "breach_enemy_waitfor_death" }, + { 0x1780, "breach_enemy_waitfor_death_counter" }, + { 0x1781, "breach_explosion" }, + { 0x1782, "breach_failed_to_start" }, + { 0x1783, "breach_fire_straight" }, + { 0x1784, "breach_friendlies_ready_at_other_door" }, + { 0x1785, "breach_friendlies_restore_grenades" }, + { 0x1786, "breach_friendlies_take_grenades" }, + { 0x1787, "breach_friendly_hint" }, + { 0x1788, "breach_functions" }, + { 0x1789, "breach_fx" }, + { 0x178A, "breach_fx_setup" }, + { 0x178B, "breach_gideon_land" }, + { 0x178C, "breach_group_trigger_think" }, + { 0x178D, "breach_groups" }, + { 0x178E, "breach_guy_think" }, + { 0x178F, "breach_guys" }, + { 0x1790, "breach_hint_cleanup" }, + { 0x1791, "breach_hint_create" }, + { 0x1792, "breach_hostage_spawner_think" }, + { 0x1793, "breach_icon_think" }, + { 0x1794, "breach_index" }, + { 0x1795, "breach_joker_land" }, + { 0x1796, "breach_lighting" }, + { 0x1797, "breach_missionfailed" }, + { 0x1798, "breach_near_player" }, + { 0x1799, "breach_no_auto_reload" }, + { 0x179A, "breach_not_ready_hint" }, + { 0x179B, "breach_office_door" }, + { 0x179C, "breach_origin" }, + { 0x179D, "breach_participants_ready_to_proceed" }, + { 0x179E, "breach_passive_player" }, + { 0x179F, "breach_passive_time" }, + { 0x17A0, "breach_play_fx" }, + { 0x17A1, "breach_player_land" }, + { 0x17A2, "breach_reloading_hint" }, + { 0x17A3, "breach_reset_animname" }, + { 0x17A4, "breach_reset_goaladius" }, + { 0x17A5, "breach_rumble" }, + { 0x17A6, "breach_set_animname" }, + { 0x17A7, "breach_set_goaladius" }, + { 0x17A8, "breach_should_be_skipped" }, + { 0x17A9, "breach_signal" }, + { 0x17AA, "breach_slo_mo_exit" }, + { 0x17AB, "breach_slow_down" }, + { 0x17AC, "breach_spawner_setup" }, + { 0x17AD, "breach_think" }, + { 0x17AE, "breach_too_many_enemies_hint" }, + { 0x17AF, "breach_top_off_weapon" }, + { 0x17B0, "breach_trigger_cleanup" }, + { 0x17B1, "breach_trigger_think" }, + { 0x17B2, "breach_use_triggers" }, + { 0x17B3, "breachactors" }, + { 0x17B4, "breachdialogreminders" }, + { 0x17B5, "breachdonotfire" }, + { 0x17B6, "breached" }, + { 0x17B7, "breachenemies" }, + { 0x17B8, "breachenemies_active" }, + { 0x17B9, "breachenemies_alive" }, + { 0x17BA, "breacher_think" }, + { 0x17BB, "breachers" }, + { 0x17BC, "breachersready" }, + { 0x17BD, "breachfailstate" }, + { 0x17BE, "breachfinished" }, + { 0x17BF, "breachfriendlies" }, + { 0x17C0, "breachfriendlies_can_teleport" }, + { 0x17C1, "breachfriendlies_grenades_empty" }, + { 0x17C2, "breachignoreenemy_count" }, + { 0x17C3, "breaching" }, + { 0x17C4, "breaching_shots_fired" }, + { 0x17C5, "breachless_door_opens" }, + { 0x17C6, "breachtargetarraymonitor" }, + { 0x17C7, "breachtargets" }, + { 0x17C8, "breachtrigger" }, + { 0x17C9, "bread_crumbs" }, + { 0x17CA, "break_both_climb_hint" }, + { 0x17CB, "break_detonate_frb_hint" }, + { 0x17CC, "break_exfil_out_bounds" }, + { 0x17CD, "break_exo_cloak_hint" }, + { 0x17CE, "break_from_ignoreall" }, + { 0x17CF, "break_glass" }, + { 0x17D0, "break_glass_when_near" }, + { 0x17D1, "break_hovertank_reload_hint" }, + { 0x17D2, "break_if_flashed_sonic" }, + { 0x17D3, "break_ignore_all_on_damage" }, + { 0x17D4, "break_left_climb_hint" }, + { 0x17D5, "break_me_out_if_player_found" }, + { 0x17D6, "break_nearest_light" }, + { 0x17D7, "break_office_glass_ahead_of_time" }, + { 0x17D8, "break_out_and_fight" }, + { 0x17D9, "break_out_if_damaged" }, + { 0x17DA, "break_prone_hint" }, + { 0x17DB, "break_right_climb_hint" }, + { 0x17DC, "breakable_light" }, + { 0x17DD, "breakables_fx" }, + { 0x17DE, "breaking" }, + { 0x17DF, "breakout_glass" }, + { 0x17E0, "breakout_opfor_cleanup" }, + { 0x17E1, "breakoutofshootingifwanttomoveup" }, + { 0x17E2, "breaks_os" }, + { 0x17E3, "breaktime" }, + { 0x17E4, "breathers" }, + { 0x17E5, "breathingmanager" }, + { 0x17E6, "breathingstoptime" }, + { 0x17E7, "brick" }, + { 0x17E8, "brick_smash_setup" }, + { 0x17E9, "bridge" }, + { 0x17EA, "bridge_atlas_suv_drive_up" }, + { 0x17EB, "bridge_car_explode" }, + { 0x17EC, "bridge_chunks" }, + { 0x17ED, "bridge_civs" }, + { 0x17EE, "bridge_collapse_anim" }, + { 0x17EF, "bridge_collapse_mob_explosion" }, + { 0x17F0, "bridge_collapse_rumble" }, + { 0x17F1, "bridge_collapse_rumble_steady" }, + { 0x17F2, "bridge_collapse_rumble_timed" }, + { 0x17F3, "bridge_collapse_screen_effects" }, + { 0x17F4, "bridge_collapse_sequence" }, + { 0x17F5, "bridge_collapsed" }, + { 0x17F6, "bridge_dialogue" }, + { 0x17F7, "bridge_enemies" }, + { 0x17F8, "bridge_explosion" }, + { 0x17F9, "bridge_fall" }, + { 0x17FA, "bridge_fire_clear" }, + { 0x17FB, "bridge_glows" }, + { 0x17FC, "bridge_idle_anims" }, + { 0x17FD, "bridge_kva_hasmat" }, + { 0x17FE, "bridge_player_notetrack_handler" }, + { 0x17FF, "bridge_post_crash_pitbull_crawl_done" }, + { 0x1800, "bridge_rappel_squad" }, + { 0x1801, "bridge_reso_detonation" }, + { 0x1802, "bridge_screenfx" }, + { 0x1803, "bridge_soot" }, + { 0x1804, "bridge_street_fight" }, + { 0x1805, "bridge_takedown_fail" }, + { 0x1806, "bridge_takedown_fail_fade" }, + { 0x1807, "bridge_takedown_jump_complete" }, + { 0x1808, "bridge_takedown_success" }, + { 0x1809, "bridge_tanker_explode" }, + { 0x180A, "brief_fx" }, + { 0x180B, "briefing_allies" }, + { 0x180C, "briefing_ambient_allies" }, + { 0x180D, "briefing_ambient_ally_setup" }, + { 0x180E, "briefing_anim_struct" }, + { 0x180F, "briefing_begin" }, + { 0x1810, "briefing_foley" }, + { 0x1811, "briefing_main" }, + { 0x1812, "briefing_obj" }, + { 0x1813, "briefing_player" }, + { 0x1814, "briefing_start" }, + { 0x1815, "briefing_vignette_anims" }, + { 0x1816, "briefing_vignette_cleanup" }, + { 0x1817, "briefing_vignettes" }, + { 0x1818, "brinkofdeathkillstreak" }, + { 0x1819, "broken" }, + { 0x181A, "broken_door" }, + { 0x181B, "broken_glass" }, + { 0x181C, "broom_sweep_dust_fx" }, + { 0x181D, "brush" }, + { 0x181E, "brush_delete" }, + { 0x181F, "brush_show" }, + { 0x1820, "brush_shown" }, + { 0x1821, "brush_throw" }, + { 0x1822, "bsaveinprogress" }, + { 0x1823, "bsc_squelched" }, + { 0x1824, "bscripteddeath" }, + { 0x1825, "bsgods_condition_to_state_driving" }, + { 0x1826, "bsgods_condition_to_state_intro" }, + { 0x1827, "bsgods_enter_state_driving" }, + { 0x1828, "bsgods_in_state_driving" }, + { 0x1829, "bsgods_preset_constructor" }, + { 0x182A, "bsgods_preset_instance_init_callback" }, + { 0x182B, "bsharpturnduringsharpturn" }, + { 0x182C, "bshootwhilemoving" }, + { 0x182D, "bsniperenabled" }, + { 0x182E, "bsoundlooping" }, + { 0x182F, "btr_fire_at_target" }, + { 0x1830, "btr_get_target" }, + { 0x1831, "btr_turret_think" }, + { 0x1832, "bubllength" }, + { 0x1833, "buddy" }, + { 0x1834, "buddyjoinedvo" }, + { 0x1835, "buddyjoinwarbirdsetup" }, + { 0x1836, "buddyspawn" }, + { 0x1837, "bufferedchildstats" }, + { 0x1838, "bufferedstats" }, + { 0x1839, "build_aianims" }, + { 0x183A, "build_all_treadfx" }, + { 0x183B, "build_attach_models" }, + { 0x183C, "build_bulletshield" }, + { 0x183D, "build_call_buttons" }, + { 0x183E, "build_cover_death" }, + { 0x183F, "build_death_badplace" }, + { 0x1840, "build_death_jolt_delay" }, + { 0x1841, "build_deathanim" }, + { 0x1842, "build_deathfx" }, + { 0x1843, "build_deathfx_generic_script_model" }, + { 0x1844, "build_deathfx_override" }, + { 0x1845, "build_deathmodel" }, + { 0x1846, "build_deathquake" }, + { 0x1847, "build_deckdust" }, + { 0x1848, "build_destructible" }, + { 0x1849, "build_drive" }, + { 0x184A, "build_elevators" }, + { 0x184B, "build_exhaust" }, + { 0x184C, "build_frontarmor" }, + { 0x184D, "build_fx" }, + { 0x184E, "build_gaz_death" }, + { 0x184F, "build_grenadeshield" }, + { 0x1850, "build_hideparts" }, + { 0x1851, "build_hovertank_death" }, + { 0x1852, "build_humvee_anims" }, + { 0x1853, "build_idle" }, + { 0x1854, "build_is_airplane" }, + { 0x1855, "build_is_helicopter" }, + { 0x1856, "build_life" }, + { 0x1857, "build_light" }, + { 0x1858, "build_light_override" }, + { 0x1859, "build_localinit" }, + { 0x185A, "build_mainturret" }, + { 0x185B, "build_misc_anims" }, + { 0x185C, "build_missile_launcher" }, + { 0x185D, "build_new_view_matrix" }, + { 0x185E, "build_nodes_for_airspace" }, + { 0x185F, "build_path_by_targetname" }, + { 0x1860, "build_path_info" }, + { 0x1861, "build_quake" }, + { 0x1862, "build_radiusdamage" }, + { 0x1863, "build_rider_death_func" }, + { 0x1864, "build_rocket_deathfx" }, + { 0x1865, "build_rumble" }, + { 0x1866, "build_rumble_override" }, + { 0x1867, "build_rumble_unique" }, + { 0x1868, "build_shoot_shock" }, + { 0x1869, "build_single_tread" }, + { 0x186A, "build_team" }, + { 0x186B, "build_technical" }, + { 0x186C, "build_template" }, + { 0x186D, "build_threat_data" }, + { 0x186E, "build_treadfx" }, + { 0x186F, "build_treadfx_override_get_surface_function" }, + { 0x1870, "build_treadfx_override_tags" }, + { 0x1871, "build_treadfx_script_model" }, + { 0x1872, "build_turret" }, + { 0x1873, "build_unload_groups" }, + { 0x1874, "build_vrap_death" }, + { 0x1875, "build_walker_death" }, + { 0x1876, "buildattachmentmaps" }, + { 0x1877, "buildbaseweaponlist" }, + { 0x1878, "buildchallegeinfo" }, + { 0x1879, "buildchallengetableinfo" }, + { 0x187A, "builddot_damage" }, + { 0x187B, "builddot_ontick" }, + { 0x187C, "builddot_startloop" }, + { 0x187D, "builddot_wait" }, + { 0x187E, "building_1" }, + { 0x187F, "building_bone" }, + { 0x1880, "building_exit_arrived" }, + { 0x1881, "building_explode" }, + { 0x1882, "building_explosion_01" }, + { 0x1883, "building_jump_done" }, + { 0x1884, "building_jump_initiate" }, + { 0x1885, "building_research_bridge" }, + { 0x1886, "buildscoreboardtype" }, + { 0x1887, "buildshadowgeomopt" }, + { 0x1888, "buildshadowgeomopt_ng" }, + { 0x1889, "buildshadowmapgeomopt" }, + { 0x188A, "buildvalidflightpaths" }, + { 0x188B, "buildweapondata" }, + { 0x188C, "buildweaponname" }, + { 0x188D, "buildweaponnamecamo" }, + { 0x188E, "buildweaponnamereticle" }, + { 0x188F, "buildweaponsettings" }, + { 0x1890, "bulblength" }, + { 0x1891, "bulbradius" }, + { 0x1892, "bullet_armor" }, + { 0x1893, "bullet_attack" }, + { 0x1894, "bullet_break_glass_gag_timer" }, + { 0x1895, "bullet_cluster_01" }, + { 0x1896, "bullet_cluster_02" }, + { 0x1897, "bullet_cluster_03" }, + { 0x1898, "bullet_cluster_04" }, + { 0x1899, "bullet_cluster_06" }, + { 0x189A, "bullet_cluster_07" }, + { 0x189B, "bullet_cluster_12" }, + { 0x189C, "bullet_cluster_15" }, + { 0x189D, "bullet_cluster_32" }, + { 0x189E, "bullet_cluster_33" }, + { 0x189F, "bullet_cluster_36" }, + { 0x18A0, "bullet_cluster_37" }, + { 0x18A1, "bullet_cluster_40" }, + { 0x18A2, "bullet_cluster_41" }, + { 0x18A3, "bullet_cluster_43" }, + { 0x18A4, "bullet_cluster_45" }, + { 0x18A5, "bullet_deflector_shield" }, + { 0x18A6, "bullet_magnet_shield" }, + { 0x18A7, "bullet_rain_drone_swarm" }, + { 0x18A8, "bullet_resistance" }, + { 0x18A9, "bullet_shield_shield" }, + { 0x18AA, "bullet_thing" }, + { 0x18AB, "bulletdamagemod" }, + { 0x18AC, "bullethitcallback" }, + { 0x18AD, "bulletpenetrationevent" }, + { 0x18AE, "bullets_break_office_glass_gag" }, + { 0x18AF, "bulletshielded" }, + { 0x18B0, "bulletsinclip" }, + { 0x18B1, "bulletstreak" }, + { 0x18B2, "bulletwhizbycheck_whilemoving" }, + { 0x18B3, "bulletwhizbycheckloop" }, + { 0x18B4, "bulletwhizbyreaction" }, + { 0x18B5, "bump_into_awareness" }, + { 0x18B6, "bump_music_for_burke_takedown" }, + { 0x18B7, "bump_nag_vo" }, + { 0x18B8, "bumper_test" }, + { 0x18B9, "bunker_guy01" }, + { 0x18BA, "bunker_guy02" }, + { 0x18BB, "bunker_guy03" }, + { 0x18BC, "bunker_intro_anim" }, + { 0x18BD, "bunker_respawn_handler" }, + { 0x18BE, "bunker_settings" }, + { 0x18BF, "buoys_return_to_bobbing" }, + { 0x18C0, "burke" }, + { 0x18C1, "burke_180_function" }, + { 0x18C2, "burke_advance" }, + { 0x18C3, "burke_advance_hospital" }, + { 0x18C4, "burke_aggression" }, + { 0x18C5, "burke_alert" }, + { 0x18C6, "burke_ask_player_to_use_bike" }, + { 0x18C7, "burke_at_school_door" }, + { 0x18C8, "burke_beam_bend" }, + { 0x18C9, "burke_bike" }, + { 0x18CA, "burke_bike_speed" }, + { 0x18CB, "burke_breach" }, + { 0x18CC, "burke_breach_interrupt" }, + { 0x18CD, "burke_burst_shoot" }, + { 0x18CE, "burke_bus_goal" }, + { 0x18CF, "burke_busted_light" }, + { 0x18D0, "burke_cheap_flashlight_setup" }, + { 0x18D1, "burke_cr_foley_console" }, + { 0x18D2, "burke_cr_foley_enter" }, + { 0x18D3, "burke_cr_foley_idle" }, + { 0x18D4, "burke_cr_foley_start" }, + { 0x18D5, "burke_deadroom_door" }, + { 0x18D6, "burke_disable_cqb" }, + { 0x18D7, "burke_dismount" }, + { 0x18D8, "burke_dismount_timing_fix" }, + { 0x18D9, "burke_drone_warning_dialogue" }, + { 0x18DA, "burke_exfil_approach" }, + { 0x18DB, "burke_exfil_lighting" }, + { 0x18DC, "burke_exit" }, + { 0x18DD, "burke_exo_cloak_on" }, + { 0x18DE, "burke_exo_push_end_early" }, + { 0x18DF, "burke_exo_push_wait" }, + { 0x18E0, "burke_fastzip_aim_turret" }, + { 0x18E1, "burke_fastzip_scene" }, + { 0x18E2, "burke_feet01" }, + { 0x18E3, "burke_forest_stealth_movement" }, + { 0x18E4, "burke_forest_takedown" }, + { 0x18E5, "burke_gate_jtbk_land" }, + { 0x18E6, "burke_gate_jtbk_lift" }, + { 0x18E7, "burke_gets_up" }, + { 0x18E8, "burke_greets_alpha_dialogue" }, + { 0x18E9, "burke_hand_plant_lf_wallclimb" }, + { 0x18EA, "burke_hand_plant_rt_wallclimb" }, + { 0x18EB, "burke_hill_slide" }, + { 0x18EC, "burke_intro_anim" }, + { 0x18ED, "burke_intro_dialogue" }, + { 0x18EE, "burke_intro_lighting" }, + { 0x18EF, "burke_knocked_to_ground" }, + { 0x18F0, "burke_mech_march_movement" }, + { 0x18F1, "burke_middle_takedown" }, + { 0x18F2, "burke_mounts_bike" }, + { 0x18F3, "burke_move_ahead_wait_function" }, + { 0x18F4, "burke_move_into_office" }, + { 0x18F5, "burke_move_through_alley_cover" }, + { 0x18F6, "burke_onbike" }, + { 0x18F7, "burke_path_through_school" }, + { 0x18F8, "burke_path_to_school" }, + { 0x18F9, "burke_patrol_takedown_02" }, + { 0x18FA, "burke_patrol_takedown_02_cleanup" }, + { 0x18FB, "burke_post_breach_move" }, + { 0x18FC, "burke_powers_up_bike" }, + { 0x18FD, "burke_pre_sentinel_kva_reveal" }, + { 0x18FE, "burke_rally_init" }, + { 0x18FF, "burke_rally_street_dialogue" }, + { 0x1900, "burke_rappel" }, + { 0x1901, "burke_rappel_rope_swap" }, + { 0x1902, "burke_red_arm_light" }, + { 0x1903, "burke_red_arm_light_checkpoint" }, + { 0x1904, "burke_reunite_with_player_alley" }, + { 0x1905, "burke_rim_lights" }, + { 0x1906, "burke_river_entry_splash_fx" }, + { 0x1907, "burke_river_looping_splash_fx" }, + { 0x1908, "burke_rooftop_combat" }, + { 0x1909, "burke_rooftop_combat_animscript" }, + { 0x190A, "burke_rope" }, + { 0x190B, "burke_rope_long" }, + { 0x190C, "burke_run_slide" }, + { 0x190D, "burke_school_approach_idle" }, + { 0x190E, "burke_school_approach_idle_skip" }, + { 0x190F, "burke_se_forest_takedown_01" }, + { 0x1910, "burke_sentinel_kva_reveal" }, + { 0x1911, "burke_server_room_se" }, + { 0x1912, "burke_setupanimations" }, + { 0x1913, "burke_shimmey_setup" }, + { 0x1914, "burke_shimmy_1" }, + { 0x1915, "burke_shimmy_2" }, + { 0x1916, "burke_shimmy_2b" }, + { 0x1917, "burke_slide_02" }, + { 0x1918, "burke_solo_takedown" }, + { 0x1919, "burke_spit_blood" }, + { 0x191A, "burke_spot_lighting" }, + { 0x191B, "burke_startle_stairs" }, + { 0x191C, "burke_tree_slide_fx" }, + { 0x191D, "burke_walk_lighting" }, + { 0x191E, "burke_wall_climb_teleport" }, + { 0x191F, "burke_wall_idle" }, + { 0x1920, "burke_wall_idle_skip" }, + { 0x1921, "burkeambushnohitnotetrack" }, + { 0x1922, "burkecourtyardboostjump" }, + { 0x1923, "burkeopenatriumexitdoor" }, + { 0x1924, "burkestruggledeath" }, + { 0x1925, "burn_and_crash" }, + { 0x1926, "burn_on" }, + { 0x1927, "burning" }, + { 0x1928, "burning_trash_fire" }, + { 0x1929, "burnville_paratrooper_hack" }, + { 0x192A, "burnville_paratrooper_hack_loop" }, + { 0x192B, "burst_fire" }, + { 0x192C, "burst_fire_settings" }, + { 0x192D, "burst_fire_unmanned" }, + { 0x192E, "burst_fire_warbird" }, + { 0x192F, "burst_fire_weapon" }, + { 0x1930, "burstdelay" }, + { 0x1931, "burstfirenumshots" }, + { 0x1932, "burstmax" }, + { 0x1933, "burstmin" }, + { 0x1934, "burstshootanimrate" }, + { 0x1935, "burstshot" }, + { 0x1936, "bus_5_hop_blocker_a" }, + { 0x1937, "bus_5_hop_blocker_b" }, + { 0x1938, "bus_chase_suv_explode" }, + { 0x1939, "bus_chase_suv_lose_control" }, + { 0x193A, "bus_chase_suv_oneshots" }, + { 0x193B, "bus_crash" }, + { 0x193C, "bus_crash_at_end" }, + { 0x193D, "bus_crash_hold_on_last_frame" }, + { 0x193E, "bus_crash_setup_backup_collision" }, + { 0x193F, "bus_crash_start" }, + { 0x1940, "bus_jump_count" }, + { 0x1941, "bus_jumping_notetrack_setup" }, + { 0x1942, "bus_kva_impact_sparks" }, + { 0x1943, "bus_skid" }, + { 0x1944, "busereadyidle" }, + { 0x1945, "busted_light_gag" }, + { 0x1946, "butress_animate" }, + { 0x1947, "butress_origin_fix" }, + { 0x1948, "button" }, + { 0x1949, "button_down" }, + { 0x194A, "button_hint_disable" }, + { 0x194B, "button_hint_display" }, + { 0x194C, "button_is_clicked" }, + { 0x194D, "button_is_held" }, + { 0x194E, "button_is_kb" }, + { 0x194F, "button_mash_detection" }, + { 0x1950, "button_mash_dynamic_hint" }, + { 0x1951, "button_mash_level" }, + { 0x1952, "button_mash_success" }, + { 0x1953, "button_pressed" }, + { 0x1954, "button_pressed_think" }, + { 0x1955, "button_presses" }, + { 0x1956, "button_prompt_on_cardoor" }, + { 0x1957, "button_switch" }, + { 0x1958, "buttonclick" }, + { 0x1959, "buttondown" }, + { 0x195A, "buttonisheld" }, + { 0x195B, "buttonmash_add_per_press" }, + { 0x195C, "buttonmash_decay" }, + { 0x195D, "buttonmash_decay_per_frame" }, + { 0x195E, "buttonmash_hint_cleanup" }, + { 0x195F, "buttonmash_max" }, + { 0x1960, "buttonmash_monitor" }, + { 0x1961, "buttonmash_value" }, + { 0x1962, "buttonpressed_internal" }, + { 0x1963, "buttons" }, + { 0x1964, "buttontimer" }, + { 0x1965, "buttontimertotal" }, + { 0x1966, "buttress_function" }, + { 0x1967, "buzzkillevent" }, + { 0x1968, "bypassclasschoice" }, + { 0x1969, "bypassclasschoicefunc" }, + { 0x196A, "bystander_oppression_event_ents" }, + { 0x196B, "c4_earthquake" }, + { 0x196C, "c4_weaponname" }, + { 0x196D, "c4array" }, + { 0x196E, "c4damage" }, + { 0x196F, "c4death" }, + { 0x1970, "c4deathdetonate" }, + { 0x1971, "c4deatheffect" }, + { 0x1972, "c4empdamage" }, + { 0x1973, "c4empkillstreakwait" }, + { 0x1974, "c4explodethisframe" }, + { 0x1975, "cac" }, + { 0x1976, "cac_camera_offset" }, + { 0x1977, "cac_camera_targetoffset" }, + { 0x1978, "cac_camerazoff" }, + { 0x1979, "cac_camerazoff_zoom" }, + { 0x197A, "cac_camoffset_angle_ratio" }, + { 0x197B, "cac_camoffset_ratio" }, + { 0x197C, "cac_dist" }, + { 0x197D, "cac_framedelay" }, + { 0x197E, "cac_getcustomclassloc" }, + { 0x197F, "cac_getequipment" }, + { 0x1980, "cac_getequipmentextra" }, + { 0x1981, "cac_getkillstreak" }, + { 0x1982, "cac_getkillstreakmodule" }, + { 0x1983, "cac_getoffhand" }, + { 0x1984, "cac_getperk" }, + { 0x1985, "cac_getweapon" }, + { 0x1986, "cac_getweaponattachment" }, + { 0x1987, "cac_getweaponattachmentthree" }, + { 0x1988, "cac_getweaponattachmenttwo" }, + { 0x1989, "cac_getweaponcamo" }, + { 0x198A, "cac_getweaponreticle" }, + { 0x198B, "cac_getwildcard" }, + { 0x198C, "cac_has_slam" }, + { 0x198D, "cac_modified_damage" }, + { 0x198E, "cac_ratio_zoom" }, + { 0x198F, "cac_selector" }, + { 0x1990, "cac_targetzoff" }, + { 0x1991, "cac_targetzoff_zoom" }, + { 0x1992, "cac_weap_loot_offset" }, + { 0x1993, "cac_weap_offset" }, + { 0x1994, "cac_weap_screen_offset" }, + { 0x1995, "cac_weap_tuning" }, + { 0x1996, "cac_weap_tuning_camoffset" }, + { 0x1997, "cac_weap_tuning_weap_sideoffset" }, + { 0x1998, "cac_weap_tuning_weap_zoffset" }, + { 0x1999, "cac_weapon" }, + { 0x199A, "cacloadout" }, + { 0x199B, "cafe_irons_speech_bink" }, + { 0x199C, "cafe_market_damb" }, + { 0x199D, "cafe_market_moped_away" }, + { 0x199E, "cafe_market_music_play" }, + { 0x199F, "cafe_market_music_stop" }, + { 0x19A0, "cafe_market_plane_flyover" }, + { 0x19A1, "cafecamerascancounter" }, + { 0x19A2, "cafecameraumbrella" }, + { 0x19A3, "cafecivilianmeetandgreet" }, + { 0x19A4, "cafeendcamerascan" }, + { 0x19A5, "cafegeeseflyinganimation" }, + { 0x19A6, "cafeilanaseat" }, + { 0x19A7, "cafeinitvendorgate" }, + { 0x19A8, "cafeintrodialog" }, + { 0x19A9, "cafeintrofov" }, + { 0x19AA, "cafemarketilanabackyardwait" }, + { 0x19AB, "cafemarketmoveilana" }, + { 0x19AC, "cafemarketplayerfollowtarget" }, + { 0x19AD, "cafemarketslowdownplayermore" }, + { 0x19AE, "cafeoutrositter" }, + { 0x19AF, "cafeplayercameralook" }, + { 0x19B0, "cafesetupilanabackpack" }, + { 0x19B1, "cafesetupplayerseat" }, + { 0x19B2, "cafesetuptouristilana" }, + { 0x19B3, "cafesittingreader" }, + { 0x19B4, "cafesittingreaderchoosenextanim" }, + { 0x19B5, "cafesittingreaderplaynextanim" }, + { 0x19B6, "cafeteasipper" }, + { 0x19B7, "cafeteria_reinforcements" }, + { 0x19B8, "cafeteria_squad_pressure" }, + { 0x19B9, "cafevideolog" }, + { 0x19BA, "cafewaiter" }, + { 0x19BB, "calc_cam_lookat" }, + { 0x19BC, "calc_f" }, + { 0x19BD, "calc_f_from_avatar" }, + { 0x19BE, "calc_f_from_avatar_spawnpoint" }, + { 0x19BF, "calc_f_fromscreen" }, + { 0x19C0, "calc_flock_goal_pos" }, + { 0x19C1, "calc_new_pos" }, + { 0x19C2, "calc_target_dir" }, + { 0x19C3, "calcanimstartpos" }, + { 0x19C4, "calctrackingyaw" }, + { 0x19C5, "calculate_aerial_pathnodes" }, + { 0x19C6, "calculate_aim_offset" }, + { 0x19C7, "calculate_base_target_offset" }, + { 0x19C8, "calculate_break_time" }, + { 0x19C9, "calculate_defend_stance" }, + { 0x19CA, "calculate_dodge_position" }, + { 0x19CB, "calculate_dodge_positions" }, + { 0x19CC, "calculate_flock_goal_positions" }, + { 0x19CD, "calculate_lateral_move_accuracy" }, + { 0x19CE, "calculate_locator_anim_speed" }, + { 0x19CF, "calculate_move_to_goal_yaw" }, + { 0x19D0, "calculate_player_wounded_accuracy" }, + { 0x19D1, "calculate_rope_target" }, + { 0x19D2, "calculate_sprinting_jumping_accuracy" }, + { 0x19D3, "calculate_stance_accuracy" }, + { 0x19D4, "calculate_tactical_score" }, + { 0x19D5, "calculate_tag_on_path_grid" }, + { 0x19D6, "calculate_threat_level" }, + { 0x19D7, "calculate_water_pos" }, + { 0x19D8, "calculate_zone_node_extents" }, + { 0x19D9, "calculated_aerial_nodes_done" }, + { 0x19DA, "calculated_aerial_nodes_in_progress" }, + { 0x19DB, "calculated_nearest_node" }, + { 0x19DC, "calculatedistances" }, + { 0x19DD, "calculatehoverlocation" }, + { 0x19DE, "calculateinitialposition" }, + { 0x19DF, "calculatekd" }, + { 0x19E0, "calculateleftstickdeadzone" }, + { 0x19E1, "calculatematchplaystyle" }, + { 0x19E2, "calculatenewhoverdestination" }, + { 0x19E3, "calculatenodeoffset" }, + { 0x19E4, "calculatenodeoffsetfromanimationdelta" }, + { 0x19E5, "calculatenodetransitionangles" }, + { 0x19E6, "calculatespm" }, + { 0x19E7, "calculations_in_progress" }, + { 0x19E8, "call_elevator" }, + { 0x19E9, "call_for_backup" }, + { 0x19EA, "call_in_assistance" }, + { 0x19EB, "callback" }, + { 0x19EC, "callback_codeendgame" }, + { 0x19ED, "callback_entityoutofworld" }, + { 0x19EE, "callback_hostmigration" }, + { 0x19EF, "callback_killingblow" }, + { 0x19F0, "callback_playerconnect" }, + { 0x19F1, "callback_playerdamage" }, + { 0x19F2, "callback_playerdamage_internal" }, + { 0x19F3, "callback_playerdisconnect" }, + { 0x19F4, "callback_playergrenadesuicide" }, + { 0x19F5, "callback_playerkilled" }, + { 0x19F6, "callback_playerlaststand" }, + { 0x19F7, "callback_playerlaststandhorde" }, + { 0x19F8, "callback_playermigrated" }, + { 0x19F9, "callback_startgametype" }, + { 0x19FA, "callbackcodeendgame" }, + { 0x19FB, "callbackentityoutofworld" }, + { 0x19FC, "callbackhostmigration" }, + { 0x19FD, "callbackplayerconnect" }, + { 0x19FE, "callbackplayerdamage" }, + { 0x19FF, "callbackplayerdisconnect" }, + { 0x1A00, "callbackplayergrenadesuicide" }, + { 0x1A01, "callbackplayerkilled" }, + { 0x1A02, "callbackplayerlaststand" }, + { 0x1A03, "callbackplayermigrated" }, + { 0x1A04, "callbacks" }, + { 0x1A05, "callbackstartgametype" }, + { 0x1A06, "callbackvoid" }, +// + // S1 stuff { 0xA4D6, "character/character_sp_usmc_at4" }, { 0xA4D7, "character/character_sp_usmc_james" },