diff --git a/src/h1/xsk/resolver.cpp b/src/h1/xsk/resolver.cpp index dea50467..546bf7a2 100644 --- a/src/h1/xsk/resolver.cpp +++ b/src/h1/xsk/resolver.cpp @@ -2616,7 +2616,7 @@ const std::array, 1415> method_list { 0x8586, "_meth_8586" }, }}; -const std::array, 16136> token_list +const std::array, 26754> token_list {{ { 0x0000, "" }, { 0x0001, "pl#" }, @@ -3087,20 +3087,20 @@ const std::array, 16136> token_list // { 0x01D2, "grenade_unknown0" }, // { 0x01D3, "grenade_unknown1" }, // { 0x01D4, "grenade_unknown2" }, - { 0x01D5, "grenadedanger" }, - { 0x01D6, "grenadeweapon" }, - { 0x01D7, "ground_slam" }, - { 0x01D8, "ground_slam_hit_player" }, - { 0x01D9, "groundentchanged" }, - { 0x01DA, "groundtype" }, - { 0x01DB, "gunblockedbywall" }, - { 0x01DC, "gunshot" }, - { 0x01DD, "gunshot_teammate" }, - { 0x01DE, "hardcoremodeon" }, - { 0x01DF, "hasdoublexpitem" }, - { 0x01E0, "hasradar" }, - { 0x01E1, "hasvalidcostumeselfieimage" }, - { 0x01E2, "head" }, + { 0x01D5, "grenadedanger" }, + { 0x01D6, "grenadeweapon" }, + { 0x01D7, "ground_slam" }, + { 0x01D8, "ground_slam_hit_player" }, + { 0x01D9, "groundentchanged" }, + { 0x01DA, "groundtype" }, + { 0x01DB, "gunblockedbywall" }, + { 0x01DC, "gunshot" }, + { 0x01DD, "gunshot_teammate" }, + { 0x01DE, "hardcoremodeon" }, + { 0x01DF, "hasdoublexpitem" }, + { 0x01E0, "hasradar" }, + { 0x01E1, "hasvalidcostumeselfieimage" }, + { 0x01E2, "head" }, { 0x01E3, "headicon" }, { 0x01E4, "headiconteam" }, { 0x01E5, "headshots" }, @@ -3841,24 +3841,24 @@ const std::array, 16136> token_list { 0x04C4, "trend" }, { 0x04C5, "trigger" }, { 0x04C6, "trigger_damage" }, - { 0x04C7, "trigger_use" }, - { 0x04C8, "trigger_use_touch" }, - { 0x04C9, "truck_cam" }, + { 0x04C7, "trigger_use" }, + { 0x04C8, "trigger_use_touch" }, + { 0x04C9, "truck_cam" }, // { 0x04CA, "turnanim_unknown" }, - { 0x04CB, "turnrate" }, - { 0x04CC, "turret_deactivate" }, - { 0x04CD, "turret_fire" }, - { 0x04CE, "turret_no_vis" }, - { 0x04CF, "turret_not_on_target" }, - { 0x04D0, "turret_on_target" }, - { 0x04D1, "turret_on_vistarget" }, - { 0x04D2, "turret_pitch_clamped" }, - { 0x04D3, "turret_rotate_stopped" }, - { 0x04D4, "turret_yaw_clamped" }, - { 0x04D5, "turretinvulnerability" }, + { 0x04CB, "turnrate" }, + { 0x04CC, "turret_deactivate" }, + { 0x04CD, "turret_fire" }, + { 0x04CE, "turret_no_vis" }, + { 0x04CF, "turret_not_on_target" }, + { 0x04D0, "turret_on_target" }, + { 0x04D1, "turret_on_vistarget" }, + { 0x04D2, "turret_pitch_clamped" }, + { 0x04D3, "turret_rotate_stopped" }, + { 0x04D4, "turret_yaw_clamped" }, + { 0x04D5, "turretinvulnerability" }, // { 0x04D6, "turretignore_unknown" }, - { 0x04D7, "turretownerchange" }, - { 0x04D8, "turretstatechange" }, + { 0x04D7, "turretownerchange" }, + { 0x04D8, "turretstatechange" }, { 0x04D9, "type" }, { 0x04DA, "ucdidhigh" }, { 0x04DB, "ucdidlow" }, @@ -3964,11433 +3964,22287 @@ const std::array, 16136> token_list { 0x053F, "codescripts/message" }, { 0x0540, "maps/mp/gametypes/_callbacksetup" }, { 0x0541, "__smangles" }, - { 0x0542, "__smid" }, - { 0x0543, "__smname" }, - { 0x0544, "__smorigin" }, - { 0x0545, "_abortdefendlocation" }, - { 0x0546, "_adddropmarkerinternal" }, - { 0x0547, "_adjustcamerayawpitchrate" }, - { 0x0548, "_advancetogoal" }, - { 0x0549, "_ai_delete" }, - { 0x054A, "_ai_group" }, - { 0x054B, "_ai_health" }, - { 0x054C, "_aliveplayers" }, - { 0x054D, "_allowalternatemelee" }, - { 0x054E, "_allowweaponpickup" }, - { 0x054F, "_ams" }, - { 0x0550, "_animactive" }, - { 0x0551, "_anime" }, - { 0x0552, "_animmode" }, - { 0x0553, "_animname" }, - { 0x0554, "_anims" }, - { 0x0555, "_anims_drone" }, - { 0x0556, "_anims_player" }, - { 0x0557, "_anims_proxy" }, - { 0x0558, "_array_wait" }, - { 0x0559, "_assignnewvehicleturretuser" }, - { 0x055A, "_attachfanclip" }, - { 0x055B, "_audio" }, - { 0x055C, "_autosave_game_now" }, - { 0x055D, "_autosave_game_now_nochecks" }, - { 0x055E, "_autosave_game_now_notrestart" }, - { 0x055F, "_autosave_stealthcheck" }, - { 0x0560, "_beginlocationselection" }, - { 0x0561, "_bootup_static" }, - { 0x0562, "_cangiveability" }, - { 0x0563, "_caralarmfx" }, - { 0x0564, "_caralarmstop" }, - { 0x0565, "_cleanupshootinglocationondeath" }, - { 0x0566, "_clearabilities" }, - { 0x0567, "_clearalltextafterhudelem" }, - { 0x0568, "_clearcharacterdialogondeath" }, - { 0x0569, "_clearcharacterdialogonnotify" }, - { 0x056A, "_clearentitytarget" }, - { 0x056B, "_clearperks" }, - { 0x056C, "_clearradiodialogondeath" }, - { 0x056D, "_clearworlddialogonnotify" }, - { 0x056E, "_cloak_enemy_array" }, - { 0x056F, "_cloak_enemy_state" }, - { 0x0570, "_cloak_toggle_internal" }, - { 0x0571, "_cloaked_stealth_settings" }, - { 0x0572, "_closingdistancecheck" }, - { 0x0573, "_color" }, - { 0x0574, "_colors_go_line" }, - { 0x0575, "_createfx" }, - { 0x0576, "_createhudline" }, - { 0x0577, "_custom_anim" }, - { 0x0578, "_custom_anim_loop" }, - { 0x0579, "_custom_anim_thread" }, - { 0x057A, "_debug_vector_to_string" }, - { 0x057B, "_defendlocation" }, - { 0x057C, "_delaygrenadethrow" }, - { 0x057D, "_delete" }, - { 0x057E, "_destroyprojectileafterdelay" }, - { 0x057F, "_destructible_preanims" }, - { 0x0580, "_destructible_preanimtree" }, - { 0x0581, "_detachall" }, - { 0x0582, "_determineallynodescore" }, - { 0x0583, "_determineshotgunnodescore" }, - { 0x0584, "_dialogtablelookup" }, - { 0x0585, "_disableoffhandweapons" }, - { 0x0586, "_disableusability" }, - { 0x0587, "_disableweapon" }, - { 0x0588, "_disableweaponswitch" }, - { 0x0589, "_displayhelpertext" }, - { 0x058A, "_displayrechargehelpertext" }, - { 0x058B, "_dmg" }, - { 0x058C, "_do_a_lil_damage_and_heal" }, - { 0x058D, "_drawdebug" }, - { 0x058E, "_earthquake" }, - { 0x058F, "_effect" }, - { 0x0590, "_effect_keys" }, - { 0x0591, "_enabledetonate" }, - { 0x0592, "_enableexplosivedeath" }, - { 0x0593, "_enableoffhandweapons" }, - { 0x0594, "_enableusability" }, - { 0x0595, "_enableweapon" }, - { 0x0596, "_enableweaponswitch" }, - { 0x0597, "_ensure_player_is_decloaked" }, - { 0x0598, "_evaluatebuddycovernodes" }, - { 0x0599, "_evaluatenodeattackradius" }, - { 0x059A, "_evaluatenodeinplayerfov" }, - { 0x059B, "_evaluatenodeiscover" }, - { 0x059C, "_evaluatenodeisexposed" }, - { 0x059D, "_evaluatenodeknownenemyinradius" }, - { 0x059E, "_evaluatenodelostoplayer" }, - { 0x059F, "_evaluatenodeothershotgunnersbest" }, - { 0x05A0, "_evaluatenodeplayerinradius" }, - { 0x05A1, "_evaluatenodeplayervisibility" }, - { 0x05A2, "_evaluatenoderangetoplayer" }, - { 0x05A3, "_evaluateshotgunnercovernodes" }, - { 0x05A4, "_exit" }, - { 0x05A5, "_exit_menu" }, - { 0x05A6, "_extended_patrol_idle_animation_list_func" }, - { 0x05A7, "_extra_autosave_checks" }, - { 0x05A8, "_facility" }, - { 0x05A9, "_fastopen" }, - { 0x05AA, "_findfleelocation" }, - { 0x05AB, "_findnewvehicleturretuser" }, - { 0x05AC, "_fire" }, - { 0x05AD, "_first_frame_anim" }, - { 0x05AE, "_flag_wait_trigger" }, - { 0x05AF, "_force_kill" }, - { 0x05B0, "_freevehicle" }, - { 0x05B1, "_frozen_controls" }, - { 0x05B2, "_fx" }, - { 0x05B3, "_get_dummy" }, - { 0x05B4, "_get_if_defined_or_default" }, - { 0x05B5, "_getindex" }, - { 0x05B6, "_getmodulekillstreakweapon" }, - { 0x05B7, "_getpaintoutline" }, - { 0x05B8, "_getplayerscore" }, - { 0x05B9, "_getradarstrength" }, - { 0x05BA, "_getrandomorginfrontofplayer" }, - { 0x05BB, "_getscrambletypeidforstring" }, - { 0x05BC, "_getteampaintoutline" }, - { 0x05BD, "_getteamscore" }, - { 0x05BE, "_getvehiclespawnerarray" }, - { 0x05BF, "_getvehiclespawnerarray_by_spawngroup" }, - { 0x05C0, "_giveweapon" }, - { 0x05C1, "_glass_physics_wakeup" }, - { 0x05C2, "_glass_physics_wakeup_update" }, - { 0x05C3, "_global_fx_ents" }, - { 0x05C4, "_goalblockedbyai" }, - { 0x05C5, "_goalblockedbyplayer" }, - { 0x05C6, "_gopath" }, - { 0x05C7, "_group" }, - { 0x05C8, "_handle_triggers_on" }, - { 0x05C9, "_handlebreachgrenade" }, - { 0x05CA, "_hasability" }, - { 0x05CB, "_hasperk" }, - { 0x05CC, "_hint_stick_get_config_suffix" }, - { 0x05CD, "_hint_stick_update_breakfunc" }, - { 0x05CE, "_hint_stick_update_string" }, - { 0x05CF, "_ignore_settings_old" }, - { 0x05D0, "_initalliedaialleycombatbehavior" }, - { 0x05D1, "_initsafehouseexitkvabehavior" }, - { 0x05D2, "_insertintoglobalusablelist" }, - { 0x05D3, "_interactive" }, - { 0x05D4, "_investigate_last_known_position_with_endons" }, - { 0x05D5, "_investigate_last_known_position_wrapper" }, - { 0x05D6, "_is_godmode" }, - { 0x05D7, "_isairplane" }, - { 0x05D8, "_ishelicopter" }, - { 0x05D9, "_kill" }, - { 0x05DA, "_kill_fx" }, - { 0x05DB, "_lastanimtime" }, - { 0x05DC, "_lastwave" }, - { 0x05DD, "_lc" }, - { 0x05DE, "_lc_persists" }, - { 0x05DF, "_leaderdialogwait" }, - { 0x05E0, "_light" }, - { 0x05E1, "_linkto" }, - { 0x05E2, "_listen_drone_input" }, - { 0x05E3, "_listen_for_hold_to_exit" }, - { 0x05E4, "_listen_for_hold_to_exit_set_flags" }, - { 0x05E5, "_loadstarted" }, - { 0x05E6, "_make_overlay" }, - { 0x05E7, "_manage_timer" }, - { 0x05E8, "_mark_newlyspawned" }, - { 0x05E9, "_max_script_health" }, - { 0x05EA, "_mb" }, - { 0x05EB, "_mech_globals" }, - { 0x05EC, "_mech_hunt_baghdad" }, - { 0x05ED, "_mech_node" }, - { 0x05EE, "_mech_occupied" }, - { 0x05EF, "_mgoff" }, - { 0x05F0, "_mgon" }, - { 0x05F1, "_missile_strike_setting" }, - { 0x05F2, "_missilemissedtargetcheck" }, - { 0x05F3, "_missing_fx" }, - { 0x05F4, "_monitor_controls" }, - { 0x05F5, "_monitor_damage" }, - { 0x05F6, "_monitor_health" }, - { 0x05F7, "_monitor_regen" }, - { 0x05F8, "_monitor_static" }, - { 0x05F9, "_monitor_threat_count" }, - { 0x05FA, "_monitor_touch" }, - { 0x05FB, "_monitor_volume_array" }, - { 0x05FC, "_mount_snowmobile" }, - { 0x05FD, "_newhudelem" }, - { 0x05FE, "_nextcoverprint" }, - { 0x05FF, "_nextmission" }, - { 0x0600, "_normalbehavior" }, - { 0x0601, "_notetrackfx" }, - { 0x0602, "_obituary" }, - { 0x0603, "_objective_delete" }, - { 0x0604, "_offset_position_from_tag" }, - { 0x0605, "_old_visionset" }, - { 0x0606, "_orbital_care_pod" }, - { 0x0607, "_orbital_strike_setting" }, - { 0x0608, "_patrol_endon_spotted_flag" }, - { 0x0609, "_pdrone_player_exit_return_control" }, - { 0x060A, "_pdrone_player_proxy" }, - { 0x060B, "_pdrone_player_proxy_clear" }, - { 0x060C, "_pdrone_player_proxy_delicate_flower" }, - { 0x060D, "_pdrone_stop_use_anim" }, - { 0x060E, "_pipe_fx_time" }, - { 0x060F, "_pipe_methods" }, - { 0x0610, "_pipes" }, - { 0x0611, "_play_view_model_cloak_toggle_anim" }, - { 0x0612, "_playerallow" }, - { 0x0613, "_playercleanupscrambleevents" }, - { 0x0614, "_playergetnextevent" }, - { 0x0615, "_playergetscrambleevent" }, - { 0x0616, "_playergetuniquescrambleid" }, - { 0x0617, "_playermonitorscrambleevents" }, - { 0x0618, "_playlocalsound" }, - { 0x0619, "_popopen" }, - { 0x061A, "_precache" }, - { 0x061B, "_pursueenemy" }, - { 0x061C, "_radio_queue" }, - { 0x061D, "_radiusdamage" }, - { 0x061E, "_randommissilemovement" }, - { 0x061F, "_reactionanimation" }, - { 0x0620, "_reduce_hud_target_count_on_death" }, - { 0x0621, "_remove_drone_control" }, - { 0x0622, "_remove_hud" }, - { 0x0623, "_remove_hud_on_death" }, - { 0x0624, "_remove_hudoutline_on_enemies" }, - { 0x0625, "_remove_overlay_static" }, - { 0x0626, "_remove_shield" }, - { 0x0627, "_reset_dvars" }, - { 0x0628, "_restorepreviousnameplatematerial" }, - { 0x0629, "_returnanimorigin" }, - { 0x062A, "_rotateprop" }, - { 0x062B, "_rotateyaw" }, - { 0x062C, "_s2walk" }, - { 0x062D, "_save_dvars" }, - { 0x062E, "_script_exploders" }, - { 0x062F, "_scripted_spawn" }, - { 0x0630, "_set_dvars" }, - { 0x0631, "_set_hudoutline_on_enemies" }, - { 0x0632, "_set_overlay_static_alpha" }, - { 0x0633, "_setability" }, - { 0x0634, "_setactionslot" }, - { 0x0635, "_setentitytarget" }, - { 0x0636, "_sethighestmissionifnotcheating" }, - { 0x0637, "_sethudoutline" }, - { 0x0638, "_sethudoutline_on_spawn" }, - { 0x0639, "_setlightintensity" }, - { 0x063A, "_setmissiondiffstringifnotcheating" }, - { 0x063B, "_setnameplatematerial" }, - { 0x063C, "_setperk" }, - { 0x063D, "_setplayerscore" }, - { 0x063E, "_setsaveddvar" }, - { 0x063F, "_setswitchnode" }, - { 0x0640, "_setteamscore" }, - { 0x0641, "_settext" }, - { 0x0642, "_setup_hud" }, - { 0x0643, "_setup_overlay_static" }, - { 0x0644, "_setupdooranimstyle" }, - { 0x0645, "_setvehgoalpos" }, - { 0x0646, "_setvehgoalpos_wrap" }, - { 0x0647, "_shotgunneradvance" }, - { 0x0648, "_shotgunnerambience" }, - { 0x0649, "_shotgunnerdamagefunction" }, - { 0x064A, "_shotgunnerdeath" }, - { 0x064B, "_show_contols" }, - { 0x064C, "_slomo_breach_blowback_guy" }, - { 0x064D, "_slomo_breach_c4_hostage" }, - { 0x064E, "_slomo_breach_chair_guy_animated" }, - { 0x064F, "_slomo_breach_chair_guy_normal" }, - { 0x0650, "_slomo_breach_desk_guy" }, - { 0x0651, "_slomo_breach_executed_guy" }, - { 0x0652, "_slomo_breach_executed_guy_pushed_to_floor" }, - { 0x0653, "_slomo_breach_executioner_knife" }, - { 0x0654, "_slomo_breach_executioner_pistol" }, - { 0x0655, "_slomo_breach_fightback_guy" }, - { 0x0656, "_slomo_breach_hostage_react" }, - { 0x0657, "_slomo_breach_knife_charger" }, - { 0x0658, "_slomo_breach_knife_hostage_death" }, - { 0x0659, "_slomo_breach_pistol_guy" }, - { 0x065A, "_slowmo_breach_funcs" }, - { 0x065B, "_slowmo_functions" }, - { 0x065C, "_slowopen" }, - { 0x065D, "_snd" }, - { 0x065E, "_snd_update_soundcontextoverride" }, - { 0x065F, "_sonicaoeanim" }, - { 0x0660, "_sonicaoenotready" }, - { 0x0661, "_sortbyscore" }, - { 0x0662, "_sound" }, - { 0x0663, "_spawner_mg42_think" }, - { 0x0664, "_spawner_stealth_default" }, - { 0x0665, "_spawntargetnamegotogoal" }, - { 0x0666, "_squaddoorbreach" }, - { 0x0667, "_startdooropen" }, - { 0x0668, "_state_init" }, - { 0x0669, "_stealth" }, - { 0x066A, "_stealth_move_detection_cap" }, - { 0x066B, "_stop_mech_hunt_baghdad" }, - { 0x066C, "_stunassaultdrones" }, - { 0x066D, "_stuncivilians" }, - { 0x066E, "_stunenemies" }, - { 0x066F, "_suicide" }, - { 0x0670, "_tag_entity" }, - { 0x0671, "_takeweaponsexcept" }, - { 0x0672, "_teleportleashbehavior" }, - { 0x0673, "_tff_sync_trigger_think" }, - { 0x0674, "_tff_sync_triggers" }, - { 0x0675, "_threatdetection" }, - { 0x0676, "_timeout" }, - { 0x0677, "_timeout_pause_on_death_and_prematch" }, - { 0x0678, "_trigger_handle_triggering" }, - { 0x0679, "_unlink" }, - { 0x067A, "_unsetability" }, - { 0x067B, "_unsetperk" }, - { 0x067C, "_updatebuddycovernodes" }, - { 0x067D, "_updateenemygroupdirection" }, - { 0x067E, "_updateenemyusable" }, - { 0x067F, "_updatepainamount" }, - { 0x0680, "_updateshotgunnercovernodes" }, - { 0x0681, "_updateteamusable" }, - { 0x0682, "_useperkenabled" }, - { 0x0683, "_validateattacker" }, - { 0x0684, "_vehicle_badplace" }, - { 0x0685, "_vehicle_effect" }, - { 0x0686, "_vehicle_effect_custom_param" }, - { 0x0687, "_vehicle_is_crashing" }, - { 0x0688, "_vehicle_landvehicle" }, - { 0x0689, "_vehicle_paths" }, - { 0x068A, "_vehicle_resume_named" }, - { 0x068B, "_vehicle_spawn" }, - { 0x068C, "_vehicle_stop_named" }, - { 0x068D, "_vehicle_unload" }, - { 0x068E, "_vehicleturretreenable" }, - { 0x068F, "_vmodel_anims" }, - { 0x0690, "_vmodel_enter" }, - { 0x0691, "_vmodel_exit" }, - { 0x0692, "_vmodel_sway" }, - { 0x0693, "_vol" }, - { 0x0694, "_wait" }, - { 0x0695, "_waittillgoalornewgoal" }, - { 0x0696, "_waittillmatch" }, - { 0x0697, "_waittillmatch_notify" }, - { 0x0698, "_walk" }, - { 0x0699, "_wavedelay" }, - { 0x069A, "_waveplayerspawnindex" }, - { 0x069B, "a10_30mm_fire" }, - { 0x069C, "a10_fire_missiles" }, - { 0x069D, "a10_gun_dives" }, - { 0x069E, "a10_missile_dives" }, - { 0x069F, "a10_missile_set_target" }, - { 0x06A0, "a10_precache" }, - { 0x06A1, "a10_spawn_funcs" }, - { 0x06A2, "a10_wait_fire_missile" }, - { 0x06A3, "a10_wait_start_firing" }, - { 0x06A4, "a10_wait_stop_firing" }, - { 0x06A5, "aa_add_event" }, - { 0x06A6, "aa_add_event_float" }, - { 0x06A7, "aa_ai_functions" }, - { 0x06A8, "aa_door_functions" }, - { 0x06A9, "aa_explosion" }, - { 0x06AA, "aa_init_stats" }, - { 0x06AB, "aa_player_ads_tracking" }, - { 0x06AC, "aa_player_attacks_enemy_with_ads" }, - { 0x06AD, "aa_player_health_tracking" }, - { 0x06AE, "aa_print_vals" }, - { 0x06AF, "aa_should_start_fresh" }, - { 0x06B0, "aa_spawning_functions" }, - { 0x06B1, "aa_time_tracking" }, - { 0x06B2, "aa_update_flags" }, - { 0x06B3, "abandon_mission_warning_hint" }, - { 0x06B4, "abanglecutoff" }, - { 0x06B5, "abilities" }, - { 0x06B6, "abilitycansetfuncs" }, - { 0x06B7, "abilitychosen" }, - { 0x06B8, "abilitysetfuncs" }, - { 0x06B9, "abilityunsetfuncs" }, - { 0x06BA, "abort" }, - { 0x06BB, "abort_count" }, - { 0x06BC, "abort_drones" }, - { 0x06BD, "abort_wait_any_func_array" }, - { 0x06BE, "abortapproachifthreatened" }, - { 0x06BF, "abortlevel" }, - { 0x06C0, "abortreloadwhencanshoot" }, - { 0x06C1, "about_to_stop" }, - { 0x06C2, "about_to_unload" }, - { 0x06C3, "abouttobebreached" }, - { 0x06C4, "absangleclamp180" }, - { 0x06C5, "absyawtoangles" }, - { 0x06C6, "absyawtoenemy" }, - { 0x06C7, "absyawtoenemy2d" }, - { 0x06C8, "absyawtoorigin" }, - { 0x06C9, "absz" }, - { 0x06CA, "abyss_player_kill" }, - { 0x06CB, "ac_duct" }, - { 0x06CC, "ac_duct_01" }, - { 0x06CD, "ac_duct_02" }, - { 0x06CE, "ac130" }, - { 0x06CF, "ac130_flood_respawn" }, - { 0x06D0, "ac130gunner" }, - { 0x06D1, "ac130player" }, - { 0x06D2, "accaracy_mod" }, - { 0x06D3, "accel" }, - { 0x06D4, "accel_watcher" }, - { 0x06D5, "accelerating" }, - { 0x06D6, "acceltime" }, - { 0x06D7, "accessallmarkers" }, - { 0x06D8, "accumulated_restore" }, - { 0x06D9, "accumulateplayerpingdata" }, - { 0x06DA, "accuracy_fake_function" }, - { 0x06DB, "accuracygrowthmultiplier" }, - { 0x06DC, "accuracystationarymod" }, - { 0x06DD, "achieve_downed_kills" }, - { 0x06DE, "achieve_slowmo_breach_kills" }, - { 0x06DF, "achievement" }, - { 0x06E0, "achievement_attacker" }, - { 0x06E1, "achievementsniperdronetriplekill" }, - { 0x06E2, "acquire_target" }, - { 0x06E3, "acquired_animation" }, - { 0x06E4, "acquiring_dogfight_target" }, - { 0x06E5, "acquiring_lock_target" }, - { 0x06E6, "action_back" }, - { 0x06E7, "action_func" }, - { 0x06E8, "action_gears" }, - { 0x06E9, "action_killstreak" }, - { 0x06EA, "action_leaderboards" }, - { 0x06EB, "action_slot_num" }, - { 0x06EC, "action_slot_whistle" }, - { 0x06ED, "action_thread" }, - { 0x06EE, "action_weapons_primary" }, - { 0x06EF, "action_weapons_secondary" }, - { 0x06F0, "actionnotify" }, - { 0x06F1, "actionnotifymessage" }, - { 0x06F2, "actionslotenabled" }, - { 0x06F3, "actionslots" }, - { 0x06F4, "activate_betrayal_exo_abilities" }, - { 0x06F5, "activate_clientside_exploder" }, - { 0x06F6, "activate_color_code_internal" }, - { 0x06F7, "activate_destructibles_in_volume" }, - { 0x06F8, "activate_exo_ping" }, - { 0x06F9, "activate_exploder" }, - { 0x06FA, "activate_exploders_in_volume" }, - { 0x06FB, "activate_guy" }, - { 0x06FC, "activate_heater" }, - { 0x06FD, "activate_individual_exploder" }, - { 0x06FE, "activate_individual_exploder_proc" }, - { 0x06FF, "activate_interactives_in_volume" }, - { 0x0700, "activate_mute_volume" }, - { 0x0701, "activate_security_drone" }, - { 0x0702, "activate_splashes" }, - { 0x0703, "activate_takedown_world_prompt_on_enemy" }, - { 0x0704, "activate_takedown_world_prompt_on_truck_enemy" }, - { 0x0705, "activate_targets" }, - { 0x0706, "activate_trigger" }, - { 0x0707, "activate_trigger_process" }, - { 0x0708, "activate_trigger_when_player_jumps" }, - { 0x0709, "activate_trigger_with_noteworthy" }, - { 0x070A, "activate_trigger_with_targetname" }, - { 0x070B, "activateagent" }, - { 0x070C, "activategroupedtridrones" }, - { 0x070D, "activateplayerhud" }, - { 0x070E, "activateratio" }, - { 0x070F, "activatethermal" }, - { 0x0710, "activation_cost" }, - { 0x0711, "active_boats" }, - { 0x0712, "active_button" }, - { 0x0713, "active_civilians" }, - { 0x0714, "active_cloaking_disable" }, - { 0x0715, "active_cloaking_enable" }, - { 0x0716, "active_drones" }, - { 0x0717, "active_events" }, - { 0x0718, "active_events_axis" }, - { 0x0719, "active_ffa_players" }, - { 0x071A, "active_objective" }, - { 0x071B, "active_vo_lockouts" }, - { 0x071C, "active_wait_spread" }, - { 0x071D, "activecounteruavs" }, - { 0x071E, "activefriendlyspawn" }, - { 0x071F, "activegrenadetimer" }, - { 0x0720, "activehordedefendlocs" }, - { 0x0721, "activenodes" }, - { 0x0722, "activeplayers" }, - { 0x0723, "activestyle" }, - { 0x0724, "activetarget" }, - { 0x0725, "activeuavs" }, - { 0x0726, "activeweapon" }, - { 0x0727, "actor_alarm_guard" }, - { 0x0728, "actor_anims" }, - { 0x0729, "actor_playscene_walker_stepover_cormack" }, - { 0x072A, "actor_playscene_walker_stepover_jackson" }, - { 0x072B, "actor_playscene_walker_stepover_will" }, - { 0x072C, "actual_spawn" }, - { 0x072D, "ad_offset_position_from_tag" }, - { 0x072E, "add_abort" }, - { 0x072F, "add_agents_to_game" }, - { 0x0730, "add_ai_to_colors" }, - { 0x0731, "add_and_select_entity" }, - { 0x0732, "add_animation" }, - { 0x0733, "add_animsound" }, - { 0x0734, "add_array_to_destructible" }, - { 0x0735, "add_avatar" }, - { 0x0736, "add_basement_enemy_flashlight" }, - { 0x0737, "add_bcs_location_mapping" }, - { 0x0738, "add_breach_func" }, - { 0x0739, "add_burke_flashlight" }, - { 0x073A, "add_button" }, - { 0x073B, "add_c4_glow" }, - { 0x073C, "add_call" }, - { 0x073D, "add_capture_enemy_momentum" }, - { 0x073E, "add_capture_friendly_momentum" }, - { 0x073F, "add_cellphone_notetracks" }, - { 0x0740, "add_cheap_flashlight" }, - { 0x0741, "add_cleanup_ent" }, - { 0x0742, "add_collision_offsets_to_path_ent" }, - { 0x0743, "add_collision_to_path" }, - { 0x0744, "add_collision_to_path_node" }, - { 0x0745, "add_contrail" }, - { 0x0746, "add_control_based_hint_strings" }, - { 0x0747, "add_coop_scene_models" }, - { 0x0748, "add_cover_node" }, - { 0x0749, "add_damage_function" }, - { 0x074A, "add_damage_fx" }, - { 0x074B, "add_damage_owner_recorder" }, - { 0x074C, "add_damagefeedback" }, - { 0x074D, "add_dds_category" }, - { 0x074E, "add_dds_category_axis" }, - { 0x074F, "add_dds_category_group" }, - { 0x0750, "add_dds_category_group_axis" }, - { 0x0751, "add_dds_countryid" }, - { 0x0752, "add_debug_element" }, - { 0x0753, "add_destructible_fx" }, - { 0x0754, "add_destructible_to_frame_queue" }, - { 0x0755, "add_destructible_type_function" }, - { 0x0756, "add_destructible_type_transient" }, - { 0x0757, "add_dialogue_line" }, - { 0x0758, "add_doc_civ_walla" }, - { 0x0759, "add_drone_to_squad" }, - { 0x075A, "add_earthquake" }, - { 0x075B, "add_endon" }, - { 0x075C, "add_enemy_flashlight" }, - { 0x075D, "add_extra_autosave_check" }, - { 0x075E, "add_fractional_data_point" }, - { 0x075F, "add_func" }, - { 0x0760, "add_fx" }, - { 0x0761, "add_global_spawn_function" }, - { 0x0762, "add_greece_starts" }, - { 0x0763, "add_hint_background" }, - { 0x0764, "add_hint_string" }, - { 0x0765, "add_hovertank_turret" }, - { 0x0766, "add_hud_line" }, - { 0x0767, "add_hudelm_position_internal" }, - { 0x0768, "add_humanoid_agent" }, - { 0x0769, "add_idle_control" }, - { 0x076A, "add_jav_glow" }, - { 0x076B, "add_kb_button" }, - { 0x076C, "add_key" }, - { 0x076D, "add_key_to_destructible" }, - { 0x076E, "add_keypairs_to_destructible" }, - { 0x076F, "add_kill_enemy_minion_momentum" }, - { 0x0770, "add_kill_enemy_momentum" }, - { 0x0771, "add_kill_friendly_minion_momentum" }, - { 0x0772, "add_kill_friendly_momentum" }, - { 0x0773, "add_lock_target" }, - { 0x0774, "add_mag_move_notetracks" }, - { 0x0775, "add_momentum" }, - { 0x0776, "add_moving_obstacle" }, - { 0x0777, "add_moving_vol_to_node" }, - { 0x0778, "add_name" }, - { 0x0779, "add_no_game_starts" }, - { 0x077A, "add_node_to_global_arrays" }, - { 0x077B, "add_noself_call" }, - { 0x077C, "add_note_track_data" }, - { 0x077D, "add_notetrack_and_get_index" }, - { 0x077E, "add_notetrack_array" }, - { 0x077F, "add_object_to_tactics_system" }, - { 0x0780, "add_objective" }, - { 0x0781, "add_option_to_selected_entities" }, - { 0x0782, "add_party_member_class_change" }, - { 0x0783, "add_passenger_to_player_pitbull" }, - { 0x0784, "add_path_node" }, - { 0x0785, "add_path_weights" }, - { 0x0786, "add_phrase_to_history" }, - { 0x0787, "add_player_flashlight" }, - { 0x0788, "add_proccess_trigger" }, - { 0x0789, "add_random_killspawner_to_spawngroup" }, - { 0x078A, "add_reactive_fx" }, - { 0x078B, "add_replace_after_load_done" }, - { 0x078C, "add_reverb" }, - { 0x078D, "add_rpg_to_tactics_system" }, - { 0x078E, "add_scene_model" }, - { 0x078F, "add_script_car" }, - { 0x0790, "add_shake_and_rumble_notetracks" }, - { 0x0791, "add_shake_and_rumble_notetracks_for_grab" }, - { 0x0792, "add_shake_and_rumble_notetracks_for_jump" }, - { 0x0793, "add_sit_load_ak_notetracks" }, - { 0x0794, "add_slowmo_breach_custom_function" }, - { 0x0795, "add_slowmo_breacher" }, - { 0x0796, "add_smoking_notetracks" }, - { 0x0797, "add_spawn_behavior" }, - { 0x0798, "add_spawn_function" }, - { 0x0799, "add_spawn_function_to_noteworthy" }, - { 0x079A, "add_spawn_function_to_targetname" }, - { 0x079B, "add_spawner_to_global_arrays" }, - { 0x079C, "add_start" }, - { 0x079D, "add_start_assert" }, - { 0x079E, "add_start_construct" }, - { 0x079F, "add_struct_to_global_array" }, - { 0x07A0, "add_swarm_repulsor_for_ally" }, - { 0x07A1, "add_target_on_dot" }, - { 0x07A2, "add_target_on_los" }, - { 0x07A3, "add_target_pivot" }, - { 0x07A4, "add_to_animsound" }, - { 0x07A5, "add_to_array" }, - { 0x07A6, "add_to_bot_damage_targets" }, - { 0x07A7, "add_to_bot_use_targets" }, - { 0x07A8, "add_to_destroyed_count" }, - { 0x07A9, "add_to_dialogue" }, - { 0x07AA, "add_to_dialogue_generic" }, - { 0x07AB, "add_to_flock" }, - { 0x07AC, "add_to_group_civilian" }, - { 0x07AD, "add_to_group_enemy" }, - { 0x07AE, "add_to_javelin_targeting" }, - { 0x07AF, "add_to_radio" }, - { 0x07B0, "add_to_spawngroup" }, - { 0x07B1, "add_to_threat_bias" }, - { 0x07B2, "add_tokens_to_trigger_flags" }, - { 0x07B3, "add_trace_fx" }, - { 0x07B4, "add_trace_fx_proc" }, - { 0x07B5, "add_trigger_func_thread" }, - { 0x07B6, "add_trigger_function" }, - { 0x07B7, "add_turret_on_dismount" }, - { 0x07B8, "add_vehicle_anim" }, - { 0x07B9, "add_vehicle_player_anim" }, - { 0x07BA, "add_vision_set" }, - { 0x07BB, "add_vision_sets_from_triggers" }, - { 0x07BC, "add_vol_to_node" }, - { 0x07BD, "add_volume_to_global_arrays" }, - { 0x07BE, "add_wait" }, - { 0x07BF, "add_wait_asserter" }, - { 0x07C0, "add_warbird_cargo" }, - { 0x07C1, "add_weapon" }, - { 0x07C2, "add_z" }, - { 0x07C3, "addactioncovermealiasex" }, - { 0x07C4, "addactivecounteruav" }, - { 0x07C5, "addactiveuav" }, - { 0x07C6, "addaieventlistener_func" }, - { 0x07C7, "addairexplosion" }, - { 0x07C8, "addallowedthreatcallout" }, - { 0x07C9, "addalternatespawnpoint" }, - { 0x07CA, "addarmorypoints" }, - { 0x07CB, "addattachments" }, - { 0x07CC, "addattacker" }, - { 0x07CD, "addautomaticattachments" }, - { 0x07CE, "addcalloutresponseevent" }, - { 0x07CF, "addcastname" }, - { 0x07D0, "addcenterdual" }, - { 0x07D1, "addcenterheading" }, - { 0x07D2, "addcenterimage" }, - { 0x07D3, "addcentername" }, - { 0x07D4, "addcenternamedouble" }, - { 0x07D5, "addcentersubtitle" }, - { 0x07D6, "addcentertriple" }, - { 0x07D7, "addcheckfirealias" }, - { 0x07D8, "addchild" }, - { 0x07D9, "addcollisiontopool" }, - { 0x07DA, "addconcatdirectionalias" }, - { 0x07DB, "addconcattargetalias" }, - { 0x07DC, "addcratetype" }, - { 0x07DD, "addcratetypes_standard" }, - { 0x07DE, "adddeathicon" }, - { 0x07DF, "adddropmarker" }, - { 0x07E0, "added_aerial_links" }, - { 0x07E1, "addedtowave" }, - { 0x07E2, "addgap" }, - { 0x07E3, "addgrenadethrowanimoffset" }, - { 0x07E4, "addhinttrigger" }, - { 0x07E5, "addhostileburstalias" }, - { 0x07E6, "addinformalias" }, - { 0x07E7, "addinformevent" }, - { 0x07E8, "addinformreloadingaliasex" }, - { 0x07E9, "additional_delete_cars" }, - { 0x07EA, "additional_geo" }, - { 0x07EB, "additional_tactical_logic_func" }, - { 0x07EC, "additional_unlink_nodes" }, - { 0x07ED, "additionalassets" }, - { 0x07EE, "additionalsighttraceentities" }, - { 0x07EF, "additionalvo" }, - { 0x07F0, "additive_pain" }, - { 0x07F1, "additive_pull_weight" }, - { 0x07F2, "additiverotateroot" }, - { 0x07F3, "additiveturretdriveidle" }, - { 0x07F4, "additiveturretfire" }, - { 0x07F5, "additiveturretidle" }, - { 0x07F6, "additiveturretrotateleft" }, - { 0x07F7, "additiveturretrotateright" }, - { 0x07F8, "additiveusegunroot" }, - { 0x07F9, "addlastperks" }, - { 0x07FA, "addlaunchers" }, - { 0x07FB, "addleftname" }, - { 0x07FC, "addlefttitle" }, - { 0x07FD, "addlevel" }, - { 0x07FE, "addlightningexploder" }, - { 0x07FF, "addlowermessage" }, - { 0x0800, "addmovecombataliasex" }, - { 0x0801, "addmovenoncombataliasex" }, - { 0x0802, "addnamealias" }, - { 0x0803, "addnamealiasex" }, - { 0x0804, "addnodestobechecked" }, - { 0x0805, "addnotetrack_animsound" }, - { 0x0806, "addnotetrack_attach" }, - { 0x0807, "addnotetrack_customfunction" }, - { 0x0808, "addnotetrack_detach" }, - { 0x0809, "addnotetrack_detach_gun" }, - { 0x080A, "addnotetrack_df" }, - { 0x080B, "addnotetrack_dialogue" }, - { 0x080C, "addnotetrack_flag" }, - { 0x080D, "addnotetrack_flag_clear" }, - { 0x080E, "addnotetrack_lui_notify" }, - { 0x080F, "addnotetrack_notify" }, - { 0x0810, "addnotetrack_playersound" }, - { 0x0811, "addnotetrack_set_omnvar" }, - { 0x0812, "addnotetrack_sound" }, - { 0x0813, "addnotetrack_startfxontag" }, - { 0x0814, "addnotetrack_stopfxontag" }, - { 0x0815, "addnotetrack_swapparttoefx" }, - { 0x0816, "addnotetrack_tracepartforefx" }, - { 0x0817, "addofficertosquad" }, - { 0x0818, "addonstart_animsound" }, - { 0x0819, "addoption" }, - { 0x081A, "addorderalias" }, - { 0x081B, "addorderevent" }, - { 0x081C, "addplanetolist" }, - { 0x081D, "addplayernamealias" }, - { 0x081E, "addplayertosquad" }, - { 0x081F, "addpossiblethreatcallout" }, - { 0x0820, "addposteventgeotocratebadplacearray" }, - { 0x0821, "addprereq" }, - { 0x0822, "addrankalias" }, - { 0x0823, "addreactionalias" }, - { 0x0824, "addreactionevent" }, - { 0x0825, "addresponsealias" }, - { 0x0826, "addresponseevent" }, - { 0x0827, "addresponseevent_internal" }, - { 0x0828, "addrightname" }, - { 0x0829, "addrighttitle" }, - { 0x082A, "addsafetyhealth" }, - { 0x082B, "addsituationalcombatorder" }, - { 0x082C, "addsituationalorder" }, - { 0x082D, "addspace" }, - { 0x082E, "addspacesmall" }, - { 0x082F, "addspawnpoints" }, - { 0x0830, "addspeaker" }, - { 0x0831, "addstartspawnpoints" }, - { 0x0832, "addstreaksupportprompt" }, - { 0x0833, "addsubleftname" }, - { 0x0834, "addsublefttitle" }, - { 0x0835, "addtakingfirealias" }, - { 0x0836, "addtauntalias" }, - { 0x0837, "addthreatalias" }, - { 0x0838, "addthreatcalloutalias" }, - { 0x0839, "addthreatcalloutecho" }, - { 0x083A, "addthreatcalloutlandmarkalias" }, - { 0x083B, "addthreatcalloutlocationalias" }, - { 0x083C, "addthreatcalloutqa_nextline" }, - { 0x083D, "addthreatcalloutresponsealias" }, - { 0x083E, "addthreatdistancealias" }, - { 0x083F, "addthreatelevationalias" }, - { 0x0840, "addthreatevent" }, - { 0x0841, "addthreatexposedalias" }, - { 0x0842, "addthreatobviousalias" }, - { 0x0843, "addtime" }, - { 0x0844, "addtoalivecount" }, - { 0x0845, "addtobaseangle" }, - { 0x0846, "addtobattlebuddywaitlist" }, - { 0x0847, "addtocarepackagedronelist" }, - { 0x0848, "addtocharactersarray" }, - { 0x0849, "addtodeletespike" }, - { 0x084A, "addtoexplosivedronelist" }, - { 0x084B, "addtohelilist" }, - { 0x084C, "addtolittlebirdlist" }, - { 0x084D, "addtolivescount" }, - { 0x084E, "addtoparticipantsarray" }, - { 0x084F, "addtosquad" }, - { 0x0850, "addtosystem" }, - { 0x0851, "addtoteam" }, - { 0x0852, "addtoteamcount" }, - { 0x0853, "addtototalspawned" }, - { 0x0854, "addtotrackingdronelist" }, - { 0x0855, "addtoturretlist" }, - { 0x0856, "addtowavespawner" }, - { 0x0857, "addturret" }, - { 0x0858, "adduavmodel" }, - { 0x0859, "aden_key_fr" }, - { 0x085A, "adjust_angles_to_player" }, - { 0x085B, "adjust_bounce_lookahead" }, - { 0x085C, "adjust_gravity" }, - { 0x085D, "adjust_model_speed_to_node" }, - { 0x085E, "adjust_pitbull_add_idle" }, - { 0x085F, "adjustallyaccuracyovertime" }, - { 0x0860, "adjustfov" }, - { 0x0861, "adjustlink" }, - { 0x0862, "adjustmissileoverlay" }, - { 0x0863, "adjustshadowcenter" }, - { 0x0864, "adjuststaticoverlay" }, - { 0x0865, "adrenaline" }, - { 0x0866, "adrenaline_col" }, - { 0x0867, "adrenaline_speed_scalar" }, - { 0x0868, "adrenalineinit" }, - { 0x0869, "adrenalinesettings" }, - { 0x086A, "adrenalinesupport" }, - { 0x086B, "adrone_condition_callback_to_state_deathspin" }, - { 0x086C, "adrone_condition_callback_to_state_destruct" }, - { 0x086D, "adrone_condition_callback_to_state_distant" }, - { 0x086E, "adrone_condition_callback_to_state_flyby" }, - { 0x086F, "adrone_condition_callback_to_state_flying" }, - { 0x0870, "adrone_condition_callback_to_state_flyover" }, - { 0x0871, "adrone_condition_callback_to_state_hover" }, - { 0x0872, "adrone_condition_callback_to_state_off" }, - { 0x0873, "ads" }, - { 0x0874, "ads_hint" }, - { 0x0875, "ads_hint_breakout" }, - { 0x0876, "ads_hint_breakout_think" }, - { 0x0877, "ads_hint_clear" }, - { 0x0878, "ads_hint_display" }, - { 0x0879, "ads_on" }, - { 0x087A, "adsmonitor" }, - { 0x087B, "adstime" }, - { 0x087C, "advance_bones_and_joker_intro" }, - { 0x087D, "advance_gideon_if_player_ahead" }, - { 0x087E, "advance_regardless_of_numbers" }, - { 0x087F, "advancedtraverse" }, - { 0x0880, "advancedtraverse2" }, - { 0x0881, "advancedwindowtraverse" }, - { 0x0882, "advanceonhidingenemy" }, - { 0x0883, "advancetoenemygroup" }, - { 0x0884, "advancetoenemygroupmax" }, - { 0x0885, "advancetoenemyinterval" }, - { 0x0886, "aerial_danger_exists_for" }, - { 0x0887, "aerial_dangers_monitoring" }, - { 0x0888, "aerial_group" }, - { 0x0889, "aerial_neighbors" }, - { 0x088A, "aerial_pathnode_group_connect_dist" }, - { 0x088B, "aerial_pathnode_offset" }, - { 0x088C, "aerial_pathnodes" }, - { 0x088D, "aerial_pathnodes_force_connect" }, - { 0x088E, "aerialdrone" }, - { 0x088F, "aerialkillstreakmarker" }, - { 0x0890, "affected" }, - { 0x0891, "afk" }, - { 0x0892, "after_collpase_ents" }, - { 0x0893, "afterlandanim" }, - { 0x0894, "afterlandanimconnected" }, - { 0x0895, "aftermath_anims" }, - { 0x0896, "agent_damage_finished" }, - { 0x0897, "agent_funcs" }, - { 0x0898, "agent_gameparticipant" }, - { 0x0899, "agent_override_difficulty" }, - { 0x089A, "agent_player_conf_think" }, - { 0x089B, "agent_player_dom_think" }, - { 0x089C, "agent_player_sd_think" }, - { 0x089D, "agent_squadmember_conf_think" }, - { 0x089E, "agent_squadmember_dom_think" }, - { 0x089F, "agent_teamparticipant" }, - { 0x08A0, "agent_type" }, - { 0x08A1, "agentarray" }, - { 0x08A2, "agentbody" }, - { 0x08A3, "agentcostumetablename" }, - { 0x08A4, "agentdogbark" }, - { 0x08A5, "agentdogthink" }, - { 0x08A6, "agentfunc" }, - { 0x08A7, "aggresivelookat" }, - { 0x08A8, "aggressivemode" }, - { 0x08A9, "aggro_target" }, - { 0x08AA, "ah_delay_playerseek" }, - { 0x08AB, "ah_fast_body_cleanup" }, - { 0x08AC, "ah_init_track_block" }, - { 0x08AD, "ah_init_track_doors" }, - { 0x08AE, "ah_morgue_doors" }, - { 0x08AF, "ah_morgue_threat_proc" }, - { 0x08B0, "ah_move_track_block" }, - { 0x08B1, "ah_player_bodybag_slowdown" }, - { 0x08B2, "ah_track_door_open" }, - { 0x08B3, "ah_tranistion_doors" }, - { 0x08B4, "ai" }, - { 0x08B5, "ai_3d_sighting_model" }, - { 0x08B6, "ai_add_player_only_damage" }, - { 0x08B7, "ai_add_twenty_percent_damage" }, - { 0x08B8, "ai_ally_mb_intro_anim" }, - { 0x08B9, "ai_animate_props_on_death" }, - { 0x08BA, "ai_array" }, - { 0x08BB, "ai_array_killcount_flag_set" }, - { 0x08BC, "ai_boat_bow_splash_fx" }, - { 0x08BD, "ai_boat_water_foamfx" }, - { 0x08BE, "ai_canal_combat_01_accuracy_think" }, - { 0x08BF, "ai_canal_combat_02_accuracy_think" }, - { 0x08C0, "ai_canal_combat_03_accuracy_think" }, - { 0x08C1, "ai_canal_combat_04_accuracy_think" }, - { 0x08C2, "ai_canal_combat_05_accuracy_think" }, - { 0x08C3, "ai_charged_shot_wait_for_death" }, - { 0x08C4, "ai_classname_in_level" }, - { 0x08C5, "ai_classname_in_level_keys" }, - { 0x08C6, "ai_clear_custom_animation_reaction" }, - { 0x08C7, "ai_clear_custom_animation_reaction_and_idle" }, - { 0x08C8, "ai_cond_player_at_ambient_battle" }, - { 0x08C9, "ai_cond_player_at_escape_battle" }, - { 0x08CA, "ai_cond_player_at_pitbull_battle" }, - { 0x08CB, "ai_cond_player_at_police_battle" }, - { 0x08CC, "ai_cond_player_at_standoff_battle" }, - { 0x08CD, "ai_cond_player_at_standoff_battle_or_danger_zone" }, - { 0x08CE, "ai_cond_player_at_tanker_battle" }, - { 0x08CF, "ai_cond_player_at_van" }, - { 0x08D0, "ai_cond_reached_goal" }, - { 0x08D1, "ai_cond_reached_path_end" }, - { 0x08D2, "ai_create_behavior_function" }, - { 0x08D3, "ai_damage_think" }, - { 0x08D4, "ai_deathflag" }, - { 0x08D5, "ai_delete_self" }, - { 0x08D6, "ai_delete_when_out_of_sight" }, - { 0x08D7, "ai_detect_charged_damage" }, - { 0x08D8, "ai_detection" }, - { 0x08D9, "ai_detection_timeout" }, - { 0x08DA, "ai_disable_swim_or_underwater_walk" }, - { 0x08DB, "ai_diveboat_foam_trail" }, - { 0x08DC, "ai_diveboats_chase_trail" }, - { 0x08DD, "ai_dont_glow_in_thermal" }, - { 0x08DE, "ai_empty" }, - { 0x08DF, "ai_enable_swim_or_underwater_walk" }, - { 0x08E0, "ai_end_fixed_node" }, - { 0x08E1, "ai_end_ignore_all" }, - { 0x08E2, "ai_end_ignore_me" }, - { 0x08E3, "ai_end_magic_bullet_shield" }, - { 0x08E4, "ai_flee_from_microwave" }, - { 0x08E5, "ai_func_override" }, - { 0x08E6, "ai_functions" }, - { 0x08E7, "ai_game_mode" }, - { 0x08E8, "ai_gd" }, - { 0x08E9, "ai_get_behavior_function" }, - { 0x08EA, "ai_go_to_goal_before_colors" }, - { 0x08EB, "ai_ignore_everything" }, - { 0x08EC, "ai_ignore_foliage_for_time" }, - { 0x08ED, "ai_init" }, - { 0x08EE, "ai_jump_over_40_down_88" }, - { 0x08EF, "ai_kill" }, - { 0x08F0, "ai_kill_no_ragdoll" }, - { 0x08F1, "ai_kill_when_out_of_sight" }, - { 0x08F2, "ai_lasers" }, - { 0x08F3, "ai_lobby_think" }, - { 0x08F4, "ai_mantle_over_low_cover_40" }, - { 0x08F5, "ai_mb1" }, - { 0x08F6, "ai_mb1_allywarp" }, - { 0x08F7, "ai_mb1_drones" }, - { 0x08F8, "ai_mb1_first_guard_fallback" }, - { 0x08F9, "ai_mb1_jumpdown_guards" }, - { 0x08FA, "ai_mb1_script_end" }, - { 0x08FB, "ai_mb2" }, - { 0x08FC, "ai_mb2_drones" }, - { 0x08FD, "ai_mb2_enemies_run" }, - { 0x08FE, "ai_mb2_enemyrun" }, - { 0x08FF, "ai_mb2_gate" }, - { 0x0900, "ai_mb2_mech_watcher" }, - { 0x0901, "ai_mb2_remove_stencils" }, - { 0x0902, "ai_mb2_script_end" }, - { 0x0903, "ai_message_handler_hidden" }, - { 0x0904, "ai_message_handler_spotted" }, - { 0x0905, "ai_mode" }, - { 0x0906, "ai_motorpool_animation" }, - { 0x0907, "ai_notify" }, - { 0x0908, "ai_number" }, - { 0x0909, "ai_player_only_damage_func" }, - { 0x090A, "ai_remove_outline_waiter" }, - { 0x090B, "ai_remove_player_only_damage" }, - { 0x090C, "ai_remove_twenty_percent_damage" }, - { 0x090D, "ai_restore_ignore_setting" }, - { 0x090E, "ai_run_behavior_until_condition" }, - { 0x090F, "ai_save_ignore_setting" }, - { 0x0910, "ai_set_custom_animation_reaction" }, - { 0x0911, "ai_set_goback_override_function" }, - { 0x0912, "ai_sets_goal" }, - { 0x0913, "ai_shoot_missile" }, - { 0x0914, "ai_shoot_missile_salvo" }, - { 0x0915, "ai_shot_by_player_team_notify" }, - { 0x0916, "ai_should_be_added" }, - { 0x0917, "ai_silo_floor_01_balcony" }, - { 0x0918, "ai_silo_floor_01_wave_2_think" }, - { 0x0919, "ai_silo_floor_01_wave_3_think" }, - { 0x091A, "ai_silo_think" }, - { 0x091B, "ai_slide_across_car" }, - { 0x091C, "ai_special_retreat_watcher" }, - { 0x091D, "ai_start_balcony_death" }, - { 0x091E, "ai_start_ignore_all" }, - { 0x091F, "ai_start_ignore_me" }, - { 0x0920, "ai_start_magic_bullet_shield" }, - { 0x0921, "ai_start_pacifist" }, - { 0x0922, "ai_start_respawn_death" }, - { 0x0923, "ai_stealth_pause_handler" }, - { 0x0924, "ai_step_up_32" }, - { 0x0925, "ai_stop_death_function" }, - { 0x0926, "ai_stun" }, - { 0x0927, "ai_swim_death" }, - { 0x0928, "ai_swim_pain" }, - { 0x0929, "ai_target" }, - { 0x092A, "ai_target_force" }, - { 0x092B, "ai_target_force_damaged" }, - { 0x092C, "ai_target_force_scripted" }, - { 0x092D, "ai_thermal" }, - { 0x092E, "ai_toggle_cloak" }, - { 0x092F, "ai_toggle_cloak_animate" }, - { 0x0930, "ai_toggle_cloak_complete_vo" }, - { 0x0931, "ai_toggle_cloak_start_vo" }, - { 0x0932, "ai_twenty_percent_damage_func" }, - { 0x0933, "ai_unignore_everything" }, - { 0x0934, "ai_wading_footsteps" }, - { 0x0935, "ai_wait_go" }, - { 0x0936, "ai_water_footstep" }, - { 0x0937, "ai_water_set_depth" }, - { 0x0938, "ai_wave_monitor_retreat" }, - { 0x0939, "ai_wave_monitor_threshold" }, - { 0x093A, "ai_wave_setgoalvolume" }, - { 0x093B, "ai_wave_spawn" }, - { 0x093C, "ai_wave_spawn_volume" }, - { 0x093D, "ai_wave_spawn_volume_threshold" }, - { 0x093E, "ai_wave_spawn_volume_threshold_retreat" }, - { 0x093F, "aianim_simple" }, - { 0x0940, "aianim_simple_vehicle" }, - { 0x0941, "aiareintheroom" }, - { 0x0942, "aiarraydeleteonflag" }, - { 0x0943, "aiarrayfallbackonflag" }, - { 0x0944, "aiarrayidleloop" }, - { 0x0945, "aiarraymovetonewidlepos" }, - { 0x0946, "aiarrayoverridemodelrandom" }, - { 0x0947, "aiattack" }, - { 0x0948, "aibattlechatterloop" }, - { 0x0949, "aicount" }, - { 0x094A, "aideathenemy" }, - { 0x094B, "aideatheventthread" }, - { 0x094C, "aideathfriendly" }, - { 0x094D, "aideleteonflag" }, - { 0x094E, "aidisablestealthcombat" }, - { 0x094F, "aidisplacewaiter" }, - { 0x0950, "aienablestealthcombat" }, - { 0x0951, "aienabletotalcombat" }, - { 0x0952, "aifallbackonflag" }, - { 0x0953, "aifollow" }, - { 0x0954, "aifolloworderwaiter" }, - { 0x0955, "aigrenadedangerwaiter" }, - { 0x0956, "aigroup_create" }, - { 0x0957, "aigroup_soldierthink" }, - { 0x0958, "aigroup_spawnerdeath" }, - { 0x0959, "aigroup_spawnerempty" }, - { 0x095A, "aigroup_spawnerthink" }, - { 0x095B, "aihasweapon" }, - { 0x095C, "aihostileburstloop" }, - { 0x095D, "aiidleloop" }, - { 0x095E, "aiidleloopdisable" }, - { 0x095F, "aiinwater" }, - { 0x0960, "aikilleventthread" }, - { 0x0961, "aikills" }, - { 0x0962, "aim_accel_turnrate_lerp" }, - { 0x0963, "aim_additives_think" }, - { 0x0964, "aim_assist_bmodel" }, - { 0x0965, "aim_assist_using_bmodels_init" }, - { 0x0966, "aim_assist_with_bmodels" }, - { 0x0967, "aim_at_my_attacker" }, - { 0x0968, "aim_axis_of_selected_ents" }, - { 0x0969, "aim_burke_at_angles" }, - { 0x096A, "aim_hud" }, - { 0x096B, "aim_hud_on" }, - { 0x096C, "aim_test" }, - { 0x096D, "aim_turnrate_pitch" }, - { 0x096E, "aim_turnrate_pitch_ads" }, - { 0x096F, "aim_turnrate_yaw" }, - { 0x0970, "aim_turnrate_yaw_ads" }, - { 0x0971, "aim_turret_at_ambush_point_or_visible_enemy" }, - { 0x0972, "aim_while_moving_thread" }, - { 0x0973, "aimassist_target" }, - { 0x0974, "aimblendtime" }, - { 0x0975, "aimbutdontshoot" }, - { 0x0976, "aimedatshootentorpos" }, - { 0x0977, "aimedsomewhatatenemy" }, - { 0x0978, "aimfaryawtolerance" }, - { 0x0979, "aimidlethread" }, - { 0x097A, "aimovetonewidlepos" }, - { 0x097B, "aimpitchdifftolerance" }, - { 0x097C, "aimsetupblendtime" }, - { 0x097D, "aimtarget" }, - { 0x097E, "aimweight" }, - { 0x097F, "aimweight_end" }, - { 0x0980, "aimweight_start" }, - { 0x0981, "aimweight_t" }, - { 0x0982, "aimweight_transframes" }, - { 0x0983, "aimyawdiffclosedistsq" }, - { 0x0984, "aimyawdiffclosetolerance" }, - { 0x0985, "aimyawdifffartolerance" }, - { 0x0986, "ainame" }, - { 0x0987, "ainameandrankwaiter" }, - { 0x0988, "aiofficerorders" }, - { 0x0989, "aioverridemodel" }, - { 0x098A, "aioverridemodelrandom" }, - { 0x098B, "aiowner" }, - { 0x098C, "air_strip_ambient_a10_gun_dive_1" }, - { 0x098D, "air_strip_ambient_a10_gun_dive_2" }, - { 0x098E, "air_strip_ambient_a10_gun_dive_3" }, - { 0x098F, "air_strip_ambient_dogfight_1" }, - { 0x0990, "air_strip_ambient_dogfight_2" }, - { 0x0991, "air_strip_ambient_dogfight_3" }, - { 0x0992, "airank" }, - { 0x0993, "airbrake_hint" }, - { 0x0994, "aircraft_wash" }, - { 0x0995, "aircraft_wash_thread" }, - { 0x0996, "airdropcratecollision" }, - { 0x0997, "airplane_list" }, - { 0x0998, "airstrike_drones" }, - { 0x0999, "airstrike_earthquake" }, - { 0x099A, "airstrike_flares_monitor" }, - { 0x099B, "airstrikefx" }, - { 0x099C, "airstrikeinprogress" }, - { 0x099D, "airstrikeoverrides" }, - { 0x099E, "airstriketype" }, - { 0x099F, "airtoairevent" }, - { 0x09A0, "airtogroundevent" }, - { 0x09A1, "aistartusingassaultvehicle" }, - { 0x09A2, "aispread" }, - { 0x09A3, "aistate" }, - { 0x09A4, "aistealthcombatenemygotocover" }, - { 0x09A5, "aisuppressai" }, - { 0x09A6, "aithreadthreader" }, - { 0x09A7, "aiturnnotifies" }, - { 0x09A8, "aitype_check" }, - { 0x09A9, "aiupdateanimstate" }, - { 0x09AA, "aiupdatecombat" }, - { 0x09AB, "aiupdatesuppressed" }, - { 0x09AC, "aiweapon" }, - { 0x09AD, "ajani" }, - { 0x09AE, "akimboweaponent" }, - { 0x09AF, "alarm_annoyance" }, - { 0x09B0, "alarm_create_loops" }, - { 0x09B1, "alarm_enable" }, - { 0x09B2, "alarm_guid" }, - { 0x09B3, "alarm_interval" }, - { 0x09B4, "alarm_is_playing" }, - { 0x09B5, "alarm_monitor_cleanup" }, - { 0x09B6, "alarm_on" }, - { 0x09B7, "alarm_playing" }, - { 0x09B8, "alarm_reverb_distance_mix" }, - { 0x09B9, "alarm_start" }, - { 0x09BA, "alarm_start_loops" }, - { 0x09BB, "alarm_stop_loops" }, - { 0x09BC, "alarm_update_loops" }, - { 0x09BD, "alarm_validate_damage" }, - { 0x09BE, "alarmfx" }, - { 0x09BF, "alarmfx01" }, - { 0x09C0, "alarmsoundent" }, - { 0x09C1, "alarmsystem" }, - { 0x09C2, "alcove_clips" }, - { 0x09C3, "alert_check_function" }, - { 0x09C4, "alert_level" }, - { 0x09C5, "alert_level_table" }, - { 0x09C6, "alert_sound" }, - { 0x09C7, "alert_stop_animating" }, - { 0x09C8, "alert_when_another_is_hurt" }, - { 0x09C9, "alertai" }, - { 0x09CA, "alertaigroup" }, - { 0x09CB, "alertallpoolguards" }, - { 0x09CC, "alerted" }, - { 0x09CD, "alerted_amount" }, - { 0x09CE, "alerted_by_corpse" }, - { 0x09CF, "alertedenemies" }, - { 0x09D0, "alertedentity" }, - { 0x09D1, "alertedinfo" }, - { 0x09D2, "alertface" }, - { 0x09D3, "alertgroup" }, - { 0x09D4, "alerthighlighthudeffect" }, - { 0x09D5, "alerttimedelay" }, - { 0x09D6, "alias" }, - { 0x09D7, "alias_data" }, - { 0x09D8, "alias_name" }, - { 0x09D9, "aliens_make_entity_sentient_func" }, - { 0x09DA, "align_hint_think" }, - { 0x09DB, "alignment_factor" }, - { 0x09DC, "alive" }, - { 0x09DD, "alivecount" }, - { 0x09DE, "aliveplayers" }, - { 0x09DF, "all_avatars_scheduled_for_delete" }, - { 0x09E0, "all_dom_flags" }, - { 0x09E1, "all_exopush_enemies_dead" }, - { 0x09E2, "all_hp_zones" }, - { 0x09E3, "all_players_istouching" }, - { 0x09E4, "all_team_streak_col" }, - { 0x09E5, "all3duiscreens" }, - { 0x09E6, "allboothdisplays" }, - { 0x09E7, "allenemyambushers" }, - { 0x09E8, "allenemypatrollers" }, - { 0x09E9, "allenemyvehicles" }, - { 0x09EA, "allenvarray" }, - { 0x09EB, "alley_1_big_metal_gate" }, - { 0x09EC, "alley_1_complete_dialogue" }, - { 0x09ED, "alley_a_dialogue" }, - { 0x09EE, "alley_b_dialogue" }, - { 0x09EF, "alley_beckon" }, - { 0x09F0, "alley_combat_dialogue" }, - { 0x09F1, "alley_dialogue" }, - { 0x09F2, "alley_ending_point_trigger" }, - { 0x09F3, "alley_fail_dialogue" }, - { 0x09F4, "alley_flank_dialogue" }, - { 0x09F5, "alley_flank_dialogue_nag" }, - { 0x09F6, "alley_gideon_slide" }, - { 0x09F7, "alley_meetup_dialogue" }, - { 0x09F8, "alley_oncoming_dialogue" }, - { 0x09F9, "alley_setup" }, - { 0x09FA, "alley_veh_god_on" }, - { 0x09FB, "alley1_combat" }, - { 0x09FC, "alley1_force_deaths" }, - { 0x09FD, "alley1_kva" }, - { 0x09FE, "alley1_oncoming" }, - { 0x09FF, "alley1_oncoming_burke_alley_enter" }, - { 0x0A00, "alley1_oncoming_goto" }, - { 0x0A01, "alley1_oncoming_grenade_awareness" }, - { 0x0A02, "alley1_oncoming_truck_anims" }, - { 0x0A03, "alley1_oncoming_truck_seq" }, - { 0x0A04, "alley1_oncoming_truck_sweeper_monitor" }, - { 0x0A05, "alley1_oncoming_turret_fire" }, - { 0x0A06, "alley1_oncoming_turret_think" }, - { 0x0A07, "alley1_stage1_combat" }, - { 0x0A08, "alley1_stage1_rooftop_movedown" }, - { 0x0A09, "alley1_stage2_combat" }, - { 0x0A0A, "alley1_stage2_combat_flag" }, - { 0x0A0B, "alley1_stage3_combat" }, - { 0x0A0C, "alley1_stage3_combat_flag" }, - { 0x0A0D, "alley1_stage3_refill_think" }, - { 0x0A0E, "alley1_veh_destro" }, - { 0x0A0F, "alley2_combat" }, - { 0x0A10, "alley2_combat_enemy_vol_assign" }, - { 0x0A11, "alley2_combat_player_monitor" }, - { 0x0A12, "alley2_combat_vol_assign" }, - { 0x0A13, "alley2_jumpers" }, - { 0x0A14, "alley2_jumpers_setup" }, - { 0x0A15, "alley2_kva" }, - { 0x0A16, "alley2_spawner_locator" }, - { 0x0A17, "alley2_stage1_combat" }, - { 0x0A18, "alley2_stage2_combat" }, - { 0x0A19, "alley2_stage3_combat" }, - { 0x0A1A, "alleys_distant_emergency_siren_blasts" }, - { 0x0A1B, "alleys_distant_euro_siren_loop" }, - { 0x0A1C, "alleys_distant_standard_siren_loop" }, - { 0x0A1D, "alleys_end_music" }, - { 0x0A1E, "alleys_music_end" }, - { 0x0A1F, "alleys_rpg_fight_music" }, - { 0x0A20, "alleys_rpg_music" }, - { 0x0A21, "alleys_rpg_music_backup_trigger" }, - { 0x0A22, "alleysallymovement" }, - { 0x0A23, "alleysbegin" }, - { 0x0A24, "alleysbegincombatdialog" }, - { 0x0A25, "alleyscafeanims" }, - { 0x0A26, "alleyscheckifplayerretreated" }, - { 0x0A27, "alleyscombat" }, - { 0x0A28, "alleyscombatbacklinefloodspawns" }, - { 0x0A29, "alleyscombatbacklineleftinteriorfloor1" }, - { 0x0A2A, "alleyscombatbacklineleftside" }, - { 0x0A2B, "alleyscombatbacklinerightinteriorfloor1" }, - { 0x0A2C, "alleyscombatbacklinerightinteriorfloor2" }, - { 0x0A2D, "alleyscombatbacklinerightside" }, - { 0x0A2E, "alleyscombatenemycountmonitor" }, - { 0x0A2F, "alleyscombatenemyorders" }, - { 0x0A30, "alleyscombatenemyretreat" }, - { 0x0A31, "alleyscombatenemysetup" }, - { 0x0A32, "alleyscombatenterbuilding" }, - { 0x0A33, "alleyscombatfinalbldgfloodspawns" }, - { 0x0A34, "alleyscombatfinalbuilding" }, - { 0x0A35, "alleyscombatfinalbuildinginterior" }, - { 0x0A36, "alleyscombatfinalbuildingshotgunners" }, - { 0x0A37, "alleyscombatfrontlinefloodspawns" }, - { 0x0A38, "alleyscombatfrontlineleftbackstairs" }, - { 0x0A39, "alleyscombatfrontlineleftside" }, - { 0x0A3A, "alleyscombatfrontlineleftsideinteriorfloor1" }, - { 0x0A3B, "alleyscombatfrontlinerightbackatm" }, - { 0x0A3C, "alleyscombatfrontlinerightside" }, - { 0x0A3D, "alleyscombatinteriorfakebulletsactivate" }, - { 0x0A3E, "alleyscombatinteriorfakebulletssetup" }, - { 0x0A3F, "alleyscombatmidlineleftside" }, - { 0x0A40, "alleyscombatmidlinerightside" }, - { 0x0A41, "alleyscombatmidlinerightsideinterior" }, - { 0x0A42, "alleyscombattriggertoggles" }, - { 0x0A43, "alleysdialogtimer" }, - { 0x0A44, "alleysdronecivilians" }, - { 0x0A45, "alleysdronegawker" }, - { 0x0A46, "alleysenemyretreat" }, - { 0x0A47, "alleysenemyrpg" }, - { 0x0A48, "alleysenemyspawns" }, - { 0x0A49, "alleysflaginit" }, - { 0x0A4A, "alleysgatebash" }, - { 0x0A4B, "alleysgatebashrumblelight" }, - { 0x0A4C, "alleysgateriprumbleheavy" }, - { 0x0A4D, "alleysgateripunblockpath" }, - { 0x0A4E, "alleysglobalsetup" }, - { 0x0A4F, "alleysglobalvars" }, - { 0x0A50, "alleysilanaleadstheway" }, - { 0x0A51, "alleysintroanims" }, - { 0x0A52, "alleysintrotransitiondialogue" }, - { 0x0A53, "alleyskvaintrodialogue" }, - { 0x0A54, "alleysmidpointreminder" }, - { 0x0A55, "alleysmonitorgateriphint" }, - { 0x0A56, "alleysobjectivesetup" }, - { 0x0A57, "alleysprecache" }, - { 0x0A58, "alleysremainingenemies" }, - { 0x0A59, "alleysrpgguyshootfirst" }, - { 0x0A5A, "alleyssetcompletedobjflags" }, - { 0x0A5B, "alleyssniperpip" }, - { 0x0A5C, "alleysspawnrpgenemies" }, - { 0x0A5D, "alleysstartpoints" }, - { 0x0A5E, "alleysstreettransitiondialogue" }, - { 0x0A5F, "alleysvehicleexplodeondeath" }, - { 0x0A60, "alleysvehiclemonitor" }, - { 0x0A61, "alleysvideolog" }, - { 0x0A62, "alleysvisitorcentergate" }, - { 0x0A63, "alleysvisitorcentergatereminder" }, - { 0x0A64, "alleyway_fight_enemies" }, - { 0x0A65, "allfloorpannels" }, - { 0x0A66, "allies_bunker" }, - { 0x0A67, "allies_careful" }, - { 0x0A68, "allies_check_cloak_state" }, - { 0x0A69, "allies_cover_michell" }, - { 0x0A6A, "allies_dialog_col" }, - { 0x0A6B, "allies_inert" }, - { 0x0A6C, "allies_plane" }, - { 0x0A6D, "allies_rally_init" }, - { 0x0A6E, "allies_s1" }, - { 0x0A6F, "allies_s2" }, - { 0x0A70, "allies_start_spawn_name" }, - { 0x0A71, "allies_to_building_exit" }, - { 0x0A72, "allies_to_drone_swarm" }, - { 0x0A73, "allies_to_first_land_assist" }, - { 0x0A74, "allies_to_first_land_assist_debug" }, - { 0x0A75, "allies_to_fob" }, - { 0x0A76, "allies_to_fob_think" }, - { 0x0A77, "allies_to_hill" }, - { 0x0A78, "allies_to_truck_jump" }, - { 0x0A79, "allies_to_weapons_platform_video_log" }, - { 0x0A7A, "alliesbreachatrium" }, - { 0x0A7B, "alliesbreachatriumonalarm" }, - { 0x0A7C, "alliesbreachconfroom" }, - { 0x0A7D, "alliescapturing" }, - { 0x0A7E, "allieschopper" }, - { 0x0A7F, "alliesdrivein" }, - { 0x0A80, "alliesexitatrium" }, - { 0x0A81, "alliesexitconfroom" }, - { 0x0A82, "alliesexittruck" }, - { 0x0A83, "alliesflagcarrierclientnum" }, - { 0x0A84, "alliesflagstatus" }, - { 0x0A85, "alliesparkingdefend" }, - { 0x0A86, "alliesparkingkill" }, - { 0x0A87, "alliesparkingkillalt" }, - { 0x0A88, "alliesparkingkillvictim" }, - { 0x0A89, "alliesparkingsetup" }, - { 0x0A8A, "alliesredirect" }, - { 0x0A8B, "alliesshootpooltargets" }, - { 0x0A8C, "alliesvulnerabletime" }, - { 0x0A8D, "allieswarningtime" }, - { 0x0A8E, "allow_backstabbers" }, - { 0x0A8F, "allow_boost_jump" }, - { 0x0A90, "allow_death_delay" }, - { 0x0A91, "allow_death_during_zipline" }, - { 0x0A92, "allow_death_timer" }, - { 0x0A93, "allow_dog_paired_melee_vs_ai" }, - { 0x0A94, "allow_early_back_out" }, - { 0x0A95, "allow_exo_climb" }, - { 0x0A96, "allow_fake_shooting" }, - { 0x0A97, "allow_pipe_damage" }, - { 0x0A98, "allow_player_hovertank_mount" }, - { 0x0A99, "allow_player_input_1" }, - { 0x0A9A, "allow_player_input_2" }, - { 0x0A9B, "allow_player_zip" }, - { 0x0A9C, "allow_random_killers" }, - { 0x0A9D, "allow_swimming" }, - { 0x0A9E, "allow_threat_paint" }, - { 0x0A9F, "allowable_double_attachments" }, - { 0x0AA0, "allowboostingabovetriggerradius" }, - { 0x0AA1, "allowcarry" }, - { 0x0AA2, "allowclasschoice" }, - { 0x0AA3, "allowdronedelivery" }, - { 0x0AA4, "allowedcallouts" }, - { 0x0AA5, "allowedpartialreloadontheruntime" }, - { 0x0AA6, "allowempdamage" }, - { 0x0AA7, "allowenemyspectate" }, - { 0x0AA8, "allowfauxdeath" }, - { 0x0AA9, "allowfreespectate" }, - { 0x0AAA, "allowlaststandai" }, - { 0x0AAB, "allowlatecomers" }, - { 0x0AAC, "allowmeleedamage" }, - { 0x0AAD, "allowneutral" }, - { 0x0AAE, "allowplayerscore" }, - { 0x0AAF, "allowshoot" }, - { 0x0AB0, "allowteamchoice" }, - { 0x0AB1, "allowtelefrag" }, - { 0x0AB2, "allowuse" }, - { 0x0AB3, "allowvehicledamage" }, - { 0x0AB4, "allowvote" }, - { 0x0AB5, "allowweapons" }, - { 0x0AB6, "alltargetlogicarray" }, - { 0x0AB7, "alltargetmax" }, - { 0x0AB8, "alltargetmin" }, - { 0x0AB9, "alltargetsarray" }, - { 0x0ABA, "alltriggerarray" }, - { 0x0ABB, "allvfx_struct" }, - { 0x0ABC, "ally" }, - { 0x0ABD, "ally_advance_ahead_upon_killing_group" }, - { 0x0ABE, "ally_ai_active" }, - { 0x0ABF, "ally_alert_vol" }, - { 0x0AC0, "ally_anims" }, - { 0x0AC1, "ally_determine_move_speed" }, - { 0x0AC2, "ally_dynamic_run_set" }, - { 0x0AC3, "ally_enable_boost_traversals" }, - { 0x0AC4, "ally_fire_on_dam" }, - { 0x0AC5, "ally_grapple" }, - { 0x0AC6, "ally_jet_shoot_think" }, - { 0x0AC7, "ally_move_dynamic_speed" }, - { 0x0AC8, "ally_mover" }, - { 0x0AC9, "ally_one_handed_grenade_proc" }, - { 0x0ACA, "ally_redirect_goto_node" }, - { 0x0ACB, "ally_reset_dynamic_speed" }, - { 0x0ACC, "ally_s2_squad_member_1" }, - { 0x0ACD, "ally_s2_squad_member_2" }, - { 0x0ACE, "ally_s2_squad_member_3" }, - { 0x0ACF, "ally_s2_squad_member_4" }, - { 0x0AD0, "ally_shoot_rpg_at_drones" }, - { 0x0AD1, "ally_squad_member_1" }, - { 0x0AD2, "ally_squad_member_2" }, - { 0x0AD3, "ally_squad_member_3" }, - { 0x0AD4, "ally_squad_member_4" }, - { 0x0AD5, "ally_stop_dynamic_speed" }, - { 0x0AD6, "ally_vo_controller" }, - { 0x0AD7, "ally_vo_org" }, - { 0x0AD8, "allyagentthink" }, - { 0x0AD9, "allybreachconfroomanddie" }, - { 0x0ADA, "allyburkeparkingsetup" }, - { 0x0ADB, "allyclaimedtarget" }, - { 0x0ADC, "allyclearforcegoalonend" }, - { 0x0ADD, "allyconfroomdeath" }, - { 0x0ADE, "allyexithandlevictim" }, - { 0x0ADF, "allyexitpool" }, - { 0x0AE0, "allyexittruck" }, - { 0x0AE1, "allyinfiltrators" }, - { 0x0AE2, "allypoolclimb" }, - { 0x0AE3, "allypoolkill" }, - { 0x0AE4, "allypoolsetup" }, - { 0x0AE5, "allyredirect" }, - { 0x0AE6, "allyredirectgotonode" }, - { 0x0AE7, "allyredirectnoteworthy" }, - { 0x0AE8, "allyscrambleanimations" }, - { 0x0AE9, "allysetupconfroom" }, - { 0x0AEA, "allysetupstruggle" }, - { 0x0AEB, "allyshootpooltarget" }, - { 0x0AEC, "allyshootwalkwaytarget" }, - { 0x0AED, "allysquad" }, - { 0x0AEE, "allystealthanimations" }, - { 0x0AEF, "allystruggleslomo" }, - { 0x0AF0, "allystrugglesuccess" }, - { 0x0AF1, "allytanks" }, - { 0x0AF2, "allywalkwaykill" }, - { 0x0AF3, "allywalkwaykillvictim" }, - { 0x0AF4, "almost_dead" }, - { 0x0AF5, "alpha_leader" }, - { 0x0AF6, "alpha_leader_think" }, - { 0x0AF7, "alpha_squad" }, - { 0x0AF8, "alpha_squad_and_player" }, - { 0x0AF9, "alphabetize" }, - { 0x0AFA, "alphabetize_localized_string" }, - { 0x0AFB, "already_dumpped" }, - { 0x0AFC, "already_got_end_level_notetrack" }, - { 0x0AFD, "already_ran_function" }, - { 0x0AFE, "already_set" }, - { 0x0AFF, "already_used" }, - { 0x0B00, "alreadyaddedtoalivecount" }, - { 0x0B01, "alt_rspns_random_test" }, - { 0x0B02, "alt_rspns_test_func" }, - { 0x0B03, "alternates" }, - { 0x0B04, "altmeleedeath" }, - { 0x0B05, "altmeleevictimorientation" }, - { 0x0B06, "always_loop_ents" }, - { 0x0B07, "always_pain" }, - { 0x0B08, "always_sprint" }, - { 0x0B09, "always_wake_drones" }, - { 0x0B0A, "alwaysdrawfriendlynames" }, - { 0x0B0B, "alwayslookatfirsttarget" }, - { 0x0B0C, "alwaysrocketdeath" }, - { 0x0B0D, "alwaysrunforward" }, - { 0x0B0E, "alwaysstaticout" }, - { 0x0B0F, "alwaysusepistol" }, - { 0x0B10, "am_i_hit" }, - { 0x0B11, "am_i_moving" }, - { 0x0B12, "amb_push_oneshots" }, - { 0x0B13, "amb_pushing" }, - { 0x0B14, "amb_sky_combat" }, - { 0x0B15, "amb_sky_combat_setup" }, - { 0x0B16, "ambience" }, - { 0x0B17, "ambience_inner" }, - { 0x0B18, "ambience_outer" }, - { 0x0B19, "ambient_animate" }, - { 0x0B1A, "ambient_battle_deployable_cover" }, - { 0x0B1B, "ambient_building_fires_fob_drone_swarm" }, - { 0x0B1C, "ambient_combat" }, - { 0x0B1D, "ambient_combat_allies" }, - { 0x0B1E, "ambient_combat_axis" }, - { 0x0B1F, "ambient_combat_vo" }, - { 0x0B20, "ambient_deck" }, - { 0x0B21, "ambient_dialogue_manager" }, - { 0x0B22, "ambient_drones" }, - { 0x0B23, "ambient_eq" }, - { 0x0B24, "ambient_explosion_before_landing" }, - { 0x0B25, "ambient_explosion_courtyard" }, - { 0x0B26, "ambient_explosion_dirt_cooling_towers" }, - { 0x0B27, "ambient_explosion_fireball_cooling_towers" }, - { 0x0B28, "ambient_explosion_play" }, - { 0x0B29, "ambient_explosions" }, - { 0x0B2A, "ambient_fan_rotate" }, - { 0x0B2B, "ambient_fires_inside_building" }, - { 0x0B2C, "ambient_flare_fx" }, - { 0x0B2D, "ambient_gas_explosion_loading_zone" }, - { 0x0B2E, "ambient_hangar" }, - { 0x0B2F, "ambient_hangar_fan_blade_rotate" }, - { 0x0B30, "ambient_hangar_fan_blades_setup" }, - { 0x0B31, "ambient_hangar_workers" }, - { 0x0B32, "ambient_hangar_workers_spawn_settings" }, - { 0x0B33, "ambient_large_pipe_effects_courtyard" }, - { 0x0B34, "ambient_mb1_crane" }, - { 0x0B35, "ambient_mb2_claw_platform" }, - { 0x0B36, "ambient_mb2_crane" }, - { 0x0B37, "ambient_mb2_cranes" }, - { 0x0B38, "ambient_mb2_tanks" }, - { 0x0B39, "ambient_model_fix" }, - { 0x0B3A, "ambient_modifier" }, - { 0x0B3B, "ambient_police_drone_vo" }, - { 0x0B3C, "ambient_police_drones" }, - { 0x0B3D, "ambient_reverb" }, - { 0x0B3E, "ambient_shrike_flyby" }, - { 0x0B3F, "ambient_smk_walkway" }, - { 0x0B40, "ambient_sniper_rockets" }, - { 0x0B41, "ambient_soldier_vo_01" }, - { 0x0B42, "ambient_soldier_vo_02" }, - { 0x0B43, "ambient_soldier_vo_03" }, - { 0x0B44, "ambient_soldier_vo_04" }, - { 0x0B45, "ambient_soldier_vo_05" }, - { 0x0B46, "ambient_soldier_vo_06" }, - { 0x0B47, "ambient_track" }, - { 0x0B48, "ambient_underwater_effects_rescue" }, - { 0x0B49, "ambient_warbird_fire" }, - { 0x0B4A, "ambient_warbird_shooting_think" }, - { 0x0B4B, "ambient_warbird_wait_to_fire" }, - { 0x0B4C, "ambientanimation" }, - { 0x0B4D, "ambientcloudskill" }, - { 0x0B4E, "ambientcloudsloadin" }, - { 0x0B4F, "ambientdelay" }, - { 0x0B50, "ambientevent" }, - { 0x0B51, "ambienteventstart" }, - { 0x0B52, "ambientexp" }, - { 0x0B53, "ambienthdr" }, - { 0x0B54, "ambulance_damage_part" }, - { 0x0B55, "ambulance_firstframe_function" }, - { 0x0B56, "ambulance_max_health" }, - { 0x0B57, "ambulance_objective_update" }, - { 0x0B58, "ambulance_part_monitor" }, - { 0x0B59, "ambulance_push_active" }, - { 0x0B5A, "ambulance_push_attach" }, - { 0x0B5B, "ambulance_push_idle" }, - { 0x0B5C, "ambulance_push_sequence_end" }, - { 0x0B5D, "ambulance_push_step_away" }, - { 0x0B5E, "ambush_ambushed_vo" }, - { 0x0B5F, "ambush_breakout" }, - { 0x0B60, "ambush_duration" }, - { 0x0B61, "ambush_end" }, - { 0x0B62, "ambush_entrances" }, - { 0x0B63, "ambush_events" }, - { 0x0B64, "ambush_heli_explosion" }, - { 0x0B65, "ambush_player_if_alive_exopush" }, - { 0x0B66, "ambush_trap_ent" }, - { 0x0B67, "ambush_wait" }, - { 0x0B68, "ambush_yaw" }, - { 0x0B69, "ambushendtime" }, - { 0x0B6A, "ambushnode" }, - { 0x0B6B, "ambushtimer" }, - { 0x0B6C, "americans" }, - { 0x0B6D, "americans_setup" }, - { 0x0B6E, "ammo" }, - { 0x0B6F, "ammo_cache_think_global" }, - { 0x0B70, "ammo_icon" }, - { 0x0B71, "ammo_icon_fade_in" }, - { 0x0B72, "ammo_icon_fade_out" }, - { 0x0B73, "ammo_icon_think" }, - { 0x0B74, "ammo_icon_trig" }, - { 0x0B75, "ammo_max" }, - { 0x0B76, "ammo_pickup" }, - { 0x0B77, "ammocheatinterval" }, - { 0x0B78, "ammocheattime" }, - { 0x0B79, "ammofeeder" }, - { 0x0B7A, "ammopickup" }, - { 0x0B7B, "ammopickup_scalar" }, - { 0x0B7C, "ammopickupfunc" }, - { 0x0B7D, "ammopickupmodel" }, - { 0x0B7E, "ammorefillprimary" }, - { 0x0B7F, "ammorefillsecondary" }, - { 0x0B80, "amount" }, - { 0x0B81, "amount_in_sights" }, - { 0x0B82, "amplify_vfx" }, - { 0x0B83, "ams_enabled" }, - { 0x0B84, "ams_get_state" }, - { 0x0B85, "ams_init" }, - { 0x0B86, "ams_intensity" }, - { 0x0B87, "ams_player_health" }, - { 0x0B88, "ams_proxy_vehicle_speed" }, - { 0x0B89, "ams_set_intensity" }, - { 0x0B8A, "ams_set_proxy_vehicle" }, - { 0x0B8B, "ams_set_state" }, - { 0x0B8C, "ams_start" }, - { 0x0B8D, "ams_stop" }, - { 0x0B8E, "amsx_get" }, - { 0x0B8F, "amsx_get_proxy" }, - { 0x0B90, "amsx_get_proxy_vehicle_ent" }, - { 0x0B91, "amv_jetbike_height_time" }, - { 0x0B92, "amv_jetbike_height_val" }, - { 0x0B93, "angle" }, - { 0x0B94, "angle_interpolate" }, - { 0x0B95, "angle_lerp" }, - { 0x0B96, "angle_offset" }, - { 0x0B97, "angleaccel" }, - { 0x0B98, "anglelimit" }, - { 0x0B99, "anglerangethread" }, - { 0x0B9A, "angles_and_origin" }, - { 0x0B9B, "angles_clamp_180" }, - { 0x0B9C, "angles_lerp" }, - { 0x0B9D, "angles_origin" }, - { 0x0B9E, "anglescheck" }, - { 0x0B9F, "anglesclamp180" }, - { 0x0BA0, "anglesondeath" }, - { 0x0BA1, "anglesonkill" }, - { 0x0BA2, "anglessubtract" }, - { 0x0BA3, "anglevalid" }, - { 0x0BA4, "angspeed" }, - { 0x0BA5, "anim_1" }, - { 0x0BA6, "anim_2" }, - { 0x0BA7, "anim_3" }, - { 0x0BA8, "anim_addmodel" }, - { 0x0BA9, "anim_animationendnotify" }, - { 0x0BAA, "anim_array" }, - { 0x0BAB, "anim_at_entity" }, - { 0x0BAC, "anim_at_self" }, - { 0x0BAD, "anim_blend_time_override" }, - { 0x0BAE, "anim_burke_boost_lets_go" }, - { 0x0BAF, "anim_burke_crawl" }, - { 0x0BB0, "anim_changes_pushplayer" }, - { 0x0BB1, "anim_custom_animmode" }, - { 0x0BB2, "anim_custom_animmode_loop" }, - { 0x0BB3, "anim_custom_animmode_loop_solo" }, - { 0x0BB4, "anim_custom_animmode_on_guy" }, - { 0x0BB5, "anim_custom_animmode_solo" }, - { 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0x0C58, "animate_on_goal" }, - { 0x0C59, "animate_player_on_rig_simple" }, - { 0x0C5A, "animate_props_on_death" }, - { 0x0C5B, "animate_script_origin" }, - { 0x0C5C, "animate_the_other_guys" }, - { 0x0C5D, "animate_turret_with_viewmodel" }, - { 0x0C5E, "animated_gun" }, - { 0x0C5F, "animated_lights" }, - { 0x0C60, "animated_pod_function" }, - { 0x0C61, "animated_prop_anims" }, - { 0x0C62, "animateddeath" }, - { 0x0C63, "animatedpalmtrees" }, - { 0x0C64, "animatemodel" }, - { 0x0C65, "animatemoveintoplace" }, - { 0x0C66, "animatetreewind" }, - { 0x0C67, "animation_process" }, - { 0x0C68, "animation_think" }, - { 0x0C69, "animcbs" }, - { 0x0C6A, "animdodgeobstaclelistener" }, - { 0x0C6B, "animdown" }, - { 0x0C6C, "anime" }, - { 0x0C6D, "animent" }, - { 0x0C6E, "animflagnameindex" }, - { 0x0C6F, "animhasfacialoverride" }, - { 0x0C70, "animidledown" }, - { 0x0C71, "animidleup" }, - { 0x0C72, "animname" }, - { 0x0C73, "animnode" }, - { 0x0C74, "animontag" }, - { 0x0C75, 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0x0CAD, "applyflash" }, - { 0x0CAE, "applyloadout" }, - { 0x0CAF, "applyperks" }, - { 0x0CB0, "applyprisonturretradararrow" }, - { 0x0CB1, "approach_barracks_combat_setup" }, - { 0x0CB2, "approach_handle_murica_movement_left" }, - { 0x0CB3, "approach_idle_ents" }, - { 0x0CB4, "approach_scene_ents" }, - { 0x0CB5, "approach_spawn_functions" }, - { 0x0CB6, "approach_types" }, - { 0x0CB7, "approachconditioncheckfunc" }, - { 0x0CB8, "approaching" }, - { 0x0CB9, "approaching_roundabout_dialogue" }, - { 0x0CBA, "approaching_standoff" }, - { 0x0CBB, "approachnumber" }, - { 0x0CBC, "approachtype" }, - { 0x0CBD, "approachtypefunc" }, - { 0x0CBE, "approachwaittillclose" }, - { 0x0CBF, "aquiring_targets_think" }, - { 0x0CC0, "ar_moment" }, - { 0x0CC1, "arc_point" }, - { 0x0CC2, "arcade_plane_controls" }, - { 0x0CC3, "arcademode" }, - { 0x0CC4, "arcademode_hud_timer" }, - { 0x0CC5, "arcademode_stop_timer" }, - { 0x0CC6, "arcademode_stoptime" }, - { 0x0CC7, "archetype_exists" }, - { 0x0CC8, 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"array_waittill_player_lookat_proc" }, - { 0x0D1D, "arrayinsertion" }, - { 0x0D1E, "arrayremovevalue" }, - { 0x0D1F, "arrays_color_spawners" }, - { 0x0D20, "arrays_of_colorcoded_nodes" }, - { 0x0D21, "arrays_of_colorcoded_volumes" }, - { 0x0D22, "arrays_of_colorforced_ai" }, - { 0x0D23, "arrivalanim" }, - { 0x0D24, "arrivalendstance" }, - { 0x0D25, "arrivalnodetype" }, - { 0x0D26, "arrivalpathgoalpos" }, - { 0x0D27, "arrivalstance" }, - { 0x0D28, "arrivalstartdist" }, - { 0x0D29, "arrivaltype" }, - { 0x0D2A, "arrive" }, - { 0x0D2B, "art_print_fog" }, - { 0x0D2C, "artendfogfileexport" }, - { 0x0D2D, "artendvisionfileexport" }, - { 0x0D2E, "artfxprintlnfog" }, - { 0x0D2F, "artifact_pulse" }, - { 0x0D30, "artifacts" }, - { 0x0D31, "artifacts_fade" }, - { 0x0D32, "artillery_earthquake" }, - { 0x0D33, "artillerydangercenters" }, - { 0x0D34, "artilleryshellshock" }, - { 0x0D35, "artstartfogfileexport" }, - { 0x0D36, "artstartvisionfileexport" }, - { 0x0D37, "assault_drone_stinger_target_pos" }, - { 0x0D38, "assault_vehicle_ai_aerial_follow_path_outside" }, - { 0x0D39, "assault_vehicle_ai_aerial_movement" }, - { 0x0D3A, "assault_vehicle_ai_aerial_pathing_c4" }, - { 0x0D3B, "assault_vehicle_ai_aerial_pathing_turret" }, - { 0x0D3C, "assault_vehicle_ai_air_movement_func" }, - { 0x0D3D, "assault_vehicle_ai_can_see_living_enemy" }, - { 0x0D3E, "assault_vehicle_ai_end_on_owner_disconnect" }, - { 0x0D3F, "assault_vehicle_ai_enemy_exists_and_is_alive" }, - { 0x0D40, "assault_vehicle_ai_enemy_moved_air" }, - { 0x0D41, "assault_vehicle_ai_enemy_moved_ground" }, - { 0x0D42, "assault_vehicle_ai_follow_path" }, - { 0x0D43, "assault_vehicle_ai_get_camera_position" }, - { 0x0D44, "assault_vehicle_ai_get_nearest_node" }, - { 0x0D45, "assault_vehicle_ai_ground_movement" }, - { 0x0D46, "assault_vehicle_ai_ground_movement_loop" }, - { 0x0D47, "assault_vehicle_ai_init" }, - { 0x0D48, "assault_vehicle_ai_move_to_aerial_node" }, - { 0x0D49, "assault_vehicle_ai_path_timeout_time" }, - { 0x0D4A, "assault_vehicle_ai_pick_aerial_node" }, - { 0x0D4B, "assault_vehicle_ai_threat" }, - { 0x0D4C, "assault_vehicle_ai_weapons" }, - { 0x0D4D, "assaultfullstaticondeath" }, - { 0x0D4E, "assaulthandledeath" }, - { 0x0D4F, "assaulthandletimeoutwarning" }, - { 0x0D50, "assaulthudremove" }, - { 0x0D51, "assaulthudsetup" }, - { 0x0D52, "assaultobjectiveevent" }, - { 0x0D53, "assaultplayerexit" }, - { 0x0D54, "assaultsetinactivity" }, - { 0x0D55, "assaultvehiclemonitorweapons" }, - { 0x0D56, "assert_existance_of_anim" }, - { 0x0D57, "assert_existance_of_anim_vm" }, - { 0x0D58, "assert_existance_of_looping_anim" }, - { 0x0D59, "assert_if_anim_not_defined" }, - { 0x0D5A, "assert_if_identical_origins" }, - { 0x0D5B, "assertdisplayed" }, - { 0x0D5C, "assertdisplayed_b" }, - { 0x0D5D, "asset_name" }, - { 0x0D5E, "asset_names" }, - { 0x0D5F, "asset_type" }, - { 0x0D60, "assign_animals_tree" }, - { 0x0D61, "assign_animtree" }, - { 0x0D62, "assign_cloak_model" }, - { 0x0D63, "assign_drone_tree" }, - { 0x0D64, "assign_fx_to_trigger" }, - { 0x0D65, "assign_generic_human_tree" }, - { 0x0D66, "assign_goal_node" }, - { 0x0D67, "assign_goal_vol" }, - { 0x0D68, "assign_model" }, - { 0x0D69, "assign_nodes_to_zipline_guys" }, - { 0x0D6A, "assign_npcid" }, - { 0x0D6B, "assign_script_breachgroup_to_ents" }, - { 0x0D6C, "assign_spawns" }, - { 0x0D6D, "assign_spawns_version_2" }, - { 0x0D6E, "assign_spawns_version_3" }, - { 0x0D6F, "assign_unique_id" }, - { 0x0D70, "assignawards" }, - { 0x0D71, "assigned_brush" }, - { 0x0D72, "assigned_model" }, - { 0x0D73, "assigned_model_b" }, - { 0x0D74, "assigned_parent" }, - { 0x0D75, "assignpracticeroundclasses" }, - { 0x0D76, "assignteamspawns" }, - { 0x0D77, "assistedsuicide" }, - { 0x0D78, "assistedsuicideevent" }, - { 0x0D79, "assistplayer" }, - { 0x0D7A, "assistpoints" }, - { 0x0D7B, "assists_disabled" }, - { 0x0D7C, "ast_mus_on" }, - { 0x0D7D, "at_goal" }, - { 0x0D7E, "at_path_end" }, - { 0x0D7F, "at_rest" }, - { 0x0D80, "at_start" }, - { 0x0D81, "at_van_enemy_cleanup" }, - { 0x0D82, "atbrinkofdeath" }, - { 0x0D83, "atconcealmentnode" }, - { 0x0D84, "atk_bomber" }, - { 0x0D85, "atk_bomber_no_path_to_bomb_count" }, - { 0x0D86, "atk_bomber_update" }, - { 0x0D87, "atlas_base_weapon_manager" }, - { 0x0D88, "atlas_base_weapon_manager_elevator" }, - { 0x0D89, "atlas_building_roof_walla" }, - { 0x0D8A, "atlas_drone_damage_function" }, - { 0x0D8B, "atlas_guard" }, - { 0x0D8C, "atlas_guard_dialogue_line1" }, - { 0x0D8D, "atlas_guard1" }, - { 0x0D8E, "atlas_guard2" }, - { 0x0D8F, "atlas_guard3" }, - { 0x0D90, "atlas_guard4" }, - { 0x0D91, "atlas_guard5" }, - { 0x0D92, "atlas_guard6" }, - { 0x0D93, "atlas_guard7" }, - { 0x0D94, "atlas_intercepts" }, - { 0x0D95, "atlas_sign_flicker" }, - { 0x0D96, "atlas_suv_impact_fx" }, - { 0x0D97, "atlas_suv_rider_no_react" }, - { 0x0D98, "atlas_suv_rider_react" }, - { 0x0D99, "atlas_suv_rider_think" }, - { 0x0D9A, "atlas_van_explode" }, - { 0x0D9B, "atlas1" }, - { 0x0D9C, "atlas2" }, - { 0x0D9D, "atlascard_cormack_walk" }, - { 0x0D9E, "atlascard_irons_grab_card" }, - { 0x0D9F, "atlascard_irons_handshake" }, - { 0x0DA0, "atlascard_irons_leave" }, - { 0x0DA1, "atlascard_irons_place_hand" }, - { 0x0DA2, "atlascard_irons_tap" }, - { 0x0DA3, "atlascard_irons_turn" }, - { 0x0DA4, "atlascard_irons_walk" }, - { 0x0DA5, "atlasdrn_condition_callback_to_state_deathspin" }, - { 0x0DA6, "atlasdrn_condition_callback_to_state_destruct" }, - { 0x0DA7, "atlasdrn_condition_callback_to_state_distant" }, - { 0x0DA8, "atlasdrn_condition_callback_to_state_flyby" }, - { 0x0DA9, "atlasdrn_condition_callback_to_state_flying" }, - { 0x0DAA, "atlasdrn_condition_callback_to_state_flyover" }, - { 0x0DAB, "atlasdrn_condition_callback_to_state_hover" }, - { 0x0DAC, "atlasdrn_condition_callback_to_state_off" }, - { 0x0DAD, "atlasdrn_lens_focus" }, - { 0x0DAE, "atm_is_muted" }, - { 0x0DAF, "atm_max_off_time" }, - { 0x0DB0, "atm_max_on_time" }, - { 0x0DB1, "atm_mute_time" }, - { 0x0DB2, "atm_off_time" }, - { 0x0DB3, "atmosfogdistancescale" }, - { 0x0DB4, "atmosfogenabled" }, - { 0x0DB5, "atmosfogextinctionstrength" }, - { 0x0DB6, "atmosfoghalfplanedistance" }, - { 0x0DB7, "atmosfoghazecolor" }, - { 0x0DB8, "atmosfoghazespread" }, - { 0x0DB9, "atmosfoghazestrength" }, - { 0x0DBA, "atmosfogheightfogbaseheight" }, - { 0x0DBB, "atmosfogheightfogenabled" }, - { 0x0DBC, "atmosfogheightfoghalfplanedistance" }, - { 0x0DBD, "atmosfoginscatterstrength" }, - { 0x0DBE, "atmosfogskyangularfalloffenabled" }, - { 0x0DBF, "atmosfogskydistance" }, - { 0x0DC0, "atmosfogskyfalloffanglerange" }, - { 0x0DC1, "atmosfogskyfalloffstartangle" }, - { 0x0DC2, "atmosfogstartdistance" }, - { 0x0DC3, "atmosfogsundirection" }, - { 0x0DC4, "atmosfogsunfogcolor" }, - { 0x0DC5, "atrium_breach_signal_start" }, - { 0x0DC6, "atrium_timer_expire" }, - { 0x0DC7, "atriumanimations" }, - { 0x0DC8, "atriumboostjump" }, - { 0x0DC9, "atriumboostjumpguy" }, - { 0x0DCA, "atriumbreachexplosionnotetrack" }, - { 0x0DCB, "atriumbreachidle" }, - { 0x0DCC, "atriumbreachidleburke" }, - { 0x0DCD, "atriumbreachidleinfiltrators" }, - { 0x0DCE, "atriumbreachmonitoralliesinposition" }, - { 0x0DCF, "atriumdoorbreachdamage" }, - { 0x0DD0, "atriumdoorsopen" }, - { 0x0DD1, "atriumdoorsopenonalarm" }, - { 0x0DD2, "atriumlookatdialogue" }, - { 0x0DD3, "atriumreminderdialogue" }, - { 0x0DD4, "atriumsetupdialogue" }, - { 0x0DD5, "atriumshootfirstdialogue" }, - { 0x0DD6, "atriumtimer" }, - { 0x0DD7, "atriumtimewindow" }, - { 0x0DD8, "atrrestoremech" }, - { 0x0DD9, "attach_assault_drone_lights" }, - { 0x0DDA, "attach_bone" }, - { 0x0DDB, "attach_cig" }, - { 0x0DDC, "attach_cig_self" }, - { 0x0DDD, "attach_clip" }, - { 0x0DDE, "attach_ent" }, - { 0x0DDF, "attach_fixed_scanner" }, - { 0x0DE0, "attach_flashlight_in_hand" }, - { 0x0DE1, "attach_flashlight_on_gun" }, - { 0x0DE2, "attach_flashlight_on_vehicle_unload" }, - { 0x0DE3, "attach_fx_to_mechanism" }, - { 0x0DE4, "attach_housing" }, - { 0x0DE5, "attach_light_to_face" }, - { 0x0DE6, "attach_light_to_police_car" }, - { 0x0DE7, "attach_littlebird_parts" }, - { 0x0DE8, "attach_model_override" }, - { 0x0DE9, "attach_or_link" }, - { 0x0DEA, "attach_phone" }, - { 0x0DEB, "attach_player_current_weapon_to_anim_tag" }, - { 0x0DEC, "attach_player_current_weapon_to_rig" }, - { 0x0DED, "attach_pointlight_to_beam" }, - { 0x0DEE, "attach_scanner" }, - { 0x0DEF, "attach_scanner_turret" }, - { 0x0DF0, "attach_tag" }, - { 0x0DF1, "attach_wakefx" }, - { 0x0DF2, "attach_weapon_to_tag_sync" }, - { 0x0DF3, "attachdistortionfx" }, - { 0x0DF4, "attachedguys" }, - { 0x0DF5, "attachedmodels" }, - { 0x0DF6, "attachedpath" }, - { 0x0DF7, "attachedpropmodel" }, - { 0x0DF8, "attachedproptag" }, - { 0x0DF9, "attachedusemodel" }, - { 0x0DFA, "attachflag" }, - { 0x0DFB, "attachgrenademodel" }, - { 0x0DFC, "attachhat" }, - { 0x0DFD, "attachhead" }, - { 0x0DFE, "attachmentdeath" }, - { 0x0DFF, "attachmentexplode" }, - { 0x0E00, "attachmentmap_attachtoperk" }, - { 0x0E01, "attachmentmap_basetounique" }, - { 0x0E02, "attachmentmap_tobase" }, - { 0x0E03, "attachmentmap_tounique" }, - { 0x0E04, "attachmentmap_uniquetobase" }, - { 0x0E05, "attachmentperkmap" }, - { 0x0E06, "attachmenttype" }, - { 0x0E07, "attachmissiles" }, - { 0x0E08, "attachmodelti" }, - { 0x0E09, "attachprops" }, - { 0x0E0A, "attachpropsfunction" }, - { 0x0E0B, "attachusemodel" }, - { 0x0E0C, "attachweapon" }, - { 0x0E0D, "attack_accuracy" }, - { 0x0E0E, "attack_available" }, - { 0x0E0F, "attack_behavior" }, - { 0x0E10, "attack_damage_trigger" }, - { 0x0E11, "attack_delay" }, - { 0x0E12, "attack_drone_audio_handler" }, - { 0x0E13, "attack_drone_flybys_audio" }, - { 0x0E14, "attack_drone_formation_init" }, - { 0x0E15, "attack_drone_init" }, - { 0x0E16, "attack_drone_kamikaze_audio" }, - { 0x0E17, "attack_drone_kamikaze_flying_fx" }, - { 0x0E18, "attack_drone_queen_1shot_handler" }, - { 0x0E19, "attack_drone_queen_audio" }, - { 0x0E1A, "attack_drone_queen_flybys_audio" }, - { 0x0E1B, "attack_drone_queen_flying_fx" }, - { 0x0E1C, "attack_drones_nofly_zone_radius" }, - { 0x0E1D, "attack_drones_num_drones_per_queen" }, - { 0x0E1E, "attack_drones_num_queens" }, - { 0x0E1F, "attack_heli_cleanup" }, - { 0x0E20, "attack_heli_fx" }, - { 0x0E21, "attack_heli_safe_volumes" }, - { 0x0E22, "attack_hint_display" }, - { 0x0E23, "attack_if_buddy_killed" }, - { 0x0E24, "attack_origin_condition_threadd" }, - { 0x0E25, "attack_player_for_time" }, - { 0x0E26, "attack_sight_required" }, - { 0x0E27, "attackback" }, - { 0x0E28, "attacked_by_dog" }, - { 0x0E29, "attacker_isonmyteam" }, - { 0x0E2A, "attacker_troop_isonmyteam" }, - { 0x0E2B, "attackercandamageitem" }, - { 0x0E2C, "attackerdata" }, - { 0x0E2D, "attackerent" }, - { 0x0E2E, "attackerinlaststand" }, - { 0x0E2F, "attackerinremotekillstreak" }, - { 0x0E30, "attackerishittingteam" }, - { 0x0E31, "attackerlist" }, - { 0x0E32, "attackeronground" }, - { 0x0E33, "attackerposition" }, - { 0x0E34, "attackers" }, - { 0x0E35, "attackerstance" }, - { 0x0E36, "attackertable" }, - { 0x0E37, "attackheliaiburstsize" }, - { 0x0E38, "attackheliexcluders" }, - { 0x0E39, "attackhelifov" }, - { 0x0E3A, "attackheligraceperiod" }, - { 0x0E3B, "attackhelikillsai" }, - { 0x0E3C, "attackhelimemory" }, - { 0x0E3D, "attackhelimovetime" }, - { 0x0E3E, "attackheliplayerbreak" }, - { 0x0E3F, "attackhelirange" }, - { 0x0E40, "attackhelitargetreaquire" }, - { 0x0E41, "attackhelitimeout" }, - { 0x0E42, "attacking_player" }, - { 0x0E43, "attackmiss" }, - { 0x0E44, "attackmisstracktargetthread" }, - { 0x0E45, "attacknode" }, - { 0x0E46, "attacknothingtodo" }, - { 0x0E47, "attackoffset" }, - { 0x0E48, "attackradius" }, - { 0x0E49, "attackradiussq" }, - { 0x0E4A, "attackstate" }, - { 0x0E4B, "attacksuppressableenemy" }, - { 0x0E4C, "attackteleportthread" }, - { 0x0E4D, "attackvisibleenemy" }, - { 0x0E4E, "attackzheight" }, - { 0x0E4F, "attackzheightdown" }, - { 0x0E50, "attempt_execute" }, - { 0x0E51, "attempt_mark_enemy" }, - { 0x0E52, "attract_range" }, - { 0x0E53, "attract_strength" }, - { 0x0E54, "attractor" }, - { 0x0E55, "attractor2" }, - { 0x0E56, "attractornumber" }, - { 0x0E57, "aud" }, - { 0x0E58, "aud_2b_missile_final" }, - { 0x0E59, "aud_2b_missile1" }, - { 0x0E5A, "aud_2b_missile2" }, - { 0x0E5B, "aud_2b_missile3" }, - { 0x0E5C, "aud_ac_units" }, - { 0x0E5D, "aud_add_progress_map" }, - { 0x0E5E, "aud_alarm_submix" }, - { 0x0E5F, "aud_ally_card_accept" }, - { 0x0E60, "aud_ally_card_error" }, - { 0x0E61, "aud_ally_card_swipe" }, - { 0x0E62, "aud_ambient_animations" }, - { 0x0E63, "aud_ambient_helicopter" }, - { 0x0E64, "aud_approaching_poolhouse" }, - { 0x0E65, "aud_ascent_final_warbird" }, - { 0x0E66, "aud_atlas_suv_explo" }, - { 0x0E67, "aud_autopsy_entrance" }, - { 0x0E68, "aud_autopsy_entrance_vo" }, - { 0x0E69, "aud_autopsy_knife_pry_door" }, - { 0x0E6A, "aud_avs_enemy_warbird" }, - { 0x0E6B, "aud_avs_enemy_warbird_2" }, - { 0x0E6C, "aud_avs_enemy_warbird_grapple" }, - { 0x0E6D, "aud_avs_intro_allies_1" }, - { 0x0E6E, "aud_avs_intro_allies_2" }, - { 0x0E6F, "aud_background_chatter" }, - { 0x0E70, "aud_background_chatter_gate" }, - { 0x0E71, "aud_balcony_aircraft_wait" }, - { 0x0E72, "aud_ball_fountain" }, - { 0x0E73, "aud_bet_exo_climb_gear_lt" }, - { 0x0E74, "aud_bet_exo_climb_gear_rt" }, - { 0x0E75, "aud_bet_exo_climb_hit_lt" }, - { 0x0E76, "aud_bet_exo_climb_hit_rt" }, - { 0x0E77, "aud_bet_exo_climb_settle_lt" }, - { 0x0E78, "aud_bet_exo_climb_settle_rt" }, - { 0x0E79, "aud_bet_exo_climb_windup_lt" }, - { 0x0E7A, "aud_bet_exo_climb_windup_rt" }, - { 0x0E7B, "aud_big_gate_open_stage_1" }, - { 0x0E7C, "aud_big_gate_open_stage_2" }, - { 0x0E7D, "aud_big_gate_pre_open" }, - { 0x0E7E, "aud_big_gate_stop_stage_1" }, - { 0x0E7F, "aud_big_gate_stop_stage_2" }, - { 0x0E80, "aud_briefing" }, - { 0x0E81, "aud_building_drop" }, - { 0x0E82, "aud_building_pre_drop" }, - { 0x0E83, "aud_burke_bus1_land" }, - { 0x0E84, "aud_burke_hill_slide_stump" }, - { 0x0E85, "aud_burke_intro_anim" }, - { 0x0E86, "aud_burke_ledge_jump" }, - { 0x0E87, "aud_burke_nearing_cliff" }, - { 0x0E88, "aud_burke_open_door" }, - { 0x0E89, "aud_burke_river_over_log" }, - { 0x0E8A, "aud_burke_riverbank_footstep_left" }, - { 0x0E8B, "aud_burke_riverbank_footstep_right" }, - { 0x0E8C, "aud_burke_riverbank_slide" }, - { 0x0E8D, "aud_burke_step_over_log" }, - { 0x0E8E, "aud_burke_stumble_knee" }, - { 0x0E8F, "aud_burke_stumble_run" }, - { 0x0E90, "aud_burke_takedown" }, - { 0x0E91, "aud_burke_tree_cover_01" }, - { 0x0E92, "aud_burke_wall_climb" }, - { 0x0E93, "aud_burke_water_deep_step" }, - { 0x0E94, "aud_burke_water_enter" }, - { 0x0E95, "aud_burke_water_exit" }, - { 0x0E96, "aud_burke_water_fall_forward" }, - { 0x0E97, "aud_burke_water_footstep_left" }, - { 0x0E98, "aud_burke_water_footstep_right" }, - { 0x0E99, "aud_burke_water_jump" }, - { 0x0E9A, "aud_burke_water_shallow_step" }, - { 0x0E9B, "aud_burke_water_slip" }, - { 0x0E9C, "aud_cap_45_onearm_toss" }, - { 0x0E9D, "aud_cap_escape_to_heli_truck_1" }, - { 0x0E9E, "aud_cap_escape_to_heli_truck_2" }, - { 0x0E9F, "aud_cap_heli_sfx_01" }, - { 0x0EA0, "aud_cap_heli_sfx_02" }, - { 0x0EA1, "aud_cap_heli_sfx_03" }, - { 0x0EA2, "aud_cap_heli_sfx_04" }, - { 0x0EA3, "aud_cap_heli_sfx_05" }, - { 0x0EA4, "aud_cap_heli_sfx_06" }, - { 0x0EA5, "aud_cap_interrogation_transition_vo" }, - { 0x0EA6, "aud_cap_s2_trolley_sfx_01" }, - { 0x0EA7, "aud_cap_s2_trolley_sfx_02" }, - { 0x0EA8, "aud_cap_s2_trolley_sfx_03" }, - { 0x0EA9, "aud_cap_s2_trolley_sfx_03_crk" }, - { 0x0EAA, "aud_cap_s2_trolley_sfx_04" }, - { 0x0EAB, "aud_cap_s2_trolley_sfx_05" }, - { 0x0EAC, "aud_cap_s2_trolley_sfx_06" }, - { 0x0EAD, "aud_cap_s2_trolley_sfx_07" }, - { 0x0EAE, "aud_cap_s2_trolley_sfx_08" }, - { 0x0EAF, "aud_cap_s2_trolley_sfx_09" }, - { 0x0EB0, "aud_cap_s2_trolley_sfx_10" }, - { 0x0EB1, "aud_cap_sml_onearm_toss" }, - { 0x0EB2, "aud_captured_foley_override_handler" }, - { 0x0EB3, "aud_captured_setup_anims" }, - { 0x0EB4, "aud_cave_ambience" }, - { 0x0EB5, "aud_cave_cascade" }, - { 0x0EB6, "aud_check_sound_done" }, - { 0x0EB7, "aud_chopper_sniper_bullet" }, - { 0x0EB8, "aud_chopper_sniper_whizby" }, - { 0x0EB9, "aud_clamp" }, - { 0x0EBA, "aud_clear_sticky_threat" }, - { 0x0EBB, "aud_close_sounds" }, - { 0x0EBC, "aud_combat_clearing_1_warbird" }, - { 0x0EBD, "aud_combat_clearing_2_littlebird_1" }, - { 0x0EBE, "aud_combat_clearing_2_littlebird_2" }, - { 0x0EBF, "aud_combat_clearing_3_littlebird_1" }, - { 0x0EC0, "aud_combat_clearing_3_littlebird_2" }, - { 0x0EC1, "aud_conduit_smash" }, - { 0x0EC2, "aud_copy_vector" }, - { 0x0EC3, "aud_cormack_approach" }, - { 0x0EC4, "aud_cormack_final_monitor_smash" }, - { 0x0EC5, "aud_cormack_final_smash_promo" }, - { 0x0EC6, "aud_cormack_grapple_kill" }, - { 0x0EC7, "aud_cormack_monitor_smash_promo" }, - { 0x0EC8, "aud_cormack_rappel_cable" }, - { 0x0EC9, "aud_courtyard_hangar_door_close" }, - { 0x0ECA, "aud_courtyard_hangar_door_hack" }, - { 0x0ECB, "aud_courtyard_hangar_door_hack_idle" }, - { 0x0ECC, "aud_courtyard_hangar_door_open" }, - { 0x0ECD, "aud_crane_mount_crouch_jump" }, - { 0x0ECE, "aud_crane_mount_lt_hand_hit" }, - { 0x0ECF, "aud_crane_mount_lt_hand_rest" }, - { 0x0ED0, "aud_crane_mount_rt_hand_hit" }, - { 0x0ED1, "aud_crane_mount_rt_hand_rest" }, - { 0x0ED2, "aud_crash_wakeup_sfx" }, - { 0x0ED3, "aud_create_drive_envs" }, - { 0x0ED4, "aud_create_entity" }, - { 0x0ED5, "aud_create_linked_entity" }, - { 0x0ED6, "aud_ctyard_vrap01" }, - { 0x0ED7, "aud_ctyard_vrap02" }, - { 0x0ED8, "aud_ctyard_vrap04" }, - { 0x0ED9, "aud_ctyard_vrap05" }, - { 0x0EDA, "aud_delete_on_sounddone" }, - { 0x0EDB, "aud_destroy_deployed_pod" }, - { 0x0EDC, "aud_det_foley_override_handler" }, - { 0x0EDD, "aud_detach_from_vtol" }, - { 0x0EDE, "aud_disable_deathsdoor_audio" }, - { 0x0EDF, "aud_dna_bomb_01" }, - { 0x0EE0, "aud_dna_bomb_02" }, - { 0x0EE1, "aud_door" }, - { 0x0EE2, "aud_door_takedown_mix_handler" }, - { 0x0EE3, "aud_door_takedown_scream" }, - { 0x0EE4, "aud_drone_attack" }, - { 0x0EE5, "aud_drone_investigating" }, - { 0x0EE6, "aud_drone_start_jets" }, - { 0x0EE7, "aud_drone_view_intro_start" }, - { 0x0EE8, "aud_drone_view_intro_target" }, - { 0x0EE9, "aud_drop_pod_fire" }, - { 0x0EEA, "aud_drop_pod_land_fail" }, - { 0x0EEB, "aud_drop_pod_land_success" }, - { 0x0EEC, "aud_drop_pod_trophy_kill" }, - { 0x0EED, "aud_duck" }, - { 0x0EEE, "aud_dyanmic_event" }, - { 0x0EEF, "aud_dynamic_event_startup" }, - { 0x0EF0, "aud_enable_deathsdoor_audio" }, - { 0x0EF1, "aud_engine_disable" }, - { 0x0EF2, "aud_engine_throttle_amount" }, - { 0x0EF3, "aud_engine_wait" }, - { 0x0EF4, "aud_enter_vtol" }, - { 0x0EF5, "aud_escape_doctor_bodybag" }, - { 0x0EF6, "aud_escape_give_gun_exo" }, - { 0x0EF7, "aud_escape_guard_takedown_door" }, - { 0x0EF8, "aud_escape_keycard" }, - { 0x0EF9, "aud_estate_grounds_ambience" }, - { 0x0EFA, "aud_estate_grounds_emitters" }, - { 0x0EFB, "aud_estate_living_ambience" }, - { 0x0EFC, "aud_estate_security_ambience" }, - { 0x0EFD, "aud_exfil_door_1" }, - { 0x0EFE, "aud_exfil_door_2a" }, - { 0x0EFF, "aud_exfil_door_2b" }, - { 0x0F00, "aud_exfil_vtol_ascend" }, - { 0x0F01, "aud_exfil_vtol_grapple" }, - { 0x0F02, "aud_exfil_vtol_start" }, - { 0x0F03, "aud_exfil_vtol_wind" }, - { 0x0F04, "aud_exit_vtol" }, - { 0x0F05, "aud_exo_climb_burke" }, - { 0x0F06, "aud_exo_climb_flank_land" }, - { 0x0F07, "aud_exo_climb_flank_over" }, - { 0x0F08, "aud_exo_climb_gear_lt" }, - { 0x0F09, "aud_exo_climb_gear_rt" }, - { 0x0F0A, "aud_exo_climb_gideon_land" }, - { 0x0F0B, "aud_exo_climb_hit_lt" }, - { 0x0F0C, "aud_exo_climb_hit_rt" }, - { 0x0F0D, "aud_exo_climb_mount_jump" }, - { 0x0F0E, "aud_exo_climb_mount_land" }, - { 0x0F0F, "aud_exo_climb_rest_lt" }, - { 0x0F10, "aud_exo_climb_rest_rt" }, - { 0x0F11, "aud_exo_climb_slide_push" }, - { 0x0F12, "aud_exo_climb_slide_start" }, - { 0x0F13, "aud_exo_climb_slide_stop" }, - { 0x0F14, "aud_exo_climb_windup_lt" }, - { 0x0F15, "aud_exo_climb_windup_rt" }, - { 0x0F16, "aud_facility_breach_start" }, - { 0x0F17, "aud_fade_in" }, - { 0x0F18, "aud_fade_in_music" }, - { 0x0F19, "aud_fade_loop_out_and_delete" }, - { 0x0F1A, "aud_fade_loop_out_and_delete_temp" }, - { 0x0F1B, "aud_fade_out" }, - { 0x0F1C, "aud_fade_out_and_delete" }, - { 0x0F1D, "aud_fadeup_intro_loop" }, - { 0x0F1E, "aud_fall_scream" }, - { 0x0F1F, "aud_falls_climbing" }, - { 0x0F20, "aud_fin_rocket_damage_vfx" }, - { 0x0F21, "aud_find_exploder" }, - { 0x0F22, "aud_flag_handler" }, - { 0x0F23, "aud_foam_room_emitters" }, - { 0x0F24, "aud_foliage_insects" }, - { 0x0F25, "aud_foliage_mix" }, - { 0x0F26, "aud_foliage_movement" }, - { 0x0F27, "aud_forest_ambience" }, - { 0x0F28, "aud_forest_ambient_loops" }, - { 0x0F29, "aud_fountains" }, - { 0x0F2A, "aud_garage_hyd_wrench" }, - { 0x0F2B, "aud_garage_lift" }, - { 0x0F2C, "aud_gas_sfx" }, - { 0x0F2D, "aud_get_ambi_submix" }, - { 0x0F2E, "aud_get_envelope_domain" }, - { 0x0F2F, "aud_get_music_submix" }, - { 0x0F30, "aud_get_optional_param" }, - { 0x0F31, "aud_get_player_locamote_state" }, - { 0x0F32, "aud_get_progress_map" }, - { 0x0F33, "aud_get_sticky_threat" }, - { 0x0F34, "aud_get_threat_level" }, - { 0x0F35, "aud_gideon_autopsy_halls_start" }, - { 0x0F36, "aud_gideon_heli_runout_kick" }, - { 0x0F37, "aud_gideon_heli_runout_start" }, - { 0x0F38, "aud_gideon_test_chamber_ascend_start" }, - { 0x0F39, "aud_gideon_test_chamber_bodybag_1" }, - { 0x0F3A, "aud_gideon_test_chamber_bodybag_2" }, - { 0x0F3B, "aud_gideon_test_chamber_climb_stairs_1" }, - { 0x0F3C, "aud_gideon_test_chamber_climb_stairs_2" }, - { 0x0F3D, "aud_gideon_test_chamber_descend_stairs" }, - { 0x0F3E, "aud_gideon_test_chamber_descend_stairs_2" }, - { 0x0F3F, "aud_gideon_test_chamber_door_kick" }, - { 0x0F40, "aud_gideon_test_chamber_security" }, - { 0x0F41, "aud_gideon_test_chamber_stair_door" }, - { 0x0F42, "aud_grapple_from_foliage" }, - { 0x0F43, "aud_grapple_infil" }, - { 0x0F44, "aud_grapple_kill_foliage" }, - { 0x0F45, "aud_grapple_land_debris" }, - { 0x0F46, "aud_grapple_launch" }, - { 0x0F47, "aud_grapple_monitor" }, - { 0x0F48, "aud_grates" }, - { 0x0F49, "aud_ground_veh_deathwatch" }, - { 0x0F4A, "aud_ground_veh_loops" }, - { 0x0F4B, "aud_ground_veh_speed_mapping" }, - { 0x0F4C, "aud_guard_station_ambience" }, - { 0x0F4D, "aud_guard_station_main_door" }, - { 0x0F4E, "aud_guardhouse_foley_cormack" }, - { 0x0F4F, "aud_gun_throw_logic" }, - { 0x0F50, "aud_handle_alarms" }, - { 0x0F51, "aud_handle_buoy_sfx" }, - { 0x0F52, "aud_handle_clearing_dambs" }, - { 0x0F53, "aud_handle_earthquake" }, - { 0x0F54, "aud_handle_gangam_jets" }, - { 0x0F55, "aud_handle_incoming" }, - { 0x0F56, "aud_handle_map_setups" }, - { 0x0F57, "aud_handle_river_progress_flags" }, - { 0x0F58, "aud_handle_river_sfx" }, - { 0x0F59, "aud_handle_river_shallow_flag" }, - { 0x0F5A, "aud_handle_so_missile" }, - { 0x0F5B, "aud_handle_vista_jets" }, - { 0x0F5C, "aud_handle_warning_vo" }, - { 0x0F5D, "aud_handle_wave_incoming" }, - { 0x0F5E, "aud_handle_waves_crash" }, - { 0x0F5F, "aud_hangar_ambience" }, - { 0x0F60, "aud_hangar_car_door_exit" }, - { 0x0F61, "aud_hangar_door_exit" }, - { 0x0F62, "aud_hangar_door_open" }, - { 0x0F63, "aud_hangar_walla" }, - { 0x0F64, "aud_hatch_gideon" }, - { 0x0F65, "aud_hatch_plr" }, - { 0x0F66, "aud_hazmat_guy_foley" }, - { 0x0F67, "aud_hazmat_guy_pushes_alarm" }, - { 0x0F68, "aud_heli_battle_flyover" }, - { 0x0F69, "aud_heli_crash_pos" }, - { 0x0F6A, "aud_heli_escape_idle_sfx" }, - { 0x0F6B, "aud_heli_manticore_flyover" }, - { 0x0F6C, "aud_helicopter_deathwatch" }, - { 0x0F6D, "aud_helo_spotlight_spawn" }, - { 0x0F6E, "aud_hostage_truck_hits_water" }, - { 0x0F6F, "aud_hostage_truck_over_curb" }, - { 0x0F70, "aud_hostage_truck_over_edge" }, - { 0x0F71, "aud_hostage_truck_tbone" }, - { 0x0F72, "aud_human_activity_streams" }, - { 0x0F73, "aud_ilana_carmack_escape_controlroom" }, - { 0x0F74, "aud_ilana_carmack_escape_controlroom_attack" }, - { 0x0F75, "aud_ilana_carmack_escape_hallway" }, - { 0x0F76, "aud_ilana_carmack_escape_hallway_end" }, - { 0x0F77, "aud_ilana_carmack_escape_takedown" }, - { 0x0F78, "aud_ilana_carmack_rescue_01" }, - { 0x0F79, "aud_impact_monitor" }, - { 0x0F7A, "aud_impact_system_diveboat" }, - { 0x0F7B, "aud_impact_system_hovertank" }, - { 0x0F7C, "aud_impact_system_jetbike" }, - { 0x0F7D, "aud_in_zone" }, - { 0x0F7E, "aud_incin_after" }, - { 0x0F7F, "aud_incin_after_loop1" }, - { 0x0F80, "aud_incin_amb_kill" }, - { 0x0F81, "aud_incin_blackout" }, - { 0x0F82, "aud_incin_cart_done" }, - { 0x0F83, "aud_incin_cart_push" }, - { 0x0F84, "aud_incin_cart_push_stop" }, - { 0x0F85, "aud_incin_cart_start" }, - { 0x0F86, "aud_incin_flame_logic_first_burst" }, - { 0x0F87, "aud_incin_flame_loop" }, - { 0x0F88, "aud_incin_flame_loop_2" }, - { 0x0F89, "aud_incin_pilot_light" }, - { 0x0F8A, "aud_incin_pilot_light1" }, - { 0x0F8B, "aud_incin_pilot_light2" }, - { 0x0F8C, "aud_incin_pilot_light3" }, - { 0x0F8D, "aud_incin_pilot_light4" }, - { 0x0F8E, "aud_incin_pilot_light5" }, - { 0x0F8F, "aud_incin_pipe_burst" }, - { 0x0F90, "aud_incin_pipe_grab" }, - { 0x0F91, "aud_init" }, - { 0x0F92, "aud_insect_sound" }, - { 0x0F93, "aud_intel" }, - { 0x0F94, "aud_interrogation_music_pt1" }, - { 0x0F95, "aud_interrogation_music_pt2" }, - { 0x0F96, "aud_interrogation_scene" }, - { 0x0F97, "aud_into_mech_missle" }, - { 0x0F98, "aud_intro_caravan_mute" }, - { 0x0F99, "aud_intro_caravan_passby" }, - { 0x0F9A, "aud_intro_caravan_unmute" }, - { 0x0F9B, "aud_intro_drone" }, - { 0x0F9C, "aud_intro_foley" }, - { 0x0F9D, "aud_intro_heli_flyover" }, - { 0x0F9E, "aud_intro_to_elev_walla" }, - { 0x0F9F, "aud_intro_truck_gate" }, - { 0x0FA0, "aud_intro_truck_passby_01" }, - { 0x0FA1, "aud_intro_truck_passby_02" }, - { 0x0FA2, "aud_intro_truck_stop" }, - { 0x0FA3, "aud_introblack_bullet" }, - { 0x0FA4, "aud_irons_reveal_bomb_shake" }, - { 0x0FA5, "aud_irons_reveal_bomb_shake_02" }, - { 0x0FA6, "aud_irons_reveal_star_trek_door" }, - { 0x0FA7, "aud_irons_says_hello" }, - { 0x0FA8, "aud_ironsstealth" }, - { 0x0FA9, "aud_is_even" }, - { 0x0FAA, "aud_is_specops" }, - { 0x0FAB, "aud_jeep_death_listener" }, - { 0x0FAC, "aud_knox_keypad" }, - { 0x0FAD, "aud_knox_thermite" }, - { 0x0FAE, "aud_knox_thermite_promo" }, - { 0x0FAF, "aud_lab_ambient_emitters" }, - { 0x0FB0, "aud_lab_foley_override_handler" }, - { 0x0FB1, "aud_lab_intro_screen" }, - { 0x0FB2, "aud_lab_phone_wait" }, - { 0x0FB3, "aud_lab_tech_chair_startle_1" }, - { 0x0FB4, "aud_lab_tech_chair_startle_2" }, - { 0x0FB5, "aud_lab_tech_desk_bump" }, - { 0x0FB6, "aud_laser_energy_beam_start" }, - { 0x0FB7, "aud_laser_pre_move_down" }, - { 0x0FB8, "aud_last_time" }, - { 0x0FB9, "aud_level_fadein" }, - { 0x0FBA, "aud_limp_exo" }, - { 0x0FBB, "aud_limp_off" }, - { 0x0FBC, "aud_limp_on" }, - { 0x0FBD, "aud_little_bird_hit" }, - { 0x0FBE, "aud_lockdown_alarm" }, - { 0x0FBF, "aud_lowstealth" }, - { 0x0FC0, "aud_manticore_crane" }, - { 0x0FC1, "aud_max" }, - { 0x0FC2, "aud_mech_crush_guy" }, - { 0x0FC3, "aud_mech_grapple_pitch_up" }, - { 0x0FC4, "aud_mech_idle_sfx" }, - { 0x0FC5, "aud_mech_jump" }, - { 0x0FC6, "aud_mech_missile_fire" }, - { 0x0FC7, "aud_mech_obj_move" }, - { 0x0FC8, "aud_mech_obj_move_end" }, - { 0x0FC9, "aud_mech_obj_move_wait" }, - { 0x0FCA, "aud_mech_panic_walla_watcher" }, - { 0x0FCB, "aud_mech_scanner" }, - { 0x0FCC, "aud_mech_trucks_enter" }, - { 0x0FCD, "aud_mech1_bg_truck" }, - { 0x0FCE, "aud_mechkill_catchdude" }, - { 0x0FCF, "aud_median_impact" }, - { 0x0FD0, "aud_meet_atlast_roof_explode" }, - { 0x0FD1, "aud_microwave_grenade" }, - { 0x0FD2, "aud_microwave_grenade_sparks_dude" }, - { 0x0FD3, "aud_microwave_grenade_sparks_env" }, - { 0x0FD4, "aud_min" }, - { 0x0FD5, "aud_monitor_irons" }, - { 0x0FD6, "aud_morgue_bodybag_doors" }, - { 0x0FD7, "aud_morgue_bodybag_line_emt" }, - { 0x0FD8, "aud_morgue_computer_door_entry_sfx" }, - { 0x0FD9, "aud_mus_boost" }, - { 0x0FDA, "aud_music_state" }, - { 0x0FDB, "aud_num_alive_enemies" }, - { 0x0FDC, "aud_observation_guard_radio" }, - { 0x0FDD, "aud_old_music_state" }, - { 0x0FDE, "aud_onearm_weapon_swap" }, - { 0x0FDF, "aud_overrides" }, - { 0x0FE0, "aud_pa_announc_01" }, - { 0x0FE1, "aud_pa_announc_02" }, - { 0x0FE2, "aud_pa_announc_03" }, - { 0x0FE3, "aud_pa_announc_04" }, - { 0x0FE4, "aud_painting_fall" }, - { 0x0FE5, "aud_panic_walla" }, - { 0x0FE6, "aud_patching_in_foley" }, - { 0x0FE7, "aud_patrol_helo_debris_sfx" }, - { 0x0FE8, "aud_penthouse_front_door" }, - { 0x0FE9, "aud_percent_chance" }, - { 0x0FEA, "aud_piston_ent" }, - { 0x0FEB, "aud_pitbull_crash_concussion" }, - { 0x0FEC, "aud_play" }, - { 0x0FED, "aud_play_announcer_warning" }, - { 0x0FEE, "aud_play_distance_attenuated_2d" }, - { 0x0FEF, "aud_play_dust" }, - { 0x0FF0, "aud_play_dynamic_explosion" }, - { 0x0FF1, "aud_play_horror_ambience" }, - { 0x0FF2, "aud_play_laser_move_down" }, - { 0x0FF3, "aud_play_laser_move_up" }, - { 0x0FF4, "aud_play_line_emitter" }, - { 0x0FF5, "aud_play_pcap_vo" }, - { 0x0FF6, "aud_play_pod_impact" }, - { 0x0FF7, "aud_play_point_source_loop" }, - { 0x0FF8, "aud_play_rocket_travel_loops" }, - { 0x0FF9, "aud_play_tank_explosion" }, - { 0x0FFA, "aud_play_trophy_fire" }, - { 0x0FFB, "aud_player_bus_exo_jump" }, - { 0x0FFC, "aud_player_bus_exo_land" }, - { 0x0FFD, "aud_player_bus_jump_handplant" }, - { 0x0FFE, "aud_player_bus_land" }, - { 0x0FFF, "aud_player_bus1_exo_land" }, - { 0x1000, "aud_player_bus1_land" }, - { 0x1001, "aud_player_climb_foley" }, - { 0x1002, "aud_player_climb_to_ledge" }, - { 0x1003, "aud_player_computer" }, - { 0x1004, "aud_player_computer_gl_timing_fix" }, - { 0x1005, "aud_player_computer_promo" }, - { 0x1006, "aud_player_exo_punch_driver" }, - { 0x1007, "aud_player_exo_punch_metal_plate" }, - { 0x1008, "aud_player_gets_in_tank" }, - { 0x1009, "aud_player_grab_mirror" }, - { 0x100A, "aud_player_hill_slide" }, - { 0x100B, "aud_player_jump_back_to_bus" }, - { 0x100C, "aud_player_jump_to_truck" }, - { 0x100D, "aud_player_land_back_on_bus" }, - { 0x100E, "aud_player_land_on_truck" }, - { 0x100F, "aud_player_rappel_complete" }, - { 0x1010, "aud_player_throw_driver" }, - { 0x1011, "aud_player_throw_metal_plate" }, - { 0x1012, "aud_player_wall_climb_01" }, - { 0x1013, "aud_player_wall_climb_02" }, - { 0x1014, "aud_player_wall_climb_03" }, - { 0x1015, "aud_player_wall_climb_04" }, - { 0x1016, "aud_player_wall_climb_05" }, - { 0x1017, "aud_playermech_end" }, - { 0x1018, "aud_playermech_foley_override_handler" }, - { 0x1019, "aud_playermech_start" }, - { 0x101A, "aud_plr_hit" }, - { 0x101B, "aud_plr_hit_vo_line" }, - { 0x101C, "aud_plr_hit_vo_look" }, - { 0x101D, "aud_plr_hit_vo_move_back" }, - { 0x101E, "aud_plr_hit_vo_move_forward" }, - { 0x101F, "aud_plr_inside_mech" }, - { 0x1020, "aud_pod_arm_reach" }, - { 0x1021, "aud_pod_hits_ground" }, - { 0x1022, "aud_pod_hits_ground_corrected" }, - { 0x1023, "aud_pod_scene_begin" }, - { 0x1024, "aud_pod_turbulence_01" }, - { 0x1025, "aud_pod_turbulence_02" }, - { 0x1026, "aud_poolhouse_ambience" }, - { 0x1027, "aud_post_courtyard_emitters" }, - { 0x1028, "aud_print" }, - { 0x1029, "aud_print_3d_on_ent" }, - { 0x102A, "aud_print_debug" }, - { 0x102B, "aud_print_error" }, - { 0x102C, "aud_print_synch" }, - { 0x102D, "aud_print_warning" }, - { 0x102E, "aud_print_zone" }, - { 0x102F, "aud_print_zone_small" }, - { 0x1030, "aud_rappel_player_hookup" }, - { 0x1031, "aud_rappel_player_movement_start" }, - { 0x1032, "aud_rappel_player_movement_stop" }, - { 0x1033, "aud_reached_penthouse" }, - { 0x1034, "aud_ready_hooks" }, - { 0x1035, "aud_recon_foley" }, - { 0x1036, "aud_red_light" }, - { 0x1037, "aud_reinforcements_door1" }, - { 0x1038, "aud_reinforcements_door2" }, - { 0x1039, "aud_rescue_drone" }, - { 0x103A, "aud_rescue_sfx_a" }, - { 0x103B, "aud_rescue_sfx_b" }, - { 0x103C, "aud_rescue_sfx_c" }, - { 0x103D, "aud_rescue_sfx_d" }, - { 0x103E, "aud_rescue_sfx_e" }, - { 0x103F, "aud_rescue_sfx_f" }, - { 0x1040, "aud_rescue_sfx_g" }, - { 0x1041, "aud_rocket_launch_start" }, - { 0x1042, "aud_rocket_stage_01_start" }, - { 0x1043, "aud_rooftop_warbird_departing" }, - { 0x1044, "aud_rooftop_wind_volume" }, - { 0x1045, "aud_rooftops_ambience" }, - { 0x1046, "aud_rotate_vector_yaw" }, - { 0x1047, "aud_run_tank_system" }, - { 0x1048, "aud_s1_elevator_boss_foley" }, - { 0x1049, "aud_s1_elevator_cormack_foley" }, - { 0x104A, "aud_s1_elevator_guard_foley" }, - { 0x104B, "aud_s1_elevator_kick_1" }, - { 0x104C, "aud_s1_elevator_kick_2" }, - { 0x104D, "aud_s2walk_alarm_tone_lp" }, - { 0x104E, "aud_s2walk_cell_prisoners" }, - { 0x104F, "aud_s2walk_cells_foley_mix" }, - { 0x1050, "aud_s2walk_clear_foley_mix" }, - { 0x1051, "aud_s2walk_cormack_punched" }, - { 0x1052, "aud_s2walk_door_close" }, - { 0x1053, "aud_s2walk_door_open" }, - { 0x1054, "aud_s2walk_emitters" }, - { 0x1055, "aud_s2walk_execution_fire" }, - { 0x1056, "aud_s2walk_execution_kneeling_prisoners" }, - { 0x1057, "aud_s2walk_flyby_1" }, - { 0x1058, "aud_s2walk_guard_3_foley_01" }, - { 0x1059, "aud_s2walk_guard_3_foley_02" }, - { 0x105A, "aud_s2walk_guard_hip_radio" }, - { 0x105B, "aud_s2walk_guard_radios" }, - { 0x105C, "aud_s2walk_ilona_push" }, - { 0x105D, "aud_s2walk_loudspeaker2_line1" }, - { 0x105E, "aud_s2walk_loudspeaker2_line2" }, - { 0x105F, "aud_s2walk_prisoner_2_beating" }, - { 0x1060, "aud_s2walk_start_cormack_foley" }, - { 0x1061, "aud_s2walk_start_gideon_bodyfall" }, - { 0x1062, "aud_s2walk_start_gideon_foley" }, - { 0x1063, "aud_s2walk_start_guard_1_foley" }, - { 0x1064, "aud_s2walk_start_guard_1_grabpush" }, - { 0x1065, "aud_s2walk_start_guard_2_foley" }, - { 0x1066, "aud_s2walk_start_guard_2_grab" }, - { 0x1067, "aud_s2walk_start_guard_2_grabpush" }, - { 0x1068, "aud_s2walk_start_guard_2_push" }, - { 0x1069, "aud_s2walk_start_guard_3_foley" }, - { 0x106A, "aud_s2walk_start_guard_3_walkup_foley" }, - { 0x106B, "aud_s2walk_start_ilona_foley" }, - { 0x106C, "aud_s2walk_start_player_foley" }, - { 0x106D, "aud_s2walk_temp_guard_vo" }, - { 0x106E, "aud_s2walk_trigger_start" }, - { 0x106F, "aud_s2walk_yard_prisoners_whimpering" }, - { 0x1070, "aud_s3escape_doctor_radio" }, - { 0x1071, "aud_scale_envelope" }, - { 0x1072, "aud_scale_vector" }, - { 0x1073, "aud_scale_vector_2d" }, - { 0x1074, "aud_scanner_door_open" }, - { 0x1075, "aud_security_alarm" }, - { 0x1076, "aud_security_center_drones_on" }, - { 0x1077, "aud_security_countdown" }, - { 0x1078, "aud_security_hatch_exit" }, - { 0x1079, "aud_security_main_screen" }, - { 0x107A, "aud_security_plant_emp" }, - { 0x107B, "aud_security_prints" }, - { 0x107C, "aud_security_reboot" }, - { 0x107D, "aud_security_vent" }, - { 0x107E, "aud_security_welcome" }, - { 0x107F, "aud_separation_door" }, - { 0x1080, "aud_separation_elevator" }, - { 0x1081, "aud_separation_logic" }, - { 0x1082, "aud_server_room_door_crack" }, - { 0x1083, "aud_server_room_door_enter" }, - { 0x1084, "aud_server_room_door_kick" }, - { 0x1085, "aud_server_room_thermite" }, - { 0x1086, "aud_server_thermite_burn_loop" }, - { 0x1087, "aud_server_thermite_burn_start" }, - { 0x1088, "aud_server_thermite_out" }, - { 0x1089, "aud_set_ambi_submix" }, - { 0x108A, "aud_set_level_fade_time" }, - { 0x108B, "aud_set_mission_failed_music" }, - { 0x108C, "aud_set_music_submix" }, - { 0x108D, "aud_set_point_source_loop_volume" }, - { 0x108E, "aud_set_spec_ops" }, - { 0x108F, "aud_set_sticky_threat" }, - { 0x1090, "aud_set_timescale" }, - { 0x1091, "aud_setup_drop_pod_loop" }, - { 0x1092, "aud_shack_explode" }, - { 0x1093, "aud_shack_explode_whizby" }, - { 0x1094, "aud_slomo_wait" }, - { 0x1095, "aud_smooth" }, - { 0x1096, "aud_sonar_vision_off" }, - { 0x1097, "aud_sonar_vision_on" }, - { 0x1098, "aud_spark_1" }, - { 0x1099, "aud_spark_2" }, - { 0x109A, "aud_spark_3" }, - { 0x109B, "aud_spark_4" }, - { 0x109C, "aud_spark_5" }, - { 0x109D, "aud_sprinklers" }, - { 0x109E, "aud_start_dna_events" }, - { 0x109F, "aud_start_dna_events_cg" }, - { 0x10A0, "aud_start_exfil_foley" }, - { 0x10A1, "aud_start_nyse_fire" }, - { 0x10A2, "aud_start_slow_mo_gunshot_callback" }, - { 0x10A3, "aud_stealth_broken_timer" }, - { 0x10A4, "aud_stealth_melee" }, - { 0x10A5, "aud_stop_and_delete_ent" }, - { 0x10A6, "aud_stop_cormack_foley" }, - { 0x10A7, "aud_stop_headspace_ambience" }, - { 0x10A8, "aud_stop_horror_ambience" }, - { 0x10A9, "aud_stop_line_emitter" }, - { 0x10AA, "aud_stop_mech_panic_walla_watcher" }, - { 0x10AB, "aud_stop_mute_device_for_vo" }, - { 0x10AC, "aud_stop_point_source_loop" }, - { 0x10AD, "aud_stop_slow_mo_gunshot_callback" }, - { 0x10AE, "aud_stop_sound_logic" }, - { 0x10AF, "aud_stop_training_mute_device" }, - { 0x10B0, "aud_stop_vrap_mute_device" }, - { 0x10B1, "aud_table_pulldown" }, - { 0x10B2, "aud_tank_death_listener" }, - { 0x10B3, "aud_tank_field_littlebird" }, - { 0x10B4, "aud_tank_field_warbird" }, - { 0x10B5, "aud_tank_fire_watch" }, - { 0x10B6, "aud_tank_road_littlebird_1" }, - { 0x10B7, "aud_tank_road_littlebird_2" }, - { 0x10B8, "aud_tank_section_vehicles_handler" }, - { 0x10B9, "aud_tank_section_vehicles_spawned" }, - { 0x10BA, "aud_tanker_crash" }, - { 0x10BB, "aud_tanker_fall_down" }, - { 0x10BC, "aud_tennis_court_wakeup" }, - { 0x10BD, "aud_tire_splash" }, - { 0x10BE, "aud_titan_siege_mode_adj_left_side" }, - { 0x10BF, "aud_titan_siege_mode_adj_left_side_back" }, - { 0x10C0, "aud_titan_siege_mode_adj_right_side" }, - { 0x10C1, "aud_titan_siege_mode_adj_right_side_back" }, - { 0x10C2, "aud_training_s2_potus_ziptie_release" }, - { 0x10C3, "aud_transport_chopper" }, - { 0x10C4, "aud_trolley_music" }, - { 0x10C5, "aud_truck_dodge_slowmo_start" }, - { 0x10C6, "aud_truck_dodge_slowmo_whoosh" }, - { 0x10C7, "aud_truck_hits_divider" }, - { 0x10C8, "aud_truck_hits_ground" }, - { 0x10C9, "aud_truck_jump_slowmo" }, - { 0x10CA, "aud_truck_punch_slowmo" }, - { 0x10CB, "aud_truck1_engine_pullup" }, - { 0x10CC, "aud_truck2_engine_drive" }, - { 0x10CD, "aud_truck2_engine_idle" }, - { 0x10CE, "aud_truck2_engine_pullup" }, - { 0x10CF, "aud_trucks_arrive" }, - { 0x10D0, "aud_turret_entry" }, - { 0x10D1, "aud_turrets_activate" }, - { 0x10D2, "aud_use_string_tables" }, - { 0x10D3, "aud_var_nade_type" }, - { 0x10D4, "aud_vector_magnitude_2d" }, - { 0x10D5, "aud_vehicle_ride_data" }, - { 0x10D6, "aud_vrap_mute_start" }, - { 0x10D7, "aud_vtol_excellerate_end" }, - { 0x10D8, "aud_vtol_excellerate_start" }, - { 0x10D9, "aud_vtol_exterior_idle" }, - { 0x10DA, "aud_vtol_land" }, - { 0x10DB, "aud_vtol_passed" }, - { 0x10DC, "aud_wait_delay" }, - { 0x10DD, "aud_wait_for_mission_fail_music" }, - { 0x10DE, "aud_wakeup_amb" }, - { 0x10DF, "aud_wakeup_mech_cooldown_pings" }, - { 0x10E0, "aud_wakeup_mix" }, - { 0x10E1, "aud_warehouse_mech_lift" }, - { 0x10E2, "aud_warehouse_mech_lift_alarm" }, - { 0x10E3, "aud_warehouse_mech_lift_vo" }, - { 0x10E4, "aud_warehouse_roof_machines" }, - { 0x10E5, "aud_warehouse_roof_machines_line" }, - { 0x10E6, "aud_warning_vo" }, - { 0x10E7, "aud_watch_for_anim_end" }, - { 0x10E8, "aud_water_footsteps_foley" }, - { 0x10E9, "aud_water_footsteps_override" }, - { 0x10EA, "aud_water_sound" }, - { 0x10EB, "aud_waterfall_ambience" }, - { 0x10EC, "aud_windmill_sniper_whizby" }, - { 0x10ED, "aud_zap_logic_change" }, - { 0x10EE, "aud_zap_scene" }, - { 0x10EF, "audiblesightplaying" }, - { 0x10F0, "audio" }, - { 0x10F1, "audio_buzzer_struct" }, - { 0x10F2, "audio_jet_counter" }, - { 0x10F3, "audio_monitor_chopper01_death" }, - { 0x10F4, "audio_monitor_chopper02_death" }, - { 0x10F5, "audio_org" }, - { 0x10F6, "audio_presets_music_cue_groups" }, - { 0x10F7, "audio_presets_music_cues" }, - { 0x10F8, "audio_presets_music_moods" }, - { 0x10F9, "audio_presets_vehicle_maps" }, - { 0x10FA, "audio_presets_vehicles" }, - { 0x10FB, "audio_push_1_box_drop" }, - { 0x10FC, "audio_push_1_box_pickup" }, - { 0x10FD, "audio_push_1_box_push" }, - { 0x10FE, "audio_push_1_crane_move_1" }, - { 0x10FF, "audio_push_1_crane_move_2" }, - { 0x1100, "audio_push_1_crane_move_3" }, - { 0x1101, "audio_push_2_box_drop" }, - { 0x1102, "audio_push_2_box_pickup" }, - { 0x1103, "audio_push_2_box_push" }, - { 0x1104, "audio_push_2_crane_move_1" }, - { 0x1105, "audio_push_2_crane_move_2" }, - { 0x1106, "audio_push_2_crane_move_3" }, - { 0x1107, "audio_start_wrestling_exo_guy" }, - { 0x1108, "audio_start_wrestling_guy2" }, - { 0x1109, "audio_start_wrestling_guy3" }, - { 0x110A, "audio_start_wrestling_guy4" }, - { 0x110B, "audio_start_wrestling_guy5" }, - { 0x110C, "audio_stingers_school_bodies_room" }, - { 0x110D, "audio_stringtable_mapname" }, - { 0x110E, "audio_zones" }, - { 0x110F, "audx_attenuate" }, - { 0x1110, "audx_delete_on_sounddone_internal" }, - { 0x1111, "audx_do_dynamic_explosion_math" }, - { 0x1112, "audx_duck" }, - { 0x1113, "audx_fade_in_internal" }, - { 0x1114, "audx_fade_out_internal" }, - { 0x1115, "audx_play_distance_attenuated_2d_internal" }, - { 0x1116, "audx_play_line_emitter_internal" }, - { 0x1117, "audx_print_3d_timer" }, - { 0x1118, "audx_set_spec_ops" }, - { 0x1119, "audx_slomo_wait" }, - { 0x111A, "auto_adjust_difficulty_player_movement_check" }, - { 0x111B, "auto_adjust_difficulty_player_positioner" }, - { 0x111C, "auto_adjust_difficulty_track_player_death" }, - { 0x111D, "auto_adjust_difficulty_track_player_shots" }, - { 0x111E, "auto_adjust_enemy_death_detection" }, - { 0x111F, "auto_adjust_enemy_died" }, - { 0x1120, "auto_adjust_flags" }, - { 0x1121, "auto_adjust_new_zone" }, - { 0x1122, "auto_adjust_results" }, - { 0x1123, "auto_adust_zone_complete" }, - { 0x1124, "auto_combat_music" }, - { 0x1125, "auto_mg42_target" }, - { 0x1126, "auto_mgturretlink" }, - { 0x1127, "auto_occumulator_base" }, - { 0x1128, "auto_recloak" }, - { 0x1129, "autoadjust_playerspots" }, - { 0x112A, "autoassign" }, - { 0x112B, "autoclose" }, - { 0x112C, "autofocus_hipenable" }, - { 0x112D, "autofocus_hipenable_bike" }, - { 0x112E, "autofocus_loop" }, - { 0x112F, "autopsy_cleanup" }, - { 0x1130, "autopsy_create_fodder_techs" }, - { 0x1131, "autopsy_doctor_door_doctor" }, - { 0x1132, "autopsy_doctor_door_enemies" }, - { 0x1133, "autopsy_doctor_door_enemy_ammo" }, - { 0x1134, "autopsy_doctor_door_enemy_think" }, - { 0x1135, "autopsy_doctor_door_fail" }, - { 0x1136, "autopsy_doctor_door_gideon" }, - { 0x1137, "autopsy_doctor_door_no_hint" }, - { 0x1138, "autopsy_doctor_door_player" }, - { 0x1139, "autopsy_door_action" }, - { 0x113A, "autopsy_door_tech" }, - { 0x113B, "autopsy_first_frame_entry_doors" }, - { 0x113C, "autopsy_fodder_tech_animate" }, - { 0x113D, "autopsy_fodder_tech_think" }, - { 0x113E, "autopsy_guard" }, - { 0x113F, "autopsy_guard_player_hit" }, - { 0x1140, "autopsy_main_doctor" }, - { 0x1141, "autopsy_start" }, - { 0x1142, "autoresettime" }, - { 0x1143, "autosave_by_name" }, - { 0x1144, "autosave_by_name_silent" }, - { 0x1145, "autosave_by_name_thread" }, - { 0x1146, "autosave_check_override" }, - { 0x1147, "autosave_check_pitbull_moving" }, - { 0x1148, "autosave_check_pitbull_no_recent_accel" }, - { 0x1149, "autosave_check_pitbull_upright" }, - { 0x114A, "autosave_fly_check" }, - { 0x114B, "autosave_hostile_drone_check" }, - { 0x114C, "autosave_jetbike_check_too_slow" }, - { 0x114D, "autosave_jetbike_check_trailing" }, - { 0x114E, "autosave_now" }, - { 0x114F, "autosave_now_silent" }, - { 0x1150, "autosave_now_trigger" }, - { 0x1151, "autosave_or_timeout" }, - { 0x1152, "autosave_proximity_threat_func" }, - { 0x1153, "autosave_recon" }, - { 0x1154, "autosave_stealth" }, - { 0x1155, "autosave_stealth_meter_check" }, - { 0x1156, "autosave_stealth_silent" }, - { 0x1157, "autosave_stealth_spotted_check" }, - { 0x1158, "autosave_tactical" }, - { 0x1159, "autosave_tactical_grenade_check" }, - { 0x115A, "autosave_tactical_grenade_check_dieout" }, - { 0x115B, "autosave_tactical_player_nades" }, - { 0x115C, "autosave_tactical_proc" }, - { 0x115D, "autosave_tactical_setup" }, - { 0x115E, "autosave_threat_check_enabled" }, - { 0x115F, "autosave_timeout" }, - { 0x1160, "autosaveammocheck" }, - { 0x1161, "autosavecheck" }, - { 0x1162, "autosavecheck_not_picky" }, - { 0x1163, "autosaveconfcentercombatcheck" }, - { 0x1164, "autosaveconfcenterstealthcheck" }, - { 0x1165, "autosavehealthcheck" }, - { 0x1166, "autosavenamethink" }, - { 0x1167, "autosaveplayercheck" }, - { 0x1168, "autosaveprint" }, - { 0x1169, "autosaves_think" }, - { 0x116A, "autosavesniperdronestealth" }, - { 0x116B, "autosavethreatcheck" }, - { 0x116C, "autoshootanimrate" }, - { 0x116D, "autospot_is_close_to_player" }, - { 0x116E, "autospotadswatcher" }, - { 0x116F, "autospotdeathwatcher" }, - { 0x1170, "autotarget" }, - { 0x1171, "auxillary_hud" }, - { 0x1172, "available" }, - { 0x1173, "available_crash_paths" }, - { 0x1174, "availablepositions" }, - { 0x1175, "avalanche_environment" }, - { 0x1176, "avalanche_falling_death" }, - { 0x1177, "avatar" }, - { 0x1178, "avatar_after_spawn" }, - { 0x1179, "avatar_scheduled_for_removal" }, - { 0x117A, "avatar_spawnpoint" }, - { 0x117B, "avatarinfo" }, - { 0x117C, "avengedplayerevent" }, - { 0x117D, "avm_add_envelope" }, - { 0x117E, "avm_add_in_state_callback" }, - { 0x117F, "avm_add_init_state_callback" }, - { 0x1180, "avm_add_loops" }, - { 0x1181, "avm_add_oneshot" }, - { 0x1182, "avm_add_oneshots" }, - { 0x1183, "avm_add_param_map_env" }, - { 0x1184, "avm_add_state_transition" }, - { 0x1185, "avm_begin_behavior_data" }, - { 0x1186, "avm_begin_behavior_def" }, - { 0x1187, "avm_begin_loop_data" }, - { 0x1188, "avm_begin_loop_def" }, - { 0x1189, "avm_begin_oneshot_data" }, - { 0x118A, "avm_begin_oneshot_def" }, - { 0x118B, "avm_begin_param_map" }, - { 0x118C, "avm_begin_preset_def" }, - { 0x118D, "avm_begin_state_data" }, - { 0x118E, "avm_begin_state_def" }, - { 0x118F, "avm_begin_state_group" }, - { 0x1190, "avm_change_smoothing_rate" }, - { 0x1191, "avm_compute_alpha_from_rc" }, - { 0x1192, "avm_compute_doppler_pitch" }, - { 0x1193, "avm_compute_smoothing_rc_from_alpha" }, - { 0x1194, "avm_create_vehicle_proxy" }, - { 0x1195, "avm_end_behavior_data" }, - { 0x1196, "avm_end_behavior_def" }, - { 0x1197, "avm_end_loop_data" }, - { 0x1198, "avm_end_loop_def" }, - { 0x1199, "avm_end_oneshot_data" }, - { 0x119A, "avm_end_oneshot_def" }, - { 0x119B, "avm_end_param_map" }, - { 0x119C, "avm_end_preset_def" }, - { 0x119D, "avm_end_state_data" }, - { 0x119E, "avm_end_state_def" }, - { 0x119F, "avm_end_state_group" }, - { 0x11A0, "avm_get_running_instance_count" }, - { 0x11A1, "avm_get_update_rate" }, - { 0x11A2, "avm_init" }, - { 0x11A3, "avm_register_callback" }, - { 0x11A4, "avm_set_instance_master_volume" }, - { 0x11A5, "avm_set_loop_mute_state" }, - { 0x11A6, "avmx_add_behavior_shortcut_param_maps" }, - { 0x11A7, "avmx_add_instance" }, - { 0x11A8, "avmx_add_oneshot_ducking_scalar" }, - { 0x11A9, "avmx_add_preset" }, - { 0x11AA, "avmx_are_all_defined" }, - { 0x11AB, "avmx_continuously_update_snd_ent" }, - { 0x11AC, "avmx_create_instance_struct" }, - { 0x11AD, "avmx_create_param_io_struct" }, - { 0x11AE, "avmx_create_preset" }, - { 0x11AF, "avmx_fade_stop_and_delete_sound_obj" }, - { 0x11B0, "avmx_generate_instance_name" }, - { 0x11B1, "avmx_get" }, - { 0x11B2, "avmx_get_behavior_instance_struct" }, - { 0x11B3, "avmx_get_behavior_preset_struct" }, - { 0x11B4, "avmx_get_behavior_restricted_oneshots" }, - { 0x11B5, "avmx_get_callback" }, - { 0x11B6, "avmx_get_current_instance_sound_item_input" }, - { 0x11B7, "avmx_get_envelope" }, - { 0x11B8, "avmx_get_fadein_time" }, - { 0x11B9, "avmx_get_fadeout_time" }, - { 0x11BA, "avmx_get_instance" }, - { 0x11BB, "avmx_get_instance_name" }, - { 0x11BC, "avmx_get_instance_preset" }, - { 0x11BD, "avmx_get_instance_preset_name" }, - { 0x11BE, "avmx_get_instance_sound_item_output" }, - { 0x11BF, "avmx_get_instance_sound_item_volume" }, - { 0x11C0, "avmx_get_instance_state_struct" }, - { 0x11C1, "avmx_get_master_volume" }, - { 0x11C2, "avmx_get_oneshot_poly_mode" }, - { 0x11C3, "avmx_get_oneshot_update_mode" }, - { 0x11C4, "avmx_get_preset" }, - { 0x11C5, "avmx_get_preset_name" }, - { 0x11C6, "avmx_get_sound_alias" }, - { 0x11C7, "avmx_get_sound_alias_count" }, - { 0x11C8, "avmx_get_sound_instance" }, - { 0x11C9, "avmx_get_state_preset_struct" }, - { 0x11CA, "avmx_get_vehicle_entity" }, - { 0x11CB, "avmx_handle_oneshot_ducking" }, - { 0x11CC, "avmx_is_player_mode" }, - { 0x11CD, "avmx_is_vehicle_proxy" }, - { 0x11CE, "avmx_launch_state_machines" }, - { 0x11CF, "avmx_map_input" }, - { 0x11D0, "avmx_map_io" }, - { 0x11D1, "avmx_monitor_death" }, - { 0x11D2, "avmx_monitor_oneshot_done" }, - { 0x11D3, "avmx_normalize_ranged_value" }, - { 0x11D4, "avmx_preset_determine_param_map_env_owner" }, - { 0x11D5, "avmx_preset_determine_param_map_owner" }, - { 0x11D6, "avmx_preset_set_param_map_defaults" }, - { 0x11D7, "avmx_remove_instance" }, - { 0x11D8, "avmx_remove_oneshot_ducking_scalar" }, - { 0x11D9, "avmx_set_behavior_oneshot_overrides" }, - { 0x11DA, "avmx_set_instance_init_callback" }, - { 0x11DB, "avmx_set_instance_master_volume" }, - { 0x11DC, "avmx_set_loop_play_state" }, - { 0x11DD, "avmx_set_loop_volume" }, - { 0x11DE, "avmx_set_oneshot_ducking_scalar" }, - { 0x11DF, "avmx_set_oneshot_update_mode" }, - { 0x11E0, "avmx_set_preset_name" }, - { 0x11E1, "avmx_start_instance" }, - { 0x11E2, "avmx_start_loop" }, - { 0x11E3, "avmx_start_oneshot_alias" }, - { 0x11E4, "avmx_state_condition_function" }, - { 0x11E5, "avmx_state_enter_action_function" }, - { 0x11E6, "avmx_state_enter_action_init_data" }, - { 0x11E7, "avmx_state_enter_action_play_loops" }, - { 0x11E8, "avmx_state_enter_action_play_oneshots" }, - { 0x11E9, "avmx_state_exit_action_function" }, - { 0x11EA, "avmx_stop_instance" }, - { 0x11EB, "avmx_stop_loop" }, - { 0x11EC, "avmx_stop_snd_ent" }, - { 0x11ED, "avmx_update_instance_loop_assets" }, - { 0x11EE, "avmx_update_loop_ducking_scalar" }, - { 0x11EF, "avmx_update_loops" }, - { 0x11F0, "avmx_update_oneshot_duck_scalar" }, - { 0x11F1, "avmx_update_sound_ent_output_param" }, - { 0x11F2, "avmx_vehicle_getspeed" }, - { 0x11F3, "avoid_players" }, - { 0x11F4, "avoidairstrikelocations" }, - { 0x11F5, "avoidcarepackages" }, - { 0x11F6, "avoidcornervisibleenemies" }, - { 0x11F7, "avoidenemiesbydistance" }, - { 0x11F8, "avoidenemyspawn" }, - { 0x11F9, "avoidfullvisibleenemies" }, - { 0x11FA, "avoidgasclouds" }, - { 0x11FB, "avoidgrenades" }, - { 0x11FC, "avoidkillstreakonspawntimer" }, - { 0x11FD, "avoidlastattackerlocation" }, - { 0x11FE, "avoidlastdeathlocation" }, - { 0x11FF, "avoidmines" }, - { 0x1200, "avoidrecentlyused" }, - { 0x1201, "avoidsamespawn" }, - { 0x1202, "avoidspawninhp" }, - { 0x1203, "avoidtelefrag" }, - { 0x1204, "award_intel" }, - { 0x1205, "award_player_exo_challenge_kill_for_scene" }, - { 0x1206, "awardcapturepoints" }, - { 0x1207, "awardedfinalsurvivor" }, - { 0x1208, "awardgameevent" }, - { 0x1209, "awardhordeheadshots" }, - { 0x120A, "awardhordekill" }, - { 0x120B, "awardhorderevive" }, - { 0x120C, "awardhorderoundnumber" }, - { 0x120D, "awardhordweaponlevel" }, - { 0x120E, "awardpoints" }, - { 0x120F, "awardxp" }, - { 0x1210, "aware_aievents" }, - { 0x1211, "awareness_meter_fail" }, - { 0x1212, "awareness_param" }, - { 0x1213, "axis_check_cloak_state" }, - { 0x1214, "axis_global_accuracy_mod" }, - { 0x1215, "axis_start_spawn_name" }, - { 0x1216, "axiscapturing" }, - { 0x1217, "axischopper" }, - { 0x1218, "axisflagcarrierclientnum" }, - { 0x1219, "axisflagstatus" }, - { 0x121A, "axismode" }, - { 0x121B, "azm_get_current_zone" }, - { 0x121C, "azm_get_damb_enable" }, - { 0x121D, "azm_get_filter_bypass" }, - { 0x121E, "azm_get_filter_enable" }, - { 0x121F, "azm_get_mix_bypass" }, - { 0x1220, "azm_get_mix_enable" }, - { 0x1221, "azm_get_occlusion_bypass" }, - { 0x1222, "azm_get_occlusion_enable" }, - { 0x1223, "azm_get_quad_enable" }, - { 0x1224, "azm_get_reverb_bypass" }, - { 0x1225, "azm_get_reverb_enable" }, - { 0x1226, "azm_init" }, - { 0x1227, "azm_print_enter_blend" }, - { 0x1228, "azm_print_exit_blend" }, - { 0x1229, "azm_print_progress" }, - { 0x122A, "azm_set_current_zone" }, - { 0x122B, "azm_set_damb_enable" }, - { 0x122C, "azm_set_filter_bypass" }, - { 0x122D, "azm_set_filter_enable" }, - { 0x122E, "azm_set_mix_bypass" }, - { 0x122F, "azm_set_mix_enable" }, - { 0x1230, "azm_set_occlusion_bypass" }, - { 0x1231, "azm_set_occlusion_enable" }, - { 0x1232, "azm_set_quad_enable" }, - { 0x1233, "azm_set_reverb_bypass" }, - { 0x1234, "azm_set_reverb_enable" }, - { 0x1235, "azm_set_zone_dynamic_ambience" }, - { 0x1236, "azm_set_zone_mix" }, - { 0x1237, "azm_set_zone_occlusion" }, - { 0x1238, "azm_set_zone_reverb" }, - { 0x1239, "azm_set_zone_streamed_ambience" }, - { 0x123A, "azm_start_zone" }, - { 0x123B, "azm_stop_zone" }, - { 0x123C, "azm_stop_zones" }, - { 0x123D, "azm_use_string_table" }, - { 0x123E, "azmx_blend_zones" }, - { 0x123F, "azmx_get_blend_args" }, - { 0x1240, "azmx_get_preset_from_string_table" }, - { 0x1241, "azmx_get_zone_preset_from_stringtable_internal" }, - { 0x1242, "azmx_is_valid_damb_blend_request" }, - { 0x1243, "azmx_is_valid_mix_blend_request" }, - { 0x1244, "azmx_is_valid_samb_blend_request" }, - { 0x1245, "azmx_load_zone" }, - { 0x1246, "azmx_restart_damb" }, - { 0x1247, "azmx_restart_mix" }, - { 0x1248, "azmx_restart_occlusion" }, - { 0x1249, "azmx_restart_reverb" }, - { 0x124A, "azmx_restart_stream" }, - { 0x124B, "azmx_set_param_internal" }, - { 0x124C, "azmx_wait_till_fade_done_and_remove_zone" }, - { 0x124D, "back_fake_bullets" }, - { 0x124E, "back_gunfire_timer" }, - { 0x124F, "back_line_of_fire" }, - { 0x1250, "background_block" }, - { 0x1251, "background_drop_pods" }, - { 0x1252, "background_explosion" }, - { 0x1253, "background_org" }, - { 0x1254, "backline_alive_check" }, - { 0x1255, "backline_flee_check" }, - { 0x1256, "backlineguys_total" }, - { 0x1257, "backlineguysalive" }, - { 0x1258, "backoff_count" }, - { 0x1259, "backshieldmodel" }, - { 0x125A, "backstabber_stage" }, - { 0x125B, "backstabber_update" }, - { 0x125C, "backstabevent" }, - { 0x125D, "backup_drop_pod_function" }, - { 0x125E, "bad_guys_die" }, - { 0x125F, "bad_perch_logic" }, - { 0x1260, "badmofo" }, - { 0x1261, "badplace" }, - { 0x1262, "badplace_cylinder_func" }, - { 0x1263, "badplace_delete_func" }, - { 0x1264, "badplace_on_entity" }, - { 0x1265, "badplace_remove" }, - { 0x1266, "badplace_think" }, - { 0x1267, "badplaceint" }, - { 0x1268, "badplacemodifier" }, - { 0x1269, "badplacer" }, - { 0x126A, "badplaces" }, - { 0x126B, "badshot" }, - { 0x126C, "badshotcount" }, - { 0x126D, "badspawn" }, - { 0x126E, "bagh_end_turretpull_mix" }, - { 0x126F, "bagh_grab_gunner" }, - { 0x1270, "bagh_punch_turret" }, - { 0x1271, "bagh_start_turretpull_mix" }, - { 0x1272, "bagh_throw_gunner" }, - { 0x1273, "bail_out_of_turret_dialogue" }, - { 0x1274, "balanceteams" }, - { 0x1275, "balarmon" }, - { 0x1276, "balcony_death_anims" }, - { 0x1277, "balcony_drone_foliage" }, - { 0x1278, "balcony_entrance_doors" }, - { 0x1279, "balcony_finale_end_camera_control" }, - { 0x127A, "balcony_lighting" }, - { 0x127B, "balcony_siren" }, - { 0x127C, "balcony_sniper_drone_idle" }, - { 0x127D, "balcony_sniper_drone_idle_cleanup" }, - { 0x127E, "ball_add_start" }, - { 0x127F, "ball_assign_random_start" }, - { 0x1280, "ball_assign_start" }, - { 0x1281, "ball_assign_team_spawns" }, - { 0x1282, "ball_at_rest" }, - { 0x1283, "ball_can_pass_ally" }, - { 0x1284, "ball_can_pass_enemy" }, - { 0x1285, "ball_can_pickup" }, - { 0x1286, "ball_can_throw" }, - { 0x1287, "ball_carried" }, - { 0x1288, "ball_carrier_cleanup" }, - { 0x1289, "ball_carrier_is_almost_visible" }, - { 0x128A, "ball_carrier_touched_goal" }, - { 0x128B, "ball_check_assist" }, - { 0x128C, "ball_check_pass_kill_pickup" }, - { 0x128D, "ball_clear_contents" }, - { 0x128E, "ball_connect_watch" }, - { 0x128F, "ball_create_ball_starts" }, - { 0x1290, "ball_create_killcam_ent" }, - { 0x1291, "ball_create_team_goal" }, - { 0x1292, "ball_default_origins" }, - { 0x1293, "ball_dont_interpolate" }, - { 0x1294, "ball_download_fx" }, - { 0x1295, "ball_download_wait" }, - { 0x1296, "ball_find_ground" }, - { 0x1297, "ball_fx_active" }, - { 0x1298, "ball_fx_start" }, - { 0x1299, "ball_fx_start_player" }, - { 0x129A, "ball_fx_stop" }, - { 0x129B, "ball_get_path_dist" }, - { 0x129C, "ball_get_view_team" }, - { 0x129D, "ball_give_score" }, - { 0x129E, "ball_goal_can_use" }, - { 0x129F, "ball_goal_fx" }, - { 0x12A0, "ball_goal_fx_for_player" }, - { 0x12A1, "ball_goal_useobject" }, - { 0x12A2, "ball_goals" }, - { 0x12A3, "ball_goals_post_event" }, - { 0x12A4, "ball_in_goal" }, - { 0x12A5, "ball_init_map_min_max" }, - { 0x12A6, "ball_joint_angles_rate" }, - { 0x12A7, "ball_joint_last_angles" }, - { 0x12A8, "ball_joint_last_update_msec" }, - { 0x12A9, "ball_jump_nodes" }, - { 0x12AA, "ball_location_hud" }, - { 0x12AB, "ball_maxs" }, - { 0x12AC, "ball_mins" }, - { 0x12AD, "ball_on_connect" }, - { 0x12AE, "ball_on_pickup" }, - { 0x12AF, "ball_on_projectile_death" }, - { 0x12B0, "ball_on_projectile_hit_client" }, - { 0x12B1, "ball_on_reset" }, - { 0x12B2, "ball_overridemovingplatformdeath" }, - { 0x12B3, "ball_pass_or_shoot" }, - { 0x12B4, "ball_pass_or_throw_active" }, - { 0x12B5, "ball_pass_projectile" }, - { 0x12B6, "ball_pass_touch_goal" }, - { 0x12B7, "ball_pass_watch" }, - { 0x12B8, "ball_physics_bad_trigger_at_rest" }, - { 0x12B9, "ball_physics_bad_trigger_watch" }, - { 0x12BA, "ball_physics_fake_bounce" }, - { 0x12BB, "ball_physics_launch" }, - { 0x12BC, "ball_physics_launch_drop" }, - { 0x12BD, "ball_physics_out_of_level" }, - { 0x12BE, "ball_physics_timeout" }, - { 0x12BF, "ball_physics_touch_cant_pickup_player" }, - { 0x12C0, "ball_physics_touch_goal" }, - { 0x12C1, "ball_play_fx_joined_team" }, - { 0x12C2, "ball_play_local_team_sound" }, - { 0x12C3, "ball_play_score_fx" }, - { 0x12C4, "ball_player_on_connect" }, - { 0x12C5, "ball_restore_contents" }, - { 0x12C6, "ball_return_home" }, - { 0x12C7, "ball_score_event" }, - { 0x12C8, "ball_score_sound" }, - { 0x12C9, "ball_set_dropped" }, - { 0x12CA, "ball_shoot_watch" }, - { 0x12CB, "ball_spawn" }, - { 0x12CC, "ball_starts" }, - { 0x12CD, "ball_starts_post_event" }, - { 0x12CE, "ball_touch_goal_watch" }, - { 0x12CF, "ball_touched_goal" }, - { 0x12D0, "ball_touching_ground" }, - { 0x12D1, "ball_update_extrascore0" }, - { 0x12D2, "ball_waypoint_download" }, - { 0x12D3, "ball_waypoint_held" }, - { 0x12D4, "ball_waypoint_neutral" }, - { 0x12D5, "ball_waypoint_upload" }, - { 0x12D6, "balldrone" }, - { 0x12D7, "balldronetype" }, - { 0x12D8, "balliesintruck" }, - { 0x12D9, "balls" }, - { 0x12DA, "ballscoreassistevent" }, - { 0x12DB, "bar" }, - { 0x12DC, "bar_guy_check_function" }, - { 0x12DD, "bar_guys_waiting" }, - { 0x12DE, "bar_setup" }, - { 0x12DF, "barfighters_notify" }, - { 0x12E0, "barking_sound" }, - { 0x12E1, "barracks_approach_handle_dialogue" }, - { 0x12E2, "barracks_defense_guys" }, - { 0x12E3, "barracks_objectives" }, - { 0x12E4, "barrel" }, - { 0x12E5, "barrel_earthquake" }, - { 0x12E6, "barrel_heat_glow_fx" }, - { 0x12E7, "barrel_overheat_fx" }, - { 0x12E8, "barrelexpsound" }, - { 0x12E9, "barrellinker" }, - { 0x12EA, "barrelrollacceleration" }, - { 0x12EB, "barrelviewmodel" }, - { 0x12EC, "barrelviewmodeloffset" }, - { 0x12ED, "barrier_scene_ents" }, - { 0x12EE, "barrivalsenabled" }, - { 0x12EF, "bars" }, - { 0x12F0, "base" }, - { 0x12F1, "base_agl" }, - { 0x12F2, "base_angles" }, - { 0x12F3, "base_array_ambient_a10_gun_dive_1" }, - { 0x12F4, "base_array_ambient_a10_gun_dive_2" }, - { 0x12F5, "base_array_ambient_a10_gun_dive_3" }, - { 0x12F6, "base_array_ambient_a10_gun_dive_4" }, - { 0x12F7, "base_array_ambient_dogfight_1" }, - { 0x12F8, "base_array_ambient_dogfight_2" }, - { 0x12F9, "base_array_ambient_dogfight_3" }, - { 0x12FA, "base_array_ambient_dogfight_4" }, - { 0x12FB, "base_clip" }, - { 0x12FC, "base_intensity" }, - { 0x12FD, "base_origin" }, - { 0x12FE, "base_target_offset_angles" }, - { 0x12FF, "base_target_offset_length" }, - { 0x1300, "baseaccuracy" }, - { 0x1301, "basealpha" }, - { 0x1302, "baseangles" }, - { 0x1303, "basedangle" }, - { 0x1304, "basedelta" }, - { 0x1305, "baseeffect" }, - { 0x1306, "baseeffectforward" }, - { 0x1307, "baseeffectpos" }, - { 0x1308, "baseeffectright" }, - { 0x1309, "basefontscale" }, - { 0x130A, "baseheight" }, - { 0x130B, "baseignorerandombulletdamage" }, - { 0x130C, "basement_door_clip_function" }, - { 0x130D, "basement_door_school_anim" }, - { 0x130E, "basement_enemy_flashlight_setup" }, - { 0x130F, "basement_fog_checkpoint" }, - { 0x1310, "basement_hide_setup" }, - { 0x1311, "basement_investigate" }, - { 0x1312, "basement_jump_awareness" }, - { 0x1313, "basement_troop_2" }, - { 0x1314, "basement_valve_and_door_stop_early" }, - { 0x1315, "baseorigin" }, - { 0x1316, "baseowner" }, - { 0x1317, "baseplayermovescale" }, - { 0x1318, "basetime" }, - { 0x1319, "basewidth" }, - { 0x131A, "baseyaw" }, - { 0x131B, "basic" }, - { 0x131C, "battery_cost" }, - { 0x131D, "battery_hud_is_visible" }, - { 0x131E, "battery_min" }, - { 0x131F, "batteryfillmax" }, - { 0x1320, "batteryinit" }, - { 0x1321, "batterymetervisible" }, - { 0x1322, "batterysetlevel" }, - { 0x1323, "batteryspend" }, - { 0x1324, "batteryupdatemeter" }, - { 0x1325, "battle_chatter_check_alley" }, - { 0x1326, "battle_chatter_off_both" }, - { 0x1327, "battle_chatter_on_both" }, - { 0x1328, "battle_deployable_cover_setup" }, - { 0x1329, "battle_exterior_sunflare" }, - { 0x132A, "battlebuddy" }, - { 0x132B, "battlebuddyrespawntimestamp" }, - { 0x132C, "battlebuddywaitlist" }, - { 0x132D, "battlechatter" }, - { 0x132E, "battlechatter_canprint" }, - { 0x132F, "battlechatter_canprintdump" }, - { 0x1330, "battlechatter_debugprint" }, - { 0x1331, "battlechatter_dist_check" }, - { 0x1332, "battlechatter_off" }, - { 0x1333, "battlechatter_on" }, - { 0x1334, "battlechatter_on_thread" }, - { 0x1335, "battlechatter_print" }, - { 0x1336, "battlechatter_printdump" }, - { 0x1337, "battlechatter_printdumpline" }, - { 0x1338, "bays_open" }, - { 0x1339, "bc_explosion_vision" }, - { 0x133A, "bc_initial_blur" }, - { 0x133B, "bc_shadow_tweak" }, - { 0x133C, "bcdisabled" }, - { 0x133D, "bcdrawobjects" }, - { 0x133E, "bcgetclaimednode" }, - { 0x133F, "bcinfo" }, - { 0x1340, "bcissniper" }, - { 0x1341, "bclearstrafeturnrate" }, - { 0x1342, "bcname" }, - { 0x1343, "bcnameid" }, - { 0x1344, "bcprintfailprefix" }, - { 0x1345, "bcprintwarnprefix" }, - { 0x1346, "bcrank" }, - { 0x1347, "bcs_location_mappings" }, - { 0x1348, "bcs_location_trigger_mapping" }, - { 0x1349, "bcs_location_trigs_init" }, - { 0x134A, "bcs_locations" }, - { 0x134B, "bcs_maxtalkingdistsqrdfromplayer" }, - { 0x134C, "bcs_maxthreatdistsqrdfromplayer" }, - { 0x134D, "bcs_minpriority" }, - { 0x134E, "bcs_scripted_dialogue_start" }, - { 0x134F, "bcs_setup_chatter_toggle_array" }, - { 0x1350, "bcs_setup_countryids" }, - { 0x1351, "bcs_setup_flavorburst_toggle_array" }, - { 0x1352, "bcs_setup_teams_array" }, - { 0x1353, "bcs_setup_voice" }, - { 0x1354, "bcs_threatresettime" }, - { 0x1355, "bcs_trigs_assign_aliases" }, - { 0x1356, "bcsdebugwaiter" }, - { 0x1357, "bcsenabled" }, - { 0x1358, "bcsounds" }, - { 0x1359, "bdisabledefaultfacialanims" }, - { 0x135A, "bdisablegearsounds" }, - { 0x135B, "bdisablemovetwitch" }, - { 0x135C, "bdoturnandmove" }, - { 0x135D, "beach_guy_monitor" }, - { 0x135E, "beacon" }, - { 0x135F, "beam_clip_disable_function" }, - { 0x1360, "beamgetgroundfx" }, - { 0x1361, "beamgroundfx" }, - { 0x1362, "beamminimap" }, - { 0x1363, "beams" }, - { 0x1364, "beamsounds" }, - { 0x1365, "beamstartfires" }, - { 0x1366, "become_aware_on_goal" }, - { 0x1367, "become_aware_when_player_is_in_volume" }, - { 0x1368, "bedroom_begin" }, - { 0x1369, "bedroom_main" }, - { 0x136A, "bedroom_start" }, - { 0x136B, "beffectlooping" }, - { 0x136C, "beforestairanim" }, - { 0x136D, "begin_anim_reach" }, - { 0x136E, "begin_attack_heli_behavior" }, - { 0x136F, "begin_barracks" }, - { 0x1370, "begin_big_cave" }, - { 0x1371, "begin_canyon" }, - { 0x1372, "begin_canyon_dam" }, - { 0x1373, "begin_canyon_exit" }, - { 0x1374, "begin_canyon_intro" }, - { 0x1375, "begin_canyon2" }, - { 0x1376, "begin_canyon3" }, - { 0x1377, "begin_capture" }, - { 0x1378, "begin_cave_entry" }, - { 0x1379, "begin_cave_hallway" }, - { 0x137A, "begin_combat_cave" }, - { 0x137B, "begin_concussion_grenade_tracking" }, - { 0x137C, "begin_courtyard_combat" }, - { 0x137D, "begin_crash_site" }, - { 0x137E, "begin_dnabomb" }, - { 0x137F, "begin_exo_push" }, - { 0x1380, "begin_ice_bridge" }, - { 0x1381, "begin_intro" }, - { 0x1382, "begin_intro_conversation" }, - { 0x1383, "begin_kill_hades_sequence" }, - { 0x1384, "begin_lake" }, - { 0x1385, "begin_lake_cinema" }, - { 0x1386, "begin_narrow_cave" }, - { 0x1387, "begin_on_foot_segment" }, - { 0x1388, "begin_overlook" }, - { 0x1389, "begin_pcap_vo_lab_serverroom_cormack" }, - { 0x138A, "begin_post_tower" }, - { 0x138B, "begin_refugee_walk" }, - { 0x138C, "begin_rooftop_combat" }, - { 0x138D, "begin_semtex_grenade_tracking" }, - { 0x138E, "begin_skyjack" }, - { 0x138F, "begin_snipers" }, - { 0x1390, "begin_spawnning_exo_spawners" }, - { 0x1391, "begin_stealth_walk" }, - { 0x1392, "begin_tank" }, - { 0x1393, "begin_the_shimmey_for_burke" }, - { 0x1394, "begin_the_street_fight" }, - { 0x1395, "begin_vtol_takedown" }, - { 0x1396, "begin_wallpull_slowmo" }, - { 0x1397, "beginc4tracking" }, - { 0x1398, "beginclasschoice" }, - { 0x1399, "begincourtyarddialogue" }, - { 0x139A, "begincustomevent" }, - { 0x139B, "beginflashgrenadetracking" }, - { 0x139C, "begingrenadetracking" }, - { 0x139D, "beginning_idle_cine_turret" }, - { 0x139E, "beginningoflevelsave" }, - { 0x139F, "beginsliding" }, - { 0x13A0, "beginsmokegrenadetracking" }, - { 0x13A1, "beginteamchoice" }, - { 0x13A2, "behavior" }, - { 0x13A3, "behavior_data" }, - { 0x13A4, "behavior_list" }, - { 0x13A5, "behavior_under_construction" }, - { 0x13A6, "behaviors" }, - { 0x13A7, "behind_punish_dist" }, - { 0x13A8, "being_careful" }, - { 0x13A9, "beingartilleryshellshocked" }, - { 0x13AA, "beingdestroyed" }, - { 0x13AB, "beingrevived" }, - { 0x13AC, "bell_run" }, - { 0x13AD, "best_dodge_car" }, - { 0x13AE, "best_pr_kills" }, - { 0x13AF, "bestcovernode" }, - { 0x13B0, "bestmissilespawn" }, - { 0x13B1, "bestmissilespawnabove" }, - { 0x13B2, "bestspawnflag" }, - { 0x13B3, "bet_betrayal_pt1_gideon" }, - { 0x13B4, "bet_betrayal_pt1_ilona" }, - { 0x13B5, "bet_betrayal_pt1_irons" }, - { 0x13B6, "bet_betrayal_pt1_tech" }, - { 0x13B7, "bet_betrayal_pt2_gideon" }, - { 0x13B8, "bet_betrayal_pt2_ilona" }, - { 0x13B9, "bet_betrayal_pt2_irons" }, - { 0x13BA, "bet_boat_crash_audio_handler" }, - { 0x13BB, "bet_boat_crash_bldg_impact" }, - { 0x13BC, "bet_boat_dive_watcher" }, - { 0x13BD, "bet_boat_end_watcher" }, - { 0x13BE, "bet_boat_enter_plr_exo_arm" }, - { 0x13BF, "bet_boat_enter_plr_grab_wheel" }, - { 0x13C0, "bet_boat_enter_plr_jump_into_boat" }, - { 0x13C1, "bet_boat_enter_plr_power_on" }, - { 0x13C2, "bet_boat_enter_plr_sit" }, - { 0x13C3, "bet_boat_enter_plr_start" }, - { 0x13C4, "bet_boat_exit_ilona" }, - { 0x13C5, "bet_boat_exit_ilona_pickup_wpn" }, - { 0x13C6, "bet_boat_exit_ilona_stand" }, - { 0x13C7, "bet_boat_exit_jump_out" }, - { 0x13C8, "bet_boat_exit_stand_up" }, - { 0x13C9, "bet_boat_exit_start" }, - { 0x13CA, "bet_conf_door_opens" }, - { 0x13CB, "bet_conf_escape_guard_1_punched" }, - { 0x13CC, "bet_conf_escape_guard_1_react" }, - { 0x13CD, "bet_conf_escape_guard_1_tripped" }, - { 0x13CE, "bet_conf_escape_guard_2_punch" }, - { 0x13CF, "bet_conf_escape_guard_2_shot" }, - { 0x13D0, "bet_conf_escape_plr_foot_sweep" }, - { 0x13D1, "bet_conf_escape_plr_punch" }, - { 0x13D2, "bet_conf_escape_plr_wpn" }, - { 0x13D3, "bet_conf_fire_suppression" }, - { 0x13D4, "bet_conf_flash_bang_exp" }, - { 0x13D5, "bet_conf_gideon_exits" }, - { 0x13D6, "bet_conf_gideon_reacts" }, - { 0x13D7, "bet_conf_gideon_turns_to_leave" }, - { 0x13D8, "bet_conf_guard_1_enter" }, - { 0x13D9, "bet_conf_guard_1_swing_wpn" }, - { 0x13DA, "bet_conf_guard_2_push_down_ilona" }, - { 0x13DB, "bet_conf_guard_wpn_trained" }, - { 0x13DC, "bet_conf_ilona_punched" }, - { 0x13DD, "bet_conf_irons_enters" }, - { 0x13DE, "bet_conf_irons_exits" }, - { 0x13DF, "bet_conf_irons_turns_to_leave" }, - { 0x13E0, "bet_conf_irons_walks_to_ilona" }, - { 0x13E1, "bet_conf_kill_guard" }, - { 0x13E2, "bet_conf_plr_knock_back" }, - { 0x13E3, "bet_conf_plr_lean" }, - { 0x13E4, "bet_conf_plr_pull_wpn" }, - { 0x13E5, "bet_conf_plr_punched" }, - { 0x13E6, "bet_conf_plr_sit_back" }, - { 0x13E7, "bet_conf_slo_mo_kick_start" }, - { 0x13E8, "bet_conf_slo_mo_kick_stop" }, - { 0x13E9, "bet_conf_slo_mo_shoot_start" }, - { 0x13EA, "bet_conf_slo_mo_shoot_stop" }, - { 0x13EB, "bet_conf_sprinkler" }, - { 0x13EC, "bet_conf_steam_lp" }, - { 0x13ED, "bet_elevator_exoclimb_dismount" }, - { 0x13EE, "bet_elevator_exoclimb_dismount_foot" }, - { 0x13EF, "bet_ending_cormack" }, - { 0x13F0, "bet_ending_gideon" }, - { 0x13F1, "bet_ending_ilona" }, - { 0x13F2, "bet_ending_joker" }, - { 0x13F3, "bet_escape_additional_sprinklers" }, - { 0x13F4, "bet_escape_additional_steam" }, - { 0x13F5, "bet_escape_alarms" }, - { 0x13F6, "bet_escape_ilona" }, - { 0x13F7, "bet_escape_roof_slide" }, - { 0x13F8, "bet_escape_roof_slomo_end" }, - { 0x13F9, "bet_escape_roof_slomo_start" }, - { 0x13FA, "bet_foley_override_handler" }, - { 0x13FB, "bet_gideon_arm_scanner" }, - { 0x13FC, "bet_holo_glitches_1" }, - { 0x13FD, "bet_holo_glitches_2" }, - { 0x13FE, "bet_holo_glitches_3" }, - { 0x13FF, "bet_holo_glitches_4" }, - { 0x1400, "bet_holo_irons_shoot_pistol" }, - { 0x1401, "bet_holo_irons_stand_and_walk" }, - { 0x1402, "bet_hologram_start" }, - { 0x1403, "bet_ilona_swim_end" }, - { 0x1404, "bet_ilona_swim_start" }, - { 0x1405, "bet_intro_done" }, - { 0x1406, "bet_intro_gideon" }, - { 0x1407, "bet_roof_glass_hit" }, - { 0x1408, "bet_roof_lower_blast_doors" }, - { 0x1409, "bet_roof_raise_blast_doors" }, - { 0x140A, "bet_roof_slide_start" }, - { 0x140B, "bet_roof_slo_mo_start" }, - { 0x140C, "bet_roof_slo_mo_stop" }, - { 0x140D, "bet_roof_water_hit" }, - { 0x140E, "bet_swim_boat_explo" }, - { 0x140F, "bet_swim_boat_hit_bottom" }, - { 0x1410, "bet_swim_boat_sink" }, - { 0x1411, "bet_swim_bullet_trails" }, - { 0x1412, "bet_swim_dock_debris_blocker" }, - { 0x1413, "bet_swim_dock_explode" }, - { 0x1414, "bet_walla_intro_patio" }, - { 0x1415, "betrayal_boat_vision_set_fog_changes" }, - { 0x1416, "betrayal_finale_player_jump" }, - { 0x1417, "betrayal_interior_clut" }, - { 0x1418, "betrayal_interior_darker_fog" }, - { 0x1419, "betrayal_intro_screen" }, - { 0x141A, "betrayal_locations" }, - { 0x141B, "betrayal_roof_transition" }, - { 0x141C, "bfirstmoveanim" }, - { 0x141D, "bg" }, - { 0x141E, "bg_falldamagemaxheight_old" }, - { 0x141F, "bg_falldamagemaxheight_orig" }, - { 0x1420, "bg_falldamageminheight_old" }, - { 0x1421, "bg_falldamageminheight_orig" }, - { 0x1422, "bg_guys" }, - { 0x1423, "bh_attacker_accuracy_increaser" }, - { 0x1424, "bh_cleanup" }, - { 0x1425, "bh_heli_enemy_killer" }, - { 0x1426, "bh_helo_flyby" }, - { 0x1427, "bh_intro" }, - { 0x1428, "bh_intro_autosave" }, - { 0x1429, "bh_pit" }, - { 0x142A, "bh_pit_cleanup" }, - { 0x142B, "bh_pit_exit" }, - { 0x142C, "bh_pit_yard_visblock" }, - { 0x142D, "bh_run_civilians" }, - { 0x142E, "bh_run_mechs" }, - { 0x142F, "bh_yard" }, - { 0x1430, "bh_yard_doors" }, - { 0x1431, "bh_yard_exit" }, - { 0x1432, "bhasbadpath" }, - { 0x1433, "bhasgunwhileriding" }, - { 0x1434, "bhasnopath" }, - { 0x1435, "biasgroup_think" }, - { 0x1436, "bidlehitreaction" }, - { 0x1437, "bidlelooking" }, - { 0x1438, "big_cave_abyss_death" }, - { 0x1439, "big_cave_autosave" }, - { 0x143A, "big_cave_cleanup" }, - { 0x143B, "big_fire_door_close" }, - { 0x143C, "big_fire_door_open" }, - { 0x143D, "big_kamikaze_death" }, - { 0x143E, "big_moment_ending_vfx" }, - { 0x143F, "big_moment_ending_vfx_ash_fall" }, - { 0x1440, "big_moment_ending_vfx_bouncing_rocks" }, - { 0x1441, "big_moment_ending_vfx_donut_smk" }, - { 0x1442, "big_moment_ending_vfx_falling_debris" }, - { 0x1443, "big_moment_ending_vfx_falling_debris_tower" }, - { 0x1444, "big_moment_ending_vfx_falling_rock" }, - { 0x1445, "big_moment_ending_vfx_ground_buckling" }, - { 0x1446, "big_moment_ending_vfx_ground_splinter_up" }, - { 0x1447, "big_moment_ending_vfx_rolling_smk" }, - { 0x1448, "big_moment_ending_vfx_shockwave" }, - { 0x1449, "big_moment_ending_vfx_thick_smk_vm" }, - { 0x144A, "big_moment_ending_vfx_tower_base_smk_looping" }, - { 0x144B, "big_moment_ending_vfx_tower_chunk_trailing_smk" }, - { 0x144C, "big_moment_ending_vfx_tower_explode" }, - { 0x144D, "big_moment_ending_vfx_tower_fall_camshake" }, - { 0x144E, "big_moment_ending_vfx_tower_initial_crack" }, - { 0x144F, "big_moment_ending_vfx_tower_lower_left_burst" }, - { 0x1450, "big_moment_ending_vfx_tower_lower_right_burst" }, - { 0x1451, "big_moment_ending_vfx_tower_middle_top_burst" }, - { 0x1452, "big_moment_ending_vfx_tower_pillar_left_burst" }, - { 0x1453, "big_moment_ending_vfx_tower_pillar_right_burst" }, - { 0x1454, "big_moment_ending_vfx_tower_smoke_up" }, - { 0x1455, "big_moment_ending_vfx_tower_smoke_up_tall" }, - { 0x1456, "big_moment_ending_vfx_tower_top_left_burst" }, - { 0x1457, "big_moment_ending_vfx_trailing_dust" }, - { 0x1458, "big_moment_ending_vfx_warbird_dust" }, - { 0x1459, "big_pipe_explosion_vfx_after_hangar" }, - { 0x145A, "bigfinale" }, - { 0x145B, "bigfinaleblockknife" }, - { 0x145C, "bigfinaleenemytruckdamagesetup" }, - { 0x145D, "bigfinalehadesknife" }, - { 0x145E, "bigfinalehitflash" }, - { 0x145F, "bigfinaleilanagun" }, - { 0x1460, "bigfinaleilanakickcar" }, - { 0x1461, "bigfinaleilanamagicshoot" }, - { 0x1462, "bigfinaleilanapunchcar" }, - { 0x1463, "bigfinaleilanashoot" }, - { 0x1464, "bigfinaleilanaslamcar" }, - { 0x1465, "bigfinaleplayergrabgun" }, - { 0x1466, "bigfinaleplayerhitbyveh" }, - { 0x1467, "bigfinaleplayerhitwall" }, - { 0x1468, "bigfinaleplayerknife" }, - { 0x1469, "bigfinaleplayerlosegun" }, - { 0x146A, "bigfinaleplayerripdoor" }, - { 0x146B, "bigfinaleplayershoot" }, - { 0x146C, "bigfinaleplayerstab" }, - { 0x146D, "bigfinaleplayerstabfail" }, - { 0x146E, "bigfinalepunchhades" }, - { 0x146F, "bigfinaleswitchhadeshead" }, - { 0x1470, "bike_mount_dof" }, - { 0x1471, "bike_reach_function" }, - { 0x1472, "bike_rider" }, - { 0x1473, "bike_riders" }, - { 0x1474, "binoc_hint_breakout" }, - { 0x1475, "binoc_overlay" }, - { 0x1476, "binocdidpan" }, - { 0x1477, "binocdidzoom" }, - { 0x1478, "binocs_put_away" }, - { 0x1479, "binocular_dof" }, - { 0x147A, "binocular_mwp_rim_flicker" }, - { 0x147B, "binocular_vision" }, - { 0x147C, "biometrichud" }, - { 0x147D, "bird_flyaway" }, - { 0x147E, "bird_shadow_after_sewer" }, - { 0x147F, "bird_startle" }, - { 0x1480, "birds_after_sewer" }, - { 0x1481, "birds_scatter_cliff_rappel" }, - { 0x1482, "birthnode" }, - { 0x1483, "bisactivated" }, - { 0x1484, "bisgunner" }, - { 0x1485, "biskillstreak" }, - { 0x1486, "bissuppressingsniper" }, - { 0x1487, "bistargeted" }, - { 0x1488, "bkillplayer" }, - { 0x1489, "black_distance" }, - { 0x148A, "black_overlay" }, - { 0x148B, "black_screen" }, - { 0x148C, "blackout" }, - { 0x148D, "blackoutoverlay" }, - { 0x148E, "blank" }, - { 0x148F, "blast_anim_set" }, - { 0x1490, "blast_door_compare" }, - { 0x1491, "blast_doors_mr_x" }, - { 0x1492, "blastdoor_hideents" }, - { 0x1493, "blastdoor_showents" }, - { 0x1494, "blastpursuitfailedposbad" }, - { 0x1495, "blastradius" }, - { 0x1496, "blastshieldusetracker" }, - { 0x1497, "blend" }, - { 0x1498, "blend_dof_presets" }, - { 0x1499, "blend_dof_viewmodel_presets" }, - { 0x149A, "blend_droppitch" }, - { 0x149B, "blend_movespeedscale" }, - { 0x149C, "blend_movespeedscale_default" }, - { 0x149D, "blend_movespeedscale_percent" }, - { 0x149E, "blend_out_fake_speed_blend_ms" }, - { 0x149F, "blend_out_fake_speed_start_ms" }, - { 0x14A0, "blend_viewmodel_dof" }, - { 0x14A1, "blenddelete" }, - { 0x14A2, "blendintocrouchrun" }, - { 0x14A3, "blendintocrouchwalk" }, - { 0x14A4, "blendintostandrun" }, - { 0x14A5, "blendintostandwalk" }, - { 0x14A6, "blendtreeanims" }, - { 0x14A7, "blimp" }, - { 0x14A8, "blimp_animation" }, - { 0x14A9, "blimp_run" }, - { 0x14AA, "blimp_scripted_lights" }, - { 0x14AB, "blindfire" }, - { 0x14AC, "blink_flashlight" }, - { 0x14AD, "blink_lights" }, - { 0x14AE, "blink_lights_flicker" }, - { 0x14AF, "block_from_going_back" }, - { 0x14B0, "blockage_lighting" }, - { 0x14B1, "blockarea" }, - { 0x14B2, "blockentsinarea" }, - { 0x14B3, "blockgoalpos" }, - { 0x14B4, "blockingpain" }, - { 0x14B5, "blockweapondrops" }, - { 0x14B6, "blood_splat_on_screen" }, - { 0x14B7, "blood_splatter_simple" }, - { 0x14B8, "bloodeffect" }, - { 0x14B9, "bloodmeleeeffect" }, - { 0x14BA, "bloodsplateffect" }, - { 0x14BB, "bloodsprayexitwoundtrace" }, - { 0x14BC, "bloody_death" }, - { 0x14BD, "bloody_death_all_survivors" }, - { 0x14BE, "bloody_death_fx" }, - { 0x14BF, "blow_door" }, - { 0x14C0, "blowitup" }, - { 0x14C1, "blowout_goalradius_on_pathend" }, - { 0x14C2, "blowupatendoftrackingtime" }, - { 0x14C3, "blowupdronesequence" }, - { 0x14C4, "blowupdronesequenceexplosive" }, - { 0x14C5, "blue" }, - { 0x14C6, "blur_sine" }, - { 0x14C7, "blurry_rotors_on" }, - { 0x14C8, "blurview" }, - { 0x14C9, "bmarkallies" }, - { 0x14CA, "bmcd_debug_loop" }, - { 0x14CB, "bnoanimunload" }, - { 0x14CC, "boarderfx" }, - { 0x14CD, "boarderfxid" }, - { 0x14CE, "boat_bobbing_think" }, - { 0x14CF, "boat_canal" }, - { 0x14D0, "boat_crash_break_glass" }, - { 0x14D1, "boat_death_think" }, - { 0x14D2, "boat_end" }, - { 0x14D3, "boat_large_static_foam" }, - { 0x14D4, "boat_portal_tigger_on" }, - { 0x14D5, "boat_rock_check_triggers" }, - { 0x14D6, "boat_rocking_hangar" }, - { 0x14D7, "boat_rocking_jet_moment" }, - { 0x14D8, "boat_scene_big_bob_settings" }, - { 0x14D9, "boat_scene_boat_warning_system" }, - { 0x14DA, "boat_scene_bobbing_obstacle" }, - { 0x14DB, "boat_scene_bridge_collapse" }, - { 0x14DC, "boat_scene_cleanup" }, - { 0x14DD, "boat_scene_cleanup_warning_elem_on_crash" }, - { 0x14DE, "boat_scene_crash_moment" }, - { 0x14DF, "boat_scene_crash_moment_whiteout" }, - { 0x14E0, "boat_scene_disable_dive" }, - { 0x14E1, "boat_scene_dive_tutorial" }, - { 0x14E2, "boat_scene_dive_tutorial_trigger_hit" }, - { 0x14E3, "boat_scene_drive_gas_tutorial" }, - { 0x14E4, "boat_scene_drive_tutorial" }, - { 0x14E5, "boat_scene_early_setup" }, - { 0x14E6, "boat_scene_early_setup_start_bobbing_boats" }, - { 0x14E7, "boat_scene_fail_path" }, - { 0x14E8, "boat_scene_fire_missile_at_boat" }, - { 0x14E9, "boat_scene_handle_boat_collisions" }, - { 0x14EA, "boat_scene_handle_boat_damage" }, - { 0x14EB, "boat_scene_handle_fail_state" }, - { 0x14EC, "boat_scene_heli_change_paths" }, - { 0x14ED, "boat_scene_heli_change_paths_on_trigger" }, - { 0x14EE, "boat_scene_hide_warning_elem" }, - { 0x14EF, "boat_scene_master_handler" }, - { 0x14F0, "boat_scene_missile_dive_warning" }, - { 0x14F1, "boat_scene_missile_flight" }, - { 0x14F2, "boat_scene_missile_impact_damage_boat" }, - { 0x14F3, "boat_scene_missile_launch_volley" }, - { 0x14F4, "boat_scene_missile_wait_for_player_to_surface" }, - { 0x14F5, "boat_scene_monitor_boat_params" }, - { 0x14F6, "boat_scene_moving_obstacle" }, - { 0x14F7, "boat_scene_moving_obstacle_delete_boat_on_spawner_death" }, - { 0x14F8, "boat_scene_moving_obstacle_spawn_boat_in_radius" }, - { 0x14F9, "boat_scene_play_target_lock_sound_loop" }, - { 0x14FA, "boat_scene_prep_drones" }, - { 0x14FB, "boat_scene_prep_water_impacts" }, - { 0x14FC, "boat_scene_raise_canal_blocker" }, - { 0x14FD, "boat_scene_remove_water_impact" }, - { 0x14FE, "boat_scene_setup" }, - { 0x14FF, "boat_scene_setup_spawn_swarm" }, - { 0x1500, "boat_scene_show_warning_elem" }, - { 0x1501, "boat_scene_small_bob_settings" }, - { 0x1502, "boat_scene_spawn_water_impact" }, - { 0x1503, "boat_scene_swap_to_grapple_body" }, - { 0x1504, "boat_scene_target_lock_sound" }, - { 0x1505, "boat_scene_trigger_fail_path" }, - { 0x1506, "boat_scene_vig_civ_setup" }, - { 0x1507, "boat_small_static_foam" }, - { 0x1508, "boats" }, - { 0x1509, "bob_mask" }, - { 0x150A, "bobbing_fnc" }, - { 0x150B, "bobbing_objects" }, - { 0x150C, "bobbing_settings" }, - { 0x150D, "bobbing_underwater" }, - { 0x150E, "bobbingbuoyangles" }, - { 0x150F, "bobbingobject" }, - { 0x1510, "bobobjectparam" }, - { 0x1511, "bobobjectto" }, - { 0x1512, "bodies_gag_door_trigger" }, - { 0x1513, "body_room_exit" }, - { 0x1514, "body_temp" }, - { 0x1515, "bodygasfx" }, - { 0x1516, "bodyrollvelocity" }, - { 0x1517, "bodyroom_gag_ghost_function" }, - { 0x1518, "bodyroom_gag_support_function" }, - { 0x1519, "bodystashguardalertwatch" }, - { 0x151A, "bodystashguardapproach" }, - { 0x151B, "bodystashguarddeath" }, - { 0x151C, "bodystashguardkillwatch" }, - { 0x151D, "bodystashguardnofeedback" }, - { 0x151E, "boid_add_vehicle_to_targets" }, - { 0x151F, "boid_cheap_death" }, - { 0x1520, "boid_cloud_spawned" }, - { 0x1521, "boid_flock_think" }, - { 0x1522, "boid_settings" }, - { 0x1523, "boid_settings_presets" }, - { 0x1524, "boid_vehicle_targets" }, - { 0x1525, "boids" }, - { 0x1526, "bollards_clips" }, - { 0x1527, "bollards_move" }, - { 0x1528, "bolthit" }, - { 0x1529, "bomb" }, - { 0x152A, "bomb_defuser" }, - { 0x152B, "bomb_defuser_update" }, - { 0x152C, "bomb_light" }, - { 0x152D, "bomb_plant_dof" }, - { 0x152E, "bomb_plant_dof_bokeh" }, - { 0x152F, "bomb_plant_lighting" }, - { 0x1530, "bomb_shakes" }, - { 0x1531, "bomb_tag" }, - { 0x1532, "bomb_tag_left" }, - { 0x1533, "bomb_tag_right" }, - { 0x1534, "bomb_target" }, - { 0x1535, "bomb_zone_assaulting" }, - { 0x1536, "bombdefused" }, - { 0x1537, "bombdefuseevent" }, - { 0x1538, "bombdefusetrig" }, - { 0x1539, "bombdetonateevent" }, - { 0x153A, "bomber_disable_movement_for_time" }, - { 0x153B, "bomber_monitor_no_path" }, - { 0x153C, "bomber_wait_for_bomb_reset" }, - { 0x153D, "bomber_wait_for_death" }, - { 0x153E, "bomberdropbombs" }, - { 0x153F, "bomberdropcarepackges" }, - { 0x1540, "bombexploded" }, - { 0x1541, "bomblet_camera_waiter" }, - { 0x1542, "bomblet_camera_waiter_complete" }, - { 0x1543, "bomblet_explosion_waiter" }, - { 0x1544, "bombowner" }, - { 0x1545, "bombplanted" }, - { 0x1546, "bombplantedanim" }, - { 0x1547, "bombplantedtime" }, - { 0x1548, "bombplantevent" }, - { 0x1549, "bombs" }, - { 0x154A, "bombshake_interval" }, - { 0x154B, "bombshake_interval_rand" }, - { 0x154C, "bombsquadicons" }, - { 0x154D, "bombsquadids" }, - { 0x154E, "bombsquadmodel" }, - { 0x154F, "bombsquadvisibilityupdater" }, - { 0x1550, "bombsquadwaiter" }, - { 0x1551, "bombtimer" }, - { 0x1552, "bombtimerwait" }, - { 0x1553, "bombzone_num_picked" }, - { 0x1554, "bombzonegoal" }, - { 0x1555, "bombzones" }, - { 0x1556, "bone" }, - { 0x1557, "bones" }, - { 0x1558, "bones_advance_hospital" }, - { 0x1559, "bones_bike" }, - { 0x155A, "bones_bike_idle_wait" }, - { 0x155B, "bones_dismount" }, - { 0x155C, "bones_fence" }, - { 0x155D, "bones_gate_jtbk_land" }, - { 0x155E, "bones_gate_jtbk_lift" }, - { 0x155F, "bones_high_five" }, - { 0x1560, "bones_onbike" }, - { 0x1561, "bones_rollout_manager" }, - { 0x1562, "boneyard_fire_at_targets" }, - { 0x1563, "boneyard_style_heli_missile_attack" }, - { 0x1564, "boneyard_style_heli_missile_attack_linked" }, - { 0x1565, "boobytrapcratethink" }, - { 0x1566, "bool_norecharge" }, - { 0x1567, "boost" }, - { 0x1568, "boost_attack" }, - { 0x1569, "boost_attack_deal_damage" }, - { 0x156A, "boost_dash" }, - { 0x156B, "boost_dash_think" }, - { 0x156C, "boost_dash_track_player_movement" }, - { 0x156D, "boost_dash_track_player_velocity" }, - { 0x156E, "boost_dodge_activate_plr" }, - { 0x156F, "boost_down_in_order" }, - { 0x1570, "boost_hint" }, - { 0x1571, "boost_hint_breakout" }, - { 0x1572, "boost_jump" }, - { 0x1573, "boost_jump_disable" }, - { 0x1574, "boost_jump_disable_npc" }, - { 0x1575, "boost_jump_enable" }, - { 0x1576, "boost_jump_enabled" }, - { 0x1577, "boost_jump_hint" }, - { 0x1578, "boost_jump_npc" }, - { 0x1579, "boost_jump_player" }, - { 0x157A, "boost_jump_to_heli" }, - { 0x157B, "boost_jump_toggle" }, - { 0x157C, "boost_jump_wrapper" }, - { 0x157D, "boost_land_anims" }, - { 0x157E, "boost_land_assist_npc" }, - { 0x157F, "boost_land_assist_npc_ground" }, - { 0x1580, "boost_land_first_shot" }, - { 0x1581, "boost_land_hud_disable" }, - { 0x1582, "boost_land_hud_enable" }, - { 0x1583, "boost_land_max_locked_out" }, - { 0x1584, "boost_land_max_shot_timer" }, - { 0x1585, "boost_land_npc" }, - { 0x1586, "boost_land_on" }, - { 0x1587, "boost_land_out_of_fuel" }, - { 0x1588, "boost_land_play_oneshot" }, - { 0x1589, "boost_land_player" }, - { 0x158A, "boost_land_release_locked_out" }, - { 0x158B, "boost_land_release_shot_timer" }, - { 0x158C, "boost_land_release_start_time" }, - { 0x158D, "boost_land_use_fuel" }, - { 0x158E, "boost_land_velocity_finder" }, - { 0x158F, "boost_lets_go" }, - { 0x1590, "boost_plane_controls" }, - { 0x1591, "boost_script_ender" }, - { 0x1592, "boost_setup_desat" }, - { 0x1593, "boost_slam_hint" }, - { 0x1594, "boost_slam_history" }, - { 0x1595, "boost_slam_use_hint" }, - { 0x1596, "boost_slam_use_monitor" }, - { 0x1597, "boost_timer" }, - { 0x1598, "boost_use_hint" }, - { 0x1599, "booster_distance_checker" }, - { 0x159A, "boosters_off_anim" }, - { 0x159B, "boostslamkillevent" }, - { 0x159C, "border_drone_fail" }, - { 0x159D, "bored_patrol_anims" }, - { 0x159E, "bot" }, - { 0x159F, "bot_3d_sighting_model" }, - { 0x15A0, "bot_3d_sighting_model_thread" }, - { 0x15A1, "bot_abort_tactical_goal" }, - { 0x15A2, "bot_add_ambush_time_delayed" }, - { 0x15A3, "bot_add_missing_nodes" }, - { 0x15A4, "bot_add_scavenger_bag" }, - { 0x15A5, "bot_add_to_bot_damage_targets" }, - { 0x15A6, "bot_add_to_bot_level_targets" }, - { 0x15A7, "bot_add_to_bot_use_targets" }, - { 0x15A8, "bot_allow_to_capture_flag" }, - { 0x15A9, "bot_allowed_to_3_cap" }, - { 0x15AA, "bot_allowed_to_switch_teams" }, - { 0x15AB, "bot_allowed_to_use_killstreaks" }, - { 0x15AC, "bot_ambush_end" }, - { 0x15AD, "bot_assign_personality_functions" }, - { 0x15AE, "bot_attachment_reticle" }, - { 0x15AF, "bot_attachmenttable" }, - { 0x15B0, "bot_balance_personality" }, - { 0x15B1, "bot_ball_attacker_limit_for_team" }, - { 0x15B2, "bot_ball_defender_limit_for_team" }, - { 0x15B3, "bot_ball_get_balls_carried_by_team" }, - { 0x15B4, "bot_ball_get_closest_ball" }, - { 0x15B5, "bot_ball_get_free_balls" }, - { 0x15B6, "bot_ball_get_origin" }, - { 0x15B7, "bot_ball_is_resetting" }, - { 0x15B8, "bot_ball_origin_can_see_goal" }, - { 0x15B9, "bot_ball_think" }, - { 0x15BA, "bot_ball_trace_to_origin" }, - { 0x15BB, "bot_body_is_dead" }, - { 0x15BC, "bot_bots_enabled_or_added" }, - { 0x15BD, "bot_cache_entrances" }, - { 0x15BE, "bot_cache_entrances_to_bombzones" }, - { 0x15BF, "bot_cache_entrances_to_gametype_array" }, - { 0x15C0, "bot_cache_entrances_to_hardpoints" }, - { 0x15C1, "bot_cache_flag_distances" }, - { 0x15C2, "bot_camotable" }, - { 0x15C3, "bot_camp_tag" }, - { 0x15C4, "bot_camping" }, - { 0x15C5, "bot_can_join_team" }, - { 0x15C6, "bot_can_revive" }, - { 0x15C7, "bot_can_use_assault_ugv" }, - { 0x15C8, "bot_can_use_assault_ugv_only_ai_version" }, - { 0x15C9, "bot_can_use_box_by_type" }, - { 0x15CA, "bot_can_use_emp" }, - { 0x15CB, "bot_can_use_point_in_defend" }, - { 0x15CC, "bot_can_use_sentry_only_ai_version" }, - { 0x15CD, "bot_can_use_strafing_run" }, - { 0x15CE, "bot_can_use_warbird" }, - { 0x15CF, "bot_can_use_warbird_only_ai_version" }, - { 0x15D0, "bot_capture_hp_zone" }, - { 0x15D1, "bot_capture_point" }, - { 0x15D2, "bot_capture_zone" }, - { 0x15D3, "bot_capture_zone_get_furthest_distance" }, - { 0x15D4, "bot_check_tag_above_head" }, - { 0x15D5, "bot_check_team_is_using_position" }, - { 0x15D6, "bot_choose_difficulty_for_default" }, - { 0x15D7, "bot_choose_flag" }, - { 0x15D8, "bot_class" }, - { 0x15D9, "bot_client_counts" }, - { 0x15DA, "bot_cm_human_picked" }, - { 0x15DB, "bot_cm_spawned_bots" }, - { 0x15DC, "bot_cm_waited_players_time" }, - { 0x15DD, "bot_combine_tag_seen_arrays" }, - { 0x15DE, "bot_conf_think" }, - { 0x15DF, "bot_connect_monitor" }, - { 0x15E0, "bot_control_heli" }, - { 0x15E1, "bot_control_heli_main_move_loop" }, - { 0x15E2, "bot_crate_is_command_goal" }, - { 0x15E3, "bot_crate_valid" }, - { 0x15E4, "bot_ctf_ai_director_update" }, - { 0x15E5, "bot_ctf_get_node_chance" }, - { 0x15E6, "bot_ctf_think" }, - { 0x15E7, "bot_cur_loadout_num" }, - { 0x15E8, "bot_custom_classes_allowed" }, - { 0x15E9, "bot_damage_callback" }, - { 0x15EA, "bot_default_class_random" }, - { 0x15EB, "bot_default_sd_role_behavior" }, - { 0x15EC, "bot_defend_get_precalc_entrances_for_current_area" }, - { 0x15ED, "bot_defend_get_random_entrance_point_for_current_area" }, - { 0x15EE, "bot_defend_player_guarding" }, - { 0x15EF, "bot_defend_stop" }, - { 0x15F0, "bot_defend_think" }, - { 0x15F1, "bot_defending" }, - { 0x15F2, "bot_defending_center" }, - { 0x15F3, "bot_defending_nodes" }, - { 0x15F4, "bot_defending_override_origin_node" }, - { 0x15F5, "bot_defending_radius" }, - { 0x15F6, "bot_defending_trigger" }, - { 0x15F7, "bot_defending_type" }, - { 0x15F8, "bot_difficulty_defaults" }, - { 0x15F9, "bot_disable_tactical_goals" }, - { 0x15FA, "bot_dom_debug_should_capture_all" }, - { 0x15FB, "bot_dom_debug_should_protect_all" }, - { 0x15FC, "bot_dom_get_node_chance" }, - { 0x15FD, "bot_dom_leader_dialog" }, - { 0x15FE, "bot_dom_override_flag_targets" }, - { 0x15FF, "bot_dom_think" }, - { 0x1600, "bot_draw_circle" }, - { 0x1601, "bot_draw_cylinder" }, - { 0x1602, "bot_draw_cylinder_think" }, - { 0x1603, "bot_drop" }, - { 0x1604, "bot_enable_tactical_goals" }, - { 0x1605, "bot_end_control_on_respawn" }, - { 0x1606, "bot_end_control_on_vehicle_death" }, - { 0x1607, "bot_end_control_watcher" }, - { 0x1608, "bot_ent_is_anonymous_mine" }, - { 0x1609, "bot_fallback_personality" }, - { 0x160A, "bot_fallback_weapon" }, - { 0x160B, "bot_filter_ambush_inuse" }, - { 0x160C, "bot_filter_ambush_vicinity" }, - { 0x160D, "bot_find_1_loadout_option" }, - { 0x160E, "bot_find_2_loadout_options" }, - { 0x160F, "bot_find_ambush_entrances" }, - { 0x1610, "bot_find_best_tag_from_array" }, - { 0x1611, "bot_find_defend_node_func" }, - { 0x1612, "bot_find_node_that_protects_point" }, - { 0x1613, "bot_find_node_to_capture_point" }, - { 0x1614, "bot_find_node_to_capture_zone" }, - { 0x1615, "bot_find_node_to_guard_player" }, - { 0x1616, "bot_find_random_midpoint" }, - { 0x1617, "bot_find_visible_tags" }, - { 0x1618, "bot_flag_trigger" }, - { 0x1619, "bot_flag_trigger_clear" }, - { 0x161A, "bot_force_stance_for_time" }, - { 0x161B, "bot_funcs" }, - { 0x161C, "bot_gametype_allied_attackers_for_team" }, - { 0x161D, "bot_gametype_allied_defenders_for_team" }, - { 0x161E, "bot_gametype_attacker_defender_ai_director_update" }, - { 0x161F, "bot_gametype_attacker_limit_for_team" }, - { 0x1620, "bot_gametype_chooses_class" }, - { 0x1621, "bot_gametype_chooses_team" }, - { 0x1622, "bot_gametype_defender_limit_for_team" }, - { 0x1623, "bot_gametype_get_allied_attackers_for_team" }, - { 0x1624, "bot_gametype_get_allied_defenders_for_team" }, - { 0x1625, "bot_gametype_get_num_players_on_team" }, - { 0x1626, "bot_gametype_get_players_by_role" }, - { 0x1627, "bot_gametype_initialize_attacker_defender_role" }, - { 0x1628, "bot_gametype_precaching_done" }, - { 0x1629, "bot_gametype_set_role" }, - { 0x162A, "bot_get_all_possible_flags" }, - { 0x162B, "bot_get_ambush_trap_item" }, - { 0x162C, "bot_get_client_limit" }, - { 0x162D, "bot_get_entrances_for_stance_and_index" }, - { 0x162E, "bot_get_grenade_ammo" }, - { 0x162F, "bot_get_grenade_for_purpose" }, - { 0x1630, "bot_get_heli_goal_dist_sq" }, - { 0x1631, "bot_get_heli_slowdown_dist_sq" }, - { 0x1632, "bot_get_host_team" }, - { 0x1633, "bot_get_human_picked_team" }, - { 0x1634, "bot_get_known_attacker" }, - { 0x1635, "bot_get_low_on_ammo" }, - { 0x1636, "bot_get_max_players_on_team" }, - { 0x1637, "bot_get_nodes_in_cone" }, - { 0x1638, "bot_get_num_teammates_capturing_zone" }, - { 0x1639, "bot_get_pick_13_count" }, - { 0x163A, "bot_get_player_team" }, - { 0x163B, "bot_get_rank_xp_and_prestige" }, - { 0x163C, "bot_get_string_index_for_integer" }, - { 0x163D, "bot_get_team_limit" }, - { 0x163E, "bot_get_teammates_capturing_zone" }, - { 0x163F, "bot_get_teammates_currently_defending_point" }, - { 0x1640, "bot_get_teammates_in_radius" }, - { 0x1641, "bot_get_total_gun_ammo" }, - { 0x1642, "bot_get_zones_within_dist" }, - { 0x1643, "bot_get_zones_within_dist_recurs" }, - { 0x1644, "bot_goal_can_override" }, - { 0x1645, "bot_grenade_matches_purpose" }, - { 0x1646, "bot_guard_player" }, - { 0x1647, "bot_gun_think" }, - { 0x1648, "bot_handle_no_valid_defense_node" }, - { 0x1649, "bot_has_tactical_goal" }, - { 0x164A, "bot_heli_find_unvisited_nodes" }, - { 0x164B, "bot_heli_nodes" }, - { 0x164C, "bot_heli_pilot_traceoffset" }, - { 0x164D, "bot_hp_allow_predictive_capping" }, - { 0x164E, "bot_hp_think" }, - { 0x164F, "bot_ignore_precalc_paths" }, - { 0x1650, "bot_in_combat" }, - { 0x1651, "bot_infect_ai_director_update" }, - { 0x1652, "bot_infect_angle_too_steep_for_knife_throw" }, - { 0x1653, "bot_infect_find_node_can_see_ent" }, - { 0x1654, "bot_infect_retrieve_knife" }, - { 0x1655, "bot_infect_think" }, - { 0x1656, "bot_initialized_remote_vehicles" }, - { 0x1657, "bot_interaction_type" }, - { 0x1658, "bot_invalid_attachment_combos" }, - { 0x1659, "bot_is_bodyguarding" }, - { 0x165A, "bot_is_capturing" }, - { 0x165B, "bot_is_capturing_flag" }, - { 0x165C, "bot_is_capturing_zone" }, - { 0x165D, "bot_is_defending" }, - { 0x165E, "bot_is_defending_point" }, - { 0x165F, "bot_is_guarding_player" }, - { 0x1660, "bot_is_monitoring_aerial_danger" }, - { 0x1661, "bot_is_patrolling" }, - { 0x1662, "bot_is_protecting" }, - { 0x1663, "bot_is_protecting_flag" }, - { 0x1664, "bot_is_remote_or_linked" }, - { 0x1665, "bot_is_tag_visible" }, - { 0x1666, "bot_is_valid_killstreak" }, - { 0x1667, "bot_israndom" }, - { 0x1668, "bot_jump_for_tag" }, - { 0x1669, "bot_killstreak_can_use_weapon_version" }, - { 0x166A, "bot_killstreak_choose_loc_enemies" }, - { 0x166B, "bot_killstreak_do_not_use" }, - { 0x166C, "bot_killstreak_drop" }, - { 0x166D, "bot_killstreak_drop_anywhere" }, - { 0x166E, "bot_killstreak_drop_hidden" }, - { 0x166F, "bot_killstreak_drop_outside" }, - { 0x1670, "bot_killstreak_get_all_outside_allies" }, - { 0x1671, "bot_killstreak_get_all_outside_enemies" }, - { 0x1672, "bot_killstreak_get_outside_players" }, - { 0x1673, "bot_killstreak_get_zone_allies_outside" }, - { 0x1674, "bot_killstreak_get_zone_enemies_outside" }, - { 0x1675, "bot_killstreak_is_valid_internal" }, - { 0x1676, "bot_killstreak_is_valid_single" }, - { 0x1677, "bot_killstreak_never_use" }, - { 0x1678, "bot_killstreak_remote_control" }, - { 0x1679, "bot_killstreak_sentry" }, - { 0x167A, "bot_killstreak_setup" }, - { 0x167B, "bot_killstreak_simple_use" }, - { 0x167C, "bot_killstreak_wait" }, - { 0x167D, "bot_know_enemies_on_start" }, - { 0x167E, "bot_ks_funcs" }, - { 0x167F, "bot_ks_heli_offset" }, - { 0x1680, "bot_last_loadout_num" }, - { 0x1681, "bot_leader_dialog" }, - { 0x1682, "bot_loadout_choose_fallback_primary" }, - { 0x1683, "bot_loadout_choose_from_attachmenttable" }, - { 0x1684, "bot_loadout_choose_from_camotable" }, - { 0x1685, "bot_loadout_choose_from_custom_default_class" }, - { 0x1686, "bot_loadout_choose_from_default_class" }, - { 0x1687, "bot_loadout_choose_from_reticletable" }, - { 0x1688, "bot_loadout_choose_from_set" }, - { 0x1689, "bot_loadout_choose_from_statstable" }, - { 0x168A, "bot_loadout_choose_values" }, - { 0x168B, "bot_loadout_class_callback" }, - { 0x168C, "bot_loadout_fields" }, - { 0x168D, "bot_loadout_get_difficulty" }, - { 0x168E, "bot_loadout_item_allowed" }, - { 0x168F, "bot_loadout_item_valid_for_rank" }, - { 0x1690, "bot_loadout_pick" }, - { 0x1691, "bot_loadout_set" }, - { 0x1692, "bot_loadout_set_has_wildcard" }, - { 0x1693, "bot_loadout_team" }, - { 0x1694, "bot_loadout_valid_choice" }, - { 0x1695, "bot_loadouts_initialized" }, - { 0x1696, "bot_lui_convert_team_to_int" }, - { 0x1697, "bot_make_entity_sentient" }, - { 0x1698, "bot_map_center" }, - { 0x1699, "bot_map_max_x" }, - { 0x169A, "bot_map_max_y" }, - { 0x169B, "bot_map_max_z" }, - { 0x169C, "bot_map_min_x" }, - { 0x169D, "bot_map_min_y" }, - { 0x169E, "bot_map_min_z" }, - { 0x169F, "bot_max_players_on_team" }, - { 0x16A0, "bot_melee_tactical_insertion_check" }, - { 0x16A1, "bot_memory_goal" }, - { 0x16A2, "bot_memory_goal_time" }, - { 0x16A3, "bot_min_rank_for_item" }, - { 0x16A4, "bot_monitor_enemy_camp_spots" }, - { 0x16A5, "bot_monitor_team_limits" }, - { 0x16A6, "bot_monitor_watch_entrances_at_goal" }, - { 0x16A7, "bot_monitor_watch_entrances_bodyguard" }, - { 0x16A8, "bot_monitor_watch_entrances_camp" }, - { 0x16A9, "bot_new_tactical_goal" }, - { 0x16AA, "bot_notify_streak_used" }, - { 0x16AB, "bot_out_of_ammo" }, - { 0x16AC, "bot_out_of_combat_time" }, - { 0x16AD, "bot_patrol_area" }, - { 0x16AE, "bot_pers_init" }, - { 0x16AF, "bot_pers_update" }, - { 0x16B0, "bot_personality" }, - { 0x16B1, "bot_personality_list" }, - { 0x16B2, "bot_personality_type" }, - { 0x16B3, "bot_personality_types_desired" }, - { 0x16B4, "bot_pick_new_loadout_next_spawn" }, - { 0x16B5, "bot_pick_personality_from_weapon" }, - { 0x16B6, "bot_pick_random_point_from_set" }, - { 0x16B7, "bot_pick_random_point_in_radius" }, - { 0x16B8, "bot_picking_up" }, - { 0x16B9, "bot_pickup_weapon" }, - { 0x16BA, "bot_player_spawned" }, - { 0x16BB, "bot_point_is_on_pathgrid" }, - { 0x16BC, "bot_post_teleport" }, - { 0x16BD, "bot_post_use_ammo_crate" }, - { 0x16BE, "bot_post_use_box_of_type" }, - { 0x16BF, "bot_pre_use_ammo_crate" }, - { 0x16C0, "bot_pre_use_box_of_type" }, - { 0x16C1, "bot_prematchdonetime" }, - { 0x16C2, "bot_protect_point" }, - { 0x16C3, "bot_queued_process" }, - { 0x16C4, "bot_queued_process_level_thread" }, - { 0x16C5, "bot_queued_process_level_thread_active" }, - { 0x16C6, "bot_queued_process_queue" }, - { 0x16C7, "bot_random_path" }, - { 0x16C8, "bot_random_path_default" }, - { 0x16C9, "bot_random_path_function" }, - { 0x16CA, "bot_random_ranks_for_difficulty" }, - { 0x16CB, "bot_recent_point_of_interest" }, - { 0x16CC, "bot_register_killstreak_func" }, - { 0x16CD, "bot_remove_from_bot_level_targets" }, - { 0x16CE, "bot_remove_invalid_tags" }, - { 0x16CF, "bot_respawn_launcher_name" }, - { 0x16D0, "bot_restart_think_threads" }, - { 0x16D1, "bot_reticletable" }, - { 0x16D2, "bot_rnd_prestige" }, - { 0x16D3, "bot_rnd_rank" }, - { 0x16D4, "bot_scavenger_bags" }, - { 0x16D5, "bot_sd_ai_director_update" }, - { 0x16D6, "bot_sd_override_zone_targets" }, - { 0x16D7, "bot_sd_start" }, - { 0x16D8, "bot_sd_think" }, - { 0x16D9, "bot_seek_dropped_weapon" }, - { 0x16DA, "bot_send_cancel_notify" }, - { 0x16DB, "bot_send_place_notify" }, - { 0x16DC, "bot_sentry_activate" }, - { 0x16DD, "bot_sentry_add_goal" }, - { 0x16DE, "bot_sentry_cancel" }, - { 0x16DF, "bot_sentry_cancel_failsafe" }, - { 0x16E0, "bot_sentry_carried_obj" }, - { 0x16E1, "bot_sentry_choose_placement" }, - { 0x16E2, "bot_sentry_choose_target" }, - { 0x16E3, "bot_sentry_ensure_exit" }, - { 0x16E4, "bot_sentry_force_cancel" }, - { 0x16E5, "bot_sentry_path_start" }, - { 0x16E6, "bot_sentry_path_thread" }, - { 0x16E7, "bot_sentry_should_abort" }, - { 0x16E8, "bot_set_ambush_trap" }, - { 0x16E9, "bot_set_ambush_trap_wait_fire" }, - { 0x16EA, "bot_set_bombzone_bottargets" }, - { 0x16EB, "bot_set_difficulty" }, - { 0x16EC, "bot_set_loadout_class" }, - { 0x16ED, "bot_set_personality" }, - { 0x16EE, "bot_set_role" }, - { 0x16EF, "bot_set_role_delayed" }, - { 0x16F0, "bot_setup_ball_jump_nodes" }, - { 0x16F1, "bot_setup_bombzone_bottargets" }, - { 0x16F2, "bot_setup_bot_targets" }, - { 0x16F3, "bot_setup_callback_class" }, - { 0x16F4, "bot_setup_loadout_callback" }, - { 0x16F5, "bot_setup_map_specific_killstreaks" }, - { 0x16F6, "bot_should_cap_next_zone" }, - { 0x16F7, "bot_should_defend" }, - { 0x16F8, "bot_should_defend_flag" }, - { 0x16F9, "bot_should_do_killcam" }, - { 0x16FA, "bot_should_melee_level_damage_target" }, - { 0x16FB, "bot_should_pickup_weapons" }, - { 0x16FC, "bot_should_pickup_weapons_infect" }, - { 0x16FD, "bot_should_use_ammo_crate" }, - { 0x16FE, "bot_should_use_ballistic_vest_crate" }, - { 0x16FF, "bot_should_use_grenade_crate" }, - { 0x1700, "bot_should_use_juicebox_crate" }, - { 0x1701, "bot_should_use_scavenger_bag" }, - { 0x1702, "bot_spawn_from_devgui_in_progress" }, - { 0x1703, "bot_spawned_before" }, - { 0x1704, "bot_sr_think" }, - { 0x1705, "bot_start_know_enemy" }, - { 0x1706, "bot_start_known_by_enemy" }, - { 0x1707, "bot_supported_killstreaks" }, - { 0x1708, "bot_switch_to_killstreak_weapon" }, - { 0x1709, "bot_tag_allowable_jump_height" }, - { 0x170A, "bot_tag_obj_radius" }, - { 0x170B, "bot_target" }, - { 0x170C, "bot_target_is_flag" }, - { 0x170D, "bot_targets" }, - { 0x170E, "bot_team" }, - { 0x170F, "bot_think" }, - { 0x1710, "bot_think_crate" }, - { 0x1711, "bot_think_crate_blocking_path" }, - { 0x1712, "bot_think_gametype" }, - { 0x1713, "bot_think_killstreak" }, - { 0x1714, "bot_think_level_actions" }, - { 0x1715, "bot_think_revive" }, - { 0x1716, "bot_think_seek_dropped_weapons" }, - { 0x1717, "bot_think_tactical_goals" }, - { 0x1718, "bot_think_watch_aerial_killstreak" }, - { 0x1719, "bot_think_watch_enemy" }, - { 0x171A, "bot_triggers" }, - { 0x171B, "bot_try_trap_follower" }, - { 0x171C, "bot_twar_capture_zone" }, - { 0x171D, "bot_twar_get_node_chance" }, - { 0x171E, "bot_twar_get_zone_label" }, - { 0x171F, "bot_twar_get_zones_for_team" }, - { 0x1720, "bot_twar_is_capturing_zone" }, - { 0x1721, "bot_twar_should_start_cautious_approach" }, - { 0x1722, "bot_twar_think" }, - { 0x1723, "bot_update_camp_assassin" }, - { 0x1724, "bot_usebutton_wait" }, - { 0x1725, "bot_valid_camp_assassin" }, - { 0x1726, "bot_validate_perk" }, - { 0x1727, "bot_validate_reticle" }, - { 0x1728, "bot_validate_weapon" }, - { 0x1729, "bot_variables_initialized" }, - { 0x172A, "bot_vectors_are_equal" }, - { 0x172B, "bot_visited_times" }, - { 0x172C, "bot_wait_for_event_flag_swap" }, - { 0x172D, "bot_waittill_bots_enabled" }, - { 0x172E, "bot_waittill_goal_or_fail" }, - { 0x172F, "bot_waittill_out_of_combat_or_time" }, - { 0x1730, "bot_waittill_using_vehicle" }, - { 0x1731, "bot_war_think" }, - { 0x1732, "bot_watch_entrances_delayed" }, - { 0x1733, "bot_watch_for_death" }, - { 0x1734, "bot_watch_manual_detonate" }, - { 0x1735, "bot_watch_new_tags" }, - { 0x1736, "bot_watch_nodes" }, - { 0x1737, "bot_weap_built_in_attachments" }, - { 0x1738, "bot_weap_personality" }, - { 0x1739, "bot_weap_statstable" }, - { 0x173A, "bothbarrels" }, - { 0x173B, "bothplayerssplitscreen" }, - { 0x173C, "botlastloadout" }, - { 0x173D, "botlastloadoutdifficulty" }, - { 0x173E, "botlastloadoutpersonality" }, - { 0x173F, "botloadoutfavoritecamoprimary" }, - { 0x1740, "botloadoutfavoritecamosecondary" }, - { 0x1741, "botloadoutsets" }, - { 0x1742, "botloadouttemplates" }, - { 0x1743, "bots" }, - { 0x1744, "bots_disable_team_switching" }, - { 0x1745, "bots_exist" }, - { 0x1746, "bots_gametype_handles_class_choice" }, - { 0x1747, "bots_gametype_handles_team_choice" }, - { 0x1748, "bots_ignore_team_balance" }, - { 0x1749, "bots_notify_on_disconnect" }, - { 0x174A, "bots_notify_on_spawn" }, - { 0x174B, "bots_remove_from_array_on_notify" }, - { 0x174C, "bots_update_difficulty" }, - { 0x174D, "bots_used" }, - { 0x174E, "bottarget" }, - { 0x174F, "bottargets" }, - { 0x1750, "bottom" }, - { 0x1751, "boulder_originandangles" }, - { 0x1752, "boulderbarrage" }, - { 0x1753, "bouncegate" }, - { 0x1754, "bouncelight" }, - { 0x1755, "bouncing_betty_animated" }, - { 0x1756, "bouncingbettyarray" }, - { 0x1757, "bounds" }, - { 0x1758, "box_extent" }, - { 0x1759, "boxes" }, - { 0x175A, "boxsettings" }, - { 0x175B, "boxtouchonly" }, - { 0x175C, "boxtruck_explode" }, - { 0x175D, "boxtype" }, - { 0x175E, "bp" }, - { 0x175F, "bplayerisinsidesafehouse" }, - { 0x1760, "bplayerleash" }, - { 0x1761, "bplayerscanon" }, - { 0x1762, "bpm" }, - { 0x1763, "braggingrightsloser" }, - { 0x1764, "brakingcurrenttime" }, - { 0x1765, "bravo" }, - { 0x1766, "bravo_leader" }, - { 0x1767, "breach_abort" }, - { 0x1768, "breach_ai_reset" }, - { 0x1769, "breach_ajani_land" }, - { 0x176A, "breach_anims" }, - { 0x176B, "breach_backtrack_fail" }, - { 0x176C, "breach_bad_guy2_gets_shot" }, - { 0x176D, "breach_bad_weapon_hint" }, - { 0x176E, "breach_charge" }, - { 0x176F, "breach_charge_2" }, - { 0x1770, "breach_cleanup" }, - { 0x1771, "breach_death_anims" }, - { 0x1772, "breach_debug_display_animnames" }, - { 0x1773, "breach_dof" }, - { 0x1774, "breach_dont_fire" }, - { 0x1775, "breach_doors" }, - { 0x1776, "breach_enemies_stunned" }, - { 0x1777, "breach_enemy_6" }, - { 0x1778, "breach_enemy_cancel_ragdoll" }, - { 0x1779, "breach_enemy_catch_exceptions" }, - { 0x177A, "breach_enemy_ignored_by_friendlies" }, - { 0x177B, "breach_enemy_ragdoll_on_death" }, - { 0x177C, "breach_enemy_spawner_think" }, - { 0x177D, "breach_enemy_track_status" }, - { 0x177E, "breach_enemy_waitfor_breach_ending" }, - { 0x177F, "breach_enemy_waitfor_death" }, - { 0x1780, "breach_enemy_waitfor_death_counter" }, - { 0x1781, "breach_explosion" }, - { 0x1782, "breach_failed_to_start" }, - { 0x1783, "breach_fire_straight" }, - { 0x1784, "breach_friendlies_ready_at_other_door" }, - { 0x1785, "breach_friendlies_restore_grenades" }, - { 0x1786, "breach_friendlies_take_grenades" }, - { 0x1787, "breach_friendly_hint" }, - { 0x1788, "breach_functions" }, - { 0x1789, "breach_fx" }, - { 0x178A, "breach_fx_setup" }, - { 0x178B, "breach_gideon_land" }, - { 0x178C, "breach_group_trigger_think" }, - { 0x178D, "breach_groups" }, - { 0x178E, "breach_guy_think" }, - { 0x178F, "breach_guys" }, - { 0x1790, "breach_hint_cleanup" }, - { 0x1791, "breach_hint_create" }, - { 0x1792, "breach_hostage_spawner_think" }, - { 0x1793, "breach_icon_think" }, - { 0x1794, "breach_index" }, - { 0x1795, "breach_joker_land" }, - { 0x1796, "breach_lighting" }, - { 0x1797, "breach_missionfailed" }, - { 0x1798, "breach_near_player" }, - { 0x1799, "breach_no_auto_reload" }, - { 0x179A, "breach_not_ready_hint" }, - { 0x179B, "breach_office_door" }, - { 0x179C, "breach_origin" }, - { 0x179D, "breach_participants_ready_to_proceed" }, - { 0x179E, "breach_passive_player" }, - { 0x179F, "breach_passive_time" }, - { 0x17A0, "breach_play_fx" }, - { 0x17A1, "breach_player_land" }, - { 0x17A2, "breach_reloading_hint" }, - { 0x17A3, "breach_reset_animname" }, - { 0x17A4, "breach_reset_goaladius" }, - { 0x17A5, "breach_rumble" }, - { 0x17A6, "breach_set_animname" }, - { 0x17A7, "breach_set_goaladius" }, - { 0x17A8, "breach_should_be_skipped" }, - { 0x17A9, "breach_signal" }, - { 0x17AA, "breach_slo_mo_exit" }, - { 0x17AB, "breach_slow_down" }, - { 0x17AC, "breach_spawner_setup" }, - { 0x17AD, "breach_think" }, - { 0x17AE, "breach_too_many_enemies_hint" }, - { 0x17AF, "breach_top_off_weapon" }, - { 0x17B0, "breach_trigger_cleanup" }, - { 0x17B1, "breach_trigger_think" }, - { 0x17B2, "breach_use_triggers" }, - { 0x17B3, "breachactors" }, - { 0x17B4, "breachdialogreminders" }, - { 0x17B5, "breachdonotfire" }, - { 0x17B6, "breached" }, - { 0x17B7, "breachenemies" }, - { 0x17B8, "breachenemies_active" }, - { 0x17B9, "breachenemies_alive" }, - { 0x17BA, "breacher_think" }, - { 0x17BB, "breachers" }, - { 0x17BC, "breachersready" }, - { 0x17BD, "breachfailstate" }, - { 0x17BE, "breachfinished" }, - { 0x17BF, "breachfriendlies" }, - { 0x17C0, "breachfriendlies_can_teleport" }, - { 0x17C1, "breachfriendlies_grenades_empty" }, - { 0x17C2, "breachignoreenemy_count" }, - { 0x17C3, "breaching" }, - { 0x17C4, "breaching_shots_fired" }, - { 0x17C5, "breachless_door_opens" }, - { 0x17C6, "breachtargetarraymonitor" }, - { 0x17C7, "breachtargets" }, - { 0x17C8, "breachtrigger" }, - { 0x17C9, "bread_crumbs" }, - { 0x17CA, "break_both_climb_hint" }, - { 0x17CB, "break_detonate_frb_hint" }, - { 0x17CC, "break_exfil_out_bounds" }, - { 0x17CD, "break_exo_cloak_hint" }, - { 0x17CE, "break_from_ignoreall" }, - { 0x17CF, "break_glass" }, - { 0x17D0, "break_glass_when_near" }, - { 0x17D1, "break_hovertank_reload_hint" }, - { 0x17D2, "break_if_flashed_sonic" }, - { 0x17D3, "break_ignore_all_on_damage" }, - { 0x17D4, "break_left_climb_hint" }, - { 0x17D5, "break_me_out_if_player_found" }, - { 0x17D6, "break_nearest_light" }, - { 0x17D7, "break_office_glass_ahead_of_time" }, - { 0x17D8, "break_out_and_fight" }, - { 0x17D9, "break_out_if_damaged" }, - { 0x17DA, "break_prone_hint" }, - { 0x17DB, "break_right_climb_hint" }, - { 0x17DC, "breakable_light" }, - { 0x17DD, "breakables_fx" }, - { 0x17DE, "breaking" }, - { 0x17DF, "breakout_glass" }, - { 0x17E0, "breakout_opfor_cleanup" }, - { 0x17E1, "breakoutofshootingifwanttomoveup" }, - { 0x17E2, "breaks_os" }, - { 0x17E3, "breaktime" }, - { 0x17E4, "breathers" }, - { 0x17E5, "breathingmanager" }, - { 0x17E6, "breathingstoptime" }, - { 0x17E7, "brick" }, - { 0x17E8, "brick_smash_setup" }, - { 0x17E9, "bridge" }, - { 0x17EA, "bridge_atlas_suv_drive_up" }, - { 0x17EB, "bridge_car_explode" }, - { 0x17EC, "bridge_chunks" }, - { 0x17ED, "bridge_civs" }, - { 0x17EE, "bridge_collapse_anim" }, - { 0x17EF, "bridge_collapse_mob_explosion" }, - { 0x17F0, "bridge_collapse_rumble" }, - { 0x17F1, "bridge_collapse_rumble_steady" }, - { 0x17F2, "bridge_collapse_rumble_timed" }, - { 0x17F3, "bridge_collapse_screen_effects" }, - { 0x17F4, "bridge_collapse_sequence" }, - { 0x17F5, "bridge_collapsed" }, - { 0x17F6, "bridge_dialogue" }, - { 0x17F7, "bridge_enemies" }, - { 0x17F8, "bridge_explosion" }, - { 0x17F9, "bridge_fall" }, - { 0x17FA, "bridge_fire_clear" }, - { 0x17FB, "bridge_glows" }, - { 0x17FC, "bridge_idle_anims" }, - { 0x17FD, "bridge_kva_hasmat" }, - { 0x17FE, "bridge_player_notetrack_handler" }, - { 0x17FF, "bridge_post_crash_pitbull_crawl_done" }, - { 0x1800, "bridge_rappel_squad" }, - { 0x1801, "bridge_reso_detonation" }, - { 0x1802, "bridge_screenfx" }, - { 0x1803, "bridge_soot" }, - { 0x1804, "bridge_street_fight" }, - { 0x1805, "bridge_takedown_fail" }, - { 0x1806, "bridge_takedown_fail_fade" }, - { 0x1807, "bridge_takedown_jump_complete" }, - { 0x1808, "bridge_takedown_success" }, - { 0x1809, "bridge_tanker_explode" }, - { 0x180A, "brief_fx" }, - { 0x180B, "briefing_allies" }, - { 0x180C, "briefing_ambient_allies" }, - { 0x180D, "briefing_ambient_ally_setup" }, - { 0x180E, "briefing_anim_struct" }, - { 0x180F, "briefing_begin" }, - { 0x1810, "briefing_foley" }, - { 0x1811, "briefing_main" }, - { 0x1812, "briefing_obj" }, - { 0x1813, "briefing_player" }, - { 0x1814, "briefing_start" }, - { 0x1815, "briefing_vignette_anims" }, - { 0x1816, "briefing_vignette_cleanup" }, - { 0x1817, "briefing_vignettes" }, - { 0x1818, "brinkofdeathkillstreak" }, - { 0x1819, "broken" }, - { 0x181A, "broken_door" }, - { 0x181B, "broken_glass" }, - { 0x181C, "broom_sweep_dust_fx" }, - { 0x181D, "brush" }, - { 0x181E, "brush_delete" }, - { 0x181F, "brush_show" }, - { 0x1820, "brush_shown" }, - { 0x1821, "brush_throw" }, - { 0x1822, "bsaveinprogress" }, - { 0x1823, "bsc_squelched" }, - { 0x1824, "bscripteddeath" }, - { 0x1825, "bsgods_condition_to_state_driving" }, - { 0x1826, "bsgods_condition_to_state_intro" }, - { 0x1827, "bsgods_enter_state_driving" }, - { 0x1828, "bsgods_in_state_driving" }, - { 0x1829, "bsgods_preset_constructor" }, - { 0x182A, "bsgods_preset_instance_init_callback" }, - { 0x182B, "bsharpturnduringsharpturn" }, - { 0x182C, "bshootwhilemoving" }, - { 0x182D, "bsniperenabled" }, - { 0x182E, "bsoundlooping" }, - { 0x182F, "btr_fire_at_target" }, - { 0x1830, "btr_get_target" }, - { 0x1831, "btr_turret_think" }, - { 0x1832, "bubllength" }, - { 0x1833, "buddy" }, - { 0x1834, "buddyjoinedvo" }, - { 0x1835, "buddyjoinwarbirdsetup" }, - { 0x1836, "buddyspawn" }, - { 0x1837, "bufferedchildstats" }, - { 0x1838, "bufferedstats" }, - { 0x1839, "build_aianims" }, - { 0x183A, "build_all_treadfx" }, - { 0x183B, "build_attach_models" }, - { 0x183C, "build_bulletshield" }, - { 0x183D, "build_call_buttons" }, - { 0x183E, "build_cover_death" }, - { 0x183F, "build_death_badplace" }, - { 0x1840, "build_death_jolt_delay" }, - { 0x1841, "build_deathanim" }, - { 0x1842, "build_deathfx" }, - { 0x1843, "build_deathfx_generic_script_model" }, - { 0x1844, "build_deathfx_override" }, - { 0x1845, "build_deathmodel" }, - { 0x1846, "build_deathquake" }, - { 0x1847, "build_deckdust" }, - { 0x1848, "build_destructible" }, - { 0x1849, "build_drive" }, - { 0x184A, "build_elevators" }, - { 0x184B, "build_exhaust" }, - { 0x184C, "build_frontarmor" }, - { 0x184D, "build_fx" }, - { 0x184E, "build_gaz_death" }, - { 0x184F, "build_grenadeshield" }, - { 0x1850, "build_hideparts" }, - { 0x1851, "build_hovertank_death" }, - { 0x1852, "build_humvee_anims" }, - { 0x1853, "build_idle" }, - { 0x1854, "build_is_airplane" }, - { 0x1855, "build_is_helicopter" }, - { 0x1856, "build_life" }, - { 0x1857, "build_light" }, - { 0x1858, "build_light_override" }, - { 0x1859, "build_localinit" }, - { 0x185A, "build_mainturret" }, - { 0x185B, "build_misc_anims" }, - { 0x185C, "build_missile_launcher" }, - { 0x185D, "build_new_view_matrix" }, - { 0x185E, "build_nodes_for_airspace" }, - { 0x185F, "build_path_by_targetname" }, - { 0x1860, "build_path_info" }, - { 0x1861, "build_quake" }, - { 0x1862, "build_radiusdamage" }, - { 0x1863, "build_rider_death_func" }, - { 0x1864, "build_rocket_deathfx" }, - { 0x1865, "build_rumble" }, - { 0x1866, "build_rumble_override" }, - { 0x1867, "build_rumble_unique" }, - { 0x1868, "build_shoot_shock" }, - { 0x1869, "build_single_tread" }, - { 0x186A, "build_team" }, - { 0x186B, "build_technical" }, - { 0x186C, "build_template" }, - { 0x186D, "build_threat_data" }, - { 0x186E, "build_treadfx" }, - { 0x186F, "build_treadfx_override_get_surface_function" }, - { 0x1870, "build_treadfx_override_tags" }, - { 0x1871, "build_treadfx_script_model" }, - { 0x1872, "build_turret" }, - { 0x1873, "build_unload_groups" }, - { 0x1874, "build_vrap_death" }, - { 0x1875, "build_walker_death" }, - { 0x1876, "buildattachmentmaps" }, - { 0x1877, "buildbaseweaponlist" }, - { 0x1878, "buildchallegeinfo" }, - { 0x1879, "buildchallengetableinfo" }, - { 0x187A, "builddot_damage" }, - { 0x187B, "builddot_ontick" }, - { 0x187C, "builddot_startloop" }, - { 0x187D, "builddot_wait" }, - { 0x187E, "building_1" }, - { 0x187F, "building_bone" }, - { 0x1880, "building_exit_arrived" }, - { 0x1881, "building_explode" }, - { 0x1882, "building_explosion_01" }, - { 0x1883, "building_jump_done" }, - { 0x1884, "building_jump_initiate" }, - { 0x1885, "building_research_bridge" }, - { 0x1886, "buildscoreboardtype" }, - { 0x1887, "buildshadowgeomopt" }, - { 0x1888, "buildshadowgeomopt_ng" }, - { 0x1889, "buildshadowmapgeomopt" }, - { 0x188A, "buildvalidflightpaths" }, - { 0x188B, "buildweapondata" }, - { 0x188C, "buildweaponname" }, - { 0x188D, "buildweaponnamecamo" }, - { 0x188E, "buildweaponnamereticle" }, - { 0x188F, "buildweaponsettings" }, - { 0x1890, "bulblength" }, - { 0x1891, "bulbradius" }, - { 0x1892, "bullet_armor" }, - { 0x1893, "bullet_attack" }, - { 0x1894, "bullet_break_glass_gag_timer" }, - { 0x1895, "bullet_cluster_01" }, - { 0x1896, "bullet_cluster_02" }, - { 0x1897, "bullet_cluster_03" }, - { 0x1898, "bullet_cluster_04" }, - { 0x1899, "bullet_cluster_06" }, - { 0x189A, "bullet_cluster_07" }, - { 0x189B, "bullet_cluster_12" }, - { 0x189C, "bullet_cluster_15" }, - { 0x189D, "bullet_cluster_32" }, - { 0x189E, "bullet_cluster_33" }, - { 0x189F, "bullet_cluster_36" }, - { 0x18A0, "bullet_cluster_37" }, - { 0x18A1, "bullet_cluster_40" }, - { 0x18A2, "bullet_cluster_41" }, - { 0x18A3, "bullet_cluster_43" }, - { 0x18A4, "bullet_cluster_45" }, - { 0x18A5, "bullet_deflector_shield" }, - { 0x18A6, "bullet_magnet_shield" }, - { 0x18A7, "bullet_rain_drone_swarm" }, - { 0x18A8, "bullet_resistance" }, - { 0x18A9, "bullet_shield_shield" }, - { 0x18AA, "bullet_thing" }, - { 0x18AB, "bulletdamagemod" }, - { 0x18AC, "bullethitcallback" }, - { 0x18AD, "bulletpenetrationevent" }, - { 0x18AE, "bullets_break_office_glass_gag" }, - { 0x18AF, "bulletshielded" }, - { 0x18B0, "bulletsinclip" }, - { 0x18B1, "bulletstreak" }, - { 0x18B2, "bulletwhizbycheck_whilemoving" }, - { 0x18B3, "bulletwhizbycheckloop" }, - { 0x18B4, "bulletwhizbyreaction" }, - { 0x18B5, "bump_into_awareness" }, - { 0x18B6, "bump_music_for_burke_takedown" }, - { 0x18B7, "bump_nag_vo" }, - { 0x18B8, "bumper_test" }, - { 0x18B9, "bunker_guy01" }, - { 0x18BA, "bunker_guy02" }, - { 0x18BB, "bunker_guy03" }, - { 0x18BC, "bunker_intro_anim" }, - { 0x18BD, "bunker_respawn_handler" }, - { 0x18BE, "bunker_settings" }, - { 0x18BF, "buoys_return_to_bobbing" }, - { 0x18C0, "burke" }, - { 0x18C1, "burke_180_function" }, - { 0x18C2, "burke_advance" }, - { 0x18C3, "burke_advance_hospital" }, - { 0x18C4, "burke_aggression" }, - { 0x18C5, "burke_alert" }, - { 0x18C6, "burke_ask_player_to_use_bike" }, - { 0x18C7, "burke_at_school_door" }, - { 0x18C8, "burke_beam_bend" }, - { 0x18C9, "burke_bike" }, - { 0x18CA, "burke_bike_speed" }, - { 0x18CB, "burke_breach" }, - { 0x18CC, "burke_breach_interrupt" }, - { 0x18CD, "burke_burst_shoot" }, - { 0x18CE, "burke_bus_goal" }, - { 0x18CF, "burke_busted_light" }, - { 0x18D0, "burke_cheap_flashlight_setup" }, - { 0x18D1, "burke_cr_foley_console" }, - { 0x18D2, "burke_cr_foley_enter" }, - { 0x18D3, "burke_cr_foley_idle" }, - { 0x18D4, "burke_cr_foley_start" }, - { 0x18D5, "burke_deadroom_door" }, - { 0x18D6, "burke_disable_cqb" }, - { 0x18D7, "burke_dismount" }, - { 0x18D8, "burke_dismount_timing_fix" }, - { 0x18D9, "burke_drone_warning_dialogue" }, - { 0x18DA, "burke_exfil_approach" }, - { 0x18DB, "burke_exfil_lighting" }, - { 0x18DC, "burke_exit" }, - { 0x18DD, "burke_exo_cloak_on" }, - { 0x18DE, "burke_exo_push_end_early" }, - { 0x18DF, "burke_exo_push_wait" }, - { 0x18E0, "burke_fastzip_aim_turret" }, - { 0x18E1, "burke_fastzip_scene" }, - { 0x18E2, "burke_feet01" }, - { 0x18E3, "burke_forest_stealth_movement" }, - { 0x18E4, "burke_forest_takedown" }, - { 0x18E5, "burke_gate_jtbk_land" }, - { 0x18E6, "burke_gate_jtbk_lift" }, - { 0x18E7, "burke_gets_up" }, - { 0x18E8, "burke_greets_alpha_dialogue" }, - { 0x18E9, "burke_hand_plant_lf_wallclimb" }, - { 0x18EA, "burke_hand_plant_rt_wallclimb" }, - { 0x18EB, "burke_hill_slide" }, - { 0x18EC, "burke_intro_anim" }, - { 0x18ED, "burke_intro_dialogue" }, - { 0x18EE, "burke_intro_lighting" }, - { 0x18EF, "burke_knocked_to_ground" }, - { 0x18F0, "burke_mech_march_movement" }, - { 0x18F1, "burke_middle_takedown" }, - { 0x18F2, "burke_mounts_bike" }, - { 0x18F3, "burke_move_ahead_wait_function" }, - { 0x18F4, "burke_move_into_office" }, - { 0x18F5, "burke_move_through_alley_cover" }, - { 0x18F6, "burke_onbike" }, - { 0x18F7, "burke_path_through_school" }, - { 0x18F8, "burke_path_to_school" }, - { 0x18F9, "burke_patrol_takedown_02" }, - { 0x18FA, "burke_patrol_takedown_02_cleanup" }, - { 0x18FB, "burke_post_breach_move" }, - { 0x18FC, "burke_powers_up_bike" }, - { 0x18FD, "burke_pre_sentinel_kva_reveal" }, - { 0x18FE, "burke_rally_init" }, - { 0x18FF, "burke_rally_street_dialogue" }, - { 0x1900, "burke_rappel" }, - { 0x1901, "burke_rappel_rope_swap" }, - { 0x1902, "burke_red_arm_light" }, - { 0x1903, "burke_red_arm_light_checkpoint" }, - { 0x1904, "burke_reunite_with_player_alley" }, - { 0x1905, "burke_rim_lights" }, - { 0x1906, "burke_river_entry_splash_fx" }, - { 0x1907, "burke_river_looping_splash_fx" }, - { 0x1908, "burke_rooftop_combat" }, - { 0x1909, "burke_rooftop_combat_animscript" }, - { 0x190A, "burke_rope" }, - { 0x190B, "burke_rope_long" }, - { 0x190C, "burke_run_slide" }, - { 0x190D, "burke_school_approach_idle" }, - { 0x190E, "burke_school_approach_idle_skip" }, - { 0x190F, "burke_se_forest_takedown_01" }, - { 0x1910, "burke_sentinel_kva_reveal" }, - { 0x1911, "burke_server_room_se" }, - { 0x1912, "burke_setupanimations" }, - { 0x1913, "burke_shimmey_setup" }, - { 0x1914, "burke_shimmy_1" }, - { 0x1915, "burke_shimmy_2" }, - { 0x1916, "burke_shimmy_2b" }, - { 0x1917, "burke_slide_02" }, - { 0x1918, "burke_solo_takedown" }, - { 0x1919, "burke_spit_blood" }, - { 0x191A, "burke_spot_lighting" }, - { 0x191B, "burke_startle_stairs" }, - { 0x191C, "burke_tree_slide_fx" }, - { 0x191D, "burke_walk_lighting" }, - { 0x191E, "burke_wall_climb_teleport" }, - { 0x191F, "burke_wall_idle" }, - { 0x1920, "burke_wall_idle_skip" }, - { 0x1921, "burkeambushnohitnotetrack" }, - { 0x1922, "burkecourtyardboostjump" }, - { 0x1923, "burkeopenatriumexitdoor" }, - { 0x1924, "burkestruggledeath" }, - { 0x1925, "burn_and_crash" }, - { 0x1926, "burn_on" }, - { 0x1927, "burning" }, - { 0x1928, "burning_trash_fire" }, - { 0x1929, "burnville_paratrooper_hack" }, - { 0x192A, "burnville_paratrooper_hack_loop" }, - { 0x192B, "burst_fire" }, - { 0x192C, "burst_fire_settings" }, - { 0x192D, "burst_fire_unmanned" }, - { 0x192E, "burst_fire_warbird" }, - { 0x192F, "burst_fire_weapon" }, - { 0x1930, "burstdelay" }, - { 0x1931, "burstfirenumshots" }, - { 0x1932, "burstmax" }, - { 0x1933, "burstmin" }, - { 0x1934, "burstshootanimrate" }, - { 0x1935, "burstshot" }, - { 0x1936, "bus_5_hop_blocker_a" }, - { 0x1937, "bus_5_hop_blocker_b" }, - { 0x1938, "bus_chase_suv_explode" }, - { 0x1939, "bus_chase_suv_lose_control" }, - { 0x193A, "bus_chase_suv_oneshots" }, - { 0x193B, "bus_crash" }, - { 0x193C, "bus_crash_at_end" }, - { 0x193D, "bus_crash_hold_on_last_frame" }, - { 0x193E, "bus_crash_setup_backup_collision" }, - { 0x193F, "bus_crash_start" }, - { 0x1940, "bus_jump_count" }, - { 0x1941, "bus_jumping_notetrack_setup" }, - { 0x1942, "bus_kva_impact_sparks" }, - { 0x1943, "bus_skid" }, - { 0x1944, "busereadyidle" }, - { 0x1945, "busted_light_gag" }, - { 0x1946, "butress_animate" }, - { 0x1947, "butress_origin_fix" }, - { 0x1948, "button" }, - { 0x1949, "button_down" }, - { 0x194A, "button_hint_disable" }, - { 0x194B, "button_hint_display" }, - { 0x194C, "button_is_clicked" }, - { 0x194D, "button_is_held" }, - { 0x194E, "button_is_kb" }, - { 0x194F, "button_mash_detection" }, - { 0x1950, "button_mash_dynamic_hint" }, - { 0x1951, "button_mash_level" }, - { 0x1952, "button_mash_success" }, - { 0x1953, "button_pressed" }, - { 0x1954, "button_pressed_think" }, - { 0x1955, "button_presses" }, - { 0x1956, "button_prompt_on_cardoor" }, - { 0x1957, "button_switch" }, - { 0x1958, "buttonclick" }, - { 0x1959, "buttondown" }, - { 0x195A, "buttonisheld" }, - { 0x195B, "buttonmash_add_per_press" }, - { 0x195C, "buttonmash_decay" }, - { 0x195D, "buttonmash_decay_per_frame" }, - { 0x195E, "buttonmash_hint_cleanup" }, - { 0x195F, "buttonmash_max" }, - { 0x1960, "buttonmash_monitor" }, - { 0x1961, "buttonmash_value" }, - { 0x1962, "buttonpressed_internal" }, - { 0x1963, "buttons" }, - { 0x1964, "buttontimer" }, - { 0x1965, "buttontimertotal" }, - { 0x1966, "buttress_function" }, - { 0x1967, "buzzkillevent" }, - { 0x1968, "bypassclasschoice" }, - { 0x1969, "bypassclasschoicefunc" }, - { 0x196A, "bystander_oppression_event_ents" }, - { 0x196B, "c4_earthquake" }, - { 0x196C, "c4_weaponname" }, - { 0x196D, "c4array" }, - { 0x196E, "c4damage" }, - { 0x196F, "c4death" }, - { 0x1970, "c4deathdetonate" }, - { 0x1971, "c4deatheffect" }, - { 0x1972, "c4empdamage" }, - { 0x1973, "c4empkillstreakwait" }, - { 0x1974, "c4explodethisframe" }, - { 0x1975, "cac" }, - { 0x1976, "cac_camera_offset" }, - { 0x1977, "cac_camera_targetoffset" }, - { 0x1978, "cac_camerazoff" }, - { 0x1979, "cac_camerazoff_zoom" }, - { 0x197A, "cac_camoffset_angle_ratio" }, - { 0x197B, "cac_camoffset_ratio" }, - { 0x197C, "cac_dist" }, - { 0x197D, "cac_framedelay" }, - { 0x197E, "cac_getcustomclassloc" }, - { 0x197F, "cac_getequipment" }, - { 0x1980, "cac_getequipmentextra" }, - { 0x1981, "cac_getkillstreak" }, - { 0x1982, "cac_getkillstreakmodule" }, - { 0x1983, "cac_getoffhand" }, - { 0x1984, "cac_getperk" }, - { 0x1985, "cac_getweapon" }, - { 0x1986, "cac_getweaponattachment" }, - { 0x1987, "cac_getweaponattachmentthree" }, - { 0x1988, "cac_getweaponattachmenttwo" }, - { 0x1989, "cac_getweaponcamo" }, - { 0x198A, "cac_getweaponreticle" }, - { 0x198B, "cac_getwildcard" }, - { 0x198C, "cac_has_slam" }, - { 0x198D, "cac_modified_damage" }, - { 0x198E, "cac_ratio_zoom" }, - { 0x198F, "cac_selector" }, - { 0x1990, "cac_targetzoff" }, - { 0x1991, "cac_targetzoff_zoom" }, - { 0x1992, "cac_weap_loot_offset" }, - { 0x1993, "cac_weap_offset" }, - { 0x1994, "cac_weap_screen_offset" }, - { 0x1995, "cac_weap_tuning" }, - { 0x1996, "cac_weap_tuning_camoffset" }, - { 0x1997, "cac_weap_tuning_weap_sideoffset" }, - { 0x1998, "cac_weap_tuning_weap_zoffset" }, - { 0x1999, "cac_weapon" }, - { 0x199A, "cacloadout" }, - { 0x199B, "cafe_irons_speech_bink" }, - { 0x199C, "cafe_market_damb" }, - { 0x199D, "cafe_market_moped_away" }, - { 0x199E, "cafe_market_music_play" }, - { 0x199F, "cafe_market_music_stop" }, - { 0x19A0, "cafe_market_plane_flyover" }, - { 0x19A1, "cafecamerascancounter" }, - { 0x19A2, "cafecameraumbrella" }, - { 0x19A3, "cafecivilianmeetandgreet" }, - { 0x19A4, "cafeendcamerascan" }, - { 0x19A5, "cafegeeseflyinganimation" }, - { 0x19A6, "cafeilanaseat" }, - { 0x19A7, "cafeinitvendorgate" }, - { 0x19A8, "cafeintrodialog" }, - { 0x19A9, "cafeintrofov" }, - { 0x19AA, "cafemarketilanabackyardwait" }, - { 0x19AB, "cafemarketmoveilana" }, - { 0x19AC, "cafemarketplayerfollowtarget" }, - { 0x19AD, "cafemarketslowdownplayermore" }, - { 0x19AE, "cafeoutrositter" }, - { 0x19AF, "cafeplayercameralook" }, - { 0x19B0, "cafesetupilanabackpack" }, - { 0x19B1, "cafesetupplayerseat" }, - { 0x19B2, "cafesetuptouristilana" }, - { 0x19B3, "cafesittingreader" }, - { 0x19B4, "cafesittingreaderchoosenextanim" }, - { 0x19B5, "cafesittingreaderplaynextanim" }, - { 0x19B6, "cafeteasipper" }, - { 0x19B7, "cafeteria_reinforcements" }, - { 0x19B8, "cafeteria_squad_pressure" }, - { 0x19B9, "cafevideolog" }, - { 0x19BA, "cafewaiter" }, - { 0x19BB, "calc_cam_lookat" }, - { 0x19BC, "calc_f" }, - { 0x19BD, "calc_f_from_avatar" }, - { 0x19BE, "calc_f_from_avatar_spawnpoint" }, - { 0x19BF, "calc_f_fromscreen" }, - { 0x19C0, "calc_flock_goal_pos" }, - { 0x19C1, "calc_new_pos" }, - { 0x19C2, "calc_target_dir" }, - { 0x19C3, "calcanimstartpos" }, - { 0x19C4, "calctrackingyaw" }, - { 0x19C5, "calculate_aerial_pathnodes" }, - { 0x19C6, "calculate_aim_offset" }, - { 0x19C7, "calculate_base_target_offset" }, - { 0x19C8, "calculate_break_time" }, - { 0x19C9, "calculate_defend_stance" }, - { 0x19CA, "calculate_dodge_position" }, - { 0x19CB, "calculate_dodge_positions" }, - { 0x19CC, "calculate_flock_goal_positions" }, - { 0x19CD, "calculate_lateral_move_accuracy" }, - { 0x19CE, "calculate_locator_anim_speed" }, - { 0x19CF, "calculate_move_to_goal_yaw" }, - { 0x19D0, "calculate_player_wounded_accuracy" }, - { 0x19D1, "calculate_rope_target" }, - { 0x19D2, "calculate_sprinting_jumping_accuracy" }, - { 0x19D3, "calculate_stance_accuracy" }, - { 0x19D4, "calculate_tactical_score" }, - { 0x19D5, "calculate_tag_on_path_grid" }, - { 0x19D6, "calculate_threat_level" }, - { 0x19D7, "calculate_water_pos" }, - { 0x19D8, "calculate_zone_node_extents" }, - { 0x19D9, "calculated_aerial_nodes_done" }, - { 0x19DA, "calculated_aerial_nodes_in_progress" }, - { 0x19DB, "calculated_nearest_node" }, - { 0x19DC, "calculatedistances" }, - { 0x19DD, "calculatehoverlocation" }, - { 0x19DE, "calculateinitialposition" }, - { 0x19DF, "calculatekd" }, - { 0x19E0, "calculateleftstickdeadzone" }, - { 0x19E1, "calculatematchplaystyle" }, - { 0x19E2, "calculatenewhoverdestination" }, - { 0x19E3, "calculatenodeoffset" }, - { 0x19E4, "calculatenodeoffsetfromanimationdelta" }, - { 0x19E5, "calculatenodetransitionangles" }, - { 0x19E6, "calculatespm" }, - { 0x19E7, "calculations_in_progress" }, - { 0x19E8, "call_elevator" }, - { 0x19E9, "call_for_backup" }, - { 0x19EA, "call_in_assistance" }, - { 0x19EB, "callback" }, - { 0x19EC, "callback_codeendgame" }, - { 0x19ED, "callback_entityoutofworld" }, - { 0x19EE, "callback_hostmigration" }, - { 0x19EF, "callback_killingblow" }, - { 0x19F0, "callback_playerconnect" }, - { 0x19F1, "callback_playerdamage" }, - { 0x19F2, "callback_playerdamage_internal" }, - { 0x19F3, "callback_playerdisconnect" }, - { 0x19F4, "callback_playergrenadesuicide" }, - { 0x19F5, "callback_playerkilled" }, - { 0x19F6, "callback_playerlaststand" }, - { 0x19F7, "callback_playerlaststandhorde" }, - { 0x19F8, "callback_playermigrated" }, - { 0x19F9, "callback_startgametype" }, - { 0x19FA, "callbackcodeendgame" }, - { 0x19FB, "callbackentityoutofworld" }, - { 0x19FC, "callbackhostmigration" }, - { 0x19FD, "callbackplayerconnect" }, - { 0x19FE, "callbackplayerdamage" }, - { 0x19FF, "callbackplayerdisconnect" }, - { 0x1A00, "callbackplayergrenadesuicide" }, - { 0x1A01, "callbackplayerkilled" }, - { 0x1A02, "callbackplayerlaststand" }, - { 0x1A03, "callbackplayermigrated" }, - { 0x1A04, "callbacks" }, - { 0x1A05, "callbackstartgametype" }, - { 0x1A06, "callbackvoid" }, - { 0x1A07, "calledout" }, - { 0x1A08, "caller" }, - { 0x1A09, "calloptionalbehaviorcallback" }, - { 0x1A0A, "callouttypewillrepeat" }, - { 0x1A0B, "callstrike" }, - { 0x1A0C, "callstrike_bomb" }, - { 0x1A0D, "cam_percent_away" }, - { 0x1A0E, "cam_scan_lp" }, - { 0x1A0F, "cam_zoom_in" }, - { 0x1A10, "cam_zoom_out" }, - { 0x1A11, "camdirectionforward" }, - { 0x1A12, "came_from" }, - { 0x1A13, "camera" }, - { 0x1A14, "camera_array" }, - { 0x1A15, "camera_cut" }, - { 0x1A16, "camera_goal" }, - { 0x1A17, "camera_helper" }, - { 0x1A18, "camera_lookat" }, - { 0x1A19, "camera_rotator_begin" }, - { 0x1A1A, "camera_rotator_think" }, - { 0x1A1B, "camera_scan" }, - { 0x1A1C, "camera_scanner_interior_killed" }, - { 0x1A1D, "camera_scanner_interior_spotted" }, - { 0x1A1E, "camera_scanner_interior_trigger_think" }, - { 0x1A1F, "camera_scanner_think" }, - { 0x1A20, "camera_shake" }, - { 0x1A21, "camera_shake_on_turret_fire" }, - { 0x1A22, "camera_sway_tuning" }, - { 0x1A23, "camera_tag" }, - { 0x1A24, "camera_tag_angles" }, - { 0x1A25, "camera_tag_origin" }, - { 0x1A26, "camera_view_tuning" }, - { 0x1A27, "cameradrift" }, - { 0x1A28, "cameralinkpoint" }, - { 0x1A29, "cameralookatescapevehicle" }, - { 0x1A2A, "cameraloop" }, - { 0x1A2B, "camerascanintrodialogue" }, - { 0x1A2C, "camerascanoutrodialog" }, - { 0x1A2D, "cameraview" }, - { 0x1A2E, "camerhelperarray" }, - { 0x1A2F, "camlinkent" }, - { 0x1A30, "cammove" }, - { 0x1A31, "camoffset_ratio_cac" }, - { 0x1A32, "camoffset_ratio_lobby" }, - { 0x1A33, "camoffset_ratio_maxspeed" }, - { 0x1A34, "camoffset_ratio_prelobby" }, - { 0x1A35, "camoffset_ratio_prelobby_loot" }, - { 0x1A36, "camp_bomb_update" }, - { 0x1A37, "camp_david_play_videos" }, - { 0x1A38, "camp_david_reload_malfunction" }, - { 0x1A39, "camp_david_thunder_transition" }, - { 0x1A3A, "camp_david_training_mute_device" }, - { 0x1A3B, "camp_scanner_guy" }, - { 0x1A3C, "camp_security_greeter" }, - { 0x1A3D, "campaign" }, - { 0x1A3E, "camparams" }, - { 0x1A3F, "campdavid_player_arm_reveal" }, - { 0x1A40, "camper_guy" }, - { 0x1A41, "camper_time_started_hunting" }, - { 0x1A42, "camper_trigger_think" }, - { 0x1A43, "camping_needs_fallback_camp_location" }, - { 0x1A44, "camrotate" }, - { 0x1A45, "camzoff" }, - { 0x1A46, "can_be_damaged" }, - { 0x1A47, "can_camp_near_others" }, - { 0x1A48, "can_early_melee" }, - { 0x1A49, "can_fire_turret" }, - { 0x1A4A, "can_melee_enemy_time" }, - { 0x1A4B, "can_pickup_bomb_time" }, - { 0x1A4C, "can_say_friendlyfire" }, - { 0x1A4D, "can_see_attacker_for_a_bit" }, - { 0x1A4E, "can_see_ent" }, - { 0x1A4F, "can_see_origin" }, - { 0x1A50, "can_see_player" }, - { 0x1A51, "can_shoot_enemy" }, - { 0x1A52, "can_shoot_enemy_monitor" }, - { 0x1A53, "can_shoot_guns" }, - { 0x1A54, "can_shoot_missiles" }, - { 0x1A55, "can_shoot_weapons" }, - { 0x1A56, "can_teleport_ai_to_pos" }, - { 0x1A57, "can_tip_think" }, - { 0x1A58, "can_turret_start_play" }, - { 0x1A59, "canal_adssetfovzoomin" }, - { 0x1A5A, "canal_balcony_smoke_and_spawn" }, - { 0x1A5B, "canal_binoc_hint" }, - { 0x1A5C, "canal_binoc_transition_in" }, - { 0x1A5D, "canal_binoc_transition_out" }, - { 0x1A5E, "canal_binocs_stop_zoom_in" }, - { 0x1A5F, "canal_binocs_stop_zoom_out" }, - { 0x1A60, "canal_binocs_zoom_in" }, - { 0x1A61, "canal_binocs_zoom_out" }, - { 0x1A62, "canal_boat_explosion" }, - { 0x1A63, "canal_boat_hit_bottom" }, - { 0x1A64, "canal_breach_logic" }, - { 0x1A65, "canal_bridge_patrol_think" }, - { 0x1A66, "canal_bridge_patrols_spawn" }, - { 0x1A67, "canal_chase_boats" }, - { 0x1A68, "canal_convo_fov_shift_off" }, - { 0x1A69, "canal_convo_fov_shift_on_start" }, - { 0x1A6A, "canal_convo_fov_shift_to_dead" }, - { 0x1A6B, "canal_convo_fov_shift_to_wp" }, - { 0x1A6C, "canal_cormack_move_to_window" }, - { 0x1A6D, "canal_cormack_objective_convo" }, - { 0x1A6E, "canal_delete_dead_demo_team" }, - { 0x1A6F, "canal_dock_destroy" }, - { 0x1A70, "canal_door_button_hint_display" }, - { 0x1A71, "canal_drone_guard_sequence" }, - { 0x1A72, "canal_drone_guard_think" }, - { 0x1A73, "canal_drone_guards_move_to_struct_and_loop_animation" }, - { 0x1A74, "canal_drone_swarm_death_think" }, - { 0x1A75, "canal_drone_swarm_think" }, - { 0x1A76, "canal_emp_wave" }, - { 0x1A77, "canal_enemy_damage_function" }, - { 0x1A78, "canal_enemy_setup_post_explosive_pickup" }, - { 0x1A79, "canal_fight_to_explosives_sequence" }, - { 0x1A7A, "canal_fight_to_weapon_platform" }, - { 0x1A7B, "canal_finale_button_mashing" }, - { 0x1A7C, "canal_finale_fov_shift_off" }, - { 0x1A7D, "canal_finale_fov_shift_on" }, - { 0x1A7E, "canal_finale_rumble" }, - { 0x1A7F, "canal_finale_rumble_sm" }, - { 0x1A80, "canal_finale_sequence" }, - { 0x1A81, "canal_finale_shock" }, - { 0x1A82, "canal_finale_will_prep" }, - { 0x1A83, "canal_guard_player_close_check" }, - { 0x1A84, "canal_handle_bomb_pickup" }, - { 0x1A85, "canal_handle_bomb_plant_button_display" }, - { 0x1A86, "canal_handle_bomb_plant_start" }, - { 0x1A87, "canal_handle_car_door_shields_vis" }, - { 0x1A88, "canal_handle_dead_demo_team" }, - { 0x1A89, "canal_handle_player_binoc_controls" }, - { 0x1A8A, "canal_highlight_dead_team" }, - { 0x1A8B, "canal_irons_open_door" }, - { 0x1A8C, "canal_jet_flyover" }, - { 0x1A8D, "canal_jet_flyover2" }, - { 0x1A8E, "canal_kamikaze_player_check" }, - { 0x1A8F, "canal_laser" }, - { 0x1A90, "canal_logic" }, - { 0x1A91, "canal_middle_weapon_guards" }, - { 0x1A92, "canal_p1" }, - { 0x1A93, "canal_p2" }, - { 0x1A94, "canal_pop_smoke" }, - { 0x1A95, "canal_razorback" }, - { 0x1A96, "canal_razorback_turret_fire" }, - { 0x1A97, "canal_razorback_turret_think" }, - { 0x1A98, "canal_setup_dead_demo_team" }, - { 0x1A99, "canal_setup_pt1" }, - { 0x1A9A, "canal_spawn_dead_demo_team" }, - { 0x1A9B, "canal_spawn_razorback" }, - { 0x1A9C, "canal_spawn_zipline_group1" }, - { 0x1A9D, "canal_spawn_zipline_group2" }, - { 0x1A9E, "canal_turn_player" }, - { 0x1A9F, "canal_turret_vehicle" }, - { 0x1AA0, "canal_turret_vehicle_passenger_think" }, - { 0x1AA1, "canal_turret_vehicle2" }, - { 0x1AA2, "canal_underwater_bullet_trails" }, - { 0x1AA3, "canal_video_board_cycle" }, - { 0x1AA4, "canal_wall_enemy_close_check" }, - { 0x1AA5, "canal_wall_enemy_think" }, - { 0x1AA6, "canal_wall_reinforcements" }, - { 0x1AA7, "canal_waterfall_last_fight" }, - { 0x1AA8, "canal_weapon_guards_spawn_and_think" }, - { 0x1AA9, "canal_weapon_platform_anim" }, - { 0x1AAA, "canal_weapon_platform_firing_loop" }, - { 0x1AAB, "canal_weapon_platform_vis_control" }, - { 0x1AAC, "canal_wmp_key_tweaks" }, - { 0x1AAD, "canals_part_2" }, - { 0x1AAE, "canbeplaced" }, - { 0x1AAF, "canblindfire" }, - { 0x1AB0, "cancalloutlocation" }, - { 0x1AB1, "cancelallbut" }, - { 0x1AB2, "cancelexitbuttonpressmonitor" }, - { 0x1AB3, "cancelkillcam" }, - { 0x1AB4, "cancelkillcamcallback" }, - { 0x1AB5, "cancelkillcamonuse" }, - { 0x1AB6, "cancelkillcamonuse_specificbutton" }, - { 0x1AB7, "cancelkillcamsafespawnbutton" }, - { 0x1AB8, "cancelkillcamsafespawncallback" }, - { 0x1AB9, "cancelkillcamusebutton" }, - { 0x1ABA, "cancelmode" }, - { 0x1ABB, "cancelnukeondeath" }, - { 0x1ABC, "cancelospbuddyexitcommand" }, - { 0x1ABD, "cancelpendingreinforcement" }, - { 0x1ABE, "cancelpossessbuttonpressmonitor" }, - { 0x1ABF, "cancelwarbirdbuddyexitcommand" }, - { 0x1AC0, "canclaim" }, - { 0x1AC1, "cancloak" }, - { 0x1AC2, "canconcat" }, - { 0x1AC3, "cancontestclaim" }, - { 0x1AC4, "candamagedestructible" }, - { 0x1AC5, "candeployjuggernaut" }, - { 0x1AC6, "candocombat" }, - { 0x1AC7, "candoflavorburst" }, - { 0x1AC8, "cangiveability" }, - { 0x1AC9, "canhitsuppressspot" }, - { 0x1ACA, "caninteractwith" }, - { 0x1ACB, "canisterdrips" }, - { 0x1ACC, "canistersteam" }, - { 0x1ACD, "canlean" }, - { 0x1ACE, "canlogclient" }, - { 0x1ACF, "canlogevent" }, - { 0x1AD0, "canlogkillstreak" }, - { 0x1AD1, "canloglife" }, - { 0x1AD2, "canmovepointtopoint" }, - { 0x1AD3, "cannon_effect" }, - { 0x1AD4, "cannotplacestring" }, - { 0x1AD5, "canopy_fade_in_cinematic" }, - { 0x1AD6, "canperformclienttraces" }, - { 0x1AD7, "canpickupobject" }, - { 0x1AD8, "canreact" }, - { 0x1AD9, "canreactagain" }, - { 0x1ADA, "canreadtext" }, - { 0x1ADB, "canreturntocover" }, - { 0x1ADC, "cansave" }, - { 0x1ADD, "cansay" }, - { 0x1ADE, "cansayname" }, - { 0x1ADF, "cansayplayername" }, - { 0x1AE0, "canseeandshootpoint" }, - { 0x1AE1, "canseeenemy" }, - { 0x1AE2, "canseeenemyfromexposed" }, - { 0x1AE3, "canseeplayer" }, - { 0x1AE4, "canseepointfromexposedatcorner" }, - { 0x1AE5, "canseepointfromexposedatnode" }, - { 0x1AE6, "cansetupstance" }, - { 0x1AE7, "canshootwhilerunning" }, - { 0x1AE8, "canshootwhilerunningbackward" }, - { 0x1AE9, "canshootwhilerunningforward" }, - { 0x1AEA, "canshowsplash" }, - { 0x1AEB, "canshufflekillstreaks" }, - { 0x1AEC, "canshufflewithkillstreakweapon" }, - { 0x1AED, "cansmash" }, - { 0x1AEE, "canstoppeeking" }, - { 0x1AEF, "cansuppressenemy" }, - { 0x1AF0, "cansuppressenemyfromexposed" }, - { 0x1AF1, "cansurvivevehicleexplosion" }, - { 0x1AF2, "cantfindanythingtodo" }, - { 0x1AF3, "canthrowgrenade" }, - { 0x1AF4, "cantraceto" }, - { 0x1AF5, "cantseeenemybehavior" }, - { 0x1AF6, "cantseeenemywait" }, - { 0x1AF7, "cantusehintthink" }, - { 0x1AF8, "canuse" }, - { 0x1AF9, "canusecallback" }, - { 0x1AFA, "canuselaser" }, - { 0x1AFB, "canuseobject" }, - { 0x1AFC, "canusesawapproach" }, - { 0x1AFD, "canusewarbird" }, - { 0x1AFE, "canyon_ally_vo" }, - { 0x1AFF, "canyon_ally_vo_dam" }, - { 0x1B00, "canyon_ally_vo2" }, - { 0x1B01, "canyon_ally_vo3" }, - { 0x1B02, "canyon_intro_vo" }, - { 0x1B03, "canyon_no_game_start_setupfunc" }, - { 0x1B04, "canyon_whizby_sound" }, - { 0x1B05, "canyon_whizby_sounds" }, - { 0x1B06, "cao_agent" }, - { 0x1B07, "cao_camera_ratio" }, - { 0x1B08, "cao_camerazoff" }, - { 0x1B09, "cao_camerazoff_zoom" }, - { 0x1B0A, "cao_camoffset_ratio" }, - { 0x1B0B, "cao_fardist" }, - { 0x1B0C, "cao_getactivecostume" }, - { 0x1B0D, "cao_getactivecostumeindex" }, - { 0x1B0E, "cao_getcostumebyindex" }, - { 0x1B0F, "cao_getglobalcostumecategory" }, - { 0x1B10, "cao_getpercostumecategory" }, - { 0x1B11, "cao_isglobalcostumecategory" }, - { 0x1B12, "cao_neardist" }, - { 0x1B13, "cao_ratio_zoom" }, - { 0x1B14, "cao_set_costumes_from_lua" }, - { 0x1B15, "cao_setactivecostume" }, - { 0x1B16, "cao_setcostumebyindex" }, - { 0x1B17, "cao_setglobalcostumecategory" }, - { 0x1B18, "cao_setpercostumecategory" }, - { 0x1B19, "cao_targetzoff" }, - { 0x1B1A, "cao_targetzoff_zoom" }, - { 0x1B1B, "cao_update" }, - { 0x1B1C, "caoavatarposoffset" }, - { 0x1B1D, "cap_bake_chamber_gdn_01" }, - { 0x1B1E, "cap_bake_chamber_gdn_02" }, - { 0x1B1F, "cap_civilian_damage_proc" }, - { 0x1B20, "cap_crash_recovery_gdn" }, - { 0x1B21, "cap_elevator_crk" }, - { 0x1B22, "cap_elevator_gdn" }, - { 0x1B23, "cap_elevator_iln" }, - { 0x1B24, "cap_ending_gdn" }, - { 0x1B25, "cap_ending_gdn_extra" }, - { 0x1B26, "cap_ending_iln" }, - { 0x1B27, "cap_gun_training_gdn" }, - { 0x1B28, "cap_incinerator_crawl_loop_01" }, - { 0x1B29, "cap_incinerator_end_01" }, - { 0x1B2A, "cap_incinerator_end_02" }, - { 0x1B2B, "cap_incinerator_end_03" }, - { 0x1B2C, "cap_incinerator_push_01" }, - { 0x1B2D, "cap_incinerator_push_02" }, - { 0x1B2E, "cap_incinerator_push_03" }, - { 0x1B2F, "cap_incinerator_start_01" }, - { 0x1B30, "cap_incinerator_start_02" }, - { 0x1B31, "cap_incinerator_start_03" }, - { 0x1B32, "cap_interrogation_crk" }, - { 0x1B33, "cap_interrogation_crk_add" }, - { 0x1B34, "cap_interrogation_irn" }, - { 0x1B35, "cap_interrogation_plr" }, - { 0x1B36, "cap_intro_drive_gdn" }, - { 0x1B37, "cap_intro_drive_iln" }, - { 0x1B38, "cap_manticore_window_gdn_01" }, - { 0x1B39, "cap_manticore_window_gdn_02" }, - { 0x1B3A, "cap_observation_gdn_01" }, - { 0x1B3B, "cap_observation_gdn_02" }, - { 0x1B3C, "cap_rescue_crk" }, - { 0x1B3D, "cap_rescue_gdn" }, - { 0x1B3E, "cap_rescue_iln" }, - { 0x1B3F, "cap_separation_iln_01" }, - { 0x1B40, "cap_test_chamber_gdn_01" }, - { 0x1B41, "cap_test_chamber_gdn_02" }, - { 0x1B42, "cap_test_chamber_gdn_03" }, - { 0x1B43, "cap_trolley_gdn" }, - { 0x1B44, "capsperminute" }, - { 0x1B45, "capsule_damage" }, - { 0x1B46, "capture_doctor_scene_start" }, - { 0x1B47, "capture_flag" }, - { 0x1B48, "capture_hack" }, - { 0x1B49, "capture_lighting" }, - { 0x1B4A, "capture_radius" }, - { 0x1B4B, "capturecount" }, - { 0x1B4C, "captured_ambient_animation_function" }, - { 0x1B4D, "captured_ambient_animation_setup" }, - { 0x1B4E, "captured_break_lock" }, - { 0x1B4F, "captured_caravan_spawner" }, - { 0x1B50, "captured_caravan_truck_remover" }, - { 0x1B51, "captured_enter_exo" }, - { 0x1B52, "captured_hint_display" }, - { 0x1B53, "captured_hint_ender_function" }, - { 0x1B54, "captured_hint_radius" }, - { 0x1B55, "captured_hint_range_check" }, - { 0x1B56, "captured_mission_failed" }, - { 0x1B57, "captured_open_door" }, - { 0x1B58, "captured_player_cuffs" }, - { 0x1B59, "captured_push_cart" }, - { 0x1B5A, "captured_take_exo" }, - { 0x1B5B, "captured_use_console" }, - { 0x1B5C, "captured_worker_weapons" }, - { 0x1B5D, "capturetime" }, - { 0x1B5E, "capturezone_reset_base_effects" }, - { 0x1B5F, "capturezoneeffects" }, - { 0x1B60, "capzones" }, - { 0x1B61, "car_alarm_horn_01" }, - { 0x1B62, "car_alarm_main" }, - { 0x1B63, "car_alarm_org" }, - { 0x1B64, "car_alarm_setup" }, - { 0x1B65, "car_alarm_sound" }, - { 0x1B66, "car_alarm_timeout" }, - { 0x1B67, "car_behavior" }, - { 0x1B68, "car_chase_crash" }, - { 0x1B69, "car_damage_owner_recorder" }, - { 0x1B6A, "car_door_broken" }, - { 0x1B6B, "car_door_ripoff_fx" }, - { 0x1B6C, "car_door_snap_player" }, - { 0x1B6D, "car_door_snap_will" }, - { 0x1B6E, "car_hit_blur" }, - { 0x1B6F, "car_hit_shadows" }, - { 0x1B70, "car_lift" }, - { 0x1B71, "car_lift_scene" }, - { 0x1B72, "car_light" }, - { 0x1B73, "car_ride_bink" }, - { 0x1B74, "car_ride_boundary_fail" }, - { 0x1B75, "car_ride_doctor_waits" }, - { 0x1B76, "car_ride_driving_workers_wait" }, - { 0x1B77, "car_ride_driving_workers_waits" }, - { 0x1B78, "car_ride_enter_cormack_waits" }, - { 0x1B79, "car_ride_enter_doctor_waits" }, - { 0x1B7A, "car_ride_gaz_waits" }, - { 0x1B7B, "car_ride_intro_fail" }, - { 0x1B7C, "car_ride_org" }, - { 0x1B7D, "car_ride_player_rig" }, - { 0x1B7E, "car_ride_rumble" }, - { 0x1B7F, "car_ride_view_clamps" }, - { 0x1B80, "carabiner_knox" }, - { 0x1B81, "caralarm" }, - { 0x1B82, "cardfx" }, - { 0x1B83, "cardoor_buttons" }, - { 0x1B84, "cardoor_hint_breakout" }, - { 0x1B85, "cardoor_old_weapon" }, - { 0x1B86, "cardoor_weapon" }, - { 0x1B87, "cardtagnames" }, - { 0x1B88, "cardtagvisible" }, - { 0x1B89, "career_stat_increment" }, - { 0x1B8A, "careful_logic" }, - { 0x1B8B, "carepackageandcarepackagevalid" }, - { 0x1B8C, "carepackageandgoliathvalid" }, - { 0x1B8D, "carepackageandplatformvalid" }, - { 0x1B8E, "carepackagecleanup" }, - { 0x1B8F, "carepackagedrone" }, - { 0x1B90, "carepackagedrone_delete" }, - { 0x1B91, "carepackagedrone_deleteonactivate" }, - { 0x1B92, "carepackagedrone_explode" }, - { 0x1B93, "carepackagedrone_leave" }, - { 0x1B94, "carepackagedrone_remove" }, - { 0x1B95, "carepackagedrone_watchdeath" }, - { 0x1B96, "carepackagedrone_watchownerloss" }, - { 0x1B97, "carepackagedrone_watchroundend" }, - { 0x1B98, "carepackagedronefindowner" }, - { 0x1B99, "carepackagedrones" }, - { 0x1B9A, "carepackagedronewatchcratedeath" }, - { 0x1B9B, "carepackagedronewatchdeath" }, - { 0x1B9C, "carepackages" }, - { 0x1B9D, "carepackagesetupminimap" }, - { 0x1B9E, "carepackagetouchvalid" }, - { 0x1B9F, "carepackagetrace" }, - { 0x1BA0, "cargo" }, - { 0x1BA1, "cargo_recover_fail" }, - { 0x1BA2, "cargo_ship_death_fx" }, - { 0x1BA3, "cargo_ship_fights_back" }, - { 0x1BA4, "cargo_ship_hit_aliases" }, - { 0x1BA5, "cargo_ship_hit_count" }, - { 0x1BA6, "cargo_ship_hit_react" }, - { 0x1BA7, "cargo_ship_missiles" }, - { 0x1BA8, "cargo_ship_rocking" }, - { 0x1BA9, "cargo_total" }, - { 0x1BAA, "carriedby" }, - { 0x1BAB, "carrieditem" }, - { 0x1BAC, "carriedobj" }, - { 0x1BAD, "carriedsentry" }, - { 0x1BAE, "carriedturret" }, - { 0x1BAF, "carrier" }, - { 0x1BB0, "carrierhascarryweaponinloadout" }, - { 0x1BB1, "carriervisible" }, - { 0x1BB2, "carrierweaponcurrent" }, - { 0x1BB3, "carry_first_done" }, - { 0x1BB4, "carryflag" }, - { 0x1BB5, "carryicon" }, - { 0x1BB6, "carryobject" }, - { 0x1BB7, "carryobject_overridemovingplatformdeath" }, - { 0x1BB8, "carryobjectproxthink" }, - { 0x1BB9, "carryobjectproxthinkdelayed" }, - { 0x1BBA, "carryobjectusethink" }, - { 0x1BBB, "carryweapon" }, - { 0x1BBC, "carryweaponthink" }, - { 0x1BBD, "cart" }, - { 0x1BBE, "cart_first_time" }, - { 0x1BBF, "cart_push" }, - { 0x1BC0, "cart_push2" }, - { 0x1BC1, "carter" }, - { 0x1BC2, "carter_cr_foley_idle" }, - { 0x1BC3, "carter_cr_foley_start" }, - { 0x1BC4, "casual_killer" }, - { 0x1BC5, "casualtytracking" }, - { 0x1BC6, "cat_array_add" }, - { 0x1BC7, "cat_array_get" }, - { 0x1BC8, "catch_damage_notify" }, - { 0x1BC9, "catch_death_notify" }, - { 0x1BCA, "catch_got_enemy" }, - { 0x1BCB, "catch_level_notify" }, - { 0x1BCC, "catch_mission_failed" }, - { 0x1BCD, "catch_weapon_switch" }, - { 0x1BCE, "categories" }, - { 0x1BCF, "categories_axis" }, - { 0x1BD0, "category_alias_name" }, - { 0x1BD1, "category_backoff_limit" }, - { 0x1BD2, "category_groups" }, - { 0x1BD3, "category_groups_axis" }, - { 0x1BD4, "category_name" }, - { 0x1BD5, "category_response_name" }, - { 0x1BD6, "cause_is_explosive" }, - { 0x1BD7, "cause_is_grenade" }, - { 0x1BD8, "cautious_approach_till_close" }, - { 0x1BD9, "cave_dialogue_cormack_attack" }, - { 0x1BDA, "cave_dialogue_cormack_contact" }, - { 0x1BDB, "cave_dialogue_cormack_drop_em" }, - { 0x1BDC, "cave_dialogue_cormack_dropping" }, - { 0x1BDD, "cave_dialogue_cormack_push" }, - { 0x1BDE, "cave_dialogue_ilona_down" }, - { 0x1BDF, "cave_dialogue_ilona_exit" }, - { 0x1BE0, "cave_dialogue_ilona_left" }, - { 0x1BE1, "cave_drill_fx" }, - { 0x1BE2, "cave_drill_pounding_fx" }, - { 0x1BE3, "cave_drill_rock_impact_fx" }, - { 0x1BE4, "cave_drills" }, - { 0x1BE5, "cave_drills_inside" }, - { 0x1BE6, "cave_drop_guys" }, - { 0x1BE7, "cave_ender_notify" }, - { 0x1BE8, "cave_entry" }, - { 0x1BE9, "cave_entry_animnode" }, - { 0x1BEA, "cave_entry_bunker_battle" }, - { 0x1BEB, "cave_entry_dialogue" }, - { 0x1BEC, "cave_entry_goliath_attack" }, - { 0x1BED, "cave_entry_goliath_behavior" }, - { 0x1BEE, "cave_entry_goliath_movement" }, - { 0x1BEF, "cave_entry_goliath_show" }, - { 0x1BF0, "cave_entry_goliath_spawn" }, - { 0x1BF1, "cave_entry_goliaths" }, - { 0x1BF2, "cave_entry_player" }, - { 0x1BF3, "cave_entry_scene" }, - { 0x1BF4, "cave_entry_sentinel" }, - { 0x1BF5, "cave_entry_slide_exploders" }, - { 0x1BF6, "cave_entry_surface_cleanup" }, - { 0x1BF7, "cave_entry_tank_missile" }, - { 0x1BF8, "cave_entry_walker_tank" }, - { 0x1BF9, "cave_falling_debris_fx" }, - { 0x1BFA, "cave_in" }, - { 0x1BFB, "cave_intro_anim_moment" }, - { 0x1BFC, "cave_npc_boost_assist" }, - { 0x1BFD, "cave_npc_boost_assist_land" }, - { 0x1BFE, "cave_shake_effects" }, - { 0x1BFF, "cave_start_teleport" }, - { 0x1C00, "cave_temperature" }, - { 0x1C01, "cave_wall_temp_show" }, - { 0x1C02, "cave_water_origin" }, - { 0x1C03, "cb_usedkillstreak" }, - { 0x1C04, "cbdr_missile_think" }, - { 0x1C05, "cc_kva_alerted_walla" }, - { 0x1C06, "cc_technical_turret_fire" }, - { 0x1C07, "ccfire" }, - { 0x1C08, "cd_living_room_blinds" }, - { 0x1C09, "cdrn_auto_unlink" }, - { 0x1C0A, "cdrn_intance_init" }, - { 0x1C0B, "cdrn_servo_oneshot_pch_func" }, - { 0x1C0C, "cdrn_wheel_speed_modifier_callback_linear" }, - { 0x1C0D, "ceiling_fan" }, - { 0x1C0E, "cell_prisoners_trig" }, - { 0x1C0F, "center" }, - { 0x1C10, "center_node" }, - { 0x1C11, "center_screen_line" }, - { 0x1C12, "center_screen_lines" }, - { 0x1C13, "center_screen_text" }, - { 0x1C14, "center_universe" }, - { 0x1C15, "centeraimpoint" }, - { 0x1C16, "centerlinethread" }, - { 0x1C17, "centerorbitalview" }, - { 0x1C18, "centerpodspawnview" }, - { 0x1C19, "cfxprintln" }, - { 0x1C1A, "cfxprintlnend" }, - { 0x1C1B, "cfxprintlnstart" }, - { 0x1C1C, "cg_car_light_shadowstate_on" }, - { 0x1C1D, "cg_car_light_shadowstate_reset" }, - { 0x1C1E, "cg_civ_conversation_gag1" }, - { 0x1C1F, "cg_gate_anim_notetrack_load_stall" }, - { 0x1C20, "cg_helipad_red_fx_lights" }, - { 0x1C21, "cg_kill_entity_on_flag" }, - { 0x1C22, "cg_kill_entity_on_transition" }, - { 0x1C23, "cg_never_delete_setup" }, - { 0x1C24, "cg_noterack_delay_count" }, - { 0x1C25, "cg_open_close_school_entrance_doors" }, - { 0x1C26, "cg_school_entrance_doors_init" }, - { 0x1C27, "cg_sentinel_fx_light" }, - { 0x1C28, "cg_setup_civ_fence_special" }, - { 0x1C29, "cg_setup_civs_baseball" }, - { 0x1C2A, "cg_setup_civs_fence" }, - { 0x1C2B, "cg_setup_civs_foodtruck" }, - { 0x1C2C, "cg_setup_civs_infosign" }, - { 0x1C2D, "cg_setup_hospital_bodies" }, - { 0x1C2E, "cg_setup_refugee_stage_audience" }, - { 0x1C2F, "cg_setup_refugee_stage_speaker" }, - { 0x1C30, "cg_setup_school_entrance_doors_startpoints" }, - { 0x1C31, "cg_setup_social_groups" }, - { 0x1C32, "cg_spawn_perf_monitor" }, - { 0x1C33, "cg_spawn_perf_monitor_setup" }, - { 0x1C34, "cg_spraypaint_gag" }, - { 0x1C35, "cg_spraypaint_runner" }, - { 0x1C36, "cg_subway_turnstyle_open" }, - { 0x1C37, "cg_swap_tank_treads_mat" }, - { 0x1C38, "cg_tff_set_up_transient_meshes" }, - { 0x1C39, "cg_tff_transition_canaloverlook_to_riverwalk" }, - { 0x1C3A, "cg_tff_transition_droneswarmone_blocker" }, - { 0x1C3B, "cg_tff_transition_droneswarmone_to_mall" }, - { 0x1C3C, "cg_tff_transition_eastview_blocker" }, - { 0x1C3D, "cg_tff_transition_eastview_to_fob" }, - { 0x1C3E, "cg_tff_transition_fob_to_droneswarmone" }, - { 0x1C3F, "cg_tff_transition_fob_to_truckpush" }, - { 0x1C40, "cg_tff_transition_mall_to_shinkhole" }, - { 0x1C41, "cg_tff_transition_shinkhole_to_subway" }, - { 0x1C42, "cg_tff_transition_shopping_to_canaloverlook" }, - { 0x1C43, "cg_tff_transition_subway_to_shoppingdistrict" }, - { 0x1C44, "cg_trigger_enter_finale_silo_neutral" }, - { 0x1C45, "cg_trigger_enter_finale_silo_yellow" }, - { 0x1C46, "cg_visibility_proxy_office_interior" }, - { 0x1C47, "ch_assists" }, - { 0x1C48, "ch_bulletdamagecommon" }, - { 0x1C49, "ch_cyl_zoff_far" }, - { 0x1C4A, "ch_cyl_zoff_near" }, - { 0x1C4B, "ch_emp_goliath_think" }, - { 0x1C4C, "ch_getprogress" }, - { 0x1C4D, "ch_getstate" }, - { 0x1C4E, "ch_gettarget" }, - { 0x1C4F, "ch_hardpoints" }, - { 0x1C50, "ch_kills" }, - { 0x1C51, "ch_roundplayed" }, - { 0x1C52, "ch_roundwin" }, - { 0x1C53, "ch_setprogress" }, - { 0x1C54, "ch_setstate" }, - { 0x1C55, "ch_streak_kill" }, - { 0x1C56, "ch_vehicle_killed" }, - { 0x1C57, "ch_vehicle_kills" }, - { 0x1C58, "chaingun" }, - { 0x1C59, "chair_actor_07" }, - { 0x1C5A, "chair_actor_08" }, - { 0x1C5B, "chair_animate" }, - { 0x1C5C, "challenge_parentchallenge" }, - { 0x1C5D, "challenge_point_award" }, - { 0x1C5E, "challenge_point_award_on_damage" }, - { 0x1C5F, "challenge_rewardval" }, - { 0x1C60, "challenge_targetval" }, - { 0x1C61, "challengedata" }, - { 0x1C62, "challengeinfo" }, - { 0x1C63, "challengescompleted" }, - { 0x1C64, "challengesplashnotify" }, - { 0x1C65, "champion" }, - { 0x1C66, "chancetospawndog" }, - { 0x1C67, "chancetospawnpickup" }, - { 0x1C68, "change_camera" }, - { 0x1C69, "change_color_node_quick" }, - { 0x1C6A, "change_color_node_quick_player_close_check" }, - { 0x1C6B, "change_debug_text_hud_color" }, - { 0x1C6C, "change_fall_tollerance" }, - { 0x1C6D, "change_fov_back_to_65" }, - { 0x1C6E, "change_lane" }, - { 0x1C6F, "change_lane_too_close" }, - { 0x1C70, "change_music_to_standoff" }, - { 0x1C71, "change_optimal_flight_distance" }, - { 0x1C72, "change_player_health_packets" }, - { 0x1C73, "change_spawn_chance_highway_path_player_side" }, - { 0x1C74, "change_spawn_dist_highway_path_player_side" }, - { 0x1C75, "change_state" }, - { 0x1C76, "change_threat_detection_style" }, - { 0x1C77, "change_to_original_models" }, - { 0x1C78, "change_to_run_after_time" }, - { 0x1C79, "change_to_run_now" }, - { 0x1C7A, "change_to_tactics_models" }, - { 0x1C7B, "change_weapons" }, - { 0x1C7C, "change_weapons_listener" }, - { 0x1C7D, "changeaiming" }, - { 0x1C7E, "changecrateweight" }, - { 0x1C7F, "changed_team" }, - { 0x1C80, "changelightcolorto" }, - { 0x1C81, "changelightcolortoworkerthread" }, - { 0x1C82, "changestanceforfuntime" }, - { 0x1C83, "changestepoutpos" }, - { 0x1C84, "changethreatstyle" }, - { 0x1C85, "changeweapons" }, - { 0x1C86, "changingcoverpos" }, - { 0x1C87, "changingweapon" }, - { 0x1C88, "char_dialog_add_and_go" }, - { 0x1C89, "character_hat_index" }, - { 0x1C8A, "character_head_index" }, - { 0x1C8B, "character_index_cache" }, - { 0x1C8C, "characterid_count" }, - { 0x1C8D, "characterid_is_talking_currently" }, - { 0x1C8E, "characters" }, - { 0x1C8F, "charge" }, - { 0x1C90, "charge_blink" }, - { 0x1C91, "charge_indicator_hud" }, - { 0x1C92, "chargebattery" }, - { 0x1C93, "charged_shot_reticle" }, - { 0x1C94, "charged_shot_reticle_corners" }, - { 0x1C95, "charged_shot_rumble_ent" }, - { 0x1C96, "charged_shot_soundent" }, - { 0x1C97, "chase_cam_ent" }, - { 0x1C98, "chase_cam_last_num" }, - { 0x1C99, "chase_cam_target" }, - { 0x1C9A, "chase_cleanup_after_player_crash" }, - { 0x1C9B, "chase_heli_fire" }, - { 0x1C9C, "chase_timer_cancel" }, - { 0x1C9D, "chase_timer_countdown" }, - { 0x1C9E, "chase_van" }, - { 0x1C9F, "chase_van_rabbiting_anim" }, - { 0x1CA0, "chase_van_set_close" }, - { 0x1CA1, "chase_van_set_far" }, - { 0x1CA2, "chase_van_set_medium" }, - { 0x1CA3, "chasecam" }, - { 0x1CA4, "chasecam_onent" }, - { 0x1CA5, "chatinitialized" }, - { 0x1CA6, "chatqueue" }, - { 0x1CA7, "chatterdisabled" }, - { 0x1CA8, "cheap_flashlight_hide" }, - { 0x1CA9, "cheap_flashlight_init" }, - { 0x1CAA, "cheap_flashlight_setup" }, - { 0x1CAB, "cheap_flashlight_show" }, - { 0x1CAC, "cheap_vehicles_have_shields" }, - { 0x1CAD, "cheapmagicbullet" }, - { 0x1CAE, "cheatammoifnecessary" }, - { 0x1CAF, "check_allies_in_volume" }, - { 0x1CB0, "check_animation" }, - { 0x1CB1, "check_campaign_completion" }, - { 0x1CB2, "check_class_time" }, - { 0x1CB3, "check_clearroof_early" }, - { 0x1CB4, "check_createfx_limit" }, - { 0x1CB5, "check_death_flag" }, - { 0x1CB6, "check_delete" }, - { 0x1CB7, "check_drone_callback" }, - { 0x1CB8, "check_enemies_for_alert" }, - { 0x1CB9, "check_exploder_platform" }, - { 0x1CBA, "check_failed_spawn_groups" }, - { 0x1CBB, "check_fire_and_forget" }, - { 0x1CBC, "check_flag_for_stat_tracking" }, - { 0x1CBD, "check_flight_distances" }, - { 0x1CBE, "check_for_door" }, - { 0x1CBF, "check_for_npc_weapon_cloak_status_update" }, - { 0x1CC0, "check_force_color" }, - { 0x1CC1, "check_grenade" }, - { 0x1CC2, "check_grenade_dmg" }, - { 0x1CC3, "check_group_at_goal" }, - { 0x1CC4, "check_group_facing_forward" }, - { 0x1CC5, "check_health" }, - { 0x1CC6, "check_hint_condition" }, - { 0x1CC7, "check_if_enemies_marked" }, - { 0x1CC8, "check_if_hurt" }, - { 0x1CC9, "check_if_intersecting_any_script_car" }, - { 0x1CCA, "check_if_multiple_ents_inside" }, - { 0x1CCB, "check_intel_achievements" }, - { 0x1CCC, "check_is_climbing" }, - { 0x1CCD, "check_item_found" }, - { 0x1CCE, "check_kill_damage" }, - { 0x1CCF, "check_kill_traversal" }, - { 0x1CD0, "check_lab_achievement" }, - { 0x1CD1, "check_limit_type" }, - { 0x1CD2, "check_look_both_ways_achievement" }, - { 0x1CD3, "check_los" }, - { 0x1CD4, "check_man_overboard" }, - { 0x1CD5, "check_melee_interaction_active" }, - { 0x1CD6, "check_missile_ammo" }, - { 0x1CD7, "check_missing_animation" }, - { 0x1CD8, "check_move_me_to_maintain_ratio" }, - { 0x1CD9, "check_on_target_process" }, - { 0x1CDA, "check_other_haslevelveteranachievement" }, - { 0x1CDB, "check_player_bunker_position" }, - { 0x1CDC, "check_player_deck_position_1" }, - { 0x1CDD, "check_player_deck_position_2" }, - { 0x1CDE, "check_player_gender" }, - { 0x1CDF, "check_player_in_sniper_zone" }, - { 0x1CE0, "check_player_in_stop_enemy_callout_vo_volume" }, - { 0x1CE1, "check_player_pickedup_sniper" }, - { 0x1CE2, "check_potential_falling_death" }, - { 0x1CE3, "check_restricted_airspace_achievement" }, - { 0x1CE4, "check_script_char_group_ratio" }, - { 0x1CE5, "check_seoul_achievements" }, - { 0x1CE6, "check_sound_tag_dupe" }, - { 0x1CE7, "check_sound_tag_dupe_reset" }, - { 0x1CE8, "check_spawn_group_isspawner" }, - { 0x1CE9, "check_time" }, - { 0x1CEA, "check_to_activate" }, - { 0x1CEB, "check_trigger_flagset" }, - { 0x1CEC, "check_unloadgroup" }, - { 0x1CED, "check_vo_type" }, - { 0x1CEE, "check_wait_on_cg_notetracks" }, - { 0x1CEF, "check_zkey_press" }, - { 0x1CF0, "checkadvanceonenemyconditions" }, - { 0x1CF1, "checkallowspectating" }, - { 0x1CF2, "checkapproachconditions" }, - { 0x1CF3, "checkapproachpreconditions" }, - { 0x1CF4, "checkarrivalenterpositions" }, - { 0x1CF5, "checkbuddyspawn" }, - { 0x1CF6, "checkcamposition" }, - { 0x1CF7, "checkchanged" }, - { 0x1CF8, "checkcombatstate" }, - { 0x1CF9, "checkcoverenterpos" }, - { 0x1CFA, "checkdynamicspawns" }, - { 0x1CFB, "checked" }, - { 0x1CFC, "checkendcombat" }, - { 0x1CFD, "checkexpiretime" }, - { 0x1CFE, "checkforbestweapon" }, - { 0x1CFF, "checkforcebleedout" }, - { 0x1D00, "checkforceragdoll" }, - { 0x1D01, "checkforcrashing" }, - { 0x1D02, "checkforexplosivegoal" }, - { 0x1D03, "checkforexplosivegoalexplosive" }, - { 0x1D04, "checkforpersonalbests" }, - { 0x1D05, "checkforreinforcements" }, - { 0x1D06, "checkforunpause" }, - { 0x1D07, "checkgameendchallenges" }, - { 0x1D08, "checkgamemodemastery" }, - { 0x1D09, "checkgrenadethrowdist" }, - { 0x1D0A, "checkhalftime" }, - { 0x1D0B, "checkhalftimescore" }, - { 0x1D0C, "checkhigherrankkillevents" }, - { 0x1D0D, "checkhighjumpevents" }, - { 0x1D0E, "checkhit" }, - { 0x1D0F, "checkhitsthismag" }, - { 0x1D10, "checking_for_flag" }, - { 0x1D11, "checkkeyobject" }, - { 0x1D12, "checknodeexitpos" }, - { 0x1D13, "checknodestart" }, - { 0x1D14, "checkorbitallaserusage" }, - { 0x1D15, "checkpitchvisibility" }, - { 0x1D16, "checkplayerscorelimitsoon" }, - { 0x1D17, "checkpracticeroundlockout" }, - { 0x1D18, "checkroundswitch" }, - { 0x1D19, "checkroundwin" }, - { 0x1D1A, "checkscorelimit" }, - { 0x1D1B, "checkstreakingevents" }, - { 0x1D1C, "checkstreakreward" }, - { 0x1D1D, "checktargetisinfrontofplayer" }, - { 0x1D1E, "checktargetisinvision" }, - { 0x1D1F, "checkteamscorelimitsoon" }, - { 0x1D20, "checktimelimit" }, - { 0x1D21, "checktoturnoffemp" }, - { 0x1D22, "checktransitionconditions" }, - { 0x1D23, "checktransitionpreconditions" }, - { 0x1D24, "checkvandalismmedal" }, - { 0x1D25, "checkvehicleturretuserstatus" }, - { 0x1D26, "checkwarbirdtargetlos" }, - { 0x1D27, "checkweapchange" }, - { 0x1D28, "checkweaponspecifickill" }, - { 0x1D29, "chemdamagethink" }, - { 0x1D2A, "chemical_rack" }, - { 0x1D2B, "chemical_rackgotosarray" }, - { 0x1D2C, "chemical_rackpausetime" }, - { 0x1D2D, "chemical_racksactive" }, - { 0x1D2E, "cherry_picker" }, - { 0x1D2F, "cherry_picker_damage_alarm" }, - { 0x1D30, "cherry_picker_hud" }, - { 0x1D31, "cherry_picker_hud_bar" }, - { 0x1D32, "cherry_picker_hud_drone" }, - { 0x1D33, "cherry_picker_hud_drone2" }, - { 0x1D34, "cherry_picker_hud_emp" }, - { 0x1D35, "cherry_picker_target_add" }, - { 0x1D36, "cherry_picker_target_remove" }, - { 0x1D37, "cherry_picker_turret_gameplay" }, - { 0x1D38, "cherry_turret" }, - { 0x1D39, "cherry_turret_hud" }, - { 0x1D3A, "chevron" }, - { 0x1D3B, "chevron_right" }, - { 0x1D3C, "childchecktime" }, - { 0x1D3D, "children" }, - { 0x1D3E, "choose_crash_path" }, - { 0x1D3F, "choose_from_weighted_array" }, - { 0x1D40, "choose_vol" }, - { 0x1D41, "chooseanimfromset" }, - { 0x1D42, "chooseattackidle" }, - { 0x1D43, "choosefirstinfected" }, - { 0x1D44, "chooseidlepointreactanimation" }, - { 0x1D45, "choosepose" }, - { 0x1D46, "chooseposefunc" }, - { 0x1D47, "choosesmashnode" }, - { 0x1D48, "chopper" }, - { 0x1D49, "chopper_01_away_by" }, - { 0x1D4A, "chopper_01_by_in" }, - { 0x1D4B, "chopper_01_close_lp" }, - { 0x1D4C, "chopper_01_dist_lp" }, - { 0x1D4D, "chopper_01_wind_up" }, - { 0x1D4E, "chopper_02_away_by" }, - { 0x1D4F, "chopper_02_by_in" }, - { 0x1D50, "chopper_02_close_lp" }, - { 0x1D51, "chopper_02_dist_lp" }, - { 0x1D52, "chopper_02_wind_up" }, - { 0x1D53, "chopper_air_support_activate" }, - { 0x1D54, "chopper_final_explo" }, - { 0x1D55, "chopper_fx" }, - { 0x1D56, "chopper_pilot_death_anim" }, - { 0x1D57, "chopper_shoot_down" }, - { 0x1D58, "chopper_shoot_down_internal" }, - { 0x1D59, "chopper_shoot_straight" }, - { 0x1D5A, "chopper_sniper_shot" }, - { 0x1D5B, "chopper_turret_off" }, - { 0x1D5C, "chopper_turret_on" }, - { 0x1D5D, "chopperattackarrow" }, - { 0x1D5E, "choppersniped" }, - { 0x1D5F, "chopperturretfunc" }, - { 0x1D60, "chopperturretofffunc" }, - { 0x1D61, "chopperturretonfunc" }, - { 0x1D62, "chosen" }, - { 0x1D63, "chosentemplates" }, - { 0x1D64, "chromo_anim2" }, - { 0x1D65, "chromo_offset" }, - { 0x1D66, "chyron" }, - { 0x1D67, "chyron_sound" }, - { 0x1D68, "cig_hide" }, - { 0x1D69, "cig_show" }, - { 0x1D6A, "cig_throwing" }, - { 0x1D6B, "cigar" }, - { 0x1D6C, "cigarette_light" }, - { 0x1D6D, "cine_fire_debris_stumble" }, - { 0x1D6E, "cine_holelight" }, - { 0x1D6F, "cine_left_light" }, - { 0x1D70, "cine_sub_fire_rim" }, - { 0x1D71, "cine_sub_fog" }, - { 0x1D72, "cine_sub_right_irons" }, - { 0x1D73, "cine_sub_will_all_mulitlight" }, - { 0x1D74, "cinematic_rocket_guys" }, - { 0x1D75, "circling" }, - { 0x1D76, "circuit_breaker" }, - { 0x1D77, "city_ambient_fx" }, - { 0x1D78, "civ_ah" }, - { 0x1D79, "civ_armshots" }, - { 0x1D7A, "civ_boat_spawn" }, - { 0x1D7B, "civ_chestshots" }, - { 0x1D7C, "civ_conversation_gag1" }, - { 0x1D7D, "civ_damage_check" }, - { 0x1D7E, "civ_domestic_truck_spawn" }, - { 0x1D7F, "civ_gate_node" }, - { 0x1D80, "civ_headshots" }, - { 0x1D81, "civ_kills" }, - { 0x1D82, "civ_legshots" }, - { 0x1D83, "civ_panic_door_run_in" }, - { 0x1D84, "civ_run_nodes" }, - { 0x1D85, "civ_victims" }, - { 0x1D86, "civ1" }, - { 0x1D87, "civ2" }, - { 0x1D88, "civ3" }, - { 0x1D89, "civ4" }, - { 0x1D8A, "civ5" }, - { 0x1D8B, "civ6" }, - { 0x1D8C, "civ7" }, - { 0x1D8D, "civ8" }, - { 0x1D8E, "civilain_flee_to_goal" }, - { 0x1D8F, "civilian_actor_ai_player_reaction" }, - { 0x1D90, "civilian_actor_behavior_manager" }, - { 0x1D91, "civilian_actor_drone_player_reaction" }, - { 0x1D92, "civilian_actor_play_idle" }, - { 0x1D93, "civilian_actor_play_reaction" }, - { 0x1D94, "civilian_african_male_b" }, - { 0x1D95, "civilian_african_male_c" }, - { 0x1D96, "civilian_african_male_d" }, - { 0x1D97, "civilian_alert_behavior" }, - { 0x1D98, "civilian_alert_behavior_hangar" }, - { 0x1D99, "civilian_alert_sound" }, - { 0x1D9A, "civilian_alert_sound_setup" }, - { 0x1D9B, "civilian_alert_watcher" }, - { 0x1D9C, "civilian_anim_setup" }, - { 0x1D9D, "civilian_anims" }, - { 0x1D9E, "civilian_attach_props" }, - { 0x1D9F, "civilian_below" }, - { 0x1DA0, "civilian_body_and_head_setup" }, - { 0x1DA1, "civilian_check_if_player_blocking" }, - { 0x1DA2, "civilian_clean_up" }, - { 0x1DA3, "civilian_cleanup" }, - { 0x1DA4, "civilian_combathunchedmoveturn" }, - { 0x1DA5, "civilian_combatmoveturn" }, - { 0x1DA6, "civilian_compact_car_constructor" }, - { 0x1DA7, "civilian_compact_car_init" }, - { 0x1DA8, "civilian_detach_props" }, - { 0x1DA9, "civilian_driveway_scene" }, - { 0x1DAA, "civilian_drone_repair_think" }, - { 0x1DAB, "civilian_drone_run_override" }, - { 0x1DAC, "civilian_drone_runner_collision" }, - { 0x1DAD, "civilian_drone_runners_think" }, - { 0x1DAE, "civilian_drone_scan_anim_struct" }, - { 0x1DAF, "civilian_drone_scan_female" }, - { 0x1DB0, "civilian_drone_scan_male" }, - { 0x1DB1, "civilian_drone_scan_scene" }, - { 0x1DB2, "civilian_drone_scan_vo" }, - { 0x1DB3, "civilian_drone_setup" }, - { 0x1DB4, "civilian_drone_stationary_think" }, - { 0x1DB5, "civilian_garage" }, - { 0x1DB6, "civilian_garage_1" }, - { 0x1DB7, "civilian_garage_2" }, - { 0x1DB8, "civilian_garage_spawner_setup" }, - { 0x1DB9, "civilian_garage_vo" }, - { 0x1DBA, "civilian_get_out_of_car_setup" }, - { 0x1DBB, "civilian_get_random_idle" }, - { 0x1DBC, "civilian_get_random_reaction" }, - { 0x1DBD, "civilian_get_random_run" }, - { 0x1DBE, "civilian_get_random_walk" }, - { 0x1DBF, "civilian_group" }, - { 0x1DC0, "civilian_guesthouse" }, - { 0x1DC1, "civilian_guesthouse_1" }, - { 0x1DC2, "civilian_guesthouse_2" }, - { 0x1DC3, "civilian_guesthouse_3" }, - { 0x1DC4, "civilian_guesthouse_spawner_setup" }, - { 0x1DC5, "civilian_guesthouse_vo" }, - { 0x1DC6, "civilian_guesthouse_walkin" }, - { 0x1DC7, "civilian_guesthouse_walkin_spawner_setup" }, - { 0x1DC8, "civilian_guesthouse_walkin_vo" }, - { 0x1DC9, "civilian_head_and_body_setup" }, - { 0x1DCA, "civilian_head_and_body_swap" }, - { 0x1DCB, "civilian_in_car_count" }, - { 0x1DCC, "civilian_in_car_get_out" }, - { 0x1DCD, "civilian_in_running_car" }, - { 0x1DCE, "civilian_in_running_car_setup" }, - { 0x1DCF, "civilian_init" }, - { 0x1DD0, "civilian_init_props" }, - { 0x1DD1, "civilian_jet_flyby" }, - { 0x1DD2, "civilian_killed" }, - { 0x1DD3, "civilian_left" }, - { 0x1DD4, "civilian_loop_setup" }, - { 0x1DD5, "civilian_loop_vo_trigger" }, - { 0x1DD6, "civilian_lost" }, - { 0x1DD7, "civilian_lost_guard" }, - { 0x1DD8, "civilian_lost_guard_setup" }, - { 0x1DD9, "civilian_lost_setup" }, - { 0x1DDA, "civilian_noncombatmoveturn" }, - { 0x1DDB, "civilian_panic_distance_check" }, - { 0x1DDC, "civilian_pool_1" }, - { 0x1DDD, "civilian_pool_2" }, - { 0x1DDE, "civilian_pool_3" }, - { 0x1DDF, "civilian_pool_spawner_setup" }, - { 0x1DE0, "civilian_pool_vo" }, - { 0x1DE1, "civilian_poolhouse_1" }, - { 0x1DE2, "civilian_poolhouse_2" }, - { 0x1DE3, "civilian_poolhouse_3" }, - { 0x1DE4, "civilian_poolhouse_vo" }, - { 0x1DE5, "civilian_right" }, - { 0x1DE6, "civilian_right_side" }, - { 0x1DE7, "civilian_right_side_1" }, - { 0x1DE8, "civilian_right_side_2" }, - { 0x1DE9, "civilian_right_side_3" }, - { 0x1DEA, "civilian_right_side_setup" }, - { 0x1DEB, "civilian_right_side_vo" }, - { 0x1DEC, "civilian_roundabout_vo_1" }, - { 0x1DED, "civilian_roundabout_vo_2" }, - { 0x1DEE, "civilian_roundabout_vo_3" }, - { 0x1DEF, "civilian_setup" }, - { 0x1DF0, "civilian_setup_esc_nodes" }, - { 0x1DF1, "civilian_setupanimations" }, - { 0x1DF2, "civilian_sonic_aoe_thread" }, - { 0x1DF3, "civilian_spawn_single" }, - { 0x1DF4, "civilian_stealth_detect" }, - { 0x1DF5, "civilian_urban_female_a" }, - { 0x1DF6, "civilian_urban_female_b" }, - { 0x1DF7, "civilian_urban_female_c" }, - { 0x1DF8, "civilian_urban_male_b" }, - { 0x1DF9, "civilian_urban_male_c" }, - { 0x1DFA, "civilian_urban_male_d" }, - { 0x1DFB, "civilian_urban_male_e" }, - { 0x1DFC, "civilian_wait_for_reaction" }, - { 0x1DFD, "civilian_walk_animation" }, - { 0x1DFE, "civilian_walker_behavior_manager" }, - { 0x1DFF, "civilian_walker_idle_when_blocked" }, - { 0x1E00, "civilian_walker_phone" }, - { 0x1E01, "civilian_walker_phone_spawner_setup" }, - { 0x1E02, "civilian_walker_play_reaction" }, - { 0x1E03, "civilian_walker_play_walk" }, - { 0x1E04, "civilian_walker_setup" }, - { 0x1E05, "civilian_walker_setup_esc_nodes" }, - { 0x1E06, "civilian_walker_update_current_goal_and_animate_to" }, - { 0x1E07, "civilian_walker_wait_for_walk_signal" }, - { 0x1E08, "civilian_warning_given" }, - { 0x1E09, "civilian_warning_vo" }, - { 0x1E0A, "civilian_watch_player_when_close" }, - { 0x1E0B, "civilian1" }, - { 0x1E0C, "civilian2" }, - { 0x1E0D, "civiliananims" }, - { 0x1E0E, "civilianendinganimations" }, - { 0x1E0F, "civilianflashedarray" }, - { 0x1E10, "civilianjetflyby" }, - { 0x1E11, "civilianjetflyby_timer" }, - { 0x1E12, "civilianmarketanimations" }, - { 0x1E13, "civilianprops" }, - { 0x1E14, "civilians" }, - { 0x1E15, "civilians_below" }, - { 0x1E16, "civilians_flank_alley_react" }, - { 0x1E17, "civilians_left" }, - { 0x1E18, "civilians_right" }, - { 0x1E19, "civkillwhennearplayer" }, - { 0x1E1A, "civscrambleanimations" }, - { 0x1E1B, "civsniperdamagemonitor" }, - { 0x1E1C, "claim_a_node" }, - { 0x1E1D, "claimed" }, - { 0x1E1E, "claimed_drone" }, - { 0x1E1F, "claimed_node" }, - { 0x1E20, "claimed_walker_turret_target" }, - { 0x1E21, "claimplayer" }, - { 0x1E22, "claimteam" }, - { 0x1E23, "claimtrigger" }, - { 0x1E24, "clampedhealth" }, - { 0x1E25, "clamplookangle" }, - { 0x1E26, "clamppositiontolowerbounds" }, - { 0x1E27, "clampreleasefx" }, - { 0x1E28, "clamptobyte" }, - { 0x1E29, "clamptoshort" }, - { 0x1E2A, "clampweaponweightvalue" }, - { 0x1E2B, "clampyaworbitoffset" }, - { 0x1E2C, "clan_profile_update" }, - { 0x1E2D, "clanmemberownerids" }, - { 0x1E2E, "class" }, - { 0x1E2F, "class_num" }, - { 0x1E30, "class_override" }, - { 0x1E31, "classabilityready" }, - { 0x1E32, "classabilitytime" }, - { 0x1E33, "classcallback" }, - { 0x1E34, "classdmgmod" }, - { 0x1E35, "classgrenades" }, - { 0x1E36, "classmap" }, - { 0x1E37, "classmaxhealth" }, - { 0x1E38, "classold" }, - { 0x1E39, "classpickcount" }, - { 0x1E3A, "classsettings" }, - { 0x1E3B, "classswitchwait" }, - { 0x1E3C, "classswitchwaiting" }, - { 0x1E3D, "classtablename" }, - { 0x1E3E, "classtablenum" }, - { 0x1E3F, "classtime" }, - { 0x1E40, "classtweaks" }, - { 0x1E41, "classweaponswait" }, - { 0x1E42, "claymore_pickup_think_global" }, - { 0x1E43, "claymorearray" }, - { 0x1E44, "claymoredetectiondot" }, - { 0x1E45, "claymoredetectiongraceperiod" }, - { 0x1E46, "claymoredetectionmindist" }, - { 0x1E47, "claymoredetonateradius" }, - { 0x1E48, "claymoredetonation" }, - { 0x1E49, "claymoremakesentient" }, - { 0x1E4A, "claymores" }, - { 0x1E4B, "claymoresentientfunc" }, - { 0x1E4C, "clean_kill_vo" }, - { 0x1E4D, "clean_kill_vo_setup" }, - { 0x1E4E, "clean_up_ai" }, - { 0x1E4F, "clean_up_ai_single" }, - { 0x1E50, "clean_up_car" }, - { 0x1E51, "clean_up_hud_entity" }, - { 0x1E52, "clean_up_intro_pilots" }, - { 0x1E53, "clean_up_on_parent_death" }, - { 0x1E54, "clean_up_shadow_tag" }, - { 0x1E55, "clean_up_suv_drivers" }, - { 0x1E56, "clean_up_target_pos_ent" }, - { 0x1E57, "clean_up_traffic_drivers" }, - { 0x1E58, "clean_up_vehicle" }, - { 0x1E59, "clean_up_vehicle_free_path" }, - { 0x1E5A, "clean_up_vehicle_seoul" }, - { 0x1E5B, "clean_up_vehicle_type" }, - { 0x1E5C, "clean_up_vehicles_all" }, - { 0x1E5D, "cleanarray" }, - { 0x1E5E, "cleanout_unneeded_ents_for_createfx" }, - { 0x1E5F, "cleanup" }, - { 0x1E60, "cleanup_ai_logging_road" }, - { 0x1E61, "cleanup_ai_on_trigger" }, - { 0x1E62, "cleanup_ai_think" }, - { 0x1E63, "cleanup_ai_with_script_noteworthy" }, - { 0x1E64, "cleanup_atlas_on_death" }, - { 0x1E65, "cleanup_bobbing" }, - { 0x1E66, "cleanup_courtyard_enemies" }, - { 0x1E67, "cleanup_drone_tags" }, - { 0x1E68, "cleanup_enemies" }, - { 0x1E69, "cleanup_enemy_ai_seoul" }, - { 0x1E6A, "cleanup_ents" }, - { 0x1E6B, "cleanup_ents_removing_bullet_shield" }, - { 0x1E6C, "cleanup_explosion_ents" }, - { 0x1E6D, "cleanup_extra_ai" }, - { 0x1E6E, "cleanup_foam_corridor_enemies" }, - { 0x1E6F, "cleanup_fob_guys" }, - { 0x1E70, "cleanup_hovertank_combat" }, - { 0x1E71, "cleanup_in_aisle3" }, - { 0x1E72, "cleanup_land_assist" }, - { 0x1E73, "cleanup_mech_traversal_elements" }, - { 0x1E74, "cleanup_microwave_on_exit" }, - { 0x1E75, "cleanup_missile" }, - { 0x1E76, "cleanup_on_death" }, - { 0x1E77, "cleanup_on_flag" }, - { 0x1E78, "cleanup_on_goal" }, - { 0x1E79, "cleanup_oncoming_suv" }, - { 0x1E7A, "cleanup_overlay" }, - { 0x1E7B, "cleanup_primer" }, - { 0x1E7C, "cleanup_primer_reload" }, - { 0x1E7D, "cleanup_road_flares" }, - { 0x1E7E, "cleanup_school_cars" }, - { 0x1E7F, "cleanup_snake" }, - { 0x1E80, "cleanup_snake_cloud" }, - { 0x1E81, "cleanup_snake_cloud_on_flag" }, - { 0x1E82, "cleanup_snipers_zone" }, - { 0x1E83, "cleanup_specific_spawns" }, - { 0x1E84, "cleanup_squad_drone" }, - { 0x1E85, "cleanup_sticky" }, - { 0x1E86, "cleanup_sticky_on_death" }, - { 0x1E87, "cleanup_tower_enemies" }, - { 0x1E88, "cleanup_vista" }, - { 0x1E89, "cleanupbuddyspawn" }, - { 0x1E8A, "cleanupcarepackage" }, - { 0x1E8B, "cleanuplasertargetingdevice" }, - { 0x1E8C, "cleanupnodefields" }, - { 0x1E8D, "cleanupondeath" }, - { 0x1E8E, "cleanupospents" }, - { 0x1E8F, "cleanuprockettargeticon" }, - { 0x1E90, "cleanupvars" }, - { 0x1E91, "cleanupweaponsonground" }, - { 0x1E92, "clear_additive_helmet_anim" }, - { 0x1E93, "clear_ai_detection_on_death" }, - { 0x1E94, "clear_alerted_info" }, - { 0x1E95, "clear_all_color_orders" }, - { 0x1E96, "clear_all_loopers" }, - { 0x1E97, "clear_anim_on_death" }, - { 0x1E98, "clear_animation" }, - { 0x1E99, "clear_anims" }, - { 0x1E9A, "clear_anims_on_death" }, - { 0x1E9B, "clear_archetype" }, - { 0x1E9C, "clear_blast_walk_anims" }, - { 0x1E9D, "clear_bot_camping_on_bot_death" }, - { 0x1E9E, "clear_bot_camping_on_reset" }, - { 0x1E9F, "clear_bot_on_bot_death" }, - { 0x1EA0, "clear_bot_on_reset" }, - { 0x1EA1, "clear_breaching_variable" }, - { 0x1EA2, "clear_bulletshield_on_alert" }, - { 0x1EA3, "clear_camper_data" }, - { 0x1EA4, "clear_cars_around_pos" }, - { 0x1EA5, "clear_color_order" }, - { 0x1EA6, "clear_color_order_from_team" }, - { 0x1EA7, "clear_colors" }, - { 0x1EA8, "clear_custom_animset" }, - { 0x1EA9, "clear_custom_gameskill_func" }, - { 0x1EAA, "clear_custom_patrol_anim_set" }, - { 0x1EAB, "clear_deathanim" }, - { 0x1EAC, "clear_defend" }, - { 0x1EAD, "clear_defend_or_goal_if_necessary" }, - { 0x1EAE, "clear_doctor_head" }, - { 0x1EAF, "clear_dodge_positions" }, - { 0x1EB0, "clear_door_effect" }, - { 0x1EB1, "clear_drone_cloud" }, - { 0x1EB2, "clear_dvar" }, - { 0x1EB3, "clear_enemy_outline_on_death" }, - { 0x1EB4, "clear_enemy_passthrough" }, - { 0x1EB5, "clear_entity_selection" }, - { 0x1EB6, "clear_event_on_prob" }, - { 0x1EB7, "clear_exception" }, - { 0x1EB8, "clear_force_color" }, - { 0x1EB9, "clear_fx_hudelements" }, - { 0x1EBA, "clear_generic_idle_anim" }, - { 0x1EBB, "clear_generic_run_anim" }, - { 0x1EBC, "clear_guy_fx" }, - { 0x1EBD, "clear_hint_button" }, - { 0x1EBE, "clear_hints" }, - { 0x1EBF, "clear_hud_on_notify" }, - { 0x1EC0, "clear_ignore_all_on_group" }, - { 0x1EC1, "clear_land_assist" }, - { 0x1EC2, "clear_light_set_for_player" }, - { 0x1EC3, "clear_max_momentum_delayed" }, - { 0x1EC4, "clear_maxed_momentum" }, - { 0x1EC5, "clear_momentum" }, - { 0x1EC6, "clear_npc_anim" }, - { 0x1EC7, "clear_npc_anims" }, - { 0x1EC8, "clear_on_action_success" }, - { 0x1EC9, "clear_overdrive_battery" }, - { 0x1ECA, "clear_path_weights" }, - { 0x1ECB, "clear_player_anim" }, - { 0x1ECC, "clear_player_attacked_by_dog_on_death" }, - { 0x1ECD, "clear_pluggable_move_loop_override" }, - { 0x1ECE, "clear_president_anims" }, - { 0x1ECF, "clear_promotion_order" }, - { 0x1ED0, "clear_refugee_camp_walk_anims" }, - { 0x1ED1, "clear_run_anim" }, - { 0x1ED2, "clear_script_goal_on" }, - { 0x1ED3, "clear_script_goal_on_gas_end" }, - { 0x1ED4, "clear_script_model_anim" }, - { 0x1ED5, "clear_set_goal" }, - { 0x1ED6, "clear_settable_fx" }, - { 0x1ED7, "clear_stencil_on_death" }, - { 0x1ED8, "clear_talking_currently_when_done" }, - { 0x1ED9, "clear_target_zone_update" }, - { 0x1EDA, "clear_team_colors" }, - { 0x1EDB, "clear_tool_hud" }, - { 0x1EDC, "clear_unresolved_collision_count_next_frame" }, - { 0x1EDD, "clear_urgent_walk_anims" }, - { 0x1EDE, "clear_vehicle_anim" }, - { 0x1EDF, "clearafterfade" }, - { 0x1EE0, "clearalertoutline" }, - { 0x1EE1, "clearalertstencilstate" }, - { 0x1EE2, "clearall" }, - { 0x1EE3, "clearammo" }, - { 0x1EE4, "clearbattlebuddy" }, - { 0x1EE5, "clearbuddymessage" }, - { 0x1EE6, "clearcarrier" }, - { 0x1EE7, "clearcopycatloadout" }, - { 0x1EE8, "cleardodgeanims" }, - { 0x1EE9, "cleared" }, - { 0x1EEA, "clearempondeath" }, - { 0x1EEB, "clearfaceanimonanimdone" }, - { 0x1EEC, "clearfirefightdata" }, - { 0x1EED, "clearfirefightshotsoninterval" }, - { 0x1EEE, "clearfxondeath" }, - { 0x1EEF, "clearhudtimer" }, - { 0x1EF0, "clearidshortly" }, - { 0x1EF1, "clearisspeaking" }, - { 0x1EF2, "clearkillcamstate" }, - { 0x1EF3, "clearkillstreaks" }, - { 0x1EF4, "clearlookatthread" }, - { 0x1EF5, "clearlowermessage" }, - { 0x1EF6, "clearlowermessages" }, - { 0x1EF7, "clearmovementparameters" }, - { 0x1EF8, "clearondeath" }, - { 0x1EF9, "clearonvictimdisconnect" }, - { 0x1EFA, "clearplayertargetlist" }, - { 0x1EFB, "clearpracticeroundlockoutdata" }, - { 0x1EFC, "clearprevioustispawnpoint" }, - { 0x1EFD, "clearprogress" }, - { 0x1EFE, "clearragdolldeath" }, - { 0x1EFF, "clearrideintro" }, - { 0x1F00, "clearrideintroonteamchange" }, - { 0x1F01, "clearsightposnear" }, - { 0x1F02, "clearspawnpointdistancedata" }, - { 0x1F03, "clearspawnpointsightdata" }, - { 0x1F04, "clearstencil" }, - { 0x1F05, "clearstencilstate" }, - { 0x1F06, "clearstencilstateondeath" }, - { 0x1F07, "clearsurvivaltime" }, - { 0x1F08, "clearteamspawnpointdistancedata" }, - { 0x1F09, "clearteamspawnpointsightdata" }, - { 0x1F0A, "cleartextmarker" }, - { 0x1F0B, "clearthreatbias" }, - { 0x1F0C, "clearunderwateraudiozone" }, - { 0x1F0D, "clearusingremote" }, - { 0x1F0E, "clearwatervarsonspawn" }, - { 0x1F0F, "clientid" }, - { 0x1F10, "clientmatchdataid" }, - { 0x1F11, "clienttracespawnclass" }, - { 0x1F12, "clienttweakables" }, - { 0x1F13, "cliff_rappel" }, - { 0x1F14, "cliff_rappel_dialogue" }, - { 0x1F15, "cliff_rappel_dialogue_nag" }, - { 0x1F16, "cliff_rappel_landing" }, - { 0x1F17, "cliff_rappel_lerpsun" }, - { 0x1F18, "cliff_rappel_lighting_init" }, - { 0x1F19, "cliff_rappel_lighting_setup" }, - { 0x1F1A, "cliff_rappel_logic" }, - { 0x1F1B, "cliff_rappel_moment" }, - { 0x1F1C, "cliff_rappel_shadow_tweaks" }, - { 0x1F1D, "climb_fence_joker_01" }, - { 0x1F1E, "climb_fence_joker_02" }, - { 0x1F1F, "climb_fence_joker_03" }, - { 0x1F20, "climb_fence_joker_04" }, - { 0x1F21, "climb_fence_joker_05" }, - { 0x1F22, "climb_fence_joker_06" }, - { 0x1F23, "climb_fence_joker_07" }, - { 0x1F24, "climb_fence_joker_08" }, - { 0x1F25, "climb_fence_joker_09" }, - { 0x1F26, "climb_fence_joker_10" }, - { 0x1F27, "climb_fence_torres_01" }, - { 0x1F28, "climb_fence_torres_02" }, - { 0x1F29, "climb_fence_torres_03" }, - { 0x1F2A, "climb_fence_torres_04" }, - { 0x1F2B, "climb_fence_torres_05" }, - { 0x1F2C, "climb_fence_torres_06" }, - { 0x1F2D, "climb_fence_torres_07" }, - { 0x1F2E, "climb_fence_torres_08" }, - { 0x1F2F, "climb_fence_torres_09" }, - { 0x1F30, "climb_fence_torres_10" }, - { 0x1F31, "climb_hint" }, - { 0x1F32, "climb_scene_anim_boat_getout" }, - { 0x1F33, "climb_scene_cleanup" }, - { 0x1F34, "climb_scene_colors_careful_on_arrival" }, - { 0x1F35, "climb_scene_crane_allow_input" }, - { 0x1F36, "climb_scene_crane_dismount_to_wall" }, - { 0x1F37, "climb_scene_crane_glass_break" }, - { 0x1F38, "climb_scene_crane_grab_rumble" }, - { 0x1F39, "climb_scene_crane_grab_shake" }, - { 0x1F3A, "climb_scene_crane_mount" }, - { 0x1F3B, "climb_scene_crane_move" }, - { 0x1F3C, "climb_scene_crane_move_rumble" }, - { 0x1F3D, "climb_scene_crane_move_shake" }, - { 0x1F3E, "climb_scene_fail_fall" }, - { 0x1F3F, "climb_scene_fail_on_ground_notify" }, - { 0x1F40, "climb_scene_finale" }, - { 0x1F41, "climb_scene_finale_setup_anim_ents" }, - { 0x1F42, "climb_scene_finale_setup_people_ents" }, - { 0x1F43, "climb_scene_finale_setup_player_ents" }, - { 0x1F44, "climb_scene_finale_setup_vehicle_ents" }, - { 0x1F45, "climb_scene_first_climb" }, - { 0x1F46, "climb_scene_first_on_foot_warbird_turret" }, - { 0x1F47, "climb_scene_force_dismount" }, - { 0x1F48, "climb_scene_grapple_hint_handler" }, - { 0x1F49, "climb_scene_handle_crane_climb" }, - { 0x1F4A, "climb_scene_handle_crane_climb_movement_input" }, - { 0x1F4B, "climb_scene_handle_finale_walker_civilian_vingette" }, - { 0x1F4C, "climb_scene_handle_walker" }, - { 0x1F4D, "climb_scene_handle_walker_reaction" }, - { 0x1F4E, "climb_scene_ilona_simple_climbing" }, - { 0x1F4F, "climb_scene_master_handler" }, - { 0x1F50, "climb_scene_move_crate_on_path" }, - { 0x1F51, "climb_scene_moving_crates" }, - { 0x1F52, "climb_scene_on_foot" }, - { 0x1F53, "climb_scene_on_foot_crate_death_area" }, - { 0x1F54, "climb_scene_on_foot_ilana_past_crate" }, - { 0x1F55, "climb_scene_on_foot_setup" }, - { 0x1F56, "climb_scene_on_foot_warbird_arrival" }, - { 0x1F57, "climb_scene_preprocess_crate_path" }, - { 0x1F58, "climb_scene_rotate_crate_on_path" }, - { 0x1F59, "climb_scene_second_climb" }, - { 0x1F5A, "climb_scene_second_climb_ilona_no_push" }, - { 0x1F5B, "climb_scene_set_colors_careful_on_arrival_setting" }, - { 0x1F5C, "climb_scene_setup" }, - { 0x1F5D, "climb_scene_setup_droneswarm" }, - { 0x1F5E, "climb_scene_setup_zipliners" }, - { 0x1F5F, "climb_scene_skybridge" }, - { 0x1F60, "climb_scene_skybridge_break_glass" }, - { 0x1F61, "climb_scene_skybridge_teleport_ilona" }, - { 0x1F62, "climb_scene_start_action" }, - { 0x1F63, "climb_scene_start_crane" }, - { 0x1F64, "climb_scene_warbird_setup_rotar_death_trigger" }, - { 0x1F65, "climb_scne_finale_fade_out" }, - { 0x1F66, "climb_scne_finale_hide_body" }, - { 0x1F67, "climb_trigger" }, - { 0x1F68, "climb_wall_nag_dialogue" }, - { 0x1F69, "climb_warbird" }, - { 0x1F6A, "climbing_animation_back_to_side_idle" }, - { 0x1F6B, "climbing_animation_dismount" }, - { 0x1F6C, "climbing_animation_idle_loop" }, - { 0x1F6D, "climbing_animation_idle_to_side_idle" }, - { 0x1F6E, "climbing_animation_side_idle_to_back" }, - { 0x1F6F, "climbing_animation_side_idle_to_idle" }, - { 0x1F70, "climbing_animation_stop_idle" }, - { 0x1F71, "climbing_animation_traverse_move" }, - { 0x1F72, "climbing_crane_allow_input" }, - { 0x1F73, "climbing_crates" }, - { 0x1F74, "climbing_give_player_weapon" }, - { 0x1F75, "climbing_head_sway" }, - { 0x1F76, "climbing_helper_dir_is_blocked" }, - { 0x1F77, "climbing_helper_player_combat_requested" }, - { 0x1F78, "climbing_helper_player_dismount_requested" }, - { 0x1F79, "climbing_helper_player_exit_combat_mode_requested" }, - { 0x1F7A, "climbing_helper_player_in_combat_mode" }, - { 0x1F7B, "climbing_helper_player_input_1_allowed" }, - { 0x1F7C, "climbing_helper_player_input_2_allowed" }, - { 0x1F7D, "climbing_helper_player_jump_requested" }, - { 0x1F7E, "climbing_helper_player_jumping" }, - { 0x1F7F, "climbing_helper_player_mag_moving" }, - { 0x1F80, "climbing_helper_player_moving" }, - { 0x1F81, "climbing_hint_display" }, - { 0x1F82, "climbing_ilona_teleported" }, - { 0x1F83, "climbing_motion_dismount" }, - { 0x1F84, "climbing_motion_player_combat_mode" }, - { 0x1F85, "climbing_motion_player_jump_to_mag" }, - { 0x1F86, "climbing_motion_player_jumping" }, - { 0x1F87, "climbing_motion_player_looking" }, - { 0x1F88, "climbing_motion_player_mag_to_jump" }, - { 0x1F89, "climbing_motion_player_moving_on_magnetic_surface" }, - { 0x1F8A, "climbing_motion_start_player_jump" }, - { 0x1F8B, "climbing_motion_start_player_jump_to_mag" }, - { 0x1F8C, "climbing_motion_start_player_mag_move" }, - { 0x1F8D, "climbing_motion_start_player_mag_to_jump" }, - { 0x1F8E, "climbing_motion_start_player_shooting" }, - { 0x1F8F, "climbing_motion_stop_player_combat_mode" }, - { 0x1F90, "climbing_motion_stop_player_combat_mode_quick" }, - { 0x1F91, "climbing_player_controller" }, - { 0x1F92, "climbing_player_dismounting" }, - { 0x1F93, "climbing_player_mount" }, - { 0x1F94, "climbing_scene_on_foot_no_friendly_damage_in_death_area" }, - { 0x1F95, "climbing_update_available_moving_options" }, - { 0x1F96, "clip" }, - { 0x1F97, "clip_missle_damage_think" }, - { 0x1F98, "clipammol" }, - { 0x1F99, "clipammor" }, - { 0x1F9A, "cloak" }, - { 0x1F9B, "cloak_again" }, - { 0x1F9C, "cloak_battery_hud" }, - { 0x1F9D, "cloak_battery_level" }, - { 0x1F9E, "cloak_device_hit_by_electro_magnetic_pulse" }, - { 0x1F9F, "cloak_disabled" }, - { 0x1FA0, "cloak_enemy_attack_behavior" }, - { 0x1FA1, "cloak_enemy_attack_behavior_mech" }, - { 0x1FA2, "cloak_enemy_default_setup" }, - { 0x1FA3, "cloak_enemy_fast_attack_behavior" }, - { 0x1FA4, "cloak_enemy_investigative_attack_behavior" }, - { 0x1FA5, "cloak_enemy_normal_behavior" }, - { 0x1FA6, "cloak_enemy_normal_behavior_mech" }, - { 0x1FA7, "cloak_enemy_reset_behavior" }, - { 0x1FA8, "cloak_enemy_reset_behavior_mech" }, - { 0x1FA9, "cloak_enemy_state_hidden" }, - { 0x1FAA, "cloak_enemy_state_spotted" }, - { 0x1FAB, "cloak_enemy_warning1_behavior" }, - { 0x1FAC, "cloak_enemy_warning1_behavior_mech" }, - { 0x1FAD, "cloak_enemy_warning2_behavior" }, - { 0x1FAE, "cloak_hud" }, - { 0x1FAF, "cloak_new" }, - { 0x1FB0, "cloak_npc_weapon_instantaneous" }, - { 0x1FB1, "cloak_off" }, - { 0x1FB2, "cloak_off_rope" }, - { 0x1FB3, "cloak_off_server_room" }, - { 0x1FB4, "cloak_on" }, - { 0x1FB5, "cloak_overlay" }, - { 0x1FB6, "cloak_stencil_on" }, - { 0x1FB7, "cloak_vm_weapon_blend" }, - { 0x1FB8, "cloak_vm_weapon_instantaneous" }, - { 0x1FB9, "cloak_warbird" }, - { 0x1FBA, "cloakactivateddialog" }, - { 0x1FBB, "cloakcooldown" }, - { 0x1FBC, "cloakdeactivateddialog" }, - { 0x1FBD, "cloaked_model" }, - { 0x1FBE, "cloaked_stealth_disable_battery_hud" }, - { 0x1FBF, "cloaked_stealth_disable_lab_hud_cinematic" }, - { 0x1FC0, "cloaked_stealth_enable_battery_hud" }, - { 0x1FC1, "cloaked_stealth_enable_lab_hud_cinematic" }, - { 0x1FC2, "cloaked_stealth_player_setup" }, - { 0x1FC3, "cloakedmodel" }, - { 0x1FC4, "cloaking_visual_effect_in_progress" }, - { 0x1FC5, "cloakingtransition" }, - { 0x1FC6, "cloakreadydialog" }, - { 0x1FC7, "cloakstate" }, - { 0x1FC8, "cloakwarbirdexit" }, - { 0x1FC9, "cloakweapon" }, - { 0x1FCA, "cloneloadout" }, - { 0x1FCB, "close" }, - { 0x1FCC, "close_ads_window_on_unlink" }, - { 0x1FCD, "close_all_doors" }, - { 0x1FCE, "close_elevator_doors" }, - { 0x1FCF, "close_enemy_check_on_mt_exit" }, - { 0x1FD0, "close_inner_doors" }, - { 0x1FD1, "close_interior_door" }, - { 0x1FD2, "close_me_when_exopush_over" }, - { 0x1FD3, "close_outer_doors" }, - { 0x1FD4, "close_pos" }, - { 0x1FD5, "close_silo_doors" }, - { 0x1FD6, "closeclassmenu" }, - { 0x1FD7, "closed" }, - { 0x1FD8, "closed_angles" }, - { 0x1FD9, "closeendinggates" }, - { 0x1FDA, "closeendinggatestransition" }, - { 0x1FDB, "closeenoughaimdegrees" }, - { 0x1FDC, "closeflightsound" }, - { 0x1FDD, "closeomamenuondeath" }, - { 0x1FDE, "closer_to_goal_vol" }, - { 0x1FDF, "closerfunc" }, - { 0x1FE0, "closest_drone" }, - { 0x1FE1, "closestai" }, - { 0x1FE2, "cloud_fx" }, - { 0x1FE3, "cloud_queen" }, - { 0x1FE4, "cloud_queen_fly" }, - { 0x1FE5, "cloudfasteffectchange" }, - { 0x1FE6, "cloudfastheavy" }, - { 0x1FE7, "cloudfastinit" }, - { 0x1FE8, "cloudfastlight" }, - { 0x1FE9, "cloudfastmedium" }, - { 0x1FEA, "cloudfastnone" }, - { 0x1FEB, "cloudfastplayer" }, - { 0x1FEC, "cloudpushplayer" }, - { 0x1FED, "cloudrandomizer" }, - { 0x1FEE, "clouds" }, - { 0x1FEF, "clouds_create" }, - { 0x1FF0, "cloudsunflicker" }, - { 0x1FF1, "cloudsunreset" }, - { 0x1FF2, "clusterdeployed" }, - { 0x1FF3, "clusterhellfire" }, - { 0x1FF4, "clustermissile" }, - { 0x1FF5, "clusterspiral" }, - { 0x1FF6, "clut_manage" }, - { 0x1FF7, "clut_manage_school" }, - { 0x1FF8, "clut_previous" }, - { 0x1FF9, "clut_rotate" }, - { 0x1FFA, "clut_trigger_manage" }, - { 0x1FFB, "clut_underwater" }, - { 0x1FFC, "cobra_missile_models" }, - { 0x1FFD, "cobra_weapon_tags" }, - { 0x1FFE, "cobrapilot_difficulty" }, - { 0x1FFF, "cobraweapon" }, - { 0x2000, "codecallback_givekillstreak" }, - { 0x2001, "codescripted" }, - { 0x2002, "cohesion_factor" }, - { 0x2003, "coi_bone" }, - { 0x2004, "coi_ent" }, - { 0x2005, "coi_pos" }, - { 0x2006, "cointoss" }, - { 0x2007, "cointossweighted" }, - { 0x2008, "col" }, - { 0x2009, "col_base" }, - { 0x200A, "col_body" }, - { 0x200B, "col_brush" }, - { 0x200C, "col_gun" }, - { 0x200D, "col_head" }, - { 0x200E, "col_leg_l" }, - { 0x200F, "col_leg_r" }, - { 0x2010, "col_lines" }, - { 0x2011, "col_moving_volumes" }, - { 0x2012, "col_t" }, - { 0x2013, "col_volumes" }, - { 0x2014, "cold_breath" }, - { 0x2015, "cold_burn_lighting_fog" }, - { 0x2016, "coll" }, - { 0x2017, "collapse_animate_lamps" }, - { 0x2018, "collapse_cleanup" }, - { 0x2019, "collapse_cop" }, - { 0x201A, "collapse_fov" }, - { 0x201B, "collapse_friendly_think" }, - { 0x201C, "collapse_player_disable_exo_and_weapons" }, - { 0x201D, "collapse_player_dynamic_speed" }, - { 0x201E, "collapse_player_look_at_tower" }, - { 0x201F, "collapse_scene_ents" }, - { 0x2020, "collapse_scene_ents_long" }, - { 0x2021, "collapse_shellshock" }, - { 0x2022, "collapse_stop_sign_think" }, - { 0x2023, "collapsing_buttress_01" }, - { 0x2024, "collapsing_buttress_02" }, - { 0x2025, "collapsing_buttress_03" }, - { 0x2026, "collapsing_buttress_missile" }, - { 0x2027, "collapsing_buttress_missile_flyby" }, - { 0x2028, "collect_func" }, - { 0x2029, "collectcount" }, - { 0x202A, "collectobjects" }, - { 0x202B, "collectpickup" }, - { 0x202C, "collectpickupfunc" }, - { 0x202D, "collectpickupmodel" }, - { 0x202E, "collision" }, - { 0x202F, "collision_brush_post_explosion" }, - { 0x2030, "collision_brush_pre_explosion" }, - { 0x2031, "collision_prop" }, - { 0x2032, "collision_watcher" }, - { 0x2033, "color_activate_post_burk_rally" }, - { 0x2034, "color_debug" }, - { 0x2035, "color_doesnt_care_about_classname" }, - { 0x2036, "color_doesnt_care_about_heroes" }, - { 0x2037, "color_from_index" }, - { 0x2038, "color_group_enter_lab_trigger" }, - { 0x2039, "color_node" }, - { 0x203A, "color_node_anim_at_node" }, - { 0x203B, "color_node_anim_at_node_animate" }, - { 0x203C, "color_node_arrival_notifies" }, - { 0x203D, "color_node_type_function" }, - { 0x203E, "color_ordered_node_assignment" }, - { 0x203F, "color_priority" }, - { 0x2040, "color_spawners_setup" }, - { 0x2041, "color_system" }, - { 0x2042, "color_teams" }, - { 0x2043, "color_user" }, - { 0x2044, "color0" }, - { 0x2045, "color01" }, - { 0x2046, "color1" }, - { 0x2047, "colorblind" }, - { 0x2048, "colorchecklist" }, - { 0x2049, "colorcode_is_used_in_map" }, - { 0x204A, "colordebug" }, - { 0x204B, "colorindex" }, - { 0x204C, "colorislegit" }, - { 0x204D, "colorlist" }, - { 0x204E, "colornode_clear_promotion_order" }, - { 0x204F, "colornode_func" }, - { 0x2050, "colornode_replace_on_death" }, - { 0x2051, "colornode_set_empty_promotion_order" }, - { 0x2052, "colornode_set_promotion_order" }, - { 0x2053, "colornode_set_respawn_point" }, - { 0x2054, "colornode_setgoal_func" }, - { 0x2055, "colornode_spawn_reinforcement" }, - { 0x2056, "colornode_stop_replace_on_death_group" }, - { 0x2057, "colornodes_debug_array" }, - { 0x2058, "colors" }, - { 0x2059, "colors_player_can_take_nodes" }, - { 0x205A, "cols" }, - { 0x205B, "colvol" }, - { 0x205C, "combat_canal_01" }, - { 0x205D, "combat_cave_cleanup" }, - { 0x205E, "combat_cave_dialogue" }, - { 0x205F, "combat_cave_exit" }, - { 0x2060, "combat_cave_to_lake_follow_dot" }, - { 0x2061, "combat_clearfacialanim" }, - { 0x2062, "combat_courtyard_general_01_think" }, - { 0x2063, "combat_courtyard_jammer" }, - { 0x2064, "combat_courtyard_jammer_complete" }, - { 0x2065, "combat_courtyard_jammer_ladder_left" }, - { 0x2066, "combat_courtyard_jammer_ladder_right" }, - { 0x2067, "combat_courtyard_mech" }, - { 0x2068, "combat_courtyard_path_general" }, - { 0x2069, "combat_courtyard_path_jammer_building" }, - { 0x206A, "combat_courtyard_path_left_00" }, - { 0x206B, "combat_courtyard_path_left_00_think" }, - { 0x206C, "combat_courtyard_path_left_01" }, - { 0x206D, "combat_courtyard_path_left_01_think" }, - { 0x206E, "combat_courtyard_path_left_02" }, - { 0x206F, "combat_courtyard_path_left_02_think" }, - { 0x2070, "combat_courtyard_path_left_03" }, - { 0x2071, "combat_courtyard_path_left_03_think" }, - { 0x2072, "combat_courtyard_path_middle_01" }, - { 0x2073, "combat_courtyard_path_middle_01_think" }, - { 0x2074, "combat_courtyard_path_middle_02" }, - { 0x2075, "combat_courtyard_path_middle_02_think" }, - { 0x2076, "combat_courtyard_path_middle_03" }, - { 0x2077, "combat_courtyard_path_middle_03_think" }, - { 0x2078, "combat_courtyard_path_right_01" }, - { 0x2079, "combat_courtyard_path_right_01_think" }, - { 0x207A, "combat_courtyard_path_right_02" }, - { 0x207B, "combat_courtyard_path_right_02_think" }, - { 0x207C, "combat_courtyard_path_right_03" }, - { 0x207D, "combat_courtyard_path_right_03_think" }, - { 0x207E, "combat_enemy_tank" }, - { 0x207F, "combat_enemy_trans_heli_wave_01" }, - { 0x2080, "combat_flyin_bridge" }, - { 0x2081, "combat_foam_corridor" }, - { 0x2082, "combat_forest_patrols_start" }, - { 0x2083, "combat_gaz_bridge" }, - { 0x2084, "combat_hangar" }, - { 0x2085, "combat_lobby" }, - { 0x2086, "combat_logging_road_end" }, - { 0x2087, "combat_player_in_m_turret" }, - { 0x2088, "combat_playfacialanim" }, - { 0x2089, "combat_post_breach_patrol" }, - { 0x208A, "combat_research_building" }, - { 0x208B, "combat_research_building_bridge" }, - { 0x208C, "combat_research_left_01" }, - { 0x208D, "combat_research_platform_01" }, - { 0x208E, "combat_research_pool_room" }, - { 0x208F, "combat_research_pool_walkway_01" }, - { 0x2090, "combat_research_right_01" }, - { 0x2091, "combat_silo" }, - { 0x2092, "combat_silo_boost" }, - { 0x2093, "combat_silo_complete" }, - { 0x2094, "combat_silo_mech" }, - { 0x2095, "combat_silo_seeker_ai" }, - { 0x2096, "combat_spawn_research_right_flank_02" }, - { 0x2097, "combat_state" }, - { 0x2098, "combat_street_blown_building" }, - { 0x2099, "combat_street_initial" }, - { 0x209A, "combat_street_mid_checkpoint_1" }, - { 0x209B, "combat_street_mid_checkpoint_2" }, - { 0x209C, "combat_street_seeker_ai" }, - { 0x209D, "combat_street_wave_01" }, - { 0x209E, "combat_street_wave_02" }, - { 0x209F, "combat_street_wave_03" }, - { 0x20A0, "combat_street_wave_04" }, - { 0x20A1, "combat_street_wave_rear" }, - { 0x20A2, "combat_tank_courtyard" }, - { 0x20A3, "combat_tank_courtyard_gate_1_guys_think" }, - { 0x20A4, "combat_tank_field_flee_guys_think" }, - { 0x20A5, "combat_tank_road" }, - { 0x20A6, "combat_zip_rooftop" }, - { 0x20A7, "combatbehavior" }, - { 0x20A8, "combatbuttonbuffer" }, - { 0x20A9, "combatcrouchanims" }, - { 0x20AA, "combatendtime" }, - { 0x20AB, "combathigh" }, - { 0x20AC, "combatidle" }, - { 0x20AD, "combatidlepreventoverlappingplayer" }, - { 0x20AE, "combatmemorytimeconst" }, - { 0x20AF, "combatmemorytimerand" }, - { 0x20B0, "combatrecordtie" }, - { 0x20B1, "combatrecordwin" }, - { 0x20B2, "combatreminderdialogue" }, - { 0x20B3, "combatstandanims" }, - { 0x20B4, "combatstate" }, - { 0x20B5, "combattime" }, - { 0x20B6, "comebackcustomkillstreakfunc" }, - { 0x20B7, "comebackcustomospfunc" }, - { 0x20B8, "comebackevent" }, - { 0x20B9, "command_goal" }, - { 0x20BA, "command_used" }, - { 0x20BB, "commander_dialog" }, - { 0x20BC, "commander_speaking" }, - { 0x20BD, "commanding_bot" }, - { 0x20BE, "commit_exo_awards_stage_and_progress" }, - { 0x20BF, "commit_exo_awards_upgrade_points_custom" }, - { 0x20C0, "commit_exo_awards_upon_mission_success" }, - { 0x20C1, "common_canyon_funcs" }, - { 0x20C2, "commonstarttime" }, - { 0x20C3, "compare_killnow_score" }, - { 0x20C4, "compare_player_pass_dot" }, - { 0x20C5, "compare_script_index" }, - { 0x20C6, "compare_time_before_attack" }, - { 0x20C7, "compare_time_before_move" }, - { 0x20C8, "compare_time_since_birth" }, - { 0x20C9, "compareorbitangle" }, - { 0x20CA, "comparescreenpos" }, - { 0x20CB, "comparesizesfx" }, - { 0x20CC, "comparezoneindexes" }, - { 0x20CD, "compass_offsets" }, - { 0x20CE, "compass_text" }, - { 0x20CF, "compass_update_text" }, - { 0x20D0, "compassicons" }, - { 0x20D1, "complete_me" }, - { 0x20D2, "completed_delay" }, - { 0x20D3, "completedanims" }, - { 0x20D4, "completednodes" }, - { 0x20D5, "component_cache" }, - { 0x20D6, "component_weights" }, - { 0x20D7, "compute_best_gun_target" }, - { 0x20D8, "compute_fireweapon_direction" }, - { 0x20D9, "compute_spread" }, - { 0x20DA, "compute_target_lead_origin" }, - { 0x20DB, "compute_threat" }, - { 0x20DC, "computer_door_entry_sfx_notetrack" }, - { 0x20DD, "concealed_kill_tutorial_display" }, - { 0x20DE, "concealed_tutorial_display_hint" }, - { 0x20DF, "concussionendtime" }, - { 0x20E0, "condition_callback" }, - { 0x20E1, "condition_to_moving" }, - { 0x20E2, "condition_to_start_moving" }, - { 0x20E3, "condition_to_state_cruzin" }, - { 0x20E4, "condition_to_state_state_honking" }, - { 0x20E5, "condition_to_stop_moving" }, - { 0x20E6, "cone_length" }, - { 0x20E7, "conf_camper_camp_tags" }, - { 0x20E8, "conf_camping_tag" }, - { 0x20E9, "conf_fx" }, - { 0x20EA, "conf_static" }, - { 0x20EB, "confcenteratriumflashcharge" }, - { 0x20EC, "confcenterbegin" }, - { 0x20ED, "confcenterbossexplode" }, - { 0x20EE, "confcentercombatdialogue" }, - { 0x20EF, "confcenterexplosion" }, - { 0x20F0, "confcenterfailalarmsoundeddialogue" }, - { 0x20F1, "confcenterfailburkekilleddialogue" }, - { 0x20F2, "confcenterfailhadeskilledearlydialogue" }, - { 0x20F3, "confcenterfailinvalidtargetdialogue" }, - { 0x20F4, "confcenterfailtimeoutdialogue" }, - { 0x20F5, "confcenterfailtimerexpiredialogue" }, - { 0x20F6, "confcenterflaginit" }, - { 0x20F7, "confcentergatecharge" }, - { 0x20F8, "confcenterglobalsetup" }, - { 0x20F9, "confcenterglobalvars" }, - { 0x20FA, "confcenterintrodialogue" }, - { 0x20FB, "confcenterkilldialogue" }, - { 0x20FC, "confcenterlightglowfx" }, - { 0x20FD, "confcenterobjectivesetup" }, - { 0x20FE, "confcenteroutrodialogue" }, - { 0x20FF, "confcenterpoolallywaterdrip" }, - { 0x2100, "confcenterpoolsplash" }, - { 0x2101, "confcenterprecache" }, - { 0x2102, "confcenterresidualsmoke" }, - { 0x2103, "confcentersetcompletedobjflags" }, - { 0x2104, "confcenterstartpoints" }, - { 0x2105, "confcentersupportadialogue" }, - { 0x2106, "confcentersupportbdialogue" }, - { 0x2107, "confcentersupportcdialogue" }, - { 0x2108, "confcentertotalcombat" }, - { 0x2109, "confcentervehiclesvulnerable" }, - { 0x210A, "conference_center_explo" }, - { 0x210B, "conference_center_explo_zone" }, - { 0x210C, "conference_center_fire" }, - { 0x210D, "conferenceroomanimations" }, - { 0x210E, "confhades" }, - { 0x210F, "config" }, - { 0x2110, "config_system" }, - { 0x2111, "confrontation_flashbang" }, - { 0x2112, "confrontation_fx_cleanup" }, - { 0x2113, "confrontation_guys" }, - { 0x2114, "confrontation_handle_player_clip" }, - { 0x2115, "confrontation_holo" }, - { 0x2116, "confrontation_hologram_fadeout" }, - { 0x2117, "confrontation_hudoutline_animate" }, - { 0x2118, "confrontation_hudoutline_cleanup" }, - { 0x2119, "confrontation_hudoutline_setup" }, - { 0x211A, "confrontation_irons_gun_shot" }, - { 0x211B, "confrontation_rig" }, - { 0x211C, "confrontation_scene_button_clean_up" }, - { 0x211D, "confrontation_scene_cleanup_confrontation" }, - { 0x211E, "confrontation_scene_cleanup_hologram" }, - { 0x211F, "confrontation_scene_cleaup" }, - { 0x2120, "confrontation_scene_escape" }, - { 0x2121, "confrontation_scene_escape_guard_dies" }, - { 0x2122, "confrontation_scene_escape_player_rise" }, - { 0x2123, "confrontation_scene_escape_qte_fail" }, - { 0x2124, "confrontation_scene_escape_qte_kick" }, - { 0x2125, "confrontation_scene_escape_qte_kick_kill" }, - { 0x2126, "confrontation_scene_escape_qte_raise_gun" }, - { 0x2127, "confrontation_scene_escape_qte_shoot" }, - { 0x2128, "confrontation_scene_flashbang_explode" }, - { 0x2129, "confrontation_scene_gun_swap" }, - { 0x212A, "confrontation_scene_hologram" }, - { 0x212B, "confrontation_scene_irons_lockdown" }, - { 0x212C, "confrontation_scene_irons_no_gun" }, - { 0x212D, "confrontation_scene_master_handler" }, - { 0x212E, "confrontation_scene_open_flashbang_door" }, - { 0x212F, "confrontation_scene_player_rumble_heavy" }, - { 0x2130, "confrontation_scene_player_rumble_light" }, - { 0x2131, "confrontation_scene_qte_kick_slomo_start" }, - { 0x2132, "confrontation_scene_qte_kick_slomo_stop" }, - { 0x2133, "confrontation_scene_qte_shoot_slomo_start" }, - { 0x2134, "confrontation_scene_qte_shoot_slomo_stop" }, - { 0x2135, "confrontation_scene_setup" }, - { 0x2136, "confrontation_static_start" }, - { 0x2137, "confrontation_tech_blood" }, - { 0x2138, "confroombodyscan" }, - { 0x2139, "confroombreachbodyguarddeath" }, - { 0x213A, "confroombreachhadesspeech" }, - { 0x213B, "confroomexplosiondronereaction" }, - { 0x213C, "confroomexplosivetrap" }, - { 0x213D, "confroomflashbang" }, - { 0x213E, "confroomhadessweep" }, - { 0x213F, "confroomragdoll" }, - { 0x2140, "confroomrecovery" }, - { 0x2141, "confroomreminderdialogue" }, - { 0x2142, "confroomsetup" }, - { 0x2143, "confroomstandingidles" }, - { 0x2144, "connect_node" }, - { 0x2145, "connect_nodes" }, - { 0x2146, "connect_paths" }, - { 0x2147, "connectandspawninstinctdogpack" }, - { 0x2148, "connected" }, - { 0x2149, "connectedmenus" }, - { 0x214A, "connectedpostgame" }, - { 0x214B, "connectingplayers" }, - { 0x214C, "connectnewagent" }, - { 0x214D, "connectpaths_ents_by_targetname" }, - { 0x214E, "connectpathsfunction" }, - { 0x214F, "connecttime" }, - { 0x2150, "connecttraverses" }, - { 0x2151, "considerchangingtarget" }, - { 0x2152, "considerthrowgrenade" }, - { 0x2153, "console" }, - { 0x2154, "console_guy" }, - { 0x2155, "consoleguy" }, - { 0x2156, "consolidated_inputs" }, - { 0x2157, "const_cosine_bunched_angle" }, - { 0x2158, "const_cosine_stick_angle" }, - { 0x2159, "constant_quake" }, - { 0x215A, "constrain_vector_to_cone" }, - { 0x215B, "constraingametype" }, - { 0x215C, "construct_vision_ents" }, - { 0x215D, "construct_vision_set" }, - { 0x215E, "construction_heli_shoot" }, - { 0x215F, "contact_watcher" }, - { 0x2160, "container_death_anims" }, - { 0x2161, "contents" }, - { 0x2162, "context_overrides" }, - { 0x2163, "continue_when_player_near_entity" }, - { 0x2164, "continuedrivenmovement" }, - { 0x2165, "continuemovement" }, - { 0x2166, "continuereinforcements" }, - { 0x2167, "control_foam_room_door02_clip" }, - { 0x2168, "control_goliath_usability" }, - { 0x2169, "control_mech_attacks" }, - { 0x216A, "control_mob_fire" }, - { 0x216B, "control_mob_turret" }, - { 0x216C, "control_room" }, - { 0x216D, "control_room_anims" }, - { 0x216E, "control_room_buzzer_started" }, - { 0x216F, "control_room_door_open_lt" }, - { 0x2170, "control_room_door_open_rt" }, - { 0x2171, "control_room_exit" }, - { 0x2172, "control_room_explosion" }, - { 0x2173, "control_room_foley_notetracks" }, - { 0x2174, "control_room_interior_vfx_on" }, - { 0x2175, "control_room_run" }, - { 0x2176, "control_room_run_approach" }, - { 0x2177, "control_room_run_joker" }, - { 0x2178, "control_room_run_player" }, - { 0x2179, "control_room_scene" }, - { 0x217A, "control_room_scene_actors" }, - { 0x217B, "control_room_scene_exit" }, - { 0x217C, "control_room_scene_player" }, - { 0x217D, "control_room_screens" }, - { 0x217E, "control_turret_after_delay" }, - { 0x217F, "controlcheck" }, - { 0x2180, "controllable_cloud_queen" }, - { 0x2181, "controllable_drone_activated" }, - { 0x2182, "controllable_drone_allowed_vols" }, - { 0x2183, "controllable_drone_hud" }, - { 0x2184, "controllable_drone_spawners" }, - { 0x2185, "controllable_drone_swarm_init" }, - { 0x2186, "controllable_drone_swarm_target" }, - { 0x2187, "controllable_drones" }, - { 0x2188, "controllable_fly_think" }, - { 0x2189, "controllable_hud_target_shader" }, - { 0x218A, "controlled_dog" }, - { 0x218B, "controlled_orbitalsupport_turret" }, - { 0x218C, "controller_rumble_heavy" }, - { 0x218D, "controller_rumble_heavy_long" }, - { 0x218E, "controller_rumble_heavy0" }, - { 0x218F, "controller_rumble_heavy1" }, - { 0x2190, "controller_rumble_heavy2" }, - { 0x2191, "controller_rumble_heavy3" }, - { 0x2192, "controller_rumble_light" }, - { 0x2193, "controller_rumble_light_long" }, - { 0x2194, "controller_rumble_light0" }, - { 0x2195, "controller_rumble_light1" }, - { 0x2196, "controller_rumble_light2" }, - { 0x2197, "controller_rumble_light3" }, - { 0x2198, "controlling_dog" }, - { 0x2199, "controllingorbitallaser" }, - { 0x219A, "controllingwarbird" }, - { 0x219B, "controlsfrozen" }, - { 0x219C, "conversation_index" }, - { 0x219D, "conversation_response" }, - { 0x219E, "conversation_start" }, - { 0x219F, "conversation_stop" }, - { 0x21A0, "convert_8bit_color" }, - { 0x21A1, "convert_drones_near_player" }, - { 0x21A2, "convert_guy_to_drone" }, - { 0x21A3, "convert_to_time_string" }, - { 0x21A4, "convertfogtech" }, - { 0x21A5, "convertlegacyfog" }, - { 0x21A6, "convertmillisecondstodecisecondsandclamptoshort" }, - { 0x21A7, "convertoneshot" }, - { 0x21A8, "convertoneshotfx" }, - { 0x21A9, "converts" }, - { 0x21AA, "convoactive" }, - { 0x21AB, "convogate" }, - { 0x21AC, "convos" }, - { 0x21AD, "convoy_barrier" }, - { 0x21AE, "convoy_barrier_setup" }, - { 0x21AF, "convoy_crash_emitters" }, - { 0x21B0, "convoy_truck_explosion" }, - { 0x21B1, "convoydetonateambushinteract" }, - { 0x21B2, "cool_down_duration" }, - { 0x21B3, "cooldownstate" }, - { 0x21B4, "cooldowntime" }, - { 0x21B5, "cooldownwaittime" }, - { 0x21B6, "cooling_tower" }, - { 0x21B7, "cooling_tower_collapse" }, - { 0x21B8, "cooling_tower_collapse_visibility" }, - { 0x21B9, "coop_breached_from_same_door_in_a_muliti_door_room" }, - { 0x21BA, "coop_icon_blinkcrement" }, - { 0x21BB, "coop_icon_blinktime" }, - { 0x21BC, "coop_icon_color_blink" }, - { 0x21BD, "coop_icon_color_damage" }, - { 0x21BE, "coop_icon_color_downed" }, - { 0x21BF, "coop_icon_color_dying" }, - { 0x21C0, "coop_icon_color_normal" }, - { 0x21C1, "coop_icon_color_shoot" }, - { 0x21C2, "coop_icon_state" }, - { 0x21C3, "coop_player_in_special_ops_survival" }, - { 0x21C4, "coop_player_touching_valid_door_volume" }, - { 0x21C5, "coop_revive_nag_hud_refreshtime" }, - { 0x21C6, "coop_with_one_player_downed" }, - { 0x21C7, "coopkillstreaksplashnotify" }, - { 0x21C8, "cooplinker" }, - { 0x21C9, "coopoffensive" }, - { 0x21CA, "coopturret" }, - { 0x21CB, "cop_car_lights_on" }, - { 0x21CC, "cop_car_lights_on_barricade" }, - { 0x21CD, "copgroup" }, - { 0x21CE, "copier" }, - { 0x21CF, "copilot_intro" }, - { 0x21D0, "copy_angles_of_selected_ents" }, - { 0x21D1, "copy_animation_to_cloak_models" }, - { 0x21D2, "copy_animation_to_model" }, - { 0x21D3, "copy_attachments" }, - { 0x21D4, "copy_bar" }, - { 0x21D5, "copy_cat" }, - { 0x21D6, "copy_ents" }, - { 0x21D7, "copy_names" }, - { 0x21D8, "copy_script_model" }, - { 0x21D9, "copycatloadout" }, - { 0x21DA, "copystructarrayvalues" }, - { 0x21DB, "core_snipers_drone_spawners" }, - { 0x21DC, "coredamagetrig" }, - { 0x21DD, "coredeathtrig" }, - { 0x21DE, "coreshellshock" }, - { 0x21DF, "cormack" }, - { 0x21E0, "cormack_anim_rate_change" }, - { 0x21E1, "cormack_anim_scene_fob_meet" }, - { 0x21E2, "cormack_boost_jump" }, - { 0x21E3, "cormack_bridge_intro" }, - { 0x21E4, "cormack_dilate_pupils" }, - { 0x21E5, "cormack_dodge_drones" }, - { 0x21E6, "cormack_exfil_approach" }, - { 0x21E7, "cormack_firing_listener" }, - { 0x21E8, "cormack_flare" }, - { 0x21E9, "cormack_flare_notetrack_handler_flare" }, - { 0x21EA, "cormack_flare_notetrack_handler_ice" }, - { 0x21EB, "cormack_fov_end" }, - { 0x21EC, "cormack_fov_start" }, - { 0x21ED, "cormack_grapple_kill_rope" }, - { 0x21EE, "cormack_grapple_to_vtol" }, - { 0x21EF, "cormack_hall_handler" }, - { 0x21F0, "cormack_hand_on_ilana" }, - { 0x21F1, "cormack_helmet_close" }, - { 0x21F2, "cormack_helmet_open" }, - { 0x21F3, "cormack_ilana_cleanup" }, - { 0x21F4, "cormack_ilana_infil" }, - { 0x21F5, "cormack_intel_foley" }, - { 0x21F6, "cormack_intro" }, - { 0x21F7, "cormack_jetpack_switch" }, - { 0x21F8, "cormack_lake_callout_cargo" }, - { 0x21F9, "cormack_lake_callout_cover" }, - { 0x21FA, "cormack_lake_callout_coverme" }, - { 0x21FB, "cormack_lake_callout_downhere" }, - { 0x21FC, "cormack_lake_callout_goliath" }, - { 0x21FD, "cormack_lake_callout_pin" }, - { 0x21FE, "cormack_lake_callout_rpg" }, - { 0x21FF, "cormack_lake_callout_stop" }, - { 0x2200, "cormack_landing_pad_combat" }, - { 0x2201, "cormack_light_handler" }, - { 0x2202, "cormack_missile" }, - { 0x2203, "cormack_missile_fx" }, - { 0x2204, "cormack_narrow_cave_search" }, - { 0x2205, "cormack_narrow_cave_start" }, - { 0x2206, "cormack_narrowcave_breach_grab_axe" }, - { 0x2207, "cormack_narrowcave_breach_ledge" }, - { 0x2208, "cormack_narrowcave_breach_surface" }, - { 0x2209, "cormack_narrowcave_breach_turn" }, - { 0x220A, "cormack_narrowcave_search_enter" }, - { 0x220B, "cormack_narrowcave_search_exit" }, - { 0x220C, "cormack_narrowcave_search_traverse_sec1" }, - { 0x220D, "cormack_outro" }, - { 0x220E, "cormack_perarts_jump_explosions" }, - { 0x220F, "cormack_pick" }, - { 0x2210, "cormack_pickup_stinger" }, - { 0x2211, "cormack_pod_exit_impact" }, - { 0x2212, "cormack_post_breach_move" }, - { 0x2213, "cormack_rappel" }, - { 0x2214, "cormack_reached" }, - { 0x2215, "cormack_server_room_se" }, - { 0x2216, "cormack_shoot_missile" }, - { 0x2217, "cormack_shoots_bridge_guy" }, - { 0x2218, "cormack_smash_monitor_01" }, - { 0x2219, "cormack_smash_monitor_02" }, - { 0x221A, "cormack_stealth_takedown_guard_sounds" }, - { 0x221B, "cormack_stealth_takedown_guy_waits" }, - { 0x221C, "cormack_stealth_takedown_rope_waits" }, - { 0x221D, "cormack_turkey_shoot" }, - { 0x221E, "cormack_wait" }, - { 0x221F, "corner_clearfacialanim" }, - { 0x2220, "corner_playaimfacialanim" }, - { 0x2221, "corner_playcornerfacialanim" }, - { 0x2222, "corner_think" }, - { 0x2223, "corneraiming" }, - { 0x2224, "cornerdeathreleasegrenade" }, - { 0x2225, "cornerdirection" }, - { 0x2226, "cornerline_height" }, - { 0x2227, "cornermode" }, - { 0x2228, "cornerreload" }, - { 0x2229, "cornerrightgrenadedeath" }, - { 0x222A, "corners" }, - { 0x222B, "cornersights" }, - { 0x222C, "corpse" }, - { 0x222D, "corpse_array" }, - { 0x222E, "corpse_array_time" }, - { 0x222F, "corpse_behavior_doesnt_require_player_sight" }, - { 0x2230, "corpse_cleanup" }, - { 0x2231, "corpse_entity" }, - { 0x2232, "corpse_height" }, - { 0x2233, "corpse_seen_by" }, - { 0x2234, "corpse_trigger_think" }, - { 0x2235, "cosine" }, - { 0x2236, "costume" }, - { 0x2237, "costume_changed" }, - { 0x2238, "costumecat2idx" }, - { 0x2239, "costumecategories" }, - { 0x223A, "costumelogged" }, - { 0x223B, "couldntseeenemypos" }, - { 0x223C, "count_bullet" }, - { 0x223D, "count_rocket" }, - { 0x223E, "count_swarm" }, - { 0x223F, "countdown_missile_launch" }, - { 0x2240, "counted" }, - { 0x2241, "counter" }, - { 0x2242, "countplayers" }, - { 0x2243, "countryid" }, - { 0x2244, "countryids" }, - { 0x2245, "courtyard" }, - { 0x2246, "courtyard_ally_mcd_safeguard" }, - { 0x2247, "courtyard_ally_mcd_safeguard_init" }, - { 0x2248, "courtyard_ambient_bullet_impact" }, - { 0x2249, "courtyard_ambient_bullet_impacts" }, - { 0x224A, "courtyard_ambient_explosions" }, - { 0x224B, "courtyard_burke_defend_squad" }, - { 0x224C, "courtyard_burke_enter_hangar_logic" }, - { 0x224D, "courtyard_burke_rally" }, - { 0x224E, "courtyard_cormack_enter_hangar_logic" }, - { 0x224F, "courtyard_defend_start" }, - { 0x2250, "courtyard_door_hack_complete_dialogue" }, - { 0x2251, "courtyard_door_hack_start_dialogue" }, - { 0x2252, "courtyard_doormen_enemy_think" }, - { 0x2253, "courtyard_end_jammer" }, - { 0x2254, "courtyard_enemy_initial_think" }, - { 0x2255, "courtyard_enemy_sniper_fodder_count" }, - { 0x2256, "courtyard_enemy_sniper_fodder_damage_function" }, - { 0x2257, "courtyard_enemy_sniper_fodder_think" }, - { 0x2258, "courtyard_enemy_sniper_fodder_track" }, - { 0x2259, "courtyard_enemy_think" }, - { 0x225A, "courtyard_entry_dialogue" }, - { 0x225B, "courtyard_gate_take_damage" }, - { 0x225C, "courtyard_gate_think" }, - { 0x225D, "courtyard_gates_think" }, - { 0x225E, "courtyard_glowing_ladders" }, - { 0x225F, "courtyard_goal_volume" }, - { 0x2260, "courtyard_goal_volume_trigger_b_think" }, - { 0x2261, "courtyard_goal_volume_trigger_think" }, - { 0x2262, "courtyard_hangar_door_close" }, - { 0x2263, "courtyard_hangar_door_close_rpg" }, - { 0x2264, "courtyard_hangar_door_hack" }, - { 0x2265, "courtyard_hangar_door_logic" }, - { 0x2266, "courtyard_hangar_door_open" }, - { 0x2267, "courtyard_hangar_mech_01_spawned" }, - { 0x2268, "courtyard_intro_magic_bullets" }, - { 0x2269, "courtyard_jammer" }, - { 0x226A, "courtyard_jammer_complete_dialogue" }, - { 0x226B, "courtyard_jammer_ladder_enemy_think" }, - { 0x226C, "courtyard_jammer_logic" }, - { 0x226D, "courtyard_jammer_plant_dof" }, - { 0x226E, "courtyard_jammer_plant_nag_dialogue" }, - { 0x226F, "courtyard_jammer_rumbles" }, - { 0x2270, "courtyard_jammer_scene" }, - { 0x2271, "courtyard_logic" }, - { 0x2272, "courtyard_mech_01" }, - { 0x2273, "courtyard_mech_02" }, - { 0x2274, "courtyard_mech_03" }, - { 0x2275, "courtyard_mech_04" }, - { 0x2276, "courtyard_mech_start_dialogue" }, - { 0x2277, "courtyard_mi17_spawn_01" }, - { 0x2278, "courtyard_mi17_spawn_02" }, - { 0x2279, "courtyard_mobile_cover_guys" }, - { 0x227A, "courtyard_rappel_preview" }, - { 0x227B, "courtyard_rappel_preview_guys" }, - { 0x227C, "courtyard_rappel_preview_think" }, - { 0x227D, "courtyard_rappel_preview_vehicles" }, - { 0x227E, "courtyard_rpg_drop" }, - { 0x227F, "courtyard_scrambler_rotate" }, - { 0x2280, "courtyard_scripted_props_staged_wakeup" }, - { 0x2281, "courtyard_scripted_props_think" }, - { 0x2282, "courtyard_squad_defend_nag_dialogue" }, - { 0x2283, "courtyard_start_dish" }, - { 0x2284, "courtyard_sun_off" }, - { 0x2285, "courtyard_traversal_hangar" }, - { 0x2286, "courtyard_traversal_initial" }, - { 0x2287, "courtyard_traversal_jammer" }, - { 0x2288, "courtyard_traversal_tank" }, - { 0x2289, "courtyard_vrap01" }, - { 0x228A, "courtyard_vrap02" }, - { 0x228B, "courtyard_vrap03" }, - { 0x228C, "courtyard_vrap04" }, - { 0x228D, "courtyard_vrap05" }, - { 0x228E, "courtyardguardcheckgatedialogue" }, - { 0x228F, "courtyardreminderdialogue" }, - { 0x2290, "courtyardspecialdetection" }, - { 0x2291, "cover_clearfacialanim" }, - { 0x2292, "cover_drone_disable" }, - { 0x2293, "cover_drone_disabled" }, - { 0x2294, "cover_drone_enable" }, - { 0x2295, "cover_drone_wheels" }, - { 0x2296, "cover_fire_missile_repulsor" }, - { 0x2297, "cover_nodes_first" }, - { 0x2298, "cover_nodes_last" }, - { 0x2299, "cover_playfacialanim" }, - { 0x229A, "cover_wall_think" }, - { 0x229B, "cover_warnings_disabled" }, - { 0x229C, "coverapproachlastminutecheck" }, - { 0x229D, "covercrouch" }, - { 0x229E, "covercrouchfail" }, - { 0x229F, "covercrouchgrenade" }, - { 0x22A0, "covercrouchlean_aimmode" }, - { 0x22A1, "covercrouchleanpitch" }, - { 0x22A2, "coverenterpos" }, - { 0x22A3, "coverexit" }, - { 0x22A4, "coverexitangles" }, - { 0x22A5, "coverexitdist" }, - { 0x22A6, "coverexitpos" }, - { 0x22A7, "coverexitpostdist" }, - { 0x22A8, "coverleft45" }, - { 0x22A9, "coverleft90" }, - { 0x22AA, "coverleftgrenade" }, - { 0x22AB, "covermode" }, - { 0x22AC, "covermulti_choosehidestate" }, - { 0x22AD, "covermulti_dotransition" }, - { 0x22AE, "covermulti_enterstate" }, - { 0x22AF, "covermulti_exitstate" }, - { 0x22B0, "covermulti_getanimtransition" }, - { 0x22B1, "covermulti_getbestvaliddir" }, - { 0x22B2, "covermulti_getnonrandomvaliddir" }, - { 0x22B3, "covermulti_getrandomvaliddir" }, - { 0x22B4, "covermulti_getstatefromdir" }, - { 0x22B5, "covermulti_isvaliddir" }, - { 0x22B6, "covermulti_setdir" }, - { 0x22B7, "covermulti_setstate" }, - { 0x22B8, "covermulti_setstateinternal" }, - { 0x22B9, "covermulti_think" }, - { 0x22BA, "covernode" }, - { 0x22BB, "coverpoint" }, - { 0x22BC, "coverposestablishedtime" }, - { 0x22BD, "coverprint" }, - { 0x22BE, "coverreload" }, - { 0x22BF, "coverright45" }, - { 0x22C0, "coverright90" }, - { 0x22C1, "coverrightgrenade" }, - { 0x22C2, "coversetupanim" }, - { 0x22C3, "coverstand" }, - { 0x22C4, "coverstandfail" }, - { 0x22C5, "coverstandgrenade" }, - { 0x22C6, "covertest" }, - { 0x22C7, "covertrans" }, - { 0x22C8, "covertransangles" }, - { 0x22C9, "covertransdist" }, - { 0x22CA, "covertranspredist" }, - { 0x22CB, "covertype" }, - { 0x22CC, "cower_cleanup_civs_on_goal" }, - { 0x22CD, "cpm" }, - { 0x22CE, "cpu_transmission" }, - { 0x22CF, "cqb_aim" }, - { 0x22D0, "cqb_clearfacialanim" }, - { 0x22D1, "cqb_dof_off" }, - { 0x22D2, "cqb_dof_on" }, - { 0x22D3, "cqb_investigate_behavior" }, - { 0x22D4, "cqb_mode" }, - { 0x22D5, "cqb_playfacialanim" }, - { 0x22D6, "cqb_point_of_interest" }, - { 0x22D7, "cqb_reloadinternal" }, - { 0x22D8, "cqb_target" }, - { 0x22D9, "cqb_test" }, - { 0x22DA, "cqb_walk" }, - { 0x22DB, "cqb_wide_poi_track" }, - { 0x22DC, "cqb_wide_target_track" }, - { 0x22DD, "cqbenabled" }, - { 0x22DE, "cqbpointsofinterest" }, - { 0x22DF, "cqbtracking" }, - { 0x22E0, "cqbwalking" }, - { 0x22E1, "cracked_floor_function" }, - { 0x22E2, "cracked_windshield_swap" }, - { 0x22E3, "crane_animated_down" }, - { 0x22E4, "crane_animated_up" }, - { 0x22E5, "crane_cable" }, - { 0x22E6, "crane_cable_down" }, - { 0x22E7, "crane_cable_up" }, - { 0x22E8, "crane_check_for_stop_command" }, - { 0x22E9, "crane_claw_crate_grab" }, - { 0x22EA, "crane_claw_crate_release" }, - { 0x22EB, "crane_claw_drop_start" }, - { 0x22EC, "crane_claw_drop_stop" }, - { 0x22ED, "crane_claw_mvmnt_start" }, - { 0x22EE, "crane_claw_mvmnt_stop" }, - { 0x22EF, "crane_claw_rise_start" }, - { 0x22F0, "crane_claw_rise_stop" }, - { 0x22F1, "crane_force_stop_command" }, - { 0x22F2, "crane_mach_mvmnt_start" }, - { 0x22F3, "crane_mach_mvmnt_stop" }, - { 0x22F4, "cranechemcollision" }, - { 0x22F5, "cranechemcollisiontotal" }, - { 0x22F6, "cranecollision" }, - { 0x22F7, "cranecollisiontotal" }, - { 0x22F8, "cranes" }, - { 0x22F9, "cranesparks" }, - { 0x22FA, "cranethink" }, - { 0x22FB, "crash" }, - { 0x22FC, "crash_blackout" }, - { 0x22FD, "crash_derailed_check" }, - { 0x22FE, "crash_detour_check" }, - { 0x22FF, "crash_dof_presets" }, - { 0x2300, "crash_event" }, - { 0x2301, "crash_fire_light" }, - { 0x2302, "crash_gideon_rescue_cormack" }, - { 0x2303, "crash_gideon_rescue_gideon" }, - { 0x2304, "crash_gideon_rescue_ilona" }, - { 0x2305, "crash_gideon_rescue2_cormack" }, - { 0x2306, "crash_gideon_rescue2_gideon" }, - { 0x2307, "crash_gideon_rescue2_ilona" }, - { 0x2308, "crash_introscreen" }, - { 0x2309, "crash_is_fatal" }, - { 0x230A, "crash_lighting_crash_site" }, - { 0x230B, "crash_lighting_crash_site_dof" }, - { 0x230C, "crash_lighting_drone_hall" }, - { 0x230D, "crash_lighting_engine_lighting" }, - { 0x230E, "crash_lighting_entry" }, - { 0x230F, "crash_lighting_entry_dof" }, - { 0x2310, "crash_lighting_entry_dof_scripted" }, - { 0x2311, "crash_lighting_goliath_dof" }, - { 0x2312, "crash_lighting_ice_caves_01" }, - { 0x2313, "crash_lighting_ice_caves_01_flare" }, - { 0x2314, "crash_lighting_ice_caves_02" }, - { 0x2315, "crash_lighting_lake_cinema" }, - { 0x2316, "crash_lighting_overlook" }, - { 0x2317, "crash_lighting_plane_fire" }, - { 0x2318, "crash_lighting_post_goliath_fall" }, - { 0x2319, "crash_lighting_skyjack_setup" }, - { 0x231A, "crash_lighting_underground_lake" }, - { 0x231B, "crash_logic" }, - { 0x231C, "crash_mechs" }, - { 0x231D, "crash_node" }, - { 0x231E, "crash_open_gate" }, - { 0x231F, "crash_open_left_gate" }, - { 0x2320, "crash_open_right_gate" }, - { 0x2321, "crash_overlay" }, - { 0x2322, "crash_overlook_sunflare" }, - { 0x2323, "crash_overlook_trigger" }, - { 0x2324, "crash_overlook_trigger_sunflare" }, - { 0x2325, "crash_path_check" }, - { 0x2326, "crash_plane_crash_ilona" }, - { 0x2327, "crash_precache" }, - { 0x2328, "crash_rumble" }, - { 0x2329, "crash_set_level_lighting_values" }, - { 0x232A, "crash_site_a10_gun_dive_1" }, - { 0x232B, "crash_site_a10_missile_dive_1" }, - { 0x232C, "crash_site_ally_drones" }, - { 0x232D, "crash_site_animnode" }, - { 0x232E, "crash_site_background_enemies" }, - { 0x232F, "crash_site_battle_chatter_chooser" }, - { 0x2330, "crash_site_battle_chatter_manager" }, - { 0x2331, "crash_site_battle_chatter_north" }, - { 0x2332, "crash_site_battle_chatter_south" }, - { 0x2333, "crash_site_bg_battle_chatter_north" }, - { 0x2334, "crash_site_bg_battle_chatter_south" }, - { 0x2335, "crash_site_bg_warbird_1" }, - { 0x2336, "crash_site_bg_warbird_2" }, - { 0x2337, "crash_site_bg_warbird_3" }, - { 0x2338, "crash_site_bg_warbirds" }, - { 0x2339, "crash_site_bunker_allies" }, - { 0x233A, "crash_site_bunker_sentinels" }, - { 0x233B, "crash_site_chutes" }, - { 0x233C, "crash_site_combat_manager" }, - { 0x233D, "crash_site_cormack" }, - { 0x233E, "crash_site_dead_razorback_guys" }, - { 0x233F, "crash_site_dialogue" }, - { 0x2340, "crash_site_drone" }, - { 0x2341, "crash_site_drones" }, - { 0x2342, "crash_site_drop_pod_enemies" }, - { 0x2343, "crash_site_drop_pod_manager" }, - { 0x2344, "crash_site_ilana" }, - { 0x2345, "crash_site_intro_killer" }, - { 0x2346, "crash_site_intro_killer2" }, - { 0x2347, "crash_site_jump_node_usage_scale" }, - { 0x2348, "crash_site_kill_counter" }, - { 0x2349, "crash_site_plane" }, - { 0x234A, "crash_site_plane_allies" }, - { 0x234B, "crash_site_player" }, - { 0x234C, "crash_site_player_gun" }, - { 0x234D, "crash_site_random_bg_explosion" }, - { 0x234E, "crash_site_random_playspace_explosion" }, - { 0x234F, "crash_site_razorback_allies" }, - { 0x2350, "crash_site_runway" }, - { 0x2351, "crash_speed" }, - { 0x2352, "crash_speed_ips" }, - { 0x2353, "crash_speed_mph" }, - { 0x2354, "crash_squad_take_cover" }, - { 0x2355, "crash_starts" }, - { 0x2356, "crash_struct" }, - { 0x2357, "crash_time" }, - { 0x2358, "crash_wakeup" }, - { 0x2359, "crashed" }, - { 0x235A, "crashed_pod_rotation" }, - { 0x235B, "crashedc17_missile_org" }, - { 0x235C, "crashfx" }, - { 0x235D, "crashing" }, - { 0x235E, "crashing_plane" }, - { 0x235F, "crashplane" }, - { 0x2360, "crashpos" }, - { 0x2361, "crate" }, - { 0x2362, "crate_calculate_on_path_grid" }, - { 0x2363, "crate_can_use" }, - { 0x2364, "crate_can_use_always" }, - { 0x2365, "crate_count" }, - { 0x2366, "crate_get_bot_target" }, - { 0x2367, "crate_get_nearest_valid_nodes" }, - { 0x2368, "crate_has_landed" }, - { 0x2369, "crate_in_range" }, - { 0x236A, "crate_is_on_path_grid" }, - { 0x236B, "crate_landed_and_on_path_grid" }, - { 0x236C, "crate_low_ammo_check" }, - { 0x236D, "crate_monitor_position" }, - { 0x236E, "crate_move_start" }, - { 0x236F, "crate_path_start" }, - { 0x2370, "crate_picked_up" }, - { 0x2371, "crate_should_claim" }, - { 0x2372, "crate_wait_use" }, - { 0x2373, "crateallcapturethinkhorde" }, - { 0x2374, "cratedetectstopphysics" }, - { 0x2375, "cratehandledamagecallback" }, - { 0x2376, "crateimpactcleanup" }, - { 0x2377, "cratemaxval" }, - { 0x2378, "cratemodelplayerupdater" }, - { 0x2379, "cratemodelteamupdater" }, - { 0x237A, "cratenonownerusetime" }, - { 0x237B, "crateothercapturethink" }, - { 0x237C, "crateownercapturethink" }, - { 0x237D, "crateownerdoubletapthink" }, - { 0x237E, "crateownerusetime" }, - { 0x237F, "cratesetupforuse" }, - { 0x2380, "cratesetuphintstrings" }, - { 0x2381, "crateteammodelupdater" }, - { 0x2382, "cratetrapsetupkillcam" }, - { 0x2383, "cratetype" }, - { 0x2384, "cratetypeisexcluded" }, - { 0x2385, "cratetypes" }, - { 0x2386, "crateusejuggernautupdater" }, - { 0x2387, "crateusepostjuggernautupdater" }, - { 0x2388, "crateuseteamupdater" }, - { 0x2389, "crawl_fx" }, - { 0x238A, "crawl_fx_rate" }, - { 0x238B, "crawl_target_and_init_flags" }, - { 0x238C, "crawl_through_targets_to_init_flags" }, - { 0x238D, "crawled" }, - { 0x238E, "crawlingpain" }, - { 0x238F, "crawlingpainanimoverridefunc" }, - { 0x2390, "crawlingpaintransanim" }, - { 0x2391, "crawlingpistol" }, - { 0x2392, "crch_exp_npc_cloak_buttons" }, - { 0x2393, "crch_lft_npc_cloak_buttons" }, - { 0x2394, "crch_rt_npc_cloak_buttons" }, - { 0x2395, "creaky_board" }, - { 0x2396, "create_active_zone" }, - { 0x2397, "create_ads_hint_string" }, - { 0x2398, "create_anim_ent_for_my_position" }, - { 0x2399, "create_anim_scene" }, - { 0x239A, "create_animation_list" }, - { 0x239B, "create_array_of_intel_items" }, - { 0x239C, "create_array_of_origins_from_table" }, - { 0x239D, "create_badplace" }, - { 0x239E, "create_black_screen" }, - { 0x239F, "create_blend" }, - { 0x23A0, "create_bot_badplaces" }, - { 0x23A1, "create_chyron_text" }, - { 0x23A2, "create_client_overlay" }, - { 0x23A3, "create_client_overlay_custom_size" }, - { 0x23A4, "create_client_overlay_fullscreen" }, - { 0x23A5, "create_clientside_water_ents" }, - { 0x23A6, "create_common_envelop_arrays" }, - { 0x23A7, "create_confrontation_static_overlay" }, - { 0x23A8, "create_conversation_arrays" }, - { 0x23A9, "create_debug_text_hud" }, - { 0x23AA, "create_default_vision_set_fog" }, - { 0x23AB, "create_dof_preset" }, - { 0x23AC, "create_dof_viewmodel_preset" }, - { 0x23AD, "create_drone_kamikazes" }, - { 0x23AE, "create_dvar" }, - { 0x23AF, "create_dynamicambience" }, - { 0x23B0, "create_exo_temperature_hud" }, - { 0x23B1, "create_exploders_fromlist" }, - { 0x23B2, "create_flags_and_return_tokens" }, - { 0x23B3, "create_flickerlight_motion_preset" }, - { 0x23B4, "create_flickerlight_preset" }, - { 0x23B5, "create_foam_matrix" }, - { 0x23B6, "create_fog" }, - { 0x23B7, "create_fresh_friendly_icon" }, - { 0x23B8, "create_fx_ent_setup" }, - { 0x23B9, "create_fx_menu" }, - { 0x23BA, "create_fxlighting_object" }, - { 0x23BB, "create_gamemessage_text" }, - { 0x23BC, "create_hud_drone_overlay" }, - { 0x23BD, "create_hud_drone_target" }, - { 0x23BE, "create_hud_laser_crosshair" }, - { 0x23BF, "create_hud_nvg_overlay" }, - { 0x23C0, "create_hud_sonar_overlay" }, - { 0x23C1, "create_hud_static_overlay" }, - { 0x23C2, "create_hud_threat_overlay" }, - { 0x23C3, "create_interval_sound" }, - { 0x23C4, "create_level_envelop_arrays" }, - { 0x23C5, "create_level_misc_arrays" }, - { 0x23C6, "create_light_object" }, - { 0x23C7, "create_light_set" }, - { 0x23C8, "create_lock" }, - { 0x23C9, "create_looper" }, - { 0x23CA, "create_loopsound" }, - { 0x23CB, "create_mantle" }, - { 0x23CC, "create_mg_team" }, - { 0x23CD, "create_missileattractor_on_player_chopper" }, - { 0x23CE, "create_new_spawner_pool" }, - { 0x23CF, "create_nvg_overlay" }, - { 0x23D0, "create_overlay_element" }, - { 0x23D1, "create_path" }, - { 0x23D2, "create_pivot" }, - { 0x23D3, "create_pulselight_preset" }, - { 0x23D4, "create_pulsing_text" }, - { 0x23D5, "create_random_animation" }, - { 0x23D6, "create_reflection_object" }, - { 0x23D7, "create_reflection_objects" }, - { 0x23D8, "create_slowmo_breaches_from_entities" }, - { 0x23D9, "create_start" }, - { 0x23DA, "create_strip" }, - { 0x23DB, "create_sunflare_setting" }, - { 0x23DC, "create_trigger_hint_string" }, - { 0x23DD, "create_triggerfx" }, - { 0x23DE, "create_vehicle_from_spawngroup_and_gopath" }, - { 0x23DF, "create_vision_set_fog" }, - { 0x23E0, "create_vision_set_vision" }, - { 0x23E1, "create_warning_elem" }, - { 0x23E2, "createairdropcrate" }, - { 0x23E3, "createart_transient_thread" }, - { 0x23E4, "createassaultuav" }, - { 0x23E5, "createbar" }, - { 0x23E6, "createbombsquadmodel" }, - { 0x23E7, "createcapzone" }, - { 0x23E8, "createcarriedobject" }, - { 0x23E9, "createcarryobject" }, - { 0x23EA, "createchatevent" }, - { 0x23EB, "createchatphrase" }, - { 0x23EC, "createclientbar" }, - { 0x23ED, "createclientfontstring" }, - { 0x23EE, "createclientfontstring_func" }, - { 0x23EF, "createclienticon" }, - { 0x23F0, "createclientprogressbar" }, - { 0x23F1, "createclienttimer" }, - { 0x23F2, "createcollision" }, - { 0x23F3, "createdefaultbobsettings" }, - { 0x23F4, "createdefaultsmallbobsettings" }, - { 0x23F5, "createdogenemy" }, - { 0x23F6, "createdot" }, - { 0x23F7, "createdot_radius" }, - { 0x23F8, "createdroneenemy" }, - { 0x23F9, "createdynamicambience" }, - { 0x23FA, "createechoalias" }, - { 0x23FB, "createeffect" }, - { 0x23FC, "createempclientbar" }, - { 0x23FD, "createenemy" }, - { 0x23FE, "createexploder" }, - { 0x23FF, "createexploderex" }, - { 0x2400, "createexplosivedrone" }, - { 0x2401, "createfontstring" }, - { 0x2402, "createfx" }, - { 0x2403, "createfx_adjust_array" }, - { 0x2404, "createfx_autosave" }, - { 0x2405, "createfx_centerprint" }, - { 0x2406, "createfx_centerprint_thread" }, - { 0x2407, "createfx_common" }, - { 0x2408, "createfx_draw_enabled" }, - { 0x2409, "createfx_enabled" }, - { 0x240A, "createfx_filter_types" }, - { 0x240B, "createfx_help_active" }, - { 0x240C, "createfx_help_keys" }, - { 0x240D, "createfx_inputlocked" }, - { 0x240E, "createfx_last_movement_timer" }, - { 0x240F, "createfx_loopcounter" }, - { 0x2410, "createfx_menu_list_active" }, - { 0x2411, "createfx_offset" }, - { 0x2412, "createfx_only_triggers" }, - { 0x2413, "createfx_print3d" }, - { 0x2414, "createfx_selecting" }, - { 0x2415, "createfxbyfxid" }, - { 0x2416, "createfxcursor" }, - { 0x2417, "createfxent" }, - { 0x2418, "createfxent_redo" }, - { 0x2419, "createfxent_undo" }, - { 0x241A, "createfxexploders" }, - { 0x241B, "createfxlogic" }, - { 0x241C, "createfxmasks" }, - { 0x241D, "creategastrackingoverlay" }, - { 0x241E, "createhordecrates" }, - { 0x241F, "createhumanoidenemy" }, - { 0x2420, "createicon" }, - { 0x2421, "createicon_hudelem" }, - { 0x2422, "createintervalsound" }, - { 0x2423, "createjuggernautoverlay" }, - { 0x2424, "createkillcamentity" }, - { 0x2425, "createlasertagarray" }, - { 0x2426, "createline" }, - { 0x2427, "createlineconstantly" }, - { 0x2428, "createloopeffect" }, - { 0x2429, "createloopsound" }, - { 0x242A, "createmissileoverlay" }, - { 0x242B, "createmission" }, - { 0x242C, "createmovingbadplace" }, - { 0x242D, "createnewexploder" }, - { 0x242E, "createoneshoteffect" }, - { 0x242F, "createorbitaltimer" }, - { 0x2430, "createoverlay" }, - { 0x2431, "createplaceable" }, - { 0x2432, "createplayerdroppod" }, - { 0x2433, "createplayersegmentstats" }, - { 0x2434, "createplayervariables" }, - { 0x2435, "createprimaryprogressbar" }, - { 0x2436, "createprimaryprogressbartext" }, - { 0x2437, "createprisonturrettrackingoverlay" }, - { 0x2438, "createreactiveent" }, - { 0x2439, "createreconuav" }, - { 0x243A, "createrpgrepulsors" }, - { 0x243B, "createsentryforplayer" }, - { 0x243C, "createserverbar" }, - { 0x243D, "createserverfontstring" }, - { 0x243E, "createservericon" }, - { 0x243F, "createservertimer" }, - { 0x2440, "createsniperimpulse" }, - { 0x2441, "createsquad" }, - { 0x2442, "createteamflag" }, - { 0x2443, "createteamobjpoint" }, - { 0x2444, "createteamprogressbar" }, - { 0x2445, "createteamprogressbartext" }, - { 0x2446, "createthreaticon" }, - { 0x2447, "createtimer" }, - { 0x2448, "createtrackingdrone" }, - { 0x2449, "createturret" }, - { 0x244A, "createturretforplayer" }, - { 0x244B, "createuseent" }, - { 0x244C, "createuseobject" }, - { 0x244D, "credits_active" }, - { 0x244E, "credits_alpha" }, - { 0x244F, "credits_data1" }, - { 0x2450, "credits_data2" }, - { 0x2451, "credits_display_think" }, - { 0x2452, "credits_end" }, - { 0x2453, "credits_spacing" }, - { 0x2454, "credits_speed" }, - { 0x2455, "credits_start" }, - { 0x2456, "crevasse_area_2_special" }, - { 0x2457, "crevasse_combat_wave_1" }, - { 0x2458, "crevasse_impact_ground" }, - { 0x2459, "crevasse_impact_wall" }, - { 0x245A, "crevasse_initial_group" }, - { 0x245B, "crevasse_ledge_adjustment" }, - { 0x245C, "crevasse_player_fall_down" }, - { 0x245D, "crevasse_player_get_up" }, - { 0x245E, "crevasse_player_impact_ground" }, - { 0x245F, "crevasse_player_impact_ground_throttled" }, - { 0x2460, "crevasse_player_impact_wall" }, - { 0x2461, "crevasse_player_slide_end" }, - { 0x2462, "crevasse_player_slide_hands" }, - { 0x2463, "crevasse_slide_end" }, - { 0x2464, "crevasse_slide_hands" }, - { 0x2465, "crevasse_upper" }, - { 0x2466, "crevasse_upper_cancelled" }, - { 0x2467, "crevasse_wave_1_cleaup" }, - { 0x2468, "crevasse_wave_1_drop" }, - { 0x2469, "crevasse_wave_1_left" }, - { 0x246A, "crevasse_wave_1_left_special" }, - { 0x246B, "crevasse_wave_1_mid" }, - { 0x246C, "crevasse_wave_1_right" }, - { 0x246D, "crevasse_wave_2" }, - { 0x246E, "crevasse_wave_3" }, - { 0x246F, "crib_debug" }, - { 0x2470, "critical_factor" }, - { 0x2471, "criticalfactors_awayfromenemies" }, - { 0x2472, "criticalfactors_domination" }, - { 0x2473, "criticalfactors_freeforall" }, - { 0x2474, "criticalfactors_global" }, - { 0x2475, "criticalfactors_safeguard" }, - { 0x2476, "criticalfactors_searchandrescue" }, - { 0x2477, "criticalresult" }, - { 0x2478, "cross2d" }, - { 0x2479, "crossbowstickevent" }, - { 0x247A, "crossing_into_alley" }, - { 0x247B, "crossproduct" }, - { 0x247C, "crouch_button_reset" }, - { 0x247D, "crouch_speed_scalar" }, - { 0x247E, "crouch_until_door_open" }, - { 0x247F, "crouch_until_path_to_door" }, - { 0x2480, "crouch_visible_from" }, - { 0x2481, "crouch_watcher" }, - { 0x2482, "crouchingisok" }, - { 0x2483, "crouchmovementsetspeed" }, - { 0x2484, "crouchrun_begin" }, - { 0x2485, "crouchrun_combatanim" }, - { 0x2486, "crouchrun_runnormal" }, - { 0x2487, "crouchrun_runoverride" }, - { 0x2488, "crouchruntocrouch" }, - { 0x2489, "crouchruntoprone" }, - { 0x248A, "crouchruntopronerun" }, - { 0x248B, "crouchruntopronewalk" }, - { 0x248C, "crouchruntostand" }, - { 0x248D, "crouchstatelistener" }, - { 0x248E, "crouchstop_begin" }, - { 0x248F, "crouchtocrouchrun" }, - { 0x2490, "crouchtocrouchwalk" }, - { 0x2491, "crouchtoprone" }, - { 0x2492, "crouchtopronerun" }, - { 0x2493, "crouchtopronewalk" }, - { 0x2494, "crouchtostand" }, - { 0x2495, "crouchtostandrun" }, - { 0x2496, "crouchtostandwalk" }, - { 0x2497, "crouchwalk_begin" }, - { 0x2498, "crouchwalktocrouch" }, - { 0x2499, "crouchwalktostand" }, - { 0x249A, "crumble_hoodoo_fx" }, - { 0x249B, "crvplrhitground" }, - { 0x249C, "cs_intro_bg_plane_breach" }, - { 0x249D, "cs_intro_cormack_jetpack_off" }, - { 0x249E, "cs_intro_cormack_land" }, - { 0x249F, "cs_intro_cormack_ready_gun" }, - { 0x24A0, "cs_intro_cormack_remove_jetpack" }, - { 0x24A1, "cs_intro_ilona_hand_over_gun" }, - { 0x24A2, "cs_intro_plane_jumper_boost" }, - { 0x24A3, "cs_intro_plane_jumper_drop_to_ground" }, - { 0x24A4, "cs_intro_plane_jumper_land" }, - { 0x24A5, "cs_intro_player_remove_jetpack" }, - { 0x24A6, "csv_include" }, - { 0x24A7, "csv_lines" }, - { 0x24A8, "ct_enemies" }, - { 0x24A9, "ct_enemies_final_runaway_faceplayer" }, - { 0x24AA, "ct_enemies_runaway_faceplayer" }, - { 0x24AB, "ctf" }, - { 0x24AC, "ctf_bot_attacker_limit_for_team" }, - { 0x24AD, "ctf_bot_defender_limit_for_team" }, - { 0x24AE, "ctf_loadouts" }, - { 0x24AF, "ctf_second_zones" }, - { 0x24B0, "cuc_rotation_offset" }, - { 0x24B1, "cuc_scale" }, - { 0x24B2, "cuc_translation" }, - { 0x24B3, "cue_cash" }, - { 0x24B4, "cuff" }, - { 0x24B5, "cull_distance_triggers" }, - { 0x24B6, "cull_spawners_from_killspawner" }, - { 0x24B7, "cull_spawners_leaving_one_set" }, - { 0x24B8, "cur" }, - { 0x24B9, "cur_camoffset_ratio" }, - { 0x24BA, "cur_defend_angle_override" }, - { 0x24BB, "cur_defend_node" }, - { 0x24BC, "cur_defend_point_override" }, - { 0x24BD, "cur_defend_stance" }, - { 0x24BE, "cur_local_angles" }, - { 0x24BF, "cur_node" }, - { 0x24C0, "cur_point" }, - { 0x24C1, "cur_tank_target" }, - { 0x24C2, "curautosave" }, - { 0x24C3, "curclass" }, - { 0x24C4, "curdefvalue" }, - { 0x24C5, "curevent" }, - { 0x24C6, "curmeleetarget" }, - { 0x24C7, "curobjid" }, - { 0x24C8, "curorigin" }, - { 0x24C9, "curprogress" }, - { 0x24CA, "curr" }, - { 0x24CB, "curr_ambi_submix" }, - { 0x24CC, "curr_cue_name" }, - { 0x24CD, "curr_dist" }, - { 0x24CE, "curr_intensity" }, - { 0x24CF, "curr_io" }, - { 0x24D0, "curr_music_submix" }, - { 0x24D1, "curr_preset" }, - { 0x24D2, "curr_state" }, - { 0x24D3, "curr_time" }, - { 0x24D4, "current_aim_offset" }, - { 0x24D5, "current_air_space" }, - { 0x24D6, "current_anim" }, - { 0x24D7, "current_anim_data_scene" }, - { 0x24D8, "current_anim_vm" }, - { 0x24D9, "current_betrayal_boat_vision_fog" }, - { 0x24DA, "current_cam_target" }, - { 0x24DB, "current_cinematic" }, - { 0x24DC, "current_color_order" }, - { 0x24DD, "current_dir" }, - { 0x24DE, "current_elevation" }, - { 0x24DF, "current_enemy" }, - { 0x24E0, "current_ent" }, - { 0x24E1, "current_event" }, - { 0x24E2, "current_exo_guys_alive" }, - { 0x24E3, "current_fallbackers" }, - { 0x24E4, "current_filters" }, - { 0x24E5, "current_flag" }, - { 0x24E6, "current_follow_path" }, - { 0x24E7, "current_fov" }, - { 0x24E8, "current_gen_hangar_door_open" }, - { 0x24E9, "current_global_hint" }, - { 0x24EA, "current_goal_offset" }, - { 0x24EB, "current_goal_position" }, - { 0x24EC, "current_hint" }, - { 0x24ED, "current_hit_count" }, - { 0x24EE, "current_landing_fx" }, - { 0x24EF, "current_median_speed" }, - { 0x24F0, "current_mode_hud" }, - { 0x24F1, "current_objective" }, - { 0x24F2, "current_occlusion" }, - { 0x24F3, "current_pitch" }, - { 0x24F4, "current_point_was_authored" }, - { 0x24F5, "current_pos" }, - { 0x24F6, "current_preset_name" }, - { 0x24F7, "current_projectile" }, - { 0x24F8, "current_reverb" }, - { 0x24F9, "current_speed" }, - { 0x24FA, "current_stance_func" }, - { 0x24FB, "current_start" }, - { 0x24FC, "current_sunflare_setting" }, - { 0x24FD, "current_target" }, - { 0x24FE, "current_target_aim_begin_time_ms" }, - { 0x24FF, "current_traverse_anime" }, - { 0x2500, "current_turret_target" }, - { 0x2501, "current_velocity" }, - { 0x2502, "current_vo" }, - { 0x2503, "current_warbird_weapon" }, - { 0x2504, "current_weapon" }, - { 0x2505, "current_wheel_pos" }, - { 0x2506, "current_yaw" }, - { 0x2507, "current_zone" }, - { 0x2508, "currentactivevehiclecount" }, - { 0x2509, "currentaliveenemycount" }, - { 0x250A, "currentammopickupcount" }, - { 0x250B, "currentcaralarms" }, - { 0x250C, "currentcolorcode" }, - { 0x250D, "currentcolorforced" }, - { 0x250E, "currentcovernode" }, - { 0x250F, "currentdefendloc" }, - { 0x2510, "currentdialogimportance" }, - { 0x2511, "currentdialognotifystring" }, - { 0x2512, "currentdialogsound" }, - { 0x2513, "currentdodgeanim" }, - { 0x2514, "currentenemycount" }, - { 0x2515, "currentfirefightshots" }, - { 0x2516, "currenthealth" }, - { 0x2517, "currentkillstreakindex" }, - { 0x2518, "currentkillstreaks" }, - { 0x2519, "currentleaderdialoggroup" }, - { 0x251A, "currently_anim_reaching" }, - { 0x251B, "currently_burst_firing" }, - { 0x251C, "currently_handling_player_damage" }, - { 0x251D, "currentnode" }, - { 0x251E, "currentpickupcount" }, - { 0x251F, "currentpointtotal" }, - { 0x2520, "currentroundnumber" }, - { 0x2521, "currentscore" }, - { 0x2522, "currentselectedclass" }, - { 0x2523, "currentsessiontime" }, - { 0x2524, "currentshotguncovernode" }, - { 0x2525, "currentstate" }, - { 0x2526, "currenttarget" }, - { 0x2527, "currentteamintelname" }, - { 0x2528, "currenttime" }, - { 0x2529, "currenttracecount" }, - { 0x252A, "currenttrackingyaw" }, - { 0x252B, "currenttrackingyawspeed" }, - { 0x252C, "currentvelocity" }, - { 0x252D, "currentweapon" }, - { 0x252E, "currentweaponatspawn" }, - { 0x252F, "custom_aim_animscript" }, - { 0x2530, "custom_aim_notetracks" }, - { 0x2531, "custom_anim_wait" }, - { 0x2532, "custom_animation" }, - { 0x2533, "custom_animscript" }, - { 0x2534, "custom_battlechatter" }, - { 0x2535, "custom_battlechatter_init_valid_phrases" }, - { 0x2536, "custom_battlechatter_internal" }, - { 0x2537, "custom_battlechatter_validate_phrase" }, - { 0x2538, "custom_callback" }, - { 0x2539, "custom_careful_radius" }, - { 0x253A, "custom_crawl_sound" }, - { 0x253B, "custom_crawling_death_array" }, - { 0x253C, "custom_death_script" }, - { 0x253D, "custom_deathsound" }, - { 0x253E, "custom_dismount_hint_return_when_dismounted" }, - { 0x253F, "custom_distance_along_path_think" }, - { 0x2540, "custom_dof_trace" }, - { 0x2541, "custom_dust_kickup" }, - { 0x2542, "custom_followpath_parameter_func" }, - { 0x2543, "custom_friendly_fire_message" }, - { 0x2544, "custom_friendly_fire_shader" }, - { 0x2545, "custom_gameskill_func" }, - { 0x2546, "custom_giveloadout" }, - { 0x2547, "custom_health_think" }, - { 0x2548, "custom_idle_trans_function" }, - { 0x2549, "custom_landing" }, - { 0x254A, "custom_laser_function" }, - { 0x254B, "custom_linkto_slide" }, - { 0x254C, "custom_no_game_setupfunc" }, - { 0x254D, "custom_player_attacker" }, - { 0x254E, "custom_radius_damage_for_exploders" }, - { 0x254F, "custom_regen_think" }, - { 0x2550, "customangles" }, - { 0x2551, "customanim" }, - { 0x2552, "customarrivalfunc" }, - { 0x2553, "customautosavecheck" }, - { 0x2554, "custombadplacethread" }, - { 0x2555, "custombcs_validphrases" }, - { 0x2556, "custombreathingtime" }, - { 0x2557, "customchatevent" }, - { 0x2558, "customchatphrase" }, - { 0x2559, "customclasspickcount" }, - { 0x255A, "customcratefunc" }, - { 0x255B, "customfunc" }, - { 0x255C, "customhealth" }, - { 0x255D, "customidleanimset" }, - { 0x255E, "customidleanimweights" }, - { 0x255F, "customidlesound" }, - { 0x2560, "customidletransitionfunc" }, - { 0x2561, "customkillstreakcratemodules" }, - { 0x2562, "custommaxhealth" }, - { 0x2563, "custommoveanimset" }, - { 0x2564, "custommovetransition" }, - { 0x2565, "custommovetransitionfunc" }, - { 0x2566, "customnotetrackfx" }, - { 0x2567, "customreactanime" }, - { 0x2568, "customrunningreacttobullets" }, - { 0x2569, "customunloadfunc" }, - { 0x256A, "cut" }, - { 0x256B, "cutoff_distance_current" }, - { 0x256C, "cutoff_distance_goal" }, - { 0x256D, "cutoff_falloff_current" }, - { 0x256E, "cutoff_falloff_goal" }, - { 0x256F, "cutter" }, - { 0x2570, "cvrdrn_paired_anim_explo" }, - { 0x2571, "cvrdrn_paired_anim_start" }, - { 0x2572, "cycle_charging_hud" }, - { 0x2573, "cycle_offhand_grenade" }, - { 0x2574, "dam_destroyed" }, - { 0x2575, "dam_enemies" }, - { 0x2576, "dam_explode" }, - { 0x2577, "dam_objective" }, - { 0x2578, "dam_targ" }, - { 0x2579, "dam_target_death" }, - { 0x257A, "damage_accumulation_clip" }, - { 0x257B, "damage_allowed" }, - { 0x257C, "damage_change_goal" }, - { 0x257D, "damage_feedback_setup" }, - { 0x257E, "damage_functions" }, - { 0x257F, "damage_fx" }, - { 0x2580, "damage_hint_bullet_only" }, - { 0x2581, "damage_hints" }, - { 0x2582, "damage_hints_cleanup" }, - { 0x2583, "damage_info" }, - { 0x2584, "damage_is_explosive" }, - { 0x2585, "damage_is_valid_for_friendlyfire_warning" }, - { 0x2586, "damage_mirror" }, - { 0x2587, "damage_multiplier_mod" }, - { 0x2588, "damage_not" }, - { 0x2589, "damage_part_area" }, - { 0x258A, "damage_scale" }, - { 0x258B, "damage_sound_time" }, - { 0x258C, "damage_type" }, - { 0x258D, "damageattacker" }, - { 0x258E, "damagecallback" }, - { 0x258F, "damagecenter" }, - { 0x2590, "damaged" }, - { 0x2591, "damaged_fire" }, - { 0x2592, "damaged_parts" }, - { 0x2593, "damaged_planter" }, - { 0x2594, "damaged_turbine_1" }, - { 0x2595, "damaged_turbine_2" }, - { 0x2596, "damagedealttoofast" }, - { 0x2597, "damagedlensviewmodel" }, - { 0x2598, "damagedone" }, - { 0x2599, "damagedownertome" }, - { 0x259A, "damagedplayers" }, - { 0x259B, "damageent" }, - { 0x259C, "damagefade" }, - { 0x259D, "damagefeedback" }, - { 0x259E, "damagefeedback_took_damage" }, - { 0x259F, "damagefeedbackhud" }, - { 0x25A0, "damagefeedbacksnd" }, - { 0x25A1, "damagefeedbacktimer" }, - { 0x25A2, "damageinfo" }, - { 0x25A3, "damageinfocolorindex" }, - { 0x25A4, "damageinfovictim" }, - { 0x25A5, "damageisfromplayer" }, - { 0x25A6, "damagelocationisany" }, - { 0x25A7, "damagemodel" }, - { 0x25A8, "damageorigin" }, - { 0x25A9, "damageowner" }, - { 0x25AA, "damagepoint" }, - { 0x25AB, "damageradius" }, - { 0x25AC, "damagereceivedtoofast" }, - { 0x25AD, "damageringsarray" }, - { 0x25AE, "damageshellshockandrumble" }, - { 0x25AF, "damageshieldcounter" }, - { 0x25B0, "damageshieldpain" }, - { 0x25B1, "damagethendestroyriotshield" }, - { 0x25B2, "damagetracking" }, - { 0x25B3, "damb" }, - { 0x25B4, "damb_animal_sfx_offset" }, - { 0x25B5, "damb_enable" }, - { 0x25B6, "damb_init" }, - { 0x25B7, "damb_link_to_damb" }, - { 0x25B8, "damb_make_linked_damb" }, - { 0x25B9, "damb_manual_trigger" }, - { 0x25BA, "damb_pause_damb" }, - { 0x25BB, "damb_prob_mix_damb_presets" }, - { 0x25BC, "damb_set_max_entities" }, - { 0x25BD, "damb_set_oneshot_callback_for_component" }, - { 0x25BE, "damb_set_oneshot_callback_for_dynamic_ambience" }, - { 0x25BF, "damb_start_preset" }, - { 0x25C0, "damb_start_preset_at_point" }, - { 0x25C1, "damb_start_preset_on_entity" }, - { 0x25C2, "damb_stop" }, - { 0x25C3, "damb_stop_preset" }, - { 0x25C4, "damb_stop_preset_at_point" }, - { 0x25C5, "damb_stop_zone" }, - { 0x25C6, "damb_unpause_damb" }, - { 0x25C7, "damb_use_string_table" }, - { 0x25C8, "damb_zone_start_preset" }, - { 0x25C9, "damb_zone_stop_preset" }, - { 0x25CA, "damb1_name" }, - { 0x25CB, "damb2_name" }, - { 0x25CC, "dambinfostruct" }, - { 0x25CD, "dambx_create_damb_event" }, - { 0x25CE, "dambx_fade_out_playing_loop" }, - { 0x25CF, "dambx_fade_out_playing_sound" }, - { 0x25D0, "dambx_get_component_data" }, - { 0x25D1, "dambx_get_component_from_string_table" }, - { 0x25D2, "dambx_get_component_from_string_table_internal" }, - { 0x25D3, "dambx_get_component_preset" }, - { 0x25D4, "dambx_get_damb_preset" }, - { 0x25D5, "dambx_get_list_value_from_string_table" }, - { 0x25D6, "dambx_get_loop_def_from_string_table" }, - { 0x25D7, "dambx_get_loop_def_from_string_table_internal" }, - { 0x25D8, "dambx_get_loop_preset" }, - { 0x25D9, "dambx_get_preset_from_string_table" }, - { 0x25DA, "dambx_get_preset_from_stringtable_internal" }, - { 0x25DB, "dambx_get_two_value_float_array" }, - { 0x25DC, "dambx_make_first_wait" }, - { 0x25DD, "dambx_monitor_damb_point_distance" }, - { 0x25DE, "dambx_monitor_single_loops_on_ent" }, - { 0x25DF, "dambx_perform_loop_event" }, - { 0x25E0, "dambx_perform_oneshot_event" }, - { 0x25E1, "dambx_perform_play_event" }, - { 0x25E2, "dambx_pick_random_alias" }, - { 0x25E3, "dambx_pick_random_component" }, - { 0x25E4, "dambx_play" }, - { 0x25E5, "dambx_play_component_loops" }, - { 0x25E6, "dambx_start_linked_dambs" }, - { 0x25E7, "dambx_start_preset" }, - { 0x25E8, "dambx_stop_preset" }, - { 0x25E9, "dambx_trigger_linked_damb" }, - { 0x25EA, "dambx_update" }, - { 0x25EB, "dambx_update_serially" }, - { 0x25EC, "dambx_wait_till_sound_done_and_remove_handle" }, - { 0x25ED, "dangerforwardpush" }, - { 0x25EE, "dangermaxradius" }, - { 0x25EF, "dangerminradius" }, - { 0x25F0, "dangerovalscale" }, - { 0x25F1, "dangersprinttime" }, - { 0x25F2, "dangerzone_enemy_seek_player" }, - { 0x25F3, "dangle" }, - { 0x25F4, "darkscreenoverlay" }, - { 0x25F5, "dash" }, - { 0x25F6, "data" }, - { 0x25F7, "data_index" }, - { 0x25F8, "dazed_sky_bridge_explosions" }, - { 0x25F9, "dc_old_moveplaybackrate" }, - { 0x25FA, "dds" }, - { 0x25FB, "dds_ai_init" }, - { 0x25FC, "dds_characterid" }, - { 0x25FD, "dds_clear_all_queued_events" }, - { 0x25FE, "dds_clear_all_queued_events_axis" }, - { 0x25FF, "dds_clear_old_expired_events" }, - { 0x2600, "dds_clear_old_expired_events_axis" }, - { 0x2601, "dds_disable" }, - { 0x2602, "dds_dmg_attacker" }, - { 0x2603, "dds_enable" }, - { 0x2604, "dds_event_activate" }, - { 0x2605, "dds_event_activate_play" }, - { 0x2606, "dds_exclude_this_ai" }, - { 0x2607, "dds_find_infantry_threat" }, - { 0x2608, "dds_find_threats" }, - { 0x2609, "dds_get_ai_id" }, - { 0x260A, "dds_get_alias_from_event" }, - { 0x260B, "dds_get_alias_from_name" }, - { 0x260C, "dds_get_non_ai_threats" }, - { 0x260D, "dds_getclock_position" }, - { 0x260E, "dds_init" }, - { 0x260F, "dds_killstreak_timer" }, - { 0x2610, "dds_main_process" }, - { 0x2611, "dds_main_process_axis" }, - { 0x2612, "dds_multikill_tracker" }, - { 0x2613, "dds_notify" }, - { 0x2614, "dds_notify_casualty" }, - { 0x2615, "dds_notify_grenade" }, - { 0x2616, "dds_notify_mod" }, - { 0x2617, "dds_notify_reload" }, - { 0x2618, "dds_notify_response" }, - { 0x2619, "dds_notify_threat" }, - { 0x261A, "dds_notify_threat_unique" }, - { 0x261B, "dds_process_active_events" }, - { 0x261C, "dds_process_active_events_axis" }, - { 0x261D, "dds_reinforcement_think" }, - { 0x261E, "dds_send_team_notify_on_disable" }, - { 0x261F, "dds_set_player_character_name" }, - { 0x2620, "dds_sort_ent_damage" }, - { 0x2621, "dds_sort_ent_dist" }, - { 0x2622, "dds_sort_ent_duration" }, - { 0x2623, "dds_threat_dir_stored" }, - { 0x2624, "dds_threat_guy" }, - { 0x2625, "dds_threat_mypos" }, - { 0x2626, "dds_watch_damage" }, - { 0x2627, "dds_watch_grenade_flee" }, - { 0x2628, "dds_watch_player_health" }, - { 0x2629, "deactivate" }, - { 0x262A, "deactivate_betrayal_exo_abilities" }, - { 0x262B, "deactivate_clientside_exploder" }, - { 0x262C, "deactivate_exo_ping" }, - { 0x262D, "deactivate_heater" }, - { 0x262E, "deactivate_index" }, - { 0x262F, "deactivate_reverb" }, - { 0x2630, "deactivate_targets" }, - { 0x2631, "deactivateagent" }, - { 0x2632, "deactivateagentdelayed" }, - { 0x2633, "deactivatedlaserfx" }, - { 0x2634, "dead_demo_team" }, - { 0x2635, "dead_guy_for_moors" }, - { 0x2636, "dead_mech_enemy" }, - { 0x2637, "dead_razorback_spawn" }, - { 0x2638, "dead_stinger_guy" }, - { 0x2639, "deaddriver" }, - { 0x263A, "deadquote_recently_used" }, - { 0x263B, "death_achievements" }, - { 0x263C, "death_achievements_rappel" }, - { 0x263D, "death_cleanup" }, - { 0x263E, "death_counter" }, - { 0x263F, "death_crash_nearby_player" }, - { 0x2640, "death_delayed_ragdoll" }, - { 0x2641, "death_firesound" }, - { 0x2642, "death_flop_dir" }, - { 0x2643, "death_fx_on_self" }, - { 0x2644, "death_invulnerable_activated" }, - { 0x2645, "death_model_override" }, - { 0x2646, "death_no_ragdoll" }, - { 0x2647, "death_out_of_control" }, - { 0x2648, "death_pit" }, - { 0x2649, "death_plummet" }, - { 0x264A, "death_rocket_out_of_control" }, - { 0x264B, "death_spining" }, - { 0x264C, "death_spiral" }, - { 0x264D, "death_state" }, - { 0x264E, "death_throw" }, - { 0x264F, "death_waiter" }, - { 0x2650, "death_watch" }, - { 0x2651, "death_watcher" }, - { 0x2652, "deathanim" }, - { 0x2653, "deathanimscript" }, - { 0x2654, "deathchain_goalvolume" }, - { 0x2655, "deathchainainotify" }, - { 0x2656, "deathchainspawnerlogic" }, - { 0x2657, "deathcleanup" }, - { 0x2658, "deathdamage_max" }, - { 0x2659, "deathdamage_min" }, - { 0x265A, "deatheffect" }, - { 0x265B, "deathflags" }, - { 0x265C, "deathfunc_rocket" }, - { 0x265D, "deathfunc_vol" }, - { 0x265E, "deathfunc_vrap" }, - { 0x265F, "deathfuncs" }, - { 0x2660, "deathfunction" }, - { 0x2661, "deathfunctions" }, - { 0x2662, "deathfx_ent" }, - { 0x2663, "deathoverridecallback" }, - { 0x2664, "deathposition" }, - { 0x2665, "deathrolloff" }, - { 0x2666, "deathrollon" }, - { 0x2667, "deathscript" }, - { 0x2668, "deathsdoor" }, - { 0x2669, "deathsdoor_enabled" }, - { 0x266A, "deathsoundsandfx" }, - { 0x266B, "deathspawner" }, - { 0x266C, "deathspawnerents" }, - { 0x266D, "deathspawnerpreview" }, - { 0x266E, "deathspin" }, - { 0x266F, "deathstring" }, - { 0x2670, "deathstring_passed" }, - { 0x2671, "deathtime" }, - { 0x2672, "debgugprintdestructiblelist" }, - { 0x2673, "debris" }, - { 0x2674, "debug" }, - { 0x2675, "debug_ai_count" }, - { 0x2676, "debug_all" }, - { 0x2677, "debug_anim_time" }, - { 0x2678, "debug_animsoundtag" }, - { 0x2679, "debug_animsoundtagselected" }, - { 0x267A, "debug_arrival" }, - { 0x267B, "debug_arrivals_on_actor" }, - { 0x267C, "debug_axis" }, - { 0x267D, "debug_bike_line" }, - { 0x267E, "debug_canal_breach_start" }, - { 0x267F, "debug_canal_start" }, - { 0x2680, "debug_character_count" }, - { 0x2681, "debug_check_allies_spawned" }, - { 0x2682, "debug_circle" }, - { 0x2683, "debug_circle_drawlines" }, - { 0x2684, "debug_color" }, - { 0x2685, "debug_color_friendlies" }, - { 0x2686, "debug_color_huds" }, - { 0x2687, "debug_colornodes" }, - { 0x2688, "debug_controls" }, - { 0x2689, "debug_corner" }, - { 0x268A, "debug_door_kick_start" }, - { 0x268B, "debug_draw" }, - { 0x268C, "debug_draw_aim" }, - { 0x268D, "debug_draw_anim_path" }, - { 0x268E, "debug_draw_arrow" }, - { 0x268F, "debug_draw_living_ai" }, - { 0x2690, "debug_draw_obstacles" }, - { 0x2691, "debug_draw_path" }, - { 0x2692, "debug_dumplightshadowstates" }, - { 0x2693, "debug_elements" }, - { 0x2694, "debug_enemy_jets_die" }, - { 0x2695, "debug_enemypos" }, - { 0x2696, "debug_enemyposproc" }, - { 0x2697, "debug_enemyposreplay" }, - { 0x2698, "debug_flashlight_basement_switch" }, - { 0x2699, "debug_fly" }, - { 0x269A, "debug_foam_tag" }, - { 0x269B, "debug_foot_passing" }, - { 0x269C, "debug_free_path" }, - { 0x269D, "debug_friendly_death" }, - { 0x269E, "debug_friendlyfire" }, - { 0x269F, "debug_fxlighting" }, - { 0x26A0, "debug_fxlighting_buttons" }, - { 0x26A1, "debug_graph" }, - { 0x26A2, "debug_graph_draw" }, - { 0x26A3, "debug_graph_init" }, - { 0x26A4, "debug_graph_init_key" }, - { 0x26A5, "debug_grapplep" }, - { 0x26A6, "debug_hero_pathing" }, - { 0x26A7, "debug_hud_elem" }, - { 0x26A8, "debug_hudinfo_landassist" }, - { 0x26A9, "debug_id" }, - { 0x26AA, "debug_irons_chase" }, - { 0x26AB, "debug_line" }, - { 0x26AC, "debug_lobby_start" }, - { 0x26AD, "debug_message" }, - { 0x26AE, "debug_message_ai" }, - { 0x26AF, "debug_message_clear" }, - { 0x26B0, "debug_monitor_for_all_cloaked_stealth_enemies" }, - { 0x26B1, "debug_nuke" }, - { 0x26B2, "debug_out_of_bounds_areas" }, - { 0x26B3, "debug_pathing" }, - { 0x26B4, "debug_player_fall" }, - { 0x26B5, "debug_player_in_post_clip" }, - { 0x26B6, "debug_print_guys_in_volume" }, - { 0x26B7, "debug_radiusdamage_circle" }, - { 0x26B8, "debug_reflection" }, - { 0x26B9, "debug_reflection_buttons" }, - { 0x26BA, "debug_roof_start" }, - { 0x26BB, "debug_seoul_canal_begin_combat" }, - { 0x26BC, "debug_seoul_canal_fight_to_weapon_platform" }, - { 0x26BD, "debug_seoul_canal_start" }, - { 0x26BE, "debug_seoul_finale_scene_start" }, - { 0x26BF, "debug_seoul_shopping_district_flee_swarm" }, - { 0x26C0, "debug_seoul_shopping_district_start" }, - { 0x26C1, "debug_seoul_sinkhole_start" }, - { 0x26C2, "debug_seoul_subway_start" }, - { 0x26C3, "debug_show_org" }, - { 0x26C4, "debug_show_origin" }, - { 0x26C5, "debug_show_pos" }, - { 0x26C6, "debug_show_pos_once" }, - { 0x26C7, "debug_show_vec" }, - { 0x26C8, "debug_show_walker_tank_health" }, - { 0x26C9, "debug_silo_approach_clut" }, - { 0x26CA, "debug_silo_approach_start" }, - { 0x26CB, "debug_silo_door_kick_clut" }, - { 0x26CC, "debug_silo_exhaust_entrance_clut" }, - { 0x26CD, "debug_silo_exhaust_entrance_start" }, - { 0x26CE, "debug_silo_floor_03_clut" }, - { 0x26CF, "debug_silo_floor_03_start" }, - { 0x26D0, "debug_skip_button_press" }, - { 0x26D1, "debug_sky_bridge_start" }, - { 0x26D2, "debug_snake_points" }, - { 0x26D3, "debug_start_alleyway" }, - { 0x26D4, "debug_start_big_cave" }, - { 0x26D5, "debug_start_bike_ride_in" }, - { 0x26D6, "debug_start_cave_entry" }, - { 0x26D7, "debug_start_cave_hallway" }, - { 0x26D8, "debug_start_cliff_rappel" }, - { 0x26D9, "debug_start_combat_cave" }, - { 0x26DA, "debug_start_common" }, - { 0x26DB, "debug_start_courtyard" }, - { 0x26DC, "debug_start_courtyard_jammer" }, - { 0x26DD, "debug_start_crash" }, - { 0x26DE, "debug_start_crash_site" }, - { 0x26DF, "debug_start_demo_with_itiot" }, - { 0x26E0, "debug_start_drive_in" }, - { 0x26E1, "debug_start_equip_player" }, - { 0x26E2, "debug_start_exfil" }, - { 0x26E3, "debug_start_exit_drive" }, - { 0x26E4, "debug_start_exit_drive_end" }, - { 0x26E5, "debug_start_exopush" }, - { 0x26E6, "debug_start_facility_breach" }, - { 0x26E7, "debug_start_foam_room" }, - { 0x26E8, "debug_start_forest_start" }, - { 0x26E9, "debug_start_forest_takedown" }, - { 0x26EA, "debug_start_hospital" }, - { 0x26EB, "debug_start_hospital_capture" }, - { 0x26EC, "debug_start_ice_bridge" }, - { 0x26ED, "debug_start_intro" }, - { 0x26EE, "debug_start_intro_skip" }, - { 0x26EF, "debug_start_lake" }, - { 0x26F0, "debug_start_lake_cinema" }, - { 0x26F1, "debug_start_logging_road" }, - { 0x26F2, "debug_start_mech_march" }, - { 0x26F3, "debug_start_narrow_cave" }, - { 0x26F4, "debug_start_nightclub" }, - { 0x26F5, "debug_start_overlook" }, - { 0x26F6, "debug_start_research_facility_bridge" }, - { 0x26F7, "debug_start_school_basement" }, - { 0x26F8, "debug_start_school_before_fall" }, - { 0x26F9, "debug_start_school_begin" }, - { 0x26FA, "debug_start_school_interior" }, - { 0x26FB, "debug_start_school_wall_grab" }, - { 0x26FC, "debug_start_sentinel_reveal" }, - { 0x26FD, "debug_start_server_room" }, - { 0x26FE, "debug_start_server_room_promo" }, - { 0x26FF, "debug_start_skyjack" }, - { 0x2700, "debug_start_tank_ascent" }, - { 0x2701, "debug_start_tank_board" }, - { 0x2702, "debug_start_tank_field" }, - { 0x2703, "debug_start_tank_field_left_fork" }, - { 0x2704, "debug_start_tank_field_right_fork" }, - { 0x2705, "debug_start_tank_hangar" }, - { 0x2706, "debug_start_tank_road" }, - { 0x2707, "debug_start_vtol_takedown" }, - { 0x2708, "debug_state" }, - { 0x2709, "debug_stealth" }, - { 0x270A, "debug_stealth_type" }, - { 0x270B, "debug_stopenemypos" }, - { 0x270C, "debug_tag" }, - { 0x270D, "debug_tag_camera" }, - { 0x270E, "debug_tag_internal" }, - { 0x270F, "debug_tags" }, - { 0x2710, "debug_test_next_mission" }, - { 0x2711, "debug_text" }, - { 0x2712, "debug_text_hud" }, - { 0x2713, "debug_timer" }, - { 0x2714, "debug_toggle" }, - { 0x2715, "debug_track" }, - { 0x2716, "debug_turrets" }, - { 0x2717, "debug_vehicle_node" }, - { 0x2718, "debug_vehicles" }, - { 0x2719, "debug_watch_dynamicevent_start_now" }, - { 0x271A, "debug_will_exo_breach" }, - { 0x271B, "debug_will_room_start" }, - { 0x271C, "debug_x4walker" }, - { 0x271D, "debugburstprint" }, - { 0x271E, "debugchains" }, - { 0x271F, "debugcircle" }, - { 0x2720, "debugcolorfriendlies" }, - { 0x2721, "debugcriticaldata" }, - { 0x2722, "debugdvars" }, - { 0x2723, "debugging_on" }, - { 0x2724, "debuggoalpos" }, - { 0x2725, "debugheight" }, - { 0x2726, "debughelper" }, - { 0x2727, "debugjump" }, - { 0x2728, "debugleft" }, - { 0x2729, "debugline" }, - { 0x272A, "debugmisstime" }, - { 0x272B, "debugmisstimeoff" }, - { 0x272C, "debugorigin" }, - { 0x272D, "debugplayerteleport" }, - { 0x272E, "debugpos" }, - { 0x272F, "debugposinternal" }, - { 0x2730, "debugpossize" }, - { 0x2731, "debugprint" }, - { 0x2732, "debugprint3dcontinuous" }, - { 0x2733, "debugscoredata" }, - { 0x2734, "debugskip_intro" }, - { 0x2735, "debugspawners" }, - { 0x2736, "debugstart_middle_takedown" }, - { 0x2737, "debugstart_post_middle_takedown" }, - { 0x2738, "debugthreat" }, - { 0x2739, "debugthreatcalc" }, - { 0x273A, "debugtimeout" }, - { 0x273B, "debugvar" }, - { 0x273C, "debugwavecount" }, - { 0x273D, "decel" }, - { 0x273E, "decide_to_change_lane" }, - { 0x273F, "decide_to_dodge" }, - { 0x2740, "decidenumcrawls" }, - { 0x2741, "decidenumshotsforburst" }, - { 0x2742, "decidenumshotsforfull" }, - { 0x2743, "decidewhatandhowtoshoot" }, - { 0x2744, "deck" }, - { 0x2745, "deck_dialog_rail_gun_secure" }, - { 0x2746, "deck_dialogue" }, - { 0x2747, "deck_drones" }, - { 0x2748, "deck_enemies_cleared" }, - { 0x2749, "deck_jammer_rumbles" }, - { 0x274A, "deck_jammers" }, - { 0x274B, "deck_navy_guys" }, - { 0x274C, "deck_reinforcement_ally_think" }, - { 0x274D, "deck_reinforcement_modify_accuracy" }, - { 0x274E, "decloak_intro_helicopter" }, - { 0x274F, "decloak_wait_1" }, - { 0x2750, "decloak_wait_2" }, - { 0x2751, "decloak_wait_3" }, - { 0x2752, "decloaking_model" }, - { 0x2753, "decon_finish" }, - { 0x2754, "decon_guy_walk_away" }, - { 0x2755, "decon_guy_walk_to" }, - { 0x2756, "decon_reverse_blocking" }, - { 0x2757, "decoy_hint_hud" }, - { 0x2758, "decreasegunlevelevent" }, - { 0x2759, "decrement_claimed_refcount" }, - { 0x275A, "decrement_firing_count_if_died_while_firing" }, - { 0x275B, "decrement_help_list_offset" }, - { 0x275C, "decrement_list_offset" }, - { 0x275D, "decrement_ref_count" }, - { 0x275E, "decrementalivecount" }, - { 0x275F, "decrementbulletsinclip" }, - { 0x2760, "decremented" }, - { 0x2761, "decrementfauxvehiclecount" }, - { 0x2762, "deep_array_call" }, - { 0x2763, "deep_array_thread" }, - { 0x2764, "deep_water_weapon" }, - { 0x2765, "deer_leaves_fx" }, - { 0x2766, "deer_sequence" }, - { 0x2767, "def" }, - { 0x2768, "def_asset_type" }, - { 0x2769, "def_fadein_time" }, - { 0x276A, "def_fadeout_time" }, - { 0x276B, "def_fire" }, - { 0x276C, "def_for_cuc_note" }, - { 0x276D, "def_input_name" }, - { 0x276E, "def_neon" }, - { 0x276F, "def_output_name" }, - { 0x2770, "def_output_scalar" }, - { 0x2771, "def_player_mode" }, - { 0x2772, "def_priority" }, - { 0x2773, "def_pulse" }, - { 0x2774, "def_smooth_down" }, - { 0x2775, "def_smooth_up" }, - { 0x2776, "def_sound_offset" }, - { 0x2777, "def_state_min_retrigger_time" }, - { 0x2778, "default_ball_origin" }, - { 0x2779, "default_class_chosen" }, - { 0x277A, "default_door_node_flashbang_frequency" }, - { 0x277B, "default_drop_pitch" }, - { 0x277C, "default_footsteps" }, - { 0x277D, "default_gametype_think" }, - { 0x277E, "default_goal_origins" }, - { 0x277F, "default_goalheight" }, - { 0x2780, "default_goalradius" }, - { 0x2781, "default_health" }, - { 0x2782, "default_hud" }, - { 0x2783, "default_loadout_if_notset" }, - { 0x2784, "default_ondeadevent" }, - { 0x2785, "default_onhalftime" }, - { 0x2786, "default_ononeleftevent" }, - { 0x2787, "default_ontimelimit" }, - { 0x2788, "default_player_dist" }, - { 0x2789, "default_reverb" }, - { 0x278A, "default_run_speed" }, - { 0x278B, "default_start" }, - { 0x278C, "default_start_override" }, - { 0x278D, "default_style" }, - { 0x278E, "default_sun_light" }, - { 0x278F, "default_target_vec" }, - { 0x2790, "default_unresolved_collision_handler" }, - { 0x2791, "default_vid_log_vol" }, - { 0x2792, "default_weapon" }, - { 0x2793, "defaultclass" }, - { 0x2794, "defaultdroppitch" }, - { 0x2795, "defaultdropyaw" }, - { 0x2796, "defaultexception" }, - { 0x2797, "defaultfxlightinglookup" }, - { 0x2798, "defaultidlestateoverride" }, - { 0x2799, "defaultmodel" }, - { 0x279A, "defaultmodellightinglookup" }, - { 0x279B, "defaultonmode" }, - { 0x279C, "defaults" }, - { 0x279D, "defaultstand" }, - { 0x279E, "defaultsundir" }, - { 0x279F, "defaultsunlight" }, - { 0x27A0, "defaultturnthreshold" }, - { 0x27A1, "defaultvalue" }, - { 0x27A2, "defaultweapon" }, - { 0x27A3, "defend_entrance_index" }, - { 0x27A4, "defend_flag" }, - { 0x27A5, "defend_get_ally_bots_at_zone_for_stance" }, - { 0x27A6, "defend_objective_radius" }, - { 0x27A7, "defend_planted_bomb_update" }, - { 0x27A8, "defend_valid_center" }, - { 0x27A9, "defend_zone" }, - { 0x27AA, "defendedplayerevent" }, - { 0x27AB, "defender_damage_func" }, - { 0x27AC, "defender_set_script_pathstyle" }, - { 0x27AD, "defender_update" }, - { 0x27AE, "defendobjectiveevent" }, - { 0x27AF, "defense_cautious_approach" }, - { 0x27B0, "defense_death_monitor" }, - { 0x27B1, "defense_force_next_node_goal" }, - { 0x27B2, "defense_get_initial_entrances" }, - { 0x27B3, "defense_investigate_specific_point" }, - { 0x27B4, "defense_override_entrances" }, - { 0x27B5, "defense_score_flags" }, - { 0x27B6, "defense_watch_entrances_at_goal" }, - { 0x27B7, "defenseless_tank_impact" }, - { 0x27B8, "define_loadout" }, - { 0x27B9, "defrate" }, - { 0x27BA, "defsmooth" }, - { 0x27BB, "defuseendtime" }, - { 0x27BC, "defuser_bad_path_counter" }, - { 0x27BD, "defuser_wait_for_death" }, - { 0x27BE, "defusethink" }, - { 0x27BF, "defusetime" }, - { 0x27C0, "delay" }, - { 0x27C1, "delay_drone_kamikaze_player" }, - { 0x27C2, "delay_from_any_hint_s" }, - { 0x27C3, "delay_from_kill_s" }, - { 0x27C4, "delay_from_same_hint_s" }, - { 0x27C5, "delay_linkto_anim" }, - { 0x27C6, "delay_oncoming_bypass_kill" }, - { 0x27C7, "delay_retreat" }, - { 0x27C8, "delay_script_call" }, - { 0x27C9, "delay_script_call_proc" }, - { 0x27CA, "delay_scripting_if_stealth_broken" }, - { 0x27CB, "delay_set_fall_damage" }, - { 0x27CC, "delay_show_bones" }, - { 0x27CD, "delaycall" }, - { 0x27CE, "delaycall_proc" }, - { 0x27CF, "delaychildthread" }, - { 0x27D0, "delaychildthread_proc" }, - { 0x27D1, "delaycleanupdroppod" }, - { 0x27D2, "delaycontrol" }, - { 0x27D3, "delaydelete" }, - { 0x27D4, "delaydeleteprompt" }, - { 0x27D5, "delaydestroy" }, - { 0x27D6, "delayed_cut" }, - { 0x27D7, "delayed_delete" }, - { 0x27D8, "delayed_delete_light" }, - { 0x27D9, "delayed_earthquake" }, - { 0x27DA, "delayed_exploded_guy_deletion" }, - { 0x27DB, "delayed_luinotifyserver" }, - { 0x27DC, "delayed_player_seek_think" }, - { 0x27DD, "delayed_takeweapon" }, - { 0x27DE, "delayedbadplace" }, - { 0x27DF, "delayeddialogue" }, - { 0x27E0, "delayedexception" }, - { 0x27E1, "delayedleaderdialog" }, - { 0x27E2, "delayedleaderdialogbothteams" }, - { 0x27E3, "delayedlocktargetent" }, - { 0x27E4, "delayedlocktargettag" }, - { 0x27E5, "delayedplayergoal" }, - { 0x27E6, "delayer" }, - { 0x27E7, "delayfade" }, - { 0x27E8, "delayinc" }, - { 0x27E9, "delayminetime" }, - { 0x27EA, "delayplayfx" }, - { 0x27EB, "delayresetdeployedjuggernaut" }, - { 0x27EC, "delaysetweapon" }, - { 0x27ED, "delaystandardmelee" }, - { 0x27EE, "delaystartragdoll" }, - { 0x27EF, "delaythread" }, - { 0x27F0, "delaythread_nuke" }, - { 0x27F1, "delaythread_proc" }, - { 0x27F2, "deletable_magic_bullet_shield" }, - { 0x27F3, "deletable_turret" }, - { 0x27F4, "delete_after_wait" }, - { 0x27F5, "delete_ai" }, - { 0x27F6, "delete_ai_on_flag" }, - { 0x27F7, "delete_ai_on_goal" }, - { 0x27F8, "delete_ai_on_path_end" }, - { 0x27F9, "delete_all_grenades" }, - { 0x27FA, "delete_all_mines" }, - { 0x27FB, "delete_ambient" }, - { 0x27FC, "delete_at_goal" }, - { 0x27FD, "delete_at_path_end" }, - { 0x27FE, "delete_atlas_intercept" }, - { 0x27FF, "delete_atlas_intercepts" }, - { 0x2800, "delete_atlas_van_driver" }, - { 0x2801, "delete_auto" }, - { 0x2802, "delete_bot_badplaces" }, - { 0x2803, "delete_breach" }, - { 0x2804, "delete_civilian_at_trigger" }, - { 0x2805, "delete_cloak_cover" }, - { 0x2806, "delete_collapse_ent" }, - { 0x2807, "delete_corpses_around_vehicle" }, - { 0x2808, "delete_debug_text_hud" }, - { 0x2809, "delete_destructibles_in_volumes" }, - { 0x280A, "delete_drone" }, - { 0x280B, "delete_enemy_on_flag" }, - { 0x280C, "delete_ents_by_targetname" }, - { 0x280D, "delete_exploder" }, - { 0x280E, "delete_exploder_proc" }, - { 0x280F, "delete_exploders_in_volumes" }, - { 0x2810, "delete_guy_on_trigger_stealth" }, - { 0x2811, "delete_guys_in_heli_when_vo_complete" }, - { 0x2812, "delete_hangar_allies_on_goal" }, - { 0x2813, "delete_heartrate_hud" }, - { 0x2814, "delete_highway_player_side" }, - { 0x2815, "delete_interactives_in_volumes" }, - { 0x2816, "delete_lane_cars" }, - { 0x2817, "delete_laser_on_death" }, - { 0x2818, "delete_links_then_self" }, - { 0x2819, "delete_me" }, - { 0x281A, "delete_me_in" }, - { 0x281B, "delete_me_on_flag" }, - { 0x281C, "delete_me_on_goal" }, - { 0x281D, "delete_me_on_goal_special" }, - { 0x281E, "delete_me_on_notify" }, - { 0x281F, "delete_mobile_cover" }, - { 0x2820, "delete_nearest_car_door_vehicle_collision" }, - { 0x2821, "delete_notify" }, - { 0x2822, "delete_ok" }, - { 0x2823, "delete_on_complete" }, - { 0x2824, "delete_on_crash" }, - { 0x2825, "delete_on_death" }, - { 0x2826, "delete_on_death_wait_sound" }, - { 0x2827, "delete_on_goal" }, - { 0x2828, "delete_on_not_defined" }, - { 0x2829, "delete_on_notify" }, - { 0x282A, "delete_on_path_end" }, - { 0x282B, "delete_on_player_unlink" }, - { 0x282C, "delete_on_removed" }, - { 0x282D, "delete_path_end" }, - { 0x282E, "delete_pod_crash_floor" }, - { 0x282F, "delete_pressed" }, - { 0x2830, "delete_primer" }, - { 0x2831, "delete_roadsurface_bridge" }, - { 0x2832, "delete_rooftop_los_blockers" }, - { 0x2833, "delete_selection" }, - { 0x2834, "delete_self_on_death_of" }, - { 0x2835, "delete_spawners" }, - { 0x2836, "delete_specific_navy_ships" }, - { 0x2837, "delete_start" }, - { 0x2838, "delete_subtitle_in" }, - { 0x2839, "delete_this_on_death" }, - { 0x283A, "delete_tower_debris" }, - { 0x283B, "delete_traffic_group" }, - { 0x283C, "delete_traffic_path" }, - { 0x283D, "delete_turret_on_death" }, - { 0x283E, "delete_veh" }, - { 0x283F, "delete_vehicle_at_trigger" }, - { 0x2840, "delete_vehicle_outof_view" }, - { 0x2841, "delete_vehicle_traffic_roundabout_straightways" }, - { 0x2842, "delete_vm_underwater_org" }, - { 0x2843, "delete_weapon_on_notify" }, - { 0x2844, "delete_wills_room_clip" }, - { 0x2845, "deleteaftertime" }, - { 0x2846, "deleteboat" }, - { 0x2847, "deletec4andclaymoresondisconnect" }, - { 0x2848, "deletecrate" }, - { 0x2849, "deletedebughudelem" }, - { 0x284A, "deletedefined" }, - { 0x284B, "deletedelay" }, - { 0x284C, "deletedestructiblekillcament" }, - { 0x284D, "deleteduringreflectionprobegeneration" }, - { 0x284E, "deleteent" }, - { 0x284F, "deleteequipment" }, - { 0x2850, "deleteexplosiontag" }, - { 0x2851, "deleteexplosivedrone" }, - { 0x2852, "deletegoliathpod" }, - { 0x2853, "deleteifnotused" }, - { 0x2854, "deletelasertagarray" }, - { 0x2855, "deletemapremotemissileclip" }, - { 0x2856, "deleteme" }, - { 0x2857, "deletemineonteamswitch" }, - { 0x2858, "deleteobjectwhendone" }, - { 0x2859, "deleteobjpoint" }, - { 0x285A, "deleteondeath" }, - { 0x285B, "deleteonownerdeath" }, - { 0x285C, "deleteonreviveordeathordisconnect" }, - { 0x285D, "deletepickupafterawhile" }, - { 0x285E, "deleteplacedentity" }, - { 0x285F, "deleteplayerdroppod" }, - { 0x2860, "deleteplayerdroppodvfx" }, - { 0x2861, "deletepodtrophyfx" }, - { 0x2862, "deletepodtrophyfxondeath" }, - { 0x2863, "deletepodtrophyfxondisconnect" }, - { 0x2864, "deletepodtrophyfxonteamchange" }, - { 0x2865, "deleteportableradar" }, - { 0x2866, "deleterotationents" }, - { 0x2867, "deletescrambler" }, - { 0x2868, "deleteshieldonplayerdeathordisconnect" }, - { 0x2869, "deleteshieldontriggerdeath" }, - { 0x286A, "deleteshieldontriggerpickup" }, - { 0x286B, "deleteshortly" }, - { 0x286C, "deletesquad" }, - { 0x286D, "deletestruct_ref" }, - { 0x286E, "deletestructarray" }, - { 0x286F, "deletestructarray_ref" }, - { 0x2870, "deleteti" }, - { 0x2871, "deletetrackingdrone" }, - { 0x2872, "deletetransrevmeshes" }, - { 0x2873, "deleteuseent" }, - { 0x2874, "deleteuseobject" }, - { 0x2875, "deletewalkingcivilians" }, - { 0x2876, "deleteweaponmodels" }, - { 0x2877, "delicate_flower" }, - { 0x2878, "deliverytrucksetup" }, - { 0x2879, "delta" }, - { 0x287A, "demo_feed_lines" }, - { 0x287B, "demo_skip_forward" }, - { 0x287C, "depleted" }, - { 0x287D, "deploy_check_player_in_elevator_think" }, - { 0x287E, "deploy_delay" }, - { 0x287F, "deploy_scene_ents" }, - { 0x2880, "deploy_scene_handcuff_ents" }, - { 0x2881, "deploy_sequence" }, - { 0x2882, "deploy_trophy" }, - { 0x2883, "deploy_vo" }, - { 0x2884, "deployable_cover" }, - { 0x2885, "deployable_cover_ai" }, - { 0x2886, "deployable_cover_anims" }, - { 0x2887, "deployable_cover_cleanup" }, - { 0x2888, "deployable_cover_focus_goal" }, - { 0x2889, "deployable_cover_kill" }, - { 0x288A, "deployable_cover_model" }, - { 0x288B, "deployable_cover_think" }, - { 0x288C, "deployable_cover_watch_death" }, - { 0x288D, "deployablecover" }, - { 0x288E, "deployablecoverinuse" }, - { 0x288F, "deployedscrambler" }, - { 0x2890, "deployflares" }, - { 0x2891, "deprecated__audio_msg_handler" }, - { 0x2892, "deprecated_aud_delay_play_2d_sound" }, - { 0x2893, "deprecated_aud_delay_play_2d_sound_internal" }, - { 0x2894, "deprecated_aud_delay_play_linked_sound" }, - { 0x2895, "deprecated_aud_delay_play_linked_sound_internal" }, - { 0x2896, "deprecated_aud_delete_on_sounddone" }, - { 0x2897, "deprecated_aud_fade_sound_in" }, - { 0x2898, "deprecated_aud_handle_flickering_light" }, - { 0x2899, "deprecated_aud_map" }, - { 0x289A, "deprecated_aud_map_range" }, - { 0x289B, "deprecated_aud_map2" }, - { 0x289C, "deprecated_aud_play_2d_sound" }, - { 0x289D, "deprecated_aud_play_conversation" }, - { 0x289E, "deprecated_aud_play_linked_sound" }, - { 0x289F, "deprecated_aud_play_sound_at" }, - { 0x28A0, "deprecated_aud_play_sound_at_internal" }, - { 0x28A1, "deprecated_aud_register_msg_handler" }, - { 0x28A2, "deprecated_aud_send_msg" }, - { 0x28A3, "deprecated_aud_set_filter" }, - { 0x28A4, "deprecated_aud_set_occlusion" }, - { 0x28A5, "deprecated_audio_message" }, - { 0x28A6, "deprecated_audx_dispatch_msg" }, - { 0x28A7, "deprecated_audx_monitor_linked_entity_health" }, - { 0x28A8, "deprecated_audx_play_linked_sound_internal" }, - { 0x28A9, "deprecated_delete_sound_entity" }, - { 0x28AA, "deprecated_play_2d_sound_internal" }, - { 0x28AB, "depth_allow_crouch" }, - { 0x28AC, "depth_allow_prone" }, - { 0x28AD, "depth_allow_stand" }, - { 0x28AE, "derailed" }, - { 0x28AF, "desc_col" }, - { 0x28B0, "describe_start" }, - { 0x28B1, "description" }, - { 0x28B2, "deselect_all_ents" }, - { 0x28B3, "deselect_entity" }, - { 0x28B4, "desired_anim_pose" }, - { 0x28B5, "desired_range" }, - { 0x28B6, "desired_speed" }, - { 0x28B7, "desiredtimeofdeath" }, - { 0x28B8, "desk_animate" }, - { 0x28B9, "despawn_dist_sq" }, - { 0x28BA, "despawn_if_not_in_view" }, - { 0x28BB, "dest" }, - { 0x28BC, "dest_cover" }, - { 0x28BD, "destination2" }, - { 0x28BE, "destinations" }, - { 0x28BF, "destroy_aim_hud" }, - { 0x28C0, "destroy_all_frogger_vehicles_lane" }, - { 0x28C1, "destroy_cine_helicopter" }, - { 0x28C2, "destroy_drones_in_wave" }, - { 0x28C3, "destroy_drones_when_nuked" }, - { 0x28C4, "destroy_hint_on_friendlyfire" }, - { 0x28C5, "destroy_hud_elem_landassist" }, - { 0x28C6, "destroy_mobile_turret" }, - { 0x28C7, "destroy_office_snipe_glass" }, - { 0x28C8, "destroy_on_flag" }, - { 0x28C9, "destroy_radar_hud_elem_early" }, - { 0x28CA, "destroy_screen_pac" }, - { 0x28CB, "destroy_self_when_nuked" }, - { 0x28CC, "destroy_sentinel_drone_hud" }, - { 0x28CD, "destroy_the_window_exit" }, - { 0x28CE, "destroy_tracking_drone_in_water" }, - { 0x28CF, "destroy_truck_01" }, - { 0x28D0, "destroy_turret_when_player_leaves" }, - { 0x28D1, "destroy_walker_tank" }, - { 0x28D2, "destroy_warbird" }, - { 0x28D3, "destroy_warning_elem" }, - { 0x28D4, "destroy_warning_elem_when_hit_again" }, - { 0x28D5, "destroy_warning_elem_when_mission_failed" }, - { 0x28D6, "destroy_windshield" }, - { 0x28D7, "destroyactivedrones" }, - { 0x28D8, "destroyactiveequipmentvehicles" }, - { 0x28D9, "destroyactivehelis" }, - { 0x28DA, "destroyactivelittlebirds" }, - { 0x28DB, "destroyactiveorbitallasers" }, - { 0x28DC, "destroyactiverockets" }, - { 0x28DD, "destroyactivestreakvehicles" }, - { 0x28DE, "destroyactiveturrets" }, - { 0x28DF, "destroyactiveuavs" }, - { 0x28E0, "destroyactiveugvs" }, - { 0x28E1, "destroyactivevehicles" }, - { 0x28E2, "destroyatriumfighttimer" }, - { 0x28E3, "destroydroppedgun" }, - { 0x28E4, "destroyed" }, - { 0x28E5, "destroyedcount" }, - { 0x28E6, "destroyedcounttimeout" }, - { 0x28E7, "destroyedvo" }, - { 0x28E8, "destroyefx" }, - { 0x28E9, "destroyelem" }, - { 0x28EA, "destroyempobjectsinradius" }, - { 0x28EB, "destroyentityheadiconondeath" }, - { 0x28EC, "destroyheadiconsondeath" }, - { 0x28ED, "destroyhudelem" }, - { 0x28EE, "destroyiconsondeath" }, - { 0x28EF, "destroymarkettimer" }, - { 0x28F0, "destroyonownerdisconnect" }, - { 0x28F1, "destroyonreviveentdeath" }, - { 0x28F2, "destroyplayerdroppod" }, - { 0x28F3, "destroyplayericons" }, - { 0x28F4, "destroysetupambushtimer" }, - { 0x28F5, "destroyslowly" }, - { 0x28F6, "destructable_destroyed" }, - { 0x28F7, "destructable_destruct" }, - { 0x28F8, "destructable_think" }, - { 0x28F9, "destructible" }, - { 0x28FA, "destructible_anim" }, - { 0x28FB, "destructible_animation_think" }, - { 0x28FC, "destructible_anims" }, - { 0x28FD, "destructible_attachmodel" }, - { 0x28FE, "destructible_badplace_radius_multiplier" }, - { 0x28FF, "destructible_boxtruck_think" }, - { 0x2900, "destructible_builddot_damage" }, - { 0x2901, "destructible_builddot_ontick" }, - { 0x2902, "destructible_builddot_startloop" }, - { 0x2903, "destructible_builddot_wait" }, - { 0x2904, "destructible_car_alarm" }, - { 0x2905, "destructible_cleans_up_more" }, - { 0x2906, "destructible_create" }, - { 0x2907, "destructible_createdot_predefined" }, - { 0x2908, "destructible_createdot_radius" }, - { 0x2909, "destructible_damage_threshold" }, - { 0x290A, "destructible_death" }, - { 0x290B, "destructible_disable_explosion" }, - { 0x290C, "destructible_dots" }, - { 0x290D, "destructible_explode" }, - { 0x290E, "destructible_explosion_radius_multiplier" }, - { 0x290F, "destructible_force_explosion" }, - { 0x2910, "destructible_function" }, - { 0x2911, "destructible_functions" }, - { 0x2912, "destructible_fx" }, - { 0x2913, "destructible_fx_kill_state_wait" }, - { 0x2914, "destructible_fx_spawn_immediate" }, - { 0x2915, "destructible_fx_spawn_think" }, - { 0x2916, "destructible_fx_spawnimmediate" }, - { 0x2917, "destructible_fx_think" }, - { 0x2918, "destructible_get_my_breakable_light" }, - { 0x2919, "destructible_getinfoindex" }, - { 0x291A, "destructible_gettype" }, - { 0x291B, "destructible_handles_collision_brushes" }, - { 0x291C, "destructible_health_drain_amount_multiplier" }, - { 0x291D, "destructible_healthdrain" }, - { 0x291E, "destructible_info" }, - { 0x291F, "destructible_lights_out" }, - { 0x2920, "destructible_loopfx" }, - { 0x2921, "destructible_loopsound" }, - { 0x2922, "destructible_model" }, - { 0x2923, "destructible_notify" }, - { 0x2924, "destructible_part" }, - { 0x2925, "destructible_parts" }, - { 0x2926, "destructible_physics" }, - { 0x2927, "destructible_protection_func" }, - { 0x2928, "destructible_setdot_ontick" }, - { 0x2929, "destructible_setdot_ontickfunc" }, - { 0x292A, "destructible_sound" }, - { 0x292B, "destructible_sound_think" }, - { 0x292C, "destructible_splash_damage" }, - { 0x292D, "destructible_splash_damage_scaler" }, - { 0x292E, "destructible_splash_rotatation" }, - { 0x292F, "destructible_spotlight" }, - { 0x2930, "destructible_spotlight_think" }, - { 0x2931, "destructible_state" }, - { 0x2932, "destructible_think" }, - { 0x2933, "destructible_trailer_collision_destroy_when_player_close" }, - { 0x2934, "destructible_trailer_collision_think" }, - { 0x2935, "destructible_transient" }, - { 0x2936, "destructible_update_part" }, - { 0x2937, "destructiblecoverwatcher" }, - { 0x2938, "destructibleframequeue" }, - { 0x2939, "destructibleinfo" }, - { 0x293A, "destructibles" }, - { 0x293B, "destructiblespawnedents" }, - { 0x293C, "destructiblespawnedentslimit" }, - { 0x293D, "det_blood_impact_burst01" }, - { 0x293E, "det_blood_impact_burst02" }, - { 0x293F, "det_blood_impact_burst03" }, - { 0x2940, "det_bones_bike_end_fx" }, - { 0x2941, "det_brick_pull_fx" }, - { 0x2942, "det_camp_lookat_trigger_think" }, - { 0x2943, "det_catch_guy_01_ball_drop" }, - { 0x2944, "det_catch_guy_01_pt_02" }, - { 0x2945, "det_catch_guy_01_pt_03" }, - { 0x2946, "det_catch_guy_01_pt_04" }, - { 0x2947, "det_catch_guy_01_pt_05" }, - { 0x2948, "det_catch_guy_02_pt_02" }, - { 0x2949, "det_catch_guy_02_pt_03" }, - { 0x294A, "det_catch_guy_02_pt_04" }, - { 0x294B, "det_catch_guy_02_pt_05" }, - { 0x294C, "det_debris_falling" }, - { 0x294D, "det_doc_cap_doc" }, - { 0x294E, "det_doc_cap_gdn" }, - { 0x294F, "det_doc_cap_jkr" }, - { 0x2950, "det_doc_picked_up" }, - { 0x2951, "det_doc_roll_over" }, - { 0x2952, "det_end_chopper_approach" }, - { 0x2953, "det_end_chopper_crash_start" }, - { 0x2954, "det_end_chopper_tumble" }, - { 0x2955, "det_end_chopper_tumble_2" }, - { 0x2956, "det_end_gate_close" }, - { 0x2957, "det_fall_through_ceiling" }, - { 0x2958, "det_gl_end_logo" }, - { 0x2959, "det_helicopter_explo" }, - { 0x295A, "det_helicopter_shot" }, - { 0x295B, "det_helmet_smash_fx" }, - { 0x295C, "det_hospital_gate_close" }, - { 0x295D, "det_hoverbike_mount_burke" }, - { 0x295E, "det_hoverbike_shutdown_burke" }, - { 0x295F, "det_hoverbike_startup_burke" }, - { 0x2960, "det_intro_gdn" }, - { 0x2961, "det_intro_gideon_foley_pt1" }, - { 0x2962, "det_intro_gideon_foley_pt2" }, - { 0x2963, "det_intro_gideon_foley_pt3" }, - { 0x2964, "det_joker_bike_end_fx" }, - { 0x2965, "det_knife_pull" }, - { 0x2966, "det_knife_stab_fx" }, - { 0x2967, "det_knx_thatsclassifiedmate" }, - { 0x2968, "det_mech_scanner_fx" }, - { 0x2969, "det_scanner_fx" }, - { 0x296A, "det_scanner_fx_bg" }, - { 0x296B, "det_school_fall_plr" }, - { 0x296C, "det_sent_meet_brk" }, - { 0x296D, "det_sent_meet_jkr" }, - { 0x296E, "det_sent_meet_knx" }, - { 0x296F, "det_shelf_papers_fx" }, - { 0x2970, "det_start_doctor_breathing" }, - { 0x2971, "det_stop_doctor_breathing" }, - { 0x2972, "det_vignette" }, - { 0x2973, "det_water_crash_jeep_1" }, - { 0x2974, "det_water_crash_jeep_2" }, - { 0x2975, "detach_attachments_from_weapon_model" }, - { 0x2976, "detach_cig" }, - { 0x2977, "detach_getoutrigs" }, - { 0x2978, "detach_housing" }, - { 0x2979, "detach_idle_clip" }, - { 0x297A, "detach_models_with_substr" }, - { 0x297B, "detach_motion_blur_disable" }, - { 0x297C, "detach_motion_blur_enable" }, - { 0x297D, "detach_phone" }, - { 0x297E, "detachall_on_death" }, - { 0x297F, "detachallweaponmodels" }, - { 0x2980, "detachflag" }, - { 0x2981, "detachgrenadeonscriptchange" }, - { 0x2982, "detachifattached" }, - { 0x2983, "detachprops" }, - { 0x2984, "detachusemodels" }, - { 0x2985, "detachweapon" }, - { 0x2986, "detcord_logic" }, - { 0x2987, "detect_being_pushed" }, - { 0x2988, "detect_cargo_ship_damage" }, - { 0x2989, "detect_cargo_ship_death" }, - { 0x298A, "detect_distsqrd" }, - { 0x298B, "detect_dropping" }, - { 0x298C, "detect_enemies" }, - { 0x298D, "detect_player_death" }, - { 0x298E, "detect_range" }, - { 0x298F, "detect_turret_death" }, - { 0x2990, "detect_when_player_is_in_volume" }, - { 0x2991, "detectedexploit" }, - { 0x2992, "detectexplosives" }, - { 0x2993, "detectfriendlyfireonentity" }, - { 0x2994, "detectid" }, - { 0x2995, "detection_grenade_duration" }, - { 0x2996, "detection_grenade_duration_bonus" }, - { 0x2997, "detection_grenade_hud_effect" }, - { 0x2998, "detection_grenade_range" }, - { 0x2999, "detection_grenade_sweep_time" }, - { 0x299A, "detection_grenade_think" }, - { 0x299B, "detection_highlight_hud_effect" }, - { 0x299C, "detection_highlight_hud_effect_apply" }, - { 0x299D, "detection_highlight_hud_effect_off" }, - { 0x299E, "detection_highlight_hud_effect_old" }, - { 0x299F, "detection_highlight_hud_effect_on" }, - { 0x29A0, "detection_highlight_hud_effect_remove" }, - { 0x29A1, "detection_level" }, - { 0x29A2, "detectiongrenadethink" }, - { 0x29A3, "detectiongrenadewatch" }, - { 0x29A4, "determine_projectile_position" }, - { 0x29A5, "determine_sticky_position" }, - { 0x29A6, "determinecqbanim" }, - { 0x29A7, "determineexposedapproachtype" }, - { 0x29A8, "determineheatcoverexittype" }, - { 0x29A9, "determinenodeapproachtype" }, - { 0x29AA, "determinenodeexittype" }, - { 0x29AB, "determinenonnodeexittype" }, - { 0x29AC, "determinestate" }, - { 0x29AD, "determineweaponnameandattachments" }, - { 0x29AE, "detonate_foam_grenade" }, - { 0x29AF, "detonate_foam_nag_dialogue" }, - { 0x29B0, "detonate_hovertank_aa_projectile_on_death" }, - { 0x29B1, "detonateondeath" }, - { 0x29B2, "detonateonuse" }, - { 0x29B3, "detonateradius" }, - { 0x29B4, "detonatetrap" }, - { 0x29B5, "detour_flag" }, - { 0x29B6, "detoured" }, - { 0x29B7, "detouringpath" }, - { 0x29B8, "detpackstunradius" }, - { 0x29B9, "detroit_cg_precache_models" }, - { 0x29BA, "detroit_drive_in_fov" }, - { 0x29BB, "detroit_kva_bauerdoyoureadme" }, - { 0x29BC, "detroit_laser" }, - { 0x29BD, "detroit_locations" }, - { 0x29BE, "detroit_music_preset_constructor" }, - { 0x29BF, "detroit_spring_cam_lerp_speed" }, - { 0x29C0, "detroit_spring_cam_release_speed" }, - { 0x29C1, "detroitcustomkillstreakfunc" }, - { 0x29C2, "detroitpaladinoverrides" }, - { 0x29C3, "detroitstrikeheightoverrides" }, - { 0x29C4, "detroittramobjids" }, - { 0x29C5, "df_baghdad_combat_pre_load" }, - { 0x29C6, "df_baghdad_dnabomb_pre_load" }, - { 0x29C7, "df_baghdad_dof_presets" }, - { 0x29C8, "df_baghdad_global_spawnfunctions" }, - { 0x29C9, "df_baghdad_intro_pre_load" }, - { 0x29CA, "df_baghdad_lighting" }, - { 0x29CB, "df_baghdad_lighting_captured" }, - { 0x29CC, "df_baghdad_lighting_dna_bomb_01" }, - { 0x29CD, "df_baghdad_lighting_dna_bomb_02" }, - { 0x29CE, "df_baghdad_lighting_dna_bomb_03" }, - { 0x29CF, "df_baghdad_lighting_drones" }, - { 0x29D0, "df_baghdad_lighting_preload" }, - { 0x29D1, "df_baghdad_post_tower_autosaves" }, - { 0x29D2, "df_baghdad_post_tower_pre_load" }, - { 0x29D3, "df_baghdad_pre_load" }, - { 0x29D4, "df_baghdad_precache" }, - { 0x29D5, "df_baghdad_retrun_player_rig" }, - { 0x29D6, "df_baghdad_set_level_lighting_values" }, - { 0x29D7, "df_baghdad_snipers_pre_load" }, - { 0x29D8, "df_baghdad_starts" }, - { 0x29D9, "df_cheap_rpgs" }, - { 0x29DA, "df_enable_boostjump" }, - { 0x29DB, "df_fly_dof_presets" }, - { 0x29DC, "df_fly_lighting" }, - { 0x29DD, "df_fly_lighting_canyon" }, - { 0x29DE, "df_fly_lighting_canyon_finale" }, - { 0x29DF, "df_fly_lighting_end_pod" }, - { 0x29E0, "df_fly_pre_load" }, - { 0x29E1, "df_fly_precache" }, - { 0x29E2, "df_fly_set_level_lighting_values" }, - { 0x29E3, "df_fly_starts" }, - { 0x29E4, "df_global_accuracy" }, - { 0x29E5, "df_objectives" }, - { 0x29E6, "df_player_rig_name" }, - { 0x29E7, "dialog" }, - { 0x29E8, "dialog_collapse" }, - { 0x29E9, "dialog_complain_cold" }, - { 0x29EA, "dialog_hotel_top_floor_nk_alerted" }, - { 0x29EB, "dialog_mech_clear_queued" }, - { 0x29EC, "dialog_meltdown" }, - { 0x29ED, "dialog_monitor_drones_down" }, - { 0x29EE, "dialog_nags_heli" }, - { 0x29EF, "dialog_noise_stinger" }, - { 0x29F0, "dialogcounter" }, - { 0x29F1, "dialogdangerzone" }, - { 0x29F2, "dialogtable" }, - { 0x29F3, "dialogue" }, - { 0x29F4, "dialogue_approaching_drop_point" }, - { 0x29F5, "dialogue_ast_ahead" }, - { 0x29F6, "dialogue_boat_destroyed" }, - { 0x29F7, "dialogue_breach_ahead" }, - { 0x29F8, "dialogue_breach_complete" }, - { 0x29F9, "dialogue_building_jump" }, - { 0x29FA, "dialogue_canal_start" }, - { 0x29FB, "dialogue_carry_scene_01" }, - { 0x29FC, "dialogue_carry_scene_02" }, - { 0x29FD, "dialogue_chase_irons" }, - { 0x29FE, "dialogue_control_room_attack" }, - { 0x29FF, "dialogue_doctor_trolley" }, - { 0x2A00, "dialogue_drone_swarm_intro" }, - { 0x2A01, "dialogue_drone_turret_sequence" }, - { 0x2A02, "dialogue_droppod_intro" }, - { 0x2A03, "dialogue_droppod_intro_prelaunch" }, - { 0x2A04, "dialogue_droppod_prelaunch" }, - { 0x2A05, "dialogue_execute" }, - { 0x2A06, "dialogue_exhaust_hatch" }, - { 0x2A07, "dialogue_exit_trench" }, - { 0x2A08, "dialogue_gd" }, - { 0x2A09, "dialogue_gd_lift" }, - { 0x2A0A, "dialogue_gid_rocket_reminder" }, - { 0x2A0B, "dialogue_gid_swarm_reminder" }, - { 0x2A0C, "dialogue_guardroom_door" }, - { 0x2A0D, "dialogue_hatch_position" }, - { 0x2A0E, "dialogue_head_to_exhaust_vent" }, - { 0x2A0F, "dialogue_hotel_exit" }, - { 0x2A10, "dialogue_hotel_mid_floor_contact" }, - { 0x2A11, "dialogue_hotel_mid_floor_fight_over" }, - { 0x2A12, "dialogue_hotel_mid_floor_glass_gag" }, - { 0x2A13, "dialogue_hotel_missile_dodge" }, - { 0x2A14, "dialogue_hotel_pod_exit_begin" }, - { 0x2A15, "dialogue_hotel_top_floor_landassist" }, - { 0x2A16, "dialogue_hotel_top_floor_landing" }, - { 0x2A17, "dialogue_hotel_top_floor_nk_soldier_spotted" }, - { 0x2A18, "dialogue_huds" }, - { 0x2A19, "dialogue_into_exhaust_hatch" }, - { 0x2A1A, "dialogue_intro" }, - { 0x2A1B, "dialogue_intro_black" }, - { 0x2A1C, "dialogue_introdrive" }, - { 0x2A1D, "dialogue_irons_ending" }, - { 0x2A1E, "dialogue_keep_moving" }, - { 0x2A1F, "dialogue_mb1" }, - { 0x2A20, "dialogue_mb1_bootup" }, - { 0x2A21, "dialogue_mb1_intro" }, - { 0x2A22, "dialogue_mb1_jumpdown" }, - { 0x2A23, "dialogue_mb2" }, - { 0x2A24, "dialogue_mb2_gatesmash" }, - { 0x2A25, "dialogue_mb2_gid_il_convo" }, - { 0x2A26, "dialogue_mech" }, - { 0x2A27, "dialogue_mech_everytime" }, - { 0x2A28, "dialogue_missile_damage" }, - { 0x2A29, "dialogue_missile_launch" }, - { 0x2A2A, "dialogue_more_boats" }, - { 0x2A2B, "dialogue_nag_loop" }, - { 0x2A2C, "dialogue_nag_player" }, - { 0x2A2D, "dialogue_overpass" }, - { 0x2A2E, "dialogue_pa_launch_coundown" }, - { 0x2A2F, "dialogue_pa_security_breach" }, - { 0x2A30, "dialogue_performing_arts_entrance" }, - { 0x2A31, "dialogue_primary_ignitionin" }, - { 0x2A32, "dialogue_queue" }, - { 0x2A33, "dialogue_queue_global" }, - { 0x2A34, "dialogue_queue_single" }, - { 0x2A35, "dialogue_random_last_line" }, - { 0x2A36, "dialogue_random_line" }, - { 0x2A37, "dialogue_ready_to_drop" }, - { 0x2A38, "dialogue_reminder" }, - { 0x2A39, "dialogue_s1elevator_outside" }, - { 0x2A3A, "dialogue_s2_elevator_open" }, - { 0x2A3B, "dialogue_s2_walk" }, - { 0x2A3C, "dialogue_s2elevator_outside" }, - { 0x2A3D, "dialogue_s3_head_doctor" }, - { 0x2A3E, "dialogue_s3_observation" }, - { 0x2A3F, "dialogue_s3escape_guard" }, - { 0x2A40, "dialogue_s3escape_hall" }, - { 0x2A41, "dialogue_silo_contact" }, - { 0x2A42, "dialogue_trench_demo_team" }, - { 0x2A43, "dialogue_truck_push_sequence" }, - { 0x2A44, "dialogue_uv_bake_awcmon" }, - { 0x2A45, "dialogue_wallsmash_nag" }, - { 0x2A46, "dialogue_water_clear" }, - { 0x2A47, "dialogue_will_revael" }, - { 0x2A48, "dialoguelevelintro" }, - { 0x2A49, "dialoguenotetrack" }, - { 0x2A4A, "didpastmeleefail" }, - { 0x2A4B, "didpastpursuitfail" }, - { 0x2A4C, "didshufflemove" }, - { 0x2A4D, "didsomethingotherthanshooting" }, - { 0x2A4E, "didstatusnotify" }, - { 0x2A4F, "didtie" }, - { 0x2A50, "didturretexplosion" }, - { 0x2A51, "die" }, - { 0x2A52, "dieaftertime" }, - { 0x2A53, "died_being_tracked" }, - { 0x2A54, "died_of_headshot" }, - { 0x2A55, "diehardmode" }, - { 0x2A56, "differentiate_motion" }, - { 0x2A57, "differentiated_acceleration" }, - { 0x2A58, "differentiated_jerk" }, - { 0x2A59, "differentiated_last_acceleration" }, - { 0x2A5A, "differentiated_last_origin" }, - { 0x2A5B, "differentiated_last_update" }, - { 0x2A5C, "differentiated_last_velocity" }, - { 0x2A5D, "differentiated_speed" }, - { 0x2A5E, "differentiated_velocity" }, - { 0x2A5F, "difficulty" }, - { 0x2A60, "difficultysettings" }, - { 0x2A61, "difficultysettings_frac_data_points" }, - { 0x2A62, "difficultystring" }, - { 0x2A63, "difficultytype" }, - { 0x2A64, "digitaldistort" }, - { 0x2A65, "digitmodels" }, - { 0x2A66, "dimensionsx" }, - { 0x2A67, "dimensionsy" }, - { 0x2A68, "dir" }, - { 0x2A69, "diraimlimit" }, - { 0x2A6A, "directhackduration" }, - { 0x2A6B, "directhacked" }, - { 0x2A6C, "directhackendtime" }, - { 0x2A6D, "direction" }, - { 0x2A6E, "dirt_on_screen_from_position" }, - { 0x2A6F, "dirt_splatter_simple" }, - { 0x2A70, "dirteffect" }, - { 0x2A71, "dirty" }, - { 0x2A72, "disable_achievement_harder_they_fall" }, - { 0x2A73, "disable_achievement_harder_they_fall_guy" }, - { 0x2A74, "disable_ai_color" }, - { 0x2A75, "disable_ai_swim" }, - { 0x2A76, "disable_aim_assist_on_script_model" }, - { 0x2A77, "disable_alert" }, - { 0x2A78, "disable_all_fixed_scanners" }, - { 0x2A79, "disable_all_turrets" }, - { 0x2A7A, "disable_arrivals" }, - { 0x2A7B, "disable_awareness" }, - { 0x2A7C, "disable_awareness_limited" }, - { 0x2A7D, "disable_badplace_for_red_guys" }, - { 0x2A7E, "disable_blindfire" }, - { 0x2A7F, "disable_blood_pool" }, - { 0x2A80, "disable_bokeh" }, - { 0x2A81, "disable_boost_dash" }, - { 0x2A82, "disable_boost_hud" }, - { 0x2A83, "disable_boost_jump" }, - { 0x2A84, "disable_breathing_sound" }, - { 0x2A85, "disable_bulletwhizbyreaction" }, - { 0x2A86, "disable_careful" }, - { 0x2A87, "disable_cloak_system" }, - { 0x2A88, "disable_cormack_obj" }, - { 0x2A89, "disable_cover_drone" }, - { 0x2A8A, "disable_cover_drone_on_mobile_turret_mount" }, - { 0x2A8B, "disable_cqb_points_of_interest" }, - { 0x2A8C, "disable_cqb_squad" }, - { 0x2A8D, "disable_cqbwalk" }, - { 0x2A8E, "disable_damagefeedback_hud" }, - { 0x2A8F, "disable_damagefeedback_snd" }, - { 0x2A90, "disable_danger_react" }, - { 0x2A91, "disable_default_exo_powers" }, - { 0x2A92, "disable_destructible_bad_places" }, - { 0x2A93, "disable_dive_whizby_react" }, - { 0x2A94, "disable_dof_car_door_throw" }, - { 0x2A95, "disable_dog_control" }, - { 0x2A96, "disable_dog_kinect" }, - { 0x2A97, "disable_dog_sneak" }, - { 0x2A98, "disable_dog_sniff" }, - { 0x2A99, "disable_dog_walk" }, - { 0x2A9A, "disable_dontevershoot" }, - { 0x2A9B, "disable_dynamic_run_speed" }, - { 0x2A9C, "disable_enable_exit_flags" }, - { 0x2A9D, "disable_exits" }, - { 0x2A9E, "disable_exo_during_land_assist" }, - { 0x2A9F, "disable_exo_for_highway" }, - { 0x2AA0, "disable_exo_melee" }, - { 0x2AA1, "disable_explosion" }, - { 0x2AA2, "disable_fall_damage" }, - { 0x2AA3, "disable_features_entering_cinema" }, - { 0x2AA4, "disable_firing" }, - { 0x2AA5, "disable_force_sprint" }, - { 0x2AA6, "disable_free_running" }, - { 0x2AA7, "disable_gideon_jog_when_turning" }, - { 0x2AA8, "disable_grenade_range_triggers" }, - { 0x2AA9, "disable_grenades" }, - { 0x2AAA, "disable_gun_recall" }, - { 0x2AAB, "disable_heat_behavior" }, - { 0x2AAC, "disable_high_jump" }, - { 0x2AAD, "disable_highway_path_player_side" }, - { 0x2AAE, "disable_ignorerandombulletdamage_drone" }, - { 0x2AAF, "disable_interactive_tv_use_triggers" }, - { 0x2AB0, "disable_ir_in_nightvision" }, - { 0x2AB1, "disable_long_death" }, - { 0x2AB2, "disable_me_when_exopush_finished" }, - { 0x2AB3, "disable_mech_chaingun" }, - { 0x2AB4, "disable_mech_rocket" }, - { 0x2AB5, "disable_mech_swarm" }, - { 0x2AB6, "disable_mech_threat_ping" }, - { 0x2AB7, "disable_meele_for_breach" }, - { 0x2AB8, "disable_melee" }, - { 0x2AB9, "disable_middle_civs" }, - { 0x2ABA, "disable_middle_civs_now" }, - { 0x2ABB, "disable_militia_behavior" }, - { 0x2ABC, "disable_mobile_turret_if_not_destroyed" }, - { 0x2ABD, "disable_motion_blur" }, - { 0x2ABE, "disable_mount_point" }, - { 0x2ABF, "disable_my_thermal" }, - { 0x2AC0, "disable_oneshotfx_with_noteworthy" }, - { 0x2AC1, "disable_outerspacelighting_interior" }, - { 0x2AC2, "disable_pain" }, - { 0x2AC3, "disable_physical_dof" }, - { 0x2AC4, "disable_pitbull_use" }, - { 0x2AC5, "disable_player_controls" }, - { 0x2AC6, "disable_player_swim" }, - { 0x2AC7, "disable_player_swimming" }, - { 0x2AC8, "disable_player_underwater_walk" }, - { 0x2AC9, "disable_pod_door_clip" }, - { 0x2ACA, "disable_rappel_trigger_monitor" }, - { 0x2ACB, "disable_readystand" }, - { 0x2ACC, "disable_replace_on_death" }, - { 0x2ACD, "disable_same_side_blocking" }, - { 0x2ACE, "disable_shield_ability" }, - { 0x2ACF, "disable_sniper_glint" }, - { 0x2AD0, "disable_sonar_when_not_allowed" }, - { 0x2AD1, "disable_sonic_aoe" }, - { 0x2AD2, "disable_sprint" }, - { 0x2AD3, "disable_ssao_over_time" }, - { 0x2AD4, "disable_static_mobile_cover" }, - { 0x2AD5, "disable_stealth_debug_hud" }, - { 0x2AD6, "disable_stealth_for_ai" }, - { 0x2AD7, "disable_stealth_smart_stance" }, - { 0x2AD8, "disable_stealth_system" }, - { 0x2AD9, "disable_stencil" }, - { 0x2ADA, "disable_surprise" }, - { 0x2ADB, "disable_swim" }, - { 0x2ADC, "disable_swim_or_underwater_walk" }, - { 0x2ADD, "disable_tactical_goals" }, - { 0x2ADE, "disable_target_tracking" }, - { 0x2ADF, "disable_teamflashbangimmunity" }, - { 0x2AE0, "disable_threat_atlas_van_driver" }, - { 0x2AE1, "disable_threat_grenade_response" }, - { 0x2AE2, "disable_threat_ping" }, - { 0x2AE3, "disable_tracking" }, - { 0x2AE4, "disable_trigger" }, - { 0x2AE5, "disable_trigger_helper" }, - { 0x2AE6, "disable_trigger_while_player_animating" }, - { 0x2AE7, "disable_trigger_with_noteworthy" }, - { 0x2AE8, "disable_trigger_with_targetname" }, - { 0x2AE9, "disable_turbine_elevator_trigger" }, - { 0x2AEA, "disable_turnanims" }, - { 0x2AEB, "disable_turret_missiles" }, - { 0x2AEC, "disable_vol" }, - { 0x2AED, "disable_weapon_pickup_wrapper" }, - { 0x2AEE, "disable_weapons_in_canal_view_room" }, - { 0x2AEF, "disableaicombatreactions" }, - { 0x2AF0, "disablealliescolor" }, - { 0x2AF1, "disableallstreaks" }, - { 0x2AF2, "disableapproach" }, - { 0x2AF3, "disablearrivals" }, - { 0x2AF4, "disableawareness" }, - { 0x2AF5, "disablebadplace" }, - { 0x2AF6, "disablebattlechatter" }, - { 0x2AF7, "disablebulletwhizbyreaction" }, - { 0x2AF8, "disableclientspawntraces" }, - { 0x2AF9, "disablecloudscount" }, - { 0x2AFA, "disablecloudsexploder" }, - { 0x2AFB, "disablecorpsealert" }, - { 0x2AFC, "disablecoverarrivalsonly" }, - { 0x2AFD, "disabled" }, - { 0x2AFE, "disabled_exo" }, - { 0x2AFF, "disabled_use_for" }, - { 0x2B00, "disabledamagecallback" }, - { 0x2B01, "disabledamagecallbackinternal" }, - { 0x2B02, "disabledamagefeedbacksnd" }, - { 0x2B03, "disabledamageshieldpain" }, - { 0x2B04, "disabledefaultfacialanims" }, - { 0x2B05, "disabledoffhandweapons" }, - { 0x2B06, "disabledoorbehavior" }, - { 0x2B07, "disabledronefiringafterkill" }, - { 0x2B08, "disabledronefiringatstart" }, - { 0x2B09, "disabledronefiringduringcrash" }, - { 0x2B0A, "disabledusability" }, - { 0x2B0B, "disabledweapon" }, - { 0x2B0C, "disabledweaponswitch" }, - { 0x2B0D, "disableenemyalert" }, - { 0x2B0E, "disableexits" }, - { 0x2B0F, "disableexo" }, - { 0x2B10, "disablefacialfilleranims" }, - { 0x2B11, "disableforfeit" }, - { 0x2B12, "disablefriendlyfirereaction" }, - { 0x2B13, "disablegeardrop" }, - { 0x2B14, "disablegloballyusablebytype" }, - { 0x2B15, "disablegrenadetracking" }, - { 0x2B16, "disablekillstreakactionslots" }, - { 0x2B17, "disablekillstreaks" }, - { 0x2B18, "disablelongdeath" }, - { 0x2B19, "disablelongdeath_saved" }, - { 0x2B1A, "disablelongpain" }, - { 0x2B1B, "disablemeleeonroof" }, - { 0x2B1C, "disablemonitorflash" }, - { 0x2B1D, "disablemovementtracker" }, - { 0x2B1E, "disableobject" }, - { 0x2B1F, "disableorbitalthermal" }, - { 0x2B20, "disablepain" }, - { 0x2B21, "disableplayercommands" }, - { 0x2B22, "disableplayeruseent" }, - { 0x2B23, "disableranking" }, - { 0x2B24, "disablereactionanims" }, - { 0x2B25, "disableregen" }, - { 0x2B26, "disablereload" }, - { 0x2B27, "disablesonicaoe" }, - { 0x2B28, "disablespawning" }, + { 0x0542, "__smid" }, + { 0x0543, "__smname" }, + { 0x0544, "__smorigin" }, + { 0x0545, "_abortdefendlocation" }, + { 0x0546, "_adddropmarkerinternal" }, + { 0x0547, "_adjustcamerayawpitchrate" }, + { 0x0548, "_advancetogoal" }, + { 0x0549, "_ai_delete" }, + { 0x054A, "_ai_group" }, + { 0x054B, "_ai_health" }, + { 0x054C, "_aliveplayers" }, + { 0x054D, "_allowalternatemelee" }, + { 0x054E, "_allowweaponpickup" }, + { 0x054F, "_ams" }, + { 0x0550, "_animactive" }, + { 0x0551, "_anime" }, + { 0x0552, "_animmode" }, + { 0x0553, "_animname" }, + { 0x0554, "_anims" }, + { 0x0555, "_anims_drone" }, + { 0x0556, "_anims_player" }, + { 0x0557, "_anims_proxy" }, + { 0x0558, "_array_wait" }, + { 0x0559, "_assignnewvehicleturretuser" }, + { 0x055A, "_attachfanclip" }, + { 0x055B, "_audio" }, + { 0x055C, "_autosave_game_now" }, + { 0x055D, "_autosave_game_now_nochecks" }, + { 0x055E, "_autosave_game_now_notrestart" }, + { 0x055F, "_autosave_stealthcheck" }, + { 0x0560, "_beginlocationselection" }, + { 0x0561, "_bootup_static" }, + { 0x0562, "_cangiveability" }, + { 0x0563, "_caralarmfx" }, + { 0x0564, "_caralarmstop" }, + { 0x0565, "_cleanupshootinglocationondeath" }, + { 0x0566, "_clearabilities" }, + { 0x0567, "_clearalltextafterhudelem" }, + { 0x0568, "_clearcharacterdialogondeath" }, + { 0x0569, "_clearcharacterdialogonnotify" }, + { 0x056A, "_clearentitytarget" }, + { 0x056B, "_clearperks" }, + { 0x056C, "_clearradiodialogondeath" }, + { 0x056D, "_clearworlddialogonnotify" }, + { 0x056E, "_cloak_enemy_array" }, + { 0x056F, "_cloak_enemy_state" }, + { 0x0570, "_cloak_toggle_internal" }, + { 0x0571, "_cloaked_stealth_settings" }, + { 0x0572, "_closingdistancecheck" }, + { 0x0573, "_color" }, + { 0x0574, "_colors_go_line" }, + { 0x0575, "_createfx" }, + { 0x0576, "_createhudline" }, + { 0x0577, "_custom_anim" }, + { 0x0578, "_custom_anim_loop" }, + { 0x0579, "_custom_anim_thread" }, + { 0x057A, "_debug_vector_to_string" }, + { 0x057B, "_defendlocation" }, + { 0x057C, "_delaygrenadethrow" }, + { 0x057D, "_delete" }, + { 0x057E, "_destroyprojectileafterdelay" }, + { 0x057F, "_destructible_preanims" }, + { 0x0580, "_destructible_preanimtree" }, + { 0x0581, "_detachall" }, + { 0x0582, "_determineallynodescore" }, + { 0x0583, "_determineshotgunnodescore" }, + { 0x0584, "_dialogtablelookup" }, + { 0x0585, "_disableoffhandweapons" }, + { 0x0586, "_disableusability" }, + { 0x0587, "_disableweapon" }, + { 0x0588, "_disableweaponswitch" }, + { 0x0589, "_displayhelpertext" }, + { 0x058A, "_displayrechargehelpertext" }, + { 0x058B, "_dmg" }, + { 0x058C, "_do_a_lil_damage_and_heal" }, + { 0x058D, "_drawdebug" }, + { 0x058E, "_earthquake" }, + { 0x058F, "_effect" }, + { 0x0590, "_effect_keys" }, + { 0x0591, "_enabledetonate" }, + { 0x0592, "_enableexplosivedeath" }, + { 0x0593, "_enableoffhandweapons" }, + { 0x0594, "_enableusability" }, + { 0x0595, "_enableweapon" }, + { 0x0596, "_enableweaponswitch" }, + { 0x0597, "_ensure_player_is_decloaked" }, + { 0x0598, "_evaluatebuddycovernodes" }, + { 0x0599, "_evaluatenodeattackradius" }, + { 0x059A, "_evaluatenodeinplayerfov" }, + { 0x059B, "_evaluatenodeiscover" }, + { 0x059C, "_evaluatenodeisexposed" }, + { 0x059D, "_evaluatenodeknownenemyinradius" }, + { 0x059E, "_evaluatenodelostoplayer" }, + { 0x059F, "_evaluatenodeothershotgunnersbest" }, + { 0x05A0, "_evaluatenodeplayerinradius" }, + { 0x05A1, "_evaluatenodeplayervisibility" }, + { 0x05A2, "_evaluatenoderangetoplayer" }, + { 0x05A3, "_evaluateshotgunnercovernodes" }, + { 0x05A4, "_exit" }, + { 0x05A5, "_exit_menu" }, + { 0x05A6, "_extended_patrol_idle_animation_list_func" }, + { 0x05A7, "_extra_autosave_checks" }, + { 0x05A8, "_facility" }, + { 0x05A9, "_fastopen" }, + { 0x05AA, "_findfleelocation" }, + { 0x05AB, "_findnewvehicleturretuser" }, + { 0x05AC, "_fire" }, + { 0x05AD, "_first_frame_anim" }, + { 0x05AE, "_flag_wait_trigger" }, + { 0x05AF, "_force_kill" }, + { 0x05B0, "_freevehicle" }, + { 0x05B1, "_frozen_controls" }, + { 0x05B2, "_fx" }, + { 0x05B3, "_get_dummy" }, + { 0x05B4, "_get_if_defined_or_default" }, + { 0x05B5, "_getindex" }, + { 0x05B6, "_getmodulekillstreakweapon" }, + { 0x05B7, "_getpaintoutline" }, + { 0x05B8, "_getplayerscore" }, + { 0x05B9, "_getradarstrength" }, + { 0x05BA, "_getrandomorginfrontofplayer" }, + { 0x05BB, "_getscrambletypeidforstring" }, + { 0x05BC, "_getteampaintoutline" }, + { 0x05BD, "_getteamscore" }, + { 0x05BE, "_getvehiclespawnerarray" }, + { 0x05BF, "_getvehiclespawnerarray_by_spawngroup" }, + { 0x05C0, "_giveweapon" }, + { 0x05C1, "_glass_physics_wakeup" }, + { 0x05C2, "_glass_physics_wakeup_update" }, + { 0x05C3, "_global_fx_ents" }, + { 0x05C4, "_goalblockedbyai" }, + { 0x05C5, "_goalblockedbyplayer" }, + { 0x05C6, "_gopath" }, + { 0x05C7, "_group" }, + { 0x05C8, "_handle_triggers_on" }, + { 0x05C9, "_handlebreachgrenade" }, + { 0x05CA, "_hasability" }, + { 0x05CB, "_hasperk" }, + { 0x05CC, "_hint_stick_get_config_suffix" }, + { 0x05CD, "_hint_stick_update_breakfunc" }, + { 0x05CE, "_hint_stick_update_string" }, + { 0x05CF, "_ignore_settings_old" }, + { 0x05D0, "_initalliedaialleycombatbehavior" }, + { 0x05D1, "_initsafehouseexitkvabehavior" }, + { 0x05D2, "_insertintoglobalusablelist" }, + { 0x05D3, "_interactive" }, + { 0x05D4, "_investigate_last_known_position_with_endons" }, + { 0x05D5, "_investigate_last_known_position_wrapper" }, + { 0x05D6, "_is_godmode" }, + { 0x05D7, "_isairplane" }, + { 0x05D8, "_ishelicopter" }, + { 0x05D9, "_kill" }, + { 0x05DA, "_kill_fx" }, + { 0x05DB, "_lastanimtime" }, + { 0x05DC, "_lastwave" }, + { 0x05DD, "_lc" }, + { 0x05DE, "_lc_persists" }, + { 0x05DF, "_leaderdialogwait" }, + { 0x05E0, "_light" }, + { 0x05E1, "_linkto" }, + { 0x05E2, "_listen_drone_input" }, + { 0x05E3, "_listen_for_hold_to_exit" }, + { 0x05E4, "_listen_for_hold_to_exit_set_flags" }, + { 0x05E5, "_loadstarted" }, + { 0x05E6, "_make_overlay" }, + { 0x05E7, "_manage_timer" }, + { 0x05E8, "_mark_newlyspawned" }, + { 0x05E9, "_max_script_health" }, + { 0x05EA, "_mb" }, + { 0x05EB, "_mech_globals" }, + { 0x05EC, "_mech_hunt_baghdad" }, + { 0x05ED, "_mech_node" }, + { 0x05EE, "_mech_occupied" }, + { 0x05EF, "_mgoff" }, + { 0x05F0, "_mgon" }, + { 0x05F1, "_missile_strike_setting" }, + { 0x05F2, "_missilemissedtargetcheck" }, + { 0x05F3, "_missing_fx" }, + { 0x05F4, "_monitor_controls" }, + { 0x05F5, "_monitor_damage" }, + { 0x05F6, "_monitor_health" }, + { 0x05F7, "_monitor_regen" }, + { 0x05F8, "_monitor_static" }, + { 0x05F9, "_monitor_threat_count" }, + { 0x05FA, "_monitor_touch" }, + { 0x05FB, "_monitor_volume_array" }, + { 0x05FC, "_mount_snowmobile" }, + { 0x05FD, "_newhudelem" }, + { 0x05FE, "_nextcoverprint" }, + { 0x05FF, "_nextmission" }, + { 0x0600, "_normalbehavior" }, + { 0x0601, "_notetrackfx" }, + { 0x0602, "_obituary" }, + { 0x0603, "_objective_delete" }, + { 0x0604, "_offset_position_from_tag" }, + { 0x0605, "_old_visionset" }, + { 0x0606, "_orbital_care_pod" }, + { 0x0607, "_orbital_strike_setting" }, + { 0x0608, "_patrol_endon_spotted_flag" }, + { 0x0609, "_pdrone_player_exit_return_control" }, + { 0x060A, "_pdrone_player_proxy" }, + { 0x060B, "_pdrone_player_proxy_clear" }, + { 0x060C, "_pdrone_player_proxy_delicate_flower" }, + { 0x060D, "_pdrone_stop_use_anim" }, + { 0x060E, "_pipe_fx_time" }, + { 0x060F, "_pipe_methods" }, + { 0x0610, "_pipes" }, + { 0x0611, "_play_view_model_cloak_toggle_anim" }, + { 0x0612, "_playerallow" }, + { 0x0613, "_playercleanupscrambleevents" }, + { 0x0614, "_playergetnextevent" }, + { 0x0615, "_playergetscrambleevent" }, + { 0x0616, "_playergetuniquescrambleid" }, + { 0x0617, "_playermonitorscrambleevents" }, + { 0x0618, "_playlocalsound" }, + { 0x0619, "_popopen" }, + { 0x061A, "_precache" }, + { 0x061B, "_pursueenemy" }, + { 0x061C, "_radio_queue" }, + { 0x061D, "_radiusdamage" }, + { 0x061E, "_randommissilemovement" }, + { 0x061F, "_reactionanimation" }, + { 0x0620, "_reduce_hud_target_count_on_death" }, + { 0x0621, "_remove_drone_control" }, + { 0x0622, "_remove_hud" }, + { 0x0623, "_remove_hud_on_death" }, + { 0x0624, "_remove_hudoutline_on_enemies" }, + { 0x0625, "_remove_overlay_static" }, + { 0x0626, "_remove_shield" }, + { 0x0627, "_reset_dvars" }, + { 0x0628, "_restorepreviousnameplatematerial" }, + { 0x0629, "_returnanimorigin" }, + { 0x062A, "_rotateprop" }, + { 0x062B, "_rotateyaw" }, + { 0x062C, "_s2walk" }, + { 0x062D, "_save_dvars" }, + { 0x062E, "_script_exploders" }, + { 0x062F, "_scripted_spawn" }, + { 0x0630, "_set_dvars" }, + { 0x0631, "_set_hudoutline_on_enemies" }, + { 0x0632, "_set_overlay_static_alpha" }, + { 0x0633, "_setability" }, + { 0x0634, "_setactionslot" }, + { 0x0635, "_setentitytarget" }, + { 0x0636, "_sethighestmissionifnotcheating" }, + { 0x0637, "_sethudoutline" }, + { 0x0638, "_sethudoutline_on_spawn" }, + { 0x0639, "_setlightintensity" }, + { 0x063A, "_setmissiondiffstringifnotcheating" }, + { 0x063B, "_setnameplatematerial" }, + { 0x063C, "_setperk" }, + { 0x063D, "_setplayerscore" }, + { 0x063E, "_setsaveddvar" }, + { 0x063F, "_setswitchnode" }, + { 0x0640, "_setteamscore" }, + { 0x0641, "_settext" }, + { 0x0642, "_setup_hud" }, + { 0x0643, "_setup_overlay_static" }, + { 0x0644, "_setupdooranimstyle" }, + { 0x0645, "_setvehgoalpos" }, + { 0x0646, "_setvehgoalpos_wrap" }, + { 0x0647, "_shotgunneradvance" }, + { 0x0648, "_shotgunnerambience" }, + { 0x0649, "_shotgunnerdamagefunction" }, + { 0x064A, "_shotgunnerdeath" }, + { 0x064B, "_show_contols" }, + { 0x064C, "_slomo_breach_blowback_guy" }, + { 0x064D, "_slomo_breach_c4_hostage" }, + { 0x064E, "_slomo_breach_chair_guy_animated" }, + { 0x064F, "_slomo_breach_chair_guy_normal" }, + { 0x0650, "_slomo_breach_desk_guy" }, + { 0x0651, "_slomo_breach_executed_guy" }, + { 0x0652, "_slomo_breach_executed_guy_pushed_to_floor" }, + { 0x0653, "_slomo_breach_executioner_knife" }, + { 0x0654, "_slomo_breach_executioner_pistol" }, + { 0x0655, "_slomo_breach_fightback_guy" }, + { 0x0656, "_slomo_breach_hostage_react" }, + { 0x0657, "_slomo_breach_knife_charger" }, + { 0x0658, "_slomo_breach_knife_hostage_death" }, + { 0x0659, "_slomo_breach_pistol_guy" }, + { 0x065A, "_slowmo_breach_funcs" }, + { 0x065B, "_slowmo_functions" }, + { 0x065C, "_slowopen" }, + { 0x065D, "_snd" }, + { 0x065E, "_snd_update_soundcontextoverride" }, + { 0x065F, "_sonicaoeanim" }, + { 0x0660, "_sonicaoenotready" }, + { 0x0661, "_sortbyscore" }, + { 0x0662, "_sound" }, + { 0x0663, "_spawner_mg42_think" }, + { 0x0664, "_spawner_stealth_default" }, + { 0x0665, "_spawntargetnamegotogoal" }, + { 0x0666, "_squaddoorbreach" }, + { 0x0667, "_startdooropen" }, + { 0x0668, "_state_init" }, + { 0x0669, "_stealth" }, + { 0x066A, "_stealth_move_detection_cap" }, + { 0x066B, "_stop_mech_hunt_baghdad" }, + { 0x066C, "_stunassaultdrones" }, + { 0x066D, "_stuncivilians" }, + { 0x066E, "_stunenemies" }, + { 0x066F, "_suicide" }, + { 0x0670, "_tag_entity" }, + { 0x0671, "_takeweaponsexcept" }, + { 0x0672, "_teleportleashbehavior" }, + { 0x0673, "_tff_sync_trigger_think" }, + { 0x0674, "_tff_sync_triggers" }, + { 0x0675, "_threatdetection" }, + { 0x0676, "_timeout" }, + { 0x0677, "_timeout_pause_on_death_and_prematch" }, + { 0x0678, "_trigger_handle_triggering" }, + { 0x0679, "_unlink" }, + { 0x067A, "_unsetability" }, + { 0x067B, "_unsetperk" }, + { 0x067C, "_updatebuddycovernodes" }, + { 0x067D, "_updateenemygroupdirection" }, + { 0x067E, "_updateenemyusable" }, + { 0x067F, "_updatepainamount" }, + { 0x0680, "_updateshotgunnercovernodes" }, + { 0x0681, "_updateteamusable" }, + { 0x0682, "_useperkenabled" }, + { 0x0683, "_validateattacker" }, + { 0x0684, "_vehicle_badplace" }, + { 0x0685, "_vehicle_effect" }, + { 0x0686, "_vehicle_effect_custom_param" }, + { 0x0687, "_vehicle_is_crashing" }, + { 0x0688, "_vehicle_landvehicle" }, + { 0x0689, "_vehicle_paths" }, + { 0x068A, "_vehicle_resume_named" }, + { 0x068B, "_vehicle_spawn" }, + { 0x068C, "_vehicle_stop_named" }, + { 0x068D, "_vehicle_unload" }, + { 0x068E, "_vehicleturretreenable" }, + { 0x068F, "_vmodel_anims" }, + { 0x0690, "_vmodel_enter" }, + { 0x0691, "_vmodel_exit" }, + { 0x0692, "_vmodel_sway" }, + { 0x0693, "_vol" }, + { 0x0694, "_wait" }, + { 0x0695, "_waittillgoalornewgoal" }, + { 0x0696, "_waittillmatch" }, + { 0x0697, "_waittillmatch_notify" }, + { 0x0698, "_walk" }, + { 0x0699, "_wavedelay" }, + { 0x069A, "_waveplayerspawnindex" }, + { 0x069B, "a10_30mm_fire" }, + { 0x069C, "a10_fire_missiles" }, + { 0x069D, "a10_gun_dives" }, + { 0x069E, "a10_missile_dives" }, + { 0x069F, "a10_missile_set_target" }, + { 0x06A0, "a10_precache" }, + { 0x06A1, "a10_spawn_funcs" }, + { 0x06A2, "a10_wait_fire_missile" }, + { 0x06A3, "a10_wait_start_firing" }, + { 0x06A4, "a10_wait_stop_firing" }, + { 0x06A5, "aa_add_event" }, + { 0x06A6, "aa_add_event_float" }, + { 0x06A7, "aa_ai_functions" }, + { 0x06A8, "aa_door_functions" }, + { 0x06A9, "aa_explosion" }, + { 0x06AA, "aa_init_stats" }, + { 0x06AB, "aa_player_ads_tracking" }, + { 0x06AC, "aa_player_attacks_enemy_with_ads" }, + { 0x06AD, "aa_player_health_tracking" }, + { 0x06AE, "aa_print_vals" }, + { 0x06AF, "aa_should_start_fresh" }, + { 0x06B0, "aa_spawning_functions" }, + { 0x06B1, "aa_time_tracking" }, + { 0x06B2, "aa_update_flags" }, + { 0x06B3, "abandon_mission_warning_hint" }, + { 0x06B4, "abanglecutoff" }, + { 0x06B5, "abilities" }, + { 0x06B6, "abilitycansetfuncs" }, + { 0x06B7, "abilitychosen" }, + { 0x06B8, "abilitysetfuncs" }, + { 0x06B9, "abilityunsetfuncs" }, + { 0x06BA, "abort" }, + { 0x06BB, "abort_count" }, + { 0x06BC, "abort_drones" }, + { 0x06BD, "abort_wait_any_func_array" }, + { 0x06BE, "abortapproachifthreatened" }, + { 0x06BF, "abortlevel" }, + { 0x06C0, "abortreloadwhencanshoot" }, + { 0x06C1, "about_to_stop" }, + { 0x06C2, "about_to_unload" }, + { 0x06C3, "abouttobebreached" }, + { 0x06C4, "absangleclamp180" }, + { 0x06C5, "absyawtoangles" }, + { 0x06C6, "absyawtoenemy" }, + { 0x06C7, "absyawtoenemy2d" }, + { 0x06C8, "absyawtoorigin" }, + { 0x06C9, "absz" }, + { 0x06CA, "abyss_player_kill" }, + { 0x06CB, "ac_duct" }, + { 0x06CC, "ac_duct_01" }, + { 0x06CD, "ac_duct_02" }, + { 0x06CE, "ac130" }, + { 0x06CF, "ac130_flood_respawn" }, + { 0x06D0, "ac130gunner" }, + { 0x06D1, "ac130player" }, + { 0x06D2, "accaracy_mod" }, + { 0x06D3, "accel" }, + { 0x06D4, "accel_watcher" }, + { 0x06D5, "accelerating" }, + { 0x06D6, "acceltime" }, + { 0x06D7, "accessallmarkers" }, + { 0x06D8, "accumulated_restore" }, + { 0x06D9, "accumulateplayerpingdata" }, + { 0x06DA, "accuracy_fake_function" }, + { 0x06DB, "accuracygrowthmultiplier" }, + { 0x06DC, "accuracystationarymod" }, + { 0x06DD, "achieve_downed_kills" }, + { 0x06DE, "achieve_slowmo_breach_kills" }, + { 0x06DF, "achievement" }, + { 0x06E0, "achievement_attacker" }, + { 0x06E1, "achievementsniperdronetriplekill" }, + { 0x06E2, "acquire_target" }, + { 0x06E3, "acquired_animation" }, + { 0x06E4, "acquiring_dogfight_target" }, + { 0x06E5, "acquiring_lock_target" }, + { 0x06E6, "action_back" }, + { 0x06E7, "action_func" }, + { 0x06E8, "action_gears" }, + { 0x06E9, "action_killstreak" }, + { 0x06EA, "action_leaderboards" }, + { 0x06EB, "action_slot_num" }, + { 0x06EC, "action_slot_whistle" }, + { 0x06ED, "action_thread" }, + { 0x06EE, "action_weapons_primary" }, + { 0x06EF, "action_weapons_secondary" }, + { 0x06F0, "actionnotify" }, + { 0x06F1, "actionnotifymessage" }, + { 0x06F2, "actionslotenabled" }, + { 0x06F3, "actionslots" }, + { 0x06F4, "activate_betrayal_exo_abilities" }, + { 0x06F5, "activate_clientside_exploder" }, + { 0x06F6, "activate_color_code_internal" }, + { 0x06F7, "activate_destructibles_in_volume" }, + { 0x06F8, "activate_exo_ping" }, + { 0x06F9, "activate_exploder" }, + { 0x06FA, "activate_exploders_in_volume" }, + { 0x06FB, "activate_guy" }, + { 0x06FC, "activate_heater" }, + { 0x06FD, "activate_individual_exploder" }, + { 0x06FE, "activate_individual_exploder_proc" }, + { 0x06FF, "activate_interactives_in_volume" }, + { 0x0700, "activate_mute_volume" }, + { 0x0701, "activate_security_drone" }, + { 0x0702, "activate_splashes" }, + { 0x0703, "activate_takedown_world_prompt_on_enemy" }, + { 0x0704, "activate_takedown_world_prompt_on_truck_enemy" }, + { 0x0705, "activate_targets" }, + { 0x0706, "activate_trigger" }, + { 0x0707, "activate_trigger_process" }, + { 0x0708, "activate_trigger_when_player_jumps" }, + { 0x0709, "activate_trigger_with_noteworthy" }, + { 0x070A, "activate_trigger_with_targetname" }, + { 0x070B, "activateagent" }, + { 0x070C, "activategroupedtridrones" }, + { 0x070D, "activateplayerhud" }, + { 0x070E, "activateratio" }, + { 0x070F, "activatethermal" }, + { 0x0710, "activation_cost" }, + { 0x0711, "active_boats" }, + { 0x0712, "active_button" }, + { 0x0713, "active_civilians" }, + { 0x0714, "active_cloaking_disable" }, + { 0x0715, "active_cloaking_enable" }, + { 0x0716, "active_drones" }, + { 0x0717, "active_events" }, + { 0x0718, "active_events_axis" }, + { 0x0719, "active_ffa_players" }, + { 0x071A, "active_objective" }, + { 0x071B, "active_vo_lockouts" }, + { 0x071C, "active_wait_spread" }, + { 0x071D, "activecounteruavs" }, + { 0x071E, "activefriendlyspawn" }, + { 0x071F, "activegrenadetimer" }, + { 0x0720, "activehordedefendlocs" }, + { 0x0721, "activenodes" }, + { 0x0722, "activeplayers" }, + { 0x0723, "activestyle" }, + { 0x0724, "activetarget" }, + { 0x0725, "activeuavs" }, + { 0x0726, "activeweapon" }, + { 0x0727, "actor_alarm_guard" }, + { 0x0728, "actor_anims" }, + { 0x0729, "actor_playscene_walker_stepover_cormack" }, + { 0x072A, "actor_playscene_walker_stepover_jackson" }, + { 0x072B, "actor_playscene_walker_stepover_will" }, + { 0x072C, "actual_spawn" }, + { 0x072D, "ad_offset_position_from_tag" }, + { 0x072E, "add_abort" }, + { 0x072F, "add_agents_to_game" }, + { 0x0730, "add_ai_to_colors" }, + { 0x0731, "add_and_select_entity" }, + { 0x0732, "add_animation" }, + { 0x0733, "add_animsound" }, + { 0x0734, "add_array_to_destructible" }, + { 0x0735, "add_avatar" }, + { 0x0736, "add_basement_enemy_flashlight" }, + { 0x0737, "add_bcs_location_mapping" }, + { 0x0738, "add_breach_func" }, + { 0x0739, "add_burke_flashlight" }, + { 0x073A, "add_button" }, + { 0x073B, "add_c4_glow" }, + { 0x073C, "add_call" }, + { 0x073D, "add_capture_enemy_momentum" }, + { 0x073E, "add_capture_friendly_momentum" }, + { 0x073F, "add_cellphone_notetracks" }, + { 0x0740, "add_cheap_flashlight" }, + { 0x0741, "add_cleanup_ent" }, + { 0x0742, "add_collision_offsets_to_path_ent" }, + { 0x0743, "add_collision_to_path" }, + { 0x0744, "add_collision_to_path_node" }, + { 0x0745, "add_contrail" }, + { 0x0746, "add_control_based_hint_strings" }, + { 0x0747, "add_coop_scene_models" }, + { 0x0748, "add_cover_node" }, + { 0x0749, "add_damage_function" }, + { 0x074A, "add_damage_fx" }, + { 0x074B, "add_damage_owner_recorder" }, + { 0x074C, "add_damagefeedback" }, + { 0x074D, "add_dds_category" }, + { 0x074E, "add_dds_category_axis" }, + { 0x074F, "add_dds_category_group" }, + { 0x0750, "add_dds_category_group_axis" }, + { 0x0751, "add_dds_countryid" }, + { 0x0752, "add_debug_element" }, + { 0x0753, "add_destructible_fx" }, + { 0x0754, "add_destructible_to_frame_queue" }, + { 0x0755, "add_destructible_type_function" }, + { 0x0756, "add_destructible_type_transient" }, + { 0x0757, "add_dialogue_line" }, + { 0x0758, "add_doc_civ_walla" }, + { 0x0759, "add_drone_to_squad" }, + { 0x075A, "add_earthquake" }, + { 0x075B, "add_endon" }, + { 0x075C, "add_enemy_flashlight" }, + { 0x075D, "add_extra_autosave_check" }, + { 0x075E, "add_fractional_data_point" }, + { 0x075F, "add_func" }, + { 0x0760, "add_fx" }, + { 0x0761, "add_global_spawn_function" }, + { 0x0762, "add_greece_starts" }, + { 0x0763, "add_hint_background" }, + { 0x0764, "add_hint_string" }, + { 0x0765, "add_hovertank_turret" }, + { 0x0766, "add_hud_line" }, + { 0x0767, "add_hudelm_position_internal" }, + { 0x0768, "add_humanoid_agent" }, + { 0x0769, "add_idle_control" }, + { 0x076A, "add_jav_glow" }, + { 0x076B, "add_kb_button" }, + { 0x076C, "add_key" }, + { 0x076D, "add_key_to_destructible" }, + { 0x076E, "add_keypairs_to_destructible" }, + { 0x076F, "add_kill_enemy_minion_momentum" }, + { 0x0770, "add_kill_enemy_momentum" }, + { 0x0771, "add_kill_friendly_minion_momentum" }, + { 0x0772, "add_kill_friendly_momentum" }, + { 0x0773, "add_lock_target" }, + { 0x0774, "add_mag_move_notetracks" }, + { 0x0775, "add_momentum" }, + { 0x0776, "add_moving_obstacle" }, + { 0x0777, "add_moving_vol_to_node" }, + { 0x0778, "add_name" }, + { 0x0779, "add_no_game_starts" }, + { 0x077A, "add_node_to_global_arrays" }, + { 0x077B, "add_noself_call" }, + { 0x077C, "add_note_track_data" }, + { 0x077D, "add_notetrack_and_get_index" }, + { 0x077E, "add_notetrack_array" }, + { 0x077F, "add_object_to_tactics_system" }, + { 0x0780, "add_objective" }, + { 0x0781, "add_option_to_selected_entities" }, + { 0x0782, "add_party_member_class_change" }, + { 0x0783, "add_passenger_to_player_pitbull" }, + { 0x0784, "add_path_node" }, + { 0x0785, "add_path_weights" }, + { 0x0786, "add_phrase_to_history" }, + { 0x0787, "add_player_flashlight" }, + { 0x0788, "add_proccess_trigger" }, + { 0x0789, "add_random_killspawner_to_spawngroup" }, + { 0x078A, "add_reactive_fx" }, + { 0x078B, "add_replace_after_load_done" }, + { 0x078C, "add_reverb" }, + { 0x078D, "add_rpg_to_tactics_system" }, + { 0x078E, "add_scene_model" }, + { 0x078F, "add_script_car" }, + { 0x0790, "add_shake_and_rumble_notetracks" }, + { 0x0791, "add_shake_and_rumble_notetracks_for_grab" }, + { 0x0792, "add_shake_and_rumble_notetracks_for_jump" }, + { 0x0793, "add_sit_load_ak_notetracks" }, + { 0x0794, "add_slowmo_breach_custom_function" }, + { 0x0795, "add_slowmo_breacher" }, + { 0x0796, "add_smoking_notetracks" }, + { 0x0797, "add_spawn_behavior" }, + { 0x0798, "add_spawn_function" }, + { 0x0799, "add_spawn_function_to_noteworthy" }, + { 0x079A, "add_spawn_function_to_targetname" }, + { 0x079B, "add_spawner_to_global_arrays" }, + { 0x079C, "add_start" }, + { 0x079D, "add_start_assert" }, + { 0x079E, "add_start_construct" }, + { 0x079F, "add_struct_to_global_array" }, + { 0x07A0, "add_swarm_repulsor_for_ally" }, + { 0x07A1, "add_target_on_dot" }, + { 0x07A2, "add_target_on_los" }, + { 0x07A3, "add_target_pivot" }, + { 0x07A4, "add_to_animsound" }, + { 0x07A5, "add_to_array" }, + { 0x07A6, "add_to_bot_damage_targets" }, + { 0x07A7, "add_to_bot_use_targets" }, + { 0x07A8, "add_to_destroyed_count" }, + { 0x07A9, "add_to_dialogue" }, + { 0x07AA, "add_to_dialogue_generic" }, + { 0x07AB, "add_to_flock" }, + { 0x07AC, "add_to_group_civilian" }, + { 0x07AD, "add_to_group_enemy" }, + { 0x07AE, "add_to_javelin_targeting" }, + { 0x07AF, "add_to_radio" }, + { 0x07B0, "add_to_spawngroup" }, + { 0x07B1, "add_to_threat_bias" }, + { 0x07B2, "add_tokens_to_trigger_flags" }, + { 0x07B3, "add_trace_fx" }, + { 0x07B4, "add_trace_fx_proc" }, + { 0x07B5, "add_trigger_func_thread" }, + { 0x07B6, "add_trigger_function" }, + { 0x07B7, "add_turret_on_dismount" }, + { 0x07B8, "add_vehicle_anim" }, + { 0x07B9, "add_vehicle_player_anim" }, + { 0x07BA, "add_vision_set" }, + { 0x07BB, "add_vision_sets_from_triggers" }, + { 0x07BC, "add_vol_to_node" }, + { 0x07BD, "add_volume_to_global_arrays" }, + { 0x07BE, "add_wait" }, + { 0x07BF, "add_wait_asserter" }, + { 0x07C0, "add_warbird_cargo" }, + { 0x07C1, "add_weapon" }, + { 0x07C2, "add_z" }, + { 0x07C3, "addactioncovermealiasex" }, + { 0x07C4, "addactivecounteruav" }, + { 0x07C5, "addactiveuav" }, + { 0x07C6, "addaieventlistener_func" }, + { 0x07C7, "addairexplosion" }, + { 0x07C8, "addallowedthreatcallout" }, + { 0x07C9, "addalternatespawnpoint" }, + { 0x07CA, "addarmorypoints" }, + { 0x07CB, "addattachments" }, + { 0x07CC, "addattacker" }, + { 0x07CD, "addautomaticattachments" }, + { 0x07CE, "addcalloutresponseevent" }, + { 0x07CF, "addcastname" }, + { 0x07D0, "addcenterdual" }, + { 0x07D1, "addcenterheading" }, + { 0x07D2, "addcenterimage" }, + { 0x07D3, "addcentername" }, + { 0x07D4, "addcenternamedouble" }, + { 0x07D5, "addcentersubtitle" }, + { 0x07D6, "addcentertriple" }, + { 0x07D7, "addcheckfirealias" }, + { 0x07D8, "addchild" }, + { 0x07D9, "addcollisiontopool" }, + { 0x07DA, "addconcatdirectionalias" }, + { 0x07DB, "addconcattargetalias" }, + { 0x07DC, "addcratetype" }, + { 0x07DD, "addcratetypes_standard" }, + { 0x07DE, "adddeathicon" }, + { 0x07DF, "adddropmarker" }, + { 0x07E0, "added_aerial_links" }, + { 0x07E1, "addedtowave" }, + { 0x07E2, "addgap" }, + { 0x07E3, "addgrenadethrowanimoffset" }, + { 0x07E4, "addhinttrigger" }, + { 0x07E5, "addhostileburstalias" }, + { 0x07E6, "addinformalias" }, + { 0x07E7, "addinformevent" }, + { 0x07E8, "addinformreloadingaliasex" }, + { 0x07E9, "additional_delete_cars" }, + { 0x07EA, "additional_geo" }, + { 0x07EB, "additional_tactical_logic_func" }, + { 0x07EC, "additional_unlink_nodes" }, + { 0x07ED, "additionalassets" }, + { 0x07EE, "additionalsighttraceentities" }, + { 0x07EF, "additionalvo" }, + { 0x07F0, "additive_pain" }, + { 0x07F1, "additive_pull_weight" }, + { 0x07F2, "additiverotateroot" }, + { 0x07F3, "additiveturretdriveidle" }, + { 0x07F4, "additiveturretfire" }, + { 0x07F5, "additiveturretidle" }, + { 0x07F6, "additiveturretrotateleft" }, + { 0x07F7, "additiveturretrotateright" }, + { 0x07F8, "additiveusegunroot" }, + { 0x07F9, "addlastperks" }, + { 0x07FA, "addlaunchers" }, + { 0x07FB, "addleftname" }, + { 0x07FC, "addlefttitle" }, + { 0x07FD, "addlevel" }, + { 0x07FE, "addlightningexploder" }, + { 0x07FF, "addlowermessage" }, + { 0x0800, "addmovecombataliasex" }, + { 0x0801, "addmovenoncombataliasex" }, + { 0x0802, "addnamealias" }, + { 0x0803, "addnamealiasex" }, + { 0x0804, "addnodestobechecked" }, + { 0x0805, "addnotetrack_animsound" }, + { 0x0806, "addnotetrack_attach" }, + { 0x0807, "addnotetrack_customfunction" }, + { 0x0808, "addnotetrack_detach" }, + { 0x0809, "addnotetrack_detach_gun" }, + { 0x080A, "addnotetrack_df" }, + { 0x080B, "addnotetrack_dialogue" }, + { 0x080C, "addnotetrack_flag" }, + { 0x080D, "addnotetrack_flag_clear" }, + { 0x080E, "addnotetrack_lui_notify" }, + { 0x080F, "addnotetrack_notify" }, + { 0x0810, "addnotetrack_playersound" }, + { 0x0811, "addnotetrack_set_omnvar" }, + { 0x0812, "addnotetrack_sound" }, + { 0x0813, "addnotetrack_startfxontag" }, + { 0x0814, "addnotetrack_stopfxontag" }, + { 0x0815, "addnotetrack_swapparttoefx" }, + { 0x0816, "addnotetrack_tracepartforefx" }, + { 0x0817, "addofficertosquad" }, + { 0x0818, "addonstart_animsound" }, + { 0x0819, "addoption" }, + { 0x081A, "addorderalias" }, + { 0x081B, "addorderevent" }, + { 0x081C, "addplanetolist" }, + { 0x081D, "addplayernamealias" }, + { 0x081E, "addplayertosquad" }, + { 0x081F, "addpossiblethreatcallout" }, + { 0x0820, "addposteventgeotocratebadplacearray" }, + { 0x0821, "addprereq" }, + { 0x0822, "addrankalias" }, + { 0x0823, "addreactionalias" }, + { 0x0824, "addreactionevent" }, + { 0x0825, "addresponsealias" }, + { 0x0826, "addresponseevent" }, + { 0x0827, "addresponseevent_internal" }, + { 0x0828, "addrightname" }, + { 0x0829, "addrighttitle" }, + { 0x082A, "addsafetyhealth" }, + { 0x082B, "addsituationalcombatorder" }, + { 0x082C, "addsituationalorder" }, + { 0x082D, "addspace" }, + { 0x082E, "addspacesmall" }, + { 0x082F, "addspawnpoints" }, + { 0x0830, "addspeaker" }, + { 0x0831, "addstartspawnpoints" }, + { 0x0832, "addstreaksupportprompt" }, + { 0x0833, "addsubleftname" }, + { 0x0834, "addsublefttitle" }, + { 0x0835, "addtakingfirealias" }, + { 0x0836, "addtauntalias" }, + { 0x0837, "addthreatalias" }, + { 0x0838, "addthreatcalloutalias" }, + { 0x0839, "addthreatcalloutecho" }, + { 0x083A, "addthreatcalloutlandmarkalias" }, + { 0x083B, "addthreatcalloutlocationalias" }, + { 0x083C, "addthreatcalloutqa_nextline" }, + { 0x083D, "addthreatcalloutresponsealias" }, + { 0x083E, "addthreatdistancealias" }, + { 0x083F, "addthreatelevationalias" }, + { 0x0840, "addthreatevent" }, + { 0x0841, "addthreatexposedalias" }, + { 0x0842, "addthreatobviousalias" }, + { 0x0843, "addtime" }, + { 0x0844, "addtoalivecount" }, + { 0x0845, "addtobaseangle" }, + { 0x0846, "addtobattlebuddywaitlist" }, + { 0x0847, "addtocarepackagedronelist" }, + { 0x0848, "addtocharactersarray" }, + { 0x0849, "addtodeletespike" }, + { 0x084A, "addtoexplosivedronelist" }, + { 0x084B, "addtohelilist" }, + { 0x084C, "addtolittlebirdlist" }, + { 0x084D, "addtolivescount" }, + { 0x084E, "addtoparticipantsarray" }, + { 0x084F, "addtosquad" }, + { 0x0850, "addtosystem" }, + { 0x0851, "addtoteam" }, + { 0x0852, "addtoteamcount" }, + { 0x0853, "addtototalspawned" }, + { 0x0854, "addtotrackingdronelist" }, + { 0x0855, "addtoturretlist" }, + { 0x0856, "addtowavespawner" }, + { 0x0857, "addturret" }, + { 0x0858, "adduavmodel" }, + { 0x0859, "aden_key_fr" }, + { 0x085A, "adjust_angles_to_player" }, + { 0x085B, "adjust_bounce_lookahead" }, + { 0x085C, "adjust_gravity" }, + { 0x085D, "adjust_model_speed_to_node" }, + { 0x085E, "adjust_pitbull_add_idle" }, + { 0x085F, "adjustallyaccuracyovertime" }, + { 0x0860, "adjustfov" }, + { 0x0861, "adjustlink" }, + { 0x0862, "adjustmissileoverlay" }, + { 0x0863, "adjustshadowcenter" }, + { 0x0864, "adjuststaticoverlay" }, + { 0x0865, "adrenaline" }, + { 0x0866, "adrenaline_col" }, + { 0x0867, "adrenaline_speed_scalar" }, + { 0x0868, "adrenalineinit" }, + { 0x0869, "adrenalinesettings" }, + { 0x086A, "adrenalinesupport" }, + { 0x086B, "adrone_condition_callback_to_state_deathspin" }, + { 0x086C, "adrone_condition_callback_to_state_destruct" }, + { 0x086D, "adrone_condition_callback_to_state_distant" }, + { 0x086E, "adrone_condition_callback_to_state_flyby" }, + { 0x086F, "adrone_condition_callback_to_state_flying" }, + { 0x0870, "adrone_condition_callback_to_state_flyover" }, + { 0x0871, "adrone_condition_callback_to_state_hover" }, + { 0x0872, "adrone_condition_callback_to_state_off" }, + { 0x0873, "ads" }, + { 0x0874, "ads_hint" }, + { 0x0875, "ads_hint_breakout" }, + { 0x0876, "ads_hint_breakout_think" }, + { 0x0877, "ads_hint_clear" }, + { 0x0878, "ads_hint_display" }, + { 0x0879, "ads_on" }, + { 0x087A, "adsmonitor" }, + { 0x087B, "adstime" }, + { 0x087C, "advance_bones_and_joker_intro" }, + { 0x087D, "advance_gideon_if_player_ahead" }, + { 0x087E, "advance_regardless_of_numbers" }, + { 0x087F, "advancedtraverse" }, + { 0x0880, "advancedtraverse2" }, + { 0x0881, "advancedwindowtraverse" }, + { 0x0882, "advanceonhidingenemy" }, + { 0x0883, "advancetoenemygroup" }, + { 0x0884, "advancetoenemygroupmax" }, + { 0x0885, "advancetoenemyinterval" }, + { 0x0886, "aerial_danger_exists_for" }, + { 0x0887, "aerial_dangers_monitoring" }, + { 0x0888, "aerial_group" }, + { 0x0889, "aerial_neighbors" }, + { 0x088A, "aerial_pathnode_group_connect_dist" }, + { 0x088B, "aerial_pathnode_offset" }, + { 0x088C, "aerial_pathnodes" }, + { 0x088D, "aerial_pathnodes_force_connect" }, + { 0x088E, "aerialdrone" }, + { 0x088F, "aerialkillstreakmarker" }, + { 0x0890, "affected" }, + { 0x0891, "afk" }, + { 0x0892, "after_collpase_ents" }, + { 0x0893, "afterlandanim" }, + { 0x0894, "afterlandanimconnected" }, + { 0x0895, "aftermath_anims" }, + { 0x0896, "agent_damage_finished" }, + { 0x0897, "agent_funcs" }, + { 0x0898, "agent_gameparticipant" }, + { 0x0899, "agent_override_difficulty" }, + { 0x089A, "agent_player_conf_think" }, + { 0x089B, "agent_player_dom_think" }, + { 0x089C, "agent_player_sd_think" }, + { 0x089D, "agent_squadmember_conf_think" }, + { 0x089E, "agent_squadmember_dom_think" }, + { 0x089F, "agent_teamparticipant" }, + { 0x08A0, "agent_type" }, + { 0x08A1, "agentarray" }, + { 0x08A2, "agentbody" }, + { 0x08A3, "agentcostumetablename" }, + { 0x08A4, "agentdogbark" }, + { 0x08A5, "agentdogthink" }, + { 0x08A6, "agentfunc" }, + { 0x08A7, "aggresivelookat" }, + { 0x08A8, "aggressivemode" }, + { 0x08A9, "aggro_target" }, + { 0x08AA, "ah_delay_playerseek" }, + { 0x08AB, "ah_fast_body_cleanup" }, + { 0x08AC, "ah_init_track_block" }, + { 0x08AD, "ah_init_track_doors" }, + { 0x08AE, "ah_morgue_doors" }, + { 0x08AF, "ah_morgue_threat_proc" }, + { 0x08B0, "ah_move_track_block" }, + { 0x08B1, "ah_player_bodybag_slowdown" }, + { 0x08B2, "ah_track_door_open" }, + { 0x08B3, "ah_tranistion_doors" }, + { 0x08B4, "ai" }, + { 0x08B5, "ai_3d_sighting_model" }, + { 0x08B6, "ai_add_player_only_damage" }, + { 0x08B7, "ai_add_twenty_percent_damage" }, + { 0x08B8, "ai_ally_mb_intro_anim" }, + { 0x08B9, "ai_animate_props_on_death" }, + { 0x08BA, "ai_array" }, + { 0x08BB, "ai_array_killcount_flag_set" }, + { 0x08BC, "ai_boat_bow_splash_fx" }, + { 0x08BD, "ai_boat_water_foamfx" }, + { 0x08BE, "ai_canal_combat_01_accuracy_think" }, + { 0x08BF, "ai_canal_combat_02_accuracy_think" }, + { 0x08C0, "ai_canal_combat_03_accuracy_think" }, + { 0x08C1, "ai_canal_combat_04_accuracy_think" }, + { 0x08C2, "ai_canal_combat_05_accuracy_think" }, + { 0x08C3, "ai_charged_shot_wait_for_death" }, + { 0x08C4, "ai_classname_in_level" }, + { 0x08C5, "ai_classname_in_level_keys" }, + { 0x08C6, "ai_clear_custom_animation_reaction" }, + { 0x08C7, "ai_clear_custom_animation_reaction_and_idle" }, + { 0x08C8, "ai_cond_player_at_ambient_battle" }, + { 0x08C9, "ai_cond_player_at_escape_battle" }, + { 0x08CA, "ai_cond_player_at_pitbull_battle" }, + { 0x08CB, "ai_cond_player_at_police_battle" }, + { 0x08CC, "ai_cond_player_at_standoff_battle" }, + { 0x08CD, "ai_cond_player_at_standoff_battle_or_danger_zone" }, + { 0x08CE, "ai_cond_player_at_tanker_battle" }, + { 0x08CF, "ai_cond_player_at_van" }, + { 0x08D0, "ai_cond_reached_goal" }, + { 0x08D1, "ai_cond_reached_path_end" }, + { 0x08D2, "ai_create_behavior_function" }, + { 0x08D3, "ai_damage_think" }, + { 0x08D4, "ai_deathflag" }, + { 0x08D5, "ai_delete_self" }, + { 0x08D6, "ai_delete_when_out_of_sight" }, + { 0x08D7, "ai_detect_charged_damage" }, + { 0x08D8, "ai_detection" }, + { 0x08D9, "ai_detection_timeout" }, + { 0x08DA, "ai_disable_swim_or_underwater_walk" }, + { 0x08DB, "ai_diveboat_foam_trail" }, + { 0x08DC, "ai_diveboats_chase_trail" }, + { 0x08DD, "ai_dont_glow_in_thermal" }, + { 0x08DE, "ai_empty" }, + { 0x08DF, "ai_enable_swim_or_underwater_walk" }, + { 0x08E0, "ai_end_fixed_node" }, + { 0x08E1, "ai_end_ignore_all" }, + { 0x08E2, "ai_end_ignore_me" }, + { 0x08E3, "ai_end_magic_bullet_shield" }, + { 0x08E4, "ai_flee_from_microwave" }, + { 0x08E5, "ai_func_override" }, + { 0x08E6, "ai_functions" }, + { 0x08E7, "ai_game_mode" }, + { 0x08E8, "ai_gd" }, + { 0x08E9, "ai_get_behavior_function" }, + { 0x08EA, "ai_go_to_goal_before_colors" }, + { 0x08EB, "ai_ignore_everything" }, + { 0x08EC, "ai_ignore_foliage_for_time" }, + { 0x08ED, "ai_init" }, + { 0x08EE, "ai_jump_over_40_down_88" }, + { 0x08EF, "ai_kill" }, + { 0x08F0, "ai_kill_no_ragdoll" }, + { 0x08F1, "ai_kill_when_out_of_sight" }, + { 0x08F2, "ai_lasers" }, + { 0x08F3, "ai_lobby_think" }, + { 0x08F4, "ai_mantle_over_low_cover_40" }, + { 0x08F5, "ai_mb1" }, + { 0x08F6, "ai_mb1_allywarp" }, + { 0x08F7, "ai_mb1_drones" }, + { 0x08F8, "ai_mb1_first_guard_fallback" }, + { 0x08F9, "ai_mb1_jumpdown_guards" }, + { 0x08FA, "ai_mb1_script_end" }, + { 0x08FB, "ai_mb2" }, + { 0x08FC, "ai_mb2_drones" }, + { 0x08FD, "ai_mb2_enemies_run" }, + { 0x08FE, "ai_mb2_enemyrun" }, + { 0x08FF, "ai_mb2_gate" }, + { 0x0900, "ai_mb2_mech_watcher" }, + { 0x0901, "ai_mb2_remove_stencils" }, + { 0x0902, "ai_mb2_script_end" }, + { 0x0903, "ai_message_handler_hidden" }, + { 0x0904, "ai_message_handler_spotted" }, + { 0x0905, "ai_mode" }, + { 0x0906, "ai_motorpool_animation" }, + { 0x0907, "ai_notify" }, + { 0x0908, "ai_number" }, + { 0x0909, "ai_player_only_damage_func" }, + { 0x090A, "ai_remove_outline_waiter" }, + { 0x090B, "ai_remove_player_only_damage" }, + { 0x090C, "ai_remove_twenty_percent_damage" }, + { 0x090D, "ai_restore_ignore_setting" }, + { 0x090E, "ai_run_behavior_until_condition" }, + { 0x090F, "ai_save_ignore_setting" }, + { 0x0910, "ai_set_custom_animation_reaction" }, + { 0x0911, "ai_set_goback_override_function" }, + { 0x0912, "ai_sets_goal" }, + { 0x0913, "ai_shoot_missile" }, + { 0x0914, "ai_shoot_missile_salvo" }, + { 0x0915, "ai_shot_by_player_team_notify" }, + { 0x0916, "ai_should_be_added" }, + { 0x0917, "ai_silo_floor_01_balcony" }, + { 0x0918, "ai_silo_floor_01_wave_2_think" }, + { 0x0919, "ai_silo_floor_01_wave_3_think" }, + { 0x091A, "ai_silo_think" }, + { 0x091B, "ai_slide_across_car" }, + { 0x091C, "ai_special_retreat_watcher" }, + { 0x091D, "ai_start_balcony_death" }, + { 0x091E, "ai_start_ignore_all" }, + { 0x091F, "ai_start_ignore_me" }, + { 0x0920, "ai_start_magic_bullet_shield" }, + { 0x0921, "ai_start_pacifist" }, + { 0x0922, "ai_start_respawn_death" }, + { 0x0923, "ai_stealth_pause_handler" }, + { 0x0924, "ai_step_up_32" }, + { 0x0925, "ai_stop_death_function" }, + { 0x0926, "ai_stun" }, + { 0x0927, "ai_swim_death" }, + { 0x0928, "ai_swim_pain" }, + { 0x0929, "ai_target" }, + { 0x092A, "ai_target_force" }, + { 0x092B, "ai_target_force_damaged" }, + { 0x092C, "ai_target_force_scripted" }, + { 0x092D, "ai_thermal" }, + { 0x092E, "ai_toggle_cloak" }, + { 0x092F, "ai_toggle_cloak_animate" }, + { 0x0930, "ai_toggle_cloak_complete_vo" }, + { 0x0931, "ai_toggle_cloak_start_vo" }, + { 0x0932, "ai_twenty_percent_damage_func" }, + { 0x0933, "ai_unignore_everything" }, + { 0x0934, "ai_wading_footsteps" }, + { 0x0935, "ai_wait_go" }, + { 0x0936, "ai_water_footstep" }, + { 0x0937, "ai_water_set_depth" }, + { 0x0938, "ai_wave_monitor_retreat" }, + { 0x0939, "ai_wave_monitor_threshold" }, + { 0x093A, "ai_wave_setgoalvolume" }, + { 0x093B, "ai_wave_spawn" }, + { 0x093C, "ai_wave_spawn_volume" }, + { 0x093D, "ai_wave_spawn_volume_threshold" }, + { 0x093E, "ai_wave_spawn_volume_threshold_retreat" }, + { 0x093F, "aianim_simple" }, + { 0x0940, "aianim_simple_vehicle" }, + { 0x0941, "aiareintheroom" }, + { 0x0942, "aiarraydeleteonflag" }, + { 0x0943, "aiarrayfallbackonflag" }, + { 0x0944, "aiarrayidleloop" }, + { 0x0945, "aiarraymovetonewidlepos" }, + { 0x0946, "aiarrayoverridemodelrandom" }, + { 0x0947, "aiattack" }, + { 0x0948, "aibattlechatterloop" }, + { 0x0949, "aicount" }, + { 0x094A, "aideathenemy" }, + { 0x094B, "aideatheventthread" }, + { 0x094C, "aideathfriendly" }, + { 0x094D, "aideleteonflag" }, + { 0x094E, "aidisablestealthcombat" }, + { 0x094F, "aidisplacewaiter" }, + { 0x0950, "aienablestealthcombat" }, + { 0x0951, "aienabletotalcombat" }, + { 0x0952, "aifallbackonflag" }, + { 0x0953, "aifollow" }, + { 0x0954, "aifolloworderwaiter" }, + { 0x0955, "aigrenadedangerwaiter" }, + { 0x0956, "aigroup_create" }, + { 0x0957, "aigroup_soldierthink" }, + { 0x0958, "aigroup_spawnerdeath" }, + { 0x0959, "aigroup_spawnerempty" }, + { 0x095A, "aigroup_spawnerthink" }, + { 0x095B, "aihasweapon" }, + { 0x095C, "aihostileburstloop" }, + { 0x095D, "aiidleloop" }, + { 0x095E, "aiidleloopdisable" }, + { 0x095F, "aiinwater" }, + { 0x0960, "aikilleventthread" }, + { 0x0961, "aikills" }, + { 0x0962, "aim_accel_turnrate_lerp" }, + { 0x0963, "aim_additives_think" }, + { 0x0964, "aim_assist_bmodel" }, + { 0x0965, "aim_assist_using_bmodels_init" }, + { 0x0966, "aim_assist_with_bmodels" }, + { 0x0967, "aim_at_my_attacker" }, + { 0x0968, "aim_axis_of_selected_ents" }, + { 0x0969, "aim_burke_at_angles" }, + { 0x096A, "aim_hud" }, + { 0x096B, "aim_hud_on" }, + { 0x096C, "aim_test" }, + { 0x096D, "aim_turnrate_pitch" }, + { 0x096E, "aim_turnrate_pitch_ads" }, + { 0x096F, "aim_turnrate_yaw" }, + { 0x0970, "aim_turnrate_yaw_ads" }, + { 0x0971, "aim_turret_at_ambush_point_or_visible_enemy" }, + { 0x0972, "aim_while_moving_thread" }, + { 0x0973, "aimassist_target" }, + { 0x0974, "aimblendtime" }, + { 0x0975, "aimbutdontshoot" }, + { 0x0976, "aimedatshootentorpos" }, + { 0x0977, "aimedsomewhatatenemy" }, + { 0x0978, "aimfaryawtolerance" }, + { 0x0979, "aimidlethread" }, + { 0x097A, "aimovetonewidlepos" }, + { 0x097B, "aimpitchdifftolerance" }, + { 0x097C, "aimsetupblendtime" }, + { 0x097D, "aimtarget" }, + { 0x097E, "aimweight" }, + { 0x097F, "aimweight_end" }, + { 0x0980, "aimweight_start" }, + { 0x0981, "aimweight_t" }, + { 0x0982, "aimweight_transframes" }, + { 0x0983, "aimyawdiffclosedistsq" }, + { 0x0984, "aimyawdiffclosetolerance" }, + { 0x0985, "aimyawdifffartolerance" }, + { 0x0986, "ainame" }, + { 0x0987, "ainameandrankwaiter" }, + { 0x0988, "aiofficerorders" }, + { 0x0989, "aioverridemodel" }, + { 0x098A, "aioverridemodelrandom" }, + { 0x098B, "aiowner" }, + { 0x098C, "air_strip_ambient_a10_gun_dive_1" }, + { 0x098D, "air_strip_ambient_a10_gun_dive_2" }, + { 0x098E, "air_strip_ambient_a10_gun_dive_3" }, + { 0x098F, "air_strip_ambient_dogfight_1" }, + { 0x0990, "air_strip_ambient_dogfight_2" }, + { 0x0991, "air_strip_ambient_dogfight_3" }, + { 0x0992, "airank" }, + { 0x0993, "airbrake_hint" }, + { 0x0994, "aircraft_wash" }, + { 0x0995, "aircraft_wash_thread" }, + { 0x0996, "airdropcratecollision" }, + { 0x0997, "airplane_list" }, + { 0x0998, "airstrike_drones" }, + { 0x0999, "airstrike_earthquake" }, + { 0x099A, "airstrike_flares_monitor" }, + { 0x099B, "airstrikefx" }, + { 0x099C, "airstrikeinprogress" }, + { 0x099D, "airstrikeoverrides" }, + { 0x099E, "airstriketype" }, + { 0x099F, "airtoairevent" }, + { 0x09A0, "airtogroundevent" }, + { 0x09A1, "aistartusingassaultvehicle" }, + { 0x09A2, "aispread" }, + { 0x09A3, "aistate" }, + { 0x09A4, "aistealthcombatenemygotocover" }, + { 0x09A5, "aisuppressai" }, + { 0x09A6, "aithreadthreader" }, + { 0x09A7, "aiturnnotifies" }, + { 0x09A8, "aitype_check" }, + { 0x09A9, "aiupdateanimstate" }, + { 0x09AA, "aiupdatecombat" }, + { 0x09AB, "aiupdatesuppressed" }, + { 0x09AC, "aiweapon" }, + { 0x09AD, "ajani" }, + { 0x09AE, "akimboweaponent" }, + { 0x09AF, "alarm_annoyance" }, + { 0x09B0, "alarm_create_loops" }, + { 0x09B1, "alarm_enable" }, + { 0x09B2, "alarm_guid" }, + { 0x09B3, "alarm_interval" }, + { 0x09B4, "alarm_is_playing" }, + { 0x09B5, "alarm_monitor_cleanup" }, + { 0x09B6, "alarm_on" }, + { 0x09B7, "alarm_playing" }, + { 0x09B8, "alarm_reverb_distance_mix" }, + { 0x09B9, "alarm_start" }, + { 0x09BA, "alarm_start_loops" }, + { 0x09BB, "alarm_stop_loops" }, + { 0x09BC, "alarm_update_loops" }, + { 0x09BD, "alarm_validate_damage" }, + { 0x09BE, "alarmfx" }, + { 0x09BF, "alarmfx01" }, + { 0x09C0, "alarmsoundent" }, + { 0x09C1, "alarmsystem" }, + { 0x09C2, "alcove_clips" }, + { 0x09C3, "alert_check_function" }, + { 0x09C4, "alert_level" }, + { 0x09C5, "alert_level_table" }, + { 0x09C6, "alert_sound" }, + { 0x09C7, "alert_stop_animating" }, + { 0x09C8, "alert_when_another_is_hurt" }, + { 0x09C9, "alertai" }, + { 0x09CA, "alertaigroup" }, + { 0x09CB, "alertallpoolguards" }, + { 0x09CC, "alerted" }, + { 0x09CD, "alerted_amount" }, + { 0x09CE, "alerted_by_corpse" }, + { 0x09CF, "alertedenemies" }, + { 0x09D0, "alertedentity" }, + { 0x09D1, "alertedinfo" }, + { 0x09D2, "alertface" }, + { 0x09D3, "alertgroup" }, + { 0x09D4, "alerthighlighthudeffect" }, + { 0x09D5, "alerttimedelay" }, + { 0x09D6, "alias" }, + { 0x09D7, "alias_data" }, + { 0x09D8, "alias_name" }, + { 0x09D9, "aliens_make_entity_sentient_func" }, + { 0x09DA, "align_hint_think" }, + { 0x09DB, "alignment_factor" }, + { 0x09DC, "alive" }, + { 0x09DD, "alivecount" }, + { 0x09DE, "aliveplayers" }, + { 0x09DF, "all_avatars_scheduled_for_delete" }, + { 0x09E0, "all_dom_flags" }, + { 0x09E1, "all_exopush_enemies_dead" }, + { 0x09E2, "all_hp_zones" }, + { 0x09E3, "all_players_istouching" }, + { 0x09E4, "all_team_streak_col" }, + { 0x09E5, "all3duiscreens" }, + { 0x09E6, "allboothdisplays" }, + { 0x09E7, "allenemyambushers" }, + { 0x09E8, "allenemypatrollers" }, + { 0x09E9, "allenemyvehicles" }, + { 0x09EA, "allenvarray" }, + { 0x09EB, "alley_1_big_metal_gate" }, + { 0x09EC, "alley_1_complete_dialogue" }, + { 0x09ED, "alley_a_dialogue" }, + { 0x09EE, "alley_b_dialogue" }, + { 0x09EF, "alley_beckon" }, + { 0x09F0, "alley_combat_dialogue" }, + { 0x09F1, "alley_dialogue" }, + { 0x09F2, "alley_ending_point_trigger" }, + { 0x09F3, "alley_fail_dialogue" }, + { 0x09F4, "alley_flank_dialogue" }, + { 0x09F5, "alley_flank_dialogue_nag" }, + { 0x09F6, "alley_gideon_slide" }, + { 0x09F7, "alley_meetup_dialogue" }, + { 0x09F8, "alley_oncoming_dialogue" }, + { 0x09F9, "alley_setup" }, + { 0x09FA, "alley_veh_god_on" }, + { 0x09FB, "alley1_combat" }, + { 0x09FC, "alley1_force_deaths" }, + { 0x09FD, "alley1_kva" }, + { 0x09FE, "alley1_oncoming" }, + { 0x09FF, "alley1_oncoming_burke_alley_enter" }, + { 0x0A00, "alley1_oncoming_goto" }, + { 0x0A01, "alley1_oncoming_grenade_awareness" }, + { 0x0A02, "alley1_oncoming_truck_anims" }, + { 0x0A03, "alley1_oncoming_truck_seq" }, + { 0x0A04, "alley1_oncoming_truck_sweeper_monitor" }, + { 0x0A05, "alley1_oncoming_turret_fire" }, + { 0x0A06, "alley1_oncoming_turret_think" }, + { 0x0A07, "alley1_stage1_combat" }, + { 0x0A08, "alley1_stage1_rooftop_movedown" }, + { 0x0A09, "alley1_stage2_combat" }, + { 0x0A0A, "alley1_stage2_combat_flag" }, + { 0x0A0B, "alley1_stage3_combat" }, + { 0x0A0C, "alley1_stage3_combat_flag" }, + { 0x0A0D, "alley1_stage3_refill_think" }, + { 0x0A0E, "alley1_veh_destro" }, + { 0x0A0F, "alley2_combat" }, + { 0x0A10, "alley2_combat_enemy_vol_assign" }, + { 0x0A11, "alley2_combat_player_monitor" }, + { 0x0A12, "alley2_combat_vol_assign" }, + { 0x0A13, "alley2_jumpers" }, + { 0x0A14, "alley2_jumpers_setup" }, + { 0x0A15, "alley2_kva" }, + { 0x0A16, "alley2_spawner_locator" }, + { 0x0A17, "alley2_stage1_combat" }, + { 0x0A18, "alley2_stage2_combat" }, + { 0x0A19, "alley2_stage3_combat" }, + { 0x0A1A, "alleys_distant_emergency_siren_blasts" }, + { 0x0A1B, "alleys_distant_euro_siren_loop" }, + { 0x0A1C, "alleys_distant_standard_siren_loop" }, + { 0x0A1D, "alleys_end_music" }, + { 0x0A1E, "alleys_music_end" }, + { 0x0A1F, "alleys_rpg_fight_music" }, + { 0x0A20, "alleys_rpg_music" }, + { 0x0A21, "alleys_rpg_music_backup_trigger" }, + { 0x0A22, "alleysallymovement" }, + { 0x0A23, "alleysbegin" }, + { 0x0A24, "alleysbegincombatdialog" }, + { 0x0A25, "alleyscafeanims" }, + { 0x0A26, "alleyscheckifplayerretreated" }, + { 0x0A27, "alleyscombat" }, + { 0x0A28, "alleyscombatbacklinefloodspawns" }, + { 0x0A29, "alleyscombatbacklineleftinteriorfloor1" }, + { 0x0A2A, "alleyscombatbacklineleftside" }, + { 0x0A2B, "alleyscombatbacklinerightinteriorfloor1" }, + { 0x0A2C, "alleyscombatbacklinerightinteriorfloor2" }, + { 0x0A2D, "alleyscombatbacklinerightside" }, + { 0x0A2E, "alleyscombatenemycountmonitor" }, + { 0x0A2F, "alleyscombatenemyorders" }, + { 0x0A30, "alleyscombatenemyretreat" }, + { 0x0A31, "alleyscombatenemysetup" }, + { 0x0A32, "alleyscombatenterbuilding" }, + { 0x0A33, "alleyscombatfinalbldgfloodspawns" }, + { 0x0A34, "alleyscombatfinalbuilding" }, + { 0x0A35, "alleyscombatfinalbuildinginterior" }, + { 0x0A36, "alleyscombatfinalbuildingshotgunners" }, + { 0x0A37, "alleyscombatfrontlinefloodspawns" }, + { 0x0A38, "alleyscombatfrontlineleftbackstairs" }, + { 0x0A39, "alleyscombatfrontlineleftside" }, + { 0x0A3A, "alleyscombatfrontlineleftsideinteriorfloor1" }, + { 0x0A3B, "alleyscombatfrontlinerightbackatm" }, + { 0x0A3C, "alleyscombatfrontlinerightside" }, + { 0x0A3D, "alleyscombatinteriorfakebulletsactivate" }, + { 0x0A3E, "alleyscombatinteriorfakebulletssetup" }, + { 0x0A3F, "alleyscombatmidlineleftside" }, + { 0x0A40, "alleyscombatmidlinerightside" }, + { 0x0A41, "alleyscombatmidlinerightsideinterior" }, + { 0x0A42, "alleyscombattriggertoggles" }, + { 0x0A43, "alleysdialogtimer" }, + { 0x0A44, "alleysdronecivilians" }, + { 0x0A45, "alleysdronegawker" }, + { 0x0A46, "alleysenemyretreat" }, + { 0x0A47, "alleysenemyrpg" }, + { 0x0A48, "alleysenemyspawns" }, + { 0x0A49, "alleysflaginit" }, + { 0x0A4A, "alleysgatebash" }, + { 0x0A4B, "alleysgatebashrumblelight" }, + { 0x0A4C, "alleysgateriprumbleheavy" }, + { 0x0A4D, "alleysgateripunblockpath" }, + { 0x0A4E, "alleysglobalsetup" }, + { 0x0A4F, "alleysglobalvars" }, + { 0x0A50, "alleysilanaleadstheway" }, + { 0x0A51, "alleysintroanims" }, + { 0x0A52, "alleysintrotransitiondialogue" }, + { 0x0A53, "alleyskvaintrodialogue" }, + { 0x0A54, "alleysmidpointreminder" }, + { 0x0A55, "alleysmonitorgateriphint" }, + { 0x0A56, "alleysobjectivesetup" }, + { 0x0A57, "alleysprecache" }, + { 0x0A58, "alleysremainingenemies" }, + { 0x0A59, "alleysrpgguyshootfirst" }, + { 0x0A5A, "alleyssetcompletedobjflags" }, + { 0x0A5B, "alleyssniperpip" }, + { 0x0A5C, "alleysspawnrpgenemies" }, + { 0x0A5D, "alleysstartpoints" }, + { 0x0A5E, "alleysstreettransitiondialogue" }, + { 0x0A5F, "alleysvehicleexplodeondeath" }, + { 0x0A60, "alleysvehiclemonitor" }, + { 0x0A61, "alleysvideolog" }, + { 0x0A62, "alleysvisitorcentergate" }, + { 0x0A63, "alleysvisitorcentergatereminder" }, + { 0x0A64, "alleyway_fight_enemies" }, + { 0x0A65, "allfloorpannels" }, + { 0x0A66, "allies_bunker" }, + { 0x0A67, "allies_careful" }, + { 0x0A68, "allies_check_cloak_state" }, + { 0x0A69, "allies_cover_michell" }, + { 0x0A6A, "allies_dialog_col" }, + { 0x0A6B, "allies_inert" }, + { 0x0A6C, "allies_plane" }, + { 0x0A6D, "allies_rally_init" }, + { 0x0A6E, "allies_s1" }, + { 0x0A6F, "allies_s2" }, + { 0x0A70, "allies_start_spawn_name" }, + { 0x0A71, "allies_to_building_exit" }, + { 0x0A72, "allies_to_drone_swarm" }, + { 0x0A73, "allies_to_first_land_assist" }, + { 0x0A74, "allies_to_first_land_assist_debug" }, + { 0x0A75, "allies_to_fob" }, + { 0x0A76, "allies_to_fob_think" }, + { 0x0A77, "allies_to_hill" }, + { 0x0A78, "allies_to_truck_jump" }, + { 0x0A79, "allies_to_weapons_platform_video_log" }, + { 0x0A7A, "alliesbreachatrium" }, + { 0x0A7B, "alliesbreachatriumonalarm" }, + { 0x0A7C, "alliesbreachconfroom" }, + { 0x0A7D, "alliescapturing" }, + { 0x0A7E, "allieschopper" }, + { 0x0A7F, "alliesdrivein" }, + { 0x0A80, "alliesexitatrium" }, + { 0x0A81, "alliesexitconfroom" }, + { 0x0A82, "alliesexittruck" }, + { 0x0A83, "alliesflagcarrierclientnum" }, + { 0x0A84, "alliesflagstatus" }, + { 0x0A85, "alliesparkingdefend" }, + { 0x0A86, "alliesparkingkill" }, + { 0x0A87, "alliesparkingkillalt" }, + { 0x0A88, "alliesparkingkillvictim" }, + { 0x0A89, "alliesparkingsetup" }, + { 0x0A8A, "alliesredirect" }, + { 0x0A8B, "alliesshootpooltargets" }, + { 0x0A8C, "alliesvulnerabletime" }, + { 0x0A8D, "allieswarningtime" }, + { 0x0A8E, "allow_backstabbers" }, + { 0x0A8F, "allow_boost_jump" }, + { 0x0A90, "allow_death_delay" }, + { 0x0A91, "allow_death_during_zipline" }, + { 0x0A92, "allow_death_timer" }, + { 0x0A93, "allow_dog_paired_melee_vs_ai" }, + { 0x0A94, "allow_early_back_out" }, + { 0x0A95, "allow_exo_climb" }, + { 0x0A96, "allow_fake_shooting" }, + { 0x0A97, "allow_pipe_damage" }, + { 0x0A98, "allow_player_hovertank_mount" }, + { 0x0A99, "allow_player_input_1" }, + { 0x0A9A, "allow_player_input_2" }, + { 0x0A9B, "allow_player_zip" }, + { 0x0A9C, "allow_random_killers" }, + { 0x0A9D, "allow_swimming" }, + { 0x0A9E, "allow_threat_paint" }, + { 0x0A9F, "allowable_double_attachments" }, + { 0x0AA0, "allowboostingabovetriggerradius" }, + { 0x0AA1, "allowcarry" }, + { 0x0AA2, "allowclasschoice" }, + { 0x0AA3, "allowdronedelivery" }, + { 0x0AA4, "allowedcallouts" }, + { 0x0AA5, "allowedpartialreloadontheruntime" }, + { 0x0AA6, "allowempdamage" }, + { 0x0AA7, "allowenemyspectate" }, + { 0x0AA8, "allowfauxdeath" }, + { 0x0AA9, "allowfreespectate" }, + { 0x0AAA, "allowlaststandai" }, + { 0x0AAB, "allowlatecomers" }, + { 0x0AAC, "allowmeleedamage" }, + { 0x0AAD, "allowneutral" }, + { 0x0AAE, "allowplayerscore" }, + { 0x0AAF, "allowshoot" }, + { 0x0AB0, "allowteamchoice" }, + { 0x0AB1, "allowtelefrag" }, + { 0x0AB2, "allowuse" }, + { 0x0AB3, "allowvehicledamage" }, + { 0x0AB4, "allowvote" }, + { 0x0AB5, "allowweapons" }, + { 0x0AB6, "alltargetlogicarray" }, + { 0x0AB7, "alltargetmax" }, + { 0x0AB8, "alltargetmin" }, + { 0x0AB9, "alltargetsarray" }, + { 0x0ABA, "alltriggerarray" }, + { 0x0ABB, "allvfx_struct" }, + { 0x0ABC, "ally" }, + { 0x0ABD, "ally_advance_ahead_upon_killing_group" }, + { 0x0ABE, "ally_ai_active" }, + { 0x0ABF, "ally_alert_vol" }, + { 0x0AC0, "ally_anims" }, + { 0x0AC1, "ally_determine_move_speed" }, + { 0x0AC2, "ally_dynamic_run_set" }, + { 0x0AC3, "ally_enable_boost_traversals" }, + { 0x0AC4, "ally_fire_on_dam" }, + { 0x0AC5, "ally_grapple" }, + { 0x0AC6, "ally_jet_shoot_think" }, + { 0x0AC7, "ally_move_dynamic_speed" }, + { 0x0AC8, "ally_mover" }, + { 0x0AC9, "ally_one_handed_grenade_proc" }, + { 0x0ACA, "ally_redirect_goto_node" }, + { 0x0ACB, "ally_reset_dynamic_speed" }, + { 0x0ACC, "ally_s2_squad_member_1" }, + { 0x0ACD, "ally_s2_squad_member_2" }, + { 0x0ACE, "ally_s2_squad_member_3" }, + { 0x0ACF, "ally_s2_squad_member_4" }, + { 0x0AD0, "ally_shoot_rpg_at_drones" }, + { 0x0AD1, "ally_squad_member_1" }, + { 0x0AD2, "ally_squad_member_2" }, + { 0x0AD3, "ally_squad_member_3" }, + { 0x0AD4, "ally_squad_member_4" }, + { 0x0AD5, "ally_stop_dynamic_speed" }, + { 0x0AD6, "ally_vo_controller" }, + { 0x0AD7, "ally_vo_org" }, + { 0x0AD8, "allyagentthink" }, + { 0x0AD9, "allybreachconfroomanddie" }, + { 0x0ADA, "allyburkeparkingsetup" }, + { 0x0ADB, "allyclaimedtarget" }, + { 0x0ADC, "allyclearforcegoalonend" }, + { 0x0ADD, "allyconfroomdeath" }, + { 0x0ADE, "allyexithandlevictim" }, + { 0x0ADF, "allyexitpool" }, + { 0x0AE0, "allyexittruck" }, + { 0x0AE1, "allyinfiltrators" }, + { 0x0AE2, "allypoolclimb" }, + { 0x0AE3, "allypoolkill" }, + { 0x0AE4, "allypoolsetup" }, + { 0x0AE5, "allyredirect" }, + { 0x0AE6, "allyredirectgotonode" }, + { 0x0AE7, "allyredirectnoteworthy" }, + { 0x0AE8, "allyscrambleanimations" }, + { 0x0AE9, "allysetupconfroom" }, + { 0x0AEA, "allysetupstruggle" }, + { 0x0AEB, "allyshootpooltarget" }, + { 0x0AEC, "allyshootwalkwaytarget" }, + { 0x0AED, "allysquad" }, + { 0x0AEE, "allystealthanimations" }, + { 0x0AEF, "allystruggleslomo" }, + { 0x0AF0, "allystrugglesuccess" }, + { 0x0AF1, "allytanks" }, + { 0x0AF2, "allywalkwaykill" }, + { 0x0AF3, "allywalkwaykillvictim" }, + { 0x0AF4, "almost_dead" }, + { 0x0AF5, "alpha_leader" }, + { 0x0AF6, "alpha_leader_think" }, + { 0x0AF7, "alpha_squad" }, + { 0x0AF8, "alpha_squad_and_player" }, + { 0x0AF9, "alphabetize" }, + { 0x0AFA, "alphabetize_localized_string" }, + { 0x0AFB, "already_dumpped" }, + { 0x0AFC, "already_got_end_level_notetrack" }, + { 0x0AFD, "already_ran_function" }, + { 0x0AFE, "already_set" }, + { 0x0AFF, "already_used" }, + { 0x0B00, "alreadyaddedtoalivecount" }, + { 0x0B01, "alt_rspns_random_test" }, + { 0x0B02, "alt_rspns_test_func" }, + { 0x0B03, "alternates" }, + { 0x0B04, "altmeleedeath" }, + { 0x0B05, "altmeleevictimorientation" }, + { 0x0B06, "always_loop_ents" }, + { 0x0B07, "always_pain" }, + { 0x0B08, "always_sprint" }, + { 0x0B09, "always_wake_drones" }, + { 0x0B0A, "alwaysdrawfriendlynames" }, + { 0x0B0B, "alwayslookatfirsttarget" }, + { 0x0B0C, "alwaysrocketdeath" }, + { 0x0B0D, "alwaysrunforward" }, + { 0x0B0E, "alwaysstaticout" }, + { 0x0B0F, "alwaysusepistol" }, + { 0x0B10, "am_i_hit" }, + { 0x0B11, "am_i_moving" }, + { 0x0B12, "amb_push_oneshots" }, + { 0x0B13, "amb_pushing" }, + { 0x0B14, "amb_sky_combat" }, + { 0x0B15, "amb_sky_combat_setup" }, + { 0x0B16, "ambience" }, + { 0x0B17, "ambience_inner" }, + { 0x0B18, "ambience_outer" }, + { 0x0B19, "ambient_animate" }, + { 0x0B1A, "ambient_battle_deployable_cover" }, + { 0x0B1B, "ambient_building_fires_fob_drone_swarm" }, + { 0x0B1C, "ambient_combat" }, + { 0x0B1D, "ambient_combat_allies" }, + { 0x0B1E, "ambient_combat_axis" }, + { 0x0B1F, "ambient_combat_vo" }, + { 0x0B20, "ambient_deck" }, + { 0x0B21, "ambient_dialogue_manager" }, + { 0x0B22, "ambient_drones" }, + { 0x0B23, "ambient_eq" }, + { 0x0B24, "ambient_explosion_before_landing" }, + { 0x0B25, "ambient_explosion_courtyard" }, + { 0x0B26, "ambient_explosion_dirt_cooling_towers" }, + { 0x0B27, "ambient_explosion_fireball_cooling_towers" }, + { 0x0B28, "ambient_explosion_play" }, + { 0x0B29, "ambient_explosions" }, + { 0x0B2A, "ambient_fan_rotate" }, + { 0x0B2B, "ambient_fires_inside_building" }, + { 0x0B2C, "ambient_flare_fx" }, + { 0x0B2D, "ambient_gas_explosion_loading_zone" }, + { 0x0B2E, "ambient_hangar" }, + { 0x0B2F, "ambient_hangar_fan_blade_rotate" }, + { 0x0B30, "ambient_hangar_fan_blades_setup" }, + { 0x0B31, "ambient_hangar_workers" }, + { 0x0B32, "ambient_hangar_workers_spawn_settings" }, + { 0x0B33, "ambient_large_pipe_effects_courtyard" }, + { 0x0B34, "ambient_mb1_crane" }, + { 0x0B35, "ambient_mb2_claw_platform" }, + { 0x0B36, "ambient_mb2_crane" }, + { 0x0B37, "ambient_mb2_cranes" }, + { 0x0B38, "ambient_mb2_tanks" }, + { 0x0B39, "ambient_model_fix" }, + { 0x0B3A, "ambient_modifier" }, + { 0x0B3B, "ambient_police_drone_vo" }, + { 0x0B3C, "ambient_police_drones" }, + { 0x0B3D, "ambient_reverb" }, + { 0x0B3E, "ambient_shrike_flyby" }, + { 0x0B3F, "ambient_smk_walkway" }, + { 0x0B40, "ambient_sniper_rockets" }, + { 0x0B41, "ambient_soldier_vo_01" }, + { 0x0B42, "ambient_soldier_vo_02" }, + { 0x0B43, "ambient_soldier_vo_03" }, + { 0x0B44, "ambient_soldier_vo_04" }, + { 0x0B45, "ambient_soldier_vo_05" }, + { 0x0B46, "ambient_soldier_vo_06" }, + { 0x0B47, "ambient_track" }, + { 0x0B48, "ambient_underwater_effects_rescue" }, + { 0x0B49, "ambient_warbird_fire" }, + { 0x0B4A, "ambient_warbird_shooting_think" }, + { 0x0B4B, "ambient_warbird_wait_to_fire" }, + { 0x0B4C, "ambientanimation" }, + { 0x0B4D, "ambientcloudskill" }, + { 0x0B4E, "ambientcloudsloadin" }, + { 0x0B4F, "ambientdelay" }, + { 0x0B50, "ambientevent" }, + { 0x0B51, "ambienteventstart" }, + { 0x0B52, "ambientexp" }, + { 0x0B53, "ambienthdr" }, + { 0x0B54, "ambulance_damage_part" }, + { 0x0B55, "ambulance_firstframe_function" }, + { 0x0B56, "ambulance_max_health" }, + { 0x0B57, "ambulance_objective_update" }, + { 0x0B58, "ambulance_part_monitor" }, + { 0x0B59, "ambulance_push_active" }, + { 0x0B5A, "ambulance_push_attach" }, + { 0x0B5B, "ambulance_push_idle" }, + { 0x0B5C, "ambulance_push_sequence_end" }, + { 0x0B5D, "ambulance_push_step_away" }, + { 0x0B5E, "ambush_ambushed_vo" }, + { 0x0B5F, "ambush_breakout" }, + { 0x0B60, "ambush_duration" }, + { 0x0B61, "ambush_end" }, + { 0x0B62, "ambush_entrances" }, + { 0x0B63, "ambush_events" }, + { 0x0B64, "ambush_heli_explosion" }, + { 0x0B65, "ambush_player_if_alive_exopush" }, + { 0x0B66, "ambush_trap_ent" }, + { 0x0B67, "ambush_wait" }, + { 0x0B68, "ambush_yaw" }, + { 0x0B69, "ambushendtime" }, + { 0x0B6A, "ambushnode" }, + { 0x0B6B, "ambushtimer" }, + { 0x0B6C, "americans" }, + { 0x0B6D, "americans_setup" }, + { 0x0B6E, "ammo" }, + { 0x0B6F, "ammo_cache_think_global" }, + { 0x0B70, "ammo_icon" }, + { 0x0B71, "ammo_icon_fade_in" }, + { 0x0B72, "ammo_icon_fade_out" }, + { 0x0B73, "ammo_icon_think" }, + { 0x0B74, "ammo_icon_trig" }, + { 0x0B75, "ammo_max" }, + { 0x0B76, "ammo_pickup" }, + { 0x0B77, "ammocheatinterval" }, + { 0x0B78, "ammocheattime" }, + { 0x0B79, "ammofeeder" }, + { 0x0B7A, "ammopickup" }, + { 0x0B7B, "ammopickup_scalar" }, + { 0x0B7C, "ammopickupfunc" }, + { 0x0B7D, "ammopickupmodel" }, + { 0x0B7E, "ammorefillprimary" }, + { 0x0B7F, "ammorefillsecondary" }, + { 0x0B80, "amount" }, + { 0x0B81, "amount_in_sights" }, + { 0x0B82, "amplify_vfx" }, + { 0x0B83, "ams_enabled" }, + { 0x0B84, "ams_get_state" }, + { 0x0B85, "ams_init" }, + { 0x0B86, "ams_intensity" }, + { 0x0B87, "ams_player_health" }, + { 0x0B88, "ams_proxy_vehicle_speed" }, + { 0x0B89, "ams_set_intensity" }, + { 0x0B8A, "ams_set_proxy_vehicle" }, + { 0x0B8B, "ams_set_state" }, + { 0x0B8C, "ams_start" }, + { 0x0B8D, "ams_stop" }, + { 0x0B8E, "amsx_get" }, + { 0x0B8F, "amsx_get_proxy" }, + { 0x0B90, "amsx_get_proxy_vehicle_ent" }, + { 0x0B91, "amv_jetbike_height_time" }, + { 0x0B92, "amv_jetbike_height_val" }, + { 0x0B93, "angle" }, + { 0x0B94, "angle_interpolate" }, + { 0x0B95, "angle_lerp" }, + { 0x0B96, "angle_offset" }, + { 0x0B97, "angleaccel" }, + { 0x0B98, "anglelimit" }, + { 0x0B99, "anglerangethread" }, + { 0x0B9A, "angles_and_origin" }, + { 0x0B9B, "angles_clamp_180" }, + { 0x0B9C, "angles_lerp" }, + { 0x0B9D, "angles_origin" }, + { 0x0B9E, "anglescheck" }, + { 0x0B9F, "anglesclamp180" }, + { 0x0BA0, "anglesondeath" }, + { 0x0BA1, "anglesonkill" }, + { 0x0BA2, "anglessubtract" }, + { 0x0BA3, "anglevalid" }, + { 0x0BA4, "angspeed" }, + { 0x0BA5, "anim_1" }, + { 0x0BA6, "anim_2" }, + { 0x0BA7, "anim_3" }, + { 0x0BA8, "anim_addmodel" }, + { 0x0BA9, "anim_animationendnotify" }, + { 0x0BAA, "anim_array" }, + { 0x0BAB, "anim_at_entity" }, + { 0x0BAC, "anim_at_self" }, + { 0x0BAD, "anim_blend_time_override" }, + { 0x0BAE, "anim_burke_boost_lets_go" }, + { 0x0BAF, "anim_burke_crawl" }, + { 0x0BB0, "anim_changes_pushplayer" }, + { 0x0BB1, "anim_custom_animmode" }, + { 0x0BB2, "anim_custom_animmode_loop" }, + { 0x0BB3, "anim_custom_animmode_loop_solo" }, + { 0x0BB4, "anim_custom_animmode_on_guy" }, + { 0x0BB5, "anim_custom_animmode_solo" }, + { 0x0BB6, "anim_deathnotify" }, + { 0x0BB7, "anim_debug" }, + { 0x0BB8, "anim_dialogueendnotify" }, + { 0x0BB9, "anim_disablepain" }, + { 0x0BBA, "anim_dontpushplayer" }, + { 0x0BBB, "anim_down" }, + { 0x0BBC, "anim_end_early" }, + { 0x0BBD, "anim_end_early_animationendnotify" }, + { 0x0BBE, "anim_end_early_deathnotify" }, + { 0x0BBF, "anim_end_early_dialogueendnotify" }, + { 0x0BC0, "anim_end_early_facialendnotify" }, + { 0x0BC1, "anim_exists" }, + { 0x0BC2, "anim_facialanim" }, + { 0x0BC3, "anim_facialendnotify" }, + { 0x0BC4, "anim_facialfiller" }, + { 0x0BC5, "anim_first_frame" }, + { 0x0BC6, "anim_first_frame_on_guy" }, + { 0x0BC7, "anim_first_frame_solo" }, + { 0x0BC8, "anim_first_frame_with_finale_gameplay" }, + { 0x0BC9, "anim_generic" }, + { 0x0BCA, "anim_generic_custom_animmode" }, + { 0x0BCB, "anim_generic_custom_animmode_loop" }, + { 0x0BCC, "anim_generic_first_frame" }, + { 0x0BCD, "anim_generic_gravity" }, + { 0x0BCE, "anim_generic_loop" }, + { 0x0BCF, "anim_generic_queue" }, + { 0x0BD0, "anim_generic_reach" }, + { 0x0BD1, "anim_generic_reach_and_arrive" }, + { 0x0BD2, "anim_generic_run" }, + { 0x0BD3, "anim_generic_teleport" }, + { 0x0BD4, "anim_gunhand" }, + { 0x0BD5, "anim_guninhand" }, + { 0x0BD6, "anim_handle_notetrack" }, + { 0x0BD7, "anim_idle_down" }, + { 0x0BD8, "anim_idle_up" }, + { 0x0BD9, "anim_is_death" }, + { 0x0BDA, "anim_laserbuoy" }, + { 0x0BDB, "anim_last_frame_solo" }, + { 0x0BDC, "anim_link_tag_model" }, + { 0x0BDD, "anim_loop" }, + { 0x0BDE, "anim_loop_hatch_anims_solo" }, + { 0x0BDF, "anim_loop_packet" }, + { 0x0BE0, "anim_loop_packet_solo" }, + { 0x0BE1, "anim_loop_solo" }, + { 0x0BE2, "anim_loop_solo_vm" }, + { 0x0BE3, "anim_loop_vm" }, + { 0x0BE4, "anim_moveto" }, + { 0x0BE5, "anim_node" }, + { 0x0BE6, "anim_org" }, + { 0x0BE7, "anim_org_ajani_post_breach" }, + { 0x0BE8, "anim_playsound_func" }, + { 0x0BE9, "anim_pos" }, + { 0x0BEA, "anim_prep" }, + { 0x0BEB, "anim_prop_init_threads" }, + { 0x0BEC, "anim_prop_models" }, + { 0x0BED, "anim_prop_models_animtree" }, + { 0x0BEE, "anim_props" }, + { 0x0BEF, "anim_props_animated" }, + { 0x0BF0, "anim_pushplayer" }, + { 0x0BF1, "anim_rate_to_speed" }, + { 0x0BF2, "anim_reach" }, + { 0x0BF3, "anim_reach_and_approach" }, + { 0x0BF4, "anim_reach_and_approach_node_solo" }, + { 0x0BF5, "anim_reach_and_approach_solo" }, + { 0x0BF6, "anim_reach_and_idle" }, + { 0x0BF7, "anim_reach_and_idle_solo" }, + { 0x0BF8, "anim_reach_and_plant" }, + { 0x0BF9, "anim_reach_and_plant_and_arrive" }, + { 0x0BFA, "anim_reach_cleanup" }, + { 0x0BFB, "anim_reach_cleanup_solo" }, + { 0x0BFC, "anim_reach_failsafe" }, + { 0x0BFD, "anim_reach_fix" }, + { 0x0BFE, "anim_reach_idle" }, + { 0x0BFF, "anim_reach_solo" }, + { 0x0C00, "anim_reach_success" }, + { 0x0C01, "anim_reach_together" }, + { 0x0C02, "anim_reach_together_with_overrides" }, + { 0x0C03, "anim_reach_with_funcs" }, + { 0x0C04, "anim_relative" }, + { 0x0C05, "anim_removemodel" }, + { 0x0C06, "anim_roundabout_rappel_1" }, + { 0x0C07, "anim_roundabout_rappel_2" }, + { 0x0C08, "anim_scene_building_exit_cormack" }, + { 0x0C09, "anim_scene_building_exit_will" }, + { 0x0C0A, "anim_scene_building_jump" }, + { 0x0C0B, "anim_scene_walker_stepover" }, + { 0x0C0C, "anim_scene_will_grabs_car_door" }, + { 0x0C0D, "anim_scene_will_grabs_car_door_post_cherrypicker" }, + { 0x0C0E, "anim_self_set_real_time" }, + { 0x0C0F, "anim_self_set_time" }, + { 0x0C10, "anim_sequence" }, + { 0x0C11, "anim_set_rate" }, + { 0x0C12, "anim_set_rate_internal" }, + { 0x0C13, "anim_set_rate_single" }, + { 0x0C14, "anim_set_real_time" }, + { 0x0C15, "anim_set_time" }, + { 0x0C16, "anim_simple" }, + { 0x0C17, "anim_simple_notify" }, + { 0x0C18, "anim_single" }, + { 0x0C19, "anim_single_droppod_custom" }, + { 0x0C1A, "anim_single_end_early" }, + { 0x0C1B, "anim_single_failsafe" }, + { 0x0C1C, "anim_single_failsafeonguy" }, + { 0x0C1D, "anim_single_internal" }, + { 0x0C1E, "anim_single_mech" }, + { 0x0C1F, "anim_single_qte_middle" }, + { 0x0C20, "anim_single_qte_middle_fail" }, + { 0x0C21, "anim_single_queue" }, + { 0x0C22, "anim_single_run" }, + { 0x0C23, "anim_single_run_solo" }, + { 0x0C24, "anim_single_solo" }, + { 0x0C25, "anim_single_solo_custom" }, + { 0x0C26, "anim_single_solo_d" }, + { 0x0C27, "anim_single_solo_in_place" }, + { 0x0C28, "anim_single_solo_internal_vm" }, + { 0x0C29, "anim_single_solo_run" }, + { 0x0C2A, "anim_single_solo_vm" }, + { 0x0C2B, "anim_single_solo_with_lerp" }, + { 0x0C2C, "anim_single_solo_with_special_walk" }, + { 0x0C2D, "anim_single_solo_with_wait_flag" }, + { 0x0C2E, "anim_single_to_delete" }, + { 0x0C2F, "anim_single_to_delete_solo" }, + { 0x0C30, "anim_single_to_loop" }, + { 0x0C31, "anim_single_to_loop_solo" }, + { 0x0C32, "anim_single_with_gameplay" }, + { 0x0C33, "anim_spawn_generic_model" }, + { 0x0C34, "anim_spawn_model" }, + { 0x0C35, "anim_spawn_tag_model" }, + { 0x0C36, "anim_spawner_teleport" }, + { 0x0C37, "anim_speed" }, + { 0x0C38, "anim_start_at_groundpos" }, + { 0x0C39, "anim_start_pos" }, + { 0x0C3A, "anim_start_pos_solo" }, + { 0x0C3B, "anim_state" }, + { 0x0C3C, "anim_stop" }, + { 0x0C3D, "anim_stopanimscripted" }, + { 0x0C3E, "anim_struct" }, + { 0x0C3F, "anim_struct_exfil" }, + { 0x0C40, "anim_struct2" }, + { 0x0C41, "anim_tag" }, + { 0x0C42, "anim_teleport" }, + { 0x0C43, "anim_teleport_solo" }, + { 0x0C44, "anim_time" }, + { 0x0C45, "anim_up" }, + { 0x0C46, "anim_van_intro" }, + { 0x0C47, "anim_wait_func" }, + { 0x0C48, "anim_weight" }, + { 0x0C49, "anim_with_teleport" }, + { 0x0C4A, "animal_anims" }, + { 0x0C4B, "animalanimations" }, + { 0x0C4C, "animalias" }, + { 0x0C4D, "animarchetype" }, + { 0x0C4E, "animarray" }, + { 0x0C4F, "animarrayanyexist" }, + { 0x0C50, "animarrayfuncs" }, + { 0x0C51, "animarraypickrandom" }, + { 0x0C52, "animate_collapse_ent" }, + { 0x0C53, "animate_dead_body" }, + { 0x0C54, "animate_drills" }, + { 0x0C55, "animate_drive_idle" }, + { 0x0C56, "animate_drive_idle_on_dummies" }, + { 0x0C57, "animate_guys" }, + { 0x0C58, "animate_on_goal" }, + { 0x0C59, "animate_player_on_rig_simple" }, + { 0x0C5A, "animate_props_on_death" }, + { 0x0C5B, "animate_script_origin" }, + { 0x0C5C, "animate_the_other_guys" }, + { 0x0C5D, "animate_turret_with_viewmodel" }, + { 0x0C5E, "animated_gun" }, + { 0x0C5F, "animated_lights" }, + { 0x0C60, "animated_pod_function" }, + { 0x0C61, "animated_prop_anims" }, + { 0x0C62, "animateddeath" }, + { 0x0C63, "animatedpalmtrees" }, + { 0x0C64, "animatemodel" }, + { 0x0C65, "animatemoveintoplace" }, + { 0x0C66, "animatetreewind" }, + { 0x0C67, "animation_process" }, + { 0x0C68, "animation_think" }, + { 0x0C69, "animcbs" }, + { 0x0C6A, "animdodgeobstaclelistener" }, + { 0x0C6B, "animdown" }, + { 0x0C6C, "anime" }, + { 0x0C6D, "animent" }, + { 0x0C6E, "animflagnameindex" }, + { 0x0C6F, "animhasfacialoverride" }, + { 0x0C70, "animidledown" }, + { 0x0C71, "animidleup" }, + { 0x0C72, "animname" }, + { 0x0C73, "animnode" }, + { 0x0C74, "animontag" }, + { 0x0C75, "animontag_ragdoll_death" }, + { 0x0C76, "animontag_ragdoll_death_fall" }, + { 0x0C77, "animontag_unloading_vehicle_explosion" }, + { 0x0C78, "animplaybackrate" }, + { 0x0C79, "animref" }, + { 0x0C7A, "anims" }, + { 0x0C7B, "animsapplied" }, + { 0x0C7C, "animscript_sittag" }, + { 0x0C7D, "animscript_target" }, + { 0x0C7E, "animscriptdonotetracksthread" }, + { 0x0C7F, "animsequence" }, + { 0x0C80, "animset" }, + { 0x0C81, "animsets" }, + { 0x0C82, "animsound_aliases" }, + { 0x0C83, "animsound_exists" }, + { 0x0C84, "animsound_hud_extralines" }, + { 0x0C85, "animsound_hudlimit" }, + { 0x0C86, "animsound_start_tracker" }, + { 0x0C87, "animsound_start_tracker_loop" }, + { 0x0C88, "animsound_tagged" }, + { 0x0C89, "animsound_tracker" }, + { 0x0C8A, "animsounds" }, + { 0x0C8B, "animsounds_thisframe" }, + { 0x0C8C, "animstate" }, + { 0x0C8D, "animsubstate" }, + { 0x0C8E, "animtree" }, + { 0x0C8F, "animup" }, + { 0x0C90, "anml_doberman" }, + { 0x0C91, "announcerdisabled" }, + { 0x0C92, "annoyance_tracker" }, + { 0x0C93, "antiintrusion" }, + { 0x0C94, "any_enemy_is_able_to_attack" }, + { 0x0C95, "any_players_istouching" }, + { 0x0C96, "any_wheel_on_ground" }, + { 0x0C97, "anyattachmentisscope" }, + { 0x0C98, "anyplayersinkillcam" }, + { 0x0C99, "anystingermissilelockedon" }, + { 0x0C9A, "anythingistouching" }, + { 0x0C9B, "anythingtouchingtrigger" }, + { 0x0C9C, "apex" }, + { 0x0C9D, "apm_mine_deletekillcament" }, + { 0x0C9E, "applied_reverb" }, + { 0x0C9F, "apply_difficulty_frac_with_func" }, + { 0x0CA0, "apply_difficulty_step_with_func" }, + { 0x0CA1, "apply_end_fog" }, + { 0x0CA2, "apply_fog" }, + { 0x0CA3, "apply_friendly_fire_damage_modifier" }, + { 0x0CA4, "apply_jump_fx" }, + { 0x0CA5, "apply_option_to_selected_fx" }, + { 0x0CA6, "apply_reinforcement_perk" }, + { 0x0CA7, "apply_reverb" }, + { 0x0CA8, "apply_truckjunk" }, + { 0x0CA9, "apply_whizby" }, + { 0x0CAA, "applybombcarrierclass" }, + { 0x0CAB, "applyemp" }, + { 0x0CAC, "applyflagcarrierclass" }, + { 0x0CAD, "applyflash" }, + { 0x0CAE, "applyloadout" }, + { 0x0CAF, "applyperks" }, + { 0x0CB0, "applyprisonturretradararrow" }, + { 0x0CB1, "approach_barracks_combat_setup" }, + { 0x0CB2, "approach_handle_murica_movement_left" }, + { 0x0CB3, "approach_idle_ents" }, + { 0x0CB4, "approach_scene_ents" }, + { 0x0CB5, "approach_spawn_functions" }, + { 0x0CB6, "approach_types" }, + { 0x0CB7, "approachconditioncheckfunc" }, + { 0x0CB8, "approaching" }, + { 0x0CB9, "approaching_roundabout_dialogue" }, + { 0x0CBA, "approaching_standoff" }, + { 0x0CBB, "approachnumber" }, + { 0x0CBC, "approachtype" }, + { 0x0CBD, "approachtypefunc" }, + { 0x0CBE, "approachwaittillclose" }, + { 0x0CBF, "aquiring_targets_think" }, + { 0x0CC0, "ar_moment" }, + { 0x0CC1, "arc_point" }, + { 0x0CC2, "arcade_plane_controls" }, + { 0x0CC3, "arcademode" }, + { 0x0CC4, "arcademode_hud_timer" }, + { 0x0CC5, "arcademode_stop_timer" }, + { 0x0CC6, "arcademode_stoptime" }, + { 0x0CC7, "archetype_exists" }, + { 0x0CC8, "archetypechanged" }, + { 0x0CC9, "archetypeexists" }, + { 0x0CCA, "archetypes" }, + { 0x0CCB, "archive" }, + { 0x0CCC, "are_we_close" }, + { 0x0CCD, "aredifferent" }, + { 0x0CCE, "arm_repair_attempt" }, + { 0x0CCF, "armada_intro_screen" }, + { 0x0CD0, "armed" }, + { 0x0CD1, "armordamagehints" }, + { 0x0CD2, "armorpiercingmod" }, + { 0x0CD3, "armorvestmod" }, + { 0x0CD4, "armorygiveexoability" }, + { 0x0CD5, "armorypoints" }, + { 0x0CD6, "armorypurchasefail" }, + { 0x0CD7, "armorythink" }, + { 0x0CD8, "array" }, + { 0x0CD9, "array_2dadd" }, + { 0x0CDA, "array_add" }, + { 0x0CDB, "array_call" }, + { 0x0CDC, "array_checkaddattachment" }, + { 0x0CDD, "array_combine" }, + { 0x0CDE, "array_combine_all" }, + { 0x0CDF, "array_combine_keys" }, + { 0x0CE0, "array_combine_multiple" }, + { 0x0CE1, "array_combine_non_integer_indices" }, + { 0x0CE2, "array_combine_unique" }, + { 0x0CE3, "array_compare" }, + { 0x0CE4, "array_contains" }, + { 0x0CE5, "array_delete" }, + { 0x0CE6, "array_delete_evenly" }, + { 0x0CE7, "array_exclude" }, + { 0x0CE8, "array_find" }, + { 0x0CE9, "array_first" }, + { 0x0CEA, "array_index_by_classname" }, + { 0x0CEB, "array_index_by_parameters" }, + { 0x0CEC, "array_index_by_script_index" }, + { 0x0CED, "array_insert" }, + { 0x0CEE, "array_kill" }, + { 0x0CEF, "array_levelcall" }, + { 0x0CF0, "array_levelthread" }, + { 0x0CF1, "array_levelthread_safe" }, + { 0x0CF2, "array_merge" }, + { 0x0CF3, "array_merge_links" }, + { 0x0CF4, "array_notify" }, + { 0x0CF5, "array_randomize" }, + { 0x0CF6, "array_remove" }, + { 0x0CF7, "array_remove_array" }, + { 0x0CF8, "array_remove_dead" }, + { 0x0CF9, "array_remove_duplicates" }, + { 0x0CFA, "array_remove_index" }, + { 0x0CFB, "array_remove_nokeys" }, + { 0x0CFC, "array_removeclaimedtargets" }, + { 0x0CFD, "array_removedead" }, + { 0x0CFE, "array_removedead_keepkeys" }, + { 0x0CFF, "array_removedead_or_dying" }, + { 0x0D00, "array_removefirstinqueue" }, + { 0x0D01, "array_removeundefined" }, + { 0x0D02, "array_reverse" }, + { 0x0D03, "array_safe_delete" }, + { 0x0D04, "array_setgoalvolume" }, + { 0x0D05, "array_sort_by_handler" }, + { 0x0D06, "array_sort_with_func" }, + { 0x0D07, "array_sound_start" }, + { 0x0D08, "array_spawn" }, + { 0x0D09, "array_spawn_allow_fail" }, + { 0x0D0A, "array_spawn_cg" }, + { 0x0D0B, "array_spawn_function" }, + { 0x0D0C, "array_spawn_function_noteworthy" }, + { 0x0D0D, "array_spawn_function_targetname" }, + { 0x0D0E, "array_spawn_noteworthy" }, + { 0x0D0F, "array_spawn_targetname" }, + { 0x0D10, "array_spawn_targetname_allow_fail" }, + { 0x0D11, "array_spawn_targetname_cg" }, + { 0x0D12, "array_spawn_targetname_stagger" }, + { 0x0D13, "array_thread" }, + { 0x0D14, "array_thread_mod_delayed" }, + { 0x0D15, "array_thread_safe" }, + { 0x0D16, "array_thread4" }, + { 0x0D17, "array_thread5" }, + { 0x0D18, "array_wait" }, + { 0x0D19, "array_waitlogic1" }, + { 0x0D1A, "array_waitlogic2" }, + { 0x0D1B, "array_waittill_player_lookat" }, + { 0x0D1C, "array_waittill_player_lookat_proc" }, + { 0x0D1D, "arrayinsertion" }, + { 0x0D1E, "arrayremovevalue" }, + { 0x0D1F, "arrays_color_spawners" }, + { 0x0D20, "arrays_of_colorcoded_nodes" }, + { 0x0D21, "arrays_of_colorcoded_volumes" }, + { 0x0D22, "arrays_of_colorforced_ai" }, + { 0x0D23, "arrivalanim" }, + { 0x0D24, "arrivalendstance" }, + { 0x0D25, "arrivalnodetype" }, + { 0x0D26, "arrivalpathgoalpos" }, + { 0x0D27, "arrivalstance" }, + { 0x0D28, "arrivalstartdist" }, + { 0x0D29, "arrivaltype" }, + { 0x0D2A, "arrive" }, + { 0x0D2B, "art_print_fog" }, + { 0x0D2C, "artendfogfileexport" }, + { 0x0D2D, "artendvisionfileexport" }, + { 0x0D2E, "artfxprintlnfog" }, + { 0x0D2F, "artifact_pulse" }, + { 0x0D30, "artifacts" }, + { 0x0D31, "artifacts_fade" }, + { 0x0D32, "artillery_earthquake" }, + { 0x0D33, "artillerydangercenters" }, + { 0x0D34, "artilleryshellshock" }, + { 0x0D35, "artstartfogfileexport" }, + { 0x0D36, "artstartvisionfileexport" }, + { 0x0D37, "assault_drone_stinger_target_pos" }, + { 0x0D38, "assault_vehicle_ai_aerial_follow_path_outside" }, + { 0x0D39, "assault_vehicle_ai_aerial_movement" }, + { 0x0D3A, "assault_vehicle_ai_aerial_pathing_c4" }, + { 0x0D3B, "assault_vehicle_ai_aerial_pathing_turret" }, + { 0x0D3C, "assault_vehicle_ai_air_movement_func" }, + { 0x0D3D, "assault_vehicle_ai_can_see_living_enemy" }, + { 0x0D3E, "assault_vehicle_ai_end_on_owner_disconnect" }, + { 0x0D3F, "assault_vehicle_ai_enemy_exists_and_is_alive" }, + { 0x0D40, "assault_vehicle_ai_enemy_moved_air" }, + { 0x0D41, "assault_vehicle_ai_enemy_moved_ground" }, + { 0x0D42, "assault_vehicle_ai_follow_path" }, + { 0x0D43, "assault_vehicle_ai_get_camera_position" }, + { 0x0D44, "assault_vehicle_ai_get_nearest_node" }, + { 0x0D45, "assault_vehicle_ai_ground_movement" }, + { 0x0D46, "assault_vehicle_ai_ground_movement_loop" }, + { 0x0D47, "assault_vehicle_ai_init" }, + { 0x0D48, "assault_vehicle_ai_move_to_aerial_node" }, + { 0x0D49, "assault_vehicle_ai_path_timeout_time" }, + { 0x0D4A, "assault_vehicle_ai_pick_aerial_node" }, + { 0x0D4B, "assault_vehicle_ai_threat" }, + { 0x0D4C, "assault_vehicle_ai_weapons" }, + { 0x0D4D, "assaultfullstaticondeath" }, + { 0x0D4E, "assaulthandledeath" }, + { 0x0D4F, "assaulthandletimeoutwarning" }, + { 0x0D50, "assaulthudremove" }, + { 0x0D51, "assaulthudsetup" }, + { 0x0D52, "assaultobjectiveevent" }, + { 0x0D53, "assaultplayerexit" }, + { 0x0D54, "assaultsetinactivity" }, + { 0x0D55, "assaultvehiclemonitorweapons" }, + { 0x0D56, "assert_existance_of_anim" }, + { 0x0D57, "assert_existance_of_anim_vm" }, + { 0x0D58, "assert_existance_of_looping_anim" }, + { 0x0D59, "assert_if_anim_not_defined" }, + { 0x0D5A, "assert_if_identical_origins" }, + { 0x0D5B, "assertdisplayed" }, + { 0x0D5C, "assertdisplayed_b" }, + { 0x0D5D, "asset_name" }, + { 0x0D5E, "asset_names" }, + { 0x0D5F, "asset_type" }, + { 0x0D60, "assign_animals_tree" }, + { 0x0D61, "assign_animtree" }, + { 0x0D62, "assign_cloak_model" }, + { 0x0D63, "assign_drone_tree" }, + { 0x0D64, "assign_fx_to_trigger" }, + { 0x0D65, "assign_generic_human_tree" }, + { 0x0D66, "assign_goal_node" }, + { 0x0D67, "assign_goal_vol" }, + { 0x0D68, "assign_model" }, + { 0x0D69, "assign_nodes_to_zipline_guys" }, + { 0x0D6A, "assign_npcid" }, + { 0x0D6B, "assign_script_breachgroup_to_ents" }, + { 0x0D6C, "assign_spawns" }, + { 0x0D6D, "assign_spawns_version_2" }, + { 0x0D6E, "assign_spawns_version_3" }, + { 0x0D6F, "assign_unique_id" }, + { 0x0D70, "assignawards" }, + { 0x0D71, "assigned_brush" }, + { 0x0D72, "assigned_model" }, + { 0x0D73, "assigned_model_b" }, + { 0x0D74, "assigned_parent" }, + { 0x0D75, "assignpracticeroundclasses" }, + { 0x0D76, "assignteamspawns" }, + { 0x0D77, "assistedsuicide" }, + { 0x0D78, "assistedsuicideevent" }, + { 0x0D79, "assistplayer" }, + { 0x0D7A, "assistpoints" }, + { 0x0D7B, "assists_disabled" }, + { 0x0D7C, "ast_mus_on" }, + { 0x0D7D, "at_goal" }, + { 0x0D7E, "at_path_end" }, + { 0x0D7F, "at_rest" }, + { 0x0D80, "at_start" }, + { 0x0D81, "at_van_enemy_cleanup" }, + { 0x0D82, "atbrinkofdeath" }, + { 0x0D83, "atconcealmentnode" }, + { 0x0D84, "atk_bomber" }, + { 0x0D85, "atk_bomber_no_path_to_bomb_count" }, + { 0x0D86, "atk_bomber_update" }, + { 0x0D87, "atlas_base_weapon_manager" }, + { 0x0D88, "atlas_base_weapon_manager_elevator" }, + { 0x0D89, "atlas_building_roof_walla" }, + { 0x0D8A, "atlas_drone_damage_function" }, + { 0x0D8B, "atlas_guard" }, + { 0x0D8C, "atlas_guard_dialogue_line1" }, + { 0x0D8D, "atlas_guard1" }, + { 0x0D8E, "atlas_guard2" }, + { 0x0D8F, "atlas_guard3" }, + { 0x0D90, "atlas_guard4" }, + { 0x0D91, "atlas_guard5" }, + { 0x0D92, "atlas_guard6" }, + { 0x0D93, "atlas_guard7" }, + { 0x0D94, "atlas_intercepts" }, + { 0x0D95, "atlas_sign_flicker" }, + { 0x0D96, "atlas_suv_impact_fx" }, + { 0x0D97, "atlas_suv_rider_no_react" }, + { 0x0D98, "atlas_suv_rider_react" }, + { 0x0D99, "atlas_suv_rider_think" }, + { 0x0D9A, "atlas_van_explode" }, + { 0x0D9B, "atlas1" }, + { 0x0D9C, "atlas2" }, + { 0x0D9D, "atlascard_cormack_walk" }, + { 0x0D9E, "atlascard_irons_grab_card" }, + { 0x0D9F, "atlascard_irons_handshake" }, + { 0x0DA0, "atlascard_irons_leave" }, + { 0x0DA1, "atlascard_irons_place_hand" }, + { 0x0DA2, "atlascard_irons_tap" }, + { 0x0DA3, "atlascard_irons_turn" }, + { 0x0DA4, "atlascard_irons_walk" }, + { 0x0DA5, "atlasdrn_condition_callback_to_state_deathspin" }, + { 0x0DA6, "atlasdrn_condition_callback_to_state_destruct" }, + { 0x0DA7, "atlasdrn_condition_callback_to_state_distant" }, + { 0x0DA8, "atlasdrn_condition_callback_to_state_flyby" }, + { 0x0DA9, "atlasdrn_condition_callback_to_state_flying" }, + { 0x0DAA, "atlasdrn_condition_callback_to_state_flyover" }, + { 0x0DAB, "atlasdrn_condition_callback_to_state_hover" }, + { 0x0DAC, "atlasdrn_condition_callback_to_state_off" }, + { 0x0DAD, "atlasdrn_lens_focus" }, + { 0x0DAE, "atm_is_muted" }, + { 0x0DAF, "atm_max_off_time" }, + { 0x0DB0, "atm_max_on_time" }, + { 0x0DB1, "atm_mute_time" }, + { 0x0DB2, "atm_off_time" }, + { 0x0DB3, "atmosfogdistancescale" }, + { 0x0DB4, "atmosfogenabled" }, + { 0x0DB5, "atmosfogextinctionstrength" }, + { 0x0DB6, "atmosfoghalfplanedistance" }, + { 0x0DB7, "atmosfoghazecolor" }, + { 0x0DB8, "atmosfoghazespread" }, + { 0x0DB9, "atmosfoghazestrength" }, + { 0x0DBA, "atmosfogheightfogbaseheight" }, + { 0x0DBB, "atmosfogheightfogenabled" }, + { 0x0DBC, "atmosfogheightfoghalfplanedistance" }, + { 0x0DBD, "atmosfoginscatterstrength" }, + { 0x0DBE, "atmosfogskyangularfalloffenabled" }, + { 0x0DBF, "atmosfogskydistance" }, + { 0x0DC0, "atmosfogskyfalloffanglerange" }, + { 0x0DC1, "atmosfogskyfalloffstartangle" }, + { 0x0DC2, "atmosfogstartdistance" }, + { 0x0DC3, "atmosfogsundirection" }, + { 0x0DC4, "atmosfogsunfogcolor" }, + { 0x0DC5, "atrium_breach_signal_start" }, + { 0x0DC6, "atrium_timer_expire" }, + { 0x0DC7, "atriumanimations" }, + { 0x0DC8, "atriumboostjump" }, + { 0x0DC9, "atriumboostjumpguy" }, + { 0x0DCA, "atriumbreachexplosionnotetrack" }, + { 0x0DCB, "atriumbreachidle" }, + { 0x0DCC, "atriumbreachidleburke" }, + { 0x0DCD, "atriumbreachidleinfiltrators" }, + { 0x0DCE, "atriumbreachmonitoralliesinposition" }, + { 0x0DCF, "atriumdoorbreachdamage" }, + { 0x0DD0, "atriumdoorsopen" }, + { 0x0DD1, "atriumdoorsopenonalarm" }, + { 0x0DD2, "atriumlookatdialogue" }, + { 0x0DD3, "atriumreminderdialogue" }, + { 0x0DD4, "atriumsetupdialogue" }, + { 0x0DD5, "atriumshootfirstdialogue" }, + { 0x0DD6, "atriumtimer" }, + { 0x0DD7, "atriumtimewindow" }, + { 0x0DD8, "atrrestoremech" }, + { 0x0DD9, "attach_assault_drone_lights" }, + { 0x0DDA, "attach_bone" }, + { 0x0DDB, "attach_cig" }, + { 0x0DDC, "attach_cig_self" }, + { 0x0DDD, "attach_clip" }, + { 0x0DDE, "attach_ent" }, + { 0x0DDF, "attach_fixed_scanner" }, + { 0x0DE0, "attach_flashlight_in_hand" }, + { 0x0DE1, "attach_flashlight_on_gun" }, + { 0x0DE2, "attach_flashlight_on_vehicle_unload" }, + { 0x0DE3, "attach_fx_to_mechanism" }, + { 0x0DE4, "attach_housing" }, + { 0x0DE5, "attach_light_to_face" }, + { 0x0DE6, "attach_light_to_police_car" }, + { 0x0DE7, "attach_littlebird_parts" }, + { 0x0DE8, "attach_model_override" }, + { 0x0DE9, "attach_or_link" }, + { 0x0DEA, "attach_phone" }, + { 0x0DEB, "attach_player_current_weapon_to_anim_tag" }, + { 0x0DEC, "attach_player_current_weapon_to_rig" }, + { 0x0DED, "attach_pointlight_to_beam" }, + { 0x0DEE, "attach_scanner" }, + { 0x0DEF, "attach_scanner_turret" }, + { 0x0DF0, "attach_tag" }, + { 0x0DF1, "attach_wakefx" }, + { 0x0DF2, "attach_weapon_to_tag_sync" }, + { 0x0DF3, "attachdistortionfx" }, + { 0x0DF4, "attachedguys" }, + { 0x0DF5, "attachedmodels" }, + { 0x0DF6, "attachedpath" }, + { 0x0DF7, "attachedpropmodel" }, + { 0x0DF8, "attachedproptag" }, + { 0x0DF9, "attachedusemodel" }, + { 0x0DFA, "attachflag" }, + { 0x0DFB, "attachgrenademodel" }, + { 0x0DFC, "attachhat" }, + { 0x0DFD, "attachhead" }, + { 0x0DFE, "attachmentdeath" }, + { 0x0DFF, "attachmentexplode" }, + { 0x0E00, "attachmentmap_attachtoperk" }, + { 0x0E01, "attachmentmap_basetounique" }, + { 0x0E02, "attachmentmap_tobase" }, + { 0x0E03, "attachmentmap_tounique" }, + { 0x0E04, "attachmentmap_uniquetobase" }, + { 0x0E05, "attachmentperkmap" }, + { 0x0E06, "attachmenttype" }, + { 0x0E07, "attachmissiles" }, + { 0x0E08, "attachmodelti" }, + { 0x0E09, "attachprops" }, + { 0x0E0A, "attachpropsfunction" }, + { 0x0E0B, "attachusemodel" }, + { 0x0E0C, "attachweapon" }, + { 0x0E0D, "attack_accuracy" }, + { 0x0E0E, "attack_available" }, + { 0x0E0F, "attack_behavior" }, + { 0x0E10, "attack_damage_trigger" }, + { 0x0E11, "attack_delay" }, + { 0x0E12, "attack_drone_audio_handler" }, + { 0x0E13, "attack_drone_flybys_audio" }, + { 0x0E14, "attack_drone_formation_init" }, + { 0x0E15, "attack_drone_init" }, + { 0x0E16, "attack_drone_kamikaze_audio" }, + { 0x0E17, "attack_drone_kamikaze_flying_fx" }, + { 0x0E18, "attack_drone_queen_1shot_handler" }, + { 0x0E19, "attack_drone_queen_audio" }, + { 0x0E1A, "attack_drone_queen_flybys_audio" }, + { 0x0E1B, "attack_drone_queen_flying_fx" }, + { 0x0E1C, "attack_drones_nofly_zone_radius" }, + { 0x0E1D, "attack_drones_num_drones_per_queen" }, + { 0x0E1E, "attack_drones_num_queens" }, + { 0x0E1F, "attack_heli_cleanup" }, + { 0x0E20, "attack_heli_fx" }, + { 0x0E21, "attack_heli_safe_volumes" }, + { 0x0E22, "attack_hint_display" }, + { 0x0E23, "attack_if_buddy_killed" }, + { 0x0E24, "attack_origin_condition_threadd" }, + { 0x0E25, "attack_player_for_time" }, + { 0x0E26, "attack_sight_required" }, + { 0x0E27, "attackback" }, + { 0x0E28, "attacked_by_dog" }, + { 0x0E29, "attacker_isonmyteam" }, + { 0x0E2A, "attacker_troop_isonmyteam" }, + { 0x0E2B, "attackercandamageitem" }, + { 0x0E2C, "attackerdata" }, + { 0x0E2D, "attackerent" }, + { 0x0E2E, "attackerinlaststand" }, + { 0x0E2F, "attackerinremotekillstreak" }, + { 0x0E30, "attackerishittingteam" }, + { 0x0E31, "attackerlist" }, + { 0x0E32, "attackeronground" }, + { 0x0E33, "attackerposition" }, + { 0x0E34, "attackers" }, + { 0x0E35, "attackerstance" }, + { 0x0E36, "attackertable" }, + { 0x0E37, "attackheliaiburstsize" }, + { 0x0E38, "attackheliexcluders" }, + { 0x0E39, "attackhelifov" }, + { 0x0E3A, "attackheligraceperiod" }, + { 0x0E3B, "attackhelikillsai" }, + { 0x0E3C, "attackhelimemory" }, + { 0x0E3D, "attackhelimovetime" }, + { 0x0E3E, "attackheliplayerbreak" }, + { 0x0E3F, "attackhelirange" }, + { 0x0E40, "attackhelitargetreaquire" }, + { 0x0E41, "attackhelitimeout" }, + { 0x0E42, "attacking_player" }, + { 0x0E43, "attackmiss" }, + { 0x0E44, "attackmisstracktargetthread" }, + { 0x0E45, "attacknode" }, + { 0x0E46, "attacknothingtodo" }, + { 0x0E47, "attackoffset" }, + { 0x0E48, "attackradius" }, + { 0x0E49, "attackradiussq" }, + { 0x0E4A, "attackstate" }, + { 0x0E4B, "attacksuppressableenemy" }, + { 0x0E4C, "attackteleportthread" }, + { 0x0E4D, "attackvisibleenemy" }, + { 0x0E4E, "attackzheight" }, + { 0x0E4F, "attackzheightdown" }, + { 0x0E50, "attempt_execute" }, + { 0x0E51, "attempt_mark_enemy" }, + { 0x0E52, "attract_range" }, + { 0x0E53, "attract_strength" }, + { 0x0E54, "attractor" }, + { 0x0E55, "attractor2" }, + { 0x0E56, "attractornumber" }, + { 0x0E57, "aud" }, + { 0x0E58, "aud_2b_missile_final" }, + { 0x0E59, "aud_2b_missile1" }, + { 0x0E5A, "aud_2b_missile2" }, + { 0x0E5B, "aud_2b_missile3" }, + { 0x0E5C, "aud_ac_units" }, + { 0x0E5D, "aud_add_progress_map" }, + { 0x0E5E, "aud_alarm_submix" }, + { 0x0E5F, "aud_ally_card_accept" }, + { 0x0E60, "aud_ally_card_error" }, + { 0x0E61, "aud_ally_card_swipe" }, + { 0x0E62, "aud_ambient_animations" }, + { 0x0E63, "aud_ambient_helicopter" }, + { 0x0E64, "aud_approaching_poolhouse" }, + { 0x0E65, "aud_ascent_final_warbird" }, + { 0x0E66, "aud_atlas_suv_explo" }, + { 0x0E67, "aud_autopsy_entrance" }, + { 0x0E68, "aud_autopsy_entrance_vo" }, + { 0x0E69, "aud_autopsy_knife_pry_door" }, + { 0x0E6A, "aud_avs_enemy_warbird" }, + { 0x0E6B, "aud_avs_enemy_warbird_2" }, + { 0x0E6C, "aud_avs_enemy_warbird_grapple" }, + { 0x0E6D, "aud_avs_intro_allies_1" }, + { 0x0E6E, "aud_avs_intro_allies_2" }, + { 0x0E6F, "aud_background_chatter" }, + { 0x0E70, "aud_background_chatter_gate" }, + { 0x0E71, "aud_balcony_aircraft_wait" }, + { 0x0E72, "aud_ball_fountain" }, + { 0x0E73, "aud_bet_exo_climb_gear_lt" }, + { 0x0E74, "aud_bet_exo_climb_gear_rt" }, + { 0x0E75, "aud_bet_exo_climb_hit_lt" }, + { 0x0E76, "aud_bet_exo_climb_hit_rt" }, + { 0x0E77, "aud_bet_exo_climb_settle_lt" }, + { 0x0E78, "aud_bet_exo_climb_settle_rt" }, + { 0x0E79, "aud_bet_exo_climb_windup_lt" }, + { 0x0E7A, "aud_bet_exo_climb_windup_rt" }, + { 0x0E7B, "aud_big_gate_open_stage_1" }, + { 0x0E7C, "aud_big_gate_open_stage_2" }, + { 0x0E7D, "aud_big_gate_pre_open" }, + { 0x0E7E, "aud_big_gate_stop_stage_1" }, + { 0x0E7F, "aud_big_gate_stop_stage_2" }, + { 0x0E80, "aud_briefing" }, + { 0x0E81, "aud_building_drop" }, + { 0x0E82, "aud_building_pre_drop" }, + { 0x0E83, "aud_burke_bus1_land" }, + { 0x0E84, "aud_burke_hill_slide_stump" }, + { 0x0E85, "aud_burke_intro_anim" }, + { 0x0E86, "aud_burke_ledge_jump" }, + { 0x0E87, "aud_burke_nearing_cliff" }, + { 0x0E88, "aud_burke_open_door" }, + { 0x0E89, "aud_burke_river_over_log" }, + { 0x0E8A, "aud_burke_riverbank_footstep_left" }, + { 0x0E8B, "aud_burke_riverbank_footstep_right" }, + { 0x0E8C, "aud_burke_riverbank_slide" }, + { 0x0E8D, "aud_burke_step_over_log" }, + { 0x0E8E, "aud_burke_stumble_knee" }, + { 0x0E8F, "aud_burke_stumble_run" }, + { 0x0E90, "aud_burke_takedown" }, + { 0x0E91, "aud_burke_tree_cover_01" }, + { 0x0E92, "aud_burke_wall_climb" }, + { 0x0E93, "aud_burke_water_deep_step" }, + { 0x0E94, "aud_burke_water_enter" }, + { 0x0E95, "aud_burke_water_exit" }, + { 0x0E96, "aud_burke_water_fall_forward" }, + { 0x0E97, "aud_burke_water_footstep_left" }, + { 0x0E98, "aud_burke_water_footstep_right" }, + { 0x0E99, "aud_burke_water_jump" }, + { 0x0E9A, "aud_burke_water_shallow_step" }, + { 0x0E9B, "aud_burke_water_slip" }, + { 0x0E9C, "aud_cap_45_onearm_toss" }, + { 0x0E9D, "aud_cap_escape_to_heli_truck_1" }, + { 0x0E9E, "aud_cap_escape_to_heli_truck_2" }, + { 0x0E9F, "aud_cap_heli_sfx_01" }, + { 0x0EA0, "aud_cap_heli_sfx_02" }, + { 0x0EA1, "aud_cap_heli_sfx_03" }, + { 0x0EA2, "aud_cap_heli_sfx_04" }, + { 0x0EA3, "aud_cap_heli_sfx_05" }, + { 0x0EA4, "aud_cap_heli_sfx_06" }, + { 0x0EA5, "aud_cap_interrogation_transition_vo" }, + { 0x0EA6, "aud_cap_s2_trolley_sfx_01" }, + { 0x0EA7, "aud_cap_s2_trolley_sfx_02" }, + { 0x0EA8, "aud_cap_s2_trolley_sfx_03" }, + { 0x0EA9, "aud_cap_s2_trolley_sfx_03_crk" }, + { 0x0EAA, "aud_cap_s2_trolley_sfx_04" }, + { 0x0EAB, "aud_cap_s2_trolley_sfx_05" }, + { 0x0EAC, "aud_cap_s2_trolley_sfx_06" }, + { 0x0EAD, "aud_cap_s2_trolley_sfx_07" }, + { 0x0EAE, "aud_cap_s2_trolley_sfx_08" }, + { 0x0EAF, "aud_cap_s2_trolley_sfx_09" }, + { 0x0EB0, "aud_cap_s2_trolley_sfx_10" }, + { 0x0EB1, "aud_cap_sml_onearm_toss" }, + { 0x0EB2, "aud_captured_foley_override_handler" }, + { 0x0EB3, "aud_captured_setup_anims" }, + { 0x0EB4, "aud_cave_ambience" }, + { 0x0EB5, "aud_cave_cascade" }, + { 0x0EB6, "aud_check_sound_done" }, + { 0x0EB7, "aud_chopper_sniper_bullet" }, + { 0x0EB8, "aud_chopper_sniper_whizby" }, + { 0x0EB9, "aud_clamp" }, + { 0x0EBA, "aud_clear_sticky_threat" }, + { 0x0EBB, "aud_close_sounds" }, + { 0x0EBC, "aud_combat_clearing_1_warbird" }, + { 0x0EBD, "aud_combat_clearing_2_littlebird_1" }, + { 0x0EBE, "aud_combat_clearing_2_littlebird_2" }, + { 0x0EBF, "aud_combat_clearing_3_littlebird_1" }, + { 0x0EC0, "aud_combat_clearing_3_littlebird_2" }, + { 0x0EC1, "aud_conduit_smash" }, + { 0x0EC2, "aud_copy_vector" }, + { 0x0EC3, "aud_cormack_approach" }, + { 0x0EC4, "aud_cormack_final_monitor_smash" }, + { 0x0EC5, "aud_cormack_final_smash_promo" }, + { 0x0EC6, "aud_cormack_grapple_kill" }, + { 0x0EC7, "aud_cormack_monitor_smash_promo" }, + { 0x0EC8, "aud_cormack_rappel_cable" }, + { 0x0EC9, "aud_courtyard_hangar_door_close" }, + { 0x0ECA, "aud_courtyard_hangar_door_hack" }, + { 0x0ECB, "aud_courtyard_hangar_door_hack_idle" }, + { 0x0ECC, "aud_courtyard_hangar_door_open" }, + { 0x0ECD, "aud_crane_mount_crouch_jump" }, + { 0x0ECE, "aud_crane_mount_lt_hand_hit" }, + { 0x0ECF, "aud_crane_mount_lt_hand_rest" }, + { 0x0ED0, "aud_crane_mount_rt_hand_hit" }, + { 0x0ED1, "aud_crane_mount_rt_hand_rest" }, + { 0x0ED2, "aud_crash_wakeup_sfx" }, + { 0x0ED3, "aud_create_drive_envs" }, + { 0x0ED4, "aud_create_entity" }, + { 0x0ED5, "aud_create_linked_entity" }, + { 0x0ED6, "aud_ctyard_vrap01" }, + { 0x0ED7, "aud_ctyard_vrap02" }, + { 0x0ED8, "aud_ctyard_vrap04" }, + { 0x0ED9, "aud_ctyard_vrap05" }, + { 0x0EDA, "aud_delete_on_sounddone" }, + { 0x0EDB, "aud_destroy_deployed_pod" }, + { 0x0EDC, "aud_det_foley_override_handler" }, + { 0x0EDD, "aud_detach_from_vtol" }, + { 0x0EDE, "aud_disable_deathsdoor_audio" }, + { 0x0EDF, "aud_dna_bomb_01" }, + { 0x0EE0, "aud_dna_bomb_02" }, + { 0x0EE1, "aud_door" }, + { 0x0EE2, "aud_door_takedown_mix_handler" }, + { 0x0EE3, "aud_door_takedown_scream" }, + { 0x0EE4, "aud_drone_attack" }, + { 0x0EE5, "aud_drone_investigating" }, + { 0x0EE6, "aud_drone_start_jets" }, + { 0x0EE7, "aud_drone_view_intro_start" }, + { 0x0EE8, "aud_drone_view_intro_target" }, + { 0x0EE9, "aud_drop_pod_fire" }, + { 0x0EEA, "aud_drop_pod_land_fail" }, + { 0x0EEB, "aud_drop_pod_land_success" }, + { 0x0EEC, "aud_drop_pod_trophy_kill" }, + { 0x0EED, "aud_duck" }, + { 0x0EEE, "aud_dyanmic_event" }, + { 0x0EEF, "aud_dynamic_event_startup" }, + { 0x0EF0, "aud_enable_deathsdoor_audio" }, + { 0x0EF1, "aud_engine_disable" }, + { 0x0EF2, "aud_engine_throttle_amount" }, + { 0x0EF3, "aud_engine_wait" }, + { 0x0EF4, "aud_enter_vtol" }, + { 0x0EF5, "aud_escape_doctor_bodybag" }, + { 0x0EF6, "aud_escape_give_gun_exo" }, + { 0x0EF7, "aud_escape_guard_takedown_door" }, + { 0x0EF8, "aud_escape_keycard" }, + { 0x0EF9, "aud_estate_grounds_ambience" }, + { 0x0EFA, "aud_estate_grounds_emitters" }, + { 0x0EFB, "aud_estate_living_ambience" }, + { 0x0EFC, "aud_estate_security_ambience" }, + { 0x0EFD, "aud_exfil_door_1" }, + { 0x0EFE, "aud_exfil_door_2a" }, + { 0x0EFF, "aud_exfil_door_2b" }, + { 0x0F00, "aud_exfil_vtol_ascend" }, + { 0x0F01, "aud_exfil_vtol_grapple" }, + { 0x0F02, "aud_exfil_vtol_start" }, + { 0x0F03, "aud_exfil_vtol_wind" }, + { 0x0F04, "aud_exit_vtol" }, + { 0x0F05, "aud_exo_climb_burke" }, + { 0x0F06, "aud_exo_climb_flank_land" }, + { 0x0F07, "aud_exo_climb_flank_over" }, + { 0x0F08, "aud_exo_climb_gear_lt" }, + { 0x0F09, "aud_exo_climb_gear_rt" }, + { 0x0F0A, "aud_exo_climb_gideon_land" }, + { 0x0F0B, "aud_exo_climb_hit_lt" }, + { 0x0F0C, "aud_exo_climb_hit_rt" }, + { 0x0F0D, "aud_exo_climb_mount_jump" }, + { 0x0F0E, "aud_exo_climb_mount_land" }, + { 0x0F0F, "aud_exo_climb_rest_lt" }, + { 0x0F10, "aud_exo_climb_rest_rt" }, + { 0x0F11, "aud_exo_climb_slide_push" }, + { 0x0F12, "aud_exo_climb_slide_start" }, + { 0x0F13, "aud_exo_climb_slide_stop" }, + { 0x0F14, "aud_exo_climb_windup_lt" }, + { 0x0F15, "aud_exo_climb_windup_rt" }, + { 0x0F16, "aud_facility_breach_start" }, + { 0x0F17, "aud_fade_in" }, + { 0x0F18, "aud_fade_in_music" }, + { 0x0F19, "aud_fade_loop_out_and_delete" }, + { 0x0F1A, "aud_fade_loop_out_and_delete_temp" }, + { 0x0F1B, "aud_fade_out" }, + { 0x0F1C, "aud_fade_out_and_delete" }, + { 0x0F1D, "aud_fadeup_intro_loop" }, + { 0x0F1E, "aud_fall_scream" }, + { 0x0F1F, "aud_falls_climbing" }, + { 0x0F20, "aud_fin_rocket_damage_vfx" }, + { 0x0F21, "aud_find_exploder" }, + { 0x0F22, "aud_flag_handler" }, + { 0x0F23, "aud_foam_room_emitters" }, + { 0x0F24, "aud_foliage_insects" }, + { 0x0F25, "aud_foliage_mix" }, + { 0x0F26, "aud_foliage_movement" }, + { 0x0F27, "aud_forest_ambience" }, + { 0x0F28, "aud_forest_ambient_loops" }, + { 0x0F29, "aud_fountains" }, + { 0x0F2A, "aud_garage_hyd_wrench" }, + { 0x0F2B, "aud_garage_lift" }, + { 0x0F2C, "aud_gas_sfx" }, + { 0x0F2D, "aud_get_ambi_submix" }, + { 0x0F2E, "aud_get_envelope_domain" }, + { 0x0F2F, "aud_get_music_submix" }, + { 0x0F30, "aud_get_optional_param" }, + { 0x0F31, "aud_get_player_locamote_state" }, + { 0x0F32, "aud_get_progress_map" }, + { 0x0F33, "aud_get_sticky_threat" }, + { 0x0F34, "aud_get_threat_level" }, + { 0x0F35, "aud_gideon_autopsy_halls_start" }, + { 0x0F36, "aud_gideon_heli_runout_kick" }, + { 0x0F37, "aud_gideon_heli_runout_start" }, + { 0x0F38, "aud_gideon_test_chamber_ascend_start" }, + { 0x0F39, "aud_gideon_test_chamber_bodybag_1" }, + { 0x0F3A, "aud_gideon_test_chamber_bodybag_2" }, + { 0x0F3B, "aud_gideon_test_chamber_climb_stairs_1" }, + { 0x0F3C, "aud_gideon_test_chamber_climb_stairs_2" }, + { 0x0F3D, "aud_gideon_test_chamber_descend_stairs" }, + { 0x0F3E, "aud_gideon_test_chamber_descend_stairs_2" }, + { 0x0F3F, "aud_gideon_test_chamber_door_kick" }, + { 0x0F40, "aud_gideon_test_chamber_security" }, + { 0x0F41, "aud_gideon_test_chamber_stair_door" }, + { 0x0F42, "aud_grapple_from_foliage" }, + { 0x0F43, "aud_grapple_infil" }, + { 0x0F44, "aud_grapple_kill_foliage" }, + { 0x0F45, "aud_grapple_land_debris" }, + { 0x0F46, "aud_grapple_launch" }, + { 0x0F47, "aud_grapple_monitor" }, + { 0x0F48, "aud_grates" }, + { 0x0F49, "aud_ground_veh_deathwatch" }, + { 0x0F4A, "aud_ground_veh_loops" }, + { 0x0F4B, "aud_ground_veh_speed_mapping" }, + { 0x0F4C, "aud_guard_station_ambience" }, + { 0x0F4D, "aud_guard_station_main_door" }, + { 0x0F4E, "aud_guardhouse_foley_cormack" }, + { 0x0F4F, "aud_gun_throw_logic" }, + { 0x0F50, "aud_handle_alarms" }, + { 0x0F51, "aud_handle_buoy_sfx" }, + { 0x0F52, "aud_handle_clearing_dambs" }, + { 0x0F53, "aud_handle_earthquake" }, + { 0x0F54, "aud_handle_gangam_jets" }, + { 0x0F55, "aud_handle_incoming" }, + { 0x0F56, "aud_handle_map_setups" }, + { 0x0F57, "aud_handle_river_progress_flags" }, + { 0x0F58, "aud_handle_river_sfx" }, + { 0x0F59, "aud_handle_river_shallow_flag" }, + { 0x0F5A, "aud_handle_so_missile" }, + { 0x0F5B, "aud_handle_vista_jets" }, + { 0x0F5C, "aud_handle_warning_vo" }, + { 0x0F5D, "aud_handle_wave_incoming" }, + { 0x0F5E, "aud_handle_waves_crash" }, + { 0x0F5F, "aud_hangar_ambience" }, + { 0x0F60, "aud_hangar_car_door_exit" }, + { 0x0F61, "aud_hangar_door_exit" }, + { 0x0F62, "aud_hangar_door_open" }, + { 0x0F63, "aud_hangar_walla" }, + { 0x0F64, "aud_hatch_gideon" }, + { 0x0F65, "aud_hatch_plr" }, + { 0x0F66, "aud_hazmat_guy_foley" }, + { 0x0F67, "aud_hazmat_guy_pushes_alarm" }, + { 0x0F68, "aud_heli_battle_flyover" }, + { 0x0F69, "aud_heli_crash_pos" }, + { 0x0F6A, "aud_heli_escape_idle_sfx" }, + { 0x0F6B, "aud_heli_manticore_flyover" }, + { 0x0F6C, "aud_helicopter_deathwatch" }, + { 0x0F6D, "aud_helo_spotlight_spawn" }, + { 0x0F6E, "aud_hostage_truck_hits_water" }, + { 0x0F6F, "aud_hostage_truck_over_curb" }, + { 0x0F70, "aud_hostage_truck_over_edge" }, + { 0x0F71, "aud_hostage_truck_tbone" }, + { 0x0F72, "aud_human_activity_streams" }, + { 0x0F73, "aud_ilana_carmack_escape_controlroom" }, + { 0x0F74, "aud_ilana_carmack_escape_controlroom_attack" }, + { 0x0F75, "aud_ilana_carmack_escape_hallway" }, + { 0x0F76, "aud_ilana_carmack_escape_hallway_end" }, + { 0x0F77, "aud_ilana_carmack_escape_takedown" }, + { 0x0F78, "aud_ilana_carmack_rescue_01" }, + { 0x0F79, "aud_impact_monitor" }, + { 0x0F7A, "aud_impact_system_diveboat" }, + { 0x0F7B, "aud_impact_system_hovertank" }, + { 0x0F7C, "aud_impact_system_jetbike" }, + { 0x0F7D, "aud_in_zone" }, + { 0x0F7E, "aud_incin_after" }, + { 0x0F7F, "aud_incin_after_loop1" }, + { 0x0F80, "aud_incin_amb_kill" }, + { 0x0F81, "aud_incin_blackout" }, + { 0x0F82, "aud_incin_cart_done" }, + { 0x0F83, "aud_incin_cart_push" }, + { 0x0F84, "aud_incin_cart_push_stop" }, + { 0x0F85, "aud_incin_cart_start" }, + { 0x0F86, "aud_incin_flame_logic_first_burst" }, + { 0x0F87, "aud_incin_flame_loop" }, + { 0x0F88, "aud_incin_flame_loop_2" }, + { 0x0F89, "aud_incin_pilot_light" }, + { 0x0F8A, "aud_incin_pilot_light1" }, + { 0x0F8B, "aud_incin_pilot_light2" }, + { 0x0F8C, "aud_incin_pilot_light3" }, + { 0x0F8D, "aud_incin_pilot_light4" }, + { 0x0F8E, "aud_incin_pilot_light5" }, + { 0x0F8F, "aud_incin_pipe_burst" }, + { 0x0F90, "aud_incin_pipe_grab" }, + { 0x0F91, "aud_init" }, + { 0x0F92, "aud_insect_sound" }, + { 0x0F93, "aud_intel" }, + { 0x0F94, "aud_interrogation_music_pt1" }, + { 0x0F95, "aud_interrogation_music_pt2" }, + { 0x0F96, "aud_interrogation_scene" }, + { 0x0F97, "aud_into_mech_missle" }, + { 0x0F98, "aud_intro_caravan_mute" }, + { 0x0F99, "aud_intro_caravan_passby" }, + { 0x0F9A, "aud_intro_caravan_unmute" }, + { 0x0F9B, "aud_intro_drone" }, + { 0x0F9C, "aud_intro_foley" }, + { 0x0F9D, "aud_intro_heli_flyover" }, + { 0x0F9E, "aud_intro_to_elev_walla" }, + { 0x0F9F, "aud_intro_truck_gate" }, + { 0x0FA0, "aud_intro_truck_passby_01" }, + { 0x0FA1, "aud_intro_truck_passby_02" }, + { 0x0FA2, "aud_intro_truck_stop" }, + { 0x0FA3, "aud_introblack_bullet" }, + { 0x0FA4, "aud_irons_reveal_bomb_shake" }, + { 0x0FA5, "aud_irons_reveal_bomb_shake_02" }, + { 0x0FA6, "aud_irons_reveal_star_trek_door" }, + { 0x0FA7, "aud_irons_says_hello" }, + { 0x0FA8, "aud_ironsstealth" }, + { 0x0FA9, "aud_is_even" }, + { 0x0FAA, "aud_is_specops" }, + { 0x0FAB, "aud_jeep_death_listener" }, + { 0x0FAC, "aud_knox_keypad" }, + { 0x0FAD, "aud_knox_thermite" }, + { 0x0FAE, "aud_knox_thermite_promo" }, + { 0x0FAF, "aud_lab_ambient_emitters" }, + { 0x0FB0, "aud_lab_foley_override_handler" }, + { 0x0FB1, "aud_lab_intro_screen" }, + { 0x0FB2, "aud_lab_phone_wait" }, + { 0x0FB3, "aud_lab_tech_chair_startle_1" }, + { 0x0FB4, "aud_lab_tech_chair_startle_2" }, + { 0x0FB5, "aud_lab_tech_desk_bump" }, + { 0x0FB6, "aud_laser_energy_beam_start" }, + { 0x0FB7, "aud_laser_pre_move_down" }, + { 0x0FB8, "aud_last_time" }, + { 0x0FB9, "aud_level_fadein" }, + { 0x0FBA, "aud_limp_exo" }, + { 0x0FBB, "aud_limp_off" }, + { 0x0FBC, "aud_limp_on" }, + { 0x0FBD, "aud_little_bird_hit" }, + { 0x0FBE, "aud_lockdown_alarm" }, + { 0x0FBF, "aud_lowstealth" }, + { 0x0FC0, "aud_manticore_crane" }, + { 0x0FC1, "aud_max" }, + { 0x0FC2, "aud_mech_crush_guy" }, + { 0x0FC3, "aud_mech_grapple_pitch_up" }, + { 0x0FC4, "aud_mech_idle_sfx" }, + { 0x0FC5, "aud_mech_jump" }, + { 0x0FC6, "aud_mech_missile_fire" }, + { 0x0FC7, "aud_mech_obj_move" }, + { 0x0FC8, "aud_mech_obj_move_end" }, + { 0x0FC9, "aud_mech_obj_move_wait" }, + { 0x0FCA, "aud_mech_panic_walla_watcher" }, + { 0x0FCB, "aud_mech_scanner" }, + { 0x0FCC, "aud_mech_trucks_enter" }, + { 0x0FCD, "aud_mech1_bg_truck" }, + { 0x0FCE, "aud_mechkill_catchdude" }, + { 0x0FCF, "aud_median_impact" }, + { 0x0FD0, "aud_meet_atlast_roof_explode" }, + { 0x0FD1, "aud_microwave_grenade" }, + { 0x0FD2, "aud_microwave_grenade_sparks_dude" }, + { 0x0FD3, "aud_microwave_grenade_sparks_env" }, + { 0x0FD4, "aud_min" }, + { 0x0FD5, "aud_monitor_irons" }, + { 0x0FD6, "aud_morgue_bodybag_doors" }, + { 0x0FD7, "aud_morgue_bodybag_line_emt" }, + { 0x0FD8, "aud_morgue_computer_door_entry_sfx" }, + { 0x0FD9, "aud_mus_boost" }, + { 0x0FDA, "aud_music_state" }, + { 0x0FDB, "aud_num_alive_enemies" }, + { 0x0FDC, "aud_observation_guard_radio" }, + { 0x0FDD, "aud_old_music_state" }, + { 0x0FDE, "aud_onearm_weapon_swap" }, + { 0x0FDF, "aud_overrides" }, + { 0x0FE0, "aud_pa_announc_01" }, + { 0x0FE1, "aud_pa_announc_02" }, + { 0x0FE2, "aud_pa_announc_03" }, + { 0x0FE3, "aud_pa_announc_04" }, + { 0x0FE4, "aud_painting_fall" }, + { 0x0FE5, "aud_panic_walla" }, + { 0x0FE6, "aud_patching_in_foley" }, + { 0x0FE7, "aud_patrol_helo_debris_sfx" }, + { 0x0FE8, "aud_penthouse_front_door" }, + { 0x0FE9, "aud_percent_chance" }, + { 0x0FEA, "aud_piston_ent" }, + { 0x0FEB, "aud_pitbull_crash_concussion" }, + { 0x0FEC, "aud_play" }, + { 0x0FED, "aud_play_announcer_warning" }, + { 0x0FEE, "aud_play_distance_attenuated_2d" }, + { 0x0FEF, "aud_play_dust" }, + { 0x0FF0, "aud_play_dynamic_explosion" }, + { 0x0FF1, "aud_play_horror_ambience" }, + { 0x0FF2, "aud_play_laser_move_down" }, + { 0x0FF3, "aud_play_laser_move_up" }, + { 0x0FF4, "aud_play_line_emitter" }, + { 0x0FF5, "aud_play_pcap_vo" }, + { 0x0FF6, "aud_play_pod_impact" }, + { 0x0FF7, "aud_play_point_source_loop" }, + { 0x0FF8, "aud_play_rocket_travel_loops" }, + { 0x0FF9, "aud_play_tank_explosion" }, + { 0x0FFA, "aud_play_trophy_fire" }, + { 0x0FFB, "aud_player_bus_exo_jump" }, + { 0x0FFC, "aud_player_bus_exo_land" }, + { 0x0FFD, "aud_player_bus_jump_handplant" }, + { 0x0FFE, "aud_player_bus_land" }, + { 0x0FFF, "aud_player_bus1_exo_land" }, + { 0x1000, "aud_player_bus1_land" }, + { 0x1001, "aud_player_climb_foley" }, + { 0x1002, "aud_player_climb_to_ledge" }, + { 0x1003, "aud_player_computer" }, + { 0x1004, "aud_player_computer_gl_timing_fix" }, + { 0x1005, "aud_player_computer_promo" }, + { 0x1006, "aud_player_exo_punch_driver" }, + { 0x1007, "aud_player_exo_punch_metal_plate" }, + { 0x1008, "aud_player_gets_in_tank" }, + { 0x1009, "aud_player_grab_mirror" }, + { 0x100A, "aud_player_hill_slide" }, + { 0x100B, "aud_player_jump_back_to_bus" }, + { 0x100C, "aud_player_jump_to_truck" }, + { 0x100D, "aud_player_land_back_on_bus" }, + { 0x100E, "aud_player_land_on_truck" }, + { 0x100F, "aud_player_rappel_complete" }, + { 0x1010, "aud_player_throw_driver" }, + { 0x1011, "aud_player_throw_metal_plate" }, + { 0x1012, "aud_player_wall_climb_01" }, + { 0x1013, "aud_player_wall_climb_02" }, + { 0x1014, "aud_player_wall_climb_03" }, + { 0x1015, "aud_player_wall_climb_04" }, + { 0x1016, "aud_player_wall_climb_05" }, + { 0x1017, "aud_playermech_end" }, + { 0x1018, "aud_playermech_foley_override_handler" }, + { 0x1019, "aud_playermech_start" }, + { 0x101A, "aud_plr_hit" }, + { 0x101B, "aud_plr_hit_vo_line" }, + { 0x101C, "aud_plr_hit_vo_look" }, + { 0x101D, "aud_plr_hit_vo_move_back" }, + { 0x101E, "aud_plr_hit_vo_move_forward" }, + { 0x101F, "aud_plr_inside_mech" }, + { 0x1020, "aud_pod_arm_reach" }, + { 0x1021, "aud_pod_hits_ground" }, + { 0x1022, "aud_pod_hits_ground_corrected" }, + { 0x1023, "aud_pod_scene_begin" }, + { 0x1024, "aud_pod_turbulence_01" }, + { 0x1025, "aud_pod_turbulence_02" }, + { 0x1026, "aud_poolhouse_ambience" }, + { 0x1027, "aud_post_courtyard_emitters" }, + { 0x1028, "aud_print" }, + { 0x1029, "aud_print_3d_on_ent" }, + { 0x102A, "aud_print_debug" }, + { 0x102B, "aud_print_error" }, + { 0x102C, "aud_print_synch" }, + { 0x102D, "aud_print_warning" }, + { 0x102E, "aud_print_zone" }, + { 0x102F, "aud_print_zone_small" }, + { 0x1030, "aud_rappel_player_hookup" }, + { 0x1031, "aud_rappel_player_movement_start" }, + { 0x1032, "aud_rappel_player_movement_stop" }, + { 0x1033, "aud_reached_penthouse" }, + { 0x1034, "aud_ready_hooks" }, + { 0x1035, "aud_recon_foley" }, + { 0x1036, "aud_red_light" }, + { 0x1037, "aud_reinforcements_door1" }, + { 0x1038, "aud_reinforcements_door2" }, + { 0x1039, "aud_rescue_drone" }, + { 0x103A, "aud_rescue_sfx_a" }, + { 0x103B, "aud_rescue_sfx_b" }, + { 0x103C, "aud_rescue_sfx_c" }, + { 0x103D, "aud_rescue_sfx_d" }, + { 0x103E, "aud_rescue_sfx_e" }, + { 0x103F, "aud_rescue_sfx_f" }, + { 0x1040, "aud_rescue_sfx_g" }, + { 0x1041, "aud_rocket_launch_start" }, + { 0x1042, "aud_rocket_stage_01_start" }, + { 0x1043, "aud_rooftop_warbird_departing" }, + { 0x1044, "aud_rooftop_wind_volume" }, + { 0x1045, "aud_rooftops_ambience" }, + { 0x1046, "aud_rotate_vector_yaw" }, + { 0x1047, "aud_run_tank_system" }, + { 0x1048, "aud_s1_elevator_boss_foley" }, + { 0x1049, "aud_s1_elevator_cormack_foley" }, + { 0x104A, "aud_s1_elevator_guard_foley" }, + { 0x104B, "aud_s1_elevator_kick_1" }, + { 0x104C, "aud_s1_elevator_kick_2" }, + { 0x104D, "aud_s2walk_alarm_tone_lp" }, + { 0x104E, "aud_s2walk_cell_prisoners" }, + { 0x104F, "aud_s2walk_cells_foley_mix" }, + { 0x1050, "aud_s2walk_clear_foley_mix" }, + { 0x1051, "aud_s2walk_cormack_punched" }, + { 0x1052, "aud_s2walk_door_close" }, + { 0x1053, "aud_s2walk_door_open" }, + { 0x1054, "aud_s2walk_emitters" }, + { 0x1055, "aud_s2walk_execution_fire" }, + { 0x1056, "aud_s2walk_execution_kneeling_prisoners" }, + { 0x1057, "aud_s2walk_flyby_1" }, + { 0x1058, "aud_s2walk_guard_3_foley_01" }, + { 0x1059, "aud_s2walk_guard_3_foley_02" }, + { 0x105A, "aud_s2walk_guard_hip_radio" }, + { 0x105B, "aud_s2walk_guard_radios" }, + { 0x105C, "aud_s2walk_ilona_push" }, + { 0x105D, "aud_s2walk_loudspeaker2_line1" }, + { 0x105E, "aud_s2walk_loudspeaker2_line2" }, + { 0x105F, "aud_s2walk_prisoner_2_beating" }, + { 0x1060, "aud_s2walk_start_cormack_foley" }, + { 0x1061, "aud_s2walk_start_gideon_bodyfall" }, + { 0x1062, "aud_s2walk_start_gideon_foley" }, + { 0x1063, "aud_s2walk_start_guard_1_foley" }, + { 0x1064, "aud_s2walk_start_guard_1_grabpush" }, + { 0x1065, "aud_s2walk_start_guard_2_foley" }, + { 0x1066, "aud_s2walk_start_guard_2_grab" }, + { 0x1067, "aud_s2walk_start_guard_2_grabpush" }, + { 0x1068, "aud_s2walk_start_guard_2_push" }, + { 0x1069, "aud_s2walk_start_guard_3_foley" }, + { 0x106A, "aud_s2walk_start_guard_3_walkup_foley" }, + { 0x106B, "aud_s2walk_start_ilona_foley" }, + { 0x106C, "aud_s2walk_start_player_foley" }, + { 0x106D, "aud_s2walk_temp_guard_vo" }, + { 0x106E, "aud_s2walk_trigger_start" }, + { 0x106F, "aud_s2walk_yard_prisoners_whimpering" }, + { 0x1070, "aud_s3escape_doctor_radio" }, + { 0x1071, "aud_scale_envelope" }, + { 0x1072, "aud_scale_vector" }, + { 0x1073, "aud_scale_vector_2d" }, + { 0x1074, "aud_scanner_door_open" }, + { 0x1075, "aud_security_alarm" }, + { 0x1076, "aud_security_center_drones_on" }, + { 0x1077, "aud_security_countdown" }, + { 0x1078, "aud_security_hatch_exit" }, + { 0x1079, "aud_security_main_screen" }, + { 0x107A, "aud_security_plant_emp" }, + { 0x107B, "aud_security_prints" }, + { 0x107C, "aud_security_reboot" }, + { 0x107D, "aud_security_vent" }, + { 0x107E, "aud_security_welcome" }, + { 0x107F, "aud_separation_door" }, + { 0x1080, "aud_separation_elevator" }, + { 0x1081, "aud_separation_logic" }, + { 0x1082, "aud_server_room_door_crack" }, + { 0x1083, "aud_server_room_door_enter" }, + { 0x1084, "aud_server_room_door_kick" }, + { 0x1085, "aud_server_room_thermite" }, + { 0x1086, "aud_server_thermite_burn_loop" }, + { 0x1087, "aud_server_thermite_burn_start" }, + { 0x1088, "aud_server_thermite_out" }, + { 0x1089, "aud_set_ambi_submix" }, + { 0x108A, "aud_set_level_fade_time" }, + { 0x108B, "aud_set_mission_failed_music" }, + { 0x108C, "aud_set_music_submix" }, + { 0x108D, "aud_set_point_source_loop_volume" }, + { 0x108E, "aud_set_spec_ops" }, + { 0x108F, "aud_set_sticky_threat" }, + { 0x1090, "aud_set_timescale" }, + { 0x1091, "aud_setup_drop_pod_loop" }, + { 0x1092, "aud_shack_explode" }, + { 0x1093, "aud_shack_explode_whizby" }, + { 0x1094, "aud_slomo_wait" }, + { 0x1095, "aud_smooth" }, + { 0x1096, "aud_sonar_vision_off" }, + { 0x1097, "aud_sonar_vision_on" }, + { 0x1098, "aud_spark_1" }, + { 0x1099, "aud_spark_2" }, + { 0x109A, "aud_spark_3" }, + { 0x109B, "aud_spark_4" }, + { 0x109C, "aud_spark_5" }, + { 0x109D, "aud_sprinklers" }, + { 0x109E, "aud_start_dna_events" }, + { 0x109F, "aud_start_dna_events_cg" }, + { 0x10A0, "aud_start_exfil_foley" }, + { 0x10A1, "aud_start_nyse_fire" }, + { 0x10A2, "aud_start_slow_mo_gunshot_callback" }, + { 0x10A3, "aud_stealth_broken_timer" }, + { 0x10A4, "aud_stealth_melee" }, + { 0x10A5, "aud_stop_and_delete_ent" }, + { 0x10A6, "aud_stop_cormack_foley" }, + { 0x10A7, "aud_stop_headspace_ambience" }, + { 0x10A8, "aud_stop_horror_ambience" }, + { 0x10A9, "aud_stop_line_emitter" }, + { 0x10AA, "aud_stop_mech_panic_walla_watcher" }, + { 0x10AB, "aud_stop_mute_device_for_vo" }, + { 0x10AC, "aud_stop_point_source_loop" }, + { 0x10AD, "aud_stop_slow_mo_gunshot_callback" }, + { 0x10AE, "aud_stop_sound_logic" }, + { 0x10AF, "aud_stop_training_mute_device" }, + { 0x10B0, "aud_stop_vrap_mute_device" }, + { 0x10B1, "aud_table_pulldown" }, + { 0x10B2, "aud_tank_death_listener" }, + { 0x10B3, "aud_tank_field_littlebird" }, + { 0x10B4, "aud_tank_field_warbird" }, + { 0x10B5, "aud_tank_fire_watch" }, + { 0x10B6, "aud_tank_road_littlebird_1" }, + { 0x10B7, "aud_tank_road_littlebird_2" }, + { 0x10B8, "aud_tank_section_vehicles_handler" }, + { 0x10B9, "aud_tank_section_vehicles_spawned" }, + { 0x10BA, "aud_tanker_crash" }, + { 0x10BB, "aud_tanker_fall_down" }, + { 0x10BC, "aud_tennis_court_wakeup" }, + { 0x10BD, "aud_tire_splash" }, + { 0x10BE, "aud_titan_siege_mode_adj_left_side" }, + { 0x10BF, "aud_titan_siege_mode_adj_left_side_back" }, + { 0x10C0, "aud_titan_siege_mode_adj_right_side" }, + { 0x10C1, "aud_titan_siege_mode_adj_right_side_back" }, + { 0x10C2, "aud_training_s2_potus_ziptie_release" }, + { 0x10C3, "aud_transport_chopper" }, + { 0x10C4, "aud_trolley_music" }, + { 0x10C5, "aud_truck_dodge_slowmo_start" }, + { 0x10C6, "aud_truck_dodge_slowmo_whoosh" }, + { 0x10C7, "aud_truck_hits_divider" }, + { 0x10C8, "aud_truck_hits_ground" }, + { 0x10C9, "aud_truck_jump_slowmo" }, + { 0x10CA, "aud_truck_punch_slowmo" }, + { 0x10CB, "aud_truck1_engine_pullup" }, + { 0x10CC, "aud_truck2_engine_drive" }, + { 0x10CD, "aud_truck2_engine_idle" }, + { 0x10CE, "aud_truck2_engine_pullup" }, + { 0x10CF, "aud_trucks_arrive" }, + { 0x10D0, "aud_turret_entry" }, + { 0x10D1, "aud_turrets_activate" }, + { 0x10D2, "aud_use_string_tables" }, + { 0x10D3, "aud_var_nade_type" }, + { 0x10D4, "aud_vector_magnitude_2d" }, + { 0x10D5, "aud_vehicle_ride_data" }, + { 0x10D6, "aud_vrap_mute_start" }, + { 0x10D7, "aud_vtol_excellerate_end" }, + { 0x10D8, "aud_vtol_excellerate_start" }, + { 0x10D9, "aud_vtol_exterior_idle" }, + { 0x10DA, "aud_vtol_land" }, + { 0x10DB, "aud_vtol_passed" }, + { 0x10DC, "aud_wait_delay" }, + { 0x10DD, "aud_wait_for_mission_fail_music" }, + { 0x10DE, "aud_wakeup_amb" }, + { 0x10DF, "aud_wakeup_mech_cooldown_pings" }, + { 0x10E0, "aud_wakeup_mix" }, + { 0x10E1, "aud_warehouse_mech_lift" }, + { 0x10E2, "aud_warehouse_mech_lift_alarm" }, + { 0x10E3, "aud_warehouse_mech_lift_vo" }, + { 0x10E4, "aud_warehouse_roof_machines" }, + { 0x10E5, "aud_warehouse_roof_machines_line" }, + { 0x10E6, "aud_warning_vo" }, + { 0x10E7, "aud_watch_for_anim_end" }, + { 0x10E8, "aud_water_footsteps_foley" }, + { 0x10E9, "aud_water_footsteps_override" }, + { 0x10EA, "aud_water_sound" }, + { 0x10EB, "aud_waterfall_ambience" }, + { 0x10EC, "aud_windmill_sniper_whizby" }, + { 0x10ED, "aud_zap_logic_change" }, + { 0x10EE, "aud_zap_scene" }, + { 0x10EF, "audiblesightplaying" }, + { 0x10F0, "audio" }, + { 0x10F1, "audio_buzzer_struct" }, + { 0x10F2, "audio_jet_counter" }, + { 0x10F3, "audio_monitor_chopper01_death" }, + { 0x10F4, "audio_monitor_chopper02_death" }, + { 0x10F5, "audio_org" }, + { 0x10F6, "audio_presets_music_cue_groups" }, + { 0x10F7, "audio_presets_music_cues" }, + { 0x10F8, "audio_presets_music_moods" }, + { 0x10F9, "audio_presets_vehicle_maps" }, + { 0x10FA, "audio_presets_vehicles" }, + { 0x10FB, "audio_push_1_box_drop" }, + { 0x10FC, "audio_push_1_box_pickup" }, + { 0x10FD, "audio_push_1_box_push" }, + { 0x10FE, "audio_push_1_crane_move_1" }, + { 0x10FF, "audio_push_1_crane_move_2" }, + { 0x1100, "audio_push_1_crane_move_3" }, + { 0x1101, "audio_push_2_box_drop" }, + { 0x1102, "audio_push_2_box_pickup" }, + { 0x1103, "audio_push_2_box_push" }, + { 0x1104, "audio_push_2_crane_move_1" }, + { 0x1105, "audio_push_2_crane_move_2" }, + { 0x1106, "audio_push_2_crane_move_3" }, + { 0x1107, "audio_start_wrestling_exo_guy" }, + { 0x1108, "audio_start_wrestling_guy2" }, + { 0x1109, "audio_start_wrestling_guy3" }, + { 0x110A, "audio_start_wrestling_guy4" }, + { 0x110B, "audio_start_wrestling_guy5" }, + { 0x110C, "audio_stingers_school_bodies_room" }, + { 0x110D, "audio_stringtable_mapname" }, + { 0x110E, "audio_zones" }, + { 0x110F, "audx_attenuate" }, + { 0x1110, "audx_delete_on_sounddone_internal" }, + { 0x1111, "audx_do_dynamic_explosion_math" }, + { 0x1112, "audx_duck" }, + { 0x1113, "audx_fade_in_internal" }, + { 0x1114, "audx_fade_out_internal" }, + { 0x1115, "audx_play_distance_attenuated_2d_internal" }, + { 0x1116, "audx_play_line_emitter_internal" }, + { 0x1117, "audx_print_3d_timer" }, + { 0x1118, "audx_set_spec_ops" }, + { 0x1119, "audx_slomo_wait" }, + { 0x111A, "auto_adjust_difficulty_player_movement_check" }, + { 0x111B, "auto_adjust_difficulty_player_positioner" }, + { 0x111C, "auto_adjust_difficulty_track_player_death" }, + { 0x111D, "auto_adjust_difficulty_track_player_shots" }, + { 0x111E, "auto_adjust_enemy_death_detection" }, + { 0x111F, "auto_adjust_enemy_died" }, + { 0x1120, "auto_adjust_flags" }, + { 0x1121, "auto_adjust_new_zone" }, + { 0x1122, "auto_adjust_results" }, + { 0x1123, "auto_adust_zone_complete" }, + { 0x1124, "auto_combat_music" }, + { 0x1125, "auto_mg42_target" }, + { 0x1126, "auto_mgturretlink" }, + { 0x1127, "auto_occumulator_base" }, + { 0x1128, "auto_recloak" }, + { 0x1129, "autoadjust_playerspots" }, + { 0x112A, "autoassign" }, + { 0x112B, "autoclose" }, + { 0x112C, "autofocus_hipenable" }, + { 0x112D, "autofocus_hipenable_bike" }, + { 0x112E, "autofocus_loop" }, + { 0x112F, "autopsy_cleanup" }, + { 0x1130, "autopsy_create_fodder_techs" }, + { 0x1131, "autopsy_doctor_door_doctor" }, + { 0x1132, "autopsy_doctor_door_enemies" }, + { 0x1133, "autopsy_doctor_door_enemy_ammo" }, + { 0x1134, "autopsy_doctor_door_enemy_think" }, + { 0x1135, "autopsy_doctor_door_fail" }, + { 0x1136, "autopsy_doctor_door_gideon" }, + { 0x1137, "autopsy_doctor_door_no_hint" }, + { 0x1138, "autopsy_doctor_door_player" }, + { 0x1139, "autopsy_door_action" }, + { 0x113A, "autopsy_door_tech" }, + { 0x113B, "autopsy_first_frame_entry_doors" }, + { 0x113C, "autopsy_fodder_tech_animate" }, + { 0x113D, "autopsy_fodder_tech_think" }, + { 0x113E, "autopsy_guard" }, + { 0x113F, "autopsy_guard_player_hit" }, + { 0x1140, "autopsy_main_doctor" }, + { 0x1141, "autopsy_start" }, + { 0x1142, "autoresettime" }, + { 0x1143, "autosave_by_name" }, + { 0x1144, "autosave_by_name_silent" }, + { 0x1145, "autosave_by_name_thread" }, + { 0x1146, "autosave_check_override" }, + { 0x1147, "autosave_check_pitbull_moving" }, + { 0x1148, "autosave_check_pitbull_no_recent_accel" }, + { 0x1149, "autosave_check_pitbull_upright" }, + { 0x114A, "autosave_fly_check" }, + { 0x114B, "autosave_hostile_drone_check" }, + { 0x114C, "autosave_jetbike_check_too_slow" }, + { 0x114D, "autosave_jetbike_check_trailing" }, + { 0x114E, "autosave_now" }, + { 0x114F, "autosave_now_silent" }, + { 0x1150, "autosave_now_trigger" }, + { 0x1151, "autosave_or_timeout" }, + { 0x1152, "autosave_proximity_threat_func" }, + { 0x1153, "autosave_recon" }, + { 0x1154, "autosave_stealth" }, + { 0x1155, "autosave_stealth_meter_check" }, + { 0x1156, "autosave_stealth_silent" }, + { 0x1157, "autosave_stealth_spotted_check" }, + { 0x1158, "autosave_tactical" }, + { 0x1159, "autosave_tactical_grenade_check" }, + { 0x115A, "autosave_tactical_grenade_check_dieout" }, + { 0x115B, "autosave_tactical_player_nades" }, + { 0x115C, "autosave_tactical_proc" }, + { 0x115D, "autosave_tactical_setup" }, + { 0x115E, "autosave_threat_check_enabled" }, + { 0x115F, "autosave_timeout" }, + { 0x1160, "autosaveammocheck" }, + { 0x1161, "autosavecheck" }, + { 0x1162, "autosavecheck_not_picky" }, + { 0x1163, "autosaveconfcentercombatcheck" }, + { 0x1164, "autosaveconfcenterstealthcheck" }, + { 0x1165, "autosavehealthcheck" }, + { 0x1166, "autosavenamethink" }, + { 0x1167, "autosaveplayercheck" }, + { 0x1168, "autosaveprint" }, + { 0x1169, "autosaves_think" }, + { 0x116A, "autosavesniperdronestealth" }, + { 0x116B, "autosavethreatcheck" }, + { 0x116C, "autoshootanimrate" }, + { 0x116D, "autospot_is_close_to_player" }, + { 0x116E, "autospotadswatcher" }, + { 0x116F, "autospotdeathwatcher" }, + { 0x1170, "autotarget" }, + { 0x1171, "auxillary_hud" }, + { 0x1172, "available" }, + { 0x1173, "available_crash_paths" }, + { 0x1174, "availablepositions" }, + { 0x1175, "avalanche_environment" }, + { 0x1176, "avalanche_falling_death" }, + { 0x1177, "avatar" }, + { 0x1178, "avatar_after_spawn" }, + { 0x1179, "avatar_scheduled_for_removal" }, + { 0x117A, "avatar_spawnpoint" }, + { 0x117B, "avatarinfo" }, + { 0x117C, "avengedplayerevent" }, + { 0x117D, "avm_add_envelope" }, + { 0x117E, "avm_add_in_state_callback" }, + { 0x117F, "avm_add_init_state_callback" }, + { 0x1180, "avm_add_loops" }, + { 0x1181, "avm_add_oneshot" }, + { 0x1182, "avm_add_oneshots" }, + { 0x1183, "avm_add_param_map_env" }, + { 0x1184, "avm_add_state_transition" }, + { 0x1185, "avm_begin_behavior_data" }, + { 0x1186, "avm_begin_behavior_def" }, + { 0x1187, "avm_begin_loop_data" }, + { 0x1188, "avm_begin_loop_def" }, + { 0x1189, "avm_begin_oneshot_data" }, + { 0x118A, "avm_begin_oneshot_def" }, + { 0x118B, "avm_begin_param_map" }, + { 0x118C, "avm_begin_preset_def" }, + { 0x118D, "avm_begin_state_data" }, + { 0x118E, "avm_begin_state_def" }, + { 0x118F, "avm_begin_state_group" }, + { 0x1190, "avm_change_smoothing_rate" }, + { 0x1191, "avm_compute_alpha_from_rc" }, + { 0x1192, "avm_compute_doppler_pitch" }, + { 0x1193, "avm_compute_smoothing_rc_from_alpha" }, + { 0x1194, "avm_create_vehicle_proxy" }, + { 0x1195, "avm_end_behavior_data" }, + { 0x1196, "avm_end_behavior_def" }, + { 0x1197, "avm_end_loop_data" }, + { 0x1198, "avm_end_loop_def" }, + { 0x1199, "avm_end_oneshot_data" }, + { 0x119A, "avm_end_oneshot_def" }, + { 0x119B, "avm_end_param_map" }, + { 0x119C, "avm_end_preset_def" }, + { 0x119D, "avm_end_state_data" }, + { 0x119E, "avm_end_state_def" }, + { 0x119F, "avm_end_state_group" }, + { 0x11A0, "avm_get_running_instance_count" }, + { 0x11A1, "avm_get_update_rate" }, + { 0x11A2, "avm_init" }, + { 0x11A3, "avm_register_callback" }, + { 0x11A4, "avm_set_instance_master_volume" }, + { 0x11A5, "avm_set_loop_mute_state" }, + { 0x11A6, "avmx_add_behavior_shortcut_param_maps" }, + { 0x11A7, "avmx_add_instance" }, + { 0x11A8, "avmx_add_oneshot_ducking_scalar" }, + { 0x11A9, "avmx_add_preset" }, + { 0x11AA, "avmx_are_all_defined" }, + { 0x11AB, "avmx_continuously_update_snd_ent" }, + { 0x11AC, "avmx_create_instance_struct" }, + { 0x11AD, "avmx_create_param_io_struct" }, + { 0x11AE, "avmx_create_preset" }, + { 0x11AF, "avmx_fade_stop_and_delete_sound_obj" }, + { 0x11B0, "avmx_generate_instance_name" }, + { 0x11B1, "avmx_get" }, + { 0x11B2, "avmx_get_behavior_instance_struct" }, + { 0x11B3, "avmx_get_behavior_preset_struct" }, + { 0x11B4, "avmx_get_behavior_restricted_oneshots" }, + { 0x11B5, "avmx_get_callback" }, + { 0x11B6, "avmx_get_current_instance_sound_item_input" }, + { 0x11B7, "avmx_get_envelope" }, + { 0x11B8, "avmx_get_fadein_time" }, + { 0x11B9, "avmx_get_fadeout_time" }, + { 0x11BA, "avmx_get_instance" }, + { 0x11BB, "avmx_get_instance_name" }, + { 0x11BC, "avmx_get_instance_preset" }, + { 0x11BD, "avmx_get_instance_preset_name" }, + { 0x11BE, "avmx_get_instance_sound_item_output" }, + { 0x11BF, "avmx_get_instance_sound_item_volume" }, + { 0x11C0, "avmx_get_instance_state_struct" }, + { 0x11C1, "avmx_get_master_volume" }, + { 0x11C2, "avmx_get_oneshot_poly_mode" }, + { 0x11C3, "avmx_get_oneshot_update_mode" }, + { 0x11C4, "avmx_get_preset" }, + { 0x11C5, "avmx_get_preset_name" }, + { 0x11C6, "avmx_get_sound_alias" }, + { 0x11C7, "avmx_get_sound_alias_count" }, + { 0x11C8, "avmx_get_sound_instance" }, + { 0x11C9, "avmx_get_state_preset_struct" }, + { 0x11CA, "avmx_get_vehicle_entity" }, + { 0x11CB, "avmx_handle_oneshot_ducking" }, + { 0x11CC, "avmx_is_player_mode" }, + { 0x11CD, "avmx_is_vehicle_proxy" }, + { 0x11CE, "avmx_launch_state_machines" }, + { 0x11CF, "avmx_map_input" }, + { 0x11D0, "avmx_map_io" }, + { 0x11D1, "avmx_monitor_death" }, + { 0x11D2, "avmx_monitor_oneshot_done" }, + { 0x11D3, "avmx_normalize_ranged_value" }, + { 0x11D4, "avmx_preset_determine_param_map_env_owner" }, + { 0x11D5, "avmx_preset_determine_param_map_owner" }, + { 0x11D6, "avmx_preset_set_param_map_defaults" }, + { 0x11D7, "avmx_remove_instance" }, + { 0x11D8, "avmx_remove_oneshot_ducking_scalar" }, + { 0x11D9, "avmx_set_behavior_oneshot_overrides" }, + { 0x11DA, "avmx_set_instance_init_callback" }, + { 0x11DB, "avmx_set_instance_master_volume" }, + { 0x11DC, "avmx_set_loop_play_state" }, + { 0x11DD, "avmx_set_loop_volume" }, + { 0x11DE, "avmx_set_oneshot_ducking_scalar" }, + { 0x11DF, "avmx_set_oneshot_update_mode" }, + { 0x11E0, "avmx_set_preset_name" }, + { 0x11E1, "avmx_start_instance" }, + { 0x11E2, "avmx_start_loop" }, + { 0x11E3, "avmx_start_oneshot_alias" }, + { 0x11E4, "avmx_state_condition_function" }, + { 0x11E5, "avmx_state_enter_action_function" }, + { 0x11E6, "avmx_state_enter_action_init_data" }, + { 0x11E7, "avmx_state_enter_action_play_loops" }, + { 0x11E8, "avmx_state_enter_action_play_oneshots" }, + { 0x11E9, "avmx_state_exit_action_function" }, + { 0x11EA, "avmx_stop_instance" }, + { 0x11EB, "avmx_stop_loop" }, + { 0x11EC, "avmx_stop_snd_ent" }, + { 0x11ED, "avmx_update_instance_loop_assets" }, + { 0x11EE, "avmx_update_loop_ducking_scalar" }, + { 0x11EF, "avmx_update_loops" }, + { 0x11F0, "avmx_update_oneshot_duck_scalar" }, + { 0x11F1, "avmx_update_sound_ent_output_param" }, + { 0x11F2, "avmx_vehicle_getspeed" }, + { 0x11F3, "avoid_players" }, + { 0x11F4, "avoidairstrikelocations" }, + { 0x11F5, "avoidcarepackages" }, + { 0x11F6, "avoidcornervisibleenemies" }, + { 0x11F7, "avoidenemiesbydistance" }, + { 0x11F8, "avoidenemyspawn" }, + { 0x11F9, "avoidfullvisibleenemies" }, + { 0x11FA, "avoidgasclouds" }, + { 0x11FB, "avoidgrenades" }, + { 0x11FC, "avoidkillstreakonspawntimer" }, + { 0x11FD, "avoidlastattackerlocation" }, + { 0x11FE, "avoidlastdeathlocation" }, + { 0x11FF, "avoidmines" }, + { 0x1200, "avoidrecentlyused" }, + { 0x1201, "avoidsamespawn" }, + { 0x1202, "avoidspawninhp" }, + { 0x1203, "avoidtelefrag" }, + { 0x1204, "award_intel" }, + { 0x1205, "award_player_exo_challenge_kill_for_scene" }, + { 0x1206, "awardcapturepoints" }, + { 0x1207, "awardedfinalsurvivor" }, + { 0x1208, "awardgameevent" }, + { 0x1209, "awardhordeheadshots" }, + { 0x120A, "awardhordekill" }, + { 0x120B, "awardhorderevive" }, + { 0x120C, "awardhorderoundnumber" }, + { 0x120D, "awardhordweaponlevel" }, + { 0x120E, "awardpoints" }, + { 0x120F, "awardxp" }, + { 0x1210, "aware_aievents" }, + { 0x1211, "awareness_meter_fail" }, + { 0x1212, "awareness_param" }, + { 0x1213, "axis_check_cloak_state" }, + { 0x1214, "axis_global_accuracy_mod" }, + { 0x1215, "axis_start_spawn_name" }, + { 0x1216, "axiscapturing" }, + { 0x1217, "axischopper" }, + { 0x1218, "axisflagcarrierclientnum" }, + { 0x1219, "axisflagstatus" }, + { 0x121A, "axismode" }, + { 0x121B, "azm_get_current_zone" }, + { 0x121C, "azm_get_damb_enable" }, + { 0x121D, "azm_get_filter_bypass" }, + { 0x121E, "azm_get_filter_enable" }, + { 0x121F, "azm_get_mix_bypass" }, + { 0x1220, "azm_get_mix_enable" }, + { 0x1221, "azm_get_occlusion_bypass" }, + { 0x1222, "azm_get_occlusion_enable" }, + { 0x1223, "azm_get_quad_enable" }, + { 0x1224, "azm_get_reverb_bypass" }, + { 0x1225, "azm_get_reverb_enable" }, + { 0x1226, "azm_init" }, + { 0x1227, "azm_print_enter_blend" }, + { 0x1228, "azm_print_exit_blend" }, + { 0x1229, "azm_print_progress" }, + { 0x122A, "azm_set_current_zone" }, + { 0x122B, "azm_set_damb_enable" }, + { 0x122C, "azm_set_filter_bypass" }, + { 0x122D, "azm_set_filter_enable" }, + { 0x122E, "azm_set_mix_bypass" }, + { 0x122F, "azm_set_mix_enable" }, + { 0x1230, "azm_set_occlusion_bypass" }, + { 0x1231, "azm_set_occlusion_enable" }, + { 0x1232, "azm_set_quad_enable" }, + { 0x1233, "azm_set_reverb_bypass" }, + { 0x1234, "azm_set_reverb_enable" }, + { 0x1235, "azm_set_zone_dynamic_ambience" }, + { 0x1236, "azm_set_zone_mix" }, + { 0x1237, "azm_set_zone_occlusion" }, + { 0x1238, "azm_set_zone_reverb" }, + { 0x1239, "azm_set_zone_streamed_ambience" }, + { 0x123A, "azm_start_zone" }, + { 0x123B, "azm_stop_zone" }, + { 0x123C, "azm_stop_zones" }, + { 0x123D, "azm_use_string_table" }, + { 0x123E, "azmx_blend_zones" }, + { 0x123F, "azmx_get_blend_args" }, + { 0x1240, "azmx_get_preset_from_string_table" }, + { 0x1241, "azmx_get_zone_preset_from_stringtable_internal" }, + { 0x1242, "azmx_is_valid_damb_blend_request" }, + { 0x1243, "azmx_is_valid_mix_blend_request" }, + { 0x1244, "azmx_is_valid_samb_blend_request" }, + { 0x1245, "azmx_load_zone" }, + { 0x1246, "azmx_restart_damb" }, + { 0x1247, "azmx_restart_mix" }, + { 0x1248, "azmx_restart_occlusion" }, + { 0x1249, "azmx_restart_reverb" }, + { 0x124A, "azmx_restart_stream" }, + { 0x124B, "azmx_set_param_internal" }, + { 0x124C, "azmx_wait_till_fade_done_and_remove_zone" }, + { 0x124D, "back_fake_bullets" }, + { 0x124E, "back_gunfire_timer" }, + { 0x124F, "back_line_of_fire" }, + { 0x1250, "background_block" }, + { 0x1251, "background_drop_pods" }, + { 0x1252, "background_explosion" }, + { 0x1253, "background_org" }, + { 0x1254, "backline_alive_check" }, + { 0x1255, "backline_flee_check" }, + { 0x1256, "backlineguys_total" }, + { 0x1257, "backlineguysalive" }, + { 0x1258, "backoff_count" }, + { 0x1259, "backshieldmodel" }, + { 0x125A, "backstabber_stage" }, + { 0x125B, "backstabber_update" }, + { 0x125C, "backstabevent" }, + { 0x125D, "backup_drop_pod_function" }, + { 0x125E, "bad_guys_die" }, + { 0x125F, "bad_perch_logic" }, + { 0x1260, "badmofo" }, + { 0x1261, "badplace" }, + { 0x1262, "badplace_cylinder_func" }, + { 0x1263, "badplace_delete_func" }, + { 0x1264, "badplace_on_entity" }, + { 0x1265, "badplace_remove" }, + { 0x1266, "badplace_think" }, + { 0x1267, "badplaceint" }, + { 0x1268, "badplacemodifier" }, + { 0x1269, "badplacer" }, + { 0x126A, "badplaces" }, + { 0x126B, "badshot" }, + { 0x126C, "badshotcount" }, + { 0x126D, "badspawn" }, + { 0x126E, "bagh_end_turretpull_mix" }, + { 0x126F, "bagh_grab_gunner" }, + { 0x1270, "bagh_punch_turret" }, + { 0x1271, "bagh_start_turretpull_mix" }, + { 0x1272, "bagh_throw_gunner" }, + { 0x1273, "bail_out_of_turret_dialogue" }, + { 0x1274, "balanceteams" }, + { 0x1275, "balarmon" }, + { 0x1276, "balcony_death_anims" }, + { 0x1277, "balcony_drone_foliage" }, + { 0x1278, "balcony_entrance_doors" }, + { 0x1279, "balcony_finale_end_camera_control" }, + { 0x127A, "balcony_lighting" }, + { 0x127B, "balcony_siren" }, + { 0x127C, "balcony_sniper_drone_idle" }, + { 0x127D, "balcony_sniper_drone_idle_cleanup" }, + { 0x127E, "ball_add_start" }, + { 0x127F, "ball_assign_random_start" }, + { 0x1280, "ball_assign_start" }, + { 0x1281, "ball_assign_team_spawns" }, + { 0x1282, "ball_at_rest" }, + { 0x1283, "ball_can_pass_ally" }, + { 0x1284, "ball_can_pass_enemy" }, + { 0x1285, "ball_can_pickup" }, + { 0x1286, "ball_can_throw" }, + { 0x1287, "ball_carried" }, + { 0x1288, "ball_carrier_cleanup" }, + { 0x1289, "ball_carrier_is_almost_visible" }, + { 0x128A, "ball_carrier_touched_goal" }, + { 0x128B, "ball_check_assist" }, + { 0x128C, "ball_check_pass_kill_pickup" }, + { 0x128D, "ball_clear_contents" }, + { 0x128E, "ball_connect_watch" }, + { 0x128F, "ball_create_ball_starts" }, + { 0x1290, "ball_create_killcam_ent" }, + { 0x1291, "ball_create_team_goal" }, + { 0x1292, "ball_default_origins" }, + { 0x1293, "ball_dont_interpolate" }, + { 0x1294, "ball_download_fx" }, + { 0x1295, "ball_download_wait" }, + { 0x1296, "ball_find_ground" }, + { 0x1297, "ball_fx_active" }, + { 0x1298, "ball_fx_start" }, + { 0x1299, "ball_fx_start_player" }, + { 0x129A, "ball_fx_stop" }, + { 0x129B, "ball_get_path_dist" }, + { 0x129C, "ball_get_view_team" }, + { 0x129D, "ball_give_score" }, + { 0x129E, "ball_goal_can_use" }, + { 0x129F, "ball_goal_fx" }, + { 0x12A0, "ball_goal_fx_for_player" }, + { 0x12A1, "ball_goal_useobject" }, + { 0x12A2, "ball_goals" }, + { 0x12A3, "ball_goals_post_event" }, + { 0x12A4, "ball_in_goal" }, + { 0x12A5, "ball_init_map_min_max" }, + { 0x12A6, "ball_joint_angles_rate" }, + { 0x12A7, "ball_joint_last_angles" }, + { 0x12A8, "ball_joint_last_update_msec" }, + { 0x12A9, "ball_jump_nodes" }, + { 0x12AA, "ball_location_hud" }, + { 0x12AB, "ball_maxs" }, + { 0x12AC, "ball_mins" }, + { 0x12AD, "ball_on_connect" }, + { 0x12AE, "ball_on_pickup" }, + { 0x12AF, "ball_on_projectile_death" }, + { 0x12B0, "ball_on_projectile_hit_client" }, + { 0x12B1, "ball_on_reset" }, + { 0x12B2, "ball_overridemovingplatformdeath" }, + { 0x12B3, "ball_pass_or_shoot" }, + { 0x12B4, "ball_pass_or_throw_active" }, + { 0x12B5, "ball_pass_projectile" }, + { 0x12B6, "ball_pass_touch_goal" }, + { 0x12B7, "ball_pass_watch" }, + { 0x12B8, "ball_physics_bad_trigger_at_rest" }, + { 0x12B9, "ball_physics_bad_trigger_watch" }, + { 0x12BA, "ball_physics_fake_bounce" }, + { 0x12BB, "ball_physics_launch" }, + { 0x12BC, "ball_physics_launch_drop" }, + { 0x12BD, "ball_physics_out_of_level" }, + { 0x12BE, "ball_physics_timeout" }, + { 0x12BF, "ball_physics_touch_cant_pickup_player" }, + { 0x12C0, "ball_physics_touch_goal" }, + { 0x12C1, "ball_play_fx_joined_team" }, + { 0x12C2, "ball_play_local_team_sound" }, + { 0x12C3, "ball_play_score_fx" }, + { 0x12C4, "ball_player_on_connect" }, + { 0x12C5, "ball_restore_contents" }, + { 0x12C6, "ball_return_home" }, + { 0x12C7, "ball_score_event" }, + { 0x12C8, "ball_score_sound" }, + { 0x12C9, "ball_set_dropped" }, + { 0x12CA, "ball_shoot_watch" }, + { 0x12CB, "ball_spawn" }, + { 0x12CC, "ball_starts" }, + { 0x12CD, "ball_starts_post_event" }, + { 0x12CE, "ball_touch_goal_watch" }, + { 0x12CF, "ball_touched_goal" }, + { 0x12D0, "ball_touching_ground" }, + { 0x12D1, "ball_update_extrascore0" }, + { 0x12D2, "ball_waypoint_download" }, + { 0x12D3, "ball_waypoint_held" }, + { 0x12D4, "ball_waypoint_neutral" }, + { 0x12D5, "ball_waypoint_upload" }, + { 0x12D6, "balldrone" }, + { 0x12D7, "balldronetype" }, + { 0x12D8, "balliesintruck" }, + { 0x12D9, "balls" }, + { 0x12DA, "ballscoreassistevent" }, + { 0x12DB, "bar" }, + { 0x12DC, "bar_guy_check_function" }, + { 0x12DD, "bar_guys_waiting" }, + { 0x12DE, "bar_setup" }, + { 0x12DF, "barfighters_notify" }, + { 0x12E0, "barking_sound" }, + { 0x12E1, "barracks_approach_handle_dialogue" }, + { 0x12E2, "barracks_defense_guys" }, + { 0x12E3, "barracks_objectives" }, + { 0x12E4, "barrel" }, + { 0x12E5, "barrel_earthquake" }, + { 0x12E6, "barrel_heat_glow_fx" }, + { 0x12E7, "barrel_overheat_fx" }, + { 0x12E8, "barrelexpsound" }, + { 0x12E9, "barrellinker" }, + { 0x12EA, "barrelrollacceleration" }, + { 0x12EB, "barrelviewmodel" }, + { 0x12EC, "barrelviewmodeloffset" }, + { 0x12ED, "barrier_scene_ents" }, + { 0x12EE, "barrivalsenabled" }, + { 0x12EF, "bars" }, + { 0x12F0, "base" }, + { 0x12F1, "base_agl" }, + { 0x12F2, "base_angles" }, + { 0x12F3, "base_array_ambient_a10_gun_dive_1" }, + { 0x12F4, "base_array_ambient_a10_gun_dive_2" }, + { 0x12F5, "base_array_ambient_a10_gun_dive_3" }, + { 0x12F6, "base_array_ambient_a10_gun_dive_4" }, + { 0x12F7, "base_array_ambient_dogfight_1" }, + { 0x12F8, "base_array_ambient_dogfight_2" }, + { 0x12F9, "base_array_ambient_dogfight_3" }, + { 0x12FA, "base_array_ambient_dogfight_4" }, + { 0x12FB, "base_clip" }, + { 0x12FC, "base_intensity" }, + { 0x12FD, "base_origin" }, + { 0x12FE, "base_target_offset_angles" }, + { 0x12FF, "base_target_offset_length" }, + { 0x1300, "baseaccuracy" }, + { 0x1301, "basealpha" }, + { 0x1302, "baseangles" }, + { 0x1303, "basedangle" }, + { 0x1304, "basedelta" }, + { 0x1305, "baseeffect" }, + { 0x1306, "baseeffectforward" }, + { 0x1307, "baseeffectpos" }, + { 0x1308, "baseeffectright" }, + { 0x1309, "basefontscale" }, + { 0x130A, "baseheight" }, + { 0x130B, "baseignorerandombulletdamage" }, + { 0x130C, "basement_door_clip_function" }, + { 0x130D, "basement_door_school_anim" }, + { 0x130E, "basement_enemy_flashlight_setup" }, + { 0x130F, "basement_fog_checkpoint" }, + { 0x1310, "basement_hide_setup" }, + { 0x1311, "basement_investigate" }, + { 0x1312, "basement_jump_awareness" }, + { 0x1313, "basement_troop_2" }, + { 0x1314, "basement_valve_and_door_stop_early" }, + { 0x1315, "baseorigin" }, + { 0x1316, "baseowner" }, + { 0x1317, "baseplayermovescale" }, + { 0x1318, "basetime" }, + { 0x1319, "basewidth" }, + { 0x131A, "baseyaw" }, + { 0x131B, "basic" }, + { 0x131C, "battery_cost" }, + { 0x131D, "battery_hud_is_visible" }, + { 0x131E, "battery_min" }, + { 0x131F, "batteryfillmax" }, + { 0x1320, "batteryinit" }, + { 0x1321, "batterymetervisible" }, + { 0x1322, "batterysetlevel" }, + { 0x1323, "batteryspend" }, + { 0x1324, "batteryupdatemeter" }, + { 0x1325, "battle_chatter_check_alley" }, + { 0x1326, "battle_chatter_off_both" }, + { 0x1327, "battle_chatter_on_both" }, + { 0x1328, "battle_deployable_cover_setup" }, + { 0x1329, "battle_exterior_sunflare" }, + { 0x132A, "battlebuddy" }, + { 0x132B, "battlebuddyrespawntimestamp" }, + { 0x132C, "battlebuddywaitlist" }, + { 0x132D, "battlechatter" }, + { 0x132E, "battlechatter_canprint" }, + { 0x132F, "battlechatter_canprintdump" }, + { 0x1330, "battlechatter_debugprint" }, + { 0x1331, "battlechatter_dist_check" }, + { 0x1332, "battlechatter_off" }, + { 0x1333, "battlechatter_on" }, + { 0x1334, "battlechatter_on_thread" }, + { 0x1335, "battlechatter_print" }, + { 0x1336, "battlechatter_printdump" }, + { 0x1337, "battlechatter_printdumpline" }, + { 0x1338, "bays_open" }, + { 0x1339, "bc_explosion_vision" }, + { 0x133A, "bc_initial_blur" }, + { 0x133B, "bc_shadow_tweak" }, + { 0x133C, "bcdisabled" }, + { 0x133D, "bcdrawobjects" }, + { 0x133E, "bcgetclaimednode" }, + { 0x133F, "bcinfo" }, + { 0x1340, "bcissniper" }, + { 0x1341, "bclearstrafeturnrate" }, + { 0x1342, "bcname" }, + { 0x1343, "bcnameid" }, + { 0x1344, "bcprintfailprefix" }, + { 0x1345, "bcprintwarnprefix" }, + { 0x1346, "bcrank" }, + { 0x1347, "bcs_location_mappings" }, + { 0x1348, "bcs_location_trigger_mapping" }, + { 0x1349, "bcs_location_trigs_init" }, + { 0x134A, "bcs_locations" }, + { 0x134B, "bcs_maxtalkingdistsqrdfromplayer" }, + { 0x134C, "bcs_maxthreatdistsqrdfromplayer" }, + { 0x134D, "bcs_minpriority" }, + { 0x134E, "bcs_scripted_dialogue_start" }, + { 0x134F, "bcs_setup_chatter_toggle_array" }, + { 0x1350, "bcs_setup_countryids" }, + { 0x1351, "bcs_setup_flavorburst_toggle_array" }, + { 0x1352, "bcs_setup_teams_array" }, + { 0x1353, "bcs_setup_voice" }, + { 0x1354, "bcs_threatresettime" }, + { 0x1355, "bcs_trigs_assign_aliases" }, + { 0x1356, "bcsdebugwaiter" }, + { 0x1357, "bcsenabled" }, + { 0x1358, "bcsounds" }, + { 0x1359, "bdisabledefaultfacialanims" }, + { 0x135A, "bdisablegearsounds" }, + { 0x135B, "bdisablemovetwitch" }, + { 0x135C, "bdoturnandmove" }, + { 0x135D, "beach_guy_monitor" }, + { 0x135E, "beacon" }, + { 0x135F, "beam_clip_disable_function" }, + { 0x1360, "beamgetgroundfx" }, + { 0x1361, "beamgroundfx" }, + { 0x1362, "beamminimap" }, + { 0x1363, "beams" }, + { 0x1364, "beamsounds" }, + { 0x1365, "beamstartfires" }, + { 0x1366, "become_aware_on_goal" }, + { 0x1367, "become_aware_when_player_is_in_volume" }, + { 0x1368, "bedroom_begin" }, + { 0x1369, "bedroom_main" }, + { 0x136A, "bedroom_start" }, + { 0x136B, "beffectlooping" }, + { 0x136C, "beforestairanim" }, + { 0x136D, "begin_anim_reach" }, + { 0x136E, "begin_attack_heli_behavior" }, + { 0x136F, "begin_barracks" }, + { 0x1370, "begin_big_cave" }, + { 0x1371, "begin_canyon" }, + { 0x1372, "begin_canyon_dam" }, + { 0x1373, "begin_canyon_exit" }, + { 0x1374, "begin_canyon_intro" }, + { 0x1375, "begin_canyon2" }, + { 0x1376, "begin_canyon3" }, + { 0x1377, "begin_capture" }, + { 0x1378, "begin_cave_entry" }, + { 0x1379, "begin_cave_hallway" }, + { 0x137A, "begin_combat_cave" }, + { 0x137B, "begin_concussion_grenade_tracking" }, + { 0x137C, "begin_courtyard_combat" }, + { 0x137D, "begin_crash_site" }, + { 0x137E, "begin_dnabomb" }, + { 0x137F, "begin_exo_push" }, + { 0x1380, "begin_ice_bridge" }, + { 0x1381, "begin_intro" }, + { 0x1382, "begin_intro_conversation" }, + { 0x1383, "begin_kill_hades_sequence" }, + { 0x1384, "begin_lake" }, + { 0x1385, "begin_lake_cinema" }, + { 0x1386, "begin_narrow_cave" }, + { 0x1387, "begin_on_foot_segment" }, + { 0x1388, "begin_overlook" }, + { 0x1389, "begin_pcap_vo_lab_serverroom_cormack" }, + { 0x138A, "begin_post_tower" }, + { 0x138B, "begin_refugee_walk" }, + { 0x138C, "begin_rooftop_combat" }, + { 0x138D, "begin_semtex_grenade_tracking" }, + { 0x138E, "begin_skyjack" }, + { 0x138F, "begin_snipers" }, + { 0x1390, "begin_spawnning_exo_spawners" }, + { 0x1391, "begin_stealth_walk" }, + { 0x1392, "begin_tank" }, + { 0x1393, "begin_the_shimmey_for_burke" }, + { 0x1394, "begin_the_street_fight" }, + { 0x1395, "begin_vtol_takedown" }, + { 0x1396, "begin_wallpull_slowmo" }, + { 0x1397, "beginc4tracking" }, + { 0x1398, "beginclasschoice" }, + { 0x1399, "begincourtyarddialogue" }, + { 0x139A, "begincustomevent" }, + { 0x139B, "beginflashgrenadetracking" }, + { 0x139C, "begingrenadetracking" }, + { 0x139D, "beginning_idle_cine_turret" }, + { 0x139E, "beginningoflevelsave" }, + { 0x139F, "beginsliding" }, + { 0x13A0, "beginsmokegrenadetracking" }, + { 0x13A1, "beginteamchoice" }, + { 0x13A2, "behavior" }, + { 0x13A3, "behavior_data" }, + { 0x13A4, "behavior_list" }, + { 0x13A5, "behavior_under_construction" }, + { 0x13A6, "behaviors" }, + { 0x13A7, "behind_punish_dist" }, + { 0x13A8, "being_careful" }, + { 0x13A9, "beingartilleryshellshocked" }, + { 0x13AA, "beingdestroyed" }, + { 0x13AB, "beingrevived" }, + { 0x13AC, "bell_run" }, + { 0x13AD, "best_dodge_car" }, + { 0x13AE, "best_pr_kills" }, + { 0x13AF, "bestcovernode" }, + { 0x13B0, "bestmissilespawn" }, + { 0x13B1, "bestmissilespawnabove" }, + { 0x13B2, "bestspawnflag" }, + { 0x13B3, "bet_betrayal_pt1_gideon" }, + { 0x13B4, "bet_betrayal_pt1_ilona" }, + { 0x13B5, "bet_betrayal_pt1_irons" }, + { 0x13B6, "bet_betrayal_pt1_tech" }, + { 0x13B7, "bet_betrayal_pt2_gideon" }, + { 0x13B8, "bet_betrayal_pt2_ilona" }, + { 0x13B9, "bet_betrayal_pt2_irons" }, + { 0x13BA, "bet_boat_crash_audio_handler" }, + { 0x13BB, "bet_boat_crash_bldg_impact" }, + { 0x13BC, "bet_boat_dive_watcher" }, + { 0x13BD, "bet_boat_end_watcher" }, + { 0x13BE, "bet_boat_enter_plr_exo_arm" }, + { 0x13BF, "bet_boat_enter_plr_grab_wheel" }, + { 0x13C0, "bet_boat_enter_plr_jump_into_boat" }, + { 0x13C1, "bet_boat_enter_plr_power_on" }, + { 0x13C2, "bet_boat_enter_plr_sit" }, + { 0x13C3, "bet_boat_enter_plr_start" }, + { 0x13C4, "bet_boat_exit_ilona" }, + { 0x13C5, "bet_boat_exit_ilona_pickup_wpn" }, + { 0x13C6, "bet_boat_exit_ilona_stand" }, + { 0x13C7, "bet_boat_exit_jump_out" }, + { 0x13C8, "bet_boat_exit_stand_up" }, + { 0x13C9, "bet_boat_exit_start" }, + { 0x13CA, "bet_conf_door_opens" }, + { 0x13CB, "bet_conf_escape_guard_1_punched" }, + { 0x13CC, "bet_conf_escape_guard_1_react" }, + { 0x13CD, "bet_conf_escape_guard_1_tripped" }, + { 0x13CE, "bet_conf_escape_guard_2_punch" }, + { 0x13CF, "bet_conf_escape_guard_2_shot" }, + { 0x13D0, "bet_conf_escape_plr_foot_sweep" }, + { 0x13D1, "bet_conf_escape_plr_punch" }, + { 0x13D2, "bet_conf_escape_plr_wpn" }, + { 0x13D3, "bet_conf_fire_suppression" }, + { 0x13D4, "bet_conf_flash_bang_exp" }, + { 0x13D5, "bet_conf_gideon_exits" }, + { 0x13D6, "bet_conf_gideon_reacts" }, + { 0x13D7, "bet_conf_gideon_turns_to_leave" }, + { 0x13D8, "bet_conf_guard_1_enter" }, + { 0x13D9, "bet_conf_guard_1_swing_wpn" }, + { 0x13DA, "bet_conf_guard_2_push_down_ilona" }, + { 0x13DB, "bet_conf_guard_wpn_trained" }, + { 0x13DC, "bet_conf_ilona_punched" }, + { 0x13DD, "bet_conf_irons_enters" }, + { 0x13DE, "bet_conf_irons_exits" }, + { 0x13DF, "bet_conf_irons_turns_to_leave" }, + { 0x13E0, "bet_conf_irons_walks_to_ilona" }, + { 0x13E1, "bet_conf_kill_guard" }, + { 0x13E2, "bet_conf_plr_knock_back" }, + { 0x13E3, "bet_conf_plr_lean" }, + { 0x13E4, "bet_conf_plr_pull_wpn" }, + { 0x13E5, "bet_conf_plr_punched" }, + { 0x13E6, "bet_conf_plr_sit_back" }, + { 0x13E7, "bet_conf_slo_mo_kick_start" }, + { 0x13E8, "bet_conf_slo_mo_kick_stop" }, + { 0x13E9, "bet_conf_slo_mo_shoot_start" }, + { 0x13EA, "bet_conf_slo_mo_shoot_stop" }, + { 0x13EB, "bet_conf_sprinkler" }, + { 0x13EC, "bet_conf_steam_lp" }, + { 0x13ED, "bet_elevator_exoclimb_dismount" }, + { 0x13EE, "bet_elevator_exoclimb_dismount_foot" }, + { 0x13EF, "bet_ending_cormack" }, + { 0x13F0, "bet_ending_gideon" }, + { 0x13F1, "bet_ending_ilona" }, + { 0x13F2, "bet_ending_joker" }, + { 0x13F3, "bet_escape_additional_sprinklers" }, + { 0x13F4, "bet_escape_additional_steam" }, + { 0x13F5, "bet_escape_alarms" }, + { 0x13F6, "bet_escape_ilona" }, + { 0x13F7, "bet_escape_roof_slide" }, + { 0x13F8, "bet_escape_roof_slomo_end" }, + { 0x13F9, "bet_escape_roof_slomo_start" }, + { 0x13FA, "bet_foley_override_handler" }, + { 0x13FB, "bet_gideon_arm_scanner" }, + { 0x13FC, "bet_holo_glitches_1" }, + { 0x13FD, "bet_holo_glitches_2" }, + { 0x13FE, "bet_holo_glitches_3" }, + { 0x13FF, "bet_holo_glitches_4" }, + { 0x1400, "bet_holo_irons_shoot_pistol" }, + { 0x1401, "bet_holo_irons_stand_and_walk" }, + { 0x1402, "bet_hologram_start" }, + { 0x1403, "bet_ilona_swim_end" }, + { 0x1404, "bet_ilona_swim_start" }, + { 0x1405, "bet_intro_done" }, + { 0x1406, "bet_intro_gideon" }, + { 0x1407, "bet_roof_glass_hit" }, + { 0x1408, "bet_roof_lower_blast_doors" }, + { 0x1409, "bet_roof_raise_blast_doors" }, + { 0x140A, "bet_roof_slide_start" }, + { 0x140B, "bet_roof_slo_mo_start" }, + { 0x140C, "bet_roof_slo_mo_stop" }, + { 0x140D, "bet_roof_water_hit" }, + { 0x140E, "bet_swim_boat_explo" }, + { 0x140F, "bet_swim_boat_hit_bottom" }, + { 0x1410, "bet_swim_boat_sink" }, + { 0x1411, "bet_swim_bullet_trails" }, + { 0x1412, "bet_swim_dock_debris_blocker" }, + { 0x1413, "bet_swim_dock_explode" }, + { 0x1414, "bet_walla_intro_patio" }, + { 0x1415, "betrayal_boat_vision_set_fog_changes" }, + { 0x1416, "betrayal_finale_player_jump" }, + { 0x1417, "betrayal_interior_clut" }, + { 0x1418, "betrayal_interior_darker_fog" }, + { 0x1419, "betrayal_intro_screen" }, + { 0x141A, "betrayal_locations" }, + { 0x141B, "betrayal_roof_transition" }, + { 0x141C, "bfirstmoveanim" }, + { 0x141D, "bg" }, + { 0x141E, "bg_falldamagemaxheight_old" }, + { 0x141F, "bg_falldamagemaxheight_orig" }, + { 0x1420, "bg_falldamageminheight_old" }, + { 0x1421, "bg_falldamageminheight_orig" }, + { 0x1422, "bg_guys" }, + { 0x1423, "bh_attacker_accuracy_increaser" }, + { 0x1424, "bh_cleanup" }, + { 0x1425, "bh_heli_enemy_killer" }, + { 0x1426, "bh_helo_flyby" }, + { 0x1427, "bh_intro" }, + { 0x1428, "bh_intro_autosave" }, + { 0x1429, "bh_pit" }, + { 0x142A, "bh_pit_cleanup" }, + { 0x142B, "bh_pit_exit" }, + { 0x142C, "bh_pit_yard_visblock" }, + { 0x142D, "bh_run_civilians" }, + { 0x142E, "bh_run_mechs" }, + { 0x142F, "bh_yard" }, + { 0x1430, "bh_yard_doors" }, + { 0x1431, "bh_yard_exit" }, + { 0x1432, "bhasbadpath" }, + { 0x1433, "bhasgunwhileriding" }, + { 0x1434, "bhasnopath" }, + { 0x1435, "biasgroup_think" }, + { 0x1436, "bidlehitreaction" }, + { 0x1437, "bidlelooking" }, + { 0x1438, "big_cave_abyss_death" }, + { 0x1439, "big_cave_autosave" }, + { 0x143A, "big_cave_cleanup" }, + { 0x143B, "big_fire_door_close" }, + { 0x143C, "big_fire_door_open" }, + { 0x143D, "big_kamikaze_death" }, + { 0x143E, "big_moment_ending_vfx" }, + { 0x143F, "big_moment_ending_vfx_ash_fall" }, + { 0x1440, "big_moment_ending_vfx_bouncing_rocks" }, + { 0x1441, "big_moment_ending_vfx_donut_smk" }, + { 0x1442, "big_moment_ending_vfx_falling_debris" }, + { 0x1443, "big_moment_ending_vfx_falling_debris_tower" }, + { 0x1444, "big_moment_ending_vfx_falling_rock" }, + { 0x1445, "big_moment_ending_vfx_ground_buckling" }, + { 0x1446, "big_moment_ending_vfx_ground_splinter_up" }, + { 0x1447, "big_moment_ending_vfx_rolling_smk" }, + { 0x1448, "big_moment_ending_vfx_shockwave" }, + { 0x1449, "big_moment_ending_vfx_thick_smk_vm" }, + { 0x144A, "big_moment_ending_vfx_tower_base_smk_looping" }, + { 0x144B, "big_moment_ending_vfx_tower_chunk_trailing_smk" }, + { 0x144C, "big_moment_ending_vfx_tower_explode" }, + { 0x144D, "big_moment_ending_vfx_tower_fall_camshake" }, + { 0x144E, "big_moment_ending_vfx_tower_initial_crack" }, + { 0x144F, "big_moment_ending_vfx_tower_lower_left_burst" }, + { 0x1450, "big_moment_ending_vfx_tower_lower_right_burst" }, + { 0x1451, "big_moment_ending_vfx_tower_middle_top_burst" }, + { 0x1452, "big_moment_ending_vfx_tower_pillar_left_burst" }, + { 0x1453, "big_moment_ending_vfx_tower_pillar_right_burst" }, + { 0x1454, "big_moment_ending_vfx_tower_smoke_up" }, + { 0x1455, "big_moment_ending_vfx_tower_smoke_up_tall" }, + { 0x1456, "big_moment_ending_vfx_tower_top_left_burst" }, + { 0x1457, "big_moment_ending_vfx_trailing_dust" }, + { 0x1458, "big_moment_ending_vfx_warbird_dust" }, + { 0x1459, "big_pipe_explosion_vfx_after_hangar" }, + { 0x145A, "bigfinale" }, + { 0x145B, "bigfinaleblockknife" }, + { 0x145C, "bigfinaleenemytruckdamagesetup" }, + { 0x145D, "bigfinalehadesknife" }, + { 0x145E, "bigfinalehitflash" }, + { 0x145F, "bigfinaleilanagun" }, + { 0x1460, "bigfinaleilanakickcar" }, + { 0x1461, "bigfinaleilanamagicshoot" }, + { 0x1462, "bigfinaleilanapunchcar" }, + { 0x1463, "bigfinaleilanashoot" }, + { 0x1464, "bigfinaleilanaslamcar" }, + { 0x1465, "bigfinaleplayergrabgun" }, + { 0x1466, "bigfinaleplayerhitbyveh" }, + { 0x1467, "bigfinaleplayerhitwall" }, + { 0x1468, "bigfinaleplayerknife" }, + { 0x1469, "bigfinaleplayerlosegun" }, + { 0x146A, "bigfinaleplayerripdoor" }, + { 0x146B, "bigfinaleplayershoot" }, + { 0x146C, "bigfinaleplayerstab" }, + { 0x146D, "bigfinaleplayerstabfail" }, + { 0x146E, "bigfinalepunchhades" }, + { 0x146F, "bigfinaleswitchhadeshead" }, + { 0x1470, "bike_mount_dof" }, + { 0x1471, "bike_reach_function" }, + { 0x1472, "bike_rider" }, + { 0x1473, "bike_riders" }, + { 0x1474, "binoc_hint_breakout" }, + { 0x1475, "binoc_overlay" }, + { 0x1476, "binocdidpan" }, + { 0x1477, "binocdidzoom" }, + { 0x1478, "binocs_put_away" }, + { 0x1479, "binocular_dof" }, + { 0x147A, "binocular_mwp_rim_flicker" }, + { 0x147B, "binocular_vision" }, + { 0x147C, "biometrichud" }, + { 0x147D, "bird_flyaway" }, + { 0x147E, "bird_shadow_after_sewer" }, + { 0x147F, "bird_startle" }, + { 0x1480, "birds_after_sewer" }, + { 0x1481, "birds_scatter_cliff_rappel" }, + { 0x1482, "birthnode" }, + { 0x1483, "bisactivated" }, + { 0x1484, "bisgunner" }, + { 0x1485, "biskillstreak" }, + { 0x1486, "bissuppressingsniper" }, + { 0x1487, "bistargeted" }, + { 0x1488, "bkillplayer" }, + { 0x1489, "black_distance" }, + { 0x148A, "black_overlay" }, + { 0x148B, "black_screen" }, + { 0x148C, "blackout" }, + { 0x148D, "blackoutoverlay" }, + { 0x148E, "blank" }, + { 0x148F, "blast_anim_set" }, + { 0x1490, "blast_door_compare" }, + { 0x1491, "blast_doors_mr_x" }, + { 0x1492, "blastdoor_hideents" }, + { 0x1493, "blastdoor_showents" }, + { 0x1494, "blastpursuitfailedposbad" }, + { 0x1495, "blastradius" }, + { 0x1496, "blastshieldusetracker" }, + { 0x1497, "blend" }, + { 0x1498, "blend_dof_presets" }, + { 0x1499, "blend_dof_viewmodel_presets" }, + { 0x149A, "blend_droppitch" }, + { 0x149B, "blend_movespeedscale" }, + { 0x149C, "blend_movespeedscale_default" }, + { 0x149D, "blend_movespeedscale_percent" }, + { 0x149E, "blend_out_fake_speed_blend_ms" }, + { 0x149F, "blend_out_fake_speed_start_ms" }, + { 0x14A0, "blend_viewmodel_dof" }, + { 0x14A1, "blenddelete" }, + { 0x14A2, "blendintocrouchrun" }, + { 0x14A3, "blendintocrouchwalk" }, + { 0x14A4, "blendintostandrun" }, + { 0x14A5, "blendintostandwalk" }, + { 0x14A6, "blendtreeanims" }, + { 0x14A7, "blimp" }, + { 0x14A8, "blimp_animation" }, + { 0x14A9, "blimp_run" }, + { 0x14AA, "blimp_scripted_lights" }, + { 0x14AB, "blindfire" }, + { 0x14AC, "blink_flashlight" }, + { 0x14AD, "blink_lights" }, + { 0x14AE, "blink_lights_flicker" }, + { 0x14AF, "block_from_going_back" }, + { 0x14B0, "blockage_lighting" }, + { 0x14B1, "blockarea" }, + { 0x14B2, "blockentsinarea" }, + { 0x14B3, "blockgoalpos" }, + { 0x14B4, "blockingpain" }, + { 0x14B5, "blockweapondrops" }, + { 0x14B6, "blood_splat_on_screen" }, + { 0x14B7, "blood_splatter_simple" }, + { 0x14B8, "bloodeffect" }, + { 0x14B9, "bloodmeleeeffect" }, + { 0x14BA, "bloodsplateffect" }, + { 0x14BB, "bloodsprayexitwoundtrace" }, + { 0x14BC, "bloody_death" }, + { 0x14BD, "bloody_death_all_survivors" }, + { 0x14BE, "bloody_death_fx" }, + { 0x14BF, "blow_door" }, + { 0x14C0, "blowitup" }, + { 0x14C1, "blowout_goalradius_on_pathend" }, + { 0x14C2, "blowupatendoftrackingtime" }, + { 0x14C3, "blowupdronesequence" }, + { 0x14C4, "blowupdronesequenceexplosive" }, + { 0x14C5, "blue" }, + { 0x14C6, "blur_sine" }, + { 0x14C7, "blurry_rotors_on" }, + { 0x14C8, "blurview" }, + { 0x14C9, "bmarkallies" }, + { 0x14CA, "bmcd_debug_loop" }, + { 0x14CB, "bnoanimunload" }, + { 0x14CC, "boarderfx" }, + { 0x14CD, "boarderfxid" }, + { 0x14CE, "boat_bobbing_think" }, + { 0x14CF, "boat_canal" }, + { 0x14D0, "boat_crash_break_glass" }, + { 0x14D1, "boat_death_think" }, + { 0x14D2, "boat_end" }, + { 0x14D3, "boat_large_static_foam" }, + { 0x14D4, "boat_portal_tigger_on" }, + { 0x14D5, "boat_rock_check_triggers" }, + { 0x14D6, "boat_rocking_hangar" }, + { 0x14D7, "boat_rocking_jet_moment" }, + { 0x14D8, "boat_scene_big_bob_settings" }, + { 0x14D9, "boat_scene_boat_warning_system" }, + { 0x14DA, "boat_scene_bobbing_obstacle" }, + { 0x14DB, "boat_scene_bridge_collapse" }, + { 0x14DC, "boat_scene_cleanup" }, + { 0x14DD, "boat_scene_cleanup_warning_elem_on_crash" }, + { 0x14DE, "boat_scene_crash_moment" }, + { 0x14DF, "boat_scene_crash_moment_whiteout" }, + { 0x14E0, "boat_scene_disable_dive" }, + { 0x14E1, "boat_scene_dive_tutorial" }, + { 0x14E2, "boat_scene_dive_tutorial_trigger_hit" }, + { 0x14E3, "boat_scene_drive_gas_tutorial" }, + { 0x14E4, "boat_scene_drive_tutorial" }, + { 0x14E5, "boat_scene_early_setup" }, + { 0x14E6, "boat_scene_early_setup_start_bobbing_boats" }, + { 0x14E7, "boat_scene_fail_path" }, + { 0x14E8, "boat_scene_fire_missile_at_boat" }, + { 0x14E9, "boat_scene_handle_boat_collisions" }, + { 0x14EA, "boat_scene_handle_boat_damage" }, + { 0x14EB, "boat_scene_handle_fail_state" }, + { 0x14EC, "boat_scene_heli_change_paths" }, + { 0x14ED, "boat_scene_heli_change_paths_on_trigger" }, + { 0x14EE, "boat_scene_hide_warning_elem" }, + { 0x14EF, "boat_scene_master_handler" }, + { 0x14F0, "boat_scene_missile_dive_warning" }, + { 0x14F1, "boat_scene_missile_flight" }, + { 0x14F2, "boat_scene_missile_impact_damage_boat" }, + { 0x14F3, "boat_scene_missile_launch_volley" }, + { 0x14F4, "boat_scene_missile_wait_for_player_to_surface" }, + { 0x14F5, "boat_scene_monitor_boat_params" }, + { 0x14F6, "boat_scene_moving_obstacle" }, + { 0x14F7, "boat_scene_moving_obstacle_delete_boat_on_spawner_death" }, + { 0x14F8, "boat_scene_moving_obstacle_spawn_boat_in_radius" }, + { 0x14F9, "boat_scene_play_target_lock_sound_loop" }, + { 0x14FA, "boat_scene_prep_drones" }, + { 0x14FB, "boat_scene_prep_water_impacts" }, + { 0x14FC, "boat_scene_raise_canal_blocker" }, + { 0x14FD, "boat_scene_remove_water_impact" }, + { 0x14FE, "boat_scene_setup" }, + { 0x14FF, "boat_scene_setup_spawn_swarm" }, + { 0x1500, "boat_scene_show_warning_elem" }, + { 0x1501, "boat_scene_small_bob_settings" }, + { 0x1502, "boat_scene_spawn_water_impact" }, + { 0x1503, "boat_scene_swap_to_grapple_body" }, + { 0x1504, "boat_scene_target_lock_sound" }, + { 0x1505, "boat_scene_trigger_fail_path" }, + { 0x1506, "boat_scene_vig_civ_setup" }, + { 0x1507, "boat_small_static_foam" }, + { 0x1508, "boats" }, + { 0x1509, "bob_mask" }, + { 0x150A, "bobbing_fnc" }, + { 0x150B, "bobbing_objects" }, + { 0x150C, "bobbing_settings" }, + { 0x150D, "bobbing_underwater" }, + { 0x150E, "bobbingbuoyangles" }, + { 0x150F, "bobbingobject" }, + { 0x1510, "bobobjectparam" }, + { 0x1511, "bobobjectto" }, + { 0x1512, "bodies_gag_door_trigger" }, + { 0x1513, "body_room_exit" }, + { 0x1514, "body_temp" }, + { 0x1515, "bodygasfx" }, + { 0x1516, "bodyrollvelocity" }, + { 0x1517, "bodyroom_gag_ghost_function" }, + { 0x1518, "bodyroom_gag_support_function" }, + { 0x1519, "bodystashguardalertwatch" }, + { 0x151A, "bodystashguardapproach" }, + { 0x151B, "bodystashguarddeath" }, + { 0x151C, "bodystashguardkillwatch" }, + { 0x151D, "bodystashguardnofeedback" }, + { 0x151E, "boid_add_vehicle_to_targets" }, + { 0x151F, "boid_cheap_death" }, + { 0x1520, "boid_cloud_spawned" }, + { 0x1521, "boid_flock_think" }, + { 0x1522, "boid_settings" }, + { 0x1523, "boid_settings_presets" }, + { 0x1524, "boid_vehicle_targets" }, + { 0x1525, "boids" }, + { 0x1526, "bollards_clips" }, + { 0x1527, "bollards_move" }, + { 0x1528, "bolthit" }, + { 0x1529, "bomb" }, + { 0x152A, "bomb_defuser" }, + { 0x152B, "bomb_defuser_update" }, + { 0x152C, "bomb_light" }, + { 0x152D, "bomb_plant_dof" }, + { 0x152E, "bomb_plant_dof_bokeh" }, + { 0x152F, "bomb_plant_lighting" }, + { 0x1530, "bomb_shakes" }, + { 0x1531, "bomb_tag" }, + { 0x1532, "bomb_tag_left" }, + { 0x1533, "bomb_tag_right" }, + { 0x1534, "bomb_target" }, + { 0x1535, "bomb_zone_assaulting" }, + { 0x1536, "bombdefused" }, + { 0x1537, "bombdefuseevent" }, + { 0x1538, "bombdefusetrig" }, + { 0x1539, "bombdetonateevent" }, + { 0x153A, "bomber_disable_movement_for_time" }, + { 0x153B, "bomber_monitor_no_path" }, + { 0x153C, "bomber_wait_for_bomb_reset" }, + { 0x153D, "bomber_wait_for_death" }, + { 0x153E, "bomberdropbombs" }, + { 0x153F, "bomberdropcarepackges" }, + { 0x1540, "bombexploded" }, + { 0x1541, "bomblet_camera_waiter" }, + { 0x1542, "bomblet_camera_waiter_complete" }, + { 0x1543, "bomblet_explosion_waiter" }, + { 0x1544, "bombowner" }, + { 0x1545, "bombplanted" }, + { 0x1546, "bombplantedanim" }, + { 0x1547, "bombplantedtime" }, + { 0x1548, "bombplantevent" }, + { 0x1549, "bombs" }, + { 0x154A, "bombshake_interval" }, + { 0x154B, "bombshake_interval_rand" }, + { 0x154C, "bombsquadicons" }, + { 0x154D, "bombsquadids" }, + { 0x154E, "bombsquadmodel" }, + { 0x154F, "bombsquadvisibilityupdater" }, + { 0x1550, "bombsquadwaiter" }, + { 0x1551, "bombtimer" }, + { 0x1552, "bombtimerwait" }, + { 0x1553, "bombzone_num_picked" }, + { 0x1554, "bombzonegoal" }, + { 0x1555, "bombzones" }, + { 0x1556, "bone" }, + { 0x1557, "bones" }, + { 0x1558, "bones_advance_hospital" }, + { 0x1559, "bones_bike" }, + { 0x155A, "bones_bike_idle_wait" }, + { 0x155B, "bones_dismount" }, + { 0x155C, "bones_fence" }, + { 0x155D, "bones_gate_jtbk_land" }, + { 0x155E, "bones_gate_jtbk_lift" }, + { 0x155F, "bones_high_five" }, + { 0x1560, "bones_onbike" }, + { 0x1561, "bones_rollout_manager" }, + { 0x1562, "boneyard_fire_at_targets" }, + { 0x1563, "boneyard_style_heli_missile_attack" }, + { 0x1564, "boneyard_style_heli_missile_attack_linked" }, + { 0x1565, "boobytrapcratethink" }, + { 0x1566, "bool_norecharge" }, + { 0x1567, "boost" }, + { 0x1568, "boost_attack" }, + { 0x1569, "boost_attack_deal_damage" }, + { 0x156A, "boost_dash" }, + { 0x156B, "boost_dash_think" }, + { 0x156C, "boost_dash_track_player_movement" }, + { 0x156D, "boost_dash_track_player_velocity" }, + { 0x156E, "boost_dodge_activate_plr" }, + { 0x156F, "boost_down_in_order" }, + { 0x1570, "boost_hint" }, + { 0x1571, "boost_hint_breakout" }, + { 0x1572, "boost_jump" }, + { 0x1573, "boost_jump_disable" }, + { 0x1574, "boost_jump_disable_npc" }, + { 0x1575, "boost_jump_enable" }, + { 0x1576, "boost_jump_enabled" }, + { 0x1577, "boost_jump_hint" }, + { 0x1578, "boost_jump_npc" }, + { 0x1579, "boost_jump_player" }, + { 0x157A, "boost_jump_to_heli" }, + { 0x157B, "boost_jump_toggle" }, + { 0x157C, "boost_jump_wrapper" }, + { 0x157D, "boost_land_anims" }, + { 0x157E, "boost_land_assist_npc" }, + { 0x157F, "boost_land_assist_npc_ground" }, + { 0x1580, "boost_land_first_shot" }, + { 0x1581, "boost_land_hud_disable" }, + { 0x1582, "boost_land_hud_enable" }, + { 0x1583, "boost_land_max_locked_out" }, + { 0x1584, "boost_land_max_shot_timer" }, + { 0x1585, "boost_land_npc" }, + { 0x1586, "boost_land_on" }, + { 0x1587, "boost_land_out_of_fuel" }, + { 0x1588, "boost_land_play_oneshot" }, + { 0x1589, "boost_land_player" }, + { 0x158A, "boost_land_release_locked_out" }, + { 0x158B, "boost_land_release_shot_timer" }, + { 0x158C, "boost_land_release_start_time" }, + { 0x158D, "boost_land_use_fuel" }, + { 0x158E, "boost_land_velocity_finder" }, + { 0x158F, "boost_lets_go" }, + { 0x1590, "boost_plane_controls" }, + { 0x1591, "boost_script_ender" }, + { 0x1592, "boost_setup_desat" }, + { 0x1593, "boost_slam_hint" }, + { 0x1594, "boost_slam_history" }, + { 0x1595, "boost_slam_use_hint" }, + { 0x1596, "boost_slam_use_monitor" }, + { 0x1597, "boost_timer" }, + { 0x1598, "boost_use_hint" }, + { 0x1599, "booster_distance_checker" }, + { 0x159A, "boosters_off_anim" }, + { 0x159B, "boostslamkillevent" }, + { 0x159C, "border_drone_fail" }, + { 0x159D, "bored_patrol_anims" }, + { 0x159E, "bot" }, + { 0x159F, "bot_3d_sighting_model" }, + { 0x15A0, "bot_3d_sighting_model_thread" }, + { 0x15A1, "bot_abort_tactical_goal" }, + { 0x15A2, "bot_add_ambush_time_delayed" }, + { 0x15A3, "bot_add_missing_nodes" }, + { 0x15A4, "bot_add_scavenger_bag" }, + { 0x15A5, "bot_add_to_bot_damage_targets" }, + { 0x15A6, "bot_add_to_bot_level_targets" }, + { 0x15A7, "bot_add_to_bot_use_targets" }, + { 0x15A8, "bot_allow_to_capture_flag" }, + { 0x15A9, "bot_allowed_to_3_cap" }, + { 0x15AA, "bot_allowed_to_switch_teams" }, + { 0x15AB, "bot_allowed_to_use_killstreaks" }, + { 0x15AC, "bot_ambush_end" }, + { 0x15AD, "bot_assign_personality_functions" }, + { 0x15AE, "bot_attachment_reticle" }, + { 0x15AF, "bot_attachmenttable" }, + { 0x15B0, "bot_balance_personality" }, + { 0x15B1, "bot_ball_attacker_limit_for_team" }, + { 0x15B2, "bot_ball_defender_limit_for_team" }, + { 0x15B3, "bot_ball_get_balls_carried_by_team" }, + { 0x15B4, "bot_ball_get_closest_ball" }, + { 0x15B5, "bot_ball_get_free_balls" }, + { 0x15B6, "bot_ball_get_origin" }, + { 0x15B7, "bot_ball_is_resetting" }, + { 0x15B8, "bot_ball_origin_can_see_goal" }, + { 0x15B9, "bot_ball_think" }, + { 0x15BA, "bot_ball_trace_to_origin" }, + { 0x15BB, "bot_body_is_dead" }, + { 0x15BC, "bot_bots_enabled_or_added" }, + { 0x15BD, "bot_cache_entrances" }, + { 0x15BE, "bot_cache_entrances_to_bombzones" }, + { 0x15BF, "bot_cache_entrances_to_gametype_array" }, + { 0x15C0, "bot_cache_entrances_to_hardpoints" }, + { 0x15C1, "bot_cache_flag_distances" }, + { 0x15C2, "bot_camotable" }, + { 0x15C3, "bot_camp_tag" }, + { 0x15C4, "bot_camping" }, + { 0x15C5, "bot_can_join_team" }, + { 0x15C6, "bot_can_revive" }, + { 0x15C7, "bot_can_use_assault_ugv" }, + { 0x15C8, "bot_can_use_assault_ugv_only_ai_version" }, + { 0x15C9, "bot_can_use_box_by_type" }, + { 0x15CA, "bot_can_use_emp" }, + { 0x15CB, "bot_can_use_point_in_defend" }, + { 0x15CC, "bot_can_use_sentry_only_ai_version" }, + { 0x15CD, "bot_can_use_strafing_run" }, + { 0x15CE, "bot_can_use_warbird" }, + { 0x15CF, "bot_can_use_warbird_only_ai_version" }, + { 0x15D0, "bot_capture_hp_zone" }, + { 0x15D1, "bot_capture_point" }, + { 0x15D2, "bot_capture_zone" }, + { 0x15D3, "bot_capture_zone_get_furthest_distance" }, + { 0x15D4, "bot_check_tag_above_head" }, + { 0x15D5, "bot_check_team_is_using_position" }, + { 0x15D6, "bot_choose_difficulty_for_default" }, + { 0x15D7, "bot_choose_flag" }, + { 0x15D8, "bot_class" }, + { 0x15D9, "bot_client_counts" }, + { 0x15DA, "bot_cm_human_picked" }, + { 0x15DB, "bot_cm_spawned_bots" }, + { 0x15DC, "bot_cm_waited_players_time" }, + { 0x15DD, "bot_combine_tag_seen_arrays" }, + { 0x15DE, "bot_conf_think" }, + { 0x15DF, "bot_connect_monitor" }, + { 0x15E0, "bot_control_heli" }, + { 0x15E1, "bot_control_heli_main_move_loop" }, + { 0x15E2, "bot_crate_is_command_goal" }, + { 0x15E3, "bot_crate_valid" }, + { 0x15E4, "bot_ctf_ai_director_update" }, + { 0x15E5, "bot_ctf_get_node_chance" }, + { 0x15E6, "bot_ctf_think" }, + { 0x15E7, "bot_cur_loadout_num" }, + { 0x15E8, "bot_custom_classes_allowed" }, + { 0x15E9, "bot_damage_callback" }, + { 0x15EA, "bot_default_class_random" }, + { 0x15EB, "bot_default_sd_role_behavior" }, + { 0x15EC, "bot_defend_get_precalc_entrances_for_current_area" }, + { 0x15ED, "bot_defend_get_random_entrance_point_for_current_area" }, + { 0x15EE, "bot_defend_player_guarding" }, + { 0x15EF, "bot_defend_stop" }, + { 0x15F0, "bot_defend_think" }, + { 0x15F1, "bot_defending" }, + { 0x15F2, "bot_defending_center" }, + { 0x15F3, "bot_defending_nodes" }, + { 0x15F4, "bot_defending_override_origin_node" }, + { 0x15F5, "bot_defending_radius" }, + { 0x15F6, "bot_defending_trigger" }, + { 0x15F7, "bot_defending_type" }, + { 0x15F8, "bot_difficulty_defaults" }, + { 0x15F9, "bot_disable_tactical_goals" }, + { 0x15FA, "bot_dom_debug_should_capture_all" }, + { 0x15FB, "bot_dom_debug_should_protect_all" }, + { 0x15FC, "bot_dom_get_node_chance" }, + { 0x15FD, "bot_dom_leader_dialog" }, + { 0x15FE, "bot_dom_override_flag_targets" }, + { 0x15FF, "bot_dom_think" }, + { 0x1600, "bot_draw_circle" }, + { 0x1601, "bot_draw_cylinder" }, + { 0x1602, "bot_draw_cylinder_think" }, + { 0x1603, "bot_drop" }, + { 0x1604, "bot_enable_tactical_goals" }, + { 0x1605, "bot_end_control_on_respawn" }, + { 0x1606, "bot_end_control_on_vehicle_death" }, + { 0x1607, "bot_end_control_watcher" }, + { 0x1608, "bot_ent_is_anonymous_mine" }, + { 0x1609, "bot_fallback_personality" }, + { 0x160A, "bot_fallback_weapon" }, + { 0x160B, "bot_filter_ambush_inuse" }, + { 0x160C, "bot_filter_ambush_vicinity" }, + { 0x160D, "bot_find_1_loadout_option" }, + { 0x160E, "bot_find_2_loadout_options" }, + { 0x160F, "bot_find_ambush_entrances" }, + { 0x1610, "bot_find_best_tag_from_array" }, + { 0x1611, "bot_find_defend_node_func" }, + { 0x1612, "bot_find_node_that_protects_point" }, + { 0x1613, "bot_find_node_to_capture_point" }, + { 0x1614, "bot_find_node_to_capture_zone" }, + { 0x1615, "bot_find_node_to_guard_player" }, + { 0x1616, "bot_find_random_midpoint" }, + { 0x1617, "bot_find_visible_tags" }, + { 0x1618, "bot_flag_trigger" }, + { 0x1619, "bot_flag_trigger_clear" }, + { 0x161A, "bot_force_stance_for_time" }, + { 0x161B, "bot_funcs" }, + { 0x161C, "bot_gametype_allied_attackers_for_team" }, + { 0x161D, "bot_gametype_allied_defenders_for_team" }, + { 0x161E, "bot_gametype_attacker_defender_ai_director_update" }, + { 0x161F, "bot_gametype_attacker_limit_for_team" }, + { 0x1620, "bot_gametype_chooses_class" }, + { 0x1621, "bot_gametype_chooses_team" }, + { 0x1622, "bot_gametype_defender_limit_for_team" }, + { 0x1623, "bot_gametype_get_allied_attackers_for_team" }, + { 0x1624, "bot_gametype_get_allied_defenders_for_team" }, + { 0x1625, "bot_gametype_get_num_players_on_team" }, + { 0x1626, "bot_gametype_get_players_by_role" }, + { 0x1627, "bot_gametype_initialize_attacker_defender_role" }, + { 0x1628, "bot_gametype_precaching_done" }, + { 0x1629, "bot_gametype_set_role" }, + { 0x162A, "bot_get_all_possible_flags" }, + { 0x162B, "bot_get_ambush_trap_item" }, + { 0x162C, "bot_get_client_limit" }, + { 0x162D, "bot_get_entrances_for_stance_and_index" }, + { 0x162E, "bot_get_grenade_ammo" }, + { 0x162F, "bot_get_grenade_for_purpose" }, + { 0x1630, "bot_get_heli_goal_dist_sq" }, + { 0x1631, "bot_get_heli_slowdown_dist_sq" }, + { 0x1632, "bot_get_host_team" }, + { 0x1633, "bot_get_human_picked_team" }, + { 0x1634, "bot_get_known_attacker" }, + { 0x1635, "bot_get_low_on_ammo" }, + { 0x1636, "bot_get_max_players_on_team" }, + { 0x1637, "bot_get_nodes_in_cone" }, + { 0x1638, "bot_get_num_teammates_capturing_zone" }, + { 0x1639, "bot_get_pick_13_count" }, + { 0x163A, "bot_get_player_team" }, + { 0x163B, "bot_get_rank_xp_and_prestige" }, + { 0x163C, "bot_get_string_index_for_integer" }, + { 0x163D, "bot_get_team_limit" }, + { 0x163E, "bot_get_teammates_capturing_zone" }, + { 0x163F, "bot_get_teammates_currently_defending_point" }, + { 0x1640, "bot_get_teammates_in_radius" }, + { 0x1641, "bot_get_total_gun_ammo" }, + { 0x1642, "bot_get_zones_within_dist" }, + { 0x1643, "bot_get_zones_within_dist_recurs" }, + { 0x1644, "bot_goal_can_override" }, + { 0x1645, "bot_grenade_matches_purpose" }, + { 0x1646, "bot_guard_player" }, + { 0x1647, "bot_gun_think" }, + { 0x1648, "bot_handle_no_valid_defense_node" }, + { 0x1649, "bot_has_tactical_goal" }, + { 0x164A, "bot_heli_find_unvisited_nodes" }, + { 0x164B, "bot_heli_nodes" }, + { 0x164C, "bot_heli_pilot_traceoffset" }, + { 0x164D, "bot_hp_allow_predictive_capping" }, + { 0x164E, "bot_hp_think" }, + { 0x164F, "bot_ignore_precalc_paths" }, + { 0x1650, "bot_in_combat" }, + { 0x1651, "bot_infect_ai_director_update" }, + { 0x1652, "bot_infect_angle_too_steep_for_knife_throw" }, + { 0x1653, "bot_infect_find_node_can_see_ent" }, + { 0x1654, "bot_infect_retrieve_knife" }, + { 0x1655, "bot_infect_think" }, + { 0x1656, "bot_initialized_remote_vehicles" }, + { 0x1657, "bot_interaction_type" }, + { 0x1658, "bot_invalid_attachment_combos" }, + { 0x1659, "bot_is_bodyguarding" }, + { 0x165A, "bot_is_capturing" }, + { 0x165B, "bot_is_capturing_flag" }, + { 0x165C, "bot_is_capturing_zone" }, + { 0x165D, "bot_is_defending" }, + { 0x165E, "bot_is_defending_point" }, + { 0x165F, "bot_is_guarding_player" }, + { 0x1660, "bot_is_monitoring_aerial_danger" }, + { 0x1661, "bot_is_patrolling" }, + { 0x1662, "bot_is_protecting" }, + { 0x1663, "bot_is_protecting_flag" }, + { 0x1664, "bot_is_remote_or_linked" }, + { 0x1665, "bot_is_tag_visible" }, + { 0x1666, "bot_is_valid_killstreak" }, + { 0x1667, "bot_israndom" }, + { 0x1668, "bot_jump_for_tag" }, + { 0x1669, "bot_killstreak_can_use_weapon_version" }, + { 0x166A, "bot_killstreak_choose_loc_enemies" }, + { 0x166B, "bot_killstreak_do_not_use" }, + { 0x166C, "bot_killstreak_drop" }, + { 0x166D, "bot_killstreak_drop_anywhere" }, + { 0x166E, "bot_killstreak_drop_hidden" }, + { 0x166F, "bot_killstreak_drop_outside" }, + { 0x1670, "bot_killstreak_get_all_outside_allies" }, + { 0x1671, "bot_killstreak_get_all_outside_enemies" }, + { 0x1672, "bot_killstreak_get_outside_players" }, + { 0x1673, "bot_killstreak_get_zone_allies_outside" }, + { 0x1674, "bot_killstreak_get_zone_enemies_outside" }, + { 0x1675, "bot_killstreak_is_valid_internal" }, + { 0x1676, "bot_killstreak_is_valid_single" }, + { 0x1677, "bot_killstreak_never_use" }, + { 0x1678, "bot_killstreak_remote_control" }, + { 0x1679, "bot_killstreak_sentry" }, + { 0x167A, "bot_killstreak_setup" }, + { 0x167B, "bot_killstreak_simple_use" }, + { 0x167C, "bot_killstreak_wait" }, + { 0x167D, "bot_know_enemies_on_start" }, + { 0x167E, "bot_ks_funcs" }, + { 0x167F, "bot_ks_heli_offset" }, + { 0x1680, "bot_last_loadout_num" }, + { 0x1681, "bot_leader_dialog" }, + { 0x1682, "bot_loadout_choose_fallback_primary" }, + { 0x1683, "bot_loadout_choose_from_attachmenttable" }, + { 0x1684, "bot_loadout_choose_from_camotable" }, + { 0x1685, "bot_loadout_choose_from_custom_default_class" }, + { 0x1686, "bot_loadout_choose_from_default_class" }, + { 0x1687, "bot_loadout_choose_from_reticletable" }, + { 0x1688, "bot_loadout_choose_from_set" }, + { 0x1689, "bot_loadout_choose_from_statstable" }, + { 0x168A, "bot_loadout_choose_values" }, + { 0x168B, "bot_loadout_class_callback" }, + { 0x168C, "bot_loadout_fields" }, + { 0x168D, "bot_loadout_get_difficulty" }, + { 0x168E, "bot_loadout_item_allowed" }, + { 0x168F, "bot_loadout_item_valid_for_rank" }, + { 0x1690, "bot_loadout_pick" }, + { 0x1691, "bot_loadout_set" }, + { 0x1692, "bot_loadout_set_has_wildcard" }, + { 0x1693, "bot_loadout_team" }, + { 0x1694, "bot_loadout_valid_choice" }, + { 0x1695, "bot_loadouts_initialized" }, + { 0x1696, "bot_lui_convert_team_to_int" }, + { 0x1697, "bot_make_entity_sentient" }, + { 0x1698, "bot_map_center" }, + { 0x1699, "bot_map_max_x" }, + { 0x169A, "bot_map_max_y" }, + { 0x169B, "bot_map_max_z" }, + { 0x169C, "bot_map_min_x" }, + { 0x169D, "bot_map_min_y" }, + { 0x169E, "bot_map_min_z" }, + { 0x169F, "bot_max_players_on_team" }, + { 0x16A0, "bot_melee_tactical_insertion_check" }, + { 0x16A1, "bot_memory_goal" }, + { 0x16A2, "bot_memory_goal_time" }, + { 0x16A3, "bot_min_rank_for_item" }, + { 0x16A4, "bot_monitor_enemy_camp_spots" }, + { 0x16A5, "bot_monitor_team_limits" }, + { 0x16A6, "bot_monitor_watch_entrances_at_goal" }, + { 0x16A7, "bot_monitor_watch_entrances_bodyguard" }, + { 0x16A8, "bot_monitor_watch_entrances_camp" }, + { 0x16A9, "bot_new_tactical_goal" }, + { 0x16AA, "bot_notify_streak_used" }, + { 0x16AB, "bot_out_of_ammo" }, + { 0x16AC, "bot_out_of_combat_time" }, + { 0x16AD, "bot_patrol_area" }, + { 0x16AE, "bot_pers_init" }, + { 0x16AF, "bot_pers_update" }, + { 0x16B0, "bot_personality" }, + { 0x16B1, "bot_personality_list" }, + { 0x16B2, "bot_personality_type" }, + { 0x16B3, "bot_personality_types_desired" }, + { 0x16B4, "bot_pick_new_loadout_next_spawn" }, + { 0x16B5, "bot_pick_personality_from_weapon" }, + { 0x16B6, "bot_pick_random_point_from_set" }, + { 0x16B7, "bot_pick_random_point_in_radius" }, + { 0x16B8, "bot_picking_up" }, + { 0x16B9, "bot_pickup_weapon" }, + { 0x16BA, "bot_player_spawned" }, + { 0x16BB, "bot_point_is_on_pathgrid" }, + { 0x16BC, "bot_post_teleport" }, + { 0x16BD, "bot_post_use_ammo_crate" }, + { 0x16BE, "bot_post_use_box_of_type" }, + { 0x16BF, "bot_pre_use_ammo_crate" }, + { 0x16C0, "bot_pre_use_box_of_type" }, + { 0x16C1, "bot_prematchdonetime" }, + { 0x16C2, "bot_protect_point" }, + { 0x16C3, "bot_queued_process" }, + { 0x16C4, "bot_queued_process_level_thread" }, + { 0x16C5, "bot_queued_process_level_thread_active" }, + { 0x16C6, "bot_queued_process_queue" }, + { 0x16C7, "bot_random_path" }, + { 0x16C8, "bot_random_path_default" }, + { 0x16C9, "bot_random_path_function" }, + { 0x16CA, "bot_random_ranks_for_difficulty" }, + { 0x16CB, "bot_recent_point_of_interest" }, + { 0x16CC, "bot_register_killstreak_func" }, + { 0x16CD, "bot_remove_from_bot_level_targets" }, + { 0x16CE, "bot_remove_invalid_tags" }, + { 0x16CF, "bot_respawn_launcher_name" }, + { 0x16D0, "bot_restart_think_threads" }, + { 0x16D1, "bot_reticletable" }, + { 0x16D2, "bot_rnd_prestige" }, + { 0x16D3, "bot_rnd_rank" }, + { 0x16D4, "bot_scavenger_bags" }, + { 0x16D5, "bot_sd_ai_director_update" }, + { 0x16D6, "bot_sd_override_zone_targets" }, + { 0x16D7, "bot_sd_start" }, + { 0x16D8, "bot_sd_think" }, + { 0x16D9, "bot_seek_dropped_weapon" }, + { 0x16DA, "bot_send_cancel_notify" }, + { 0x16DB, "bot_send_place_notify" }, + { 0x16DC, "bot_sentry_activate" }, + { 0x16DD, "bot_sentry_add_goal" }, + { 0x16DE, "bot_sentry_cancel" }, + { 0x16DF, "bot_sentry_cancel_failsafe" }, + { 0x16E0, "bot_sentry_carried_obj" }, + { 0x16E1, "bot_sentry_choose_placement" }, + { 0x16E2, "bot_sentry_choose_target" }, + { 0x16E3, "bot_sentry_ensure_exit" }, + { 0x16E4, "bot_sentry_force_cancel" }, + { 0x16E5, "bot_sentry_path_start" }, + { 0x16E6, "bot_sentry_path_thread" }, + { 0x16E7, "bot_sentry_should_abort" }, + { 0x16E8, "bot_set_ambush_trap" }, + { 0x16E9, "bot_set_ambush_trap_wait_fire" }, + { 0x16EA, "bot_set_bombzone_bottargets" }, + { 0x16EB, "bot_set_difficulty" }, + { 0x16EC, "bot_set_loadout_class" }, + { 0x16ED, "bot_set_personality" }, + { 0x16EE, "bot_set_role" }, + { 0x16EF, "bot_set_role_delayed" }, + { 0x16F0, "bot_setup_ball_jump_nodes" }, + { 0x16F1, "bot_setup_bombzone_bottargets" }, + { 0x16F2, "bot_setup_bot_targets" }, + { 0x16F3, "bot_setup_callback_class" }, + { 0x16F4, "bot_setup_loadout_callback" }, + { 0x16F5, "bot_setup_map_specific_killstreaks" }, + { 0x16F6, "bot_should_cap_next_zone" }, + { 0x16F7, "bot_should_defend" }, + { 0x16F8, "bot_should_defend_flag" }, + { 0x16F9, "bot_should_do_killcam" }, + { 0x16FA, "bot_should_melee_level_damage_target" }, + { 0x16FB, "bot_should_pickup_weapons" }, + { 0x16FC, "bot_should_pickup_weapons_infect" }, + { 0x16FD, "bot_should_use_ammo_crate" }, + { 0x16FE, "bot_should_use_ballistic_vest_crate" }, + { 0x16FF, "bot_should_use_grenade_crate" }, + { 0x1700, "bot_should_use_juicebox_crate" }, + { 0x1701, "bot_should_use_scavenger_bag" }, + { 0x1702, "bot_spawn_from_devgui_in_progress" }, + { 0x1703, "bot_spawned_before" }, + { 0x1704, "bot_sr_think" }, + { 0x1705, "bot_start_know_enemy" }, + { 0x1706, "bot_start_known_by_enemy" }, + { 0x1707, "bot_supported_killstreaks" }, + { 0x1708, "bot_switch_to_killstreak_weapon" }, + { 0x1709, "bot_tag_allowable_jump_height" }, + { 0x170A, "bot_tag_obj_radius" }, + { 0x170B, "bot_target" }, + { 0x170C, "bot_target_is_flag" }, + { 0x170D, "bot_targets" }, + { 0x170E, "bot_team" }, + { 0x170F, "bot_think" }, + { 0x1710, "bot_think_crate" }, + { 0x1711, "bot_think_crate_blocking_path" }, + { 0x1712, "bot_think_gametype" }, + { 0x1713, "bot_think_killstreak" }, + { 0x1714, "bot_think_level_actions" }, + { 0x1715, "bot_think_revive" }, + { 0x1716, "bot_think_seek_dropped_weapons" }, + { 0x1717, "bot_think_tactical_goals" }, + { 0x1718, "bot_think_watch_aerial_killstreak" }, + { 0x1719, "bot_think_watch_enemy" }, + { 0x171A, "bot_triggers" }, + { 0x171B, "bot_try_trap_follower" }, + { 0x171C, "bot_twar_capture_zone" }, + { 0x171D, "bot_twar_get_node_chance" }, + { 0x171E, "bot_twar_get_zone_label" }, + { 0x171F, "bot_twar_get_zones_for_team" }, + { 0x1720, "bot_twar_is_capturing_zone" }, + { 0x1721, "bot_twar_should_start_cautious_approach" }, + { 0x1722, "bot_twar_think" }, + { 0x1723, "bot_update_camp_assassin" }, + { 0x1724, "bot_usebutton_wait" }, + { 0x1725, "bot_valid_camp_assassin" }, + { 0x1726, "bot_validate_perk" }, + { 0x1727, "bot_validate_reticle" }, + { 0x1728, "bot_validate_weapon" }, + { 0x1729, "bot_variables_initialized" }, + { 0x172A, "bot_vectors_are_equal" }, + { 0x172B, "bot_visited_times" }, + { 0x172C, "bot_wait_for_event_flag_swap" }, + { 0x172D, "bot_waittill_bots_enabled" }, + { 0x172E, "bot_waittill_goal_or_fail" }, + { 0x172F, "bot_waittill_out_of_combat_or_time" }, + { 0x1730, "bot_waittill_using_vehicle" }, + { 0x1731, "bot_war_think" }, + { 0x1732, "bot_watch_entrances_delayed" }, + { 0x1733, "bot_watch_for_death" }, + { 0x1734, "bot_watch_manual_detonate" }, + { 0x1735, "bot_watch_new_tags" }, + { 0x1736, "bot_watch_nodes" }, + { 0x1737, "bot_weap_built_in_attachments" }, + { 0x1738, "bot_weap_personality" }, + { 0x1739, "bot_weap_statstable" }, + { 0x173A, "bothbarrels" }, + { 0x173B, "bothplayerssplitscreen" }, + { 0x173C, "botlastloadout" }, + { 0x173D, "botlastloadoutdifficulty" }, + { 0x173E, "botlastloadoutpersonality" }, + { 0x173F, "botloadoutfavoritecamoprimary" }, + { 0x1740, "botloadoutfavoritecamosecondary" }, + { 0x1741, "botloadoutsets" }, + { 0x1742, "botloadouttemplates" }, + { 0x1743, "bots" }, + { 0x1744, "bots_disable_team_switching" }, + { 0x1745, "bots_exist" }, + { 0x1746, "bots_gametype_handles_class_choice" }, + { 0x1747, "bots_gametype_handles_team_choice" }, + { 0x1748, "bots_ignore_team_balance" }, + { 0x1749, "bots_notify_on_disconnect" }, + { 0x174A, "bots_notify_on_spawn" }, + { 0x174B, "bots_remove_from_array_on_notify" }, + { 0x174C, "bots_update_difficulty" }, + { 0x174D, "bots_used" }, + { 0x174E, "bottarget" }, + { 0x174F, "bottargets" }, + { 0x1750, "bottom" }, + { 0x1751, "boulder_originandangles" }, + { 0x1752, "boulderbarrage" }, + { 0x1753, "bouncegate" }, + { 0x1754, "bouncelight" }, + { 0x1755, "bouncing_betty_animated" }, + { 0x1756, "bouncingbettyarray" }, + { 0x1757, "bounds" }, + { 0x1758, "box_extent" }, + { 0x1759, "boxes" }, + { 0x175A, "boxsettings" }, + { 0x175B, "boxtouchonly" }, + { 0x175C, "boxtruck_explode" }, + { 0x175D, "boxtype" }, + { 0x175E, "bp" }, + { 0x175F, "bplayerisinsidesafehouse" }, + { 0x1760, "bplayerleash" }, + { 0x1761, "bplayerscanon" }, + { 0x1762, "bpm" }, + { 0x1763, "braggingrightsloser" }, + { 0x1764, "brakingcurrenttime" }, + { 0x1765, "bravo" }, + { 0x1766, "bravo_leader" }, + { 0x1767, "breach_abort" }, + { 0x1768, "breach_ai_reset" }, + { 0x1769, "breach_ajani_land" }, + { 0x176A, "breach_anims" }, + { 0x176B, "breach_backtrack_fail" }, + { 0x176C, "breach_bad_guy2_gets_shot" }, + { 0x176D, "breach_bad_weapon_hint" }, + { 0x176E, "breach_charge" }, + { 0x176F, "breach_charge_2" }, + { 0x1770, "breach_cleanup" }, + { 0x1771, "breach_death_anims" }, + { 0x1772, "breach_debug_display_animnames" }, + { 0x1773, "breach_dof" }, + { 0x1774, "breach_dont_fire" }, + { 0x1775, "breach_doors" }, + { 0x1776, "breach_enemies_stunned" }, + { 0x1777, "breach_enemy_6" }, + { 0x1778, "breach_enemy_cancel_ragdoll" }, + { 0x1779, "breach_enemy_catch_exceptions" }, + { 0x177A, "breach_enemy_ignored_by_friendlies" }, + { 0x177B, "breach_enemy_ragdoll_on_death" }, + { 0x177C, "breach_enemy_spawner_think" }, + { 0x177D, "breach_enemy_track_status" }, + { 0x177E, "breach_enemy_waitfor_breach_ending" }, + { 0x177F, "breach_enemy_waitfor_death" }, + { 0x1780, "breach_enemy_waitfor_death_counter" }, + { 0x1781, "breach_explosion" }, + { 0x1782, "breach_failed_to_start" }, + { 0x1783, "breach_fire_straight" }, + { 0x1784, "breach_friendlies_ready_at_other_door" }, + { 0x1785, "breach_friendlies_restore_grenades" }, + { 0x1786, "breach_friendlies_take_grenades" }, + { 0x1787, "breach_friendly_hint" }, + { 0x1788, "breach_functions" }, + { 0x1789, "breach_fx" }, + { 0x178A, "breach_fx_setup" }, + { 0x178B, "breach_gideon_land" }, + { 0x178C, "breach_group_trigger_think" }, + { 0x178D, "breach_groups" }, + { 0x178E, "breach_guy_think" }, + { 0x178F, "breach_guys" }, + { 0x1790, "breach_hint_cleanup" }, + { 0x1791, "breach_hint_create" }, + { 0x1792, "breach_hostage_spawner_think" }, + { 0x1793, "breach_icon_think" }, + { 0x1794, "breach_index" }, + { 0x1795, "breach_joker_land" }, + { 0x1796, "breach_lighting" }, + { 0x1797, "breach_missionfailed" }, + { 0x1798, "breach_near_player" }, + { 0x1799, "breach_no_auto_reload" }, + { 0x179A, "breach_not_ready_hint" }, + { 0x179B, "breach_office_door" }, + { 0x179C, "breach_origin" }, + { 0x179D, "breach_participants_ready_to_proceed" }, + { 0x179E, "breach_passive_player" }, + { 0x179F, "breach_passive_time" }, + { 0x17A0, "breach_play_fx" }, + { 0x17A1, "breach_player_land" }, + { 0x17A2, "breach_reloading_hint" }, + { 0x17A3, "breach_reset_animname" }, + { 0x17A4, "breach_reset_goaladius" }, + { 0x17A5, "breach_rumble" }, + { 0x17A6, "breach_set_animname" }, + { 0x17A7, "breach_set_goaladius" }, + { 0x17A8, "breach_should_be_skipped" }, + { 0x17A9, "breach_signal" }, + { 0x17AA, "breach_slo_mo_exit" }, + { 0x17AB, "breach_slow_down" }, + { 0x17AC, "breach_spawner_setup" }, + { 0x17AD, "breach_think" }, + { 0x17AE, "breach_too_many_enemies_hint" }, + { 0x17AF, "breach_top_off_weapon" }, + { 0x17B0, "breach_trigger_cleanup" }, + { 0x17B1, "breach_trigger_think" }, + { 0x17B2, "breach_use_triggers" }, + { 0x17B3, "breachactors" }, + { 0x17B4, "breachdialogreminders" }, + { 0x17B5, "breachdonotfire" }, + { 0x17B6, "breached" }, + { 0x17B7, "breachenemies" }, + { 0x17B8, "breachenemies_active" }, + { 0x17B9, "breachenemies_alive" }, + { 0x17BA, "breacher_think" }, + { 0x17BB, "breachers" }, + { 0x17BC, "breachersready" }, + { 0x17BD, "breachfailstate" }, + { 0x17BE, "breachfinished" }, + { 0x17BF, "breachfriendlies" }, + { 0x17C0, "breachfriendlies_can_teleport" }, + { 0x17C1, "breachfriendlies_grenades_empty" }, + { 0x17C2, "breachignoreenemy_count" }, + { 0x17C3, "breaching" }, + { 0x17C4, "breaching_shots_fired" }, + { 0x17C5, "breachless_door_opens" }, + { 0x17C6, "breachtargetarraymonitor" }, + { 0x17C7, "breachtargets" }, + { 0x17C8, "breachtrigger" }, + { 0x17C9, "bread_crumbs" }, + { 0x17CA, "break_both_climb_hint" }, + { 0x17CB, "break_detonate_frb_hint" }, + { 0x17CC, "break_exfil_out_bounds" }, + { 0x17CD, "break_exo_cloak_hint" }, + { 0x17CE, "break_from_ignoreall" }, + { 0x17CF, "break_glass" }, + { 0x17D0, "break_glass_when_near" }, + { 0x17D1, "break_hovertank_reload_hint" }, + { 0x17D2, "break_if_flashed_sonic" }, + { 0x17D3, "break_ignore_all_on_damage" }, + { 0x17D4, "break_left_climb_hint" }, + { 0x17D5, "break_me_out_if_player_found" }, + { 0x17D6, "break_nearest_light" }, + { 0x17D7, "break_office_glass_ahead_of_time" }, + { 0x17D8, "break_out_and_fight" }, + { 0x17D9, "break_out_if_damaged" }, + { 0x17DA, "break_prone_hint" }, + { 0x17DB, "break_right_climb_hint" }, + { 0x17DC, "breakable_light" }, + { 0x17DD, "breakables_fx" }, + { 0x17DE, "breaking" }, + { 0x17DF, "breakout_glass" }, + { 0x17E0, "breakout_opfor_cleanup" }, + { 0x17E1, "breakoutofshootingifwanttomoveup" }, + { 0x17E2, "breaks_os" }, + { 0x17E3, "breaktime" }, + { 0x17E4, "breathers" }, + { 0x17E5, "breathingmanager" }, + { 0x17E6, "breathingstoptime" }, + { 0x17E7, "brick" }, + { 0x17E8, "brick_smash_setup" }, + { 0x17E9, "bridge" }, + { 0x17EA, "bridge_atlas_suv_drive_up" }, + { 0x17EB, "bridge_car_explode" }, + { 0x17EC, "bridge_chunks" }, + { 0x17ED, "bridge_civs" }, + { 0x17EE, "bridge_collapse_anim" }, + { 0x17EF, "bridge_collapse_mob_explosion" }, + { 0x17F0, "bridge_collapse_rumble" }, + { 0x17F1, "bridge_collapse_rumble_steady" }, + { 0x17F2, "bridge_collapse_rumble_timed" }, + { 0x17F3, "bridge_collapse_screen_effects" }, + { 0x17F4, "bridge_collapse_sequence" }, + { 0x17F5, "bridge_collapsed" }, + { 0x17F6, "bridge_dialogue" }, + { 0x17F7, "bridge_enemies" }, + { 0x17F8, "bridge_explosion" }, + { 0x17F9, "bridge_fall" }, + { 0x17FA, "bridge_fire_clear" }, + { 0x17FB, "bridge_glows" }, + { 0x17FC, "bridge_idle_anims" }, + { 0x17FD, "bridge_kva_hasmat" }, + { 0x17FE, "bridge_player_notetrack_handler" }, + { 0x17FF, "bridge_post_crash_pitbull_crawl_done" }, + { 0x1800, "bridge_rappel_squad" }, + { 0x1801, "bridge_reso_detonation" }, + { 0x1802, "bridge_screenfx" }, + { 0x1803, "bridge_soot" }, + { 0x1804, "bridge_street_fight" }, + { 0x1805, "bridge_takedown_fail" }, + { 0x1806, "bridge_takedown_fail_fade" }, + { 0x1807, "bridge_takedown_jump_complete" }, + { 0x1808, "bridge_takedown_success" }, + { 0x1809, "bridge_tanker_explode" }, + { 0x180A, "brief_fx" }, + { 0x180B, "briefing_allies" }, + { 0x180C, "briefing_ambient_allies" }, + { 0x180D, "briefing_ambient_ally_setup" }, + { 0x180E, "briefing_anim_struct" }, + { 0x180F, "briefing_begin" }, + { 0x1810, "briefing_foley" }, + { 0x1811, "briefing_main" }, + { 0x1812, "briefing_obj" }, + { 0x1813, "briefing_player" }, + { 0x1814, "briefing_start" }, + { 0x1815, "briefing_vignette_anims" }, + { 0x1816, "briefing_vignette_cleanup" }, + { 0x1817, "briefing_vignettes" }, + { 0x1818, "brinkofdeathkillstreak" }, + { 0x1819, "broken" }, + { 0x181A, "broken_door" }, + { 0x181B, "broken_glass" }, + { 0x181C, "broom_sweep_dust_fx" }, + { 0x181D, "brush" }, + { 0x181E, "brush_delete" }, + { 0x181F, "brush_show" }, + { 0x1820, "brush_shown" }, + { 0x1821, "brush_throw" }, + { 0x1822, "bsaveinprogress" }, + { 0x1823, "bsc_squelched" }, + { 0x1824, "bscripteddeath" }, + { 0x1825, "bsgods_condition_to_state_driving" }, + { 0x1826, "bsgods_condition_to_state_intro" }, + { 0x1827, "bsgods_enter_state_driving" }, + { 0x1828, "bsgods_in_state_driving" }, + { 0x1829, "bsgods_preset_constructor" }, + { 0x182A, "bsgods_preset_instance_init_callback" }, + { 0x182B, "bsharpturnduringsharpturn" }, + { 0x182C, "bshootwhilemoving" }, + { 0x182D, "bsniperenabled" }, + { 0x182E, "bsoundlooping" }, + { 0x182F, "btr_fire_at_target" }, + { 0x1830, "btr_get_target" }, + { 0x1831, "btr_turret_think" }, + { 0x1832, "bubllength" }, + { 0x1833, "buddy" }, + { 0x1834, "buddyjoinedvo" }, + { 0x1835, "buddyjoinwarbirdsetup" }, + { 0x1836, "buddyspawn" }, + { 0x1837, "bufferedchildstats" }, + { 0x1838, "bufferedstats" }, + { 0x1839, "build_aianims" }, + { 0x183A, "build_all_treadfx" }, + { 0x183B, "build_attach_models" }, + { 0x183C, "build_bulletshield" }, + { 0x183D, "build_call_buttons" }, + { 0x183E, "build_cover_death" }, + { 0x183F, "build_death_badplace" }, + { 0x1840, "build_death_jolt_delay" }, + { 0x1841, "build_deathanim" }, + { 0x1842, "build_deathfx" }, + { 0x1843, "build_deathfx_generic_script_model" }, + { 0x1844, "build_deathfx_override" }, + { 0x1845, "build_deathmodel" }, + { 0x1846, "build_deathquake" }, + { 0x1847, "build_deckdust" }, + { 0x1848, "build_destructible" }, + { 0x1849, "build_drive" }, + { 0x184A, "build_elevators" }, + { 0x184B, "build_exhaust" }, + { 0x184C, "build_frontarmor" }, + { 0x184D, "build_fx" }, + { 0x184E, "build_gaz_death" }, + { 0x184F, "build_grenadeshield" }, + { 0x1850, "build_hideparts" }, + { 0x1851, "build_hovertank_death" }, + { 0x1852, "build_humvee_anims" }, + { 0x1853, "build_idle" }, + { 0x1854, "build_is_airplane" }, + { 0x1855, "build_is_helicopter" }, + { 0x1856, "build_life" }, + { 0x1857, "build_light" }, + { 0x1858, "build_light_override" }, + { 0x1859, "build_localinit" }, + { 0x185A, "build_mainturret" }, + { 0x185B, "build_misc_anims" }, + { 0x185C, "build_missile_launcher" }, + { 0x185D, "build_new_view_matrix" }, + { 0x185E, "build_nodes_for_airspace" }, + { 0x185F, "build_path_by_targetname" }, + { 0x1860, "build_path_info" }, + { 0x1861, "build_quake" }, + { 0x1862, "build_radiusdamage" }, + { 0x1863, "build_rider_death_func" }, + { 0x1864, "build_rocket_deathfx" }, + { 0x1865, "build_rumble" }, + { 0x1866, "build_rumble_override" }, + { 0x1867, "build_rumble_unique" }, + { 0x1868, "build_shoot_shock" }, + { 0x1869, "build_single_tread" }, + { 0x186A, "build_team" }, + { 0x186B, "build_technical" }, + { 0x186C, "build_template" }, + { 0x186D, "build_threat_data" }, + { 0x186E, "build_treadfx" }, + { 0x186F, "build_treadfx_override_get_surface_function" }, + { 0x1870, "build_treadfx_override_tags" }, + { 0x1871, "build_treadfx_script_model" }, + { 0x1872, "build_turret" }, + { 0x1873, "build_unload_groups" }, + { 0x1874, "build_vrap_death" }, + { 0x1875, "build_walker_death" }, + { 0x1876, "buildattachmentmaps" }, + { 0x1877, "buildbaseweaponlist" }, + { 0x1878, "buildchallegeinfo" }, + { 0x1879, "buildchallengetableinfo" }, + { 0x187A, "builddot_damage" }, + { 0x187B, "builddot_ontick" }, + { 0x187C, "builddot_startloop" }, + { 0x187D, "builddot_wait" }, + { 0x187E, "building_1" }, + { 0x187F, "building_bone" }, + { 0x1880, "building_exit_arrived" }, + { 0x1881, "building_explode" }, + { 0x1882, "building_explosion_01" }, + { 0x1883, "building_jump_done" }, + { 0x1884, "building_jump_initiate" }, + { 0x1885, "building_research_bridge" }, + { 0x1886, "buildscoreboardtype" }, + { 0x1887, "buildshadowgeomopt" }, + { 0x1888, "buildshadowgeomopt_ng" }, + { 0x1889, "buildshadowmapgeomopt" }, + { 0x188A, "buildvalidflightpaths" }, + { 0x188B, "buildweapondata" }, + { 0x188C, "buildweaponname" }, + { 0x188D, "buildweaponnamecamo" }, + { 0x188E, "buildweaponnamereticle" }, + { 0x188F, "buildweaponsettings" }, + { 0x1890, "bulblength" }, + { 0x1891, "bulbradius" }, + { 0x1892, "bullet_armor" }, + { 0x1893, "bullet_attack" }, + { 0x1894, "bullet_break_glass_gag_timer" }, + { 0x1895, "bullet_cluster_01" }, + { 0x1896, "bullet_cluster_02" }, + { 0x1897, "bullet_cluster_03" }, + { 0x1898, "bullet_cluster_04" }, + { 0x1899, "bullet_cluster_06" }, + { 0x189A, "bullet_cluster_07" }, + { 0x189B, "bullet_cluster_12" }, + { 0x189C, "bullet_cluster_15" }, + { 0x189D, "bullet_cluster_32" }, + { 0x189E, "bullet_cluster_33" }, + { 0x189F, "bullet_cluster_36" }, + { 0x18A0, "bullet_cluster_37" }, + { 0x18A1, "bullet_cluster_40" }, + { 0x18A2, "bullet_cluster_41" }, + { 0x18A3, "bullet_cluster_43" }, + { 0x18A4, "bullet_cluster_45" }, + { 0x18A5, "bullet_deflector_shield" }, + { 0x18A6, "bullet_magnet_shield" }, + { 0x18A7, "bullet_rain_drone_swarm" }, + { 0x18A8, "bullet_resistance" }, + { 0x18A9, "bullet_shield_shield" }, + { 0x18AA, "bullet_thing" }, + { 0x18AB, "bulletdamagemod" }, + { 0x18AC, "bullethitcallback" }, + { 0x18AD, "bulletpenetrationevent" }, + { 0x18AE, "bullets_break_office_glass_gag" }, + { 0x18AF, "bulletshielded" }, + { 0x18B0, "bulletsinclip" }, + { 0x18B1, "bulletstreak" }, + { 0x18B2, "bulletwhizbycheck_whilemoving" }, + { 0x18B3, "bulletwhizbycheckloop" }, + { 0x18B4, "bulletwhizbyreaction" }, + { 0x18B5, "bump_into_awareness" }, + { 0x18B6, "bump_music_for_burke_takedown" }, + { 0x18B7, "bump_nag_vo" }, + { 0x18B8, "bumper_test" }, + { 0x18B9, "bunker_guy01" }, + { 0x18BA, "bunker_guy02" }, + { 0x18BB, "bunker_guy03" }, + { 0x18BC, "bunker_intro_anim" }, + { 0x18BD, "bunker_respawn_handler" }, + { 0x18BE, "bunker_settings" }, + { 0x18BF, "buoys_return_to_bobbing" }, + { 0x18C0, "burke" }, + { 0x18C1, "burke_180_function" }, + { 0x18C2, "burke_advance" }, + { 0x18C3, "burke_advance_hospital" }, + { 0x18C4, "burke_aggression" }, + { 0x18C5, "burke_alert" }, + { 0x18C6, "burke_ask_player_to_use_bike" }, + { 0x18C7, "burke_at_school_door" }, + { 0x18C8, "burke_beam_bend" }, + { 0x18C9, "burke_bike" }, + { 0x18CA, "burke_bike_speed" }, + { 0x18CB, "burke_breach" }, + { 0x18CC, "burke_breach_interrupt" }, + { 0x18CD, "burke_burst_shoot" }, + { 0x18CE, "burke_bus_goal" }, + { 0x18CF, "burke_busted_light" }, + { 0x18D0, "burke_cheap_flashlight_setup" }, + { 0x18D1, "burke_cr_foley_console" }, + { 0x18D2, "burke_cr_foley_enter" }, + { 0x18D3, "burke_cr_foley_idle" }, + { 0x18D4, "burke_cr_foley_start" }, + { 0x18D5, "burke_deadroom_door" }, + { 0x18D6, "burke_disable_cqb" }, + { 0x18D7, "burke_dismount" }, + { 0x18D8, "burke_dismount_timing_fix" }, + { 0x18D9, "burke_drone_warning_dialogue" }, + { 0x18DA, "burke_exfil_approach" }, + { 0x18DB, "burke_exfil_lighting" }, + { 0x18DC, "burke_exit" }, + { 0x18DD, "burke_exo_cloak_on" }, + { 0x18DE, "burke_exo_push_end_early" }, + { 0x18DF, "burke_exo_push_wait" }, + { 0x18E0, "burke_fastzip_aim_turret" }, + { 0x18E1, "burke_fastzip_scene" }, + { 0x18E2, "burke_feet01" }, + { 0x18E3, "burke_forest_stealth_movement" }, + { 0x18E4, "burke_forest_takedown" }, + { 0x18E5, "burke_gate_jtbk_land" }, + { 0x18E6, "burke_gate_jtbk_lift" }, + { 0x18E7, "burke_gets_up" }, + { 0x18E8, "burke_greets_alpha_dialogue" }, + { 0x18E9, "burke_hand_plant_lf_wallclimb" }, + { 0x18EA, "burke_hand_plant_rt_wallclimb" }, + { 0x18EB, "burke_hill_slide" }, + { 0x18EC, "burke_intro_anim" }, + { 0x18ED, "burke_intro_dialogue" }, + { 0x18EE, "burke_intro_lighting" }, + { 0x18EF, "burke_knocked_to_ground" }, + { 0x18F0, "burke_mech_march_movement" }, + { 0x18F1, "burke_middle_takedown" }, + { 0x18F2, "burke_mounts_bike" }, + { 0x18F3, "burke_move_ahead_wait_function" }, + { 0x18F4, "burke_move_into_office" }, + { 0x18F5, "burke_move_through_alley_cover" }, + { 0x18F6, "burke_onbike" }, + { 0x18F7, "burke_path_through_school" }, + { 0x18F8, "burke_path_to_school" }, + { 0x18F9, "burke_patrol_takedown_02" }, + { 0x18FA, "burke_patrol_takedown_02_cleanup" }, + { 0x18FB, "burke_post_breach_move" }, + { 0x18FC, "burke_powers_up_bike" }, + { 0x18FD, "burke_pre_sentinel_kva_reveal" }, + { 0x18FE, "burke_rally_init" }, + { 0x18FF, "burke_rally_street_dialogue" }, + { 0x1900, "burke_rappel" }, + { 0x1901, "burke_rappel_rope_swap" }, + { 0x1902, "burke_red_arm_light" }, + { 0x1903, "burke_red_arm_light_checkpoint" }, + { 0x1904, "burke_reunite_with_player_alley" }, + { 0x1905, "burke_rim_lights" }, + { 0x1906, "burke_river_entry_splash_fx" }, + { 0x1907, "burke_river_looping_splash_fx" }, + { 0x1908, "burke_rooftop_combat" }, + { 0x1909, "burke_rooftop_combat_animscript" }, + { 0x190A, "burke_rope" }, + { 0x190B, "burke_rope_long" }, + { 0x190C, "burke_run_slide" }, + { 0x190D, "burke_school_approach_idle" }, + { 0x190E, "burke_school_approach_idle_skip" }, + { 0x190F, "burke_se_forest_takedown_01" }, + { 0x1910, "burke_sentinel_kva_reveal" }, + { 0x1911, "burke_server_room_se" }, + { 0x1912, "burke_setupanimations" }, + { 0x1913, "burke_shimmey_setup" }, + { 0x1914, "burke_shimmy_1" }, + { 0x1915, "burke_shimmy_2" }, + { 0x1916, "burke_shimmy_2b" }, + { 0x1917, "burke_slide_02" }, + { 0x1918, "burke_solo_takedown" }, + { 0x1919, "burke_spit_blood" }, + { 0x191A, "burke_spot_lighting" }, + { 0x191B, "burke_startle_stairs" }, + { 0x191C, "burke_tree_slide_fx" }, + { 0x191D, "burke_walk_lighting" }, + { 0x191E, "burke_wall_climb_teleport" }, + { 0x191F, "burke_wall_idle" }, + { 0x1920, "burke_wall_idle_skip" }, + { 0x1921, "burkeambushnohitnotetrack" }, + { 0x1922, "burkecourtyardboostjump" }, + { 0x1923, "burkeopenatriumexitdoor" }, + { 0x1924, "burkestruggledeath" }, + { 0x1925, "burn_and_crash" }, + { 0x1926, "burn_on" }, + { 0x1927, "burning" }, + { 0x1928, "burning_trash_fire" }, + { 0x1929, "burnville_paratrooper_hack" }, + { 0x192A, "burnville_paratrooper_hack_loop" }, + { 0x192B, "burst_fire" }, + { 0x192C, "burst_fire_settings" }, + { 0x192D, "burst_fire_unmanned" }, + { 0x192E, "burst_fire_warbird" }, + { 0x192F, "burst_fire_weapon" }, + { 0x1930, "burstdelay" }, + { 0x1931, "burstfirenumshots" }, + { 0x1932, "burstmax" }, + { 0x1933, "burstmin" }, + { 0x1934, "burstshootanimrate" }, + { 0x1935, "burstshot" }, + { 0x1936, "bus_5_hop_blocker_a" }, + { 0x1937, "bus_5_hop_blocker_b" }, + { 0x1938, "bus_chase_suv_explode" }, + { 0x1939, "bus_chase_suv_lose_control" }, + { 0x193A, "bus_chase_suv_oneshots" }, + { 0x193B, "bus_crash" }, + { 0x193C, "bus_crash_at_end" }, + { 0x193D, "bus_crash_hold_on_last_frame" }, + { 0x193E, "bus_crash_setup_backup_collision" }, + { 0x193F, "bus_crash_start" }, + { 0x1940, "bus_jump_count" }, + { 0x1941, "bus_jumping_notetrack_setup" }, + { 0x1942, "bus_kva_impact_sparks" }, + { 0x1943, "bus_skid" }, + { 0x1944, "busereadyidle" }, + { 0x1945, "busted_light_gag" }, + { 0x1946, "butress_animate" }, + { 0x1947, "butress_origin_fix" }, + { 0x1948, "button" }, + { 0x1949, "button_down" }, + { 0x194A, "button_hint_disable" }, + { 0x194B, "button_hint_display" }, + { 0x194C, "button_is_clicked" }, + { 0x194D, "button_is_held" }, + { 0x194E, "button_is_kb" }, + { 0x194F, "button_mash_detection" }, + { 0x1950, "button_mash_dynamic_hint" }, + { 0x1951, "button_mash_level" }, + { 0x1952, "button_mash_success" }, + { 0x1953, "button_pressed" }, + { 0x1954, "button_pressed_think" }, + { 0x1955, "button_presses" }, + { 0x1956, "button_prompt_on_cardoor" }, + { 0x1957, "button_switch" }, + { 0x1958, "buttonclick" }, + { 0x1959, "buttondown" }, + { 0x195A, "buttonisheld" }, + { 0x195B, "buttonmash_add_per_press" }, + { 0x195C, "buttonmash_decay" }, + { 0x195D, "buttonmash_decay_per_frame" }, + { 0x195E, "buttonmash_hint_cleanup" }, + { 0x195F, "buttonmash_max" }, + { 0x1960, "buttonmash_monitor" }, + { 0x1961, "buttonmash_value" }, + { 0x1962, "buttonpressed_internal" }, + { 0x1963, "buttons" }, + { 0x1964, "buttontimer" }, + { 0x1965, "buttontimertotal" }, + { 0x1966, "buttress_function" }, + { 0x1967, "buzzkillevent" }, + { 0x1968, "bypassclasschoice" }, + { 0x1969, "bypassclasschoicefunc" }, + { 0x196A, "bystander_oppression_event_ents" }, + { 0x196B, "c4_earthquake" }, + { 0x196C, "c4_weaponname" }, + { 0x196D, "c4array" }, + { 0x196E, "c4damage" }, + { 0x196F, "c4death" }, + { 0x1970, "c4deathdetonate" }, + { 0x1971, "c4deatheffect" }, + { 0x1972, "c4empdamage" }, + { 0x1973, "c4empkillstreakwait" }, + { 0x1974, "c4explodethisframe" }, + { 0x1975, "cac" }, + { 0x1976, "cac_camera_offset" }, + { 0x1977, "cac_camera_targetoffset" }, + { 0x1978, "cac_camerazoff" }, + { 0x1979, "cac_camerazoff_zoom" }, + { 0x197A, "cac_camoffset_angle_ratio" }, + { 0x197B, "cac_camoffset_ratio" }, + { 0x197C, "cac_dist" }, + { 0x197D, "cac_framedelay" }, + { 0x197E, "cac_getcustomclassloc" }, + { 0x197F, "cac_getequipment" }, + { 0x1980, "cac_getequipmentextra" }, + { 0x1981, "cac_getkillstreak" }, + { 0x1982, "cac_getkillstreakmodule" }, + { 0x1983, "cac_getoffhand" }, + { 0x1984, "cac_getperk" }, + { 0x1985, "cac_getweapon" }, + { 0x1986, "cac_getweaponattachment" }, + { 0x1987, "cac_getweaponattachmentthree" }, + { 0x1988, "cac_getweaponattachmenttwo" }, + { 0x1989, "cac_getweaponcamo" }, + { 0x198A, "cac_getweaponreticle" }, + { 0x198B, "cac_getwildcard" }, + { 0x198C, "cac_has_slam" }, + { 0x198D, "cac_modified_damage" }, + { 0x198E, "cac_ratio_zoom" }, + { 0x198F, "cac_selector" }, + { 0x1990, "cac_targetzoff" }, + { 0x1991, "cac_targetzoff_zoom" }, + { 0x1992, "cac_weap_loot_offset" }, + { 0x1993, "cac_weap_offset" }, + { 0x1994, "cac_weap_screen_offset" }, + { 0x1995, "cac_weap_tuning" }, + { 0x1996, "cac_weap_tuning_camoffset" }, + { 0x1997, "cac_weap_tuning_weap_sideoffset" }, + { 0x1998, "cac_weap_tuning_weap_zoffset" }, + { 0x1999, "cac_weapon" }, + { 0x199A, "cacloadout" }, + { 0x199B, "cafe_irons_speech_bink" }, + { 0x199C, "cafe_market_damb" }, + { 0x199D, "cafe_market_moped_away" }, + { 0x199E, "cafe_market_music_play" }, + { 0x199F, "cafe_market_music_stop" }, + { 0x19A0, "cafe_market_plane_flyover" }, + { 0x19A1, "cafecamerascancounter" }, + { 0x19A2, "cafecameraumbrella" }, + { 0x19A3, "cafecivilianmeetandgreet" }, + { 0x19A4, "cafeendcamerascan" }, + { 0x19A5, "cafegeeseflyinganimation" }, + { 0x19A6, "cafeilanaseat" }, + { 0x19A7, "cafeinitvendorgate" }, + { 0x19A8, "cafeintrodialog" }, + { 0x19A9, "cafeintrofov" }, + { 0x19AA, "cafemarketilanabackyardwait" }, + { 0x19AB, "cafemarketmoveilana" }, + { 0x19AC, "cafemarketplayerfollowtarget" }, + { 0x19AD, "cafemarketslowdownplayermore" }, + { 0x19AE, "cafeoutrositter" }, + { 0x19AF, "cafeplayercameralook" }, + { 0x19B0, "cafesetupilanabackpack" }, + { 0x19B1, "cafesetupplayerseat" }, + { 0x19B2, "cafesetuptouristilana" }, + { 0x19B3, "cafesittingreader" }, + { 0x19B4, "cafesittingreaderchoosenextanim" }, + { 0x19B5, "cafesittingreaderplaynextanim" }, + { 0x19B6, "cafeteasipper" }, + { 0x19B7, "cafeteria_reinforcements" }, + { 0x19B8, "cafeteria_squad_pressure" }, + { 0x19B9, "cafevideolog" }, + { 0x19BA, "cafewaiter" }, + { 0x19BB, "calc_cam_lookat" }, + { 0x19BC, "calc_f" }, + { 0x19BD, "calc_f_from_avatar" }, + { 0x19BE, "calc_f_from_avatar_spawnpoint" }, + { 0x19BF, "calc_f_fromscreen" }, + { 0x19C0, "calc_flock_goal_pos" }, + { 0x19C1, "calc_new_pos" }, + { 0x19C2, "calc_target_dir" }, + { 0x19C3, "calcanimstartpos" }, + { 0x19C4, "calctrackingyaw" }, + { 0x19C5, "calculate_aerial_pathnodes" }, + { 0x19C6, "calculate_aim_offset" }, + { 0x19C7, "calculate_base_target_offset" }, + { 0x19C8, "calculate_break_time" }, + { 0x19C9, "calculate_defend_stance" }, + { 0x19CA, "calculate_dodge_position" }, + { 0x19CB, "calculate_dodge_positions" }, + { 0x19CC, "calculate_flock_goal_positions" }, + { 0x19CD, "calculate_lateral_move_accuracy" }, + { 0x19CE, "calculate_locator_anim_speed" }, + { 0x19CF, "calculate_move_to_goal_yaw" }, + { 0x19D0, "calculate_player_wounded_accuracy" }, + { 0x19D1, "calculate_rope_target" }, + { 0x19D2, "calculate_sprinting_jumping_accuracy" }, + { 0x19D3, "calculate_stance_accuracy" }, + { 0x19D4, "calculate_tactical_score" }, + { 0x19D5, "calculate_tag_on_path_grid" }, + { 0x19D6, "calculate_threat_level" }, + { 0x19D7, "calculate_water_pos" }, + { 0x19D8, "calculate_zone_node_extents" }, + { 0x19D9, "calculated_aerial_nodes_done" }, + { 0x19DA, "calculated_aerial_nodes_in_progress" }, + { 0x19DB, "calculated_nearest_node" }, + { 0x19DC, "calculatedistances" }, + { 0x19DD, "calculatehoverlocation" }, + { 0x19DE, "calculateinitialposition" }, + { 0x19DF, "calculatekd" }, + { 0x19E0, "calculateleftstickdeadzone" }, + { 0x19E1, "calculatematchplaystyle" }, + { 0x19E2, "calculatenewhoverdestination" }, + { 0x19E3, "calculatenodeoffset" }, + { 0x19E4, "calculatenodeoffsetfromanimationdelta" }, + { 0x19E5, "calculatenodetransitionangles" }, + { 0x19E6, "calculatespm" }, + { 0x19E7, "calculations_in_progress" }, + { 0x19E8, "call_elevator" }, + { 0x19E9, "call_for_backup" }, + { 0x19EA, "call_in_assistance" }, + { 0x19EB, "callback" }, + { 0x19EC, "callback_codeendgame" }, + { 0x19ED, "callback_entityoutofworld" }, + { 0x19EE, "callback_hostmigration" }, + { 0x19EF, "callback_killingblow" }, + { 0x19F0, "callback_playerconnect" }, + { 0x19F1, "callback_playerdamage" }, + { 0x19F2, "callback_playerdamage_internal" }, + { 0x19F3, "callback_playerdisconnect" }, + { 0x19F4, "callback_playergrenadesuicide" }, + { 0x19F5, "callback_playerkilled" }, + { 0x19F6, "callback_playerlaststand" }, + { 0x19F7, "callback_playerlaststandhorde" }, + { 0x19F8, "callback_playermigrated" }, + { 0x19F9, "callback_startgametype" }, + { 0x19FA, "callbackcodeendgame" }, + { 0x19FB, "callbackentityoutofworld" }, + { 0x19FC, "callbackhostmigration" }, + { 0x19FD, "callbackplayerconnect" }, + { 0x19FE, "callbackplayerdamage" }, + { 0x19FF, "callbackplayerdisconnect" }, + { 0x1A00, "callbackplayergrenadesuicide" }, + { 0x1A01, "callbackplayerkilled" }, + { 0x1A02, "callbackplayerlaststand" }, + { 0x1A03, "callbackplayermigrated" }, + { 0x1A04, "callbacks" }, + { 0x1A05, "callbackstartgametype" }, + { 0x1A06, "callbackvoid" }, + { 0x1A07, "calledout" }, + { 0x1A08, "caller" }, + { 0x1A09, "calloptionalbehaviorcallback" }, + { 0x1A0A, "callouttypewillrepeat" }, + { 0x1A0B, "callstrike" }, + { 0x1A0C, "callstrike_bomb" }, + { 0x1A0D, "cam_percent_away" }, + { 0x1A0E, "cam_scan_lp" }, + { 0x1A0F, "cam_zoom_in" }, + { 0x1A10, "cam_zoom_out" }, + { 0x1A11, "camdirectionforward" }, + { 0x1A12, "came_from" }, + { 0x1A13, "camera" }, + { 0x1A14, "camera_array" }, + { 0x1A15, "camera_cut" }, + { 0x1A16, "camera_goal" }, + { 0x1A17, "camera_helper" }, + { 0x1A18, "camera_lookat" }, + { 0x1A19, "camera_rotator_begin" }, + { 0x1A1A, "camera_rotator_think" }, + { 0x1A1B, "camera_scan" }, + { 0x1A1C, "camera_scanner_interior_killed" }, + { 0x1A1D, "camera_scanner_interior_spotted" }, + { 0x1A1E, "camera_scanner_interior_trigger_think" }, + { 0x1A1F, "camera_scanner_think" }, + { 0x1A20, "camera_shake" }, + { 0x1A21, "camera_shake_on_turret_fire" }, + { 0x1A22, "camera_sway_tuning" }, + { 0x1A23, "camera_tag" }, + { 0x1A24, "camera_tag_angles" }, + { 0x1A25, "camera_tag_origin" }, + { 0x1A26, "camera_view_tuning" }, + { 0x1A27, "cameradrift" }, + { 0x1A28, "cameralinkpoint" }, + { 0x1A29, "cameralookatescapevehicle" }, + { 0x1A2A, "cameraloop" }, + { 0x1A2B, "camerascanintrodialogue" }, + { 0x1A2C, "camerascanoutrodialog" }, + { 0x1A2D, "cameraview" }, + { 0x1A2E, "camerhelperarray" }, + { 0x1A2F, "camlinkent" }, + { 0x1A30, "cammove" }, + { 0x1A31, "camoffset_ratio_cac" }, + { 0x1A32, "camoffset_ratio_lobby" }, + { 0x1A33, "camoffset_ratio_maxspeed" }, + { 0x1A34, "camoffset_ratio_prelobby" }, + { 0x1A35, "camoffset_ratio_prelobby_loot" }, + { 0x1A36, "camp_bomb_update" }, + { 0x1A37, "camp_david_play_videos" }, + { 0x1A38, "camp_david_reload_malfunction" }, + { 0x1A39, "camp_david_thunder_transition" }, + { 0x1A3A, "camp_david_training_mute_device" }, + { 0x1A3B, "camp_scanner_guy" }, + { 0x1A3C, "camp_security_greeter" }, + { 0x1A3D, "campaign" }, + { 0x1A3E, "camparams" }, + { 0x1A3F, "campdavid_player_arm_reveal" }, + { 0x1A40, "camper_guy" }, + { 0x1A41, "camper_time_started_hunting" }, + { 0x1A42, "camper_trigger_think" }, + { 0x1A43, "camping_needs_fallback_camp_location" }, + { 0x1A44, "camrotate" }, + { 0x1A45, "camzoff" }, + { 0x1A46, "can_be_damaged" }, + { 0x1A47, "can_camp_near_others" }, + { 0x1A48, "can_early_melee" }, + { 0x1A49, "can_fire_turret" }, + { 0x1A4A, "can_melee_enemy_time" }, + { 0x1A4B, "can_pickup_bomb_time" }, + { 0x1A4C, "can_say_friendlyfire" }, + { 0x1A4D, "can_see_attacker_for_a_bit" }, + { 0x1A4E, "can_see_ent" }, + { 0x1A4F, "can_see_origin" }, + { 0x1A50, "can_see_player" }, + { 0x1A51, "can_shoot_enemy" }, + { 0x1A52, "can_shoot_enemy_monitor" }, + { 0x1A53, "can_shoot_guns" }, + { 0x1A54, "can_shoot_missiles" }, + { 0x1A55, "can_shoot_weapons" }, + { 0x1A56, "can_teleport_ai_to_pos" }, + { 0x1A57, "can_tip_think" }, + { 0x1A58, "can_turret_start_play" }, + { 0x1A59, "canal_adssetfovzoomin" }, + { 0x1A5A, "canal_balcony_smoke_and_spawn" }, + { 0x1A5B, "canal_binoc_hint" }, + { 0x1A5C, "canal_binoc_transition_in" }, + { 0x1A5D, "canal_binoc_transition_out" }, + { 0x1A5E, "canal_binocs_stop_zoom_in" }, + { 0x1A5F, "canal_binocs_stop_zoom_out" }, + { 0x1A60, "canal_binocs_zoom_in" }, + { 0x1A61, "canal_binocs_zoom_out" }, + { 0x1A62, "canal_boat_explosion" }, + { 0x1A63, "canal_boat_hit_bottom" }, + { 0x1A64, "canal_breach_logic" }, + { 0x1A65, "canal_bridge_patrol_think" }, + { 0x1A66, "canal_bridge_patrols_spawn" }, + { 0x1A67, "canal_chase_boats" }, + { 0x1A68, "canal_convo_fov_shift_off" }, + { 0x1A69, "canal_convo_fov_shift_on_start" }, + { 0x1A6A, "canal_convo_fov_shift_to_dead" }, + { 0x1A6B, "canal_convo_fov_shift_to_wp" }, + { 0x1A6C, "canal_cormack_move_to_window" }, + { 0x1A6D, "canal_cormack_objective_convo" }, + { 0x1A6E, "canal_delete_dead_demo_team" }, + { 0x1A6F, "canal_dock_destroy" }, + { 0x1A70, "canal_door_button_hint_display" }, + { 0x1A71, "canal_drone_guard_sequence" }, + { 0x1A72, "canal_drone_guard_think" }, + { 0x1A73, "canal_drone_guards_move_to_struct_and_loop_animation" }, + { 0x1A74, "canal_drone_swarm_death_think" }, + { 0x1A75, "canal_drone_swarm_think" }, + { 0x1A76, "canal_emp_wave" }, + { 0x1A77, "canal_enemy_damage_function" }, + { 0x1A78, "canal_enemy_setup_post_explosive_pickup" }, + { 0x1A79, "canal_fight_to_explosives_sequence" }, + { 0x1A7A, "canal_fight_to_weapon_platform" }, + { 0x1A7B, "canal_finale_button_mashing" }, + { 0x1A7C, "canal_finale_fov_shift_off" }, + { 0x1A7D, "canal_finale_fov_shift_on" }, + { 0x1A7E, "canal_finale_rumble" }, + { 0x1A7F, "canal_finale_rumble_sm" }, + { 0x1A80, "canal_finale_sequence" }, + { 0x1A81, "canal_finale_shock" }, + { 0x1A82, "canal_finale_will_prep" }, + { 0x1A83, "canal_guard_player_close_check" }, + { 0x1A84, "canal_handle_bomb_pickup" }, + { 0x1A85, "canal_handle_bomb_plant_button_display" }, + { 0x1A86, "canal_handle_bomb_plant_start" }, + { 0x1A87, "canal_handle_car_door_shields_vis" }, + { 0x1A88, "canal_handle_dead_demo_team" }, + { 0x1A89, "canal_handle_player_binoc_controls" }, + { 0x1A8A, "canal_highlight_dead_team" }, + { 0x1A8B, "canal_irons_open_door" }, + { 0x1A8C, "canal_jet_flyover" }, + { 0x1A8D, "canal_jet_flyover2" }, + { 0x1A8E, "canal_kamikaze_player_check" }, + { 0x1A8F, "canal_laser" }, + { 0x1A90, "canal_logic" }, + { 0x1A91, "canal_middle_weapon_guards" }, + { 0x1A92, "canal_p1" }, + { 0x1A93, "canal_p2" }, + { 0x1A94, "canal_pop_smoke" }, + { 0x1A95, "canal_razorback" }, + { 0x1A96, "canal_razorback_turret_fire" }, + { 0x1A97, "canal_razorback_turret_think" }, + { 0x1A98, "canal_setup_dead_demo_team" }, + { 0x1A99, "canal_setup_pt1" }, + { 0x1A9A, "canal_spawn_dead_demo_team" }, + { 0x1A9B, "canal_spawn_razorback" }, + { 0x1A9C, "canal_spawn_zipline_group1" }, + { 0x1A9D, "canal_spawn_zipline_group2" }, + { 0x1A9E, "canal_turn_player" }, + { 0x1A9F, "canal_turret_vehicle" }, + { 0x1AA0, "canal_turret_vehicle_passenger_think" }, + { 0x1AA1, "canal_turret_vehicle2" }, + { 0x1AA2, "canal_underwater_bullet_trails" }, + { 0x1AA3, "canal_video_board_cycle" }, + { 0x1AA4, "canal_wall_enemy_close_check" }, + { 0x1AA5, "canal_wall_enemy_think" }, + { 0x1AA6, "canal_wall_reinforcements" }, + { 0x1AA7, "canal_waterfall_last_fight" }, + { 0x1AA8, "canal_weapon_guards_spawn_and_think" }, + { 0x1AA9, "canal_weapon_platform_anim" }, + { 0x1AAA, "canal_weapon_platform_firing_loop" }, + { 0x1AAB, "canal_weapon_platform_vis_control" }, + { 0x1AAC, "canal_wmp_key_tweaks" }, + { 0x1AAD, "canals_part_2" }, + { 0x1AAE, "canbeplaced" }, + { 0x1AAF, "canblindfire" }, + { 0x1AB0, "cancalloutlocation" }, + { 0x1AB1, "cancelallbut" }, + { 0x1AB2, "cancelexitbuttonpressmonitor" }, + { 0x1AB3, "cancelkillcam" }, + { 0x1AB4, "cancelkillcamcallback" }, + { 0x1AB5, "cancelkillcamonuse" }, + { 0x1AB6, "cancelkillcamonuse_specificbutton" }, + { 0x1AB7, "cancelkillcamsafespawnbutton" }, + { 0x1AB8, "cancelkillcamsafespawncallback" }, + { 0x1AB9, "cancelkillcamusebutton" }, + { 0x1ABA, "cancelmode" }, + { 0x1ABB, "cancelnukeondeath" }, + { 0x1ABC, "cancelospbuddyexitcommand" }, + { 0x1ABD, "cancelpendingreinforcement" }, + { 0x1ABE, "cancelpossessbuttonpressmonitor" }, + { 0x1ABF, "cancelwarbirdbuddyexitcommand" }, + { 0x1AC0, "canclaim" }, + { 0x1AC1, "cancloak" }, + { 0x1AC2, "canconcat" }, + { 0x1AC3, "cancontestclaim" }, + { 0x1AC4, "candamagedestructible" }, + { 0x1AC5, "candeployjuggernaut" }, + { 0x1AC6, "candocombat" }, + { 0x1AC7, "candoflavorburst" }, + { 0x1AC8, "cangiveability" }, + { 0x1AC9, "canhitsuppressspot" }, + { 0x1ACA, "caninteractwith" }, + { 0x1ACB, "canisterdrips" }, + { 0x1ACC, "canistersteam" }, + { 0x1ACD, "canlean" }, + { 0x1ACE, "canlogclient" }, + { 0x1ACF, "canlogevent" }, + { 0x1AD0, "canlogkillstreak" }, + { 0x1AD1, "canloglife" }, + { 0x1AD2, "canmovepointtopoint" }, + { 0x1AD3, "cannon_effect" }, + { 0x1AD4, "cannotplacestring" }, + { 0x1AD5, "canopy_fade_in_cinematic" }, + { 0x1AD6, "canperformclienttraces" }, + { 0x1AD7, "canpickupobject" }, + { 0x1AD8, "canreact" }, + { 0x1AD9, "canreactagain" }, + { 0x1ADA, "canreadtext" }, + { 0x1ADB, "canreturntocover" }, + { 0x1ADC, "cansave" }, + { 0x1ADD, "cansay" }, + { 0x1ADE, "cansayname" }, + { 0x1ADF, "cansayplayername" }, + { 0x1AE0, "canseeandshootpoint" }, + { 0x1AE1, "canseeenemy" }, + { 0x1AE2, "canseeenemyfromexposed" }, + { 0x1AE3, "canseeplayer" }, + { 0x1AE4, "canseepointfromexposedatcorner" }, + { 0x1AE5, "canseepointfromexposedatnode" }, + { 0x1AE6, "cansetupstance" }, + { 0x1AE7, "canshootwhilerunning" }, + { 0x1AE8, "canshootwhilerunningbackward" }, + { 0x1AE9, "canshootwhilerunningforward" }, + { 0x1AEA, "canshowsplash" }, + { 0x1AEB, "canshufflekillstreaks" }, + { 0x1AEC, "canshufflewithkillstreakweapon" }, + { 0x1AED, "cansmash" }, + { 0x1AEE, "canstoppeeking" }, + { 0x1AEF, "cansuppressenemy" }, + { 0x1AF0, "cansuppressenemyfromexposed" }, + { 0x1AF1, "cansurvivevehicleexplosion" }, + { 0x1AF2, "cantfindanythingtodo" }, + { 0x1AF3, "canthrowgrenade" }, + { 0x1AF4, "cantraceto" }, + { 0x1AF5, "cantseeenemybehavior" }, + { 0x1AF6, "cantseeenemywait" }, + { 0x1AF7, "cantusehintthink" }, + { 0x1AF8, "canuse" }, + { 0x1AF9, "canusecallback" }, + { 0x1AFA, "canuselaser" }, + { 0x1AFB, "canuseobject" }, + { 0x1AFC, "canusesawapproach" }, + { 0x1AFD, "canusewarbird" }, + { 0x1AFE, "canyon_ally_vo" }, + { 0x1AFF, "canyon_ally_vo_dam" }, + { 0x1B00, "canyon_ally_vo2" }, + { 0x1B01, "canyon_ally_vo3" }, + { 0x1B02, "canyon_intro_vo" }, + { 0x1B03, "canyon_no_game_start_setupfunc" }, + { 0x1B04, "canyon_whizby_sound" }, + { 0x1B05, "canyon_whizby_sounds" }, + { 0x1B06, "cao_agent" }, + { 0x1B07, "cao_camera_ratio" }, + { 0x1B08, "cao_camerazoff" }, + { 0x1B09, "cao_camerazoff_zoom" }, + { 0x1B0A, "cao_camoffset_ratio" }, + { 0x1B0B, "cao_fardist" }, + { 0x1B0C, "cao_getactivecostume" }, + { 0x1B0D, "cao_getactivecostumeindex" }, + { 0x1B0E, "cao_getcostumebyindex" }, + { 0x1B0F, "cao_getglobalcostumecategory" }, + { 0x1B10, "cao_getpercostumecategory" }, + { 0x1B11, "cao_isglobalcostumecategory" }, + { 0x1B12, "cao_neardist" }, + { 0x1B13, "cao_ratio_zoom" }, + { 0x1B14, "cao_set_costumes_from_lua" }, + { 0x1B15, "cao_setactivecostume" }, + { 0x1B16, "cao_setcostumebyindex" }, + { 0x1B17, "cao_setglobalcostumecategory" }, + { 0x1B18, "cao_setpercostumecategory" }, + { 0x1B19, "cao_targetzoff" }, + { 0x1B1A, "cao_targetzoff_zoom" }, + { 0x1B1B, "cao_update" }, + { 0x1B1C, "caoavatarposoffset" }, + { 0x1B1D, "cap_bake_chamber_gdn_01" }, + { 0x1B1E, "cap_bake_chamber_gdn_02" }, + { 0x1B1F, "cap_civilian_damage_proc" }, + { 0x1B20, "cap_crash_recovery_gdn" }, + { 0x1B21, "cap_elevator_crk" }, + { 0x1B22, "cap_elevator_gdn" }, + { 0x1B23, "cap_elevator_iln" }, + { 0x1B24, "cap_ending_gdn" }, + { 0x1B25, "cap_ending_gdn_extra" }, + { 0x1B26, "cap_ending_iln" }, + { 0x1B27, "cap_gun_training_gdn" }, + { 0x1B28, "cap_incinerator_crawl_loop_01" }, + { 0x1B29, "cap_incinerator_end_01" }, + { 0x1B2A, "cap_incinerator_end_02" }, + { 0x1B2B, "cap_incinerator_end_03" }, + { 0x1B2C, "cap_incinerator_push_01" }, + { 0x1B2D, "cap_incinerator_push_02" }, + { 0x1B2E, "cap_incinerator_push_03" }, + { 0x1B2F, "cap_incinerator_start_01" }, + { 0x1B30, "cap_incinerator_start_02" }, + { 0x1B31, "cap_incinerator_start_03" }, + { 0x1B32, "cap_interrogation_crk" }, + { 0x1B33, "cap_interrogation_crk_add" }, + { 0x1B34, "cap_interrogation_irn" }, + { 0x1B35, "cap_interrogation_plr" }, + { 0x1B36, "cap_intro_drive_gdn" }, + { 0x1B37, "cap_intro_drive_iln" }, + { 0x1B38, "cap_manticore_window_gdn_01" }, + { 0x1B39, "cap_manticore_window_gdn_02" }, + { 0x1B3A, "cap_observation_gdn_01" }, + { 0x1B3B, "cap_observation_gdn_02" }, + { 0x1B3C, "cap_rescue_crk" }, + { 0x1B3D, "cap_rescue_gdn" }, + { 0x1B3E, "cap_rescue_iln" }, + { 0x1B3F, "cap_separation_iln_01" }, + { 0x1B40, "cap_test_chamber_gdn_01" }, + { 0x1B41, "cap_test_chamber_gdn_02" }, + { 0x1B42, "cap_test_chamber_gdn_03" }, + { 0x1B43, "cap_trolley_gdn" }, + { 0x1B44, "capsperminute" }, + { 0x1B45, "capsule_damage" }, + { 0x1B46, "capture_doctor_scene_start" }, + { 0x1B47, "capture_flag" }, + { 0x1B48, "capture_hack" }, + { 0x1B49, "capture_lighting" }, + { 0x1B4A, "capture_radius" }, + { 0x1B4B, "capturecount" }, + { 0x1B4C, "captured_ambient_animation_function" }, + { 0x1B4D, "captured_ambient_animation_setup" }, + { 0x1B4E, "captured_break_lock" }, + { 0x1B4F, "captured_caravan_spawner" }, + { 0x1B50, "captured_caravan_truck_remover" }, + { 0x1B51, "captured_enter_exo" }, + { 0x1B52, "captured_hint_display" }, + { 0x1B53, "captured_hint_ender_function" }, + { 0x1B54, "captured_hint_radius" }, + { 0x1B55, "captured_hint_range_check" }, + { 0x1B56, "captured_mission_failed" }, + { 0x1B57, "captured_open_door" }, + { 0x1B58, "captured_player_cuffs" }, + { 0x1B59, "captured_push_cart" }, + { 0x1B5A, "captured_take_exo" }, + { 0x1B5B, "captured_use_console" }, + { 0x1B5C, "captured_worker_weapons" }, + { 0x1B5D, "capturetime" }, + { 0x1B5E, "capturezone_reset_base_effects" }, + { 0x1B5F, "capturezoneeffects" }, + { 0x1B60, "capzones" }, + { 0x1B61, "car_alarm_horn_01" }, + { 0x1B62, "car_alarm_main" }, + { 0x1B63, "car_alarm_org" }, + { 0x1B64, "car_alarm_setup" }, + { 0x1B65, "car_alarm_sound" }, + { 0x1B66, "car_alarm_timeout" }, + { 0x1B67, "car_behavior" }, + { 0x1B68, "car_chase_crash" }, + { 0x1B69, "car_damage_owner_recorder" }, + { 0x1B6A, "car_door_broken" }, + { 0x1B6B, "car_door_ripoff_fx" }, + { 0x1B6C, "car_door_snap_player" }, + { 0x1B6D, "car_door_snap_will" }, + { 0x1B6E, "car_hit_blur" }, + { 0x1B6F, "car_hit_shadows" }, + { 0x1B70, "car_lift" }, + { 0x1B71, "car_lift_scene" }, + { 0x1B72, "car_light" }, + { 0x1B73, "car_ride_bink" }, + { 0x1B74, "car_ride_boundary_fail" }, + { 0x1B75, "car_ride_doctor_waits" }, + { 0x1B76, "car_ride_driving_workers_wait" }, + { 0x1B77, "car_ride_driving_workers_waits" }, + { 0x1B78, "car_ride_enter_cormack_waits" }, + { 0x1B79, "car_ride_enter_doctor_waits" }, + { 0x1B7A, "car_ride_gaz_waits" }, + { 0x1B7B, "car_ride_intro_fail" }, + { 0x1B7C, "car_ride_org" }, + { 0x1B7D, "car_ride_player_rig" }, + { 0x1B7E, "car_ride_rumble" }, + { 0x1B7F, "car_ride_view_clamps" }, + { 0x1B80, "carabiner_knox" }, + { 0x1B81, "caralarm" }, + { 0x1B82, "cardfx" }, + { 0x1B83, "cardoor_buttons" }, + { 0x1B84, "cardoor_hint_breakout" }, + { 0x1B85, "cardoor_old_weapon" }, + { 0x1B86, "cardoor_weapon" }, + { 0x1B87, "cardtagnames" }, + { 0x1B88, "cardtagvisible" }, + { 0x1B89, "career_stat_increment" }, + { 0x1B8A, "careful_logic" }, + { 0x1B8B, "carepackageandcarepackagevalid" }, + { 0x1B8C, "carepackageandgoliathvalid" }, + { 0x1B8D, "carepackageandplatformvalid" }, + { 0x1B8E, "carepackagecleanup" }, + { 0x1B8F, "carepackagedrone" }, + { 0x1B90, "carepackagedrone_delete" }, + { 0x1B91, "carepackagedrone_deleteonactivate" }, + { 0x1B92, "carepackagedrone_explode" }, + { 0x1B93, "carepackagedrone_leave" }, + { 0x1B94, "carepackagedrone_remove" }, + { 0x1B95, "carepackagedrone_watchdeath" }, + { 0x1B96, "carepackagedrone_watchownerloss" }, + { 0x1B97, "carepackagedrone_watchroundend" }, + { 0x1B98, "carepackagedronefindowner" }, + { 0x1B99, "carepackagedrones" }, + { 0x1B9A, "carepackagedronewatchcratedeath" }, + { 0x1B9B, "carepackagedronewatchdeath" }, + { 0x1B9C, "carepackages" }, + { 0x1B9D, "carepackagesetupminimap" }, + { 0x1B9E, "carepackagetouchvalid" }, + { 0x1B9F, "carepackagetrace" }, + { 0x1BA0, "cargo" }, + { 0x1BA1, "cargo_recover_fail" }, + { 0x1BA2, "cargo_ship_death_fx" }, + { 0x1BA3, "cargo_ship_fights_back" }, + { 0x1BA4, "cargo_ship_hit_aliases" }, + { 0x1BA5, "cargo_ship_hit_count" }, + { 0x1BA6, "cargo_ship_hit_react" }, + { 0x1BA7, "cargo_ship_missiles" }, + { 0x1BA8, "cargo_ship_rocking" }, + { 0x1BA9, "cargo_total" }, + { 0x1BAA, "carriedby" }, + { 0x1BAB, "carrieditem" }, + { 0x1BAC, "carriedobj" }, + { 0x1BAD, "carriedsentry" }, + { 0x1BAE, "carriedturret" }, + { 0x1BAF, "carrier" }, + { 0x1BB0, "carrierhascarryweaponinloadout" }, + { 0x1BB1, "carriervisible" }, + { 0x1BB2, "carrierweaponcurrent" }, + { 0x1BB3, "carry_first_done" }, + { 0x1BB4, "carryflag" }, + { 0x1BB5, "carryicon" }, + { 0x1BB6, "carryobject" }, + { 0x1BB7, "carryobject_overridemovingplatformdeath" }, + { 0x1BB8, "carryobjectproxthink" }, + { 0x1BB9, "carryobjectproxthinkdelayed" }, + { 0x1BBA, "carryobjectusethink" }, + { 0x1BBB, "carryweapon" }, + { 0x1BBC, "carryweaponthink" }, + { 0x1BBD, "cart" }, + { 0x1BBE, "cart_first_time" }, + { 0x1BBF, "cart_push" }, + { 0x1BC0, "cart_push2" }, + { 0x1BC1, "carter" }, + { 0x1BC2, "carter_cr_foley_idle" }, + { 0x1BC3, "carter_cr_foley_start" }, + { 0x1BC4, "casual_killer" }, + { 0x1BC5, "casualtytracking" }, + { 0x1BC6, "cat_array_add" }, + { 0x1BC7, "cat_array_get" }, + { 0x1BC8, "catch_damage_notify" }, + { 0x1BC9, "catch_death_notify" }, + { 0x1BCA, "catch_got_enemy" }, + { 0x1BCB, "catch_level_notify" }, + { 0x1BCC, "catch_mission_failed" }, + { 0x1BCD, "catch_weapon_switch" }, + { 0x1BCE, "categories" }, + { 0x1BCF, "categories_axis" }, + { 0x1BD0, "category_alias_name" }, + { 0x1BD1, "category_backoff_limit" }, + { 0x1BD2, "category_groups" }, + { 0x1BD3, "category_groups_axis" }, + { 0x1BD4, "category_name" }, + { 0x1BD5, "category_response_name" }, + { 0x1BD6, "cause_is_explosive" }, + { 0x1BD7, "cause_is_grenade" }, + { 0x1BD8, "cautious_approach_till_close" }, + { 0x1BD9, "cave_dialogue_cormack_attack" }, + { 0x1BDA, "cave_dialogue_cormack_contact" }, + { 0x1BDB, "cave_dialogue_cormack_drop_em" }, + { 0x1BDC, "cave_dialogue_cormack_dropping" }, + { 0x1BDD, "cave_dialogue_cormack_push" }, + { 0x1BDE, "cave_dialogue_ilona_down" }, + { 0x1BDF, "cave_dialogue_ilona_exit" }, + { 0x1BE0, "cave_dialogue_ilona_left" }, + { 0x1BE1, "cave_drill_fx" }, + { 0x1BE2, "cave_drill_pounding_fx" }, + { 0x1BE3, "cave_drill_rock_impact_fx" }, + { 0x1BE4, "cave_drills" }, + { 0x1BE5, "cave_drills_inside" }, + { 0x1BE6, "cave_drop_guys" }, + { 0x1BE7, "cave_ender_notify" }, + { 0x1BE8, "cave_entry" }, + { 0x1BE9, "cave_entry_animnode" }, + { 0x1BEA, "cave_entry_bunker_battle" }, + { 0x1BEB, "cave_entry_dialogue" }, + { 0x1BEC, "cave_entry_goliath_attack" }, + { 0x1BED, "cave_entry_goliath_behavior" }, + { 0x1BEE, "cave_entry_goliath_movement" }, + { 0x1BEF, "cave_entry_goliath_show" }, + { 0x1BF0, "cave_entry_goliath_spawn" }, + { 0x1BF1, "cave_entry_goliaths" }, + { 0x1BF2, "cave_entry_player" }, + { 0x1BF3, "cave_entry_scene" }, + { 0x1BF4, "cave_entry_sentinel" }, + { 0x1BF5, "cave_entry_slide_exploders" }, + { 0x1BF6, "cave_entry_surface_cleanup" }, + { 0x1BF7, "cave_entry_tank_missile" }, + { 0x1BF8, "cave_entry_walker_tank" }, + { 0x1BF9, "cave_falling_debris_fx" }, + { 0x1BFA, "cave_in" }, + { 0x1BFB, "cave_intro_anim_moment" }, + { 0x1BFC, "cave_npc_boost_assist" }, + { 0x1BFD, "cave_npc_boost_assist_land" }, + { 0x1BFE, "cave_shake_effects" }, + { 0x1BFF, "cave_start_teleport" }, + { 0x1C00, "cave_temperature" }, + { 0x1C01, "cave_wall_temp_show" }, + { 0x1C02, "cave_water_origin" }, + { 0x1C03, "cb_usedkillstreak" }, + { 0x1C04, "cbdr_missile_think" }, + { 0x1C05, "cc_kva_alerted_walla" }, + { 0x1C06, "cc_technical_turret_fire" }, + { 0x1C07, "ccfire" }, + { 0x1C08, "cd_living_room_blinds" }, + { 0x1C09, "cdrn_auto_unlink" }, + { 0x1C0A, "cdrn_intance_init" }, + { 0x1C0B, "cdrn_servo_oneshot_pch_func" }, + { 0x1C0C, "cdrn_wheel_speed_modifier_callback_linear" }, + { 0x1C0D, "ceiling_fan" }, + { 0x1C0E, "cell_prisoners_trig" }, + { 0x1C0F, "center" }, + { 0x1C10, "center_node" }, + { 0x1C11, "center_screen_line" }, + { 0x1C12, "center_screen_lines" }, + { 0x1C13, "center_screen_text" }, + { 0x1C14, "center_universe" }, + { 0x1C15, "centeraimpoint" }, + { 0x1C16, "centerlinethread" }, + { 0x1C17, "centerorbitalview" }, + { 0x1C18, "centerpodspawnview" }, + { 0x1C19, "cfxprintln" }, + { 0x1C1A, "cfxprintlnend" }, + { 0x1C1B, "cfxprintlnstart" }, + { 0x1C1C, "cg_car_light_shadowstate_on" }, + { 0x1C1D, "cg_car_light_shadowstate_reset" }, + { 0x1C1E, "cg_civ_conversation_gag1" }, + { 0x1C1F, "cg_gate_anim_notetrack_load_stall" }, + { 0x1C20, "cg_helipad_red_fx_lights" }, + { 0x1C21, "cg_kill_entity_on_flag" }, + { 0x1C22, "cg_kill_entity_on_transition" }, + { 0x1C23, "cg_never_delete_setup" }, + { 0x1C24, "cg_noterack_delay_count" }, + { 0x1C25, "cg_open_close_school_entrance_doors" }, + { 0x1C26, "cg_school_entrance_doors_init" }, + { 0x1C27, "cg_sentinel_fx_light" }, + { 0x1C28, "cg_setup_civ_fence_special" }, + { 0x1C29, "cg_setup_civs_baseball" }, + { 0x1C2A, "cg_setup_civs_fence" }, + { 0x1C2B, "cg_setup_civs_foodtruck" }, + { 0x1C2C, "cg_setup_civs_infosign" }, + { 0x1C2D, "cg_setup_hospital_bodies" }, + { 0x1C2E, "cg_setup_refugee_stage_audience" }, + { 0x1C2F, "cg_setup_refugee_stage_speaker" }, + { 0x1C30, "cg_setup_school_entrance_doors_startpoints" }, + { 0x1C31, "cg_setup_social_groups" }, + { 0x1C32, "cg_spawn_perf_monitor" }, + { 0x1C33, "cg_spawn_perf_monitor_setup" }, + { 0x1C34, "cg_spraypaint_gag" }, + { 0x1C35, "cg_spraypaint_runner" }, + { 0x1C36, "cg_subway_turnstyle_open" }, + { 0x1C37, "cg_swap_tank_treads_mat" }, + { 0x1C38, "cg_tff_set_up_transient_meshes" }, + { 0x1C39, "cg_tff_transition_canaloverlook_to_riverwalk" }, + { 0x1C3A, "cg_tff_transition_droneswarmone_blocker" }, + { 0x1C3B, "cg_tff_transition_droneswarmone_to_mall" }, + { 0x1C3C, "cg_tff_transition_eastview_blocker" }, + { 0x1C3D, "cg_tff_transition_eastview_to_fob" }, + { 0x1C3E, "cg_tff_transition_fob_to_droneswarmone" }, + { 0x1C3F, "cg_tff_transition_fob_to_truckpush" }, + { 0x1C40, "cg_tff_transition_mall_to_shinkhole" }, + { 0x1C41, "cg_tff_transition_shinkhole_to_subway" }, + { 0x1C42, "cg_tff_transition_shopping_to_canaloverlook" }, + { 0x1C43, "cg_tff_transition_subway_to_shoppingdistrict" }, + { 0x1C44, "cg_trigger_enter_finale_silo_neutral" }, + { 0x1C45, "cg_trigger_enter_finale_silo_yellow" }, + { 0x1C46, "cg_visibility_proxy_office_interior" }, + { 0x1C47, "ch_assists" }, + { 0x1C48, "ch_bulletdamagecommon" }, + { 0x1C49, "ch_cyl_zoff_far" }, + { 0x1C4A, "ch_cyl_zoff_near" }, + { 0x1C4B, "ch_emp_goliath_think" }, + { 0x1C4C, "ch_getprogress" }, + { 0x1C4D, "ch_getstate" }, + { 0x1C4E, "ch_gettarget" }, + { 0x1C4F, "ch_hardpoints" }, + { 0x1C50, "ch_kills" }, + { 0x1C51, "ch_roundplayed" }, + { 0x1C52, "ch_roundwin" }, + { 0x1C53, "ch_setprogress" }, + { 0x1C54, "ch_setstate" }, + { 0x1C55, "ch_streak_kill" }, + { 0x1C56, "ch_vehicle_killed" }, + { 0x1C57, "ch_vehicle_kills" }, + { 0x1C58, "chaingun" }, + { 0x1C59, "chair_actor_07" }, + { 0x1C5A, "chair_actor_08" }, + { 0x1C5B, "chair_animate" }, + { 0x1C5C, "challenge_parentchallenge" }, + { 0x1C5D, "challenge_point_award" }, + { 0x1C5E, "challenge_point_award_on_damage" }, + { 0x1C5F, "challenge_rewardval" }, + { 0x1C60, "challenge_targetval" }, + { 0x1C61, "challengedata" }, + { 0x1C62, "challengeinfo" }, + { 0x1C63, "challengescompleted" }, + { 0x1C64, "challengesplashnotify" }, + { 0x1C65, "champion" }, + { 0x1C66, "chancetospawndog" }, + { 0x1C67, "chancetospawnpickup" }, + { 0x1C68, "change_camera" }, + { 0x1C69, "change_color_node_quick" }, + { 0x1C6A, "change_color_node_quick_player_close_check" }, + { 0x1C6B, "change_debug_text_hud_color" }, + { 0x1C6C, "change_fall_tollerance" }, + { 0x1C6D, "change_fov_back_to_65" }, + { 0x1C6E, "change_lane" }, + { 0x1C6F, "change_lane_too_close" }, + { 0x1C70, "change_music_to_standoff" }, + { 0x1C71, "change_optimal_flight_distance" }, + { 0x1C72, "change_player_health_packets" }, + { 0x1C73, "change_spawn_chance_highway_path_player_side" }, + { 0x1C74, "change_spawn_dist_highway_path_player_side" }, + { 0x1C75, "change_state" }, + { 0x1C76, "change_threat_detection_style" }, + { 0x1C77, "change_to_original_models" }, + { 0x1C78, "change_to_run_after_time" }, + { 0x1C79, "change_to_run_now" }, + { 0x1C7A, "change_to_tactics_models" }, + { 0x1C7B, "change_weapons" }, + { 0x1C7C, "change_weapons_listener" }, + { 0x1C7D, "changeaiming" }, + { 0x1C7E, "changecrateweight" }, + { 0x1C7F, "changed_team" }, + { 0x1C80, "changelightcolorto" }, + { 0x1C81, "changelightcolortoworkerthread" }, + { 0x1C82, "changestanceforfuntime" }, + { 0x1C83, "changestepoutpos" }, + { 0x1C84, "changethreatstyle" }, + { 0x1C85, "changeweapons" }, + { 0x1C86, "changingcoverpos" }, + { 0x1C87, "changingweapon" }, + { 0x1C88, "char_dialog_add_and_go" }, + { 0x1C89, "character_hat_index" }, + { 0x1C8A, "character_head_index" }, + { 0x1C8B, "character_index_cache" }, + { 0x1C8C, "characterid_count" }, + { 0x1C8D, "characterid_is_talking_currently" }, + { 0x1C8E, "characters" }, + { 0x1C8F, "charge" }, + { 0x1C90, "charge_blink" }, + { 0x1C91, "charge_indicator_hud" }, + { 0x1C92, "chargebattery" }, + { 0x1C93, "charged_shot_reticle" }, + { 0x1C94, "charged_shot_reticle_corners" }, + { 0x1C95, "charged_shot_rumble_ent" }, + { 0x1C96, "charged_shot_soundent" }, + { 0x1C97, "chase_cam_ent" }, + { 0x1C98, "chase_cam_last_num" }, + { 0x1C99, "chase_cam_target" }, + { 0x1C9A, "chase_cleanup_after_player_crash" }, + { 0x1C9B, "chase_heli_fire" }, + { 0x1C9C, "chase_timer_cancel" }, + { 0x1C9D, "chase_timer_countdown" }, + { 0x1C9E, "chase_van" }, + { 0x1C9F, "chase_van_rabbiting_anim" }, + { 0x1CA0, "chase_van_set_close" }, + { 0x1CA1, "chase_van_set_far" }, + { 0x1CA2, "chase_van_set_medium" }, + { 0x1CA3, "chasecam" }, + { 0x1CA4, "chasecam_onent" }, + { 0x1CA5, "chatinitialized" }, + { 0x1CA6, "chatqueue" }, + { 0x1CA7, "chatterdisabled" }, + { 0x1CA8, "cheap_flashlight_hide" }, + { 0x1CA9, "cheap_flashlight_init" }, + { 0x1CAA, "cheap_flashlight_setup" }, + { 0x1CAB, "cheap_flashlight_show" }, + { 0x1CAC, "cheap_vehicles_have_shields" }, + { 0x1CAD, "cheapmagicbullet" }, + { 0x1CAE, "cheatammoifnecessary" }, + { 0x1CAF, "check_allies_in_volume" }, + { 0x1CB0, "check_animation" }, + { 0x1CB1, "check_campaign_completion" }, + { 0x1CB2, "check_class_time" }, + { 0x1CB3, "check_clearroof_early" }, + { 0x1CB4, "check_createfx_limit" }, + { 0x1CB5, "check_death_flag" }, + { 0x1CB6, "check_delete" }, + { 0x1CB7, "check_drone_callback" }, + { 0x1CB8, "check_enemies_for_alert" }, + { 0x1CB9, "check_exploder_platform" }, + { 0x1CBA, "check_failed_spawn_groups" }, + { 0x1CBB, "check_fire_and_forget" }, + { 0x1CBC, "check_flag_for_stat_tracking" }, + { 0x1CBD, "check_flight_distances" }, + { 0x1CBE, "check_for_door" }, + { 0x1CBF, "check_for_npc_weapon_cloak_status_update" }, + { 0x1CC0, "check_force_color" }, + { 0x1CC1, "check_grenade" }, + { 0x1CC2, "check_grenade_dmg" }, + { 0x1CC3, "check_group_at_goal" }, + { 0x1CC4, "check_group_facing_forward" }, + { 0x1CC5, "check_health" }, + { 0x1CC6, "check_hint_condition" }, + { 0x1CC7, "check_if_enemies_marked" }, + { 0x1CC8, "check_if_hurt" }, + { 0x1CC9, "check_if_intersecting_any_script_car" }, + { 0x1CCA, "check_if_multiple_ents_inside" }, + { 0x1CCB, "check_intel_achievements" }, + { 0x1CCC, "check_is_climbing" }, + { 0x1CCD, "check_item_found" }, + { 0x1CCE, "check_kill_damage" }, + { 0x1CCF, "check_kill_traversal" }, + { 0x1CD0, "check_lab_achievement" }, + { 0x1CD1, "check_limit_type" }, + { 0x1CD2, "check_look_both_ways_achievement" }, + { 0x1CD3, "check_los" }, + { 0x1CD4, "check_man_overboard" }, + { 0x1CD5, "check_melee_interaction_active" }, + { 0x1CD6, "check_missile_ammo" }, + { 0x1CD7, "check_missing_animation" }, + { 0x1CD8, "check_move_me_to_maintain_ratio" }, + { 0x1CD9, "check_on_target_process" }, + { 0x1CDA, "check_other_haslevelveteranachievement" }, + { 0x1CDB, "check_player_bunker_position" }, + { 0x1CDC, "check_player_deck_position_1" }, + { 0x1CDD, "check_player_deck_position_2" }, + { 0x1CDE, "check_player_gender" }, + { 0x1CDF, "check_player_in_sniper_zone" }, + { 0x1CE0, "check_player_in_stop_enemy_callout_vo_volume" }, + { 0x1CE1, "check_player_pickedup_sniper" }, + { 0x1CE2, "check_potential_falling_death" }, + { 0x1CE3, "check_restricted_airspace_achievement" }, + { 0x1CE4, "check_script_char_group_ratio" }, + { 0x1CE5, "check_seoul_achievements" }, + { 0x1CE6, "check_sound_tag_dupe" }, + { 0x1CE7, "check_sound_tag_dupe_reset" }, + { 0x1CE8, "check_spawn_group_isspawner" }, + { 0x1CE9, "check_time" }, + { 0x1CEA, "check_to_activate" }, + { 0x1CEB, "check_trigger_flagset" }, + { 0x1CEC, "check_unloadgroup" }, + { 0x1CED, "check_vo_type" }, + { 0x1CEE, "check_wait_on_cg_notetracks" }, + { 0x1CEF, "check_zkey_press" }, + { 0x1CF0, "checkadvanceonenemyconditions" }, + { 0x1CF1, "checkallowspectating" }, + { 0x1CF2, "checkapproachconditions" }, + { 0x1CF3, "checkapproachpreconditions" }, + { 0x1CF4, "checkarrivalenterpositions" }, + { 0x1CF5, "checkbuddyspawn" }, + { 0x1CF6, "checkcamposition" }, + { 0x1CF7, "checkchanged" }, + { 0x1CF8, "checkcombatstate" }, + { 0x1CF9, "checkcoverenterpos" }, + { 0x1CFA, "checkdynamicspawns" }, + { 0x1CFB, "checked" }, + { 0x1CFC, "checkendcombat" }, + { 0x1CFD, "checkexpiretime" }, + { 0x1CFE, "checkforbestweapon" }, + { 0x1CFF, "checkforcebleedout" }, + { 0x1D00, "checkforceragdoll" }, + { 0x1D01, "checkforcrashing" }, + { 0x1D02, "checkforexplosivegoal" }, + { 0x1D03, "checkforexplosivegoalexplosive" }, + { 0x1D04, "checkforpersonalbests" }, + { 0x1D05, "checkforreinforcements" }, + { 0x1D06, "checkforunpause" }, + { 0x1D07, "checkgameendchallenges" }, + { 0x1D08, "checkgamemodemastery" }, + { 0x1D09, "checkgrenadethrowdist" }, + { 0x1D0A, "checkhalftime" }, + { 0x1D0B, "checkhalftimescore" }, + { 0x1D0C, "checkhigherrankkillevents" }, + { 0x1D0D, "checkhighjumpevents" }, + { 0x1D0E, "checkhit" }, + { 0x1D0F, "checkhitsthismag" }, + { 0x1D10, "checking_for_flag" }, + { 0x1D11, "checkkeyobject" }, + { 0x1D12, "checknodeexitpos" }, + { 0x1D13, "checknodestart" }, + { 0x1D14, "checkorbitallaserusage" }, + { 0x1D15, "checkpitchvisibility" }, + { 0x1D16, "checkplayerscorelimitsoon" }, + { 0x1D17, "checkpracticeroundlockout" }, + { 0x1D18, "checkroundswitch" }, + { 0x1D19, "checkroundwin" }, + { 0x1D1A, "checkscorelimit" }, + { 0x1D1B, "checkstreakingevents" }, + { 0x1D1C, "checkstreakreward" }, + { 0x1D1D, "checktargetisinfrontofplayer" }, + { 0x1D1E, "checktargetisinvision" }, + { 0x1D1F, "checkteamscorelimitsoon" }, + { 0x1D20, "checktimelimit" }, + { 0x1D21, "checktoturnoffemp" }, + { 0x1D22, "checktransitionconditions" }, + { 0x1D23, "checktransitionpreconditions" }, + { 0x1D24, "checkvandalismmedal" }, + { 0x1D25, "checkvehicleturretuserstatus" }, + { 0x1D26, "checkwarbirdtargetlos" }, + { 0x1D27, "checkweapchange" }, + { 0x1D28, "checkweaponspecifickill" }, + { 0x1D29, "chemdamagethink" }, + { 0x1D2A, "chemical_rack" }, + { 0x1D2B, "chemical_rackgotosarray" }, + { 0x1D2C, "chemical_rackpausetime" }, + { 0x1D2D, "chemical_racksactive" }, + { 0x1D2E, "cherry_picker" }, + { 0x1D2F, "cherry_picker_damage_alarm" }, + { 0x1D30, "cherry_picker_hud" }, + { 0x1D31, "cherry_picker_hud_bar" }, + { 0x1D32, "cherry_picker_hud_drone" }, + { 0x1D33, "cherry_picker_hud_drone2" }, + { 0x1D34, "cherry_picker_hud_emp" }, + { 0x1D35, "cherry_picker_target_add" }, + { 0x1D36, "cherry_picker_target_remove" }, + { 0x1D37, "cherry_picker_turret_gameplay" }, + { 0x1D38, "cherry_turret" }, + { 0x1D39, "cherry_turret_hud" }, + { 0x1D3A, "chevron" }, + { 0x1D3B, "chevron_right" }, + { 0x1D3C, "childchecktime" }, + { 0x1D3D, "children" }, + { 0x1D3E, "choose_crash_path" }, + { 0x1D3F, "choose_from_weighted_array" }, + { 0x1D40, "choose_vol" }, + { 0x1D41, "chooseanimfromset" }, + { 0x1D42, "chooseattackidle" }, + { 0x1D43, "choosefirstinfected" }, + { 0x1D44, "chooseidlepointreactanimation" }, + { 0x1D45, "choosepose" }, + { 0x1D46, "chooseposefunc" }, + { 0x1D47, "choosesmashnode" }, + { 0x1D48, "chopper" }, + { 0x1D49, "chopper_01_away_by" }, + { 0x1D4A, "chopper_01_by_in" }, + { 0x1D4B, "chopper_01_close_lp" }, + { 0x1D4C, "chopper_01_dist_lp" }, + { 0x1D4D, "chopper_01_wind_up" }, + { 0x1D4E, "chopper_02_away_by" }, + { 0x1D4F, "chopper_02_by_in" }, + { 0x1D50, "chopper_02_close_lp" }, + { 0x1D51, "chopper_02_dist_lp" }, + { 0x1D52, "chopper_02_wind_up" }, + { 0x1D53, "chopper_air_support_activate" }, + { 0x1D54, "chopper_final_explo" }, + { 0x1D55, "chopper_fx" }, + { 0x1D56, "chopper_pilot_death_anim" }, + { 0x1D57, "chopper_shoot_down" }, + { 0x1D58, "chopper_shoot_down_internal" }, + { 0x1D59, "chopper_shoot_straight" }, + { 0x1D5A, "chopper_sniper_shot" }, + { 0x1D5B, "chopper_turret_off" }, + { 0x1D5C, "chopper_turret_on" }, + { 0x1D5D, "chopperattackarrow" }, + { 0x1D5E, "choppersniped" }, + { 0x1D5F, "chopperturretfunc" }, + { 0x1D60, "chopperturretofffunc" }, + { 0x1D61, "chopperturretonfunc" }, + { 0x1D62, "chosen" }, + { 0x1D63, "chosentemplates" }, + { 0x1D64, "chromo_anim2" }, + { 0x1D65, "chromo_offset" }, + { 0x1D66, "chyron" }, + { 0x1D67, "chyron_sound" }, + { 0x1D68, "cig_hide" }, + { 0x1D69, "cig_show" }, + { 0x1D6A, "cig_throwing" }, + { 0x1D6B, "cigar" }, + { 0x1D6C, "cigarette_light" }, + { 0x1D6D, "cine_fire_debris_stumble" }, + { 0x1D6E, "cine_holelight" }, + { 0x1D6F, "cine_left_light" }, + { 0x1D70, "cine_sub_fire_rim" }, + { 0x1D71, "cine_sub_fog" }, + { 0x1D72, "cine_sub_right_irons" }, + { 0x1D73, "cine_sub_will_all_mulitlight" }, + { 0x1D74, "cinematic_rocket_guys" }, + { 0x1D75, "circling" }, + { 0x1D76, "circuit_breaker" }, + { 0x1D77, "city_ambient_fx" }, + { 0x1D78, "civ_ah" }, + { 0x1D79, "civ_armshots" }, + { 0x1D7A, "civ_boat_spawn" }, + { 0x1D7B, "civ_chestshots" }, + { 0x1D7C, "civ_conversation_gag1" }, + { 0x1D7D, "civ_damage_check" }, + { 0x1D7E, "civ_domestic_truck_spawn" }, + { 0x1D7F, "civ_gate_node" }, + { 0x1D80, "civ_headshots" }, + { 0x1D81, "civ_kills" }, + { 0x1D82, "civ_legshots" }, + { 0x1D83, "civ_panic_door_run_in" }, + { 0x1D84, "civ_run_nodes" }, + { 0x1D85, "civ_victims" }, + { 0x1D86, "civ1" }, + { 0x1D87, "civ2" }, + { 0x1D88, "civ3" }, + { 0x1D89, "civ4" }, + { 0x1D8A, "civ5" }, + { 0x1D8B, "civ6" }, + { 0x1D8C, "civ7" }, + { 0x1D8D, "civ8" }, + { 0x1D8E, "civilain_flee_to_goal" }, + { 0x1D8F, "civilian_actor_ai_player_reaction" }, + { 0x1D90, "civilian_actor_behavior_manager" }, + { 0x1D91, "civilian_actor_drone_player_reaction" }, + { 0x1D92, "civilian_actor_play_idle" }, + { 0x1D93, "civilian_actor_play_reaction" }, + { 0x1D94, "civilian_african_male_b" }, + { 0x1D95, "civilian_african_male_c" }, + { 0x1D96, "civilian_african_male_d" }, + { 0x1D97, "civilian_alert_behavior" }, + { 0x1D98, "civilian_alert_behavior_hangar" }, + { 0x1D99, "civilian_alert_sound" }, + { 0x1D9A, "civilian_alert_sound_setup" }, + { 0x1D9B, "civilian_alert_watcher" }, + { 0x1D9C, "civilian_anim_setup" }, + { 0x1D9D, "civilian_anims" }, + { 0x1D9E, "civilian_attach_props" }, + { 0x1D9F, "civilian_below" }, + { 0x1DA0, "civilian_body_and_head_setup" }, + { 0x1DA1, "civilian_check_if_player_blocking" }, + { 0x1DA2, "civilian_clean_up" }, + { 0x1DA3, "civilian_cleanup" }, + { 0x1DA4, "civilian_combathunchedmoveturn" }, + { 0x1DA5, "civilian_combatmoveturn" }, + { 0x1DA6, "civilian_compact_car_constructor" }, + { 0x1DA7, "civilian_compact_car_init" }, + { 0x1DA8, "civilian_detach_props" }, + { 0x1DA9, "civilian_driveway_scene" }, + { 0x1DAA, "civilian_drone_repair_think" }, + { 0x1DAB, "civilian_drone_run_override" }, + { 0x1DAC, "civilian_drone_runner_collision" }, + { 0x1DAD, "civilian_drone_runners_think" }, + { 0x1DAE, "civilian_drone_scan_anim_struct" }, + { 0x1DAF, "civilian_drone_scan_female" }, + { 0x1DB0, "civilian_drone_scan_male" }, + { 0x1DB1, "civilian_drone_scan_scene" }, + { 0x1DB2, "civilian_drone_scan_vo" }, + { 0x1DB3, "civilian_drone_setup" }, + { 0x1DB4, "civilian_drone_stationary_think" }, + { 0x1DB5, "civilian_garage" }, + { 0x1DB6, "civilian_garage_1" }, + { 0x1DB7, "civilian_garage_2" }, + { 0x1DB8, "civilian_garage_spawner_setup" }, + { 0x1DB9, "civilian_garage_vo" }, + { 0x1DBA, "civilian_get_out_of_car_setup" }, + { 0x1DBB, "civilian_get_random_idle" }, + { 0x1DBC, "civilian_get_random_reaction" }, + { 0x1DBD, "civilian_get_random_run" }, + { 0x1DBE, "civilian_get_random_walk" }, + { 0x1DBF, "civilian_group" }, + { 0x1DC0, "civilian_guesthouse" }, + { 0x1DC1, "civilian_guesthouse_1" }, + { 0x1DC2, "civilian_guesthouse_2" }, + { 0x1DC3, "civilian_guesthouse_3" }, + { 0x1DC4, "civilian_guesthouse_spawner_setup" }, + { 0x1DC5, "civilian_guesthouse_vo" }, + { 0x1DC6, "civilian_guesthouse_walkin" }, + { 0x1DC7, "civilian_guesthouse_walkin_spawner_setup" }, + { 0x1DC8, "civilian_guesthouse_walkin_vo" }, + { 0x1DC9, "civilian_head_and_body_setup" }, + { 0x1DCA, "civilian_head_and_body_swap" }, + { 0x1DCB, "civilian_in_car_count" }, + { 0x1DCC, "civilian_in_car_get_out" }, + { 0x1DCD, "civilian_in_running_car" }, + { 0x1DCE, "civilian_in_running_car_setup" }, + { 0x1DCF, "civilian_init" }, + { 0x1DD0, "civilian_init_props" }, + { 0x1DD1, "civilian_jet_flyby" }, + { 0x1DD2, "civilian_killed" }, + { 0x1DD3, "civilian_left" }, + { 0x1DD4, "civilian_loop_setup" }, + { 0x1DD5, "civilian_loop_vo_trigger" }, + { 0x1DD6, "civilian_lost" }, + { 0x1DD7, "civilian_lost_guard" }, + { 0x1DD8, "civilian_lost_guard_setup" }, + { 0x1DD9, "civilian_lost_setup" }, + { 0x1DDA, "civilian_noncombatmoveturn" }, + { 0x1DDB, "civilian_panic_distance_check" }, + { 0x1DDC, "civilian_pool_1" }, + { 0x1DDD, "civilian_pool_2" }, + { 0x1DDE, "civilian_pool_3" }, + { 0x1DDF, "civilian_pool_spawner_setup" }, + { 0x1DE0, "civilian_pool_vo" }, + { 0x1DE1, "civilian_poolhouse_1" }, + { 0x1DE2, "civilian_poolhouse_2" }, + { 0x1DE3, "civilian_poolhouse_3" }, + { 0x1DE4, "civilian_poolhouse_vo" }, + { 0x1DE5, "civilian_right" }, + { 0x1DE6, "civilian_right_side" }, + { 0x1DE7, "civilian_right_side_1" }, + { 0x1DE8, "civilian_right_side_2" }, + { 0x1DE9, "civilian_right_side_3" }, + { 0x1DEA, "civilian_right_side_setup" }, + { 0x1DEB, "civilian_right_side_vo" }, + { 0x1DEC, "civilian_roundabout_vo_1" }, + { 0x1DED, "civilian_roundabout_vo_2" }, + { 0x1DEE, "civilian_roundabout_vo_3" }, + { 0x1DEF, "civilian_setup" }, + { 0x1DF0, "civilian_setup_esc_nodes" }, + { 0x1DF1, "civilian_setupanimations" }, + { 0x1DF2, "civilian_sonic_aoe_thread" }, + { 0x1DF3, "civilian_spawn_single" }, + { 0x1DF4, "civilian_stealth_detect" }, + { 0x1DF5, "civilian_urban_female_a" }, + { 0x1DF6, "civilian_urban_female_b" }, + { 0x1DF7, "civilian_urban_female_c" }, + { 0x1DF8, "civilian_urban_male_b" }, + { 0x1DF9, "civilian_urban_male_c" }, + { 0x1DFA, "civilian_urban_male_d" }, + { 0x1DFB, "civilian_urban_male_e" }, + { 0x1DFC, "civilian_wait_for_reaction" }, + { 0x1DFD, "civilian_walk_animation" }, + { 0x1DFE, "civilian_walker_behavior_manager" }, + { 0x1DFF, "civilian_walker_idle_when_blocked" }, + { 0x1E00, "civilian_walker_phone" }, + { 0x1E01, "civilian_walker_phone_spawner_setup" }, + { 0x1E02, "civilian_walker_play_reaction" }, + { 0x1E03, "civilian_walker_play_walk" }, + { 0x1E04, "civilian_walker_setup" }, + { 0x1E05, "civilian_walker_setup_esc_nodes" }, + { 0x1E06, "civilian_walker_update_current_goal_and_animate_to" }, + { 0x1E07, "civilian_walker_wait_for_walk_signal" }, + { 0x1E08, "civilian_warning_given" }, + { 0x1E09, "civilian_warning_vo" }, + { 0x1E0A, "civilian_watch_player_when_close" }, + { 0x1E0B, "civilian1" }, + { 0x1E0C, "civilian2" }, + { 0x1E0D, "civiliananims" }, + { 0x1E0E, "civilianendinganimations" }, + { 0x1E0F, "civilianflashedarray" }, + { 0x1E10, "civilianjetflyby" }, + { 0x1E11, "civilianjetflyby_timer" }, + { 0x1E12, "civilianmarketanimations" }, + { 0x1E13, "civilianprops" }, + { 0x1E14, "civilians" }, + { 0x1E15, "civilians_below" }, + { 0x1E16, "civilians_flank_alley_react" }, + { 0x1E17, "civilians_left" }, + { 0x1E18, "civilians_right" }, + { 0x1E19, "civkillwhennearplayer" }, + { 0x1E1A, "civscrambleanimations" }, + { 0x1E1B, "civsniperdamagemonitor" }, + { 0x1E1C, "claim_a_node" }, + { 0x1E1D, "claimed" }, + { 0x1E1E, "claimed_drone" }, + { 0x1E1F, "claimed_node" }, + { 0x1E20, "claimed_walker_turret_target" }, + { 0x1E21, "claimplayer" }, + { 0x1E22, "claimteam" }, + { 0x1E23, "claimtrigger" }, + { 0x1E24, "clampedhealth" }, + { 0x1E25, "clamplookangle" }, + { 0x1E26, "clamppositiontolowerbounds" }, + { 0x1E27, "clampreleasefx" }, + { 0x1E28, "clamptobyte" }, + { 0x1E29, "clamptoshort" }, + { 0x1E2A, "clampweaponweightvalue" }, + { 0x1E2B, "clampyaworbitoffset" }, + { 0x1E2C, "clan_profile_update" }, + { 0x1E2D, "clanmemberownerids" }, + { 0x1E2E, "class" }, + { 0x1E2F, "class_num" }, + { 0x1E30, "class_override" }, + { 0x1E31, "classabilityready" }, + { 0x1E32, "classabilitytime" }, + { 0x1E33, "classcallback" }, + { 0x1E34, "classdmgmod" }, + { 0x1E35, "classgrenades" }, + { 0x1E36, "classmap" }, + { 0x1E37, "classmaxhealth" }, + { 0x1E38, "classold" }, + { 0x1E39, "classpickcount" }, + { 0x1E3A, "classsettings" }, + { 0x1E3B, "classswitchwait" }, + { 0x1E3C, "classswitchwaiting" }, + { 0x1E3D, "classtablename" }, + { 0x1E3E, "classtablenum" }, + { 0x1E3F, "classtime" }, + { 0x1E40, "classtweaks" }, + { 0x1E41, "classweaponswait" }, + { 0x1E42, "claymore_pickup_think_global" }, + { 0x1E43, "claymorearray" }, + { 0x1E44, "claymoredetectiondot" }, + { 0x1E45, "claymoredetectiongraceperiod" }, + { 0x1E46, "claymoredetectionmindist" }, + { 0x1E47, "claymoredetonateradius" }, + { 0x1E48, "claymoredetonation" }, + { 0x1E49, "claymoremakesentient" }, + { 0x1E4A, "claymores" }, + { 0x1E4B, "claymoresentientfunc" }, + { 0x1E4C, "clean_kill_vo" }, + { 0x1E4D, "clean_kill_vo_setup" }, + { 0x1E4E, "clean_up_ai" }, + { 0x1E4F, "clean_up_ai_single" }, + { 0x1E50, "clean_up_car" }, + { 0x1E51, "clean_up_hud_entity" }, + { 0x1E52, "clean_up_intro_pilots" }, + { 0x1E53, "clean_up_on_parent_death" }, + { 0x1E54, "clean_up_shadow_tag" }, + { 0x1E55, "clean_up_suv_drivers" }, + { 0x1E56, "clean_up_target_pos_ent" }, + { 0x1E57, "clean_up_traffic_drivers" }, + { 0x1E58, "clean_up_vehicle" }, + { 0x1E59, "clean_up_vehicle_free_path" }, + { 0x1E5A, "clean_up_vehicle_seoul" }, + { 0x1E5B, "clean_up_vehicle_type" }, + { 0x1E5C, "clean_up_vehicles_all" }, + { 0x1E5D, "cleanarray" }, + { 0x1E5E, "cleanout_unneeded_ents_for_createfx" }, + { 0x1E5F, "cleanup" }, + { 0x1E60, "cleanup_ai_logging_road" }, + { 0x1E61, "cleanup_ai_on_trigger" }, + { 0x1E62, "cleanup_ai_think" }, + { 0x1E63, "cleanup_ai_with_script_noteworthy" }, + { 0x1E64, "cleanup_atlas_on_death" }, + { 0x1E65, "cleanup_bobbing" }, + { 0x1E66, "cleanup_courtyard_enemies" }, + { 0x1E67, "cleanup_drone_tags" }, + { 0x1E68, "cleanup_enemies" }, + { 0x1E69, "cleanup_enemy_ai_seoul" }, + { 0x1E6A, "cleanup_ents" }, + { 0x1E6B, "cleanup_ents_removing_bullet_shield" }, + { 0x1E6C, "cleanup_explosion_ents" }, + { 0x1E6D, "cleanup_extra_ai" }, + { 0x1E6E, "cleanup_foam_corridor_enemies" }, + { 0x1E6F, "cleanup_fob_guys" }, + { 0x1E70, "cleanup_hovertank_combat" }, + { 0x1E71, "cleanup_in_aisle3" }, + { 0x1E72, "cleanup_land_assist" }, + { 0x1E73, "cleanup_mech_traversal_elements" }, + { 0x1E74, "cleanup_microwave_on_exit" }, + { 0x1E75, "cleanup_missile" }, + { 0x1E76, "cleanup_on_death" }, + { 0x1E77, "cleanup_on_flag" }, + { 0x1E78, "cleanup_on_goal" }, + { 0x1E79, "cleanup_oncoming_suv" }, + { 0x1E7A, "cleanup_overlay" }, + { 0x1E7B, "cleanup_primer" }, + { 0x1E7C, "cleanup_primer_reload" }, + { 0x1E7D, "cleanup_road_flares" }, + { 0x1E7E, "cleanup_school_cars" }, + { 0x1E7F, "cleanup_snake" }, + { 0x1E80, "cleanup_snake_cloud" }, + { 0x1E81, "cleanup_snake_cloud_on_flag" }, + { 0x1E82, "cleanup_snipers_zone" }, + { 0x1E83, "cleanup_specific_spawns" }, + { 0x1E84, "cleanup_squad_drone" }, + { 0x1E85, "cleanup_sticky" }, + { 0x1E86, "cleanup_sticky_on_death" }, + { 0x1E87, "cleanup_tower_enemies" }, + { 0x1E88, "cleanup_vista" }, + { 0x1E89, "cleanupbuddyspawn" }, + { 0x1E8A, "cleanupcarepackage" }, + { 0x1E8B, "cleanuplasertargetingdevice" }, + { 0x1E8C, "cleanupnodefields" }, + { 0x1E8D, "cleanupondeath" }, + { 0x1E8E, "cleanupospents" }, + { 0x1E8F, "cleanuprockettargeticon" }, + { 0x1E90, "cleanupvars" }, + { 0x1E91, "cleanupweaponsonground" }, + { 0x1E92, "clear_additive_helmet_anim" }, + { 0x1E93, "clear_ai_detection_on_death" }, + { 0x1E94, "clear_alerted_info" }, + { 0x1E95, "clear_all_color_orders" }, + { 0x1E96, "clear_all_loopers" }, + { 0x1E97, "clear_anim_on_death" }, + { 0x1E98, "clear_animation" }, + { 0x1E99, "clear_anims" }, + { 0x1E9A, "clear_anims_on_death" }, + { 0x1E9B, "clear_archetype" }, + { 0x1E9C, "clear_blast_walk_anims" }, + { 0x1E9D, "clear_bot_camping_on_bot_death" }, + { 0x1E9E, "clear_bot_camping_on_reset" }, + { 0x1E9F, "clear_bot_on_bot_death" }, + { 0x1EA0, "clear_bot_on_reset" }, + { 0x1EA1, "clear_breaching_variable" }, + { 0x1EA2, "clear_bulletshield_on_alert" }, + { 0x1EA3, "clear_camper_data" }, + { 0x1EA4, "clear_cars_around_pos" }, + { 0x1EA5, "clear_color_order" }, + { 0x1EA6, "clear_color_order_from_team" }, + { 0x1EA7, "clear_colors" }, + { 0x1EA8, "clear_custom_animset" }, + { 0x1EA9, "clear_custom_gameskill_func" }, + { 0x1EAA, "clear_custom_patrol_anim_set" }, + { 0x1EAB, "clear_deathanim" }, + { 0x1EAC, "clear_defend" }, + { 0x1EAD, "clear_defend_or_goal_if_necessary" }, + { 0x1EAE, "clear_doctor_head" }, + { 0x1EAF, "clear_dodge_positions" }, + { 0x1EB0, "clear_door_effect" }, + { 0x1EB1, "clear_drone_cloud" }, + { 0x1EB2, "clear_dvar" }, + { 0x1EB3, "clear_enemy_outline_on_death" }, + { 0x1EB4, "clear_enemy_passthrough" }, + { 0x1EB5, "clear_entity_selection" }, + { 0x1EB6, "clear_event_on_prob" }, + { 0x1EB7, "clear_exception" }, + { 0x1EB8, "clear_force_color" }, + { 0x1EB9, "clear_fx_hudelements" }, + { 0x1EBA, "clear_generic_idle_anim" }, + { 0x1EBB, "clear_generic_run_anim" }, + { 0x1EBC, "clear_guy_fx" }, + { 0x1EBD, "clear_hint_button" }, + { 0x1EBE, "clear_hints" }, + { 0x1EBF, "clear_hud_on_notify" }, + { 0x1EC0, "clear_ignore_all_on_group" }, + { 0x1EC1, "clear_land_assist" }, + { 0x1EC2, "clear_light_set_for_player" }, + { 0x1EC3, "clear_max_momentum_delayed" }, + { 0x1EC4, "clear_maxed_momentum" }, + { 0x1EC5, "clear_momentum" }, + { 0x1EC6, "clear_npc_anim" }, + { 0x1EC7, "clear_npc_anims" }, + { 0x1EC8, "clear_on_action_success" }, + { 0x1EC9, "clear_overdrive_battery" }, + { 0x1ECA, "clear_path_weights" }, + { 0x1ECB, "clear_player_anim" }, + { 0x1ECC, "clear_player_attacked_by_dog_on_death" }, + { 0x1ECD, "clear_pluggable_move_loop_override" }, + { 0x1ECE, "clear_president_anims" }, + { 0x1ECF, "clear_promotion_order" }, + { 0x1ED0, "clear_refugee_camp_walk_anims" }, + { 0x1ED1, "clear_run_anim" }, + { 0x1ED2, "clear_script_goal_on" }, + { 0x1ED3, "clear_script_goal_on_gas_end" }, + { 0x1ED4, "clear_script_model_anim" }, + { 0x1ED5, "clear_set_goal" }, + { 0x1ED6, "clear_settable_fx" }, + { 0x1ED7, "clear_stencil_on_death" }, + { 0x1ED8, "clear_talking_currently_when_done" }, + { 0x1ED9, "clear_target_zone_update" }, + { 0x1EDA, "clear_team_colors" }, + { 0x1EDB, "clear_tool_hud" }, + { 0x1EDC, "clear_unresolved_collision_count_next_frame" }, + { 0x1EDD, "clear_urgent_walk_anims" }, + { 0x1EDE, "clear_vehicle_anim" }, + { 0x1EDF, "clearafterfade" }, + { 0x1EE0, "clearalertoutline" }, + { 0x1EE1, "clearalertstencilstate" }, + { 0x1EE2, "clearall" }, + { 0x1EE3, "clearammo" }, + { 0x1EE4, "clearbattlebuddy" }, + { 0x1EE5, "clearbuddymessage" }, + { 0x1EE6, "clearcarrier" }, + { 0x1EE7, "clearcopycatloadout" }, + { 0x1EE8, "cleardodgeanims" }, + { 0x1EE9, "cleared" }, + { 0x1EEA, "clearempondeath" }, + { 0x1EEB, "clearfaceanimonanimdone" }, + { 0x1EEC, "clearfirefightdata" }, + { 0x1EED, "clearfirefightshotsoninterval" }, + { 0x1EEE, "clearfxondeath" }, + { 0x1EEF, "clearhudtimer" }, + { 0x1EF0, "clearidshortly" }, + { 0x1EF1, "clearisspeaking" }, + { 0x1EF2, "clearkillcamstate" }, + { 0x1EF3, "clearkillstreaks" }, + { 0x1EF4, "clearlookatthread" }, + { 0x1EF5, "clearlowermessage" }, + { 0x1EF6, "clearlowermessages" }, + { 0x1EF7, "clearmovementparameters" }, + { 0x1EF8, "clearondeath" }, + { 0x1EF9, "clearonvictimdisconnect" }, + { 0x1EFA, "clearplayertargetlist" }, + { 0x1EFB, "clearpracticeroundlockoutdata" }, + { 0x1EFC, "clearprevioustispawnpoint" }, + { 0x1EFD, "clearprogress" }, + { 0x1EFE, "clearragdolldeath" }, + { 0x1EFF, "clearrideintro" }, + { 0x1F00, "clearrideintroonteamchange" }, + { 0x1F01, "clearsightposnear" }, + { 0x1F02, "clearspawnpointdistancedata" }, + { 0x1F03, "clearspawnpointsightdata" }, + { 0x1F04, "clearstencil" }, + { 0x1F05, "clearstencilstate" }, + { 0x1F06, "clearstencilstateondeath" }, + { 0x1F07, "clearsurvivaltime" }, + { 0x1F08, "clearteamspawnpointdistancedata" }, + { 0x1F09, "clearteamspawnpointsightdata" }, + { 0x1F0A, "cleartextmarker" }, + { 0x1F0B, "clearthreatbias" }, + { 0x1F0C, "clearunderwateraudiozone" }, + { 0x1F0D, "clearusingremote" }, + { 0x1F0E, "clearwatervarsonspawn" }, + { 0x1F0F, "clientid" }, + { 0x1F10, "clientmatchdataid" }, + { 0x1F11, "clienttracespawnclass" }, + { 0x1F12, "clienttweakables" }, + { 0x1F13, "cliff_rappel" }, + { 0x1F14, "cliff_rappel_dialogue" }, + { 0x1F15, "cliff_rappel_dialogue_nag" }, + { 0x1F16, "cliff_rappel_landing" }, + { 0x1F17, "cliff_rappel_lerpsun" }, + { 0x1F18, "cliff_rappel_lighting_init" }, + { 0x1F19, "cliff_rappel_lighting_setup" }, + { 0x1F1A, "cliff_rappel_logic" }, + { 0x1F1B, "cliff_rappel_moment" }, + { 0x1F1C, "cliff_rappel_shadow_tweaks" }, + { 0x1F1D, "climb_fence_joker_01" }, + { 0x1F1E, "climb_fence_joker_02" }, + { 0x1F1F, "climb_fence_joker_03" }, + { 0x1F20, "climb_fence_joker_04" }, + { 0x1F21, "climb_fence_joker_05" }, + { 0x1F22, "climb_fence_joker_06" }, + { 0x1F23, "climb_fence_joker_07" }, + { 0x1F24, "climb_fence_joker_08" }, + { 0x1F25, "climb_fence_joker_09" }, + { 0x1F26, "climb_fence_joker_10" }, + { 0x1F27, "climb_fence_torres_01" }, + { 0x1F28, "climb_fence_torres_02" }, + { 0x1F29, "climb_fence_torres_03" }, + { 0x1F2A, "climb_fence_torres_04" }, + { 0x1F2B, "climb_fence_torres_05" }, + { 0x1F2C, "climb_fence_torres_06" }, + { 0x1F2D, "climb_fence_torres_07" }, + { 0x1F2E, "climb_fence_torres_08" }, + { 0x1F2F, "climb_fence_torres_09" }, + { 0x1F30, "climb_fence_torres_10" }, + { 0x1F31, "climb_hint" }, + { 0x1F32, "climb_scene_anim_boat_getout" }, + { 0x1F33, "climb_scene_cleanup" }, + { 0x1F34, "climb_scene_colors_careful_on_arrival" }, + { 0x1F35, "climb_scene_crane_allow_input" }, + { 0x1F36, "climb_scene_crane_dismount_to_wall" }, + { 0x1F37, "climb_scene_crane_glass_break" }, + { 0x1F38, "climb_scene_crane_grab_rumble" }, + { 0x1F39, "climb_scene_crane_grab_shake" }, + { 0x1F3A, "climb_scene_crane_mount" }, + { 0x1F3B, "climb_scene_crane_move" }, + { 0x1F3C, "climb_scene_crane_move_rumble" }, + { 0x1F3D, "climb_scene_crane_move_shake" }, + { 0x1F3E, "climb_scene_fail_fall" }, + { 0x1F3F, "climb_scene_fail_on_ground_notify" }, + { 0x1F40, "climb_scene_finale" }, + { 0x1F41, "climb_scene_finale_setup_anim_ents" }, + { 0x1F42, "climb_scene_finale_setup_people_ents" }, + { 0x1F43, "climb_scene_finale_setup_player_ents" }, + { 0x1F44, "climb_scene_finale_setup_vehicle_ents" }, + { 0x1F45, "climb_scene_first_climb" }, + { 0x1F46, "climb_scene_first_on_foot_warbird_turret" }, + { 0x1F47, "climb_scene_force_dismount" }, + { 0x1F48, "climb_scene_grapple_hint_handler" }, + { 0x1F49, "climb_scene_handle_crane_climb" }, + { 0x1F4A, "climb_scene_handle_crane_climb_movement_input" }, + { 0x1F4B, "climb_scene_handle_finale_walker_civilian_vingette" }, + { 0x1F4C, "climb_scene_handle_walker" }, + { 0x1F4D, "climb_scene_handle_walker_reaction" }, + { 0x1F4E, "climb_scene_ilona_simple_climbing" }, + { 0x1F4F, "climb_scene_master_handler" }, + { 0x1F50, "climb_scene_move_crate_on_path" }, + { 0x1F51, "climb_scene_moving_crates" }, + { 0x1F52, "climb_scene_on_foot" }, + { 0x1F53, "climb_scene_on_foot_crate_death_area" }, + { 0x1F54, "climb_scene_on_foot_ilana_past_crate" }, + { 0x1F55, "climb_scene_on_foot_setup" }, + { 0x1F56, "climb_scene_on_foot_warbird_arrival" }, + { 0x1F57, "climb_scene_preprocess_crate_path" }, + { 0x1F58, "climb_scene_rotate_crate_on_path" }, + { 0x1F59, "climb_scene_second_climb" }, + { 0x1F5A, "climb_scene_second_climb_ilona_no_push" }, + { 0x1F5B, "climb_scene_set_colors_careful_on_arrival_setting" }, + { 0x1F5C, "climb_scene_setup" }, + { 0x1F5D, "climb_scene_setup_droneswarm" }, + { 0x1F5E, "climb_scene_setup_zipliners" }, + { 0x1F5F, "climb_scene_skybridge" }, + { 0x1F60, "climb_scene_skybridge_break_glass" }, + { 0x1F61, "climb_scene_skybridge_teleport_ilona" }, + { 0x1F62, "climb_scene_start_action" }, + { 0x1F63, "climb_scene_start_crane" }, + { 0x1F64, "climb_scene_warbird_setup_rotar_death_trigger" }, + { 0x1F65, "climb_scne_finale_fade_out" }, + { 0x1F66, "climb_scne_finale_hide_body" }, + { 0x1F67, "climb_trigger" }, + { 0x1F68, "climb_wall_nag_dialogue" }, + { 0x1F69, "climb_warbird" }, + { 0x1F6A, "climbing_animation_back_to_side_idle" }, + { 0x1F6B, "climbing_animation_dismount" }, + { 0x1F6C, "climbing_animation_idle_loop" }, + { 0x1F6D, "climbing_animation_idle_to_side_idle" }, + { 0x1F6E, "climbing_animation_side_idle_to_back" }, + { 0x1F6F, "climbing_animation_side_idle_to_idle" }, + { 0x1F70, "climbing_animation_stop_idle" }, + { 0x1F71, "climbing_animation_traverse_move" }, + { 0x1F72, "climbing_crane_allow_input" }, + { 0x1F73, "climbing_crates" }, + { 0x1F74, "climbing_give_player_weapon" }, + { 0x1F75, "climbing_head_sway" }, + { 0x1F76, "climbing_helper_dir_is_blocked" }, + { 0x1F77, "climbing_helper_player_combat_requested" }, + { 0x1F78, "climbing_helper_player_dismount_requested" }, + { 0x1F79, "climbing_helper_player_exit_combat_mode_requested" }, + { 0x1F7A, "climbing_helper_player_in_combat_mode" }, + { 0x1F7B, "climbing_helper_player_input_1_allowed" }, + { 0x1F7C, "climbing_helper_player_input_2_allowed" }, + { 0x1F7D, "climbing_helper_player_jump_requested" }, + { 0x1F7E, "climbing_helper_player_jumping" }, + { 0x1F7F, "climbing_helper_player_mag_moving" }, + { 0x1F80, "climbing_helper_player_moving" }, + { 0x1F81, "climbing_hint_display" }, + { 0x1F82, "climbing_ilona_teleported" }, + { 0x1F83, "climbing_motion_dismount" }, + { 0x1F84, "climbing_motion_player_combat_mode" }, + { 0x1F85, "climbing_motion_player_jump_to_mag" }, + { 0x1F86, "climbing_motion_player_jumping" }, + { 0x1F87, "climbing_motion_player_looking" }, + { 0x1F88, "climbing_motion_player_mag_to_jump" }, + { 0x1F89, "climbing_motion_player_moving_on_magnetic_surface" }, + { 0x1F8A, "climbing_motion_start_player_jump" }, + { 0x1F8B, "climbing_motion_start_player_jump_to_mag" }, + { 0x1F8C, "climbing_motion_start_player_mag_move" }, + { 0x1F8D, "climbing_motion_start_player_mag_to_jump" }, + { 0x1F8E, "climbing_motion_start_player_shooting" }, + { 0x1F8F, "climbing_motion_stop_player_combat_mode" }, + { 0x1F90, "climbing_motion_stop_player_combat_mode_quick" }, + { 0x1F91, "climbing_player_controller" }, + { 0x1F92, "climbing_player_dismounting" }, + { 0x1F93, "climbing_player_mount" }, + { 0x1F94, "climbing_scene_on_foot_no_friendly_damage_in_death_area" }, + { 0x1F95, "climbing_update_available_moving_options" }, + { 0x1F96, "clip" }, + { 0x1F97, "clip_missle_damage_think" }, + { 0x1F98, "clipammol" }, + { 0x1F99, "clipammor" }, + { 0x1F9A, "cloak" }, + { 0x1F9B, "cloak_again" }, + { 0x1F9C, "cloak_battery_hud" }, + { 0x1F9D, "cloak_battery_level" }, + { 0x1F9E, "cloak_device_hit_by_electro_magnetic_pulse" }, + { 0x1F9F, "cloak_disabled" }, + { 0x1FA0, "cloak_enemy_attack_behavior" }, + { 0x1FA1, "cloak_enemy_attack_behavior_mech" }, + { 0x1FA2, "cloak_enemy_default_setup" }, + { 0x1FA3, "cloak_enemy_fast_attack_behavior" }, + { 0x1FA4, "cloak_enemy_investigative_attack_behavior" }, + { 0x1FA5, "cloak_enemy_normal_behavior" }, + { 0x1FA6, "cloak_enemy_normal_behavior_mech" }, + { 0x1FA7, "cloak_enemy_reset_behavior" }, + { 0x1FA8, "cloak_enemy_reset_behavior_mech" }, + { 0x1FA9, "cloak_enemy_state_hidden" }, + { 0x1FAA, "cloak_enemy_state_spotted" }, + { 0x1FAB, "cloak_enemy_warning1_behavior" }, + { 0x1FAC, "cloak_enemy_warning1_behavior_mech" }, + { 0x1FAD, "cloak_enemy_warning2_behavior" }, + { 0x1FAE, "cloak_hud" }, + { 0x1FAF, "cloak_new" }, + { 0x1FB0, "cloak_npc_weapon_instantaneous" }, + { 0x1FB1, "cloak_off" }, + { 0x1FB2, "cloak_off_rope" }, + { 0x1FB3, "cloak_off_server_room" }, + { 0x1FB4, "cloak_on" }, + { 0x1FB5, "cloak_overlay" }, + { 0x1FB6, "cloak_stencil_on" }, + { 0x1FB7, "cloak_vm_weapon_blend" }, + { 0x1FB8, "cloak_vm_weapon_instantaneous" }, + { 0x1FB9, "cloak_warbird" }, + { 0x1FBA, "cloakactivateddialog" }, + { 0x1FBB, "cloakcooldown" }, + { 0x1FBC, "cloakdeactivateddialog" }, + { 0x1FBD, "cloaked_model" }, + { 0x1FBE, "cloaked_stealth_disable_battery_hud" }, + { 0x1FBF, "cloaked_stealth_disable_lab_hud_cinematic" }, + { 0x1FC0, "cloaked_stealth_enable_battery_hud" }, + { 0x1FC1, "cloaked_stealth_enable_lab_hud_cinematic" }, + { 0x1FC2, "cloaked_stealth_player_setup" }, + { 0x1FC3, "cloakedmodel" }, + { 0x1FC4, "cloaking_visual_effect_in_progress" }, + { 0x1FC5, "cloakingtransition" }, + { 0x1FC6, "cloakreadydialog" }, + { 0x1FC7, "cloakstate" }, + { 0x1FC8, "cloakwarbirdexit" }, + { 0x1FC9, "cloakweapon" }, + { 0x1FCA, "cloneloadout" }, + { 0x1FCB, "close" }, + { 0x1FCC, "close_ads_window_on_unlink" }, + { 0x1FCD, "close_all_doors" }, + { 0x1FCE, "close_elevator_doors" }, + { 0x1FCF, "close_enemy_check_on_mt_exit" }, + { 0x1FD0, "close_inner_doors" }, + { 0x1FD1, "close_interior_door" }, + { 0x1FD2, "close_me_when_exopush_over" }, + { 0x1FD3, "close_outer_doors" }, + { 0x1FD4, "close_pos" }, + { 0x1FD5, "close_silo_doors" }, + { 0x1FD6, "closeclassmenu" }, + { 0x1FD7, "closed" }, + { 0x1FD8, "closed_angles" }, + { 0x1FD9, "closeendinggates" }, + { 0x1FDA, "closeendinggatestransition" }, + { 0x1FDB, "closeenoughaimdegrees" }, + { 0x1FDC, "closeflightsound" }, + { 0x1FDD, "closeomamenuondeath" }, + { 0x1FDE, "closer_to_goal_vol" }, + { 0x1FDF, "closerfunc" }, + { 0x1FE0, "closest_drone" }, + { 0x1FE1, "closestai" }, + { 0x1FE2, "cloud_fx" }, + { 0x1FE3, "cloud_queen" }, + { 0x1FE4, "cloud_queen_fly" }, + { 0x1FE5, "cloudfasteffectchange" }, + { 0x1FE6, "cloudfastheavy" }, + { 0x1FE7, "cloudfastinit" }, + { 0x1FE8, "cloudfastlight" }, + { 0x1FE9, "cloudfastmedium" }, + { 0x1FEA, "cloudfastnone" }, + { 0x1FEB, "cloudfastplayer" }, + { 0x1FEC, "cloudpushplayer" }, + { 0x1FED, "cloudrandomizer" }, + { 0x1FEE, "clouds" }, + { 0x1FEF, "clouds_create" }, + { 0x1FF0, "cloudsunflicker" }, + { 0x1FF1, "cloudsunreset" }, + { 0x1FF2, "clusterdeployed" }, + { 0x1FF3, "clusterhellfire" }, + { 0x1FF4, "clustermissile" }, + { 0x1FF5, "clusterspiral" }, + { 0x1FF6, "clut_manage" }, + { 0x1FF7, "clut_manage_school" }, + { 0x1FF8, "clut_previous" }, + { 0x1FF9, "clut_rotate" }, + { 0x1FFA, "clut_trigger_manage" }, + { 0x1FFB, "clut_underwater" }, + { 0x1FFC, "cobra_missile_models" }, + { 0x1FFD, "cobra_weapon_tags" }, + { 0x1FFE, "cobrapilot_difficulty" }, + { 0x1FFF, "cobraweapon" }, + { 0x2000, "codecallback_givekillstreak" }, + { 0x2001, "codescripted" }, + { 0x2002, "cohesion_factor" }, + { 0x2003, "coi_bone" }, + { 0x2004, "coi_ent" }, + { 0x2005, "coi_pos" }, + { 0x2006, "cointoss" }, + { 0x2007, "cointossweighted" }, + { 0x2008, "col" }, + { 0x2009, "col_base" }, + { 0x200A, "col_body" }, + { 0x200B, "col_brush" }, + { 0x200C, "col_gun" }, + { 0x200D, "col_head" }, + { 0x200E, "col_leg_l" }, + { 0x200F, "col_leg_r" }, + { 0x2010, "col_lines" }, + { 0x2011, "col_moving_volumes" }, + { 0x2012, "col_t" }, + { 0x2013, "col_volumes" }, + { 0x2014, "cold_breath" }, + { 0x2015, "cold_burn_lighting_fog" }, + { 0x2016, "coll" }, + { 0x2017, "collapse_animate_lamps" }, + { 0x2018, "collapse_cleanup" }, + { 0x2019, "collapse_cop" }, + { 0x201A, "collapse_fov" }, + { 0x201B, "collapse_friendly_think" }, + { 0x201C, "collapse_player_disable_exo_and_weapons" }, + { 0x201D, "collapse_player_dynamic_speed" }, + { 0x201E, "collapse_player_look_at_tower" }, + { 0x201F, "collapse_scene_ents" }, + { 0x2020, "collapse_scene_ents_long" }, + { 0x2021, "collapse_shellshock" }, + { 0x2022, "collapse_stop_sign_think" }, + { 0x2023, "collapsing_buttress_01" }, + { 0x2024, "collapsing_buttress_02" }, + { 0x2025, "collapsing_buttress_03" }, + { 0x2026, "collapsing_buttress_missile" }, + { 0x2027, "collapsing_buttress_missile_flyby" }, + { 0x2028, "collect_func" }, + { 0x2029, "collectcount" }, + { 0x202A, "collectobjects" }, + { 0x202B, "collectpickup" }, + { 0x202C, "collectpickupfunc" }, + { 0x202D, "collectpickupmodel" }, + { 0x202E, "collision" }, + { 0x202F, "collision_brush_post_explosion" }, + { 0x2030, "collision_brush_pre_explosion" }, + { 0x2031, "collision_prop" }, + { 0x2032, "collision_watcher" }, + { 0x2033, "color_activate_post_burk_rally" }, + { 0x2034, "color_debug" }, + { 0x2035, "color_doesnt_care_about_classname" }, + { 0x2036, "color_doesnt_care_about_heroes" }, + { 0x2037, "color_from_index" }, + { 0x2038, "color_group_enter_lab_trigger" }, + { 0x2039, "color_node" }, + { 0x203A, "color_node_anim_at_node" }, + { 0x203B, "color_node_anim_at_node_animate" }, + { 0x203C, "color_node_arrival_notifies" }, + { 0x203D, "color_node_type_function" }, + { 0x203E, "color_ordered_node_assignment" }, + { 0x203F, "color_priority" }, + { 0x2040, "color_spawners_setup" }, + { 0x2041, "color_system" }, + { 0x2042, "color_teams" }, + { 0x2043, "color_user" }, + { 0x2044, "color0" }, + { 0x2045, "color01" }, + { 0x2046, "color1" }, + { 0x2047, "colorblind" }, + { 0x2048, "colorchecklist" }, + { 0x2049, "colorcode_is_used_in_map" }, + { 0x204A, "colordebug" }, + { 0x204B, "colorindex" }, + { 0x204C, "colorislegit" }, + { 0x204D, "colorlist" }, + { 0x204E, "colornode_clear_promotion_order" }, + { 0x204F, "colornode_func" }, + { 0x2050, "colornode_replace_on_death" }, + { 0x2051, "colornode_set_empty_promotion_order" }, + { 0x2052, "colornode_set_promotion_order" }, + { 0x2053, "colornode_set_respawn_point" }, + { 0x2054, "colornode_setgoal_func" }, + { 0x2055, "colornode_spawn_reinforcement" }, + { 0x2056, "colornode_stop_replace_on_death_group" }, + { 0x2057, "colornodes_debug_array" }, + { 0x2058, "colors" }, + { 0x2059, "colors_player_can_take_nodes" }, + { 0x205A, "cols" }, + { 0x205B, "colvol" }, + { 0x205C, "combat_canal_01" }, + { 0x205D, "combat_cave_cleanup" }, + { 0x205E, "combat_cave_dialogue" }, + { 0x205F, "combat_cave_exit" }, + { 0x2060, "combat_cave_to_lake_follow_dot" }, + { 0x2061, "combat_clearfacialanim" }, + { 0x2062, "combat_courtyard_general_01_think" }, + { 0x2063, "combat_courtyard_jammer" }, + { 0x2064, "combat_courtyard_jammer_complete" }, + { 0x2065, "combat_courtyard_jammer_ladder_left" }, + { 0x2066, "combat_courtyard_jammer_ladder_right" }, + { 0x2067, "combat_courtyard_mech" }, + { 0x2068, "combat_courtyard_path_general" }, + { 0x2069, "combat_courtyard_path_jammer_building" }, + { 0x206A, "combat_courtyard_path_left_00" }, + { 0x206B, "combat_courtyard_path_left_00_think" }, + { 0x206C, "combat_courtyard_path_left_01" }, + { 0x206D, "combat_courtyard_path_left_01_think" }, + { 0x206E, "combat_courtyard_path_left_02" }, + { 0x206F, "combat_courtyard_path_left_02_think" }, + { 0x2070, "combat_courtyard_path_left_03" }, + { 0x2071, "combat_courtyard_path_left_03_think" }, + { 0x2072, "combat_courtyard_path_middle_01" }, + { 0x2073, "combat_courtyard_path_middle_01_think" }, + { 0x2074, "combat_courtyard_path_middle_02" }, + { 0x2075, "combat_courtyard_path_middle_02_think" }, + { 0x2076, "combat_courtyard_path_middle_03" }, + { 0x2077, "combat_courtyard_path_middle_03_think" }, + { 0x2078, "combat_courtyard_path_right_01" }, + { 0x2079, "combat_courtyard_path_right_01_think" }, + { 0x207A, "combat_courtyard_path_right_02" }, + { 0x207B, "combat_courtyard_path_right_02_think" }, + { 0x207C, "combat_courtyard_path_right_03" }, + { 0x207D, "combat_courtyard_path_right_03_think" }, + { 0x207E, "combat_enemy_tank" }, + { 0x207F, "combat_enemy_trans_heli_wave_01" }, + { 0x2080, "combat_flyin_bridge" }, + { 0x2081, "combat_foam_corridor" }, + { 0x2082, "combat_forest_patrols_start" }, + { 0x2083, "combat_gaz_bridge" }, + { 0x2084, "combat_hangar" }, + { 0x2085, "combat_lobby" }, + { 0x2086, "combat_logging_road_end" }, + { 0x2087, "combat_player_in_m_turret" }, + { 0x2088, "combat_playfacialanim" }, + { 0x2089, "combat_post_breach_patrol" }, + { 0x208A, "combat_research_building" }, + { 0x208B, "combat_research_building_bridge" }, + { 0x208C, "combat_research_left_01" }, + { 0x208D, "combat_research_platform_01" }, + { 0x208E, "combat_research_pool_room" }, + { 0x208F, "combat_research_pool_walkway_01" }, + { 0x2090, "combat_research_right_01" }, + { 0x2091, "combat_silo" }, + { 0x2092, "combat_silo_boost" }, + { 0x2093, "combat_silo_complete" }, + { 0x2094, "combat_silo_mech" }, + { 0x2095, "combat_silo_seeker_ai" }, + { 0x2096, "combat_spawn_research_right_flank_02" }, + { 0x2097, "combat_state" }, + { 0x2098, "combat_street_blown_building" }, + { 0x2099, "combat_street_initial" }, + { 0x209A, "combat_street_mid_checkpoint_1" }, + { 0x209B, "combat_street_mid_checkpoint_2" }, + { 0x209C, "combat_street_seeker_ai" }, + { 0x209D, "combat_street_wave_01" }, + { 0x209E, "combat_street_wave_02" }, + { 0x209F, "combat_street_wave_03" }, + { 0x20A0, "combat_street_wave_04" }, + { 0x20A1, "combat_street_wave_rear" }, + { 0x20A2, "combat_tank_courtyard" }, + { 0x20A3, "combat_tank_courtyard_gate_1_guys_think" }, + { 0x20A4, "combat_tank_field_flee_guys_think" }, + { 0x20A5, "combat_tank_road" }, + { 0x20A6, "combat_zip_rooftop" }, + { 0x20A7, "combatbehavior" }, + { 0x20A8, "combatbuttonbuffer" }, + { 0x20A9, "combatcrouchanims" }, + { 0x20AA, "combatendtime" }, + { 0x20AB, "combathigh" }, + { 0x20AC, "combatidle" }, + { 0x20AD, "combatidlepreventoverlappingplayer" }, + { 0x20AE, "combatmemorytimeconst" }, + { 0x20AF, "combatmemorytimerand" }, + { 0x20B0, "combatrecordtie" }, + { 0x20B1, "combatrecordwin" }, + { 0x20B2, "combatreminderdialogue" }, + { 0x20B3, "combatstandanims" }, + { 0x20B4, "combatstate" }, + { 0x20B5, "combattime" }, + { 0x20B6, "comebackcustomkillstreakfunc" }, + { 0x20B7, "comebackcustomospfunc" }, + { 0x20B8, "comebackevent" }, + { 0x20B9, "command_goal" }, + { 0x20BA, "command_used" }, + { 0x20BB, "commander_dialog" }, + { 0x20BC, "commander_speaking" }, + { 0x20BD, "commanding_bot" }, + { 0x20BE, "commit_exo_awards_stage_and_progress" }, + { 0x20BF, "commit_exo_awards_upgrade_points_custom" }, + { 0x20C0, "commit_exo_awards_upon_mission_success" }, + { 0x20C1, "common_canyon_funcs" }, + { 0x20C2, "commonstarttime" }, + { 0x20C3, "compare_killnow_score" }, + { 0x20C4, "compare_player_pass_dot" }, + { 0x20C5, "compare_script_index" }, + { 0x20C6, "compare_time_before_attack" }, + { 0x20C7, "compare_time_before_move" }, + { 0x20C8, "compare_time_since_birth" }, + { 0x20C9, "compareorbitangle" }, + { 0x20CA, "comparescreenpos" }, + { 0x20CB, "comparesizesfx" }, + { 0x20CC, "comparezoneindexes" }, + { 0x20CD, "compass_offsets" }, + { 0x20CE, "compass_text" }, + { 0x20CF, "compass_update_text" }, + { 0x20D0, "compassicons" }, + { 0x20D1, "complete_me" }, + { 0x20D2, "completed_delay" }, + { 0x20D3, "completedanims" }, + { 0x20D4, "completednodes" }, + { 0x20D5, "component_cache" }, + { 0x20D6, "component_weights" }, + { 0x20D7, "compute_best_gun_target" }, + { 0x20D8, "compute_fireweapon_direction" }, + { 0x20D9, "compute_spread" }, + { 0x20DA, "compute_target_lead_origin" }, + { 0x20DB, "compute_threat" }, + { 0x20DC, "computer_door_entry_sfx_notetrack" }, + { 0x20DD, "concealed_kill_tutorial_display" }, + { 0x20DE, "concealed_tutorial_display_hint" }, + { 0x20DF, "concussionendtime" }, + { 0x20E0, "condition_callback" }, + { 0x20E1, "condition_to_moving" }, + { 0x20E2, "condition_to_start_moving" }, + { 0x20E3, "condition_to_state_cruzin" }, + { 0x20E4, "condition_to_state_state_honking" }, + { 0x20E5, "condition_to_stop_moving" }, + { 0x20E6, "cone_length" }, + { 0x20E7, "conf_camper_camp_tags" }, + { 0x20E8, "conf_camping_tag" }, + { 0x20E9, "conf_fx" }, + { 0x20EA, "conf_static" }, + { 0x20EB, "confcenteratriumflashcharge" }, + { 0x20EC, "confcenterbegin" }, + { 0x20ED, "confcenterbossexplode" }, + { 0x20EE, "confcentercombatdialogue" }, + { 0x20EF, "confcenterexplosion" }, + { 0x20F0, "confcenterfailalarmsoundeddialogue" }, + { 0x20F1, "confcenterfailburkekilleddialogue" }, + { 0x20F2, "confcenterfailhadeskilledearlydialogue" }, + { 0x20F3, "confcenterfailinvalidtargetdialogue" }, + { 0x20F4, "confcenterfailtimeoutdialogue" }, + { 0x20F5, "confcenterfailtimerexpiredialogue" }, + { 0x20F6, "confcenterflaginit" }, + { 0x20F7, "confcentergatecharge" }, + { 0x20F8, "confcenterglobalsetup" }, + { 0x20F9, "confcenterglobalvars" }, + { 0x20FA, "confcenterintrodialogue" }, + { 0x20FB, "confcenterkilldialogue" }, + { 0x20FC, "confcenterlightglowfx" }, + { 0x20FD, "confcenterobjectivesetup" }, + { 0x20FE, "confcenteroutrodialogue" }, + { 0x20FF, "confcenterpoolallywaterdrip" }, + { 0x2100, "confcenterpoolsplash" }, + { 0x2101, "confcenterprecache" }, + { 0x2102, "confcenterresidualsmoke" }, + { 0x2103, "confcentersetcompletedobjflags" }, + { 0x2104, "confcenterstartpoints" }, + { 0x2105, "confcentersupportadialogue" }, + { 0x2106, "confcentersupportbdialogue" }, + { 0x2107, "confcentersupportcdialogue" }, + { 0x2108, "confcentertotalcombat" }, + { 0x2109, "confcentervehiclesvulnerable" }, + { 0x210A, "conference_center_explo" }, + { 0x210B, "conference_center_explo_zone" }, + { 0x210C, "conference_center_fire" }, + { 0x210D, "conferenceroomanimations" }, + { 0x210E, "confhades" }, + { 0x210F, "config" }, + { 0x2110, "config_system" }, + { 0x2111, "confrontation_flashbang" }, + { 0x2112, "confrontation_fx_cleanup" }, + { 0x2113, "confrontation_guys" }, + { 0x2114, "confrontation_handle_player_clip" }, + { 0x2115, "confrontation_holo" }, + { 0x2116, "confrontation_hologram_fadeout" }, + { 0x2117, "confrontation_hudoutline_animate" }, + { 0x2118, "confrontation_hudoutline_cleanup" }, + { 0x2119, "confrontation_hudoutline_setup" }, + { 0x211A, "confrontation_irons_gun_shot" }, + { 0x211B, "confrontation_rig" }, + { 0x211C, "confrontation_scene_button_clean_up" }, + { 0x211D, "confrontation_scene_cleanup_confrontation" }, + { 0x211E, "confrontation_scene_cleanup_hologram" }, + { 0x211F, "confrontation_scene_cleaup" }, + { 0x2120, "confrontation_scene_escape" }, + { 0x2121, "confrontation_scene_escape_guard_dies" }, + { 0x2122, "confrontation_scene_escape_player_rise" }, + { 0x2123, "confrontation_scene_escape_qte_fail" }, + { 0x2124, "confrontation_scene_escape_qte_kick" }, + { 0x2125, "confrontation_scene_escape_qte_kick_kill" }, + { 0x2126, "confrontation_scene_escape_qte_raise_gun" }, + { 0x2127, "confrontation_scene_escape_qte_shoot" }, + { 0x2128, "confrontation_scene_flashbang_explode" }, + { 0x2129, "confrontation_scene_gun_swap" }, + { 0x212A, "confrontation_scene_hologram" }, + { 0x212B, "confrontation_scene_irons_lockdown" }, + { 0x212C, "confrontation_scene_irons_no_gun" }, + { 0x212D, "confrontation_scene_master_handler" }, + { 0x212E, "confrontation_scene_open_flashbang_door" }, + { 0x212F, "confrontation_scene_player_rumble_heavy" }, + { 0x2130, "confrontation_scene_player_rumble_light" }, + { 0x2131, "confrontation_scene_qte_kick_slomo_start" }, + { 0x2132, "confrontation_scene_qte_kick_slomo_stop" }, + { 0x2133, "confrontation_scene_qte_shoot_slomo_start" }, + { 0x2134, "confrontation_scene_qte_shoot_slomo_stop" }, + { 0x2135, "confrontation_scene_setup" }, + { 0x2136, "confrontation_static_start" }, + { 0x2137, "confrontation_tech_blood" }, + { 0x2138, "confroombodyscan" }, + { 0x2139, "confroombreachbodyguarddeath" }, + { 0x213A, "confroombreachhadesspeech" }, + { 0x213B, "confroomexplosiondronereaction" }, + { 0x213C, "confroomexplosivetrap" }, + { 0x213D, "confroomflashbang" }, + { 0x213E, "confroomhadessweep" }, + { 0x213F, "confroomragdoll" }, + { 0x2140, "confroomrecovery" }, + { 0x2141, "confroomreminderdialogue" }, + { 0x2142, "confroomsetup" }, + { 0x2143, "confroomstandingidles" }, + { 0x2144, "connect_node" }, + { 0x2145, "connect_nodes" }, + { 0x2146, "connect_paths" }, + { 0x2147, "connectandspawninstinctdogpack" }, + { 0x2148, "connected" }, + { 0x2149, "connectedmenus" }, + { 0x214A, "connectedpostgame" }, + { 0x214B, "connectingplayers" }, + { 0x214C, "connectnewagent" }, + { 0x214D, "connectpaths_ents_by_targetname" }, + { 0x214E, "connectpathsfunction" }, + { 0x214F, "connecttime" }, + { 0x2150, "connecttraverses" }, + { 0x2151, "considerchangingtarget" }, + { 0x2152, "considerthrowgrenade" }, + { 0x2153, "console" }, + { 0x2154, "console_guy" }, + { 0x2155, "consoleguy" }, + { 0x2156, "consolidated_inputs" }, + { 0x2157, "const_cosine_bunched_angle" }, + { 0x2158, "const_cosine_stick_angle" }, + { 0x2159, "constant_quake" }, + { 0x215A, "constrain_vector_to_cone" }, + { 0x215B, "constraingametype" }, + { 0x215C, "construct_vision_ents" }, + { 0x215D, "construct_vision_set" }, + { 0x215E, "construction_heli_shoot" }, + { 0x215F, "contact_watcher" }, + { 0x2160, "container_death_anims" }, + { 0x2161, "contents" }, + { 0x2162, "context_overrides" }, + { 0x2163, "continue_when_player_near_entity" }, + { 0x2164, "continuedrivenmovement" }, + { 0x2165, "continuemovement" }, + { 0x2166, "continuereinforcements" }, + { 0x2167, "control_foam_room_door02_clip" }, + { 0x2168, "control_goliath_usability" }, + { 0x2169, "control_mech_attacks" }, + { 0x216A, "control_mob_fire" }, + { 0x216B, "control_mob_turret" }, + { 0x216C, "control_room" }, + { 0x216D, "control_room_anims" }, + { 0x216E, "control_room_buzzer_started" }, + { 0x216F, "control_room_door_open_lt" }, + { 0x2170, "control_room_door_open_rt" }, + { 0x2171, "control_room_exit" }, + { 0x2172, "control_room_explosion" }, + { 0x2173, "control_room_foley_notetracks" }, + { 0x2174, "control_room_interior_vfx_on" }, + { 0x2175, "control_room_run" }, + { 0x2176, "control_room_run_approach" }, + { 0x2177, "control_room_run_joker" }, + { 0x2178, "control_room_run_player" }, + { 0x2179, "control_room_scene" }, + { 0x217A, "control_room_scene_actors" }, + { 0x217B, "control_room_scene_exit" }, + { 0x217C, "control_room_scene_player" }, + { 0x217D, "control_room_screens" }, + { 0x217E, "control_turret_after_delay" }, + { 0x217F, "controlcheck" }, + { 0x2180, "controllable_cloud_queen" }, + { 0x2181, "controllable_drone_activated" }, + { 0x2182, "controllable_drone_allowed_vols" }, + { 0x2183, "controllable_drone_hud" }, + { 0x2184, "controllable_drone_spawners" }, + { 0x2185, "controllable_drone_swarm_init" }, + { 0x2186, "controllable_drone_swarm_target" }, + { 0x2187, "controllable_drones" }, + { 0x2188, "controllable_fly_think" }, + { 0x2189, "controllable_hud_target_shader" }, + { 0x218A, "controlled_dog" }, + { 0x218B, "controlled_orbitalsupport_turret" }, + { 0x218C, "controller_rumble_heavy" }, + { 0x218D, "controller_rumble_heavy_long" }, + { 0x218E, "controller_rumble_heavy0" }, + { 0x218F, "controller_rumble_heavy1" }, + { 0x2190, "controller_rumble_heavy2" }, + { 0x2191, "controller_rumble_heavy3" }, + { 0x2192, "controller_rumble_light" }, + { 0x2193, "controller_rumble_light_long" }, + { 0x2194, "controller_rumble_light0" }, + { 0x2195, "controller_rumble_light1" }, + { 0x2196, "controller_rumble_light2" }, + { 0x2197, "controller_rumble_light3" }, + { 0x2198, "controlling_dog" }, + { 0x2199, "controllingorbitallaser" }, + { 0x219A, "controllingwarbird" }, + { 0x219B, "controlsfrozen" }, + { 0x219C, "conversation_index" }, + { 0x219D, "conversation_response" }, + { 0x219E, "conversation_start" }, + { 0x219F, "conversation_stop" }, + { 0x21A0, "convert_8bit_color" }, + { 0x21A1, "convert_drones_near_player" }, + { 0x21A2, "convert_guy_to_drone" }, + { 0x21A3, "convert_to_time_string" }, + { 0x21A4, "convertfogtech" }, + { 0x21A5, "convertlegacyfog" }, + { 0x21A6, "convertmillisecondstodecisecondsandclamptoshort" }, + { 0x21A7, "convertoneshot" }, + { 0x21A8, "convertoneshotfx" }, + { 0x21A9, "converts" }, + { 0x21AA, "convoactive" }, + { 0x21AB, "convogate" }, + { 0x21AC, "convos" }, + { 0x21AD, "convoy_barrier" }, + { 0x21AE, "convoy_barrier_setup" }, + { 0x21AF, "convoy_crash_emitters" }, + { 0x21B0, "convoy_truck_explosion" }, + { 0x21B1, "convoydetonateambushinteract" }, + { 0x21B2, "cool_down_duration" }, + { 0x21B3, "cooldownstate" }, + { 0x21B4, "cooldowntime" }, + { 0x21B5, "cooldownwaittime" }, + { 0x21B6, "cooling_tower" }, + { 0x21B7, "cooling_tower_collapse" }, + { 0x21B8, "cooling_tower_collapse_visibility" }, + { 0x21B9, "coop_breached_from_same_door_in_a_muliti_door_room" }, + { 0x21BA, "coop_icon_blinkcrement" }, + { 0x21BB, "coop_icon_blinktime" }, + { 0x21BC, "coop_icon_color_blink" }, + { 0x21BD, "coop_icon_color_damage" }, + { 0x21BE, "coop_icon_color_downed" }, + { 0x21BF, "coop_icon_color_dying" }, + { 0x21C0, "coop_icon_color_normal" }, + { 0x21C1, "coop_icon_color_shoot" }, + { 0x21C2, "coop_icon_state" }, + { 0x21C3, "coop_player_in_special_ops_survival" }, + { 0x21C4, "coop_player_touching_valid_door_volume" }, + { 0x21C5, "coop_revive_nag_hud_refreshtime" }, + { 0x21C6, "coop_with_one_player_downed" }, + { 0x21C7, "coopkillstreaksplashnotify" }, + { 0x21C8, "cooplinker" }, + { 0x21C9, "coopoffensive" }, + { 0x21CA, "coopturret" }, + { 0x21CB, "cop_car_lights_on" }, + { 0x21CC, "cop_car_lights_on_barricade" }, + { 0x21CD, "copgroup" }, + { 0x21CE, "copier" }, + { 0x21CF, "copilot_intro" }, + { 0x21D0, "copy_angles_of_selected_ents" }, + { 0x21D1, "copy_animation_to_cloak_models" }, + { 0x21D2, "copy_animation_to_model" }, + { 0x21D3, "copy_attachments" }, + { 0x21D4, "copy_bar" }, + { 0x21D5, "copy_cat" }, + { 0x21D6, "copy_ents" }, + { 0x21D7, "copy_names" }, + { 0x21D8, "copy_script_model" }, + { 0x21D9, "copycatloadout" }, + { 0x21DA, "copystructarrayvalues" }, + { 0x21DB, "core_snipers_drone_spawners" }, + { 0x21DC, "coredamagetrig" }, + { 0x21DD, "coredeathtrig" }, + { 0x21DE, "coreshellshock" }, + { 0x21DF, "cormack" }, + { 0x21E0, "cormack_anim_rate_change" }, + { 0x21E1, "cormack_anim_scene_fob_meet" }, + { 0x21E2, "cormack_boost_jump" }, + { 0x21E3, "cormack_bridge_intro" }, + { 0x21E4, "cormack_dilate_pupils" }, + { 0x21E5, "cormack_dodge_drones" }, + { 0x21E6, "cormack_exfil_approach" }, + { 0x21E7, "cormack_firing_listener" }, + { 0x21E8, "cormack_flare" }, + { 0x21E9, "cormack_flare_notetrack_handler_flare" }, + { 0x21EA, "cormack_flare_notetrack_handler_ice" }, + { 0x21EB, "cormack_fov_end" }, + { 0x21EC, "cormack_fov_start" }, + { 0x21ED, "cormack_grapple_kill_rope" }, + { 0x21EE, "cormack_grapple_to_vtol" }, + { 0x21EF, "cormack_hall_handler" }, + { 0x21F0, "cormack_hand_on_ilana" }, + { 0x21F1, "cormack_helmet_close" }, + { 0x21F2, "cormack_helmet_open" }, + { 0x21F3, "cormack_ilana_cleanup" }, + { 0x21F4, "cormack_ilana_infil" }, + { 0x21F5, "cormack_intel_foley" }, + { 0x21F6, "cormack_intro" }, + { 0x21F7, "cormack_jetpack_switch" }, + { 0x21F8, "cormack_lake_callout_cargo" }, + { 0x21F9, "cormack_lake_callout_cover" }, + { 0x21FA, "cormack_lake_callout_coverme" }, + { 0x21FB, "cormack_lake_callout_downhere" }, + { 0x21FC, "cormack_lake_callout_goliath" }, + { 0x21FD, "cormack_lake_callout_pin" }, + { 0x21FE, "cormack_lake_callout_rpg" }, + { 0x21FF, "cormack_lake_callout_stop" }, + { 0x2200, "cormack_landing_pad_combat" }, + { 0x2201, "cormack_light_handler" }, + { 0x2202, "cormack_missile" }, + { 0x2203, "cormack_missile_fx" }, + { 0x2204, "cormack_narrow_cave_search" }, + { 0x2205, "cormack_narrow_cave_start" }, + { 0x2206, "cormack_narrowcave_breach_grab_axe" }, + { 0x2207, "cormack_narrowcave_breach_ledge" }, + { 0x2208, "cormack_narrowcave_breach_surface" }, + { 0x2209, "cormack_narrowcave_breach_turn" }, + { 0x220A, "cormack_narrowcave_search_enter" }, + { 0x220B, "cormack_narrowcave_search_exit" }, + { 0x220C, "cormack_narrowcave_search_traverse_sec1" }, + { 0x220D, "cormack_outro" }, + { 0x220E, "cormack_perarts_jump_explosions" }, + { 0x220F, "cormack_pick" }, + { 0x2210, "cormack_pickup_stinger" }, + { 0x2211, "cormack_pod_exit_impact" }, + { 0x2212, "cormack_post_breach_move" }, + { 0x2213, "cormack_rappel" }, + { 0x2214, "cormack_reached" }, + { 0x2215, "cormack_server_room_se" }, + { 0x2216, "cormack_shoot_missile" }, + { 0x2217, "cormack_shoots_bridge_guy" }, + { 0x2218, "cormack_smash_monitor_01" }, + { 0x2219, "cormack_smash_monitor_02" }, + { 0x221A, "cormack_stealth_takedown_guard_sounds" }, + { 0x221B, "cormack_stealth_takedown_guy_waits" }, + { 0x221C, "cormack_stealth_takedown_rope_waits" }, + { 0x221D, "cormack_turkey_shoot" }, + { 0x221E, "cormack_wait" }, + { 0x221F, "corner_clearfacialanim" }, + { 0x2220, "corner_playaimfacialanim" }, + { 0x2221, "corner_playcornerfacialanim" }, + { 0x2222, "corner_think" }, + { 0x2223, "corneraiming" }, + { 0x2224, "cornerdeathreleasegrenade" }, + { 0x2225, "cornerdirection" }, + { 0x2226, "cornerline_height" }, + { 0x2227, "cornermode" }, + { 0x2228, "cornerreload" }, + { 0x2229, "cornerrightgrenadedeath" }, + { 0x222A, "corners" }, + { 0x222B, "cornersights" }, + { 0x222C, "corpse" }, + { 0x222D, "corpse_array" }, + { 0x222E, "corpse_array_time" }, + { 0x222F, "corpse_behavior_doesnt_require_player_sight" }, + { 0x2230, "corpse_cleanup" }, + { 0x2231, "corpse_entity" }, + { 0x2232, "corpse_height" }, + { 0x2233, "corpse_seen_by" }, + { 0x2234, "corpse_trigger_think" }, + { 0x2235, "cosine" }, + { 0x2236, "costume" }, + { 0x2237, "costume_changed" }, + { 0x2238, "costumecat2idx" }, + { 0x2239, "costumecategories" }, + { 0x223A, "costumelogged" }, + { 0x223B, "couldntseeenemypos" }, + { 0x223C, "count_bullet" }, + { 0x223D, "count_rocket" }, + { 0x223E, "count_swarm" }, + { 0x223F, "countdown_missile_launch" }, + { 0x2240, "counted" }, + { 0x2241, "counter" }, + { 0x2242, "countplayers" }, + { 0x2243, "countryid" }, + { 0x2244, "countryids" }, + { 0x2245, "courtyard" }, + { 0x2246, "courtyard_ally_mcd_safeguard" }, + { 0x2247, "courtyard_ally_mcd_safeguard_init" }, + { 0x2248, "courtyard_ambient_bullet_impact" }, + { 0x2249, "courtyard_ambient_bullet_impacts" }, + { 0x224A, "courtyard_ambient_explosions" }, + { 0x224B, "courtyard_burke_defend_squad" }, + { 0x224C, "courtyard_burke_enter_hangar_logic" }, + { 0x224D, "courtyard_burke_rally" }, + { 0x224E, "courtyard_cormack_enter_hangar_logic" }, + { 0x224F, "courtyard_defend_start" }, + { 0x2250, "courtyard_door_hack_complete_dialogue" }, + { 0x2251, "courtyard_door_hack_start_dialogue" }, + { 0x2252, "courtyard_doormen_enemy_think" }, + { 0x2253, "courtyard_end_jammer" }, + { 0x2254, "courtyard_enemy_initial_think" }, + { 0x2255, "courtyard_enemy_sniper_fodder_count" }, + { 0x2256, "courtyard_enemy_sniper_fodder_damage_function" }, + { 0x2257, "courtyard_enemy_sniper_fodder_think" }, + { 0x2258, "courtyard_enemy_sniper_fodder_track" }, + { 0x2259, "courtyard_enemy_think" }, + { 0x225A, "courtyard_entry_dialogue" }, + { 0x225B, "courtyard_gate_take_damage" }, + { 0x225C, "courtyard_gate_think" }, + { 0x225D, "courtyard_gates_think" }, + { 0x225E, "courtyard_glowing_ladders" }, + { 0x225F, "courtyard_goal_volume" }, + { 0x2260, "courtyard_goal_volume_trigger_b_think" }, + { 0x2261, "courtyard_goal_volume_trigger_think" }, + { 0x2262, "courtyard_hangar_door_close" }, + { 0x2263, "courtyard_hangar_door_close_rpg" }, + { 0x2264, "courtyard_hangar_door_hack" }, + { 0x2265, "courtyard_hangar_door_logic" }, + { 0x2266, "courtyard_hangar_door_open" }, + { 0x2267, "courtyard_hangar_mech_01_spawned" }, + { 0x2268, "courtyard_intro_magic_bullets" }, + { 0x2269, "courtyard_jammer" }, + { 0x226A, "courtyard_jammer_complete_dialogue" }, + { 0x226B, "courtyard_jammer_ladder_enemy_think" }, + { 0x226C, "courtyard_jammer_logic" }, + { 0x226D, "courtyard_jammer_plant_dof" }, + { 0x226E, "courtyard_jammer_plant_nag_dialogue" }, + { 0x226F, "courtyard_jammer_rumbles" }, + { 0x2270, "courtyard_jammer_scene" }, + { 0x2271, "courtyard_logic" }, + { 0x2272, "courtyard_mech_01" }, + { 0x2273, "courtyard_mech_02" }, + { 0x2274, "courtyard_mech_03" }, + { 0x2275, "courtyard_mech_04" }, + { 0x2276, "courtyard_mech_start_dialogue" }, + { 0x2277, "courtyard_mi17_spawn_01" }, + { 0x2278, "courtyard_mi17_spawn_02" }, + { 0x2279, "courtyard_mobile_cover_guys" }, + { 0x227A, "courtyard_rappel_preview" }, + { 0x227B, "courtyard_rappel_preview_guys" }, + { 0x227C, "courtyard_rappel_preview_think" }, + { 0x227D, "courtyard_rappel_preview_vehicles" }, + { 0x227E, "courtyard_rpg_drop" }, + { 0x227F, "courtyard_scrambler_rotate" }, + { 0x2280, "courtyard_scripted_props_staged_wakeup" }, + { 0x2281, "courtyard_scripted_props_think" }, + { 0x2282, "courtyard_squad_defend_nag_dialogue" }, + { 0x2283, "courtyard_start_dish" }, + { 0x2284, "courtyard_sun_off" }, + { 0x2285, "courtyard_traversal_hangar" }, + { 0x2286, "courtyard_traversal_initial" }, + { 0x2287, "courtyard_traversal_jammer" }, + { 0x2288, "courtyard_traversal_tank" }, + { 0x2289, "courtyard_vrap01" }, + { 0x228A, "courtyard_vrap02" }, + { 0x228B, "courtyard_vrap03" }, + { 0x228C, "courtyard_vrap04" }, + { 0x228D, "courtyard_vrap05" }, + { 0x228E, "courtyardguardcheckgatedialogue" }, + { 0x228F, "courtyardreminderdialogue" }, + { 0x2290, "courtyardspecialdetection" }, + { 0x2291, "cover_clearfacialanim" }, + { 0x2292, "cover_drone_disable" }, + { 0x2293, "cover_drone_disabled" }, + { 0x2294, "cover_drone_enable" }, + { 0x2295, "cover_drone_wheels" }, + { 0x2296, "cover_fire_missile_repulsor" }, + { 0x2297, "cover_nodes_first" }, + { 0x2298, "cover_nodes_last" }, + { 0x2299, "cover_playfacialanim" }, + { 0x229A, "cover_wall_think" }, + { 0x229B, "cover_warnings_disabled" }, + { 0x229C, "coverapproachlastminutecheck" }, + { 0x229D, "covercrouch" }, + { 0x229E, "covercrouchfail" }, + { 0x229F, "covercrouchgrenade" }, + { 0x22A0, "covercrouchlean_aimmode" }, + { 0x22A1, "covercrouchleanpitch" }, + { 0x22A2, "coverenterpos" }, + { 0x22A3, "coverexit" }, + { 0x22A4, "coverexitangles" }, + { 0x22A5, "coverexitdist" }, + { 0x22A6, "coverexitpos" }, + { 0x22A7, "coverexitpostdist" }, + { 0x22A8, "coverleft45" }, + { 0x22A9, "coverleft90" }, + { 0x22AA, "coverleftgrenade" }, + { 0x22AB, "covermode" }, + { 0x22AC, "covermulti_choosehidestate" }, + { 0x22AD, "covermulti_dotransition" }, + { 0x22AE, "covermulti_enterstate" }, + { 0x22AF, "covermulti_exitstate" }, + { 0x22B0, "covermulti_getanimtransition" }, + { 0x22B1, "covermulti_getbestvaliddir" }, + { 0x22B2, "covermulti_getnonrandomvaliddir" }, + { 0x22B3, "covermulti_getrandomvaliddir" }, + { 0x22B4, "covermulti_getstatefromdir" }, + { 0x22B5, "covermulti_isvaliddir" }, + { 0x22B6, "covermulti_setdir" }, + { 0x22B7, "covermulti_setstate" }, + { 0x22B8, "covermulti_setstateinternal" }, + { 0x22B9, "covermulti_think" }, + { 0x22BA, "covernode" }, + { 0x22BB, "coverpoint" }, + { 0x22BC, "coverposestablishedtime" }, + { 0x22BD, "coverprint" }, + { 0x22BE, "coverreload" }, + { 0x22BF, "coverright45" }, + { 0x22C0, "coverright90" }, + { 0x22C1, "coverrightgrenade" }, + { 0x22C2, "coversetupanim" }, + { 0x22C3, "coverstand" }, + { 0x22C4, "coverstandfail" }, + { 0x22C5, "coverstandgrenade" }, + { 0x22C6, "covertest" }, + { 0x22C7, "covertrans" }, + { 0x22C8, "covertransangles" }, + { 0x22C9, "covertransdist" }, + { 0x22CA, "covertranspredist" }, + { 0x22CB, "covertype" }, + { 0x22CC, "cower_cleanup_civs_on_goal" }, + { 0x22CD, "cpm" }, + { 0x22CE, "cpu_transmission" }, + { 0x22CF, "cqb_aim" }, + { 0x22D0, "cqb_clearfacialanim" }, + { 0x22D1, "cqb_dof_off" }, + { 0x22D2, "cqb_dof_on" }, + { 0x22D3, "cqb_investigate_behavior" }, + { 0x22D4, "cqb_mode" }, + { 0x22D5, "cqb_playfacialanim" }, + { 0x22D6, "cqb_point_of_interest" }, + { 0x22D7, "cqb_reloadinternal" }, + { 0x22D8, "cqb_target" }, + { 0x22D9, "cqb_test" }, + { 0x22DA, "cqb_walk" }, + { 0x22DB, "cqb_wide_poi_track" }, + { 0x22DC, "cqb_wide_target_track" }, + { 0x22DD, "cqbenabled" }, + { 0x22DE, "cqbpointsofinterest" }, + { 0x22DF, "cqbtracking" }, + { 0x22E0, "cqbwalking" }, + { 0x22E1, "cracked_floor_function" }, + { 0x22E2, "cracked_windshield_swap" }, + { 0x22E3, "crane_animated_down" }, + { 0x22E4, "crane_animated_up" }, + { 0x22E5, "crane_cable" }, + { 0x22E6, "crane_cable_down" }, + { 0x22E7, "crane_cable_up" }, + { 0x22E8, "crane_check_for_stop_command" }, + { 0x22E9, "crane_claw_crate_grab" }, + { 0x22EA, "crane_claw_crate_release" }, + { 0x22EB, "crane_claw_drop_start" }, + { 0x22EC, 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0x23B7, "create_fresh_friendly_icon" }, + { 0x23B8, "create_fx_ent_setup" }, + { 0x23B9, "create_fx_menu" }, + { 0x23BA, "create_fxlighting_object" }, + { 0x23BB, "create_gamemessage_text" }, + { 0x23BC, "create_hud_drone_overlay" }, + { 0x23BD, "create_hud_drone_target" }, + { 0x23BE, "create_hud_laser_crosshair" }, + { 0x23BF, "create_hud_nvg_overlay" }, + { 0x23C0, "create_hud_sonar_overlay" }, + { 0x23C1, "create_hud_static_overlay" }, + { 0x23C2, "create_hud_threat_overlay" }, + { 0x23C3, "create_interval_sound" }, + { 0x23C4, "create_level_envelop_arrays" }, + { 0x23C5, "create_level_misc_arrays" }, + { 0x23C6, "create_light_object" }, + { 0x23C7, "create_light_set" }, + { 0x23C8, "create_lock" }, + { 0x23C9, "create_looper" }, + { 0x23CA, "create_loopsound" }, + { 0x23CB, "create_mantle" }, + { 0x23CC, "create_mg_team" }, + { 0x23CD, "create_missileattractor_on_player_chopper" }, + { 0x23CE, "create_new_spawner_pool" }, + { 0x23CF, "create_nvg_overlay" }, + { 0x23D0, 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"createchatevent" }, + { 0x23EB, "createchatphrase" }, + { 0x23EC, "createclientbar" }, + { 0x23ED, "createclientfontstring" }, + { 0x23EE, "createclientfontstring_func" }, + { 0x23EF, "createclienticon" }, + { 0x23F0, "createclientprogressbar" }, + { 0x23F1, "createclienttimer" }, + { 0x23F2, "createcollision" }, + { 0x23F3, "createdefaultbobsettings" }, + { 0x23F4, "createdefaultsmallbobsettings" }, + { 0x23F5, "createdogenemy" }, + { 0x23F6, "createdot" }, + { 0x23F7, "createdot_radius" }, + { 0x23F8, "createdroneenemy" }, + { 0x23F9, "createdynamicambience" }, + { 0x23FA, "createechoalias" }, + { 0x23FB, "createeffect" }, + { 0x23FC, "createempclientbar" }, + { 0x23FD, "createenemy" }, + { 0x23FE, "createexploder" }, + { 0x23FF, "createexploderex" }, + { 0x2400, "createexplosivedrone" }, + { 0x2401, "createfontstring" }, + { 0x2402, "createfx" }, + { 0x2403, "createfx_adjust_array" }, + { 0x2404, "createfx_autosave" }, + { 0x2405, "createfx_centerprint" }, + { 0x2406, "createfx_centerprint_thread" }, + { 0x2407, "createfx_common" }, + { 0x2408, "createfx_draw_enabled" }, + { 0x2409, "createfx_enabled" }, + { 0x240A, "createfx_filter_types" }, + { 0x240B, "createfx_help_active" }, + { 0x240C, "createfx_help_keys" }, + { 0x240D, "createfx_inputlocked" }, + { 0x240E, "createfx_last_movement_timer" }, + { 0x240F, "createfx_loopcounter" }, + { 0x2410, "createfx_menu_list_active" }, + { 0x2411, "createfx_offset" }, + { 0x2412, "createfx_only_triggers" }, + { 0x2413, "createfx_print3d" }, + { 0x2414, "createfx_selecting" }, + { 0x2415, "createfxbyfxid" }, + { 0x2416, "createfxcursor" }, + { 0x2417, "createfxent" }, + { 0x2418, "createfxent_redo" }, + { 0x2419, "createfxent_undo" }, + { 0x241A, "createfxexploders" }, + { 0x241B, "createfxlogic" }, + { 0x241C, "createfxmasks" }, + { 0x241D, "creategastrackingoverlay" }, + { 0x241E, "createhordecrates" }, + { 0x241F, "createhumanoidenemy" }, + { 0x2420, "createicon" }, + { 0x2421, "createicon_hudelem" }, + { 0x2422, "createintervalsound" }, + { 0x2423, "createjuggernautoverlay" }, + { 0x2424, "createkillcamentity" }, + { 0x2425, "createlasertagarray" }, + { 0x2426, "createline" }, + { 0x2427, "createlineconstantly" }, + { 0x2428, "createloopeffect" }, + { 0x2429, "createloopsound" }, + { 0x242A, "createmissileoverlay" }, + { 0x242B, "createmission" }, + { 0x242C, "createmovingbadplace" }, + { 0x242D, "createnewexploder" }, + { 0x242E, "createoneshoteffect" }, + { 0x242F, "createorbitaltimer" }, + { 0x2430, "createoverlay" }, + { 0x2431, "createplaceable" }, + { 0x2432, "createplayerdroppod" }, + { 0x2433, "createplayersegmentstats" }, + { 0x2434, "createplayervariables" }, + { 0x2435, "createprimaryprogressbar" }, + { 0x2436, "createprimaryprogressbartext" }, + { 0x2437, "createprisonturrettrackingoverlay" }, + { 0x2438, "createreactiveent" }, + { 0x2439, "createreconuav" }, + { 0x243A, "createrpgrepulsors" }, + { 0x243B, "createsentryforplayer" }, + { 0x243C, "createserverbar" }, + { 0x243D, "createserverfontstring" }, + { 0x243E, "createservericon" }, + { 0x243F, "createservertimer" }, + { 0x2440, "createsniperimpulse" }, + { 0x2441, "createsquad" }, + { 0x2442, "createteamflag" }, + { 0x2443, "createteamobjpoint" }, + { 0x2444, "createteamprogressbar" }, + { 0x2445, "createteamprogressbartext" }, + { 0x2446, "createthreaticon" }, + { 0x2447, "createtimer" }, + { 0x2448, "createtrackingdrone" }, + { 0x2449, "createturret" }, + { 0x244A, "createturretforplayer" }, + { 0x244B, "createuseent" }, + { 0x244C, "createuseobject" }, + { 0x244D, "credits_active" }, + { 0x244E, "credits_alpha" }, + { 0x244F, "credits_data1" }, + { 0x2450, "credits_data2" }, + { 0x2451, "credits_display_think" }, + { 0x2452, "credits_end" }, + { 0x2453, "credits_spacing" }, + { 0x2454, "credits_speed" }, + { 0x2455, "credits_start" }, + { 0x2456, "crevasse_area_2_special" }, + { 0x2457, "crevasse_combat_wave_1" }, + { 0x2458, "crevasse_impact_ground" }, + { 0x2459, "crevasse_impact_wall" }, + { 0x245A, "crevasse_initial_group" }, + { 0x245B, "crevasse_ledge_adjustment" }, + { 0x245C, "crevasse_player_fall_down" }, + { 0x245D, "crevasse_player_get_up" }, + { 0x245E, "crevasse_player_impact_ground" }, + { 0x245F, "crevasse_player_impact_ground_throttled" }, + { 0x2460, "crevasse_player_impact_wall" }, + { 0x2461, "crevasse_player_slide_end" }, + { 0x2462, "crevasse_player_slide_hands" }, + { 0x2463, "crevasse_slide_end" }, + { 0x2464, "crevasse_slide_hands" }, + { 0x2465, "crevasse_upper" }, + { 0x2466, "crevasse_upper_cancelled" }, + { 0x2467, "crevasse_wave_1_cleaup" }, + { 0x2468, "crevasse_wave_1_drop" }, + { 0x2469, "crevasse_wave_1_left" }, + { 0x246A, "crevasse_wave_1_left_special" }, + { 0x246B, "crevasse_wave_1_mid" }, + { 0x246C, "crevasse_wave_1_right" }, + { 0x246D, "crevasse_wave_2" }, + { 0x246E, "crevasse_wave_3" }, + { 0x246F, "crib_debug" }, + { 0x2470, "critical_factor" }, + { 0x2471, "criticalfactors_awayfromenemies" }, + { 0x2472, "criticalfactors_domination" }, + { 0x2473, "criticalfactors_freeforall" }, + { 0x2474, "criticalfactors_global" }, + { 0x2475, "criticalfactors_safeguard" }, + { 0x2476, "criticalfactors_searchandrescue" }, + { 0x2477, "criticalresult" }, + { 0x2478, "cross2d" }, + { 0x2479, "crossbowstickevent" }, + { 0x247A, "crossing_into_alley" }, + { 0x247B, "crossproduct" }, + { 0x247C, "crouch_button_reset" }, + { 0x247D, "crouch_speed_scalar" }, + { 0x247E, "crouch_until_door_open" }, + { 0x247F, "crouch_until_path_to_door" }, + { 0x2480, "crouch_visible_from" }, + { 0x2481, "crouch_watcher" }, + { 0x2482, "crouchingisok" }, + { 0x2483, "crouchmovementsetspeed" }, + { 0x2484, "crouchrun_begin" }, + { 0x2485, "crouchrun_combatanim" }, + { 0x2486, "crouchrun_runnormal" }, + { 0x2487, "crouchrun_runoverride" }, + { 0x2488, "crouchruntocrouch" }, + { 0x2489, "crouchruntoprone" }, + { 0x248A, "crouchruntopronerun" }, + { 0x248B, "crouchruntopronewalk" }, + { 0x248C, "crouchruntostand" }, + { 0x248D, "crouchstatelistener" }, + { 0x248E, "crouchstop_begin" }, + { 0x248F, "crouchtocrouchrun" }, + { 0x2490, "crouchtocrouchwalk" }, + { 0x2491, "crouchtoprone" }, + { 0x2492, "crouchtopronerun" }, + { 0x2493, "crouchtopronewalk" }, + { 0x2494, "crouchtostand" }, + { 0x2495, "crouchtostandrun" }, + { 0x2496, "crouchtostandwalk" }, + { 0x2497, "crouchwalk_begin" }, + { 0x2498, "crouchwalktocrouch" }, + { 0x2499, "crouchwalktostand" }, + { 0x249A, "crumble_hoodoo_fx" }, + { 0x249B, "crvplrhitground" }, + { 0x249C, "cs_intro_bg_plane_breach" }, + { 0x249D, "cs_intro_cormack_jetpack_off" }, + { 0x249E, "cs_intro_cormack_land" }, + { 0x249F, "cs_intro_cormack_ready_gun" }, + { 0x24A0, "cs_intro_cormack_remove_jetpack" }, + { 0x24A1, "cs_intro_ilona_hand_over_gun" }, + { 0x24A2, "cs_intro_plane_jumper_boost" }, + { 0x24A3, "cs_intro_plane_jumper_drop_to_ground" }, + { 0x24A4, "cs_intro_plane_jumper_land" }, + { 0x24A5, "cs_intro_player_remove_jetpack" }, + { 0x24A6, "csv_include" }, + { 0x24A7, "csv_lines" }, + { 0x24A8, "ct_enemies" }, + { 0x24A9, "ct_enemies_final_runaway_faceplayer" }, + { 0x24AA, "ct_enemies_runaway_faceplayer" }, + { 0x24AB, "ctf" }, + { 0x24AC, "ctf_bot_attacker_limit_for_team" }, + { 0x24AD, "ctf_bot_defender_limit_for_team" }, + { 0x24AE, "ctf_loadouts" }, + { 0x24AF, "ctf_second_zones" }, + { 0x24B0, "cuc_rotation_offset" }, + { 0x24B1, "cuc_scale" }, + { 0x24B2, "cuc_translation" }, + { 0x24B3, "cue_cash" }, + { 0x24B4, "cuff" }, + { 0x24B5, "cull_distance_triggers" }, + { 0x24B6, "cull_spawners_from_killspawner" }, + { 0x24B7, "cull_spawners_leaving_one_set" }, + { 0x24B8, "cur" }, + { 0x24B9, "cur_camoffset_ratio" }, + { 0x24BA, "cur_defend_angle_override" }, + { 0x24BB, "cur_defend_node" }, + { 0x24BC, "cur_defend_point_override" }, + { 0x24BD, "cur_defend_stance" }, + { 0x24BE, "cur_local_angles" }, + { 0x24BF, "cur_node" }, + { 0x24C0, "cur_point" }, + { 0x24C1, "cur_tank_target" }, + { 0x24C2, "curautosave" }, + { 0x24C3, "curclass" }, + { 0x24C4, "curdefvalue" }, + { 0x24C5, "curevent" }, + { 0x24C6, "curmeleetarget" }, + { 0x24C7, "curobjid" }, + { 0x24C8, "curorigin" }, + { 0x24C9, "curprogress" }, + { 0x24CA, "curr" }, + { 0x24CB, "curr_ambi_submix" }, + { 0x24CC, "curr_cue_name" }, + { 0x24CD, "curr_dist" }, + { 0x24CE, "curr_intensity" }, + { 0x24CF, "curr_io" }, + { 0x24D0, "curr_music_submix" }, + { 0x24D1, "curr_preset" }, + { 0x24D2, "curr_state" }, + { 0x24D3, "curr_time" }, + { 0x24D4, "current_aim_offset" }, + { 0x24D5, "current_air_space" }, + { 0x24D6, "current_anim" }, + { 0x24D7, "current_anim_data_scene" }, + { 0x24D8, "current_anim_vm" }, + { 0x24D9, "current_betrayal_boat_vision_fog" }, + { 0x24DA, "current_cam_target" }, + { 0x24DB, "current_cinematic" }, + { 0x24DC, "current_color_order" }, + { 0x24DD, "current_dir" }, + { 0x24DE, "current_elevation" }, + { 0x24DF, "current_enemy" }, + { 0x24E0, "current_ent" }, + { 0x24E1, "current_event" }, + { 0x24E2, "current_exo_guys_alive" }, + { 0x24E3, "current_fallbackers" }, + { 0x24E4, "current_filters" }, + { 0x24E5, "current_flag" }, + { 0x24E6, "current_follow_path" }, + { 0x24E7, "current_fov" }, + { 0x24E8, "current_gen_hangar_door_open" }, + { 0x24E9, "current_global_hint" }, + { 0x24EA, "current_goal_offset" }, + { 0x24EB, "current_goal_position" }, + { 0x24EC, "current_hint" }, + { 0x24ED, "current_hit_count" }, + { 0x24EE, "current_landing_fx" }, + { 0x24EF, "current_median_speed" }, + { 0x24F0, "current_mode_hud" }, + { 0x24F1, "current_objective" }, + { 0x24F2, "current_occlusion" }, + { 0x24F3, "current_pitch" }, + { 0x24F4, "current_point_was_authored" }, + { 0x24F5, "current_pos" }, + { 0x24F6, "current_preset_name" }, + { 0x24F7, "current_projectile" }, + { 0x24F8, "current_reverb" }, + { 0x24F9, "current_speed" }, + { 0x24FA, "current_stance_func" }, + { 0x24FB, "current_start" }, + { 0x24FC, "current_sunflare_setting" }, + { 0x24FD, "current_target" }, + { 0x24FE, "current_target_aim_begin_time_ms" }, + { 0x24FF, "current_traverse_anime" }, + { 0x2500, "current_turret_target" }, + { 0x2501, "current_velocity" }, + { 0x2502, "current_vo" }, + { 0x2503, "current_warbird_weapon" }, + { 0x2504, "current_weapon" }, + { 0x2505, "current_wheel_pos" }, + { 0x2506, "current_yaw" }, + { 0x2507, "current_zone" }, + { 0x2508, "currentactivevehiclecount" }, + { 0x2509, "currentaliveenemycount" }, + { 0x250A, "currentammopickupcount" }, + { 0x250B, "currentcaralarms" }, + { 0x250C, "currentcolorcode" }, + { 0x250D, "currentcolorforced" }, + { 0x250E, "currentcovernode" }, + { 0x250F, "currentdefendloc" }, + { 0x2510, "currentdialogimportance" }, + { 0x2511, "currentdialognotifystring" }, + { 0x2512, "currentdialogsound" }, + { 0x2513, "currentdodgeanim" }, + { 0x2514, "currentenemycount" }, + { 0x2515, "currentfirefightshots" }, + { 0x2516, "currenthealth" }, + { 0x2517, "currentkillstreakindex" }, + { 0x2518, "currentkillstreaks" }, + { 0x2519, "currentleaderdialoggroup" }, + { 0x251A, "currently_anim_reaching" }, + { 0x251B, "currently_burst_firing" }, + { 0x251C, "currently_handling_player_damage" }, + { 0x251D, "currentnode" }, + { 0x251E, "currentpickupcount" }, + { 0x251F, "currentpointtotal" }, + { 0x2520, "currentroundnumber" }, + { 0x2521, "currentscore" }, + { 0x2522, "currentselectedclass" }, + { 0x2523, "currentsessiontime" }, + { 0x2524, "currentshotguncovernode" }, + { 0x2525, "currentstate" }, + { 0x2526, "currenttarget" }, + { 0x2527, "currentteamintelname" }, + { 0x2528, "currenttime" }, + { 0x2529, "currenttracecount" }, + { 0x252A, "currenttrackingyaw" }, + { 0x252B, "currenttrackingyawspeed" }, + { 0x252C, "currentvelocity" }, + { 0x252D, "currentweapon" }, + { 0x252E, "currentweaponatspawn" }, + { 0x252F, "custom_aim_animscript" }, + { 0x2530, "custom_aim_notetracks" }, + { 0x2531, "custom_anim_wait" }, + { 0x2532, "custom_animation" }, + { 0x2533, "custom_animscript" }, + { 0x2534, "custom_battlechatter" }, + { 0x2535, "custom_battlechatter_init_valid_phrases" }, + { 0x2536, "custom_battlechatter_internal" }, + { 0x2537, "custom_battlechatter_validate_phrase" }, + { 0x2538, "custom_callback" }, + { 0x2539, "custom_careful_radius" }, + { 0x253A, "custom_crawl_sound" }, + { 0x253B, "custom_crawling_death_array" }, + { 0x253C, "custom_death_script" }, + { 0x253D, "custom_deathsound" }, + { 0x253E, "custom_dismount_hint_return_when_dismounted" }, + { 0x253F, "custom_distance_along_path_think" }, + { 0x2540, "custom_dof_trace" }, + { 0x2541, "custom_dust_kickup" }, + { 0x2542, "custom_followpath_parameter_func" }, + { 0x2543, "custom_friendly_fire_message" }, + { 0x2544, "custom_friendly_fire_shader" }, + { 0x2545, "custom_gameskill_func" }, + { 0x2546, "custom_giveloadout" }, + { 0x2547, "custom_health_think" }, + { 0x2548, "custom_idle_trans_function" }, + { 0x2549, "custom_landing" }, + { 0x254A, "custom_laser_function" }, + { 0x254B, "custom_linkto_slide" }, + { 0x254C, "custom_no_game_setupfunc" }, + { 0x254D, "custom_player_attacker" }, + { 0x254E, "custom_radius_damage_for_exploders" }, + { 0x254F, "custom_regen_think" }, + { 0x2550, "customangles" }, + { 0x2551, "customanim" }, + { 0x2552, "customarrivalfunc" }, + { 0x2553, "customautosavecheck" }, + { 0x2554, "custombadplacethread" }, + { 0x2555, "custombcs_validphrases" }, + { 0x2556, "custombreathingtime" }, + { 0x2557, "customchatevent" }, + { 0x2558, "customchatphrase" }, + { 0x2559, "customclasspickcount" }, + { 0x255A, "customcratefunc" }, + { 0x255B, "customfunc" }, + { 0x255C, "customhealth" }, + { 0x255D, "customidleanimset" }, + { 0x255E, "customidleanimweights" }, + { 0x255F, "customidlesound" }, + { 0x2560, "customidletransitionfunc" }, + { 0x2561, "customkillstreakcratemodules" }, + { 0x2562, "custommaxhealth" }, + { 0x2563, "custommoveanimset" }, + { 0x2564, "custommovetransition" }, + { 0x2565, "custommovetransitionfunc" }, + { 0x2566, "customnotetrackfx" }, + { 0x2567, "customreactanime" }, + { 0x2568, "customrunningreacttobullets" }, + { 0x2569, "customunloadfunc" }, + { 0x256A, "cut" }, + { 0x256B, "cutoff_distance_current" }, + { 0x256C, "cutoff_distance_goal" }, + { 0x256D, "cutoff_falloff_current" }, + { 0x256E, "cutoff_falloff_goal" }, + { 0x256F, "cutter" }, + { 0x2570, "cvrdrn_paired_anim_explo" }, + { 0x2571, "cvrdrn_paired_anim_start" }, + { 0x2572, "cycle_charging_hud" }, + { 0x2573, "cycle_offhand_grenade" }, + { 0x2574, "dam_destroyed" }, + { 0x2575, "dam_enemies" }, + { 0x2576, "dam_explode" }, + { 0x2577, "dam_objective" }, + { 0x2578, "dam_targ" }, + { 0x2579, "dam_target_death" }, + { 0x257A, "damage_accumulation_clip" }, + { 0x257B, "damage_allowed" }, + { 0x257C, "damage_change_goal" }, + { 0x257D, "damage_feedback_setup" }, + { 0x257E, "damage_functions" }, + { 0x257F, "damage_fx" }, + { 0x2580, "damage_hint_bullet_only" }, + { 0x2581, "damage_hints" }, + { 0x2582, "damage_hints_cleanup" }, + { 0x2583, "damage_info" }, + { 0x2584, "damage_is_explosive" }, + { 0x2585, "damage_is_valid_for_friendlyfire_warning" }, + { 0x2586, "damage_mirror" }, + { 0x2587, "damage_multiplier_mod" }, + { 0x2588, "damage_not" }, + { 0x2589, "damage_part_area" }, + { 0x258A, "damage_scale" }, + { 0x258B, "damage_sound_time" }, + { 0x258C, "damage_type" }, + { 0x258D, "damageattacker" }, + { 0x258E, "damagecallback" }, + { 0x258F, "damagecenter" }, + { 0x2590, "damaged" }, + { 0x2591, "damaged_fire" }, + { 0x2592, "damaged_parts" }, + { 0x2593, "damaged_planter" }, + { 0x2594, "damaged_turbine_1" }, + { 0x2595, "damaged_turbine_2" }, + { 0x2596, "damagedealttoofast" }, + { 0x2597, "damagedlensviewmodel" }, + { 0x2598, "damagedone" }, + { 0x2599, "damagedownertome" }, + { 0x259A, "damagedplayers" }, + { 0x259B, "damageent" }, + { 0x259C, "damagefade" }, + { 0x259D, "damagefeedback" }, + { 0x259E, "damagefeedback_took_damage" }, + { 0x259F, "damagefeedbackhud" }, + { 0x25A0, "damagefeedbacksnd" }, + { 0x25A1, "damagefeedbacktimer" }, + { 0x25A2, "damageinfo" }, + { 0x25A3, "damageinfocolorindex" }, + { 0x25A4, "damageinfovictim" }, + { 0x25A5, "damageisfromplayer" }, + { 0x25A6, "damagelocationisany" }, + { 0x25A7, "damagemodel" }, + { 0x25A8, "damageorigin" }, + { 0x25A9, "damageowner" }, + { 0x25AA, "damagepoint" }, + { 0x25AB, "damageradius" }, + { 0x25AC, "damagereceivedtoofast" }, + { 0x25AD, "damageringsarray" }, + { 0x25AE, "damageshellshockandrumble" }, + { 0x25AF, "damageshieldcounter" }, + { 0x25B0, "damageshieldpain" }, + { 0x25B1, "damagethendestroyriotshield" }, + { 0x25B2, "damagetracking" }, + { 0x25B3, "damb" }, + { 0x25B4, "damb_animal_sfx_offset" }, + { 0x25B5, "damb_enable" }, + { 0x25B6, "damb_init" }, + { 0x25B7, "damb_link_to_damb" }, + { 0x25B8, "damb_make_linked_damb" }, + { 0x25B9, "damb_manual_trigger" }, + { 0x25BA, "damb_pause_damb" }, + { 0x25BB, "damb_prob_mix_damb_presets" }, + { 0x25BC, "damb_set_max_entities" }, + { 0x25BD, "damb_set_oneshot_callback_for_component" }, + { 0x25BE, "damb_set_oneshot_callback_for_dynamic_ambience" }, + { 0x25BF, "damb_start_preset" }, + { 0x25C0, "damb_start_preset_at_point" }, + { 0x25C1, "damb_start_preset_on_entity" }, + { 0x25C2, "damb_stop" }, + { 0x25C3, "damb_stop_preset" }, + { 0x25C4, "damb_stop_preset_at_point" }, + { 0x25C5, "damb_stop_zone" }, + { 0x25C6, "damb_unpause_damb" }, + { 0x25C7, "damb_use_string_table" }, + { 0x25C8, "damb_zone_start_preset" }, + { 0x25C9, "damb_zone_stop_preset" }, + { 0x25CA, "damb1_name" }, + { 0x25CB, "damb2_name" }, + { 0x25CC, "dambinfostruct" }, + { 0x25CD, "dambx_create_damb_event" }, + { 0x25CE, "dambx_fade_out_playing_loop" }, + { 0x25CF, "dambx_fade_out_playing_sound" }, + { 0x25D0, "dambx_get_component_data" }, + { 0x25D1, "dambx_get_component_from_string_table" }, + { 0x25D2, "dambx_get_component_from_string_table_internal" }, + { 0x25D3, "dambx_get_component_preset" }, + { 0x25D4, "dambx_get_damb_preset" }, + { 0x25D5, "dambx_get_list_value_from_string_table" }, + { 0x25D6, "dambx_get_loop_def_from_string_table" }, + { 0x25D7, "dambx_get_loop_def_from_string_table_internal" }, + { 0x25D8, "dambx_get_loop_preset" }, + { 0x25D9, "dambx_get_preset_from_string_table" }, + { 0x25DA, "dambx_get_preset_from_stringtable_internal" }, + { 0x25DB, "dambx_get_two_value_float_array" }, + { 0x25DC, "dambx_make_first_wait" }, + { 0x25DD, "dambx_monitor_damb_point_distance" }, + { 0x25DE, "dambx_monitor_single_loops_on_ent" }, + { 0x25DF, "dambx_perform_loop_event" }, + { 0x25E0, "dambx_perform_oneshot_event" }, + { 0x25E1, "dambx_perform_play_event" }, + { 0x25E2, "dambx_pick_random_alias" }, + { 0x25E3, "dambx_pick_random_component" }, + { 0x25E4, "dambx_play" }, + { 0x25E5, "dambx_play_component_loops" }, + { 0x25E6, "dambx_start_linked_dambs" }, + { 0x25E7, "dambx_start_preset" }, + { 0x25E8, "dambx_stop_preset" }, + { 0x25E9, "dambx_trigger_linked_damb" }, + { 0x25EA, "dambx_update" }, + { 0x25EB, "dambx_update_serially" }, + { 0x25EC, "dambx_wait_till_sound_done_and_remove_handle" }, + { 0x25ED, "dangerforwardpush" }, + { 0x25EE, "dangermaxradius" }, + { 0x25EF, "dangerminradius" }, + { 0x25F0, "dangerovalscale" }, + { 0x25F1, "dangersprinttime" }, + { 0x25F2, "dangerzone_enemy_seek_player" }, + { 0x25F3, "dangle" }, + { 0x25F4, "darkscreenoverlay" }, + { 0x25F5, "dash" }, + { 0x25F6, "data" }, + { 0x25F7, "data_index" }, + { 0x25F8, "dazed_sky_bridge_explosions" }, + { 0x25F9, "dc_old_moveplaybackrate" }, + { 0x25FA, "dds" }, + { 0x25FB, "dds_ai_init" }, + { 0x25FC, "dds_characterid" }, + { 0x25FD, "dds_clear_all_queued_events" }, + { 0x25FE, "dds_clear_all_queued_events_axis" }, + { 0x25FF, "dds_clear_old_expired_events" }, + { 0x2600, "dds_clear_old_expired_events_axis" }, + { 0x2601, "dds_disable" }, + { 0x2602, "dds_dmg_attacker" }, + { 0x2603, "dds_enable" }, + { 0x2604, "dds_event_activate" }, + { 0x2605, "dds_event_activate_play" }, + { 0x2606, "dds_exclude_this_ai" }, + { 0x2607, "dds_find_infantry_threat" }, + { 0x2608, "dds_find_threats" }, + { 0x2609, "dds_get_ai_id" }, + { 0x260A, "dds_get_alias_from_event" }, + { 0x260B, "dds_get_alias_from_name" }, + { 0x260C, "dds_get_non_ai_threats" }, + { 0x260D, "dds_getclock_position" }, + { 0x260E, "dds_init" }, + { 0x260F, "dds_killstreak_timer" }, + { 0x2610, "dds_main_process" }, + { 0x2611, "dds_main_process_axis" }, + { 0x2612, "dds_multikill_tracker" }, + { 0x2613, "dds_notify" }, + { 0x2614, "dds_notify_casualty" }, + { 0x2615, "dds_notify_grenade" }, + { 0x2616, "dds_notify_mod" }, + { 0x2617, "dds_notify_reload" }, + { 0x2618, "dds_notify_response" }, + { 0x2619, "dds_notify_threat" }, + { 0x261A, "dds_notify_threat_unique" }, + { 0x261B, "dds_process_active_events" }, + { 0x261C, "dds_process_active_events_axis" }, + { 0x261D, "dds_reinforcement_think" }, + { 0x261E, "dds_send_team_notify_on_disable" }, + { 0x261F, "dds_set_player_character_name" }, + { 0x2620, "dds_sort_ent_damage" }, + { 0x2621, "dds_sort_ent_dist" }, + { 0x2622, "dds_sort_ent_duration" }, + { 0x2623, "dds_threat_dir_stored" }, + { 0x2624, "dds_threat_guy" }, + { 0x2625, "dds_threat_mypos" }, + { 0x2626, "dds_watch_damage" }, + { 0x2627, "dds_watch_grenade_flee" }, + { 0x2628, "dds_watch_player_health" }, + { 0x2629, "deactivate" }, + { 0x262A, "deactivate_betrayal_exo_abilities" }, + { 0x262B, "deactivate_clientside_exploder" }, + { 0x262C, "deactivate_exo_ping" }, + { 0x262D, "deactivate_heater" }, + { 0x262E, "deactivate_index" }, + { 0x262F, "deactivate_reverb" }, + { 0x2630, "deactivate_targets" }, + { 0x2631, "deactivateagent" }, + { 0x2632, "deactivateagentdelayed" }, + { 0x2633, "deactivatedlaserfx" }, + { 0x2634, "dead_demo_team" }, + { 0x2635, "dead_guy_for_moors" }, + { 0x2636, "dead_mech_enemy" }, + { 0x2637, "dead_razorback_spawn" }, + { 0x2638, "dead_stinger_guy" }, + { 0x2639, "deaddriver" }, + { 0x263A, "deadquote_recently_used" }, + { 0x263B, "death_achievements" }, + { 0x263C, "death_achievements_rappel" }, + { 0x263D, "death_cleanup" }, + { 0x263E, "death_counter" }, + { 0x263F, "death_crash_nearby_player" }, + { 0x2640, "death_delayed_ragdoll" }, + { 0x2641, "death_firesound" }, + { 0x2642, "death_flop_dir" }, + { 0x2643, "death_fx_on_self" }, + { 0x2644, "death_invulnerable_activated" }, + { 0x2645, "death_model_override" }, + { 0x2646, "death_no_ragdoll" }, + { 0x2647, "death_out_of_control" }, + { 0x2648, "death_pit" }, + { 0x2649, "death_plummet" }, + { 0x264A, "death_rocket_out_of_control" }, + { 0x264B, "death_spining" }, + { 0x264C, "death_spiral" }, + { 0x264D, "death_state" }, + { 0x264E, "death_throw" }, + { 0x264F, "death_waiter" }, + { 0x2650, "death_watch" }, + { 0x2651, "death_watcher" }, + { 0x2652, "deathanim" }, + { 0x2653, "deathanimscript" }, + { 0x2654, "deathchain_goalvolume" }, + { 0x2655, "deathchainainotify" }, + { 0x2656, "deathchainspawnerlogic" }, + { 0x2657, "deathcleanup" }, + { 0x2658, "deathdamage_max" }, + { 0x2659, "deathdamage_min" }, + { 0x265A, "deatheffect" }, + { 0x265B, "deathflags" }, + { 0x265C, "deathfunc_rocket" }, + { 0x265D, "deathfunc_vol" }, + { 0x265E, "deathfunc_vrap" }, + { 0x265F, "deathfuncs" }, + { 0x2660, "deathfunction" }, + { 0x2661, "deathfunctions" }, + { 0x2662, "deathfx_ent" }, + { 0x2663, "deathoverridecallback" }, + { 0x2664, "deathposition" }, + { 0x2665, "deathrolloff" }, + { 0x2666, "deathrollon" }, + { 0x2667, "deathscript" }, + { 0x2668, "deathsdoor" }, + { 0x2669, "deathsdoor_enabled" }, + { 0x266A, "deathsoundsandfx" }, + { 0x266B, "deathspawner" }, + { 0x266C, "deathspawnerents" }, + { 0x266D, "deathspawnerpreview" }, + { 0x266E, "deathspin" }, + { 0x266F, "deathstring" }, + { 0x2670, "deathstring_passed" }, + { 0x2671, "deathtime" }, + { 0x2672, "debgugprintdestructiblelist" }, + { 0x2673, "debris" }, + { 0x2674, "debug" }, + { 0x2675, "debug_ai_count" }, + { 0x2676, "debug_all" }, + { 0x2677, "debug_anim_time" }, + { 0x2678, "debug_animsoundtag" }, + { 0x2679, "debug_animsoundtagselected" }, + { 0x267A, "debug_arrival" }, + { 0x267B, "debug_arrivals_on_actor" }, + { 0x267C, "debug_axis" }, + { 0x267D, "debug_bike_line" }, + { 0x267E, "debug_canal_breach_start" }, + { 0x267F, "debug_canal_start" }, + { 0x2680, "debug_character_count" }, + { 0x2681, "debug_check_allies_spawned" }, + { 0x2682, "debug_circle" }, + { 0x2683, "debug_circle_drawlines" }, + { 0x2684, "debug_color" }, + { 0x2685, "debug_color_friendlies" }, + { 0x2686, "debug_color_huds" }, + { 0x2687, "debug_colornodes" }, + { 0x2688, "debug_controls" }, + { 0x2689, "debug_corner" }, + { 0x268A, "debug_door_kick_start" }, + { 0x268B, "debug_draw" }, + { 0x268C, "debug_draw_aim" }, + { 0x268D, "debug_draw_anim_path" }, + { 0x268E, "debug_draw_arrow" }, + { 0x268F, "debug_draw_living_ai" }, + { 0x2690, "debug_draw_obstacles" }, + { 0x2691, "debug_draw_path" }, + { 0x2692, "debug_dumplightshadowstates" }, + { 0x2693, "debug_elements" }, + { 0x2694, "debug_enemy_jets_die" }, + { 0x2695, "debug_enemypos" }, + { 0x2696, "debug_enemyposproc" }, + { 0x2697, "debug_enemyposreplay" }, + { 0x2698, "debug_flashlight_basement_switch" }, + { 0x2699, "debug_fly" }, + { 0x269A, "debug_foam_tag" }, + { 0x269B, "debug_foot_passing" }, + { 0x269C, "debug_free_path" }, + { 0x269D, "debug_friendly_death" }, + { 0x269E, "debug_friendlyfire" }, + { 0x269F, "debug_fxlighting" }, + { 0x26A0, "debug_fxlighting_buttons" }, + { 0x26A1, "debug_graph" }, + { 0x26A2, "debug_graph_draw" }, + { 0x26A3, "debug_graph_init" }, + { 0x26A4, "debug_graph_init_key" }, + { 0x26A5, "debug_grapplep" }, + { 0x26A6, "debug_hero_pathing" }, + { 0x26A7, "debug_hud_elem" }, + { 0x26A8, "debug_hudinfo_landassist" }, + { 0x26A9, "debug_id" }, + { 0x26AA, "debug_irons_chase" }, + { 0x26AB, "debug_line" }, + { 0x26AC, "debug_lobby_start" }, + { 0x26AD, "debug_message" }, + { 0x26AE, "debug_message_ai" }, + { 0x26AF, "debug_message_clear" }, + { 0x26B0, "debug_monitor_for_all_cloaked_stealth_enemies" }, + { 0x26B1, "debug_nuke" }, + { 0x26B2, "debug_out_of_bounds_areas" }, + { 0x26B3, "debug_pathing" }, + { 0x26B4, "debug_player_fall" }, + { 0x26B5, "debug_player_in_post_clip" }, + { 0x26B6, "debug_print_guys_in_volume" }, + { 0x26B7, "debug_radiusdamage_circle" }, + { 0x26B8, "debug_reflection" }, + { 0x26B9, "debug_reflection_buttons" }, + { 0x26BA, "debug_roof_start" }, + { 0x26BB, "debug_seoul_canal_begin_combat" }, + { 0x26BC, "debug_seoul_canal_fight_to_weapon_platform" }, + { 0x26BD, "debug_seoul_canal_start" }, + { 0x26BE, "debug_seoul_finale_scene_start" }, + { 0x26BF, "debug_seoul_shopping_district_flee_swarm" }, + { 0x26C0, "debug_seoul_shopping_district_start" }, + { 0x26C1, "debug_seoul_sinkhole_start" }, + { 0x26C2, "debug_seoul_subway_start" }, + { 0x26C3, "debug_show_org" }, + { 0x26C4, "debug_show_origin" }, + { 0x26C5, "debug_show_pos" }, + { 0x26C6, "debug_show_pos_once" }, + { 0x26C7, "debug_show_vec" }, + { 0x26C8, "debug_show_walker_tank_health" }, + { 0x26C9, "debug_silo_approach_clut" }, + { 0x26CA, "debug_silo_approach_start" }, + { 0x26CB, "debug_silo_door_kick_clut" }, + { 0x26CC, "debug_silo_exhaust_entrance_clut" }, + { 0x26CD, "debug_silo_exhaust_entrance_start" }, + { 0x26CE, "debug_silo_floor_03_clut" }, + { 0x26CF, "debug_silo_floor_03_start" }, + { 0x26D0, "debug_skip_button_press" }, + { 0x26D1, "debug_sky_bridge_start" }, + { 0x26D2, "debug_snake_points" }, + { 0x26D3, "debug_start_alleyway" }, + { 0x26D4, "debug_start_big_cave" }, + { 0x26D5, "debug_start_bike_ride_in" }, + { 0x26D6, "debug_start_cave_entry" }, + { 0x26D7, "debug_start_cave_hallway" }, + { 0x26D8, "debug_start_cliff_rappel" }, + { 0x26D9, "debug_start_combat_cave" }, + { 0x26DA, "debug_start_common" }, + { 0x26DB, "debug_start_courtyard" }, + { 0x26DC, "debug_start_courtyard_jammer" }, + { 0x26DD, "debug_start_crash" }, + { 0x26DE, "debug_start_crash_site" }, + { 0x26DF, "debug_start_demo_with_itiot" }, + { 0x26E0, "debug_start_drive_in" }, + { 0x26E1, "debug_start_equip_player" }, + { 0x26E2, "debug_start_exfil" }, + { 0x26E3, "debug_start_exit_drive" }, + { 0x26E4, "debug_start_exit_drive_end" }, + { 0x26E5, "debug_start_exopush" }, + { 0x26E6, "debug_start_facility_breach" }, + { 0x26E7, "debug_start_foam_room" }, + { 0x26E8, "debug_start_forest_start" }, + { 0x26E9, "debug_start_forest_takedown" }, + { 0x26EA, "debug_start_hospital" }, + { 0x26EB, "debug_start_hospital_capture" }, + { 0x26EC, "debug_start_ice_bridge" }, + { 0x26ED, "debug_start_intro" }, + { 0x26EE, "debug_start_intro_skip" }, + { 0x26EF, "debug_start_lake" }, + { 0x26F0, "debug_start_lake_cinema" }, + { 0x26F1, "debug_start_logging_road" }, + { 0x26F2, "debug_start_mech_march" }, + { 0x26F3, "debug_start_narrow_cave" }, + { 0x26F4, "debug_start_nightclub" }, + { 0x26F5, "debug_start_overlook" }, + { 0x26F6, "debug_start_research_facility_bridge" }, + { 0x26F7, "debug_start_school_basement" }, + { 0x26F8, "debug_start_school_before_fall" }, + { 0x26F9, "debug_start_school_begin" }, + { 0x26FA, "debug_start_school_interior" }, + { 0x26FB, "debug_start_school_wall_grab" }, + { 0x26FC, "debug_start_sentinel_reveal" }, + { 0x26FD, "debug_start_server_room" }, + { 0x26FE, "debug_start_server_room_promo" }, + { 0x26FF, "debug_start_skyjack" }, + { 0x2700, "debug_start_tank_ascent" }, + { 0x2701, "debug_start_tank_board" }, + { 0x2702, "debug_start_tank_field" }, + { 0x2703, "debug_start_tank_field_left_fork" }, + { 0x2704, "debug_start_tank_field_right_fork" }, + { 0x2705, "debug_start_tank_hangar" }, + { 0x2706, "debug_start_tank_road" }, + { 0x2707, "debug_start_vtol_takedown" }, + { 0x2708, "debug_state" }, + { 0x2709, "debug_stealth" }, + { 0x270A, "debug_stealth_type" }, + { 0x270B, "debug_stopenemypos" }, + { 0x270C, "debug_tag" }, + { 0x270D, "debug_tag_camera" }, + { 0x270E, "debug_tag_internal" }, + { 0x270F, "debug_tags" }, + { 0x2710, "debug_test_next_mission" }, + { 0x2711, "debug_text" }, + { 0x2712, "debug_text_hud" }, + { 0x2713, "debug_timer" }, + { 0x2714, "debug_toggle" }, + { 0x2715, "debug_track" }, + { 0x2716, "debug_turrets" }, + { 0x2717, "debug_vehicle_node" }, + { 0x2718, "debug_vehicles" }, + { 0x2719, "debug_watch_dynamicevent_start_now" }, + { 0x271A, "debug_will_exo_breach" }, + { 0x271B, "debug_will_room_start" }, + { 0x271C, "debug_x4walker" }, + { 0x271D, "debugburstprint" }, + { 0x271E, "debugchains" }, + { 0x271F, "debugcircle" }, + { 0x2720, "debugcolorfriendlies" }, + { 0x2721, "debugcriticaldata" }, + { 0x2722, "debugdvars" }, + { 0x2723, "debugging_on" }, + { 0x2724, "debuggoalpos" }, + { 0x2725, "debugheight" }, + { 0x2726, "debughelper" }, + { 0x2727, "debugjump" }, + { 0x2728, "debugleft" }, + { 0x2729, "debugline" }, + { 0x272A, "debugmisstime" }, + { 0x272B, "debugmisstimeoff" }, + { 0x272C, "debugorigin" }, + { 0x272D, "debugplayerteleport" }, + { 0x272E, "debugpos" }, + { 0x272F, "debugposinternal" }, + { 0x2730, "debugpossize" }, + { 0x2731, "debugprint" }, + { 0x2732, "debugprint3dcontinuous" }, + { 0x2733, "debugscoredata" }, + { 0x2734, "debugskip_intro" }, + { 0x2735, "debugspawners" }, + { 0x2736, "debugstart_middle_takedown" }, + { 0x2737, "debugstart_post_middle_takedown" }, + { 0x2738, "debugthreat" }, + { 0x2739, "debugthreatcalc" }, + { 0x273A, "debugtimeout" }, + { 0x273B, "debugvar" }, + { 0x273C, "debugwavecount" }, + { 0x273D, "decel" }, + { 0x273E, "decide_to_change_lane" }, + { 0x273F, "decide_to_dodge" }, + { 0x2740, "decidenumcrawls" }, + { 0x2741, "decidenumshotsforburst" }, + { 0x2742, "decidenumshotsforfull" }, + { 0x2743, "decidewhatandhowtoshoot" }, + { 0x2744, "deck" }, + { 0x2745, "deck_dialog_rail_gun_secure" }, + { 0x2746, "deck_dialogue" }, + { 0x2747, "deck_drones" }, + { 0x2748, "deck_enemies_cleared" }, + { 0x2749, "deck_jammer_rumbles" }, + { 0x274A, "deck_jammers" }, + { 0x274B, "deck_navy_guys" }, + { 0x274C, "deck_reinforcement_ally_think" }, + { 0x274D, "deck_reinforcement_modify_accuracy" }, + { 0x274E, "decloak_intro_helicopter" }, + { 0x274F, "decloak_wait_1" }, + { 0x2750, "decloak_wait_2" }, + { 0x2751, "decloak_wait_3" }, + { 0x2752, "decloaking_model" }, + { 0x2753, "decon_finish" }, + { 0x2754, "decon_guy_walk_away" }, + { 0x2755, "decon_guy_walk_to" }, + { 0x2756, "decon_reverse_blocking" }, + { 0x2757, "decoy_hint_hud" }, + { 0x2758, "decreasegunlevelevent" }, + { 0x2759, "decrement_claimed_refcount" }, + { 0x275A, "decrement_firing_count_if_died_while_firing" }, + { 0x275B, "decrement_help_list_offset" }, + { 0x275C, "decrement_list_offset" }, + { 0x275D, "decrement_ref_count" }, + { 0x275E, "decrementalivecount" }, + { 0x275F, "decrementbulletsinclip" }, + { 0x2760, "decremented" }, + { 0x2761, "decrementfauxvehiclecount" }, + { 0x2762, "deep_array_call" }, + { 0x2763, "deep_array_thread" }, + { 0x2764, "deep_water_weapon" }, + { 0x2765, "deer_leaves_fx" }, + { 0x2766, "deer_sequence" }, + { 0x2767, "def" }, + { 0x2768, "def_asset_type" }, + { 0x2769, "def_fadein_time" }, + { 0x276A, "def_fadeout_time" }, + { 0x276B, "def_fire" }, + { 0x276C, "def_for_cuc_note" }, + { 0x276D, "def_input_name" }, + { 0x276E, "def_neon" }, + { 0x276F, "def_output_name" }, + { 0x2770, "def_output_scalar" }, + { 0x2771, "def_player_mode" }, + { 0x2772, "def_priority" }, + { 0x2773, "def_pulse" }, + { 0x2774, "def_smooth_down" }, + { 0x2775, "def_smooth_up" }, + { 0x2776, "def_sound_offset" }, + { 0x2777, "def_state_min_retrigger_time" }, + { 0x2778, "default_ball_origin" }, + { 0x2779, "default_class_chosen" }, + { 0x277A, "default_door_node_flashbang_frequency" }, + { 0x277B, "default_drop_pitch" }, + { 0x277C, "default_footsteps" }, + { 0x277D, "default_gametype_think" }, + { 0x277E, "default_goal_origins" }, + { 0x277F, "default_goalheight" }, + { 0x2780, "default_goalradius" }, + { 0x2781, "default_health" }, + { 0x2782, "default_hud" }, + { 0x2783, "default_loadout_if_notset" }, + { 0x2784, "default_ondeadevent" }, + { 0x2785, "default_onhalftime" }, + { 0x2786, "default_ononeleftevent" }, + { 0x2787, "default_ontimelimit" }, + { 0x2788, "default_player_dist" }, + { 0x2789, "default_reverb" }, + { 0x278A, "default_run_speed" }, + { 0x278B, "default_start" }, + { 0x278C, "default_start_override" }, + { 0x278D, "default_style" }, + { 0x278E, "default_sun_light" }, + { 0x278F, "default_target_vec" }, + { 0x2790, "default_unresolved_collision_handler" }, + { 0x2791, "default_vid_log_vol" }, + { 0x2792, "default_weapon" }, + { 0x2793, "defaultclass" }, + { 0x2794, "defaultdroppitch" }, + { 0x2795, "defaultdropyaw" }, + { 0x2796, "defaultexception" }, + { 0x2797, "defaultfxlightinglookup" }, + { 0x2798, "defaultidlestateoverride" }, + { 0x2799, "defaultmodel" }, + { 0x279A, "defaultmodellightinglookup" }, + { 0x279B, "defaultonmode" }, + { 0x279C, "defaults" }, + { 0x279D, "defaultstand" }, + { 0x279E, "defaultsundir" }, + { 0x279F, "defaultsunlight" }, + { 0x27A0, "defaultturnthreshold" }, + { 0x27A1, "defaultvalue" }, + { 0x27A2, "defaultweapon" }, + { 0x27A3, "defend_entrance_index" }, + { 0x27A4, "defend_flag" }, + { 0x27A5, "defend_get_ally_bots_at_zone_for_stance" }, + { 0x27A6, "defend_objective_radius" }, + { 0x27A7, "defend_planted_bomb_update" }, + { 0x27A8, "defend_valid_center" }, + { 0x27A9, "defend_zone" }, + { 0x27AA, "defendedplayerevent" }, + { 0x27AB, "defender_damage_func" }, + { 0x27AC, "defender_set_script_pathstyle" }, + { 0x27AD, "defender_update" }, + { 0x27AE, "defendobjectiveevent" }, + { 0x27AF, "defense_cautious_approach" }, + { 0x27B0, "defense_death_monitor" }, + { 0x27B1, "defense_force_next_node_goal" }, + { 0x27B2, "defense_get_initial_entrances" }, + { 0x27B3, "defense_investigate_specific_point" }, + { 0x27B4, "defense_override_entrances" }, + { 0x27B5, "defense_score_flags" }, + { 0x27B6, "defense_watch_entrances_at_goal" }, + { 0x27B7, "defenseless_tank_impact" }, + { 0x27B8, "define_loadout" }, + { 0x27B9, "defrate" }, + { 0x27BA, "defsmooth" }, + { 0x27BB, "defuseendtime" }, + { 0x27BC, "defuser_bad_path_counter" }, + { 0x27BD, "defuser_wait_for_death" }, + { 0x27BE, "defusethink" }, + { 0x27BF, "defusetime" }, + { 0x27C0, "delay" }, + { 0x27C1, "delay_drone_kamikaze_player" }, + { 0x27C2, "delay_from_any_hint_s" }, + { 0x27C3, "delay_from_kill_s" }, + { 0x27C4, "delay_from_same_hint_s" }, + { 0x27C5, "delay_linkto_anim" }, + { 0x27C6, "delay_oncoming_bypass_kill" }, + { 0x27C7, "delay_retreat" }, + { 0x27C8, "delay_script_call" }, + { 0x27C9, "delay_script_call_proc" }, + { 0x27CA, "delay_scripting_if_stealth_broken" }, + { 0x27CB, "delay_set_fall_damage" }, + { 0x27CC, "delay_show_bones" }, + { 0x27CD, "delaycall" }, + { 0x27CE, "delaycall_proc" }, + { 0x27CF, "delaychildthread" }, + { 0x27D0, "delaychildthread_proc" }, + { 0x27D1, "delaycleanupdroppod" }, + { 0x27D2, "delaycontrol" }, + { 0x27D3, "delaydelete" }, + { 0x27D4, "delaydeleteprompt" }, + { 0x27D5, "delaydestroy" }, + { 0x27D6, "delayed_cut" }, + { 0x27D7, "delayed_delete" }, + { 0x27D8, "delayed_delete_light" }, + { 0x27D9, "delayed_earthquake" }, + { 0x27DA, "delayed_exploded_guy_deletion" }, + { 0x27DB, "delayed_luinotifyserver" }, + { 0x27DC, "delayed_player_seek_think" }, + { 0x27DD, "delayed_takeweapon" }, + { 0x27DE, "delayedbadplace" }, + { 0x27DF, "delayeddialogue" }, + { 0x27E0, "delayedexception" }, + { 0x27E1, "delayedleaderdialog" }, + { 0x27E2, "delayedleaderdialogbothteams" }, + { 0x27E3, "delayedlocktargetent" }, + { 0x27E4, "delayedlocktargettag" }, + { 0x27E5, "delayedplayergoal" }, + { 0x27E6, "delayer" }, + { 0x27E7, "delayfade" }, + { 0x27E8, "delayinc" }, + { 0x27E9, "delayminetime" }, + { 0x27EA, "delayplayfx" }, + { 0x27EB, "delayresetdeployedjuggernaut" }, + { 0x27EC, "delaysetweapon" }, + { 0x27ED, "delaystandardmelee" }, + { 0x27EE, "delaystartragdoll" }, + { 0x27EF, "delaythread" }, + { 0x27F0, "delaythread_nuke" }, + { 0x27F1, "delaythread_proc" }, + { 0x27F2, "deletable_magic_bullet_shield" }, + { 0x27F3, "deletable_turret" }, + { 0x27F4, "delete_after_wait" }, + { 0x27F5, "delete_ai" }, + { 0x27F6, "delete_ai_on_flag" }, + { 0x27F7, "delete_ai_on_goal" }, + { 0x27F8, "delete_ai_on_path_end" }, + { 0x27F9, "delete_all_grenades" }, + { 0x27FA, "delete_all_mines" }, + { 0x27FB, "delete_ambient" }, + { 0x27FC, "delete_at_goal" }, + { 0x27FD, "delete_at_path_end" }, + { 0x27FE, "delete_atlas_intercept" }, + { 0x27FF, "delete_atlas_intercepts" }, + { 0x2800, "delete_atlas_van_driver" }, + { 0x2801, "delete_auto" }, + { 0x2802, "delete_bot_badplaces" }, + { 0x2803, "delete_breach" }, + { 0x2804, "delete_civilian_at_trigger" }, + { 0x2805, "delete_cloak_cover" }, + { 0x2806, "delete_collapse_ent" }, + { 0x2807, "delete_corpses_around_vehicle" }, + { 0x2808, "delete_debug_text_hud" }, + { 0x2809, "delete_destructibles_in_volumes" }, + { 0x280A, "delete_drone" }, + { 0x280B, "delete_enemy_on_flag" }, + { 0x280C, "delete_ents_by_targetname" }, + { 0x280D, "delete_exploder" }, + { 0x280E, "delete_exploder_proc" }, + { 0x280F, "delete_exploders_in_volumes" }, + { 0x2810, "delete_guy_on_trigger_stealth" }, + { 0x2811, "delete_guys_in_heli_when_vo_complete" }, + { 0x2812, "delete_hangar_allies_on_goal" }, + { 0x2813, "delete_heartrate_hud" }, + { 0x2814, "delete_highway_player_side" }, + { 0x2815, "delete_interactives_in_volumes" }, + { 0x2816, "delete_lane_cars" }, + { 0x2817, "delete_laser_on_death" }, + { 0x2818, "delete_links_then_self" }, + { 0x2819, "delete_me" }, + { 0x281A, "delete_me_in" }, + { 0x281B, "delete_me_on_flag" }, + { 0x281C, "delete_me_on_goal" }, + { 0x281D, "delete_me_on_goal_special" }, + { 0x281E, "delete_me_on_notify" }, + { 0x281F, "delete_mobile_cover" }, + { 0x2820, "delete_nearest_car_door_vehicle_collision" }, + { 0x2821, "delete_notify" }, + { 0x2822, "delete_ok" }, + { 0x2823, "delete_on_complete" }, + { 0x2824, "delete_on_crash" }, + { 0x2825, "delete_on_death" }, + { 0x2826, "delete_on_death_wait_sound" }, + { 0x2827, "delete_on_goal" }, + { 0x2828, "delete_on_not_defined" }, + { 0x2829, "delete_on_notify" }, + { 0x282A, "delete_on_path_end" }, + { 0x282B, "delete_on_player_unlink" }, + { 0x282C, "delete_on_removed" }, + { 0x282D, "delete_path_end" }, + { 0x282E, "delete_pod_crash_floor" }, + { 0x282F, "delete_pressed" }, + { 0x2830, "delete_primer" }, + { 0x2831, "delete_roadsurface_bridge" }, + { 0x2832, "delete_rooftop_los_blockers" }, + { 0x2833, "delete_selection" }, + { 0x2834, "delete_self_on_death_of" }, + { 0x2835, "delete_spawners" }, + { 0x2836, "delete_specific_navy_ships" }, + { 0x2837, "delete_start" }, + { 0x2838, "delete_subtitle_in" }, + { 0x2839, "delete_this_on_death" }, + { 0x283A, "delete_tower_debris" }, + { 0x283B, "delete_traffic_group" }, + { 0x283C, "delete_traffic_path" }, + { 0x283D, "delete_turret_on_death" }, + { 0x283E, "delete_veh" }, + { 0x283F, "delete_vehicle_at_trigger" }, + { 0x2840, "delete_vehicle_outof_view" }, + { 0x2841, "delete_vehicle_traffic_roundabout_straightways" }, + { 0x2842, "delete_vm_underwater_org" }, + { 0x2843, "delete_weapon_on_notify" }, + { 0x2844, "delete_wills_room_clip" }, + { 0x2845, "deleteaftertime" }, + { 0x2846, "deleteboat" }, + { 0x2847, "deletec4andclaymoresondisconnect" }, + { 0x2848, "deletecrate" }, + { 0x2849, "deletedebughudelem" }, + { 0x284A, "deletedefined" }, + { 0x284B, "deletedelay" }, + { 0x284C, "deletedestructiblekillcament" }, + { 0x284D, "deleteduringreflectionprobegeneration" }, + { 0x284E, "deleteent" }, + { 0x284F, "deleteequipment" }, + { 0x2850, "deleteexplosiontag" }, + { 0x2851, "deleteexplosivedrone" }, + { 0x2852, "deletegoliathpod" }, + { 0x2853, "deleteifnotused" }, + { 0x2854, "deletelasertagarray" }, + { 0x2855, "deletemapremotemissileclip" }, + { 0x2856, "deleteme" }, + { 0x2857, "deletemineonteamswitch" }, + { 0x2858, "deleteobjectwhendone" }, + { 0x2859, "deleteobjpoint" }, + { 0x285A, "deleteondeath" }, + { 0x285B, "deleteonownerdeath" }, + { 0x285C, "deleteonreviveordeathordisconnect" }, + { 0x285D, "deletepickupafterawhile" }, + { 0x285E, "deleteplacedentity" }, + { 0x285F, "deleteplayerdroppod" }, + { 0x2860, "deleteplayerdroppodvfx" }, + { 0x2861, "deletepodtrophyfx" }, + { 0x2862, "deletepodtrophyfxondeath" }, + { 0x2863, "deletepodtrophyfxondisconnect" }, + { 0x2864, "deletepodtrophyfxonteamchange" }, + { 0x2865, "deleteportableradar" }, + { 0x2866, "deleterotationents" }, + { 0x2867, "deletescrambler" }, + { 0x2868, "deleteshieldonplayerdeathordisconnect" }, + { 0x2869, "deleteshieldontriggerdeath" }, + { 0x286A, "deleteshieldontriggerpickup" }, + { 0x286B, "deleteshortly" }, + { 0x286C, "deletesquad" }, + { 0x286D, "deletestruct_ref" }, + { 0x286E, "deletestructarray" }, + { 0x286F, "deletestructarray_ref" }, + { 0x2870, "deleteti" }, + { 0x2871, "deletetrackingdrone" }, + { 0x2872, "deletetransrevmeshes" }, + { 0x2873, "deleteuseent" }, + { 0x2874, "deleteuseobject" }, + { 0x2875, "deletewalkingcivilians" }, + { 0x2876, "deleteweaponmodels" }, + { 0x2877, "delicate_flower" }, + { 0x2878, "deliverytrucksetup" }, + { 0x2879, "delta" }, + { 0x287A, "demo_feed_lines" }, + { 0x287B, "demo_skip_forward" }, + { 0x287C, "depleted" }, + { 0x287D, "deploy_check_player_in_elevator_think" }, + { 0x287E, "deploy_delay" }, + { 0x287F, "deploy_scene_ents" }, + { 0x2880, "deploy_scene_handcuff_ents" }, + { 0x2881, "deploy_sequence" }, + { 0x2882, "deploy_trophy" }, + { 0x2883, "deploy_vo" }, + { 0x2884, "deployable_cover" }, + { 0x2885, "deployable_cover_ai" }, + { 0x2886, "deployable_cover_anims" }, + { 0x2887, "deployable_cover_cleanup" }, + { 0x2888, "deployable_cover_focus_goal" }, + { 0x2889, "deployable_cover_kill" }, + { 0x288A, "deployable_cover_model" }, + { 0x288B, "deployable_cover_think" }, + { 0x288C, "deployable_cover_watch_death" }, + { 0x288D, "deployablecover" }, + { 0x288E, "deployablecoverinuse" }, + { 0x288F, "deployedscrambler" }, + { 0x2890, "deployflares" }, + { 0x2891, "deprecated__audio_msg_handler" }, + { 0x2892, "deprecated_aud_delay_play_2d_sound" }, + { 0x2893, "deprecated_aud_delay_play_2d_sound_internal" }, + { 0x2894, "deprecated_aud_delay_play_linked_sound" }, + { 0x2895, "deprecated_aud_delay_play_linked_sound_internal" }, + { 0x2896, "deprecated_aud_delete_on_sounddone" }, + { 0x2897, "deprecated_aud_fade_sound_in" }, + { 0x2898, "deprecated_aud_handle_flickering_light" }, + { 0x2899, "deprecated_aud_map" }, + { 0x289A, "deprecated_aud_map_range" }, + { 0x289B, "deprecated_aud_map2" }, + { 0x289C, "deprecated_aud_play_2d_sound" }, + { 0x289D, "deprecated_aud_play_conversation" }, + { 0x289E, "deprecated_aud_play_linked_sound" }, + { 0x289F, "deprecated_aud_play_sound_at" }, + { 0x28A0, "deprecated_aud_play_sound_at_internal" }, + { 0x28A1, "deprecated_aud_register_msg_handler" }, + { 0x28A2, "deprecated_aud_send_msg" }, + { 0x28A3, "deprecated_aud_set_filter" }, + { 0x28A4, "deprecated_aud_set_occlusion" }, + { 0x28A5, "deprecated_audio_message" }, + { 0x28A6, "deprecated_audx_dispatch_msg" }, + { 0x28A7, "deprecated_audx_monitor_linked_entity_health" }, + { 0x28A8, "deprecated_audx_play_linked_sound_internal" }, + { 0x28A9, "deprecated_delete_sound_entity" }, + { 0x28AA, "deprecated_play_2d_sound_internal" }, + { 0x28AB, "depth_allow_crouch" }, + { 0x28AC, "depth_allow_prone" }, + { 0x28AD, "depth_allow_stand" }, + { 0x28AE, "derailed" }, + { 0x28AF, "desc_col" }, + { 0x28B0, "describe_start" }, + { 0x28B1, "description" }, + { 0x28B2, "deselect_all_ents" }, + { 0x28B3, "deselect_entity" }, + { 0x28B4, "desired_anim_pose" }, + { 0x28B5, "desired_range" }, + { 0x28B6, "desired_speed" }, + { 0x28B7, "desiredtimeofdeath" }, + { 0x28B8, "desk_animate" }, + { 0x28B9, "despawn_dist_sq" }, + { 0x28BA, "despawn_if_not_in_view" }, + { 0x28BB, "dest" }, + { 0x28BC, "dest_cover" }, + { 0x28BD, "destination2" }, + { 0x28BE, "destinations" }, + { 0x28BF, "destroy_aim_hud" }, + { 0x28C0, "destroy_all_frogger_vehicles_lane" }, + { 0x28C1, "destroy_cine_helicopter" }, + { 0x28C2, "destroy_drones_in_wave" }, + { 0x28C3, "destroy_drones_when_nuked" }, + { 0x28C4, "destroy_hint_on_friendlyfire" }, + { 0x28C5, "destroy_hud_elem_landassist" }, + { 0x28C6, "destroy_mobile_turret" }, + { 0x28C7, "destroy_office_snipe_glass" }, + { 0x28C8, "destroy_on_flag" }, + { 0x28C9, "destroy_radar_hud_elem_early" }, + { 0x28CA, "destroy_screen_pac" }, + { 0x28CB, "destroy_self_when_nuked" }, + { 0x28CC, "destroy_sentinel_drone_hud" }, + { 0x28CD, "destroy_the_window_exit" }, + { 0x28CE, "destroy_tracking_drone_in_water" }, + { 0x28CF, "destroy_truck_01" }, + { 0x28D0, "destroy_turret_when_player_leaves" }, + { 0x28D1, "destroy_walker_tank" }, + { 0x28D2, "destroy_warbird" }, + { 0x28D3, "destroy_warning_elem" }, + { 0x28D4, "destroy_warning_elem_when_hit_again" }, + { 0x28D5, "destroy_warning_elem_when_mission_failed" }, + { 0x28D6, "destroy_windshield" }, + { 0x28D7, "destroyactivedrones" }, + { 0x28D8, "destroyactiveequipmentvehicles" }, + { 0x28D9, "destroyactivehelis" }, + { 0x28DA, "destroyactivelittlebirds" }, + { 0x28DB, "destroyactiveorbitallasers" }, + { 0x28DC, "destroyactiverockets" }, + { 0x28DD, "destroyactivestreakvehicles" }, + { 0x28DE, "destroyactiveturrets" }, + { 0x28DF, "destroyactiveuavs" }, + { 0x28E0, "destroyactiveugvs" }, + { 0x28E1, "destroyactivevehicles" }, + { 0x28E2, "destroyatriumfighttimer" }, + { 0x28E3, "destroydroppedgun" }, + { 0x28E4, "destroyed" }, + { 0x28E5, "destroyedcount" }, + { 0x28E6, "destroyedcounttimeout" }, + { 0x28E7, "destroyedvo" }, + { 0x28E8, "destroyefx" }, + { 0x28E9, "destroyelem" }, + { 0x28EA, "destroyempobjectsinradius" }, + { 0x28EB, "destroyentityheadiconondeath" }, + { 0x28EC, "destroyheadiconsondeath" }, + { 0x28ED, "destroyhudelem" }, + { 0x28EE, "destroyiconsondeath" }, + { 0x28EF, "destroymarkettimer" }, + { 0x28F0, "destroyonownerdisconnect" }, + { 0x28F1, "destroyonreviveentdeath" }, + { 0x28F2, "destroyplayerdroppod" }, + { 0x28F3, "destroyplayericons" }, + { 0x28F4, "destroysetupambushtimer" }, + { 0x28F5, "destroyslowly" }, + { 0x28F6, "destructable_destroyed" }, + { 0x28F7, "destructable_destruct" }, + { 0x28F8, "destructable_think" }, + { 0x28F9, "destructible" }, + { 0x28FA, "destructible_anim" }, + { 0x28FB, "destructible_animation_think" }, + { 0x28FC, "destructible_anims" }, + { 0x28FD, "destructible_attachmodel" }, + { 0x28FE, "destructible_badplace_radius_multiplier" }, + { 0x28FF, "destructible_boxtruck_think" }, + { 0x2900, "destructible_builddot_damage" }, + { 0x2901, "destructible_builddot_ontick" }, + { 0x2902, "destructible_builddot_startloop" }, + { 0x2903, "destructible_builddot_wait" }, + { 0x2904, "destructible_car_alarm" }, + { 0x2905, "destructible_cleans_up_more" }, + { 0x2906, "destructible_create" }, + { 0x2907, "destructible_createdot_predefined" }, + { 0x2908, "destructible_createdot_radius" }, + { 0x2909, "destructible_damage_threshold" }, + { 0x290A, "destructible_death" }, + { 0x290B, "destructible_disable_explosion" }, + { 0x290C, "destructible_dots" }, + { 0x290D, "destructible_explode" }, + { 0x290E, "destructible_explosion_radius_multiplier" }, + { 0x290F, "destructible_force_explosion" }, + { 0x2910, "destructible_function" }, + { 0x2911, "destructible_functions" }, + { 0x2912, "destructible_fx" }, + { 0x2913, "destructible_fx_kill_state_wait" }, + { 0x2914, "destructible_fx_spawn_immediate" }, + { 0x2915, "destructible_fx_spawn_think" }, + { 0x2916, "destructible_fx_spawnimmediate" }, + { 0x2917, "destructible_fx_think" }, + { 0x2918, "destructible_get_my_breakable_light" }, + { 0x2919, "destructible_getinfoindex" }, + { 0x291A, "destructible_gettype" }, + { 0x291B, "destructible_handles_collision_brushes" }, + { 0x291C, "destructible_health_drain_amount_multiplier" }, + { 0x291D, "destructible_healthdrain" }, + { 0x291E, "destructible_info" }, + { 0x291F, "destructible_lights_out" }, + { 0x2920, "destructible_loopfx" }, + { 0x2921, "destructible_loopsound" }, + { 0x2922, "destructible_model" }, + { 0x2923, "destructible_notify" }, + { 0x2924, "destructible_part" }, + { 0x2925, "destructible_parts" }, + { 0x2926, "destructible_physics" }, + { 0x2927, "destructible_protection_func" }, + { 0x2928, "destructible_setdot_ontick" }, + { 0x2929, "destructible_setdot_ontickfunc" }, + { 0x292A, "destructible_sound" }, + { 0x292B, "destructible_sound_think" }, + { 0x292C, "destructible_splash_damage" }, + { 0x292D, "destructible_splash_damage_scaler" }, + { 0x292E, "destructible_splash_rotatation" }, + { 0x292F, "destructible_spotlight" }, + { 0x2930, "destructible_spotlight_think" }, + { 0x2931, "destructible_state" }, + { 0x2932, "destructible_think" }, + { 0x2933, "destructible_trailer_collision_destroy_when_player_close" }, + { 0x2934, "destructible_trailer_collision_think" }, + { 0x2935, "destructible_transient" }, + { 0x2936, "destructible_update_part" }, + { 0x2937, "destructiblecoverwatcher" }, + { 0x2938, "destructibleframequeue" }, + { 0x2939, "destructibleinfo" }, + { 0x293A, "destructibles" }, + { 0x293B, "destructiblespawnedents" }, + { 0x293C, "destructiblespawnedentslimit" }, + { 0x293D, "det_blood_impact_burst01" }, + { 0x293E, "det_blood_impact_burst02" }, + { 0x293F, "det_blood_impact_burst03" }, + { 0x2940, "det_bones_bike_end_fx" }, + { 0x2941, "det_brick_pull_fx" }, + { 0x2942, "det_camp_lookat_trigger_think" }, + { 0x2943, "det_catch_guy_01_ball_drop" }, + { 0x2944, "det_catch_guy_01_pt_02" }, + { 0x2945, "det_catch_guy_01_pt_03" }, + { 0x2946, "det_catch_guy_01_pt_04" }, + { 0x2947, "det_catch_guy_01_pt_05" }, + { 0x2948, "det_catch_guy_02_pt_02" }, + { 0x2949, "det_catch_guy_02_pt_03" }, + { 0x294A, "det_catch_guy_02_pt_04" }, + { 0x294B, "det_catch_guy_02_pt_05" }, + { 0x294C, "det_debris_falling" }, + { 0x294D, "det_doc_cap_doc" }, + { 0x294E, "det_doc_cap_gdn" }, + { 0x294F, "det_doc_cap_jkr" }, + { 0x2950, "det_doc_picked_up" }, + { 0x2951, "det_doc_roll_over" }, + { 0x2952, "det_end_chopper_approach" }, + { 0x2953, "det_end_chopper_crash_start" }, + { 0x2954, "det_end_chopper_tumble" }, + { 0x2955, "det_end_chopper_tumble_2" }, + { 0x2956, "det_end_gate_close" }, + { 0x2957, "det_fall_through_ceiling" }, + { 0x2958, "det_gl_end_logo" }, + { 0x2959, "det_helicopter_explo" }, + { 0x295A, "det_helicopter_shot" }, + { 0x295B, "det_helmet_smash_fx" }, + { 0x295C, "det_hospital_gate_close" }, + { 0x295D, "det_hoverbike_mount_burke" }, + { 0x295E, "det_hoverbike_shutdown_burke" }, + { 0x295F, "det_hoverbike_startup_burke" }, + { 0x2960, "det_intro_gdn" }, + { 0x2961, "det_intro_gideon_foley_pt1" }, + { 0x2962, "det_intro_gideon_foley_pt2" }, + { 0x2963, "det_intro_gideon_foley_pt3" }, + { 0x2964, "det_joker_bike_end_fx" }, + { 0x2965, "det_knife_pull" }, + { 0x2966, "det_knife_stab_fx" }, + { 0x2967, "det_knx_thatsclassifiedmate" }, + { 0x2968, "det_mech_scanner_fx" }, + { 0x2969, "det_scanner_fx" }, + { 0x296A, "det_scanner_fx_bg" }, + { 0x296B, "det_school_fall_plr" }, + { 0x296C, "det_sent_meet_brk" }, + { 0x296D, "det_sent_meet_jkr" }, + { 0x296E, "det_sent_meet_knx" }, + { 0x296F, "det_shelf_papers_fx" }, + { 0x2970, "det_start_doctor_breathing" }, + { 0x2971, "det_stop_doctor_breathing" }, + { 0x2972, "det_vignette" }, + { 0x2973, "det_water_crash_jeep_1" }, + { 0x2974, "det_water_crash_jeep_2" }, + { 0x2975, "detach_attachments_from_weapon_model" }, + { 0x2976, "detach_cig" }, + { 0x2977, "detach_getoutrigs" }, + { 0x2978, "detach_housing" }, + { 0x2979, "detach_idle_clip" }, + { 0x297A, "detach_models_with_substr" }, + { 0x297B, "detach_motion_blur_disable" }, + { 0x297C, "detach_motion_blur_enable" }, + { 0x297D, "detach_phone" }, + { 0x297E, "detachall_on_death" }, + { 0x297F, "detachallweaponmodels" }, + { 0x2980, "detachflag" }, + { 0x2981, "detachgrenadeonscriptchange" }, + { 0x2982, "detachifattached" }, + { 0x2983, "detachprops" }, + { 0x2984, "detachusemodels" }, + { 0x2985, "detachweapon" }, + { 0x2986, "detcord_logic" }, + { 0x2987, "detect_being_pushed" }, + { 0x2988, "detect_cargo_ship_damage" }, + { 0x2989, "detect_cargo_ship_death" }, + { 0x298A, "detect_distsqrd" }, + { 0x298B, "detect_dropping" }, + { 0x298C, "detect_enemies" }, + { 0x298D, "detect_player_death" }, + { 0x298E, "detect_range" }, + { 0x298F, "detect_turret_death" }, + { 0x2990, "detect_when_player_is_in_volume" }, + { 0x2991, "detectedexploit" }, + { 0x2992, "detectexplosives" }, + { 0x2993, "detectfriendlyfireonentity" }, + { 0x2994, "detectid" }, + { 0x2995, "detection_grenade_duration" }, + { 0x2996, "detection_grenade_duration_bonus" }, + { 0x2997, "detection_grenade_hud_effect" }, + { 0x2998, "detection_grenade_range" }, + { 0x2999, "detection_grenade_sweep_time" }, + { 0x299A, "detection_grenade_think" }, + { 0x299B, "detection_highlight_hud_effect" }, + { 0x299C, "detection_highlight_hud_effect_apply" }, + { 0x299D, "detection_highlight_hud_effect_off" }, + { 0x299E, "detection_highlight_hud_effect_old" }, + { 0x299F, "detection_highlight_hud_effect_on" }, + { 0x29A0, "detection_highlight_hud_effect_remove" }, + { 0x29A1, "detection_level" }, + { 0x29A2, "detectiongrenadethink" }, + { 0x29A3, "detectiongrenadewatch" }, + { 0x29A4, "determine_projectile_position" }, + { 0x29A5, "determine_sticky_position" }, + { 0x29A6, "determinecqbanim" }, + { 0x29A7, "determineexposedapproachtype" }, + { 0x29A8, "determineheatcoverexittype" }, + { 0x29A9, "determinenodeapproachtype" }, + { 0x29AA, "determinenodeexittype" }, + { 0x29AB, "determinenonnodeexittype" }, + { 0x29AC, "determinestate" }, + { 0x29AD, "determineweaponnameandattachments" }, + { 0x29AE, "detonate_foam_grenade" }, + { 0x29AF, "detonate_foam_nag_dialogue" }, + { 0x29B0, "detonate_hovertank_aa_projectile_on_death" }, + { 0x29B1, "detonateondeath" }, + { 0x29B2, "detonateonuse" }, + { 0x29B3, "detonateradius" }, + { 0x29B4, "detonatetrap" }, + { 0x29B5, "detour_flag" }, + { 0x29B6, "detoured" }, + { 0x29B7, "detouringpath" }, + { 0x29B8, "detpackstunradius" }, + { 0x29B9, "detroit_cg_precache_models" }, + { 0x29BA, "detroit_drive_in_fov" }, + { 0x29BB, "detroit_kva_bauerdoyoureadme" }, + { 0x29BC, "detroit_laser" }, + { 0x29BD, "detroit_locations" }, + { 0x29BE, "detroit_music_preset_constructor" }, + { 0x29BF, "detroit_spring_cam_lerp_speed" }, + { 0x29C0, "detroit_spring_cam_release_speed" }, + { 0x29C1, "detroitcustomkillstreakfunc" }, + { 0x29C2, "detroitpaladinoverrides" }, + { 0x29C3, "detroitstrikeheightoverrides" }, + { 0x29C4, "detroittramobjids" }, + { 0x29C5, "df_baghdad_combat_pre_load" }, + { 0x29C6, "df_baghdad_dnabomb_pre_load" }, + { 0x29C7, "df_baghdad_dof_presets" }, + { 0x29C8, "df_baghdad_global_spawnfunctions" }, + { 0x29C9, "df_baghdad_intro_pre_load" }, + { 0x29CA, "df_baghdad_lighting" }, + { 0x29CB, "df_baghdad_lighting_captured" }, + { 0x29CC, "df_baghdad_lighting_dna_bomb_01" }, + { 0x29CD, "df_baghdad_lighting_dna_bomb_02" }, + { 0x29CE, "df_baghdad_lighting_dna_bomb_03" }, + { 0x29CF, "df_baghdad_lighting_drones" }, + { 0x29D0, "df_baghdad_lighting_preload" }, + { 0x29D1, "df_baghdad_post_tower_autosaves" }, + { 0x29D2, "df_baghdad_post_tower_pre_load" }, + { 0x29D3, "df_baghdad_pre_load" }, + { 0x29D4, "df_baghdad_precache" }, + { 0x29D5, "df_baghdad_retrun_player_rig" }, + { 0x29D6, "df_baghdad_set_level_lighting_values" }, + { 0x29D7, "df_baghdad_snipers_pre_load" }, + { 0x29D8, "df_baghdad_starts" }, + { 0x29D9, "df_cheap_rpgs" }, + { 0x29DA, "df_enable_boostjump" }, + { 0x29DB, "df_fly_dof_presets" }, + { 0x29DC, "df_fly_lighting" }, + { 0x29DD, "df_fly_lighting_canyon" }, + { 0x29DE, "df_fly_lighting_canyon_finale" }, + { 0x29DF, "df_fly_lighting_end_pod" }, + { 0x29E0, "df_fly_pre_load" }, + { 0x29E1, "df_fly_precache" }, + { 0x29E2, "df_fly_set_level_lighting_values" }, + { 0x29E3, "df_fly_starts" }, + { 0x29E4, "df_global_accuracy" }, + { 0x29E5, "df_objectives" }, + { 0x29E6, "df_player_rig_name" }, + { 0x29E7, "dialog" }, + { 0x29E8, "dialog_collapse" }, + { 0x29E9, "dialog_complain_cold" }, + { 0x29EA, "dialog_hotel_top_floor_nk_alerted" }, + { 0x29EB, "dialog_mech_clear_queued" }, + { 0x29EC, "dialog_meltdown" }, + { 0x29ED, "dialog_monitor_drones_down" }, + { 0x29EE, "dialog_nags_heli" }, + { 0x29EF, "dialog_noise_stinger" }, + { 0x29F0, "dialogcounter" }, + { 0x29F1, "dialogdangerzone" }, + { 0x29F2, "dialogtable" }, + { 0x29F3, "dialogue" }, + { 0x29F4, "dialogue_approaching_drop_point" }, + { 0x29F5, "dialogue_ast_ahead" }, + { 0x29F6, "dialogue_boat_destroyed" }, + { 0x29F7, "dialogue_breach_ahead" }, + { 0x29F8, "dialogue_breach_complete" }, + { 0x29F9, "dialogue_building_jump" }, + { 0x29FA, "dialogue_canal_start" }, + { 0x29FB, "dialogue_carry_scene_01" }, + { 0x29FC, "dialogue_carry_scene_02" }, + { 0x29FD, "dialogue_chase_irons" }, + { 0x29FE, "dialogue_control_room_attack" }, + { 0x29FF, "dialogue_doctor_trolley" }, + { 0x2A00, "dialogue_drone_swarm_intro" }, + { 0x2A01, "dialogue_drone_turret_sequence" }, + { 0x2A02, "dialogue_droppod_intro" }, + { 0x2A03, "dialogue_droppod_intro_prelaunch" }, + { 0x2A04, "dialogue_droppod_prelaunch" }, + { 0x2A05, "dialogue_execute" }, + { 0x2A06, "dialogue_exhaust_hatch" }, + { 0x2A07, "dialogue_exit_trench" }, + { 0x2A08, "dialogue_gd" }, + { 0x2A09, "dialogue_gd_lift" }, + { 0x2A0A, "dialogue_gid_rocket_reminder" }, + { 0x2A0B, "dialogue_gid_swarm_reminder" }, + { 0x2A0C, "dialogue_guardroom_door" }, + { 0x2A0D, "dialogue_hatch_position" }, + { 0x2A0E, "dialogue_head_to_exhaust_vent" }, + { 0x2A0F, "dialogue_hotel_exit" }, + { 0x2A10, "dialogue_hotel_mid_floor_contact" }, + { 0x2A11, "dialogue_hotel_mid_floor_fight_over" }, + { 0x2A12, "dialogue_hotel_mid_floor_glass_gag" }, + { 0x2A13, "dialogue_hotel_missile_dodge" }, + { 0x2A14, "dialogue_hotel_pod_exit_begin" }, + { 0x2A15, "dialogue_hotel_top_floor_landassist" }, + { 0x2A16, "dialogue_hotel_top_floor_landing" }, + { 0x2A17, "dialogue_hotel_top_floor_nk_soldier_spotted" }, + { 0x2A18, "dialogue_huds" }, + { 0x2A19, "dialogue_into_exhaust_hatch" }, + { 0x2A1A, "dialogue_intro" }, + { 0x2A1B, "dialogue_intro_black" }, + { 0x2A1C, "dialogue_introdrive" }, + { 0x2A1D, "dialogue_irons_ending" }, + { 0x2A1E, "dialogue_keep_moving" }, + { 0x2A1F, "dialogue_mb1" }, + { 0x2A20, "dialogue_mb1_bootup" }, + { 0x2A21, "dialogue_mb1_intro" }, + { 0x2A22, "dialogue_mb1_jumpdown" }, + { 0x2A23, "dialogue_mb2" }, + { 0x2A24, "dialogue_mb2_gatesmash" }, + { 0x2A25, "dialogue_mb2_gid_il_convo" }, + { 0x2A26, "dialogue_mech" }, + { 0x2A27, "dialogue_mech_everytime" }, + { 0x2A28, "dialogue_missile_damage" }, + { 0x2A29, "dialogue_missile_launch" }, + { 0x2A2A, "dialogue_more_boats" }, + { 0x2A2B, "dialogue_nag_loop" }, + { 0x2A2C, "dialogue_nag_player" }, + { 0x2A2D, "dialogue_overpass" }, + { 0x2A2E, "dialogue_pa_launch_coundown" }, + { 0x2A2F, "dialogue_pa_security_breach" }, + { 0x2A30, "dialogue_performing_arts_entrance" }, + { 0x2A31, "dialogue_primary_ignitionin" }, + { 0x2A32, "dialogue_queue" }, + { 0x2A33, "dialogue_queue_global" }, + { 0x2A34, "dialogue_queue_single" }, + { 0x2A35, "dialogue_random_last_line" }, + { 0x2A36, "dialogue_random_line" }, + { 0x2A37, "dialogue_ready_to_drop" }, + { 0x2A38, "dialogue_reminder" }, + { 0x2A39, "dialogue_s1elevator_outside" }, + { 0x2A3A, "dialogue_s2_elevator_open" }, + { 0x2A3B, "dialogue_s2_walk" }, + { 0x2A3C, "dialogue_s2elevator_outside" }, + { 0x2A3D, "dialogue_s3_head_doctor" }, + { 0x2A3E, "dialogue_s3_observation" }, + { 0x2A3F, "dialogue_s3escape_guard" }, + { 0x2A40, "dialogue_s3escape_hall" }, + { 0x2A41, "dialogue_silo_contact" }, + { 0x2A42, "dialogue_trench_demo_team" }, + { 0x2A43, "dialogue_truck_push_sequence" }, + { 0x2A44, "dialogue_uv_bake_awcmon" }, + { 0x2A45, "dialogue_wallsmash_nag" }, + { 0x2A46, "dialogue_water_clear" }, + { 0x2A47, "dialogue_will_revael" }, + { 0x2A48, "dialoguelevelintro" }, + { 0x2A49, "dialoguenotetrack" }, + { 0x2A4A, "didpastmeleefail" }, + { 0x2A4B, "didpastpursuitfail" }, + { 0x2A4C, "didshufflemove" }, + { 0x2A4D, "didsomethingotherthanshooting" }, + { 0x2A4E, "didstatusnotify" }, + { 0x2A4F, "didtie" }, + { 0x2A50, "didturretexplosion" }, + { 0x2A51, "die" }, + { 0x2A52, "dieaftertime" }, + { 0x2A53, "died_being_tracked" }, + { 0x2A54, "died_of_headshot" }, + { 0x2A55, "diehardmode" }, + { 0x2A56, "differentiate_motion" }, + { 0x2A57, "differentiated_acceleration" }, + { 0x2A58, "differentiated_jerk" }, + { 0x2A59, "differentiated_last_acceleration" }, + { 0x2A5A, "differentiated_last_origin" }, + { 0x2A5B, "differentiated_last_update" }, + { 0x2A5C, "differentiated_last_velocity" }, + { 0x2A5D, "differentiated_speed" }, + { 0x2A5E, "differentiated_velocity" }, + { 0x2A5F, "difficulty" }, + { 0x2A60, "difficultysettings" }, + { 0x2A61, "difficultysettings_frac_data_points" }, + { 0x2A62, "difficultystring" }, + { 0x2A63, "difficultytype" }, + { 0x2A64, "digitaldistort" }, + { 0x2A65, "digitmodels" }, + { 0x2A66, "dimensionsx" }, + { 0x2A67, "dimensionsy" }, + { 0x2A68, "dir" }, + { 0x2A69, "diraimlimit" }, + { 0x2A6A, "directhackduration" }, + { 0x2A6B, "directhacked" }, + { 0x2A6C, "directhackendtime" }, + { 0x2A6D, "direction" }, + { 0x2A6E, "dirt_on_screen_from_position" }, + { 0x2A6F, "dirt_splatter_simple" }, + { 0x2A70, "dirteffect" }, + { 0x2A71, "dirty" }, + { 0x2A72, "disable_achievement_harder_they_fall" }, + { 0x2A73, "disable_achievement_harder_they_fall_guy" }, + { 0x2A74, "disable_ai_color" }, + { 0x2A75, "disable_ai_swim" }, + { 0x2A76, "disable_aim_assist_on_script_model" }, + { 0x2A77, "disable_alert" }, + { 0x2A78, "disable_all_fixed_scanners" }, + { 0x2A79, "disable_all_turrets" }, + { 0x2A7A, "disable_arrivals" }, + { 0x2A7B, "disable_awareness" }, + { 0x2A7C, "disable_awareness_limited" }, + { 0x2A7D, "disable_badplace_for_red_guys" }, + { 0x2A7E, "disable_blindfire" }, + { 0x2A7F, "disable_blood_pool" }, + { 0x2A80, "disable_bokeh" }, + { 0x2A81, "disable_boost_dash" }, + { 0x2A82, "disable_boost_hud" }, + { 0x2A83, "disable_boost_jump" }, + { 0x2A84, "disable_breathing_sound" }, + { 0x2A85, "disable_bulletwhizbyreaction" }, + { 0x2A86, "disable_careful" }, + { 0x2A87, "disable_cloak_system" }, + { 0x2A88, "disable_cormack_obj" }, + { 0x2A89, "disable_cover_drone" }, + { 0x2A8A, "disable_cover_drone_on_mobile_turret_mount" }, + { 0x2A8B, "disable_cqb_points_of_interest" }, + { 0x2A8C, "disable_cqb_squad" }, + { 0x2A8D, "disable_cqbwalk" }, + { 0x2A8E, "disable_damagefeedback_hud" }, + { 0x2A8F, "disable_damagefeedback_snd" }, + { 0x2A90, "disable_danger_react" }, + { 0x2A91, "disable_default_exo_powers" }, + { 0x2A92, "disable_destructible_bad_places" }, + { 0x2A93, "disable_dive_whizby_react" }, + { 0x2A94, "disable_dof_car_door_throw" }, + { 0x2A95, "disable_dog_control" }, + { 0x2A96, "disable_dog_kinect" }, + { 0x2A97, "disable_dog_sneak" }, + { 0x2A98, "disable_dog_sniff" }, + { 0x2A99, "disable_dog_walk" }, + { 0x2A9A, "disable_dontevershoot" }, + { 0x2A9B, "disable_dynamic_run_speed" }, + { 0x2A9C, "disable_enable_exit_flags" }, + { 0x2A9D, "disable_exits" }, + { 0x2A9E, "disable_exo_during_land_assist" }, + { 0x2A9F, "disable_exo_for_highway" }, + { 0x2AA0, "disable_exo_melee" }, + { 0x2AA1, "disable_explosion" }, + { 0x2AA2, "disable_fall_damage" }, + { 0x2AA3, "disable_features_entering_cinema" }, + { 0x2AA4, "disable_firing" }, + { 0x2AA5, "disable_force_sprint" }, + { 0x2AA6, "disable_free_running" }, + { 0x2AA7, "disable_gideon_jog_when_turning" }, + { 0x2AA8, "disable_grenade_range_triggers" }, + { 0x2AA9, "disable_grenades" }, + { 0x2AAA, "disable_gun_recall" }, + { 0x2AAB, "disable_heat_behavior" }, + { 0x2AAC, "disable_high_jump" }, + { 0x2AAD, "disable_highway_path_player_side" }, + { 0x2AAE, "disable_ignorerandombulletdamage_drone" }, + { 0x2AAF, "disable_interactive_tv_use_triggers" }, + { 0x2AB0, "disable_ir_in_nightvision" }, + { 0x2AB1, "disable_long_death" }, + { 0x2AB2, "disable_me_when_exopush_finished" }, + { 0x2AB3, "disable_mech_chaingun" }, + { 0x2AB4, "disable_mech_rocket" }, + { 0x2AB5, "disable_mech_swarm" }, + { 0x2AB6, "disable_mech_threat_ping" }, + { 0x2AB7, "disable_meele_for_breach" }, + { 0x2AB8, "disable_melee" }, + { 0x2AB9, "disable_middle_civs" }, + { 0x2ABA, "disable_middle_civs_now" }, + { 0x2ABB, "disable_militia_behavior" }, + { 0x2ABC, "disable_mobile_turret_if_not_destroyed" }, + { 0x2ABD, "disable_motion_blur" }, + { 0x2ABE, "disable_mount_point" }, + { 0x2ABF, "disable_my_thermal" }, + { 0x2AC0, "disable_oneshotfx_with_noteworthy" }, + { 0x2AC1, "disable_outerspacelighting_interior" }, + { 0x2AC2, "disable_pain" }, + { 0x2AC3, "disable_physical_dof" }, + { 0x2AC4, "disable_pitbull_use" }, + { 0x2AC5, "disable_player_controls" }, + { 0x2AC6, "disable_player_swim" }, + { 0x2AC7, "disable_player_swimming" }, + { 0x2AC8, "disable_player_underwater_walk" }, + { 0x2AC9, "disable_pod_door_clip" }, + { 0x2ACA, "disable_rappel_trigger_monitor" }, + { 0x2ACB, "disable_readystand" }, + { 0x2ACC, "disable_replace_on_death" }, + { 0x2ACD, "disable_same_side_blocking" }, + { 0x2ACE, "disable_shield_ability" }, + { 0x2ACF, "disable_sniper_glint" }, + { 0x2AD0, "disable_sonar_when_not_allowed" }, + { 0x2AD1, "disable_sonic_aoe" }, + { 0x2AD2, "disable_sprint" }, + { 0x2AD3, "disable_ssao_over_time" }, + { 0x2AD4, "disable_static_mobile_cover" }, + { 0x2AD5, "disable_stealth_debug_hud" }, + { 0x2AD6, "disable_stealth_for_ai" }, + { 0x2AD7, "disable_stealth_smart_stance" }, + { 0x2AD8, "disable_stealth_system" }, + { 0x2AD9, "disable_stencil" }, + { 0x2ADA, "disable_surprise" }, + { 0x2ADB, "disable_swim" }, + { 0x2ADC, "disable_swim_or_underwater_walk" }, + { 0x2ADD, "disable_tactical_goals" }, + { 0x2ADE, "disable_target_tracking" }, + { 0x2ADF, "disable_teamflashbangimmunity" }, + { 0x2AE0, "disable_threat_atlas_van_driver" }, + { 0x2AE1, "disable_threat_grenade_response" }, + { 0x2AE2, "disable_threat_ping" }, + { 0x2AE3, "disable_tracking" }, + { 0x2AE4, "disable_trigger" }, + { 0x2AE5, "disable_trigger_helper" }, + { 0x2AE6, "disable_trigger_while_player_animating" }, + { 0x2AE7, "disable_trigger_with_noteworthy" }, + { 0x2AE8, "disable_trigger_with_targetname" }, + { 0x2AE9, "disable_turbine_elevator_trigger" }, + { 0x2AEA, "disable_turnanims" }, + { 0x2AEB, "disable_turret_missiles" }, + { 0x2AEC, "disable_vol" }, + { 0x2AED, "disable_weapon_pickup_wrapper" }, + { 0x2AEE, "disable_weapons_in_canal_view_room" }, + { 0x2AEF, "disableaicombatreactions" }, + { 0x2AF0, "disablealliescolor" }, + { 0x2AF1, "disableallstreaks" }, + { 0x2AF2, "disableapproach" }, + { 0x2AF3, "disablearrivals" }, + { 0x2AF4, "disableawareness" }, + { 0x2AF5, "disablebadplace" }, + { 0x2AF6, "disablebattlechatter" }, + { 0x2AF7, "disablebulletwhizbyreaction" }, + { 0x2AF8, "disableclientspawntraces" }, + { 0x2AF9, "disablecloudscount" }, + { 0x2AFA, "disablecloudsexploder" }, + { 0x2AFB, "disablecorpsealert" }, + { 0x2AFC, "disablecoverarrivalsonly" }, + { 0x2AFD, "disabled" }, + { 0x2AFE, "disabled_exo" }, + { 0x2AFF, "disabled_use_for" }, + { 0x2B00, "disabledamagecallback" }, + { 0x2B01, "disabledamagecallbackinternal" }, + { 0x2B02, "disabledamagefeedbacksnd" }, + { 0x2B03, "disabledamageshieldpain" }, + { 0x2B04, "disabledefaultfacialanims" }, + { 0x2B05, "disabledoffhandweapons" }, + { 0x2B06, "disabledoorbehavior" }, + { 0x2B07, "disabledronefiringafterkill" }, + { 0x2B08, "disabledronefiringatstart" }, + { 0x2B09, "disabledronefiringduringcrash" }, + { 0x2B0A, "disabledusability" }, + { 0x2B0B, "disabledweapon" }, + { 0x2B0C, "disabledweaponswitch" }, + { 0x2B0D, "disableenemyalert" }, + { 0x2B0E, "disableexits" }, + { 0x2B0F, "disableexo" }, + { 0x2B10, "disablefacialfilleranims" }, + { 0x2B11, "disableforfeit" }, + { 0x2B12, "disablefriendlyfirereaction" }, + { 0x2B13, "disablegeardrop" }, + { 0x2B14, "disablegloballyusablebytype" }, + { 0x2B15, "disablegrenadetracking" }, + { 0x2B16, "disablekillstreakactionslots" }, + { 0x2B17, "disablekillstreaks" }, + { 0x2B18, "disablelongdeath" }, + { 0x2B19, "disablelongdeath_saved" }, + { 0x2B1A, "disablelongpain" }, + { 0x2B1B, "disablemeleeonroof" }, + { 0x2B1C, "disablemonitorflash" }, + { 0x2B1D, "disablemovementtracker" }, + { 0x2B1E, "disableobject" }, + { 0x2B1F, "disableorbitalthermal" }, + { 0x2B20, "disablepain" }, + { 0x2B21, "disableplayercommands" }, + { 0x2B22, "disableplayeruseent" }, + { 0x2B23, "disableranking" }, + { 0x2B24, "disablereactionanims" }, + { 0x2B25, "disableregen" }, + { 0x2B26, "disablereload" }, + { 0x2B27, "disablesonicaoe" }, + { 0x2B28, "disablespawning" }, // // - { 0x909B, "table_combine" }, - { 0x909C, "table_getequipment" }, - { 0x909D, "table_getequipmentextra" }, - { 0x909E, "table_getkillstreak" }, - { 0x909F, "table_getkillstreakmodule" }, - { 0x90A0, "table_getoffhand" }, - { 0x90A1, "table_getoffhandextra" }, - { 0x90A2, "table_getperk" }, - { 0x90A3, "table_getteamperk" }, - { 0x90A4, "table_getweapon" }, - { 0x90A5, "table_getweaponattachment" }, - { 0x90A6, "table_getweaponbuff" }, - { 0x90A7, "table_getweaponcamo" }, - { 0x90A8, "table_getweaponreticle" }, - { 0x90A9, "table_getwildcard" }, - { 0x90AA, "table_origins" }, - { 0x90AB, "table_pulldown" }, - { 0x90AC, "table_pulldown_distance_check" }, - { 0x90AD, "tablelookupweaponoffsets" }, - { 0x90AE, "tackle_handle_hint_display" }, - { 0x90AF, "tactical_goals" }, - { 0x90B0, "tactical_location" }, - { 0x90B1, "tactical_move_to_goal_pos" }, - { 0x90B2, "tactical_picker_enabled" }, - { 0x90B3, "tactics_model" }, - { 0x90B4, "tactics_objectives" }, - { 0x90B5, "tactics_objects" }, - { 0x90B6, "tactics_tools" }, - { 0x90B7, "tactics_type" }, - { 0x90B8, "tag_array" }, - { 0x90B9, "tag_bar_end_early" }, - { 0x90BA, "tag_current" }, - { 0x90BB, "tag_driver" }, - { 0x90BC, "tag_enemy" }, - { 0x90BD, "tag_ent" }, - { 0x90BE, "tag_getting" }, - { 0x90BF, "tag_idx" }, - { 0x90C0, "tag_left_foot" }, - { 0x90C1, "tag_left_hand" }, - { 0x90C2, "tag_monitor" }, - { 0x90C3, "tag_name" }, - { 0x90C4, "tag_offset" }, - { 0x90C5, "tag_outline_enemy" }, - { 0x90C6, "tag_player_view" }, - { 0x90C7, "tag_progress_bar" }, - { 0x90C8, "tag_project" }, - { 0x90C9, "tag_project_player" }, - { 0x90CA, "tag_right_foot" }, - { 0x90CB, "tag_right_hand" }, - { 0x90CC, "tag_scan_update" }, - { 0x90CD, "tag_screen_load" }, - { 0x90CE, "tag_screen_off" }, - { 0x90CF, "tag_screen_on" }, - { 0x90D0, "tag_shutdown_hp_threshold_array" }, - { 0x90D1, "tag_shutdown_order_array" }, - { 0x90D2, "tag_sound" }, - { 0x90D3, "tag_stowed_hip" }, - { 0x90D4, "tag_targ" }, - { 0x90D5, "tag_threat_detection" }, - { 0x90D6, "tag_trace_pulse" }, - { 0x90D7, "tag_trace_sound" }, - { 0x90D8, "tag_trace_state" }, - { 0x90D9, "tag_trace_track" }, - { 0x90DA, "tag_trace_update" }, - { 0x90DB, "tag_update_enemy_in_sights" }, - { 0x90DC, "tag_watcher" }, - { 0x90DD, "tag1" }, - { 0x90DE, "tag2" }, - { 0x90DF, "tagavailable" }, - { 0x90E0, "tagcollectorevent" }, - { 0x90E1, "tagcollectortotal" }, - { 0x90E2, "tagged" }, - { 0x90E3, "tagged_enemy_death_cleanup" }, - { 0x90E4, "tagged_enemy_update" }, - { 0x90E5, "tagged_status_hide" }, - { 0x90E6, "tagged_status_show" }, - { 0x90E7, "tagged_status_update" }, - { 0x90E8, "tagging" }, - { 0x90E9, "tagging_color" }, - { 0x90EA, "tagging_create_hud" }, - { 0x90EB, "tagging_create_hud_crosshair" }, - { 0x90EC, "tagging_enemy_list" }, - { 0x90ED, "tagging_highlight_hud_effect_apply" }, - { 0x90EE, "tagging_highlight_hud_effect_remove" }, - { 0x90EF, "tagging_hud_show_all" }, - { 0x90F0, "tagging_hud_show_minimal" }, - { 0x90F1, "tagging_hud_show_none" }, - { 0x90F2, "tagging_hud_shutdown" }, - { 0x90F3, "tagging_init_player" }, - { 0x90F4, "tagging_mode_begin" }, - { 0x90F5, "tagging_mode_end" }, - { 0x90F6, "tagging_mode_watcher" }, - { 0x90F7, "tagging_set_binocs_enabled" }, - { 0x90F8, "tagging_set_enabled" }, - { 0x90F9, "tagging_set_forced_mode" }, - { 0x90FA, "tagging_set_hint" }, - { 0x90FB, "tagging_set_hud_outline_style" }, - { 0x90FC, "tagging_set_marking_enabled" }, - { 0x90FD, "tagging_shutdown_player" }, - { 0x90FE, "tagging_sight_trace_passed" }, - { 0x90FF, "tagging_sight_trace_queue" }, - { 0x9100, "tagging_sight_traced_queued" }, - { 0x9101, "tagging_think" }, - { 0x9102, "tagging_zoom_monitor" }, - { 0x9103, "tagging_zoom_sound" }, - { 0x9104, "tagging_zoom_transition" }, - { 0x9105, "tagmarkedby" }, - { 0x9106, "tags" }, - { 0x9107, "tags_seen" }, - { 0x9108, "tags_seen_by_owner" }, - { 0x9109, "tagtarget" }, - { 0x910A, "tagteamupdater" }, - { 0x910B, "take_car_door_shields" }, - { 0x910C, "take_color_node" }, - { 0x910D, "take_color_node_until_death" }, - { 0x910E, "take_cover_warning" }, - { 0x910F, "take_cover_warning_loop" }, - { 0x9110, "take_cover_warnings_enabled" }, - { 0x9111, "take_every_grenade_now" }, - { 0x9112, "take_exo_cloak" }, - { 0x9113, "take_exo_health" }, - { 0x9114, "take_exo_hover" }, - { 0x9115, "take_exo_mute" }, - { 0x9116, "take_exo_overclock" }, - { 0x9117, "take_exo_ping" }, - { 0x9118, "take_exo_repulsor" }, - { 0x9119, "take_exo_shield" }, - { 0x911A, "take_knife_when_done" }, - { 0x911B, "take_prebreach_weapons" }, - { 0x911C, "take_selfie" }, - { 0x911D, "take_water_weapon" }, - { 0x911E, "take_weapon_delayed" }, - { 0x911F, "takeandkillevent" }, - { 0x9120, "takedown_01_complete" }, - { 0x9121, "takedown_01_complete_dialogue" }, - { 0x9122, "takedown_01_dialogue" }, - { 0x9123, "takedown_button" }, - { 0x9124, "takedown_door" }, - { 0x9125, "takedown_hint_off" }, - { 0x9126, "takedown_qte" }, - { 0x9127, "takedown_qte_middle" }, - { 0x9128, "takedown_truck_lights_off" }, - { 0x9129, "takedown_trunk" }, - { 0x912A, "takedown_underwater_portion" }, - { 0x912B, "takedownenemy1" }, - { 0x912C, "takekillstreakweaponifnodupe" }, - { 0x912D, "takekillstreakweapons" }, - { 0x912E, "takeobject" }, - { 0x912F, "takeoffhand" }, - { 0x9130, "takeover_warbird_turret_buddy" }, - { 0x9131, "takeuseweapon" }, - { 0x9132, "talk_for_time" }, - { 0x9133, "talker" }, - { 0x9134, "talker_is_talking_currently" }, - { 0x9135, "talker_origin" }, - { 0x9136, "tangent" }, - { 0x9137, "tank" }, - { 0x9138, "tank_ascent" }, - { 0x9139, "tank_ascent_dialogue" }, - { 0x913A, "tank_ascent_logic" }, - { 0x913B, "tank_attack" }, - { 0x913C, "tank_battle_rpg_enemy_think" }, - { 0x913D, "tank_board" }, - { 0x913E, "tank_board_dialogue" }, - { 0x913F, "tank_board_enter" }, - { 0x9140, "tank_board_enter_top_lights" }, - { 0x9141, "tank_board_logic" }, - { 0x9142, "tank_checkpoint_engine" }, - { 0x9143, "tank_clearing_dialogue" }, - { 0x9144, "tank_clearing2_littlebird" }, - { 0x9145, "tank_clearing3_littlebird" }, - { 0x9146, "tank_combat_littlebird_damage_function" }, - { 0x9147, "tank_combat_littlebird_think" }, - { 0x9148, "tank_combat_vehicle_damage_feedback" }, - { 0x9149, "tank_combat_vrap" }, - { 0x914A, "tank_combat_vrap_deactivate_on_unload" }, - { 0x914B, "tank_combat_warbird_damage_function" }, - { 0x914C, "tank_combat_warbird_kill_is_crew_killed" }, - { 0x914D, "tank_combat_warbird_liftoff_think" }, - { 0x914E, "tank_combat_warbird_orient_to_open_fire" }, - { 0x914F, "tank_combat_warbird_think" }, - { 0x9150, "tank_count" }, - { 0x9151, "tank_courtyard_dialogue" }, - { 0x9152, "tank_courtyard_gate_dialogue" }, - { 0x9153, "tank_damage_detection" }, - { 0x9154, "tank_disabled" }, - { 0x9155, "tank_end" }, - { 0x9156, "tank_exfil_charges_going_off" }, - { 0x9157, "tank_exfil_detonate" }, - { 0x9158, "tank_exit" }, - { 0x9159, "tank_exit_dialogue" }, - { 0x915A, "tank_exit_dof_reset" }, - { 0x915B, "tank_field" }, - { 0x915C, "tank_field_choppers_dialogue" }, - { 0x915D, "tank_field_dialogue" }, - { 0x915E, "tank_field_lft_frk" }, - { 0x915F, "tank_field_logic" }, - { 0x9160, "tank_field_nightvision" }, - { 0x9161, "tank_field_rgt_frk" }, - { 0x9162, "tank_field_vraps_dialogue" }, - { 0x9163, "tank_fire_missile" }, - { 0x9164, "tank_hangar" }, - { 0x9165, "tank_hangar_dialogue" }, - { 0x9166, "tank_hangar_door_close" }, - { 0x9167, "tank_hangar_door_open" }, - { 0x9168, "tank_hangar_logic" }, - { 0x9169, "tank_hangar_pas_dialogue" }, - { 0x916A, "tank_hide_icon" }, - { 0x916B, "tank_idle" }, - { 0x916C, "tank_missile_react" }, - { 0x916D, "tank_missile_set_target" }, - { 0x916E, "tank_no_target_time" }, - { 0x916F, "tank_queue" }, - { 0x9170, "tank_reloading_dialogue" }, - { 0x9171, "tank_reveal_lighting" }, - { 0x9172, "tank_reveal_models" }, - { 0x9173, "tank_reveal_models_start_point" }, - { 0x9174, "tank_road" }, - { 0x9175, "tank_road_dialogue" }, - { 0x9176, "tank_road_enemy_tank_dialogue" }, - { 0x9177, "tank_road_enemy_think" }, - { 0x9178, "tank_road_littlebird" }, - { 0x9179, "tank_road_logic" }, - { 0x917A, "tank_road_tank_killed_dialogue" }, - { 0x917B, "tank_run" }, - { 0x917C, "tank_screens_boot_up" }, - { 0x917D, "tank_section_vehicles_spawned" }, - { 0x917E, "tank_shack_destruct" }, - { 0x917F, "tank_shoot_generic" }, - { 0x9180, "tank_shoot_time" }, - { 0x9181, "tank_show_icon" }, - { 0x9182, "tank_status_dialogue" }, - { 0x9183, "tank_systems_dialogue" }, - { 0x9184, "tank_trail" }, - { 0x9185, "tank_turrent_reflection" }, - { 0x9186, "tank_wait_flag_time" }, - { 0x9187, "tanker_crash" }, - { 0x9188, "tanker_drone_flood" }, - { 0x9189, "tanker_exploded" }, - { 0x918A, "tanker_fire_hurt_trigger" }, - { 0x918B, "tanker_fireball" }, - { 0x918C, "tanker_mountain_crash" }, - { 0x918D, "tanker_mountain_crash2" }, - { 0x918E, "tanker_roll_explosion" }, - { 0x918F, "tanker_skid_impacts" }, - { 0x9190, "tankgetout" }, - { 0x9191, "tankkilled" }, - { 0x9192, "tanks" }, - { 0x9193, "tanksquish" }, - { 0x9194, "tanksquish_damage_check" }, - { 0x9195, "tanktrail" }, - { 0x9196, "tappackagethink" }, - { 0x9197, "targent" }, - { 0x9198, "target_air_space" }, - { 0x9199, "target_array" }, - { 0x919A, "target_blink_out" }, - { 0x919B, "target_center_off" }, - { 0x919C, "target_confirm" }, - { 0x919D, "target_cycleshader" }, - { 0x919E, "target_drone_damager" }, - { 0x919F, "target_enhancer_think" }, - { 0x91A0, "target_ent" }, - { 0x91A1, "target_ent_cleanup" }, - { 0x91A2, "target_entity" }, - { 0x91A3, "target_fov" }, - { 0x91A4, "target_from_avatar" }, - { 0x91A5, "target_handle_death" }, - { 0x91A6, "target_handle_stop" }, - { 0x91A7, "target_handler" }, - { 0x91A8, "target_is_in_front" }, - { 0x91A9, "target_lifetime" }, - { 0x91AA, "target_list" }, - { 0x91AB, "target_lock_change_func" }, - { 0x91AC, "target_lock_targets" }, - { 0x91AD, "target_logic" }, - { 0x91AE, "target_marked" }, - { 0x91AF, "target_min_range" }, - { 0x91B0, "target_move_dist" }, - { 0x91B1, "target_name" }, - { 0x91B2, "target_org" }, - { 0x91B3, "target_position" }, - { 0x91B4, "target_radius" }, - { 0x91B5, "target_reset" }, - { 0x91B6, "target_score" }, - { 0x91B7, "target_setsafe" }, - { 0x91B8, "target_setshadersafe" }, - { 0x91B9, "target_spawn_in" }, - { 0x91BA, "target_spawn_out" }, - { 0x91BB, "target_stencil" }, - { 0x91BC, "target_still_valid" }, - { 0x91BD, "target_swarm" }, - { 0x91BE, "target_track" }, - { 0x91BF, "target_units_per_second" }, - { 0x91C0, "target_valid_targets" }, - { 0x91C1, "targetangularacceleration" }, - { 0x91C2, "targetattacker" }, - { 0x91C3, "targetavatar" }, - { 0x91C4, "targetdefault" }, - { 0x91C5, "targetdest" }, - { 0x91C6, "targetdot" }, - { 0x91C7, "targetedent" }, - { 0x91C8, "targetenemy" }, - { 0x91C9, "targetent" }, - { 0x91CA, "targetentpos" }, - { 0x91CB, "targetgetdist" }, - { 0x91CC, "targeting_delay" }, - { 0x91CD, "targeting_hud_destroy" }, - { 0x91CE, "targeting_hud_init" }, - { 0x91CF, "targeting_hud_think" }, - { 0x91D0, "targetinsafevolume" }, - { 0x91D1, "targetisclose" }, - { 0x91D2, "targetisinfront" }, - { 0x91D3, "targetlist" }, - { 0x91D4, "targetmarked" }, - { 0x91D5, "targetmonitor" }, - { 0x91D6, "targetplaydeath" }, - { 0x91D7, "targetplayer" }, - { 0x91D8, "targetpos" }, - { 0x91D9, "targets" }, - { 0x91DA, "targets_and_uses_turret" }, - { 0x91DB, "targetspreadshooting" }, - { 0x91DC, "targetzoff" }, - { 0x91DD, "tc_ai_clip_blocker" }, - { 0x91DE, "tc_door_to_stairs_closer" }, - { 0x91DF, "tc_manticore_ally_traverse" }, - { 0x91E0, "tc_setup_door" }, - { 0x91E1, "tc_side_door_movement" }, - { 0x91E2, "tc_uv_rumble" }, - { 0x91E3, "tcah_doors" }, - { 0x91E4, "tcah_node" }, - { 0x91E5, "team_move_hospital" }, - { 0x91E6, "team_specific_spawn_functions" }, - { 0x91E7, "team1" }, - { 0x91E8, "team2" }, - { 0x91E9, "teambalance" }, - { 0x91EA, "teambase" }, - { 0x91EB, "teambased" }, - { 0x91EC, "teamchangedthisframe" }, - { 0x91ED, "teamcount" }, - { 0x91EE, "teamemped" }, - { 0x91EF, "teamflags" }, - { 0x91F0, "teamflashbangimmune" }, - { 0x91F1, "teamflashbangimmunity" }, - { 0x91F2, "teamkilldelay" }, - { 0x91F3, "teamkillsthisround" }, - { 0x91F4, "teamlimit" }, - { 0x91F5, "teamlist" }, - { 0x91F6, "teamname" }, - { 0x91F7, "teamnamelist" }, - { 0x91F8, "teamnukeemped" }, - { 0x91F9, "teamoutcomenotify" }, - { 0x91FA, "teamplayercardsplash" }, - { 0x91FB, "teamprogressbarfontsize" }, - { 0x91FC, "teamprogressbarheight" }, - { 0x91FD, "teamprogressbartexty" }, - { 0x91FE, "teamprogressbarwidth" }, - { 0x91FF, "teamprogressbary" }, - { 0x9200, "teams" }, - { 0x9201, "teamspawnpoints" }, - { 0x9202, "teamsplash" }, - { 0x9203, "teamswap" }, - { 0x9204, "teamthreatcalloutlimittimeout" }, - { 0x9205, "teamtweaks" }, - { 0x9206, "teamusetexts" }, - { 0x9207, "teamusetimes" }, - { 0x9208, "technical_pain" }, - { 0x9209, "tele_orgs" }, - { 0x920A, "telefrag_behavior" }, - { 0x920B, "teleport_add_delta" }, - { 0x920C, "teleport_add_delta_targets" }, - { 0x920D, "teleport_ahead" }, - { 0x920E, "teleport_ai" }, - { 0x920F, "teleport_ai_rooftop" }, - { 0x9210, "teleport_allowed" }, - { 0x9211, "teleport_bones_and_joker" }, - { 0x9212, "teleport_building_jump" }, - { 0x9213, "teleport_burke_to_alley" }, - { 0x9214, "teleport_change_targetname" }, - { 0x9215, "teleport_closest_zone" }, - { 0x9216, "teleport_delta_this_frame" }, - { 0x9217, "teleport_dom_finished_initializing" }, - { 0x9218, "teleport_dom_post_bot_cleanup" }, - { 0x9219, "teleport_ent" }, - { 0x921A, "teleport_filter_spawn_point" }, - { 0x921B, "teleport_gamemode_disable_teleport" }, - { 0x921C, "teleport_gamemode_func" }, - { 0x921D, "teleport_get_active_nodes" }, - { 0x921E, "teleport_get_active_pathnode_zones" }, - { 0x921F, "teleport_get_care_packages" }, - { 0x9220, "teleport_get_deployable_boxes" }, - { 0x9221, "teleport_get_matching_dom_flag" }, - { 0x9222, "teleport_get_safe_node_near" }, - { 0x9223, "teleport_include_killsteaks" }, - { 0x9224, "teleport_include_killstreaks" }, - { 0x9225, "teleport_include_players" }, - { 0x9226, "teleport_init" }, - { 0x9227, "teleport_init_spawn_info" }, - { 0x9228, "teleport_is_valid_zone" }, - { 0x9229, "teleport_minimaps" }, - { 0x922A, "teleport_nodes_in_zone" }, - { 0x922B, "teleport_notify_death" }, - { 0x922C, "teleport_onstartgameball" }, - { 0x922D, "teleport_onstartgameconf" }, - { 0x922E, "teleport_onstartgamectf" }, - { 0x922F, "teleport_onstartgamedom" }, - { 0x9230, "teleport_onstartgamehorde" }, - { 0x9231, "teleport_onstartgamehp" }, - { 0x9232, "teleport_onstartgametype" }, - { 0x9233, "teleport_onteleportball" }, - { 0x9234, "teleport_onteleportconf" }, - { 0x9235, "teleport_onteleportctf" }, - { 0x9236, "teleport_onteleportdom" }, - { 0x9237, "teleport_onteleporthp" }, - { 0x9238, "teleport_origin_use_nodes" }, - { 0x9239, "teleport_origin_use_offset" }, - { 0x923A, "teleport_origins" }, - { 0x923B, "teleport_parse_zone_targets" }, - { 0x923C, "teleport_pathnode_zones" }, - { 0x923D, "teleport_place_on_ground" }, - { 0x923E, "teleport_player" }, - { 0x923F, "teleport_players" }, - { 0x9240, "teleport_post_funcs" }, - { 0x9241, "teleport_pre_funcs" }, - { 0x9242, "teleport_pre_onstartgamesd" }, - { 0x9243, "teleport_pre_onstartgamesd_and_sr" }, - { 0x9244, "teleport_pre_onstartgamesr" }, - { 0x9245, "teleport_restore_targetname" }, - { 0x9246, "teleport_self_add_delta" }, - { 0x9247, "teleport_self_add_delta_targets" }, - { 0x9248, "teleport_set_current_zone" }, - { 0x9249, "teleport_set_minimap_for_zone" }, - { 0x924A, "teleport_set_post_func" }, - { 0x924B, "teleport_set_pre_func" }, - { 0x924C, "teleport_spawn_info" }, - { 0x924D, "teleport_to_ent_tag" }, - { 0x924E, "teleport_to_nodes" }, - { 0x924F, "teleport_to_offset" }, - { 0x9250, "teleport_to_scriptstruct" }, - { 0x9251, "teleport_to_struct" }, - { 0x9252, "teleport_to_zone" }, - { 0x9253, "teleport_to_zone_agents" }, - { 0x9254, "teleport_to_zone_character" }, - { 0x9255, "teleport_to_zone_killstreaks" }, - { 0x9256, "teleport_to_zone_players" }, - { 0x9257, "teleport_validate_success" }, - { 0x9258, "teleport_zone" }, - { 0x9259, "teleport_zone_current" }, - { 0x925A, "teleport_zones" }, - { 0x925B, "teleported_to_path_section" }, - { 0x925C, "teleportgetactivenodesfunc" }, - { 0x925D, "teleportgetactivepathnodezonesfunc" }, - { 0x925E, "teleportthread" }, - { 0x925F, "teleportthreadex" }, - { 0x9260, "television" }, - { 0x9261, "temp_bink_stuff" }, - { 0x9262, "temp_clip_delete" }, - { 0x9263, "temp_cloak_gauge" }, - { 0x9264, "temp_dialogue" }, - { 0x9265, "temp_dialogue_fade" }, - { 0x9266, "temp_diveboat_weapon_gauge" }, - { 0x9267, "temp_dog_bark" }, - { 0x9268, "temp_dog_sfx" }, - { 0x9269, "temp_exoclimb_hud" }, - { 0x926A, "temp_exoclimb_hud_check_array" }, - { 0x926B, "temp_exoclimb_hud_hide" }, - { 0x926C, "temp_exoclimb_hud_init" }, - { 0x926D, "temp_exoclimb_hud_precache" }, - { 0x926E, "temp_exoclimb_hud_thread" }, - { 0x926F, "temp_friendly_squad_casual_walk" }, - { 0x9270, "temp_handle_fob_anim_scene" }, - { 0x9271, "temp_noise" }, - { 0x9272, "temp_subtitle" }, - { 0x9273, "temp_tag" }, - { 0x9274, "temp_think" }, - { 0x9275, "temperature_deep_caves" }, - { 0x9276, "temperature_high_alt" }, - { 0x9277, "temperature_high_alt_wind" }, - { 0x9278, "temperature_indoor" }, - { 0x9279, "temperature_outdoor" }, - { 0x927A, "temperature_water" }, - { 0x927B, "template_level" }, - { 0x927C, "template_script" }, - { 0x927D, "template_so_level" }, - { 0x927E, "templates" }, - { 0x927F, "temporary_disable_pain" }, - { 0x9280, "temporary_sentinel_reveal_timing" }, - { 0x9281, "temptarget" }, - { 0x9282, "tennis_court" }, - { 0x9283, "tennis_court_alert_vo" }, - { 0x9284, "tennis_court_ball_cleanup" }, - { 0x9285, "tennis_court_ball_launcher" }, - { 0x9286, "tennis_court_ball_launcher_logic" }, - { 0x9287, "tennis_court_computer_line_done" }, - { 0x9288, "tennis_court_computer_talking" }, - { 0x9289, "tennis_court_floor" }, - { 0x928A, "tennis_court_lights_dimmed" }, - { 0x928B, "tennis_court_lights_intial" }, - { 0x928C, "tennis_court_lights_on" }, - { 0x928D, "tennis_court_nags" }, - { 0x928E, "tennis_court_origin" }, - { 0x928F, "tennis_court_player_brackets" }, - { 0x9290, "tennis_court_player_brackets_internal" }, - { 0x9291, "tennis_court_trigger" }, - { 0x9292, "tent_scene_civilians_01" }, - { 0x9293, "tent_scene_civilians_02" }, - { 0x9294, "ter_op" }, - { 0x9295, "terminal_hum_01" }, - { 0x9296, "terminal_hum_02" }, - { 0x9297, "terrace_turret_fx" }, - { 0x9298, "terracecustomkillstreakfunc" }, - { 0x9299, "terracecustomospfunc" }, - { 0x929A, "tess" }, - { 0x929B, "tess_init" }, - { 0x929C, "tess_set_goal" }, - { 0x929D, "tess_update" }, - { 0x929E, "test" }, - { 0x929F, "test_chamber_body_pushes" }, - { 0x92A0, "test_chamber_exit_door" }, - { 0x92A1, "test_chamber_exit_door_notetrack" }, - { 0x92A2, "test_chamber_stairs_up_door" }, - { 0x92A3, "test_chamber_stairs_up_door_notetrack" }, - { 0x92A4, "test_chamber_stairs_up_door_swipe_sfx_notetrack" }, - { 0x92A5, "test_col_points_in_segment" }, - { 0x92A6, "test_lines" }, - { 0x92A7, "test_look_b" }, - { 0x92A8, "test_look_c" }, - { 0x92A9, "test_pathing" }, - { 0x92AA, "test_sun_flare" }, - { 0x92AB, "test_tag" }, - { 0x92AC, "test_trace" }, - { 0x92AD, "test_trace_tag" }, - { 0x92AE, "test_zipline" }, - { 0x92AF, "testfx" }, - { 0x92B0, "testmenu" }, - { 0x92B1, "testshock" }, - { 0x92B2, "text" }, - { 0x92B3, "text_glow_adjust" }, - { 0x92B4, "text_incoming" }, - { 0x92B5, "text_incoming_x" }, - { 0x92B6, "text_incoming_y" }, - { 0x92B7, "text_list" }, - { 0x92B8, "text_x" }, - { 0x92B9, "text_y" }, - { 0x92BA, "text2label" }, - { 0x92BB, "textalpha" }, - { 0x92BC, "textglowcolor" }, - { 0x92BD, "textid" }, - { 0x92BE, "textisstring" }, - { 0x92BF, "textlabel" }, - { 0x92C0, "textoffline" }, - { 0x92C1, "textscale" }, - { 0x92C2, "textstring" }, - { 0x92C3, "tff_ally_check" }, - { 0x92C4, "tff_blocker_caves" }, - { 0x92C5, "tff_blocker_incinerator" }, - { 0x92C6, "tff_blocker_incinerator_to_helipad" }, - { 0x92C7, "tff_blockers" }, - { 0x92C8, "tff_cleanup_canal_boats" }, - { 0x92C9, "tff_cleanup_tour_ride_ambient_vehicles" }, - { 0x92CA, "tff_cleanup_vehicle" }, - { 0x92CB, "tff_get_zone_cleanup_notify" }, - { 0x92CC, "tff_get_zone_unload_notify" }, - { 0x92CD, "tff_setup_blocker_hangar_backtrack" }, - { 0x92CE, "tff_setup_blocker_hangar_load" }, - { 0x92CF, "tff_setup_blockers" }, - { 0x92D0, "tff_setup_start_points" }, - { 0x92D1, "tff_setup_transitions" }, - { 0x92D2, "tff_setups" }, - { 0x92D3, "tff_spawn_vehicles_conf_center" }, - { 0x92D4, "tff_start_points" }, - { 0x92D5, "tff_sync" }, - { 0x92D6, "tff_sync_notetrack" }, - { 0x92D7, "tff_sync_setup" }, - { 0x92D8, "tff_trans_ally_check_active" }, - { 0x92D9, "tff_trans_ally_check_count" }, - { 0x92DA, "tff_trans_ally_check_touching" }, - { 0x92DB, "tff_trans_atlas_building_to_old_town" }, - { 0x92DC, "tff_trans_autopsy_halls_to_autopsy" }, - { 0x92DD, "tff_trans_briefing_to_cliffs" }, - { 0x92DE, "tff_trans_canals_to_finale" }, - { 0x92DF, "tff_trans_caves_to_lake" }, - { 0x92E0, "tff_trans_cliffs_to_lower" }, - { 0x92E1, "tff_trans_escape_to_test_chamber" }, - { 0x92E2, "tff_trans_incinerator_to_helipad" }, - { 0x92E3, "tff_trans_intro_drive_to_s2walk" }, - { 0x92E4, "tff_trans_intro_to_middle" }, - { 0x92E5, "tff_trans_load_autopsy_halls" }, - { 0x92E6, "tff_trans_load_bigm" }, - { 0x92E7, "tff_trans_load_escape" }, - { 0x92E8, "tff_trans_lower_to_upper" }, - { 0x92E9, "tff_trans_middle_to_outro" }, - { 0x92EA, "tff_trans_middle_to_outro_ally_check" }, - { 0x92EB, "tff_trans_middle_to_outro_ally_touching" }, - { 0x92EC, "tff_trans_old_town_to_canals" }, - { 0x92ED, "tff_trans_s2walk_to_interrogate" }, - { 0x92EE, "tff_trans_site_to_caves" }, - { 0x92EF, "tff_trans_tour_augmented_reality_to_training" }, - { 0x92F0, "tff_trans_tour_exo_to_tour_firing_range" }, - { 0x92F1, "tff_trans_tour_firing_range_to_tour_augmented_reality" }, - { 0x92F2, "tff_trans_tour_ride_to_tour_exo" }, - { 0x92F3, "tff_trans_training_to_tour_ride" }, - { 0x92F4, "tff_trans_unload_interrogate" }, - { 0x92F5, "tff_trans_unload_test_chamber" }, - { 0x92F6, "tff_trans_upper_to_lower_cliffs" }, - { 0x92F7, "tff_transitions" }, - { 0x92F8, "tff_vehicles" }, - { 0x92F9, "tgt_camoffset_ratio" }, - { 0x92FA, "tgt_values" }, - { 0x92FB, "tgtdangle" }, - { 0x92FC, "tgtdelta" }, - { 0x92FD, "theres_the_convoy_vo" }, - { 0x92FE, "thermal_effectsoff" }, - { 0x92FF, "thermal_effectson" }, - { 0x9300, "thermal_tracker" }, - { 0x9301, "thermal_with_nvg" }, - { 0x9302, "thermaldrawenabledrone" }, - { 0x9303, "thermaloff_vianotify" }, - { 0x9304, "thermalvision" }, - { 0x9305, "thermite_grenade_1_fx" }, - { 0x9306, "thermite_grenade_2_fx" }, - { 0x9307, "thermite_grenade_3_fx" }, - { 0x9308, "thermite_servers_explosion" }, - { 0x9309, "thin_out_navy_guys" }, - { 0x930A, "thin_the_herd" }, - { 0x930B, "thing" }, - { 0x930C, "think" }, - { 0x930D, "think_player_blast_walk_anims" }, - { 0x930E, "thinkallyinfiltrator" }, - { 0x930F, "thinkambushenemy" }, - { 0x9310, "thinkfastevent" }, - { 0x9311, "thinkmeetingcivilian" }, - { 0x9312, "thinkpatrolenemy" }, - { 0x9313, "thread_delay_s" }, - { 0x9314, "threaded_anim_roundabout_rappel" }, - { 0x9315, "threadedsetweaponstatbyname" }, - { 0x9316, "threads" }, - { 0x9317, "threat" }, - { 0x9318, "threat_attack" }, - { 0x9319, "threat_bias_canal_think" }, - { 0x931A, "threat_bias_remove_delay" }, - { 0x931B, "threat_bias_silo_think" }, - { 0x931C, "threat_detection_style" }, - { 0x931D, "threat_grenade_response_is_on" }, - { 0x931E, "threat_init" }, - { 0x931F, "threat_level" }, - { 0x9320, "threat_list" }, - { 0x9321, "threat_paint_highlight_hud_effect" }, - { 0x9322, "threat_paint_hud_effect" }, - { 0x9323, "threat_scan" }, - { 0x9324, "threat_stance" }, - { 0x9325, "threat_visible_time" }, - { 0x9326, "threatbiasgroupname" }, - { 0x9327, "threatcallouts" }, - { 0x9328, "threatcallouttracking" }, - { 0x9329, "threatdog" }, - { 0x932A, "threatent" }, - { 0x932B, "threatinfantry" }, - { 0x932C, "threatinfantry_docalloutlocation" }, - { 0x932D, "threatinfantryexposed" }, - { 0x932E, "threatinfantryrpg" }, - { 0x932F, "threatisviable" }, - { 0x9330, "threatnotificationoverlayflash" }, - { 0x9331, "threats" }, - { 0x9332, "threatsightdelay" }, - { 0x9333, "threattype" }, - { 0x9334, "threatwasalreadycalledout" }, - { 0x9335, "threecaptime" }, - { 0x9336, "threw_ninebang" }, - { 0x9337, "threwback" }, - { 0x9338, "throttle_input" }, - { 0x9339, "throwbackkillevent" }, - { 0x933A, "throwdownweapon" }, - { 0x933B, "throwgrenadeatplayerasap" }, - { 0x933C, "throwgrenadeatplayerasap_combat_utility" }, - { 0x933D, "throwgun" }, - { 0x933E, "throwinggrenade" }, - { 0x933F, "thrown_semtex_grenades" }, - { 0x9340, "thrusters_angle_current" }, - { 0x9341, "thrusters_angle_goal" }, - { 0x9342, "thrusters_fx_amount" }, - { 0x9343, "thunder" }, - { 0x9344, "ti_spawn" }, - { 0x9345, "tickingobject" }, - { 0x9346, "ticks" }, - { 0x9347, "tidal_wave_notetracks" }, - { 0x9348, "tigger_hurt_rotor" }, - { 0x9349, "tilt_boat" }, - { 0x934A, "time_accel" }, - { 0x934B, "time_and_distance_of_closest_approach" }, - { 0x934C, "time_array" }, - { 0x934D, "time_before_attack" }, - { 0x934E, "time_before_move" }, - { 0x934F, "time_between_attacks" }, - { 0x9350, "time_breaking" }, - { 0x9351, "time_constant" }, - { 0x9352, "time_display_array" }, - { 0x9353, "time_last_turret_accel" }, - { 0x9354, "time_of_hovertank_fire" }, - { 0x9355, "time_passed" }, - { 0x9356, "time_pitching_hard" }, - { 0x9357, "time_remaining" }, - { 0x9358, "time_spent_hiding" }, - { 0x9359, "time_turret_accel_started" }, - { 0x935A, "time_turret_accelerating" }, - { 0x935B, "time_turret_rotating" }, - { 0x935C, "time_turret_started_rotating" }, - { 0x935D, "timebetweenshots" }, - { 0x935E, "timebomb" }, - { 0x935F, "timebombparticle" }, - { 0x9360, "timed_charges_vo" }, - { 0x9361, "timed_out" }, - { 0x9362, "timednotify" }, - { 0x9363, "timehack" }, - { 0x9364, "timelimitclock" }, - { 0x9365, "timelimitclock_intermission" }, - { 0x9366, "timelimitoverride" }, - { 0x9367, "timelimitthread" }, - { 0x9368, "timeoflastdamage" }, - { 0x9369, "timeofmaincqbupdate" }, - { 0x936A, "timeofnextsound" }, - { 0x936B, "timeout" }, - { 0x936C, "timeout_and_flag" }, - { 0x936D, "timeout_reset" }, - { 0x936E, "timeoutent" }, - { 0x936F, "timeoutstarted" }, - { 0x9370, "timepaused" }, - { 0x9371, "timepercentagecutoff" }, - { 0x9372, "timeplayed" }, - { 0x9373, "timer" }, - { 0x9374, "timer_cancel" }, - { 0x9375, "timer_fail" }, - { 0x9376, "timer_number" }, - { 0x9377, "timer_run" }, - { 0x9378, "timername" }, - { 0x9379, "timeromnvars" }, - { 0x937A, "timerpausetime" }, - { 0x937B, "timerstopped" }, - { 0x937C, "timerstoppedforgamemode" }, - { 0x937D, "timescale" }, - { 0x937E, "timestartedtowait" }, - { 0x937F, "timetoadd" }, - { 0x9380, "timetodelete" }, - { 0x9381, "timeuntilroundend" }, - { 0x9382, "timeuntilspawn" }, - { 0x9383, "timeuntilwavespawn" }, - { 0x9384, "timing_offset_finale_cine_lighting" }, - { 0x9385, "tireskidprobability" }, - { 0x9386, "tispawndelay" }, - { 0x9387, "tispawnposition" }, - { 0x9388, "titan_camera_shake" }, - { 0x9389, "titan_death" }, - { 0x938A, "titan_engine" }, - { 0x938B, "titan_enter" }, - { 0x938C, "titan_fire_wait" }, - { 0x938D, "titan_footstep_front_left" }, - { 0x938E, "titan_footstep_front_right" }, - { 0x938F, "titan_footstep_rear_left" }, - { 0x9390, "titan_footstep_rear_right" }, - { 0x9391, "titan_gate_tread_fx" }, - { 0x9392, "titan_impact_fx_fl" }, - { 0x9393, "titan_impact_fx_fr" }, - { 0x9394, "titan_impact_fx_rl" }, - { 0x9395, "titan_impact_fx_rr" }, - { 0x9396, "titan_init" }, - { 0x9397, "titan_missile" }, - { 0x9398, "titan_take_damage_from_smaw" }, - { 0x9399, "titan_tank_tread" }, - { 0x939A, "titan_walker_explo" }, - { 0x939B, "titan_walker_explosions" }, - { 0x939C, "titan_walker_weapon_fire" }, - { 0x939D, "title" }, - { 0x939E, "title_line" }, - { 0x939F, "titleisstring" }, - { 0x93A0, "titlelabel" }, - { 0x93A1, "titlemap" }, - { 0x93A2, "titletext" }, - { 0x93A3, "tivalidationcheck" }, - { 0x93A4, "tmodel" }, - { 0x93A5, "tmp_subtitle" }, - { 0x93A6, "to_ball_pitch_idle" }, - { 0x93A7, "to_ball_pitch_moving" }, - { 0x93A8, "to_ball_pitch_start_move" }, - { 0x93A9, "to_ball_pitch_stop_move" }, - { 0x93AA, "to_ball_roll_idle" }, - { 0x93AB, "to_ball_roll_moving" }, - { 0x93AC, "to_ball_roll_start_move" }, - { 0x93AD, "to_ball_roll_stop_move" }, - { 0x93AE, "to_refugee_camp" }, - { 0x93AF, "to_school1" }, - { 0x93B0, "to_school2" }, - { 0x93B1, "to_school3" }, - { 0x93B2, "to_second_land_assist_idles" }, - { 0x93B3, "to_second_land_assist_idles_cormack" }, - { 0x93B4, "to_vehicle_off" }, - { 0x93B5, "to_vehicle_on" }, - { 0x93B6, "to_vehicle_shutdown" }, - { 0x93B7, "to_vehicle_startup" }, - { 0x93B8, "to_wheel_left_idle" }, - { 0x93B9, "to_wheel_left_moving" }, - { 0x93BA, "to_wheel_left_start_move" }, - { 0x93BB, "to_wheel_left_stop_move" }, - { 0x93BC, "to_wheel_right_idle" }, - { 0x93BD, "to_wheel_right_moving" }, - { 0x93BE, "to_wheel_right_start_move" }, - { 0x93BF, "to_wheel_right_stop_move" }, - { 0x93C0, "toggle" }, - { 0x93C1, "toggle_all_boats_off" }, - { 0x93C2, "toggle_all_boats_on" }, - { 0x93C3, "toggle_all_boats_on_trigger" }, - { 0x93C4, "toggle_axismode" }, - { 0x93C5, "toggle_battle_chatter" }, - { 0x93C6, "toggle_boat_visibility" }, - { 0x93C7, "toggle_boat_visibility_group" }, - { 0x93C8, "toggle_chase_cam" }, - { 0x93C9, "toggle_createfx_drawing" }, - { 0x93CA, "toggle_entity_selection" }, - { 0x93CB, "toggle_exo_ping" }, - { 0x93CC, "toggle_fov" }, - { 0x93CD, "toggle_grenade_range_settings" }, - { 0x93CE, "toggle_has_trackrounds" }, - { 0x93CF, "toggle_hide" }, - { 0x93D0, "toggle_hide_guy" }, - { 0x93D1, "toggle_lighting_spot01_lightning" }, - { 0x93D2, "toggle_lighting_spot01_on" }, - { 0x93D3, "toggle_lighting_spot01_on_checkpoint" }, - { 0x93D4, "toggle_localrot" }, - { 0x93D5, "toggle_mount_mag_trigger_off" }, - { 0x93D6, "toggle_mount_mag_trigger_on" }, - { 0x93D7, "toggle_off_real_mob" }, - { 0x93D8, "toggle_on_real_mob" }, - { 0x93D9, "toggle_register_kills_for_vehicle_occupants" }, - { 0x93DA, "toggle_school_exterior_light_off" }, - { 0x93DB, "toggle_school_exterior_light_on" }, - { 0x93DC, "toggle_snap2normal" }, - { 0x93DD, "toggle_snap90deg" }, - { 0x93DE, "toggle_tactical_picker" }, - { 0x93DF, "togglebreachslomo" }, - { 0x93E0, "tolerance" }, - { 0x93E1, "tonemapkey_call" }, - { 0x93E2, "tonemapkey_call_control_room" }, - { 0x93E3, "tonemapkey_control_room_volume" }, - { 0x93E4, "tonemapkey_cooling_towers_volume" }, - { 0x93E5, "too_close_distance" }, - { 0x93E6, "too_close_to_leader" }, - { 0x93E7, "toogle_burke_fall_light" }, - { 0x93E8, "tookweaponfrom" }, - { 0x93E9, "tool_hud" }, - { 0x93EA, "tool_hud_visible" }, - { 0x93EB, "tool_hudelems" }, - { 0x93EC, "top_guy_spawn" }, - { 0x93ED, "top_level_kva_guys" }, - { 0x93EE, "torch" }, - { 0x93EF, "torresblood" }, - { 0x93F0, "toss_security_drone" }, - { 0x93F1, "tostr" }, - { 0x93F2, "tostring" }, - { 0x93F3, "total" }, - { 0x93F4, "total_dist" }, - { 0x93F5, "total_time" }, - { 0x93F6, "totalallweaponvariants" }, - { 0x93F7, "totalchemcanhealth" }, - { 0x93F8, "totaldamage" }, - { 0x93F9, "totalfriends" }, - { 0x93FA, "totalheavyclasstime" }, - { 0x93FB, "totallifetime" }, - { 0x93FC, "totallightclasstime" }, - { 0x93FD, "totally_fake_drone_death" }, - { 0x93FE, "totalplayers" }, - { 0x93FF, "totalpossiblescore" }, - { 0x9400, "totalscore" }, - { 0x9401, "totalspawned" }, - { 0x9402, "totalspecialistclasstime" }, - { 0x9403, "totaltime" }, - { 0x9404, "touchdownevent" }, - { 0x9405, "touched" }, - { 0x9406, "touched_trigger_runs_func" }, - { 0x9407, "touching_border" }, - { 0x9408, "touching_trigger_ent" }, - { 0x9409, "touchingbadtrigger" }, - { 0x940A, "touchingplatformvalid" }, - { 0x940B, "touchingplayers" }, - { 0x940C, "touchingwatertriggers" }, - { 0x940D, "touchlist" }, - { 0x940E, "touchtest" }, - { 0x940F, "touchtriggers" }, - { 0x9410, "tour_ambient_00" }, - { 0x9411, "tour_ambient_01" }, - { 0x9412, "tour_ambient_02" }, - { 0x9413, "tour_ambient_choppers" }, - { 0x9414, "tour_ambient_drone_lifetime" }, - { 0x9415, "tour_ambient_people" }, - { 0x9416, "tour_augmented_reality" }, - { 0x9417, "tour_base_ambient_vehicle_01" }, - { 0x9418, "tour_base_ambient_vehicle_02" }, - { 0x9419, "tour_boost_jumper_lifetime" }, - { 0x941A, "tour_boost_jumpers_initial" }, - { 0x941B, "tour_boost_jumpers_overhead" }, - { 0x941C, "tour_brave_warrior_01" }, - { 0x941D, "tour_brave_warrior_03" }, - { 0x941E, "tour_cleanup_01" }, - { 0x941F, "tour_doors" }, - { 0x9420, "tour_drone_control" }, - { 0x9421, "tour_drone_interact_clear" }, - { 0x9422, "tour_drone_range_interact_manager" }, - { 0x9423, "tour_drone_range_target_lifetime" }, - { 0x9424, "tour_drone_range_targets" }, - { 0x9425, "tour_drone_range_timer" }, - { 0x9426, "tour_drone_range_use_triggers" }, - { 0x9427, "tour_drones_advanced_warfare" }, - { 0x9428, "tour_drones_fly_by" }, - { 0x9429, "tour_end" }, - { 0x942A, "tour_end_gate" }, - { 0x942B, "tour_exo_arm_repair_test_seq" }, - { 0x942C, "tour_exo_arm_repair_test_seq_internal" }, - { 0x942D, "tour_exo_begin" }, - { 0x942E, "tour_exo_boost" }, - { 0x942F, "tour_exo_boost_lifetime_ccw" }, - { 0x9430, "tour_exo_boost_lifetime_cw" }, - { 0x9431, "tour_exo_climb" }, - { 0x9432, "tour_exo_demo_gideon" }, - { 0x9433, "tour_exo_exit" }, - { 0x9434, "tour_exo_observe" }, - { 0x9435, "tour_exo_push" }, - { 0x9436, "tour_exo_push_motion_tracker" }, - { 0x9437, "tour_exo_repair_desk" }, - { 0x9438, "tour_exo_repair_player" }, - { 0x9439, "tour_exo_repair_tech_1" }, - { 0x943A, "tour_exo_repair_tech_1_branch" }, - { 0x943B, "tour_exo_repair_tech_2" }, - { 0x943C, "tour_exo_shield" }, - { 0x943D, "tour_exo_shield_model_swap" }, - { 0x943E, "tour_exo_shield_turret" }, - { 0x943F, "tour_exo_spar" }, - { 0x9440, "tour_fans" }, - { 0x9441, "tour_firing_range" }, - { 0x9442, "tour_giant_doors" }, - { 0x9443, "tour_gideon_movement_manager_exo_spar" }, - { 0x9444, "tour_glass_door_01" }, - { 0x9445, "tour_glass_door_02" }, - { 0x9446, "tour_glass_door_03" }, - { 0x9447, "tour_glass_door_04" }, - { 0x9448, "tour_glass_door_04_lighting" }, - { 0x9449, "tour_glass_door_05" }, - { 0x944A, "tour_grenade_range_drone_lifetime" }, - { 0x944B, "tour_grenade_range_drone_lifetime_minigame" }, - { 0x944C, "tour_grenade_range_drone_lifetime_tutorial" }, - { 0x944D, "tour_grenade_range_drone_spawn_with_spawner" }, - { 0x944E, "tour_grenade_range_gideon" }, - { 0x944F, "tour_grenade_range_interact_manager" }, - { 0x9450, "tour_grenade_range_minigame_drone_spawn_with_spawner" }, - { 0x9451, "tour_grenade_range_minigame_sequence" }, - { 0x9452, "tour_grenade_range_refills_highlight" }, - { 0x9453, "tour_grenade_range_score_feedback" }, - { 0x9454, "tour_grenade_range_score_manager" }, - { 0x9455, "tour_grenade_range_score_reset" }, - { 0x9456, "tour_grenade_range_screen_info_update" }, - { 0x9457, "tour_grenade_range_screen_toggle" }, - { 0x9458, "tour_grenade_range_tutorial_drone_spawn_with_spawner" }, - { 0x9459, "tour_grenade_range_use_triggers" }, - { 0x945A, "tour_hangar_ambient_people" }, - { 0x945B, "tour_hangar_door_01" }, - { 0x945C, "tour_hangar_drone_lifetime" }, - { 0x945D, "tour_hangar_drones" }, - { 0x945E, "tour_jeep_startup" }, - { 0x945F, "tour_jeep_tread" }, - { 0x9460, "tour_jets" }, - { 0x9461, "tour_lander_01" }, - { 0x9462, "tour_littlebird_ambient" }, - { 0x9463, "tour_littlebird_lander" }, - { 0x9464, "tour_military_ambient_people" }, - { 0x9465, "tour_range_door_01" }, - { 0x9466, "tour_range_door_02" }, - { 0x9467, "tour_ready_room_techs" }, - { 0x9468, "tour_ride" }, - { 0x9469, "tour_ride_begin" }, - { 0x946A, "tour_ride_gideon" }, - { 0x946B, "tour_ride_look_anims" }, - { 0x946C, "tour_ride_passengers" }, - { 0x946D, "tour_ride_player" }, - { 0x946E, "tour_shooting_range" }, - { 0x946F, "tour_shooting_range_gideon" }, - { 0x9470, "tour_shooting_range_ilona" }, - { 0x9471, "tour_shooting_range_interact_manager" }, - { 0x9472, "tour_shooting_range_screen_info_update_handler" }, - { 0x9473, "tour_shooting_range_screen_toggle" }, - { 0x9474, "tour_shooting_range_sequence" }, - { 0x9475, "tour_shooting_range_use_triggers" }, - { 0x9476, "tour_solid_door_01" }, - { 0x9477, "tour_solid_door_02" }, - { 0x9478, "tour_spawn_vtol" }, - { 0x9479, "tour_titan_01" }, - { 0x947A, "tour_titan_02" }, - { 0x947B, "tour_variable_grenade_auto_fill" }, - { 0x947C, "tour_variable_grenade_initial_acquisition" }, - { 0x947D, "tour_variable_grenade_refill_manager" }, - { 0x947E, "tour_windsock" }, - { 0x947F, "tour_yellow_door_01" }, - { 0x9480, "tour_yellow_door_02" }, - { 0x9481, "tour_yellow_door_03" }, - { 0x9482, "tower_collapse_dialog" }, - { 0x9483, "tower_collapse_knockback_disable_sonar" }, - { 0x9484, "tower_collapse_player_knockback" }, - { 0x9485, "tower_collapse_player_stumble" }, - { 0x9486, "tower_collapse_prep" }, - { 0x9487, "tower_collapse_start" }, - { 0x9488, "tower_combat_wave3" }, - { 0x9489, "tower_combat_wave4" }, - { 0x948A, "tower_vo" }, - { 0x948B, "toy_chicken_common" }, - { 0x948C, "toy_model" }, - { 0x948D, "tprintln" }, - { 0x948E, "trace" }, - { 0x948F, "trace_distance" }, - { 0x9490, "trace_end_position" }, - { 0x9491, "trace_fx" }, - { 0x9492, "trace_part_for_efx" }, - { 0x9493, "trace_part_for_efx_cancel" }, - { 0x9494, "trace_to_enemy" }, - { 0x9495, "trace2d" }, - { 0x9496, "tracecollisionwarn" }, - { 0x9497, "tracedonerecently" }, - { 0x9498, "tracefx" }, - { 0x9499, "tracefx_on_tag" }, - { 0x949A, "tracelocation" }, - { 0x949B, "traceshow" }, - { 0x949C, "tracestart" }, - { 0x949D, "tracevalidation" }, - { 0x949E, "track" }, - { 0x949F, "track_bone_origins" }, - { 0x94A0, "track_bridge_drone_deaths" }, - { 0x94A1, "track_concussion_grenade" }, - { 0x94A2, "track_damage_info" }, - { 0x94A3, "track_end" }, - { 0x94A4, "track_entered_vehicle" }, - { 0x94A5, "track_health_damage_function" }, - { 0x94A6, "track_inner" }, - { 0x94A7, "track_irons_begin" }, - { 0x94A8, "track_irons_main" }, - { 0x94A9, "track_irons_start" }, - { 0x94AA, "track_kills_over_time" }, - { 0x94AB, "track_loud_enough_achievement" }, - { 0x94AC, "track_outer" }, - { 0x94AD, "track_player" }, - { 0x94AE, "track_player_height" }, - { 0x94AF, "track_player_movement" }, - { 0x94B0, "track_player_velocity" }, - { 0x94B1, "track_reinforcement_location" }, - { 0x94B2, "track_semtex_grenade" }, - { 0x94B3, "track_smaw" }, - { 0x94B4, "track_start" }, - { 0x94B5, "trackailifespawn" }, - { 0x94B6, "trackattackerleaderboarddeathstats" }, - { 0x94B7, "trackcarepackages" }, - { 0x94B8, "trackcarrier" }, - { 0x94B9, "tracked" }, - { 0x94BA, "tracked_ent" }, - { 0x94BB, "tracked_ents" }, - { 0x94BC, "trackedbyplayer" }, - { 0x94BD, "trackedplayer" }, - { 0x94BE, "trackent" }, - { 0x94BF, "trackfreeplayedtime" }, - { 0x94C0, "trackgrenades" }, - { 0x94C1, "trackhostmigrationend" }, - { 0x94C2, "tracking" }, - { 0x94C3, "tracking_device" }, - { 0x94C4, "tracking_device_waits" }, - { 0x94C5, "tracking_grenade_beep" }, - { 0x94C6, "tracking_grenade_detonate" }, - { 0x94C7, "tracking_grenade_dud" }, - { 0x94C8, "tracking_grenade_get_target" }, - { 0x94C9, "tracking_grenade_handle_autosave" }, - { 0x94CA, "tracking_grenade_handle_damage" }, - { 0x94CB, "tracking_grenade_hover" }, - { 0x94CC, "tracking_grenade_jump" }, - { 0x94CD, "tracking_grenade_pickup" }, - { 0x94CE, "tracking_grenade_scare_enemies" }, - { 0x94CF, "tracking_grenade_strike" }, - { 0x94D0, "tracking_grenade_think" }, - { 0x94D1, "tracking_grenade_thrust_effect" }, - { 0x94D2, "tracking_init" }, - { 0x94D3, "trackingdrone" }, - { 0x94D4, "trackingdrone_changeowner" }, - { 0x94D5, "trackingdrone_enemy_lightfx" }, - { 0x94D6, "trackingdrone_followtarget" }, - { 0x94D7, "trackingdrone_friendly_lightfx" }, - { 0x94D8, "trackingdrone_highlighttarget" }, - { 0x94D9, "trackingdrone_leave" }, - { 0x94DA, "trackingdrone_lightfx" }, - { 0x94DB, "trackingdrone_movetoplayer" }, - { 0x94DC, "trackingdrone_stopmovement" }, - { 0x94DD, "trackingdrone_stunbegin" }, - { 0x94DE, "trackingdrone_stunend" }, - { 0x94DF, "trackingdrone_stunned" }, - { 0x94E0, "trackingdrone_watchdeath" }, - { 0x94E1, "trackingdrone_watchdisable" }, - { 0x94E2, "trackingdrone_watchforgoal" }, - { 0x94E3, "trackingdrone_watchhostmigration" }, - { 0x94E4, "trackingdrone_watchownerdeath" }, - { 0x94E5, "trackingdrone_watchownerloss" }, - { 0x94E6, "trackingdrone_watchroundend" }, - { 0x94E7, "trackingdrone_watchtargetdisconnect" }, - { 0x94E8, "trackingdrone_watchtimeout" }, - { 0x94E9, "trackingdronearray" }, - { 0x94EA, "trackingdronedebugposition" }, - { 0x94EB, "trackingdronedebugpositionforward" }, - { 0x94EC, "trackingdronedebugpositionheight" }, - { 0x94ED, "trackingdronedestroyed" }, - { 0x94EE, "trackingdroneexplode" }, - { 0x94EF, "trackingdroneinit" }, - { 0x94F0, "trackingdronemaxperplayer" }, - { 0x94F1, "trackingdrones" }, - { 0x94F2, "trackingdronesettings" }, - { 0x94F3, "trackingdronestartangles" }, - { 0x94F4, "trackingdronestartposition" }, - { 0x94F5, "trackingdronetimeout" }, - { 0x94F6, "trackingweapondeaths" }, - { 0x94F7, "trackingweaponheadshots" }, - { 0x94F8, "trackingweaponhipfirekills" }, - { 0x94F9, "trackingweaponhits" }, - { 0x94FA, "trackingweaponkills" }, - { 0x94FB, "trackingweaponname" }, - { 0x94FC, "trackingweaponshots" }, - { 0x94FD, "trackingweaponusetime" }, - { 0x94FE, "trackintelkills" }, - { 0x94FF, "trackkillordelete" }, - { 0x9500, "tracklaststandchanges" }, - { 0x9501, "trackleaderboarddeathstats" }, - { 0x9502, "trackloop" }, - { 0x9503, "trackloop_anglesfornoshootpos" }, - { 0x9504, "trackloop_clampangles" }, - { 0x9505, "trackloop_cqbshootpos" }, - { 0x9506, "trackloop_getdesiredangles" }, - { 0x9507, "trackloop_setanimweights" }, - { 0x9508, "trackmissiles" }, - { 0x9509, "tracknoneditfx" }, - { 0x950A, "trackobject" }, - { 0x950B, "trackplayedtime" }, - { 0x950C, "trackriotshield" }, - { 0x950D, "trackrocket" }, - { 0x950E, "trackrounds" }, - { 0x950F, "trackrounds_death" }, - { 0x9510, "trackrounds_mark_till_death" }, - { 0x9511, "trackrounds_think" }, - { 0x9512, "trackshootentorpos" }, - { 0x9513, "trackstate" }, - { 0x9514, "trackteamchanges" }, - { 0x9515, "traffic_anim_bus_1" }, - { 0x9516, "traffic_burke_jump_bus_2" }, - { 0x9517, "traffic_burke_jump_bus_3" }, - { 0x9518, "traffic_burke_jump_bus_4" }, - { 0x9519, "traffic_burke_jump_bus_5" }, - { 0x951A, "traffic_burke_jump_settings" }, - { 0x951B, "traffic_burke_miss_failsafe" }, - { 0x951C, "traffic_burke_recover_failed_jump" }, - { 0x951D, "traffic_bus_3_flag_check" }, - { 0x951E, "traffic_bus_start_check_old" }, - { 0x951F, "traffic_camera_shake_after_middle_td" }, - { 0x9520, "traffic_camera_shake_before_middle_td" }, - { 0x9521, "traffic_cars" }, - { 0x9522, "traffic_cars_scriptmodel_only_count" }, - { 0x9523, "traffic_change_lane" }, - { 0x9524, "traffic_change_lane_speed" }, - { 0x9525, "traffic_collision_fx_func" }, - { 0x9526, "traffic_collision_hit_func" }, - { 0x9527, "traffic_crashed_vehicles" }, - { 0x9528, "traffic_damage_part_watcher" }, - { 0x9529, "traffic_drive_vehicle" }, - { 0x952A, "traffic_follower" }, - { 0x952B, "traffic_force_script_models_only" }, - { 0x952C, "traffic_fx_init" }, - { 0x952D, "traffic_handle_messages" }, - { 0x952E, "traffic_head_veh" }, - { 0x952F, "traffic_helicopter" }, - { 0x9530, "traffic_helicopter_magic_bullet_fire" }, - { 0x9531, "traffic_init" }, - { 0x9532, "traffic_lanes" }, - { 0x9533, "traffic_leader" }, - { 0x9534, "traffic_leader_pending" }, - { 0x9535, "traffic_leader_pending_check" }, - { 0x9536, "traffic_ledge_burke_loop_wait" }, - { 0x9537, "traffic_ledge_jump_trigger_use" }, - { 0x9538, "traffic_link_luggage" }, - { 0x9539, "traffic_locked" }, - { 0x953A, "traffic_manager" }, - { 0x953B, "traffic_old_speed" }, - { 0x953C, "traffic_path_all_cars_helper" }, - { 0x953D, "traffic_path_all_cars_set_command_single_lane" }, - { 0x953E, "traffic_path_all_cars_set_force_stop" }, - { 0x953F, "traffic_path_all_cars_set_script_brush" }, - { 0x9540, "traffic_path_head_car_random_stops" }, - { 0x9541, "traffic_path_head_car_set_force_script_model" }, - { 0x9542, "traffic_path_head_car_set_force_stop" }, - { 0x9543, "traffic_path_head_car_traffic_jam" }, - { 0x9544, "traffic_path_head_car_traffic_jam_end_thread" }, - { 0x9545, "traffic_path_remove_cars_at_node" }, - { 0x9546, "traffic_path_set_cars_at_node_ai_path_blocker" }, - { 0x9547, "traffic_player_hostage_truck_jump_passed" }, - { 0x9548, "traffic_pre_merge_follower" }, - { 0x9549, "traffic_rooftop_traverse" }, - { 0x954A, "traffic_set_traffic_tuning" }, - { 0x954B, "traffic_set_traffic_tuning_lagos_highway" }, - { 0x954C, "traffic_spawn_mode" }, - { 0x954D, "traffic_spawner" }, - { 0x954E, "traffic_spawners" }, - { 0x954F, "traffic_speed" }, - { 0x9550, "traffic_speed_override" }, - { 0x9551, "traffic_speed_status" }, - { 0x9552, "traffic_speed_status_prev" }, - { 0x9553, "traffic_start_camera_shake" }, - { 0x9554, "traffic_stop_waittime" }, - { 0x9555, "traffic_suv_group_a" }, - { 0x9556, "traffic_suv_group_b" }, - { 0x9557, "traffic_suv_group_c" }, - { 0x9558, "traffic_suv_group_d" }, - { 0x9559, "traffic_suv_group_e" }, - { 0x955A, "traffic_suv_takedown" }, - { 0x955B, "traffic_tail" }, - { 0x955C, "traffic_takedown" }, - { 0x955D, "traffic_traverse_fail_check" }, - { 0x955E, "traffic_traverse_fence_rip" }, - { 0x955F, "traffic_traverse_final_takedown_burke_start" }, - { 0x9560, "traffic_traverse_final_takedown_start_player_input" }, - { 0x9561, "traffic_traverse_final_takedown_start_player_validation" }, - { 0x9562, "traffic_traverse_final_takedown_truck_start" }, - { 0x9563, "traffic_traverse_ledge_player_input" }, - { 0x9564, "traffic_traverse_ledge_player_validation" }, - { 0x9565, "traffic_traverse_start" }, - { 0x9566, "traffic_traverse_start_player_input" }, - { 0x9567, "traffic_traverse_start_player_validation" }, - { 0x9568, "traffic_tune_extreme_near_car_dist" }, - { 0x9569, "traffic_tune_extreme_near_car_dist_sq" }, - { 0x956A, "traffic_tune_fill_spawn_dist_between_cars" }, - { 0x956B, "traffic_tune_fill_spawn_dist_between_cars_sq" }, - { 0x956C, "traffic_tune_follow_speed_scale" }, - { 0x956D, "traffic_tune_lane_change_angle" }, - { 0x956E, "traffic_tune_lane_change_cosangle" }, - { 0x956F, "traffic_tune_min_follow_dist" }, - { 0x9570, "traffic_tune_min_follow_dist_sq" }, - { 0x9571, "traffic_tune_min_speedup_dist" }, - { 0x9572, "traffic_tune_min_speedup_dist_sq" }, - { 0x9573, "traffic_tune_min_stop_dist" }, - { 0x9574, "traffic_tune_min_stop_dist_sq" }, - { 0x9575, "traffic_tune_no_spawn" }, - { 0x9576, "traffic_tune_single_spawn_dist_between_cars" }, - { 0x9577, "traffic_tune_single_spawn_dist_between_cars_sq" }, - { 0x9578, "traffic_tune_speedup_speed_scale" }, - { 0x9579, "traffic_tune_start_spawn_rand_chance" }, - { 0x957A, "traffic_type_swap" }, - { 0x957B, "traffic_vehicle_lights_off" }, - { 0x957C, "traffic_vehicle_lights_on" }, - { 0x957D, "traffic_vehicle_start_check" }, - { 0x957E, "trailing_jets_move_up_on_airbrake" }, - { 0x957F, "train_bridge_light_on" }, - { 0x9580, "train_gopath" }, - { 0x9581, "train_lighting" }, - { 0x9582, "train_radiosity" }, - { 0x9583, "train_rumble" }, - { 0x9584, "train_scare" }, - { 0x9585, "train_spotlight_lerp" }, - { 0x9586, "training_01_end_driver_gear_shift" }, - { 0x9587, "training_01_end_driver_seat_movement" }, - { 0x9588, "training_01_end_gideon_enter_jeep" }, - { 0x9589, "training_01_end_gideon_grabs_arm" }, - { 0x958A, "training_01_end_gideon_gun_away" }, - { 0x958B, "training_01_end_gideon_helps_up_plr" }, - { 0x958C, "training_01_end_gideon_idles" }, - { 0x958D, "training_01_end_gideon_mask" }, - { 0x958E, "training_01_end_gideon_pulls_gun" }, - { 0x958F, "training_01_end_gideon_punch" }, - { 0x9590, "training_01_end_gideon_shoots_potus" }, - { 0x9591, "training_01_end_gideon_to_player" }, - { 0x9592, "training_01_end_gideon_walk" }, - { 0x9593, "training_01_end_gideon_walks_away" }, - { 0x9594, "training_01_end_irons_enter_jeep" }, - { 0x9595, "training_01_end_irons_exit_jeep" }, - { 0x9596, "training_01_end_irons_hand_on_shoulder" }, - { 0x9597, "training_01_end_irons_walk_away" }, - { 0x9598, "training_01_end_player_arm_malfunction" }, - { 0x9599, "training_01_end_player_arm_up" }, - { 0x959A, "training_01_end_player_enters_jeep" }, - { 0x959B, "training_01_end_player_helped_up" }, - { 0x959C, "training_01_end_player_moves_to_seat" }, - { 0x959D, "training_01_end_player_punched" }, - { 0x959E, "training_01_end_player_sits" }, - { 0x959F, "training_01_end_potus_gets_up" }, - { 0x95A0, "training_01_end_potus_shot" }, - { 0x95A1, "training_01_end_potus_threatened" }, - { 0x95A2, "training_2_begin" }, - { 0x95A3, "training_2_end" }, - { 0x95A4, "training_2_golf_course" }, - { 0x95A5, "training_2_irons_ending" }, - { 0x95A6, "training_2_lodge_begin" }, - { 0x95A7, "training_2_lodge_breach" }, - { 0x95A8, "training_2_lodge_exit" }, - { 0x95A9, "training_begin" }, - { 0x95AA, "training_door_cover_cloak_think" }, - { 0x95AB, "training_end" }, - { 0x95AC, "training_escape_gideon_punch" }, - { 0x95AD, "training_escape_vehicle_1_fx" }, - { 0x95AE, "training_escape_vehicle_2_fx" }, - { 0x95AF, "training_golf_course" }, - { 0x95B0, "training_lodge_begin" }, - { 0x95B1, "training_lodge_breach" }, - { 0x95B2, "training_lodge_exit" }, - { 0x95B3, "training_prone_hint_monitor" }, - { 0x95B4, "training_prone_hint_text" }, - { 0x95B5, "training_reset_stealth_settings" }, - { 0x95B6, "training_s1_alert" }, - { 0x95B7, "training_s1_alert_check" }, - { 0x95B8, "training_s1_alert_drones" }, - { 0x95B9, "training_s1_allies_advance" }, - { 0x95BA, "training_s1_allies_setup" }, - { 0x95BB, "training_s1_ambush_vehicles_think" }, - { 0x95BC, "training_s1_anim_gun_examine" }, - { 0x95BD, "training_s1_bathroom_breach_door" }, - { 0x95BE, "training_s1_bathroom_door_breach_anim" }, - { 0x95BF, "training_s1_bathroom_enemy_dialog" }, - { 0x95C0, "training_s1_bathroom_enemy_flag_death" }, - { 0x95C1, "training_s1_bathroom_enemy_monitor_death" }, - { 0x95C2, "training_s1_bathroom_enemy_think" }, - { 0x95C3, "training_s1_bathroom_force_death" }, - { 0x95C4, "training_s1_bedroom_spawners_think" }, - { 0x95C5, "training_s1_breach_encounter" }, - { 0x95C6, "training_s1_breach_enemy_death_check" }, - { 0x95C7, "training_s1_breach_enemy_monitor_death" }, - { 0x95C8, "training_s1_breach_enemy_stop_death_check" }, - { 0x95C9, "training_s1_breach_enemy_think" }, - { 0x95CA, "training_s1_breach_gun_up" }, - { 0x95CB, "training_s1_breach_kva_think" }, - { 0x95CC, "training_s1_breach_save" }, - { 0x95CD, "training_s1_breach_slomo_end" }, - { 0x95CE, "training_s1_breach_slowmo_start" }, - { 0x95CF, "training_s1_breack_tv_screen" }, - { 0x95D0, "training_s1_check_snipers" }, - { 0x95D1, "training_s1_cleanup" }, - { 0x95D2, "training_s1_clear_bedrooms" }, - { 0x95D3, "training_s1_door_breach_anim" }, - { 0x95D4, "training_s1_door_cover" }, - { 0x95D5, "training_s1_drone_ambush_scene" }, - { 0x95D6, "training_s1_drone_attack" }, - { 0x95D7, "training_s1_drone_attack_think" }, - { 0x95D8, "training_s1_drone_blinds_destroy_think" }, - { 0x95D9, "training_s1_drone_search" }, - { 0x95DA, "training_s1_end_breach_logic" }, - { 0x95DB, "training_s1_end_fov_end" }, - { 0x95DC, "training_s1_end_fov_start" }, - { 0x95DD, "training_s1_ending" }, - { 0x95DE, "training_s1_enemies_ambush_think" }, - { 0x95DF, "training_s1_enemies_living_room_think" }, - { 0x95E0, "training_s1_escape_vehicle" }, - { 0x95E1, "training_s1_escape_vehicle_driver" }, - { 0x95E2, "training_s1_escape_vehicle_think" }, - { 0x95E3, "training_s1_exo_breach_monitor_enemy_group_death" }, - { 0x95E4, "training_s1_flash_death_check" }, - { 0x95E5, "training_s1_flash_door" }, - { 0x95E6, "training_s1_flash_enemies_think" }, - { 0x95E7, "training_s1_flash_monitor" }, - { 0x95E8, "training_s1_golf_course_alert" }, - { 0x95E9, "training_s1_golf_course_custom_stealth" }, - { 0x95EA, "training_s1_golf_course_encounter" }, - { 0x95EB, "training_s1_golf_course_encounter_track_deaths" }, - { 0x95EC, "training_s1_golf_course_vehicles" }, - { 0x95ED, "training_s1_guard_house_doors" }, - { 0x95EE, "training_s1_handle_tour_cart" }, - { 0x95EF, "training_s1_head_shot1" }, - { 0x95F0, "training_s1_head_shot2" }, - { 0x95F1, "training_s1_hide_from_patrols" }, - { 0x95F2, "training_s1_intro_gun_up" }, - { 0x95F3, "training_s1_joker_move" }, - { 0x95F4, "training_s1_joker_mute_breach_start" }, - { 0x95F5, "training_s1_kill_surprise_enemy" }, - { 0x95F6, "training_s1_kill_threat_enemies" }, - { 0x95F7, "training_s1_kva_ambush1_think" }, - { 0x95F8, "training_s1_kva_ambush2_think" }, - { 0x95F9, "training_s1_kva_dead" }, - { 0x95FA, "training_s1_kva_shot" }, - { 0x95FB, "training_s1_living_room_check" }, - { 0x95FC, "training_s1_living_room_scene" }, - { 0x95FD, "training_s1_living_room_scene_joker_open_door" }, - { 0x95FE, "training_s1_living_room_timer" }, - { 0x95FF, "training_s1_livingroom_ambush" }, - { 0x9600, "training_s1_monitor_surprise_enemy_death" }, - { 0x9601, "training_s1_opening" }, - { 0x9602, "training_s1_opening_guy_think" }, - { 0x9603, "training_s1_patio_door_breach" }, - { 0x9604, "training_s1_patio_door_breach_monitor" }, - { 0x9605, "training_s1_patio_door_clip" }, - { 0x9606, "training_s1_patio_doors" }, - { 0x9607, "training_s1_patio_enemies" }, - { 0x9608, "training_s1_patio_enemies_alert" }, - { 0x9609, "training_s1_patio_enemies_alert_check" }, - { 0x960A, "training_s1_patio_enemies_clear" }, - { 0x960B, "training_s1_patio_enemies_think" }, - { 0x960C, "training_s1_patio_joker_loc_check" }, - { 0x960D, "training_s1_patio_spawn_reinforcements" }, - { 0x960E, "training_s1_player_breach" }, - { 0x960F, "training_s1_pool_house_doors" }, - { 0x9610, "training_s1_popping_smoke" }, - { 0x9611, "training_s1_prep_breach_room" }, - { 0x9612, "training_s1_prepare_to_breach" }, - { 0x9613, "training_s1_president_blood" }, - { 0x9614, "training_s1_president_breach_monitor_death" }, - { 0x9615, "training_s1_president_breach_setup" }, - { 0x9616, "training_s1_president_dead" }, - { 0x9617, "training_s1_president_setup" }, - { 0x9618, "training_s1_president_shot" }, - { 0x9619, "training_s1_refill_threat_grenades" }, - { 0x961A, "training_s1_remove_player_weapons" }, - { 0x961B, "training_s1_runner_enemy_found_corpse" }, - { 0x961C, "training_s1_runner_enemy_think" }, - { 0x961D, "training_s1_runner_enemy_think_cleanup" }, - { 0x961E, "training_s1_search_drones_cleanup" }, - { 0x961F, "training_s1_search_drones_damage_check" }, - { 0x9620, "training_s1_search_drones_death_check" }, - { 0x9621, "training_s1_search_drones_play_ainm" }, - { 0x9622, "training_s1_set_sqaud_cqb_disable" }, - { 0x9623, "training_s1_set_sqaud_cqb_enable" }, - { 0x9624, "training_s1_set_squad_active_and_target" }, - { 0x9625, "training_s1_set_squad_passive_and_ignore" }, - { 0x9626, "training_s1_set_up_search_drones" }, - { 0x9627, "training_s1_setup_breach_marker" }, - { 0x9628, "training_s1_setup_cart" }, - { 0x9629, "training_s1_setup_driver" }, - { 0x962A, "training_s1_setup_gideon" }, - { 0x962B, "training_s1_setup_irons" }, - { 0x962C, "training_s1_setup_president" }, - { 0x962D, "training_s1_shoot_monitor" }, - { 0x962E, "training_s1_show_threat_text" }, - { 0x962F, "training_s1_show_threat_text_ender" }, - { 0x9630, "training_s1_sniper_enemies_think" }, - { 0x9631, "training_s1_snipers" }, - { 0x9632, "training_s1_squad_allow_run" }, - { 0x9633, "training_s1_start_stealth_watch" }, - { 0x9634, "training_s1_starting_enemies" }, - { 0x9635, "training_s1_starting_enemies_alerted" }, - { 0x9636, "training_s1_starting_enemies_charge" }, - { 0x9637, "training_s1_starting_enemies_think" }, - { 0x9638, "training_s1_startpoint_guy_think" }, - { 0x9639, "training_s1_surprise_enemy_alert" }, - { 0x963A, "training_s1_surprise_enemy_go" }, - { 0x963B, "training_s1_surprise_enemy_think" }, - { 0x963C, "training_s1_terrace_enemies_think" }, - { 0x963D, "training_s1_terrace_vehicles" }, - { 0x963E, "training_s1_terrace_vehicles_cleanup" }, - { 0x963F, "training_s1_terrace_vehicles_riders_cleanup" }, - { 0x9640, "training_s1_terrace_vehicles_riders_think" }, - { 0x9641, "training_s1_terrace_vehicles_think" }, - { 0x9642, "training_s1_threat_death_check" }, - { 0x9643, "training_s1_threat_door" }, - { 0x9644, "training_s1_threat_enemies" }, - { 0x9645, "training_s1_threat_enemies_react" }, - { 0x9646, "training_s1_tour_jeep_board_fail" }, - { 0x9647, "training_s1_tour_jeep_board_warn" }, - { 0x9648, "training_s1_unload1_think" }, - { 0x9649, "training_s1_windy_trees" }, - { 0x964A, "training_s1_windy_trees_think" }, - { 0x964B, "training_s2_allies_setup" }, - { 0x964C, "training_s2_ambush_vehicles_think" }, - { 0x964D, "training_s2_bedroom_1_door_scene" }, - { 0x964E, "training_s2_bedroom_2_scene" }, - { 0x964F, "training_s2_breach_encounter" }, - { 0x9650, "training_s2_breach_enemies_monitor" }, - { 0x9651, "training_s2_breach_enemy_death_check" }, - { 0x9652, "training_s2_breach_enemy_monitor_death" }, - { 0x9653, "training_s2_breach_enemy_stop_death_check" }, - { 0x9654, "training_s2_breach_enemy_think" }, - { 0x9655, "training_s2_breach_kva_think" }, - { 0x9656, "training_s2_breach_president_setup" }, - { 0x9657, "training_s2_breach_slowmo_start" }, - { 0x9658, "training_s2_door_breach_anim" }, - { 0x9659, "training_s2_drone_ambush_attack" }, - { 0x965A, "training_s2_drone_ambush_attack_think" }, - { 0x965B, "training_s2_drone_attack" }, - { 0x965C, "training_s2_drone_attack_death" }, - { 0x965D, "training_s2_drone_attack_think" }, - { 0x965E, "training_s2_drone_attack_vehicles_think" }, - { 0x965F, "training_s2_drone_blinds_destroy_think" }, - { 0x9660, "training_s2_drone_damaged" }, - { 0x9661, "training_s2_drone_end_think" }, - { 0x9662, "training_s2_drone_manager" }, - { 0x9663, "training_s2_ending" }, - { 0x9664, "training_s2_enemies_ambush_think" }, - { 0x9665, "training_s2_enemies_hall_think" }, - { 0x9666, "training_s2_enemies_living_room_think" }, - { 0x9667, "training_s2_enemies_patio_think" }, - { 0x9668, "training_s2_enemies_patrol_think" }, - { 0x9669, "training_s2_enemies_patrol_think_alerted" }, - { 0x966A, "training_s2_enemies_start_think" }, - { 0x966B, "training_s2_enemies_start_think_alerted" }, - { 0x966C, "training_s2_enemies_start2_think" }, - { 0x966D, "training_s2_enemies_start2_think_alerted" }, - { 0x966E, "training_s2_enemy_notify" }, - { 0x966F, "training_s2_escape_vehicle" }, - { 0x9670, "training_s2_exo_breach_knife" }, - { 0x9671, "training_s2_flash_monitor" }, - { 0x9672, "training_s2_gideon_mitchell_over_nag" }, - { 0x9673, "training_s2_golf_course_hide" }, - { 0x9674, "training_s2_golf_course_vehicles" }, - { 0x9675, "training_s2_guard_house_doors" }, - { 0x9676, "training_s2_helicopter_gideon" }, - { 0x9677, "training_s2_helicopter_irons" }, - { 0x9678, "training_s2_helicopter_player" }, - { 0x9679, "training_s2_kill_threat_enemies" }, - { 0x967A, "training_s2_kva_ambush1_think" }, - { 0x967B, "training_s2_kva_dead" }, - { 0x967C, "training_s2_kva_shot" }, - { 0x967D, "training_s2_living_room_check" }, - { 0x967E, "training_s2_living_room_scene" }, - { 0x967F, "training_s2_living_room_timer" }, - { 0x9680, "training_s2_open_bedroom_door_2" }, - { 0x9681, "training_s2_open_patio_door" }, - { 0x9682, "training_s2_opening" }, - { 0x9683, "training_s2_opening_guy_think" }, - { 0x9684, "training_s2_patio_combat" }, - { 0x9685, "training_s2_patio_doors" }, - { 0x9686, "training_s2_patio_enemies_alert_check" }, - { 0x9687, "training_s2_patio_enemies_alert_think" }, - { 0x9688, "training_s2_patio_enemies_damaged" }, - { 0x9689, "training_s2_player_breach" }, - { 0x968A, "training_s2_player_drone" }, - { 0x968B, "training_s2_player_drone_control" }, - { 0x968C, "training_s2_player_drone_delete" }, - { 0x968D, "training_s2_player_sniper" }, - { 0x968E, "training_s2_prep_breach_room" }, - { 0x968F, 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0x66E8, "pathinfo_t" }, + { 0x66E9, "pathinfo_totalt" }, + { 0x66EA, "pathinfo_velocity" }, + { 0x66EB, "pathing_done" }, + { 0x66EC, "pathmaxrotx" }, + { 0x66ED, "pathmaxrotz" }, + { 0x66EE, "pathrandompercent_reset" }, + { 0x66EF, "pathrandompercent_set" }, + { 0x66F0, "pathrandompercent_zero" }, + { 0x66F1, "pathspeed" }, + { 0x66F2, "pathstartdecceldist" }, + { 0x66F3, "pathtgtspeed" }, + { 0x66F4, "pathturnanimblendtime" }, + { 0x66F5, "pathturnanimoverridefunc" }, + { 0x66F6, "patio_civ_01_cower" }, + { 0x66F7, "patio_civ_03_scream" }, + { 0x66F8, "patio_doors" }, + { 0x66F9, "patio_flashbang" }, + { 0x66FA, "patio_intro_civ_death" }, + { 0x66FB, "patio_male_01_mumble" }, + { 0x66FC, "patrol" }, + { 0x66FD, "patrol_01" }, + { 0x66FE, "patrol_01_unload_spawn_func" }, + { 0x66FF, "patrol_02_unload_spawn_func" }, + { 0x6700, "patrol_03_idle_think" }, + { 0x6701, "patrol_03_unload_spawn_func" }, + { 0x6702, "patrol_04_unload_spawn_func" }, + { 0x6703, "patrol_anim_set" }, + { 0x6704, "patrol_anim_sets" }, + { 0x6705, "patrol_anim_turn180" }, + { 0x6706, "patrol_anims" }, + { 0x6707, "patrol_claimed" }, + { 0x6708, "patrol_creepwalk_unload_spawn_func" }, + { 0x6709, "patrol_do_start_transition_anim" }, + { 0x670A, "patrol_do_stop_transition_anim" }, + { 0x670B, "patrol_end_idle" }, + { 0x670C, "patrol_goal_pos" }, + { 0x670D, "patrol_idle_anim" }, + { 0x670E, "patrol_master" }, + { 0x670F, "patrol_no_stop_transition" }, + { 0x6710, "patrol_pet" }, + { 0x6711, "patrol_post_breach_think" }, + { 0x6712, "patrol_resume_move_start_func" }, + { 0x6713, "patrol_script_animation" }, + { 0x6714, "patrol_scriptedanim" }, + { 0x6715, "patrol_scriptedanims" }, + { 0x6716, "patrol_start" }, + { 0x6717, "patrol_stop" }, + { 0x6718, "patrol_walk_anim" }, + { 0x6719, "patrol_walk_twitch" }, + { 0x671A, "patroller" }, + { 0x671B, "pause_bigmoment_vfx" }, + { 0x671C, "pause_flickerlight" }, + { 0x671D, "pause_oneshot" }, + { 0x671E, "paused" }, + { 0x671F, "pauseeffect" }, + { 0x6720, "pauseexploder" }, + { 0x6721, "pauseexploders" }, + { 0x6722, "pausefxid" }, + { 0x6723, "pausemax" }, + { 0x6724, "pausemin" }, + { 0x6725, "pauseracksystem" }, + { 0x6726, "pausetime" }, + { 0x6727, "pausetimer" }, + { 0x6728, "pausewarbirdenginefxforplayer" }, + { 0x6729, "pausing_bot_connect_monitor" }, + { 0x672A, "pay_machine" }, + { 0x672B, "pbull_callback_crash" }, + { 0x672C, "pbull_callback_from_gas_off_to_rev_hi" }, + { 0x672D, "pbull_callback_from_gas_off_to_rev_low" }, + { 0x672E, "pbull_callback_from_gas_off_to_rev_med" }, + { 0x672F, "pbull_callback_from_reverse_to_reverse_gas_off" }, + { 0x6730, "pbull_callback_from_stopped_to_reverse" }, + { 0x6731, "pbull_callback_gas_off" }, + { 0x6732, "pbull_callback_to_brakes_med" }, + { 0x6733, "pbull_crash_watch" }, + { 0x6734, "pbull_init" }, + { 0x6735, "pbull_is_downshifting" }, + { 0x6736, "pbull_is_reversed" }, + { 0x6737, "pbull_is_revving" }, + { 0x6738, "pbull_is_upshifting" }, + { 0x6739, "pbull_play_reverse_beeps" }, + { 0x673A, "pbull_shift_watch" }, + { 0x673B, "pc_hint_text" }, + { 0x673C, "pc_pitbull_crash" }, + { 0x673D, "pc_pitbull_spawn" }, + { 0x673E, "pc_veh" }, + { 0x673F, "pc_watchstreakuse" }, + { 0x6740, "pcap_drone_opening" }, + { 0x6741, "pcap_pm_rescue" }, + { 0x6742, "pcap_shore_outro" }, + { 0x6743, "pcap_squad_briefing" }, + { 0x6744, "pcap_vo_fus_control_room_burke" }, + { 0x6745, "pcap_vo_fus_control_room_joker" }, + { 0x6746, "pcap_vo_fus_intro_burke" }, + { 0x6747, "pcap_vo_fus_intro_panama_burke" }, + { 0x6748, "pcap_vo_lab_chopper_evac_enter_burke" }, + { 0x6749, "pcap_vo_lab_chopper_evac_enter_cormack" }, + { 0x674A, "pcap_vo_lab_cliff_jump_burke" }, + { 0x674B, "pcap_vo_lab_cliff_rappel_meetup_burke" }, + { 0x674C, "pcap_vo_lab_cliff_rappel_meetup_cormack" }, + { 0x674D, "pcap_vo_lab_cliff_rappel_meetup_knox" }, + { 0x674E, "pcap_vo_lab_intro_guy1" }, + { 0x674F, "pcap_vo_lab_serverroom_burke" }, + { 0x6750, "pcap_vo_lab_serverroom_cormack" }, + { 0x6751, "pcap_vo_lab_serverroom_knox" }, + { 0x6752, "pcap_vo_lab_serverroom_promo_cormack" }, + { 0x6753, "pcap_vo_lab_serverroom_promo_knox" }, + { 0x6754, "pcap_vo_lab_wallclimb_player_hero_01" }, + { 0x6755, "pcap_vo_sanfran_boost_down_burke" }, + { 0x6756, "pcap_vo_sanfran_intro_burke" }, + { 0x6757, "pcap_vo_sanfran_pitbull_crash_burke" }, + { 0x6758, "pcap_vo_sf_b_boosters_cormack" }, + { 0x6759, "pcap_vo_sf_b_bridge_init" }, + { 0x675A, "pcap_vo_sf_b_intro_cormack" }, + { 0x675B, "pcap_vo_sf_b_intro_gideon" }, + { 0x675C, "pd_get_laser_designated_trace" }, + { 0x675D, "pd_laser_designate_target" }, + { 0x675E, "pd_laser_targeting_device" }, + { 0x675F, "pd_monitorlaseroff" }, + { 0x6760, "pd_shouldforcedisablelaser" }, + { 0x6761, "pdrone" }, + { 0x6762, "pdrone_activate" }, + { 0x6763, "pdrone_ai" }, + { 0x6764, "pdrone_ai_deploy" }, + { 0x6765, "pdrone_atlas_init" }, + { 0x6766, "pdrone_can_move_to_point" }, + { 0x6767, "pdrone_can_see_owner_from_point" }, + { 0x6768, "pdrone_can_teleport_to_point" }, + { 0x6769, "pdrone_condition_callback_to_state_deathspin" }, + { 0x676A, "pdrone_condition_callback_to_state_destruct" }, + { 0x676B, "pdrone_condition_callback_to_state_distant" }, + { 0x676C, "pdrone_condition_callback_to_state_flyby" }, + { 0x676D, "pdrone_condition_callback_to_state_flying" }, + { 0x676E, "pdrone_condition_callback_to_state_flyover" }, + { 0x676F, "pdrone_condition_callback_to_state_hover" }, + { 0x6770, "pdrone_condition_callback_to_state_off" }, + { 0x6771, "pdrone_could_be_friendly_fire" }, + { 0x6772, "pdrone_crash_land" }, + { 0x6773, "pdrone_cycle_fire_sound" }, + { 0x6774, "pdrone_damage_function" }, + { 0x6775, "pdrone_deactivate_think" }, + { 0x6776, "pdrone_death_explode" }, + { 0x6777, "pdrone_deploy" }, + { 0x6778, "pdrone_deploy_check" }, + { 0x6779, "pdrone_deploy_hint" }, + { 0x677A, "pdrone_emp_death" }, + { 0x677B, "pdrone_fire_at_enemy" }, + { 0x677C, "pdrone_fire_finished" }, + { 0x677D, "pdrone_fire_request" }, + { 0x677E, "pdrone_fire_weapon" }, + { 0x677F, "pdrone_flying_fx" }, + { 0x6780, "pdrone_get_nodes_in_radius" }, + { 0x6781, "pdrone_gunshot_teammate" }, + { 0x6782, "pdrone_handle_death" }, + { 0x6783, "pdrone_launch" }, + { 0x6784, "pdrone_launched" }, + { 0x6785, "pdrone_marked_state" }, + { 0x6786, "pdrone_monitor_death" }, + { 0x6787, "pdrone_movement_follow" }, + { 0x6788, "pdrone_movement_follow_buddy" }, + { 0x6789, "pdrone_movement_go_to_point" }, + { 0x678A, "pdrone_notify_explosion" }, + { 0x678B, "pdrone_orient_to_closest_ai_target" }, + { 0x678C, "pdrone_orient_to_closest_ent_target" }, + { 0x678D, "pdrone_orient_to_closest_target" }, + { 0x678E, "pdrone_parms" }, + { 0x678F, "pdrone_player_add_ent_target" }, + { 0x6790, "pdrone_player_add_vehicle_target" }, + { 0x6791, "pdrone_player_callback_look" }, + { 0x6792, "pdrone_player_collision_monitor" }, + { 0x6793, "pdrone_player_condition_callback_to_state_flying" }, + { 0x6794, "pdrone_player_condition_callback_to_state_hover" }, + { 0x6795, "pdrone_player_condition_callback_to_state_idle" }, + { 0x6796, "pdrone_player_condition_callback_to_state_looking" }, + { 0x6797, "pdrone_player_death" }, + { 0x6798, "pdrone_player_enter" }, + { 0x6799, "pdrone_player_exit" }, + { 0x679A, "pdrone_player_force_exit" }, + { 0x679B, "pdrone_player_get_current_fov" }, + { 0x679C, "pdrone_player_init" }, + { 0x679D, "pdrone_player_is_driving" }, + { 0x679E, "pdrone_player_loop" }, + { 0x679F, "pdrone_player_spawn" }, + { 0x67A0, "pdrone_player_use" }, + { 0x67A1, "pdrone_return" }, + { 0x67A2, "pdrone_return_pathing" }, + { 0x67A3, "pdrone_security_condition_callback_to_state_deathspin" }, + { 0x67A4, "pdrone_security_condition_callback_to_state_destruct" }, + { 0x67A5, "pdrone_security_condition_callback_to_state_distant" }, + { 0x67A6, "pdrone_security_condition_callback_to_state_flyby" }, + { 0x67A7, "pdrone_security_condition_callback_to_state_flying" }, + { 0x67A8, "pdrone_security_condition_callback_to_state_flyover" }, + { 0x67A9, "pdrone_security_condition_callback_to_state_hover" }, + { 0x67AA, "pdrone_security_condition_callback_to_state_off" }, + { 0x67AB, "pdrone_security_speed_modifier_callback_linear" }, + { 0x67AC, "pdrone_security_speed_modifier_callback_perlin_noise" }, + { 0x67AD, "pdrone_security_speed_modifier_callback_smoother" }, + { 0x67AE, "pdrone_should_hold_fire" }, + { 0x67AF, "pdrone_speed_modifier_callback_linear" }, + { 0x67B0, "pdrone_speed_modifier_callback_perlin_noise" }, + { 0x67B1, "pdrone_speed_modifier_callback_smoother" }, + { 0x67B2, "pdrone_swarm_condition_callback_to_state_distant" }, + { 0x67B3, "pdrone_swarm_condition_callback_to_state_flying" }, + { 0x67B4, "pdrone_swarm_condition_callback_to_state_hover" }, + { 0x67B5, "pdrone_targeting" }, + { 0x67B6, "pdrone_update_threat_sensor" }, + { 0x67B7, "pdroneactive" }, + { 0x67B8, "pdronereturning" }, + { 0x67B9, "peekout" }, + { 0x67BA, "penalty_timer" }, + { 0x67BB, "pendingreinforcementavailable" }, + { 0x67BC, "penthouse_begin" }, + { 0x67BD, "penthouse_main" }, + { 0x67BE, "penthouse_objective" }, + { 0x67BF, "penthouse_reinforcements_01_guy_01_vo" }, + { 0x67C0, "penthouse_reinforcements_01_guy_02_vo" }, + { 0x67C1, "penthouse_reinforcements_02_guy_01_vo" }, + { 0x67C2, "penthouse_reinforcements_02_guy_02_vo" }, + { 0x67C3, "penthouse_start" }, + { 0x67C4, "penthouse_vo" }, + { 0x67C5, "percent" }, + { 0x67C6, "percentchance" }, + { 0x67C7, "perch_runner" }, + { 0x67C8, "perch_spot_wave" }, + { 0x67C9, "perelementswap" }, + { 0x67CA, "perferred_crash_location" }, + { 0x67CB, "perforing_color_driven_anim" }, + { 0x67CC, "perk_deleteondeath" }, + { 0x67CD, "perkfuncs" }, + { 0x67CE, "perkicon" }, + { 0x67CF, "perkname" }, + { 0x67D0, "perkoutlined" }, + { 0x67D1, "perksetfuncs" }, + { 0x67D2, "perksperkname" }, + { 0x67D3, "perksperkpower" }, + { 0x67D4, "perksuseslot" }, + { 0x67D5, "perkunsetfuncs" }, + { 0x67D6, "perkusedeathtracker" }, + { 0x67D7, "perlin_flickering_light" }, + { 0x67D8, "permanentcustommovetransition" }, + { 0x67D9, "persist" }, + { 0x67DA, "persistentdatainfo" }, + { 0x67DB, "persistentdebugline" }, + { 0x67DC, "personalcoldbreath" }, + { 0x67DD, "personalcoldbreathspawner" }, + { 0x67DE, "personalcoldbreathstop" }, + { 0x67DF, "personality" }, + { 0x67E0, "personality_init_function" }, + { 0x67E1, "personality_update_function" }, + { 0x67E2, "personalitymanuallyset" }, + { 0x67E3, "personalradar" }, + { 0x67E4, "personalsighttime" }, + { 0x67E5, "personalusebar" }, + { 0x67E6, "pet_debug_positions" }, + { 0x67E7, "pet_patrol" }, + { 0x67E8, "pet_patrol_create_positions" }, + { 0x67E9, "pet_patrol_get_available_origin" }, + { 0x67EA, "pet_patrol_handle_move_state" }, + { 0x67EB, "pet_patrol_handle_movespeed" }, + { 0x67EC, "pet_patrol_init_positions" }, + { 0x67ED, "phone" }, + { 0x67EE, "phone_conversation" }, + { 0x67EF, "photo_copier" }, + { 0x67F0, "photo_copier_copy_bar_goes" }, + { 0x67F1, "photo_copier_init" }, + { 0x67F2, "photo_copier_light_on" }, + { 0x67F3, "photo_copier_no_light" }, + { 0x67F4, "photo_copier_stop" }, + { 0x67F5, "photo_light_flicker" }, + { 0x67F6, "phrase" }, + { 0x67F7, "physical_output" }, + { 0x67F8, "physics_bodies_off" }, + { 0x67F9, "physics_bodies_on" }, + { 0x67FA, "physics_crash" }, + { 0x67FB, "physics_gravity_vector" }, + { 0x67FC, "physics_impact_watch" }, + { 0x67FD, "physics_launch" }, + { 0x67FE, "physics_launch_with_impulse" }, + { 0x67FF, "physics_object_create" }, + { 0x6800, "physics_object_remove" }, + { 0x6801, "physics_pulse_on" }, + { 0x6802, "physicsjolt_proximity" }, + { 0x6803, "physicssphereforce" }, + { 0x6804, "physicssphereradius" }, + { 0x6805, "physicswaiter" }, + { 0x6806, "pianodamagethink" }, + { 0x6807, "pianothink" }, + { 0x6808, "pick_best_gear" }, + { 0x6809, "pick_player_location_vol" }, + { 0x680A, "pick_target_nag_dialogue" }, + { 0x680B, "pickedupweaponfrom" }, + { 0x680C, "pickinstinctdogspawnpoint" }, + { 0x680D, "picknewtarget" }, + { 0x680E, "pickup_allowed" }, + { 0x680F, "pickup_goal_ang" }, + { 0x6810, "pickup_gun" }, + { 0x6811, "pickup_message_deleted" }, + { 0x6812, "pickup_stinger" }, + { 0x6813, "pickupbounce" }, + { 0x6814, "pickupent" }, + { 0x6815, "pickupobjectdelay" }, + { 0x6816, "pickupstartflashing" }, + { 0x6817, "pickuptimeout" }, + { 0x6818, "pickuptimer" }, + { 0x6819, "pickuptrigger" }, + { 0x681A, "pieces" }, + { 0x681B, "pigeons_camera_view_zone3000" }, + { 0x681C, "pigeons_flock_takeoff" }, + { 0x681D, "pigeons_flyoff_alley1" }, + { 0x681E, "pigeons_ledges_react_roundabout" }, + { 0x681F, "pigeons_rail_react_intro" }, + { 0x6820, "pilot" }, + { 0x6821, "pilot_intro" }, + { 0x6822, "ping_fx" }, + { 0x6823, "pingstate" }, + { 0x6824, "pipe" }, + { 0x6825, "pipe_calc_ballistic" }, + { 0x6826, "pipe_calc_nofx" }, + { 0x6827, "pipe_calc_splash" }, + { 0x6828, "pipe_damage" }, + { 0x6829, "pipe_fx_array" }, + { 0x682A, "pipe_logic" }, + { 0x682B, "pipe_wait_loop" }, + { 0x682C, "pipefx" }, + { 0x682D, "pipes_init" }, + { 0x682E, "pipesdamage" }, + { 0x682F, "pipesetup" }, + { 0x6830, "pistolshoot" }, + { 0x6831, "pitbull_atlas_impact" }, + { 0x6832, "pitbull_atlas_impact_initial" }, + { 0x6833, "pitbull_back_to_speed" }, + { 0x6834, "pitbull_crash_impact_fx" }, + { 0x6835, "pitbull_crash_jump_start" }, + { 0x6836, "pitbull_crash_sound_design" }, + { 0x6837, "pitbull_crash_swap_to_real_model" }, + { 0x6838, "pitbull_crashed_dof" }, + { 0x6839, "pitbull_drive_dof" }, + { 0x683A, "pitbull_flipped_failsafe" }, + { 0x683B, "pitbull_headlights_off" }, + { 0x683C, "pitbull_headlights_on" }, + { 0x683D, "pitbull_hide_part" }, + { 0x683E, "pitbull_impact_blur" }, + { 0x683F, "pitbull_impact_blur_long" }, + { 0x6840, "pitbull_impact_fx" }, + { 0x6841, "pitbull_intro_animation" }, + { 0x6842, "pitbull_intro_control_rumble" }, + { 0x6843, "pitbull_intro_foley_ui" }, + { 0x6844, "pitbull_land_upside_down" }, + { 0x6845, "pitbull_play_lui_cinematic" }, + { 0x6846, "pitbull_roof_impact" }, + { 0x6847, "pitbull_rumble" }, + { 0x6848, "pitbull_rumble_stop" }, + { 0x6849, "pitbull_second_impact" }, + { 0x684A, "pitbull_show_part" }, + { 0x684B, "pitbull_start_flip" }, + { 0x684C, "pitbull_turret_aim" }, + { 0x684D, "pitbull_turret_fire" }, + { 0x684E, "pitbull_turret_set_target" }, + { 0x684F, "pitbull_turret_targeting" }, + { 0x6850, "pitbull_update_hud_brightness" }, + { 0x6851, "pitbull_update_lui_charge" }, + { 0x6852, "pitbull_vehicle_collision_rumble" }, + { 0x6853, "pitbulldestroyedanimation" }, + { 0x6854, "pitch" }, + { 0x6855, "pitch_map_name" }, + { 0x6856, "pitch_rate" }, + { 0x6857, "pitch_time" }, + { 0x6858, "pitching_hard" }, + { 0x6859, "pitching_hard_start_time" }, + { 0x685A, "pivot" }, + { 0x685B, "place" }, + { 0x685C, "place_foam_bomb" }, + { 0x685D, "place_weapon_on" }, + { 0x685E, "placeableconfigs" }, + { 0x685F, "placedsfx" }, + { 0x6860, "placeiedrumblelight" }, + { 0x6861, "placement" }, + { 0x6862, "placementheighttolerance" }, + { 0x6863, "placementlinkentity" }, + { 0x6864, "placementoffsetz" }, + { 0x6865, "placementok" }, + { 0x6866, "placementorigin" }, + { 0x6867, "placementradius" }, + { 0x6868, "placestring" }, + { 0x6869, "placeweaponon" }, + { 0x686A, "placingitemstreakname" }, + { 0x686B, "placingsentry" }, + { 0x686C, "plagueevent" }, + { 0x686D, "plane" }, + { 0x686E, "plane_bomb_cluster" }, + { 0x686F, "plane_bomb_node" }, + { 0x6870, "plane_chase_cam" }, + { 0x6871, "plane_expl_gloves" }, + { 0x6872, "plane_health_monitor" }, + { 0x6873, "plane_health_regen" }, + { 0x6874, "plane_in_formation" }, + { 0x6875, "plane_init" }, + { 0x6876, "plane_intialized" }, + { 0x6877, "plane_sound_node" }, + { 0x6878, "plane_sound_players" }, + { 0x6879, "plane_spots" }, + { 0x687A, "plane_test" }, + { 0x687B, "planeanimatepath" }, + { 0x687C, "planemodel" }, + { 0x687D, "planeplayeffects" }, + { 0x687E, "planes" }, + { 0x687F, "planning_fail" }, + { 0x6880, "plant_emp" }, + { 0x6881, "plant_emp_setup" }, + { 0x6882, "plant_emp_trigger" }, + { 0x6883, "plant_foam_nag_dialogue" }, + { 0x6884, "plant_tracker_begin" }, + { 0x6885, "plant_tracker_debug_checkpoint" }, + { 0x6886, "plant_tracker_light_model_swap" }, + { 0x6887, "plant_tracker_main" }, + { 0x6888, "plant_tracker_objective" }, + { 0x6889, "plant_tracker_rumbles" }, + { 0x688A, "plant_tracker_start" }, + { 0x688B, "plant_tracker_vo" }, + { 0x688C, "plant_tracker_waits" }, + { 0x688D, "planttime" }, + { 0x688E, "platform_door_think" }, + { 0x688F, "platformmatches" }, + { 0x6890, "play_2d_reverb_alarm_sound" }, + { 0x6891, "play_aim_anim" }, + { 0x6892, "play_ally_callout_vo" }, + { 0x6893, "play_ally_warning_vo" }, + { 0x6894, "play_and_store_fx_on_tag" }, + { 0x6895, "play_anim_and_delete" }, + { 0x6896, "play_anim_on_trigger" }, + { 0x6897, "play_announcment_over_pa" }, + { 0x6898, "play_arm_room_dialog" }, + { 0x6899, "play_arm_room_dialog_nag" }, + { 0x689A, "play_back_thruster_light_rz" }, + { 0x689B, "play_backout_sound_breath" }, + { 0x689C, "play_backout_sound_heartbeat" }, + { 0x689D, "play_base_radio_dialog1" }, + { 0x689E, "play_base_soldier_group_dialog" }, + { 0x689F, "play_bike_gesture" }, + { 0x68A0, "play_blood_fx_when_shot" }, + { 0x68A1, "play_blood_pool" }, + { 0x68A2, "play_boost_sound" }, + { 0x68A3, "play_boosters_off_anim" }, + { 0x68A4, "play_bridge_lb_sentinel_flyby" }, + { 0x68A5, "play_building_jump_1_scene" }, + { 0x68A6, "play_camera_shake_tour_ride" }, + { 0x68A7, "play_canopy_bink" }, + { 0x68A8, "play_canopy_closed_bink" }, + { 0x68A9, "play_centroid_switch_floor3" }, + { 0x68AA, "play_centroid_switch_top" }, + { 0x68AB, "play_character_microwave_sparks" }, + { 0x68AC, "play_charged_shot_fx" }, + { 0x68AD, "play_chyron_video" }, + { 0x68AE, "play_cinematic" }, + { 0x68AF, "play_civilian_dialog" }, + { 0x68B0, "play_cliff_rappel_animation" }, + { 0x68B1, "play_combat_state" }, + { 0x68B2, "play_courtyard_hangar_door_rpg" }, + { 0x68B3, "play_credits" }, + { 0x68B4, "play_death_explosion_fx" }, + { 0x68B5, "play_deploy_scene_handcuff_ents" }, + { 0x68B6, "play_detpack_plant_sound" }, + { 0x68B7, "play_dialog" }, + { 0x68B8, "play_dialog_boost" }, + { 0x68B9, "play_dialog_boost_block_chatter" }, + { 0x68BA, "play_dialog_boost_block_mission" }, + { 0x68BB, "play_dialog_boost_block_nag" }, + { 0x68BC, "play_dialog_bridge" }, + { 0x68BD, "play_dialog_bridge_block_crash" }, + { 0x68BE, "play_dialog_bridge_block_crawl" }, + { 0x68BF, "play_dialog_confrontation_block_go" }, + { 0x68C0, "play_dialog_confrontation_block_leave" }, + { 0x68C1, "play_dialog_confrontation_block_mrx" }, + { 0x68C2, "play_dialog_intro" }, + { 0x68C3, "play_dialog_intro_block_cargo" }, + { 0x68C4, "play_dialog_intro_block_fleet" }, + { 0x68C5, "play_dialog_oncoming" }, + { 0x68C6, "play_dialog_oncoming_block_converging" }, + { 0x68C7, "play_dialog_oncoming_block_knocked" }, + { 0x68C8, "play_dialog_street" }, + { 0x68C9, "play_dialog_street_block_assist" }, + { 0x68CA, "play_dialog_street_block_boost_incoming" }, + { 0x68CB, "play_dialog_street_block_boosters" }, + { 0x68CC, "play_dialog_street_block_cover" }, + { 0x68CD, "play_dialog_street_block_foot" }, + { 0x68CE, "play_dialog_street_block_friendlies" }, + { 0x68CF, "play_dialog_street_block_helo" }, + { 0x68D0, "play_dialog_street_block_hurry" }, + { 0x68D1, "play_dialog_street_block_pitbull" }, + { 0x68D2, "play_dialog_street_block_sitrep" }, + { 0x68D3, "play_dialog_street_block_van_stop" }, + { 0x68D4, "play_dialog_tunnel" }, + { 0x68D5, "play_dialog_tunnel_block_bus" }, + { 0x68D6, "play_dialog_tunnel_block_chase" }, + { 0x68D7, "play_dialog_tunnel_block_construction" }, + { 0x68D8, "play_dialog_tunnel_block_tanker" }, + { 0x68D9, "play_dialog_tunnel_block_update" }, + { 0x68DA, "play_dialog_van" }, + { 0x68DB, "play_dialog_van_arrest" }, + { 0x68DC, "play_dialog_van_check" }, + { 0x68DD, "play_dialog_van_collapse" }, + { 0x68DE, "play_dialog_van_deploy" }, + { 0x68DF, "play_dialogue" }, + { 0x68E0, "play_dialogue_boat" }, + { 0x68E1, "play_dialogue_boat_block_close" }, + { 0x68E2, "play_dialogue_boat_block_dive" }, + { 0x68E3, "play_dialogue_boat_block_grapple" }, + { 0x68E4, "play_dialogue_boat_block_intro" }, + { 0x68E5, "play_dialogue_boat_block_missiles" }, + { 0x68E6, "play_dialogue_boat_block_ramp" }, + { 0x68E7, "play_dialogue_climb" }, + { 0x68E8, "play_dialogue_climb_block_boatexit" }, + { 0x68E9, "play_dialogue_climb_block_bridge" }, + { 0x68EA, "play_dialogue_climb_block_careful" }, + { 0x68EB, "play_dialogue_climb_block_climb" }, + { 0x68EC, "play_dialogue_climb_block_contact" }, + { 0x68ED, "play_dialogue_climb_block_containers" }, + { 0x68EE, "play_dialogue_climb_block_crane" }, + { 0x68EF, "play_dialogue_climb_block_cross" }, + { 0x68F0, "play_dialogue_climb_block_drop" }, + { 0x68F1, "play_dialogue_climb_block_grapple1" }, + { 0x68F2, "play_dialogue_climb_block_grapple2" }, + { 0x68F3, "play_dialogue_climb_block_grapple3" }, + { 0x68F4, "play_dialogue_climb_block_ledge" }, + { 0x68F5, "play_dialogue_climb_block_tower" }, + { 0x68F6, "play_dialogue_climb_block_way" }, + { 0x68F7, "play_dialogue_climb_crane_nag" }, + { 0x68F8, "play_dialogue_climb_grapple_nag" }, + { 0x68F9, "play_dialogue_confrontation" }, + { 0x68FA, "play_dialogue_crane_block_go" }, + { 0x68FB, "play_dialogue_crane_block_jump" }, + { 0x68FC, "play_dialogue_crane_block_slide" }, + { 0x68FD, "play_dialogue_crane_block_start" }, + { 0x68FE, "play_dialogue_docks" }, + { 0x68FF, "play_dialogue_docks_backtrack" }, + { 0x6900, "play_dialogue_docks_block_boat" }, + { 0x6901, "play_dialogue_docks_block_boatnag" }, + { 0x6902, "play_dialogue_docks_block_intro" }, + { 0x6903, "play_dialogue_escape" }, + { 0x6904, "play_dialogue_escape_block_announce" }, + { 0x6905, "play_dialogue_escape_block_climb" }, + { 0x6906, "play_dialogue_escape_block_deadend" }, + { 0x6907, "play_dialogue_escape_block_guarddoor" }, + { 0x6908, "play_dialogue_escape_block_intros" }, + { 0x6909, "play_dialogue_escape_block_swarm" }, + { 0x690A, "play_dialogue_office" }, + { 0x690B, "play_dialogue_office_block_baghdad" }, + { 0x690C, "play_dialogue_office_block_congrats" }, + { 0x690D, "play_dialogue_office_block_door" }, + { 0x690E, "play_dialogue_office_block_guard" }, + { 0x690F, "play_dialogue_office_block_kva" }, + { 0x6910, "play_dialogue_oldtown" }, + { 0x6911, "play_dialogue_oldtown_block_contact" }, + { 0x6912, "play_dialogue_oldtown_block_naglines" }, + { 0x6913, "play_dialogue_oldtown_player_spotted" }, + { 0x6914, "play_dialogue_roof" }, + { 0x6915, "play_dialogue_roof_block_alert" }, + { 0x6916, "play_dialogue_roof_block_away" }, + { 0x6917, "play_dialogue_roof_block_fall" }, + { 0x6918, "play_dialogue_roof_block_gates" }, + { 0x6919, "play_dialogue_roof_block_jump" }, + { 0x691A, "play_dialogue_roof_block_run" }, + { 0x691B, "play_dialogue_sewer" }, + { 0x691C, "play_dialogue_sewer_block_announcement" }, + { 0x691D, "play_dialogue_sewer_block_checkpoint" }, + { 0x691E, "play_dialogue_sewer_block_guards" }, + { 0x691F, "play_dialogue_swim" }, + { 0x6920, "play_dialogue_swim_block_cough" }, + { 0x6921, "play_dialogue_swim_block_sewer" }, + { 0x6922, "play_dilaogue_docks_block_ast" }, + { 0x6923, "play_doctor_pip" }, + { 0x6924, "play_drone_range_dialog1" }, + { 0x6925, "play_drone_range_dialog2" }, + { 0x6926, "play_drone_range_dialog3" }, + { 0x6927, "play_dust" }, + { 0x6928, "play_earthquake_rumble" }, + { 0x6929, "play_earthquake_rumble_for_all_players" }, + { 0x692A, "play_emp_audio" }, + { 0x692B, "play_emp_nag_lines" }, + { 0x692C, "play_emp_reboot_bik" }, + { 0x692D, "play_entire_interactive_pod_exit" }, + { 0x692E, "play_environment_microwave_sparks" }, + { 0x692F, "play_event_music" }, + { 0x6930, "play_exo_hover_vfx" }, + { 0x6931, "play_exo_repair_movement_sound" }, + { 0x6932, "play_exo_room_dialog1" }, + { 0x6933, "play_exo_room_dialog1_nag" }, + { 0x6934, "play_exo_room_dialog2" }, + { 0x6935, "play_exo_room_techs_dialog1" }, + { 0x6936, "play_exo_room_techs_dialog2" }, + { 0x6937, "play_explosion_sound_drone_success" }, + { 0x6938, "play_falling_snow" }, + { 0x6939, "play_finale_low_burn" }, + { 0x693A, "play_finale_silo_blue" }, + { 0x693B, "play_finale_silo_center" }, + { 0x693C, "play_finale_silo_end_cine" }, + { 0x693D, "play_finale_silo_neutral" }, + { 0x693E, "play_finale_silo_orange" }, + { 0x693F, "play_finale_silo_orange_approach" }, + { 0x6940, "play_finale_silo_round_tunnel" }, + { 0x6941, "play_finale_silo_yellow" }, + { 0x6942, "play_flickering_bridge_light" }, + { 0x6943, "play_flickering_fire_light" }, + { 0x6944, "play_flickering_hanger_light" }, + { 0x6945, "play_flickering_info_hallway_light" }, + { 0x6946, "play_flickering_info_light" }, + { 0x6947, "play_flickering_interior_light" }, + { 0x6948, "play_flickering_light_school_01" }, + { 0x6949, "play_flickering_light_school_03" }, + { 0x694A, "play_flickerlight_motion_preset" }, + { 0x694B, "play_flickerlight_preset" }, + { 0x694C, "play_front_thruster_light_rz" }, + { 0x694D, "play_fullscreen_blood_splatter" }, + { 0x694E, "play_fullscreen_dirt" }, + { 0x694F, "play_fullscreen_mist" }, + { 0x6950, "play_funeral_dialog" }, + { 0x6951, "play_fx_attached_to_actor" }, + { 0x6952, "play_fx_attached_to_chain" }, + { 0x6953, "play_fx_on_actor" }, + { 0x6954, "play_fx_on_chain" }, + { 0x6955, "play_fx_with_handle" }, + { 0x6956, "play_fxlighting_fx" }, + { 0x6957, "play_garage_bike_dismount" }, + { 0x6958, "play_goliath_death_fx" }, + { 0x6959, "play_grapple_anim" }, + { 0x695A, "play_grenade_range_dialog1" }, + { 0x695B, "play_grenade_range_dialog2" }, + { 0x695C, "play_grenade_range_dialog3" }, + { 0x695D, "play_grenade_range_dialog4" }, + { 0x695E, "play_grenade_range_dialog5" }, + { 0x695F, "play_hit_reaction" }, + { 0x6960, "play_hostage_vehicle_pip" }, + { 0x6961, "play_hotel_exit_adaptive_music" }, + { 0x6962, "play_idle_anim" }, + { 0x6963, "play_idle_back_thruster_rz" }, + { 0x6964, "play_idle_front_thruster_rz" }, + { 0x6965, "play_idle_tread_front_rz" }, + { 0x6966, "play_ilana_vo" }, + { 0x6967, "play_insufficient_lethal_energy_sfx" }, + { 0x6968, "play_insufficient_tactical_energy_sfx" }, + { 0x6969, "play_interior_dialogue" }, + { 0x696A, "play_interval_sound" }, + { 0x696B, "play_irons_bink" }, + { 0x696C, "play_irons_pip" }, + { 0x696D, "play_jammer_1_anim" }, + { 0x696E, "play_jammer_2_anim" }, + { 0x696F, "play_jump_out_anim" }, + { 0x6970, "play_jump_out_of_heli_rumble" }, + { 0x6971, "play_lab_reactor_pip" }, + { 0x6972, "play_lensflare_subway_int_off" }, + { 0x6973, "play_lensflare_subway_int_on" }, + { 0x6974, "play_loop_sound_on_destructible" }, + { 0x6975, "play_loop_sound_on_entity" }, + { 0x6976, "play_loop_sound_on_tag" }, + { 0x6977, "play_loop_until_drop_distance" }, + { 0x6978, "play_loop_until_message" }, + { 0x6979, "play_looping_beep_on_player" }, + { 0x697A, "play_loopsound_in_space" }, + { 0x697B, "play_maglev_train_path" }, + { 0x697C, "play_microwave_physics" }, + { 0x697D, "play_microwave_sparkfx" }, + { 0x697E, "play_missile_whoosh_thread" }, + { 0x697F, "play_mode" }, + { 0x6980, "play_monitor_cinematic" }, + { 0x6981, "play_mwp_sinkhole_forceshadows" }, + { 0x6982, "play_new_and_kill_old_fx_l" }, + { 0x6983, "play_new_and_kill_old_fx_r" }, + { 0x6984, "play_new_idle" }, + { 0x6985, "play_out_of_bounds_vo" }, + { 0x6986, "play_pa_dialog_reset" }, + { 0x6987, "play_pa_exo_dialog1" }, + { 0x6988, "play_pa_exo_dialog2" }, + { 0x6989, "play_pa_street_dialog1" }, + { 0x698A, "play_pain_sound" }, + { 0x698B, "play_persistent_fx_on_screen" }, + { 0x698C, "play_pitbull_add_idle" }, + { 0x698D, "play_pitbull_anim" }, + { 0x698E, "play_pitbull_camera_anim" }, + { 0x698F, "play_pitbull_camera_speed_anim" }, + { 0x6990, "play_pitbull_gear_shift_anim" }, + { 0x6991, "play_pitbull_speed_anim" }, + { 0x6992, "play_pitbull_steer_anim" }, + { 0x6993, "play_pm_rescue_walla" }, + { 0x6994, "play_pulse_light" }, + { 0x6995, "play_pulse_preset" }, + { 0x6996, "play_railgun_fx" }, + { 0x6997, "play_rappel_pip" }, + { 0x6998, "play_reactive_fx" }, + { 0x6999, "play_ready_room_dialog1" }, + { 0x699A, "play_ready_room_dialog2" }, + { 0x699B, "play_ready_room_dialog3" }, + { 0x699C, "play_ready_room_dialog4" }, + { 0x699D, "play_ready_room_elevator_nag" }, + { 0x699E, "play_ready_up_anim" }, + { 0x699F, "play_regular_back_thruster_rz" }, + { 0x69A0, "play_regular_front_thruster_rz" }, + { 0x69A1, "play_regular_tail_thruster_rz" }, + { 0x69A2, "play_regular_tread_back_rz" }, + { 0x69A3, "play_regular_tread_front_rz" }, + { 0x69A4, "play_reload_buzz" }, + { 0x69A5, "play_reload_malfunction" }, + { 0x69A6, "play_reload_malfunction_on_next_reload" }, + { 0x69A7, "play_rest_anim" }, + { 0x69A8, "play_rumble_arm_repair" }, + { 0x69A9, "play_rumble_elevator" }, + { 0x69AA, "play_rumble_funeral_gun_salute" }, + { 0x69AB, "play_rumble_jeep_ride" }, + { 0x69AC, "play_rumble_on_entity" }, + { 0x69AD, "play_rumble_training_s1_mute_breach" }, + { 0x69AE, "play_rumble_training_s1_president_load_fail" }, + { 0x69AF, "play_rumble_training_s1_reload_malfunction" }, + { 0x69B0, "play_rumble_training_s2_president_load" }, + { 0x69B1, "play_rumble_walker_tank" }, + { 0x69B2, "play_s_flicker_fluo_jump2_shadow_on" }, + { 0x69B3, "play_s_flicker_jb1" }, + { 0x69B4, "play_s_flicker_jb2" }, + { 0x69B5, "play_s_flicker_sh" }, + { 0x69B6, "play_seoul_videolog" }, + { 0x69B7, "play_shooting_range_dialog_friendlies" }, + { 0x69B8, "play_shooting_range_dialog_overdrive" }, + { 0x69B9, "play_shooting_range_dialog1" }, + { 0x69BA, "play_shooting_range_dialog1_nag" }, + { 0x69BB, "play_shooting_range_dialog2" }, + { 0x69BC, "play_shooting_range_dialog2_nag" }, + { 0x69BD, "play_shooting_range_dialog3" }, + { 0x69BE, "play_shooting_range_dialog4" }, + { 0x69BF, "play_shooting_range_dialogue_sequence" }, + { 0x69C0, "play_soul_intro_movie" }, + { 0x69C1, "play_sound" }, + { 0x69C2, "play_sound_in_space" }, + { 0x69C3, "play_sound_in_space_with_angles" }, + { 0x69C4, "play_sound_on_entity" }, + { 0x69C5, "play_sound_on_tag" }, + { 0x69C6, "play_sound_on_tag_endon_death" }, + { 0x69C7, "play_sound_stop_on_notify" }, + { 0x69C8, "play_squad_gesture" }, + { 0x69C9, "play_tennis_court_vo" }, + { 0x69CA, "play_throw_anim" }, + { 0x69CB, "play_thruster_amount_given_tag" }, + { 0x69CC, "play_thruster_rotation" }, + { 0x69CD, "play_tour_start_dialog1" }, + { 0x69CE, "play_tower_debris_fx" }, + { 0x69CF, "play_tracking_grenade_impacts" }, + { 0x69D0, "play_training_s1_flag_vo_training_s1_joker_prophet_approaching" }, + { 0x69D1, "play_training_s1_gideon_jeep_nag" }, + { 0x69D2, "play_training_s1_joker_clear_room" }, + { 0x69D3, "play_training_s1_joker_close_kitchen" }, + { 0x69D4, "play_training_s1_joker_dammit" }, + { 0x69D5, "play_training_s1_joker_dont_engage" }, + { 0x69D6, "play_training_s1_joker_drop_em" }, + { 0x69D7, "play_training_s1_joker_everyone_knows" }, + { 0x69D8, "play_training_s1_joker_go_go" }, + { 0x69D9, "play_training_s1_joker_good_kill" }, + { 0x69DA, "play_training_s1_joker_hit_em" }, + { 0x69DB, "play_training_s1_joker_hit_em_mitchell" }, + { 0x69DC, "play_training_s1_joker_mr_president" }, + { 0x69DD, "play_training_s1_joker_mute_charge" }, + { 0x69DE, "play_training_s1_joker_mute_charge_nag" }, + { 0x69DF, "play_training_s1_joker_ok_move" }, + { 0x69E0, "play_training_s1_joker_on_you" }, + { 0x69E1, "play_training_s1_joker_our_ride" }, + { 0x69E2, "play_training_s1_joker_patrol_approaching" }, + { 0x69E3, "play_training_s1_joker_pools_clear" }, + { 0x69E4, "play_training_s1_joker_pools_clear_stealth" }, + { 0x69E5, "play_training_s1_joker_poppin_smoke" }, + { 0x69E6, "play_training_s1_joker_ride_nag" }, + { 0x69E7, "play_training_s1_joker_spotted_us" }, + { 0x69E8, "play_training_s1_joker_stack_up" }, + { 0x69E9, "play_training_s1_joker_take_out" }, + { 0x69EA, "play_training_s1_joker_take_out_nag" }, + { 0x69EB, "play_training_s1_joker_threat_grenade" }, + { 0x69EC, "play_training_s1_joker_two_terrace" }, + { 0x69ED, "play_training_s1_joker_were_clear" }, + { 0x69EE, "play_training_s1_kva_what" }, + { 0x69EF, "play_training_s1_prophet_tracking_potus" }, + { 0x69F0, "play_training_s1_reload_malfunctions" }, + { 0x69F1, "play_training_s1_rivers_clear" }, + { 0x69F2, "play_training_s1_rivers_contact_below" }, + { 0x69F3, "play_training_s1_rivers_got_another" }, + { 0x69F4, "play_training_s1_rivers_got_drones" }, + { 0x69F5, "play_training_s1_rivers_hostiles_road" }, + { 0x69F6, "play_training_s1_rivers_multiple_hostiles" }, + { 0x69F7, "play_training_s1_rivers_pools_clear" }, + { 0x69F8, "play_training_s1_rivers_room_clear" }, + { 0x69F9, "play_training_s1_shit_clear" }, + { 0x69FA, "play_training_s1_wrong_grenade" }, + { 0x69FB, "play_training_s2_gideon_clear_move" }, + { 0x69FC, "play_training_s2_gideon_dont_let_up" }, + { 0x69FD, "play_training_s2_gideon_drone_down" }, + { 0x69FE, "play_training_s2_gideon_go_go" }, + { 0x69FF, "play_training_s2_gideon_hit_door_nag" }, + { 0x6A00, "play_training_s2_gideon_media_room" }, + { 0x6A01, "play_training_s2_gideon_mitchell_assault_drone" }, + { 0x6A02, "play_training_s2_gideon_mitchell_assault_drone_nag" }, + { 0x6A03, "play_training_s2_gideon_mitchell_secure_nag" }, + { 0x6A04, "play_training_s2_gideon_mitchell_sweep" }, + { 0x6A05, "play_training_s2_gideon_mr_president" }, + { 0x6A06, "play_training_s2_gideon_my_lead" }, + { 0x6A07, "play_training_s2_gideon_our_exfil" }, + { 0x6A08, "play_training_s2_gideon_package_secure" }, + { 0x6A09, "play_training_s2_gideon_president_inside" }, + { 0x6A0A, "play_training_s2_gideon_prophet_approaching" }, + { 0x6A0B, "play_training_s2_gideon_smart_grenades" }, + { 0x6A0C, "play_training_s2_gideon_the_warbird" }, + { 0x6A0D, "play_training_s2_gideon_use_overdrive" }, + { 0x6A0E, "play_training_s2_gideon_use_your_shield" }, + { 0x6A0F, "play_training_s2_joker_clear" }, + { 0x6A10, "play_training_s2_joker_contact" }, + { 0x6A11, "play_training_s2_joker_drones" }, + { 0x6A12, "play_training_s2_joker_entering_kitchen" }, + { 0x6A13, "play_training_s2_joker_front_entrance" }, + { 0x6A14, "play_training_s2_joker_here_they" }, + { 0x6A15, "play_training_s2_joker_living_room" }, + { 0x6A16, "play_training_s2_prophet_large_qrf" }, + { 0x6A17, "play_training_vo_prophet_exfil_approach" }, + { 0x6A18, "play_trigger_flashlight_off" }, + { 0x6A19, "play_van_videolog_pip" }, + { 0x6A1A, "play_vb_cardoor_anim" }, + { 0x6A1B, "play_video_log_climb_block_intro" }, + { 0x6A1C, "play_videolog" }, + { 0x6A1D, "play_vision_light_fog_normal" }, + { 0x6A1E, "play_vrap_sounds" }, + { 0x6A1F, "play_warbird_carrying_walker" }, + { 0x6A20, "play_warbird_mobile_turret_dropoff" }, + { 0x6A21, "play_window_sound" }, + { 0x6A22, "playafterburner" }, + { 0x6A23, "playaispawneffect" }, + { 0x6A24, "playalarmloop" }, + { 0x6A25, "playanim" }, + { 0x6A26, "playanimfortime" }, + { 0x6A27, "playanimnatratefortime" }, + { 0x6A28, "playanimnatrateuntilnotetrack" }, + { 0x6A29, "playanimnfortime" }, + { 0x6A2A, "playanimnuntilnotetrack" }, + { 0x6A2B, "playanimuntilnotetrack" }, + { 0x6A2C, "playaudioturretmoveup" }, + { 0x6A2D, "playbark" }, + { 0x6A2E, "playbattlechatter" }, + { 0x6A2F, "playbeameffects" }, + { 0x6A30, "playblendtransition" }, + { 0x6A31, "playblendtransitionstandrun" }, + { 0x6A32, "playbombfx" }, + { 0x6A33, "playbubbleeffect" }, + { 0x6A34, "playbuoylights" }, + { 0x6A35, "playc4effects" }, + { 0x6A36, "playclaymoreeffects" }, + { 0x6A37, "playcloakoverheatdialog" }, + { 0x6A38, "playcontrail" }, + { 0x6A39, "playcranespawnvfx" }, + { 0x6A3A, "playcredits" }, + { 0x6A3B, "playcustomevent" }, + { 0x6A3C, "playdamagesound" }, + { 0x6A3D, "playdeathanim" }, + { 0x6A3E, "playdeathfx" }, + { 0x6A3F, "playdeathsound" }, + { 0x6A40, "playdialog" }, + { 0x6A41, "playedstartingmusic" }, + { 0x6A42, "playeffectongroundent" }, + { 0x6A43, "playengineeffects" }, + { 0x6A44, "playentrysounddelayed" }, + { 0x6A45, "player_abandon_squad_distance_think" }, + { 0x6A46, "player_abandoned_mission_fail" }, + { 0x6A47, "player_abandoned_mission_warning" }, + { 0x6A48, "player_abandoned_mission_warning_vo_setup" }, + { 0x6A49, "player_abandoning_mission_vo" }, + { 0x6A4A, "player_accuracy_think" }, + { 0x6A4B, "player_add_dshk_turret" }, + { 0x6A4C, "player_ads_disable_manager" }, + { 0x6A4D, "player_ads_think" }, + { 0x6A4E, "player_ads_time" }, + { 0x6A4F, "player_aim_debug" }, + { 0x6A50, "player_airbraked" }, + { 0x6A51, "player_alerted_mission_fail" }, + { 0x6A52, "player_alerted_mission_fail_convoy" }, + { 0x6A53, "player_alerted_mission_fail_meter" }, + { 0x6A54, "player_allow_damage" }, + { 0x6A55, "player_and_hatch_doors" }, + { 0x6A56, "player_and_squad" }, + { 0x6A57, "player_angles_at_last_hovertank_fire" }, + { 0x6A58, "player_animated_sequence_cleanup" }, + { 0x6A59, "player_animated_sequence_restrictions" }, + { 0x6A5A, "player_animations" }, + { 0x6A5B, "player_anims" }, + { 0x6A5C, "player_anims_toload" }, + { 0x6A5D, "player_apply_mission_failed_wrapper_on_death_for_duration" }, + { 0x6A5E, "player_assault_snipers" }, + { 0x6A5F, "player_assisted_jump" }, + { 0x6A60, "player_attack_nodes_update" }, + { 0x6A61, "player_attack_think" }, + { 0x6A62, "player_attacked" }, + { 0x6A63, "player_attacker" }, + { 0x6A64, "player_attacker_accuracy" }, + { 0x6A65, "player_basement_objective_mover" }, + { 0x6A66, "player_bike" }, + { 0x6A67, "player_bike_lower" }, + { 0x6A68, "player_bike_obj" }, + { 0x6A69, "player_bike_shutoff" }, + { 0x6A6A, "player_bike_to_ai_model" }, + { 0x6A6B, "player_bike_to_vm_model" }, + { 0x6A6C, "player_bike_wing_flaps" }, + { 0x6A6D, "player_bike_wing_flaps_left" }, + { 0x6A6E, "player_bikenew" }, + { 0x6A6F, "player_blocking_shot" }, + { 0x6A70, "player_blocking_shot_vo_lines" }, + { 0x6A71, "player_blur_ads" }, + { 0x6A72, "player_blur_monitor_ads" }, + { 0x6A73, "player_blur_monitor_non_ads" }, + { 0x6A74, "player_blur_non_ads" }, + { 0x6A75, "player_blur_reset" }, + { 0x6A76, "player_blur_think" }, + { 0x6A77, "player_boat" }, + { 0x6A78, "player_boat_dive" }, + { 0x6A79, "player_boat_gas" }, + { 0x6A7A, "player_bob_scale_set" }, + { 0x6A7B, "player_boost_hint" }, + { 0x6A7C, "player_boost_time" }, + { 0x6A7D, "player_boosting" }, + { 0x6A7E, "player_braking" }, + { 0x6A7F, "player_breach" }, + { 0x6A80, "player_breaks_stealth_during_tutorial" }, + { 0x6A81, "player_breath_amount" }, + { 0x6A82, "player_breath_amount_fill_rate" }, + { 0x6A83, "player_breath_amount_use_rate" }, + { 0x6A84, "player_breath_elem" }, + { 0x6A85, "player_breath_fulltime" }, + { 0x6A86, "player_breath_hud" }, + { 0x6A87, "player_broke_stealth" }, + { 0x6A88, "player_broke_stealth_once" }, + { 0x6A89, "player_bubbles_fx" }, + { 0x6A8A, "player_bus" }, + { 0x6A8B, "player_bus_anim_single_break_when_timeout_or_fail" }, + { 0x6A8C, "player_bus_slomo_end_notetrack" }, + { 0x6A8D, "player_bus_slomo_end_pt2" }, + { 0x6A8E, "player_bus_slomo_start_pt1" }, + { 0x6A8F, "player_bus_slomo_start_pt2" }, + { 0x6A90, "player_bus_slomo_start_pt3" }, + { 0x6A91, "player_bus_slomo_start_pt4" }, + { 0x6A92, "player_bus_slomo_start_pt5" }, + { 0x6A93, "player_bus_start" }, + { 0x6A94, "player_camera_shake" }, + { 0x6A95, "player_camera_shake_land" }, + { 0x6A96, "player_can_be_shot" }, + { 0x6A97, "player_can_see" }, + { 0x6A98, "player_can_see_ai" }, + { 0x6A99, "player_can_see_ai_bones" }, + { 0x6A9A, "player_can_see_ai_through_foliage" }, + { 0x6A9B, "player_can_see_civ" }, + { 0x6A9C, "player_can_see_corpse" }, + { 0x6A9D, "player_can_see_point" }, + { 0x6A9E, "player_can_see_vehicle" }, + { 0x6A9F, "player_can_stop_swimming" }, + { 0x6AA0, "player_canal_drop" }, + { 0x6AA1, "player_cant_be_shot" }, + { 0x6AA2, "player_carried_skybridge" }, + { 0x6AA3, "player_catch_up_on_boost" }, + { 0x6AA4, "player_character_name" }, + { 0x6AA5, "player_charged_shot" }, + { 0x6AA6, "player_chase_progress_mod" }, + { 0x6AA7, "player_chase_speed_control" }, + { 0x6AA8, "player_check_distance_to_ceiling" }, + { 0x6AA9, "player_check_distance_to_ground" }, + { 0x6AAA, "player_chooses_manual_control" }, + { 0x6AAB, "player_cleanup_charge_indicator" }, + { 0x6AAC, "player_cleanup_reticle" }, + { 0x6AAD, "player_cleanup_rumble" }, + { 0x6AAE, "player_cleanup_sound" }, + { 0x6AAF, "player_cleanupongameended" }, + { 0x6AB0, "player_cleanuponteamchange" }, + { 0x6AB1, "player_clear_pass_target" }, + { 0x6AB2, "player_climb_wall" }, + { 0x6AB3, "player_climb_wall_head_sway" }, + { 0x6AB4, "player_clip" }, + { 0x6AB5, "player_clip_pod_door" }, + { 0x6AB6, "player_cloak_on" }, + { 0x6AB7, "player_close_disable_ignore_check" }, + { 0x6AB8, "player_close_to_fail_dist" }, + { 0x6AB9, "player_color_node" }, + { 0x6ABA, "player_color_pulse" }, + { 0x6ABB, "player_command_for_exit" }, + { 0x6ABC, "player_control_on" }, + { 0x6ABD, "player_covertrigger" }, + { 0x6ABE, "player_covertype" }, + { 0x6ABF, "player_cqb_off" }, + { 0x6AC0, "player_cqb_on" }, + { 0x6AC1, "player_crash" }, + { 0x6AC2, "player_damage" }, + { 0x6AC3, "player_damage_atlas_flag_set" }, + { 0x6AC4, "player_damage_check" }, + { 0x6AC5, "player_damaged_car_watcher" }, + { 0x6AC6, "player_death" }, + { 0x6AC7, "player_death_detection" }, + { 0x6AC8, "player_defend_snipers" }, + { 0x6AC9, "player_delete_ball_goal_fx" }, + { 0x6ACA, "player_did_most_damage" }, + { 0x6ACB, "player_died_recently" }, + { 0x6ACC, "player_died_recently_degrades" }, + { 0x6ACD, "player_died_water" }, + { 0x6ACE, "player_dismount" }, + { 0x6ACF, "player_dismount_link_player_end_of_frame" }, + { 0x6AD0, "player_dismount_newbike" }, + { 0x6AD1, "player_dismount_vehicle" }, + { 0x6AD2, "player_dist_limit" }, + { 0x6AD3, "player_dist_to_speaker" }, + { 0x6AD4, "player_distsqrd" }, + { 0x6AD5, "player_do_camera_shake" }, + { 0x6AD6, "player_do_charge_indicator" }, + { 0x6AD7, "player_do_reticle" }, + { 0x6AD8, "player_do_rumble" }, + { 0x6AD9, "player_do_sound" }, + { 0x6ADA, "player_does_not_see_spawner" }, + { 0x6ADB, "player_dof_aperture" }, + { 0x6ADC, "player_dof_distance" }, + { 0x6ADD, "player_dof_max_distance" }, + { 0x6ADE, "player_dolasercoredamage" }, + { 0x6ADF, "player_doorkick" }, + { 0x6AE0, "player_downed_death_buffer_time" }, + { 0x6AE1, "player_driver" }, + { 0x6AE2, "player_drone_control" }, + { 0x6AE3, "player_drone_manager" }, + { 0x6AE4, "player_drop_pod_se_door_kick" }, + { 0x6AE5, "player_drown_end_vm_transition" }, + { 0x6AE6, "player_drowning_damage_thread" }, + { 0x6AE7, "player_drowning_start" }, + { 0x6AE8, "player_dynamic_dof" }, + { 0x6AE9, "player_enable_highlight" }, + { 0x6AEA, "player_enter_round_trigger" }, + { 0x6AEB, "player_enter_turret" }, + { 0x6AEC, "player_enter_walker" }, + { 0x6AED, "player_enter_walker_anim" }, + { 0x6AEE, "player_entering_server_room" }, + { 0x6AEF, "player_enters_mobile_turret_dialogue" }, + { 0x6AF0, "player_escape" }, + { 0x6AF1, "player_exhaust_corridor" }, + { 0x6AF2, "player_exhaust_corridor_rumbles" }, + { 0x6AF3, "player_exit_breach_fail" }, + { 0x6AF4, "player_exit_turret" }, + { 0x6AF5, "player_exit_walker" }, + { 0x6AF6, "player_exit_walker_anim" }, + { 0x6AF7, "player_exiting" }, + { 0x6AF8, "player_exo_activate" }, + { 0x6AF9, "player_exo_activate_single_internal" }, + { 0x6AFA, "player_exo_add_array" }, + { 0x6AFB, "player_exo_add_single" }, + { 0x6AFC, "player_exo_cloak_on" }, + { 0x6AFD, "player_exo_cloak_on_wallclimb" }, + { 0x6AFE, "player_exo_deactivate" }, + { 0x6AFF, "player_exo_deactivate_single_internal" }, + { 0x6B00, "player_exo_disable" }, + { 0x6B01, "player_exo_enable" }, + { 0x6B02, "player_exo_get_owned_array" }, + { 0x6B03, "player_exo_get_unowned_array" }, + { 0x6B04, "player_exo_init" }, + { 0x6B05, "player_exo_is_active" }, + { 0x6B06, "player_exo_is_active_single" }, + { 0x6B07, "player_exo_is_active_single_internal" }, + { 0x6B08, "player_exo_jump_hint" }, + { 0x6B09, "player_exo_jump_hint_off" }, + { 0x6B0A, "player_exo_jump_release_hint_off" }, + { 0x6B0B, "player_exo_monitor" }, + { 0x6B0C, "player_exo_power_on" }, + { 0x6B0D, "player_exo_remove_array" }, + { 0x6B0E, "player_exo_remove_single" }, + { 0x6B0F, "player_exo_set_owned_array" }, + { 0x6B10, "player_exoclimb_mag_moved" }, + { 0x6B11, "player_exoclimb_moved" }, + { 0x6B12, "player_failed_drop" }, + { 0x6B13, "player_fall_lighting" }, + { 0x6B14, "player_fall_zone_swap" }, + { 0x6B15, "player_falling_kill_logic" }, + { 0x6B16, "player_falling_to_death" }, + { 0x6B17, "player_fastzip" }, + { 0x6B18, "player_fastzip_land" }, + { 0x6B19, "player_fired_missiles" }, + { 0x6B1A, "player_follow_volume_think" }, + { 0x6B1B, "player_forest_takedown" }, + { 0x6B1C, "player_forest_takedown_bad_guy_left_vox" }, + { 0x6B1D, "player_forest_takedown_bad_guy_right_vox" }, + { 0x6B1E, "player_fov_54" }, + { 0x6B1F, "player_fov_65" }, + { 0x6B20, "player_fov_controller" }, + { 0x6B21, "player_free_aim" }, + { 0x6B22, "player_friendly_hud_destroy" }, + { 0x6B23, "player_friendlyfire_addreactionevent" }, + { 0x6B24, "player_friendlyfire_waiter" }, + { 0x6B25, "player_friendlyfire_waiter_damage" }, + { 0x6B26, "player_gasping_breath" }, + { 0x6B27, "player_getout" }, + { 0x6B28, "player_getout_sound" }, + { 0x6B29, "player_getout_sound_end" }, + { 0x6B2A, "player_getout_sound_loop" }, + { 0x6B2B, "player_gets_weapons_back" }, + { 0x6B2C, "player_getvelocity_pc" }, + { 0x6B2D, "player_giveachievement_wrapper" }, + { 0x6B2E, "player_grace_period" }, + { 0x6B2F, "player_grapple_check" }, + { 0x6B30, "player_grapple_hint" }, + { 0x6B31, "player_grapple_into_vehicle" }, + { 0x6B32, "player_grappled" }, + { 0x6B33, "player_grenade_check" }, + { 0x6B34, "player_grenade_check_dieout" }, + { 0x6B35, "player_gun_lock_target_origin" }, + { 0x6B36, "player_guns_cooldown_can_shoot" }, + { 0x6B37, "player_guns_cooldown_get_heat" }, + { 0x6B38, "player_guns_cooldown_shoot_notify" }, + { 0x6B39, "player_guns_cooldown_think" }, + { 0x6B3A, "player_hand_plant_lf_wallclimb" }, + { 0x6B3B, "player_hand_plant_rt_wallclimb" }, + { 0x6B3C, "player_handle_charged_shot" }, + { 0x6B3D, "player_handleturrethints" }, + { 0x6B3E, "player_handleturretpickup" }, + { 0x6B3F, "player_handleturretrippable" }, + { 0x6B40, "player_handplant" }, + { 0x6B41, "player_handplant_standalone" }, + { 0x6B42, "player_hands_idle_start" }, + { 0x6B43, "player_hands_idle_stop" }, + { 0x6B44, "player_hangar_waits" }, + { 0x6B45, "player_has_caught_up" }, + { 0x6B46, "player_has_jumped" }, + { 0x6B47, "player_has_printing_himar" }, + { 0x6B48, "player_has_returned_to_road" }, + { 0x6B49, "player_has_returned_to_squad" }, + { 0x6B4A, "player_has_thermal" }, + { 0x6B4B, "player_has_weapon" }, + { 0x6B4C, "player_health_check" }, + { 0x6B4D, "player_health_current" }, + { 0x6B4E, "player_health_packets" }, + { 0x6B4F, "player_heartbeat" }, + { 0x6B50, "player_helo_release" }, + { 0x6B51, "player_hover_height" }, + { 0x6B52, "player_idle" }, + { 0x6B53, "player_ied_footsteps_left" }, + { 0x6B54, "player_ied_footsteps_right" }, + { 0x6B55, "player_in_deep_water" }, + { 0x6B56, "player_in_disable_sniper_volume" }, + { 0x6B57, "player_in_mt" }, + { 0x6B58, "player_in_oncoming" }, + { 0x6B59, "player_init" }, + { 0x6B5A, "player_init_charge_indicator" }, + { 0x6B5B, "player_init_reticle" }, + { 0x6B5C, "player_init_rumble" }, + { 0x6B5D, "player_init_sound" }, + { 0x6B5E, "player_input_control_hint_off" }, + { 0x6B5F, "player_input_ending_aim_button_off" }, + { 0x6B60, "player_input_ending_shoot_button_off" }, + { 0x6B61, "player_input_rappel_hint_off" }, + { 0x6B62, "player_input_shaft_buttons_off" }, + { 0x6B63, "player_input_slide_under_door" }, + { 0x6B64, "player_input_sprint" }, + { 0x6B65, "player_intel_display_object" }, + { 0x6B66, "player_intel_display_object_array" }, + { 0x6B67, "player_intel_display_objects" }, + { 0x6B68, "player_intel_mode_disable" }, + { 0x6B69, "player_intel_mode_think" }, + { 0x6B6A, "player_is_aiming_with_rocket" }, + { 0x6B6B, "player_is_behind_me" }, + { 0x6B6C, "player_is_driving" }, + { 0x6B6D, "player_is_good_missile_target" }, + { 0x6B6E, "player_is_in_scanner_cone" }, + { 0x6B6F, "player_is_near_live_grenade" }, + { 0x6B70, "player_is_pushing_rumble" }, + { 0x6B71, "player_is_rappelling" }, + { 0x6B72, "player_is_shooting" }, + { 0x6B73, "player_is_skipping_setups" }, + { 0x6B74, "player_is_valid_target" }, + { 0x6B75, "player_isusingkillstreak" }, + { 0x6B76, "player_jammer_movie" }, + { 0x6B77, "player_jetpack" }, + { 0x6B78, "player_joined_update_pass_target_hudoutline" }, + { 0x6B79, "player_jump_into_mob_nag_lines" }, + { 0x6B7A, "player_jumped_out_vol" }, + { 0x6B7B, "player_kill_function" }, + { 0x6B7C, "player_kill_trigger" }, + { 0x6B7D, "player_killed" }, + { 0x6B7E, "player_knife" }, + { 0x6B7F, "player_knockdown" }, + { 0x6B80, "player_knockout_wakeup" }, + { 0x6B81, "player_knockout_white" }, + { 0x6B82, "player_land_on_hood" }, + { 0x6B83, "player_land_on_wing" }, + { 0x6B84, "player_lasercoreeffect" }, + { 0x6B85, "player_leave_cafeteria_nag_lines" }, + { 0x6B86, "player_leave_round_trigger" }, + { 0x6B87, "player_leaves_humvee" }, + { 0x6B88, "player_leaving_bodyroom_gag" }, + { 0x6B89, "player_left_road_hint" }, + { 0x6B8A, "player_left_squad_hint" }, + { 0x6B8B, "player_link_to" }, + { 0x6B8C, "player_link_to_cover" }, + { 0x6B8D, "player_linked" }, + { 0x6B8E, "player_linkto_drone_missile" }, + { 0x6B8F, "player_locked_on" }, + { 0x6B90, "player_look_limit_controller" }, + { 0x6B91, "player_looking_at" }, + { 0x6B92, "player_looking_at_object" }, + { 0x6B93, "player_looking_at_relative" }, + { 0x6B94, "player_looking_in_direction_2d" }, + { 0x6B95, "player_los_check" }, + { 0x6B96, "player_loses_speedscale" }, + { 0x6B97, "player_mag_glove_activate_wallclimb" }, + { 0x6B98, "player_mag_glove_lglove_disengage" }, + { 0x6B99, "player_mag_glove_off" }, + { 0x6B9A, "player_mag_glove_rglove_disengage" }, + { 0x6B9B, "player_mech_melee_modifier" }, + { 0x6B9C, "player_mech_melee_modifier_damage_function" }, + { 0x6B9D, "player_missile_firing_logic" }, + { 0x6B9E, "player_mission_failed_handler" }, + { 0x6B9F, "player_mobile_turret_explo" }, + { 0x6BA0, "player_mobile_turret_warning" }, + { 0x6BA1, "player_mode" }, + { 0x6BA2, "player_mount_vehicle" }, + { 0x6BA3, "player_move_mod" }, + { 0x6BA4, "player_moved_forward" }, + { 0x6BA5, "player_movement_tweaks" }, + { 0x6BA6, "player_movement_weapons_setup" }, + { 0x6BA7, "player_moves" }, + { 0x6BA8, "player_movespeed_calc_loop" }, + { 0x6BA9, "player_nades" }, + { 0x6BAA, "player_name_called_recently" }, + { 0x6BAB, "player_near_logging_road_end_log" }, + { 0x6BAC, "player_no_pickup_time" }, + { 0x6BAD, "player_on_disconnect" }, + { 0x6BAE, "player_on_rotors" }, + { 0x6BAF, "player_onbike" }, + { 0x6BB0, "player_one_already_breached" }, + { 0x6BB1, "player_out_of_bounds_count" }, + { 0x6BB2, "player_out_of_bounds_mission_fail" }, + { 0x6BB3, "player_out_of_bounds_warning" }, + { 0x6BB4, "player_out_of_bounds_warning_vo" }, + { 0x6BB5, "player_pbull_honk" }, + { 0x6BB6, "player_pc_velocity" }, + { 0x6BB7, "player_perarts_jump_explosions" }, + { 0x6BB8, "player_picked_team" }, + { 0x6BB9, "player_pitbull" }, + { 0x6BBA, "player_pitbull_init" }, + { 0x6BBB, "player_pitbull_physics_wake_up" }, + { 0x6BBC, "player_pitbull_woosh_sounds" }, + { 0x6BBD, "player_place_ied_foley" }, + { 0x6BBE, "player_plant_frb" }, + { 0x6BBF, "player_pod" }, + { 0x6BC0, "player_popped_flares" }, + { 0x6BC1, "player_pos" }, + { 0x6BC2, "player_post_crash" }, + { 0x6BC3, "player_presinkhole_debris" }, + { 0x6BC4, "player_presinkhole_jump_pipeburst" }, + { 0x6BC5, "player_process_dshk_turrets" }, + { 0x6BC6, "player_projectile_think" }, + { 0x6BC7, "player_proximity_rumble" }, + { 0x6BC8, "player_proxy" }, + { 0x6BC9, "player_proxy_org" }, + { 0x6BCA, "player_proxy_took_damage" }, + { 0x6BCB, "player_push_impulse" }, + { 0x6BCC, "player_pushed_kill" }, + { 0x6BCD, "player_radio_emitter" }, + { 0x6BCE, "player_radio_emitter_overlap" }, + { 0x6BCF, "player_radio_squelch_out_queued" }, + { 0x6BD0, "player_rappel" }, + { 0x6BD1, "player_rappel_camera_sway" }, + { 0x6BD2, "player_rappel_control" }, + { 0x6BD3, "player_rappel_rope_swap" }, + { 0x6BD4, "player_rappel_rumbles" }, + { 0x6BD5, "player_reached_stealth_finish_line" }, + { 0x6BD6, "player_reached_window" }, + { 0x6BD7, "player_reaches_shack" }, + { 0x6BD8, "player_ready_capture" }, + { 0x6BD9, "player_recovered_stealth" }, + { 0x6BDA, "player_recovers_from_red_flashing" }, + { 0x6BDB, "player_regen_restore" }, + { 0x6BDC, "player_regen_scale" }, + { 0x6BDD, "player_remove_dshk_turret" }, + { 0x6BDE, "player_repulsor" }, + { 0x6BDF, "player_resetlasercorevalues" }, + { 0x6BE0, "player_restore_reticle" }, + { 0x6BE1, "player_revived_or_dead" }, + { 0x6BE2, "player_rides_humvee_offset_dismount" }, + { 0x6BE3, "player_rides_in_humvee" }, + { 0x6BE4, "player_rides_in_humvee_offset" }, + { 0x6BE5, "player_rides_shotgun_in_humvee" }, + { 0x6BE6, "player_rig" }, + { 0x6BE7, "player_rig_heli" }, + { 0x6BE8, "player_rig_highway_ledge" }, + { 0x6BE9, "player_rig_lighting_org" }, + { 0x6BEA, "player_rig_lighting_org_willroom" }, + { 0x6BEB, "player_rig_spawn_function" }, + { 0x6BEC, "player_rocket" }, + { 0x6BED, "player_rope" }, + { 0x6BEE, "player_rope_long" }, + { 0x6BEF, "player_run_progress_trigger_think" }, + { 0x6BF0, "player_run_rumble" }, + { 0x6BF1, "player_rushes_ahead" }, + { 0x6BF2, "player_safe" }, + { 0x6BF3, "player_saw_kill" }, + { 0x6BF4, "player_school_disable_values" }, + { 0x6BF5, "player_school_flashlight" }, + { 0x6BF6, "player_screen_flash" }, + { 0x6BF7, "player_scuba" }, + { 0x6BF8, "player_scuba_breathe_sound" }, + { 0x6BF9, "player_scuba_bubbles" }, + { 0x6BFA, "player_scuba_mask" }, + { 0x6BFB, "player_scuba_mask_disable" }, + { 0x6BFC, "player_seek" }, + { 0x6BFD, "player_seek_disable" }, + { 0x6BFE, "player_seek_enable" }, + { 0x6BFF, "player_sees_my_scope" }, + { 0x6C00, "player_sees_spawner" }, + { 0x6C01, "player_sentinel_kva_reveal" }, + { 0x6C02, "player_sentry_timeout" }, + { 0x6C03, "player_server_room_se_end" }, + { 0x6C04, "player_set_all_reticle_colors" }, + { 0x6C05, "player_set_in_water" }, + { 0x6C06, "player_set_pass_target" }, + { 0x6C07, "player_set_swimming" }, + { 0x6C08, "player_setupanimations" }, + { 0x6C09, "player_shadow_monitor" }, + { 0x6C0A, "player_shimmy_1" }, + { 0x6C0B, "player_shimmy_2" }, + { 0x6C0C, "player_shimmy_3" }, + { 0x6C0D, "player_shimmy_4" }, + { 0x6C0E, "player_shimmy_intro" }, + { 0x6C0F, "player_shooting_at" }, + { 0x6C10, "player_shooting_logic" }, + { 0x6C11, "player_shot_guns" }, + { 0x6C12, "player_shouldclearturretpickuphints" }, + { 0x6C13, "player_shoulddisableremoteenter" }, + { 0x6C14, "player_show_missile_reticle" }, + { 0x6C15, "player_show_turret_hud" }, + { 0x6C16, "player_skipping_setup" }, + { 0x6C17, "player_slows_down" }, + { 0x6C18, "player_soft_land_alt" }, + { 0x6C19, "player_speed" }, + { 0x6C1A, "player_speed_control" }, + { 0x6C1B, "player_speed_control_rocket_blast" }, + { 0x6C1C, "player_speed_control_underwater" }, + { 0x6C1D, "player_speed_default" }, + { 0x6C1E, "player_speed_hud" }, + { 0x6C1F, "player_speed_manager" }, + { 0x6C20, "player_speed_percent" }, + { 0x6C21, "player_speed_proc" }, + { 0x6C22, "player_speed_set" }, + { 0x6C23, "player_spotlight" }, + { 0x6C24, "player_stance_monitor" }, + { 0x6C25, "player_started_vtol_grapple_monitor" }, + { 0x6C26, "player_starts_battle" }, + { 0x6C27, "player_state" }, + { 0x6C28, "player_stealth_audio" }, + { 0x6C29, "player_stealth_cloak_think" }, + { 0x6C2A, "player_swim_hint" }, + { 0x6C2B, "player_swimming_moving_water" }, + { 0x6C2C, "player_tank" }, + { 0x6C2D, "player_target" }, + { 0x6C2E, "player_targeting_think" }, + { 0x6C2F, "player_test_points" }, + { 0x6C30, "player_throwgrenade_timer" }, + { 0x6C31, "player_too_far_hint" }, + { 0x6C32, "player_touched_arr" }, + { 0x6C33, "player_touched_car_watcher" }, + { 0x6C34, "player_touching_post_clip" }, + { 0x6C35, "player_training_s1_joker_threat_grenade_nag" }, + { 0x6C36, "player_truck" }, + { 0x6C37, "player_ugv_health" }, + { 0x6C38, "player_ugv_health_hurtagain" }, + { 0x6C39, "player_ugv_health_max_health" }, + { 0x6C3A, "player_under_logging_road_end_log" }, + { 0x6C3B, "player_underwater_breath" }, + { 0x6C3C, "player_underwater_end" }, + { 0x6C3D, "player_underwater_shock" }, + { 0x6C3E, "player_underwater_start" }, + { 0x6C3F, "player_unlink_from_cover" }, + { 0x6C40, "player_unlink_from_drone_missile" }, + { 0x6C41, "player_unlink_on_death" }, + { 0x6C42, "player_unlink_on_sprint" }, + { 0x6C43, "player_unlock" }, + { 0x6C44, "player_unresolved_collision_watch" }, + { 0x6C45, "player_update_pass_target" }, + { 0x6C46, "player_update_pass_target_hudoutline" }, + { 0x6C47, "player_update_slow_aim" }, + { 0x6C48, "player_upkeep" }, + { 0x6C49, "player_use_dshk_with_viewmodel" }, + { 0x6C4A, "player_used_exoclimb_combat" }, + { 0x6C4B, "player_used_exoclimb_cover" }, + { 0x6C4C, "player_used_grapple" }, + { 0x6C4D, "player_used_grenade_recently" }, + { 0x6C4E, "player_using_missile" }, + { 0x6C4F, "player_velocity_display" }, + { 0x6C50, "player_view" }, + { 0x6C51, "player_viewhand_model" }, + { 0x6C52, "player_visible_duration" }, + { 0x6C53, "player_wait_and_unlink" }, + { 0x6C54, "player_walk" }, + { 0x6C55, "player_walk_end" }, + { 0x6C56, "player_warbird_flyout" }, + { 0x6C57, "player_warbird_spawn" }, + { 0x6C58, "player_watchdeath" }, + { 0x6C59, "player_watchexitlasercore" }, + { 0x6C5A, "player_weapons" }, + { 0x6C5B, "player2" }, + { 0x6C5C, "playeractivatedairsupport" }, + { 0x6C5D, "playeraddnotifycommands" }, + { 0x6C5E, "playeraffectedarray" }, + { 0x6C5F, "playerallowalternatemelee" }, + { 0x6C60, "playerallowboostjump" }, + { 0x6C61, "playerallowdodge" }, + { 0x6C62, "playerallowhighjump" }, + { 0x6C63, "playerallowhighjumpdrop" }, + { 0x6C64, "playerallowpowerslide" }, + { 0x6C65, "playerallowweaponpickup" }, + { 0x6C66, "playeranims" }, + { 0x6C67, "playerassist" }, + { 0x6C68, "playerattachpoint" }, + { 0x6C69, "playerboostjumpprecaching" }, + { 0x6C6A, "playerbreathingsound" }, + { 0x6C6B, "playercanuselaser" }, + { 0x6C6C, "playercanuseturret" }, + { 0x6C6D, "playercapturelpm" }, + { 0x6C6E, "playercardplayer" }, + { 0x6C6F, "playercardsplashnotify" }, + { 0x6C70, "playerchangemode" }, + { 0x6C71, "playercleanupbarrel" }, + { 0x6C72, "playercleanupondeath" }, + { 0x6C73, "playercleanuponother" }, + { 0x6C74, "playercleanupthermalvisioncommands" }, + { 0x6C75, "playerclearorbitalsupportonteamchange" }, + { 0x6C76, "playerclearrippableturretinfo" }, + { 0x6C77, "playerclearwarbirdonteamchange" }, + { 0x6C78, "playercloakactivated" }, + { 0x6C79, "playercloakcooldown" }, + { 0x6C7A, "playercloakready" }, + { 0x6C7B, "playercloakwaitforexit" }, + { 0x6C7C, "playerclockdirection" }, + { 0x6C7D, "playercommonreconvehiclesetup" }, + { 0x6C7E, "playercontrolled" }, + { 0x6C7F, "playercontrolorbitalstrike" }, + { 0x6C80, "playercontrolwarbirdsetup" }, + { 0x6C81, "playercostume" }, + { 0x6C82, "playerdamaged" }, + { 0x6C83, "playerdamagerumble" }, + { 0x6C84, "playerdelaycontrol" }, + { 0x6C85, "playerdelayrumble" }, + { 0x6C86, "playerdelaystartsparkseffect" }, + { 0x6C87, "playerdeleteexhaustfxonvehicledeath" }, + { 0x6C88, "playerdestroyglassbelow" }, + { 0x6C89, "playerdied" }, + { 0x6C8A, "playerdisableabilitytypes" }, + { 0x6C8B, "playerdisabledwait" }, + { 0x6C8C, "playerdisablestreakstatic" }, + { 0x6C8D, "playerdisableunderwater" }, + { 0x6C8E, "playerdisplayjoinrequest" }, + { 0x6C8F, "playerdoginit" }, + { 0x6C90, "playerdohunterkillerbehavior" }, + { 0x6C91, "playerdone_anim_laststand" }, + { 0x6C92, "playerdone_anim_neck_snap" }, + { 0x6C93, "playerdone_anim_saved" }, + { 0x6C94, "playerdoridekillstreak" }, + { 0x6C95, "playerdoublegrenadetime" }, + { 0x6C96, "playerdrone" }, + { 0x6C97, "playerdrone_anim_knockdown" }, + { 0x6C98, "playerdrone_create" }, + { 0x6C99, "playerenablestreakstatic" }, + { 0x6C9A, "playerenableunderwater" }, + { 0x6C9B, "playerendinganimations" }, + { 0x6C9C, "playerenterarea" }, + { 0x6C9D, "playerentersoftlanding" }, + { 0x6C9E, "playerfakeshootempgrenadeattarget" }, + { 0x6C9F, "playerfakeshootpaintgrenadeattarget" }, + { 0x6CA0, "playerfakeshootpaintmissile" }, + { 0x6CA1, "playerfindaltnode" }, + { 0x6CA2, "playerfindnodeinfront" }, + { 0x6CA3, "playerfindnodeinfrontinternal" }, + { 0x6CA4, "playerfiresounds" }, + { 0x6CA5, "playerforclientid" }, + { 0x6CA6, "playerfxorg" }, + { 0x6CA7, "playergetclosestnode" }, + { 0x6CA8, "playergetclosestnodeinternal" }, + { 0x6CA9, "playergetkillstreaklastweapon" }, + { 0x6CAA, "playergetnearestnode" }, + { 0x6CAB, "playergetnodelookingat" }, + { 0x6CAC, "playergetorbitalstartpos" }, + { 0x6CAD, "playergetoutsidenode" }, + { 0x6CAE, "playergetrippableammo" }, + { 0x6CAF, "playergetturretendpoint" }, + { 0x6CB0, "playergetusetime" }, + { 0x6CB1, "playergivebackcarepackage" }, + { 0x6CB2, "playergiveturrethead" }, + { 0x6CB3, "playergrenadebasetime" }, + { 0x6CB4, "playergrenaderangetime" }, + { 0x6CB5, "playerhandlebarrel" }, + { 0x6CB6, "playerhandlebootupsequence" }, + { 0x6CB7, "playerhandleboundarystatic" }, + { 0x6CB8, "playerhandleboundarystaticradius" }, + { 0x6CB9, "playerhandledamage" }, + { 0x6CBA, "playerhandleexhaustfx" }, + { 0x6CBB, "playerhandlejoining" }, + { 0x6CBC, "playerhandlekillvehicle" }, + { 0x6CBD, "playerhandleradarping" }, + { 0x6CBE, "playerhasammo" }, + { 0x6CBF, "playerhasrippableturretinfo" }, + { 0x6CC0, "playerhastouchedstick" }, + { 0x6CC1, "playerhasturretheadweapon" }, + { 0x6CC2, "playerhbreachwristequipment" }, + { 0x6CC3, "playerhealth_regularregendelay" }, + { 0x6CC4, "playerhealthregen" }, + { 0x6CC5, "playerhealthregeninit" }, + { 0x6CC6, "playerhideturretoverlay" }, + { 0x6CC7, "playerhudelements" }, + { 0x6CC8, "playerhudoutlineshunterkiller" }, + { 0x6CC9, "playerhurtcheck" }, + { 0x6CCA, "playeridlereminderdialogue" }, + { 0x6CCB, "playerimmunetofire" }, + { 0x6CCC, "playerinit" }, + { 0x6CCD, "playerinorbital" }, + { 0x6CCE, "playerinside" }, + { 0x6CCF, "playerinteractdronecontrol" }, + { 0x6CD0, "playerinvul" }, + { 0x6CD1, "playerinwater" }, + { 0x6CD2, "playerisclose" }, + { 0x6CD3, "playerisinfront" }, + { 0x6CD4, "playerisonleft" }, + { 0x6CD5, "playerisrocketswarmreloading" }, + { 0x6CD6, "playerisrocketswarmtargetlocked" }, + { 0x6CD7, "playerkilled" }, + { 0x6CD8, "playerkilled_internal" }, + { 0x6CD9, "playerkillheavyexo" }, + { 0x6CDA, "playerlaunchcarepackage" }, + { 0x6CDB, "playerlaunchdroppod" }, + { 0x6CDC, "playerleashbehavior" }, + { 0x6CDD, "playerleashdisable" }, + { 0x6CDE, "playerleavearea" }, + { 0x6CDF, "playerleavesoftlanding" }, + { 0x6CE0, "playerlinktodeltablend" }, + { 0x6CE1, "playerlinktodeltadelayed" }, + { 0x6CE2, "playermech_badplace" }, + { 0x6CE3, "playermech_chaingun_watcher" }, + { 0x6CE4, "playermech_damage_manager" }, + { 0x6CE5, "playermech_damage_parts" }, + { 0x6CE6, "playermech_disable_badplace" }, + { 0x6CE7, "playermech_dodamage" }, + { 0x6CE8, "playermech_enable_badplace" }, + { 0x6CE9, "playermech_end" }, + { 0x6CEA, "playermech_fx_init" }, + { 0x6CEB, "playermech_health_restore" }, + { 0x6CEC, "playermech_init" }, + { 0x6CED, "playermech_init_dmg_screens" }, + { 0x6CEE, "playermech_init_vo" }, + { 0x6CEF, "playermech_invalid_gun_callback" }, + { 0x6CF0, "playermech_invalid_rocket_callback" }, + { 0x6CF1, "playermech_invalid_swarm_callback" }, + { 0x6CF2, "playermech_invalid_weapon_instance" }, + { 0x6CF3, "playermech_invalid_weapon_watcher" }, + { 0x6CF4, "playermech_is_damage_allowed" }, + { 0x6CF5, "playermech_link_viewmodel_part" }, + { 0x6CF6, "playermech_mech_regen" }, + { 0x6CF7, "playermech_monitor_rocket_recharge" }, + { 0x6CF8, "playermech_monitor_swarm_recharge" }, + { 0x6CF9, "playermech_monitor_update_recharge" }, + { 0x6CFA, "playermech_physics_push" }, + { 0x6CFB, "playermech_physics_push_finale" }, + { 0x6CFC, "playermech_physics_push_off" }, + { 0x6CFD, "playermech_physics_push_on" }, + { 0x6CFE, "playermech_player_hit_fx" }, + { 0x6CFF, "playermech_restore_player_data" }, + { 0x6D00, "playermech_rocket_targeting_allowed" }, + { 0x6D01, "playermech_rockets_and_swarm_watcher" }, + { 0x6D02, "playermech_rockets_wait_rocket" }, + { 0x6D03, "playermech_rockets_wait_swarm" }, + { 0x6D04, "playermech_save_player_data" }, + { 0x6D05, "playermech_start" }, + { 0x6D06, "playermech_state_manager" }, + { 0x6D07, "playermech_threat_paint" }, + { 0x6D08, "playermech_threat_paint_loop" }, + { 0x6D09, "playermech_threat_paint_ping_loop" }, + { 0x6D0A, "playermech_ui_chaingun_feedback" }, + { 0x6D0B, "playermech_ui_rocket_feedback" }, + { 0x6D0C, "playermech_ui_state_enter" }, + { 0x6D0D, "playermech_ui_state_leave" }, + { 0x6D0E, "playermech_ui_state_reset" }, + { 0x6D0F, "playermech_ui_swarm_feedback" }, + { 0x6D10, "playermech_ui_turn_off_threat_count" }, + { 0x6D11, "playermech_ui_update_lui" }, + { 0x6D12, "playermech_ui_update_threat_compass_values" }, + { 0x6D13, "playermech_ui_weapon_feedback" }, + { 0x6D14, "playermech_watch_emp_grenade" }, + { 0x6D15, "playermodelforweapon" }, + { 0x6D16, "playermoduleshaverippedturret" }, + { 0x6D17, "playermonitordeath" }, + { 0x6D18, "playermonitorfordronedelivery" }, + { 0x6D19, "playermonitormarkedtarget" }, + { 0x6D1A, "playermonitorrocketturretfire" }, + { 0x6D1B, "playermonitorwarbirdpossession" }, + { 0x6D1C, "playermonitorweaponswitch" }, + { 0x6D1D, "playermovetruck" }, + { 0x6D1E, "playermovingdrone" }, + { 0x6D1F, "playernameids" }, + { 0x6D20, "playernode" }, + { 0x6D21, "playeronspawnprompt" }, + { 0x6D22, "playerpainbreathingsound" }, + { 0x6D23, "playerpiggyback" }, + { 0x6D24, "playerplayattachmentdialog" }, + { 0x6D25, "playerplayinvalidpositioneffect" }, + { 0x6D26, "playerplaytargetfx" }, + { 0x6D27, "playerplaythrustersound" }, + { 0x6D28, "playerplayvaporizefx" }, + { 0x6D29, "playerprekilled" }, + { 0x6D2A, "playerprocesstaggedassist" }, + { 0x6D2B, "playerquickkill" }, + { 0x6D2C, "playerrecordrippableammo" }, + { 0x6D2D, "playerremotecoopturret" }, + { 0x6D2E, "playerremotekillstreakhidehud" }, + { 0x6D2F, "playerremotekillstreakshowhud" }, + { 0x6D30, "playerremovenotifycommands" }, + { 0x6D31, "playerreset" }, + { 0x6D32, "playerresetaftercoopstreak" }, + { 0x6D33, "playerresetaftercoopstreakinternal" }, + { 0x6D34, "playerresetafterwarbird" }, + { 0x6D35, "playerresetomnvars" }, + { 0x6D36, "playerresetospomnvars" }, + { 0x6D37, "playerresetwarbirdomnvars" }, + { 0x6D38, "playerrestoreangles" }, + { 0x6D39, "playerrocketsandswarmwatcher" }, + { 0x6D3A, "playerrubberbandmovespeedscale" }, + { 0x6D3B, "players_ready" }, + { 0x6D3C, "players_waiting_to_join" }, + { 0x6D3D, "players_within_distance" }, + { 0x6D3E, "playersafehouseanimations" }, + { 0x6D3F, "playersaveangles" }, + { 0x6D40, "playerscore" }, + { 0x6D41, "playerscores" }, + { 0x6D42, "playerscrambleanimations" }, + { 0x6D43, "playerscramblefinale" }, + { 0x6D44, "playerseeker" }, + { 0x6D45, "playerseesme" }, + { 0x6D46, "playerseesmetime" }, + { 0x6D47, "playersetavailableweaponshud" }, + { 0x6D48, "playersetcamera" }, + { 0x6D49, "playersethudempscrambled" }, + { 0x6D4A, "playersethudempscrambledoff" }, + { 0x6D4B, "playersetjuggexomodel" }, + { 0x6D4C, "playersetupcoopstreak" }, + { 0x6D4D, "playersetupcoopstreakinternal" }, + { 0x6D4E, "playersetupjuggernautexo" }, + { 0x6D4F, "playersetuprecordedturrethead" }, + { 0x6D50, "playersetupstreakprompt" }, + { 0x6D51, "playersetupturretenergybar" }, + { 0x6D52, "playersetupuavpaintoutline" }, + { 0x6D53, "playershouldshowhud" }, + { 0x6D54, "playershowfullstatic" }, + { 0x6D55, "playershowjuggernauthud" }, + { 0x6D56, "playershowstreakstaticfordamage" }, + { 0x6D57, "playershowstreakstaticforrange" }, + { 0x6D58, "playershowturretoverlay" }, + { 0x6D59, "playerslookingforsafespawn" }, + { 0x6D5A, "playersnowfootsteps" }, + { 0x6D5B, "playersnowfootstepscrash" }, + { 0x6D5C, "playerspawned" }, + { 0x6D5D, "playerspawnpos" }, + { 0x6D5E, "playerspeed" }, + { 0x6D5F, "playerspread" }, + { 0x6D60, "playerspeedscale" }, + { 0x6D61, "playerstartoutofboundsstatic" }, + { 0x6D62, "playerstartpromptforstreaksupport" }, + { 0x6D63, "playerstartusingassaultvehicle" }, + { 0x6D64, "playerstartweaponname" }, + { 0x6D65, "playerstatictonormal" }, + { 0x6D66, "playerstatus" }, + { 0x6D67, "playerstealthkill" }, + { 0x6D68, "playerstoppromptforstreaksupport" }, + { 0x6D69, "playerswitchtobigturret" }, + { 0x6D6A, "playerswitchtomediumturret" }, + { 0x6D6B, "playerswitchtorocketturret" }, + { 0x6D6C, "playerswitchtoturret" }, + { 0x6D6D, "playertakestreaksupportinput" }, + { 0x6D6E, "playertargets" }, + { 0x6D6F, "playerteam" }, + { 0x6D70, "playertouchingtrigger" }, + { 0x6D71, "playertouchtriggerthink" }, + { 0x6D72, "playertrackturretammo" }, + { 0x6D73, "playertriggered" }, + { 0x6D74, "playertweaks" }, + { 0x6D75, "playerunderwater" }, + { 0x6D76, "playerunlimitedammothread" }, + { 0x6D77, "playerupdateflagstatus" }, + { 0x6D78, "playerupdateflagstatusonjointeam" }, + { 0x6D79, "playervehicle" }, + { 0x6D7A, "playerview_checkinterrupted" }, + { 0x6D7B, "playerview_endsequence" }, + { 0x6D7C, "playerview_knockdownanim" }, + { 0x6D7D, "playerview_knockdownlate" }, + { 0x6D7E, "playerview_playknockdownanim" }, + { 0x6D7F, "playerview_playknockdownanimlimited" }, + { 0x6D80, "playerview_playmissanim" }, + { 0x6D81, "playerview_show" }, + { 0x6D82, "playerview_spawn" }, + { 0x6D83, "playerview_startsequence" }, + { 0x6D84, "playerview_unlinkplayeranddelete" }, + { 0x6D85, "playerwaitreset" }, + { 0x6D86, "playerwaittillgoliathactivated" }, + { 0x6D87, "playerwaittillridekillstreakblack" }, + { 0x6D88, "playerwaittillridekillstreakcomplete" }, + { 0x6D89, "playerwaittillweaponswitchover" }, + { 0x6D8A, "playerwasnearby" }, + { 0x6D8B, "playerwatch_unresolved_collision" }, + { 0x6D8C, "playerwatch_unresolved_collision_count" }, + { 0x6D8D, "playerwatchemp" }, + { 0x6D8E, "playerwatchflagstatus" }, + { 0x6D8F, "playerwatchforearlyexit" }, + { 0x6D90, "playerwatchnoobtubeuse" }, + { 0x6D91, "playerwatchrocketuse" }, + { 0x6D92, "playerwaterclearwait" }, + { 0x6D93, "playerweapon" }, + { 0x6D94, "playerweather" }, + { 0x6D95, "playerwithinfov2d" }, + { 0x6D96, "playerwristmodelanim" }, + { 0x6D97, "playexplodedeathanim" }, + { 0x6D98, "playface_waitfornotify" }, + { 0x6D99, "playface_waitfortime" }, + { 0x6D9A, "playfacethread" }, + { 0x6D9B, "playfacialanim" }, + { 0x6D9C, "playfakecontrail" }, + { 0x6D9D, "playfireeffects" }, + { 0x6D9E, "playflavorburstline" }, + { 0x6D9F, "playfootstep" }, + { 0x6DA0, "playfootstepeffect" }, + { 0x6DA1, "playfootstepeffectsmall" }, + { 0x6DA2, "playfootstepoverride" }, + { 0x6DA3, "playfx_fordrop" }, + { 0x6DA4, "playfxent" }, + { 0x6DA5, "playfxontag_functionhack" }, + { 0x6DA6, "playfxontag_safe" }, + { 0x6DA7, "playfxturretmoveup" }, + { 0x6DA8, "playgrowl" }, + { 0x6DA9, "playheatfx" }, + { 0x6DAA, "playidle" }, + { 0x6DAB, "playidleanim" }, + { 0x6DAC, "playidleanimation" }, + { 0x6DAD, "playidleface" }, + { 0x6DAE, "playidlesound" }, + { 0x6DAF, "playinformevent" }, + { 0x6DB0, "playing_hit_reaction" }, + { 0x6DB1, "playing_lab_cinematic" }, + { 0x6DB2, "playing_new_enemy_reaction_anim" }, + { 0x6DB3, "playing_pain_sound" }, + { 0x6DB4, "playing_presets" }, + { 0x6DB5, "playing_view_model_cloak_toggle_anim" }, + { 0x6DB6, "playingdeathanim" }, + { 0x6DB7, "playingloopfiresounds" }, + { 0x6DB8, "playingmovementanim" }, + { 0x6DB9, "playinteriorsound" }, + { 0x6DBA, "playjetfx" }, + { 0x6DBB, "playlasercontainmentstart" }, + { 0x6DBC, "playlasercontainmentswap" }, + { 0x6DBD, "playlasercoreevent" }, + { 0x6DBE, "playlaserendingeffect" }, + { 0x6DBF, "playlingereffects" }, + { 0x6DC0, "playlocalsoundwrapper" }, + { 0x6DC1, "playlookanimation" }, + { 0x6DC2, "playloopedfxontag" }, + { 0x6DC3, "playloopedfxontag_originupdate" }, + { 0x6DC4, "playloopingsoundonorigin" }, + { 0x6DC5, "playloopsoundtoplayers" }, + { 0x6DC6, "playmoveanim" }, + { 0x6DC7, "playmoveanimknob" }, + { 0x6DC8, "playmovementsparks" }, + { 0x6DC9, "playmovesound" }, + { 0x6DCA, "playoceanfoam" }, + { 0x6DCB, "playorangegoo" }, + { 0x6DCC, "playorderevent" }, + { 0x6DCD, "playorstopfx_fordrop" }, + { 0x6DCE, "playpainanim" }, + { 0x6DCF, "playpanting" }, + { 0x6DD0, "playphrase" }, + { 0x6DD1, "playpropanim" }, + { 0x6DD2, "playreactionevent" }, + { 0x6DD3, "playresponseevent" }, + { 0x6DD4, "playrocketreloadsound" }, + { 0x6DD5, "playrocketswarmreloadsound" }, + { 0x6DD6, "playsmokefx" }, + { 0x6DD7, "playsound_and_light" }, + { 0x6DD8, "playsound_float" }, + { 0x6DD9, "playsound_loop_on_ent" }, + { 0x6DDA, "playsound_victim" }, + { 0x6DDB, "playsoundatpoint" }, + { 0x6DDC, "playsoundinspace" }, + { 0x6DDD, "playsoundonplayers" }, + { 0x6DDE, "playsoundtoallplayers" }, + { 0x6DDF, "playspace_explosion" }, + { 0x6DE0, "playspace_org" }, + { 0x6DE1, "playspinnerfx" }, + { 0x6DE2, "playtankexhaust" }, + { 0x6DE3, "playthreatevent" }, + { 0x6DE4, "playthrustereffects" }, + { 0x6DE5, "playtickingsound" }, + { 0x6DE6, "playtrailfx" }, + { 0x6DE7, "playtransitionanimation" }, + { 0x6DE8, "playtransitionanimationfunc" }, + { 0x6DE9, "playtransitionanimationthread_withoutwaitsetstates" }, + { 0x6DEA, "playtransitionstandwalk" }, + { 0x6DEB, "playwarbirdenginefx" }, + { 0x6DEC, "playwarmupeffects" }, + { 0x6DED, "playwarmupsounds" }, + { 0x6DEE, "playwaves" }, + { 0x6DEF, "plodding_footsteps" }, + { 0x6DF0, "plodding_footsteps_ends" }, + { 0x6DF1, "plot_points" }, + { 0x6DF2, "plr_dragged_away" }, + { 0x6DF3, "plr_exo_door_kick" }, + { 0x6DF4, "plr_fall_over" }, + { 0x6DF5, "pluggable_move_loop_override_function" }, + { 0x6DF6, "plugins" }, + { 0x6DF7, "plyr_forest_takedown_gun_wrestle" }, + { 0x6DF8, "plyr_forest_takedown_punch" }, + { 0x6DF9, "plyr_forest_takedown_tree_slam" }, + { 0x6DFA, "pm_clipvelocity" }, + { 0x6DFB, "pm_permuterestrictiveclipplanes" }, + { 0x6DFC, "pm_projectvelocity" }, + { 0x6DFD, "pm_rescue_foley" }, + { 0x6DFE, "pm_slidemove" }, + { 0x6DFF, "pm_stepslidemove" }, + { 0x6E00, "pmap_under_construction" }, + { 0x6E01, "pmc_alljuggernauts" }, + { 0x6E02, "pmc_match" }, + { 0x6E03, "pod_cormack_custom_mats_landing_on" }, + { 0x6E04, "pod_cormack_custom_mats_on" }, + { 0x6E05, "pod_door_button_prompt" }, + { 0x6E06, "pod_enemies" }, + { 0x6E07, "pod_engine_fx" }, + { 0x6E08, "pod_flyin" }, + { 0x6E09, "pod_fx_create" }, + { 0x6E0A, "pod_get_up" }, + { 0x6E0B, "pod_get_up_corrected" }, + { 0x6E0C, "pod_goes_flying" }, + { 0x6E0D, "pod_intro_mix" }, + { 0x6E0E, "pod_light_intro" }, + { 0x6E0F, "pod_light_intro_pre" }, + { 0x6E10, "pod_light_strobe" }, + { 0x6E11, "pod_phase1a_start" }, + { 0x6E12, "pod_rumble" }, + { 0x6E13, "pod_screen" }, + { 0x6E14, "pod_scripted_lights" }, + { 0x6E15, "pod_shake_play" }, + { 0x6E16, "podrocket" }, + { 0x6E17, "podsetuptrophyfx" }, + { 0x6E18, "podsquad" }, + { 0x6E19, "point" }, + { 0x6E1A, "point_in_angle_of_crosshairs" }, + { 0x6E1B, "point_in_fov" }, + { 0x6E1C, "point_inside" }, + { 0x6E1D, "point_is_in_screen_circle" }, + { 0x6E1E, "point_source_dambs" }, + { 0x6E1F, "point_tag" }, + { 0x6E20, "point_tag2" }, + { 0x6E21, "point_to_ambush" }, + { 0x6E22, "point1" }, + { 0x6E23, "point2" }, + { 0x6E24, "pointblankevent" }, + { 0x6E25, "pointevents" }, + { 0x6E26, "pointinfov" }, + { 0x6E27, "pointisinairstrikearea" }, + { 0x6E28, "pointnotifylua" }, + { 0x6E29, "poison" }, + { 0x6E2A, "police_drone_play_all_fx" }, + { 0x6E2B, "police_drone_play_anim" }, + { 0x6E2C, "police_drone_play_fx" }, + { 0x6E2D, "poll_for_found" }, + { 0x6E2E, "pollallowedstancesthread" }, + { 0x6E2F, "pool" }, + { 0x6E30, "pool_building_enemy_think" }, + { 0x6E31, "pool_building_walkway_01_enemy_think" }, + { 0x6E32, "pool_civ_01_cower" }, + { 0x6E33, "pool_civ_01_cower_setup" }, + { 0x6E34, "pool_civ_wounded_woman" }, + { 0x6E35, "pool_female_wounded" }, + { 0x6E36, "pool_male_01_cower" }, + { 0x6E37, "pool_walla_scream" }, + { 0x6E38, "poolalliesadvance" }, + { 0x6E39, "poolhouse_drones" }, + { 0x6E3A, "poolhouse_enemies" }, + { 0x6E3B, "poolhouse_prop_cleanup" }, + { 0x6E3C, "poolhouse_spawner_setup" }, + { 0x6E3D, "poolindex" }, + { 0x6E3E, "poolkillanimations" }, + { 0x6E3F, "poolyard_guard_wander_setup" }, + { 0x6E40, "poolyard_guard_wander_watch_for_alert" }, + { 0x6E41, "pop_cormack_into_exfil_anim_to_match_player" }, + { 0x6E42, "pop_flares_when_fired_on" }, + { 0x6E43, "pop_up" }, + { 0x6E44, "pop_up_and_hide_speed" }, + { 0x6E45, "popinpopout" }, + { 0x6E46, "populate_ai_civilians" }, + { 0x6E47, "populate_drone_civilians" }, + { 0x6E48, "populatedronecivilians" }, + { 0x6E49, "popupandshoot" }, + { 0x6E4A, "portable_mg_behavior" }, + { 0x6E4B, "portable_mg_gun_tag" }, + { 0x6E4C, "portable_mg_spot" }, + { 0x6E4D, "portable_radar" }, + { 0x6E4E, "portableradararray" }, + { 0x6E4F, "portableradarbeepsounds" }, + { 0x6E50, "portableradardamagelistener" }, + { 0x6E51, "portableradarproximitytracker" }, + { 0x6E52, "portableradarsetup" }, + { 0x6E53, "portableradaruselistener" }, + { 0x6E54, "portableradarwatchowner" }, + { 0x6E55, "portal_group_off" }, + { 0x6E56, "portal_group_on" }, + { 0x6E57, "pos" }, + { 0x6E58, "pos_angle" }, + { 0x6E59, "pos_array" }, + { 0x6E5A, "pose" }, + { 0x6E5B, "position_ally_for_bomb_plant" }, + { 0x6E5C, "position_elevators" }, + { 0x6E5D, "position_error" }, + { 0x6E5E, "position_for_movement" }, + { 0x6E5F, "position_in_circle" }, + { 0x6E60, "position_in_spear" }, + { 0x6E61, "position_smoothing" }, + { 0x6E62, "positionptm" }, + { 0x6E63, "positivewrap" }, + { 0x6E64, "possesswarbird" }, + { 0x6E65, "possible" }, + { 0x6E66, "possible_targets" }, + { 0x6E67, "possiblethreatcallouts" }, + { 0x6E68, "post" }, + { 0x6E69, "post_car_ride_cormack" }, + { 0x6E6A, "post_car_ride_player" }, + { 0x6E6B, "post_collapse_vfx_on_crash_site" }, + { 0x6E6C, "post_credits_still_image" }, + { 0x6E6D, "post_entity_creation_function" }, + { 0x6E6E, "post_event_geo" }, + { 0x6E6F, "post_event_hp_zones" }, + { 0x6E70, "post_event_nodes" }, + { 0x6E71, "post_event_pathing_blockers" }, + { 0x6E72, "post_explosion_alarms" }, + { 0x6E73, "post_fire_function" }, + { 0x6E74, "post_h_breach_ajani_start" }, + { 0x6E75, "post_h_breach_burke_start" }, + { 0x6E76, "post_h_breach_joker_start" }, + { 0x6E77, "post_intro_loop_anim" }, + { 0x6E78, "post_intro_loop_anim_vm" }, + { 0x6E79, "post_load" }, + { 0x6E7A, "post_load_funcs" }, + { 0x6E7B, "post_load_precache" }, + { 0x6E7C, "post_main_loop_anim" }, + { 0x6E7D, "post_main_loop_anim_vm" }, + { 0x6E7E, "post_middle_takedown_highway_path_player_side" }, + { 0x6E7F, "post_middle_takedown_traffic_done" }, + { 0x6E80, "post_pod_intro_stuff" }, + { 0x6E81, "post_reactor_alarm" }, + { 0x6E82, "post_refuel" }, + { 0x6E83, "post_tower_axis_logic" }, + { 0x6E84, "post_tower_inits_precache" }, + { 0x6E85, "post_win_camshake" }, + { 0x6E86, "post_win_disable_rumbles" }, + { 0x6E87, "postdeathkillevent" }, + { 0x6E88, "postdna_mech_attack" }, + { 0x6E89, "postgamenotifies" }, + { 0x6E8A, "postgamepromotion" }, + { 0x6E8B, "postpainfunc" }, + { 0x6E8C, "postroundtime" }, + { 0x6E8D, "postscriptfunc" }, + { 0x6E8E, "postspawn_rpg_vehicle" }, + { 0x6E8F, "potentialscantargets" }, + { 0x6E90, "potentialtarget" }, + { 0x6E91, "potentialtargetanimations" }, + { 0x6E92, "pov_mode" }, + { 0x6E93, "power_outage_audio" }, + { 0x6E94, "practiceloadout" }, + { 0x6E95, "practiceround" }, + { 0x6E96, "practiceroundassistevent" }, + { 0x6E97, "practiceroundclasstablename" }, + { 0x6E98, "practiceroundcostumetablename" }, + { 0x6E99, "practicerounddialogplayed" }, + { 0x6E9A, "practicerounddialogvalid" }, + { 0x6E9B, "practiceroundgame" }, + { 0x6E9C, "practiceroundkillevent" }, + { 0x6E9D, "pre_bomb_plant_lighting" }, + { 0x6E9E, "pre_bridge_collapse_helo_idle" }, + { 0x6E9F, "pre_bridge_collapse_scene" }, + { 0x6EA0, "pre_event_hp_zones" }, + { 0x6EA1, "pre_event_nodes" }, + { 0x6EA2, "pre_event_pathing_blockers" }, + { 0x6EA3, "pre_fire_function" }, + { 0x6EA4, "pre_guesthouse_vo" }, + { 0x6EA5, "pre_h_breach_ajani_start" }, + { 0x6EA6, "pre_h_breach_burke_start" }, + { 0x6EA7, "pre_h_breach_joker_start" }, + { 0x6EA8, "pre_hack_security_check" }, + { 0x6EA9, "pre_hangar_hall_explosion" }, + { 0x6EAA, "pre_load" }, + { 0x6EAB, "pre_lobby_framedelay" }, + { 0x6EAC, "pre_lobby_update" }, + { 0x6EAD, "pre_reactor_alarms" }, + { 0x6EAE, "pre_spotted_func" }, + { 0x6EAF, "pre_unload" }, + { 0x6EB0, "pre_unload_idle" }, + { 0x6EB1, "prebreachcurrentweapon" }, + { 0x6EB2, "precache_big_cave" }, + { 0x6EB3, "precache_boost_fx_npc" }, + { 0x6EB4, "precache_boost_fx_player" }, + { 0x6EB5, "precache_cave_entry" }, + { 0x6EB6, "precache_cave_hallway" }, + { 0x6EB7, "precache_code" }, + { 0x6EB8, "precache_combat_cave" }, + { 0x6EB9, "precache_crash_site" }, + { 0x6EBA, "precache_destructible" }, + { 0x6EBB, "precache_destructibles" }, + { 0x6EBC, "precache_exo_temperature" }, + { 0x6EBD, "precache_for_hovertank" }, + { 0x6EBE, "precache_fx" }, + { 0x6EBF, "precache_ice_bridge" }, + { 0x6EC0, "precache_icons" }, + { 0x6EC1, "precache_lake" }, + { 0x6EC2, "precache_lake_cinema" }, + { 0x6EC3, "precache_lui_event_strings" }, + { 0x6EC4, "precache_lui_hovertank_screens" }, + { 0x6EC5, "precache_main" }, + { 0x6EC6, "precache_microwave_anims" }, + { 0x6EC7, "precache_microwave_grenade_fx" }, + { 0x6EC8, "precache_narrow_cave" }, + { 0x6EC9, "precache_overlook" }, + { 0x6ECA, "precache_player_land_assist" }, + { 0x6ECB, "precache_presets" }, + { 0x6ECC, "precache_scanner_turret" }, + { 0x6ECD, "precache_script" }, + { 0x6ECE, "precache_script_models" }, + { 0x6ECF, "precache_scripts" }, + { 0x6ED0, "precache_skyjack" }, + { 0x6ED1, "precache_stuff" }, + { 0x6ED2, "precache_var_grenade_fx" }, + { 0x6ED3, "precache_vtol_takedown" }, + { 0x6ED4, "precacheanims" }, + { 0x6ED5, "precacheassets" }, + { 0x6ED6, "precacheassets_and_initflags" }, + { 0x6ED7, "precachecivilian" }, + { 0x6ED8, "precacheciviliananims" }, + { 0x6ED9, "precachedooranimations" }, + { 0x6EDA, "precacheflags" }, + { 0x6EDB, "precachefx" }, + { 0x6EDC, "precacheharmonicbreach" }, + { 0x6EDD, "precacheharmonicbreachanimations" }, + { 0x6EDE, "precacheharmonicbreachfx" }, + { 0x6EDF, "precacheharmonicbreachitems" }, + { 0x6EE0, "precacheharmonicbreachplayerrig" }, + { 0x6EE1, "precachemodelarray" }, + { 0x6EE2, "precacheorbital" }, + { 0x6EE3, "precachepropmodels" }, + { 0x6EE4, "precachescriptmodelanimations" }, + { 0x6EE5, "precachescriptmodelanims" }, + { 0x6EE6, "precachesecuritycamera" }, + { 0x6EE7, "precachesetup" }, + { 0x6EE8, "precachevehicleanimations" }, + { 0x6EE9, "precisepositioning" }, + { 0x6EEA, "predamageshieldignoreme" }, + { 0x6EEB, "preending_confculldist" }, + { 0x6EEC, "preferalliesbydistance" }, + { 0x6EED, "preferbyteambase" }, + { 0x6EEE, "preferdompoints" }, + { 0x6EEF, "preferhardpointpoints" }, + { 0x6EF0, "preferplayeranchors" }, + { 0x6EF1, "preferred_crash_location" }, + { 0x6EF2, "preferred_crash_style" }, + { 0x6EF3, "preferred_death_anim" }, + { 0x6EF4, "preferredoffsetfromowner" }, + { 0x6EF5, "preferredtarget" }, + { 0x6EF6, "prefers_drones" }, + { 0x6EF7, "prefertwarzone" }, + { 0x6EF8, "preflight_vo" }, + { 0x6EF9, "prekillcamnotify" }, + { 0x6EFA, "prekilledfunc" }, + { 0x6EFB, "preload" }, + { 0x6EFC, "preloadweapons" }, + { 0x6EFD, "prelobby_camera_ratio" }, + { 0x6EFE, "prelobby_camerazoff" }, + { 0x6EFF, "prelobby_camerazoff_zoom" }, + { 0x6F00, "prelobby_fardist" }, + { 0x6F01, "prelobby_movespeed" }, + { 0x6F02, "prelobby_neardist" }, + { 0x6F03, "prelobby_ratio_zoom" }, + { 0x6F04, "prelobby_targetzoff" }, + { 0x6F05, "prelobby_targetzoff_zoom" }, + { 0x6F06, "prelobbyzoom" }, + { 0x6F07, "prematch_done_time" }, + { 0x6F08, "prematch_over" }, + { 0x6F09, "prematchperiod" }, + { 0x6F0A, "prematchperiodend" }, + { 0x6F0B, "prematurecornergrenadedeath" }, + { 0x6F0C, "prep_bobbing" }, + { 0x6F0D, "prep_cinematic" }, + { 0x6F0E, "prep_ending" }, + { 0x6F0F, "prep_for_controls" }, + { 0x6F10, "prep_user_for_drone" }, + { 0x6F11, "prep_user_for_dronecrate" }, + { 0x6F12, "prepare_blast_doors" }, + { 0x6F13, "prepare_dialog" }, + { 0x6F14, "prepare_dialogue" }, + { 0x6F15, "prepare_option_for_change" }, + { 0x6F16, "prepare_show_threat" }, + { 0x6F17, "prepare_to_be_shot" }, + { 0x6F18, "prepare_to_teleport" }, + { 0x6F19, "prepareattackplayer" }, + { 0x6F1A, "prepared" }, + { 0x6F1B, "prepareforclasschange" }, + { 0x6F1C, "preplaced_guys_function" }, + { 0x6F1D, "preplacedpostscriptfunc" }, + { 0x6F1E, "prereqs" }, + { 0x6F1F, "preset_cache" }, + { 0x6F20, "preset_constructors" }, + { 0x6F21, "preset_name" }, + { 0x6F22, "presets" }, + { 0x6F23, "president" }, + { 0x6F24, "presseddown" }, + { 0x6F25, "pressedup" }, + { 0x6F26, "presses" }, + { 0x6F27, "pressure_explosion" }, + { 0x6F28, "pressure_explosion_damage" }, + { 0x6F29, "pressure_explosion_lead_up" }, + { 0x6F2A, "pressure_explosion_leadup_1" }, + { 0x6F2B, "pressure_explosion_leadup_2" }, + { 0x6F2C, "pressure_explosion_leadup_3" }, + { 0x6F2D, "pressure_explosion_leadup_4" }, + { 0x6F2E, "pressure_explosion_leadup_5" }, + { 0x6F2F, "pressure_explosion_leadup_6" }, + { 0x6F30, "pressure_explosion_leadup_7" }, + { 0x6F31, "pretend_to_be_dead" }, + { 0x6F32, "pretending_to_be_dead" }, + { 0x6F33, "prev" }, + { 0x6F34, "prev_accel_oneshot_time" }, + { 0x6F35, "prev_attached_path" }, + { 0x6F36, "prev_attachedpath" }, + { 0x6F37, "prev_cue_name" }, + { 0x6F38, "prev_defend_node" }, + { 0x6F39, "prev_dist" }, + { 0x6F3A, "prev_dp" }, + { 0x6F3B, "prev_dv" }, + { 0x6F3C, "prev_dx" }, + { 0x6F3D, "prev_eyel_diff" }, + { 0x6F3E, "prev_eyer_diff" }, + { 0x6F3F, "prev_height" }, + { 0x6F40, "prev_impacttime" }, + { 0x6F41, "prev_node" }, + { 0x6F42, "prev_pitch" }, + { 0x6F43, "prev_rate" }, + { 0x6F44, "prev_role" }, + { 0x6F45, "prev_speed" }, + { 0x6F46, "prev_state" }, + { 0x6F47, "prev_throttle" }, + { 0x6F48, "prev_time" }, + { 0x6F49, "prev_turret_state" }, + { 0x6F4A, "prev_velo" }, + { 0x6F4B, "prev_yards" }, + { 0x6F4C, "prev_zv" }, + { 0x6F4D, "prevattack" }, + { 0x6F4E, "prevenemy" }, + { 0x6F4F, "prevent_friendly_from_shooting_during_stealth" }, + { 0x6F50, "prevent_look_until_notify" }, + { 0x6F51, "prevent_tracking_drone_in_water" }, + { 0x6F52, "preventpainforashorttime" }, + { 0x6F53, "prevframevelocity" }, + { 0x6F54, "previewcostume" }, + { 0x6F55, "previewgearcategory" }, + { 0x6F56, "previewgearid" }, + { 0x6F57, "previous_bump_zvel" }, + { 0x6F58, "previous_button" }, + { 0x6F59, "previous_intensityhdr" }, + { 0x6F5A, "previous_position" }, + { 0x6F5B, "previous_turret_target" }, + { 0x6F5C, "previous_weapon" }, + { 0x6F5D, "previous_yaw" }, + { 0x6F5E, "previousadrenaline" }, + { 0x6F5F, "previousadrenalinesupport" }, + { 0x6F60, "previousclasstime" }, + { 0x6F61, "previousgoalnode" }, + { 0x6F62, "previousintensityhdr" }, + { 0x6F63, "previously_played_fx_joint_l" }, + { 0x6F64, "previously_played_fx_joint_r" }, + { 0x6F65, "previously_played_fx_name_l" }, + { 0x6F66, "previously_played_fx_name_r" }, + { 0x6F67, "previouspitchdelta" }, + { 0x6F68, "previousprimary" }, + { 0x6F69, "previoustrackedplayer" }, + { 0x6F6A, "prevleanfracpitch" }, + { 0x6F6B, "prevleanfracyaw" }, + { 0x6F6C, "prevlethalvarclass" }, + { 0x6F6D, "prevlethalvartype" }, + { 0x6F6E, "prevmovearchetype" }, + { 0x6F6F, "prevmovemode" }, + { 0x6F70, "prevmovestate" }, + { 0x6F71, "prevnameplatematerial" }, + { 0x6F72, "prevownerteam" }, + { 0x6F73, "prevputguninhandtime" }, + { 0x6F74, "prevsnowmobiledeath" }, + { 0x6F75, "prevsnowmobiledeathtime" }, + { 0x6F76, "prevstairsstate" }, + { 0x6F77, "prevstance" }, + { 0x6F78, "prevtacticalvarclass" }, + { 0x6F79, "prevtacticalvartype" }, + { 0x6F7A, "prevturnrate" }, + { 0x6F7B, "prevzoneindex" }, + { 0x6F7C, "price" }, + { 0x6F7D, "price_breach_ent" }, + { 0x6F7E, "price_breach_ent_movesto_player" }, + { 0x6F7F, "price_breach_ent_rotatesto_player" }, + { 0x6F80, "primary_light" }, + { 0x6F81, "primary_weapon_array" }, + { 0x6F82, "primaryattachment" }, + { 0x6F83, "primarygrenade" }, + { 0x6F84, "primaryname" }, + { 0x6F85, "primaryprogressbarfontsize" }, + { 0x6F86, "primaryprogressbarheight" }, + { 0x6F87, "primaryprogressbartextx" }, + { 0x6F88, "primaryprogressbartexty" }, + { 0x6F89, "primaryprogressbarwidth" }, + { 0x6F8A, "primaryprogressbarx" }, + { 0x6F8B, "primaryprogressbary" }, + { 0x6F8C, "primarytarget" }, + { 0x6F8D, "primarytorestore" }, + { 0x6F8E, "primaryturretanim" }, + { 0x6F8F, "primaryweaponent" }, + { 0x6F90, "primaryweapons" }, + { 0x6F91, "primaryweaponsammo" }, + { 0x6F92, "primer" }, + { 0x6F93, "print_altitude" }, + { 0x6F94, "print_csv_asset" }, + { 0x6F95, "print_debug_text_hud" }, + { 0x6F96, "print_debug_text_string_hud" }, + { 0x6F97, "print_distance_on_ent" }, + { 0x6F98, "print_fx_options" }, + { 0x6F99, "print_org" }, + { 0x6F9A, "print_roll" }, + { 0x6F9B, "print_speed" }, + { 0x6F9C, "print_state" }, + { 0x6F9D, "print_throttle" }, + { 0x6F9E, "print_tilt" }, + { 0x6F9F, "print_vehicle_info" }, + { 0x6FA0, "print_yaw" }, + { 0x6FA1, "print3d_over_target" }, + { 0x6FA2, "print3d_time" }, + { 0x6FA3, "print3ddraw" }, + { 0x6FA4, "print3dfortime" }, + { 0x6FA5, "print3drise" }, + { 0x6FA6, "print3dthread" }, + { 0x6FA7, "print3dtime" }, + { 0x6FA8, "print3duntilnotify" }, + { 0x6FA9, "printabovehead" }, + { 0x6FAA, "printandsoundoneveryone" }, + { 0x6FAB, "printandsoundonplayer" }, + { 0x6FAC, "printandsoundonteam" }, + { 0x6FAD, "printboldonteam" }, + { 0x6FAE, "printboldonteamarg" }, + { 0x6FAF, "printdisplaceinfo" }, + { 0x6FB0, "printer" }, + { 0x6FB1, "printerdebugger" }, + { 0x6FB2, "printhealthtoscreen" }, + { 0x6FB3, "printlnscreenandconsole" }, + { 0x6FB4, "printonplayers" }, + { 0x6FB5, "printonteam" }, + { 0x6FB6, "printonteamarg" }, + { 0x6FB7, "printorigin3duntilnotify" }, + { 0x6FB8, "printshoot" }, + { 0x6FB9, "printshootproc" }, + { 0x6FBA, "printyaws" }, + { 0x6FBB, "printyawtoenemy" }, + { 0x6FBC, "prioritize_colorcoded_nodes" }, + { 0x6FBD, "prioritize_watch_nodes_toward_enemies" }, + { 0x6FBE, "priority" }, + { 0x6FBF, "priority_sort" }, + { 0x6FC0, "priority_vols" }, + { 0x6FC1, "prison_turret_active" }, + { 0x6FC2, "prison_turret_alarm_sfx" }, + { 0x6FC3, "prison_turret_burn_sfx" }, + { 0x6FC4, "prison_turret_laser_glow" }, + { 0x6FC5, "prison_turret_warning_light_enemy" }, + { 0x6FC6, "prison_turret_warning_light_friendly" }, + { 0x6FC7, "prison_turrets" }, + { 0x6FC8, "prison_turrets_alive" }, + { 0x6FC9, "prisoncustomkillstreakfunc" }, + { 0x6FCA, "prisoner_6_shadow_and_loop" }, + { 0x6FCB, "prisoner_randomizer" }, + { 0x6FCC, "prisonpaladinoverrides" }, + { 0x6FCD, "prisonturretportableradar" }, + { 0x6FCE, "prisonturrettimer" }, + { 0x6FCF, "prisonturrettrackingoverlay" }, + { 0x6FD0, "privatematch" }, + { 0x6FD1, "pro_cave_get_up" }, + { 0x6FD2, "pro_cave_grabbing_gun" }, + { 0x6FD3, "pro_cave_help_ilona" }, + { 0x6FD4, "pro_cave_helped_up" }, + { 0x6FD5, "pro_cave_ilona_pick_up_gun" }, + { 0x6FD6, "pro_cave_pick_up_gun" }, + { 0x6FD7, "pro_cave_roll_over" }, + { 0x6FD8, "pro_cave_stowing_gun" }, + { 0x6FD9, "pro_hall_follow_dot" }, + { 0x6FDA, "prob_scale" }, + { 0x6FDB, "probability" }, + { 0x6FDC, "probedistancemethod" }, + { 0x6FDD, "process" }, + { 0x6FDE, "process_animation" }, + { 0x6FDF, "process_blend" }, + { 0x6FE0, "process_button_held_and_clicked" }, + { 0x6FE1, "process_buttonmash" }, + { 0x6FE2, "process_buttonmash_finale_scene" }, + { 0x6FE3, "process_buttonmash_handle_fail" }, + { 0x6FE4, "process_buttonmash_handle_hint" }, + { 0x6FE5, "process_color_order_to_ai" }, + { 0x6FE6, "process_cover_node" }, + { 0x6FE7, "process_cover_node_with_last_in_mind_allies" }, + { 0x6FE8, "process_cover_node_with_last_in_mind_axis" }, + { 0x6FE9, "process_deathflags" }, + { 0x6FEA, "process_flight_path" }, + { 0x6FEB, "process_fov" }, + { 0x6FEC, "process_fx_rotater" }, + { 0x6FED, "process_melee_notetracks" }, + { 0x6FEE, "process_moving_platform_death" }, + { 0x6FEF, "process_path_node" }, + { 0x6FF0, "process_reticle_multikill" }, + { 0x6FF1, "process_screen_shake" }, + { 0x6FF2, "process_stab_finale_scene" }, + { 0x6FF3, "process_traffic_leader_pending_due_to_lane_split" }, + { 0x6FF4, "processassistevent" }, + { 0x6FF5, "processattachments" }, + { 0x6FF6, "processchallenge" }, + { 0x6FF7, "processdamagetaken" }, + { 0x6FF8, "processed" }, + { 0x6FF9, "processed_trigger" }, + { 0x6FFA, "processing_emp_death_function" }, + { 0x6FFB, "processingkilledchallenges" }, + { 0x6FFC, "processlobbydata" }, + { 0x6FFD, "processlobbyscoreboards" }, + { 0x6FFE, "processviaitemstatsprogress" }, + { 0x6FFF, "processviaitemstatsstate" }, + { 0x7000, "progress" }, + { 0x7001, "progress_bar" }, + { 0x7002, "progress_dif" }, + { 0x7003, "progress_maps" }, + { 0x7004, "progress_node" }, + { 0x7005, "progress_path_create" }, + { 0x7006, "progress_path_get_my_node_from_org" }, + { 0x7007, "progress_path_move_to_correct_node" }, + { 0x7008, "progress_trigger_callbacks" }, + { 0x7009, "progressioncombat" }, + { 0x700A, "progressionkillhades" }, + { 0x700B, "progressionoutro" }, + { 0x700C, "progressionsupportphase1" }, + { 0x700D, "progressionsupportphase2" }, + { 0x700E, "progressionsupportphase3" }, + { 0x700F, "project_into_plane" }, + { 0x7010, "project_perpendicular" }, + { 0x7011, "projectile" }, + { 0x7012, "projectile_alive" }, + { 0x7013, "projectileexplode" }, + { 0x7014, "projectilesstopped" }, + { 0x7015, "projector" }, + { 0x7016, "promote_nearest_friendly" }, + { 0x7017, "promote_nearest_friendly_with_classname" }, + { 0x7018, "promotionsplashnotify" }, + { 0x7019, "prompt_show_hide" }, + { 0x701A, "promptforstreaksupport" }, + { 0x701B, "promptid" }, + { 0x701C, "prone_anim_override" }, + { 0x701D, "prone_hint_trigger" }, + { 0x701E, "prone_rate_override" }, + { 0x701F, "prone_transitionto" }, + { 0x7020, "prone_visible_from" }, + { 0x7021, "proneaiming" }, + { 0x7022, "pronecombatmainloop" }, + { 0x7023, "pronecrawl" }, + { 0x7024, "pronecrawltoprone" }, + { 0x7025, "pronelegsstraighttree" }, + { 0x7026, "pronereload" }, + { 0x7027, "pronerun_begin" }, + { 0x7028, "pronestill" }, + { 0x7029, "pronestop_begin" }, + { 0x702A, "pronetime" }, + { 0x702B, "proneto" }, + { 0x702C, "pronetocrouch" }, + { 0x702D, "pronetocrouchrun" }, + { 0x702E, "pronetocrouchwalk" }, + { 0x702F, "pronetopronemove" }, + { 0x7030, "pronetopronerun" }, + { 0x7031, "pronetostand" }, + { 0x7032, "pronetostandrun" }, + { 0x7033, "pronetostandwalk" }, + { 0x7034, "pronewalk_begin" }, + { 0x7035, "prop_anims" }, + { 0x7036, "prop_cig_throw" }, + { 0x7037, "prop_delete" }, + { 0x7038, "prop_delete_cig" }, + { 0x7039, "prop_notetrack_exist" }, + { 0x703A, "prop_notetracks" }, + { 0x703B, "prop10_drones" }, + { 0x703C, "prop30" }, + { 0x703D, "propanims" }, + { 0x703E, "propsendinganimations" }, + { 0x703F, "protect_radius" }, + { 0x7040, "protect_watch_allies" }, + { 0x7041, "proxbar" }, + { 0x7042, "proxbartext" }, + { 0x7043, "proxtriggerlos" }, + { 0x7044, "proxtriggerthink" }, + { 0x7045, "proxy" }, + { 0x7046, "proxy_alarm_on" }, + { 0x7047, "prv_cac" }, + { 0x7048, "prv_cac_weapon" }, + { 0x7049, "prv_vl_cao_focus" }, + { 0x704A, "ps_item" }, + { 0x704B, "pull_fence_dust" }, + { 0x704C, "pulse" }, + { 0x704D, "pulse_button_timeout" }, + { 0x704E, "pulse_compass_text" }, + { 0x704F, "pulse_fx" }, + { 0x7050, "pulse_presets" }, + { 0x7051, "pulse_think" }, + { 0x7052, "pulseorbitalsupportreloadtext" }, + { 0x7053, "punch_door" }, + { 0x7054, "punish_view_level" }, + { 0x7055, "punishment" }, + { 0x7056, "punishment_anim" }, + { 0x7057, "punishment_check" }, + { 0x7058, "punishment_level" }, + { 0x7059, "punishment_push" }, + { 0x705A, "punishment_recovery" }, + { 0x705B, "pursue_player" }, + { 0x705C, "push_dude_into_shelves" }, + { 0x705D, "push_item_on_que" }, + { 0x705E, "push_right_after_flag" }, + { 0x705F, "pushmode" }, + { 0x7060, "pushpoint" }, + { 0x7061, "put_bridge_in_proper_place" }, + { 0x7062, "put_cardoor_on_will" }, + { 0x7063, "put_roadsurface_in_proper_place" }, + { 0x7064, "put_toy_in_volume" }, + { 0x7065, "putgunaway" }, + { 0x7066, "putgunbackinhandonkillanimscript" }, + { 0x7067, "putguninhand" }, + { 0x7068, "putweaponbackinrighthand" }, + { 0x7069, "pv_maxlrgvelocity" }, + { 0x706A, "pv_maxmedvelocity" }, + { 0x706B, "pv_maxsmlvelocity" }, + { 0x706C, "pv_maxvelocity" }, + { 0x706D, "pv_minvelocitythreshold" }, + { 0x706E, "pv_numvelocityranges" }, + { 0x706F, "pyramid_death_report" }, + { 0x7070, "pyramid_spawn" }, + { 0x7071, "pyramid_spawner_reports_death" }, + { 0x7072, "q" }, + { 0x7073, "qafinished" }, + { 0x7074, "qsetgoalpos" }, + { 0x7075, "qte_fail_off" }, + { 0x7076, "qte_grab_hold_off" }, + { 0x7077, "qte_middle_dodge_off" }, + { 0x7078, "qte_middle_jump_off" }, + { 0x7079, "qte_middle_pull_kva_off" }, + { 0x707A, "qte_middle_pull_windshield_off" }, + { 0x707B, "qte_middle_shoot_off" }, + { 0x707C, "qte_pry_open_off" }, + { 0x707D, "qte_shoot_kva_off" }, + { 0x707E, "qte_success_off" }, + { 0x707F, "qte_swim_off" }, + { 0x7080, "quad_enable" }, + { 0x7081, "quadrant_display" }, + { 0x7082, "quadrantanimweights" }, + { 0x7083, "qualityspotshadow" }, + { 0x7084, "quarter_up_position" }, + { 0x7085, "queen" }, + { 0x7086, "queen_change_path" }, + { 0x7087, "queen_count" }, + { 0x7088, "queen_curl" }, + { 0x7089, "queen_data_accel" }, + { 0x708A, "queen_data_decel" }, + { 0x708B, "queen_data_desired_speed" }, + { 0x708C, "queen_data_follow_radii" }, + { 0x708D, "queen_deadzone" }, + { 0x708E, "queen_drone_fly" }, + { 0x708F, "queen_drone_form_hemisphere" }, + { 0x7090, "queen_drone_gopath" }, + { 0x7091, "queen_factor" }, + { 0x7092, "queen_follow_anim" }, + { 0x7093, "queen_relative_speed" }, + { 0x7094, "querymemberanimstate" }, + { 0x7095, "querymemberstate" }, + { 0x7096, "queueadd" }, + { 0x7097, "queueanim" }, + { 0x7098, "queuecreate" }, + { 0x7099, "queued_anim_threads" }, + { 0x709A, "queueremovefirst" }, + { 0x709B, "queues" }, + { 0x709C, "quick_cursor" }, + { 0x709D, "quick_death" }, + { 0x709E, "quick_pulse" }, + { 0x709F, "quick_transition_flash" }, + { 0x70A0, "quickcommands" }, + { 0x70A1, "quickgunlevelevent" }, + { 0x70A2, "quickmessagetoall" }, + { 0x70A3, "quickresponses" }, + { 0x70A4, "quicksort" }, + { 0x70A5, "quicksort_compare" }, + { 0x70A6, "quicksort_flag_compare" }, + { 0x70A7, "quicksortmid" }, + { 0x70A8, "quickstatements" }, + { 0x70A9, "r" }, + { 0x70AA, "r_hudoutlineenable" }, + { 0x70AB, "r_hudoutlinehaloblurradius" }, + { 0x70AC, "r_hudoutlinehalolumscale" }, + { 0x70AD, "r_hudoutlinepostmode" }, + { 0x70AE, "radar_dish_rotate" }, + { 0x70AF, "radarmover" }, + { 0x70B0, "radial_angle_to_vector" }, + { 0x70B1, "radial_button_current_group" }, + { 0x70B2, "radial_button_definitions" }, + { 0x70B3, "radial_button_group" }, + { 0x70B4, "radial_button_group_info" }, + { 0x70B5, "radial_button_previous_group" }, + { 0x70B6, "radial_init" }, + { 0x70B7, "radiant_pos" }, + { 0x70B8, "radiation_totalpercent" }, + { 0x70B9, "radii" }, + { 0x70BA, "radio_add" }, + { 0x70BB, "radio_chatter" }, + { 0x70BC, "radio_dialog_add_and_go" }, + { 0x70BD, "radio_dialogue" }, + { 0x70BE, "radio_dialogue_clear_stack" }, + { 0x70BF, "radio_dialogue_interupt" }, + { 0x70C0, "radio_dialogue_nag_loop" }, + { 0x70C1, "radio_dialogue_overlap" }, + { 0x70C2, "radio_dialogue_overlap_stop" }, + { 0x70C3, "radio_dialogue_play" }, + { 0x70C4, "radio_dialogue_queue" }, + { 0x70C5, "radio_dialogue_queue_global" }, + { 0x70C6, "radio_dialogue_queue_single" }, + { 0x70C7, "radio_dialogue_remove_from_stack" }, + { 0x70C8, "radio_dialogue_safe" }, + { 0x70C9, "radio_dialogue_stop" }, + { 0x70CA, "radio_queue_thread" }, + { 0x70CB, "radio_run_guy" }, + { 0x70CC, "radio_try_squelch_out" }, + { 0x70CD, "radio_walkby_guy_vo" }, + { 0x70CE, "radiometricunithdr" }, + { 0x70CF, "radiometricunitshdr" }, + { 0x70D0, "radiosity" }, + { 0x70D1, "radiosityhdr" }, + { 0x70D2, "radiosityscale" }, + { 0x70D3, "radiosityscale_ng" }, + { 0x70D4, "radiosityscalehdr" }, + { 0x70D5, "radius_pos" }, + { 0x70D6, "radiusartilleryshellshock" }, + { 0x70D7, "radiussq" }, + { 0x70D8, "ragdoll_corpses" }, + { 0x70D9, "ragdoll_directionscale" }, + { 0x70DA, "ragdoll_fall_anim" }, + { 0x70DB, "ragdoll_getout_death" }, + { 0x70DC, "ragdoll_immediate" }, + { 0x70DD, "ragdoll_start_vel" }, + { 0x70DE, "ragdolldeath" }, + { 0x70DF, "ragdollonfirefx" }, + { 0x70E0, "ragdolltime" }, + { 0x70E1, "rail_gun_done" }, + { 0x70E2, "rail_gun_start" }, + { 0x70E3, "rail_gun_warbird_damage_function" }, + { 0x70E4, "railgun_ambient_air" }, + { 0x70E5, "railgun_cargo_ship_missiles" }, + { 0x70E6, "railgun_charge" }, + { 0x70E7, "railgun_damage_timer" }, + { 0x70E8, "railgun_enemies" }, + { 0x70E9, "railgun_hud_update" }, + { 0x70EA, "railgun_minigun_1" }, + { 0x70EB, "railgun_minigun_fire" }, + { 0x70EC, "railgun_missile_impact" }, + { 0x70ED, "railgun_ready" }, + { 0x70EE, "railgun_track_damage" }, + { 0x70EF, "railgun_track_damage_static" }, + { 0x70F0, "railgun_warbird_think" }, + { 0x70F1, "railing_dangerzone_think" }, + { 0x70F2, "rain" }, + { 0x70F3, "rain_attach_player_drizzle" }, + { 0x70F4, "rain_attach_player_heavy" }, + { 0x70F5, "rain_attach_player_heavy_speedy" }, + { 0x70F6, "rain_attach_player_medium" }, + { 0x70F7, "rain_elevator_fx" }, + { 0x70F8, "raineffectchange" }, + { 0x70F9, "rainhard" }, + { 0x70FA, "raininit" }, + { 0x70FB, "rainlevel" }, + { 0x70FC, "rainlevelrandomwait" }, + { 0x70FD, "rainlevelwait" }, + { 0x70FE, "rainlight" }, + { 0x70FF, "rainmedium" }, + { 0x7100, "rainnone" }, + { 0x7101, "raise_blast_doors" }, + { 0x7102, "raise_shield" }, + { 0x7103, "rake_with_bullets" }, + { 0x7104, "rambo" }, + { 0x7105, "ramboaccuracymult" }, + { 0x7106, "ramboaim" }, + { 0x7107, "ramboaiminternal" }, + { 0x7108, "ramboanims" }, + { 0x7109, "rambochance" }, + { 0x710A, "ramp_down_motion_blur" }, + { 0x710B, "ramp_up_motion_blur" }, + { 0x710C, "rand_pos_or_neg" }, + { 0x710D, "rand_second_accel_thresh" }, + { 0x710E, "random" }, + { 0x710F, "random_bloody_death" }, + { 0x7110, "random_damage" }, + { 0x7111, "random_dog_barks" }, + { 0x7112, "random_drag_amount" }, + { 0x7113, "random_dynamic_attachment" }, + { 0x7114, "random_factor" }, + { 0x7115, "random_killer_update" }, + { 0x7116, "random_killspawner" }, + { 0x7117, "random_move_rate_blend" }, + { 0x7118, "random_spawn" }, + { 0x7119, "random_spread" }, + { 0x711A, "random_vector" }, + { 0x711B, "random_weight" }, + { 0x711C, "random_weight_sorted" }, + { 0x711D, "randomaditionaltime" }, + { 0x711E, "randomanimoftwo" }, + { 0x711F, "randomfasteranimspeed" }, + { 0x7120, "randomgrenaderange" }, + { 0x7121, "randomidleanimation" }, + { 0x7122, "randomidleanims" }, + { 0x7123, "randomintrange_limit" }, + { 0x7124, "randominttable" }, + { 0x7125, "randominttablesize" }, + { 0x7126, "randomize_flock_positions" }, + { 0x7127, "randomize_name_list" }, + { 0x7128, "randomize_turret_spread" }, + { 0x7129, "randomizeidleset" }, + { 0x712A, "randomoccurrance" }, + { 0x712B, "randompathstoptime" }, + { 0x712C, "randomspawnscore" }, + { 0x712D, "randomvector" }, + { 0x712E, "randomvectorincone" }, + { 0x712F, "randomvectorrange" }, + { 0x7130, "randomzonespawn" }, + { 0x7131, "range" }, + { 0x7132, "range_name" }, + { 0x7133, "range_slop" }, + { 0x7134, "rangeinmeters" }, + { 0x7135, "ranges" }, + { 0x7136, "rank_for_items" }, + { 0x7137, "rankedmatch" }, + { 0x7138, "rankedmatchupdates" }, + { 0x7139, "rankingenabled" }, + { 0x713A, "ranktable" }, + { 0x713B, "rankupsplashnotify" }, + { 0x713C, "rankxp" }, + { 0x713D, "rappel_animation_rumbles" }, + { 0x713E, "rappel_control_hint" }, + { 0x713F, "rappel_kill_achievement" }, + { 0x7140, "rappel_rumbles" }, + { 0x7141, "rappel_vo_callouts" }, + { 0x7142, "rappeller" }, + { 0x7143, "rateofchange" }, + { 0x7144, "raven_player_can_see_ai" }, + { 0x7145, "raw_weight" }, + { 0x7146, "razor_cormack_hand_on_crate" }, + { 0x7147, "razor_cormack_reaches_crate" }, + { 0x7148, "razor_cormack_stowing_gun" }, + { 0x7149, "razor_crate_move" }, + { 0x714A, "razor_player_hand_off_crate" }, + { 0x714B, "razor_player_hand_on_crate" }, + { 0x714C, "razor_rb_hatch_close" }, + { 0x714D, "razor_rb_lifting_off" }, + { 0x714E, "razor_rb_missile_hit" }, + { 0x714F, "razor_rb_missile_launch" }, + { 0x7150, "razor_surface_override_function" }, + { 0x7151, "razorback" }, + { 0x7152, "razorback_cargo" }, + { 0x7153, "razorback_cargo_player" }, + { 0x7154, "razorback_cormack" }, + { 0x7155, "razorback_dialogue" }, + { 0x7156, "razorback_explosion" }, + { 0x7157, "razorback_fire_start" }, + { 0x7158, "razorback_fire_stop" }, + { 0x7159, "razorback_fly_in" }, + { 0x715A, "razorback_gun_enable" }, + { 0x715B, "razorback_ilana" }, + { 0x715C, "razorback_land" }, + { 0x715D, "razorback_lighting" }, + { 0x715E, "razorback_mech" }, + { 0x715F, "razorback_mech_behavior" }, + { 0x7160, "razorback_mech_missiles" }, + { 0x7161, "razorback_mech_shoot" }, + { 0x7162, "razorback_org" }, + { 0x7163, "razorback_razorback" }, + { 0x7164, "razorback_rumble" }, + { 0x7165, "razorback_spotlight" }, + { 0x7166, "razorback_spotlight_init" }, + { 0x7167, "razorback_trigger_handler" }, + { 0x7168, "rb_blast_marks" }, + { 0x7169, "rb_flee_goal_pick" }, + { 0x716A, "re_enable_combat" }, + { 0x716B, "re_target" }, + { 0x716C, "reach_aborted" }, + { 0x716D, "reach_death_notify" }, + { 0x716E, "reach_goal_pos" }, + { 0x716F, "reach_with_arrivals_begin" }, + { 0x7170, "reach_with_planting" }, + { 0x7171, "reach_with_planting_and_arrivals" }, + { 0x7172, "reach_with_standard_adjustments_begin" }, + { 0x7173, "reach_with_standard_adjustments_end" }, + { 0x7174, "reached_node" }, + { 0x7175, "reachers" }, + { 0x7176, "reachidle" }, + { 0x7177, "reacquire_state" }, + { 0x7178, "reacquire_without_facing" }, + { 0x7179, "reacquirewhennecessary" }, + { 0x717A, "react_anim" }, + { 0x717B, "reactingtobullet" }, + { 0x717C, "reaction" }, + { 0x717D, "reaction_ai" }, + { 0x717E, "reaction_explosions" }, + { 0x717F, "reaction_pickup_event" }, + { 0x7180, "reaction_pickup_player_proximity" }, + { 0x7181, "reaction_pickup_queue_explosion" }, + { 0x7182, "reaction_proc" }, + { 0x7183, "reaction_sleep" }, + { 0x7184, "reaction_sleep_wait_wakeup" }, + { 0x7185, "reaction_sleep_wait_wakeup_dist" }, + { 0x7186, "reaction_wait" }, + { 0x7187, "reactionanim" }, + { 0x7188, "reactioncasualty" }, + { 0x7189, "reactionfriendlyfire" }, + { 0x718A, "reactionscheckloop" }, + { 0x718B, "reactiontakingfire" }, + { 0x718C, "reactiontaunt" }, + { 0x718D, "reactive_fx_ents" }, + { 0x718E, "reactive_fx_thread" }, + { 0x718F, "reactive_sound_ents" }, + { 0x7190, "reactive_thread" }, + { 0x7191, "reactor_alarm" }, + { 0x7192, "reactor_bot_drive_self_start" }, + { 0x7193, "reactor_bot_drive_self_stop" }, + { 0x7194, "reactor_bot_drive_shelf_start" }, + { 0x7195, "reactor_bot_drive_shelf_stop" }, + { 0x7196, "reactor_bot_elevator_open" }, + { 0x7197, "reactor_bot_elevator_start_lp" }, + { 0x7198, "reactor_bot_elevator_stop_lp" }, + { 0x7199, "reactor_bot_final_elevator_start" }, + { 0x719A, "reactor_bot_final_elevator_stop" }, + { 0x719B, "reactor_bot_initial_elevator_start" }, + { 0x719C, "reactor_bot_initial_elevator_stop" }, + { 0x719D, "reactor_bot_shelf_drop" }, + { 0x719E, "reactor_bot_shelf_pickup" }, + { 0x719F, "reactor_bot_turn_self" }, + { 0x71A0, "reactor_bot_turn_shelf" }, + { 0x71A1, "reactor_catwalk_spawner_trigger_think" }, + { 0x71A2, "reactor_entrance_rally" }, + { 0x71A3, "reactor_entrance_rally_anim" }, + { 0x71A4, "reactor_light_rays" }, + { 0x71A5, "reactor_reveal_lighting" }, + { 0x71A6, "reactor_robots_badplace_think" }, + { 0x71A7, "reactor_robots_shelf_think" }, + { 0x71A8, "reactor_room" }, + { 0x71A9, "reactor_room_allies_run_from_crate" }, + { 0x71AA, "reactor_room_catwalk_combat" }, + { 0x71AB, "reactor_room_catwalk_death" }, + { 0x71AC, "reactor_room_combat" }, + { 0x71AD, "reactor_room_combat_mid_checkpoint" }, + { 0x71AE, "reactor_room_combat_seek_player" }, + { 0x71AF, "reactor_room_crane" }, + { 0x71B0, "reactor_room_crane_adjust_housing" }, + { 0x71B1, "reactor_room_crane_grab_crate" }, + { 0x71B2, "reactor_room_crane_light" }, + { 0x71B3, "reactor_room_crane_murderplayer_think" }, + { 0x71B4, "reactor_room_crane_rotate_to_angle" }, + { 0x71B5, "reactor_room_crane_think" }, + { 0x71B6, "reactor_room_crate_think" }, + { 0x71B7, "reactor_room_crate_tracking" }, + { 0x71B8, "reactor_room_drone_cleanup" }, + { 0x71B9, "reactor_room_drones" }, + { 0x71BA, "reactor_room_get_best_crate" }, + { 0x71BB, "reactor_room_link_cables" }, + { 0x71BC, "reactor_room_microwave_grenade_equip" }, + { 0x71BD, "reactor_room_redshirt_cleanup" }, + { 0x71BE, "reactor_room_redshirts" }, + { 0x71BF, "reactor_room_reveal_ally_vo_close_check" }, + { 0x71C0, "reactor_room_reveal_door" }, + { 0x71C1, "reactor_room_reveal_enemies_think" }, + { 0x71C2, "reactor_room_reveal_scene" }, + { 0x71C3, "reactor_room_reveal_scene_ally_think" }, + { 0x71C4, "reactor_room_reveal_scene_approach" }, + { 0x71C5, "reactor_room_reveal_scene_guys_ready" }, + { 0x71C6, "reactor_room_reveal_squibs" }, + { 0x71C7, "reactor_room_robot_emp_death" }, + { 0x71C8, "reactor_room_robot_grid_ally_safeguard" }, + { 0x71C9, "reactor_room_robot_monitor_death" }, + { 0x71CA, "reactor_room_robot_scripted_think" }, + { 0x71CB, "reactor_room_robot_think" }, + { 0x71CC, "reactor_room_robots" }, + { 0x71CD, "reactor_room_robots_lift_adjust_bars" }, + { 0x71CE, "reactor_room_sonic_hint_use_check" }, + { 0x71CF, "reactto" }, + { 0x71D0, "reacttobulletchance" }, + { 0x71D1, "reacttobulletsinterruptcheck" }, + { 0x71D2, "readncolumns" }, + { 0x71D3, "readtriple" }, + { 0x71D4, "ready" }, + { 0x71D5, "ready_for_reveal" }, + { 0x71D6, "ready_knuckles_delete" }, + { 0x71D7, "ready_room_assault_rifle" }, + { 0x71D8, "ready_room_elevator_right" }, + { 0x71D9, "ready_room_gideon" }, + { 0x71DA, "ready_room_player" }, + { 0x71DB, "ready_room_sniper_rifle" }, + { 0x71DC, "ready_room_things" }, + { 0x71DD, "readyanimarray" }, + { 0x71DE, "readyanimweights" }, + { 0x71DF, "readyforatriumbreach" }, + { 0x71E0, "readyplayer" }, + { 0x71E1, "readystand_anims_inited" }, + { 0x71E2, "readytobemanhandled" }, + { 0x71E3, "readytobreach" }, + { 0x71E4, "readytodie" }, + { 0x71E5, "readytomanhandle" }, + { 0x71E6, "readytomeleetarget" }, + { 0x71E7, "readytoreturntocover" }, + { 0x71E8, "real_target" }, + { 0x71E9, "realorigin" }, + { 0x71EA, "realtext" }, + { 0x71EB, "rear_dist" }, + { 0x71EC, "reassign_ctf_team_spawns" }, + { 0x71ED, "rebuild_friendly_icon" }, + { 0x71EE, "rec_bathroom_guy" }, + { 0x71EF, "rec_chair_kva_gets_shot" }, + { 0x71F0, "rec_drive_lookat_trigger_think" }, + { 0x71F1, "rec_drone_scanner" }, + { 0x71F2, "rec_exo_arm_repair_attempt_01_npc" }, + { 0x71F3, "rec_exo_arm_repair_attempt_02_npc" }, + { 0x71F4, "rec_exo_arm_repair_attempt_03_npc" }, + { 0x71F5, "rec_exo_arm_repair_attempt_exit_npc" }, + { 0x71F6, "rec_funeral_21_gun_salute" }, + { 0x71F7, "rec_funeral_part_1_cormack" }, + { 0x71F8, "rec_funeral_part_2_cormack" }, + { 0x71F9, "rec_funeral_part_2_irons" }, + { 0x71FA, "rec_guy_doubledoor_breach_start" }, + { 0x71FB, "rec_jeep_adr_gdn" }, + { 0x71FC, "rec_jeep_ride_pt1" }, + { 0x71FD, "rec_jeep_ride_pt2" }, + { 0x71FE, "rec_jeep_ride_pt3" }, + { 0x71FF, "rec_kva_with_president_gets_shot" }, + { 0x7200, "rec_littlebird_formation_spawn" }, + { 0x7201, "rec_mute_breach_slo_mo1" }, + { 0x7202, "rec_mute01_chair_kva_killed" }, + { 0x7203, "rec_mute01_joker_breach" }, + { 0x7204, "rec_mute01_joker_kick" }, + { 0x7205, "rec_mute01_joker_run" }, + { 0x7206, "rec_mute01_joker_start" }, + { 0x7207, "rec_mute01_joker_turn" }, + { 0x7208, "rec_mute01_kva_hits_wall" }, + { 0x7209, "rec_mute01_kva_kicked" }, + { 0x720A, "rec_mute01_kva_with_gun_killed" }, + { 0x720B, "rec_mute01_potus_free" }, + { 0x720C, "rec_player_drone_end" }, + { 0x720D, "rec_player_drone_start" }, + { 0x720E, "rec_player_exo_breach_start" }, + { 0x720F, "rec_plr_kills_president" }, + { 0x7210, "rec_readyroom_elevator_left_close" }, + { 0x7211, "rec_readyroom_elevator_left_hatch_back" }, + { 0x7212, "rec_readyroom_elevator_left_hatch_front" }, + { 0x7213, "rec_readyroom_elevator_left_open" }, + { 0x7214, "rec_readyroom_elevator_left_open2" }, + { 0x7215, "rec_readyroom_elevator_left_up" }, + { 0x7216, "rec_readyroom_elevator_right_close" }, + { 0x7217, "rec_readyroom_elevator_right_open" }, + { 0x7218, "rec_readyroom_elevator_right_open2" }, + { 0x7219, "rec_readyroom_elevator_right_up" }, + { 0x721A, "rec_readyroom_gideon_pushes_button" }, + { 0x721B, "rec_s1_drones_attack" }, + { 0x721C, "rec_s1_drones_fly_by" }, + { 0x721D, "rec_s1_drones_wait_for_attack" }, + { 0x721E, "rec_s1_president_killed" }, + { 0x721F, "rec_s2_breach_gun_holster" }, + { 0x7220, "rec_s2_breach_slo_mo" }, + { 0x7221, "rec_s2_door_guy_ambush" }, + { 0x7222, "rec_s2_drones_attack" }, + { 0x7223, "rec_s2_exfil_car_plr_hand" }, + { 0x7224, "rec_s2_exfil_car_plr_help_potus" }, + { 0x7225, "rec_s2_exfil_car_plr_start" }, + { 0x7226, "rec_s2_exfil_potus_enter_car" }, + { 0x7227, "rec_s2_exfil_potus_start" }, + { 0x7228, "rec_sim_reveal_gideon" }, + { 0x7229, "rec_sim_reveal_irons" }, + { 0x722A, "rec_sim_start_joker" }, + { 0x722B, "rec_slomo_audio_handler" }, + { 0x722C, "rec_slomo_kill_bad_guy" }, + { 0x722D, "rec_star_trek_door_close" }, + { 0x722E, "rec_star_trek_door_open" }, + { 0x722F, "rec_t2_warbird_decloak" }, + { 0x7230, "rec_t2_warbird_door_open" }, + { 0x7231, "rec_t2_warbird_land" }, + { 0x7232, "rec_t2_warbird_start" }, + { 0x7233, "rec_threat01_joker_kick" }, + { 0x7234, "rec_threat01_joker_start" }, + { 0x7235, "rec_tour_end_jeep_gate_plr_close" }, + { 0x7236, "rec_tour_end_jeep_gate_plr_open" }, + { 0x7237, "rec_tour_escort_jeep_start" }, + { 0x7238, "rec_tour_hangar_background" }, + { 0x7239, "rec_tour_npc_jeep_exit_gate_close" }, + { 0x723A, "rec_tour_npc_jeep_exit_gate_open" }, + { 0x723B, "rec_tour_ride_driver_gear_shift" }, + { 0x723C, "rec_tour_ride_gid_exits_jeep" }, + { 0x723D, "rec_tour_ride_gid_hand_on_door" }, + { 0x723E, "rec_tour_ride_irons_gestures" }, + { 0x723F, "rec_tour_ride_irons_turns_to_plr" }, + { 0x7240, "rec_tour_ride_irons_waves" }, + { 0x7241, "rec_tour_ride_plr_door" }, + { 0x7242, "rec_tour_ride_plr_exits_jeep" }, + { 0x7243, "rec_tour_ride_veh_leftdoor_close" }, + { 0x7244, "rec_tour_ride_veh_leftdoor_open" }, + { 0x7245, "rec_tour_ride_veh_rightdoor_close" }, + { 0x7246, "rec_tour_ride_veh_rightdoor_open" }, + { 0x7247, "rec_tour_titan_1_start" }, + { 0x7248, "rec_tour_titan_2_walk_anim_start" }, + { 0x7249, "rec_tour_titan_gate_plr_open" }, + { 0x724A, "rec_tour_vehicle_1_start" }, + { 0x724B, "rec_tour_vtol_takeoff_spawn" }, + { 0x724C, "rec_train1_end" }, + { 0x724D, "rec_train1_exfil_car_start" }, + { 0x724E, "rec_train1_stealth_car_spawn" }, + { 0x724F, "rec_train1_stealth_car_stop" }, + { 0x7250, "rec_train2_ambush_car_1" }, + { 0x7251, "rec_train2_ambush_car_2" }, + { 0x7252, "rec_train2_exfil_car_end" }, + { 0x7253, "rec_train2_exfil_car_start" }, + { 0x7254, "rec_training01_lodge_stealth_exit_end" }, + { 0x7255, "rec_training01_lodge_stealth_exit_start" }, + { 0x7256, "rec_training01_lodge_stealth_open" }, + { 0x7257, "rec_training1_jeep_arrive" }, + { 0x7258, "rec_training1_jeep_enter" }, + { 0x7259, "rec_training1_jeep_irons_door_close" }, + { 0x725A, "rec_training1_jeep_irons_door_open" }, + { 0x725B, "rec_training1_jeep_player_door_close" }, + { 0x725C, "rec_welcometoatlas_gideon" }, + { 0x725D, "rec_welcometoatlas_irons" }, + { 0x725E, "recall" }, + { 0x725F, "recentdamageamount" }, + { 0x7260, "recentkillcount" }, + { 0x7261, "recently_loaded_listener" }, + { 0x7262, "recentlysawenemy" }, + { 0x7263, "rechamber" }, + { 0x7264, "recharge" }, + { 0x7265, "recipeclassapplyjuggernaut" }, + { 0x7266, "reclaimedreservedobjectives" }, + { 0x7267, "recoildirection" }, + { 0x7268, "recoilscale" }, + { 0x7269, "recon_allies" }, + { 0x726A, "recon_anim_struct" }, + { 0x726B, "recon_begin" }, + { 0x726C, "recon_checkpoint_lasttime" }, + { 0x726D, "recon_log_loadout" }, + { 0x726E, "recon_log_spawnpoint_info" }, + { 0x726F, "recon_main" }, + { 0x7270, "recon_objective_lasttime" }, + { 0x7271, "recon_player" }, + { 0x7272, "recon_player_downed" }, + { 0x7273, "recon_set_spawnpoint" }, + { 0x7274, "recon_start" }, + { 0x7275, "recon_vo" }, + { 0x7276, "reconhandledeath" }, + { 0x7277, "reconhandletimeout" }, + { 0x7278, "reconhandletimeoutwarning" }, + { 0x7279, "reconhudremove" }, + { 0x727A, "reconhudsetup" }, + { 0x727B, "reconlogplayerinfo" }, + { 0x727C, "reconnect_fake_pitbull" }, + { 0x727D, "reconplayerexit" }, + { 0x727E, "reconsetinactivity" }, + { 0x727F, "reconspawnturret" }, + { 0x7280, "reconuav_stinger_target_pos" }, + { 0x7281, "record_bread_crumbs_for_ambush" }, + { 0x7282, "record_enemy_notification" }, + { 0x7283, "record_enemy_sightings" }, + { 0x7284, "record_grenade_rising_edges" }, + { 0x7285, "record_grenade_throw_times" }, + { 0x7286, "record_last_player_damage" }, + { 0x7287, "record_sighting" }, + { 0x7288, "record_stealth_event" }, + { 0x7289, "recordfinalkillcam" }, + { 0x728A, "recordsegemtdata" }, + { 0x728B, "recordtogglescopestates" }, + { 0x728C, "recordvalidationinfraction" }, + { 0x728D, "recover" }, + { 0x728E, "recover_cargo" }, + { 0x728F, "recover_from_careful_disable" }, + { 0x7290, "recover_interval" }, + { 0x7291, "recovery_breach_cleanup_player" }, + { 0x7292, "recovery_breach_setup_player" }, + { 0x7293, "recovery_dynamic_event" }, + { 0x7294, "recovery_locations" }, + { 0x7295, "recovery_thermal_manager" }, + { 0x7296, "recoverycustomospfunc" }, + { 0x7297, "recoveryeventcustomospfunc" }, + { 0x7298, "recursed" }, + { 0x7299, "red" }, + { 0x729A, "red_burn_lighting_fog" }, + { 0x729B, "red_hoodoo_fx" }, + { 0x729C, "red_hoodoo1" }, + { 0x729D, "red_hoodoos" }, + { 0x729E, "red_light_strobe_courtyard" }, + { 0x729F, "red_point" }, + { 0x72A0, "redfill" }, + { 0x72A1, "redfill2" }, + { 0x72A2, "redo" }, + { 0x72A3, "redshirt_death_vo" }, + { 0x72A4, "reduce_damage_while_holding_cardoor" }, + { 0x72A5, "reduce_player_movement_videolog" }, + { 0x72A6, "reduced_nonplayer_damage" }, + { 0x72A7, "reducegiptponkillanimscript" }, + { 0x72A8, "reducetakecoverwarnings" }, + { 0x72A9, "reenable_grapple" }, + { 0x72AA, "ref" }, + { 0x72AB, "ref_col" }, + { 0x72AC, "reference" }, + { 0x72AD, "refill_starting_weapons" }, + { 0x72AE, "refillammo" }, + { 0x72AF, "refillammohorde" }, + { 0x72B0, "refillbattery" }, + { 0x72B1, "refillclip" }, + { 0x72B2, "refillsinglecountammo" }, + { 0x72B3, "reflection_pod_guys" }, + { 0x72B4, "reflection_pod_guys_landing" }, + { 0x72B5, "reflection_pod_guys2" }, + { 0x72B6, "reflectionprobebuttons" }, + { 0x72B7, "reflectionprobenmlluminance" }, + { 0x72B8, "refraction_turrets" }, + { 0x72B9, "refraction_turrets_alive" }, + { 0x72BA, "refraction_turrets_moved_down" }, + { 0x72BB, "refractioncustomkillstreakfunc" }, + { 0x72BC, "refractioncustomospfunc" }, + { 0x72BD, "refractionturrettimer" }, + { 0x72BE, "refractionvulcancustomfunc" }, + { 0x72BF, "refresh_core_snipers_enemies" }, + { 0x72C0, "refresh_existing_bots" }, + { 0x72C1, "refresh_reactive_fx_ents" }, + { 0x72C2, "refuel_timings" }, + { 0x72C3, "refuel_vo" }, + { 0x72C4, "refugee_butress_down" }, + { 0x72C5, "refugee_butress_down_time" }, + { 0x72C6, "refugee_camp_ai" }, + { 0x72C7, "refugee_camp_autopilot_engaged" }, + { 0x72C8, "refugee_camp_civ_convo_01" }, + { 0x72C9, "refugee_camp_cleanup" }, + { 0x72CA, "refugee_camp_dialogue" }, + { 0x72CB, "refugee_camp_intro_dialogue" }, + { 0x72CC, "refugee_camp_main" }, + { 0x72CD, "refugee_camp_security_checkpoint_dialogue" }, + { 0x72CE, "refugee_debug" }, + { 0x72CF, "refugee_walk" }, + { 0x72D0, "regen_cooldown" }, + { 0x72D1, "regen_front_armor" }, + { 0x72D2, "regenhealthmod" }, + { 0x72D3, "regenrate" }, + { 0x72D4, "regenspeed" }, + { 0x72D5, "register_ai_anims" }, + { 0x72D6, "register_archetype" }, + { 0x72D7, "register_boost_dodge" }, + { 0x72D8, "register_boost_jump" }, + { 0x72D9, "register_boost_slam" }, + { 0x72DA, "register_common_mp_snd_messages" }, + { 0x72DB, "register_common_snd_messages" }, + { 0x72DC, "register_death" }, + { 0x72DD, "register_difficulty" }, + { 0x72DE, "register_fx" }, + { 0x72DF, "register_kill" }, + { 0x72E0, "register_level_name" }, + { 0x72E1, "register_moving_collision_on_nodes" }, + { 0x72E2, "register_new_weapon" }, + { 0x72E3, "register_notetracks" }, + { 0x72E4, "register_player_anims" }, + { 0x72E5, "register_pluggable_move_loop_override" }, + { 0x72E6, "register_radio_squelches" }, + { 0x72E7, "register_shot_hit" }, + { 0x72E8, "register_snd_messages" }, + { 0x72E9, "register_sp_perks" }, + { 0x72EA, "register_target_lock_change_func" }, + { 0x72EB, "register_trigger_callbacks" }, + { 0x72EC, "register_vehicle_anims" }, + { 0x72ED, "registerarchetype" }, + { 0x72EE, "registerdvars" }, + { 0x72EF, "registerhalftimedvar" }, + { 0x72F0, "registeringshothit" }, + { 0x72F1, "registerlaststandparameter" }, + { 0x72F2, "registermissioncallback" }, + { 0x72F3, "registernotetracks" }, + { 0x72F4, "registernumlivesdvar" }, + { 0x72F5, "registernumteamsdvar" }, + { 0x72F6, "registerroundlimitdvar" }, + { 0x72F7, "registerroundswitchdvar" }, + { 0x72F8, "registerscorelimitdvar" }, + { 0x72F9, "registertimelimitdvar" }, + { 0x72FA, "registertweakable" }, + { 0x72FB, "registerwatchdvar" }, + { 0x72FC, "registerwatchdvarfloat" }, + { 0x72FD, "registerwatchdvarint" }, + { 0x72FE, "registerwinlimitdvar" }, + { 0x72FF, "registerxpeventinfo" }, + { 0x7300, "regular_exo_hover_vfx" }, + { 0x7301, "regular_plane_controls" }, + { 0x7302, "reincrement_count_if_deleted" }, + { 0x7303, "reinforce_on_death" }, + { 0x7304, "reinforcement_endtime" }, + { 0x7305, "reinforcementcratekillstreakthink" }, + { 0x7306, "reinforcementcratespecialtythink" }, + { 0x7307, "reinitializematchrulesonmigration" }, + { 0x7308, "reinitializescorelimitonmigration" }, + { 0x7309, "reinitializethermal" }, + { 0x730A, "relativepoint" }, + { 0x730B, "release_hint_off" }, + { 0x730C, "release_player_view_to_rig_anim" }, + { 0x730D, "release_x_breakout" }, + { 0x730E, "releasegas" }, + { 0x730F, "releasemeetingcivilians" }, + { 0x7310, "releasestring" }, + { 0x7311, "reload_ammo" }, + { 0x7312, "reload_checker_hack" }, + { 0x7313, "reload_disable_safe" }, + { 0x7314, "reload_enable" }, + { 0x7315, "reload_launchers" }, + { 0x7316, "reload_malfunction_disable_on_grenade_throw" }, + { 0x7317, "reloading" }, + { 0x7318, "reloading_big_orbitalsupport_gun" }, + { 0x7319, "reloading_buddy_medium_orbitalsupport_gun" }, + { 0x731A, "reloading_medium_orbitalsupport_gun" }, + { 0x731B, "reloading_rocket_orbitalsupport_gun" }, + { 0x731C, "reloadrocket" }, + { 0x731D, "reloadrocketswarm" }, + { 0x731E, "reloadtracking" }, + { 0x731F, "remainingrocketshots" }, + { 0x7320, "reminder_boost_jump_drone_street" }, + { 0x7321, "remote_missile_height_override" }, + { 0x7322, "remote_vehicle_setup" }, + { 0x7323, "remotecontrolled" }, + { 0x7324, "remoteent" }, + { 0x7325, "remotemissile_actionslot" }, + { 0x7326, "remotemissile_fx" }, + { 0x7327, "remotemissileenttracetooriginpassedwrapper" }, + { 0x7328, "remotemissileinprogress" }, + { 0x7329, "remoteridetransition" }, + { 0x732A, "remoteturretlist" }, + { 0x732B, "remove_ai_from_colors" }, + { 0x732C, "remove_all_actors_that_are_squelched" }, + { 0x732D, "remove_all_actors_with_same_characterid" }, + { 0x732E, "remove_all_intel" }, + { 0x732F, "remove_and_insert_at_traffic_tail" }, + { 0x7330, "remove_and_insert_before_leader" }, + { 0x7331, "remove_and_insert_behind_leader" }, + { 0x7332, "remove_avatar" }, + { 0x7333, "remove_bad_locked_targets" }, + { 0x7334, "remove_boost_jump" }, + { 0x7335, "remove_camera_view_angles" }, + { 0x7336, "remove_cardoor_from_npc" }, + { 0x7337, "remove_cheap_flashlight" }, + { 0x7338, "remove_cockpit_from_view" }, + { 0x7339, "remove_color_from_array" }, + { 0x733A, "remove_corpse_loop_while_stealth_broken" }, + { 0x733B, "remove_crawled" }, + { 0x733C, "remove_damage_function" }, + { 0x733D, "remove_damagefeedback" }, + { 0x733E, "remove_dead_bodies_from_cone" }, + { 0x733F, "remove_dead_from_array" }, + { 0x7340, "remove_deathfx_entity_delay" }, + { 0x7341, "remove_display_name" }, + { 0x7342, "remove_diveboat_weapons" }, + { 0x7343, "remove_drone_mode" }, + { 0x7344, "remove_drone_turret_drones" }, + { 0x7345, "remove_dropped_guns_near_explosives" }, + { 0x7346, "remove_dupes" }, + { 0x7347, "remove_ends_from_path" }, + { 0x7348, "remove_exo_temperature_hud" }, + { 0x7349, "remove_extra_autosave_check" }, + { 0x734A, "remove_fighter_jet_hud" }, + { 0x734B, "remove_flashlight_on_goal" }, + { 0x734C, "remove_flashlight_upon_combat" }, + { 0x734D, "remove_friendly_fire_damage_modifier" }, + { 0x734E, "remove_from_animloop" }, + { 0x734F, "remove_from_array_when_dead" }, + { 0x7350, "remove_from_arrays" }, + { 0x7351, "remove_from_bot_damage_targets" }, + { 0x7352, "remove_from_bot_use_targets" }, + { 0x7353, "remove_from_flock" }, + { 0x7354, "remove_from_idle_array_on_death" }, + { 0x7355, "remove_from_tactics_array_on_delete" }, + { 0x7356, "remove_from_tactics_array_on_pickup" }, + { 0x7357, "remove_from_target_array_on_death" }, + { 0x7358, "remove_from_targets_on_death" }, + { 0x7359, "remove_from_traffic_lane" }, + { 0x735A, "remove_fxlighting_object" }, + { 0x735B, "remove_global_spawn_function" }, + { 0x735C, "remove_grapple" }, + { 0x735D, "remove_h_breach_hostages" }, + { 0x735E, "remove_heroes_from_array" }, + { 0x735F, "remove_hint" }, + { 0x7360, "remove_hovertank_weapons" }, + { 0x7361, "remove_hud" }, + { 0x7362, "remove_hud_drone_target" }, + { 0x7363, "remove_hud_outline_binocs" }, + { 0x7364, "remove_intact_bridge" }, + { 0x7365, "remove_intel_item" }, + { 0x7366, "remove_invalid_locks" }, + { 0x7367, "remove_level_first_frame" }, + { 0x7368, "remove_light_from_face" }, + { 0x7369, "remove_lock_target" }, + { 0x736A, "remove_magic_bullet_shield_from_guy_on_unload_or_death" }, + { 0x736B, "remove_monitored_tags" }, + { 0x736C, "remove_moving_obstacle" }, + { 0x736D, "remove_moving_obstacle_on_death" }, + { 0x736E, "remove_name" }, + { 0x736F, "remove_nocolor_from_array" }, + { 0x7370, "remove_nodes_with_users_from_array" }, + { 0x7371, "remove_non_riders_from_array" }, + { 0x7372, "remove_noteworthy_from_array" }, + { 0x7373, "remove_object_from_tactics_system" }, + { 0x7374, "remove_on_spawner_delete" }, + { 0x7375, "remove_option" }, + { 0x7376, "remove_outline_on_death" }, + { 0x7377, "remove_passenger_from_player_pitbull" }, + { 0x7378, "remove_patrol_anim_set" }, + { 0x7379, "remove_pre_penthouse_trees" }, + { 0x737A, "remove_reflection_objects" }, + { 0x737B, "remove_replace_on_death" }, + { 0x737C, "remove_script_car" }, + { 0x737D, "remove_script_friendnames_from_list" }, + { 0x737E, "remove_selected_option" }, + { 0x737F, "remove_slowmo_breacher" }, + { 0x7380, "remove_spawn_function" }, + { 0x7381, "remove_sticky" }, + { 0x7382, "remove_sticky_on_explosion" }, + { 0x7383, "remove_sticky_on_respawn" }, + { 0x7384, "remove_target" }, + { 0x7385, "remove_target_on_timeout" }, + { 0x7386, "remove_tracking_on_disconnect" }, + { 0x7387, "remove_turret_on_mount" }, + { 0x7388, "remove_unarmed_when_pickup_new_wep" }, + { 0x7389, "remove_user_from_drone" }, + { 0x738A, "remove_user_from_dronecrate" }, + { 0x738B, "remove_vehicle_from_tactics_array_on_death" }, + { 0x738C, "remove_vehicle_spawned_thisframe" }, + { 0x738D, "remove_vol_index" }, + { 0x738E, "remove_when_out_of_range" }, + { 0x738F, "remove_without_classname" }, + { 0x7390, "remove_without_model" }, + { 0x7391, "remove_zipline_on_death" }, + { 0x7392, "removeactivecounteruav" }, + { 0x7393, "removeactivespawner" }, + { 0x7394, "removeactiveuav" }, + { 0x7395, "removeallfromlivescount" }, + { 0x7396, "removebombcarrierclass" }, + { 0x7397, "removebombzone" }, + { 0x7398, "removeburiedlightgrid" }, + { 0x7399, "removechild" }, + { 0x739A, "removecoopturretbuddy" }, + { 0x739B, "removecoopturretbuddyondisconnect" }, + { 0x739C, "removed" }, + { 0x739D, "removedestroyedchildren" }, + { 0x739E, "removedisconnectedplayerfromplacement" }, + { 0x739F, "removedronevisionandlightsetpermap" }, + { 0x73A0, "removeemp" }, + { 0x73A1, "removeentityheadicon" }, + { 0x73A2, "removeexplosivedrone" }, + { 0x73A3, "removeflagcarrierclass" }, + { 0x73A4, "removefromalivecount" }, + { 0x73A5, "removefrombattlebuddywaitlist" }, + { 0x73A6, "removefromcarepackagedronelistondeath" }, + { 0x73A7, "removefromcharactersarray" }, + { 0x73A8, "removefromexplosivedronelistondeath" }, + { 0x73A9, "removefromhelilist" }, + { 0x73AA, "removefromlittlebirdlistondeath" }, + { 0x73AB, "removefromlivescount" }, + { 0x73AC, "removefromparticipantsarray" }, + { 0x73AD, "removefromsquad" }, + { 0x73AE, "removefromsystem" }, + { 0x73AF, "removefromteamcount" }, + { 0x73B0, "removefromtotalspawned" }, + { 0x73B1, "removefromtrackingdronelistondeath" }, + { 0x73B2, "removefromturretlist" }, + { 0x73B3, "removefxentwithentity" }, + { 0x73B4, "removegroupedtridrone" }, + { 0x73B5, "removeharmonicbreachhostages" }, + { 0x73B6, "removekillcamentity" }, + { 0x73B7, "removekillstreakicons" }, + { 0x73B8, "removelastelement" }, + { 0x73B9, "removelightarmorondeath" }, + { 0x73BA, "removelightarmoronmatchend" }, + { 0x73BB, "removelowermessage" }, + { 0x73BC, "removenotetrack" }, + { 0x73BD, "removeofficerfromsquad" }, + { 0x73BE, "removeonnextairdrop" }, + { 0x73BF, "removeorbitalsupportbuddy" }, + { 0x73C0, "removeorbitalsupportbuddyonchangeteams" }, + { 0x73C1, "removeorbitalsupportbuddyoncommand" }, + { 0x73C2, "removeorbitalsupportbuddyondisconnect" }, + { 0x73C3, "removeorbitalsupportbuddyonspectate" }, + { 0x73C4, "removeorbitalsupportplayer" }, + { 0x73C5, "removeorbitalsupportplayeraftertime" }, + { 0x73C6, "removeorbitalsupportplayeronchangeteams" }, + { 0x73C7, "removeorbitalsupportplayeroncommand" }, + { 0x73C8, "removeorbitalsupportplayeroncrash" }, + { 0x73C9, "removeorbitalsupportplayerondisconnect" }, + { 0x73CA, "removeorbitalsupportplayerongamecleanup" }, + { 0x73CB, "removeorbitalsupportplayeronspectate" }, + { 0x73CC, "removeospvisionandlightsetpermap" }, + { 0x73CD, "removeoverlaydeath" }, + { 0x73CE, "removeperkhud" }, + { 0x73CF, "removeperks" }, + { 0x73D0, "removepickup" }, + { 0x73D1, "removeplanefromlist" }, + { 0x73D2, "removeplayerondisconnect" }, + { 0x73D3, "removeplayertarget" }, + { 0x73D4, "removepod" }, + { 0x73D5, "removerack" }, + { 0x73D6, "removerevnmeshes" }, + { 0x73D7, "removesafetyhealth" }, + { 0x73D8, "removeselffrom_squadlastseenenemypos" }, + { 0x73D9, "removesolarreflectorlevelwatch" }, + { 0x73DA, "removesolarreflectorplayer" }, + { 0x73DB, "removesolarreflectorplayeraftertime" }, + { 0x73DC, "removesolarreflectorplayeroncommand" }, + { 0x73DD, "removesolarreflectorplayerwatch" }, + { 0x73DE, "removespawnmessageshortly" }, + { 0x73DF, "removespeaker" }, + { 0x73E0, "removestreaksupportprompt" }, + { 0x73E1, "removethreatevents" }, + { 0x73E2, "removethreaticon" }, + { 0x73E3, "removetrackingdrone" }, + { 0x73E4, "removetransitionmeshes" }, + { 0x73E5, "removetruckguardoutline" }, + { 0x73E6, "removeuavmodel" }, + { 0x73E7, "removeundefined" }, + { 0x73E8, "removevulcanvisionandlightsetpermap" }, + { 0x73E9, "removewarbirdbuddy" }, + { 0x73EA, "removewarbirdbuddyoncommand" }, + { 0x73EB, "removewarbirdvisionsetpermap" }, + { 0x73EC, "removeweapons" }, + { 0x73ED, "rempveoverlaydeath" }, + { 0x73EE, "render_alerted_info" }, + { 0x73EF, "render_detect_ranges" }, + { 0x73F0, "render_detect_ranges_for_entity" }, + { 0x73F1, "render_ranges_for_a_corpse" }, + { 0x73F2, "render_ranges_for_the_corpses" }, + { 0x73F3, "render_vision_cone" }, + { 0x73F4, "render_vision_cone_for_entity" }, + { 0x73F5, "repair_desk_align_needle" }, + { 0x73F6, "repair_desk_grab_needle" }, + { 0x73F7, "repair_desk_harness_close" }, + { 0x73F8, "repair_desk_harness_release" }, + { 0x73F9, "repair_desk_push_needle" }, + { 0x73FA, "repair_desk_remove_needle" }, + { 0x73FB, "repair_guy_01" }, + { 0x73FC, "repair_guy_02" }, + { 0x73FD, "repair_weights" }, + { 0x73FE, "repeat_hint_until_comply" }, + { 0x73FF, "repeat_hint_until_comply_oldstyle" }, + { 0x7400, "repeatoneshotprisonalarm" }, + { 0x7401, "repel_player_missile" }, + { 0x7402, "replace_on_death" }, + { 0x7403, "replenishloadout" }, + { 0x7404, "report_trigger" }, + { 0x7405, "reportalias" }, + { 0x7406, "repulsor_fx" }, + { 0x7407, "repulsoractive" }, + { 0x7408, "repulsornumber" }, + { 0x7409, "requestreacttobullet" }, + { 0x740A, "required_aiming_time_s" }, + { 0x740B, "requiredexitstance" }, + { 0x740C, "requiredmapaspectratio" }, + { 0x740D, "requireonground" }, + { 0x740E, "requires_player_los" }, + { 0x740F, "requireslos" }, + { 0x7410, "rescue_guard_fire" }, + { 0x7411, "rescuedplayers" }, + { 0x7412, "resdhirt1" }, + { 0x7413, "research_building_combat_complete" }, + { 0x7414, "research_building_enemy_think" }, + { 0x7415, "research_facility_bridge_logic" }, + { 0x7416, "research_facility_combat_dialogue" }, + { 0x7417, "research_facility_interior_dialogue" }, + { 0x7418, "research_left_01_enemy_think" }, + { 0x7419, "research_left_lower_01_enemy_think" }, + { 0x741A, "research_platform_enemy_think" }, + { 0x741B, "research_right_01_enemy_think" }, + { 0x741C, "research_right_lower_01_enemy_think" }, + { 0x741D, "reselect_entitites" }, + { 0x741E, "reserve_turret" }, + { 0x741F, "reset_accuracy" }, + { 0x7420, "reset_ai_from_drone" }, + { 0x7421, "reset_angles" }, + { 0x7422, "reset_animname" }, + { 0x7423, "reset_axis_of_selected_ents" }, + { 0x7424, "reset_bot_settings_for_a_few_frames" }, + { 0x7425, "reset_button_buffers" }, + { 0x7426, "reset_cmds" }, + { 0x7427, "reset_copier" }, + { 0x7428, "reset_damage_info_when_healed" }, + { 0x7429, "reset_dds_categories" }, + { 0x742A, "reset_event_type" }, + { 0x742B, "reset_forced_target_if_no_line_of_sight" }, + { 0x742C, "reset_friendly_fire_when_player_lands" }, + { 0x742D, "reset_fx_hud_colors" }, + { 0x742E, "reset_goalvolume" }, + { 0x742F, "reset_group_advance_to_enemy_timer" }, + { 0x7430, "reset_health" }, + { 0x7431, "reset_highway_path_player_side" }, + { 0x7432, "reset_maxsightdistsqrd" }, + { 0x7433, "reset_origin" }, + { 0x7434, "reset_player_health" }, + { 0x7435, "reset_player_stats_on_exit" }, + { 0x7436, "reset_shot_on_reload" }, + { 0x7437, "reset_thread_sent" }, + { 0x7438, "reset_threatbias" }, + { 0x7439, "reset_threatbiasgroup" }, + { 0x743A, "reset_time" }, + { 0x743B, "reset_turret" }, + { 0x743C, "reset_unresolved_collision_handler" }, + { 0x743D, "reset_visionset_on_disconnect" }, + { 0x743E, "reset_visionset_on_spawn" }, + { 0x743F, "reset_visionset_on_team_change" }, + { 0x7440, "reset_walkdist" }, + { 0x7441, "reset_zone_owners" }, + { 0x7442, "resetaccuracyandpause" }, + { 0x7443, "resetadrenaline" }, + { 0x7444, "resetanimmode" }, + { 0x7445, "resetattackerlist" }, + { 0x7446, "resetbrinkofdeathkillstreakshortly" }, + { 0x7447, "resetc4explodethisframe" }, + { 0x7448, "resetcliponabort" }, + { 0x7449, "resetfastheal" }, + { 0x744A, "resetgates" }, + { 0x744B, "resetgiveuponenemytime" }, + { 0x744C, "resetgoalradius" }, + { 0x744D, "resetinterval" }, + { 0x744E, "resetlookforbettercovertime" }, + { 0x744F, "resetmissdebouncetime" }, + { 0x7450, "resetmisstime" }, + { 0x7451, "resetnextsaytimes" }, + { 0x7452, "resetnotify" }, + { 0x7453, "resetoncancel" }, + { 0x7454, "resetondeath" }, + { 0x7455, "resetplayeronteamchange" }, + { 0x7456, "resetplayervariables" }, + { 0x7457, "resetreinforcements" }, + { 0x7458, "resetrespondtodeathtime" }, + { 0x7459, "resetrotategateconstant" }, + { 0x745A, "resetrotategates" }, + { 0x745B, "resetseekoutenemytime" }, + { 0x745C, "resetskill" }, + { 0x745D, "resetsniperaim" }, + { 0x745E, "resetstate" }, + { 0x745F, "resetstingerlocking" }, + { 0x7460, "resetstingerlockingondeath" }, + { 0x7461, "resettags" }, + { 0x7462, "resetuidvarsonconnect" }, + { 0x7463, "resetuidvarsondeath" }, + { 0x7464, "resetuidvarsonspawn" }, + { 0x7465, "resetuidvarsonspectate" }, + { 0x7466, "resetusability" }, + { 0x7467, "resetvirtuallobbypresentable" }, + { 0x7468, "resetvulnerabletimers" }, + { 0x7469, "resetweapon" }, + { 0x746A, "reso_bridge_distantce_dot" }, + { 0x746B, "resolvebraggingrights" }, + { 0x746C, "resonance_light" }, + { 0x746D, "respawn_asspectator" }, + { 0x746E, "respawn_death_spawn" }, + { 0x746F, "respawn_enemies_force_vision_check" }, + { 0x7470, "respawn_friendlies_force_vision_check" }, + { 0x7471, "respawn_mode" }, + { 0x7472, "respawn_on_death" }, + { 0x7473, "respawn_reinforcements_without_vision_check" }, + { 0x7474, "respawn_spawner" }, + { 0x7475, "respawn_spawner_org" }, + { 0x7476, "respawn_watcher" }, + { 0x7477, "respawn_with_launcher" }, + { 0x7478, "respawneliminatedplayers" }, + { 0x7479, "respawnplayer" }, + { 0x747A, "respawntimerstarttime" }, + { 0x747B, "respond_to_threat_grenade" }, + { 0x747C, "responder" }, + { 0x747D, "responderclockdirection" }, + { 0x747E, "respondto" }, + { 0x747F, "respondtodeadteammate" }, + { 0x7480, "respondtodeathtime" }, + { 0x7481, "response_distance_min" }, + { 0x7482, "response_wait" }, + { 0x7483, "response_wait_axis" }, + { 0x7484, "responseevent_failsafe" }, + { 0x7485, "responsegeneric" }, + { 0x7486, "responsetakingfire" }, + { 0x7487, "responsethreatcallout" }, + { 0x7488, "responsethreatexposed" }, + { 0x7489, "restart_exterior_vfx" }, + { 0x748A, "restart_fx_looper" }, + { 0x748B, "restart_oneshots" }, + { 0x748C, "restart_selected_exploders" }, + { 0x748D, "restarteffect" }, + { 0x748E, "restartexploder" }, + { 0x748F, "restartfxid" }, + { 0x7490, "restartmoveloop" }, + { 0x7491, "restartwarbirdenginefxforplayer" }, + { 0x7492, "restaurant_civ_03_cower" }, + { 0x7493, "restaurant_door_civ_killed" }, + { 0x7494, "restaurant_doors_open" }, + { 0x7495, "restaurant_fish_tank_destruct" }, + { 0x7496, "restaurant_water" }, + { 0x7497, "restaurant_wet_floor_think" }, + { 0x7498, "restore_after_deathsdoor" }, + { 0x7499, "restore_default_exo_powers" }, + { 0x749A, "restore_footstep_notetrack_scripts" }, + { 0x749B, "restore_footsteps" }, + { 0x749C, "restore_idle" }, + { 0x749D, "restore_ignore_setting" }, + { 0x749E, "restore_moveplaybackrate" }, + { 0x749F, "restore_movetransitionrate" }, + { 0x74A0, "restore_players_weapons" }, + { 0x74A1, "restore_prebreach_weapons" }, + { 0x74A2, "restore_reload" }, + { 0x74A3, "restore_thrusters_all" }, + { 0x74A4, "restore_vehicle_speed" }, + { 0x74A5, "restore_water_footsteps" }, + { 0x74A6, "restoreangles" }, + { 0x74A7, "restoredata" }, + { 0x74A8, "restoredefaultpitch" }, + { 0x74A9, "restoredefaults" }, + { 0x74AA, "restoredefaultturnrate" }, + { 0x74AB, "restoreheadicon" }, + { 0x74AC, "restoreperk" }, + { 0x74AD, "restoreperks" }, + { 0x74AE, "restorepitch" }, + { 0x74AF, "restoreplayeractions" }, + { 0x74B0, "restoreplayercontrols" }, + { 0x74B1, "restoreplayerweaponstatepersistent" }, + { 0x74B2, "restorevision" }, + { 0x74B3, "restoreweapon" }, + { 0x74B4, "restoreweaponclipammo" }, + { 0x74B5, "restoreweapons" }, + { 0x74B6, "restoreweaponstockammo" }, + { 0x74B7, "restrict_movement_while_releasing_the_pm" }, + { 0x74B8, "restrict_player_view_to_rig_anim" }, + { 0x74B9, "restricted_airspace" }, + { 0x74BA, "resume_driving_from_dodge" }, + { 0x74BB, "resume_vehicle_traffic_roundabout_straightways" }, + { 0x74BC, "resumetimer" }, + { 0x74BD, "retarget_lighting" }, + { 0x74BE, "retarget_model_init" }, + { 0x74BF, "reticle_hide" }, + { 0x74C0, "reticle_origin" }, + { 0x74C1, "reticle_show" }, + { 0x74C2, "retract_rope" }, + { 0x74C3, "retreat_from_vol_to_vol" }, + { 0x74C4, "retreat_function" }, + { 0x74C5, "retreat_group" }, + { 0x74C6, "retreat_path" }, + { 0x74C7, "retreat_proc" }, + { 0x74C8, "retreat_vols" }, + { 0x74C9, "retreat_volume" }, + { 0x74CA, "retreat_volume_and_set_flag" }, + { 0x74CB, "retreat_watcher" }, + { 0x74CC, "retreating_kva" }, + { 0x74CD, "return_after_offhand" }, + { 0x74CE, "return_allies_after_videolog_plays" }, + { 0x74CF, "return_boost_dash" }, + { 0x74D0, "return_fall_tollerance" }, + { 0x74D1, "return_false" }, + { 0x74D2, "return_fire_rocket" }, + { 0x74D3, "return_full_mobility" }, + { 0x74D4, "return_hud" }, + { 0x74D5, "return_notify_on_event" }, + { 0x74D6, "return_player_movement_videolog" }, + { 0x74D7, "return_stealth_distances" }, + { 0x74D8, "return_tag" }, + { 0x74D9, "return_threat_bias_from_agro" }, + { 0x74DA, "return_to_normal" }, + { 0x74DB, "return_to_position" }, + { 0x74DC, "returnaftertime" }, + { 0x74DD, "returnfilterednoteworthyarray" }, + { 0x74DE, "returnflag" }, + { 0x74DF, "returnhome" }, + { 0x74E0, "returns" }, + { 0x74E1, "returntocover" }, + { 0x74E2, "returntrue" }, + { 0x74E3, "reuse_avatar" }, + { 0x74E4, "rev" }, + { 0x74E5, "rev_main_anims" }, + { 0x74E6, "rev_main_anims_vm" }, + { 0x74E7, "reveal_explosion" }, + { 0x74E8, "reveal_scene" }, + { 0x74E9, "reveal_scene_start" }, + { 0x74EA, "revengeevent" }, + { 0x74EB, "revengeunlockevent" }, + { 0x74EC, "reverb" }, + { 0x74ED, "reverb_alarm_volume" }, + { 0x74EE, "reverb_alarm_volume_update_rate" }, + { 0x74EF, "reverb_bypass" }, + { 0x74F0, "reverb_enable" }, + { 0x74F1, "reverb_settings" }, + { 0x74F2, "reverb_track" }, + { 0x74F3, "reverb1" }, + { 0x74F4, "reverb2" }, + { 0x74F5, "reverse_cloak" }, + { 0x74F6, "reverse_mag_glove_crane_move" }, + { 0x74F7, "reverse_node" }, + { 0x74F8, "reverse_street_train_function" }, + { 0x74F9, "reversegravity" }, + { 0x74FA, "revertvisionsetforplayer" }, + { 0x74FB, "revive_player" }, + { 0x74FC, "revive_watch_for_finished" }, + { 0x74FD, "revived" }, + { 0x74FE, "revivesetup" }, + { 0x74FF, "revivetagevent" }, + { 0x7500, "revivetriggerthink" }, + { 0x7501, "revivetriggerthinkhorde" }, + { 0x7502, "rh_exit_door" }, + { 0x7503, "rh_loader_movement" }, + { 0x7504, "ride_hovertank_ai" }, + { 0x7505, "ride_in_mech" }, + { 0x7506, "rider_anims" }, + { 0x7507, "rider_death_detection" }, + { 0x7508, "rider_func" }, + { 0x7509, "rider_think_loop" }, + { 0x750A, "riders" }, + { 0x750B, "riders_no_damage" }, + { 0x750C, "riders_unloadable" }, + { 0x750D, "ridevisionset" }, + { 0x750E, "ridingvehicle" }, + { 0x750F, "rifle_butt" }, + { 0x7510, "rifleshoot" }, + { 0x7511, "rifleshootobjectiveambush" }, + { 0x7512, "rifleshootobjectivenormal" }, + { 0x7513, "rifleshootobjectivesuppress" }, + { 0x7514, "rig" }, + { 0x7515, "riggetgravity" }, + { 0x7516, "riggetvelocity" }, + { 0x7517, "right_alias" }, + { 0x7518, "right_arrow" }, + { 0x7519, "right_big_loop_start" }, + { 0x751A, "right_big_pivot" }, + { 0x751B, "right_brakelight_tag" }, + { 0x751C, "right_dir" }, + { 0x751D, "right_door_anim" }, + { 0x751E, "right_ent" }, + { 0x751F, "right_headlight_tag" }, + { 0x7520, "right_left_punish_dist" }, + { 0x7521, "right_loop_start" }, + { 0x7522, "right_pivot" }, + { 0x7523, "right_post" }, + { 0x7524, "right_swing_pressed" }, + { 0x7525, "right_swing_released" }, + { 0x7526, "right_swipe_monitor" }, + { 0x7527, "right_tap_monitor" }, + { 0x7528, "rightstickrotateavatar" }, + { 0x7529, "rigprocessvelocity" }, + { 0x752A, "rigsetgravity" }, + { 0x752B, "rigsetvelocity" }, + { 0x752C, "ring" }, + { 0x752D, "riot_shield_collision" }, + { 0x752E, "riot_shield_names" }, + { 0x752F, "riotshield_approach_conditions" }, + { 0x7530, "riotshield_approach_type" }, + { 0x7531, "riotshield_bullet_hit_shield" }, + { 0x7532, "riotshield_bullet_hit_shield_clear" }, + { 0x7533, "riotshield_charge" }, + { 0x7534, "riotshield_choose_pose" }, + { 0x7535, "riotshield_clear" }, + { 0x7536, "riotshield_death" }, + { 0x7537, "riotshield_endmovetransition" }, + { 0x7538, "riotshield_fastwalk_off" }, + { 0x7539, "riotshield_fastwalk_on" }, + { 0x753A, "riotshield_flashbang" }, + { 0x753B, "riotshield_flee" }, + { 0x753C, "riotshield_flee_and_drop_shield" }, + { 0x753D, "riotshield_grenadecower" }, + { 0x753E, "riotshield_init_flee" }, + { 0x753F, "riotshield_initialized" }, + { 0x7540, "riotshield_lock_orientation" }, + { 0x7541, "riotshield_melee_aivsai" }, + { 0x7542, "riotshield_melee_standard" }, + { 0x7543, "riotshield_pain" }, + { 0x7544, "riotshield_sprint_off" }, + { 0x7545, "riotshield_sprint_on" }, + { 0x7546, "riotshield_startcombat" }, + { 0x7547, "riotshield_startmovetransition" }, + { 0x7548, "riotshield_turn_into_regular_ai" }, + { 0x7549, "riotshield_unlock_orientation" }, + { 0x754A, "riotshield_watch_for_change_weapon" }, + { 0x754B, "riotshield_watch_for_exo_shield_pullback" }, + { 0x754C, "riotshield_watch_for_exo_shield_release" }, + { 0x754D, "riotshield_watch_for_ladder_early_exit" }, + { 0x754E, "riotshield_watch_for_start_change_weapon" }, + { 0x754F, "riotshieldcleanup" }, + { 0x7550, "riotshieldcollisionentity" }, + { 0x7551, "riotshielddistancetest" }, + { 0x7552, "riotshieldentity" }, + { 0x7553, "riotshieldkillevent" }, + { 0x7554, "riotshieldmod" }, + { 0x7555, "riotshieldretrievetrigger" }, + { 0x7556, "riotshieldtakeweapon" }, + { 0x7557, "riotshieldxpbullets" }, + { 0x7558, "rippable" }, + { 0x7559, "ripples_on_body" }, + { 0x755A, "ris_is_muted" }, + { 0x755B, "ris_max_off_time" }, + { 0x755C, "ris_max_on_time" }, + { 0x755D, "ris_mute_time" }, + { 0x755E, "ris_off_time" }, + { 0x755F, "river_drilling_animation" }, + { 0x7560, "river_drills" }, + { 0x7561, "river_entry_splash_fx" }, + { 0x7562, "river_room_combat_dialouge" }, + { 0x7563, "river_slow_movement_ai_think" }, + { 0x7564, "riverbounce_hideents" }, + { 0x7565, "road_battle_setup" }, + { 0x7566, "road_width" }, + { 0x7567, "roaming_light" }, + { 0x7568, "robot" }, + { 0x7569, "rock_mob" }, + { 0x756A, "rock_the_boat" }, + { 0x756B, "rocket_ai" }, + { 0x756C, "rocket_cine_dof" }, + { 0x756D, "rocket_cleanupondeath" }, + { 0x756E, "rocket_destroyed_for_achievement" }, + { 0x756F, "rocket_fail_lighting" }, + { 0x7570, "rocket_fail_smoke" }, + { 0x7571, "rocket_fire_rumbles" }, + { 0x7572, "rocket_jump_human" }, + { 0x7573, "rocket_jump_human_railing" }, + { 0x7574, "rocket_kill_watcher" }, + { 0x7575, "rocket_success_dof_debugging" }, + { 0x7576, "rocket_success_lighting_pre_cine" }, + { 0x7577, "rocket_success_pt2_gideon_in_frame" }, + { 0x7578, "rocket_success_pt2_lighting_debugging" }, + { 0x7579, "rocket_swarm" }, + { 0x757A, "rocket_swarm_create_and_manage_attractor" }, + { 0x757B, "rocket_swarm_death_thread" }, + { 0x757C, "rocket_swarm_end_position" }, + { 0x757D, "rocket_swarm_fired_rumbles" }, + { 0x757E, "rocket_swarm_get_height_offset" }, + { 0x757F, "rocket_swarm_iterate_next_node" }, + { 0x7580, "rocket_swarm_linear_think" }, + { 0x7581, "rocket_swarm_path_node_think" }, + { 0x7582, "rocket_swarm_path_think" }, + { 0x7583, "rocket_swarm_random_course_change" }, + { 0x7584, "rocket_swarm_should_path" }, + { 0x7585, "rocket_swarm_start_position" }, + { 0x7586, "rocket_swarm_straight_rocket" }, + { 0x7587, "rocket_swarm_target_course_change" }, + { 0x7588, "rocket_target_think" }, + { 0x7589, "rocket_targets" }, + { 0x758A, "rocket_think" }, + { 0x758B, "rocket_two_stage_swarm_think" }, + { 0x758C, "rocketammo" }, + { 0x758D, "rocketattachment" }, + { 0x758E, "rocketclip" }, + { 0x758F, "rocketdestroyaftertime" }, + { 0x7590, "rocketlauncherammo" }, + { 0x7591, "rocketpodup" }, + { 0x7592, "rocketpositionupdate" }, + { 0x7593, "rocketreloadsound" }, + { 0x7594, "rockets" }, + { 0x7595, "rockettargetent" }, + { 0x7596, "rocketturret" }, + { 0x7597, "rocketvisible" }, + { 0x7598, "rocking" }, + { 0x7599, "rocks" }, + { 0x759A, "role" }, + { 0x759B, "roll" }, + { 0x759C, "roll_ent" }, + { 0x759D, "rolling_lp" }, + { 0x759E, "rollingdeath" }, + { 0x759F, "roof_breach_anticipation_fx" }, + { 0x75A0, "roof_breach_burke_plant" }, + { 0x75A1, "roof_breach_chunks_bursts" }, + { 0x75A2, "roof_breach_device_area_mark" }, + { 0x75A3, "roof_breach_device_explosion" }, + { 0x75A4, "roof_breach_device_plant_dust" }, + { 0x75A5, "roof_breach_device_plant_mini_charges" }, + { 0x75A6, "roof_breach_device_radial_sml_explosions" }, + { 0x75A7, "roof_breach_fx" }, + { 0x75A8, "roof_breach_laser_detonate" }, + { 0x75A9, "roof_logic" }, + { 0x75AA, "roof_scene_enter_water_cleanup" }, + { 0x75AB, "roof_scene_grass_close_window_blast_doors" }, + { 0x75AC, "roof_scene_grass_death_squad_handler" }, + { 0x75AD, "roof_scene_grass_deploy_guards" }, + { 0x75AE, "roof_scene_grass_guard_cleanup" }, + { 0x75AF, "roof_scene_grass_handle_guard_doors" }, + { 0x75B0, "roof_scene_grass_monitor_guard_clear" }, + { 0x75B1, "roof_scene_grass_section" }, + { 0x75B2, "roof_scene_grass_section_failstates" }, + { 0x75B3, "roof_scene_grass_setup_blast_door_clip" }, + { 0x75B4, "roof_scene_guards" }, + { 0x75B5, "roof_scene_hide_rig" }, + { 0x75B6, "roof_scene_industrial_death_squad_handler" }, + { 0x75B7, "roof_scene_industrial_drone_swarm_launch_manager" }, + { 0x75B8, "roof_scene_industrial_launch_drone_swarm" }, + { 0x75B9, "roof_scene_industrial_open_hatch" }, + { 0x75BA, "roof_scene_industrial_section" }, + { 0x75BB, "roof_scene_industrial_section_failstates" }, + { 0x75BC, "roof_scene_industrial_set_up_swarm" }, + { 0x75BD, "roof_scene_master_handler" }, + { 0x75BE, "roof_scene_scripted_elevator_shaft_close" }, + { 0x75BF, "roof_scene_scripted_ilona_fire_at_swarm" }, + { 0x75C0, "roof_scene_scripted_ilona_fire_at_swarm_behavior_clear" }, + { 0x75C1, "roof_scene_set_up" }, + { 0x75C2, "roof_scene_setup_failstates" }, + { 0x75C3, "roof_scene_slide" }, + { 0x75C4, "roof_scene_slide_ilana_anim_to_swim" }, + { 0x75C5, "roof_scene_slide_raise_gates" }, + { 0x75C6, "roof_scene_slide_remove_glass_blocker" }, + { 0x75C7, "roof_scene_slide_slomo_start" }, + { 0x75C8, "roof_scene_slide_slomo_stop" }, + { 0x75C9, "roof_scene_slide_wait_for_player_jumped" }, + { 0x75CA, "roof_scene_vignette_civilians" }, + { 0x75CB, "roof_scene_vignettes" }, + { 0x75CC, "roof_trigger" }, + { 0x75CD, "roof_use_trigger" }, + { 0x75CE, "rooftop_ambient_dust" }, + { 0x75CF, "rooftop_anim_length" }, + { 0x75D0, "rooftop_bombshakes" }, + { 0x75D1, "rooftop_enemy_counter" }, + { 0x75D2, "rooftop_enemy_think" }, + { 0x75D3, "rooftop_enemy_think_left" }, + { 0x75D4, "rooftop_enemy_think_right" }, + { 0x75D5, "rooftop_glass_explode" }, + { 0x75D6, "rooftop_slide" }, + { 0x75D7, "rooftop_slo_mo_override" }, + { 0x75D8, "rooftop_strafe" }, + { 0x75D9, "rooftop_strafe_start" }, + { 0x75DA, "rooftopreminderdialogue" }, + { 0x75DB, "rooftopwatchparkingguards" }, + { 0x75DC, "room_has_multiple_doors" }, + { 0x75DD, "room_volume" }, + { 0x75DE, "roomtype" }, + { 0x75DF, "root_anim" }, + { 0x75E0, "rope" }, + { 0x75E1, "rope_end_rappel" }, + { 0x75E2, "rope_knox" }, + { 0x75E3, "rope_link" }, + { 0x75E4, "rope_model" }, + { 0x75E5, "rope_setupanimation" }, + { 0x75E6, "rope_started" }, + { 0x75E7, "ropesound" }, + { 0x75E8, "rot_bot" }, + { 0x75E9, "rot_top" }, + { 0x75EA, "rotate" }, + { 0x75EB, "rotate_axis_angle" }, + { 0x75EC, "rotate_camera_to_internal" }, + { 0x75ED, "rotate_camera_to_match_ent" }, + { 0x75EE, "rotate_camera_to_offset_angles" }, + { 0x75EF, "rotate_camera_to_see_ent" }, + { 0x75F0, "rotate_ent_towards_center" }, + { 0x75F1, "rotate_missile_targets" }, + { 0x75F2, "rotate_over_time" }, + { 0x75F3, "rotate_player_to_facing_angles" }, + { 0x75F4, "rotate_roll_link" }, + { 0x75F5, "rotate_space_debris" }, + { 0x75F6, "rotate_the_universe" }, + { 0x75F7, "rotate_to_goal" }, + { 0x75F8, "rotate_until_no_diff" }, + { 0x75F9, "rotateavatartagcamera" }, + { 0x75FA, "rotatedirection" }, + { 0x75FB, "rotatedryerfan" }, + { 0x75FC, "rotategatebounce" }, + { 0x75FD, "rotategates" }, + { 0x75FE, "rotategatesconstant" }, + { 0x75FF, "rotatehelispawn" }, + { 0x7600, "rotatemeshes" }, + { 0x7601, "rotateorbitalshippivots" }, + { 0x7602, "rotateorbitalships" }, + { 0x7603, "rotateplane" }, + { 0x7604, "rotateradar" }, + { 0x7605, "rotatetargets" }, + { 0x7606, "rotatethink" }, + { 0x7607, "rotatetime" }, + { 0x7608, "rotatetoangle" }, + { 0x7609, "rotateuavrig" }, + { 0x760A, "rotating_gate_constant" }, + { 0x760B, "rotating_gates" }, + { 0x760C, "rotatinglinkarray" }, + { 0x760D, "rotation_is_occuring" }, + { 0x760E, "rotation_offset" }, + { 0x760F, "rotation_parent" }, + { 0x7610, "rotation_total" }, + { 0x7611, "rotor_anim" }, + { 0x7612, "round_float" }, + { 0x7613, "round_millisec_on_sec" }, + { 0x7614, "round_target_unit_per_second" }, + { 0x7615, "roundabout_bicycle_riders" }, + { 0x7616, "roundabout_center_vehicle_nodes" }, + { 0x7617, "roundabout_center_vehicle_nodes_cg" }, + { 0x7618, "roundabout_center_vehicles" }, + { 0x7619, "roundabout_center_vehicles_cg" }, + { 0x761A, "roundabout_center_vehicles_moving" }, + { 0x761B, "roundabout_center_vehicles_tank_explo" }, + { 0x761C, "roundabout_civilian_flee_path_and_run_select" }, + { 0x761D, "roundabout_combat" }, + { 0x761E, "roundabout_combat_dialogue" }, + { 0x761F, "roundabout_combat_initial" }, + { 0x7620, "roundabout_combat_start_slow_motion" }, + { 0x7621, "roundabout_combat_started" }, + { 0x7622, "roundabout_combat_tanker_explode" }, + { 0x7623, "roundabout_combat_tanker_explode_veh_cg" }, + { 0x7624, "roundabout_combat_tanker_fire_damage" }, + { 0x7625, "roundabout_exited" }, + { 0x7626, "roundabout_flee_goals" }, + { 0x7627, "roundabout_general_mayhem" }, + { 0x7628, "roundabout_lobby_couch" }, + { 0x7629, "roundabout_lobby_couch_front" }, + { 0x762A, "roundabout_lobby_elevator" }, + { 0x762B, "roundabout_lobby_elevator_exiting_react_1" }, + { 0x762C, "roundabout_lobby_elevator_exiting_react_2" }, + { 0x762D, "roundabout_lobby_elevator_waiting_react_1" }, + { 0x762E, "roundabout_lobby_elevator_waiting_react_2" }, + { 0x762F, "roundabout_lobby_phone" }, + { 0x7630, "roundabout_lobby_phone_front" }, + { 0x7631, "roundabout_lobby_phone2" }, + { 0x7632, "roundabout_lobby_reacts_into_walk" }, + { 0x7633, "roundabout_lobby_security_desk" }, + { 0x7634, "roundabout_lobby_security_desk_front" }, + { 0x7635, "roundabout_lobby_vehicles" }, + { 0x7636, "roundabout_lobby_vehicles_cg" }, + { 0x7637, "roundabout_lobby_walkingtalk" }, + { 0x7638, "roundabout_magic_microwave_grenade" }, + { 0x7639, "roundabout_panic_walla" }, + { 0x763A, "roundabout_ropes" }, + { 0x763B, "roundabout_rpg_car_damage_function" }, + { 0x763C, "roundabout_rpg_fire" }, + { 0x763D, "roundabout_rush_goal" }, + { 0x763E, "roundabout_setup" }, + { 0x763F, "roundabout_setup_center_vehicle_nodes" }, + { 0x7640, "roundabout_setup_center_vehicle_nodes_cg" }, + { 0x7641, "roundabout_setup_center_vehicles" }, + { 0x7642, "roundabout_setup_center_vehicles_cg" }, + { 0x7643, "roundabout_street_car_hood_hit" }, + { 0x7644, "roundabout_street_car_hood_hit_driver" }, + { 0x7645, "roundabout_street_drop_bikes" }, + { 0x7646, "roundabout_swap_vehicle_for_model" }, + { 0x7647, "roundabout_tanker_damage" }, + { 0x7648, "roundabout_tanker_enemy_settings" }, + { 0x7649, "roundabout_tanker_enemy_settings_other" }, + { 0x764A, "roundabout_tanker_explosion" }, + { 0x764B, "roundabout_tanker_lookat" }, + { 0x764C, "roundabout_tanker_magic_rpg" }, + { 0x764D, "roundabout_traffic" }, + { 0x764E, "roundabout_walla_flag_explosion" }, + { 0x764F, "roundactive" }, + { 0x7650, "roundbegin" }, + { 0x7651, "rounddecimalplaces" }, + { 0x7652, "roundend" }, + { 0x7653, "roundenddelay" }, + { 0x7654, "roundenddof" }, + { 0x7655, "roundendwait" }, + { 0x7656, "roundheadshots" }, + { 0x7657, "roundkills" }, + { 0x7658, "roundnumber" }, + { 0x7659, "roundsplayed" }, + { 0x765A, "roundswitch" }, + { 0x765B, "roundswitchdvar" }, + { 0x765C, "roundswitchmax" }, + { 0x765D, "roundswitchmin" }, + { 0x765E, "roundup" }, + { 0x765F, "roundupgradepoints" }, + { 0x7660, "roundwinnerdialog" }, + { 0x7661, "rows" }, + { 0x7662, "rpg_at_heli" }, + { 0x7663, "rpg_at_squad_01" }, + { 0x7664, "rpg_explosion" }, + { 0x7665, "rpg_guys" }, + { 0x7666, "rpg_juke" }, + { 0x7667, "rpg_shoot" }, + { 0x7668, "rpg_shoot_dist" }, + { 0x7669, "rpgdeath" }, + { 0x766A, "rpgdestroywall" }, + { 0x766B, "rpgplayerrepulsor" }, + { 0x766C, "rpgplayerrepulsor_create" }, + { 0x766D, "rpgplayerrepulsor_getnummisses" }, + { 0x766E, "rpgshoot" }, + { 0x766F, "rs_angle" }, + { 0x7670, "rspns_cat_name" }, + { 0x7671, "rspns_cat_name_alt" }, + { 0x7672, "rt_harness_breakout" }, + { 0x7673, "rubberband_settings" }, + { 0x7674, "rules" }, + { 0x7675, "rumble" }, + { 0x7676, "rumble_base_entity" }, + { 0x7677, "rumble_basetime" }, + { 0x7678, "rumble_cam_shake" }, + { 0x7679, "rumble_duration" }, + { 0x767A, "rumble_ent" }, + { 0x767B, "rumble_entity" }, + { 0x767C, "rumble_flydrone_animation" }, + { 0x767D, "rumble_flydrone_control" }, + { 0x767E, "rumble_frogger_vehicles" }, + { 0x767F, "rumble_heavy" }, + { 0x7680, "rumble_heavy_1" }, + { 0x7681, "rumble_heavy_2" }, + { 0x7682, "rumble_heavy_3" }, + { 0x7683, "rumble_killer" }, + { 0x7684, "rumble_large" }, + { 0x7685, "rumble_light" }, + { 0x7686, "rumble_light_1" }, + { 0x7687, "rumble_light_2" }, + { 0x7688, "rumble_light_3" }, + { 0x7689, "rumble_loop" }, + { 0x768A, "rumble_medium" }, + { 0x768B, "rumble_middle_takedown_throw_guy" }, + { 0x768C, "rumble_notetracks" }, + { 0x768D, "rumble_radius" }, + { 0x768E, "rumble_ramp_off" }, + { 0x768F, "rumble_ramp_on" }, + { 0x7690, "rumble_ramp_to" }, + { 0x7691, "rumble_randomaditionaltime" }, + { 0x7692, "rumble_roundabout_rpg_car_hit" }, + { 0x7693, "rumble_roundabout_tanker" }, + { 0x7694, "rumble_scale" }, + { 0x7695, "rumble_set_ent_rumble_intensity_for_time" }, + { 0x7696, "rumble_small" }, + { 0x7697, "rumble_thread" }, + { 0x7698, "rumble_till_out_of_range" }, + { 0x7699, "rumbleatriumbreach" }, + { 0x769A, "rumblemonitor" }, + { 0x769B, "rumbleon" }, + { 0x769C, "rumbleplayerdistantexplosion" }, + { 0x769D, "rumbleplayerheavy" }, + { 0x769E, "rumbleplayerlight" }, + { 0x769F, "rumblesniperdronefire" }, + { 0x76A0, "rumblesniperdronenearexplosion" }, + { 0x76A1, "rumblesniperdronetakenout" }, + { 0x76A2, "rumbletrigger" }, + { 0x76A3, "rumbling" }, + { 0x76A4, "run_accuracy" }, + { 0x76A5, "run_assembly_line" }, + { 0x76A6, "run_ball" }, + { 0x76A7, "run_call_after_wait_array" }, + { 0x76A8, "run_clearfacialanim" }, + { 0x76A9, "run_dog_command" }, + { 0x76AA, "run_fan" }, + { 0x76AB, "run_func_after_wait_array" }, + { 0x76AC, "run_nodes1" }, + { 0x76AD, "run_noself_call_after_wait_array" }, + { 0x76AE, "run_override_weights" }, + { 0x76AF, "run_overrideanim" }, + { 0x76B0, "run_overrideanim_hasstairanimarray" }, + { 0x76B1, "run_overridebulletreact" }, + { 0x76B2, "run_overridesound" }, + { 0x76B3, "run_playfacialanim" }, + { 0x76B4, "run_post_function" }, + { 0x76B5, "run_selfiebooth" }, + { 0x76B6, "run_spawn_functions" }, + { 0x76B7, "run_speed" }, + { 0x76B8, "run_speed_state" }, + { 0x76B9, "run_thread_on_noteworthy" }, + { 0x76BA, "run_thread_on_notify" }, + { 0x76BB, "run_thread_on_targetname" }, + { 0x76BC, "run_to_heli_heli_landing" }, + { 0x76BD, "run_to_heli_manticore_scene" }, + { 0x76BE, "run_to_new_spot_and_setup_gun" }, + { 0x76BF, "run_traffic" }, + { 0x76C0, "run_train" }, + { 0x76C1, "run_train_shaker" }, + { 0x76C2, "run_train_with_shaking" }, + { 0x76C3, "run_tram_killstreak" }, + { 0x76C4, "runanim" }, + { 0x76C5, "runaway_drone_think" }, + { 0x76C6, "runaway_guy_delete" }, + { 0x76C7, "runbeam" }, + { 0x76C8, "runbeamupdate" }, + { 0x76C9, "runcombat" }, + { 0x76CA, "rundecidewhatandhowtoshoot" }, + { 0x76CB, "rundroplocations" }, + { 0x76CC, "runhordecollect" }, + { 0x76CD, "runhordedefend" }, + { 0x76CE, "runhordedefuse" }, + { 0x76CF, "runhordeintel" }, + { 0x76D0, "runhordemode" }, + { 0x76D1, "runhordeobjective" }, + { 0x76D2, "runhordezombies" }, + { 0x76D3, "runingturnrate" }, + { 0x76D4, "runloopcount" }, + { 0x76D5, "runloopisnearbeginning" }, + { 0x76D6, "runngun" }, + { 0x76D7, "runngun_backward" }, + { 0x76D8, "runngunincrement" }, + { 0x76D9, "runnguntransitionpoint" }, + { 0x76DA, "runngunweight" }, + { 0x76DB, "running_car" }, + { 0x76DC, "running_handle_hud_outline_binocs" }, + { 0x76DD, "running_intance_accumulator" }, + { 0x76DE, "running_to_goal" }, + { 0x76DF, "running_up_the_stairs_fail" }, + { 0x76E0, "runningaimblendtime" }, + { 0x76E1, "runningaimlimits" }, + { 0x76E2, "runningmechblendtime" }, + { 0x76E3, "runningreacttobullets" }, + { 0x76E4, "runningtovehicle" }, + { 0x76E5, "runnormalround" }, + { 0x76E6, "runonshootbehaviorend" }, + { 0x76E7, "runpos" }, + { 0x76E8, "runroundspawning" }, + { 0x76E9, "runshootwhilemoving" }, + { 0x76EA, "runtovehicleoverride" }, + { 0x76EB, "runzombieround" }, + { 0x76EC, "rushed" }, + { 0x76ED, "rvb_apply_reverb" }, + { 0x76EE, "rvb_deactive_reverb" }, + { 0x76EF, "rvb_get_applied_reverb" }, + { 0x76F0, "rvb_init" }, + { 0x76F1, "rvb_set_dry_level" }, + { 0x76F2, "rvb_set_wet_level" }, + { 0x76F3, "rvb_start_preset" }, + { 0x76F4, "rvb_use_string_table" }, + { 0x76F5, "rvbx_apply_inital_reverb" }, + { 0x76F6, "rvbx_create" }, + { 0x76F7, "rvbx_get_preset_from_string_table" }, + { 0x76F8, "rvbx_get_reverb_preset" }, + { 0x76F9, "rvbx_get_reverb_preset_from_stringtable_internal" }, + { 0x76FA, "rvbx_store_current_reverb_track" }, + { 0x76FB, "s_flicker_catwalk_alarm" }, + { 0x76FC, "s1_deleted_prisoners_anims" }, + { 0x76FD, "s1_drive_and_elevator_scene" }, + { 0x76FE, "s1_elevator_boundary_function" }, + { 0x76FF, "s1_motionset_avaliable" }, + { 0x7700, "s1_popping_smoke" }, + { 0x7701, "s1_truck_unload_main_allies_anims" }, + { 0x7702, "s1_truck_unload_main_guards_anims" }, + { 0x7703, "s2_elevator_door_close" }, + { 0x7704, "s2_elevator_door_open" }, + { 0x7705, "s2_elevator_door_open_top" }, + { 0x7706, "s2_elevator_ride_down" }, + { 0x7707, "s2_prison_amb" }, + { 0x7708, "s2_walk_execution_pa" }, + { 0x7709, "s2_walk_footsteps" }, + { 0x770A, "s2_walk_vo_execution" }, + { 0x770B, "s2elevator_fade_transition" }, + { 0x770C, "s2elevator_trolley_intro_scene" }, + { 0x770D, "s2walk_ambient_character_cleanup" }, + { 0x770E, "s2walk_cage_door_open" }, + { 0x770F, "s2walk_dynamic_speed_adjuster" }, + { 0x7710, "s2walk_guard_cages_vo_notetrack" }, + { 0x7711, "s2walk_guard_end_cleanup" }, + { 0x7712, "s2walk_guard_gate_vo_notetrack" }, + { 0x7713, "s2walk_player_push" }, + { 0x7714, "s3_body_movement" }, + { 0x7715, "s3_break_glass" }, + { 0x7716, "s3_controlroom_attack_vo_notetrack" }, + { 0x7717, "s3_controlroom_exit_vo_notetrack1" }, + { 0x7718, "s3_controlroom_exit_vo_notetrack2" }, + { 0x7719, "s3_controlroom_exit_vo_notetrack3" }, + { 0x771A, "s3_controlroom_exit_vo_notetrack4" }, + { 0x771B, "s3_controlroom_exit_vo_notetrack5" }, + { 0x771C, "s3_controlroom_exit_vo_notetrack6" }, + { 0x771D, "s3_controlroom_exit_vo_notetrack7" }, + { 0x771E, "s3_controlroom_vo_notetrack1" }, + { 0x771F, "s3_controlroom_vo_notetrack2" }, + { 0x7720, "s3_controlroom_vo_notetrack3" }, + { 0x7721, "s3_controlroom_vo_notetrack4" }, + { 0x7722, "s3_controlroom_vo_notetrack5" }, + { 0x7723, "s3_controlroom_vo_notetrack6" }, + { 0x7724, "s3_enter_security_room" }, + { 0x7725, "s3_escape_ally_gun_help_anim" }, + { 0x7726, "s3_escape_console_gun_action" }, + { 0x7727, "s3_escape_console_monitor" }, + { 0x7728, "s3_escape_controlroom_door_notetrack" }, + { 0x7729, "s3_escape_controlroom_exit_door_notetrack" }, + { 0x772A, "s3_escape_controlroom_exit_door_swipe_sfx_notetrack" }, + { 0x772B, "s3_escape_deathwatcher" }, + { 0x772C, "s3_escape_door_notetrack" }, + { 0x772D, "s3_escape_elevator_movement" }, + { 0x772E, "s3_escape_elevator_start" }, + { 0x772F, "s3_escape_guard_function" }, + { 0x7730, "s3_escape_guards_enter" }, + { 0x7731, "s3_escape_gun_action" }, + { 0x7732, "s3_escape_hack_action" }, + { 0x7733, "s3_escape_hack_action_switcher" }, + { 0x7734, "s3_escape_outer_door" }, + { 0x7735, "s3_escape_player_exo_and_gun_anim" }, + { 0x7736, "s3_escape_player_gun" }, + { 0x7737, "s3_escape_sliding_door_player" }, + { 0x7738, "s3_fade_over_time" }, + { 0x7739, "s3_get_gun_vo_notetrack1" }, + { 0x773A, "s3_get_gun_vo_notetrack2" }, + { 0x773B, "s3_get_gun_vo_notetrack3" }, + { 0x773C, "s3_guard_takedown_vo_notetrack" }, + { 0x773D, "s3_interrogate_doctor_scene" }, + { 0x773E, "s3_splitup_event" }, + { 0x773F, "s3_toggle_rig" }, + { 0x7740, "s3escape_console_cinematic_watcher" }, + { 0x7741, "s3escape_console_pause_checkpoint" }, + { 0x7742, "s3escape_console_setup" }, + { 0x7743, "s3escape_doctor_kill" }, + { 0x7744, "s3escape_doctor_killbox_prompt" }, + { 0x7745, "s3escape_doctor_scene" }, + { 0x7746, "s3escape_fade_to_black" }, + { 0x7747, "s3escape_gideon_gun_anim" }, + { 0x7748, "s3escape_intro_scene" }, + { 0x7749, "sabbomb" }, + { 0x774A, "safe_activate_trigger_with_targetname" }, + { 0x774B, "safe_str" }, + { 0x774C, "safe_to_spawn_vehciles" }, + { 0x774D, "safe_vehicle_delete" }, + { 0x774E, "safe_volume" }, + { 0x774F, "safefromgas" }, + { 0x7750, "safehouse_backyard_damb" }, + { 0x7751, "safehouse_balcony_siren" }, + { 0x7752, "safehouse_escape_music" }, + { 0x7753, "safehouse_exo_trans_fade_in" }, + { 0x7754, "safehouse_exo_trans_fade_out" }, + { 0x7755, "safehouse_int_trigger_think" }, + { 0x7756, "safehouse_sonic_destruct" }, + { 0x7757, "safehousebackyardalertmonitoroff" }, + { 0x7758, "safehousebackyardalertmonitoron" }, + { 0x7759, "safehousebackyarddamagetriggers" }, + { 0x775A, "safehousebackyarddamagetriggerstoggle" }, + { 0x775B, "safehousebackyarddamagetriggerwaits" }, + { 0x775C, "safehousebagdropreminder" }, + { 0x775D, "safehousebagdroprumblelight" }, + { 0x775E, "safehousebeginentrance" }, + { 0x775F, "safehousebeginexit" }, + { 0x7760, "safehousechangeclothes" }, + { 0x7761, "safehouseclearfirstfloordialogue" }, + { 0x7762, "safehouseclearsecondfloordialogue" }, + { 0x7763, "safehousecourtyarddistraction" }, + { 0x7764, "safehousecourtyarddistractioninterrupt" }, + { 0x7765, "safehousecourtyardsightwatch" }, + { 0x7766, "safehousecourtyardtakedownilonafail" }, + { 0x7767, "safehousecourtyardtakedownknifenpc" }, + { 0x7768, "safehousecourtyardtakedownprops" }, + { 0x7769, "safehousedoorinit" }, + { 0x776A, "safehousedoorplayerblocker" }, + { 0x776B, "safehousedoorsetlocked" }, + { 0x776C, "safehousedoorunlockednotetrack" }, + { 0x776D, "safehouseenddronecontrolsetup" }, + { 0x776E, "safehouseenemiesignoreplayer" }, + { 0x776F, "safehouseenemyinit" }, + { 0x7770, "safehouseexit2floor" }, + { 0x7771, "safehouseexit2floorviewmodel" }, + { 0x7772, "safehouseexitautosaves" }, + { 0x7773, "safehouseexitdeadbodysetupcouchguard" }, + { 0x7774, "safehouseexitdeadbodysetuppacingguard" }, + { 0x7775, "safehouseexitplayerjumpwatcher" }, + { 0x7776, "safehouseexitplayerleaps" }, + { 0x7777, "safehouseexittogglegates" }, + { 0x7778, "safehousefailcoverblown" }, + { 0x7779, "safehousefailkvaalerted" }, + { 0x777A, "safehousefailtargetescaped" }, + { 0x777B, "safehouseflaginit" }, + { 0x777C, "safehousefollowplayernotifies" }, + { 0x777D, "safehousefollowreminder1" }, + { 0x777E, "safehousefollowreminder2" }, + { 0x777F, "safehousefollowreminder3" }, + { 0x7780, "safehouseforceopensafehousedoor" }, + { 0x7781, "safehousefrontdoorreminder" }, + { 0x7782, "safehousegatebashfx" }, + { 0x7783, "safehouseglobalsetup" }, + { 0x7784, "safehouseglobalvars" }, + { 0x7785, "safehouseguardalertwatch" }, + { 0x7786, "safehouseguardsightwatch" }, + { 0x7787, "safehouseguardtriggerwatch" }, + { 0x7788, "safehouseilanabagdropwait" }, + { 0x7789, "safehouseilanacheckdeckweapon" }, + { 0x778A, "safehouseilanaclearsafehouse" }, + { 0x778B, "safehouseilanaexitstairs" }, + { 0x778C, "safehouseilanaopendooridle" }, + { 0x778D, "safehouseilanaopensafehousedoor" }, + { 0x778E, "safehouseilanaplanningguardsearlykill" }, + { 0x778F, "safehouseilanasafehouseexit" }, + { 0x7790, "safehouseilanasetupteamkill" }, + { 0x7791, "safehouseilanasonicexocheck" }, + { 0x7792, "safehouseilanastairway" }, + { 0x7793, "safehouseilanatransition" }, + { 0x7794, "safehouseilanaweaponshot" }, + { 0x7795, "safehousekilldialogue" }, + { 0x7796, "safehousekillreminder" }, + { 0x7797, "safehousekvafollowtargetdeath" }, + { 0x7798, "safehousemonitorbagdrophint" }, + { 0x7799, "safehousemonitorbagdropinteract" }, + { 0x779A, "safehouseobjectivesetup" }, + { 0x779B, "safehouseoutrodialogue" }, + { 0x779C, "safehousepacingguard" }, + { 0x779D, "safehousepacingguardalertmonitor" }, + { 0x779E, "safehousepacingguardconversationmonitor" }, + { 0x779F, "safehousepacingguarddeath" }, + { 0x77A0, "safehousepacingguardtriggerwatch" }, + { 0x77A1, "safehousepatrolleralertwatch" }, + { 0x77A2, "safehouseplanningguard" }, + { 0x77A3, "safehouseplanningguarddeathcheck" }, + { 0x77A4, "safehouseplanningguardfailendnotetrack" }, + { 0x77A5, "safehouseplanningguardfailwatch" }, + { 0x77A6, "safehouseplanningguards" }, + { 0x77A7, "safehouseplanningguardsdialog" }, + { 0x77A8, "safehouseplanningguardsweapons" }, + { 0x77A9, "safehouseplayermovespeedscale1stfloor" }, + { 0x77AA, "safehouseplayermovespeedscale2ndfloor" }, + { 0x77AB, "safehouseprecache" }, + { 0x77AC, "safehouseremoveplayerblocker" }, + { 0x77AD, "safehouseremovethreatgrenade" }, + { 0x77AE, "safehousesecondfloorilonacouchkill" }, + { 0x77AF, "safehousesecondfloorreminder" }, + { 0x77B0, "safehousesetcompletedobjflags" }, + { 0x77B1, "safehousesetupsniperdroneilana" }, + { 0x77B2, "safehousesleepingguard" }, + { 0x77B3, "safehousesleepingguardanimcheck" }, + { 0x77B4, "safehousesleepingguarddeath" }, + { 0x77B5, "safehousesniperdronecloaking" }, + { 0x77B6, "safehousesniperdronelaunch" }, + { 0x77B7, "safehousesonicdustfx" }, + { 0x77B8, "safehousespawnbackalleykva" }, + { 0x77B9, "safehousespawnbackalleyrooftopkva" }, + { 0x77BA, "safehousespawnwindowshooters" }, + { 0x77BB, "safehousestartpoints" }, + { 0x77BC, "safehousestartpointsfinal" }, + { 0x77BD, "safehousetakedownreturnplayercontrol" }, + { 0x77BE, "safehousetoggleexitflagtriggers" }, + { 0x77BF, "safehousetransitiondialogue" }, + { 0x77C0, "safehousetranstoalleygatesetup" }, + { 0x77C1, "safehousetvdestructible" }, + { 0x77C2, "safehousevideochatmovie" }, + { 0x77C3, "safehousewindowshootermonitor" }, + { 0x77C4, "safehousewindowshootermovetarget" }, + { 0x77C5, "safehousewindowshooterthink" }, + { 0x77C6, "safehousewindowshutterdestroy" }, + { 0x77C7, "safelyplayanimatrateuntilnotetrack" }, + { 0x77C8, "safelyplayanimnatrateuntilnotetrack" }, + { 0x77C9, "safelyplayanimnuntilnotetrack" }, + { 0x77CA, "safelyplayanimuntilnotetrack" }, + { 0x77CB, "safemod" }, + { 0x77CC, "safeorigin" }, + { 0x77CD, "safetyteleport_actor" }, + { 0x77CE, "safetyteleport_allies" }, + { 0x77CF, "saint" }, + { 0x77D0, "salvo_ammo" }, + { 0x77D1, "salvo_cooldown_max" }, + { 0x77D2, "salvo_cooldown_min" }, + { 0x77D3, "salvo_idx" }, + { 0x77D4, "salvo0" }, + { 0x77D5, "salvo1" }, + { 0x77D6, "sam_acquiretarget" }, + { 0x77D7, "sam_attacktargets" }, + { 0x77D8, "sam_fireontarget" }, + { 0x77D9, "sam_watchcrashing" }, + { 0x77DA, "sam_watchlaser" }, + { 0x77DB, "sam_watchleaving" }, + { 0x77DC, "sam_watchlineofsight" }, + { 0x77DD, "samb" }, + { 0x77DE, "samb1_name" }, + { 0x77DF, "samb2_name" }, + { 0x77E0, "same_color_code_as_last_time" }, + { 0x77E1, "same_mech_chaingun_last_state" }, + { 0x77E2, "same_mech_rocket_last_state" }, + { 0x77E3, "same_mech_swarm_last_state" }, + { 0x77E4, "sameshotdamage" }, + { 0x77E5, "sammissilegroup" }, + { 0x77E6, "sammissilegroups" }, + { 0x77E7, "samtargetent" }, + { 0x77E8, "samturret" }, + { 0x77E9, "sanfran_b_bridge_clut" }, + { 0x77EA, "sanfran_b_dark_lightset" }, + { 0x77EB, "sanfran_b_darker_lightset" }, + { 0x77EC, "sanfran_b_dim" }, + { 0x77ED, "sanfran_b_exterior_clut" }, + { 0x77EE, "sanfran_b_exterior_clut_fast" }, + { 0x77EF, "sanfran_b_fire" }, + { 0x77F0, "sanfran_b_hangar_lightset" }, + { 0x77F1, "sanfran_b_info_top_lightset" }, + { 0x77F2, "sanfran_b_interior_blue_clut" }, + { 0x77F3, "sanfran_b_interior_clut" }, + { 0x77F4, "sanfran_b_lightset" }, + { 0x77F5, "sanfran_b_locations" }, + { 0x77F6, "sanfran_intro_screen" }, + { 0x77F7, "sanfran_locations" }, + { 0x77F8, "sarray_clear" }, + { 0x77F9, "sarray_copy" }, + { 0x77FA, "sarray_create_func_obj" }, + { 0x77FB, "sarray_get" }, + { 0x77FC, "sarray_length" }, + { 0x77FD, "sarray_pop" }, + { 0x77FE, "sarray_push" }, + { 0x77FF, "sarray_set" }, + { 0x7800, "sarray_sort_by_handler" }, + { 0x7801, "sarray_spawn" }, + { 0x7802, "save" }, + { 0x7803, "save_exhaust_hatch" }, + { 0x7804, "save_flank_info" }, + { 0x7805, "save_friendlies" }, + { 0x7806, "save_game_big_jump" }, + { 0x7807, "save_game_drone_swarm_street_begin" }, + { 0x7808, "save_game_start_building_fob" }, + { 0x7809, "save_game_when_dead" }, + { 0x780A, "save_ignore_setting" }, + { 0x780B, "save_intel_for_all_players" }, + { 0x780C, "save_redo_buffer" }, + { 0x780D, "save_turret_sharing_info" }, + { 0x780E, "save_undo_buffer" }, + { 0x780F, "savecommit_aftergrenade" }, + { 0x7810, "saved" }, + { 0x7811, "saved_actionslotdata" }, + { 0x7812, "saved_bg_viewbobmax" }, + { 0x7813, "saved_hud_damagefeedback" }, + { 0x7814, "saved_lastweapon" }, + { 0x7815, "saved_targetname" }, + { 0x7816, "savedata" }, + { 0x7817, "savedcompassfadetime" }, + { 0x7818, "savedefaultturnrate" }, + { 0x7819, "savednotify" }, + { 0x781A, "savedorigin" }, + { 0x781B, "savedposition" }, + { 0x781C, "saveheadicon" }, + { 0x781D, "savehere" }, + { 0x781E, "saveplayerweaponstatepersistent" }, + { 0x781F, "savetostructfn" }, + { 0x7820, "saw_mgturretlink" }, + { 0x7821, "sawcorpse" }, + { 0x7822, "sawenemymove" }, + { 0x7823, "saydamaged" }, + { 0x7824, "saygenericdialogue" }, + { 0x7825, "saying_vo" }, + { 0x7826, "saylocalsound" }, + { 0x7827, "saylocalsounddelayed" }, + { 0x7828, "sayspecificdialogue" }, + { 0x7829, "sbadplacename" }, + { 0x782A, "scaffolding_update_my_volume_think" }, + { 0x782B, "scalar_actual" }, + { 0x782C, "scalar_target" }, + { 0x782D, "scale" }, + { 0x782E, "scale_3d_hint_button" }, + { 0x782F, "scale_3d_hud_elem" }, + { 0x7830, "scale_flame_sound_logic2" }, + { 0x7831, "scale_missile_reticle_with_dist" }, + { 0x7832, "scale_vehicle_speed" }, + { 0x7833, "scaler" }, + { 0x7834, "scalesoundsonexit" }, + { 0x7835, "scalestickinput" }, + { 0x7836, "scalevelocity" }, + { 0x7837, "scan_space_with_noise" }, + { 0x7838, "scancamerafoundpotentialtarget" }, + { 0x7839, "scancamerainitvariables" }, + { 0x783A, "scancameraswitching" }, + { 0x783B, "scancameratargetdialogue" }, + { 0x783C, "scancounter" }, + { 0x783D, "scanfadeintro" }, + { 0x783E, "scanfadeoutro" }, + { 0x783F, "scanforrocketenemies" }, + { 0x7840, "scaninitremindermonitor" }, + { 0x7841, "scanlinemeshes" }, + { 0x7842, "scanner_beam" }, + { 0x7843, "scanner_cone_inside_ents" }, + { 0x7844, "scanner_forward" }, + { 0x7845, "scanner_front_door_close" }, + { 0x7846, "scanner_front_door_open" }, + { 0x7847, "scanner_local_velocity" }, + { 0x7848, "scanner_local_yaw" }, + { 0x7849, "scanner_mode" }, + { 0x784A, "scanner_monitor_emp_damage" }, + { 0x784B, "scanner_offset_from_vehicle_facing" }, + { 0x784C, "scanner_origin" }, + { 0x784D, "scanner_pa_vo" }, + { 0x784E, "scanner_pause_timer" }, + { 0x784F, "scanner_rear_door_close" }, + { 0x7850, "scanner_return" }, + { 0x7851, "scanner_rumble" }, + { 0x7852, "scanner_sweep_direction" }, + { 0x7853, "scanner_tilt" }, + { 0x7854, "scanner_yaw" }, + { 0x7855, "scanning" }, + { 0x7856, "scanprogress" }, + { 0x7857, "scantag" }, + { 0x7858, "scantagaudio" }, + { 0x7859, "scantakestoolongmonitor" }, + { 0x785A, "scantime" }, + { 0x785B, "scavenger_altmode" }, + { 0x785C, "scavenger_secondary" }, + { 0x785D, "scene_control_room_ai" }, + { 0x785E, "scene_control_room_fade_up" }, + { 0x785F, "scene_enemy_walk_setup_loops" }, + { 0x7860, "scene_intro_walk" }, + { 0x7861, "scene_models" }, + { 0x7862, "scene_origin" }, + { 0x7863, "scene_s1_in_elevator" }, + { 0x7864, "scene_walk" }, + { 0x7865, "schedule_remove_avatar" }, + { 0x7866, "school_animated_fences" }, + { 0x7867, "school_begin_onbike" }, + { 0x7868, "school_bodies_room_no_crouching" }, + { 0x7869, "school_burke_external" }, + { 0x786A, "school_deadroom_dialogue" }, + { 0x786B, "school_dialogue" }, + { 0x786C, "school_drone_spawn" }, + { 0x786D, "school_enter_dialogue" }, + { 0x786E, "school_exterior_cleaning_crew_dialogue" }, + { 0x786F, "school_exterior_dialogue" }, + { 0x7870, "school_fall" }, + { 0x7871, "school_fall_frame_hide" }, + { 0x7872, "school_fall_into_basement" }, + { 0x7873, "school_fall_rumble" }, + { 0x7874, "school_fall_slowmo_lerp" }, + { 0x7875, "school_funtions_to_load" }, + { 0x7876, "school_jeep_light_tgl" }, + { 0x7877, "school_kva_basement_dialogue" }, + { 0x7878, "school_kva_basement_rats_dialogue" }, + { 0x7879, "school_kva_fall_notice_guy" }, + { 0x787A, "school_kva_spot_guy" }, + { 0x787B, "school_light_burst_dialogue" }, + { 0x787C, "school_lightning_strike" }, + { 0x787D, "school_main" }, + { 0x787E, "school_objective" }, + { 0x787F, "school_shimmy_dialogue" }, + { 0x7880, "school_stairs_dialogue" }, + { 0x7881, "school_thisway_dialogue" }, + { 0x7882, "school_upthestairs" }, + { 0x7883, "school_wall_grab_rumble" }, + { 0x7884, "schoolfall_start" }, + { 0x7885, "science_room" }, + { 0x7886, "scn_cap_mech_door_closes" }, + { 0x7887, "scn_cap_mech_door_grab" }, + { 0x7888, "scn_truck_sounds" }, + { 0x7889, "score_and_sort_current_spawns" }, + { 0x788A, "score_col" }, + { 0x788B, "score_factor" }, + { 0x788C, "score_fx" }, + { 0x788D, "score_handler" }, + { 0x788E, "score_keeper" }, + { 0x788F, "score_manager_detect_damage" }, + { 0x7890, "score_manager_detect_enemy_death" }, + { 0x7891, "score_manager_detect_timeout" }, + { 0x7892, "score_manager_force_stop" }, + { 0x7893, "score_manager_increase_score" }, + { 0x7894, "score_manager_init" }, + { 0x7895, "score_manager_print_current_score" }, + { 0x7896, "score_manager_print_final_score" }, + { 0x7897, "score_manager_waittill_timeout_or_maxscore" }, + { 0x7898, "scoreatlifestart" }, + { 0x7899, "scorefactors_awayfromenemies" }, + { 0x789A, "scorefactors_domination" }, + { 0x789B, "scorefactors_freeforall" }, + { 0x789C, "scorefactors_hardpoint" }, + { 0x789D, "scorefactors_nearteam" }, + { 0x789E, "scorefactors_safeguard" }, + { 0x789F, "scorefactors_searchandrescue" }, + { 0x78A0, "scorefactors_twar" }, + { 0x78A1, "scorelimitoverride" }, + { 0x78A2, "scorepercentagecutoff" }, + { 0x78A3, "scoreperplayer" }, + { 0x78A4, "scorespawns_awayfromenemies" }, + { 0x78A5, "scorespawns_domination" }, + { 0x78A6, "scorespawns_freeforall" }, + { 0x78A7, "scorespawns_hardpoint" }, + { 0x78A8, "scorespawns_nearteam" }, + { 0x78A9, "scorespawns_safeguard" }, + { 0x78AA, "scorespawns_searchandrescue" }, + { 0x78AB, "scorespawns_twar" }, + { 0x78AC, "scr_anim" }, + { 0x78AD, "scr_anim_viewmodel" }, + { 0x78AE, "scr_anim_vm" }, + { 0x78AF, "scr_anim_vm_index" }, + { 0x78B0, "scr_animsound" }, + { 0x78B1, "scr_animtree" }, + { 0x78B2, "scr_face" }, + { 0x78B3, "scr_goaltime" }, + { 0x78B4, "scr_look" }, + { 0x78B5, "scr_model" }, + { 0x78B6, "scr_notetrack" }, + { 0x78B7, "scr_prim_lght" }, + { 0x78B8, "scr_prim_light" }, + { 0x78B9, "scr_radio" }, + { 0x78BA, "scr_sound" }, + { 0x78BB, "scr_stub" }, + { 0x78BC, "scr_text" }, + { 0x78BD, "scr_viewanim" }, + { 0x78BE, "scramble_amb_siren_loop" }, + { 0x78BF, "scramble_siren_01" }, + { 0x78C0, "scramble_siren_setup" }, + { 0x78C1, "scrambleatlasrpg" }, + { 0x78C2, "scramblecivdrones" }, + { 0x78C3, "scramblecivfinale" }, + { 0x78C4, "scramblecivhotel" }, + { 0x78C5, "scramblecivhothall" }, + { 0x78C6, "scrambleciviliancower" }, + { 0x78C7, "scramblecivilianflee" }, + { 0x78C8, "scramblecivpatio" }, + { 0x78C9, "scramblecivpool" }, + { 0x78CA, "scramblecivrestaurant" }, + { 0x78CB, "scramblecivrestaurantdooropener" }, + { 0x78CC, "scramblecivsetup" }, + { 0x78CD, "scrambled" }, + { 0x78CE, "scrambledestroycafewall" }, + { 0x78CF, "scrambledronesfightreminderdialogue" }, + { 0x78D0, "scrambledronesplayerrestaurantreminderdialogue" }, + { 0x78D1, "scrambleeventcurrent" }, + { 0x78D2, "scrambleevents" }, + { 0x78D3, "scramblefailplayerleftilanadialogue" }, + { 0x78D4, "scramblefinalealldronesdeaddialogue" }, + { 0x78D5, "scramblefinaleallies" }, + { 0x78D6, "scramblefinalecar" }, + { 0x78D7, "scramblefinaleextrawoundedally" }, + { 0x78D8, "scramblefinalefirstwoundedally" }, + { 0x78D9, "scramblefinaleplayermovetruckreminderdialogue" }, + { 0x78DA, "scramblefinaleplayeruserpgreminderdialogue" }, + { 0x78DB, "scramblefinalesuppresssniperdialogue" }, + { 0x78DC, "scramblefiredamagemonitor" }, + { 0x78DD, "scramblegapjumpslomo" }, + { 0x78DE, "scramblehideplayergapjump" }, + { 0x78DF, "scramblehotelilanafirstdialogue" }, + { 0x78E0, "scramblehotelilanahitdialogue" }, + { 0x78E1, "scramblehoteljumpdownreminderdialogue" }, + { 0x78E2, "scramblehotelleapfrogcompletedialogue" }, + { 0x78E3, "scramblehotelplayerfirstdialogue" }, + { 0x78E4, "scramblehotelplayerrunreminderdialogue" }, + { 0x78E5, "scramblehotelsuppressorrunreminderdialogue" }, + { 0x78E6, "scramblehotelsuppresssniperreminderdialogue" }, + { 0x78E7, "scramblehothallciv" }, + { 0x78E8, "scrambleid" }, + { 0x78E9, "scrambleilanagapjump" }, + { 0x78EA, "scrambleintrogapjumpreminderdialogue" }, + { 0x78EB, "scrambleintrothroughdoorreminderdialogue" }, + { 0x78EC, "scramblejumprumbleheavy" }, + { 0x78ED, "scramblejumprumblelight" }, + { 0x78EE, "scramblemodifyplayerviewkick" }, + { 0x78EF, "scramblemonitormovetruckhint" }, + { 0x78F0, "scrambleplayercafejump" }, + { 0x78F1, "scrambleplayerfishtankstumble" }, + { 0x78F2, "scrambleplayergapjump" }, + { 0x78F3, "scrambleplayerhoteljump" }, + { 0x78F4, "scrambleplayerjumpwatcher" }, + { 0x78F5, "scrambleplayerleaps" }, + { 0x78F6, "scrambler_light" }, + { 0x78F7, "scrambler_light_off" }, + { 0x78F8, "scramblerbeepsounds" }, + { 0x78F9, "scramblerdamagelistener" }, + { 0x78FA, "scramblerestaurantcivexit" }, + { 0x78FB, "scramblerestaurantdoorsopen" }, + { 0x78FC, "scramblerestaurantexitclip" }, + { 0x78FD, "scramblerproximitytracker" }, + { 0x78FE, "scramblers" }, + { 0x78FF, "scramblersetup" }, + { 0x7900, "scrambleruselistener" }, + { 0x7901, "scramblerwatchowner" }, + { 0x7902, "scramblesetupexittruck" }, + { 0x7903, "scramblesniperkillplayerfailmsg" }, + { 0x7904, "scramblesniperragdoll" }, + { 0x7905, "scramblesnipertowerdestruction" }, + { 0x7906, "scramblesnipertowerdestructionshake" }, + { 0x7907, "scramblespawndronesa" }, + { 0x7908, "scramblespawndronesb" }, + { 0x7909, "scramblestartdoorinit" }, + { 0x790A, "scramblestartdoorshots" }, + { 0x790B, "scrambletruckfiredamagevol" }, + { 0x790C, "scrambletruckpushrumbleheavy" }, + { 0x790D, "scramblevehicleexplodeondeath" }, + { 0x790E, "scramblevisitorcentergateopen" }, + { 0x790F, "scramproxyactive" }, + { 0x7910, "scramproxyperk" }, + { 0x7911, "scrape_pos" }, + { 0x7912, "scrape_sounds" }, + { 0x7913, "scrapeenabled" }, + { 0x7914, "scrapefadeouttime" }, + { 0x7915, "scrapeseperationtime" }, + { 0x7916, "scrapeupdaterate" }, + { 0x7917, "screen" }, + { 0x7918, "screen_detailed_alpha" }, + { 0x7919, "screen_effect_base" }, + { 0x791A, "screen_effect_fade" }, + { 0x791B, "screen_effect_on_open_bottom" }, + { 0x791C, "screen_effect_on_open_side" }, + { 0x791D, "screen_effect_sides" }, + { 0x791E, "screen_fade" }, + { 0x791F, "screen_fade_in" }, + { 0x7920, "screen_fade_out" }, + { 0x7921, "screen_flicker" }, + { 0x7922, "screen_flicker_full" }, + { 0x7923, "screen_flicker_full_solo" }, + { 0x7924, "screenangle" }, + { 0x7925, "screeneffect" }, + { 0x7926, "screennamemap" }, + { 0x7927, "screenpos" }, + { 0x7928, "screenshakefade" }, + { 0x7929, "script_accel" }, + { 0x792A, "script_accel_fraction" }, + { 0x792B, "script_accumulate" }, + { 0x792C, "script_accuracy" }, + { 0x792D, "script_ai_invulnerable" }, + { 0x792E, "script_aigroup" }, + { 0x792F, "script_airresistance" }, + { 0x7930, "script_airspeed" }, + { 0x7931, "script_allow_driver_death" }, + { 0x7932, "script_allow_rider_death" }, + { 0x7933, "script_allow_rider_deaths" }, + { 0x7934, "script_allowdeath" }, + { 0x7935, "script_ammo_alt_clip" }, + { 0x7936, "script_ammo_alt_extra" }, + { 0x7937, "script_ammo_clip" }, + { 0x7938, "script_ammo_extra" }, + { 0x7939, "script_ammo_max" }, + { 0x793A, "script_angles" }, + { 0x793B, "script_anglevehicle" }, + { 0x793C, "script_animation" }, + { 0x793D, "script_animname" }, + { 0x793E, "script_area" }, + { 0x793F, "script_assaultnode" }, + { 0x7940, "script_attackai" }, + { 0x7941, "script_attackeraccuracy" }, + { 0x7942, "script_attackmetype" }, + { 0x7943, "script_attackpattern" }, + { 0x7944, "script_attackspeed" }, + { 0x7945, "script_audio_blend_mode" }, + { 0x7946, "script_audio_enter_func" }, + { 0x7947, "script_audio_enter_msg" }, + { 0x7948, "script_audio_exit_func" }, + { 0x7949, "script_audio_exit_msg" }, + { 0x794A, "script_audio_point_func" }, + { 0x794B, "script_audio_progress_func" }, + { 0x794C, "script_audio_progress_map" }, + { 0x794D, "script_audio_progress_msg" }, + { 0x794E, "script_audio_update_rate" }, + { 0x794F, "script_audio_use_distance_only" }, + { 0x7950, "script_audio_zones" }, + { 0x7951, "script_autosave" }, + { 0x7952, "script_autosavename" }, + { 0x7953, "script_autotarget" }, + { 0x7954, "script_avoidplayer" }, + { 0x7955, "script_avoidvehicles" }, + { 0x7956, "script_axial" }, + { 0x7957, "script_badplace" }, + { 0x7958, "script_balcony" }, + { 0x7959, "script_baseoffire" }, + { 0x795A, "script_battlechatter" }, + { 0x795B, "script_battleplan" }, + { 0x795C, "script_bcdialog" }, + { 0x795D, "script_bctrigger" }, + { 0x795E, "script_bg_offset" }, + { 0x795F, "script_bombmode_dual" }, + { 0x7960, "script_bombmode_original" }, + { 0x7961, "script_bombmode_single" }, + { 0x7962, "script_brake" }, + { 0x7963, "script_breach_id" }, + { 0x7964, "script_breachgroup" }, + { 0x7965, "script_bulletshield" }, + { 0x7966, "script_burst" }, + { 0x7967, "script_burst_max" }, + { 0x7968, "script_burst_min" }, + { 0x7969, "script_button" }, + { 0x796A, "script_car_on_left" }, + { 0x796B, "script_car_on_right" }, + { 0x796C, "script_careful" }, + { 0x796D, "script_cars" }, + { 0x796E, "script_chance" }, + { 0x796F, "script_char_group" }, + { 0x7970, "script_char_index" }, + { 0x7971, "script_chatgroup" }, + { 0x7972, "script_cheap" }, + { 0x7973, "script_cleartargetyaw" }, + { 0x7974, "script_cobratarget" }, + { 0x7975, "script_color_allies" }, + { 0x7976, "script_color_axis" }, + { 0x7977, "script_color_delay_override" }, + { 0x7978, "script_colorlast" }, + { 0x7979, "script_color_assign_intelligently" }, + { 0x797A, "script_combatbehavior" }, + { 0x797B, "script_combatmode" }, + { 0x797C, "script_count" }, + { 0x797D, "script_count_max" }, + { 0x797E, "script_count_min" }, + { 0x797F, "script_crashtype" }, + { 0x7980, "script_crashtypeoverride" }, + { 0x7981, "script_damage" }, + { 0x7982, "script_danger_react" }, + { 0x7983, "script_death" }, + { 0x7984, "script_death_max" }, + { 0x7985, "script_death_min" }, + { 0x7986, "script_deathchain" }, + { 0x7987, "script_deathflag" }, + { 0x7988, "script_deathflag_longdeath" }, + { 0x7989, "script_deathroll" }, + { 0x798A, "script_deathtime" }, + { 0x798B, "script_decel" }, + { 0x798C, "script_decel_fraction" }, + { 0x798D, "script_delay_max" }, + { 0x798E, "script_delay_min" }, + { 0x798F, "script_delay_post" }, + { 0x7990, "script_delay_spawn" }, + { 0x7991, "script_delayed_playerseek" }, + { 0x7992, "script_delete" }, + { 0x7993, "script_deleteai" }, + { 0x7994, "script_dest_cover_chunkfx" }, + { 0x7995, "script_dest_cover_chunkhealth" }, + { 0x7996, "script_dest_cover_chunksnd" }, + { 0x7997, "script_dest_cover_dmg_dist" }, + { 0x7998, "script_dest_cover_dmg_model" }, + { 0x7999, "script_dest_cover_numchunks" }, + { 0x799A, "script_destruct_collision" }, + { 0x799B, "script_destructable_area" }, + { 0x799C, "script_destructible_tree_think" }, + { 0x799D, "script_diequietly" }, + { 0x799E, "script_difficulty" }, + { 0x799F, "script_disablevehicleaudio" }, + { 0x79A0, "script_disconnectpaths" }, + { 0x79A1, "script_displaceable" }, + { 0x79A2, "script_dof_far_blur" }, + { 0x79A3, "script_dof_far_end" }, + { 0x79A4, "script_dof_far_start" }, + { 0x79A5, "script_dof_near_blur" }, + { 0x79A6, "script_dof_near_end" }, + { 0x79A7, "script_dof_near_start" }, + { 0x79A8, "script_dont_link_turret" }, + { 0x79A9, "script_dontpeek" }, + { 0x79AA, "script_dontshootwhilemoving" }, + { 0x79AB, "script_dontunloadonend" }, + { 0x79AC, "script_dot" }, + { 0x79AD, "script_drone" }, + { 0x79AE, "script_drone_override" }, + { 0x79AF, "script_drone_repeat_count" }, + { 0x79B0, "script_dronelag" }, + { 0x79B1, "script_drones_max" }, + { 0x79B2, "script_drones_min" }, + { 0x79B3, "script_dronestartmove" }, + { 0x79B4, "script_duration" }, + { 0x79B5, "script_earthquake" }, + { 0x79B6, "script_emptyspawner" }, + { 0x79B7, "script_end_flag_clear" }, + { 0x79B8, "script_ender" }, + { 0x79B9, "script_engage" }, + { 0x79BA, "script_engagedelay" }, + { 0x79BB, "script_ent_flag_clear" }, + { 0x79BC, "script_ent_flag_set" }, + { 0x79BD, "script_ent_flag_wait" }, + { 0x79BE, "script_explode" }, + { 0x79BF, "script_exploder" }, + { 0x79C0, "script_exploder_delay" }, + { 0x79C1, "script_exploder_group" }, + { 0x79C2, "script_explosive_bullet_shield" }, + { 0x79C3, "script_faceangles" }, + { 0x79C4, "script_faceenemydist" }, + { 0x79C5, "script_facing" }, + { 0x79C6, "script_fallback" }, + { 0x79C7, "script_fallback_group" }, + { 0x79C8, "script_falldirection" }, + { 0x79C9, "script_favoriteenemy" }, + { 0x79CA, "script_fightdist" }, + { 0x79CB, "script_firefx" }, + { 0x79CC, "script_firefxdelay" }, + { 0x79CD, "script_firefxsound" }, + { 0x79CE, "script_firefxtimeout" }, + { 0x79CF, "script_firelink" }, + { 0x79D0, "script_fireondrones" }, + { 0x79D1, "script_fixednode" }, + { 0x79D2, "script_fixedposition" }, + { 0x79D3, "script_flag" }, + { 0x79D4, "script_flag_clear" }, + { 0x79D5, "script_flag_delay" }, + { 0x79D6, "script_flag_false" }, + { 0x79D7, "script_flag_flase" }, + { 0x79D8, "script_flag_set" }, + { 0x79D9, "script_flag_true" }, + { 0x79DA, "script_flag_wait" }, + { 0x79DB, "script_flagwait" }, + { 0x79DC, "script_flakaicount" }, + { 0x79DD, "script_flanker" }, + { 0x79DE, "script_flashbangs" }, + { 0x79DF, "script_flowrate" }, + { 0x79E0, "script_fogset_end" }, + { 0x79E1, "script_fogset_start" }, + { 0x79E2, "script_followmax" }, + { 0x79E3, "script_followmin" }, + { 0x79E4, "script_followmode" }, + { 0x79E5, "script_force_count" }, + { 0x79E6, "script_forcecolor" }, + { 0x79E7, "script_forcefire_delay" }, + { 0x79E8, "script_forcefire_duration" }, + { 0x79E9, "script_forcegoal" }, + { 0x79EA, "script_forcegrenade" }, + { 0x79EB, "script_forcespawn" }, + { 0x79EC, "script_forceyaw" }, + { 0x79ED, "script_friendly_fire_disable" }, + { 0x79EE, "script_friendname" }, + { 0x79EF, "script_friendnames" }, + { 0x79F0, "script_fxcommand" }, + { 0x79F1, "script_fxid" }, + { 0x79F2, "script_fxstart" }, + { 0x79F3, "script_fxstop" }, + { 0x79F4, "script_gameobjectname" }, + { 0x79F5, "script_gametype_atdm" }, + { 0x79F6, "script_gametype_ctf" }, + { 0x79F7, "script_gametype_dm" }, + { 0x79F8, "script_gametype_hq" }, + { 0x79F9, "script_gametype_koth" }, + { 0x79FA, "script_gametype_sd" }, + { 0x79FB, "script_gametype_tdm" }, + { 0x79FC, "script_gatetrigger" }, + { 0x79FD, "script_ghettotag" }, + { 0x79FE, "script_goal_radius" }, + { 0x79FF, "script_goal_type" }, + { 0x7A00, "script_goal_yaw" }, + { 0x7A01, "script_goalheight" }, + { 0x7A02, "script_goalpitch" }, + { 0x7A03, "script_goalvolume" }, + { 0x7A04, "script_goalyaw" }, + { 0x7A05, "script_god_mode" }, + { 0x7A06, "script_godmode" }, + { 0x7A07, "script_grenades" }, + { 0x7A08, "script_grenadeshield" }, + { 0x7A09, "script_grenadespeed" }, + { 0x7A0A, "script_group" }, + { 0x7A0B, "script_growl" }, + { 0x7A0C, "script_health" }, + { 0x7A0D, "script_helimove" }, + { 0x7A0E, "script_hidden" }, + { 0x7A0F, "script_hint" }, + { 0x7A10, "script_hoverwait" }, + { 0x7A11, "script_idleanim" }, + { 0x7A12, "script_idlereach" }, + { 0x7A13, "script_ignore_suppression" }, + { 0x7A14, "script_ignoreall" }, + { 0x7A15, "script_ignoreme" }, + { 0x7A16, "script_immunetoflash" }, + { 0x7A17, "script_increment" }, + { 0x7A18, "script_index" }, + { 0x7A19, "script_intensity_max" }, + { 0x7A1A, "script_intensity_min" }, + { 0x7A1B, "script_keepdriver" }, + { 0x7A1C, "script_kill_vehicle_spawner" }, + { 0x7A1D, "script_killspawner" }, + { 0x7A1E, "script_killspawner_group" }, + { 0x7A1F, "script_land" }, + { 0x7A20, "script_landmark" }, + { 0x7A21, "script_laser" }, + { 0x7A22, "script_light" }, + { 0x7A23, "script_light_startnotify" }, + { 0x7A24, "script_light_stopnotify" }, + { 0x7A25, "script_linikto" }, + { 0x7A26, "script_linkto" }, + { 0x7A27, "script_location" }, + { 0x7A28, "script_longdeath" }, + { 0x7A29, "script_looping" }, + { 0x7A2A, "script_manualtarget" }, + { 0x7A2B, "script_mapsize_08" }, + { 0x7A2C, "script_mapsize_16" }, + { 0x7A2D, "script_mapsize_32" }, + { 0x7A2E, "script_mapsize_64" }, + { 0x7A2F, "script_max_left_angle" }, + { 0x7A30, "script_max_right_angle" }, + { 0x7A31, "script_maxdist" }, + { 0x7A32, "script_maxspawn" }, + { 0x7A33, "script_mg_angle" }, + { 0x7A34, "script_mg42" }, + { 0x7A35, "script_mg42auto" }, +// { 0x7A36, "" }, + { 0x7A37, "script_mgturret" }, + { 0x7A38, "script_mgturretauto" }, + { 0x7A39, "script_minspec_hooks_level" }, + { 0x7A3A, "script_minspec_level" }, + { 0x7A3B, "script_missiles" }, + { 0x7A3C, "script_model_anims" }, + { 0x7A3D, "script_modelname" }, + { 0x7A3E, "script_models" }, + { 0x7A3F, "script_mortargroup" }, + { 0x7A40, "script_moveoverride" }, + { 0x7A41, "script_moveplaybackrate" }, + { 0x7A42, "script_mover" }, + { 0x7A43, "script_mover_add_animation" }, + { 0x7A44, "script_mover_add_hintstring" }, + { 0x7A45, "script_mover_add_parameters" }, + { 0x7A46, "script_mover_agent_spawn_watch" }, + { 0x7A47, "script_mover_allow_usable" }, + { 0x7A48, "script_mover_animate" }, + { 0x7A49, "script_mover_animations" }, + { 0x7A4A, "script_mover_apply_move_parameters" }, + { 0x7A4B, "script_mover_classnames" }, + { 0x7A4C, "script_mover_connect_watch" }, + { 0x7A4D, "script_mover_connectpaths" }, + { 0x7A4E, "script_mover_defaults" }, + { 0x7A4F, "script_mover_delay" }, + { 0x7A50, "script_mover_delete" }, + { 0x7A51, "script_mover_disconnectpaths" }, + { 0x7A52, "script_mover_func_on_notify" }, + { 0x7A53, "script_mover_handle_notetracks" }, + { 0x7A54, "script_mover_hide" }, + { 0x7A55, "script_mover_hintstrings" }, + { 0x7A56, "script_mover_init" }, + { 0x7A57, "script_mover_init_move_parameters" }, + { 0x7A58, "script_mover_is_animated" }, + { 0x7A59, "script_mover_is_dynamic_path" }, + { 0x7A5A, "script_mover_is_script_mover" }, + { 0x7A5B, "script_mover_levelnotify" }, + { 0x7A5C, "script_mover_move_to_named_goal" }, + { 0x7A5D, "script_mover_move_to_target" }, + { 0x7A5E, "script_mover_named_goals" }, + { 0x7A5F, "script_mover_notify" }, + { 0x7A60, "script_mover_notsolid" }, + { 0x7A61, "script_mover_parameters" }, + { 0x7A62, "script_mover_parse_ent" }, + { 0x7A63, "script_mover_parse_move_parameters" }, + { 0x7A64, "script_mover_parse_range" }, + { 0x7A65, "script_mover_parse_targets" }, + { 0x7A66, "script_mover_play_animation" }, + { 0x7A67, "script_mover_reset" }, + { 0x7A68, "script_mover_reset_init" }, + { 0x7A69, "script_mover_save_default_move_parameters" }, + { 0x7A6A, "script_mover_set_defaults" }, + { 0x7A6B, "script_mover_set_param" }, + { 0x7A6C, "script_mover_set_usable" }, + { 0x7A6D, "script_mover_show" }, + { 0x7A6E, "script_mover_solid" }, + { 0x7A6F, "script_mover_start" }, + { 0x7A70, "script_mover_trigger" }, + { 0x7A71, "script_mover_trigger_off" }, + { 0x7A72, "script_mover_trigger_on" }, + { 0x7A73, "script_mover_update_paths" }, + { 0x7A74, "script_mover_use_trigger" }, + { 0x7A75, "script_mover_watch_for_reset" }, + { 0x7A76, "script_mp_style_helicopter" }, + { 0x7A77, "script_multiplier" }, + { 0x7A78, "script_namenumber" }, + { 0x7A79, "script_nobark" }, + { 0x7A7A, "script_nobloodpool" }, + { 0x7A7B, "script_node_pausetime" }, + { 0x7A7C, "script_nodestate" }, + { 0x7A7D, "script_nodrop" }, + { 0x7A7E, "script_noflip" }, + { 0x7A7F, "script_nofriendlywave" }, + { 0x7A80, "script_nohealth" }, + { 0x7A81, "script_nomg" }, + { 0x7A82, "script_nostairs" }, + { 0x7A83, "script_nosurprise" }, + { 0x7A84, "script_noteworthy2" }, + { 0x7A85, "script_notify" }, + { 0x7A86, "script_noturnanim" }, + { 0x7A87, "script_notworthy" }, + { 0x7A88, "script_nowall" }, + { 0x7A89, "script_objective" }, + { 0x7A8A, "script_objective_active" }, + { 0x7A8B, "script_objective_inactive" }, + { 0x7A8C, "script_objectname" }, + { 0x7A8D, "script_offradius" }, + { 0x7A8E, "script_offtime" }, + { 0x7A8F, "script_old_forcecolor" }, + { 0x7A90, "script_oneway" }, + { 0x7A91, "script_onlyidle" }, + { 0x7A92, "script_origin_other" }, + { 0x7A93, "script_origin_roof" }, + { 0x7A94, "script_origin_target_array" }, + { 0x7A95, "script_pacifist" }, + { 0x7A96, "script_painter_maxdist" }, + { 0x7A97, "script_painter_treeorient" }, + { 0x7A98, "script_paintergroup" }, + { 0x7A99, "script_parameters" }, + { 0x7A9A, "script_params" }, + { 0x7A9B, "script_pathtype" }, + { 0x7A9C, "script_patroller" }, + { 0x7A9D, "script_percent" }, + { 0x7A9E, "script_personality" }, + { 0x7A9F, "script_pet" }, + { 0x7AA0, "script_physics" }, + { 0x7AA1, "script_physicsjolt" }, + { 0x7AA2, "script_pilottalk" }, + { 0x7AA3, "script_plane" }, + { 0x7AA4, "script_playerconeradius" }, + { 0x7AA5, "script_playerseek" }, + { 0x7AA6, "script_prefab_exploder" }, + { 0x7AA7, "script_presound" }, + { 0x7AA8, "script_print_fx" }, + { 0x7AA9, "script_probe_heli_closed" }, + { 0x7AAA, "script_probe_heli_default" }, + { 0x7AAB, "script_probe_heli_open" }, + { 0x7AAC, "script_probe_heli_reset" }, + { 0x7AAD, "script_probe_pitbull_default" }, + { 0x7AAE, "script_probe_pitbull_tunnel_exterior" }, + { 0x7AAF, "script_probe_pitbull_tunnel_exterior_no_trigger" }, + { 0x7AB0, "script_probe_pitbull_tunnel_interior" }, + { 0x7AB1, "script_qualityspotshadow" }, + { 0x7AB2, "script_radius" }, + { 0x7AB3, "script_random_killspawner" }, + { 0x7AB4, "script_randomspawn" }, + { 0x7AB5, "script_readystand" }, + { 0x7AB6, "script_repeat" }, + { 0x7AB7, "script_requires_player" }, + { 0x7AB8, "script_reuse" }, + { 0x7AB9, "script_reuse_max" }, + { 0x7ABA, "script_reuse_min" }, + { 0x7ABB, "script_rumble" }, + { 0x7ABC, "script_savedata" }, + { 0x7ABD, "script_savetrigger_timer" }, + { 0x7ABE, "script_screen_fxid" }, + { 0x7ABF, "script_seekgoal" }, + { 0x7AC0, "script_self_remove" }, + { 0x7AC1, "script_selfremove" }, + { 0x7AC2, "script_shotcount" }, + { 0x7AC3, "script_side" }, + { 0x7AC4, "script_sightrange" }, + { 0x7AC5, "script_skilloverride" }, + { 0x7AC6, "script_slowmo_breach" }, + { 0x7AC7, "script_slowmo_breach_doortype" }, + { 0x7AC8, "script_slowmo_breach_spawners" }, + { 0x7AC9, "script_smokegroup" }, + { 0x7ACA, "script_sound" }, + { 0x7ACB, "script_soundalias" }, + { 0x7ACC, "script_spawn_here" }, + { 0x7ACD, "script_spawn_once" }, + { 0x7ACE, "script_spawn_pool" }, + { 0x7ACF, "script_spawngroup" }, + { 0x7AD0, "script_spawnsubgroup" }, + { 0x7AD1, "script_specialops" }, + { 0x7AD2, "script_specialopsname" }, + { 0x7AD3, "script_speed" }, + { 0x7AD4, "script_spotlight" }, + { 0x7AD5, "script_spotlimit" }, + { 0x7AD6, "script_squad" }, + { 0x7AD7, "script_squadname" }, + { 0x7AD8, "script_stack" }, + { 0x7AD9, "script_stance" }, + { 0x7ADA, "script_start" }, + { 0x7ADB, "script_startinghealth" }, + { 0x7ADC, "script_startingposition" }, + { 0x7ADD, "script_startname" }, + { 0x7ADE, "script_startrunning" }, + { 0x7ADF, "script_state_compare" }, + { 0x7AE0, "script_stay_drone" }, + { 0x7AE1, "script_stealth" }, + { 0x7AE2, "script_stealth_dontseek" }, + { 0x7AE3, "script_stealth_function" }, + { 0x7AE4, "script_stealthgroup" }, + { 0x7AE5, "script_stopnode" }, + { 0x7AE6, "script_stoptoshoot" }, + { 0x7AE7, "script_sunenable" }, + { 0x7AE8, "script_sunsamplesizenear" }, + { 0x7AE9, "script_sunshadowscale" }, + { 0x7AEA, "script_suppression" }, + { 0x7AEB, "script_surfacetype" }, + { 0x7AEC, "script_tankgroup" }, + { 0x7AED, "script_targetoffset_z" }, + { 0x7AEE, "script_targettype" }, + { 0x7AEF, "script_team" }, + { 0x7AF0, "script_tess_distance" }, + { 0x7AF1, "script_tess_falloff" }, + { 0x7AF2, "script_threatbias" }, + { 0x7AF3, "script_threatbiasgroup" }, + { 0x7AF4, "script_threshold" }, + { 0x7AF5, "script_timeout" }, + { 0x7AF6, "script_timer" }, + { 0x7AF7, "script_to_state" }, + { 0x7AF8, "script_trace" }, + { 0x7AF9, "script_transient" }, + { 0x7AFA, "script_transmission" }, + { 0x7AFB, "script_trigger_group" }, + { 0x7AFC, "script_triggered_playerseek" }, + { 0x7AFD, "script_triggername" }, + { 0x7AFE, "script_turningdir" }, + { 0x7AFF, "script_turret" }, + { 0x7B00, "script_turret_ambush" }, + { 0x7B01, "script_turret_reuse_max" }, + { 0x7B02, "script_turret_reuse_min" }, + { 0x7B03, "script_turret_share" }, + { 0x7B04, "script_turretmg" }, + { 0x7B05, "script_type" }, + { 0x7B06, "script_unload" }, + { 0x7B07, "script_unloaddelay" }, + { 0x7B08, "script_unloadmgguy" }, + { 0x7B09, "script_unloadtype" }, + { 0x7B0A, "script_usemg42" }, + { 0x7B0B, "script_usenormals" }, + { 0x7B0C, "script_vehicle_lights_off" }, + { 0x7B0D, "script_vehicle_lights_on" }, + { 0x7B0E, "script_vehicle_move_to_node" }, + { 0x7B0F, "script_vehicle_seflremove" }, + { 0x7B10, "script_vehicle_selfremove" }, + { 0x7B11, "script_vehicleaianim" }, + { 0x7B12, "script_vehiclecargo" }, + { 0x7B13, "script_vehicledetour" }, + { 0x7B14, "script_vehicledetourgroup" }, + { 0x7B15, "script_vehicledetourtype" }, + { 0x7B16, "script_vehiclegroup" }, + { 0x7B17, "script_vehiclegroupdelete" }, + { 0x7B18, "script_vehiclenodegroup" }, + { 0x7B19, "script_vehicleride" }, + { 0x7B1A, "script_vehiclespawngroup" }, + { 0x7B1B, "script_vehiclestartmove" }, + { 0x7B1C, "script_vehicletriggergroup" }, + { 0x7B1D, "script_vehiclewalk" }, + { 0x7B1E, "script_visionset_end" }, + { 0x7B1F, "script_visionset_start" }, + { 0x7B20, "script_wait" }, + { 0x7B21, "script_wait_add" }, + { 0x7B22, "script_wait_max" }, + { 0x7B23, "script_wait_min" }, + { 0x7B24, "script_wheeldirection" }, + { 0x7B25, "script_wingman" }, + { 0x7B26, "script_wtf" }, + { 0x7B27, "script_yawspeed" }, + { 0x7B28, "scriptabilities" }, + { 0x7B29, "scriptable_pillars_light_retarget" }, + { 0x7B2A, "scriptable_primary_light_centerofinterest" }, + { 0x7B2B, "scriptable_primary_light_override" }, + { 0x7B2C, "scriptable_primary_light_setstate" }, + { 0x7B2D, "scriptable_primary_light_setstate_color" }, + { 0x7B2E, "scriptable_primary_light_setstate_cone" }, + { 0x7B2F, "scriptable_primary_light_setstate_dir" }, + { 0x7B30, "scriptable_primary_light_setstate_intensity" }, + { 0x7B31, "scriptable_primary_light_setstate_pos" }, + { 0x7B32, "scriptable_primary_light_setstate_radius" }, + { 0x7B33, "scriptable_primary_light_think" }, + { 0x7B34, "scriptdetour_persist" }, + { 0x7B35, "scripted_dialogue" }, + { 0x7B36, "scripted_elems" }, + { 0x7B37, "scripted_fx_on_struct" }, + { 0x7B38, "scripted_line_delay" }, + { 0x7B39, "scripted_node" }, + { 0x7B3A, "scripted_path_style" }, + { 0x7B3B, "scripted_screen_flicker_loop" }, + { 0x7B3C, "scripted_spawn" }, + { 0x7B3D, "scripted_spin_fan_blades" }, + { 0x7B3E, "scriptedarrivalententity" }, + { 0x7B3F, "scripteddialoguebuffertime" }, + { 0x7B40, "scripteddialoguestarttime" }, + { 0x7B41, "scriptflag" }, + { 0x7B42, "scriptmodel" }, + { 0x7B43, "scriptmodelplayanimwithnotify" }, + { 0x7B44, "scriptmodelplayanimwithnotify_notetracks" }, + { 0x7B45, "scriptperks" }, + { 0x7B46, "scriptstarttime" }, + { 0x7B47, "scripttargets" }, + { 0x7B48, "scrub_guy" }, + { 0x7B49, "scuba_assisted" }, + { 0x7B4A, "scuba_fx_cleanup" }, + { 0x7B4B, "scuba_org" }, + { 0x7B4C, "scubamask_distortion" }, + { 0x7B4D, "sd_1st_int_window_goal" }, + { 0x7B4E, "sd_anim_generic_reach_and_play" }, + { 0x7B4F, "sd_anim_reach_and_play_loop" }, + { 0x7B50, "sd_autosave_check" }, + { 0x7B51, "sd_bomb_just_planted" }, + { 0x7B52, "sd_bombs" }, + { 0x7B53, "sd_bombzones" }, + { 0x7B54, "sd_drone_kamikaze" }, + { 0x7B55, "sd_drone_patrol_think" }, + { 0x7B56, "sd_endgame" }, + { 0x7B57, "sd_flee_drone_swarm" }, + { 0x7B58, "sd_force_patrol1_anim_set" }, + { 0x7B59, "sd_glass_projection_setup" }, + { 0x7B5A, "sd_glass_projection_think" }, + { 0x7B5B, "sd_handle_glass_smash" }, + { 0x7B5C, "sd_intersection_chopper" }, + { 0x7B5D, "sd_intersection2_smoke_and_spawn" }, + { 0x7B5E, "sd_intersection3_smoke_laser_spawn" }, + { 0x7B5F, "sd_loadout" }, + { 0x7B60, "sd_onbombtimerend" }, + { 0x7B61, "sd_panel_impact" }, + { 0x7B62, "sd_path_check1" }, + { 0x7B63, "sd_patrol1_command" }, + { 0x7B64, "sd_patrol1_player_close_check" }, + { 0x7B65, "sd_press_use" }, + { 0x7B66, "sd_shop_logo_control" }, + { 0x7B67, "sd_smoke_laser_ambush" }, + { 0x7B68, "sd_snake_crash_into_player" }, + { 0x7B69, "sd_spawn_and_retreat_goals" }, + { 0x7B6A, "sd_spawn_crossfire_2nd_floor_enemies" }, + { 0x7B6B, "sd_spawn_turret_truck" }, + { 0x7B6C, "sd_spawn_zipline_group1" }, + { 0x7B6D, "sd_spawn_zipline_group2" }, + { 0x7B6E, "sd_street_combat" }, + { 0x7B6F, "sd_switch_axis_colors" }, + { 0x7B70, "sd_triggers" }, + { 0x7B71, "sd_upstairs_enemies_spawn" }, + { 0x7B72, "sd_vo_inside_restaurant" }, + { 0x7B73, "sd_zipline_enemy_think" }, + { 0x7B74, "sdbomb" }, + { 0x7B75, "sdbombmodel" }, + { 0x7B76, "sdrone_weapon_fire_sound_next" }, + { 0x7B77, "sdrone_weapon_fire_sounds" }, + { 0x7B78, "se_balcony_finale" }, + { 0x7B79, "se_balcony_finale_balcony" }, + { 0x7B7A, "se_balcony_finale_irons" }, + { 0x7B7B, "se_balcony_finale_player" }, + { 0x7B7C, "se_balcony_finale_player_speed" }, + { 0x7B7D, "se_balcony_part1_up_to_tackle" }, + { 0x7B7E, "se_balcony_reveal_head_sway" }, + { 0x7B7F, "se_breach_guards" }, + { 0x7B80, "se_breach_patrol_guy_01" }, + { 0x7B81, "se_breach_patrol_guy_02" }, + { 0x7B82, "se_bridge_takedown" }, + { 0x7B83, "se_burke_cover_tree_wave" }, + { 0x7B84, "se_burke_dive_over_log" }, + { 0x7B85, "se_burke_forest_wall_climb" }, + { 0x7B86, "se_burke_hill_slide" }, + { 0x7B87, "se_burke_river_cross" }, + { 0x7B88, "se_burke_river_over_log" }, + { 0x7B89, "se_burke_river_to_wall" }, + { 0x7B8A, "se_burke_stumble_knee" }, + { 0x7B8B, "se_burke_stumble_run" }, + { 0x7B8C, "se_burke_takedown_01" }, + { 0x7B8D, "se_burke_tree_cover_01" }, + { 0x7B8E, "se_burke_tree_stump" }, + { 0x7B8F, "se_burke_tree_to_wall" }, + { 0x7B90, "se_canal_breach" }, + { 0x7B91, "se_check_player_too_far_from_burke" }, + { 0x7B92, "se_cormack_meet" }, + { 0x7B93, "se_cormack_meet_init" }, + { 0x7B94, "se_door_kick" }, + { 0x7B95, "se_exfil" }, + { 0x7B96, "se_exfil_fx" }, + { 0x7B97, "se_exfil_razorback" }, + { 0x7B98, "se_exhaust_hatch" }, + { 0x7B99, "se_exhaust_hatch_player" }, + { 0x7B9A, "se_exhaust_land" }, + { 0x7B9B, "se_facility_breach" }, + { 0x7B9C, "se_foam_corridor" }, + { 0x7B9D, "se_foam_corridor_approach" }, + { 0x7B9E, "se_foam_corridor_bomb" }, + { 0x7B9F, "se_foam_corridor_grenade" }, + { 0x7BA0, "se_foam_corridor_guy_4" }, + { 0x7BA1, "se_foam_room" }, + { 0x7BA2, "se_foam_room_bomb" }, + { 0x7BA3, "se_foam_room_player" }, + { 0x7BA4, "se_forest_takedown_01" }, + { 0x7BA5, "se_forest_takedown_01_distance_think" }, + { 0x7BA6, "se_forest_takedown_01_fail_conditions" }, + { 0x7BA7, "se_hovertank_exit" }, + { 0x7BA8, "se_hovertank_exit_cormack_shadow" }, + { 0x7BA9, "se_hovertank_exit_cover_fire" }, + { 0x7BAA, "se_hovertank_exit_cover_fire_cleanup" }, + { 0x7BAB, "se_hovertank_mount" }, + { 0x7BAC, "se_hovertank_reveal" }, + { 0x7BAD, "se_hovertank_reveal_actor" }, + { 0x7BAE, "se_hovertank_reveal_lift_think" }, + { 0x7BAF, "se_intro" }, + { 0x7BB0, "se_intro_ambient_jets" }, + { 0x7BB1, "se_intro_ambient_warbirds" }, + { 0x7BB2, "se_intro_burke_react" }, + { 0x7BB3, "se_intro_flyin_gideon" }, + { 0x7BB4, "se_intro_missiles" }, + { 0x7BB5, "se_intro_shack" }, + { 0x7BB6, "se_irons_chase" }, + { 0x7BB7, "se_irons_elevator_doors" }, + { 0x7BB8, "se_irons_end_helo" }, + { 0x7BB9, "se_irons_react_to_gunfire" }, + { 0x7BBA, "se_irons_reveal" }, + { 0x7BBB, "se_irons_reveal_exo" }, + { 0x7BBC, "se_irons_reveal_handle_button_prompts_on_arm" }, + { 0x7BBD, "se_irons_reveal_handle_material_swap" }, + { 0x7BBE, "se_irons_reveal_head_jolt" }, + { 0x7BBF, "se_irons_reveal_head_sway" }, + { 0x7BC0, "se_irons_reveal_monitor_button_on_arm" }, + { 0x7BC1, "se_irons_reveal_pt2_gideon" }, + { 0x7BC2, "se_knox_courtyard_hangar_door_hack_open" }, + { 0x7BC3, "se_kva_basement_2" }, + { 0x7BC4, "se_kva_basement_2_idle" }, + { 0x7BC5, "se_link_player_to_rig" }, + { 0x7BC6, "se_mech_exit" }, + { 0x7BC7, "se_mech_march" }, + { 0x7BC8, "se_missile_load" }, + { 0x7BC9, "se_player_exfil_out_of_bounds_check" }, + { 0x7BCA, "se_player_hill_slide" }, + { 0x7BCB, "se_player_rig_move_to_irons" }, + { 0x7BCC, "se_search_drone_backup" }, + { 0x7BCD, "se_search_drone_deer" }, + { 0x7BCE, "se_search_drone_spotted_player" }, + { 0x7BCF, "se_search_drone_vehicle" }, + { 0x7BD0, "se_search_drones_01" }, + { 0x7BD1, "se_server_room_entrance" }, + { 0x7BD2, "se_server_room_player_close" }, + { 0x7BD3, "se_server_room_player_kills_guy" }, + { 0x7BD4, "se_server_room_player_misses" }, + { 0x7BD5, "se_slow_player_if_too_far_ahead" }, + { 0x7BD6, "se_vehicle_mute_charge" }, + { 0x7BD7, "se_vehicle_takedown_01" }, + { 0x7BD8, "se_vehicle_takedown_dummyfunc" }, + { 0x7BD9, "se_vehicle_takedown_fail_condition_guy" }, + { 0x7BDA, "se_vehicle_takedown_fail_conditions" }, + { 0x7BDB, "se_vehicle_takedown_stealth_alert_check" }, + { 0x7BDC, "se_wall_climb_roots" }, + { 0x7BDD, "se_will_reveal" }, + { 0x7BDE, "se_will_reveal_irons" }, + { 0x7BDF, "search_drone_alert_monitor" }, + { 0x7BE0, "search_drone_alerted_dialogue" }, + { 0x7BE1, "search_drone_behavior" }, + { 0x7BE2, "search_drone_damage_detection" }, + { 0x7BE3, "search_drone_random_turns" }, + { 0x7BE4, "search_drone_spotted_player" }, + { 0x7BE5, "search_drone_warning_dialogue" }, + { 0x7BE6, "search_drones_count" }, + { 0x7BE7, "search_string" }, + { 0x7BE8, "seattag" }, + { 0x7BE9, "sec_door_breach_anim" }, + { 0x7BEA, "sec_godray" }, + { 0x7BEB, "sec_room_attach_to_elevator" }, + { 0x7BEC, "sec_room_elevator_open" }, + { 0x7BED, "sec_room_move_to_elevator" }, + { 0x7BEE, "sec_trig1" }, + { 0x7BEF, "sec_trig2" }, + { 0x7BF0, "sec_trig3" }, + { 0x7BF1, "sec_trig4" }, + { 0x7BF2, "second_floor_snipers" }, + { 0x7BF3, "second_floor_trigger_think" }, + { 0x7BF4, "second_line_of_fire" }, + { 0x7BF5, "second_nightclub_room_setup" }, + { 0x7BF6, "second_room_nightclub_setup" }, + { 0x7BF7, "secondaryattachment" }, + { 0x7BF8, "secondaryattachment3" }, + { 0x7BF9, "secondarygrenade" }, + { 0x7BFA, "secondaryname" }, + { 0x7BFB, "secondaryreinforcementhinttext" }, + { 0x7BFC, "secondarytarget" }, + { 0x7BFD, "secondaryweaponent" }, + { 0x7BFE, "secondguys_total" }, + { 0x7BFF, "secondguysalive" }, + { 0x7C00, "secondline_alive_check" }, + { 0x7C01, "secondline_flee_check" }, + { 0x7C02, "secondowner" }, + { 0x7C03, "secsoffiringbeforereload" }, + { 0x7C04, "secsoffiringbeforereloaddefault" }, + { 0x7C05, "section_1_civilians" }, + { 0x7C06, "securehardpointevent" }, + { 0x7C07, "securestarted" }, + { 0x7C08, "security_building_entrance" }, + { 0x7C09, "security_camera_dialogue" }, + { 0x7C0A, "security_center_anim_struct" }, + { 0x7C0B, "security_center_begin" }, + { 0x7C0C, "security_center_bink" }, + { 0x7C0D, "security_center_bink_off" }, + { 0x7C0E, "security_center_drones_turn_on" }, + { 0x7C0F, "security_center_drones_turn_on_internal" }, + { 0x7C10, "security_center_drones_turn_on_setup" }, + { 0x7C11, "security_center_exit" }, + { 0x7C12, "security_center_fan_blades" }, + { 0x7C13, "security_center_fan_blades_internal" }, + { 0x7C14, "security_center_guard_exposed_vo_said" }, + { 0x7C15, "security_center_guard_left_tagged" }, + { 0x7C16, "security_center_guard_right_tagged" }, + { 0x7C17, "security_center_guard_spawner_setup" }, + { 0x7C18, "security_center_hatch_trigger" }, + { 0x7C19, "security_center_lights" }, + { 0x7C1A, "security_center_main" }, + { 0x7C1B, "security_center_main_screen_bink" }, + { 0x7C1C, "security_center_player_rig_and_hatch_door_setup" }, + { 0x7C1D, "security_center_rooftop_drone" }, + { 0x7C1E, "security_center_rooftop_obj" }, + { 0x7C1F, "security_center_script_brushmodels" }, + { 0x7C20, "security_center_server_lights" }, + { 0x7C21, "security_center_start" }, + { 0x7C22, "security_center_vo" }, + { 0x7C23, "security_check_1_dialogue" }, + { 0x7C24, "security_checkpoint_trigger_play_beep" }, + { 0x7C25, "security_checkpoint_trigger_think" }, + { 0x7C26, "security_doors_approach" }, + { 0x7C27, "security_drone_attack" }, + { 0x7C28, "security_drone_hit_react" }, + { 0x7C29, "security_drone_sparks" }, + { 0x7C2A, "security_drones" }, + { 0x7C2B, "security_elevator_approach" }, + { 0x7C2C, "security_elevator_descent" }, + { 0x7C2D, "security_elevator_descent_ai" }, + { 0x7C2E, "security_elevator_descent_player" }, + { 0x7C2F, "security_elevator_open" }, + { 0x7C30, "security_elevator_open_anim" }, + { 0x7C31, "security_elevator_prompt" }, + { 0x7C32, "security_room" }, + { 0x7C33, "security_triggers" }, + { 0x7C34, "securitycameraadsmonitor" }, + { 0x7C35, "securitycameraclearalltargets" }, + { 0x7C36, "securitycameraclearscannedtarget" }, + { 0x7C37, "securitycameradisable" }, + { 0x7C38, "securitycameraenable" }, + { 0x7C39, "securitycamerafovcheck" }, + { 0x7C3A, "securitycamerahud" }, + { 0x7C3B, "securitycameramarktargets" }, + { 0x7C3C, "securitycameraminimapangles" }, + { 0x7C3D, "securitycamerapotentialsignalmatch" }, + { 0x7C3E, "securitycamerareturndistancetotarget" }, + { 0x7C3F, "securitycamerascanhud" }, + { 0x7C40, "securitycamerascantrace" }, + { 0x7C41, "securitycameraswitching" }, + { 0x7C42, "securitycameratargetfrequency" }, + { 0x7C43, "securitycameratransitionblur" }, + { 0x7C44, "securitycameraviewlink" }, + { 0x7C45, "securitycamerazoomincontrols" }, + { 0x7C46, "securitycamerazoominstructions" }, + { 0x7C47, "securitycamerazoommodifier" }, + { 0x7C48, "securitycamerazoomoutcontrols" }, + { 0x7C49, "see_enemy_dot" }, + { 0x7C4A, "see_enemy_dot_close" }, + { 0x7C4B, "see_frames" }, + { 0x7C4C, "seeing" }, + { 0x7C4D, "seek_player_on_detection" }, + { 0x7C4E, "seek_player_on_fail" }, + { 0x7C4F, "seek_player_on_trigger" }, + { 0x7C50, "seeker_clear" }, + { 0x7C51, "seeker_dialogue" }, + { 0x7C52, "seeker_think" }, + { 0x7C53, "seeking_path" }, + { 0x7C54, "seekoutenemytime" }, + { 0x7C55, "seekplayercheck" }, + { 0x7C56, "seen_attacker" }, + { 0x7C57, "seen_audio_ent" }, + { 0x7C58, "segments" }, + { 0x7C59, "select_all_exploders_of_currently_selected" }, + { 0x7C5A, "select_by_name" }, + { 0x7C5B, "select_by_name_list" }, + { 0x7C5C, "select_by_substring" }, + { 0x7C5D, "select_entity" }, + { 0x7C5E, "select_index_array" }, + { 0x7C5F, "select_last_entity" }, + { 0x7C60, "select_target_think" }, + { 0x7C61, "selectairstrikelocation" }, + { 0x7C62, "selectbestspawnpoint" }, + { 0x7C63, "selected" }, + { 0x7C64, "selected_ent_buttons" }, + { 0x7C65, "selected_fx" }, + { 0x7C66, "selected_fx_ents" }, + { 0x7C67, "selected_fx_option_index" }, + { 0x7C68, "selectedclass" }, + { 0x7C69, "selectedmove_forward" }, + { 0x7C6A, "selectedmove_right" }, + { 0x7C6B, "selectedmove_up" }, + { 0x7C6C, "selectedrotate_pitch" }, + { 0x7C6D, "selectedrotate_roll" }, + { 0x7C6E, "selectedrotate_yaw" }, + { 0x7C6F, "selectinglocation" }, + { 0x7C70, "selectonemanarmyclass" }, + { 0x7C71, "self_delete" }, + { 0x7C72, "self_destruct_goliath" }, + { 0x7C73, "self_func" }, + { 0x7C74, "self_to_target_local_angles" }, + { 0x7C75, "self_tracking_functions" }, + { 0x7C76, "selfdeathicons" }, + { 0x7C77, "selfdeletedelay" }, + { 0x7C78, "selfiebooth" }, + { 0x7C79, "selfrevivethinkloop" }, + { 0x7C7A, "semifirenumshots" }, + { 0x7C7B, "semtex_sticky_handle" }, + { 0x7C7C, "semtexstickevent" }, + { 0x7C7D, "send_activate_zone_msg" }, + { 0x7C7E, "send_ai_to_colorvolume" }, + { 0x7C7F, "send_cormack" }, + { 0x7C80, "send_deactivate_zone_msg" }, + { 0x7C81, "send_heli_through_path" }, + { 0x7C82, "send_notify" }, + { 0x7C83, "send_swarm_to_chopper" }, + { 0x7C84, "send_will_wait" }, + { 0x7C85, "sendagentweaponnotify" }, + { 0x7C86, "sendallenemiesintriggertogoalvol" }, + { 0x7C87, "sendupdateddmscores" }, + { 0x7C88, "sendupdatedteamscores" }, + { 0x7C89, "sensoroutlined" }, + { 0x7C8A, "sent_chopper" }, + { 0x7C8B, "sent_guy_1_decloak" }, + { 0x7C8C, "sent_guy_1_footsteps" }, + { 0x7C8D, "sent_guy_1_footsteps_part2" }, + { 0x7C8E, "sent_guy_1_footsteps_part3" }, + { 0x7C8F, "sent_guy_2_decloak" }, + { 0x7C90, "sent_guy_2_footsteps" }, + { 0x7C91, "sent_guy_3_decloak" }, + { 0x7C92, "sent_guy_3_footsteps" }, + { 0x7C93, "sent_guy1_cloak" }, + { 0x7C94, "sent_guy1_mask_down" }, + { 0x7C95, "sent_guy1_mask_up" }, + { 0x7C96, "sentinel_guy1" }, + { 0x7C97, "sentinel_kva_fov_function" }, + { 0x7C98, "sentinel_op1" }, + { 0x7C99, "sentinel_op2" }, + { 0x7C9A, "sentinel_op4" }, + { 0x7C9B, "sentinel_reveal_dialogue_continue" }, + { 0x7C9C, "sentinel_reveal_final_vo" }, + { 0x7C9D, "sentinel_reveal_guy1_decloak" }, + { 0x7C9E, "sentinel_reveal_guy2_decloak" }, + { 0x7C9F, "sentinel_reveal_guy3_decloak" }, + { 0x7CA0, "sentinel_reveal_lighting" }, + { 0x7CA1, "sentinel_reveal_lighting_origins" }, + { 0x7CA2, "sentinel_reveal_moment_dialogue" }, + { 0x7CA3, "sentinel_reveal_slowmo_start" }, + { 0x7CA4, "sentinel_reveal_slowmo_stop" }, + { 0x7CA5, "sentinel_team_vo" }, + { 0x7CA6, "sentintel_reveal_dialogue" }, + { 0x7CA7, "sentintel_reveal_door_dialogue" }, + { 0x7CA8, "sentry_attacktargets" }, + { 0x7CA9, "sentry_beepsounds" }, + { 0x7CAA, "sentry_burstfirestart" }, + { 0x7CAB, "sentry_burstfirestop" }, + { 0x7CAC, "sentry_directhacked" }, + { 0x7CAD, "sentry_fire" }, + { 0x7CAE, "sentry_handledamage" }, + { 0x7CAF, "sentry_handledeath" }, + { 0x7CB0, "sentry_handleownerdisconnect" }, + { 0x7CB1, "sentry_handleuse" }, + { 0x7CB2, "sentry_heatmonitor" }, + { 0x7CB3, "sentry_initsentry" }, + { 0x7CB4, "sentry_lasermark" }, + { 0x7CB5, "sentry_makenotsolid" }, + { 0x7CB6, "sentry_makesolid" }, + { 0x7CB7, "sentry_oncarrierchangedteam" }, + { 0x7CB8, "sentry_oncarrierdeath" }, + { 0x7CB9, "sentry_oncarrierdisconnect" }, + { 0x7CBA, "sentry_ongameended" }, + { 0x7CBB, "sentry_place_delay" }, + { 0x7CBC, "sentry_setactive" }, + { 0x7CBD, "sentry_setcancelled" }, + { 0x7CBE, "sentry_setcarried" }, + { 0x7CBF, "sentry_setinactive" }, + { 0x7CC0, "sentry_setowner" }, + { 0x7CC1, "sentry_setplaced" }, + { 0x7CC2, "sentry_spindown" }, + { 0x7CC3, "sentry_spinup" }, + { 0x7CC4, "sentry_stopattackingtargets" }, + { 0x7CC5, "sentry_targetlocksound" }, + { 0x7CC6, "sentry_timeout" }, + { 0x7CC7, "sentry_watchdisabled" }, + { 0x7CC8, "sentrygun" }, + { 0x7CC9, "sentrymodeoff" }, + { 0x7CCA, "sentrymodeon" }, + { 0x7CCB, "sentrysettings" }, + { 0x7CCC, "sentrytype" }, + { 0x7CCD, "seo_ambient_ground_explosions" }, + { 0x7CCE, "seo_atlas_meet_cormack" }, + { 0x7CCF, "seo_atlas_meet_gideon" }, + { 0x7CD0, "seo_atlas_meet_will" }, + { 0x7CD1, "seo_big_car_explo" }, + { 0x7CD2, "seo_binocs_equip" }, + { 0x7CD3, "seo_canal_dynamic_bombs" }, + { 0x7CD4, "seo_canal_heli_attacked" }, + { 0x7CD5, "seo_canal_razorback" }, + { 0x7CD6, "seo_dirt_explosions" }, + { 0x7CD7, "seo_drone_missile" }, + { 0x7CD8, "seo_drone_missile_impact" }, + { 0x7CD9, "seo_droppod1_cormack" }, + { 0x7CDA, "seo_droppod1_will" }, + { 0x7CDB, "seo_droppod2_alt_will" }, + { 0x7CDC, "seo_droppod2_cormack" }, + { 0x7CDD, "seo_droppod3_exit" }, + { 0x7CDE, "seo_droppod3_intro_cormack" }, + { 0x7CDF, "seo_finale_cormack_assist_player" }, + { 0x7CE0, "seo_finale_cormack_crouch" }, + { 0x7CE1, "seo_finale_cormack_enter_scene" }, + { 0x7CE2, "seo_finale_cormack_grab_metal" }, + { 0x7CE3, "seo_finale_cormack_pull_player" }, + { 0x7CE4, "seo_finale_cormack_rescue" }, + { 0x7CE5, "seo_finale_cormack_walk_to_player" }, + { 0x7CE6, "seo_finale_player_arm_slice" }, + { 0x7CE7, "seo_finale_player_bounces" }, + { 0x7CE8, "seo_finale_player_dragged_away" }, + { 0x7CE9, "seo_finale_player_falls" }, + { 0x7CEA, "seo_finale_player_grab_hatch" }, + { 0x7CEB, "seo_finale_player_hatch_react" }, + { 0x7CEC, "seo_finale_player_jump_onto_platform" }, + { 0x7CED, "seo_finale_player_lands" }, + { 0x7CEE, "seo_finale_player_leg_down" }, + { 0x7CEF, "seo_finale_player_leg_up" }, + { 0x7CF0, "seo_finale_player_retrieve_bomb" }, + { 0x7CF1, "seo_finale_player_two_handed_hatch_pull" }, + { 0x7CF2, "seo_finale_rumble_heavy" }, + { 0x7CF3, "seo_finale_rumble_light" }, + { 0x7CF4, "seo_finale_start" }, + { 0x7CF5, "seo_finale_will_bomb_accept" }, + { 0x7CF6, "seo_finale_will_bomb_arm" }, + { 0x7CF7, "seo_finale_will_bomb_hatch_trap" }, + { 0x7CF8, "seo_finale_will_bomb_turn" }, + { 0x7CF9, "seo_finale_will_first_attempt_to_free" }, + { 0x7CFA, "seo_finale_will_grab_hatch" }, + { 0x7CFB, "seo_finale_will_grabs_player" }, + { 0x7CFC, "seo_finale_will_jump_onto_platform" }, + { 0x7CFD, "seo_finale_will_open_hatch" }, + { 0x7CFE, "seo_finale_will_place_bomb" }, + { 0x7CFF, "seo_finale_will_pushes_player" }, + { 0x7D00, "seo_finale_will_second_attempt" }, + { 0x7D01, "seo_finale_will_start" }, + { 0x7D02, "seo_finale_will_struggle" }, + { 0x7D03, "seo_finale_wp_belly_explo" }, + { 0x7D04, "seo_finale_wp_big_explo" }, + { 0x7D05, "seo_finale_wp_hatch_close" }, + { 0x7D06, "seo_finale_wp_init_explo" }, + { 0x7D07, "seo_finale_wp_landing_gears_up" }, + { 0x7D08, "seo_finale_wp_lift_off" }, + { 0x7D09, "seo_finale_wp_prepare_to_lift_off" }, + { 0x7D0A, "seo_finale_wp_take_off" }, + { 0x7D0B, "seo_finale_wp_wing_explo" }, + { 0x7D0C, "seo_fireball_explosions" }, + { 0x7D0D, "seo_fob_fake_jet_flyby" }, + { 0x7D0E, "seo_fob_initial_razorback" }, + { 0x7D0F, "seo_fob_pod_descend" }, + { 0x7D10, "seo_fob_pod_door_land" }, + { 0x7D11, "seo_fob_pod_door_open" }, + { 0x7D12, "seo_fob_pod_flaps" }, + { 0x7D13, "seo_fob_pod_land" }, + { 0x7D14, "seo_fob_razorback_01" }, + { 0x7D15, "seo_fob_razorback_02" }, + { 0x7D16, "seo_fob_tank_01" }, + { 0x7D17, "seo_fob_tank_02" }, + { 0x7D18, "seo_fob_tank_03" }, + { 0x7D19, "seo_fob_tank_procedural" }, + { 0x7D1A, "seo_get_vip_away_cg" }, + { 0x7D1B, "seo_gideon_meet_atlast_start" }, + { 0x7D1C, "seo_hotel_ent_wp_takeoff" }, + { 0x7D1D, "seo_intro_patrol_drones" }, + { 0x7D1E, "seo_mall_sizeup_crmk_powerup" }, + { 0x7D1F, "seo_mall_sizeup_crmk_runjump" }, + { 0x7D20, "seo_mall_sizeup_crmk_turn" }, + { 0x7D21, "seo_mall_sizeup_crmk_walk" }, + { 0x7D22, "seo_mall_sizeup_will_powerup" }, + { 0x7D23, "seo_mall_sizeup_will_runjump" }, + { 0x7D24, "seo_mall_sizeup_will_walk" }, + { 0x7D25, "seo_mall_sizeup_will_wpn_sling" }, + { 0x7D26, "seo_meet_atlas_civ_scriptmodel_cg" }, + { 0x7D27, "seo_meet_atlas_slowmo_end" }, + { 0x7D28, "seo_meet_atlas_slowmo_start" }, + { 0x7D29, "seo_outro_falling_debris" }, + { 0x7D2A, "seo_outro_pause_env_fx" }, + { 0x7D2B, "seo_outro_rolling_smk" }, + { 0x7D2C, "seo_outro_thick_smk_vm" }, + { 0x7D2D, "seo_outro_tire_fire" }, + { 0x7D2E, "seo_outro_wp_belly_explo_1" }, + { 0x7D2F, "seo_outro_wp_belly_explo_2" }, + { 0x7D30, "seo_outro_wp_belly_explo_2_end" }, + { 0x7D31, "seo_outro_wp_env_fx_start" }, + { 0x7D32, "seo_outro_wp_explo_sequence_start" }, + { 0x7D33, "seo_outro_wp_init_explo" }, + { 0x7D34, "seo_outro_wp_tail_explo" }, + { 0x7D35, "seo_outro_wp_tail_explo_shockwave" }, + { 0x7D36, "seo_outro_wp_tail_explo_shockwave_ground" }, + { 0x7D37, "seo_outro_wp_take_off_start" }, + { 0x7D38, "seo_outro_wp_wing_fall_off" }, + { 0x7D39, "seo_outro_wp_wp_powerup" }, + { 0x7D3A, "seo_per_arts_jump_explo_3" }, + { 0x7D3B, "seo_pod_break_loose_and_fall" }, + { 0x7D3C, "seo_pod_cormack_exit" }, + { 0x7D3D, "seo_pod_cormack_land" }, + { 0x7D3E, "seo_pod_cormack_pivot" }, + { 0x7D3F, "seo_pod_cormack_reach_hatch" }, + { 0x7D40, "seo_pod_cormack_walk_2" }, + { 0x7D41, "seo_pod_enter_cormack_fs" }, + { 0x7D42, "seo_pod_enter_cormack_lt_pull" }, + { 0x7D43, "seo_pod_enter_cormack_lt_reach" }, + { 0x7D44, "seo_pod_enter_cormack_rt_pull" }, + { 0x7D45, "seo_pod_enter_cormack_rt_reach" }, + { 0x7D46, "seo_pod_enter_jack_fs" }, + { 0x7D47, "seo_pod_enter_jack_lt_pull" }, + { 0x7D48, "seo_pod_enter_jack_lt_reach" }, + { 0x7D49, "seo_pod_enter_jack_rt_pull" }, + { 0x7D4A, "seo_pod_enter_jack_rt_reach" }, + { 0x7D4B, "seo_pod_enter_player_fs" }, + { 0x7D4C, "seo_pod_enter_player_lt_hand" }, + { 0x7D4D, "seo_pod_enter_player_lt_pull" }, + { 0x7D4E, "seo_pod_enter_player_lt_reach" }, + { 0x7D4F, "seo_pod_enter_player_rt_hand" }, + { 0x7D50, "seo_pod_enter_player_rt_pull" }, + { 0x7D51, "seo_pod_enter_player_rt_reach" }, + { 0x7D52, "seo_pod_enter_start" }, + { 0x7D53, "seo_pod_enter_will_fs" }, + { 0x7D54, "seo_pod_enter_will_lt_pull" }, + { 0x7D55, "seo_pod_enter_will_lt_reach" }, + { 0x7D56, "seo_pod_enter_will_rt_pull" }, + { 0x7D57, "seo_pod_enter_will_rt_reach" }, + { 0x7D58, "seo_pod_ext_player_land" }, + { 0x7D59, "seo_pod_ext_player_turn" }, + { 0x7D5A, "seo_pod_int_player_exit" }, + { 0x7D5B, "seo_pod_int_player_kick_attempt" }, + { 0x7D5C, "seo_pod_int_player_kick_open_hatch" }, + { 0x7D5D, "seo_pod_int_player_lean_in_door" }, + { 0x7D5E, "seo_pod_int_player_move_to_hatch" }, + { 0x7D5F, "seo_pod_int_player_move_to_hatch_left" }, + { 0x7D60, "seo_pod_int_player_move_to_hatch_right" }, + { 0x7D61, "seo_pod_int_player_reach_hatch" }, + { 0x7D62, "seo_pod_int_player_unbuckle" }, + { 0x7D63, "seo_pod_int_player_unbuckle_left" }, + { 0x7D64, "seo_pod_int_player_unbuckle_right" }, + { 0x7D65, "seo_pod_launch_cam_shake" }, + { 0x7D66, "seo_pod_new_guy_exit" }, + { 0x7D67, "seo_pod_new_guy_gets_up" }, + { 0x7D68, "seo_pod_new_guy_land" }, + { 0x7D69, "seo_pod_overhead_screen_start" }, + { 0x7D6A, "seo_pod_phase3_door_pop" }, + { 0x7D6B, "seo_pod_phase3_screen_boot" }, + { 0x7D6C, "seo_pod_phase3_screen_down" }, + { 0x7D6D, "seo_pod_phase3_screen_up" }, + { 0x7D6E, "seo_pod_phase3_seat_arm_down" }, + { 0x7D6F, "seo_pod_phase3_seat_arm_up" }, + { 0x7D70, "seo_pod_phase3_turn_lever" }, + { 0x7D71, "seo_pod_phase3_vm_seat_arm_up" }, + { 0x7D72, "seo_pod_will_land" }, + { 0x7D73, "seo_pod_will_walk_1" }, + { 0x7D74, "seo_pod_will_walk_2" }, + { 0x7D75, "seo_single_drones_flyby" }, + { 0x7D76, "seo_sinkhole_wp_flyby" }, + { 0x7D77, "seo_smoke_grenade_ambush" }, + { 0x7D78, "seo_start_drone_submix" }, + { 0x7D79, "seo_stop_intro_patrol_drones" }, + { 0x7D7A, "seo_stop_single_drones_flyby" }, + { 0x7D7B, "seo_swarm_die" }, + { 0x7D7C, "seo_swarm_emp_wave" }, + { 0x7D7D, "seo_truck_explo" }, + { 0x7D7E, "seo_video_log_start" }, + { 0x7D7F, "seo_vista_amb_explos" }, + { 0x7D80, "seo_vista_bombing_run" }, + { 0x7D81, "seo_will_car_door_explo" }, + { 0x7D82, "seo_will_death_hatch_open_wait_cycle" }, + { 0x7D83, "seo_will_death_plant_charge_part1" }, + { 0x7D84, "seo_will_death_plant_charge_part2" }, + { 0x7D85, "seo_zipline_harpoon_fire" }, + { 0x7D86, "seo_zipline_harpoon_impact" }, + { 0x7D87, "seo_zipline_rappel_begin" }, + { 0x7D88, "seo_zipline_rappel_land" }, + { 0x7D89, "seo_zipline_retract_rope" }, + { 0x7D8A, "seoul_building_jump_sequence" }, + { 0x7D8B, "seoul_cg_precache_models" }, + { 0x7D8C, "seoul_color_think" }, + { 0x7D8D, "seoul_cover_art" }, + { 0x7D8E, "seoul_drone_swarm_intro" }, + { 0x7D8F, "seoul_encounter_01" }, + { 0x7D90, "seoul_finale_cinematic_lighting" }, + { 0x7D91, "seoul_fob" }, + { 0x7D92, "seoul_foley_override_handler" }, + { 0x7D93, "seoul_hotel_entrance" }, + { 0x7D94, "seoul_land_assist" }, + { 0x7D95, "seoul_locations" }, + { 0x7D96, "seoul_missile_evade" }, + { 0x7D97, "seoul_start" }, + { 0x7D98, "seoul_start_from_pod" }, + { 0x7D99, "seoul_truck_push" }, + { 0x7D9A, "seoul_zipline_scripted" }, + { 0x7D9B, "seoul_zipline_scripted_custom" }, + { 0x7D9C, "separation_factor" }, + { 0x7D9D, "serial_playback_lock" }, + { 0x7D9E, "server_culled_sounds" }, + { 0x7D9F, "server_lights" }, + { 0x7DA0, "server_lights_setup" }, + { 0x7DA1, "server_room_approach_dialogue" }, + { 0x7DA2, "server_room_dialogue" }, + { 0x7DA3, "server_room_fire_knox_gun" }, + { 0x7DA4, "server_room_guy_killed_by_knox" }, + { 0x7DA5, "server_room_lasers" }, + { 0x7DA6, "server_room_logic" }, + { 0x7DA7, "server_room_nag_dialogue" }, + { 0x7DA8, "server_room_promo_logic" }, + { 0x7DA9, "server_room_se_end" }, + { 0x7DAA, "server_unit_01" }, + { 0x7DAB, "server_unit_02" }, + { 0x7DAC, "sessioncostume" }, + { 0x7DAD, "set" }, + { 0x7DAE, "set_accuracy" }, + { 0x7DAF, "set_accuracy_based_on_situation" }, + { 0x7DB0, "set_agent_health" }, + { 0x7DB1, "set_agent_team" }, + { 0x7DB2, "set_agent_values" }, + { 0x7DB3, "set_ai_anims" }, + { 0x7DB4, "set_ai_bcvoice" }, + { 0x7DB5, "set_ai_number" }, + { 0x7DB6, "set_aim_and_turn_limits" }, + { 0x7DB7, "set_all_exceptions" }, + { 0x7DB8, "set_allowdeath" }, + { 0x7DB9, "set_ambient" }, + { 0x7DBA, "set_ambush_sidestep_anims" }, + { 0x7DBB, "set_anglemod_move_vector" }, + { 0x7DBC, "set_anim_array" }, + { 0x7DBD, "set_anim_array_aiming" }, + { 0x7DBE, "set_anim_playback_rate" }, + { 0x7DBF, "set_animarray_add_smg_turn_aims_stand" }, + { 0x7DC0, "set_animarray_add_turn_aims_crouch" }, + { 0x7DC1, "set_animarray_add_turn_aims_stand" }, + { 0x7DC2, "set_animarray_burst_and_semi_fire_crouch" }, + { 0x7DC3, "set_animarray_burst_and_semi_fire_stand" }, + { 0x7DC4, "set_animarray_crouch_aim" }, + { 0x7DC5, "set_animarray_crouching" }, + { 0x7DC6, "set_animarray_crouching_left" }, + { 0x7DC7, "set_animarray_crouching_right" }, + { 0x7DC8, "set_animarray_crouching_turns" }, + { 0x7DC9, "set_animarray_custom_burst_and_semi_fire_crouch" }, + { 0x7DCA, "set_animarray_custom_burst_and_semi_fire_stand" }, + { 0x7DCB, "set_animarray_mech_burst_and_semi_fire_stand" }, + { 0x7DCC, "set_animarray_mech_burst_and_semi_fire_walk" }, + { 0x7DCD, "set_animarray_mech_standing_turns" }, + { 0x7DCE, "set_animarray_prone" }, + { 0x7DCF, "set_animarray_smg_standing_turns" }, + { 0x7DD0, "set_animarray_stance_change" }, + { 0x7DD1, "set_animarray_stance_change_smg" }, + { 0x7DD2, "set_animarray_standing" }, + { 0x7DD3, "set_animarray_standing_left" }, + { 0x7DD4, "set_animarray_standing_right" }, + { 0x7DD5, "set_animarray_standing_turns" }, + { 0x7DD6, "set_animarray_standing_turns_pistol" }, + { 0x7DD7, "set_animname" }, + { 0x7DD8, "set_archetype" }, + { 0x7DD9, "set_array" }, + { 0x7DDA, "set_attached_models" }, + { 0x7DDB, "set_avatar_dof" }, + { 0x7DDC, "set_baghdad_standard_dof" }, + { 0x7DDD, "set_baseaccuracy" }, + { 0x7DDE, "set_basic_animated_model" }, + { 0x7DDF, "set_battlechatter" }, + { 0x7DE0, "set_battlechatter_variable" }, + { 0x7DE1, "set_blast_walk_anims" }, + { 0x7DE2, "set_blur" }, + { 0x7DE3, "set_boost_lighting" }, + { 0x7DE4, "set_brakes" }, + { 0x7DE5, "set_breaching_variable" }, + { 0x7DE6, "set_bridge_lighting" }, + { 0x7DE7, "set_cam_shake" }, + { 0x7DE8, "set_cam_shake_drop" }, + { 0x7DE9, "set_canyon_dof" }, + { 0x7DEA, "set_cargo_ship_drone_view_lighting" }, + { 0x7DEB, "set_cloak_material_for_npc_weapon" }, + { 0x7DEC, "set_cloak_material_for_vm_weapon" }, + { 0x7DED, "set_cloak_on_model" }, + { 0x7DEE, "set_cloak_parameter" }, + { 0x7DEF, "set_color_goal_node" }, + { 0x7DF0, "set_combat_stand_animset" }, + { 0x7DF1, "set_completed_flags" }, + { 0x7DF2, "set_completed_objective_flags" }, + { 0x7DF3, "set_console_status" }, + { 0x7DF4, "set_contested_zone" }, + { 0x7DF5, "set_contested_zone_wait" }, + { 0x7DF6, "set_corner_anim_array" }, + { 0x7DF7, "set_corpse_detection_ranges_for_cloak_system" }, + { 0x7DF8, "set_count" }, + { 0x7DF9, "set_counts" }, + { 0x7DFA, "set_crouching_animarray_aiming" }, + { 0x7DFB, "set_crouching_turns" }, + { 0x7DFC, "set_custom_gameskill_func" }, + { 0x7DFD, "set_custom_move_start_transition" }, + { 0x7DFE, "set_custom_patrol_anim_set" }, + { 0x7DFF, "set_custom_run_anim" }, + { 0x7E00, "set_damb_component_stringtable" }, + { 0x7E01, "set_damb_loops_stringtable" }, + { 0x7E02, "set_damb_stringtable" }, + { 0x7E03, "set_deadquote" }, + { 0x7E04, "set_death_icon" }, + { 0x7E05, "set_death_model" }, + { 0x7E06, "set_deathanim" }, + { 0x7E07, "set_deathsdoor" }, + { 0x7E08, "set_default_aim_limits" }, + { 0x7E09, "set_default_breath_values" }, + { 0x7E0A, "set_default_hud_parameters" }, + { 0x7E0B, "set_default_pathenemy_settings" }, + { 0x7E0C, "set_default_start" }, + { 0x7E0D, "set_default_swimmer_aim_limits" }, + { 0x7E0E, "set_delays" }, + { 0x7E0F, "set_demigod_while" }, + { 0x7E10, "set_df_objective_active" }, + { 0x7E11, "set_df_objective_active_spiderturrets" }, + { 0x7E12, "set_difficulty_from_locked_settings" }, + { 0x7E13, "set_disable_friendlyfire_value_delayed" }, + { 0x7E14, "set_display_name" }, + { 0x7E15, "set_dog_walk_anim" }, + { 0x7E16, "set_door_charge_anim_normal" }, + { 0x7E17, "set_door_charge_anim_special" }, + { 0x7E18, "set_early_level" }, + { 0x7E19, "set_empty_promotion_order" }, + { 0x7E1A, "set_entflag_on_notify" }, + { 0x7E1B, "set_event_distance" }, + { 0x7E1C, "set_exception" }, + { 0x7E1D, "set_exo_ability_hud_omnvar" }, + { 0x7E1E, "set_exo_temperature_over_time" }, + { 0x7E1F, "set_external_temperature_over_time" }, + { 0x7E20, "set_favoriteenemy" }, + { 0x7E21, "set_firing" }, + { 0x7E22, "set_firing_disabled" }, + { 0x7E23, "set_fixednode_false" }, + { 0x7E24, "set_fixednode_true" }, + { 0x7E25, "set_flag_in_trigger" }, + { 0x7E26, "set_flag_on_burke_wave_to_ambulance" }, + { 0x7E27, "set_flag_on_dead" }, + { 0x7E28, "set_flag_on_dead_or_dying" }, + { 0x7E29, "set_flag_on_death" }, + { 0x7E2A, "set_flag_on_func_wait_proc" }, + { 0x7E2B, "set_flag_on_spawned" }, + { 0x7E2C, "set_flag_on_spawned_ai_proc" }, + { 0x7E2D, "set_flag_on_targetname_trigger" }, + { 0x7E2E, "set_flag_on_trigger" }, + { 0x7E2F, "set_flag_rappel_player_input_start" }, + { 0x7E30, "set_flag_rappel_player_input_stop" }, + { 0x7E31, "set_flag_when_in_volume" }, + { 0x7E32, "set_flavorbursts" }, + { 0x7E33, "set_flavorbursts_team_state" }, + { 0x7E34, "set_fog" }, + { 0x7E35, "set_fog_progress" }, + { 0x7E36, "set_fog_to_ent_values" }, + { 0x7E37, "set_fog_to_ent_values_dfog" }, + { 0x7E38, "set_force_color" }, + { 0x7E39, "set_force_color_spawner" }, + { 0x7E3A, "set_force_cover" }, + { 0x7E3B, "set_force_script_models_highway_path_player_side" }, + { 0x7E3C, "set_force_sprint" }, + { 0x7E3D, "set_forced_target" }, + { 0x7E3E, "set_forcedgoal" }, + { 0x7E3F, "set_forcegoal" }, + { 0x7E40, "set_forward_and_up_vectors" }, + { 0x7E41, "set_friendlyfire_warnings" }, + { 0x7E42, "set_fx_hudelement" }, + { 0x7E43, "set_generic_deathanim" }, + { 0x7E44, "set_generic_idle_anim" }, + { 0x7E45, "set_generic_run_anim" }, + { 0x7E46, "set_generic_run_anim_array" }, + { 0x7E47, "set_goal_ent" }, + { 0x7E48, "set_goal_entity" }, + { 0x7E49, "set_goal_from_settings" }, + { 0x7E4A, "set_goal_height_from_settings" }, + { 0x7E4B, "set_goal_node" }, + { 0x7E4C, "set_goal_node_targetname" }, + { 0x7E4D, "set_goal_pos" }, + { 0x7E4E, "set_goal_radius" }, + { 0x7E4F, "set_goal_volume" }, + { 0x7E50, "set_goalradius" }, + { 0x7E51, "set_goalvolume" }, + { 0x7E52, "set_grenadeammo" }, + { 0x7E53, "set_grid_color_dark" }, + { 0x7E54, "set_group_advance_to_enemy_parameters" }, + { 0x7E55, "set_guy_on_fire" }, + { 0x7E56, "set_health" }, + { 0x7E57, "set_helmet_closed" }, + { 0x7E58, "set_helmet_open" }, + { 0x7E59, "set_hemi_ao" }, + { 0x7E5A, "set_high_priority_target_for_bot" }, + { 0x7E5B, "set_hudoutline" }, + { 0x7E5C, "set_idle_anim" }, + { 0x7E5D, "set_ignoreall" }, + { 0x7E5E, "set_ignoreme" }, + { 0x7E5F, "set_ignoresonicaoe" }, + { 0x7E60, "set_ignoresuppression" }, + { 0x7E61, "set_initial_rush_goal" }, + { 0x7E62, "set_intensities" }, + { 0x7E63, "set_intro_lighting" }, + { 0x7E64, "set_irons_tour_ride_reflection" }, + { 0x7E65, "set_itiot_flags" }, + { 0x7E66, "set_landing_target_fx" }, + { 0x7E67, "set_laser_ambush_stats" }, + { 0x7E68, "set_level_lighting_values" }, + { 0x7E69, "set_level_player_rumble_ent_intensity" }, + { 0x7E6A, "set_level_player_rumble_ent_intensity_for_time" }, + { 0x7E6B, "set_light_set_for_player" }, + { 0x7E6C, "set_lighting_values" }, + { 0x7E6D, "set_lookat_from_dest" }, + { 0x7E6E, "set_lookat_point" }, + { 0x7E6F, "set_main_vol_and_retreat_vol" }, + { 0x7E70, "set_manual_target" }, + { 0x7E71, "set_maxed_momentum" }, + { 0x7E72, "set_maxsightdistsqrd" }, + { 0x7E73, "set_mech_chaingun_last_state" }, + { 0x7E74, "set_mech_chaingun_state" }, + { 0x7E75, "set_mech_rocket_last_state" }, + { 0x7E76, "set_mech_rocket_state" }, + { 0x7E77, "set_mech_state" }, + { 0x7E78, "set_mech_swarm_last_state" }, + { 0x7E79, "set_mech_swarm_state" }, + { 0x7E7A, "set_mech_weapon_state" }, + { 0x7E7B, "set_melee_early" }, + { 0x7E7C, "set_melee_timer" }, + { 0x7E7D, "set_mission_failed_override" }, + { 0x7E7E, "set_momentum" }, + { 0x7E7F, "set_momentum_multiplier" }, + { 0x7E80, "set_move_animset" }, + { 0x7E81, "set_moveplaybackrate" }, + { 0x7E82, "set_movetransitionrate" }, + { 0x7E83, "set_new_bomber" }, + { 0x7E84, "set_normal_time_if_gun_fired" }, + { 0x7E85, "set_npc_anims" }, + { 0x7E86, "set_obj_markers_current" }, + { 0x7E87, "set_objective_active" }, + { 0x7E88, "set_objective_inactive" }, + { 0x7E89, "set_off_exploders" }, + { 0x7E8A, "set_oncoming_lighting" }, + { 0x7E8B, "set_operator_temperature_over_time" }, + { 0x7E8C, "set_optimal_flight_dist" }, + { 0x7E8D, "set_option_index" }, + { 0x7E8E, "set_org" }, + { 0x7E8F, "set_origin_and_angles" }, + { 0x7E90, "set_origin_per_time" }, + { 0x7E91, "set_pacifist" }, + { 0x7E92, "set_painted_trackrounds" }, + { 0x7E93, "set_patrol_anim_set" }, + { 0x7E94, "set_patrol_run_anim_array" }, + { 0x7E95, "set_pitbull_anim" }, + { 0x7E96, "set_pitbull_anim_node" }, + { 0x7E97, "set_pivot_pos" }, + { 0x7E98, "set_player_attacker_accuracy" }, + { 0x7E99, "set_player_detection_distance_for_speed" }, + { 0x7E9A, "set_player_link_angles_tag_relative" }, + { 0x7E9B, "set_player_rig_spawn_function" }, + { 0x7E9C, "set_player_speed_hud" }, + { 0x7E9D, "set_player_start" }, + { 0x7E9E, "set_player_viewhand_model" }, + { 0x7E9F, "set_pos" }, + { 0x7EA0, "set_post_slide_blend_time" }, + { 0x7EA1, "set_president_anims" }, + { 0x7EA2, "set_promotion_order" }, + { 0x7EA3, "set_pull_weight" }, + { 0x7EA4, "set_random_flock_goal_position" }, + { 0x7EA5, "set_rank_xp_and_prestige_for_bot" }, + { 0x7EA6, "set_reactive_motion_values" }, + { 0x7EA7, "set_refugee_camp_walk_anims" }, + { 0x7EA8, "set_reverb_stringtable" }, + { 0x7EA9, "set_room_to_breached" }, + { 0x7EAA, "set_rumble_intensity" }, + { 0x7EAB, "set_run_anim" }, + { 0x7EAC, "set_run_anim_array" }, + { 0x7EAD, "set_s1_animarray_add_turn_aims_crouch" }, + { 0x7EAE, "set_s1_animarray_add_turn_aims_stand" }, + { 0x7EAF, "set_s1_animarray_burst_and_semi_fire_crouch" }, + { 0x7EB0, "set_s1_animarray_burst_and_semi_fire_stand" }, + { 0x7EB1, "set_s1_animarray_crouch_aim" }, + { 0x7EB2, "set_s1_animarray_crouching_turns" }, + { 0x7EB3, "set_s1_animarray_stance_change" }, + { 0x7EB4, "set_s1_animarray_stance_change_smg" }, + { 0x7EB5, "set_s1_animarray_standing_turns" }, + { 0x7EB6, "set_scripted_pathing_style" }, + { 0x7EB7, "set_security_center_tv" }, + { 0x7EB8, "set_security_lights" }, + { 0x7EB9, "set_seoul_fall_height" }, + { 0x7EBA, "set_smdvars" }, + { 0x7EBB, "set_snipers_section_clear" }, + { 0x7EBC, "set_spawncount" }, + { 0x7EBD, "set_spot_color" }, + { 0x7EBE, "set_spot_intensity" }, + { 0x7EBF, "set_stage" }, + { 0x7EC0, "set_standing_animarray_aiming" }, + { 0x7EC1, "set_standing_cover_turns" }, + { 0x7EC2, "set_standing_turns" }, + { 0x7EC3, "set_start_pos" }, + { 0x7EC4, "set_start_transients" }, + { 0x7EC5, "set_stat_dvars" }, + { 0x7EC6, "set_stream_origin_for_intro" }, + { 0x7EC7, "set_street_lighting" }, + { 0x7EC8, "set_stringtable_mapname" }, + { 0x7EC9, "set_sun_flare" }, + { 0x7ECA, "set_sun_flare_position" }, + { 0x7ECB, "set_sun_shadow_params" }, + { 0x7ECC, "set_swimming_animarray_aiming" }, + { 0x7ECD, "set_swimming_turns" }, + { 0x7ECE, "set_talker_until_msg" }, + { 0x7ECF, "set_talking_currently" }, + { 0x7ED0, "set_target_player_or_will" }, + { 0x7ED1, "set_target_tracking_disabled" }, + { 0x7ED2, "set_team_bcvoice" }, + { 0x7ED3, "set_team_pacifist" }, + { 0x7ED4, "set_temp_hud_text" }, + { 0x7ED5, "set_this_flag_when_im_dead" }, + { 0x7ED6, "set_threat_grenade_response" }, + { 0x7ED7, "set_threatbias" }, + { 0x7ED8, "set_threatbiasgroup" }, + { 0x7ED9, "set_threshold" }, + { 0x7EDA, "set_time_between_attacks" }, + { 0x7EDB, "set_tool_hudelem" }, + { 0x7EDC, "set_traffic_change_speedup" }, + { 0x7EDD, "set_trigger_flag_permissions" }, + { 0x7EDE, "set_trophy_ammo" }, + { 0x7EDF, "set_tunnel_lighting" }, + { 0x7EE0, "set_tunnel_lighting_1" }, + { 0x7EE1, "set_tunnel_lighting_2" }, + { 0x7EE2, "set_turret_death_anim" }, + { 0x7EE3, "set_turret_team" }, + { 0x7EE4, "set_tv_screen_broken" }, + { 0x7EE5, "set_tv_screen_unbroken" }, + { 0x7EE6, "set_umbra_values" }, + { 0x7EE7, "set_unstorable_weapon" }, + { 0x7EE8, "set_up_ambient_battle" }, + { 0x7EE9, "set_up_auto_non_ai_turret" }, + { 0x7EEA, "set_up_bus_crash_anims" }, + { 0x7EEB, "set_up_exo_temperature" }, + { 0x7EEC, "set_up_median_crash_anims" }, + { 0x7EED, "set_up_pitbull_crash_anims" }, + { 0x7EEE, "set_up_pitbull_escape_anims" }, + { 0x7EEF, "set_up_player_gundown" }, + { 0x7EF0, "set_up_player_s1" }, + { 0x7EF1, "set_up_player_s2" }, + { 0x7EF2, "set_up_police_battle" }, + { 0x7EF3, "set_up_president" }, + { 0x7EF4, "set_up_president_s2" }, + { 0x7EF5, "set_up_tank_exit_anims" }, + { 0x7EF6, "set_up_target" }, + { 0x7EF7, "set_urgent_walk_anims" }, + { 0x7EF8, "set_van_lighting" }, + { 0x7EF9, "set_variable_grenades_with_no_switch" }, + { 0x7EFA, "set_vehicle_anims" }, + { 0x7EFB, "set_vehicle_anims_slow" }, + { 0x7EFC, "set_vehicle_anims_turret" }, + { 0x7EFD, "set_vehicle_effect" }, + { 0x7EFE, "set_vehicle_goal_position" }, + { 0x7EFF, "set_vehicle_speed" }, + { 0x7F00, "set_vision_set" }, + { 0x7F01, "set_vision_set_player" }, + { 0x7F02, "set_visionset_for_watching_players" }, + { 0x7F03, "set_wait_then_clear_skipbloodpool" }, + { 0x7F04, "set_waits" }, + { 0x7F05, "set_walkdist" }, + { 0x7F06, "set_weapon_data" }, + { 0x7F07, "set_when_time_flag_balcony_tackle_fake_okay" }, + { 0x7F08, "set_when_time_flag_balcony_tackle_okay" }, + { 0x7F09, "set_when_time_flag_balcony_tackle_too_late" }, + { 0x7F0A, "set_whizby_radius" }, + { 0x7F0B, "set_whizby_spread" }, + { 0x7F0C, "set_wind" }, + { 0x7F0D, "set_x" }, + { 0x7F0E, "set_y" }, + { 0x7F0F, "set_z" }, + { 0x7F10, "set_zero_speed" }, + { 0x7F11, "set_zone_stringtable" }, + { 0x7F12, "set2dicon" }, + { 0x7F13, "set3dicon" }, + { 0x7F14, "set3duseicon" }, + { 0x7F15, "setactivegrenadetimer" }, + { 0x7F16, "setadrenaline" }, + { 0x7F17, "setadrenalinesupport" }, + { 0x7F18, "setaimingparams" }, + { 0x7F19, "setairdropcratecollision" }, + { 0x7F1A, "setalertoutline" }, + { 0x7F1B, "setalertstencilstate" }, + { 0x7F1C, "setalertstencilstate_axis" }, + { 0x7F1D, "setalleystransitionculldist" }, + { 0x7F1E, "setallvehiclefx" }, + { 0x7F1F, "setaltsceneobj" }, + { 0x7F20, "setalwaysusepistol" }, + { 0x7F21, "setanimaimweight" }, + { 0x7F22, "setanimrestart_once" }, + { 0x7F23, "setanims" }, + { 0x7F24, "setanims_coverleft_stand" }, + { 0x7F25, "setanims_coverright_stand" }, + { 0x7F26, "setanims_coverup_stand" }, + { 0x7F27, "setanims_slow" }, + { 0x7F28, "setanims_turret" }, + { 0x7F29, "setanimtree" }, + { 0x7F2A, "setattackingteam" }, + { 0x7F2B, "setautospot" }, + { 0x7F2C, "setbackenemygunlevelevent" }, + { 0x7F2D, "setbackfirstplayergunlevelevent" }, + { 0x7F2E, "setbacklevel" }, + { 0x7F2F, "setblackbox" }, + { 0x7F30, "setblastshield" }, + { 0x7F31, "setboostdash" }, + { 0x7F32, "setcanuse" }, + { 0x7F33, "setcarepackage" }, + { 0x7F34, "setcarrier" }, + { 0x7F35, "setcarriervisible" }, + { 0x7F36, "setcarryicon" }, + { 0x7F37, "setcarryingsentry" }, + { 0x7F38, "setcarryingturret" }, + { 0x7F39, "setcinematiccamerastyle" }, + { 0x7F3A, "setclaimteam" }, + { 0x7F3B, "setclass" }, + { 0x7F3C, "setcombatrecordstat" }, + { 0x7F3D, "setcombatrecordstatifgreater" }, + { 0x7F3E, "setcombatstandmoveanimweights" }, + { 0x7F3F, "setcommonrulesfrommatchrulesdata" }, + { 0x7F40, "setcontestedicons" }, + { 0x7F41, "setcopycatloadout" }, + { 0x7F42, "setcrawlingpaintransanim" }, + { 0x7F43, "setcrouchmovement" }, + { 0x7F44, "setcurrentgroup" }, + { 0x7F45, "setdeepwaterweapon" }, + { 0x7F46, "setdefaultactionslot" }, + { 0x7F47, "setdefaultcallbacks" }, + { 0x7F48, "setdefaultcorneranimmode" }, + { 0x7F49, "setdefaultcostumeifneeded" }, + { 0x7F4A, "setdefaultdof" }, + { 0x7F4B, "setdefaulthudoutlinedvars" }, + { 0x7F4C, "setdefaulthudoutlinestyle" }, + { 0x7F4D, "setdefaultpostfx" }, + { 0x7F4E, "setdefaultwallanimmode" }, + { 0x7F4F, "setdelaymine" }, + { 0x7F50, "setdeployedjuggernaut" }, + { 0x7F51, "setdifficulty" }, + { 0x7F52, "setdistanceonparts" }, + { 0x7F53, "setdodgeanims" }, + { 0x7F54, "setdof" }, + { 0x7F55, "setdot_height" }, + { 0x7F56, "setdot_ontick" }, + { 0x7F57, "setdot_origin" }, + { 0x7F58, "setdot_radius" }, + { 0x7F59, "setdoubleload" }, + { 0x7F5A, "setdrivenanim" }, + { 0x7F5B, "setdronehealth" }, + { 0x7F5C, "setdronevisionandlightsetpermap" }, + { 0x7F5D, "setdropped" }, + { 0x7F5E, "setdvar_cg_ng" }, + { 0x7F5F, "setdynamiceventstartpercent" }, + { 0x7F60, "setempimmune" }, + { 0x7F61, "setemptydvar" }, + { 0x7F62, "setendgame" }, + { 0x7F63, "setenemydetection" }, + { 0x7F64, "setenemydifficultysettings" }, + { 0x7F65, "setentitydamagecallback" }, + { 0x7F66, "setentityheadicon" }, + { 0x7F67, "setexomelee" }, + { 0x7F68, "setexoslam" }, + { 0x7F69, "setexoslide" }, + { 0x7F6A, "setexplosivegelteamheadicon" }, + { 0x7F6B, "setextrascore0" }, + { 0x7F6C, "setextrascore1" }, + { 0x7F6D, "setfinalstand" }, + { 0x7F6E, "setfireloopmod" }, + { 0x7F6F, "setfirstinfected" }, + { 0x7F70, "setflagaftertime" }, + { 0x7F71, "setflashbangimmunity" }, + { 0x7F72, "setflashfrac" }, + { 0x7F73, "setfogsliders" }, + { 0x7F74, "setfootstepeffect" }, + { 0x7F75, "setfootstepeffectsmall" }, + { 0x7F76, "setfovscale" }, + { 0x7F77, "setfreefall" }, + { 0x7F78, "setfriendlydetection" }, + { 0x7F79, "setfriendlyspawn" }, + { 0x7F7A, "setgameobjecthudindex" }, + { 0x7F7B, "setghilliemodels" }, + { 0x7F7C, "setglobalaimsettings" }, + { 0x7F7D, "setglobaldifficulty" }, +/* 1 gap + "setgoalradius", +*/ + { 0x7F80, "setgrenadetimer" }, + { 0x7F81, "setgroup_down" }, + { 0x7F82, "setgroup_up" }, + { 0x7F83, "setguns" }, + { 0x7F84, "setharmonicbreachhudoutlinestyle" }, + { 0x7F85, "sethasdonecombat" }, + { 0x7F86, "setheadicon" }, + { 0x7F87, "setheadicon_multiple" }, + { 0x7F88, "setheadmodel" }, + { 0x7F89, "setheight" }, + { 0x7F8A, "sethighjump" }, + { 0x7F8B, "sethudnumbursts" }, + { 0x7F8C, "sethudtimer" }, + { 0x7F8D, "seticonshader" }, + { 0x7F8E, "seticonsize" }, + { 0x7F8F, "setidleface" }, + { 0x7F90, "setidlefacedelayed" }, + { 0x7F91, "setinfectedmodels" }, + { 0x7F92, "setinfectedmsg" }, + { 0x7F93, "setinflictorstat" }, + { 0x7F94, "setinitialtonormalinfected" }, + { 0x7F95, "setintelmode" }, + { 0x7F96, "setinterval" }, + { 0x7F97, "setjuiced" }, + { 0x7F98, "setjumpincrease" }, + { 0x7F99, "setkeyobject" }, + { 0x7F9A, "setkillcamentity" }, + { 0x7F9B, "setkillcamerastyle" }, + { 0x7F9C, "setkillstreaks" }, + { 0x7F9D, "setlastcallouttype" }, + { 0x7F9E, "setlaststoppedtime" }, + { 0x7F9F, "setlevelcompleted" }, + { 0x7FA0, "setlightarmor" }, + { 0x7FA1, "setlightarmorhp" }, + { 0x7FA2, "setlightingstate" }, + { 0x7FA3, "setlightweight" }, + { 0x7FA4, "setlocaljammer" }, + { 0x7FA5, "setlowermessage" }, + { 0x7FA6, "setmapcenterfordev" }, + { 0x7FA7, "setmapkillstreaktimer" }, + { 0x7FA8, "setmarksman" }, + { 0x7FA9, "setmeleeattackdist" }, + { 0x7FAA, "setmenu" }, + { 0x7FAB, "setmineteamheadicon" }, + { 0x7FAC, "setmissilespecialclipmaskdelayed" }, + { 0x7FAD, "setmisstime" }, + { 0x7FAE, "setmlgicons" }, + { 0x7FAF, "setmodel_warbird" }, + { 0x7FB0, "setmodelfromarray" }, + { 0x7FB1, "setmodelremoteturret" }, + { 0x7FB2, "setmodelturretbaseonly" }, + { 0x7FB3, "setmodelturretplacementfailed" }, + { 0x7FB4, "setmodelturretplacementgood" }, + { 0x7FB5, "setmodelvisibility" }, + { 0x7FB6, "setmoveanim" }, + { 0x7FB7, "setmovenonforwardanims" }, + { 0x7FB8, "setmovespeedincrease" }, + { 0x7FB9, "setmpinstinctplayer" }, + { 0x7FBA, "setnameandrank_andaddtosquad" }, + { 0x7FBB, "setneutralicons" }, + { 0x7FBC, "setnewplayerchain" }, + { 0x7FBD, "setnextdogattackallowtime" }, + { 0x7FBE, "setnextplayergrenadetime" }, + { 0x7FBF, "setnotetrackeffect" }, + { 0x7FC0, "setnotetracksound" }, + { 0x7FC1, "setnpcid" }, + { 0x7FC2, "setobjatrium" }, + { 0x7FC3, "setobjectivehinttext" }, + { 0x7FC4, "setobjectivescoretext" }, + { 0x7FC5, "setobjectivetext" }, + { 0x7FC6, "setobjectivetextcolors" }, + { 0x7FC7, "setobjfollowtarget" }, + { 0x7FC8, "setobjinfilsafehouse" }, + { 0x7FC9, "setobjintercepthades" }, + { 0x7FCA, "setobjmarketscan" }, + { 0x7FCB, "setobjsniperdronesupport" }, + { 0x7FCC, "setoceansinvalueshightide" }, + { 0x7FCD, "setoceansinvalueslowtide" }, + { 0x7FCE, "setoldslam" }, + { 0x7FCF, "setonemanarmy" }, + { 0x7FD0, "setorbitallaserforteam" }, + { 0x7FD1, "setorbitalsupportbuddy" }, + { 0x7FD2, "setorbitalsupportplayer" }, + { 0x7FD3, "setorbitalview" }, + { 0x7FD4, "setoriginbyname" }, + { 0x7FD5, "setospvisionandlightsetpermap" }, + { 0x7FD6, "setoverdrive" }, + { 0x7FD7, "setoverkillpro" }, + { 0x7FD8, "setoverridewatchdvar" }, + { 0x7FD9, "setovertimelimitdvar" }, + { 0x7FDA, "setownerteam" }, + { 0x7FDB, "setpainted" }, + { 0x7FDC, "setparent" }, + { 0x7FDD, "setpastpursuitfailed" }, + { 0x7FDE, "setpersonalbestifgreater" }, + { 0x7FDF, "setpersonalbestiflower" }, + { 0x7FE0, "setpersonaluav" }, + { 0x7FE1, "setpersstat" }, + { 0x7FE2, "setpickedup" }, + { 0x7FE3, "setplayer_anims" }, + { 0x7FE4, "setplayerbcnameid" }, + { 0x7FE5, "setplayerheadicon" }, + { 0x7FE6, "setplayerheadicon_large" }, + { 0x7FE7, "setplayermodels" }, + { 0x7FE8, "setplayerscoreboardinfo" }, + { 0x7FE9, "setplayerstance" }, + { 0x7FEA, "setplayerstat" }, + { 0x7FEB, "setplayerstatifgreater" }, + { 0x7FEC, "setplayerstatiflower" }, + { 0x7FED, "setplayertocamera" }, + { 0x7FEE, "setpoint" }, + { 0x7FEF, "setpointbar" }, + { 0x7FF0, "setpose" }, + { 0x7FF1, "setposemovement" }, + { 0x7FF2, "setposemovementfnarray" }, + { 0x7FF3, "setposition" }, + { 0x7FF4, "setposture" }, + { 0x7FF5, "setprimaryspawnweapon" }, + { 0x7FF6, "setprisonturretplayer" }, + { 0x7FF7, "setragdolldeath" }, + { 0x7FF8, "setrambogrenadeoffsets" }, + { 0x7FF9, "setrandomorbitalsupportstartposition" }, + { 0x7FFA, "setrearview" }, + { 0x7FFB, "setrecoilscale" }, + { 0x7FFC, "setrefillgrenades" }, + { 0x7FFD, "setrefractionturretplayer" }, + { 0x7FFE, "setregenspeed" }, + { 0x7FFF, "setripoffturrethead" }, + { 0x8000, "setsaboteur" }, + { 0x8001, "setsafehouseextdrawdist" }, + { 0x8002, "setsafehouseintdrawdist" }, + { 0x8003, "setsaveddvar_cg_ng" }, + { 0x8004, "setselfunusuable" }, + { 0x8005, "setselfusable" }, + { 0x8006, "setshallowwaterweapon" }, + { 0x8007, "setsharpfocus" }, + { 0x8008, "setshield" }, + { 0x8009, "setshootenttoenemy" }, + { 0x800A, "setshootstyle" }, + { 0x800B, "setshootstyleforsuppression" }, + { 0x800C, "setshootstyleforvisibleenemy" }, + { 0x800D, "setshootwhilemoving" }, + { 0x800E, "setshowgrenades" }, + { 0x800F, "setsize" }, + { 0x8010, "setskill" }, + { 0x8011, "setsniperaccuracy" }, + { 0x8012, "setsolarreflectorplayer" }, + { 0x8013, "setsonicblast" }, + { 0x8014, "setsoundstate" }, + { 0x8015, "setspawnpoint" }, + { 0x8016, "setspawnvariables" }, + { 0x8017, "setspecialloadout" }, + { 0x8018, "setspecialloadouts" }, + { 0x8019, "setspectatepermissions" }, + { 0x801A, "setspectator" }, + { 0x801B, "setsteadyaimpro" }, + { 0x801C, "setsteelnerves" }, + { 0x801D, "setstencilstate" }, + { 0x801E, "setstim" }, + { 0x801F, "setstoppingpower" }, + { 0x8020, "setstunresistance" }, + { 0x8021, "setsurvivaltime" }, + { 0x8022, "settacticalinsertion" }, + { 0x8023, "settargetandshader" }, + { 0x8024, "settargetangularacceleration" }, + { 0x8025, "settargetentity_smoothtracking" }, + { 0x8026, "settargetoutline" }, + { 0x8027, "setteam" }, + { 0x8028, "setteamheadicon" }, + { 0x8029, "setteamheadicon_large" }, + { 0x802A, "setteamicons" }, + { 0x802B, "setteammodels" }, + { 0x802C, "setteamradarwrapper" }, + { 0x802D, "setteamusetext" }, + { 0x802E, "setteamusetime" }, + { 0x802F, "setthermal" }, + { 0x8030, "setthermaldof" }, + { 0x8031, "setthirdpersondof" }, + { 0x8032, "settimeofnextsound" }, + { 0x8033, "settimeromnvar" }, + { 0x8034, "settings" }, + { 0x8035, "settoneverdelete" }, + { 0x8036, "settridroneteamheadicon" }, + { 0x8037, "setturretfireondrones" }, + { 0x8038, "setturretusable" }, + { 0x8039, "settweakablelastvalue" }, + { 0x803A, "settweakablevalue" }, + { 0x803B, "setuav" }, + { 0x803C, "setuioptionsmenu" }, + { 0x803D, "setunderwateraudiozone" }, + { 0x803E, "setunstableground" }, + { 0x803F, "setup" }, + { 0x8040, "setup_a10_waits" }, + { 0x8041, "setup_additive_aim" }, + { 0x8042, "setup_ai" }, + { 0x8043, "setup_ai_eq_triggers" }, + { 0x8044, "setup_ai_for_bus_sequence" }, + { 0x8045, "setup_aianimthreads" }, + { 0x8046, "setup_alley_anims" }, + { 0x8047, "setup_alley_escape_breach" }, + { 0x8048, "setup_alley_wall_climb_foley" }, + { 0x8049, "setup_allies" }, + { 0x804A, "setup_ally_squad" }, + { 0x804B, "setup_ally_squad_member" }, + { 0x804C, "setup_alpha_squad" }, + { 0x804D, "setup_ambient_walker_tank" }, + { 0x804E, "setup_and_fire_missles_at_guys_repeated" }, + { 0x804F, "setup_anim_array" }, + { 0x8050, "setup_anim_receivers" }, + { 0x8051, "setup_animated_guy" }, + { 0x8052, "setup_atlas_drone" }, + { 0x8053, "setup_audio" }, + { 0x8054, "setup_audio_dnabomb" }, + { 0x8055, "setup_audio_zone_bridge_intact" }, + { 0x8056, "setup_audio_zone_tunnel" }, + { 0x8057, "setup_bigmoment_notetracks" }, + { 0x8058, "setup_bones" }, + { 0x8059, "setup_bot_ball" }, + { 0x805A, "setup_bot_conf" }, + { 0x805B, "setup_bot_ctf" }, + { 0x805C, "setup_bot_dom" }, + { 0x805D, "setup_bot_gun" }, + { 0x805E, "setup_bot_hp" }, + { 0x805F, "setup_bot_infect" }, + { 0x8060, "setup_bot_sd" }, + { 0x8061, "setup_bot_twar" }, + { 0x8062, "setup_bot_war" }, + { 0x8063, "setup_boulder_audio" }, + { 0x8064, "setup_boulder_data" }, + { 0x8065, "setup_breach_marker" }, + { 0x8066, "setup_bridge_explosion_anim_sequence" }, + { 0x8067, "setup_bridge_explosion_anim_sequence_bridge" }, + { 0x8068, "setup_bridge_explosion_anim_sequence_humans" }, + { 0x8069, "setup_bridge_explosion_anim_sequence_vehicles" }, + { 0x806A, "setup_bridge_explosion_trigger" }, + { 0x806B, "setup_briefing_anims" }, + { 0x806C, "setup_buddy_drone_deploy_anims" }, + { 0x806D, "setup_building_traverse_and_vista" }, + { 0x806E, "setup_burke" }, + { 0x806F, "setup_burke_aim_anims" }, + { 0x8070, "setup_burke_river_cross_notetracks" }, + { 0x8071, "setup_button_notifies" }, + { 0x8072, "setup_callbacks" }, + { 0x8073, "setup_camparams" }, + { 0x8074, "setup_canyon" }, + { 0x8075, "setup_canyon_dam" }, + { 0x8076, "setup_canyon_dam_old_controls" }, + { 0x8077, "setup_canyon_exit" }, + { 0x8078, "setup_canyon_old_controls" }, + { 0x8079, "setup_canyon2" }, + { 0x807A, "setup_canyon2_old_controls" }, + { 0x807B, "setup_canyon3" }, + { 0x807C, "setup_canyon3_old_controls" }, + { 0x807D, "setup_capture" }, + { 0x807E, "setup_car_passing_lights" }, + { 0x807F, "setup_car_ride_moment" }, + { 0x8080, "setup_cave_entry_loading_razorback" }, + { 0x8081, "setup_cg_start_points" }, + { 0x8082, "setup_charged_shot" }, + { 0x8083, "setup_cherry_picker_turret" }, + { 0x8084, "setup_chopper_crash_anims" }, + { 0x8085, "setup_choppers" }, + { 0x8086, "setup_civ_animations" }, + { 0x8087, "setup_civ_fence_special" }, + { 0x8088, "setup_civs" }, + { 0x8089, "setup_civs_baseball" }, + { 0x808A, "setup_civs_fence" }, + { 0x808B, "setup_civs_foodtruck" }, + { 0x808C, "setup_civs_infosign" }, + { 0x808D, "setup_civs_talking" }, + { 0x808E, "setup_civs_walkers" }, + { 0x808F, "setup_cleanup_vehicle" }, + { 0x8090, "setup_climb_anims" }, + { 0x8091, "setup_climb_anims_parse_anim_offsets" }, + { 0x8092, "setup_climb_model" }, + { 0x8093, "setup_climb_special_arrays" }, + { 0x8094, "setup_clip" }, + { 0x8095, "setup_clip_pickups" }, + { 0x8096, "setup_cloak_cover" }, + { 0x8097, "setup_combat" }, + { 0x8098, "setup_common" }, + { 0x8099, "setup_complete_missile_not_prefab" }, + { 0x809A, "setup_complete_missile_prefab" }, + { 0x809B, "setup_control_room_door_explosion_light" }, + { 0x809C, "setup_control_room_player_start" }, + { 0x809D, "setup_control_room_scene_dof" }, + { 0x809E, "setup_control_room_screen_light" }, + { 0x809F, "setup_cormack_meetup_scene_notetracks" }, + { 0x80A0, "setup_corpses" }, + { 0x80A1, "setup_cover_crouch" }, + { 0x80A2, "setup_cover_nodes_street" }, + { 0x80A3, "setup_cover_prone" }, + { 0x80A4, "setup_cover_stand" }, + { 0x80A5, "setup_crash_events" }, + { 0x80A6, "setup_crash_flicker_presets" }, + { 0x80A7, "setup_crash_light_motions" }, + { 0x80A8, "setup_crash_site_intro_anims" }, + { 0x80A9, "setup_crevasse_fall_and_recover" }, + { 0x80AA, "setup_crouching_anim_array" }, + { 0x80AB, "setup_day_lighting_volume" }, + { 0x80AC, "setup_deck_deploy_warbird" }, + { 0x80AD, "setup_decon_gate_anims" }, + { 0x80AE, "setup_deer_notetracks" }, + { 0x80AF, "setup_default_level_vars" }, + { 0x80B0, "setup_destructible_dots" }, + { 0x80B1, "setup_destructibles" }, + { 0x80B2, "setup_destructibles_thread" }, + { 0x80B3, "setup_det_intro_catch_anims" }, + { 0x80B4, "setup_dialogue" }, + { 0x80B5, "setup_dnabomb" }, + { 0x80B6, "setup_dnabomb_anims" }, + { 0x80B7, "setup_dof_default_interior" }, + { 0x80B8, "setup_dof_default_interior_volume" }, + { 0x80B9, "setup_dof_door_breach" }, + { 0x80BA, "setup_dof_drone" }, + { 0x80BB, "setup_dof_enter_turret" }, + { 0x80BC, "setup_dof_exit_turret" }, + { 0x80BD, "setup_dof_funeral" }, + { 0x80BE, "setup_dof_funeral_cg" }, + { 0x80BF, "setup_dof_government_breach" }, + { 0x80C0, "setup_dof_government_climb" }, + { 0x80C1, "setup_dof_government_overlook" }, + { 0x80C2, "setup_dof_hostage_release" }, + { 0x80C3, "setup_dof_intro" }, + { 0x80C4, "setup_dof_mini_atrium" }, + { 0x80C5, "setup_dof_mini_atrium_volume" }, + { 0x80C6, "setup_dof_presets" }, + { 0x80C7, "setup_dof_roundabout_tanker_explosion" }, + { 0x80C8, "setup_dof_safehousefollow" }, + { 0x80C9, "setup_dof_safehouseintro" }, + { 0x80CA, "setup_dof_security" }, + { 0x80CB, "setup_dof_security_volume" }, + { 0x80CC, "setup_dof_server_room" }, + { 0x80CD, "setup_dof_shoreline" }, + { 0x80CE, "setup_dof_takedownkill" }, + { 0x80CF, "setup_dof_tour_ride" }, + { 0x80D0, "setup_dof_training_2_drone" }, + { 0x80D1, "setup_dof_van_takedown" }, + { 0x80D2, "setup_dof_viewmodel_presets" }, + { 0x80D3, "setup_dont_leave_failure" }, + { 0x80D4, "setup_dont_leave_hint" }, + { 0x80D5, "setup_dont_leave_squad" }, + { 0x80D6, "setup_dont_leave_squad_hint" }, + { 0x80D7, "setup_door_anim" }, + { 0x80D8, "setup_door_anim_leader" }, + { 0x80D9, "setup_doorshield_anims" }, + { 0x80DA, "setup_drive_shadows" }, + { 0x80DB, "setup_drone_intro_anims" }, + { 0x80DC, "setup_drone_mode" }, + { 0x80DD, "setup_drone_street_fight" }, + { 0x80DE, "setup_drone_swarm_crates" }, + { 0x80DF, "setup_droppod_intro_anims" }, + { 0x80E0, "setup_dynamic_detour" }, + { 0x80E1, "setup_elevator_security_light" }, + { 0x80E2, "setup_end_gate" }, + { 0x80E3, "setup_end_scene" }, + { 0x80E4, "setup_ending_anims" }, + { 0x80E5, "setup_entrance_gate_anims" }, + { 0x80E6, "setup_evacuation_scene" }, + { 0x80E7, "setup_exfil_anims" }, + { 0x80E8, "setup_exit_ride_anims" }, + { 0x80E9, "setup_exitdrive_control_hints" }, + { 0x80EA, "setup_exitdrive_encounters" }, + { 0x80EB, "setup_exitdrive_ending_anims" }, + { 0x80EC, "setup_exitdrive_starting_anims" }, + { 0x80ED, "setup_exo_arm_moment_lighting" }, + { 0x80EE, "setup_exo_climb_audio" }, + { 0x80EF, "setup_exo_door_kick_anims" }, + { 0x80F0, "setup_exo_room_lighting_volume" }, + { 0x80F1, "setup_eye_highlights" }, + { 0x80F2, "setup_eye_highlights_02" }, + { 0x80F3, "setup_eye_highlights_gideon" }, + { 0x80F4, "setup_fall_cloth_floey" }, + { 0x80F5, "setup_fastzip_anims" }, + { 0x80F6, "setup_fastzip_unload" }, + { 0x80F7, "setup_fence_climb_anims" }, + { 0x80F8, "setup_final_chopper" }, + { 0x80F9, "setup_final_lighting" }, + { 0x80FA, "setup_final_straightaway_bus_jump" }, + { 0x80FB, "setup_final_straightaway_buttresses" }, + { 0x80FC, "setup_final_straightaway_missiles" }, + { 0x80FD, "setup_finale_anims" }, + { 0x80FE, "setup_firelight_explosion_hangar" }, + { 0x80FF, "setup_firing_range_stall_lighting_volume" }, + { 0x8100, "setup_first_fight_left_guy" }, + { 0x8101, "setup_first_fight_right_guy1" }, + { 0x8102, "setup_first_fight_right_guy2" }, + { 0x8103, "setup_flag_exploders" }, + { 0x8104, "setup_flank_wall_climb_lighting" }, + { 0x8105, "setup_flank_wall_climb_lighting_complete" }, + { 0x8106, "setup_flickerlight_motion_presets" }, + { 0x8107, "setup_flickerlight_presets" }, + { 0x8108, "setup_flickerlight_presets2" }, + { 0x8109, "setup_flipbook_models" }, + { 0x810A, "setup_fob_blocker_guy_loop" }, + { 0x810B, "setup_fog_tweak" }, + { 0x810C, "setup_food_line_and_guards" }, + { 0x810D, "setup_footstep_fx" }, + { 0x810E, "setup_free_drive_path" }, + { 0x810F, "setup_free_run_cover_crouch_anims" }, + { 0x8110, "setup_free_run_move_anims" }, + { 0x8111, "setup_free_run_transition_anims" }, + { 0x8112, "setup_funeral" }, + { 0x8113, "setup_funeral_ambi_fade" }, + { 0x8114, "setup_fusion_finale_arm_fx" }, + { 0x8115, "setup_fusion_finale_arm_rimlight" }, + { 0x8116, "setup_fusion_finale_helicopter_light" }, + { 0x8117, "setup_fusion_finale_light_flicker" }, + { 0x8118, "setup_fusion_finale_light_rim" }, + { 0x8119, "setup_fusion_finale_light_rim_fov" }, + { 0x811A, "setup_fusion_finale_lightgrid" }, + { 0x811B, "setup_fusion_light_model_flicker" }, + { 0x811C, "setup_fusion_light_model_flicker2" }, + { 0x811D, "setup_fusion_light_model_flicker3" }, + { 0x811E, "setup_fx" }, + { 0x811F, "setup_fx_chain" }, + { 0x8120, "setup_gag_stage_littlebird_load" }, + { 0x8121, "setup_gag_stage_littlebird_unload" }, + { 0x8122, "setup_galaxy_hatch" }, + { 0x8123, "setup_gameplay" }, + { 0x8124, "setup_gangnam_station_intersection" }, + { 0x8125, "setup_gate_crash" }, + { 0x8126, "setup_generic_allies" }, + { 0x8127, "setup_generic_no_shot_vo" }, + { 0x8128, "setup_generic_taking_the_shot_vo" }, + { 0x8129, "setup_generic_target_acquired_vo" }, + { 0x812A, "setup_generic_target_down_vo" }, + { 0x812B, "setup_gideon" }, + { 0x812C, "setup_gideon_climb_notetracks" }, + { 0x812D, "setup_gideon_intro_foley" }, + { 0x812E, "setup_goliath_bridge_anims" }, + { 0x812F, "setup_government_climb_sunlerp" }, + { 0x8130, "setup_government_rpg_explosion_dof" }, + { 0x8131, "setup_government_rpg_explosion_lighting" }, + { 0x8132, "setup_groundnode_detour" }, + { 0x8133, "setup_guy_for_animation" }, + { 0x8134, "setup_guy_for_droppod" }, + { 0x8135, "setup_hangar_door_open_sequence" }, + { 0x8136, "setup_hangar_interior_walls" }, + { 0x8137, "setup_hangar_notetracks" }, + { 0x8138, "setup_hangar_shadow_shell" }, + { 0x8139, "setup_harmonic_breach_anims" }, + { 0x813A, "setup_hazmant_suit_room" }, + { 0x813B, "setup_hazmat_intro_allies" }, + { 0x813C, "setup_helicopter_blades_damage" }, + { 0x813D, "setup_help_keys" }, + { 0x813E, "setup_hemiao_enable" }, + { 0x813F, "setup_hero" }, + { 0x8140, "setup_hints" }, + { 0x8141, "setup_hospital" }, + { 0x8142, "setup_hospital_bodies" }, + { 0x8143, "setup_hospital_notetracks" }, + { 0x8144, "setup_hospital_post_breach_anims" }, + { 0x8145, "setup_hospital_transition" }, + { 0x8146, "setup_hostage_key_fov_tune" }, + { 0x8147, "setup_hotel_exo_punch_breach_anims" }, + { 0x8148, "setup_hoverbike_meet_up_notetracks" }, + { 0x8149, "setup_hovertank" }, + { 0x814A, "setup_hovertank_combat" }, + { 0x814B, "setup_hud_elem" }, + { 0x814C, "setup_hud_lighting" }, + { 0x814D, "setup_ignore_suppression_triggers" }, + { 0x814E, "setup_ilona_lighting" }, + { 0x814F, "setup_individual_exploder" }, + { 0x8150, "setup_injured_soldiers" }, + { 0x8151, "setup_intel_cormack" }, + { 0x8152, "setup_intel_main" }, + { 0x8153, "setup_intel_player" }, + { 0x8154, "setup_intro" }, + { 0x8155, "setup_intro_canyon" }, + { 0x8156, "setup_intro_canyon_old_controls" }, + { 0x8157, "setup_intro_old_controls" }, + { 0x8158, "setup_investigate_location" }, + { 0x8159, "setup_jet_waits" }, + { 0x815A, "setup_jetbike_checkpoint_anims" }, + { 0x815B, "setup_jetbike_motorpool_anims" }, + { 0x815C, "setup_joker" }, + { 0x815D, "setup_kill_drone_trig" }, + { 0x815E, "setup_kill_drone_trig_proc" }, + { 0x815F, "setup_knockdown_sequence" }, + { 0x8160, "setup_lab_entrance_light" }, + { 0x8161, "setup_lab_script_exit_volume" }, + { 0x8162, "setup_lab_script_volume" }, + { 0x8163, "setup_lagos_intro_alley_transition_volume" }, + { 0x8164, "setup_lagos_intro_alley_volume" }, + { 0x8165, "setup_lagos_intro_interiors_post_exo_volume" }, + { 0x8166, "setup_lagos_intro_interiors_volume" }, + { 0x8167, "setup_lake_anims" }, + { 0x8168, "setup_land_assist_jump_anims" }, + { 0x8169, "setup_lane_information" }, + { 0x816A, "setup_last_movement_timer" }, + { 0x816B, "setup_level_lighting_values" }, + { 0x816C, "setup_level_rumble_ent" }, + { 0x816D, "setup_level_transient_zone_variable" }, + { 0x816E, "setup_levelvars" }, + { 0x816F, "setup_lightgrid_lighting_drone" }, + { 0x8170, "setup_lighting" }, + { 0x8171, "setup_lighting_alley" }, + { 0x8172, "setup_lighting_alley_interiors" }, + { 0x8173, "setup_lighting_alley_interiors_volume" }, + { 0x8174, "setup_lighting_alley_volume" }, + { 0x8175, "setup_lighting_alley1_start" }, + { 0x8176, "setup_lighting_alley2_start" }, + { 0x8177, "setup_lighting_ambush" }, + { 0x8178, "setup_lighting_basement_start" }, + { 0x8179, "setup_lighting_boat_crash" }, + { 0x817A, "setup_lighting_boat_start" }, + { 0x817B, "setup_lighting_canal_area" }, + { 0x817C, "setup_lighting_canal_area_volume" }, + { 0x817D, "setup_lighting_chase_buildings" }, + { 0x817E, "setup_lighting_chase_buildings_volume" }, + { 0x817F, "setup_lighting_chase_start" }, + { 0x8180, "setup_lighting_chase_start_volume" }, + { 0x8181, "setup_lighting_chase_tunnel" }, + { 0x8182, "setup_lighting_chase_tunnel_transition" }, + { 0x8183, "setup_lighting_chase_tunnel_transition_volume" }, + { 0x8184, "setup_lighting_chase_tunnel_volume" }, + { 0x8185, "setup_lighting_climb_start" }, + { 0x8186, "setup_lighting_confrontation_start" }, + { 0x8187, "setup_lighting_control_room_start" }, + { 0x8188, "setup_lighting_courtyard_start" }, + { 0x8189, "setup_lighting_day" }, + { 0x818A, "setup_lighting_door_breach" }, + { 0x818B, "setup_lighting_drone" }, + { 0x818C, "setup_lighting_drone_attack" }, + { 0x818D, "setup_lighting_elevator_ride" }, + { 0x818E, "setup_lighting_escape_start" }, + { 0x818F, "setup_lighting_exo_hangar" }, + { 0x8190, "setup_lighting_exo_hangar_doorway" }, + { 0x8191, "setup_lighting_exo_hangar_doorway_volume" }, + { 0x8192, "setup_lighting_exo_hangar_volume" }, + { 0x8193, "setup_lighting_exo_room" }, + { 0x8194, "setup_lighting_finale_start" }, + { 0x8195, "setup_lighting_firing_doorway_volume" }, + { 0x8196, "setup_lighting_firing_range" }, + { 0x8197, "setup_lighting_firing_range_doorway" }, + { 0x8198, "setup_lighting_firing_range_entrance" }, + { 0x8199, "setup_lighting_firing_range_entrance_volume" }, + { 0x819A, "setup_lighting_firing_range_exit" }, + { 0x819B, "setup_lighting_firing_range_exit_volume" }, + { 0x819C, "setup_lighting_firing_range_gallery" }, + { 0x819D, "setup_lighting_firing_range_lights_moment" }, + { 0x819E, "setup_lighting_firing_range_stall" }, + { 0x819F, "setup_lighting_firing_range_stall_01_volume" }, + { 0x81A0, "setup_lighting_firing_range_stall_02_volume" }, + { 0x81A1, "setup_lighting_firing_range_stall_03_volume" }, + { 0x81A2, "setup_lighting_firing_range_stall_04_volume" }, + { 0x81A3, "setup_lighting_firing_range_stall_05_volume" }, + { 0x81A4, "setup_lighting_firing_range_stall_06_volume" }, + { 0x81A5, "setup_lighting_firing_range_stall_07_volume" }, + { 0x81A6, "setup_lighting_firing_range_stall_08_volume" }, + { 0x81A7, "setup_lighting_firing_range_stall_exposure" }, + { 0x81A8, "setup_lighting_firing_range_volume" }, + { 0x81A9, "setup_lighting_flank_start" }, + { 0x81AA, "setup_lighting_fly_drone" }, + { 0x81AB, "setup_lighting_fly_drone_off" }, + { 0x81AC, "setup_lighting_fly_drone_off_night" }, + { 0x81AD, "setup_lighting_fly_drone_off_turbine" }, + { 0x81AE, "setup_lighting_fly_drone_turbine" }, + { 0x81AF, "setup_lighting_frogger_start" }, + { 0x81B0, "setup_lighting_funeral_sequence" }, + { 0x81B1, "setup_lighting_funeral_start" }, + { 0x81B2, "setup_lighting_fx_during_mini_games" }, + { 0x81B3, "setup_lighting_generic_volume" }, + { 0x81B4, "setup_lighting_government" }, + { 0x81B5, "setup_lighting_government_breach" }, + { 0x81B6, "setup_lighting_government_ext" }, + { 0x81B7, "setup_lighting_government_ext_volume" }, + { 0x81B8, "setup_lighting_government_hostage" }, + { 0x81B9, "setup_lighting_government_hostage_volume" }, + { 0x81BA, "setup_lighting_government_overlook" }, + { 0x81BB, "setup_lighting_government_overlook_door" }, + { 0x81BC, "setup_lighting_government_overlook_volume" }, + { 0x81BD, "setup_lighting_government_start" }, + { 0x81BE, "setup_lighting_government_volume" }, + { 0x81BF, "setup_lighting_hangar_demos" }, + { 0x81C0, "setup_lighting_hangar_doors" }, + { 0x81C1, "setup_lighting_harmonic_breach" }, + { 0x81C2, "setup_lighting_harmonic_breach_dof" }, + { 0x81C3, "setup_lighting_harmonic_breach_hud" }, + { 0x81C4, "setup_lighting_hostage_release" }, + { 0x81C5, "setup_lighting_house_interior" }, + { 0x81C6, "setup_lighting_house_interior_transition" }, + { 0x81C7, "setup_lighting_house_interior_transition_volume" }, + { 0x81C8, "setup_lighting_house_interior_volume" }, + { 0x81C9, "setup_lighting_initial_rpgs" }, + { 0x81CA, "setup_lighting_intro_drone" }, + { 0x81CB, "setup_lighting_intro_start" }, + { 0x81CC, "setup_lighting_lab_interior" }, + { 0x81CD, "setup_lighting_lab_interior_volume" }, + { 0x81CE, "setup_lighting_lab_start" }, + { 0x81CF, "setup_lighting_lab_warehouse" }, + { 0x81D0, "setup_lighting_lab_warehouse_volume" }, + { 0x81D1, "setup_lighting_lagos_generic" }, + { 0x81D2, "setup_lighting_lagos_intro_alley" }, + { 0x81D3, "setup_lighting_lagos_intro_alley_transition" }, + { 0x81D4, "setup_lighting_lagos_intro_interiors" }, + { 0x81D5, "setup_lighting_lagos_intro_post_exo_interiors" }, + { 0x81D6, "setup_lighting_lagos_sunflare_volume" }, + { 0x81D7, "setup_lighting_lobby" }, + { 0x81D8, "setup_lighting_lobby_volume" }, + { 0x81D9, "setup_lighting_marketplace" }, + { 0x81DA, "setup_lighting_marketplace_interiors" }, + { 0x81DB, "setup_lighting_marketplace_interiors_volume" }, + { 0x81DC, "setup_lighting_marketplace_volume" }, + { 0x81DD, "setup_lighting_middle_takedown_start" }, + { 0x81DE, "setup_lighting_night" }, + { 0x81DF, "setup_lighting_night_pool" }, + { 0x81E0, "setup_lighting_office_start" }, + { 0x81E1, "setup_lighting_old_town_start" }, + { 0x81E2, "setup_lighting_oncoming_start" }, + { 0x81E3, "setup_lighting_outro" }, + { 0x81E4, "setup_lighting_outro_start" }, + { 0x81E5, "setup_lighting_outro_volume" }, + { 0x81E6, "setup_lighting_override_exo_wallclimb" }, + { 0x81E7, "setup_lighting_pantry_interior" }, + { 0x81E8, "setup_lighting_pantry_interior_volume" }, + { 0x81E9, "setup_lighting_post_h_breach_start" }, + { 0x81EA, "setup_lighting_post_middle_takedown_start" }, + { 0x81EB, "setup_lighting_pre_h_breach_start" }, + { 0x81EC, "setup_lighting_rail_start" }, + { 0x81ED, "setup_lighting_railwalk" }, + { 0x81EE, "setup_lighting_railwalk_volume" }, + { 0x81EF, "setup_lighting_reactor_exit_start" }, + { 0x81F0, "setup_lighting_reactor_start" }, + { 0x81F1, "setup_lighting_ready_room_elevators" }, + { 0x81F2, "setup_lighting_rec_yard" }, + { 0x81F3, "setup_lighting_rec_yard_transition" }, + { 0x81F4, "setup_lighting_rec_yard_transition_volume" }, + { 0x81F5, "setup_lighting_rec_yard_volume" }, + { 0x81F6, "setup_lighting_roof_start" }, + { 0x81F7, "setup_lighting_roundabout" }, + { 0x81F8, "setup_lighting_roundabout_start" }, + { 0x81F9, "setup_lighting_roundabout_transition" }, + { 0x81FA, "setup_lighting_roundabout_transition_volume" }, + { 0x81FB, "setup_lighting_roundabout_volume" }, + { 0x81FC, "setup_lighting_security_start" }, + { 0x81FD, "setup_lighting_sewer_start" }, + { 0x81FE, "setup_lighting_shoreline" }, + { 0x81FF, "setup_lighting_shoreline_start" }, + { 0x8200, "setup_lighting_sunflare" }, + { 0x8201, "setup_lighting_suv_takedown" }, + { 0x8202, "setup_lighting_swim_start" }, + { 0x8203, "setup_lighting_tanker_aftermath" }, + { 0x8204, "setup_lighting_tanker_aftermath_cleanup" }, + { 0x8205, "setup_lighting_tanker_aftermath_volume" }, + { 0x8206, "setup_lighting_tour_augmented_reality_start" }, + { 0x8207, "setup_lighting_tour_end_start" }, + { 0x8208, "setup_lighting_tour_exo_begin_start" }, + { 0x8209, "setup_lighting_tour_exo_exit_start" }, + { 0x820A, "setup_lighting_tour_firing_range_start" }, + { 0x820B, "setup_lighting_tour_ride_begin_start" }, + { 0x820C, "setup_lighting_traffic_crossing" }, + { 0x820D, "setup_lighting_traffic_crossing_volume" }, + { 0x820E, "setup_lighting_training_2_begin_start" }, + { 0x820F, "setup_lighting_training_2_end_start" }, + { 0x8210, "setup_lighting_training_2_golf_course_start" }, + { 0x8211, "setup_lighting_training_2_lodge_begin_start" }, + { 0x8212, "setup_lighting_training_2_lodge_breach_start" }, + { 0x8213, "setup_lighting_training_2_lodge_exit_start" }, + { 0x8214, "setup_lighting_training_2_transition" }, + { 0x8215, "setup_lighting_training_2_transition_volume" }, + { 0x8216, "setup_lighting_training_begin_start" }, + { 0x8217, "setup_lighting_training_end_character_sequence" }, + { 0x8218, "setup_lighting_training_end_start" }, + { 0x8219, "setup_lighting_training_golf_course_start" }, + { 0x821A, "setup_lighting_training_lodge_begin_start" }, + { 0x821B, "setup_lighting_training_lodge_breach_start" }, + { 0x821C, "setup_lighting_training_lodge_exit_start" }, + { 0x821D, "setup_lighting_turbine_start" }, + { 0x821E, "setup_lighting_underwater" }, + { 0x821F, "setup_lighting_underwater_lights" }, + { 0x8220, "setup_lighting_underwater_start" }, + { 0x8221, "setup_lighting_underwater_sunlerp" }, + { 0x8222, "setup_lighting_underwater_volume" }, + { 0x8223, "setup_lighting_van_takedown" }, + { 0x8224, "setup_lighting_van_takedown_start" }, + { 0x8225, "setup_lighting_weapons_platform_area" }, + { 0x8226, "setup_lighting_weapons_platform_area_volume" }, + { 0x8227, "setup_lightning_transition" }, + { 0x8228, "setup_lights_pre_elevator" }, + { 0x8229, "setup_lower_atmosphere_fall" }, + { 0x822A, "setup_m_turret" }, + { 0x822B, "setup_mag_glove_anims" }, + { 0x822C, "setup_main_missile" }, + { 0x822D, "setup_mall_sizeup_anims" }, + { 0x822E, "setup_mech_for_drop" }, + { 0x822F, "setup_mech_grapple_kill_anims" }, + { 0x8230, "setup_mechs" }, + { 0x8231, "setup_meet_cormack_pt2_objective" }, + { 0x8232, "setup_mg_turrets" }, + { 0x8233, "setup_middle_notetracks" }, + { 0x8234, "setup_mig29_waits" }, + { 0x8235, "setup_miniguns" }, + { 0x8236, "setup_missile_launchers" }, + { 0x8237, "setup_mob_turret" }, + { 0x8238, "setup_mob_turret_targets" }, + { 0x8239, "setup_mobile_turret" }, + { 0x823A, "setup_mobile_turret_gameplay" }, + { 0x823B, "setup_motion_blur_chase_start" }, + { 0x823C, "setup_motion_blur_oncoming" }, + { 0x823D, "setup_motorpool" }, + { 0x823E, "setup_move_chase_van" }, + { 0x823F, "setup_move_friendly_pitbull" }, + { 0x8240, "setup_move_player_pitbull" }, + { 0x8241, "setup_names" }, + { 0x8242, "setup_narrow_cave_anims" }, + { 0x8243, "setup_new_eq_settings" }, + { 0x8244, "setup_night_lighting_pool_volume" }, + { 0x8245, "setup_night_lighting_volume" }, + { 0x8246, "setup_nightclub_notetracks" }, + { 0x8247, "setup_nothing" }, + { 0x8248, "setup_npc_cloak_button_anims" }, + { 0x8249, "setup_npc_paths" }, + { 0x824A, "setup_npc_pod_landings" }, + { 0x824B, "setup_objective_flags" }, + { 0x824C, "setup_objectives" }, + { 0x824D, "setup_openning_vista" }, + { 0x824E, "setup_orange_room_enter" }, + { 0x824F, "setup_orange_room_enter_volume" }, + { 0x8250, "setup_orange_room_exit" }, + { 0x8251, "setup_orange_room_exit_volume" }, + { 0x8252, "setup_orbital_entry" }, + { 0x8253, "setup_outerspacelighting_interior" }, + { 0x8254, "setup_outro" }, + { 0x8255, "setup_outro_notetracks" }, + { 0x8256, "setup_park_rpg_barrage" }, + { 0x8257, "setup_pdrone_animations" }, + { 0x8258, "setup_pdrone_type" }, + { 0x8259, "setup_personal_drone" }, + { 0x825A, "setup_personalities" }, + { 0x825B, "setup_physical_dof_fob" }, + { 0x825C, "setup_pitbull_vfx_lights" }, + { 0x825D, "setup_player" }, + { 0x825E, "setup_player_blocking_shot_vo" }, + { 0x825F, "setup_player_driving_anims" }, + { 0x8260, "setup_player_fall" }, + { 0x8261, "setup_player_fall_fog" }, + { 0x8262, "setup_player_for_animated_sequence" }, + { 0x8263, "setup_player_for_gameplay" }, + { 0x8264, "setup_player_for_scene" }, + { 0x8265, "setup_player_pitbull" }, + { 0x8266, "setup_player_pod" }, + { 0x8267, "setup_player_pod_b" }, + { 0x8268, "setup_player_pod_exit" }, + { 0x8269, "setup_player_takedown_notetracks" }, + { 0x826A, "setup_pm_rescue_anims" }, + { 0x826B, "setup_pod_eject_anims" }, + { 0x826C, "setup_pod_exit_anims" }, + { 0x826D, "setup_poison_gas_death" }, + { 0x826E, "setup_portal_scripting" }, + { 0x826F, "setup_post_refuel" }, + { 0x8270, "setup_post_refuel_old_controls" }, + { 0x8271, "setup_post_tower" }, + { 0x8272, "setup_precache" }, + { 0x8273, "setup_queen_drone" }, + { 0x8274, "setup_rappel_marker" }, + { 0x8275, "setup_reentry" }, + { 0x8276, "setup_refugee_camp_soldiers" }, + { 0x8277, "setup_refugee_camp_soldiers_group_1" }, + { 0x8278, "setup_refugee_stage_audience" }, + { 0x8279, "setup_refugee_stage_speaker" }, + { 0x827A, "setup_regroup_obj" }, + { 0x827B, "setup_reminder_volumes" }, + { 0x827C, "setup_repair_hangar_lighting" }, + { 0x827D, "setup_rider_anims" }, + { 0x827E, "setup_rocket_pieces" }, + { 0x827F, "setup_roof_breach_anims" }, + { 0x8280, "setup_roundabout_point_source_dambs" }, + { 0x8281, "setup_roundabout_rpg_fire_emitters" }, + { 0x8282, "setup_roundabout_tanker_proxy_fire_emitters" }, + { 0x8283, "setup_run_n_gun" }, + { 0x8284, "setup_s2_ally_squad_member" }, + { 0x8285, "setup_safe_vols_near_cardoors" }, + { 0x8286, "setup_school" }, + { 0x8287, "setup_school_bodies" }, + { 0x8288, "setup_school_notetracks" }, + { 0x8289, "setup_school_shimmy_anims" }, + { 0x828A, "setup_school_stealth" }, + { 0x828B, "setup_script_gatetrigger" }, + { 0x828C, "setup_scriptable_primary_light" }, + { 0x828D, "setup_se" }, + { 0x828E, "setup_sentinel_reveal_anims" }, + { 0x828F, "setup_seoul_building_jump_sequence_lighting" }, + { 0x8290, "setup_seoul_canal_start_lighting" }, + { 0x8291, "setup_seoul_drone_swarm_intro_lighting" }, + { 0x8292, "setup_seoul_fob_lighting" }, + { 0x8293, "setup_seoul_hotel_entrance_lighting" }, + { 0x8294, "setup_seoul_hotel_lighting" }, + { 0x8295, "setup_seoul_intro_lighting" }, + { 0x8296, "setup_seoul_jump_lighting" }, + { 0x8297, "setup_seoul_shopping_district_start_lighting" }, + { 0x8298, "setup_seoul_sinkhole_start_lighting" }, + { 0x8299, "setup_seoul_space_entry_lighting" }, + { 0x829A, "setup_seoul_subway_start_lighting" }, + { 0x829B, "setup_server_room_door_open_lighting" }, + { 0x829C, "setup_server_room_lighting" }, + { 0x829D, "setup_server_room_scene_notetracks" }, + { 0x829E, "setup_shg_fx" }, + { 0x829F, "setup_shuffle_anim_array" }, + { 0x82A0, "setup_side_missile" }, + { 0x82A1, "setup_side_missile_prefab" }, + { 0x82A2, "setup_skyjack_anims" }, + { 0x82A3, "setup_skyjack_mag_glove_anims" }, + { 0x82A4, "setup_smart_grenade_pickups" }, + { 0x82A5, "setup_smash_nodes" }, + { 0x82A6, "setup_sniper_debug_hud_elem" }, + { 0x82A7, "setup_sniper_spawns" }, + { 0x82A8, "setup_snipers" }, + { 0x82A9, "setup_social_groups" }, + { 0x82AA, "setup_space_transport" }, + { 0x82AB, "setup_spawn_functions" }, + { 0x82AC, "setup_spawners" }, + { 0x82AD, "setup_squad_for_gameplay" }, + { 0x82AE, "setup_squad_for_scene" }, + { 0x82AF, "setup_squad_member_for_gameplay" }, + { 0x82B0, "setup_squad_member_for_scene" }, + { 0x82B1, "setup_standing_anim_array" }, + { 0x82B2, "setup_start_points" }, + { 0x82B3, "setup_start_points_for_transients" }, + { 0x82B4, "setup_start_transients" }, + { 0x82B5, "setup_start_vehicle_on_path" }, + { 0x82B6, "setup_street_reunion_spawners" }, + { 0x82B7, "setup_subsurface_scatter" }, + { 0x82B8, "setup_sunlight_off" }, + { 0x82B9, "setup_sunlight_off_volume" }, + { 0x82BA, "setup_tank" }, + { 0x82BB, "setup_tank_battle" }, + { 0x82BC, "setup_tanker_crash_notetrack" }, + { 0x82BD, "setup_team" }, + { 0x82BE, "setup_tff_cleanups" }, + { 0x82BF, "setup_tff_transitions" }, + { 0x82C0, "setup_threat_bias_groups" }, + { 0x82C1, "setup_threat_grenade_pickups" }, + { 0x82C2, "setup_threatbias_combat" }, + { 0x82C3, "setup_tour" }, + { 0x82C4, "setup_tour_hangar_doors_lighting" }, + { 0x82C5, "setup_tour_hangar_opening" }, + { 0x82C6, "setup_tour_ride_skin_spec_fix" }, + { 0x82C7, "setup_tracks_1" }, + { 0x82C8, "setup_tracks_2" }, + { 0x82C9, "setup_traffic_group" }, + { 0x82CA, "setup_traffic_path" }, + { 0x82CB, "setup_traffic_path_with_options" }, + { 0x82CC, "setup_traffic_spawner" }, + { 0x82CD, "setup_training_01_end_ambi_swap" }, + { 0x82CE, "setup_training_01_end_compound_ambi_emitter" }, + { 0x82CF, "setup_training_02_breach_smartglass" }, + { 0x82D0, "setup_training_2_breach" }, + { 0x82D1, "setup_training_2_drone" }, + { 0x82D2, "setup_training_2_heli_dof" }, + { 0x82D3, "setup_training_2_heli_lighting" }, + { 0x82D4, "setup_training_2_start_area_lighting" }, + { 0x82D5, "setup_training_2_suv_dof" }, + { 0x82D6, "setup_training_2_suv_fires" }, + { 0x82D7, "setup_training_sequence_1" }, + { 0x82D8, "setup_training_sequence_2" }, + { 0x82D9, "setup_training_start_area_dof" }, + { 0x82DA, "setup_training_start_area_lighting" }, + { 0x82DB, "setup_transient_transitions" }, + { 0x82DC, "setup_triggers" }, + { 0x82DD, "setup_triggers_street_battle" }, + { 0x82DE, "setup_turbine_room_outerspace_lighting" }, + { 0x82DF, "setup_turbine_room_pulsing_lights" }, + { 0x82E0, "setup_turret_anims" }, + { 0x82E1, "setup_underwater_dof" }, + { 0x82E2, "setup_vehicle_for_damage" }, + { 0x82E3, "setup_vehicle_spawners" }, + { 0x82E4, "setup_vehicles" }, + { 0x82E5, "setup_vehicles_for_middle_takedown" }, + { 0x82E6, "setup_vehicles_for_takedown" }, + { 0x82E7, "setup_vfx_lighting" }, + { 0x82E8, "setup_vfx_sunflare" }, + { 0x82E9, "setup_vignette" }, + { 0x82EA, "setup_vo" }, + { 0x82EB, "setup_vols" }, + { 0x82EC, "setup_wake_volumes" }, + { 0x82ED, "setup_wall_climb_foley" }, + { 0x82EE, "setup_wall_pull_anims" }, + { 0x82EF, "setup_wallpull" }, + { 0x82F0, "setup_warbird" }, + { 0x82F1, "setup_warbird_grapple_kill_anims" }, + { 0x82F2, "setup_water_crash" }, + { 0x82F3, "setup_window_explosion_wait" }, + { 0x82F4, "setup_worldhands_anims" }, + { 0x82F5, "setup_zipline_gun" }, + { 0x82F6, "setupaiforanimsequence" }, + { 0x82F7, "setupaiforendinganim" }, + { 0x82F8, "setupaim" }, + { 0x82F9, "setupaitargetmarkingvariables" }, + { 0x82FA, "setupalleysvo" }, + { 0x82FB, "setupamplifierdamagemonitor" }, + { 0x82FC, "setupapproachnode" }, + { 0x82FD, "setupbetrayalportalscripting" }, + { 0x82FE, "setupbigfinaleguys" }, + { 0x82FF, "setupbombsquad" }, + { 0x8300, "setupbotsformapkillstreak" }, + { 0x8301, "setupcallbacks" }, + { 0x8302, "setupcarepackagedrone" }, + { 0x8303, "setupcloaking" }, + { 0x8304, "setupcommonassaultdroneproperties" }, + { 0x8305, "setupconfcentervo" }, + { 0x8306, "setupconvoycrashedvehicles" }, + { 0x8307, "setupcoopturret" }, + { 0x8308, "setupcqbpointsofinterest" }, + { 0x8309, "setupcranechem" }, + { 0x830A, "setupdamagecallback" }, + { 0x830B, "setupdamagecallbackinternal" }, + { 0x830C, "setupdamageflags" }, + { 0x830D, "setupdebughudelem" }, + { 0x830E, "setupdestructiblekillcaments" }, + { 0x830F, "setupdialogue" }, + { 0x8310, "setupdogstate" }, + { 0x8311, "setupdynamicevent" }, + { 0x8312, "setupenemygoalvolumesettings" }, + { 0x8313, "setupexploders" }, + { 0x8314, "setupexposedcombatloop" }, + { 0x8315, "setupfinalebarrier" }, + { 0x8316, "setupflightsounds" }, + { 0x8317, "setupfog" }, + { 0x8318, "setupforrandomspawn" }, + { 0x8319, "setupgaragedoor" }, + { 0x831A, "setupgates" }, + { 0x831B, "setuphadescrashedvehicle" }, + { 0x831C, "setupheavyresistancemodel" }, + { 0x831D, "setupholograms" }, + { 0x831E, "setupkillcament" }, + { 0x831F, "setupkillstreakdevgui" }, + { 0x8320, "setupledgefx" }, + { 0x8321, "setuplongpunch" }, + { 0x8322, "setupmaniac" }, + { 0x8323, "setupmeetingcivilians" }, + { 0x8324, "setupminimap" }, + { 0x8325, "setupmovement" }, + { 0x8326, "setupnearbyspawns" }, + { 0x8327, "setupoceanfoam" }, + { 0x8328, "setuporbitalstrike" }, + { 0x8329, "setupparkinginvestigators" }, + { 0x832A, "setupplayercommands" }, + { 0x832B, "setupplayerdeath" }, + { 0x832C, "setupplayerhud" }, + { 0x832D, "setupplayerinventory" }, + { 0x832E, "setupplayersduringstreak" }, + { 0x832F, "setupplayertargets" }, + { 0x8330, "setuppoolallytargets" }, + { 0x8331, "setuppoolkillvictim" }, + { 0x8332, "setupprisonturrets" }, + { 0x8333, "setupproneaim" }, + { 0x8334, "setupradar" }, + { 0x8335, "setuprandomtable" }, + { 0x8336, "setupriotsuppresionsystem" }, + { 0x8337, "setuprippablemodel" }, + { 0x8338, "setuprobotarmnotetracks" }, + { 0x8339, "setuprockets" }, + { 0x833A, "setuprocketswarm" }, + { 0x833B, "setupsavedactionslots" }, + { 0x833C, "setupshotgunkva" }, + { 0x833D, "setupsniperdebughudelem" }, + { 0x833E, "setupsuperexo" }, + { 0x833F, "setuptrophy" }, + { 0x8340, "setupuniqueanims" }, + { 0x8341, "setupvalidtargetsbyarray" }, + { 0x8342, "setupvalidtargetsbyname" }, + { 0x8343, "setupvehicleanims" }, + { 0x8344, "setupvfxgroup" }, + { 0x8345, "setupwarbirdhud" }, + { 0x8346, "setupwarbirdkillstreak" }, + { 0x8347, "setupwaves" }, + { 0x8348, "setupzones" }, + { 0x8349, "setusablebyteam" }, + { 0x834A, "setusehinttext" }, + { 0x834B, "setusetext" }, + { 0x834C, "setusetime" }, + { 0x834D, "setusingremote" }, + { 0x834E, "setvehgoalpos_wrap" }, + { 0x834F, "setvehgoalposauto" }, + { 0x8350, "setvehiclefx" }, + { 0x8351, "setvirtuallobbypresentable" }, + { 0x8352, "setvisibleteam" }, + { 0x8353, "setvulcanvisionandlightsetpermap" }, + { 0x8354, "setwaitingicons" }, + { 0x8355, "setwarbirdvisionsetpermap" }, + { 0x8356, "setweaponstat" }, + { 0x8357, "setweaponusagevariables" }, + { 0x8358, "setwidth" }, + { 0x8359, "setxenonranks" }, + { 0x835A, "severed_arm_anim" }, + { 0x835B, "sewer_exit_monitor_player_weapon_fire" }, + { 0x835C, "sewer_scene_backtrack_fail_send_in_flyers" }, + { 0x835D, "sewer_scene_backtrack_failure" }, + { 0x835E, "sewer_scene_checkpoint_fail_conditions" }, + { 0x835F, "sewer_scene_checkpoint_failed_player_jumped_down" }, + { 0x8360, "sewer_scene_checkpoint_failed_player_shot" }, + { 0x8361, "sewer_scene_checkpoint_failed_player_stayed_behind" }, + { 0x8362, "sewer_scene_checkpoint_failed_player_too_close" }, + { 0x8363, "sewer_scene_checkpoint_failed_player_went_back" }, + { 0x8364, "sewer_scene_checkpoint_guard_wakeup" }, + { 0x8365, "sewer_scene_checkpoint_handle_guard_wakeup" }, + { 0x8366, "sewer_scene_checkpoint_player_killvol_handling" }, + { 0x8367, "sewer_scene_chkpt_fail_extra_hunters" }, + { 0x8368, "sewer_scene_chkpt_fail_extra_hunters_setup" }, + { 0x8369, "sewer_scene_chkpt_fail_warbird" }, + { 0x836A, "sewer_scene_cleanup" }, + { 0x836B, "sewer_scene_dialogue_manager" }, + { 0x836C, "sewer_scene_drone_oppresion_fly" }, + { 0x836D, "sewer_scene_drone_surprise_ilona" }, + { 0x836E, "sewer_scene_drone_vehicle_setup" }, + { 0x836F, "sewer_scene_guards_alerted_wake_up_scene" }, + { 0x8370, "sewer_scene_handle_opression_event" }, + { 0x8371, "sewer_scene_ilona_movement_manager" }, + { 0x8372, "sewer_scene_manhole_backtrack_failure" }, + { 0x8373, "sewer_scene_manhole_interaction" }, + { 0x8374, "sewer_scene_manhole_spawn_swim_swarm" }, + { 0x8375, "sewer_scene_market_atlas_oppression_setup" }, + { 0x8376, "sewer_scene_market_bystander_oppression_setup" }, + { 0x8377, "sewer_scene_market_section" }, + { 0x8378, "sewer_scene_market_section_handle_ilona_move" }, + { 0x8379, "sewer_scene_market_vig_civ_init" }, + { 0x837A, "sewer_scene_master_handler" }, + { 0x837B, "sewer_scene_oppresion_guys" }, + { 0x837C, "sewer_scene_oppression_civ01" }, + { 0x837D, "sewer_scene_oppression_civ02" }, + { 0x837E, "sewer_scene_oppression_guard" }, + { 0x837F, "sewer_scene_scripted_objects" }, + { 0x8380, "sewer_scene_setup" }, + { 0x8381, "sewer_scene_setup_manholde_vignette_civs" }, + { 0x8382, "sewer_scene_spawn_guards_at_market_checkpoint" }, + { 0x8383, "sewer_scene_store_oppresion_guy" }, + { 0x8384, "sewer_scene_swim_cleanup" }, + { 0x8385, "sewer_scene_teleport_ilona_to_sewer_exit" }, + { 0x8386, "sewer_scene_vignette_actor_flee" }, + { 0x8387, "sewer_scene_vignette_bystander_react" }, + { 0x8388, "sf_b_bridge_burk" }, + { 0x8389, "sf_b_bridge_cormack" }, + { 0x838A, "sf_b_bridge_maddox" }, + { 0x838B, "sf_b_videolog" }, + { 0x838C, "sfa_generic_traffic_constructor" }, + { 0x838D, "sfb_end_logo" }, + { 0x838E, "sfb_intro_burke_foley" }, + { 0x838F, "sfb_intro_car_explode" }, + { 0x8390, "shack_explode" }, + { 0x8391, "shack_roof_damage_fx" }, + { 0x8392, "shader" }, + { 0x8393, "shader_height" }, + { 0x8394, "shader_width" }, + { 0x8395, "shadow_bar2_enter" }, + { 0x8396, "shadow_bar2_exit" }, + { 0x8397, "shadow_card" }, + { 0x8398, "shadow_destroyed_trigger_think" }, + { 0x8399, "shadow_godray_window_large_dim_think" }, + { 0x839A, "shadow_godray_window_large_think" }, + { 0x839B, "shadow_pos" }, + { 0x839C, "shadow_shopping_walkway_enter" }, + { 0x839D, "shadow_shopping_walkway_exit" }, + { 0x839E, "shadow_shopping_walkway_pre_enter" }, + { 0x839F, "shadow_tag" }, + { 0x83A0, "shadow_tag_01" }, + { 0x83A1, "shadow_tag_02" }, + { 0x83A2, "shadow_tag_03" }, + { 0x83A3, "shadow_tag_05" }, + { 0x83A4, "shadow_tag_06" }, + { 0x83A5, "shadow_tag_07" }, + { 0x83A6, "shadow_tag_08" }, + { 0x83A7, "shadow_tag_09" }, + { 0x83A8, "shadow_tag_11" }, + { 0x83A9, "shaft_descent_end" }, + { 0x83AA, "shaft_descent_speed_update" }, + { 0x83AB, "shaft_descent_start" }, + { 0x83AC, "shaft_descent_state_change" }, + { 0x83AD, "shake_dist_threshold_" }, + { 0x83AE, "shake_duration" }, + { 0x83AF, "shake_durration_" }, + { 0x83B0, "shake_envelope_" }, + { 0x83B1, "shake_in_progress" }, + { 0x83B2, "shallow_water_weapon" }, + { 0x83B3, "shared_portable_turrets" }, + { 0x83B4, "shared_turrets" }, + { 0x83B5, "sharedevent" }, + { 0x83B6, "shark_functions" }, + { 0x83B7, "shelf" }, + { 0x83B8, "shell_fx" }, + { 0x83B9, "shell_sound" }, + { 0x83BA, "shell_sound_enabled" }, + { 0x83BB, "shellshock_audio_disabled" }, + { 0x83BC, "shellshock_time" }, + { 0x83BD, "shellshocked" }, + { 0x83BE, "shellshockondamage" }, + { 0x83BF, "shg_exploder_tendrils" }, + { 0x83C0, "shg_spawn_tendrils" }, + { 0x83C1, "shieldbroken" }, + { 0x83C2, "shieldbulletblockcount" }, + { 0x83C3, "shieldbulletblocklimit" }, + { 0x83C4, "shieldbulletblocktime" }, + { 0x83C5, "shieldbullethits" }, + { 0x83C6, "shielddamage" }, + { 0x83C7, "shieldmodelvariant" }, + { 0x83C8, "shift_car" }, + { 0x83C9, "ship" }, + { 0x83CA, "ship_explosion_rumble" }, + { 0x83CB, "ship_explosion_screenblur" }, + { 0x83CC, "ship_pos_wait_delay" }, + { 0x83CD, "shit_blocked_upstairs" }, + { 0x83CE, "shitloc" }, + { 0x83CF, "shock_distance" }, + { 0x83D0, "shock_ondeath" }, + { 0x83D1, "shocking_target" }, + { 0x83D2, "shockthink" }, + { 0x83D3, "shockwave_begin" }, + { 0x83D4, "shoot_at_ambulance" }, + { 0x83D5, "shoot_at_chopper" }, + { 0x83D6, "shoot_at_sentinel_agents" }, + { 0x83D7, "shoot_at_spots" }, + { 0x83D8, "shoot_at_these_targets" }, + { 0x83D9, "shoot_charge_bar" }, + { 0x83DA, "shoot_drone_at_ally" }, + { 0x83DB, "shoot_dude_through_window" }, + { 0x83DC, "shoot_enemy_until_he_hides_then_shoot_wall" }, + { 0x83DD, "shoot_mg42_script_targets" }, + { 0x83DE, "shoot_out_exo_windows_scaffolding_think" }, + { 0x83DF, "shoot_out_windows" }, + { 0x83E0, "shoot_player_if_facing" }, + { 0x83E1, "shoot_point_array" }, + { 0x83E2, "shoot_sam_missile" }, + { 0x83E3, "shoot_sam_missiles" }, + { 0x83E4, "shoot_tag" }, + { 0x83E5, "shoot_target_till_dead" }, + { 0x83E6, "shoot_while_driving_thread" }, + { 0x83E7, "shoot_while_moving_thread" }, + { 0x83E8, "shoot_while_ziplining" }, + { 0x83E9, "shootanimtime" }, + { 0x83EA, "shootastold" }, + { 0x83EB, "shootatshootentorpos" }, + { 0x83EC, "shootblankthread" }, + { 0x83ED, "shootcineturrets" }, + { 0x83EE, "shootdowncarepackage" }, + { 0x83EF, "shootenemy" }, + { 0x83F0, "shootenemytarget_bullets" }, + { 0x83F1, "shootenemytarget_bullets_debugline" }, + { 0x83F2, "shootenemywrapper" }, + { 0x83F3, "shootenemywrapper_func" }, + { 0x83F4, "shootenemywrapper_normal" }, + { 0x83F5, "shootenemywrapper_shootnotify" }, + { 0x83F6, "shootent" }, + { 0x83F7, "shootentvelocity" }, + { 0x83F8, "shootguy" }, + { 0x83F9, "shootguytargetmustdie" }, + { 0x83FA, "shooting_head_sway" }, + { 0x83FB, "shooting_range_enemy_shot" }, + { 0x83FC, "shooting_range_enemy_spawn" }, + { 0x83FD, "shooting_range_floor_panels_off" }, + { 0x83FE, "shooting_range_floor_panels_on" }, + { 0x83FF, "shooting_range_friendly_shot" }, + { 0x8400, "shooting_range_friendly_spawn" }, + { 0x8401, "shooting_range_overdrive_watcher" }, + { 0x8402, "shooting_range_panels_down" }, + { 0x8403, "shooting_range_panels_up" }, + { 0x8404, "shooting_range_ramp_down_lighting" }, + { 0x8405, "shooting_range_ramp_up_lighting" }, + { 0x8406, "shooting_range_target_despawn" }, + { 0x8407, "shooting_range_transition1" }, + { 0x8408, "shooting_range_transition2" }, + { 0x8409, "shooting_range_transition3" }, + { 0x840A, "shootingrangeleaderboard" }, + { 0x840B, "shootkva" }, + { 0x840C, "shootkva_enemyindexer" }, + { 0x840D, "shootnotetrack" }, + { 0x840E, "shootobjective" }, + { 0x840F, "shootpos" }, + { 0x8410, "shootposoutsidelegalyawrange" }, + { 0x8411, "shootposoverride" }, + { 0x8412, "shootposwrapper" }, + { 0x8413, "shootposwrapper_func" }, + { 0x8414, "shootrateoverride" }, + { 0x8415, "shootstyle" }, + { 0x8416, "shootuntilneedtoturn" }, + { 0x8417, "shootuntilshootbehaviorchange" }, + { 0x8418, "shootuntilshootbehaviorchange_corner" }, + { 0x8419, "shootuntilshootbehaviorchange_coverwall" }, + { 0x841A, "shootuntilshootbehaviorchangefortime" }, + { 0x841B, "shootwhilemoving" }, + { 0x841C, "shootwhileturning" }, + { 0x841D, "shoping_district_ambientfx_aa_explosion" }, + { 0x841E, "shoping_district_ambientfx_midair_explosion" }, + { 0x841F, "shoping_district_ambientfx_windowglass_explosion" }, + { 0x8420, "shopping_district_glass_hit_after_smashed" }, + { 0x8421, "shopping_district_glass_smashed" }, + { 0x8422, "shopping_district_main" }, + { 0x8423, "shopping_district_objectives" }, + { 0x8424, "shopping_district_panel_smashed" }, + { 0x8425, "shopping_district_panel_swing" }, + { 0x8426, "shopping_district_turret_truck" }, + { 0x8427, "shore_ajani_run_in" }, + { 0x8428, "shore_ajani_walks_away" }, + { 0x8429, "shore_ending" }, + { 0x842A, "shore_gideon_grab_plr" }, + { 0x842B, "shore_gideon_moneys_worth" }, + { 0x842C, "shore_gideon_nudge" }, + { 0x842D, "shore_gideon_pickup_wpn" }, + { 0x842E, "shore_gideon_slap_plr" }, + { 0x842F, "shore_gideon_stand" }, + { 0x8430, "shore_gideon_turn" }, + { 0x8431, "shore_joker_helps_with_hostage" }, + { 0x8432, "shore_joker_nudges_hostage" }, + { 0x8433, "shore_joker_run_in" }, + { 0x8434, "shore_pcap" }, + { 0x8435, "shore_pcap_notetrack_setup" }, + { 0x8436, "shore_plr_grab_wpn" }, + { 0x8437, "shore_plr_slapped" }, + { 0x8438, "shore_plr_tries_to_get_up" }, + { 0x8439, "shortencolor" }, + { 0x843A, "shot_at_player" }, + { 0x843B, "shot_delay" }, + { 0x843C, "shot_endangers_any_player" }, + { 0x843D, "shot_endangers_player" }, + { 0x843E, "shotcount" }, + { 0x843F, "shotfired" }, + { 0x8440, "shotfiredphysicssphere" }, + { 0x8441, "shotgunabortdefendgoalonflag" }, + { 0x8442, "shotgunfirerate" }, + { 0x8443, "shotgunpumpsound" }, + { 0x8444, "shotgunswitchfinish" }, + { 0x8445, "shotgunswitchstandruninternal" }, + { 0x8446, "shots_fired" }, + { 0x8447, "shots_fired_recorder" }, + { 0x8448, "shots_hit" }, + { 0x8449, "shotsafterplayerbecomesinvul" }, + { 0x844A, "shotsatzerospeed" }, +/* 1 gap + "shotsfired", + "shotshit", + "should_abort", + "should_be_vehicle", + "should_break_boost_jump_hint", + "should_break_crouch_hint", + "should_break_disable_nvg_print", + "should_break_dont_leave", + "should_break_dont_leave_squad", + "should_break_end_jump_hint", + "should_break_leave_mission_hint", + "should_break_move_hint", + "should_break_on_throw", + "should_break_recover_hint", + "should_break_recover_hint_command", + "should_break_recover_hint_movement", + "should_break_release_mt_missiles", + "should_break_swim_hint", + "should_break_tappy_hint", + "should_break_threat_hint", + "should_break_use_mt_fire", + "should_break_use_mt_missiles", + "should_delay_flag_decision", + "should_display_melee_hint", + "should_do_car_alarm", + "should_end_align_hint", + "should_end_fastzip_fire_hint", + "should_end_fastzip_hint", + "should_end_laser_hint", + "should_end_pdrone_fail_hint", + "should_end_pdrone_hint", + "should_end_sonar_hint", + "should_give_orghealth", + "should_growl", + "should_hide_bullet_immunity_hint", + "should_hide_melee_hint", + "should_hide_missiles_hint", + "should_hide_turret_hint", + "should_pause_yaw_anim", + "should_play_animations", + "should_record_final_score_cam", + "should_register_kills_for_vehicle_occupants", + "should_reverse_controls", + "should_select_new_ambush_point", + "should_show_cover_warning", + "should_show_hud_element", + "should_show_prompt", + "should_squelch", + "should_start_cautious_approach_default", + "should_start_cautious_approach_dom", + "should_start_cautious_approach_hp", + "should_start_cautious_approach_sd", + "should_stop_seeking_weapon", + "should_take_selfie", + "should_topoff_breach_weapon", + "shouldaffectclaymore", + "shouldattackidle", + "shouldattemptstumblingpain", + "shouldaveragetotal", + "shouldbeajerk", + "shouldbreaknvghintprint", + "shouldchangestanceforfun", + "shouldconserveammotime", + "shouldcoveridle", + "shouldcqb", + "shoulddamagerocket", + "shoulddoarrivals", + "shoulddodirectedenergydeath", + "shoulddoextendedkill", + "shoulddorunningforwarddeath", + "shoulddosemiforvariety", + "shoulddosharpturns", + "shoulddostrongbulletdamage", + "shoulddostrongmeleedamage", + "shoulddroprocketlauncher", + "shouldfacenodedir", + "shouldfade", + "shouldfireattarget", + "shouldfirewhilechangingpose", + "shouldforcedisablelaser", + "shouldforcesnipermissshot", + "shouldhelpadvancingteammate", + "shouldkeepcrawling", + "shouldlean", + "shouldloopdamagefeedback", + "shouldnt_spawn_because_of_script_difficulty", + "shouldpingobject", + "shouldplayhitreaction", + "shouldplaysplash", + "shouldpreventearlyuse", + "shouldresetgiveuponsuppressiontimer", + "shouldreturntocover", + "shouldrunserversideeffects", + "shouldshootenemyent", + "shouldshowcompassduetoradar", + "shouldsighttracewait", + "shouldsniff", + "shouldsortscoresinascendingorder", + "shouldspawnbots", + "shouldspawntags", + "shouldsplash", + "shouldsprint", + "shouldsprintforvariation", + "shouldstayalive", + "shouldstopambushing", + "shouldstopproximityalarm", + "shouldsuppress", + "shouldswapshotgun", + "shouldswitchweaponafterraiseanimation", + "shouldswitchweaponpostkillstreak", + "shouldupdateluadisplay", + "shoulduseteamstartspawn", + "shouldwaitincombatidle", +*/ + { 0x84BD, "shouldweaponfeedback" }, + { 0x84BE, "show_attached_clone_model" }, + { 0x84BF, "show_avatar" }, + { 0x84C0, "show_avatars" }, + { 0x84C1, "show_bad_path" }, + { 0x84C2, "show_blurry_rotors" }, + { 0x84C3, "show_brake_hint" }, + { 0x84C4, "show_city_vista" }, + { 0x84C5, "show_cloaked_warbird" }, + { 0x84C6, "show_crash_traffic" }, + { 0x84C7, "show_decloaking_warbird" }, + { 0x84C8, "show_detailed_cloak_enemy_state" }, + { 0x84C9, "show_down_arrow" }, + { 0x84CA, "show_entity" }, + { 0x84CB, "show_ents_by_targetname" }, + { 0x84CC, "show_exec_title_credits" }, + { 0x84CD, "show_exo_cloak_hint" }, + { 0x84CE, "show_exploder_models" }, + { 0x84CF, "show_exploder_models_proc" }, + { 0x84D0, "show_fail_range_hint_1" }, + { 0x84D1, "show_fail_range_hint_2" }, + { 0x84D2, "show_fallen_bridge" }, + { 0x84D3, "show_far_bridge" }, + { 0x84D4, "show_finale_jet" }, + { 0x84D5, "show_glowy_handles" }, + { 0x84D6, "show_grenade_hint" }, + { 0x84D7, "show_help" }, + { 0x84D8, "show_hidden_rail" }, + { 0x84D9, "show_hide_plant_vista" }, + { 0x84DA, "show_hide_plant_vista_intro" }, + { 0x84DB, "show_hint" }, + { 0x84DC, "show_hologram" }, + { 0x84DD, "show_hologram_reveal" }, + { 0x84DE, "show_icon" }, + { 0x84DF, "show_land_assist_help" }, + { 0x84E0, "show_left_arrow" }, + { 0x84E1, "show_me_now" }, + { 0x84E2, "show_mech_screen" }, + { 0x84E3, "show_middle_civs_now" }, + { 0x84E4, "show_navy_boats" }, + { 0x84E5, "show_non_owner_avatars" }, + { 0x84E6, "show_normal_handles" }, + { 0x84E7, "show_plant_vista_intro" }, + { 0x84E8, "show_plant_vista_via_trigger" }, + { 0x84E9, "show_player_hud" }, + { 0x84EA, "show_primer_fx" }, + { 0x84EB, "show_reverse_tutorial" }, + { 0x84EC, "show_reverse_tutorial_check" }, + { 0x84ED, "show_right_arrow" }, + { 0x84EE, "show_shg_title_credits" }, + { 0x84EF, "show_solid" }, + { 0x84F0, "show_static_rotors" }, + { 0x84F1, "show_stuck_fanfare" }, + { 0x84F2, "show_subtitles" }, + { 0x84F3, "show_throw_hint_close_to_turret" }, + { 0x84F4, "show_turret" }, + { 0x84F5, "show_up_arrow" }, + { 0x84F6, "show_uplink" }, + { 0x84F7, "show_video_on_driverside" }, + { 0x84F8, "show_water_final" }, + { 0x84F9, "show_water_intro" }, + { 0x84FA, "show_weaponhud" }, + { 0x84FB, "showaerialmarker" }, + { 0x84FC, "showakimbodelayed" }, + { 0x84FD, "showammocount" }, + { 0x84FE, "showapart" }, + { 0x84FF, "showattachmentsaftercloak" }, + { 0x8500, "showblockedhud" }, + { 0x8501, "showboatshadows" }, + { 0x8502, "showclaimed" }, + { 0x8503, "showdebugline" }, + { 0x8504, "showdebugproc" }, + { 0x8505, "showdebugradius" }, + { 0x8506, "showdebugtoggle" }, + { 0x8507, "showdebugtrace" }, + { 0x8508, "showdroppodbadspawnoverlay" }, + { 0x8509, "showdroppodfx" }, + { 0x850A, "showelem" }, + { 0x850B, "showentnotetrack" }, + { 0x850C, "showfirehideaimidle" }, + { 0x850D, "showfriendicon" }, + { 0x850E, "showfxtoteam" }, + { 0x850F, "showgascloud" }, + { 0x8510, "showgenericmenuonmatchstart" }, + { 0x8511, "showgeo" }, + { 0x8512, "showheadicon" }, + { 0x8513, "showhint" }, + { 0x8514, "showhintprint_struct" }, + { 0x8515, "showing_damage" }, + { 0x8516, "showingfinalkillcam" }, + { 0x8517, "showintermissiontimer" }, + { 0x8518, "showlastenemysightpos" }, + { 0x8519, "showline" }, + { 0x851A, "showlines" }, + { 0x851B, "showlist" }, + { 0x851C, "showloadoutmenu" }, + { 0x851D, "showmainmenuforteam" }, + { 0x851E, "showmodels" }, + { 0x851F, "shownextroundmessage" }, + { 0x8520, "showninfected" }, + { 0x8521, "shownotifymessage" }, + { 0x8522, "showorbitalstrikehud" }, + { 0x8523, "showoverlaystoplayer" }, + { 0x8524, "showplacedmodel" }, + { 0x8525, "showplayericons" }, + { 0x8526, "showpoddroppingfxtoplayer" }, + { 0x8527, "showpodgroundfxtoplayer" }, + { 0x8528, "showprimarydelayed" }, + { 0x8529, "showreticletoenemies" }, + { 0x852A, "showroundmeshmesh" }, + { 0x852B, "showsetbacksplash" }, + { 0x852C, "showspawnnotifies" }, + { 0x852D, "showstart" }, + { 0x852E, "showstate" }, + { 0x852F, "showstatic" }, + { 0x8530, "showteamsplashhorde" }, + { 0x8531, "showthreat" }, + { 0x8532, "showthreathintagainifplayerisbeingdumb" }, + { 0x8533, "showthreatmarker" }, + { 0x8534, "showtimer" }, + { 0x8535, "showtoteam" }, + { 0x8536, "showtransition" }, + { 0x8537, "showtransition_cg" }, + { 0x8538, "showtransitionrev" }, + { 0x8539, "shrike_contact" }, + { 0x853A, "shrike_flyby" }, + { 0x853B, "shrike_flyby_03" }, + { 0x853C, "shrike_flyby_pair_01" }, + { 0x853D, "shrike_flyby_pair_02" }, + { 0x853E, "shrike_flyby_pair_04" }, + { 0x853F, "shrike_hanger_flyby" }, + { 0x8540, "shrike_railgun_flyby_01" }, + { 0x8541, "shrike_railgun_flyby_02" }, + { 0x8542, "shrike_railgun_flyby_03" }, + { 0x8543, "shrike_takeoff" }, + { 0x8544, "shrike_takeoff_cg" }, + { 0x8545, "shufflekillstreaksdown" }, + { 0x8546, "shufflekillstreaksup" }, + { 0x8547, "shufflemove" }, + { 0x8548, "shufflemoveinterrupted" }, + { 0x8549, "shufflenode" }, + { 0x854A, "shufflezones" }, + { 0x854B, "shutdown_battlechatter" }, + { 0x854C, "shutdown_fx_enemy" }, + { 0x854D, "shutdown_fx_friendly" }, + { 0x854E, "shutdown_squadbattlechatter" }, + { 0x854F, "shutdowncontact" }, + { 0x8550, "shutdownround" }, + { 0x8551, "shutoffallplayersexobuffs" }, + { 0x8552, "shutoffamplifyobjectvfx" }, + { 0x8553, "shutoffexobuffs" }, + { 0x8554, "shutofffx" }, + { 0x8555, "shutoffhealth" }, + { 0x8556, "shutoffplayerhudoutline" }, + { 0x8557, "shutoffslam" }, + { 0x8558, "shutoffspeed" }, + { 0x8559, "shutterwanderleft" }, + { 0x855A, "shutterwanderright" }, + { 0x855B, "side_arm_array" }, + { 0x855C, "side_b_visionset_reset" }, + { 0x855D, "sidearm" }, + { 0x855E, "sideisleftright" }, + { 0x855F, "sidesteprate" }, + { 0x8560, "sidewinder_explode_impact" }, + { 0x8561, "sidewinder_missile" }, + { 0x8562, "sight_check" }, + { 0x8563, "sight_distsqrd" }, + { 0x8564, "sight_ignore" }, + { 0x8565, "sight_lost_time" }, + { 0x8566, "sighting_think" }, + { 0x8567, "sightpos" }, + { 0x8568, "sightposleft" }, + { 0x8569, "sightpostime" }, + { 0x856A, "sighttime" }, + { 0x856B, "sighttracepoint" }, + { 0x856C, "sigmoid" }, + { 0x856D, "sign" }, + { 0x856E, "sign_explosion_flash_damage" }, + { 0x856F, "sign_flash_damage" }, + { 0x8570, "signal_turn_guy" }, + { 0x8571, "signed_distance_to_plane" }, + { 0x8572, "silentplant" }, + { 0x8573, "silo_approach_logic" }, + { 0x8574, "silo_autosaves" }, + { 0x8575, "silo_autosaves_safety" }, + { 0x8576, "silo_catwalk_clip" }, + { 0x8577, "silo_catwalks" }, + { 0x8578, "silo_catwalks_open" }, + { 0x8579, "silo_collapse_plr_stunned" }, + { 0x857A, "silo_door_kick" }, + { 0x857B, "silo_door_kick_logic" }, + { 0x857C, "silo_exhaust_entrance_logic" }, + { 0x857D, "silo_floor_03_logic" }, + { 0x857E, "silo_lobby_logic" }, + { 0x857F, "silo_p1" }, + { 0x8580, "silo_rocket_blowup" }, + { 0x8581, "silo_sky_bridge_logic" }, + { 0x8582, "simcurrentgendynamicexpossure" }, + { 0x8583, "simple_and_lazy_flank_check" }, + { 0x8584, "simple_anim_at_struct" }, + { 0x8585, "simple_drone_health" }, + { 0x8586, "simple_player_rumble_heavy" }, + { 0x8587, "simple_player_rumble_light" }, + { 0x8588, "simple_player_rumble_medium" }, + { 0x8589, "single_ally_heli" }, + { 0x858A, "single_heli_tower" }, + { 0x858B, "single_loop_handle_index" }, + { 0x858C, "single_loops" }, + { 0x858D, "single_zone_spawns" }, + { 0x858E, "singleanimation" }, + { 0x858F, "singlebreacher" }, + { 0x8590, "sinkhole_ambientfx_aa_explosions" }, + { 0x8591, "sinkhole_ambientfx_midair_explosions" }, + { 0x8592, "sinkhole_ambientfx_windowglass_explosions" }, + { 0x8593, "sinkhole_civ_vicitim_group" }, + { 0x8594, "sinkhole_crashed_truck_rotation" }, + { 0x8595, "sinkhole_drone_intro" }, + { 0x8596, "sinkhole_drones" }, + { 0x8597, "sinkhole_drones_attack_civilians" }, + { 0x8598, "sinkhole_drones_group2" }, + { 0x8599, "sinkhole_drones_group4_spawn" }, + { 0x859A, "sinkhole_drones_start" }, + { 0x859B, "sinkhole_fracture" }, + { 0x859C, "sinkhole_jets" }, + { 0x859D, "sinkhole_make_piece_break" }, + { 0x859E, "sinkhole_make_piece_break_and_sink" }, + { 0x859F, "sinkhole_make_piece_fall" }, + { 0x85A0, "sinkhole_section" }, + { 0x85A1, "sinkhole_smoke_ambush_enemy_think" }, + { 0x85A2, "sinkhole_smoke_ambush_event" }, + { 0x85A3, "sinkhole_smoke_grenade_loop" }, + { 0x85A4, "sinkhole_spawn_attack_drones" }, + { 0x85A5, "sinkhole_subway_vo_think" }, + { 0x85A6, "sinkhole_threat_hint" }, + { 0x85A7, "sinkhole_truck_explode" }, + { 0x85A8, "sinkhole_truck_fall" }, + { 0x85A9, "sinkhole_truck_fall_badly" }, + { 0x85AA, "sinkhole_weapon_platform" }, + { 0x85AB, "sinkhole_weapons_platform_scene" }, + { 0x85AC, "siren_distant" }, + { 0x85AD, "sirentag" }, + { 0x85AE, "sittag" }, + { 0x85AF, "sittag_offset" }, + { 0x85B0, "sittag_on_turret" }, + { 0x85B1, "skip_breach" }, + { 0x85B2, "skip_foam_corridor" }, + { 0x85B3, "skip_helicopter_death_logic" }, + { 0x85B4, "skip_juggernaut_intro_sound" }, + { 0x85B5, "skip_moves" }, + { 0x85B6, "skip_pilot_kill_count" }, + { 0x85B7, "skip_start_transition" }, + { 0x85B8, "skipanimbaseddeath" }, + { 0x85B9, "skipbloodpool" }, + { 0x85BA, "skipdeathanim" }, + { 0x85BB, "skipendingidle" }, + { 0x85BC, "skiplivesxpscalar" }, + { 0x85BD, "skipmodelswapdeath" }, + { 0x85BE, "skipoceanspawns" }, + { 0x85BF, "skippedkillcam" }, + { 0x85C0, "skippointdisplayxp" }, + { 0x85C1, "skiprocketemp" }, + { 0x85C2, "skipssuccess" }, + { 0x85C3, "skipstartmove" }, + { 0x85C4, "skr_distant_pull_up_and_scan" }, + { 0x85C5, "sky_booms" }, + { 0x85C6, "sky_bridge_dof" }, + { 0x85C7, "sky_nodes" }, + { 0x85C8, "skybox_manager" }, + { 0x85C9, "skybridge" }, + { 0x85CA, "skybridge_ambient_aa_explosions" }, + { 0x85CB, "skybridge_ambient_explosions" }, + { 0x85CC, "skycolor" }, + { 0x85CD, "skyfogintensity" }, + { 0x85CE, "skyfogmaxangle" }, + { 0x85CF, "skyfogminangle" }, + { 0x85D0, "skyintensityscaleev" }, + { 0x85D1, "skyj_intro_black" }, + { 0x85D2, "skyj_part_1" }, + { 0x85D3, "skyj_part_2" }, + { 0x85D4, "skyj_part_3" }, + { 0x85D5, "skyj_part_4" }, + { 0x85D6, "skyjack_animnode" }, + { 0x85D7, "skyjack_atlas_jet_fx" }, + { 0x85D8, "skyjack_charge_activate" }, + { 0x85D9, "skyjack_charge_fx" }, + { 0x85DA, "skyjack_charge_impact" }, + { 0x85DB, "skyjack_charge_laser_guide" }, + { 0x85DC, "skyjack_charge_laser_turn" }, + { 0x85DD, "skyjack_charge_legs" }, + { 0x85DE, "skyjack_charge_opens" }, + { 0x85DF, "skyjack_charges" }, + { 0x85E0, "skyjack_charges_nag_vo" }, + { 0x85E1, "skyjack_cormack" }, + { 0x85E2, "skyjack_cormack_impact_plane" }, + { 0x85E3, "skyjack_cormack_jetpack_boost" }, + { 0x85E4, "skyjack_cormack_jetpack_off" }, + { 0x85E5, "skyjack_cormack_jetpack_on" }, + { 0x85E6, "skyjack_cormack_land_on_plane" }, + { 0x85E7, "skyjack_cormack_left_knee" }, + { 0x85E8, "skyjack_cormack_mag_hand_left" }, + { 0x85E9, "skyjack_cormack_mag_hand_right" }, + { 0x85EA, "skyjack_cormack_push_off_plane" }, + { 0x85EB, "skyjack_cormack_right_knee" }, + { 0x85EC, "skyjack_dialogue" }, + { 0x85ED, "skyjack_drone_chutes" }, + { 0x85EE, "skyjack_drone_fx" }, + { 0x85EF, "skyjack_drone_jets_off" }, + { 0x85F0, "skyjack_drone_jets_on" }, + { 0x85F1, "skyjack_drone_pod" }, + { 0x85F2, "skyjack_expl_start" }, + { 0x85F3, "skyjack_gloveoff" }, + { 0x85F4, "skyjack_gloveon" }, + { 0x85F5, "skyjack_objective" }, + { 0x85F6, "skyjack_plane" }, + { 0x85F7, "skyjack_plane_contrails" }, + { 0x85F8, "skyjack_plane_cut" }, + { 0x85F9, "skyjack_plane_debris" }, + { 0x85FA, "skyjack_plane_explosion" }, + { 0x85FB, "skyjack_player" }, + { 0x85FC, "skyjack_player_activate_charge" }, + { 0x85FD, "skyjack_player_charge_planted" }, + { 0x85FE, "skyjack_player_fall" }, + { 0x85FF, "skyjack_player_hand_on_charge" }, + { 0x8600, "skyjack_player_impact_plane" }, + { 0x8601, "skyjack_player_open_charge" }, + { 0x8602, "skyjack_player_push_off_plane" }, + { 0x8603, "skyjack_player_set_charge" }, + { 0x8604, "skyjack_player_wrist" }, + { 0x8605, "skyjack_wing_explosion" }, + { 0x8606, "skylight" }, + { 0x8607, "skylighthdr" }, + { 0x8608, "slam_hint_breakout" }, + { 0x8609, "slam_ragdoll_vel" }, + { 0x860A, "slate_fin_gideon_bar_break" }, + { 0x860B, "slate_fin_gideon_hatch_grab" }, + { 0x860C, "slate_fin_gideon_hatch_open" }, + { 0x860D, "slate_fin_gideon_hatch_push" }, + { 0x860E, "slate_fin_piston_l_break" }, + { 0x860F, "slate_fin_piston_r_break" }, + { 0x8610, "slate_fin_vm_bar_break" }, + { 0x8611, "slate_fin_vm_hatch_grab" }, + { 0x8612, "slate_fin_vm_hatch_pull" }, + { 0x8613, "slate_fin_vm_hatch_pull_loop" }, + { 0x8614, "slate_fin_vm_pull_relax" }, + { 0x8615, "slate_finale_gideon_hatch_pull_1" }, + { 0x8616, "slate_finale_gideon_hatch_pull_2" }, + { 0x8617, "slate_finale_gideon_hatch_pull_3" }, + { 0x8618, "slate_finale_gideon_hatch_regrip_1" }, + { 0x8619, "slate_finale_gideon_hatch_regrip_2" }, + { 0x861A, "slate_finale_gideon_hatch_regrip_3" }, + { 0x861B, "slate_gideon_wave_hand_plant" }, + { 0x861C, "slate_gideon_wave_hand_raise" }, + { 0x861D, "slate_gideon_wave_hand_regrip" }, + { 0x861E, "sleepingguardcustombloodspray" }, + { 0x861F, "slide_across_car_dog" }, + { 0x8620, "slide_across_car_human" }, + { 0x8621, "slide_dampening" }, + { 0x8622, "slide_gate_destroyed" }, + { 0x8623, "slide_gate_left" }, + { 0x8624, "slide_gate_right" }, + { 0x8625, "slidefortime" }, + { 0x8626, "slidemodel" }, + { 0x8627, "slidetriggerplayerthink" }, + { 0x8628, "sliding_door" }, + { 0x8629, "sliding_door_state" }, + { 0x862A, "slomo_breach_vision_change" }, + { 0x862B, "slomo_difficulty_dvars" }, + { 0x862C, "slomo_sound_scale_setup" }, + { 0x862D, "slomobasevision" }, + { 0x862E, "slomobreachduration" }, + { 0x862F, "slomobreachplayerspeed" }, + { 0x8630, "sloppy_kill_vo" }, + { 0x8631, "slot" }, + { 0x8632, "slow_allies_while_videolog_plays" }, + { 0x8633, "slow_plane_controls" }, + { 0x8634, "slow_player_inside" }, + { 0x8635, "slow_player_scaler" }, + { 0x8636, "slow_trig" }, + { 0x8637, "slowmo" }, + { 0x8638, "slowmo_begins" }, + { 0x8639, "slowmo_breach_damage_trigger_think" }, + { 0x863A, "slowmo_breach_disable_stancemod" }, + { 0x863B, "slowmo_breach_init" }, + { 0x863C, "slowmo_breach_start_delay" }, + { 0x863D, "slowmo_breach_think" }, + { 0x863E, "slowmo_end" }, + { 0x863F, "slowmo_in_wait_function" }, + { 0x8640, "slowmo_lerp_in" }, + { 0x8641, "slowmo_lerp_out" }, + { 0x8642, "slowmo_player_cleanup" }, + { 0x8643, "slowmo_setlerptime_in" }, + { 0x8644, "slowmo_setlerptime_out" }, + { 0x8645, "slowmo_setspeed_norm" }, + { 0x8646, "slowmo_setspeed_slow" }, + { 0x8647, "slowmo_speed" }, + { 0x8648, "slowmo_start" }, + { 0x8649, "slowmo_system_defaults" }, + { 0x864A, "slowmo_system_init" }, + { 0x864B, "slowmo_viewhands" }, + { 0x864C, "slowmodelay" }, + { 0x864D, "slowmodelta" }, + { 0x864E, "slowmospeed" }, + { 0x864F, "slowmostop" }, + { 0x8650, "slowmotiontowerdestruction" }, + { 0x8651, "sm_get_current_ambience_name" }, + { 0x8652, "sm_get_current_music_name" }, + { 0x8653, "sm_init" }, + { 0x8654, "sm_mix_ambience" }, + { 0x8655, "sm_start_music" }, + { 0x8656, "sm_start_preset" }, + { 0x8657, "sm_stop_ambience" }, + { 0x8658, "sm_stop_ambient_alias" }, + { 0x8659, "sm_stop_music" }, + { 0x865A, "sm_stop_music_alias" }, + { 0x865B, "smallesthole" }, + { 0x865C, "smallestoccluder" }, + { 0x865D, "smart_dialogue" }, + { 0x865E, "smart_dialogue_generic" }, + { 0x865F, "smart_drone_think" }, + { 0x8660, "smart_grenade_detonate" }, + { 0x8661, "smart_grenade_target_expire" }, + { 0x8662, "smart_grenade_target_flip" }, + { 0x8663, "smart_grenade_target_flip_down" }, + { 0x8664, "smart_grenade_target_hit" }, + { 0x8665, "smart_grenade_target_move" }, + { 0x8666, "smart_grenade_target_move_back" }, + { 0x8667, "smart_grenade_target_shot" }, + { 0x8668, "smart_grenade_training" }, + { 0x8669, "smart_hint" }, + { 0x866A, "smart_hint_breakout" }, + { 0x866B, "smart_hint_think" }, + { 0x866C, "smart_radio_dialogue" }, + { 0x866D, "smart_radio_dialogue_interrupt" }, + { 0x866E, "smart_radio_dialogue_mb" }, + { 0x866F, "smart_radio_dialogue_overlap" }, + { 0x8670, "smartlasersystem" }, + { 0x8671, "smartstance" }, + { 0x8672, "smash_obj" }, + { 0x8673, "smash_spot" }, + { 0x8674, "smash_surface_float" }, + { 0x8675, "smash_throw" }, + { 0x8676, "smash_throw_2" }, + { 0x8677, "smash_throw_active" }, + { 0x8678, "smash_throw_solo" }, + { 0x8679, "smashed" }, + { 0x867A, "smaw_laser_think" }, + { 0x867B, "smaw_location" }, + { 0x867C, "smeansofdeath" }, + { 0x867D, "smoke_ambush_enemies" }, + { 0x867E, "smoke_clear_basement_bones" }, + { 0x867F, "smoke_detect" }, + { 0x8680, "smoke_exhale" }, + { 0x8681, "smoke_grenade_death" }, + { 0x8682, "smoke_puff" }, + { 0x8683, "smoke_thrown" }, + { 0x8684, "smokegrenades" }, + { 0x8685, "smokepillar1" }, + { 0x8686, "smokepillar2" }, + { 0x8687, "smokepillar3" }, + { 0x8688, "smokescreenemitterfx" }, + { 0x8689, "smokethrown" }, + { 0x868A, "smoking_civ" }, + { 0x868B, "smoking_civ_panic" }, + { 0x868C, "smooth_down" }, + { 0x868D, "smooth_limit" }, + { 0x868E, "smooth_player_link" }, + { 0x868F, "smooth_target_position" }, + { 0x8690, "smooth_target_velocity" }, + { 0x8691, "smooth_up" }, + { 0x8692, "smooth_veh_play" }, + { 0x8693, "smooth_vehicle_animation_play" }, + { 0x8694, "smooth_vehicle_animation_wait" }, + { 0x8695, "smoothed_input" }, + { 0x8696, "smoothness" }, + { 0x8697, "smx_clear_struct" }, + { 0x8698, "smx_create_struct" }, + { 0x8699, "smx_set_values_for_struct" }, + { 0x869A, "snake_cheap_death" }, + { 0x869B, "snake_choose_next_point" }, + { 0x869C, "snake_cloud" }, + { 0x869D, "snake_cloud_get_target_boids" }, + { 0x869E, "snake_cloud_goto_points" }, + { 0x869F, "snake_cloud_pester_helicopter" }, + { 0x86A0, "snake_cloud_resume_dynamic_control" }, + { 0x86A1, "snake_cloud_set_boid_settings" }, + { 0x86A2, "snake_cloud_stop_dynamic_control" }, + { 0x86A3, "snake_cloud_teleport_to_point" }, + { 0x86A4, "snake_crash_into_player" }, + { 0x86A5, "snake_crash_into_player_after_timeout" }, + { 0x86A6, "snake_dyanamic_control" }, + { 0x86A7, "snake_fight_before_turret" }, + { 0x86A8, "snake_fight_walker_tank" }, + { 0x86A9, "snake_follow_player" }, + { 0x86AA, "snake_gameplay_for_turret" }, + { 0x86AB, "snake_goal_origin" }, + { 0x86AC, "snake_kamikaze_control" }, + { 0x86AD, "snake_pester_helicopter" }, + { 0x86AE, "snake_pick_intro_path" }, + { 0x86AF, "snake_points" }, + { 0x86B0, "snake_points_center" }, + { 0x86B1, "snake_set_boid_settings" }, + { 0x86B2, "snake_set_points" }, + { 0x86B3, "snake_shoot_allies" }, + { 0x86B4, "snake_shoot_ambient" }, + { 0x86B5, "snake_speed_override" }, + { 0x86B6, "snake_strafe_player_gets_cardoor" }, + { 0x86B7, "snake_swarm_attack_vehicle" }, + { 0x86B8, "snake_swarm_speed_scale" }, + { 0x86B9, "snakeisinfrontofplayer" }, + { 0x86BA, "snakes" }, + { 0x86BB, "snakes_attacking_turret" }, + { 0x86BC, "snap_lock_turret_onto_target" }, + { 0x86BD, "snap2normal" }, + { 0x86BE, "snap90deg" }, + { 0x86BF, "snd_advanced_flyby_system" }, + { 0x86C0, "snd_air_vehicle_smart_flyby" }, + { 0x86C1, "snd_ambient_explosion" }, + { 0x86C2, "snd_clear_filter" }, + { 0x86C3, "snd_cloak_init" }, + { 0x86C4, "snd_common_init" }, + { 0x86C5, "snd_cover_drone_constructor" }, + { 0x86C6, "snd_debug_init" }, + { 0x86C7, "snd_debug_timer" }, + { 0x86C8, "snd_debug_value_add" }, + { 0x86C9, "snd_debug_value_delete" }, + { 0x86CA, "snd_debug_value_update" }, + { 0x86CB, "snd_disable_occlusion" }, + { 0x86CC, "snd_disable_occlusion_threaded" }, + { 0x86CD, "snd_disable_soundcontextoverride" }, + { 0x86CE, "snd_disable_vehicle_system" }, + { 0x86CF, "snd_disable_zone_filters" }, + { 0x86D0, "snd_disable_zone_occlusion_and_filtering" }, + { 0x86D1, "snd_dpad_functions" }, + { 0x86D2, "snd_enable_occlusion" }, + { 0x86D3, "snd_enable_soundcontextoverride" }, + { 0x86D4, "snd_enable_zone_filters" }, + { 0x86D5, "snd_enable_zone_occlusion_and_filtering" }, + { 0x86D6, "snd_end_01" }, + { 0x86D7, "snd_enemies_can_see_player" }, + { 0x86D8, "snd_ent" }, + { 0x86D9, "snd_ents" }, + { 0x86DA, "snd_fade_and_stop_sound" }, + { 0x86DB, "snd_fade_in_filter" }, + { 0x86DC, "snd_fade_out_filter" }, + { 0x86DD, "snd_filters_init" }, + { 0x86DE, "snd_final_music_think" }, + { 0x86DF, "snd_flash_white" }, + { 0x86E0, "snd_foley_init" }, + { 0x86E1, "snd_gaz_dshk_constructor" }, + { 0x86E2, "snd_get_current_filter_lerp" }, + { 0x86E3, "snd_get_current_filter_name" }, + { 0x86E4, "snd_get_current_occlusion_name" }, + { 0x86E5, "snd_get_current_timescale_preset_name" }, + { 0x86E6, "snd_get_dsp_buses" }, + { 0x86E7, "snd_get_dsp_filename" }, + { 0x86E8, "snd_get_filter_preset" }, + { 0x86E9, "snd_get_num_enemies_aware" }, + { 0x86EA, "snd_get_occlusion_preset" }, + { 0x86EB, "snd_get_secs" }, + { 0x86EC, "snd_get_soundtable_name" }, + { 0x86ED, "snd_get_tagarg" }, + { 0x86EE, "snd_get_throttler" }, + { 0x86EF, "snd_get_timescale_preset" }, + { 0x86F0, "snd_get_zone_filters_enabled" }, + { 0x86F1, "snd_guid" }, + { 0x86F2, "snd_hud_init" }, + { 0x86F3, "snd_impact" }, + { 0x86F4, "snd_init" }, + { 0x86F5, "snd_init_cover_drone" }, + { 0x86F6, "snd_init_current_filters" }, + { 0x86F7, "snd_init_current_occlusion" }, + { 0x86F8, "snd_init_done" }, + { 0x86F9, "snd_init_gaz" }, + { 0x86FA, "snd_init_mi17" }, + { 0x86FB, "snd_init_x4_walker_wheels" }, + { 0x86FC, "snd_init_x4_walker_wheels_turret" }, + { 0x86FD, "snd_init_x4_walker_wheels_turret_closed" }, + { 0x86FE, "snd_instance" }, + { 0x86FF, "snd_is_dsp_bus" }, + { 0x8700, "snd_is_first_frame" }, + { 0x8701, "snd_is_loop" }, + { 0x8702, "snd_is_one_shot" }, + { 0x8703, "snd_is_valid_surface" }, + { 0x8704, "snd_load_dsp_buses" }, + { 0x8705, "snd_load_filter_presets" }, + { 0x8706, "snd_load_occlusion_presets" }, + { 0x8707, "snd_load_timescale_presets" }, + { 0x8708, "snd_map" }, + { 0x8709, "snd_mech_add_rocketpack_lower" }, + { 0x870A, "snd_mech_add_rocketpack_raise" }, + { 0x870B, "snd_mech_emp_restart" }, + { 0x870C, "snd_message" }, + { 0x870D, "snd_message_init" }, + { 0x870E, "snd_mi17_constructor" }, + { 0x870F, "snd_monitor_about_to_stop" }, + { 0x8710, "snd_monitor_about_to_unload" }, + { 0x8711, "snd_monitor_new_path" }, + { 0x8712, "snd_mp_mix_init" }, + { 0x8713, "snd_mp_mix_post_event" }, + { 0x8714, "snd_mp_player_join" }, + { 0x8715, "snd_music_handler" }, + { 0x8716, "snd_music_message" }, + { 0x8717, "snd_mute_device" }, + { 0x8718, "snd_new_guid" }, + { 0x8719, "snd_notify_within_radius" }, + { 0x871A, "snd_parse_preset_header" }, + { 0x871B, "snd_parse_soundtables" }, + { 0x871C, "snd_pcap_add_notetrack_mapping" }, + { 0x871D, "snd_pcap_play_radio_vo" }, + { 0x871E, "snd_pcap_play_radio_vo_30fps" }, + { 0x871F, "snd_pcap_play_radio_vo_60fps" }, + { 0x8720, "snd_pcap_play_vo" }, + { 0x8721, "snd_pcap_play_vo_20fps" }, + { 0x8722, "snd_pcap_play_vo_30fps" }, + { 0x8723, "snd_pdrone_atlas_constructor" }, + { 0x8724, "snd_pdrone_atlas_large_constructor" }, + { 0x8725, "snd_pdrone_constructor" }, + { 0x8726, "snd_pdrone_player_constructor" }, + { 0x8727, "snd_pdrone_security_constructor" }, + { 0x8728, "snd_pdrone_swarm_constructor" }, + { 0x8729, "snd_pitbull_constructor" }, + { 0x872A, "snd_play" }, + { 0x872B, "snd_play_2d" }, + { 0x872C, "snd_play_2d_sound" }, + { 0x872D, "snd_play_amb_loop" }, + { 0x872E, "snd_play_at" }, + { 0x872F, "snd_play_delayed_2d" }, + { 0x8730, "snd_play_delayed_at" }, + { 0x8731, "snd_play_delayed_linked" }, + { 0x8732, "snd_play_delayed_linked_nocull" }, + { 0x8733, "snd_play_delayed_loop_2d" }, + { 0x8734, "snd_play_delayed_loop_at" }, + { 0x8735, "snd_play_delayed_loop_linked" }, + { 0x8736, "snd_play_in_space" }, + { 0x8737, "snd_play_in_space_delayed" }, + { 0x8738, "snd_play_linked" }, + { 0x8739, "snd_play_linked_firingrange" }, + { 0x873A, "snd_play_linked_loop" }, + { 0x873B, "snd_play_linked_notify_ent" }, + { 0x873C, "snd_play_linked_notify_on_ent" }, + { 0x873D, "snd_play_linked_notify_on_ent_thread" }, + { 0x873E, "snd_play_loop" }, + { 0x873F, "snd_play_loop_2d" }, + { 0x8740, "snd_play_loop_at" }, + { 0x8741, "snd_play_loop_in_space" }, + { 0x8742, "snd_play_loop_linked" }, + { 0x8743, "snd_play_on_notetrack" }, + { 0x8744, "snd_play_on_notetrack_timer" }, + { 0x8745, "snd_play_set_cleanup_msg" }, + { 0x8746, "snd_play_team_splash" }, + { 0x8747, "snd_play_vehicle_collision" }, + { 0x8748, "snd_player_drone_deploy" }, + { 0x8749, "snd_player_drone_enter_drone_pov" }, + { 0x874A, "snd_player_drone_wrist_panel" }, + { 0x874B, "snd_println" }, + { 0x874C, "snd_printlnbold" }, + { 0x874D, "snd_register_message" }, + { 0x874E, "snd_register_vehicle" }, + { 0x874F, "snd_scalevo_flame_logic" }, + { 0x8750, "snd_script_timer" }, + { 0x8751, "snd_set_current_filter_name" }, + { 0x8752, "snd_set_current_occlusion_name" }, + { 0x8753, "snd_set_current_timescale_preset_name" }, + { 0x8754, "snd_set_filter" }, + { 0x8755, "snd_set_filter_lerp" }, + { 0x8756, "snd_set_filter_threaded" }, + { 0x8757, "snd_set_occlusion" }, + { 0x8758, "snd_set_occlusion_threaded" }, + { 0x8759, "snd_set_soundtable_name" }, + { 0x875A, "snd_set_timescale" }, + { 0x875B, "snd_set_timescale_all" }, + { 0x875C, "snd_set_timescale_all_threaded" }, + { 0x875D, "snd_set_timescale_array_to_value" }, + { 0x875E, "snd_set_timescale_array_to_value_threaded" }, + { 0x875F, "snd_set_timescale_threaded" }, + { 0x8760, "snd_slate" }, + { 0x8761, "snd_sniper_drone_constructor" }, + { 0x8762, "snd_start_approachdna" }, + { 0x8763, "snd_start_barracks" }, + { 0x8764, "snd_start_canyon" }, + { 0x8765, "snd_start_canyon_dam" }, + { 0x8766, "snd_start_canyon_exit" }, + { 0x8767, "snd_start_canyon_intro" }, + { 0x8768, "snd_start_canyon2" }, + { 0x8769, "snd_start_canyon3" }, + { 0x876A, "snd_start_dnabomb" }, + { 0x876B, "snd_start_gaz" }, + { 0x876C, "snd_start_intro" }, + { 0x876D, "snd_start_mi17" }, + { 0x876E, "snd_start_post_tower" }, + { 0x876F, "snd_start_snipers" }, + { 0x8770, "snd_start_tank" }, + { 0x8771, "snd_start_vehicle" }, + { 0x8772, "snd_start_x4_walker_wheels" }, + { 0x8773, "snd_start_x4_walker_wheels_turret" }, + { 0x8774, "snd_start_x4_walker_wheels_turret_closed" }, + { 0x8775, "snd_stop_cover_drone" }, + { 0x8776, "snd_stop_gaz" }, + { 0x8777, "snd_stop_mi17" }, + { 0x8778, "snd_stop_sound" }, + { 0x8779, "snd_stop_vehicle" }, + { 0x877A, "snd_throttle_wait" }, + { 0x877B, "snd_throttler_reset" }, + { 0x877C, "snd_timescale_init" }, + { 0x877D, "snd_trench_fire_off" }, + { 0x877E, "snd_veh_play_loops" }, + { 0x877F, "snd_vehicle_mp" }, + { 0x8780, "snd_wait_for_enemies_aware" }, + { 0x8781, "snd_wait_for_enemies_see_player" }, + { 0x8782, "snd_waittill_within_radius" }, + { 0x8783, "snd_x4walker_wheels_constructor" }, + { 0x8784, "snd_x4walker_wheels_turret_constructor" }, + { 0x8785, "snd_zone_handler" }, + { 0x8786, "sndx_advanced_flyby_cleanup" }, + { 0x8787, "sndx_advanced_flyby_construct_alias" }, + { 0x8788, "sndx_advanced_flyby_deathspin" }, + { 0x8789, "sndx_advanced_flyby_destruct" }, + { 0x878A, "sndx_advanced_flyby_dist_check" }, + { 0x878B, "sndx_advanced_flyby_playsound" }, + { 0x878C, "sndx_advanced_flyby_retrigger_wait" }, + { 0x878D, "sndx_advanced_flyby_spawn_sound" }, + { 0x878E, "sndx_air_vehicle_smart_flyby_deathspin" }, + { 0x878F, "sndx_air_vehicle_smart_flyby_sounddone" }, + { 0x8790, "sndx_ambient_explosion_args_validation" }, + { 0x8791, "sndx_ambient_explosion_internal" }, + { 0x8792, "sndx_boost_land_get_impact_size" }, + { 0x8793, "sndx_boost_land_get_impact_vol" }, + { 0x8794, "sndx_debug_value_add" }, + { 0x8795, "sndx_debug_value_destroy" }, + { 0x8796, "sndx_debug_value_reorder" }, + { 0x8797, "sndx_dpad_function_watch" }, + { 0x8798, "sndx_fade_and_stop_sound" }, + { 0x8799, "sndx_fade_in_filter_lerp" }, + { 0x879A, "sndx_fade_out_filter_lerp" }, + { 0x879B, "sndx_get_dsp_filter_setting" }, + { 0x879C, "sndx_mute_device_bubble_fx" }, + { 0x879D, "sndx_mute_device_bubble_off_fx" }, + { 0x879E, "sndx_mute_device_debug_timer" }, + { 0x879F, "sndx_mute_device_delay_notify" }, + { 0x87A0, "sndx_mute_device_kill" }, + { 0x87A1, "sndx_mute_device_stop" }, + { 0x87A2, "sndx_mute_device_stopper" }, + { 0x87A3, "sndx_mute_device_wait_to_play" }, + { 0x87A4, "sndx_notify_within_radius" }, + { 0x87A5, "sndx_pcap_find_anime_and_animname" }, + { 0x87A6, "sndx_pcap_play_radio_vo_thread" }, + { 0x87A7, "sndx_pcap_play_vo_fade_delete" }, + { 0x87A8, "sndx_pcap_play_vo_monitor_stopnotify" }, + { 0x87A9, "sndx_pcap_play_vo_thread" }, + { 0x87AA, "sndx_pcap_wait" }, + { 0x87AB, "sndx_play_2d_sound" }, + { 0x87AC, "sndx_play_alias" }, + { 0x87AD, "sndx_play_alias_fade_delete" }, + { 0x87AE, "sndx_play_alias_monitor_linkdeath" }, + { 0x87AF, "sndx_play_alias_monitor_sounddone" }, + { 0x87B0, "sndx_play_alias_monitor_stopnotify" }, + { 0x87B1, "sndx_play_alias_thread" }, + { 0x87B2, "sndx_play_in_space_delayed_internal" }, + { 0x87B3, "sndx_play_in_space_internal" }, + { 0x87B4, "sndx_play_linked_internal" }, + { 0x87B5, "sndx_play_linked_loop_internal" }, + { 0x87B6, "sndx_play_loop_in_space_internal" }, + { 0x87B7, "sndx_play_on_notetrack_internal" }, + { 0x87B8, "sndx_play_vehicle_collision_internal" }, + { 0x87B9, "sndx_vehicle_collision_args_setup" }, + { 0x87BA, "sndx_vehicle_collision_dpad_down" }, + { 0x87BB, "sndx_vehicle_collision_dpad_left" }, + { 0x87BC, "sndx_vehicle_collision_dpad_right" }, + { 0x87BD, "sndx_vehicle_collision_dpad_up" }, + { 0x87BE, "sndx_vehicle_collision_get_impact_size" }, + { 0x87BF, "sndx_vehicle_collision_get_impact_vol" }, + { 0x87C0, "sndx_vehicle_collision_print_impact" }, + { 0x87C1, "sndx_vehicle_collision_print_stats" }, + { 0x87C2, "sndx_vehicle_collision_scrape" }, + { 0x87C3, "sndx_vehicle_collision_scrape_timer" }, + { 0x87C4, "sndx_vehicle_collision_stop_scrapes" }, + { 0x87C5, "sndxt_fastzip_fire" }, + { 0x87C6, "sneaky_reload" }, + { 0x87C7, "sniped" }, + { 0x87C8, "sniper" }, + { 0x87C9, "sniper_combat_setup" }, + { 0x87CA, "sniper_drone_callback_look" }, + { 0x87CB, "sniper_drone_condition_callback_to_state_flying" }, + { 0x87CC, "sniper_drone_condition_callback_to_state_hover" }, + { 0x87CD, "sniper_drone_condition_callback_to_state_idle" }, + { 0x87CE, "sniper_drone_condition_callback_to_state_looking" }, + { 0x87CF, "sniper_drone_dmg_fire" }, + { 0x87D0, "sniper_drone_dry_fire" }, + { 0x87D1, "sniper_drone_init" }, + { 0x87D2, "sniper_dvar" }, + { 0x87D3, "sniper_finale" }, + { 0x87D4, "sniper_fx_base" }, + { 0x87D5, "sniper_glint_behavior" }, + { 0x87D6, "sniper_interior_trigger_think" }, + { 0x87D7, "sniper_kva_dead_body" }, + { 0x87D8, "sniper_marked_cars" }, + { 0x87D9, "sniper_objectives" }, + { 0x87DA, "sniper_reinforce" }, + { 0x87DB, "sniper_rifle_objective_logic" }, + { 0x87DC, "sniper_scramble_data" }, + { 0x87DD, "sniper_suppression_hit_alert" }, + { 0x87DE, "sniper_target_location" }, + { 0x87DF, "sniper_turret1" }, + { 0x87E0, "sniper_turret2" }, + { 0x87E1, "sniper_turret3" }, + { 0x87E2, "sniper_zoom_hint_hud" }, + { 0x87E3, "sniperalltargets" }, + { 0x87E4, "sniperbloodsprayexitwoundtrace" }, + { 0x87E5, "snipercafewallburstfx" }, + { 0x87E6, "sniperdashburstfx1" }, + { 0x87E7, "sniperdashburstfx2" }, + { 0x87E8, "sniperdashburstfx3" }, + { 0x87E9, "sniperdashburstfx4" }, + { 0x87EA, "sniperdashburstfx5" }, + { 0x87EB, "sniperdashburstfx6" }, + { 0x87EC, "sniperdeath" }, + { 0x87ED, "sniperdeathinternal" }, + { 0x87EE, "sniperdestroyglass" }, + { 0x87EF, "sniperdoorhitfx1" }, + { 0x87F0, "sniperdoorhitfx2" }, + { 0x87F1, "sniperdronebadfire" }, + { 0x87F2, "sniperdronecloak" }, + { 0x87F3, "sniperdronedata" }, + { 0x87F4, "sniperdronedeathshowstatic" }, + { 0x87F5, "sniperdronedeathwatch" }, + { 0x87F6, "sniperdronedryfire" }, + { 0x87F7, "sniperdronedryfiremsg" }, + { 0x87F8, "sniperdroneflyin" }, + { 0x87F9, "sniperdroneflyintogglezoomnotetrack" }, + { 0x87FA, "sniperdronelaunchanims" }, + { 0x87FB, "sniperdronelensdamaged" }, + { 0x87FC, "sniperdronelink" }, + { 0x87FD, "sniperdronemissilewarnmsg" }, + { 0x87FE, "sniperdroneoverlays" }, + { 0x87FF, "sniperdroneprep" }, + { 0x8800, "sniperdustwatcher" }, + { 0x8801, "snipergettargetpos" }, + { 0x8802, "snipergroup" }, + { 0x8803, "sniperhitcount" }, + { 0x8804, "sniperhoteltargetilanafirst" }, + { 0x8805, "sniperhoteltargetplayerfirst" }, + { 0x8806, "sniperintro" }, + { 0x8807, "sniperissuppressed" }, + { 0x8808, "snipernearshotshake" }, + { 0x8809, "sniperpos" }, + { 0x880A, "snipers_defenders" }, + { 0x880B, "snipers_drone_spawners" }, + { 0x880C, "snipers_drones" }, + { 0x880D, "sniperscramblebegin" }, + { 0x880E, "sniperscrambledronesdialogue" }, + { 0x880F, "sniperscrambleexittruckanimations" }, + { 0x8810, "sniperscramblefinaledialogue" }, + { 0x8811, "sniperscramblefishanimations" }, + { 0x8812, "sniperscrambleflaginit" }, + { 0x8813, "sniperscramblegameskillmultiplier" }, + { 0x8814, "sniperscrambleglobalsetup" }, + { 0x8815, "sniperscrambleglobalvars" }, + { 0x8816, "sniperscramblegondolaanimations" }, + { 0x8817, "sniperscramblehoteldialogue" }, + { 0x8818, "sniperscrambleinit" }, + { 0x8819, "sniperscrambleintrodialogue" }, + { 0x881A, "sniperscrambleintrodooranimations" }, + { 0x881B, "sniperscrambleobjectivesetup" }, + { 0x881C, "sniperscrambleprecache" }, + { 0x881D, "sniperscrambleragdollkill" }, + { 0x881E, "sniperscramblesetcompletedobjflags" }, + { 0x881F, "sniperscramblestartpoints" }, + { 0x8820, "sniperscramblewindmilldestructionanimations" }, + { 0x8821, "snipersettargetent" }, + { 0x8822, "snipersetupglass" }, + { 0x8823, "snipershoot" }, + { 0x8824, "snipershootcafejump" }, + { 0x8825, "snipershootcafewall" }, + { 0x8826, "snipershootfirstcivilian" }, + { 0x8827, "snipershootgapjump" }, + { 0x8828, "snipershoothoteljump" }, + { 0x8829, "snipershoothothall" }, + { 0x882A, "snipershootilana" }, + { 0x882B, "snipershootintrodoor" }, + { 0x882C, "snipershootnearhotelciv" }, + { 0x882D, "snipershootrestaurantfishtank" }, + { 0x882E, "snipershootstingerpot" }, + { 0x882F, "snipershootwoundedsoldier" }, + { 0x8830, "snipershot" }, + { 0x8831, "snipershot_multi" }, + { 0x8832, "snipershotcount" }, +/* 1 gap + "snipershotphysicsimpulse", + "snipertargetent", + "snipertargetgettagpos", + "snipertowerexplosionfx", + "snipertowerresidualfx", + "snipervisibletargets", + "snowmobile_collide_death", + "snowmobile_death_launchslide", + "snowmobile_decide_shoot", + "snowmobile_decide_shoot_internal", + "snowmobile_do_event", + "snowmobile_get_death_anim", + "snowmobile_getoff", + "snowmobile_geton", + "snowmobile_handle_events", + "snowmobile_loop_driver", + "snowmobile_loop_driver_shooting", + "snowmobile_loop_passenger", + "snowmobile_loop_passenger_shooting", + "snowmobile_mount_anims", + "snowmobile_normal_death", + "snowmobile_reload", + "snowmobile_reload_internal", + "snowmobile_setanim_common", + "snowmobile_setanim_driver", + "snowmobile_setanim_passenger", + "snowmobile_shoot", + "snowmobile_start_shooting", + "snowmobile_stop_shooting", + "snowmobile_trackshootentorpos_driver", + "snowmobile_trackshootentorpos_passenger", + "snowmobile_waitfor_end", + "snowmobile_waitfor_start_aim", + "snowmobile_waitfor_start_lean", + "snowmobileshootbehavior", + "so_can_player_see_dog", + "so_dog_death_quote", + "so_msg_handler", + "soda_array", + "soda_can_drop", + "soda_can_eject", + "soda_count", + "soda_slot", + "soften_player_damage", + "softlanding", + "softlandingtriggers", + "softlandingwaiter", + "softsighttest", + "solar_fire_fx", + "solar_killstreak_duration", + "solar_reflector_cam_tag", + "solar_reflector_player", + "solar_reflector_sfx", + "solar_reflector_target_sfx", + "solarcustomkillstreakfunc", + "solarimmunefire", + "solarpaladinoverrides", + "solarrelectortimer", + "soldiers_go_through_tunnel", + "solid_ents_by_targetname", + "solidify_on_player_decon", + "solo_fires", +*/ + { 0x8872, "solo_firing" }, + { 0x8873, "solo_player_in_coop_gameskill_settings" }, + { 0x8874, "solo_player_in_special_ops" }, + { 0x8875, "some_wheels_slipping" }, + { 0x8876, "sonar_hint" }, + { 0x8877, "sonar_hint_2" }, + { 0x8878, "sonar_off" }, + { 0x8879, "sonar_on" }, + { 0x887A, "sonar_reset_dvars" }, + { 0x887B, "sonar_save_and_set_dvars" }, + { 0x887C, "sonar_vision" }, + { 0x887D, "sonar_vision_off" }, + { 0x887E, "sonar_vision_on" }, + { 0x887F, "sonarvisionsaveddvars" }, + { 0x8880, "sonic_aoe_thread" }, + { 0x8881, "sonic_blast" }, + { 0x8882, "sonic_blast_aftershock" }, + { 0x8883, "sonic_blast_done" }, + { 0x8884, "sonic_blast_started" }, + { 0x8885, "sonic_destruct" }, + { 0x8886, "sonic_stop_scripted_anim" }, + { 0x8887, "sonicaoeactive" }, + { 0x8888, "sonicaoeready" }, + { 0x8889, "sonics_hint" }, + { 0x888A, "sonics_use_hint" }, + { 0x888B, "sonics_use_monitor" }, + { 0x888C, "sort_breachers" }, + { 0x888D, "sort_buttons_by_angle" }, + { 0x888E, "sort_by_startingpos" }, + { 0x888F, "sort_destructible_frame_queue" }, + { 0x8890, "sort_drone_attacks" }, + { 0x8891, "sort_drone_moves" }, + { 0x8892, "sort_reactive_ents" }, + { 0x8893, "sortbydistanceauto" }, + { 0x8894, "sortdroplocations" }, + { 0x8895, "sortinstinctdogspawnpoints" }, + { 0x8896, "sortlowermessages" }, + { 0x8897, "sortnodetransitionangles" }, + { 0x8898, "sortplayersandgivepowers" }, + { 0x8899, "sound" }, + { 0x889A, "sound_col" }, +/* 1 gap + "sound_csv_include", + "sound_effect", + "sound_effect_play", + "sound_explode", + "sound_launch", + "sound_lock", + "sound_offset", + "sound_org", + "sound_played", + "sound_prefix", + "sound_reset_time", + "sound_suffix", + "sound_tag", + "sound_tag_dupe", + "soundaliases", + "sounddone", + "soundents", + "soundfx", + "soundfxdelete", + "soundonly", +*/ + { 0x88B0, "soundstate" }, + { 0x88B1, "soundtable" }, + { 0x88B2, "soundwatcher" }, + { 0x88B3, "sp_stat_tracking_func" }, + { 0x88B4, "space_arrival_turnrate_delay" }, + { 0x88B5, "space_getdefaultturnrate" }, + { 0x88B6, "space_getorientturnrate" }, + { 0x88B7, "spacing" }, + { 0x88B8, "spam_group_hudelems" }, + { 0x88B9, "spam_model_current_group" }, + { 0x88BA, "spamdelay" }, + { 0x88BB, "sparkgreenloop" }, + { 0x88BC, "sparks" }, + { 0x88BD, "sparks1" }, + { 0x88BE, "spawn_a_backline_guy" }, + { 0x88BF, "spawn_a_guy" }, + { 0x88C0, "spawn_a_school_train" }, + { 0x88C1, "spawn_a_second_line_guy" }, + { 0x88C2, "spawn_agent_player" }, + { 0x88C3, "spawn_ai" }, + { 0x88C4, "spawn_ai_flashlight" }, + { 0x88C5, "spawn_ai_from_targetname" }, + { 0x88C6, "spawn_ai_from_targetname_single" }, + { 0x88C7, "spawn_allies" }, + { 0x88C8, "spawn_allies_for_swarm_turret_segment" }, + { 0x88C9, "spawn_ally" }, + { 0x88CA, "spawn_ally_at_struct" }, + { 0x88CB, "spawn_ally_ground_vehicles" }, + { 0x88CC, "spawn_ally_walker_02" }, + { 0x88CD, "spawn_ambient_warbird" }, + { 0x88CE, "spawn_an_avatar" }, + { 0x88CF, "spawn_and_handle_looping_helicopters" }, + { 0x88D0, "spawn_angles" }, + { 0x88D1, "spawn_anim_model" }, + { 0x88D2, "spawn_array" }, + { 0x88D3, "spawn_atlas_intercept" }, + { 0x88D4, "spawn_attack_drone" }, + { 0x88D5, "spawn_back_left_scaffold_guys" }, + { 0x88D6, "spawn_bikes" }, + { 0x88D7, "spawn_bot_latent" }, + { 0x88D8, "spawn_bots" }, + { 0x88D9, "spawn_burke_common" }, + { 0x88DA, "spawn_button_released" }, + { 0x88DB, "spawn_cargo_crater" }, + { 0x88DC, "spawn_cbdr_missile" }, + { 0x88DD, "spawn_chance_override" }, + { 0x88DE, "spawn_civ_loop" }, + { 0x88DF, "spawn_controllable_drone_cloud" }, + { 0x88E0, "spawn_core_snipers_guys" }, + { 0x88E1, "spawn_cormack_common" }, + { 0x88E2, "spawn_correct_player_rig" }, + { 0x88E3, "spawn_crashing_pods" }, + { 0x88E4, "spawn_doctor" }, + { 0x88E5, "spawn_dog" }, + { 0x88E6, "spawn_driving_police_car" }, + { 0x88E7, "spawn_drone_physics" }, + { 0x88E8, "spawn_drone_street_allies_and_reinforce" }, + { 0x88E9, "spawn_drone_street_ally" }, + { 0x88EA, "spawn_ending_pcap_warbird" }, + { 0x88EB, "spawn_enemy_array_at_structs" }, + { 0x88EC, "spawn_enemy_group" }, + { 0x88ED, "spawn_enemy_jets" }, + { 0x88EE, "spawn_exfil_enemies" }, + { 0x88EF, "spawn_exit_jetbike" }, + { 0x88F0, "spawn_exp_tendril" }, + { 0x88F1, "spawn_failed" }, + { 0x88F2, "spawn_few_nightclub_guys" }, + { 0x88F3, "spawn_flag_projector" }, + { 0x88F4, "spawn_fly_in_missile" }, + { 0x88F5, "spawn_fly_in_missile_00" }, + { 0x88F6, "spawn_fly_in_missile_01" }, + { 0x88F7, "spawn_fly_in_missile_02" }, + { 0x88F8, "spawn_fly_in_missile_03" }, + { 0x88F9, "spawn_fly_in_missile_04" }, + { 0x88FA, "spawn_fly_in_missile_05" }, + { 0x88FB, "spawn_fly_in_missile_06" }, + { 0x88FC, "spawn_friendlies" }, + { 0x88FD, "spawn_func_respawn_on_death" }, + { 0x88FE, "spawn_funcs" }, + { 0x88FF, "spawn_function" }, + { 0x8900, "spawn_functions" }, + { 0x8901, "spawn_fx" }, + { 0x8902, "spawn_gideon" }, + { 0x8903, "spawn_gideon_mech" }, + { 0x8904, "spawn_grenade" }, + { 0x8905, "spawn_grenade_bag" }, + { 0x8906, "spawn_group" }, + { 0x8907, "spawn_groups" }, + { 0x8908, "spawn_guy_and_firstframe" }, + { 0x8909, "spawn_guy_loopers" }, + { 0x890A, "spawn_guys_until_death_or_no_count" }, + { 0x890B, "spawn_hidden_reinforcement" }, + { 0x890C, "spawn_hospital_roof_guys" }, + { 0x890D, "spawn_initial_forces_tanks" }, + { 0x890E, "spawn_initial_forces_warbirds" }, + { 0x890F, "spawn_intro_heroes" }, + { 0x8910, "spawn_intro_pilots" }, + { 0x8911, "spawn_knox_common" }, + { 0x8912, "spawn_kva_downstairs" }, + { 0x8913, "spawn_last_two_guys" }, + { 0x8914, "spawn_left_building_scaffolding_guy" }, + { 0x8915, "spawn_left_hospital_train" }, + { 0x8916, "spawn_looping_ambient_vehicle_single" }, + { 0x8917, "spawn_looping_ambient_vehicles" }, + { 0x8918, "spawn_looping_jets" }, + { 0x8919, "spawn_looping_street_jets" }, + { 0x891A, "spawn_mech_baghdad" }, + { 0x891B, "spawn_mech_rig" }, + { 0x891C, "spawn_metrics_death_count" }, + { 0x891D, "spawn_metrics_death_watcher" }, + { 0x891E, "spawn_metrics_init" }, + { 0x891F, "spawn_metrics_init_for_noteworthy" }, + { 0x8920, "spawn_metrics_number_alive" }, + { 0x8921, "spawn_metrics_number_died" }, + { 0x8922, "spawn_metrics_number_spawned" }, + { 0x8923, "spawn_metrics_spawn_count" }, + { 0x8924, "spawn_metrics_spawn_func" }, + { 0x8925, "spawn_metrics_waittill_count_reaches" }, + { 0x8926, "spawn_metrics_waittill_deaths_reach" }, + { 0x8927, "spawn_model_from_struct" }, + { 0x8928, "spawn_more_allies" }, + { 0x8929, "spawn_name" }, + { 0x892A, "spawn_new_ally" }, + { 0x892B, "spawn_new_traffic_entity_at_node" }, + { 0x892C, "spawn_new_traffic_entity_at_node_override" }, + { 0x892D, "spawn_new_traffic_model" }, + { 0x892E, "spawn_new_traffic_vehicle" }, + { 0x892F, "spawn_next_zone" }, + { 0x8930, "spawn_npc_and_use_scripted_zipline" }, + { 0x8931, "spawn_parked_police_car" }, + { 0x8932, "spawn_patroller_guide_floor2" }, + { 0x8933, "spawn_pdrone" }, + { 0x8934, "spawn_placed_alleyway_guys" }, + { 0x8935, "spawn_player_anim_rig" }, + { 0x8936, "spawn_player_checkpoint" }, + { 0x8937, "spawn_player_drone_think" }, + { 0x8938, "spawn_player_prisoner_hands" }, + { 0x8939, "spawn_player_rig" }, + { 0x893A, "spawn_player_rig_for_carshield" }, + { 0x893B, "spawn_police_drone" }, + { 0x893C, "spawn_police_drone_with_anim" }, + { 0x893D, "spawn_pool_copy_function" }, + { 0x893E, "spawn_pool_enabled" }, + { 0x893F, "spawn_preplaced_guys" }, + { 0x8940, "spawn_president" }, + { 0x8941, "spawn_president_s2" }, + { 0x8942, "spawn_prethink" }, + { 0x8943, "spawn_queen_drone_and_drive" }, + { 0x8944, "spawn_reinforcement" }, + { 0x8945, "spawn_reverse_school_train" }, + { 0x8946, "spawn_reverse_street_train" }, + { 0x8947, "spawn_right_hospital_train" }, + { 0x8948, "spawn_route_full_with_traffic_at" }, + { 0x8949, "spawn_scaffolding_to_floor_right" }, + { 0x894A, "spawn_script_model_turret" }, + { 0x894B, "spawn_script_noteworthy" }, + { 0x894C, "spawn_security_drones" }, + { 0x894D, "spawn_setcharacter" }, + { 0x894E, "spawn_single_vehicle_for_lane" }, + { 0x894F, "spawn_snake" }, + { 0x8950, "spawn_snake_cloud" }, + { 0x8951, "spawn_snake_no_drones" }, + { 0x8952, "spawn_snake_queen" }, + { 0x8953, "spawn_sniper_guy" }, + { 0x8954, "spawn_soda" }, + { 0x8955, "spawn_squad" }, + { 0x8956, "spawn_squad_member" }, + { 0x8957, "spawn_street_train" }, + { 0x8958, "spawn_struct_array" }, + { 0x8959, "spawn_tag_origin" }, +/* + "spawn_tag_origin_monitor", + "spawn_takedown_01_guys", + "spawn_tank_column", + "spawn_targetname", + "spawn_targetname_at_struct_targetname", + "spawn_team_allies", + "spawn_team_axis", + "spawn_team_neutral", + "spawn_team_team3", + "spawn_tendril", + "spawn_the_rest", +*/ + { 0x8965, "spawn_think" }, + { 0x8966, "spawn_think_action" }, + { 0x8967, "spawn_think_game_skill_related" }, + { 0x8968, "spawn_think_script_inits" }, + { 0x8969, "spawn_third_floor_guy_for_assistance" }, + { 0x896A, "spawn_time" }, + { 0x896B, "spawn_traffic_helicopter" }, + { 0x896C, "spawn_trains_track1" }, + { 0x896D, "spawn_trains_track2" }, + { 0x896E, "spawn_tram_turret" }, + { 0x896F, "spawn_transport_flying_01" }, + { 0x8970, "spawn_transport_flying_02" }, + { 0x8971, "spawn_turbine_enemies_tidal_wave" }, + { 0x8972, "spawn_turret_model" }, + { 0x8973, "spawn_unload_group" }, + { 0x8974, "spawn_veh" }, + { 0x8975, "spawn_vehicle" }, + { 0x8976, "spawn_vehicle_and_attach_to_free_path" }, + { 0x8977, "spawn_vehicle_and_gopath" }, + { 0x8978, "spawn_vehicle_from_targetname" }, + { 0x8979, "spawn_vehicle_from_targetname_and_drive" }, + { 0x897A, "spawn_vehicle_from_targetname_and_setup_jump_targets" }, + { 0x897B, "spawn_vehicle_lane" }, + { 0x897C, "spawn_vehicles_from_targetname" }, + { 0x897D, "spawn_vehicles_from_targetname_and_drive" }, + { 0x897E, "spawn_vehicles_from_targetname_newstyle" }, + { 0x897F, "spawn_version" }, + { 0x8980, "spawn_vista_vehicle" }, + { 0x8981, "spawn_walker_mobile_turret_deploy" }, + { 0x8982, "spawn_warbird_spotlight_gag" }, + { 0x8983, "spawn_warbird_turret" }, + { 0x8984, "spawn_was_good" }, + { 0x8985, "spawn_wave_stagger" }, + { 0x8986, "spawn_wave_upkeep_and_block" }, + { 0x8987, "spawn_wave_upkeep_and_flag" }, + { 0x8988, "spawn_wave1b" }, + { 0x8989, "spawn_zipline_turret" }, + { 0x898A, "spawnaddwalker" }, + { 0x898B, "spawnaddwalkers" }, + { 0x898C, "spawnairstrikeplane" }, + { 0x898D, "spawnallyinfiltrators" }, + { 0x898E, "spawnandinitnamedally" }, + { 0x898F, "spawnangle" }, + { 0x8990, "spawnanglemax" }, + { 0x8991, "spawnanglemin" }, + { 0x8992, "spawnattachment" }, + { 0x8993, "spawnattachmenteffect" }, + { 0x8994, "spawnbreachhostiles" }, + { 0x8995, "spawncivilians" }, + { 0x8996, "spawncivilians_flank_alley" }, + { 0x8997, "spawncivilians_roundabout" }, + { 0x8998, "spawnclient" }, + { 0x8999, "spawnclusterchildren" }, + { 0x899A, "spawnconfcenterai" }, + { 0x899B, "spawncopter" }, + { 0x899C, "spawncrane" }, + { 0x899D, "spawndecoycivilians" }, + { 0x899E, "spawndogtags" }, + { 0x899F, "spawned_avatar" }, + { 0x89A0, "spawned_bike_rider" }, + { 0x89A1, "spawned_boats" }, + { 0x89A2, "spawned_count" }, + { 0x89A3, "spawned_kamikaze_drones" }, + { 0x89A4, "spawned_turret" }, + { 0x89A5, "spawnedfoamglobs" }, + { 0x89A6, "spawnedkillcamcleanup" }, + { 0x89A7, "spawnedwarbirds" }, + { 0x89A8, "spawneffectonplayerview" }, + { 0x89A9, "spawnendingenemies" }, + { 0x89AA, "spawnendingenemies01" }, + { 0x89AB, "spawnendingenemies01flood" }, + { 0x89AC, "spawnendingenemies02" }, + { 0x89AD, "spawnendingenemies02flood" }, + { 0x89AE, "spawnendingenemies03" }, + { 0x89AF, "spawnendingenemies04" }, + { 0x89B0, "spawnendingenemies04flood" }, + { 0x89B1, "spawnendingenemies05" }, + { 0x89B2, "spawnendingenemies06" }, + { 0x89B3, "spawnendingheli" }, + { 0x89B4, "spawnendingshotguna" }, + { 0x89B5, "spawnendingshotgunb" }, + { 0x89B6, "spawnendofgame" }, + { 0x89B7, "spawnenemiesambusherseast" }, + { 0x89B8, "spawnenemiesambusherssouth" }, + { 0x89B9, "spawnenemiesextra" }, + { 0x89BA, "spawnenemiespatrollersa" }, + { 0x89BB, "spawnenemiespatrollersb" }, + { 0x89BC, "spawnenemiespatrollersc" }, + { 0x89BD, "spawnenemyambushvehicle" }, + { 0x89BE, "spawnenemyreinforcementsvehicles" }, + { 0x89BF, "spawnenemystruggle" }, + { 0x89C0, "spawner_deathflag" }, + { 0x89C1, "spawner_dronespawn" }, + { 0x89C2, "spawner_fallbackers" }, + { 0x89C3, "spawner_force_laser_on" }, + { 0x89C4, "spawner_id" }, + { 0x89C5, "spawner_name" }, + { 0x89C6, "spawner_number" }, + { 0x89C7, "spawner_pool" }, + { 0x89C8, "spawner_swap_ai_to_drone" }, + { 0x89C9, "spawner_swap_drone_to_ai" }, + { 0x89CA, "spawner_vision_checker" }, + { 0x89CB, "spawnercallbackthread" }, + { 0x89CC, "spawnercount" }, + { 0x89CD, "spawners" }, + { 0x89CE, "spawnerwave" }, + { 0x89CF, "spawnfemalecivilians" }, + { 0x89D0, "spawnfemalecivilians_roundabout" }, + { 0x89D1, "spawnfire" }, + { 0x89D2, "spawnfunc_ally" }, + { 0x89D3, "spawnfunc_mb" }, + { 0x89D4, "spawnfunc_mb_civilians" }, + { 0x89D5, "spawnfunc_mb_drone" }, + { 0x89D6, "spawnfunc_mb_enemies" }, + { 0x89D7, "spawnfunc_mb1_tower" }, + { 0x89D8, "spawnfunc_mb1_vrap" }, + { 0x89D9, "spawnfunc_mb2_final" }, + { 0x89DA, "spawnfunc_mb2_mech" }, + { 0x89DB, "spawnfunc_mb2_vrap" }, + { 0x89DC, "spawnfunc_mech_crush" }, + { 0x89DD, "spawnfxshowtoteam" }, + { 0x89DE, "spawnglow" }, + { 0x89DF, "spawnglowmodel" }, + { 0x89E0, "spawnhadesescapevehicle" }, + { 0x89E1, "spawnhangardoors" }, + { 0x89E2, "spawnheight" }, + { 0x89E3, "spawnhostile" }, + { 0x89E4, "spawninfo" }, + { 0x89E5, "spawningafterremotedeath" }, + { 0x89E6, "spawningclientthisframereset" }, + { 0x89E7, "spawninstinctdogs" }, + { 0x89E8, "spawnintelpickup" }, + { 0x89E9, "spawnintermission" }, + { 0x89EA, "spawnkvafollowtarget" }, + { 0x89EB, "spawnkvasafehouseguards" }, + { 0x89EC, "spawnlinkedfxshowtoteam" }, + { 0x89ED, "spawnlogicteam" }, + { 0x89EE, "spawnlogictraceheight" }, + { 0x89EF, "spawnlogictracehieght" }, + { 0x89F0, "spawnmalecivilians" }, + { 0x89F1, "spawnmalecivilians_roundabout" }, + { 0x89F2, "spawnmalecivilianswithface" }, + { 0x89F3, "spawnmaxs" }, + { 0x89F4, "spawnmgturret" }, + { 0x89F5, "spawnmine" }, + { 0x89F6, "spawnmins" }, + { 0x89F7, "spawnorbitalsupportturret" }, + { 0x89F8, "spawnorigin" }, + { 0x89F9, "spawnperk" }, + { 0x89FA, "spawnpickup" }, + { 0x89FB, "spawnplayer" }, + { 0x89FC, "spawnplayerinorbital" }, + { 0x89FD, "spawnpoint" }, + { 0x89FE, "spawnpointarray" }, + { 0x89FF, "spawnpointdistanceupdate" }, + { 0x8A00, "spawnpointinit" }, + { 0x8A01, "spawnpoints" }, + { 0x8A02, "spawnpointsightupdate" }, + { 0x8A03, "spawnpointupdate" }, + { 0x8A04, "spawnposttakedowncivilians" }, + { 0x8A05, "spawnpotentialtargets" }, + { 0x8A06, "spawnradius" }, + { 0x8A07, "spawnrestaurantfishswimming" }, + { 0x8A08, "spawnriotshieldcollision" }, + { 0x8A09, "spawnriotshieldcover" }, + { 0x8A0A, "spawnsafehousepatroller" }, + { 0x8A0B, "spawnscore" }, + { 0x8A0C, "spawnsetup" }, + { 0x8A0D, "spawnshieldlights" }, + { 0x8A0E, "spawnspectator" }, + { 0x8A0F, "spawnsquadfunc" }, + { 0x8A10, "spawntarget" }, + { 0x8A11, "spawntempcivilians" }, + { 0x8A12, "spawntimedecisecondsfrommatchstart" }, + { 0x8A13, "spawntracelocation" }, + { 0x8A14, "spawnwalkingcivilians" }, + { 0x8A15, "spawnwalkingcivilians_roundabout" }, + { 0x8A16, "spawnwavestoptrigger" }, + { 0x8A17, "spawnwaypointfriendlies" }, + { 0x8A18, "speaker_distance" }, + { 0x8A19, "speakers" }, + { 0x8A1A, "special" }, + { 0x8A1B, "special_array_remove" }, + { 0x8A1C, "special_autosavecondition" }, + { 0x8A1D, "special_death_anim" }, + { 0x8A1E, "special_death_hint" }, + { 0x8A1F, "special_death_proc" }, + { 0x8A20, "special_flyby_jet" }, + { 0x8A21, "special_gulag_adjustment" }, + { 0x8A22, "special_kva" }, + { 0x8A23, "special_loopingidleanimation" }, + { 0x8A24, "special_weapon_dof_funcs" }, + { 0x8A25, "specialaicount" }, + { 0x8A26, "specialaistats" }, + { 0x8A27, "specialaitypes" }, + { 0x8A28, "specialcheck" }, + { 0x8A29, "specialcleanupfunc" }, + { 0x8A2A, "specialdamage" }, + { 0x8A2B, "specialdeath" }, + { 0x8A2C, "specialdeathfunc" }, + { 0x8A2D, "specialflashedfunc" }, + { 0x8A2E, "specialgametypescript" }, + { 0x8A2F, "specialidleanim" }, + { 0x8A30, "specialidleloop" }, + { 0x8A31, "specialmelee_standard" }, + { 0x8A32, "specialmeleechooseaction" }, + { 0x8A33, "specialpain" }, + { 0x8A34, "specialpainblocker" }, + { 0x8A35, "specialreloadanimfunc" }, + { 0x8A36, "specialshootbehavior" }, + { 0x8A37, "specialstruct" }, + { 0x8A38, "specialty_blackbox_bonus" }, + { 0x8A39, "specialty_blastshield_bonus" }, + { 0x8A3A, "specialty_c4_death_icon" }, + { 0x8A3B, "specialty_compassping_revenge_icon" }, + { 0x8A3C, "specialty_finalstand_icon" }, + { 0x8A3D, "specialty_juiced_icon" }, + { 0x8A3E, "specialty_paint_time" }, + { 0x8A3F, "specialty_unwrapper_care_bonus" }, + { 0x8A40, "species" }, + { 0x8A41, "specific_combat" }, + { 0x8A42, "specific_warbird_deathflag" }, + { 0x8A43, "specific_warbird_deathflag1" }, + { 0x8A44, "specific_warbird_deathflag2" }, + { 0x8A45, "specific_warbird_deathflag3" }, + { 0x8A46, "specops" }, + { 0x8A47, "specops_dmg" }, + { 0x8A48, "specops_reward_gameskill" }, + { 0x8A49, "specops_think" }, + { 0x8A4A, "spectateoverride" }, + { 0x8A4B, "spectating_actively" }, + { 0x8A4C, "spectatorviewloadout" }, + { 0x8A4D, "specular_default" }, + { 0x8A4E, "speechcommands" }, + { 0x8A4F, "speed_calc" }, + { 0x8A50, "speed_control_pathnodes" }, + { 0x8A51, "speed_control_pathnodes_dist" }, + { 0x8A52, "speed_display" }, + { 0x8A53, "speed_norm" }, + { 0x8A54, "speed_of_sound_" }, + { 0x8A55, "speed_scale" }, + { 0x8A56, "speed_slow" }, + { 0x8A57, "speed_to_anim_rate" }, + { 0x8A58, "speed_up_building_jump_anim" }, + { 0x8A59, "speed_up_gideon_when_u_cant_see_him" }, + { 0x8A5A, "speed_up_missile_load" }, + { 0x8A5B, "spider_tank_deaths" }, + { 0x8A5C, "spikelist" }, + { 0x8A5D, "spikelistindex" }, + { 0x8A5E, "spinalarmsstart" }, + { 0x8A5F, "spinalarmsstop" }, + { 0x8A60, "spinnerarray" }, + { 0x8A61, "spinsoundshortly" }, + { 0x8A62, "spinthelasers" }, + { 0x8A63, "spinuptime" }, + { 0x8A64, "splash_pos_for_speed" }, + { 0x8A65, "splashattachmentname" }, + { 0x8A66, "splashing_water" }, + { 0x8A67, "splashname" }, + { 0x8A68, "splashnotify" }, + { 0x8A69, "splashnotifydelayed" }, + { 0x8A6A, "splashnotifyurgent" }, + { 0x8A6B, "splashqueue" }, + { 0x8A6C, "splashref" }, + { 0x8A6D, "splashusedname" }, + { 0x8A6E, "splashweakenedname" }, + { 0x8A6F, "spline_accel" }, + { 0x8A70, "spline_decel" }, + { 0x8A71, "spline_fast_decel" }, + { 0x8A72, "spline_speed" }, + { 0x8A73, "split_lane" }, + { 0x8A74, "split_lane_extra_handling" }, + { 0x8A75, "split_rocket" }, + { 0x8A76, "split_rocket_hellfire" }, + { 0x8A77, "split_rocket_spiral" }, + { 0x8A78, "splitarrivalsleft" }, + { 0x8A79, "splitarrivalsright" }, + { 0x8A7A, "splitexitsleft" }, + { 0x8A7B, "splitexitsright" }, + { 0x8A7C, "splitscreen" }, + { 0x8A7D, "spot" }, + { 0x8A7E, "spot_exhaust_fail_angles" }, + { 0x8A7F, "spot_exhaust_fail_orig" }, + { 0x8A80, "spot_main" }, + { 0x8A81, "spot_tag" }, + { 0x8A82, "spot_tag2" }, + { 0x8A83, "spot_tag3" }, + { 0x8A84, "spot_tag4" }, + { 0x8A85, "spotlight" }, + { 0x8A86, "spotlight_aim_ents" }, + { 0x8A87, "spotlight_fizzles_out" }, + { 0x8A88, "spotlight_light_motion" }, + { 0x8A89, "spotlight_owner" }, + { 0x8A8A, "spotlight_tag" }, + { 0x8A8B, "spotlight_tag_origin_cleanup" }, + { 0x8A8C, "spotlight_target" }, + { 0x8A8D, "spotlight_think" }, + { 0x8A8E, "spotlights" }, + { 0x8A8F, "spotlimit" }, + { 0x8A90, "spottarget" }, + { 0x8A91, "spotted_an_enemy" }, + { 0x8A92, "spotted_enemy" }, + { 0x8A93, "spotted_list" }, + { 0x8A94, "spottedorigin" }, + { 0x8A95, "spottedstance" }, + { 0x8A96, "spottedvisibledistance" }, + { 0x8A97, "spotter" }, + { 0x8A98, "spotterangles" }, + { 0x8A99, "spotterfov" }, + { 0x8A9A, "spotterviewpoint" }, + { 0x8A9B, "spraycans" }, + { 0x8A9C, "sprayerdrip" }, + { 0x8A9D, "sprayerdriparray" }, + { 0x8A9E, "spraymachine" }, + { 0x8A9F, "spraymachinedrips" }, + { 0x8AA0, "spraypaint_chaser" }, + { 0x8AA1, "spraypaint_gag" }, + { 0x8AA2, "spraypaint_runner" }, + { 0x8AA3, "spraysheetstate" }, + { 0x8AA4, "spread_width" }, + { 0x8AA5, "sprimaryweapon" }, + { 0x8AA6, "sprinkler_origin" }, + { 0x8AA7, "sprinkler_sound_proximity_toggle" }, + { 0x8AA8, "sprint" }, + { 0x8AA9, "sprint_hint_reminder" }, + { 0x8AAA, "sprint_speed" }, + { 0x8AAB, "sprintdistthissprint" }, + { 0x8AAC, "sprintslidekillevent" }, + { 0x8AAD, "sprinttracking" }, + { 0x8AAE, "spupdatetotal" }, + { 0x8AAF, "spwan_vehicle_loopers" }, + { 0x8AB0, "squad" }, + { 0x8AB1, "squad_becomes_aware_after_intro" }, + { 0x8AB2, "squad_careful_all_start" }, + { 0x8AB3, "squad_careful_all_stop" }, + { 0x8AB4, "squad_exo_door_goto" }, + { 0x8AB5, "squad_gestures_burke" }, + { 0x8AB6, "squad_gestures_idle_count" }, + { 0x8AB7, "squad_gestures_joker" }, + { 0x8AB8, "squad_gestures_wait_count" }, + { 0x8AB9, "squad_heli_zip" }, + { 0x8ABA, "squad_ignore_all_start" }, + { 0x8ABB, "squad_ignore_all_stop" }, + { 0x8ABC, "squad_intro_anim_ajani" }, + { 0x8ABD, "squad_intro_anim_burke" }, + { 0x8ABE, "squad_intro_anim_joker" }, + { 0x8ABF, "squad_intro_fov_shift_off" }, + { 0x8AC0, "squad_intro_fov_shift_on" }, + { 0x8AC1, "squad_intro_walkway_goto" }, + { 0x8AC2, "squad_move_interior" }, + { 0x8AC3, "squad_move_out_dialogue" }, + { 0x8AC4, "squad_opening" }, + { 0x8AC5, "squad_opening_names" }, + { 0x8AC6, "squad_opening_warbird" }, + { 0x8AC7, "squadcanburst" }, + { 0x8AC8, "squadchange" }, + { 0x8AC9, "squadcreatefuncs" }, + { 0x8ACA, "squadcreatestrings" }, + { 0x8ACB, "squadflavorbursttransmissions" }, + { 0x8ACC, "squadhasofficer" }, + { 0x8ACD, "squadid" }, + { 0x8ACE, "squadindex" }, + { 0x8ACF, "squadinitialized" }, + { 0x8AD0, "squadlist" }, + { 0x8AD1, "squadmate_agent_think" }, + { 0x8AD2, "squadnum" }, + { 0x8AD3, "squadofficerwaiter" }, + { 0x8AD4, "squadrand" }, + { 0x8AD5, "squads" }, + { 0x8AD6, "squadstates" }, + { 0x8AD7, "squadthreatwaiter" }, + { 0x8AD8, "squadtracker" }, + { 0x8AD9, "squadupdatefuncs" }, + { 0x8ADA, "squadupdatestrings" }, + { 0x8ADB, "sr_ally_near_tag" }, + { 0x8ADC, "sr_camp_tag" }, + { 0x8ADD, "sr_pick_up_tag" }, + { 0x8ADE, "sr_respawn" }, + { 0x8ADF, "ssao_set_target_over_time_internal" }, + { 0x8AE0, "sscr_goaltime" }, + { 0x8AE1, "st_driving" }, + { 0x8AE2, "stable_unlink" }, + { 0x8AE3, "stabs" }, + { 0x8AE4, "stack" }, + { 0x8AE5, "stack_make" }, + { 0x8AE6, "stack_peek" }, + { 0x8AE7, "stack_pop" }, + { 0x8AE8, "stack_push" }, + { 0x8AE9, "stage_guy" }, + { 0x8AEA, "stage1_ambush" }, + { 0x8AEB, "stage2_ambush" }, + { 0x8AEC, "stagger_env_fx" }, + { 0x8AED, "stair_state_loop" }, + { 0x8AEE, "stair_wait" }, + { 0x8AEF, "stairwell_doors" }, + { 0x8AF0, "stalactite_fall" }, + { 0x8AF1, "stalemate" }, + { 0x8AF2, "stance" }, + { 0x8AF3, "stance_carry" }, + { 0x8AF4, "stance_carry_icon_disable" }, + { 0x8AF5, "stance_carry_icon_enable" }, + { 0x8AF6, "stance_change" }, + { 0x8AF7, "stance_change_time" }, + { 0x8AF8, "stance_handler" }, + { 0x8AF9, "stance_num" }, + { 0x8AFA, "stance_up" }, + { 0x8AFB, "stancecrouchmovement" }, + { 0x8AFC, "stancerecoiladjuster" }, + { 0x8AFD, "stancestatelistener" }, + { 0x8AFE, "stand_to_run_overrideanim" }, + { 0x8AFF, "stand_up_if_necessary" }, + { 0x8B00, "standard_plane_controls" }, + { 0x8B01, "standard_siren_01" }, + { 0x8B02, "standard_siren_setup" }, + { 0x8B03, "standard_text_list" }, + { 0x8B04, "standardmaxhealth" }, + { 0x8B05, "standattack" }, + { 0x8B06, "standdown" }, + { 0x8B07, "standidle" }, + { 0x8B08, "standifmakesenemyvisible" }, + { 0x8B09, "standing" }, + { 0x8B0A, "standing_actor_01" }, + { 0x8B0B, "standingaimblendtime" }, + { 0x8B0C, "standingaimlimits" }, + { 0x8B0D, "standingmechblendtime" }, + { 0x8B0E, "standingturnrate" }, + { 0x8B0F, "standrun_begin" }, + { 0x8B10, "standrun_checkchangeweapon" }, + { 0x8B11, "standrun_checkreload" }, + { 0x8B12, "standrun_combatnormal" }, + { 0x8B13, "standrun_noncombatnormal" }, + { 0x8B14, "standrun_reloadinternal" }, + { 0x8B15, "standruntocrouch" }, + { 0x8B16, "standruntostand" }, + { 0x8B17, "standstop_begin" }, + { 0x8B18, "standtocrouch" }, + { 0x8B19, "standtoprone" }, + { 0x8B1A, "standtopronerun" }, + { 0x8B1B, "standtopronewalk" }, + { 0x8B1C, "standwalk_begin" }, + { 0x8B1D, "standwalktocrouch" }, + { 0x8B1E, "standwalktostand" }, + { 0x8B1F, "star" }, + { 0x8B20, "start" }, + { 0x8B21, "start_after_crash_traffic" }, + { 0x8B22, "start_airlock_anim_notetracks" }, + { 0x8B23, "start_alarm_post_reactor" }, + { 0x8B24, "start_alias_data" }, + { 0x8B25, "start_alley1" }, + { 0x8B26, "start_alley2" }, + { 0x8B27, "start_alleys_checkpoint" }, + { 0x8B28, "start_alleys_combat_music" }, + { 0x8B29, "start_alleys_music" }, + { 0x8B2A, "start_alleys_transition_checkpoint" }, + { 0x8B2B, "start_alleyway" }, + { 0x8B2C, "start_ambient_event" }, + { 0x8B2D, "start_ambient_jet" }, + { 0x8B2E, "start_ambient_pair_kick" }, + { 0x8B2F, "start_ams" }, + { 0x8B30, "start_ams_thread" }, + { 0x8B31, "start_angle" }, + { 0x8B32, "start_angles" }, + { 0x8B33, "start_anim" }, + { 0x8B34, "start_arrays" }, + { 0x8B35, "start_atrium_breach_music" }, + { 0x8B36, "start_atrium_fight" }, + { 0x8B37, "start_attack_heli" }, + { 0x8B38, "start_autopsy" }, + { 0x8B39, "start_autopsy_alarm" }, + { 0x8B3A, "start_autopsy_halls" }, + { 0x8B3B, "start_avalanche" }, + { 0x8B3C, "start_battle_to_heli" }, + { 0x8B3D, "start_bedroom" }, + { 0x8B3E, "start_big_cave" }, + { 0x8B3F, "start_billboard_ads" }, + { 0x8B40, "start_blocking_police" }, + { 0x8B41, "start_boat" }, + { 0x8B42, "start_boatcrash" }, + { 0x8B43, "start_boatjump" }, + { 0x8B44, "start_boatmall" }, + { 0x8B45, "start_boatwarbird" }, + { 0x8B46, "start_bobbing" }, + { 0x8B47, "start_bobbing_single" }, + { 0x8B48, "start_boost" }, + { 0x8B49, "start_bridge" }, + { 0x8B4A, "start_bridge_after_loop" }, + { 0x8B4B, "start_bridge_capture" }, + { 0x8B4C, "start_bridge_end_foley" }, + { 0x8B4D, "start_bridge_heli" }, + { 0x8B4E, "start_bridge_helis" }, + { 0x8B4F, "start_bridge_overwatch_heli" }, + { 0x8B50, "start_briefing" }, + { 0x8B51, "start_burke_ambush_slomo" }, + { 0x8B52, "start_burke_boost_kick" }, + { 0x8B53, "start_burke_elevator_slide" }, + { 0x8B54, "start_burke_foley" }, + { 0x8B55, "start_bus_moving_before_anim_ends" }, + { 0x8B56, "start_cafe_cam_mvmnt_loops" }, + { 0x8B57, "start_camera_static" }, + { 0x8B58, "start_canal" }, + { 0x8B59, "start_cao_anims" }, + { 0x8B5A, "start_car_alarm" }, + { 0x8B5B, "start_cave_entry" }, + { 0x8B5C, "start_cave_hallway" }, + { 0x8B5D, "start_cc_open_combat" }, + { 0x8B5E, "start_circling_heli" }, + { 0x8B5F, "start_civilian_group" }, + { 0x8B60, "start_civilian_loop_anims" }, + { 0x8B61, "start_cliff_rappel" }, + { 0x8B62, "start_climb" }, + { 0x8B63, "start_climbcrates" }, + { 0x8B64, "start_climbroof" }, + { 0x8B65, "start_climbskybridge" }, + { 0x8B66, "start_color" }, + { 0x8B67, "start_combat_cave" }, + { 0x8B68, "start_conf_center_combat_checkpoint" }, + { 0x8B69, "start_conf_center_intro_checkpoint" }, + { 0x8B6A, "start_conf_center_kill_checkpoint" }, + { 0x8B6B, "start_conf_center_outro_checkpoint" }, + { 0x8B6C, "start_conf_center_support1_checkpoint" }, + { 0x8B6D, "start_conf_center_support2_checkpoint" }, + { 0x8B6E, "start_conf_center_support3_checkpoint" }, + { 0x8B6F, "start_confrontation" }, + { 0x8B70, "start_confrontation_qte" }, + { 0x8B71, "start_construction_heli" }, + { 0x8B72, "start_control_room" }, + { 0x8B73, "start_control_room_alarms" }, + { 0x8B74, "start_control_room_entrance" }, + { 0x8B75, "start_control_room_exit" }, + { 0x8B76, "start_control_room_explo" }, + { 0x8B77, "start_cooling_tower" }, + { 0x8B78, "start_courtyard" }, + { 0x8B79, "start_courtyard_alarms" }, + { 0x8B7A, "start_courtyard_jammer" }, + { 0x8B7B, "start_cqb_when_near" }, + { 0x8B7C, "start_crash" }, + { 0x8B7D, "start_crash_bus" }, + { 0x8B7E, "start_crash_site" }, + { 0x8B7F, "start_crash_suvs" }, + { 0x8B80, "start_dead_guy_foley" }, + { 0x8B81, "start_deck" }, + { 0x8B82, "start_demo_with_itiot" }, + { 0x8B83, "start_description" }, + { 0x8B84, "start_det_catch_guy_01" }, + { 0x8B85, "start_det_catch_guy_02" }, + { 0x8B86, "start_dialogue_threads" }, + { 0x8B87, "start_display_cleanup" }, + { 0x8B88, "start_dist" }, + { 0x8B89, "start_docks" }, + { 0x8B8A, "start_door_kick" }, + { 0x8B8B, "start_drive_in" }, + { 0x8B8C, "start_drone_barrage_submix" }, + { 0x8B8D, "start_drone_death_static" }, + { 0x8B8E, "start_drone_deploy_anim" }, + { 0x8B8F, "start_drone_spawns" }, + { 0x8B90, "start_elevator_zone_audio" }, + { 0x8B91, "start_end_escape" }, + { 0x8B92, "start_end_takedown_highway_path_player_side" }, + { 0x8B93, "start_end_takedown_traffic_done" }, + { 0x8B94, "start_ending_ambush_checkpoint" }, + { 0x8B95, "start_ending_fight_checkpoint" }, + { 0x8B96, "start_ending_hades_checkpoint" }, + { 0x8B97, "start_enemy_callout_vo" }, + { 0x8B98, "start_ent_count" }, + { 0x8B99, "start_ents" }, + { 0x8B9A, "start_escape" }, + { 0x8B9B, "start_exfil" }, + { 0x8B9C, "start_exit_drive" }, + { 0x8B9D, "start_exo_mute" }, + { 0x8B9E, "start_exo_ping" }, + { 0x8B9F, "start_exo_sonic_attack_fail" }, + { 0x8BA0, "start_exopush" }, + { 0x8BA1, "start_facility_breach" }, + { 0x8BA2, "start_fardist" }, + { 0x8BA3, "start_finale_fight_music" }, + { 0x8BA4, "start_finale_h2h_music" }, + { 0x8BA5, "start_finale_suv_damage" }, + { 0x8BA6, "start_finale_transition_music" }, + { 0x8BA7, "start_fire_steam_loops" }, + { 0x8BA8, "start_fire_suppression_group" }, + { 0x8BA9, "start_firing" }, + { 0x8BAA, "start_fixed_scanner_audio" }, + { 0x8BAB, "start_flank" }, + { 0x8BAC, "start_flank_alley" }, + { 0x8BAD, "start_fly" }, + { 0x8BAE, "start_flying_attack_drone" }, + { 0x8BAF, "start_flying_attack_drones" }, + { 0x8BB0, "start_foam_room" }, + { 0x8BB1, "start_forest" }, + { 0x8BB2, "start_forest_takedown" }, + { 0x8BB3, "start_freeway_music" }, + { 0x8BB4, "start_frogger" }, + { 0x8BB5, "start_functions" }, + { 0x8BB6, "start_funeral" }, + { 0x8BB7, "start_fuorescent_light_hum" }, + { 0x8BB8, "start_fx_by_view" }, + { 0x8BB9, "start_fx_by_view_failsafe" }, + { 0x8BBA, "start_gate_breach_music" }, + { 0x8BBB, "start_gatedoor" }, + { 0x8BBC, "start_gaz_02_retreat" }, + { 0x8BBD, "start_gaz_03_retreat" }, + { 0x8BBE, "start_glow" }, + { 0x8BBF, "start_government_building" }, + { 0x8BC0, "start_government_courtyard" }, + { 0x8BC1, "start_grapple" }, + { 0x8BC2, "start_hack_security" }, + { 0x8BC3, "start_hades_breach" }, + { 0x8BC4, "start_hades_breach_door" }, + { 0x8BC5, "start_hades_breach_guard" }, + { 0x8BC6, "start_hades_breach_npc" }, + { 0x8BC7, "start_hades_breach_npc1" }, + { 0x8BC8, "start_hades_breach_npc2" }, + { 0x8BC9, "start_hades_double_stinger" }, + { 0x8BCA, "start_hades_flashbang" }, + { 0x8BCB, "start_hades_kill_interact_fail" }, + { 0x8BCC, "start_hades_suv_extraction" }, + { 0x8BCD, "start_hades_transition" }, + { 0x8BCE, "start_halls_to_autopsy" }, + { 0x8BCF, "start_hangar" }, + { 0x8BD0, "start_hdrcolorintensity" }, + { 0x8BD1, "start_hdrsuncolorintensity" }, + { 0x8BD2, "start_heli_custom_aim" }, + { 0x8BD3, "start_heliride" }, + { 0x8BD4, "start_hologram_audio" }, + { 0x8BD5, "start_hospital" }, + { 0x8BD6, "start_hospital_capture_animation" }, + { 0x8BD7, "start_ice_bridge" }, + { 0x8BD8, "start_idle_shooting" }, + { 0x8BD9, "start_ied_convoy_ambush_expl" }, + { 0x8BDA, "start_ied_convoy_slomo_end" }, + { 0x8BDB, "start_incinerator" }, + { 0x8BDC, "start_infil" }, + { 0x8BDD, "start_information_center" }, + { 0x8BDE, "start_intel" }, + { 0x8BDF, "start_interior" }, + { 0x8BE0, "start_interior_alarms" }, + { 0x8BE1, "start_intro" }, + { 0x8BE2, "start_intro_ambience" }, + { 0x8BE3, "start_intro_drive" }, + { 0x8BE4, "start_intro_drone" }, + { 0x8BE5, "start_intro_fly_in" }, + { 0x8BE6, "start_intro_fly_in_part2" }, + { 0x8BE7, "start_intro_npc_foley" }, + { 0x8BE8, "start_intro_skip" }, + { 0x8BE9, "start_intro_squad" }, + { 0x8BEA, "start_introdrive" }, + { 0x8BEB, "start_irons_chase" }, + { 0x8BEC, "start_jerk_driver" }, + { 0x8BED, "start_jerk_driver_car" }, + { 0x8BEE, "start_jump_grapple" }, + { 0x8BEF, "start_kdrone_launch" }, + { 0x8BF0, "start_kdrone_loop" }, + { 0x8BF1, "start_knocked_to_oncoming" }, + { 0x8BF2, "start_kva_assault_music" }, + { 0x8BF3, "start_kva_follow_music" }, + { 0x8BF4, "start_lab" }, + { 0x8BF5, "start_lab_alarms" }, + { 0x8BF6, "start_lake" }, + { 0x8BF7, "start_lake_cinema" }, + { 0x8BF8, "start_list_menu" }, + { 0x8BF9, "start_list_settext" }, + { 0x8BFA, "start_loading_bay_alarms" }, + { 0x8BFB, "start_lobby" }, + { 0x8BFC, "start_lobby_anims" }, + { 0x8BFD, "start_logging_road" }, + { 0x8BFE, "start_look" }, + { 0x8BFF, "start_looping_intro_alarm_sounds" }, + { 0x8C00, "start_looping_outro_alarm_sounds" }, + { 0x8C01, "start_mb1" }, + { 0x8C02, "start_mb1_intro" }, + { 0x8C03, "start_mb1_jump" }, + { 0x8C04, "start_mb1_mech" }, + { 0x8C05, "start_mb2" }, + { 0x8C06, "start_mb2_gatesmash" }, + { 0x8C07, "start_mech" }, + { 0x8C08, "start_mech_march" }, + { 0x8C09, "start_meet_cormack_pt2" }, + { 0x8C0A, "start_menu" }, + { 0x8C0B, "start_menu_update" }, + { 0x8C0C, "start_middle_takedown" }, + { 0x8C0D, "start_middle_takedown_highway_path_player_side" }, + { 0x8C0E, "start_mocap_ar" }, + { 0x8C0F, "start_monitor_escape_artist" }, + { 0x8C10, "start_monitor_microwave_grenades" }, + { 0x8C11, "start_movie_capture" }, + { 0x8C12, "start_moving" }, + { 0x8C13, "start_moving_with_bob" }, + { 0x8C14, "start_narrow_cave" }, + { 0x8C15, "start_neardist" }, + { 0x8C16, "start_nogame" }, + { 0x8C17, "start_notetrack_wait" }, + { 0x8C18, "start_off_running" }, + { 0x8C19, "start_office" }, + { 0x8C1A, "start_oldtown" }, + { 0x8C1B, "start_oncoming" }, + { 0x8C1C, "start_oncoming_alley" }, + { 0x8C1D, "start_oncoming_downhill" }, + { 0x8C1E, "start_one_handed_gunplay" }, + { 0x8C1F, "start_opacity" }, + { 0x8C20, "start_origin" }, + { 0x8C21, "start_outro" }, + { 0x8C22, "start_outside_alarm" }, + { 0x8C23, "start_overlay" }, + { 0x8C24, "start_overlook" }, + { 0x8C25, "start_pa_airlockclosing" }, + { 0x8C26, "start_pa_codered" }, + { 0x8C27, "start_pa_emergency_exit" }, + { 0x8C28, "start_pa_emergency_turbine" }, + { 0x8C29, "start_parked_police_car_radio" }, + { 0x8C2A, "start_penthouse" }, + { 0x8C2B, "start_pitbull" }, + { 0x8C2C, "start_pitbull_skirmish" }, + { 0x8C2D, "start_pitch" }, + { 0x8C2E, "start_plant_tracker" }, + { 0x8C2F, "start_player_diveboat_ride" }, + { 0x8C30, "start_player_elevator_jump" }, + { 0x8C31, "start_player_elevator_slide" }, + { 0x8C32, "start_player_office_scene_walk_sway" }, + { 0x8C33, "start_player_pdrone_audio" }, + { 0x8C34, "start_player_walk_sway" }, + { 0x8C35, "start_pod_sequence" }, + { 0x8C36, "start_point" }, + { 0x8C37, "start_point_check" }, + { 0x8C38, "start_point_grapple" }, + { 0x8C39, "start_point_intro" }, + { 0x8C3A, "start_point_is_after" }, + { 0x8C3B, "start_point_is_before" }, + { 0x8C3C, "start_point_is_between" }, + { 0x8C3D, "start_point_scripted" }, + { 0x8C3E, "start_point_source_dambs" }, + { 0x8C3F, "start_police" }, + { 0x8C40, "start_police_standoff" }, + { 0x8C41, "start_pos" }, + { 0x8C42, "start_position" }, + { 0x8C43, "start_post_courtyard_ext_alarms" }, + { 0x8C44, "start_post_courtyard_ext_alarms_2" }, + { 0x8C45, "start_post_courtyard_interior_alarms" }, + { 0x8C46, "start_post_h_breach" }, + { 0x8C47, "start_post_middle_takedown" }, + { 0x8C48, "start_pre_h_breach" }, + { 0x8C49, "start_pre_loading_bay" }, + { 0x8C4A, "start_pre_reactor_alarms" }, + { 0x8C4B, "start_prelobby_anims" }, + { 0x8C4C, "start_railgun_hud" }, + { 0x8C4D, "start_reactor" }, + { 0x8C4E, "start_reactor_airlock_open" }, + { 0x8C4F, "start_reactor_burke_attack" }, + { 0x8C50, "start_reactor_exit" }, + { 0x8C51, "start_reactor_zone_audio" }, + { 0x8C52, "start_recon" }, + { 0x8C53, "start_refugee_camp" }, + { 0x8C54, "start_repulsor" }, + { 0x8C55, "start_research_facility_bridge" }, + { 0x8C56, "start_reverse_hint" }, + { 0x8C57, "start_roof" }, + { 0x8C58, "start_rooftop_combat" }, + { 0x8C59, "start_rough_tide" }, + { 0x8C5A, "start_roundabout" }, + { 0x8C5B, "start_run_to_heli" }, + { 0x8C5C, "start_s1_elevator" }, + { 0x8C5D, "start_s1elevator" }, + { 0x8C5E, "start_s2_elevator" }, + { 0x8C5F, "start_s2_walk" }, + { 0x8C60, "start_s2elevator" }, + { 0x8C61, "start_s2walk" }, + { 0x8C62, "start_s3escape" }, + { 0x8C63, "start_s3interrogate" }, + { 0x8C64, "start_s3trolley" }, + { 0x8C65, "start_safehouse_clear_checkpoint" }, + { 0x8C66, "start_safehouse_exit_checkpoint" }, + { 0x8C67, "start_safehouse_exo_trans_music" }, + { 0x8C68, "start_safehouse_follow_checkpoint" }, + { 0x8C69, "start_safehouse_guard_03_music" }, + { 0x8C6A, "start_safehouse_intro_checkpoint" }, + { 0x8C6B, "start_safehouse_stairs_music" }, + { 0x8C6C, "start_safehouse_stealth_music" }, + { 0x8C6D, "start_safehouse_transition_checkpoint" }, + { 0x8C6E, "start_safehouse_xslice_checkpoint" }, + { 0x8C6F, "start_school" }, + { 0x8C70, "start_school_basement" }, + { 0x8C71, "start_school_before_fall" }, + { 0x8C72, "start_school_interior" }, + { 0x8C73, "start_school_wall_grab" }, + { 0x8C74, "start_search_drone_behavior_when_pdrone_follower_spawned" }, + { 0x8C75, "start_security_center" }, + { 0x8C76, "start_security_room" }, + { 0x8C77, "start_seeker_audio" }, + { 0x8C78, "start_sentinel_reveal" }, + { 0x8C79, "start_seoul_building_jump_sequence" }, + { 0x8C7A, "start_seoul_canal_combat_pt2" }, + { 0x8C7B, "start_seoul_canal_combat_start" }, + { 0x8C7C, "start_seoul_canal_intro" }, + { 0x8C7D, "start_seoul_cover_art" }, + { 0x8C7E, "start_seoul_drone_swarm_intro" }, + { 0x8C7F, "start_seoul_e3_presentation" }, + { 0x8C80, "start_seoul_enemy_encounter_01" }, + { 0x8C81, "start_seoul_finale_scene_start" }, + { 0x8C82, "start_seoul_first_land_assist" }, + { 0x8C83, "start_seoul_forward_operating_base" }, + { 0x8C84, "start_seoul_hotel_entrance" }, + { 0x8C85, "start_seoul_intro" }, + { 0x8C86, "start_seoul_missle_evade_sequence" }, + { 0x8C87, "start_seoul_shopping_district_flee_swarm" }, + { 0x8C88, "start_seoul_shopping_district_start" }, + { 0x8C89, "start_seoul_sinkhole_start" }, + { 0x8C8A, "start_seoul_subway_start" }, + { 0x8C8B, "start_seoul_truck_push" }, + { 0x8C8C, "start_server_room" }, + { 0x8C8D, "start_sewer" }, + { 0x8C8E, "start_shooting_rail" }, + { 0x8C8F, "start_shore_pcap" }, + { 0x8C90, "start_silo_approach" }, + { 0x8C91, "start_silo_exhaust_entrance" }, + { 0x8C92, "start_silo_floor_03" }, + { 0x8C93, "start_sky_bridge" }, + { 0x8C94, "start_skyfogintensity" }, + { 0x8C95, "start_skyfogmaxangle" }, + { 0x8C96, "start_skyfogminangle" }, + { 0x8C97, "start_slow_mo" }, + { 0x8C98, "start_smoke_pillar_black_large_fast_fx" }, + { 0x8C99, "start_smoke_pillar_black_large_slow_fx" }, + { 0x8C9A, "start_smoke_pillar_gray_large_fast_fx" }, + { 0x8C9B, "start_sniper_drone" }, + { 0x8C9C, "start_sniper_drone_audio" }, + { 0x8C9D, "start_sniper_drone_death" }, + { 0x8C9E, "start_sniper_drone_deploy" }, + { 0x8C9F, "start_sniper_drone_loops" }, + { 0x8CA0, "start_sniper_drone_zoom" }, + { 0x8CA1, "start_sniper_scramble_drones_checkpoint" }, + { 0x8CA2, "start_sniper_scramble_finale_checkpoint" }, + { 0x8CA3, "start_sniper_scramble_hotel_checkpoint" }, + { 0x8CA4, "start_sniper_scramble_intro_checkpoint" }, + { 0x8CA5, "start_sniper_scramble_music" }, + { 0x8CA6, "start_sonic_attack_mix" }, + { 0x8CA7, "start_spawn_allies" }, + { 0x8CA8, "start_spawn_axis" }, + { 0x8CA9, "start_spawn_prefix" }, + { 0x8CAA, "start_spawns_near_attackers" }, + { 0x8CAB, "start_squad_member_at_start" }, + { 0x8CAC, "start_stage_dialog" }, + { 0x8CAD, "start_stealth_music" }, + { 0x8CAE, "start_street" }, + { 0x8CAF, "start_street_heli" }, + { 0x8CB0, "start_struct" }, + { 0x8CB1, "start_sunbeginfadeangle" }, + { 0x8CB2, "start_suncolor" }, + { 0x8CB3, "start_sundir" }, + { 0x8CB4, "start_sunendfadeangle" }, + { 0x8CB5, "start_sunfogscale" }, + { 0x8CB6, "start_swarm_drones_context" }, + { 0x8CB7, "start_sweep_mode_func" }, + { 0x8CB8, "start_swim" }, + { 0x8CB9, "start_tank_board" }, + { 0x8CBA, "start_tank_field" }, + { 0x8CBB, "start_tank_hangar" }, + { 0x8CBC, "start_tank_road" }, + { 0x8CBD, "start_tanker_explosion" }, + { 0x8CBE, "start_tanker_fire" }, + { 0x8CBF, "start_tanker_on_ramp_traffic" }, + { 0x8CC0, "start_teleport" }, + { 0x8CC1, "start_tennis_court_alert" }, + { 0x8CC2, "start_test_chamber" }, + { 0x8CC3, "start_thread" }, + { 0x8CC4, "start_threat_grenade_mixer" }, + { 0x8CC5, "start_time" }, + { 0x8CC6, "start_tour_augmented_reality" }, + { 0x8CC7, "start_tour_end" }, + { 0x8CC8, "start_tour_exo" }, + { 0x8CC9, "start_tour_exo_exit" }, + { 0x8CCA, "start_tour_firing_range" }, + { 0x8CCB, "start_tour_ride" }, + { 0x8CCC, "start_tower_bells" }, + { 0x8CCD, "start_track_irons" }, + { 0x8CCE, "start_traffic_frogger" }, + { 0x8CCF, "start_traffic_lane" }, + { 0x8CD0, "start_traffic_traverse" }, + { 0x8CD1, "start_training_01" }, + { 0x8CD2, "start_training_01_end" }, + { 0x8CD3, "start_training_01_golf_course" }, + { 0x8CD4, "start_training_01_lodge" }, + { 0x8CD5, "start_training_01_lodge_breach" }, + { 0x8CD6, "start_training_01_lodge_exit" }, + { 0x8CD7, "start_training_02" }, + { 0x8CD8, "start_training_02_end" }, + { 0x8CD9, "start_training_02_golf_course" }, + { 0x8CDA, "start_training_02_lodge" }, + { 0x8CDB, "start_training_02_lodge_breach" }, + { 0x8CDC, "start_training_02_lodge_exit" }, + { 0x8CDD, "start_trans_to_alleys_panic" }, + { 0x8CDE, "start_transients" }, + { 0x8CDF, "start_traverse" }, + { 0x8CE0, "start_trolley" }, + { 0x8CE1, "start_tunnel" }, + { 0x8CE2, "start_turbine_door_breach" }, + { 0x8CE3, "start_turbine_door_impt" }, + { 0x8CE4, "start_turbine_elevator" }, + { 0x8CE5, "start_turbine_elevator_alarm" }, + { 0x8CE6, "start_turbine_loop" }, + { 0x8CE7, "start_turbine_room" }, + { 0x8CE8, "start_van" }, + { 0x8CE9, "start_van_takedown" }, + { 0x8CEA, "start_van_takedown_underwater" }, + { 0x8CEB, "start_veh_moving_truck" }, + { 0x8CEC, "start_vehicle_traffic" }, + { 0x8CED, "start_vehicle_traffic_highway_traverse" }, + { 0x8CEE, "start_vehicle_traffic_highway_traverse_player_side" }, + { 0x8CEF, "start_vehicle_traffic_roundabout_straightways" }, + { 0x8CF0, "start_videochat_screen_turn_off" }, + { 0x8CF1, "start_videochat_screen_turn_on" }, + { 0x8CF2, "start_vtol_crash" }, + { 0x8CF3, "start_vtol_takedown" }, + { 0x8CF4, "start_wasp_death_explo" }, + { 0x8CF5, "start_wasp_flicker" }, + { 0x8CF6, "start_wasp_missile_warning" }, + { 0x8CF7, "start_water_breach" }, + { 0x8CF8, "start_wave_mist_fx" }, + { 0x8CF9, "start_will_room" }, + { 0x8CFA, "start_x" }, + { 0x8CFB, "startadrenaline" }, + { 0x8CFC, "startaiming" }, + { 0x8CFD, "startalleysdialoguethreads" }, + { 0x8CFE, "startamplifyobjectvfx" }, + { 0x8CFF, "startangles" }, + { 0x8D00, "startcanisterfx" }, + { 0x8D01, "startclientspawnpointtraces" }, + { 0x8D02, "startcloakingbinksequence" }, + { 0x8D03, "startcloakingbinksequence_debug" }, + { 0x8D04, "startcombat" }, + { 0x8D05, "startconfcenterdialoguethreads" }, + { 0x8D06, "startcoverapproach" }, + { 0x8D07, "startdialoguethreads" }, + { 0x8D08, "startdist" }, + { 0x8D09, "startdnadronelights" }, + { 0x8D0A, "startdot_group" }, + { 0x8D0B, "startdot_player" }, + { 0x8D0C, "startdrivenmovement" }, + { 0x8D0D, "startdronecontrol" }, + { 0x8D0E, "startdyingcrawlbackaimsoon" }, + { 0x8D0F, "started_bank" }, + { 0x8D10, "started_moving" }, + { 0x8D11, "started_to_grapple_to_vtol_but_aborted_watcher" }, + { 0x8D12, "startexorecoverykillstreak" }, + { 0x8D13, "startexplosivedrone" }, + { 0x8D14, "startexteriordnadrones" }, + { 0x8D15, "startextrahealth" }, + { 0x8D16, "startfastheal" }, + { 0x8D17, "startfireandaimidlethread" }, + { 0x8D18, "startflashing" }, + { 0x8D19, "startgame" }, + { 0x8D1A, "startgrenadelightfx" }, + { 0x8D1B, "startharmonicbreach" }, + { 0x8D1C, "startheavylifterfx" }, + { 0x8D1D, "startheligroundfx" }, + { 0x8D1E, "starthighlightingplayer" }, + { 0x8D1F, "starthighlightingplayerexplosive" }, + { 0x8D20, "startidletransitionanim" }, + { 0x8D21, "starting_bridge_collapse" }, + { 0x8D22, "starting_fire_01" }, + { 0x8D23, "starting_origin" }, + { 0x8D24, "starting_side_fx" }, + { 0x8D25, "starting_speed" }, + { 0x8D26, "startingorigin" }, + { 0x8D27, "startinteriordnadrones" }, + { 0x8D28, "startlaserlights" }, + { 0x8D29, "startlasersounds" }, + { 0x8D2A, "startmanhandling" }, + { 0x8D2B, "startmonitoringflash" }, + { 0x8D2C, "startmove" }, + { 0x8D2D, "startmove_updateangle" }, + { 0x8D2E, "startmovetransition" }, + { 0x8D2F, "startmovetransitionanim" }, + { 0x8D30, "startmutebomb" }, + { 0x8D31, "startnoncombat" }, + { 0x8D32, "startnotelisten" }, + { 0x8D33, "startorigin" }, + { 0x8D34, "startospbuddyexitcommand" }, + { 0x8D35, "startpath_with_currentnode_update" }, + { 0x8D36, "startpoint1" }, + { 0x8D37, "startpoint2" }, + { 0x8D38, "startpos" }, + { 0x8D39, "startposoffset" }, + { 0x8D3A, "startriotshielddeploy" }, + { 0x8D3B, "startriotsuppressionsystem" }, + { 0x8D3C, "startround" }, + { 0x8D3D, "startspawnpoints" }, + { 0x8D3E, "startspectatemode" }, + { 0x8D3F, "startstreaksupportprompt" }, + { 0x8D40, "startthreadstorunwhilemoving" }, + { 0x8D41, "starttime" }, + { 0x8D42, "starttimepassed" }, + { 0x8D43, "starttotargetcornerangles" }, + { 0x8D44, "starttrackingdrone" }, + { 0x8D45, "startturntoangle" }, + { 0x8D46, "startusingreconvehicle" }, + { 0x8D47, "startusingremoteturret" }, + { 0x8D48, "startwarbirdbuddyexitcommand" }, + { 0x8D49, "startwave" }, + { 0x8D4A, "startyaw" }, + { 0x8D4B, "stat_notify" }, + { 0x8D4C, "stat_notify_func" }, + { 0x8D4D, "stat_notify_register_func" }, + { 0x8D4E, "stat_track_damage_func" }, + { 0x8D4F, "stat_track_kill_func" }, + { 0x8D50, "statadd" }, + { 0x8D51, "stataddbuffered" }, + { 0x8D52, "stataddbufferedwithmax" }, + { 0x8D53, "stataddchild" }, + { 0x8D54, "stataddchildbuffered" }, + { 0x8D55, "stataddchildbufferedwithmax" }, + { 0x8D56, "state" }, + { 0x8D57, "state_chaingun_pump" }, + { 0x8D58, "state_change" }, + { 0x8D59, "state_data" }, + { 0x8D5A, "state_group_list" }, + { 0x8D5B, "state_groups" }, + { 0x8D5C, "state_last" }, + { 0x8D5D, "state_loop" }, + { 0x8D5E, "state_main_pump" }, + { 0x8D5F, "state_num" }, + { 0x8D60, "state_print_priority" }, + { 0x8D61, "state_rocket_pump" }, + { 0x8D62, "state_swarm_pump" }, + { 0x8D63, "state_timer" }, + { 0x8D64, "state_under_construction" }, + { 0x8D65, "statefns" }, + { 0x8D66, "statements" }, + { 0x8D67, "states" }, + { 0x8D68, "statget" }, + { 0x8D69, "statgetbuffered" }, + { 0x8D6A, "statgetchild" }, + { 0x8D6B, "statgetchildbuffered" }, + { 0x8D6C, "static" }, + { 0x8D6D, "static_length" }, + { 0x8D6E, "static_origin" }, + { 0x8D6F, "static_overlay" }, + { 0x8D70, "static_sight_blocker" }, + { 0x8D71, "static_sphere_center" }, + { 0x8D72, "static_sphere_radius" }, + { 0x8D73, "staticlevel" }, + { 0x8D74, "staticlevelwaittime" }, + { 0x8D75, "stationary" }, + { 0x8D76, "stationary_anim_pose" }, + { 0x8D77, "stats" }, + { 0x8D78, "statset" }, + { 0x8D79, "statsetbuffered" }, + { 0x8D7A, "statsetchild" }, + { 0x8D7B, "statsetchildbuffered" }, + { 0x8D7C, "status" }, + { 0x8D7D, "statusdialog" }, + { 0x8D7E, "statvaluechanged" }, + { 0x8D7F, "stay_low_nags" }, + { 0x8D80, "stay_on_mission" }, + { 0x8D81, "stayontag" }, + { 0x8D82, "stealth_accuracy_friendly_main" }, + { 0x8D83, "stealth_accuracy_state_custom" }, + { 0x8D84, "stealth_accuracy_state_default" }, + { 0x8D85, "stealth_ai_clear_custom_idle_and_react" }, + { 0x8D86, "stealth_ai_clear_custom_react" }, + { 0x8D87, "stealth_ai_event_dist_custom" }, + { 0x8D88, "stealth_ai_event_dist_default" }, + { 0x8D89, "stealth_ai_idle_and_react" }, + { 0x8D8A, "stealth_ai_idle_and_react_custom" }, + { 0x8D8B, "stealth_ai_reach_and_arrive_idle_and_react" }, + { 0x8D8C, "stealth_ai_reach_and_arrive_idle_and_react_proc" }, + { 0x8D8D, "stealth_ai_reach_idle_and_react" }, + { 0x8D8E, "stealth_ai_reach_idle_and_react_proc" }, + { 0x8D8F, "stealth_ai_react" }, + { 0x8D90, "stealth_alert_level_duration" }, + { 0x8D91, "stealth_alerted_drone_monitor" }, + { 0x8D92, "stealth_anim" }, + { 0x8D93, "stealth_anim_custom_animmode" }, + { 0x8D94, "stealth_basic_states_custom" }, + { 0x8D95, "stealth_basic_states_default" }, + { 0x8D96, "stealth_behavior_enemy_main" }, + { 0x8D97, "stealth_behavior_friendly_main" }, + { 0x8D98, "stealth_behavior_system_init" }, + { 0x8D99, "stealth_behavior_system_main" }, + { 0x8D9A, "stealth_broken_dialogue" }, + { 0x8D9B, "stealth_can_be_seen" }, + { 0x8D9C, "stealth_color_friendly_main" }, + { 0x8D9D, "stealth_color_state_custom" }, + { 0x8D9E, "stealth_color_state_default" }, + { 0x8D9F, "stealth_corpse_behavior_custom" }, + { 0x8DA0, "stealth_corpse_behavior_default" }, + { 0x8DA1, "stealth_corpse_collect_func" }, + { 0x8DA2, "stealth_corpse_default_collect_func" }, + { 0x8DA3, "stealth_corpse_default_distances" }, + { 0x8DA4, "stealth_corpse_default_forget_time" }, + { 0x8DA5, "stealth_corpse_default_reset_time" }, + { 0x8DA6, "stealth_corpse_enemy_main" }, + { 0x8DA7, "stealth_corpse_forget_time_custom" }, + { 0x8DA8, "stealth_corpse_forget_time_default" }, + { 0x8DA9, "stealth_corpse_ranges_custom" }, + { 0x8DAA, "stealth_corpse_ranges_default" }, + { 0x8DAB, "stealth_corpse_reset_collect_func" }, + { 0x8DAC, "stealth_corpse_reset_time_custom" }, + { 0x8DAD, "stealth_corpse_reset_time_default" }, + { 0x8DAE, "stealth_corpse_set_collect_func" }, + { 0x8DAF, "stealth_corpse_set_distances" }, + { 0x8DB0, "stealth_corpse_set_forget_time" }, + { 0x8DB1, "stealth_corpse_set_reset_time" }, + { 0x8DB2, "stealth_corpse_system_init" }, + { 0x8DB3, "stealth_corpse_system_main" }, + { 0x8DB4, "stealth_debug_print" }, + { 0x8DB5, "stealth_default" }, + { 0x8DB6, "stealth_default_func" }, + { 0x8DB7, "stealth_delete_at_goal" }, + { 0x8DB8, "stealth_detect_ranges_default" }, + { 0x8DB9, "stealth_detect_ranges_set" }, + { 0x8DBA, "stealth_disable_seek_player_on_spotted" }, + { 0x8DBB, "stealth_disabled" }, + { 0x8DBC, "stealth_display" }, + { 0x8DBD, "stealth_display_active" }, + { 0x8DBE, "stealth_display_count" }, + { 0x8DBF, "stealth_display_hint" }, + { 0x8DC0, "stealth_display_max" }, + { 0x8DC1, "stealth_display_off" }, + { 0x8DC2, "stealth_display_on" }, + { 0x8DC3, "stealth_display_seed" }, + { 0x8DC4, "stealth_display_seed_angle" }, + { 0x8DC5, "stealth_display_thread" }, + { 0x8DC6, "stealth_display_tutorial" }, + { 0x8DC7, "stealth_display_tutorial_spawner_setup" }, + { 0x8DC8, "stealth_enable_seek_player_on_spotted" }, + { 0x8DC9, "stealth_enemy_debug_monitor" }, + { 0x8DCA, "stealth_enemy_endon_alert" }, + { 0x8DCB, "stealth_enemy_minimal_debug_monitor" }, + { 0x8DCC, "stealth_enemy_waittill_alert" }, + { 0x8DCD, "stealth_event_anim_defaults" }, + { 0x8DCE, "stealth_event_defaults" }, + { 0x8DCF, "stealth_event_enemy_main" }, + { 0x8DD0, "stealth_event_handler" }, + { 0x8DD1, "stealth_event_listener_defaults" }, + { 0x8DD2, "stealth_event_mod" }, + { 0x8DD3, "stealth_event_mod_all" }, + { 0x8DD4, "stealth_event_validate" }, + { 0x8DD5, "stealth_fail_fast" }, + { 0x8DD6, "stealth_first_alert_new_patrol_path" }, + { 0x8DD7, "stealth_flag_debug_print" }, + { 0x8DD8, "stealth_friendly_movespeed_scale_default" }, + { 0x8DD9, "stealth_friendly_movespeed_scale_set" }, + { 0x8DDA, "stealth_friendly_stance_handler_distances_default" }, + { 0x8DDB, "stealth_friendly_stance_handler_distances_set" }, + { 0x8DDC, "stealth_get_group" }, + { 0x8DDD, "stealth_get_group_corpse_flag" }, + { 0x8DDE, "stealth_get_group_spotted_flag" }, + { 0x8DDF, "stealth_group_corpse_flag" }, + { 0x8DE0, "stealth_group_corpse_flag_wait" }, + { 0x8DE1, "stealth_group_corpse_flag_waitopen" }, + { 0x8DE2, "stealth_group_return_ai_with_corpse_flag" }, + { 0x8DE3, "stealth_group_return_ai_with_event_flag" }, + { 0x8DE4, "stealth_group_return_ai_with_spotted_flag" }, + { 0x8DE5, "stealth_group_return_groups_with_corpse_flag" }, + { 0x8DE6, "stealth_group_return_groups_with_event_flag" }, + { 0x8DE7, "stealth_group_return_groups_with_spotted_flag" }, + { 0x8DE8, "stealth_group_spotted_flag" }, + { 0x8DE9, "stealth_group_spotted_flag_wait" }, + { 0x8DEA, "stealth_group_spotted_flag_waitopen" }, + { 0x8DEB, "stealth_guy_think" }, + { 0x8DEC, "stealth_guy_think_on_flag" }, + { 0x8DED, "stealth_insure_enabled" }, + { 0x8DEE, "stealth_is_everything_normal" }, + { 0x8DEF, "stealth_last_alert" }, + { 0x8DF0, "stealth_music_control_p1" }, + { 0x8DF1, "stealth_music_control_p2" }, + { 0x8DF2, "stealth_plugin_accuracy" }, + { 0x8DF3, "stealth_plugin_aicolor" }, + { 0x8DF4, "stealth_plugin_basic" }, + { 0x8DF5, "stealth_plugin_corpse" }, + { 0x8DF6, "stealth_plugin_event_all" }, + { 0x8DF7, "stealth_plugin_event_custom" }, + { 0x8DF8, "stealth_plugin_event_explosion" }, + { 0x8DF9, "stealth_plugin_event_flashbang" }, + { 0x8DFA, "stealth_plugin_event_heard_scream" }, + { 0x8DFB, "stealth_plugin_event_main" }, + { 0x8DFC, "stealth_plugin_smart_stance" }, + { 0x8DFD, "stealth_plugin_threat" }, + { 0x8DFE, "stealth_pre_spotted_function_custom" }, + { 0x8DFF, "stealth_pre_spotted_function_default" }, + { 0x8E00, "stealth_reset_awareness" }, + { 0x8E01, "stealth_set_default_stealth_function" }, + { 0x8E02, "stealth_set_group" }, + { 0x8E03, "stealth_set_group_default" }, + { 0x8E04, "stealth_set_group_proc" }, + { 0x8E05, "stealth_set_idle_anim" }, + { 0x8E06, "stealth_set_run_anim" }, + { 0x8E07, "stealth_shadow_ai_in_volume" }, + { 0x8E08, "stealth_shadow_volumes" }, + { 0x8E09, "stealth_smartstance_friendly_main" }, + { 0x8E0A, "stealth_spawn_function" }, + { 0x8E0B, "stealth_spotted_drone_death_monitor" }, + { 0x8E0C, "stealth_spotted_drone_monitor" }, + { 0x8E0D, "stealth_spotted_drones" }, + { 0x8E0E, "stealth_threat_behavior_custom" }, + { 0x8E0F, "stealth_threat_behavior_default" }, + { 0x8E10, "stealth_threat_behavior_default_no_warnings" }, + { 0x8E11, "stealth_threat_behavior_replace" }, + { 0x8E12, "stealth_threat_enemy_main" }, + { 0x8E13, "stealth_vis_threat" }, + { 0x8E14, "stealth_visibility_enemy_main" }, + { 0x8E15, "stealth_visibility_friendly_main" }, + { 0x8E16, "stealth_visibility_system_main" }, + { 0x8E17, "stealthairstrike_earthquake" }, + { 0x8E18, "stealthbomber_killcam" }, + { 0x8E19, "stealthkillvictim" }, + { 0x8E1A, "stealthnewenemyreactanim" }, + { 0x8E1B, "steam_burst_function" }, + { 0x8E1C, "steam_burst_valve_started" }, + { 0x8E1D, "steam_elevator_fx" }, + { 0x8E1E, "steam_spray_custom_function" }, + { 0x8E1F, "steam_vent_burst_fx" }, + { 0x8E20, "stecil_when_in_view" }, + { 0x8E21, "steering" }, + { 0x8E22, "steering_enable" }, + { 0x8E23, "steering_hack" }, + { 0x8E24, "steering_maxdelta" }, + { 0x8E25, "steering_maxroll" }, + { 0x8E26, "stencil_when_cardoor_in_range" }, + { 0x8E27, "stepout" }, + { 0x8E28, "stepoutandhidespeed" }, + { 0x8E29, "stepoutandshootenemy" }, + { 0x8E2A, "stepoutyaw" }, + { 0x8E2B, "stepup_112" }, + { 0x8E2C, "stepup_112_over_32" }, + { 0x8E2D, "stick_to_shadows" }, + { 0x8E2E, "stickexplosivegel" }, + { 0x8E2F, "stickhorizontalinputlength" }, + { 0x8E30, "stickinputindeadzone" }, + { 0x8E31, "sticky_fx" }, + { 0x8E32, "sticky_threat" }, + { 0x8E33, "sticky_timer" }, + { 0x8E34, "stickyhandlemovers" }, + { 0x8E35, "stickymovingplatformdetonate" }, + { 0x8E36, "still_pressing_use" }, + { 0x8E37, "still_pressing_use_button" }, + { 0x8E38, "stillvalidstingerlock" }, + { 0x8E39, "stim_fx_l" }, + { 0x8E3A, "stim_fx_r" }, + { 0x8E3B, "stinger_add_hit" }, + { 0x8E3C, "stinger_delayed_lock" }, + { 0x8E3D, "stinger_fire" }, + { 0x8E3E, "stinger_ignore" }, + { 0x8E3F, "stinger_no_ai" }, + { 0x8E40, "stinger_override_tags" }, + { 0x8E41, "stinger_targets" }, + { 0x8E42, "stinger_track_ent_cleanup" }, + { 0x8E43, "stinger_vo" }, + { 0x8E44, "stinger_weapon" }, + { 0x8E45, "stingerdebugdraw" }, + { 0x8E46, "stingerfxid" }, + { 0x8E47, "stingerlockonentsfunc" }, + { 0x8E48, "stingerlockstarttime" }, + { 0x8E49, "stingerlostsightlinetime" }, + { 0x8E4A, "stingerm7_get_target_ignore" }, + { 0x8E4B, "stingerm7_get_target_offset" }, + { 0x8E4C, "stingerm7_get_target_pos" }, + { 0x8E4D, "stingerm7_get_target_tag" }, + { 0x8E4E, "stingerm7_info" }, + { 0x8E4F, "stingerm7_lock_los" }, + { 0x8E50, "stingerm7_lock_range" }, + { 0x8E51, "stingerm7_monitor_fire" }, + { 0x8E52, "stingerm7_shoot_tower" }, + { 0x8E53, "stingerm7_targeting" }, + { 0x8E54, "stingerm7_targeting_contains" }, + { 0x8E55, "stingerm7_targeting_remove_dead" }, + { 0x8E56, "stingerm7_think" }, + { 0x8E57, "stingerpronestatemonitor" }, + { 0x8E58, "stingerproximitydetonate" }, + { 0x8E59, "stingerstage" }, + { 0x8E5A, "stingertarget" }, + { 0x8E5B, "stingerusageloop" }, + { 0x8E5C, "stingeruseentered" }, + { 0x8E5D, "stock_think" }, + { 0x8E5E, "stockammo" }, + { 0x8E5F, "stop_aiming_for_reload" }, + { 0x8E60, "stop_alias_data" }, + { 0x8E61, "stop_all_replace_on_death" }, + { 0x8E62, "stop_all_rumble_on_time" }, + { 0x8E63, "stop_alleys_emergency_audio" }, + { 0x8E64, "stop_ambient_flare_fx" }, + { 0x8E65, "stop_ams" }, + { 0x8E66, "stop_animating_player_rig_on_flag" }, + { 0x8E67, "stop_animating_when_exopush_over" }, + { 0x8E68, "stop_animating_when_kva2_dead" }, + { 0x8E69, "stop_atrium_fight" }, + { 0x8E6A, "stop_audio_intro_fly_drone_idle" }, + { 0x8E6B, "stop_back_thruster_light_rz" }, + { 0x8E6C, "stop_blend" }, + { 0x8E6D, "stop_bobbing" }, + { 0x8E6E, "stop_burke_ambush_slomo" }, + { 0x8E6F, "stop_cafe_market_damb" }, + { 0x8E70, "stop_camshake" }, + { 0x8E71, "stop_car_alarm" }, + { 0x8E72, "stop_civilian_conversation" }, + { 0x8E73, "stop_constant_quake" }, + { 0x8E74, "stop_crane_audio" }, + { 0x8E75, "stop_current_animations" }, + { 0x8E76, "stop_diveboat_threads" }, + { 0x8E77, "stop_drone_death_static" }, + { 0x8E78, "stop_dynamic_run_speed" }, + { 0x8E79, "stop_dynamic_run_speed_wait" }, + { 0x8E7A, "stop_ent_count" }, + { 0x8E7B, "stop_ents" }, + { 0x8E7C, "stop_exo_mute" }, + { 0x8E7D, "stop_exo_ping" }, + { 0x8E7E, "stop_exploder" }, + { 0x8E7F, "stop_exploder_proc" }, + { 0x8E80, "stop_fall_foley_audio" }, + { 0x8E81, "stop_falling_debris_by_player" }, + { 0x8E82, "stop_finale_fight_music" }, + { 0x8E83, "stop_finale_h2h_music" }, + { 0x8E84, "stop_firing" }, + { 0x8E85, "stop_firing_for_death_anim" }, + { 0x8E86, "stop_flickering_fire_light" }, + { 0x8E87, "stop_flickering_hanger_light" }, + { 0x8E88, "stop_flickering_info_hallway_light" }, + { 0x8E89, "stop_flickering_info_light" }, + { 0x8E8A, "stop_flickering_interior_light" }, + { 0x8E8B, "stop_flickerlight" }, + { 0x8E8C, "stop_fly" }, + { 0x8E8D, "stop_front_thruster_light_rz" }, + { 0x8E8E, "stop_fx_looper" }, + { 0x8E8F, "stop_fx_on_death" }, + { 0x8E90, "stop_generic_enemy_vo_chatter" }, + { 0x8E91, "stop_generic_vo_chatter" }, + { 0x8E92, "stop_hades_suv_extraction" }, + { 0x8E93, "stop_handling_moving_platforms" }, + { 0x8E94, "stop_hint" }, + { 0x8E95, "stop_hint_mission_fail" }, + { 0x8E96, "stop_hovering_on_player_death" }, + { 0x8E97, "stop_hovering_on_unload" }, + { 0x8E98, "stop_idle_back_thruster_rz" }, + { 0x8E99, "stop_idle_front_thruster_rz" }, + { 0x8E9A, "stop_idle_tread_front_rz" }, + { 0x8E9B, "stop_ied_convoy_ambush_expl" }, + { 0x8E9C, "stop_jammer_movie" }, + { 0x8E9D, "stop_jetbike_handle_viewmodel_anims" }, + { 0x8E9E, "stop_load" }, + { 0x8E9F, "stop_look" }, + { 0x8EA0, "stop_loop_and_react" }, + { 0x8EA1, "stop_loop_sound_on_entity" }, + { 0x8EA2, "stop_looping_beep_on_player" }, + { 0x8EA3, "stop_loopsound" }, + { 0x8EA4, "stop_magic_bullet_shield" }, + { 0x8EA5, "stop_mg_behavior_if_flanked" }, + { 0x8EA6, "stop_monitor_cinematic" }, + { 0x8EA7, "stop_moving" }, + { 0x8EA8, "stop_notify" }, + { 0x8EA9, "stop_notify_string" }, + { 0x8EAA, "stop_player_climbing" }, + { 0x8EAB, "stop_player_mag_gloves" }, + { 0x8EAC, "stop_player_pushed_kill" }, + { 0x8EAD, "stop_player_scuba" }, + { 0x8EAE, "stop_player_underwater_breath" }, + { 0x8EAF, "stop_playerwatch_unresolved_collision" }, + { 0x8EB0, "stop_post_courtyard_ext_alarms_2" }, + { 0x8EB1, "stop_pulse_light" }, + { 0x8EB2, "stop_railgun_hud" }, + { 0x8EB3, "stop_reflector_effect" }, + { 0x8EB4, "stop_regular_back_thruster_rz" }, + { 0x8EB5, "stop_regular_front_thruster_rz" }, + { 0x8EB6, "stop_regular_tail_thruster_rz" }, + { 0x8EB7, "stop_regular_tread_back_rz" }, + { 0x8EB8, "stop_regular_tread_front_rz" }, + { 0x8EB9, "stop_replace_on_death" }, + { 0x8EBA, "stop_repulsor" }, + { 0x8EBB, "stop_reviving" }, + { 0x8EBC, "stop_rumble_on_notify" }, + { 0x8EBD, "stop_scramble_emergency_audio" }, + { 0x8EBE, "stop_scriptable_primary_light" }, + { 0x8EBF, "stop_scripted_move_and_attack" }, + { 0x8EC0, "stop_seeker_audio" }, + { 0x8EC1, "stop_shooting_ambulance_timer" }, + { 0x8EC2, "stop_shooting_timer" }, + { 0x8EC3, "stop_slow_mo" }, + { 0x8EC4, "stop_smoke_pillar_black_large_fast_fx" }, + { 0x8EC5, "stop_smoke_pillar_black_large_slow_fx" }, + { 0x8EC6, "stop_smoke_pillar_gray_large_fast_fx" }, + { 0x8EC7, "stop_sniper_drone" }, + { 0x8EC8, "stop_sniper_drone_zoom" }, + { 0x8EC9, "stop_sound" }, + { 0x8ECA, "stop_sparks" }, + { 0x8ECB, "stop_speaking" }, + { 0x8ECC, "stop_swarm_drones_context" }, + { 0x8ECD, "stop_the_fighting" }, + { 0x8ECE, "stop_trans_to_alleys_panic" }, + { 0x8ECF, "stop_turbine_elevator" }, + { 0x8ED0, "stop_turret_on_gunner_death" }, + { 0x8ED1, "stop_using_crate" }, + { 0x8ED2, "stop_vehicle_traffic_roundabout_straightways" }, + { 0x8ED3, "stop_videolog" }, + { 0x8ED4, "stop_vo_on_entity" }, + { 0x8ED5, "stop_vo_on_radio" }, + { 0x8ED6, "stop_wakefx" }, + { 0x8ED7, "stop_walk_and_clear_dialogue" }, + { 0x8ED8, "stop_wasp_missile_warning" }, + { 0x8ED9, "stop_water_warning" }, + { 0x8EDA, "stop_wave_mist_fx" }, + { 0x8EDB, "stop_zip_idle_anim" }, + { 0x8EDC, "stopadrenaline" }, + { 0x8EDD, "stopaiming" }, + { 0x8EDE, "stopbeameffects" }, + { 0x8EDF, "stopcontrail" }, + { 0x8EE0, "stopcranesound" }, + { 0x8EE1, "stopdamagefunc" }, + { 0x8EE2, "stopdnadronelights" }, + { 0x8EE3, "stopeffectonplayerview" }, + { 0x8EE4, "stopextrahealth" }, + { 0x8EE5, "stopfireeffects" }, + { 0x8EE6, "stopflashing" }, + { 0x8EE7, "stopfx_fordrop" }, + { 0x8EE8, "stopfxonattachment" }, + { 0x8EE9, "stopfxonnotify" }, + { 0x8EEA, "stopfxontag_functionhack" }, + { 0x8EEB, "stopfxontagdelay" }, + { 0x8EEC, "stopglow" }, + { 0x8EED, "stopheligroundfx" }, + { 0x8EEE, "stophighlightingplayer" }, + { 0x8EEF, "stophighlightingplayerexplosive" }, + { 0x8EF0, "stopidlesound" }, + { 0x8EF1, "stoplasercontainmentend" }, + { 0x8EF2, "stoplasercontainmentswap" }, + { 0x8EF3, "stoplasercoreevent" }, + { 0x8EF4, "stoplaserlights" }, + { 0x8EF5, "stoplasersounds" }, + { 0x8EF6, "stoplocationselection" }, + { 0x8EF7, "stoplookatidle" }, + { 0x8EF8, "stopmissileboostsounds" }, + { 0x8EF9, "stopmonitordamage" }, + { 0x8EFA, "stopmonitoringflash" }, + { 0x8EFB, "stopmovementsparks" }, + { 0x8EFC, "stopmovesound" }, + { 0x8EFD, "stoponback" }, + { 0x8EFE, "stopped" }, + { 0x8EFF, "stoppromptforstreaksupport" }, + { 0x8F00, "stoprunngun" }, + { 0x8F01, "stopscriptedanimations" }, + { 0x8F02, "stopshortly" }, + { 0x8F03, "stopshotgunpumpaftertime" }, + { 0x8F04, "stopsounds_on_death" }, + { 0x8F05, "stopthreateventtype" }, + { 0x8F06, "stoptickingsound" }, + { 0x8F07, "stopturret" }, + { 0x8F08, "stopusingremoteturret" }, + { 0x8F09, "stopusingturretwhennodelost" }, + { 0x8F0A, "stopwarbirdenginefx" }, + { 0x8F0B, "stopwarmupeffects" }, + { 0x8F0C, "stopwarmupsounds" }, + { 0x8F0D, "stopwatch" }, + { 0x8F0E, "storage_vo" }, + { 0x8F0F, "store_offsets_for_link" }, + { 0x8F10, "store_players_weapons" }, + { 0x8F11, "store_speed" }, + { 0x8F12, "storecameratargets" }, + { 0x8F13, "stored_clipsize" }, + { 0x8F14, "stored_ents" }, + { 0x8F15, "stored_stock" }, + { 0x8F16, "stored_variable_grenade" }, + { 0x8F17, "stored_variable_grenade_ui_type" }, + { 0x8F18, "stored_weapon" }, + { 0x8F19, "stored_weapons" }, + { 0x8F1A, "storedangley" }, + { 0x8F1B, "storedrightsticky" }, + { 0x8F1C, "storependingreinforcement" }, + { 0x8F1D, "str" }, + { 0x8F1E, "strafeblendtimes" }, + { 0x8F1F, "strafing_run_airstrike" }, + { 0x8F20, "straighten_ship" }, + { 0x8F21, "strain_accel_last_trigger" }, + { 0x8F22, "strain_accel_time_since_trigger" }, + { 0x8F23, "strategy_level" }, + { 0x8F24, "streak_trams" }, + { 0x8F25, "streakcustomization" }, + { 0x8F26, "streakname" }, + { 0x8F27, "streaknotifytracker" }, + { 0x8F28, "streakplayer" }, + { 0x8F29, "streakref" }, + { 0x8F2A, "streakselectdowntracker" }, + { 0x8F2B, "streakselectuptracker" }, + { 0x8F2C, "streaksuppordisabledcount" }, + { 0x8F2D, "streaksupportqueueallies" }, + { 0x8F2E, "streaksupportqueueaxis" }, + { 0x8F2F, "stream" }, + { 0x8F30, "streamclassweapons" }, + { 0x8F31, "streamprimaryweapons" }, + { 0x8F32, "streamweapons" }, + { 0x8F33, "street_battle_dialogue" }, + { 0x8F34, "street_civilian_clean_up" }, + { 0x8F35, "street_cleanup" }, + { 0x8F36, "street_enemy_blown_building_think" }, + { 0x8F37, "street_enemy_building_east_think" }, + { 0x8F38, "street_enemy_building_west_think" }, + { 0x8F39, "street_enemy_movement" }, + { 0x8F3A, "street_enemy_tank_battle_think" }, + { 0x8F3B, "street_enemy_tank_damaged_think" }, + { 0x8F3C, "street_enemy_think" }, + { 0x8F3D, "street_fight_after_snipe" }, + { 0x8F3E, "street_fighter_check_function" }, + { 0x8F3F, "street_fighters_gone_yet" }, + { 0x8F40, "street_hanging_pipes_anim" }, + { 0x8F41, "street_mechs" }, + { 0x8F42, "street_mobile_cover_guys" }, + { 0x8F43, "street_set_volume_from_pair" }, + { 0x8F44, "street_train_function" }, + { 0x8F45, "street_update_my_volume_think" }, + { 0x8F46, "street_volume_manager" }, + { 0x8F47, "street_wall_1_explode" }, + { 0x8F48, "street1_ingame" }, + { 0x8F49, "street1_teleportplayer" }, + { 0x8F4A, "streetfighters_notify" }, + { 0x8F4B, "streetmechs" }, + { 0x8F4C, "streets_dialogue_manager" }, + { 0x8F4D, "streets_main" }, + { 0x8F4E, "strikegastrackingoverlay" }, + { 0x8F4F, "strikerocketstoredangles" }, + { 0x8F50, "strikerocketstoredposition" }, + { 0x8F51, "strikespawnpoint" }, + { 0x8F52, "strikewhitefade" }, + { 0x8F53, "string" }, + { 0x8F54, "string_explosive_bullet_shield" }, + { 0x8F55, "string_find" }, + { 0x8F56, "string_is_single_digit_integer" }, + { 0x8F57, "string_starts_with" }, + { 0x8F58, "strings" }, + { 0x8F59, "stringtables" }, + { 0x8F5A, "stringtofloat" }, + { 0x8F5B, "strip_prefix" }, + { 0x8F5C, "strip_suffix" }, + { 0x8F5D, "strips" }, + { 0x8F5E, "strips_disabled" }, + { 0x8F5F, "strobelight" }, + { 0x8F60, "struct" }, + { 0x8F61, "struct_array_index" }, + { 0x8F62, "struct_arrayspawn" }, + { 0x8F63, "struct_class_init" }, + { 0x8F64, "struct_class_names" }, + { 0x8F65, "structarray_add" }, + { 0x8F66, "structarray_remove" }, + { 0x8F67, "structarray_remove_index" }, + { 0x8F68, "structarray_remove_undefined" }, + { 0x8F69, "structarray_shuffle" }, + { 0x8F6A, "structarray_swap" }, + { 0x8F6B, "structarray_swaptolast" }, + { 0x8F6C, "stuckenemyentity" }, + { 0x8F6D, "stuckmesh" }, + { 0x8F6E, "stumbleonfirefx" }, + { 0x8F6F, "stumblingpain" }, + { 0x8F70, "stumblingpainanimseq" }, + { 0x8F71, "stumblingpainnotetrackhandler" }, + { 0x8F72, "stun_drone" }, + { 0x8F73, "stun_duration" }, + { 0x8F74, "stunned" }, + { 0x8F75, "stunnedanimnumber" }, + { 0x8F76, "stunnedtime" }, + { 0x8F77, "stunscaler" }, + { 0x8F78, "style" }, + { 0x8F79, "stylized_center_text" }, + { 0x8F7A, "stylized_fadeout" }, + { 0x8F7B, "stylized_line" }, + { 0x8F7C, "sub_line" }, + { 0x8F7D, "subclass" }, + { 0x8F7E, "subclass_elite" }, + { 0x8F7F, "subclass_juggernaut" }, + { 0x8F80, "subclass_mech" }, + { 0x8F81, "subclass_regular" }, + { 0x8F82, "subclass_riotshield" }, + { 0x8F83, "subclass_spawn_functions" }, + { 0x8F84, "subtitle_entry_num" }, + { 0x8F85, "subtitles" }, + { 0x8F86, "subway_atlas_ceiling_breach" }, + { 0x8F87, "subway_atlas_cleanup" }, + { 0x8F88, "subway_atlas_post_scene" }, + { 0x8F89, "subway_auto_doors_init" }, + { 0x8F8A, "subway_bomb_shake" }, + { 0x8F8B, "subway_bombshakes" }, + { 0x8F8C, "subway_civ_speaking_groups_setup" }, + { 0x8F8D, "subway_civ_speaking_groups_setup_cg" }, + { 0x8F8E, "subway_civilian_attach_props" }, + { 0x8F8F, "subway_civilian_detach_props" }, + { 0x8F90, "subway_civilian_init_props" }, + { 0x8F91, "subway_civilians" }, + { 0x8F92, "subway_close_all_doors" }, + { 0x8F93, "subway_doors_closing" }, + { 0x8F94, "subway_doors_opening" }, + { 0x8F95, "subway_enter_spawn_civilians" }, + { 0x8F96, "subway_execution_scene" }, + { 0x8F97, "subway_execution_scene_cg" }, + { 0x8F98, "subway_exit_delete_civilians" }, + { 0x8F99, "subway_exit_lights" }, + { 0x8F9A, "subway_gate_atlas_meetup_close" }, + { 0x8F9B, "subway_gate_triggered" }, + { 0x8F9C, "subway_handle_open_gate" }, + { 0x8F9D, "subway_handle_player_weapon_in_scene" }, + { 0x8F9E, "subway_meet_atlas_fov_shift_off" }, + { 0x8F9F, "subway_meet_atlas_fov_shift_on" }, + { 0x8FA0, "subway_meet_atlas_show_hole_geo" }, + { 0x8FA1, "subway_open_all_cg_doors" }, + { 0x8FA2, "subway_open_all_doors" }, + { 0x8FA3, "subway_open_door" }, + { 0x8FA4, "subway_pa_message" }, + { 0x8FA5, "subway_roof_breach_end_slomo" }, + { 0x8FA6, "subway_roof_breach_start_slowmo" }, + { 0x8FA7, "subway_rotating_automatic_doors" }, + { 0x8FA8, "subway_section" }, + { 0x8FA9, "subway_setup_civilians" }, + { 0x8FAA, "subway_setup_civilians_cg" }, + { 0x8FAB, "subway_setup_dead_civilians_cg" }, + { 0x8FAC, "success" }, + { 0x8FAD, "successdetonateambushinteract" }, + { 0x8FAE, "successsetupambushtimer" }, + { 0x8FAF, "suicides" }, + { 0x8FB0, "suit" }, + { 0x8FB1, "sulfur_door_fx" }, + { 0x8FB2, "sulfursmokefx" }, + { 0x8FB3, "sun_flare" }, + { 0x8FB4, "sun_flare_funeral" }, + { 0x8FB5, "sun_flare_position" }, + { 0x8FB6, "sun_light_fade" }, + { 0x8FB7, "sun_light_reset" }, + { 0x8FB8, "sun_shad_cooling_tower_area" }, + { 0x8FB9, "sun_shad_cooling_tower_start" }, + { 0x8FBA, "sun_shad_exposure_control_room" }, + { 0x8FBB, "sun_shad_vision_fly_in" }, + { 0x8FBC, "sun_shadow_trigger" }, + { 0x8FBD, "sunbeginfadeangle" }, + { 0x8FBE, "sunbeginfadeangle_start" }, + { 0x8FBF, "sunblue" }, + { 0x8FC0, "sunblue_start" }, + { 0x8FC1, "sunbouncehdr" }, + { 0x8FC2, "sundark_call" }, + { 0x8FC3, "sundark_manage" }, + { 0x8FC4, "sundark_touched" }, + { 0x8FC5, "sundark_volume" }, + { 0x8FC6, "sundir" }, + { 0x8FC7, "sundir_start" }, + { 0x8FC8, "sunenable" }, + { 0x8FC9, "sunendfadeangle" }, + { 0x8FCA, "sunendfadeangle_start" }, + { 0x8FCB, "sunendfageangle" }, + { 0x8FCC, "sunflare" }, + { 0x8FCD, "sunflare_changes" }, + { 0x8FCE, "sunflare_settings" }, + { 0x8FCF, "sunflareswap" }, + { 0x8FD0, "sunfog_enabled" }, + { 0x8FD1, "sunfogenabled" }, + { 0x8FD2, "sungreen" }, + { 0x8FD3, "sungreen_start" }, + { 0x8FD4, "sunisprimary" }, + { 0x8FD5, "sunisprimarylight" }, + { 0x8FD6, "sunlighthdr" }, + { 0x8FD7, "sunradiosity" }, + { 0x8FD8, "sunradiosityhdr" }, + { 0x8FD9, "sunred" }, + { 0x8FDA, "sunred_start" }, + { 0x8FDB, "sunsamplesizenear" }, + { 0x8FDC, "sunshadowscale" }, + { 0x8FDD, "superexosettings" }, + { 0x8FDE, "superstarchallenge" }, + { 0x8FDF, "support_01_checkpoint" }, + { 0x8FE0, "supportbarsize" }, + { 0x8FE1, "supportbuddyspawn" }, + { 0x8FE2, "supportintel" }, + { 0x8FE3, "suppresionfire" }, + { 0x8FE4, "suppressed" }, + { 0x8FE5, "suppressed_exo_hover_vfx" }, + { 0x8FE6, "suppressedbehavior" }, + { 0x8FE7, "suppressedtime" }, + { 0x8FE8, "suppressingenemy" }, + { 0x8FE9, "suppressingfiretracking" }, + { 0x8FEA, "suppression_time" }, + { 0x8FEB, "suppressionstart" }, + { 0x8FEC, "suppressionthreshold" }, + { 0x8FED, "suppressionwait_old" }, + { 0x8FEE, "suppresstimeout" }, + { 0x8FEF, "suppresswaiter" }, + { 0x8FF0, "surface" }, + { 0x8FF1, "surface_state" }, + { 0x8FF2, "surfaces" }, + { 0x8FF3, "surprise_ambush_kva_team" }, + { 0x8FF4, "surprise_attack" }, + { 0x8FF5, "surprise_enemy" }, + { 0x8FF6, "surveillance_post_anims" }, + { 0x8FF7, "survivalistchallenge" }, + { 0x8FF8, "survivalstarttime" }, + { 0x8FF9, "survive" }, + { 0x8FFA, "surviveanimallowed" }, + { 0x8FFB, "surviveanimname" }, + { 0x8FFC, "survivorevent" }, + { 0x8FFD, "suspend_drive_anims" }, + { 0x8FFE, "suspend_driveanims" }, + { 0x8FFF, "suspend_sd_role" }, + { 0x9000, "suspensemusic" }, + { 0x9001, "swap" }, + { 0x9002, "swap_ai_to_drone" }, + { 0x9003, "swap_bike_to_static" }, + { 0x9004, "swap_brigde_anim_to_real" }, + { 0x9005, "swap_brigde_anim_to_real_far" }, + { 0x9006, "swap_cockpit_model" }, + { 0x9007, "swap_drone_to_ai" }, + { 0x9008, "swap_drones_attack_player" }, + { 0x9009, "swap_head_model" }, + { 0x900A, "swap_num" }, + { 0x900B, "swap_to_climbing_weapon" }, + { 0x900C, "swap_to_real_weapon" }, + { 0x900D, "swap_tree" }, + { 0x900E, "swap_world_model" }, + { 0x900F, "swapanim" }, + { 0x9010, "swapfogandfx" }, + { 0x9011, "swapfx" }, + { 0x9012, "swaptolastweapon" }, + { 0x9013, "swapwalldelayed" }, + { 0x9014, "swarm" }, + { 0x9015, "swarm_dot_override" }, + { 0x9016, "swarm_drone_hud_change" }, + { 0x9017, "swarm_drone_hud_off" }, + { 0x9018, "swarm_drone_hud_on" }, + { 0x9019, "swarm_last_player_pos" }, + { 0x901A, "swarm_los_body_behind_cover" }, + { 0x901B, "swarm_los_lock_duration_endtime" }, + { 0x901C, "swarm_los_overhead_blocked" }, + { 0x901D, "swarm_repulsor_body" }, + { 0x901E, "swarm_repulsor_foot" }, + { 0x901F, "swarm_repulsor_head" }, + { 0x9020, "swarm_scantime_override" }, + { 0x9021, "swarm_shoot_random_drone_at_ent" }, + { 0x9022, "swarm_spawned" }, + { 0x9023, "swarm_target_list" }, + { 0x9024, "sweapon" }, + { 0x9025, "sweep_range" }, + { 0x9026, "swim" }, + { 0x9027, "swim_anim_drown" }, + { 0x9028, "swim_anim_idle_loop" }, + { 0x9029, "swim_anim_loop" }, + { 0x902A, "swim_anim_loop_into" }, + { 0x902B, "swim_anim_offscreen" }, + { 0x902C, "swim_approachnode" }, + { 0x902D, "swim_approachpos" }, + { 0x902E, "swim_arms_model" }, + { 0x902F, "swim_begin" }, + { 0x9030, "swim_bounds_fail" }, + { 0x9031, "swim_cancelcurrentapproach" }, + { 0x9032, "swim_choosestart" }, + { 0x9033, "swim_cleanupturnanim" }, + { 0x9034, "swim_clearleananims" }, + { 0x9035, "swim_coverarrival_main" }, + { 0x9036, "swim_determineapproachanim" }, + { 0x9037, "swim_determineapproachanim3d" }, + { 0x9038, "swim_dofinalarrival" }, + { 0x9039, "swim_doposarrival" }, + { 0x903A, "swim_dostrafe" }, + { 0x903B, "swim_end" }, + { 0x903C, "swim_end_hide_viewarms" }, + { 0x903D, "swim_getangleindex" }, + { 0x903E, "swim_getanimstartpos" }, + { 0x903F, "swim_getapproachtype" }, + { 0x9040, "swim_getmaxanimdist" }, + { 0x9041, "swim_getstrafeblendtime" }, + { 0x9042, "swim_handlestartcoveraim" }, + { 0x9043, "swim_isapproachablenode" }, + { 0x9044, "swim_maymovefrompointtopoint" }, + { 0x9045, "swim_movebegin" }, + { 0x9046, "swim_moveend" }, + { 0x9047, "swim_null" }, + { 0x9048, "swim_path_targetname" }, + { 0x9049, "swim_pathchange_getturnanim" }, + { 0x904A, "swim_restartapproachlistener" }, + { 0x904B, "swim_scene_boat_sink" }, + { 0x904C, "swim_scene_boat_sink_bob" }, + { 0x904D, "swim_scene_boats" }, + { 0x904E, "swim_scene_chase_littlebird_patrol" }, + { 0x904F, "swim_scene_cleanup" }, + { 0x9050, "swim_scene_climb_out_water" }, + { 0x9051, "swim_scene_dock_destroy" }, + { 0x9052, "swim_scene_dock_guard_goal" }, + { 0x9053, "swim_scene_dock_guard_removal" }, + { 0x9054, "swim_scene_dock_guards" }, + { 0x9055, "swim_scene_handle_current" }, + { 0x9056, "swim_scene_handle_player_containment" }, + { 0x9057, "swim_scene_ilana_swim_on_path_behavior" }, + { 0x9058, "swim_scene_master_handler" }, + { 0x9059, "swim_scene_pre_setup" }, + { 0x905A, "swim_scene_scripted_destroyed_dock_hide" }, + { 0x905B, "swim_scene_setup" }, + { 0x905C, "swim_scene_swarm_kamikaze_attack" }, + { 0x905D, "swim_scene_swarm_movement" }, + { 0x905E, "swim_scene_swarm_setup" }, + { 0x905F, "swim_scene_warbird_fire_at_target_for_duration" }, + { 0x9060, "swim_setleananims" }, + { 0x9061, "swim_setstrafeaimset" }, + { 0x9062, "swim_setstrafeaimweights" }, + { 0x9063, "swim_setstrafeweights" }, + { 0x9064, "swim_setupapproach" }, + { 0x9065, "swim_shoulddonodeexit" }, + { 0x9066, "swim_startcoveraim" }, + { 0x9067, "swim_time_fail" }, + { 0x9068, "swim_track_forward_enter" }, + { 0x9069, "swim_track_forward_exit" }, + { 0x906A, "swim_track_set" }, + { 0x906B, "swim_track_strafe_enter" }, + { 0x906C, "swim_track_strafe_exit" }, + { 0x906D, "swim_updateleananim" }, + { 0x906E, "swim_updatestrafeaimanim" }, + { 0x906F, "swim_updatestrafeanim" }, + { 0x9070, "swim_waitforapproachpos" }, + { 0x9071, "swim_warbird" }, + { 0x9072, "swimming" }, + { 0x9073, "swimming_arms" }, + { 0x9074, "swimming_depth" }, + { 0x9075, "swimming_gravity_vel" }, + { 0x9076, "switch_back_to_player_weapon" }, + { 0x9077, "switch_node_now" }, + { 0x9078, "switch_path" }, + { 0x9079, "switch_rpg_weapon" }, + { 0x907A, "switch_to_last_weapon" }, + { 0x907B, "switch_to_melee" }, + { 0x907C, "switch_to_previous_weapon" }, + { 0x907D, "switchedweapons" }, + { 0x907E, "switching_teams" }, + { 0x907F, "switchtocloaked" }, + { 0x9080, "switchtolastweapon" }, + { 0x9081, "switchtosidearm" }, + { 0x9082, "switchtovisible" }, + { 0x9083, "switchweaponafterraiseanimation" }, + { 0x9084, "sync_anim_times_with_carrier" }, + { 0x9085, "sync_entity_damage" }, + { 0x9086, "sync_transients_after_time" }, + { 0x9087, "syncedmeleetarget2" }, + { 0x9088, "syncnotetrackent" }, + { 0x9089, "syncxpstat" }, +/* 1 gap + "system_default_detect_ranges", + "system_default_event_distances", + "system_event_change", + "system_handle_clipbrush", + "system_init", + "system_init_shadows", + "system_message_loop", + "system_save_processes", + "system_set_detect_ranges", + "system_set_event_distances", + "system_state_check_no_enemy", + "system_state_spotted", + "system_state_try_clear_flag", + "t", + "t2e_clip_cleanup", + "t2e_walk_push_damage", +*/ + { 0x909B, "table_combine" }, + { 0x909C, "table_getequipment" }, + { 0x909D, "table_getequipmentextra" }, + { 0x909E, "table_getkillstreak" }, + { 0x909F, "table_getkillstreakmodule" }, + { 0x90A0, "table_getoffhand" }, + { 0x90A1, "table_getoffhandextra" }, + { 0x90A2, "table_getperk" }, + { 0x90A3, "table_getteamperk" }, + { 0x90A4, "table_getweapon" }, + { 0x90A5, "table_getweaponattachment" }, + { 0x90A6, "table_getweaponbuff" }, + { 0x90A7, "table_getweaponcamo" }, + { 0x90A8, "table_getweaponreticle" }, + { 0x90A9, "table_getwildcard" }, + { 0x90AA, "table_origins" }, + { 0x90AB, "table_pulldown" }, + { 0x90AC, "table_pulldown_distance_check" }, + { 0x90AD, "tablelookupweaponoffsets" }, + { 0x90AE, "tackle_handle_hint_display" }, + { 0x90AF, "tactical_goals" }, + { 0x90B0, "tactical_location" }, + { 0x90B1, "tactical_move_to_goal_pos" }, + { 0x90B2, "tactical_picker_enabled" }, + { 0x90B3, "tactics_model" }, + { 0x90B4, "tactics_objectives" }, + { 0x90B5, "tactics_objects" }, + { 0x90B6, "tactics_tools" }, + { 0x90B7, "tactics_type" }, + { 0x90B8, "tag_array" }, + { 0x90B9, "tag_bar_end_early" }, + { 0x90BA, "tag_current" }, + { 0x90BB, "tag_driver" }, + { 0x90BC, "tag_enemy" }, + { 0x90BD, "tag_ent" }, + { 0x90BE, "tag_getting" }, + { 0x90BF, "tag_idx" }, + { 0x90C0, "tag_left_foot" }, + { 0x90C1, "tag_left_hand" }, + { 0x90C2, "tag_monitor" }, + { 0x90C3, "tag_name" }, + { 0x90C4, "tag_offset" }, + { 0x90C5, "tag_outline_enemy" }, + { 0x90C6, "tag_player_view" }, + { 0x90C7, "tag_progress_bar" }, + { 0x90C8, "tag_project" }, + { 0x90C9, "tag_project_player" }, + { 0x90CA, "tag_right_foot" }, + { 0x90CB, "tag_right_hand" }, + { 0x90CC, "tag_scan_update" }, + { 0x90CD, "tag_screen_load" }, + { 0x90CE, "tag_screen_off" }, + { 0x90CF, "tag_screen_on" }, + { 0x90D0, "tag_shutdown_hp_threshold_array" }, + { 0x90D1, "tag_shutdown_order_array" }, + { 0x90D2, "tag_sound" }, + { 0x90D3, "tag_stowed_hip" }, + { 0x90D4, "tag_targ" }, + { 0x90D5, "tag_threat_detection" }, + { 0x90D6, "tag_trace_pulse" }, + { 0x90D7, "tag_trace_sound" }, + { 0x90D8, "tag_trace_state" }, + { 0x90D9, "tag_trace_track" }, + { 0x90DA, "tag_trace_update" }, + { 0x90DB, "tag_update_enemy_in_sights" }, + { 0x90DC, "tag_watcher" }, + { 0x90DD, "tag1" }, + { 0x90DE, "tag2" }, + { 0x90DF, "tagavailable" }, + { 0x90E0, "tagcollectorevent" }, + { 0x90E1, "tagcollectortotal" }, + { 0x90E2, "tagged" }, + { 0x90E3, "tagged_enemy_death_cleanup" }, + { 0x90E4, "tagged_enemy_update" }, + { 0x90E5, "tagged_status_hide" }, + { 0x90E6, "tagged_status_show" }, + { 0x90E7, "tagged_status_update" }, + { 0x90E8, "tagging" }, + { 0x90E9, "tagging_color" }, + { 0x90EA, "tagging_create_hud" }, + { 0x90EB, "tagging_create_hud_crosshair" }, + { 0x90EC, "tagging_enemy_list" }, + { 0x90ED, "tagging_highlight_hud_effect_apply" }, + { 0x90EE, "tagging_highlight_hud_effect_remove" }, + { 0x90EF, "tagging_hud_show_all" }, + { 0x90F0, "tagging_hud_show_minimal" }, + { 0x90F1, "tagging_hud_show_none" }, + { 0x90F2, "tagging_hud_shutdown" }, + { 0x90F3, "tagging_init_player" }, + { 0x90F4, "tagging_mode_begin" }, + { 0x90F5, "tagging_mode_end" }, + { 0x90F6, "tagging_mode_watcher" }, + { 0x90F7, "tagging_set_binocs_enabled" }, + { 0x90F8, "tagging_set_enabled" }, + { 0x90F9, "tagging_set_forced_mode" }, + { 0x90FA, "tagging_set_hint" }, + { 0x90FB, "tagging_set_hud_outline_style" }, + { 0x90FC, "tagging_set_marking_enabled" }, + { 0x90FD, "tagging_shutdown_player" }, + { 0x90FE, "tagging_sight_trace_passed" }, + { 0x90FF, "tagging_sight_trace_queue" }, + { 0x9100, "tagging_sight_traced_queued" }, + { 0x9101, "tagging_think" }, + { 0x9102, "tagging_zoom_monitor" }, + { 0x9103, "tagging_zoom_sound" }, + { 0x9104, "tagging_zoom_transition" }, + { 0x9105, "tagmarkedby" }, + { 0x9106, "tags" }, + { 0x9107, "tags_seen" }, + { 0x9108, "tags_seen_by_owner" }, + { 0x9109, "tagtarget" }, + { 0x910A, "tagteamupdater" }, + { 0x910B, "take_car_door_shields" }, + { 0x910C, "take_color_node" }, + { 0x910D, "take_color_node_until_death" }, + { 0x910E, "take_cover_warning" }, + { 0x910F, "take_cover_warning_loop" }, + { 0x9110, "take_cover_warnings_enabled" }, + { 0x9111, "take_every_grenade_now" }, + { 0x9112, "take_exo_cloak" }, + { 0x9113, "take_exo_health" }, + { 0x9114, "take_exo_hover" }, + { 0x9115, "take_exo_mute" }, + { 0x9116, "take_exo_overclock" }, + { 0x9117, "take_exo_ping" }, + { 0x9118, "take_exo_repulsor" }, + { 0x9119, "take_exo_shield" }, + { 0x911A, "take_knife_when_done" }, + { 0x911B, "take_prebreach_weapons" }, + { 0x911C, "take_selfie" }, + { 0x911D, "take_water_weapon" }, + { 0x911E, "take_weapon_delayed" }, + { 0x911F, "takeandkillevent" }, + { 0x9120, "takedown_01_complete" }, + { 0x9121, "takedown_01_complete_dialogue" }, + { 0x9122, "takedown_01_dialogue" }, + { 0x9123, "takedown_button" }, + { 0x9124, "takedown_door" }, + { 0x9125, "takedown_hint_off" }, + { 0x9126, "takedown_qte" }, + { 0x9127, "takedown_qte_middle" }, + { 0x9128, "takedown_truck_lights_off" }, + { 0x9129, "takedown_trunk" }, + { 0x912A, "takedown_underwater_portion" }, + { 0x912B, "takedownenemy1" }, + { 0x912C, "takekillstreakweaponifnodupe" }, + { 0x912D, "takekillstreakweapons" }, + { 0x912E, "takeobject" }, + { 0x912F, "takeoffhand" }, + { 0x9130, "takeover_warbird_turret_buddy" }, + { 0x9131, "takeuseweapon" }, + { 0x9132, "talk_for_time" }, + { 0x9133, "talker" }, + { 0x9134, "talker_is_talking_currently" }, + { 0x9135, "talker_origin" }, + { 0x9136, "tangent" }, + { 0x9137, "tank" }, + { 0x9138, "tank_ascent" }, + { 0x9139, "tank_ascent_dialogue" }, + { 0x913A, "tank_ascent_logic" }, + { 0x913B, "tank_attack" }, + { 0x913C, "tank_battle_rpg_enemy_think" }, + { 0x913D, "tank_board" }, + { 0x913E, "tank_board_dialogue" }, + { 0x913F, "tank_board_enter" }, + { 0x9140, "tank_board_enter_top_lights" }, + { 0x9141, "tank_board_logic" }, + { 0x9142, "tank_checkpoint_engine" }, + { 0x9143, "tank_clearing_dialogue" }, + { 0x9144, "tank_clearing2_littlebird" }, + { 0x9145, "tank_clearing3_littlebird" }, + { 0x9146, "tank_combat_littlebird_damage_function" }, + { 0x9147, "tank_combat_littlebird_think" }, + { 0x9148, "tank_combat_vehicle_damage_feedback" }, + { 0x9149, "tank_combat_vrap" }, + { 0x914A, "tank_combat_vrap_deactivate_on_unload" }, + { 0x914B, "tank_combat_warbird_damage_function" }, + { 0x914C, "tank_combat_warbird_kill_is_crew_killed" }, + { 0x914D, "tank_combat_warbird_liftoff_think" }, + { 0x914E, "tank_combat_warbird_orient_to_open_fire" }, + { 0x914F, "tank_combat_warbird_think" }, + { 0x9150, "tank_count" }, + { 0x9151, "tank_courtyard_dialogue" }, + { 0x9152, "tank_courtyard_gate_dialogue" }, + { 0x9153, "tank_damage_detection" }, + { 0x9154, "tank_disabled" }, + { 0x9155, "tank_end" }, + { 0x9156, "tank_exfil_charges_going_off" }, + { 0x9157, "tank_exfil_detonate" }, + { 0x9158, "tank_exit" }, + { 0x9159, "tank_exit_dialogue" }, + { 0x915A, "tank_exit_dof_reset" }, + { 0x915B, "tank_field" }, + { 0x915C, "tank_field_choppers_dialogue" }, + { 0x915D, "tank_field_dialogue" }, + { 0x915E, "tank_field_lft_frk" }, + { 0x915F, "tank_field_logic" }, + { 0x9160, "tank_field_nightvision" }, + { 0x9161, "tank_field_rgt_frk" }, + { 0x9162, "tank_field_vraps_dialogue" }, + { 0x9163, "tank_fire_missile" }, + { 0x9164, "tank_hangar" }, + { 0x9165, "tank_hangar_dialogue" }, + { 0x9166, "tank_hangar_door_close" }, + { 0x9167, "tank_hangar_door_open" }, + { 0x9168, "tank_hangar_logic" }, + { 0x9169, "tank_hangar_pas_dialogue" }, + { 0x916A, "tank_hide_icon" }, + { 0x916B, "tank_idle" }, + { 0x916C, "tank_missile_react" }, + { 0x916D, "tank_missile_set_target" }, + { 0x916E, "tank_no_target_time" }, + { 0x916F, "tank_queue" }, + { 0x9170, "tank_reloading_dialogue" }, + { 0x9171, "tank_reveal_lighting" }, + { 0x9172, "tank_reveal_models" }, + { 0x9173, "tank_reveal_models_start_point" }, + { 0x9174, "tank_road" }, + { 0x9175, "tank_road_dialogue" }, + { 0x9176, "tank_road_enemy_tank_dialogue" }, + { 0x9177, "tank_road_enemy_think" }, + { 0x9178, "tank_road_littlebird" }, + { 0x9179, "tank_road_logic" }, + { 0x917A, "tank_road_tank_killed_dialogue" }, + { 0x917B, "tank_run" }, + { 0x917C, "tank_screens_boot_up" }, + { 0x917D, "tank_section_vehicles_spawned" }, + { 0x917E, "tank_shack_destruct" }, + { 0x917F, "tank_shoot_generic" }, + { 0x9180, "tank_shoot_time" }, + { 0x9181, "tank_show_icon" }, + { 0x9182, "tank_status_dialogue" }, + { 0x9183, "tank_systems_dialogue" }, + { 0x9184, "tank_trail" }, + { 0x9185, "tank_turrent_reflection" }, + { 0x9186, "tank_wait_flag_time" }, + { 0x9187, "tanker_crash" }, + { 0x9188, "tanker_drone_flood" }, + { 0x9189, "tanker_exploded" }, + { 0x918A, "tanker_fire_hurt_trigger" }, + { 0x918B, "tanker_fireball" }, + { 0x918C, "tanker_mountain_crash" }, + { 0x918D, "tanker_mountain_crash2" }, + { 0x918E, "tanker_roll_explosion" }, + { 0x918F, "tanker_skid_impacts" }, + { 0x9190, "tankgetout" }, + { 0x9191, "tankkilled" }, + { 0x9192, "tanks" }, + { 0x9193, "tanksquish" }, + { 0x9194, "tanksquish_damage_check" }, + { 0x9195, "tanktrail" }, + { 0x9196, "tappackagethink" }, + { 0x9197, "targent" }, + { 0x9198, "target_air_space" }, + { 0x9199, "target_array" }, + { 0x919A, "target_blink_out" }, + { 0x919B, "target_center_off" }, + { 0x919C, "target_confirm" }, + { 0x919D, "target_cycleshader" }, + { 0x919E, "target_drone_damager" }, + { 0x919F, "target_enhancer_think" }, + { 0x91A0, "target_ent" }, + { 0x91A1, "target_ent_cleanup" }, + { 0x91A2, "target_entity" }, + { 0x91A3, "target_fov" }, + { 0x91A4, "target_from_avatar" }, + { 0x91A5, "target_handle_death" }, + { 0x91A6, "target_handle_stop" }, + { 0x91A7, "target_handler" }, + { 0x91A8, "target_is_in_front" }, + { 0x91A9, "target_lifetime" }, + { 0x91AA, "target_list" }, + { 0x91AB, "target_lock_change_func" }, + { 0x91AC, "target_lock_targets" }, + { 0x91AD, "target_logic" }, + { 0x91AE, "target_marked" }, + { 0x91AF, "target_min_range" }, + { 0x91B0, "target_move_dist" }, + { 0x91B1, "target_name" }, + { 0x91B2, "target_org" }, + { 0x91B3, "target_position" }, + { 0x91B4, "target_radius" }, + { 0x91B5, "target_reset" }, + { 0x91B6, "target_score" }, + { 0x91B7, "target_setsafe" }, + { 0x91B8, "target_setshadersafe" }, + { 0x91B9, "target_spawn_in" }, + { 0x91BA, "target_spawn_out" }, + { 0x91BB, "target_stencil" }, + { 0x91BC, "target_still_valid" }, + { 0x91BD, "target_swarm" }, + { 0x91BE, "target_track" }, + { 0x91BF, "target_units_per_second" }, + { 0x91C0, "target_valid_targets" }, + { 0x91C1, "targetangularacceleration" }, + { 0x91C2, "targetattacker" }, + { 0x91C3, "targetavatar" }, + { 0x91C4, "targetdefault" }, + { 0x91C5, "targetdest" }, + { 0x91C6, "targetdot" }, + { 0x91C7, "targetedent" }, + { 0x91C8, "targetenemy" }, + { 0x91C9, "targetent" }, + { 0x91CA, "targetentpos" }, + { 0x91CB, "targetgetdist" }, + { 0x91CC, "targeting_delay" }, + { 0x91CD, "targeting_hud_destroy" }, + { 0x91CE, "targeting_hud_init" }, + { 0x91CF, "targeting_hud_think" }, + { 0x91D0, "targetinsafevolume" }, + { 0x91D1, "targetisclose" }, + { 0x91D2, "targetisinfront" }, + { 0x91D3, "targetlist" }, + { 0x91D4, "targetmarked" }, + { 0x91D5, "targetmonitor" }, + { 0x91D6, "targetplaydeath" }, + { 0x91D7, "targetplayer" }, + { 0x91D8, "targetpos" }, + { 0x91D9, "targets" }, + { 0x91DA, "targets_and_uses_turret" }, + { 0x91DB, "targetspreadshooting" }, + { 0x91DC, "targetzoff" }, + { 0x91DD, "tc_ai_clip_blocker" }, + { 0x91DE, "tc_door_to_stairs_closer" }, + { 0x91DF, "tc_manticore_ally_traverse" }, + { 0x91E0, "tc_setup_door" }, + { 0x91E1, "tc_side_door_movement" }, + { 0x91E2, "tc_uv_rumble" }, + { 0x91E3, "tcah_doors" }, + { 0x91E4, "tcah_node" }, + { 0x91E5, "team_move_hospital" }, + { 0x91E6, "team_specific_spawn_functions" }, + { 0x91E7, "team1" }, + { 0x91E8, "team2" }, + { 0x91E9, "teambalance" }, + { 0x91EA, "teambase" }, + { 0x91EB, "teambased" }, + { 0x91EC, "teamchangedthisframe" }, + { 0x91ED, "teamcount" }, + { 0x91EE, "teamemped" }, + { 0x91EF, "teamflags" }, + { 0x91F0, "teamflashbangimmune" }, + { 0x91F1, "teamflashbangimmunity" }, + { 0x91F2, "teamkilldelay" }, + { 0x91F3, "teamkillsthisround" }, + { 0x91F4, "teamlimit" }, + { 0x91F5, "teamlist" }, + { 0x91F6, "teamname" }, + { 0x91F7, "teamnamelist" }, + { 0x91F8, "teamnukeemped" }, + { 0x91F9, "teamoutcomenotify" }, + { 0x91FA, "teamplayercardsplash" }, + { 0x91FB, "teamprogressbarfontsize" }, + { 0x91FC, "teamprogressbarheight" }, + { 0x91FD, "teamprogressbartexty" }, + { 0x91FE, "teamprogressbarwidth" }, + { 0x91FF, "teamprogressbary" }, + { 0x9200, "teams" }, + { 0x9201, "teamspawnpoints" }, + { 0x9202, "teamsplash" }, + { 0x9203, "teamswap" }, + { 0x9204, "teamthreatcalloutlimittimeout" }, + { 0x9205, "teamtweaks" }, + { 0x9206, "teamusetexts" }, + { 0x9207, "teamusetimes" }, + { 0x9208, "technical_pain" }, + { 0x9209, "tele_orgs" }, + { 0x920A, "telefrag_behavior" }, + { 0x920B, "teleport_add_delta" }, + { 0x920C, "teleport_add_delta_targets" }, + { 0x920D, "teleport_ahead" }, + { 0x920E, "teleport_ai" }, + { 0x920F, "teleport_ai_rooftop" }, + { 0x9210, "teleport_allowed" }, + { 0x9211, "teleport_bones_and_joker" }, + { 0x9212, "teleport_building_jump" }, + { 0x9213, "teleport_burke_to_alley" }, + { 0x9214, "teleport_change_targetname" }, + { 0x9215, "teleport_closest_zone" }, + { 0x9216, "teleport_delta_this_frame" }, + { 0x9217, "teleport_dom_finished_initializing" }, + { 0x9218, "teleport_dom_post_bot_cleanup" }, + { 0x9219, "teleport_ent" }, + { 0x921A, "teleport_filter_spawn_point" }, + { 0x921B, "teleport_gamemode_disable_teleport" }, + { 0x921C, "teleport_gamemode_func" }, + { 0x921D, "teleport_get_active_nodes" }, + { 0x921E, "teleport_get_active_pathnode_zones" }, + { 0x921F, "teleport_get_care_packages" }, + { 0x9220, "teleport_get_deployable_boxes" }, + { 0x9221, "teleport_get_matching_dom_flag" }, + { 0x9222, "teleport_get_safe_node_near" }, + { 0x9223, "teleport_include_killsteaks" }, + { 0x9224, "teleport_include_killstreaks" }, + { 0x9225, "teleport_include_players" }, + { 0x9226, "teleport_init" }, + { 0x9227, "teleport_init_spawn_info" }, + { 0x9228, "teleport_is_valid_zone" }, + { 0x9229, "teleport_minimaps" }, + { 0x922A, "teleport_nodes_in_zone" }, + { 0x922B, "teleport_notify_death" }, + { 0x922C, "teleport_onstartgameball" }, + { 0x922D, "teleport_onstartgameconf" }, + { 0x922E, "teleport_onstartgamectf" }, + { 0x922F, "teleport_onstartgamedom" }, + { 0x9230, "teleport_onstartgamehorde" }, + { 0x9231, "teleport_onstartgamehp" }, + { 0x9232, "teleport_onstartgametype" }, + { 0x9233, "teleport_onteleportball" }, + { 0x9234, "teleport_onteleportconf" }, + { 0x9235, "teleport_onteleportctf" }, + { 0x9236, "teleport_onteleportdom" }, + { 0x9237, "teleport_onteleporthp" }, + { 0x9238, "teleport_origin_use_nodes" }, + { 0x9239, "teleport_origin_use_offset" }, + { 0x923A, "teleport_origins" }, + { 0x923B, "teleport_parse_zone_targets" }, + { 0x923C, "teleport_pathnode_zones" }, + { 0x923D, "teleport_place_on_ground" }, + { 0x923E, "teleport_player" }, + { 0x923F, "teleport_players" }, + { 0x9240, "teleport_post_funcs" }, + { 0x9241, "teleport_pre_funcs" }, + { 0x9242, "teleport_pre_onstartgamesd" }, + { 0x9243, "teleport_pre_onstartgamesd_and_sr" }, + { 0x9244, "teleport_pre_onstartgamesr" }, + { 0x9245, "teleport_restore_targetname" }, + { 0x9246, "teleport_self_add_delta" }, + { 0x9247, "teleport_self_add_delta_targets" }, + { 0x9248, "teleport_set_current_zone" }, + { 0x9249, "teleport_set_minimap_for_zone" }, + { 0x924A, "teleport_set_post_func" }, + { 0x924B, "teleport_set_pre_func" }, + { 0x924C, "teleport_spawn_info" }, + { 0x924D, "teleport_to_ent_tag" }, + { 0x924E, "teleport_to_nodes" }, + { 0x924F, "teleport_to_offset" }, + { 0x9250, "teleport_to_scriptstruct" }, + { 0x9251, "teleport_to_struct" }, + { 0x9252, "teleport_to_zone" }, + { 0x9253, "teleport_to_zone_agents" }, + { 0x9254, "teleport_to_zone_character" }, + { 0x9255, "teleport_to_zone_killstreaks" }, + { 0x9256, "teleport_to_zone_players" }, + { 0x9257, "teleport_validate_success" }, + { 0x9258, "teleport_zone" }, + { 0x9259, "teleport_zone_current" }, + { 0x925A, "teleport_zones" }, + { 0x925B, "teleported_to_path_section" }, + { 0x925C, "teleportgetactivenodesfunc" }, + { 0x925D, "teleportgetactivepathnodezonesfunc" }, + { 0x925E, "teleportthread" }, + { 0x925F, "teleportthreadex" }, + { 0x9260, "television" }, + { 0x9261, "temp_bink_stuff" }, + { 0x9262, "temp_clip_delete" }, + { 0x9263, "temp_cloak_gauge" }, + { 0x9264, "temp_dialogue" }, + { 0x9265, "temp_dialogue_fade" }, + { 0x9266, "temp_diveboat_weapon_gauge" }, + { 0x9267, "temp_dog_bark" }, + { 0x9268, "temp_dog_sfx" }, + { 0x9269, "temp_exoclimb_hud" }, + { 0x926A, "temp_exoclimb_hud_check_array" }, + { 0x926B, "temp_exoclimb_hud_hide" }, + { 0x926C, "temp_exoclimb_hud_init" }, + { 0x926D, "temp_exoclimb_hud_precache" }, + { 0x926E, "temp_exoclimb_hud_thread" }, + { 0x926F, "temp_friendly_squad_casual_walk" }, + { 0x9270, "temp_handle_fob_anim_scene" }, + { 0x9271, "temp_noise" }, + { 0x9272, "temp_subtitle" }, + { 0x9273, "temp_tag" }, + { 0x9274, "temp_think" }, + { 0x9275, "temperature_deep_caves" }, + { 0x9276, "temperature_high_alt" }, + { 0x9277, "temperature_high_alt_wind" }, + { 0x9278, "temperature_indoor" }, + { 0x9279, "temperature_outdoor" }, + { 0x927A, "temperature_water" }, + { 0x927B, "template_level" }, + { 0x927C, "template_script" }, + { 0x927D, "template_so_level" }, + { 0x927E, "templates" }, + { 0x927F, "temporary_disable_pain" }, + { 0x9280, "temporary_sentinel_reveal_timing" }, + { 0x9281, "temptarget" }, + { 0x9282, "tennis_court" }, + { 0x9283, "tennis_court_alert_vo" }, + { 0x9284, "tennis_court_ball_cleanup" }, + { 0x9285, "tennis_court_ball_launcher" }, + { 0x9286, "tennis_court_ball_launcher_logic" }, + { 0x9287, "tennis_court_computer_line_done" }, + { 0x9288, "tennis_court_computer_talking" }, + { 0x9289, "tennis_court_floor" }, + { 0x928A, "tennis_court_lights_dimmed" }, + { 0x928B, "tennis_court_lights_intial" }, + { 0x928C, "tennis_court_lights_on" }, + { 0x928D, "tennis_court_nags" }, + { 0x928E, "tennis_court_origin" }, + { 0x928F, "tennis_court_player_brackets" }, + { 0x9290, "tennis_court_player_brackets_internal" }, + { 0x9291, "tennis_court_trigger" }, + { 0x9292, "tent_scene_civilians_01" }, + { 0x9293, "tent_scene_civilians_02" }, + { 0x9294, "ter_op" }, + { 0x9295, "terminal_hum_01" }, + { 0x9296, "terminal_hum_02" }, + { 0x9297, "terrace_turret_fx" }, + { 0x9298, "terracecustomkillstreakfunc" }, + { 0x9299, "terracecustomospfunc" }, + { 0x929A, "tess" }, + { 0x929B, "tess_init" }, + { 0x929C, "tess_set_goal" }, + { 0x929D, "tess_update" }, + { 0x929E, "test" }, + { 0x929F, "test_chamber_body_pushes" }, + { 0x92A0, "test_chamber_exit_door" }, + { 0x92A1, "test_chamber_exit_door_notetrack" }, + { 0x92A2, "test_chamber_stairs_up_door" }, + { 0x92A3, "test_chamber_stairs_up_door_notetrack" }, + { 0x92A4, "test_chamber_stairs_up_door_swipe_sfx_notetrack" }, + { 0x92A5, "test_col_points_in_segment" }, + { 0x92A6, "test_lines" }, + { 0x92A7, "test_look_b" }, + { 0x92A8, "test_look_c" }, + { 0x92A9, "test_pathing" }, + { 0x92AA, "test_sun_flare" }, + { 0x92AB, "test_tag" }, + { 0x92AC, "test_trace" }, + { 0x92AD, "test_trace_tag" }, + { 0x92AE, "test_zipline" }, + { 0x92AF, "testfx" }, + { 0x92B0, "testmenu" }, + { 0x92B1, "testshock" }, + { 0x92B2, "text" }, + { 0x92B3, "text_glow_adjust" }, + { 0x92B4, "text_incoming" }, + { 0x92B5, "text_incoming_x" }, + { 0x92B6, "text_incoming_y" }, + { 0x92B7, "text_list" }, + { 0x92B8, "text_x" }, + { 0x92B9, "text_y" }, + { 0x92BA, "text2label" }, + { 0x92BB, "textalpha" }, + { 0x92BC, "textglowcolor" }, + { 0x92BD, "textid" }, + { 0x92BE, "textisstring" }, + { 0x92BF, "textlabel" }, + { 0x92C0, "textoffline" }, + { 0x92C1, "textscale" }, + { 0x92C2, "textstring" }, + { 0x92C3, "tff_ally_check" }, + { 0x92C4, "tff_blocker_caves" }, + { 0x92C5, "tff_blocker_incinerator" }, + { 0x92C6, "tff_blocker_incinerator_to_helipad" }, + { 0x92C7, "tff_blockers" }, + { 0x92C8, "tff_cleanup_canal_boats" }, + { 0x92C9, "tff_cleanup_tour_ride_ambient_vehicles" }, + { 0x92CA, "tff_cleanup_vehicle" }, + { 0x92CB, "tff_get_zone_cleanup_notify" }, + { 0x92CC, "tff_get_zone_unload_notify" }, + { 0x92CD, "tff_setup_blocker_hangar_backtrack" }, + { 0x92CE, "tff_setup_blocker_hangar_load" }, + { 0x92CF, "tff_setup_blockers" }, + { 0x92D0, "tff_setup_start_points" }, + { 0x92D1, "tff_setup_transitions" }, + { 0x92D2, "tff_setups" }, + { 0x92D3, "tff_spawn_vehicles_conf_center" }, + { 0x92D4, "tff_start_points" }, + { 0x92D5, "tff_sync" }, + { 0x92D6, "tff_sync_notetrack" }, + { 0x92D7, "tff_sync_setup" }, + { 0x92D8, "tff_trans_ally_check_active" }, + { 0x92D9, "tff_trans_ally_check_count" }, + { 0x92DA, "tff_trans_ally_check_touching" }, + { 0x92DB, "tff_trans_atlas_building_to_old_town" }, + { 0x92DC, "tff_trans_autopsy_halls_to_autopsy" }, + { 0x92DD, "tff_trans_briefing_to_cliffs" }, + { 0x92DE, "tff_trans_canals_to_finale" }, + { 0x92DF, "tff_trans_caves_to_lake" }, + { 0x92E0, "tff_trans_cliffs_to_lower" }, + { 0x92E1, "tff_trans_escape_to_test_chamber" }, + { 0x92E2, "tff_trans_incinerator_to_helipad" }, + { 0x92E3, "tff_trans_intro_drive_to_s2walk" }, + { 0x92E4, "tff_trans_intro_to_middle" }, + { 0x92E5, "tff_trans_load_autopsy_halls" }, + { 0x92E6, "tff_trans_load_bigm" }, + { 0x92E7, "tff_trans_load_escape" }, + { 0x92E8, "tff_trans_lower_to_upper" }, + { 0x92E9, "tff_trans_middle_to_outro" }, + { 0x92EA, "tff_trans_middle_to_outro_ally_check" }, + { 0x92EB, "tff_trans_middle_to_outro_ally_touching" }, + { 0x92EC, "tff_trans_old_town_to_canals" }, + { 0x92ED, "tff_trans_s2walk_to_interrogate" }, + { 0x92EE, "tff_trans_site_to_caves" }, + { 0x92EF, "tff_trans_tour_augmented_reality_to_training" }, + { 0x92F0, "tff_trans_tour_exo_to_tour_firing_range" }, + { 0x92F1, "tff_trans_tour_firing_range_to_tour_augmented_reality" }, + { 0x92F2, "tff_trans_tour_ride_to_tour_exo" }, + { 0x92F3, "tff_trans_training_to_tour_ride" }, + { 0x92F4, "tff_trans_unload_interrogate" }, + { 0x92F5, "tff_trans_unload_test_chamber" }, + { 0x92F6, "tff_trans_upper_to_lower_cliffs" }, + { 0x92F7, "tff_transitions" }, + { 0x92F8, "tff_vehicles" }, + { 0x92F9, "tgt_camoffset_ratio" }, + { 0x92FA, "tgt_values" }, + { 0x92FB, "tgtdangle" }, + { 0x92FC, "tgtdelta" }, + { 0x92FD, "theres_the_convoy_vo" }, + { 0x92FE, "thermal_effectsoff" }, + { 0x92FF, "thermal_effectson" }, + { 0x9300, "thermal_tracker" }, + { 0x9301, "thermal_with_nvg" }, + { 0x9302, "thermaldrawenabledrone" }, + { 0x9303, "thermaloff_vianotify" }, + { 0x9304, "thermalvision" }, + { 0x9305, "thermite_grenade_1_fx" }, + { 0x9306, "thermite_grenade_2_fx" }, + { 0x9307, "thermite_grenade_3_fx" }, + { 0x9308, "thermite_servers_explosion" }, + { 0x9309, "thin_out_navy_guys" }, + { 0x930A, "thin_the_herd" }, + { 0x930B, "thing" }, + { 0x930C, "think" }, + { 0x930D, "think_player_blast_walk_anims" }, + { 0x930E, "thinkallyinfiltrator" }, + { 0x930F, "thinkambushenemy" }, + { 0x9310, "thinkfastevent" }, + { 0x9311, "thinkmeetingcivilian" }, + { 0x9312, "thinkpatrolenemy" }, + { 0x9313, "thread_delay_s" }, + { 0x9314, "threaded_anim_roundabout_rappel" }, + { 0x9315, "threadedsetweaponstatbyname" }, + { 0x9316, "threads" }, + { 0x9317, "threat" }, + { 0x9318, "threat_attack" }, + { 0x9319, "threat_bias_canal_think" }, + { 0x931A, "threat_bias_remove_delay" }, + { 0x931B, "threat_bias_silo_think" }, + { 0x931C, "threat_detection_style" }, + { 0x931D, "threat_grenade_response_is_on" }, + { 0x931E, "threat_init" }, + { 0x931F, "threat_level" }, + { 0x9320, "threat_list" }, + { 0x9321, "threat_paint_highlight_hud_effect" }, + { 0x9322, "threat_paint_hud_effect" }, + { 0x9323, "threat_scan" }, + { 0x9324, "threat_stance" }, + { 0x9325, "threat_visible_time" }, + { 0x9326, "threatbiasgroupname" }, + { 0x9327, "threatcallouts" }, + { 0x9328, "threatcallouttracking" }, + { 0x9329, "threatdog" }, + { 0x932A, "threatent" }, + { 0x932B, "threatinfantry" }, + { 0x932C, "threatinfantry_docalloutlocation" }, + { 0x932D, "threatinfantryexposed" }, + { 0x932E, "threatinfantryrpg" }, + { 0x932F, "threatisviable" }, + { 0x9330, "threatnotificationoverlayflash" }, + { 0x9331, "threats" }, + { 0x9332, "threatsightdelay" }, + { 0x9333, "threattype" }, + { 0x9334, "threatwasalreadycalledout" }, + { 0x9335, "threecaptime" }, + { 0x9336, "threw_ninebang" }, + { 0x9337, "threwback" }, + { 0x9338, "throttle_input" }, + { 0x9339, "throwbackkillevent" }, + { 0x933A, "throwdownweapon" }, + { 0x933B, "throwgrenadeatplayerasap" }, + { 0x933C, "throwgrenadeatplayerasap_combat_utility" }, + { 0x933D, "throwgun" }, + { 0x933E, "throwinggrenade" }, + { 0x933F, "thrown_semtex_grenades" }, + { 0x9340, "thrusters_angle_current" }, + { 0x9341, "thrusters_angle_goal" }, + { 0x9342, "thrusters_fx_amount" }, + { 0x9343, "thunder" }, + { 0x9344, "ti_spawn" }, + { 0x9345, "tickingobject" }, + { 0x9346, "ticks" }, + { 0x9347, "tidal_wave_notetracks" }, + { 0x9348, "tigger_hurt_rotor" }, + { 0x9349, "tilt_boat" }, + { 0x934A, "time_accel" }, + { 0x934B, "time_and_distance_of_closest_approach" }, + { 0x934C, "time_array" }, + { 0x934D, "time_before_attack" }, + { 0x934E, "time_before_move" }, + { 0x934F, "time_between_attacks" }, + { 0x9350, "time_breaking" }, + { 0x9351, "time_constant" }, + { 0x9352, "time_display_array" }, + { 0x9353, "time_last_turret_accel" }, + { 0x9354, "time_of_hovertank_fire" }, + { 0x9355, "time_passed" }, + { 0x9356, "time_pitching_hard" }, + { 0x9357, "time_remaining" }, + { 0x9358, "time_spent_hiding" }, + { 0x9359, "time_turret_accel_started" }, + { 0x935A, "time_turret_accelerating" }, + { 0x935B, "time_turret_rotating" }, + { 0x935C, "time_turret_started_rotating" }, + { 0x935D, "timebetweenshots" }, + { 0x935E, "timebomb" }, + { 0x935F, "timebombparticle" }, + { 0x9360, "timed_charges_vo" }, + { 0x9361, "timed_out" }, + { 0x9362, "timednotify" }, + { 0x9363, "timehack" }, + { 0x9364, "timelimitclock" }, + { 0x9365, "timelimitclock_intermission" }, + { 0x9366, "timelimitoverride" }, + { 0x9367, "timelimitthread" }, + { 0x9368, "timeoflastdamage" }, + { 0x9369, "timeofmaincqbupdate" }, + { 0x936A, "timeofnextsound" }, + { 0x936B, "timeout" }, + { 0x936C, "timeout_and_flag" }, + { 0x936D, "timeout_reset" }, + { 0x936E, "timeoutent" }, + { 0x936F, "timeoutstarted" }, + { 0x9370, "timepaused" }, + { 0x9371, "timepercentagecutoff" }, + { 0x9372, "timeplayed" }, + { 0x9373, "timer" }, + { 0x9374, "timer_cancel" }, + { 0x9375, "timer_fail" }, + { 0x9376, "timer_number" }, + { 0x9377, "timer_run" }, + { 0x9378, "timername" }, + { 0x9379, "timeromnvars" }, + { 0x937A, "timerpausetime" }, + { 0x937B, "timerstopped" }, + { 0x937C, "timerstoppedforgamemode" }, + { 0x937D, "timescale" }, + { 0x937E, "timestartedtowait" }, + { 0x937F, "timetoadd" }, + { 0x9380, "timetodelete" }, + { 0x9381, "timeuntilroundend" }, + { 0x9382, "timeuntilspawn" }, + { 0x9383, "timeuntilwavespawn" }, + { 0x9384, "timing_offset_finale_cine_lighting" }, + { 0x9385, "tireskidprobability" }, + { 0x9386, "tispawndelay" }, + { 0x9387, "tispawnposition" }, + { 0x9388, "titan_camera_shake" }, + { 0x9389, "titan_death" }, + { 0x938A, "titan_engine" }, + { 0x938B, "titan_enter" }, + { 0x938C, "titan_fire_wait" }, + { 0x938D, "titan_footstep_front_left" }, + { 0x938E, "titan_footstep_front_right" }, + { 0x938F, "titan_footstep_rear_left" }, + { 0x9390, "titan_footstep_rear_right" }, + { 0x9391, "titan_gate_tread_fx" }, + { 0x9392, "titan_impact_fx_fl" }, + { 0x9393, "titan_impact_fx_fr" }, + { 0x9394, "titan_impact_fx_rl" }, + { 0x9395, "titan_impact_fx_rr" }, + { 0x9396, "titan_init" }, + { 0x9397, "titan_missile" }, + { 0x9398, "titan_take_damage_from_smaw" }, + { 0x9399, "titan_tank_tread" }, + { 0x939A, "titan_walker_explo" }, + { 0x939B, "titan_walker_explosions" }, + { 0x939C, "titan_walker_weapon_fire" }, + { 0x939D, "title" }, + { 0x939E, "title_line" }, + { 0x939F, "titleisstring" }, + { 0x93A0, "titlelabel" }, + { 0x93A1, "titlemap" }, + { 0x93A2, "titletext" }, + { 0x93A3, "tivalidationcheck" }, + { 0x93A4, "tmodel" }, + { 0x93A5, "tmp_subtitle" }, + { 0x93A6, "to_ball_pitch_idle" }, + { 0x93A7, "to_ball_pitch_moving" }, + { 0x93A8, "to_ball_pitch_start_move" }, + { 0x93A9, "to_ball_pitch_stop_move" }, + { 0x93AA, "to_ball_roll_idle" }, + { 0x93AB, "to_ball_roll_moving" }, + { 0x93AC, "to_ball_roll_start_move" }, + { 0x93AD, "to_ball_roll_stop_move" }, + { 0x93AE, "to_refugee_camp" }, + { 0x93AF, "to_school1" }, + { 0x93B0, "to_school2" }, + { 0x93B1, "to_school3" }, + { 0x93B2, "to_second_land_assist_idles" }, + { 0x93B3, "to_second_land_assist_idles_cormack" }, + { 0x93B4, "to_vehicle_off" }, + { 0x93B5, "to_vehicle_on" }, + { 0x93B6, "to_vehicle_shutdown" }, + { 0x93B7, "to_vehicle_startup" }, + { 0x93B8, "to_wheel_left_idle" }, + { 0x93B9, "to_wheel_left_moving" }, + { 0x93BA, "to_wheel_left_start_move" }, + { 0x93BB, "to_wheel_left_stop_move" }, + { 0x93BC, "to_wheel_right_idle" }, + { 0x93BD, "to_wheel_right_moving" }, + { 0x93BE, "to_wheel_right_start_move" }, + { 0x93BF, "to_wheel_right_stop_move" }, + { 0x93C0, "toggle" }, + { 0x93C1, "toggle_all_boats_off" }, + { 0x93C2, "toggle_all_boats_on" }, + { 0x93C3, "toggle_all_boats_on_trigger" }, + { 0x93C4, "toggle_axismode" }, + { 0x93C5, "toggle_battle_chatter" }, + { 0x93C6, "toggle_boat_visibility" }, + { 0x93C7, "toggle_boat_visibility_group" }, + { 0x93C8, "toggle_chase_cam" }, + { 0x93C9, "toggle_createfx_drawing" }, + { 0x93CA, "toggle_entity_selection" }, + { 0x93CB, "toggle_exo_ping" }, + { 0x93CC, "toggle_fov" }, + { 0x93CD, "toggle_grenade_range_settings" }, + { 0x93CE, "toggle_has_trackrounds" }, + { 0x93CF, "toggle_hide" }, + { 0x93D0, "toggle_hide_guy" }, + { 0x93D1, "toggle_lighting_spot01_lightning" }, + { 0x93D2, "toggle_lighting_spot01_on" }, + { 0x93D3, "toggle_lighting_spot01_on_checkpoint" }, + { 0x93D4, "toggle_localrot" }, + { 0x93D5, "toggle_mount_mag_trigger_off" }, + { 0x93D6, "toggle_mount_mag_trigger_on" }, + { 0x93D7, "toggle_off_real_mob" }, + { 0x93D8, "toggle_on_real_mob" }, + { 0x93D9, "toggle_register_kills_for_vehicle_occupants" }, + { 0x93DA, "toggle_school_exterior_light_off" }, + { 0x93DB, "toggle_school_exterior_light_on" }, + { 0x93DC, "toggle_snap2normal" }, + { 0x93DD, "toggle_snap90deg" }, + { 0x93DE, "toggle_tactical_picker" }, + { 0x93DF, "togglebreachslomo" }, + { 0x93E0, "tolerance" }, + { 0x93E1, "tonemapkey_call" }, + { 0x93E2, "tonemapkey_call_control_room" }, + { 0x93E3, "tonemapkey_control_room_volume" }, + { 0x93E4, "tonemapkey_cooling_towers_volume" }, + { 0x93E5, "too_close_distance" }, + { 0x93E6, "too_close_to_leader" }, + { 0x93E7, "toogle_burke_fall_light" }, + { 0x93E8, "tookweaponfrom" }, + { 0x93E9, "tool_hud" }, + { 0x93EA, "tool_hud_visible" }, + { 0x93EB, "tool_hudelems" }, + { 0x93EC, "top_guy_spawn" }, + { 0x93ED, "top_level_kva_guys" }, + { 0x93EE, "torch" }, + { 0x93EF, "torresblood" }, + { 0x93F0, "toss_security_drone" }, + { 0x93F1, "tostr" }, + { 0x93F2, "tostring" }, + { 0x93F3, "total" }, + { 0x93F4, "total_dist" }, + { 0x93F5, "total_time" }, + { 0x93F6, "totalallweaponvariants" }, + { 0x93F7, "totalchemcanhealth" }, + { 0x93F8, "totaldamage" }, + { 0x93F9, "totalfriends" }, + { 0x93FA, "totalheavyclasstime" }, + { 0x93FB, "totallifetime" }, + { 0x93FC, "totallightclasstime" }, + { 0x93FD, "totally_fake_drone_death" }, + { 0x93FE, "totalplayers" }, + { 0x93FF, "totalpossiblescore" }, + { 0x9400, "totalscore" }, + { 0x9401, "totalspawned" }, + { 0x9402, "totalspecialistclasstime" }, + { 0x9403, "totaltime" }, + { 0x9404, "touchdownevent" }, + { 0x9405, "touched" }, + { 0x9406, "touched_trigger_runs_func" }, + { 0x9407, "touching_border" }, + { 0x9408, "touching_trigger_ent" }, + { 0x9409, "touchingbadtrigger" }, + { 0x940A, "touchingplatformvalid" }, + { 0x940B, "touchingplayers" }, + { 0x940C, "touchingwatertriggers" }, + { 0x940D, "touchlist" }, + { 0x940E, "touchtest" }, + { 0x940F, "touchtriggers" }, + { 0x9410, "tour_ambient_00" }, + { 0x9411, "tour_ambient_01" }, + { 0x9412, "tour_ambient_02" }, + { 0x9413, "tour_ambient_choppers" }, + { 0x9414, "tour_ambient_drone_lifetime" }, + { 0x9415, "tour_ambient_people" }, + { 0x9416, "tour_augmented_reality" }, + { 0x9417, "tour_base_ambient_vehicle_01" }, + { 0x9418, "tour_base_ambient_vehicle_02" }, + { 0x9419, "tour_boost_jumper_lifetime" }, + { 0x941A, "tour_boost_jumpers_initial" }, + { 0x941B, "tour_boost_jumpers_overhead" }, + { 0x941C, "tour_brave_warrior_01" }, + { 0x941D, "tour_brave_warrior_03" }, + { 0x941E, "tour_cleanup_01" }, + { 0x941F, "tour_doors" }, + { 0x9420, "tour_drone_control" }, + { 0x9421, "tour_drone_interact_clear" }, + { 0x9422, "tour_drone_range_interact_manager" }, + { 0x9423, "tour_drone_range_target_lifetime" }, + { 0x9424, "tour_drone_range_targets" }, + { 0x9425, "tour_drone_range_timer" }, + { 0x9426, "tour_drone_range_use_triggers" }, + { 0x9427, "tour_drones_advanced_warfare" }, + { 0x9428, "tour_drones_fly_by" }, + { 0x9429, "tour_end" }, + { 0x942A, "tour_end_gate" }, + { 0x942B, "tour_exo_arm_repair_test_seq" }, + { 0x942C, "tour_exo_arm_repair_test_seq_internal" }, + { 0x942D, "tour_exo_begin" }, + { 0x942E, "tour_exo_boost" }, + { 0x942F, "tour_exo_boost_lifetime_ccw" }, + { 0x9430, "tour_exo_boost_lifetime_cw" }, + { 0x9431, "tour_exo_climb" }, + { 0x9432, "tour_exo_demo_gideon" }, + { 0x9433, "tour_exo_exit" }, + { 0x9434, "tour_exo_observe" }, + { 0x9435, "tour_exo_push" }, + { 0x9436, "tour_exo_push_motion_tracker" }, + { 0x9437, "tour_exo_repair_desk" }, + { 0x9438, "tour_exo_repair_player" }, + { 0x9439, "tour_exo_repair_tech_1" }, + { 0x943A, "tour_exo_repair_tech_1_branch" }, + { 0x943B, "tour_exo_repair_tech_2" }, + { 0x943C, "tour_exo_shield" }, + { 0x943D, "tour_exo_shield_model_swap" }, + { 0x943E, "tour_exo_shield_turret" }, + { 0x943F, "tour_exo_spar" }, + { 0x9440, "tour_fans" }, + { 0x9441, "tour_firing_range" }, + { 0x9442, "tour_giant_doors" }, + { 0x9443, "tour_gideon_movement_manager_exo_spar" }, + { 0x9444, "tour_glass_door_01" }, + { 0x9445, "tour_glass_door_02" }, + { 0x9446, "tour_glass_door_03" }, + { 0x9447, "tour_glass_door_04" }, + { 0x9448, "tour_glass_door_04_lighting" }, + { 0x9449, "tour_glass_door_05" }, + { 0x944A, "tour_grenade_range_drone_lifetime" }, + { 0x944B, "tour_grenade_range_drone_lifetime_minigame" }, + { 0x944C, "tour_grenade_range_drone_lifetime_tutorial" }, + { 0x944D, "tour_grenade_range_drone_spawn_with_spawner" }, + { 0x944E, "tour_grenade_range_gideon" }, + { 0x944F, "tour_grenade_range_interact_manager" }, + { 0x9450, "tour_grenade_range_minigame_drone_spawn_with_spawner" }, + { 0x9451, "tour_grenade_range_minigame_sequence" }, + { 0x9452, "tour_grenade_range_refills_highlight" }, + { 0x9453, "tour_grenade_range_score_feedback" }, + { 0x9454, "tour_grenade_range_score_manager" }, + { 0x9455, "tour_grenade_range_score_reset" }, + { 0x9456, "tour_grenade_range_screen_info_update" }, + { 0x9457, "tour_grenade_range_screen_toggle" }, + { 0x9458, "tour_grenade_range_tutorial_drone_spawn_with_spawner" }, + { 0x9459, "tour_grenade_range_use_triggers" }, + { 0x945A, "tour_hangar_ambient_people" }, + { 0x945B, "tour_hangar_door_01" }, + { 0x945C, "tour_hangar_drone_lifetime" }, + { 0x945D, "tour_hangar_drones" }, + { 0x945E, "tour_jeep_startup" }, + { 0x945F, "tour_jeep_tread" }, + { 0x9460, "tour_jets" }, + { 0x9461, "tour_lander_01" }, + { 0x9462, "tour_littlebird_ambient" }, + { 0x9463, "tour_littlebird_lander" }, + { 0x9464, "tour_military_ambient_people" }, + { 0x9465, "tour_range_door_01" }, + { 0x9466, "tour_range_door_02" }, + { 0x9467, "tour_ready_room_techs" }, + { 0x9468, "tour_ride" }, + { 0x9469, "tour_ride_begin" }, + { 0x946A, "tour_ride_gideon" }, + { 0x946B, "tour_ride_look_anims" }, + { 0x946C, "tour_ride_passengers" }, + { 0x946D, "tour_ride_player" }, + { 0x946E, "tour_shooting_range" }, + { 0x946F, "tour_shooting_range_gideon" }, + { 0x9470, "tour_shooting_range_ilona" }, + { 0x9471, "tour_shooting_range_interact_manager" }, + { 0x9472, "tour_shooting_range_screen_info_update_handler" }, + { 0x9473, "tour_shooting_range_screen_toggle" }, + { 0x9474, "tour_shooting_range_sequence" }, + { 0x9475, "tour_shooting_range_use_triggers" }, + { 0x9476, "tour_solid_door_01" }, + { 0x9477, "tour_solid_door_02" }, + { 0x9478, "tour_spawn_vtol" }, + { 0x9479, "tour_titan_01" }, + { 0x947A, "tour_titan_02" }, + { 0x947B, "tour_variable_grenade_auto_fill" }, + { 0x947C, "tour_variable_grenade_initial_acquisition" }, + { 0x947D, "tour_variable_grenade_refill_manager" }, + { 0x947E, "tour_windsock" }, + { 0x947F, "tour_yellow_door_01" }, + { 0x9480, "tour_yellow_door_02" }, + { 0x9481, "tour_yellow_door_03" }, + { 0x9482, "tower_collapse_dialog" }, + { 0x9483, "tower_collapse_knockback_disable_sonar" }, + { 0x9484, "tower_collapse_player_knockback" }, + { 0x9485, "tower_collapse_player_stumble" }, + { 0x9486, "tower_collapse_prep" }, + { 0x9487, "tower_collapse_start" }, + { 0x9488, "tower_combat_wave3" }, + { 0x9489, "tower_combat_wave4" }, + { 0x948A, "tower_vo" }, + { 0x948B, "toy_chicken_common" }, + { 0x948C, "toy_model" }, + { 0x948D, "tprintln" }, + { 0x948E, "trace" }, + { 0x948F, "trace_distance" }, + { 0x9490, "trace_end_position" }, + { 0x9491, "trace_fx" }, + { 0x9492, "trace_part_for_efx" }, + { 0x9493, "trace_part_for_efx_cancel" }, + { 0x9494, "trace_to_enemy" }, + { 0x9495, "trace2d" }, + { 0x9496, "tracecollisionwarn" }, + { 0x9497, "tracedonerecently" }, + { 0x9498, "tracefx" }, + { 0x9499, "tracefx_on_tag" }, + { 0x949A, "tracelocation" }, + { 0x949B, "traceshow" }, + { 0x949C, "tracestart" }, + { 0x949D, "tracevalidation" }, + { 0x949E, "track" }, + { 0x949F, "track_bone_origins" }, + { 0x94A0, "track_bridge_drone_deaths" }, + { 0x94A1, "track_concussion_grenade" }, + { 0x94A2, "track_damage_info" }, + { 0x94A3, "track_end" }, + { 0x94A4, "track_entered_vehicle" }, + { 0x94A5, "track_health_damage_function" }, + { 0x94A6, "track_inner" }, + { 0x94A7, "track_irons_begin" }, + { 0x94A8, "track_irons_main" }, + { 0x94A9, "track_irons_start" }, + { 0x94AA, "track_kills_over_time" }, + { 0x94AB, "track_loud_enough_achievement" }, + { 0x94AC, "track_outer" }, + { 0x94AD, "track_player" }, + { 0x94AE, "track_player_height" }, + { 0x94AF, "track_player_movement" }, + { 0x94B0, "track_player_velocity" }, + { 0x94B1, "track_reinforcement_location" }, + { 0x94B2, "track_semtex_grenade" }, + { 0x94B3, "track_smaw" }, + { 0x94B4, "track_start" }, + { 0x94B5, "trackailifespawn" }, + { 0x94B6, "trackattackerleaderboarddeathstats" }, + { 0x94B7, "trackcarepackages" }, + { 0x94B8, "trackcarrier" }, + { 0x94B9, "tracked" }, + { 0x94BA, "tracked_ent" }, + { 0x94BB, "tracked_ents" }, + { 0x94BC, "trackedbyplayer" }, + { 0x94BD, "trackedplayer" }, + { 0x94BE, "trackent" }, + { 0x94BF, "trackfreeplayedtime" }, + { 0x94C0, "trackgrenades" }, + { 0x94C1, "trackhostmigrationend" }, + { 0x94C2, "tracking" }, + { 0x94C3, "tracking_device" }, + { 0x94C4, "tracking_device_waits" }, + { 0x94C5, "tracking_grenade_beep" }, + { 0x94C6, "tracking_grenade_detonate" }, + { 0x94C7, "tracking_grenade_dud" }, + { 0x94C8, "tracking_grenade_get_target" }, + { 0x94C9, "tracking_grenade_handle_autosave" }, + { 0x94CA, "tracking_grenade_handle_damage" }, + { 0x94CB, "tracking_grenade_hover" }, + { 0x94CC, "tracking_grenade_jump" }, + { 0x94CD, "tracking_grenade_pickup" }, + { 0x94CE, "tracking_grenade_scare_enemies" }, + { 0x94CF, "tracking_grenade_strike" }, + { 0x94D0, "tracking_grenade_think" }, + { 0x94D1, "tracking_grenade_thrust_effect" }, + { 0x94D2, "tracking_init" }, + { 0x94D3, "trackingdrone" }, + { 0x94D4, "trackingdrone_changeowner" }, + { 0x94D5, "trackingdrone_enemy_lightfx" }, + { 0x94D6, "trackingdrone_followtarget" }, + { 0x94D7, "trackingdrone_friendly_lightfx" }, + { 0x94D8, "trackingdrone_highlighttarget" }, + { 0x94D9, "trackingdrone_leave" }, + { 0x94DA, "trackingdrone_lightfx" }, + { 0x94DB, "trackingdrone_movetoplayer" }, + { 0x94DC, "trackingdrone_stopmovement" }, + { 0x94DD, "trackingdrone_stunbegin" }, + { 0x94DE, "trackingdrone_stunend" }, + { 0x94DF, "trackingdrone_stunned" }, + { 0x94E0, "trackingdrone_watchdeath" }, + { 0x94E1, "trackingdrone_watchdisable" }, + { 0x94E2, "trackingdrone_watchforgoal" }, + { 0x94E3, "trackingdrone_watchhostmigration" }, + { 0x94E4, "trackingdrone_watchownerdeath" }, + { 0x94E5, "trackingdrone_watchownerloss" }, + { 0x94E6, "trackingdrone_watchroundend" }, + { 0x94E7, "trackingdrone_watchtargetdisconnect" }, + { 0x94E8, "trackingdrone_watchtimeout" }, + { 0x94E9, "trackingdronearray" }, + { 0x94EA, "trackingdronedebugposition" }, + { 0x94EB, "trackingdronedebugpositionforward" }, + { 0x94EC, "trackingdronedebugpositionheight" }, + { 0x94ED, "trackingdronedestroyed" }, + { 0x94EE, "trackingdroneexplode" }, + { 0x94EF, "trackingdroneinit" }, + { 0x94F0, "trackingdronemaxperplayer" }, + { 0x94F1, "trackingdrones" }, + { 0x94F2, "trackingdronesettings" }, + { 0x94F3, "trackingdronestartangles" }, + { 0x94F4, "trackingdronestartposition" }, + { 0x94F5, "trackingdronetimeout" }, + { 0x94F6, "trackingweapondeaths" }, + { 0x94F7, "trackingweaponheadshots" }, + { 0x94F8, "trackingweaponhipfirekills" }, + { 0x94F9, "trackingweaponhits" }, + { 0x94FA, "trackingweaponkills" }, + { 0x94FB, "trackingweaponname" }, + { 0x94FC, "trackingweaponshots" }, + { 0x94FD, "trackingweaponusetime" }, + { 0x94FE, "trackintelkills" }, + { 0x94FF, "trackkillordelete" }, + { 0x9500, "tracklaststandchanges" }, + { 0x9501, "trackleaderboarddeathstats" }, + { 0x9502, "trackloop" }, + { 0x9503, "trackloop_anglesfornoshootpos" }, + { 0x9504, "trackloop_clampangles" }, + { 0x9505, "trackloop_cqbshootpos" }, + { 0x9506, "trackloop_getdesiredangles" }, + { 0x9507, "trackloop_setanimweights" }, + { 0x9508, "trackmissiles" }, + { 0x9509, "tracknoneditfx" }, + { 0x950A, "trackobject" }, + { 0x950B, "trackplayedtime" }, + { 0x950C, "trackriotshield" }, + { 0x950D, "trackrocket" }, + { 0x950E, "trackrounds" }, + { 0x950F, "trackrounds_death" }, + { 0x9510, "trackrounds_mark_till_death" }, + { 0x9511, "trackrounds_think" }, + { 0x9512, "trackshootentorpos" }, + { 0x9513, "trackstate" }, + { 0x9514, "trackteamchanges" }, + { 0x9515, "traffic_anim_bus_1" }, + { 0x9516, "traffic_burke_jump_bus_2" }, + { 0x9517, "traffic_burke_jump_bus_3" }, + { 0x9518, "traffic_burke_jump_bus_4" }, + { 0x9519, "traffic_burke_jump_bus_5" }, + { 0x951A, "traffic_burke_jump_settings" }, + { 0x951B, "traffic_burke_miss_failsafe" }, + { 0x951C, "traffic_burke_recover_failed_jump" }, + { 0x951D, "traffic_bus_3_flag_check" }, + { 0x951E, "traffic_bus_start_check_old" }, + { 0x951F, "traffic_camera_shake_after_middle_td" }, + { 0x9520, "traffic_camera_shake_before_middle_td" }, + { 0x9521, "traffic_cars" }, + { 0x9522, "traffic_cars_scriptmodel_only_count" }, + { 0x9523, "traffic_change_lane" }, + { 0x9524, "traffic_change_lane_speed" }, + { 0x9525, "traffic_collision_fx_func" }, + { 0x9526, "traffic_collision_hit_func" }, + { 0x9527, "traffic_crashed_vehicles" }, + { 0x9528, "traffic_damage_part_watcher" }, + { 0x9529, "traffic_drive_vehicle" }, + { 0x952A, "traffic_follower" }, + { 0x952B, "traffic_force_script_models_only" }, + { 0x952C, "traffic_fx_init" }, + { 0x952D, "traffic_handle_messages" }, + { 0x952E, "traffic_head_veh" }, + { 0x952F, "traffic_helicopter" }, + { 0x9530, "traffic_helicopter_magic_bullet_fire" }, + { 0x9531, "traffic_init" }, + { 0x9532, "traffic_lanes" }, + { 0x9533, "traffic_leader" }, + { 0x9534, "traffic_leader_pending" }, + { 0x9535, "traffic_leader_pending_check" }, + { 0x9536, "traffic_ledge_burke_loop_wait" }, + { 0x9537, "traffic_ledge_jump_trigger_use" }, + { 0x9538, "traffic_link_luggage" }, + { 0x9539, "traffic_locked" }, + { 0x953A, "traffic_manager" }, + { 0x953B, "traffic_old_speed" }, + { 0x953C, "traffic_path_all_cars_helper" }, + { 0x953D, "traffic_path_all_cars_set_command_single_lane" }, + { 0x953E, "traffic_path_all_cars_set_force_stop" }, + { 0x953F, "traffic_path_all_cars_set_script_brush" }, + { 0x9540, "traffic_path_head_car_random_stops" }, + { 0x9541, "traffic_path_head_car_set_force_script_model" }, + { 0x9542, "traffic_path_head_car_set_force_stop" }, + { 0x9543, "traffic_path_head_car_traffic_jam" }, + { 0x9544, "traffic_path_head_car_traffic_jam_end_thread" }, + { 0x9545, "traffic_path_remove_cars_at_node" }, + { 0x9546, "traffic_path_set_cars_at_node_ai_path_blocker" }, + { 0x9547, "traffic_player_hostage_truck_jump_passed" }, + { 0x9548, "traffic_pre_merge_follower" }, + { 0x9549, "traffic_rooftop_traverse" }, + { 0x954A, "traffic_set_traffic_tuning" }, + { 0x954B, "traffic_set_traffic_tuning_lagos_highway" }, + { 0x954C, "traffic_spawn_mode" }, + { 0x954D, "traffic_spawner" }, + { 0x954E, "traffic_spawners" }, + { 0x954F, "traffic_speed" }, + { 0x9550, "traffic_speed_override" }, + { 0x9551, "traffic_speed_status" }, + { 0x9552, "traffic_speed_status_prev" }, + { 0x9553, "traffic_start_camera_shake" }, + { 0x9554, "traffic_stop_waittime" }, + { 0x9555, "traffic_suv_group_a" }, + { 0x9556, "traffic_suv_group_b" }, + { 0x9557, "traffic_suv_group_c" }, + { 0x9558, "traffic_suv_group_d" }, + { 0x9559, "traffic_suv_group_e" }, + { 0x955A, "traffic_suv_takedown" }, + { 0x955B, "traffic_tail" }, + { 0x955C, "traffic_takedown" }, + { 0x955D, "traffic_traverse_fail_check" }, + { 0x955E, "traffic_traverse_fence_rip" }, + { 0x955F, "traffic_traverse_final_takedown_burke_start" }, + { 0x9560, "traffic_traverse_final_takedown_start_player_input" }, + { 0x9561, "traffic_traverse_final_takedown_start_player_validation" }, + { 0x9562, "traffic_traverse_final_takedown_truck_start" }, + { 0x9563, "traffic_traverse_ledge_player_input" }, + { 0x9564, "traffic_traverse_ledge_player_validation" }, + { 0x9565, "traffic_traverse_start" }, + { 0x9566, "traffic_traverse_start_player_input" }, + { 0x9567, "traffic_traverse_start_player_validation" }, + { 0x9568, "traffic_tune_extreme_near_car_dist" }, + { 0x9569, "traffic_tune_extreme_near_car_dist_sq" }, + { 0x956A, "traffic_tune_fill_spawn_dist_between_cars" }, + { 0x956B, "traffic_tune_fill_spawn_dist_between_cars_sq" }, + { 0x956C, "traffic_tune_follow_speed_scale" }, + { 0x956D, "traffic_tune_lane_change_angle" }, + { 0x956E, "traffic_tune_lane_change_cosangle" }, + { 0x956F, "traffic_tune_min_follow_dist" }, + { 0x9570, "traffic_tune_min_follow_dist_sq" }, + { 0x9571, "traffic_tune_min_speedup_dist" }, + { 0x9572, "traffic_tune_min_speedup_dist_sq" }, + { 0x9573, "traffic_tune_min_stop_dist" }, + { 0x9574, "traffic_tune_min_stop_dist_sq" }, + { 0x9575, "traffic_tune_no_spawn" }, + { 0x9576, "traffic_tune_single_spawn_dist_between_cars" }, + { 0x9577, "traffic_tune_single_spawn_dist_between_cars_sq" }, + { 0x9578, "traffic_tune_speedup_speed_scale" }, + { 0x9579, "traffic_tune_start_spawn_rand_chance" }, + { 0x957A, "traffic_type_swap" }, + { 0x957B, "traffic_vehicle_lights_off" }, + { 0x957C, "traffic_vehicle_lights_on" }, + { 0x957D, "traffic_vehicle_start_check" }, + { 0x957E, "trailing_jets_move_up_on_airbrake" }, + { 0x957F, "train_bridge_light_on" }, + { 0x9580, "train_gopath" }, + { 0x9581, "train_lighting" }, + { 0x9582, "train_radiosity" }, + { 0x9583, "train_rumble" }, + { 0x9584, "train_scare" }, + { 0x9585, "train_spotlight_lerp" }, + { 0x9586, "training_01_end_driver_gear_shift" }, + { 0x9587, "training_01_end_driver_seat_movement" }, + { 0x9588, "training_01_end_gideon_enter_jeep" }, + { 0x9589, "training_01_end_gideon_grabs_arm" }, + { 0x958A, "training_01_end_gideon_gun_away" }, + { 0x958B, "training_01_end_gideon_helps_up_plr" }, + { 0x958C, "training_01_end_gideon_idles" }, + { 0x958D, "training_01_end_gideon_mask" }, + { 0x958E, "training_01_end_gideon_pulls_gun" }, + { 0x958F, "training_01_end_gideon_punch" }, + { 0x9590, "training_01_end_gideon_shoots_potus" }, + { 0x9591, "training_01_end_gideon_to_player" }, + { 0x9592, "training_01_end_gideon_walk" }, + { 0x9593, "training_01_end_gideon_walks_away" }, + { 0x9594, "training_01_end_irons_enter_jeep" }, + { 0x9595, "training_01_end_irons_exit_jeep" }, + { 0x9596, "training_01_end_irons_hand_on_shoulder" }, + { 0x9597, "training_01_end_irons_walk_away" }, + { 0x9598, "training_01_end_player_arm_malfunction" }, + { 0x9599, "training_01_end_player_arm_up" }, + { 0x959A, "training_01_end_player_enters_jeep" }, + { 0x959B, "training_01_end_player_helped_up" }, + { 0x959C, "training_01_end_player_moves_to_seat" }, + { 0x959D, "training_01_end_player_punched" }, + { 0x959E, "training_01_end_player_sits" }, + { 0x959F, "training_01_end_potus_gets_up" }, + { 0x95A0, "training_01_end_potus_shot" }, + { 0x95A1, "training_01_end_potus_threatened" }, + { 0x95A2, "training_2_begin" }, + { 0x95A3, "training_2_end" }, + { 0x95A4, "training_2_golf_course" }, + { 0x95A5, "training_2_irons_ending" }, + { 0x95A6, "training_2_lodge_begin" }, + { 0x95A7, "training_2_lodge_breach" }, + { 0x95A8, "training_2_lodge_exit" }, + { 0x95A9, "training_begin" }, + { 0x95AA, "training_door_cover_cloak_think" }, + { 0x95AB, "training_end" }, + { 0x95AC, "training_escape_gideon_punch" }, + { 0x95AD, "training_escape_vehicle_1_fx" }, + { 0x95AE, "training_escape_vehicle_2_fx" }, + { 0x95AF, "training_golf_course" }, + { 0x95B0, "training_lodge_begin" }, + { 0x95B1, "training_lodge_breach" }, + { 0x95B2, "training_lodge_exit" }, + { 0x95B3, "training_prone_hint_monitor" }, + { 0x95B4, "training_prone_hint_text" }, + { 0x95B5, "training_reset_stealth_settings" }, + { 0x95B6, "training_s1_alert" }, + { 0x95B7, "training_s1_alert_check" }, + { 0x95B8, "training_s1_alert_drones" }, + { 0x95B9, "training_s1_allies_advance" }, + { 0x95BA, "training_s1_allies_setup" }, + { 0x95BB, "training_s1_ambush_vehicles_think" }, + { 0x95BC, "training_s1_anim_gun_examine" }, + { 0x95BD, "training_s1_bathroom_breach_door" }, + { 0x95BE, "training_s1_bathroom_door_breach_anim" }, + { 0x95BF, "training_s1_bathroom_enemy_dialog" }, + { 0x95C0, "training_s1_bathroom_enemy_flag_death" }, + { 0x95C1, "training_s1_bathroom_enemy_monitor_death" }, + { 0x95C2, "training_s1_bathroom_enemy_think" }, + { 0x95C3, "training_s1_bathroom_force_death" }, + { 0x95C4, "training_s1_bedroom_spawners_think" }, + { 0x95C5, "training_s1_breach_encounter" }, + { 0x95C6, "training_s1_breach_enemy_death_check" }, + { 0x95C7, "training_s1_breach_enemy_monitor_death" }, + { 0x95C8, "training_s1_breach_enemy_stop_death_check" }, + { 0x95C9, "training_s1_breach_enemy_think" }, + { 0x95CA, "training_s1_breach_gun_up" }, + { 0x95CB, "training_s1_breach_kva_think" }, + { 0x95CC, "training_s1_breach_save" }, + { 0x95CD, "training_s1_breach_slomo_end" }, + { 0x95CE, "training_s1_breach_slowmo_start" }, + { 0x95CF, "training_s1_breack_tv_screen" }, + { 0x95D0, "training_s1_check_snipers" }, + { 0x95D1, "training_s1_cleanup" }, + { 0x95D2, "training_s1_clear_bedrooms" }, + { 0x95D3, "training_s1_door_breach_anim" }, + { 0x95D4, "training_s1_door_cover" }, + { 0x95D5, "training_s1_drone_ambush_scene" }, + { 0x95D6, "training_s1_drone_attack" }, + { 0x95D7, "training_s1_drone_attack_think" }, + { 0x95D8, "training_s1_drone_blinds_destroy_think" }, + { 0x95D9, "training_s1_drone_search" }, + { 0x95DA, "training_s1_end_breach_logic" }, + { 0x95DB, "training_s1_end_fov_end" }, + { 0x95DC, "training_s1_end_fov_start" }, + { 0x95DD, "training_s1_ending" }, + { 0x95DE, "training_s1_enemies_ambush_think" }, + { 0x95DF, "training_s1_enemies_living_room_think" }, + { 0x95E0, "training_s1_escape_vehicle" }, + { 0x95E1, "training_s1_escape_vehicle_driver" }, + { 0x95E2, "training_s1_escape_vehicle_think" }, + { 0x95E3, "training_s1_exo_breach_monitor_enemy_group_death" }, + { 0x95E4, "training_s1_flash_death_check" }, + { 0x95E5, "training_s1_flash_door" }, + { 0x95E6, "training_s1_flash_enemies_think" }, + { 0x95E7, "training_s1_flash_monitor" }, + { 0x95E8, "training_s1_golf_course_alert" }, + { 0x95E9, "training_s1_golf_course_custom_stealth" }, + { 0x95EA, "training_s1_golf_course_encounter" }, + { 0x95EB, "training_s1_golf_course_encounter_track_deaths" }, + { 0x95EC, 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0x971A, "transitionslidein" }, + { 0x971B, "transitionslideout" }, + { 0x971C, "transitiontime" }, + { 0x971D, "transitionto" }, + { 0x971E, "transitiontocombat" }, + { 0x971F, "transitiontoidle" }, + { 0x9720, "transitiontostance" }, + { 0x9721, "transitionzoomin" }, + { 0x9722, "transitionzoomout" }, + { 0x9723, "translate_local" }, + { 0x9724, "translate_local_on_ent" }, + { 0x9725, "translateenttosliders" }, + { 0x9726, "trap_createbombsquadmodel" }, + { 0x9727, "trapkillcament" }, + { 0x9728, "travel_time" }, + { 0x9729, "travel_view_fx" }, + { 0x972A, "traverse_height" }, + { 0x972B, "traverse_height_delta" }, + { 0x972C, "traverse_start_damn_no_clear_shot" }, + { 0x972D, "traverse_start_fuck_it" }, + { 0x972E, "traverse_start_i_see_it" }, + { 0x972F, "traverse_start_jump_end_prompt" }, + { 0x9730, "traverse_start_jump_end_slowmo" }, + { 0x9731, "traverse_start_jump_player_looking" }, + { 0x9732, "traverse_start_jump_start_prompt" }, + { 0x9733, "traverse_start_jump_start_slowmo" }, + { 0x9734, "traverse_start_you_should_have_eyes" }, + { 0x9735, "traverseanim" }, + { 0x9736, "traverseanimroot" }, + { 0x9737, "traversedata" }, + { 0x9738, "traversedeath" }, + { 0x9739, "traversedeathanim" }, + { 0x973A, "traversedeathindex" }, + { 0x973B, "traverseendnode" }, + { 0x973C, "traversefall" }, + { 0x973D, "traverseheight" }, + { 0x973E, "traverseinfo" }, + { 0x973F, "traversestartnode" }, + { 0x9740, "traversestartz" }, + { 0x9741, "traversethink" }, + { 0x9742, "tread" }, + { 0x9743, "tread_override_thread" }, + { 0x9744, "tread_wait" }, + { 0x9745, "treadfx_ai_boats_taxi" }, + { 0x9746, "treadfx_ai_boats_taxi_vista" }, + { 0x9747, "treadfx_ai_boats_yacht" }, + { 0x9748, "treadfx_ai_boats_yacht_vista" }, + { 0x9749, "treadfx_freq_scale" }, + { 0x974A, "treadfx_maxheight" }, + { 0x974B, "treadfx_of_logging_road" }, + { 0x974C, "treadfx_override" }, + { 0x974D, "tree_head_impact" }, + { 0x974E, "tree_roots_lighting" }, + { 0x974F, "tricklebridgecivilians" }, + { 0x9750, "tridroneammo" }, + { 0x9751, "tridroneammoinit" }, + { 0x9752, "tridronedeployed" }, + { 0x9753, "tridronesettings" }, + { 0x9754, "trig" }, /* 1 gap here "trigarraywait", "trigarraywait2", @@ -15595,3040 +26449,3040 @@ const std::array, 16136> token_list "triggerunlocked", "triggerupperorigin", */ - { 0x9820, "trigorigin" }, - { 0x9821, "trigs" }, - { 0x9822, "trigunderwater" }, - { 0x9823, "trigwait" }, - { 0x9824, "triplekillcount" }, - { 0x9825, "trolley_doors_function" }, - { 0x9826, "troop_cache" }, - { 0x9827, "troop_cache_update_next" }, - { 0x9828, "trophies" }, - { 0x9829, "trophy_ammo_counter" }, - { 0x982A, "trophy_cost" }, - { 0x982B, "trophy_count" }, - { 0x982C, "trophy_reload" }, - { 0x982D, "trophy_reload_bar" }, - { 0x982E, "trophy_system" }, - { 0x982F, "trophy_system_backup" }, - { 0x9830, "trophy_system_explosion" }, - { 0x9831, "trophy0" }, - { 0x9832, "trophy60" }, - { 0x9833, "trophy80" }, - { 0x9834, "trophyactive" }, - { 0x9835, "trophyaddlaser" }, - { 0x9836, "trophyammo" }, - { 0x9837, "trophyammomax" }, - { 0x9838, "trophyangleoffset" }, - { 0x9839, "trophyarray" }, - { 0x983A, "trophybreak" }, - { 0x983B, "trophychangeowner" }, - { 0x983C, "trophydamage" }, - { 0x983D, "trophydisconnectwaiter" }, - { 0x983E, "trophyfx_enemy" }, - { 0x983F, "trophyfx_friendly" }, - { 0x9840, "trophyfx_ground_enemy" }, - { 0x9841, "trophyfx_ground_friendly" }, - { 0x9842, "trophyhandlelaser" }, - { 0x9843, "trophymovestunent" }, - { 0x9844, "trophyplayerspawnwaiter" }, - { 0x9845, "trophyremainingammo" }, - { 0x9846, "trophysetmindot" }, - { 0x9847, "trophystunbegin" }, - { 0x9848, "trophystunend" }, - { 0x9849, "trophytags" }, - { 0x984A, "trophyupdatelaser" }, - { 0x984B, "trophyuselistener" }, - { 0x984C, "trophywithinmindot" }, - { 0x984D, "truck" }, - { 0x984E, "truck_cargo_door_open" }, - { 0x984F, "truck_distance_to_end" }, - { 0x9850, "truck_dodge_qte" }, - { 0x9851, "truck_dust_trail" }, - { 0x9852, "truck_headlights_on" }, - { 0x9853, "truck_headon_collision" }, - { 0x9854, "truck_jump_slowmo" }, - { 0x9855, "truck_latch_open_trail" }, - { 0x9856, "truck_latch_rumble" }, - { 0x9857, "truck_middle_dodge_slowmo_end" }, - { 0x9858, "truck_middle_jump_slowmo_end" }, - { 0x9859, "truck_middle_jump2_slowmo_end" }, - { 0x985A, "truck_middle_punch_slowmo_end" }, - { 0x985B, "truck_middle_takedown_failure" }, - { 0x985C, "truck_middle_takedown_gameover" }, - { 0x985D, "truck_middle_takedown_middle_player_free_aim" }, - { 0x985E, "truck_middle_takedown_player_dodge_check" }, - { 0x985F, "truck_middle_takedown_player_jump" }, - { 0x9860, "truck_middle_takedown_player_jump2" }, - { 0x9861, "truck_middle_takedown_player_pull_windshield" }, - { 0x9862, "truck_middle_takedown_player_shot_enemy_check" }, - { 0x9863, "truck_middle_takedown_player_shot_timer" }, - { 0x9864, "truck_middle_takedown_set_normal_time_if_gun_fired" }, - { 0x9865, "truck_org_cords" }, - { 0x9866, "truck_punch_slowmo" }, - { 0x9867, "truck_rail_impact" }, - { 0x9868, "truck_rearview_mirror_snap" }, - { 0x9869, "truck_swap" }, - { 0x986A, "truck_swim_latch_open_player_validation" }, - { 0x986B, "truck_takedown" }, - { 0x986C, "truck_takedown_burke" }, - { 0x986D, "truck_takedown_player_fall" }, - { 0x986E, "truck_takedown_player_hold_check" }, - { 0x986F, "truck_takedown_player_hold_fail" }, - { 0x9870, "truck_takedown_player_pry_open" }, - { 0x9871, "truck_takedown_player_shot_enemy_check" }, - { 0x9872, "truck_takedown_radio" }, - { 0x9873, "truck_to_bus_slowmo" }, - { 0x9874, "truck_to_s1elevator_scene" }, - { 0x9875, "truck_treadfx_skid" }, - { 0x9876, "truck_treadfx_turn" }, - { 0x9877, "truck_treadfx_wheels" }, - { 0x9878, "truck_turret_flank_alley" }, - { 0x9879, "truck_turret_flank_alley_drive_away" }, - { 0x987A, "truck_turret_listener" }, - { 0x987B, "truck_water_impact" }, - { 0x987C, "truck_whipeout_anim_begin" }, - { 0x987D, "truckaudio" }, - { 0x987E, "truckblood" }, - { 0x987F, "truckbodystashanimations" }, - { 0x9880, "truckbrakelights" }, - { 0x9881, "truckdrivein" }, - { 0x9882, "truckjunk" }, - { 0x9883, "truckjunk_dyn" }, - { 0x9884, "truckmovetruck" }, - { 0x9885, "truckstartwalknotetrack" }, - { 0x9886, "truckstashweaponswap" }, - { 0x9887, "truecount" }, - { 0x9888, "truncate_time_ms" }, - { 0x9889, "try_balcony_death" }, - { 0x988A, "try_clear_hide_goal" }, - { 0x988B, "try_forever_spawn" }, - { 0x988C, "try_place_global_badplace" }, - { 0x988D, "try_raise_shield" }, - { 0x988E, "try_respawn_death" }, - { 0x988F, "try_to_autosave_now" }, - { 0x9890, "try_to_dogfight" }, - { 0x9891, "try_to_draw_line_to_node" }, - { 0x9892, "try_to_lock_on" }, - { 0x9893, "try_use_exo_mute" }, - { 0x9894, "tryadddeathanim" }, - { 0x9895, "tryaddfiringdeathanim" }, - { 0x9896, "tryautosave" }, - { 0x9897, "trycornerrightgrenadedeath" }, - { 0x9898, "trydive" }, - { 0x9899, "trydodgewithanim" }, - { 0x989A, "tryexposedreacquire" }, - { 0x989B, "tryexposedthrowgrenade" }, - { 0x989C, "trygivehordeweapon" }, - { 0x989D, "trygrenade" }, - { 0x989E, "trygrenadeposproc" }, - { 0x989F, "trygrenadethrow" }, - { 0x98A0, "tryingtouseks" }, - { 0x98A1, "trymelee" }, - { 0x98A2, "tryorderto" }, - { 0x98A3, "tryreload" }, - { 0x98A4, "tryrunningtoenemy" }, - { 0x98A5, "trythrowinggrenade" }, - { 0x98A6, "trythrowinggrenadestayhidden" }, - { 0x98A7, "trytogetoutofdangeroussituation" }, - { 0x98A8, "trytorepelmissile" }, - { 0x98A9, "tryuseadrenaline" }, - { 0x98AA, "tryuseairstrike" }, - { 0x98AB, "tryuseassaultdrone" }, - { 0x98AC, "tryuseautosentry" }, - { 0x98AD, "tryusedefaultorbitalcarepackage" }, - { 0x98AE, "tryusedog" }, - { 0x98AF, "tryuseexplosivedrone" }, - { 0x98B0, "tryuseexplosivegel" }, - { 0x98B1, "tryuseextrahealth" }, - { 0x98B2, "tryusefastheal" }, - { 0x98B3, "tryuseheavyexosuit" }, - { 0x98B4, "tryusekillstreak" }, - { 0x98B5, "tryusemissilestrike" }, - { 0x98B6, "tryusempinstinct" }, - { 0x98B7, "tryusemplaser" }, - { 0x98B8, "tryusempprison" }, - { 0x98B9, "tryusemprecovery" }, - { 0x98BA, "tryusemprefraction" }, - { 0x98BB, "tryusemutebomb" }, - { 0x98BC, "tryusenuke" }, - { 0x98BD, "tryuseorbitalcarepackage" }, - { 0x98BE, "tryuseorbitaljuggernautexosuit" }, - { 0x98BF, "tryuseorbitalstrike" }, - { 0x98C0, "tryuseorbitalsupport" }, - { 0x98C1, "tryuserecondrone" }, - { 0x98C2, "tryusereconsquadmate" }, - { 0x98C3, "tryusereinforcementcommon" }, - { 0x98C4, "tryusereinforcementpractice" }, - { 0x98C5, "tryusereinforcementrare" }, - { 0x98C6, "tryusereinforcementuncommon" }, - { 0x98C7, "tryuseremotemgsentryturret" }, - { 0x98C8, "tryuseremotemgturret" }, - { 0x98C9, "tryuseremoteturret" }, - { 0x98CA, "tryuserepulsor" }, - { 0x98CB, "tryuserippedturret" }, - { 0x98CC, "tryuserippedturretinternal" }, - { 0x98CD, "tryusesam" }, - { 0x98CE, "tryusesolarreflector" }, - { 0x98CF, "tryusesquadmate" }, - { 0x98D0, "tryusestrafingrunairstrike" }, - { 0x98D1, "tryuseteamammorefill" }, - { 0x98D2, "tryusetrackingdrone" }, - { 0x98D3, "tryusetridrone" }, - { 0x98D4, "tryuseuav" }, - { 0x98D5, "tryusewarbird" }, - { 0x98D6, "tryusingsidearm" }, - { 0x98D7, "tsunami_alarm" }, - { 0x98D8, "tsunami_vo_ext" }, - { 0x98D9, "tsunami_vo_int" }, - { 0x98DA, "tunnel_runner_walla" }, - { 0x98DB, "tunnel_sequence_dof" }, - { 0x98DC, "turbine_combat_mid_checkpoint_1" }, - { 0x98DD, "turbine_enemy_elevator_removal" }, - { 0x98DE, "turbine_explo" }, - { 0x98DF, "turbine_fan_think" }, - { 0x98E0, "turbine_pre_explo" }, - { 0x98E1, "turbine_room" }, - { 0x98E2, "turbine_room_atmosphere" }, - { 0x98E3, "turbine_room_combat" }, - { 0x98E4, "turbine_room_combat_initial" }, - { 0x98E5, "turbine_room_combat_seek_player" }, - { 0x98E6, "turbine_room_elevator" }, - { 0x98E7, "turbine_room_elevator_ascent_time" }, - { 0x98E8, "turbine_room_elevator_button" }, - { 0x98E9, "turbine_room_elevator_button_pressed_anim" }, - { 0x98EA, "turbine_room_elevator_think" }, - { 0x98EB, "turbine_room_enemy_think" }, - { 0x98EC, "turbine_room_entrance_steam" }, - { 0x98ED, "turbine_room_explosion" }, - { 0x98EE, "turbine_room_explosion_flying_blades" }, - { 0x98EF, "turbine_room_explosion_launch_blade" }, - { 0x98F0, "turbine_room_goal_volume" }, - { 0x98F1, "turbine_room_goal_volume_trigger_think" }, - { 0x98F2, "turbine_room_pre_explosion" }, - { 0x98F3, "turbine_room_squibs" }, - { 0x98F4, "turbine_room_steam_player" }, - { 0x98F5, "turbine_room_turbines" }, - { 0x98F6, "turbine_spin" }, - { 0x98F7, "turkey_anim_nag" }, - { 0x98F8, "turkey_boost_assist" }, - { 0x98F9, "turkey_boost_logic" }, - { 0x98FA, "turkey_complain" }, - { 0x98FB, "turkey_drone" }, - { 0x98FC, "turkey_drone_logic" }, - { 0x98FD, "turkey_enemy_anim" }, - { 0x98FE, "turkey_enemy_anim_loop" }, - { 0x98FF, "turkey_listen" }, - { 0x9900, "turkey_patrol_logic" }, - { 0x9901, "turkey_shoot" }, - { 0x9902, "turkey_shoot_anim" }, - { 0x9903, "turkey_shoot_dialog" }, - { 0x9904, "turkey_shoot_drone" }, - { 0x9905, "turkey_shoot_enemies" }, - { 0x9906, "turkey_shoot_enemy_dialog" }, - { 0x9907, "turkey_shoot_open_fire" }, - { 0x9908, "turkey_shoot_patrol" }, - { 0x9909, "turkey_timer" }, - { 0x990A, "turn_180_move_start_func" }, - { 0x990B, "turn_left" }, - { 0x990C, "turn_off_car_alarm" }, - { 0x990D, "turn_off_exploders" }, - { 0x990E, "turn_off_flares" }, - { 0x990F, "turn_off_gold_light" }, - { 0x9910, "turn_off_highlight" }, - { 0x9911, "turn_off_jammer_triggers" }, - { 0x9912, "turn_off_jeep_light" }, - { 0x9913, "turn_off_light" }, - { 0x9914, "turn_off_light_bright" }, - { 0x9915, "turn_off_lighting_fx_post_mini_games" }, - { 0x9916, "turn_off_the_cloak_effect" }, - { 0x9917, "turn_off_the_cloak_effect_when_able" }, - { 0x9918, "turn_off_top_tank_lights" }, - { 0x9919, "turn_on_cheap_flashlight" }, - { 0x991A, "turn_on_helmet_light" }, - { 0x991B, "turn_on_helmet_light_bright" }, - { 0x991C, "turn_on_highlight" }, - { 0x991D, "turn_on_lab_lights" }, - { 0x991E, "turn_on_lab_lights_scriptable" }, - { 0x991F, "turn_on_laser" }, - { 0x9920, "turn_on_laser_group_and_scan" }, - { 0x9921, "turn_on_the_cloak_effect" }, - { 0x9922, "turn_on_the_cloak_effect_wallclimb" }, - { 0x9923, "turn_on_the_cloak_effect_when_able" }, - { 0x9924, "turn_on_weapon_light" }, - { 0x9925, "turn_right" }, - { 0x9926, "turn_self_into_level_notify" }, - { 0x9927, "turn_signal_off" }, - { 0x9928, "turn_signal_on" }, - { 0x9929, "turn_thermal_off" }, - { 0x992A, "turn_thermal_on" }, - { 0x992B, "turn_trig_active_on_flag" }, - { 0x992C, "turn_unloading_drones_to_ai" }, - { 0x992D, "turnanim" }, - { 0x992E, "turnbackon" }, - { 0x992F, "turningaimingoff" }, - { 0x9930, "turningaimingon" }, - { 0x9931, "turnlastresort" }, - { 0x9932, "turnoff" }, - { 0x9933, "turnoffvariablescopehud" }, - { 0x9934, "turnonandhideorbitalhud" }, - { 0x9935, "turnondangerlights" }, - { 0x9936, "turnondangerlightsexplosive" }, - { 0x9937, "turnonplayerhudoutline" }, - { 0x9938, "turnonsuperfx" }, - { 0x9939, "turnonvariablescopehud" }, - { 0x993A, "turnthreshold" }, - { 0x993B, "turntime" }, - { 0x993C, "turntoangle" }, - { 0x993D, "turntofacerelativeyaw" }, - { 0x993E, "turntomatchnode" }, - { 0x993F, "turntomatchnodedirection" }, - { 0x9940, "turret" }, - { 0x9941, "turret_ai" }, - { 0x9942, "turret_aim_restore" }, - { 0x9943, "turret_aim_straight" }, - { 0x9944, "turret_aiming_near_target" }, - { 0x9945, "turret_animate" }, - { 0x9946, "turret_animfirstframe" }, - { 0x9947, "turret_blinky_light" }, - { 0x9948, "turret_can_see_target" }, - { 0x9949, "turret_choose_targets" }, - { 0x994A, "turret_cleanup" }, - { 0x994B, "turret_cleanup_on_unload" }, - { 0x994C, "turret_clearpickuphints" }, - { 0x994D, "turret_coolmonitor" }, - { 0x994E, "turret_createantiintrusionkillcament" }, - { 0x994F, "turret_damage_max" }, - { 0x9950, "turret_damage_min" }, - { 0x9951, "turret_damage_range" }, - { 0x9952, "turret_dead_vo" }, - { 0x9953, "turret_deathsounds" }, - { 0x9954, "turret_default_fire" }, - { 0x9955, "turret_deleteme" }, - { 0x9956, "turret_emp_ready" }, - { 0x9957, "turret_exploding_debug" }, - { 0x9958, "turret_find_user" }, - { 0x9959, "turret_fire_tag" }, - { 0x995A, "turret_firerocket" }, - { 0x995B, "turret_firerockets" }, - { 0x995C, "turret_function" }, - { 0x995D, "turret_gameend" }, - { 0x995E, "turret_get_angle_to_target" }, - { 0x995F, "turret_gunner_custom_anim" }, - { 0x9960, "turret_handledeath" }, - { 0x9961, "turret_handlelaser" }, - { 0x9962, "turret_handleownerdisconnect" }, - { 0x9963, "turret_handlepickup" }, - { 0x9964, "turret_handlepitch" }, - { 0x9965, "turret_handleuse" }, - { 0x9966, "turret_heatmonitor" }, - { 0x9967, "turret_hordeshootdrone" }, - { 0x9968, "turret_hud_clear" }, - { 0x9969, "turret_hud_elem_fadeout" }, - { 0x996A, "turret_hud_elem_init" }, - { 0x996B, "turret_hud_elem_init_nofade" }, - { 0x996C, "turret_hud_init" }, - { 0x996D, "turret_incrementdamagefade" }, - { 0x996E, "turret_is_mine" }, - { 0x996F, "turret_isstunned" }, - { 0x9970, "turret_minigun_fire" }, - { 0x9971, "turret_minigun_target_track" }, - { 0x9972, "turret_models" }, - { 0x9973, "turret_modifydamage" }, - { 0x9974, "turret_monitoruse" }, - { 0x9975, "turret_movedown" }, - { 0x9976, "turret_movement_sound" }, - { 0x9977, "turret_movement2_sound" }, - { 0x9978, "turret_movement3_sound" }, - { 0x9979, "turret_moveup" }, - { 0x997A, "turret_oncarrierchangedteam" }, - { 0x997B, "turret_oncarrierdeath" }, - { 0x997C, "turret_oncarrierdisconnect" }, - { 0x997D, "turret_ongameended" }, - { 0x997E, "turret_overheat_bar" }, - { 0x997F, "turret_player_init" }, - { 0x9980, "turret_playerthread" }, - { 0x9981, "turret_quickdeath" }, - { 0x9982, "turret_recenter" }, - { 0x9983, "turret_rotate_accel" }, - { 0x9984, "turret_rotate_timeout" }, - { 0x9985, "turret_set_default_on_mode" }, - { 0x9986, "turret_setactive" }, - { 0x9987, "turret_setcancelled" }, - { 0x9988, "turret_setcarried" }, - { 0x9989, "turret_setinactive" }, - { 0x998A, "turret_setpickuphints" }, - { 0x998B, "turret_setplaced" }, - { 0x998C, "turret_setup" }, - { 0x998D, "turret_shell_fx" }, - { 0x998E, "turret_shell_sound" }, - { 0x998F, "turret_shoot_missile" }, - { 0x9990, "turret_shoot_vtols" }, - { 0x9991, "turret_shotmonitor" }, - { 0x9992, "turret_startshooting" }, - { 0x9993, "turret_stoprockets" }, - { 0x9994, "turret_stopshooting" }, - { 0x9995, "turret_target_override" }, - { 0x9996, "turret_target_updater" }, - { 0x9997, "turret_target_validate" }, - { 0x9998, "turret_targeting" }, - { 0x9999, "turret_think" }, - { 0x999A, "turret_timeout" }, - { 0x999B, "turret_to_missile_index" }, - { 0x999C, "turret_track_rotatedirection" }, - { 0x999D, "turret_turnleft" }, - { 0x999E, "turret_update_rotatedirection" }, - { 0x999F, "turret_use_time" }, - { 0x99A0, "turret_user_moves" }, - { 0x99A1, "turret_watchdisabled" }, - { 0x99A2, "turret_watchemp" }, - { 0x99A3, "turret1spawns" }, - { 0x99A4, "turret2passenger_anime" }, - { 0x99A5, "turret2spawns" }, - { 0x99A6, "turret3spawns" }, - { 0x99A7, "turretaccmaxs" }, - { 0x99A8, "turretaccmins" }, - { 0x99A9, "turretdeathanim" }, - { 0x99AA, "turretdeathanimroot" }, - { 0x99AB, "turretdeathdetacher" }, - { 0x99AC, "turretdeletesoundents" }, - { 0x99AD, "turretdetacher" }, - { 0x99AE, "turretdoaimanims" }, - { 0x99AF, "turretdoshoot" }, - { 0x99B0, "turretdoshootanims" }, - { 0x99B1, "turretfiretimer" }, - { 0x99B2, "turretflashbangedanim" }, - { 0x99B3, "turretinfo" }, - { 0x99B4, "turretinit" }, - { 0x99B5, "turretmodel" }, - { 0x99B6, "turretonvistarg" }, - { 0x99B7, "turretonvistarg_failed" }, - { 0x99B8, "turretpainanims" }, - { 0x99B9, "turretpitch" }, - { 0x99BA, "turretreloadanim" }, - { 0x99BB, "turrets" }, - { 0x99BC, "turretsettings" }, - { 0x99BD, "turretshoot" }, - { 0x99BE, "turretshootblank" }, - { 0x99BF, "turretspawnsoundents" }, - { 0x99C0, "turretspecialanims" }, - { 0x99C1, "turretspecialanimsroot" }, - { 0x99C2, "turretstate" }, - { 0x99C3, "turrettimer" }, - { 0x99C4, "turrettrackingoverlay" }, - { 0x99C5, "turrettype" }, - { 0x99C6, "tutorial_anim_struct" }, - { 0x99C7, "tutorial_enemy_1" }, - { 0x99C8, "tutorial_enemy_2" }, - { 0x99C9, "tutorial_enemy_3" }, - { 0x99CA, "tutorial_guards_vo" }, - { 0x99CB, "tutorial_vo" }, - { 0x99CC, "tv_broadcast_lp" }, - { 0x99CD, "tv_changes_color" }, - { 0x99CE, "tv_changes_intensity" }, - { 0x99CF, "tv_damage" }, - { 0x99D0, "tv_dest_lp" }, - { 0x99D1, "tv_destroyed" }, - { 0x99D2, "tv_lite_array" }, - { 0x99D3, "tv_logic" }, - { 0x99D4, "tv_movie" }, - { 0x99D5, "tv_movie2" }, - { 0x99D6, "tv_off" }, - { 0x99D7, "twar_dist" }, - { 0x99D8, "twar_spawn_dist" }, - { 0x99D9, "twar_spawn_dot" }, - { 0x99DA, "twar_team_momentum" }, - { 0x99DB, "twar_team_multiplier" }, - { 0x99DC, "twar_use_obj" }, - { 0x99DD, "twar_zone" }, - { 0x99DE, "twar_zones" }, - { 0x99DF, "tweak_enemy_hp" }, - { 0x99E0, "tweakablesinitialized" }, - { 0x99E1, "tweakart" }, - { 0x99E2, "tweakfile" }, - { 0x99E3, "tweaklightset" }, - { 0x99E4, "two_mech_hunt" }, - { 0x99E5, "two_stage_spawner_think" }, - { 0x99E6, "typeid" }, - { 0x99E7, "typelimited" }, - { 0x99E8, "uav_paint_effect" }, - { 0x99E9, "uavmodels" }, - { 0x99EA, "uavondeath" }, - { 0x99EB, "uavrig" }, - { 0x99EC, "uavtracker" }, - { 0x99ED, "uavtype" }, - { 0x99EE, "ugvmarkedarrays" }, - { 0x99EF, "ugvs" }, - { 0x99F0, "ui_action_slot_force_active_off" }, - { 0x99F1, "ui_action_slot_force_active_on" }, - { 0x99F2, "ui_action_slot_force_active_one_time" }, - { 0x99F3, "ui_dog_grenade_logic" }, - { 0x99F4, "uiparent" }, - { 0x99F5, "umbra" }, - { 0x99F6, "umbra_accuracy_tweaks" }, - { 0x99F7, "umbra_accuracy_tweaks_tank_field" }, - { 0x99F8, "umbra_override_tunnel" }, - { 0x99F9, "umbra_tweak_1024" }, - { 0x99FA, "umbra_tweak_128" }, - { 0x99FB, "unarmed" }, - { 0x99FC, "unblockarea" }, - { 0x99FD, "unblockentsinarea" }, - { 0x99FE, "uncloak_ambient_warbird" }, - { 0x99FF, "uncloak_model" }, - { 0x9A00, "uncloak_warbird" }, - { 0x9A01, "under_water_set" }, - { 0x9A02, "underground_pipe_explosion_pickup_truck_vfx" }, - { 0x9A03, "underground_pipe_explosion_utility_truck_vfx" }, - { 0x9A04, "underwater" }, - { 0x9A05, "underwater_ambient_fx" }, - { 0x9A06, "underwater_blood" }, - { 0x9A07, "underwater_boat_visionset_change" }, - { 0x9A08, "underwater_bullets" }, - { 0x9A09, "underwater_bullets_4100" }, - { 0x9A0A, "underwater_bullets_4200" }, - { 0x9A0B, "underwater_bullets_4300" }, - { 0x9A0C, "underwater_bullets_500" }, - { 0x9A0D, "underwater_bullets_530" }, - { 0x9A0E, "underwater_bullets_540" }, - { 0x9A0F, "underwater_bullets_vm" }, - { 0x9A10, "underwater_cloudy" }, - { 0x9A11, "underwater_hud_enable" }, - { 0x9A12, "underwater_lightset" }, - { 0x9A13, "underwater_mech_footsteps" }, - { 0x9A14, "underwater_objective_hack" }, - { 0x9A15, "underwater_reflection" }, - { 0x9A16, "underwater_rescue" }, - { 0x9A17, "underwater_sequence" }, - { 0x9A18, "underwater_sound_ent" }, - { 0x9A19, "underwater_sunrays" }, - { 0x9A1A, "underwater_triggers" }, - { 0x9A1B, "underwater_visionset_callback" }, - { 0x9A1C, "underwater_visionset_change" }, - { 0x9A1D, "underwater_visionset_change_cleanup" }, - { 0x9A1E, "underwater_walk" }, - { 0x9A1F, "underwaterbubbles" }, - { 0x9A20, "underwatercloudy" }, - { 0x9A21, "underwatermotiontype" }, - { 0x9A22, "underwatertriggers" }, - { 0x9A23, "undo" }, - { 0x9A24, "unearned_icon_col" }, - { 0x9A25, "unflash_flag" }, - { 0x9A26, "unfreezecontrolsdelay" }, - { 0x9A27, "unhide_me_on_flag" }, - { 0x9A28, "unignore_everything" }, - { 0x9A29, "unique_id" }, - { 0x9A2A, "units2yards" }, - { 0x9A2B, "unlimit_player_view" }, - { 0x9A2C, "unlimited_ammo" }, - { 0x9A2D, "unlimited_mech_ammo" }, - { 0x9A2E, "unlink_failsafe" }, - { 0x9A2F, "unlink_failsafe_running" }, - { 0x9A30, "unlink_from_zip" }, - { 0x9A31, "unlink_player_from_drone" }, - { 0x9A32, "unlink_player_from_mob_turret" }, - { 0x9A33, "unlink_trigger" }, - { 0x9A34, "unlinkanddelete" }, - { 0x9A35, "unlinknextframe" }, - { 0x9A36, "unlinkplayer" }, - { 0x9A37, "unlinkto_with_world_offset" }, - { 0x9A38, "unlit_model" }, - { 0x9A39, "unlit_models" }, - { 0x9A3A, "unload_anim_height" }, - { 0x9A3B, "unload_delay" }, - { 0x9A3C, "unload_group" }, - { 0x9A3D, "unload_groups" }, - { 0x9A3E, "unload_intro_cinematic_assets" }, - { 0x9A3F, "unload_load_transients" }, - { 0x9A40, "unload_model" }, - { 0x9A41, "unload_model_unload_anim" }, - { 0x9A42, "unload_node" }, - { 0x9A43, "unload_ondeath" }, - { 0x9A44, "unloadque" }, - { 0x9A45, "unlock" }, - { 0x9A46, "unlock_frogger_traffic_spawner" }, - { 0x9A47, "unlock_on_death" }, - { 0x9A48, "unlock_thread" }, - { 0x9A49, "unlock_traffic_spawner" }, - { 0x9A4A, "unlock_wait" }, - { 0x9A4B, "unmake_hero" }, - { 0x9A4C, "unmark_enemy" }, - { 0x9A4D, "unmark_guy" }, - { 0x9A4E, "unmark_guy_fx" }, - { 0x9A4F, "unmark_stencil" }, - { 0x9A50, "unmark_swarm_target" }, - { 0x9A51, "unmarkallies" }, - { 0x9A52, "unmarkandremoveoutline" }, - { 0x9A53, "unmarkdronetarget" }, - { 0x9A54, "unmatched_death_rig_light_waits_for_lights_off" }, - { 0x9A55, "unmute_wasp_oneshots" }, - { 0x9A56, "unpause_flickerlight" }, - { 0x9A57, "unregister_moving_collision_on_nodes" }, - { 0x9A58, "unresolved_collision_count" }, - { 0x9A59, "unresolved_collision_damage" }, - { 0x9A5A, "unresolved_collision_func" }, - { 0x9A5B, "unresolved_collision_kill" }, - { 0x9A5C, "unresolved_collision_nearest_node" }, - { 0x9A5D, "unresolved_collision_nodes" }, - { 0x9A5E, "unresolved_collision_notify_min" }, - { 0x9A5F, "unresolved_collision_owner_damage" }, - { 0x9A60, "unresolved_collision_void" }, - { 0x9A61, "unset_forcegoal" }, - { 0x9A62, "unsetautospot" }, - { 0x9A63, "unsetblackbox" }, - { 0x9A64, "unsetblastshield" }, - { 0x9A65, "unsetboostdash" }, - { 0x9A66, "unsetcarepackage" }, - { 0x9A67, "unsetcrouchmovement" }, - { 0x9A68, "unsetdelaymine" }, - { 0x9A69, "unsetdoubleload" }, - { 0x9A6A, "unsetempimmune" }, - { 0x9A6B, "unsetendgame" }, - { 0x9A6C, "unsetenemydetection" }, - { 0x9A6D, "unsetexomelee" }, - { 0x9A6E, "unsetexoslam" }, - { 0x9A6F, "unsetexoslide" }, - { 0x9A70, "unsetfinalstand" }, - { 0x9A71, "unsetfootstepeffect" }, - { 0x9A72, "unsetfootstepeffectsmall" }, - { 0x9A73, "unsetfreefall" }, - { 0x9A74, "unsetfriendlydetection" }, - { 0x9A75, "unsetfriendlyspawn" }, - { 0x9A76, "unsethighjump" }, - { 0x9A77, "unsetintelmode" }, - { 0x9A78, "unsetjuiced" }, - { 0x9A79, "unsetjuicedondeath" }, - { 0x9A7A, "unsetjuicedonride" }, - { 0x9A7B, "unsetjumpincrease" }, - { 0x9A7C, "unsetlightarmor" }, - { 0x9A7D, "unsetlightweight" }, - { 0x9A7E, "unsetlocaljammer" }, - { 0x9A7F, "unsetmarksman" }, - { 0x9A80, "unsetmovespeedincrease" }, - { 0x9A81, "unsetonemanarmy" }, - { 0x9A82, "unsetoverdrive" }, - { 0x9A83, "unsetoverkillpro" }, - { 0x9A84, "unsetpainted" }, - { 0x9A85, "unsetpersonaluav" }, - { 0x9A86, "unsetrearview" }, - { 0x9A87, "unsetrefractionturretplayer" }, - { 0x9A88, "unsetregenspeed" }, - { 0x9A89, "unsetsaboteur" }, - { 0x9A8A, "unsetsharpfocus" }, - { 0x9A8B, "unsetshield" }, - { 0x9A8C, "unsetshowgrenades" }, - { 0x9A8D, "unsetsiege" }, - { 0x9A8E, "unsetsonicblast" }, - { 0x9A8F, "unsetsteadyaimpro" }, - { 0x9A90, "unsetsteelnerves" }, - { 0x9A91, "unsetstim" }, - { 0x9A92, "unsetstoppingpower" }, - { 0x9A93, "unsetstunresistance" }, - { 0x9A94, "unsetthermal" }, - { 0x9A95, "unsetuav" }, - { 0x9A96, "unstoppable_friendly_fire_shield" }, - { 0x9A97, "unstorable_weapons" }, - { 0x9A98, "unsynchappened" }, - { 0x9A99, "up_arrow" }, - { 0x9A9A, "up_position" }, - { 0x9A9B, "update_actor_damage" }, - { 0x9A9C, "update_aim_offset" }, - { 0x9A9D, "update_aiming" }, - { 0x9A9E, "update_anim_weight" }, - { 0x9A9F, "update_avatars" }, - { 0x9AA0, "update_battery_ability_icons" }, - { 0x9AA1, "update_battlechatter_hud" }, - { 0x9AA2, "update_bcs_locations" }, - { 0x9AA3, "update_boid_settings" }, - { 0x9AA4, "update_bumper_think" }, - { 0x9AA5, "update_button_buffers" }, - { 0x9AA6, "update_calculations" }, - { 0x9AA7, "update_camera_angles_on_path" }, - { 0x9AA8, "update_camera_on_path" }, - { 0x9AA9, "update_camera_params_ratio" }, - { 0x9AAA, "update_camera_position_on_path" }, - { 0x9AAB, "update_cave_drill_anim" }, - { 0x9AAC, "update_cave_drill_anim_inside" }, - { 0x9AAD, "update_deathflag" }, - { 0x9AAE, "update_debug_element_data" }, - { 0x9AAF, "update_debug_friendlycolor" }, - { 0x9AB0, "update_debug_friendlycolor_on_death" }, - { 0x9AB1, "update_dismount" }, - { 0x9AB2, "update_dodge" }, - { 0x9AB3, "update_drone_attacks" }, - { 0x9AB4, "update_drone_moves" }, - { 0x9AB5, "update_drone_tactical_movement" }, - { 0x9AB6, "update_dummy_target_position" }, - { 0x9AB7, "update_em1_heat_omnvar" }, - { 0x9AB8, "update_enemy_target_pos_while_running" }, - { 0x9AB9, "update_exo_battery_hud" }, - { 0x9ABA, "update_exo_shield_icon" }, - { 0x9ABB, "update_flag_outline" }, - { 0x9ABC, "update_flock" }, - { 0x9ABD, "update_flock_goal_positions" }, - { 0x9ABE, "update_flying_attack_drone_goal_pos" }, - { 0x9ABF, "update_func" }, - { 0x9AC0, "update_gamer_profile" }, - { 0x9AC1, "update_grenade_dodger" }, - { 0x9AC2, "update_health_bar" }, - { 0x9AC3, "update_hud_text" }, - { 0x9AC4, "update_local_class" }, - { 0x9AC5, "update_lua_hud" }, - { 0x9AC6, "update_max_players_from_team_agents" }, - { 0x9AC7, "update_minion_hud_outlines" }, - { 0x9AC8, "update_missile_hud" }, - { 0x9AC9, "update_move_anim_type" }, - { 0x9ACA, "update_move_front_bias" }, - { 0x9ACB, "update_moving_collision_on_node" }, - { 0x9ACC, "update_moving_object_volume" }, - { 0x9ACD, "update_nozzle_opening" }, - { 0x9ACE, "update_outlines" }, - { 0x9ACF, "update_overdrive_icon" }, - { 0x9AD0, "update_path_speed" }, - { 0x9AD1, "update_personality_camper" }, - { 0x9AD2, "update_personality_default" }, - { 0x9AD3, "update_player_attacker_accuracy" }, - { 0x9AD4, "update_player_damage" }, - { 0x9AD5, "update_rate" }, - { 0x9AD6, "update_reloading_progress_bar" }, - { 0x9AD7, "update_river_drill_anim" }, - { 0x9AD8, "update_rumble_intensity" }, - { 0x9AD9, "update_scanner_direction_in_track_player_mode" }, - { 0x9ADA, "update_scanner_yaw_in_sweep_mode" }, - { 0x9ADB, "update_scanner_yaw_returning_to_sweep_mode" }, - { 0x9ADC, "update_selected_entities" }, - { 0x9ADD, "update_sonic_aoe_icon" }, - { 0x9ADE, "update_stealth_debug_hud" }, - { 0x9ADF, "update_steering" }, - { 0x9AE0, "update_sun_flare_position" }, - { 0x9AE1, "update_tactical" }, - { 0x9AE2, "update_tactical_picker" }, - { 0x9AE3, "update_target_hud" }, - { 0x9AE4, "update_target_time" }, - { 0x9AE5, "update_thruster_angle" }, - { 0x9AE6, "update_thrusters" }, - { 0x9AE7, "update_time" }, - { 0x9AE8, "update_trigger_based_on_flags" }, - { 0x9AE9, "update_trigger_pos" }, - { 0x9AEA, "update_trophy_reload_progress_bar" }, - { 0x9AEB, "update_ui_timers" }, - { 0x9AEC, "update_vehicle_status" }, - { 0x9AED, "update_vfx_tags" }, - { 0x9AEE, "update_weapon_tag_visibility" }, - { 0x9AEF, "updateachievements" }, - { 0x9AF0, "updateaerialkillstreakmarker" }, - { 0x9AF1, "updateall" }, - { 0x9AF2, "updatealldifficulty" }, - { 0x9AF3, "updateammo" }, - { 0x9AF4, "updateangle" }, - { 0x9AF5, "updateanimpose" }, - { 0x9AF6, "updateattachedweaponmodels" }, - { 0x9AF7, "updatebar" }, - { 0x9AF8, "updatebarscale" }, - { 0x9AF9, "updatebodyroll" }, - { 0x9AFA, "updatebufferedstats" }, - { 0x9AFB, "updatecapsperminute" }, - { 0x9AFC, "updatecaptues" }, - { 0x9AFD, "updatecarryobjectorigin" }, - { 0x9AFE, "updatechallenges" }, - { 0x9AFF, "updatechatter" }, - { 0x9B00, "updatecheckforceragdoll" }, - { 0x9B01, "updatechildren" }, - { 0x9B02, "updatecombat" }, - { 0x9B03, "updatecombatrecord" }, - { 0x9B04, "updatecombatrecordcommondata" }, - { 0x9B05, "updatecombatrecordforplayer" }, - { 0x9B06, "updatecombatrecordforplayergamemodes" }, - { 0x9B07, "updatecombatrecordforplayertrends" }, - { 0x9B08, "updatecompassicon" }, - { 0x9B09, "updatecompassicons" }, - { 0x9B0A, "updatecontact" }, - { 0x9B0B, "updatecpm" }, - { 0x9B0C, "updatedamagefeedback" }, - { 0x9B0D, 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- { 0x9CAC, "vehicle_death_watcher" }, - { 0x9CAD, "vehicle_deathflag" }, - { 0x9CAE, "vehicle_deathmodel" }, - { 0x9CAF, "vehicle_deathmodel_delay" }, - { 0x9CB0, "vehicle_deathswitch" }, - { 0x9CB1, "vehicle_deckdust" }, - { 0x9CB2, "vehicle_deletegroup" }, - { 0x9CB3, "vehicle_detachfrompath" }, - { 0x9CB4, "vehicle_detect_crash" }, - { 0x9CB5, "vehicle_detourpaths" }, - { 0x9CB6, "vehicle_do_crash" }, - { 0x9CB7, "vehicle_draw_thermal" }, - { 0x9CB8, "vehicle_driveidle" }, - { 0x9CB9, "vehicle_driveidle_animrate" }, - { 0x9CBA, "vehicle_driveidle_normal_speed" }, - { 0x9CBB, "vehicle_driveidle_r" }, - { 0x9CBC, "vehicle_driver" }, - { 0x9CBD, "vehicle_drives_free_path" }, - { 0x9CBE, "vehicle_duck_once" }, - { 0x9CBF, "vehicle_dynamicpath" }, - { 0x9CC0, "vehicle_easy_crash_die" }, - { 0x9CC1, "vehicle_exhaust" }, - { 0x9CC2, "vehicle_explosions_for_drone_swarm" }, - { 0x9CC3, "vehicle_finish_death" }, - { 0x9CC4, "vehicle_fired_from" }, - { 0x9CC5, "vehicle_firing" }, - { 0x9CC6, "vehicle_free_path" }, - { 0x9CC7, "vehicle_frontarmor" }, - { 0x9CC8, "vehicle_gatetrigger" }, - { 0x9CC9, "vehicle_get_crash_struct" }, - { 0x9CCA, "vehicle_get_driver" }, - { 0x9CCB, "vehicle_get_path_array" }, - { 0x9CCC, "vehicle_get_riders" }, - { 0x9CCD, "vehicle_get_riders_by_group" }, - { 0x9CCE, "vehicle_getanimstart" }, - { 0x9CCF, "vehicle_getcurrentnode_a" }, - { 0x9CD0, "vehicle_getinanim" }, - { 0x9CD1, "vehicle_getinanim_clear" }, - { 0x9CD2, "vehicle_getinsound" }, - { 0x9CD3, "vehicle_getinsoundtag" }, - { 0x9CD4, "vehicle_getinstart" }, - { 0x9CD5, "vehicle_getoutanim" }, - { 0x9CD6, "vehicle_getoutanim_clear" }, - { 0x9CD7, "vehicle_getoutsound" }, - { 0x9CD8, "vehicle_getoutsoundtag" }, - { 0x9CD9, "vehicle_getspeed_a" }, - { 0x9CDA, "vehicle_go_to_end_and_delete" }, - { 0x9CDB, "vehicle_grenadeshield" }, - { 0x9CDC, "vehicle_handle_debugfly" }, - { 0x9CDD, "vehicle_handleunloadevent" }, - { 0x9CDE, "vehicle_has_rocket_death" }, - { 0x9CDF, "vehicle_hasavailablespots" }, - { 0x9CE0, "vehicle_hasmainturret" }, - { 0x9CE1, "vehicle_hasname" }, - { 0x9CE2, "vehicle_heli_default_path_speeds" }, - { 0x9CE3, "vehicle_hide_list" }, - { 0x9CE4, "vehicle_idle" }, - { 0x9CE5, "vehicle_idle_override" }, - { 0x9CE6, "vehicle_idleanim" }, - { 0x9CE7, "vehicle_idling" }, - { 0x9CE8, "vehicle_impact_rumble" }, - { 0x9CE9, "vehicle_in_front_of_node" }, - { 0x9CEA, "vehicle_init" }, - { 0x9CEB, "vehicle_is_crashing" }, - { 0x9CEC, "vehicle_isstationary" }, - { 0x9CED, "vehicle_keeps_going_after_driver_dies" }, - { 0x9CEE, "vehicle_kill" }, - { 0x9CEF, "vehicle_kill_badplace_forever" }, - { 0x9CF0, "vehicle_kill_common" }, - { 0x9CF1, "vehicle_kill_rumble_forever" }, - { 0x9CF2, "vehicle_kill_treads_forever" }, - { 0x9CF3, "vehicle_kill_triggers" }, - { 0x9CF4, "vehicle_killspawn_groups" }, - { 0x9CF5, "vehicle_land" }, - { 0x9CF6, "vehicle_land_beneath_node" }, - { 0x9CF7, "vehicle_landvehicle" }, - { 0x9CF8, "vehicle_levelstuff" }, - { 0x9CF9, "vehicle_life" }, - { 0x9CFA, "vehicle_life_range_high" }, - { 0x9CFB, "vehicle_life_range_low" }, - { 0x9CFC, "vehicle_liftoff" }, - { 0x9CFD, "vehicle_liftoffvehicle" }, - { 0x9CFE, "vehicle_lights" }, - { 0x9CFF, "vehicle_lights_group" }, - { 0x9D00, "vehicle_lights_group_override" }, - { 0x9D01, "vehicle_lights_off" }, - { 0x9D02, "vehicle_lights_on" }, - { 0x9D03, "vehicle_link" }, - { 0x9D04, "vehicle_linked_entities_think" }, - { 0x9D05, "vehicle_load_ai" }, - { 0x9D06, "vehicle_load_ai_single" }, - { 0x9D07, "vehicle_loaded_if_full" }, - { 0x9D08, "vehicle_loaded_notify_size" }, - { 0x9D09, "vehicle_luxurysedan" }, - { 0x9D0A, "vehicle_mainturrets" }, - { 0x9D0B, "vehicle_matchspeed" }, - { 0x9D0C, "vehicle_mgturret" }, - { 0x9D0D, "vehicle_missile_launcher" }, - { 0x9D0E, "vehicle_missile_launcher_count" }, - { 0x9D0F, "vehicle_mute_charge_cleanup" }, - { 0x9D10, "vehicle_mute_charge_failed" }, - { 0x9D11, "vehicle_nodrivers" }, - { 0x9D12, "vehicle_notsolid" }, - { 0x9D13, "vehicle_oscillate_location" }, - { 0x9D14, "vehicle_passenger_2_turret" }, - { 0x9D15, "vehicle_path_name" }, - { 0x9D16, "vehicle_pathdetach" }, - { 0x9D17, "vehicle_paths" }, - { 0x9D18, "vehicle_paths_helicopter" }, - { 0x9D19, "vehicle_paths_non_heli" }, - { 0x9D1A, "vehicle_pos" }, - { 0x9D1B, "vehicle_position" }, - { 0x9D1C, "vehicle_processtriggers" }, - { 0x9D1D, "vehicle_reload" }, - { 0x9D1E, "vehicle_resume_named" }, - { 0x9D1F, "vehicle_resumepath" }, - { 0x9D20, "vehicle_resumepathvehicle" }, - { 0x9D21, "vehicle_ride" }, - { 0x9D22, "vehicle_rideai" }, - { 0x9D23, "vehicle_rider_death_detection" }, - { 0x9D24, "vehicle_rider_death_func" }, - { 0x9D25, "vehicle_ridespawners" }, - { 0x9D26, "vehicle_rubberband" }, - { 0x9D27, "vehicle_rubberband_set_desired_range" }, - { 0x9D28, "vehicle_rubberband_set_fail_range" }, - { 0x9D29, "vehicle_rubberband_set_min_speed" }, - { 0x9D2A, "vehicle_rubberband_stop" }, - { 0x9D2B, "vehicle_rubberband_think" }, - { 0x9D2C, "vehicle_rumble" }, - { 0x9D2D, "vehicle_rumble_override" }, - { 0x9D2E, "vehicle_rumble_unique" }, - { 0x9D2F, "vehicle_script_forcecolor_riders" }, - { 0x9D30, "vehicle_selfremove" }, - { 0x9D31, "vehicle_set_fake_speed" }, - { 0x9D32, "vehicle_set_firing_disabled" }, - { 0x9D33, "vehicle_set_forced_target" }, - { 0x9D34, "vehicle_set_health" }, - { 0x9D35, "vehicle_set_target_tracking_disabled" }, - { 0x9D36, "vehicle_set_threat_grenade_response" }, - { 0x9D37, "vehicle_setteam" }, - { 0x9D38, "vehicle_setup_levelvars" }, - { 0x9D39, "vehicle_shoot_shock" }, - { 0x9D3A, "vehicle_should_do_rocket_death" }, - { 0x9D3B, "vehicle_should_regenerate" }, - { 0x9D3C, "vehicle_should_unload" }, - { 0x9D3D, "vehicle_sights_radius" }, - { 0x9D3E, "vehicle_single_light_off" }, - { 0x9D3F, "vehicle_single_light_on" }, - { 0x9D40, "vehicle_single_tread_list" }, - { 0x9D41, "vehicle_spawn" }, - { 0x9D42, "vehicle_spawn_functions_enable" }, - { 0x9D43, "vehicle_spawn_think" }, - { 0x9D44, "vehicle_spawned_thisframe" }, - { 0x9D45, "vehicle_spawner" }, - { 0x9D46, "vehicle_spawner_deathflag" }, - { 0x9D47, "vehicle_splash_water" }, - { 0x9D48, "vehicle_standattack" }, - { 0x9D49, "vehicle_startmovegroup" }, - { 0x9D4A, "vehicle_startnodes" }, - { 0x9D4B, "vehicle_stays_alive" }, - { 0x9D4C, "vehicle_stop_named" }, - { 0x9D4D, "vehicle_switch_paths" }, - { 0x9D4E, "vehicle_takedown_01_complete" }, - { 0x9D4F, "vehicle_takedown_01_dialogue" }, - { 0x9D50, "vehicle_takedown_01_dof" }, - { 0x9D51, "vehicle_takedown_01_nag_dialogue" }, - { 0x9D52, "vehicle_takedown_rumbles" }, - { 0x9D53, "vehicle_targeting" }, - { 0x9D54, "vehicle_targets" }, - { 0x9D55, "vehicle_team" }, - { 0x9D56, "vehicle_to_crash_struct" }, - { 0x9D57, "vehicle_to_crash_struct_dir" }, - { 0x9D58, "vehicle_to_dummy" }, - { 0x9D59, "vehicle_to_swap" }, - { 0x9D5A, "vehicle_treads" }, - { 0x9D5B, "vehicle_treads_script_model" }, - { 0x9D5C, "vehicle_turn_left" }, - { 0x9D5D, "vehicle_turn_right" }, - { 0x9D5E, "vehicle_turret_default_ai" }, - { 0x9D5F, "vehicle_turret_fire" }, - { 0x9D60, "vehicle_turret_requiresrider" }, - { 0x9D61, "vehicle_turret_scan_off" }, - { 0x9D62, "vehicle_turret_scan_on" }, - { 0x9D63, "vehicle_turret_settings_shoot" }, - { 0x9D64, "vehicle_turret_settings_target" }, - { 0x9D65, "vehicle_types" }, - { 0x9D66, "vehicle_under_construction" }, - { 0x9D67, "vehicle_unload" }, - { 0x9D68, "vehicle_unload_how_at_end" }, - { 0x9D69, "vehicle_unloadgroups" }, - { 0x9D6A, "vehicle_unloadwhenattacked" }, - { 0x9D6B, "vehicle_wait_for_crash" }, - { 0x9D6C, "vehicle_weave" }, - { 0x9D6D, "vehicle_wheels_backward" }, - { 0x9D6E, "vehicle_wheels_forward" }, - { 0x9D6F, "vehicle_would_exceed_limit" }, - { 0x9D70, "vehicleendinganimations" }, - { 0x9D71, "vehicleexplodeondeath" }, - { 0x9D72, "vehiclefireanim" }, - { 0x9D73, "vehiclefireanim_settle" }, - { 0x9D74, "vehicleid" }, - { 0x9D75, "vehicleinfo" }, - { 0x9D76, "vehicleinitthread" }, - { 0x9D77, "vehicleiscloaked" }, + { 0x9820, "trigorigin" }, + { 0x9821, "trigs" }, + { 0x9822, "trigunderwater" }, + { 0x9823, "trigwait" }, + { 0x9824, "triplekillcount" }, + { 0x9825, "trolley_doors_function" }, + { 0x9826, "troop_cache" }, + { 0x9827, "troop_cache_update_next" }, + { 0x9828, "trophies" }, + { 0x9829, "trophy_ammo_counter" }, + { 0x982A, "trophy_cost" }, + { 0x982B, "trophy_count" }, + { 0x982C, "trophy_reload" }, + { 0x982D, "trophy_reload_bar" }, + { 0x982E, "trophy_system" }, + { 0x982F, "trophy_system_backup" }, + { 0x9830, "trophy_system_explosion" }, + { 0x9831, "trophy0" }, + { 0x9832, "trophy60" }, + { 0x9833, "trophy80" }, + { 0x9834, "trophyactive" }, + { 0x9835, "trophyaddlaser" }, + { 0x9836, "trophyammo" }, + { 0x9837, "trophyammomax" }, + { 0x9838, "trophyangleoffset" }, + { 0x9839, "trophyarray" }, + { 0x983A, "trophybreak" }, + { 0x983B, "trophychangeowner" }, + { 0x983C, "trophydamage" }, + { 0x983D, "trophydisconnectwaiter" }, + { 0x983E, "trophyfx_enemy" }, + { 0x983F, "trophyfx_friendly" }, + { 0x9840, "trophyfx_ground_enemy" }, + { 0x9841, "trophyfx_ground_friendly" }, + { 0x9842, "trophyhandlelaser" }, + { 0x9843, "trophymovestunent" }, + { 0x9844, "trophyplayerspawnwaiter" }, + { 0x9845, "trophyremainingammo" }, + { 0x9846, "trophysetmindot" }, + { 0x9847, "trophystunbegin" }, + { 0x9848, "trophystunend" }, + { 0x9849, "trophytags" }, + { 0x984A, "trophyupdatelaser" }, + { 0x984B, "trophyuselistener" }, + { 0x984C, "trophywithinmindot" }, + { 0x984D, "truck" }, + { 0x984E, "truck_cargo_door_open" }, + { 0x984F, "truck_distance_to_end" }, + { 0x9850, "truck_dodge_qte" }, + { 0x9851, "truck_dust_trail" }, + { 0x9852, "truck_headlights_on" }, + { 0x9853, "truck_headon_collision" }, + { 0x9854, "truck_jump_slowmo" }, + { 0x9855, "truck_latch_open_trail" }, + { 0x9856, "truck_latch_rumble" }, + { 0x9857, "truck_middle_dodge_slowmo_end" }, + { 0x9858, "truck_middle_jump_slowmo_end" }, + { 0x9859, "truck_middle_jump2_slowmo_end" }, + { 0x985A, "truck_middle_punch_slowmo_end" }, + { 0x985B, "truck_middle_takedown_failure" }, + { 0x985C, "truck_middle_takedown_gameover" }, + { 0x985D, "truck_middle_takedown_middle_player_free_aim" }, + { 0x985E, "truck_middle_takedown_player_dodge_check" }, + { 0x985F, "truck_middle_takedown_player_jump" }, + { 0x9860, "truck_middle_takedown_player_jump2" }, + { 0x9861, "truck_middle_takedown_player_pull_windshield" }, + { 0x9862, "truck_middle_takedown_player_shot_enemy_check" }, + { 0x9863, "truck_middle_takedown_player_shot_timer" }, + { 0x9864, "truck_middle_takedown_set_normal_time_if_gun_fired" }, + { 0x9865, "truck_org_cords" }, + { 0x9866, "truck_punch_slowmo" }, + { 0x9867, "truck_rail_impact" }, + { 0x9868, "truck_rearview_mirror_snap" }, + { 0x9869, "truck_swap" }, + { 0x986A, "truck_swim_latch_open_player_validation" }, + { 0x986B, "truck_takedown" }, + { 0x986C, "truck_takedown_burke" }, + { 0x986D, "truck_takedown_player_fall" }, + { 0x986E, "truck_takedown_player_hold_check" }, + { 0x986F, "truck_takedown_player_hold_fail" }, + { 0x9870, "truck_takedown_player_pry_open" }, + { 0x9871, "truck_takedown_player_shot_enemy_check" }, + { 0x9872, "truck_takedown_radio" }, + { 0x9873, "truck_to_bus_slowmo" }, + { 0x9874, "truck_to_s1elevator_scene" }, + { 0x9875, "truck_treadfx_skid" }, + { 0x9876, "truck_treadfx_turn" }, + { 0x9877, "truck_treadfx_wheels" }, + { 0x9878, "truck_turret_flank_alley" }, + { 0x9879, "truck_turret_flank_alley_drive_away" }, + { 0x987A, "truck_turret_listener" }, + { 0x987B, "truck_water_impact" }, + { 0x987C, "truck_whipeout_anim_begin" }, + { 0x987D, "truckaudio" }, + { 0x987E, "truckblood" }, + { 0x987F, "truckbodystashanimations" }, + { 0x9880, "truckbrakelights" }, + { 0x9881, "truckdrivein" }, + { 0x9882, "truckjunk" }, + { 0x9883, "truckjunk_dyn" }, + { 0x9884, "truckmovetruck" }, + { 0x9885, "truckstartwalknotetrack" }, + { 0x9886, "truckstashweaponswap" }, + { 0x9887, "truecount" }, + { 0x9888, "truncate_time_ms" }, + { 0x9889, "try_balcony_death" }, + { 0x988A, "try_clear_hide_goal" }, + { 0x988B, "try_forever_spawn" }, + { 0x988C, "try_place_global_badplace" }, + { 0x988D, "try_raise_shield" }, + { 0x988E, "try_respawn_death" }, + { 0x988F, "try_to_autosave_now" }, + { 0x9890, "try_to_dogfight" }, + { 0x9891, "try_to_draw_line_to_node" }, + { 0x9892, "try_to_lock_on" }, + { 0x9893, "try_use_exo_mute" }, + { 0x9894, "tryadddeathanim" }, + { 0x9895, "tryaddfiringdeathanim" }, + { 0x9896, "tryautosave" }, + { 0x9897, "trycornerrightgrenadedeath" }, + { 0x9898, "trydive" }, + { 0x9899, "trydodgewithanim" }, + { 0x989A, "tryexposedreacquire" }, + { 0x989B, "tryexposedthrowgrenade" }, + { 0x989C, "trygivehordeweapon" }, + { 0x989D, "trygrenade" }, + { 0x989E, "trygrenadeposproc" }, + { 0x989F, "trygrenadethrow" }, + { 0x98A0, "tryingtouseks" }, + { 0x98A1, "trymelee" }, + { 0x98A2, "tryorderto" }, + { 0x98A3, "tryreload" }, + { 0x98A4, "tryrunningtoenemy" }, + { 0x98A5, "trythrowinggrenade" }, + { 0x98A6, "trythrowinggrenadestayhidden" }, + { 0x98A7, "trytogetoutofdangeroussituation" }, + { 0x98A8, "trytorepelmissile" }, + { 0x98A9, "tryuseadrenaline" }, + { 0x98AA, "tryuseairstrike" }, + { 0x98AB, "tryuseassaultdrone" }, + { 0x98AC, "tryuseautosentry" }, + { 0x98AD, "tryusedefaultorbitalcarepackage" }, + { 0x98AE, "tryusedog" }, + { 0x98AF, "tryuseexplosivedrone" }, + { 0x98B0, "tryuseexplosivegel" }, + { 0x98B1, "tryuseextrahealth" }, + { 0x98B2, "tryusefastheal" }, + { 0x98B3, "tryuseheavyexosuit" }, + { 0x98B4, "tryusekillstreak" }, + { 0x98B5, "tryusemissilestrike" }, + { 0x98B6, "tryusempinstinct" }, + { 0x98B7, "tryusemplaser" }, + { 0x98B8, "tryusempprison" }, + { 0x98B9, "tryusemprecovery" }, + { 0x98BA, "tryusemprefraction" }, + { 0x98BB, "tryusemutebomb" }, + { 0x98BC, "tryusenuke" }, + { 0x98BD, "tryuseorbitalcarepackage" }, + { 0x98BE, "tryuseorbitaljuggernautexosuit" }, + { 0x98BF, "tryuseorbitalstrike" }, + { 0x98C0, "tryuseorbitalsupport" }, + { 0x98C1, "tryuserecondrone" }, + { 0x98C2, "tryusereconsquadmate" }, + { 0x98C3, "tryusereinforcementcommon" }, + { 0x98C4, "tryusereinforcementpractice" }, + { 0x98C5, "tryusereinforcementrare" }, + { 0x98C6, "tryusereinforcementuncommon" }, + { 0x98C7, "tryuseremotemgsentryturret" }, + { 0x98C8, "tryuseremotemgturret" }, + { 0x98C9, "tryuseremoteturret" }, + { 0x98CA, "tryuserepulsor" }, + { 0x98CB, "tryuserippedturret" }, + { 0x98CC, "tryuserippedturretinternal" }, + { 0x98CD, "tryusesam" }, + { 0x98CE, "tryusesolarreflector" }, + { 0x98CF, "tryusesquadmate" }, + { 0x98D0, "tryusestrafingrunairstrike" }, + { 0x98D1, "tryuseteamammorefill" }, + { 0x98D2, "tryusetrackingdrone" }, + { 0x98D3, "tryusetridrone" }, + { 0x98D4, "tryuseuav" }, + { 0x98D5, "tryusewarbird" }, + { 0x98D6, "tryusingsidearm" }, + { 0x98D7, "tsunami_alarm" }, + { 0x98D8, "tsunami_vo_ext" }, + { 0x98D9, "tsunami_vo_int" }, + { 0x98DA, "tunnel_runner_walla" }, + { 0x98DB, "tunnel_sequence_dof" }, + { 0x98DC, "turbine_combat_mid_checkpoint_1" }, + { 0x98DD, "turbine_enemy_elevator_removal" }, + { 0x98DE, "turbine_explo" }, + { 0x98DF, "turbine_fan_think" }, + { 0x98E0, "turbine_pre_explo" }, + { 0x98E1, "turbine_room" }, + { 0x98E2, "turbine_room_atmosphere" }, + { 0x98E3, "turbine_room_combat" }, + { 0x98E4, "turbine_room_combat_initial" }, + { 0x98E5, "turbine_room_combat_seek_player" }, + { 0x98E6, "turbine_room_elevator" }, + { 0x98E7, "turbine_room_elevator_ascent_time" }, + { 0x98E8, "turbine_room_elevator_button" }, + { 0x98E9, "turbine_room_elevator_button_pressed_anim" }, + { 0x98EA, "turbine_room_elevator_think" }, + { 0x98EB, "turbine_room_enemy_think" }, + { 0x98EC, "turbine_room_entrance_steam" }, + { 0x98ED, "turbine_room_explosion" }, + { 0x98EE, "turbine_room_explosion_flying_blades" }, + { 0x98EF, "turbine_room_explosion_launch_blade" }, + { 0x98F0, "turbine_room_goal_volume" }, + { 0x98F1, "turbine_room_goal_volume_trigger_think" }, + { 0x98F2, "turbine_room_pre_explosion" }, + { 0x98F3, "turbine_room_squibs" }, + { 0x98F4, "turbine_room_steam_player" }, + { 0x98F5, "turbine_room_turbines" }, + { 0x98F6, "turbine_spin" }, + { 0x98F7, "turkey_anim_nag" }, + { 0x98F8, "turkey_boost_assist" }, + { 0x98F9, "turkey_boost_logic" }, + { 0x98FA, "turkey_complain" }, + { 0x98FB, "turkey_drone" }, + { 0x98FC, "turkey_drone_logic" }, + { 0x98FD, "turkey_enemy_anim" }, + { 0x98FE, "turkey_enemy_anim_loop" }, + { 0x98FF, "turkey_listen" }, + { 0x9900, "turkey_patrol_logic" }, + { 0x9901, "turkey_shoot" }, + { 0x9902, "turkey_shoot_anim" }, + { 0x9903, "turkey_shoot_dialog" }, + { 0x9904, "turkey_shoot_drone" }, + { 0x9905, "turkey_shoot_enemies" }, + { 0x9906, "turkey_shoot_enemy_dialog" }, + { 0x9907, "turkey_shoot_open_fire" }, + { 0x9908, "turkey_shoot_patrol" }, + { 0x9909, "turkey_timer" }, + { 0x990A, "turn_180_move_start_func" }, + { 0x990B, "turn_left" }, + { 0x990C, "turn_off_car_alarm" }, + { 0x990D, "turn_off_exploders" }, + { 0x990E, "turn_off_flares" }, + { 0x990F, "turn_off_gold_light" }, + { 0x9910, "turn_off_highlight" }, + { 0x9911, "turn_off_jammer_triggers" }, + { 0x9912, "turn_off_jeep_light" }, + { 0x9913, "turn_off_light" }, + { 0x9914, "turn_off_light_bright" }, + { 0x9915, "turn_off_lighting_fx_post_mini_games" }, + { 0x9916, "turn_off_the_cloak_effect" }, + { 0x9917, "turn_off_the_cloak_effect_when_able" }, + { 0x9918, "turn_off_top_tank_lights" }, + { 0x9919, "turn_on_cheap_flashlight" }, + { 0x991A, "turn_on_helmet_light" }, + { 0x991B, "turn_on_helmet_light_bright" }, + { 0x991C, "turn_on_highlight" }, + { 0x991D, "turn_on_lab_lights" }, + { 0x991E, "turn_on_lab_lights_scriptable" }, + { 0x991F, "turn_on_laser" }, + { 0x9920, "turn_on_laser_group_and_scan" }, + { 0x9921, "turn_on_the_cloak_effect" }, + { 0x9922, "turn_on_the_cloak_effect_wallclimb" }, + { 0x9923, "turn_on_the_cloak_effect_when_able" }, + { 0x9924, "turn_on_weapon_light" }, + { 0x9925, "turn_right" }, + { 0x9926, "turn_self_into_level_notify" }, + { 0x9927, "turn_signal_off" }, + { 0x9928, "turn_signal_on" }, + { 0x9929, "turn_thermal_off" }, + { 0x992A, "turn_thermal_on" }, + { 0x992B, "turn_trig_active_on_flag" }, + { 0x992C, "turn_unloading_drones_to_ai" }, + { 0x992D, "turnanim" }, + { 0x992E, "turnbackon" }, + { 0x992F, "turningaimingoff" }, + { 0x9930, "turningaimingon" }, + { 0x9931, "turnlastresort" }, + { 0x9932, "turnoff" }, + { 0x9933, "turnoffvariablescopehud" }, + { 0x9934, "turnonandhideorbitalhud" }, + { 0x9935, "turnondangerlights" }, + { 0x9936, "turnondangerlightsexplosive" }, + { 0x9937, "turnonplayerhudoutline" }, + { 0x9938, "turnonsuperfx" }, + { 0x9939, "turnonvariablescopehud" }, + { 0x993A, "turnthreshold" }, + { 0x993B, "turntime" }, + { 0x993C, "turntoangle" }, + { 0x993D, "turntofacerelativeyaw" }, + { 0x993E, "turntomatchnode" }, + { 0x993F, "turntomatchnodedirection" }, + { 0x9940, "turret" }, + { 0x9941, "turret_ai" }, + { 0x9942, "turret_aim_restore" }, + { 0x9943, "turret_aim_straight" }, + { 0x9944, "turret_aiming_near_target" }, + { 0x9945, "turret_animate" }, + { 0x9946, "turret_animfirstframe" }, + { 0x9947, "turret_blinky_light" }, + { 0x9948, "turret_can_see_target" }, + { 0x9949, "turret_choose_targets" }, + { 0x994A, "turret_cleanup" }, + { 0x994B, "turret_cleanup_on_unload" }, + { 0x994C, "turret_clearpickuphints" }, + { 0x994D, "turret_coolmonitor" }, + { 0x994E, "turret_createantiintrusionkillcament" }, + { 0x994F, "turret_damage_max" }, + { 0x9950, "turret_damage_min" }, + { 0x9951, "turret_damage_range" }, + { 0x9952, "turret_dead_vo" }, + { 0x9953, "turret_deathsounds" }, + { 0x9954, "turret_default_fire" }, + { 0x9955, "turret_deleteme" }, + { 0x9956, "turret_emp_ready" }, + { 0x9957, "turret_exploding_debug" }, + { 0x9958, "turret_find_user" }, + { 0x9959, "turret_fire_tag" }, + { 0x995A, "turret_firerocket" }, + { 0x995B, "turret_firerockets" }, + { 0x995C, "turret_function" }, + { 0x995D, "turret_gameend" }, + { 0x995E, "turret_get_angle_to_target" }, + { 0x995F, "turret_gunner_custom_anim" }, + { 0x9960, "turret_handledeath" }, + { 0x9961, "turret_handlelaser" }, + { 0x9962, "turret_handleownerdisconnect" }, + { 0x9963, "turret_handlepickup" }, + { 0x9964, "turret_handlepitch" }, + { 0x9965, "turret_handleuse" }, + { 0x9966, "turret_heatmonitor" }, + { 0x9967, "turret_hordeshootdrone" }, + { 0x9968, "turret_hud_clear" }, + { 0x9969, "turret_hud_elem_fadeout" }, + { 0x996A, "turret_hud_elem_init" }, + { 0x996B, "turret_hud_elem_init_nofade" }, + { 0x996C, "turret_hud_init" }, + { 0x996D, "turret_incrementdamagefade" }, + { 0x996E, "turret_is_mine" }, + { 0x996F, "turret_isstunned" }, + { 0x9970, "turret_minigun_fire" }, + { 0x9971, "turret_minigun_target_track" }, + { 0x9972, "turret_models" }, + { 0x9973, "turret_modifydamage" }, + { 0x9974, "turret_monitoruse" }, + { 0x9975, "turret_movedown" }, + { 0x9976, "turret_movement_sound" }, + { 0x9977, "turret_movement2_sound" }, + { 0x9978, "turret_movement3_sound" }, + { 0x9979, "turret_moveup" }, + { 0x997A, "turret_oncarrierchangedteam" }, + { 0x997B, "turret_oncarrierdeath" }, + { 0x997C, "turret_oncarrierdisconnect" }, + { 0x997D, "turret_ongameended" }, + { 0x997E, "turret_overheat_bar" }, + { 0x997F, "turret_player_init" }, + { 0x9980, "turret_playerthread" }, + { 0x9981, "turret_quickdeath" }, + { 0x9982, "turret_recenter" }, + { 0x9983, "turret_rotate_accel" }, + { 0x9984, "turret_rotate_timeout" }, + { 0x9985, "turret_set_default_on_mode" }, + { 0x9986, "turret_setactive" }, + { 0x9987, "turret_setcancelled" }, + { 0x9988, "turret_setcarried" }, + { 0x9989, "turret_setinactive" }, + { 0x998A, "turret_setpickuphints" }, + { 0x998B, "turret_setplaced" }, + { 0x998C, "turret_setup" }, + { 0x998D, "turret_shell_fx" }, + { 0x998E, "turret_shell_sound" }, + { 0x998F, "turret_shoot_missile" }, + { 0x9990, "turret_shoot_vtols" }, + { 0x9991, "turret_shotmonitor" }, + { 0x9992, "turret_startshooting" }, + { 0x9993, "turret_stoprockets" }, + { 0x9994, "turret_stopshooting" }, + { 0x9995, "turret_target_override" }, + { 0x9996, "turret_target_updater" }, + { 0x9997, "turret_target_validate" }, + { 0x9998, "turret_targeting" }, + { 0x9999, "turret_think" }, + { 0x999A, "turret_timeout" }, + { 0x999B, "turret_to_missile_index" }, + { 0x999C, "turret_track_rotatedirection" }, + { 0x999D, "turret_turnleft" }, + { 0x999E, "turret_update_rotatedirection" }, + { 0x999F, "turret_use_time" }, + { 0x99A0, "turret_user_moves" }, + { 0x99A1, "turret_watchdisabled" }, + { 0x99A2, "turret_watchemp" }, + { 0x99A3, "turret1spawns" }, + { 0x99A4, "turret2passenger_anime" }, + { 0x99A5, "turret2spawns" }, + { 0x99A6, "turret3spawns" }, + { 0x99A7, "turretaccmaxs" }, + { 0x99A8, "turretaccmins" }, + { 0x99A9, "turretdeathanim" }, + { 0x99AA, "turretdeathanimroot" }, + { 0x99AB, "turretdeathdetacher" }, + { 0x99AC, "turretdeletesoundents" }, + { 0x99AD, "turretdetacher" }, + { 0x99AE, "turretdoaimanims" }, + { 0x99AF, "turretdoshoot" }, + { 0x99B0, "turretdoshootanims" }, + { 0x99B1, "turretfiretimer" }, + { 0x99B2, "turretflashbangedanim" }, + { 0x99B3, "turretinfo" }, + { 0x99B4, "turretinit" }, + { 0x99B5, "turretmodel" }, + { 0x99B6, "turretonvistarg" }, + { 0x99B7, "turretonvistarg_failed" }, + { 0x99B8, "turretpainanims" }, + { 0x99B9, "turretpitch" }, + { 0x99BA, "turretreloadanim" }, + { 0x99BB, "turrets" }, + { 0x99BC, "turretsettings" }, + { 0x99BD, "turretshoot" }, + { 0x99BE, "turretshootblank" }, + { 0x99BF, "turretspawnsoundents" }, + { 0x99C0, "turretspecialanims" }, + { 0x99C1, "turretspecialanimsroot" }, + { 0x99C2, "turretstate" }, + { 0x99C3, "turrettimer" }, + { 0x99C4, "turrettrackingoverlay" }, + { 0x99C5, "turrettype" }, + { 0x99C6, "tutorial_anim_struct" }, + { 0x99C7, "tutorial_enemy_1" }, + { 0x99C8, "tutorial_enemy_2" }, + { 0x99C9, "tutorial_enemy_3" }, + { 0x99CA, "tutorial_guards_vo" }, + { 0x99CB, "tutorial_vo" }, + { 0x99CC, "tv_broadcast_lp" }, + { 0x99CD, "tv_changes_color" }, + { 0x99CE, "tv_changes_intensity" }, + { 0x99CF, "tv_damage" }, + { 0x99D0, "tv_dest_lp" }, + { 0x99D1, "tv_destroyed" }, + { 0x99D2, "tv_lite_array" }, + { 0x99D3, "tv_logic" }, + { 0x99D4, "tv_movie" }, + { 0x99D5, "tv_movie2" }, + { 0x99D6, "tv_off" }, + { 0x99D7, "twar_dist" }, + { 0x99D8, "twar_spawn_dist" }, + { 0x99D9, "twar_spawn_dot" }, + { 0x99DA, "twar_team_momentum" }, + { 0x99DB, "twar_team_multiplier" }, + { 0x99DC, "twar_use_obj" }, + { 0x99DD, "twar_zone" }, + { 0x99DE, "twar_zones" }, + { 0x99DF, "tweak_enemy_hp" }, + { 0x99E0, "tweakablesinitialized" }, + { 0x99E1, "tweakart" }, + { 0x99E2, "tweakfile" }, + { 0x99E3, "tweaklightset" }, + { 0x99E4, "two_mech_hunt" }, + { 0x99E5, "two_stage_spawner_think" }, + { 0x99E6, "typeid" }, + { 0x99E7, "typelimited" }, + { 0x99E8, "uav_paint_effect" }, + { 0x99E9, "uavmodels" }, + { 0x99EA, "uavondeath" }, + { 0x99EB, "uavrig" }, + { 0x99EC, "uavtracker" }, + { 0x99ED, "uavtype" }, + { 0x99EE, "ugvmarkedarrays" }, + { 0x99EF, "ugvs" }, + { 0x99F0, "ui_action_slot_force_active_off" }, + { 0x99F1, "ui_action_slot_force_active_on" }, + { 0x99F2, "ui_action_slot_force_active_one_time" }, + { 0x99F3, "ui_dog_grenade_logic" }, + { 0x99F4, "uiparent" }, + { 0x99F5, "umbra" }, + { 0x99F6, "umbra_accuracy_tweaks" }, + { 0x99F7, "umbra_accuracy_tweaks_tank_field" }, + { 0x99F8, "umbra_override_tunnel" }, + { 0x99F9, "umbra_tweak_1024" }, + { 0x99FA, "umbra_tweak_128" }, + { 0x99FB, "unarmed" }, + { 0x99FC, "unblockarea" }, + { 0x99FD, "unblockentsinarea" }, + { 0x99FE, "uncloak_ambient_warbird" }, + { 0x99FF, "uncloak_model" }, + { 0x9A00, "uncloak_warbird" }, + { 0x9A01, "under_water_set" }, + { 0x9A02, "underground_pipe_explosion_pickup_truck_vfx" }, + { 0x9A03, "underground_pipe_explosion_utility_truck_vfx" }, + { 0x9A04, "underwater" }, + { 0x9A05, "underwater_ambient_fx" }, + { 0x9A06, "underwater_blood" }, + { 0x9A07, "underwater_boat_visionset_change" }, + { 0x9A08, "underwater_bullets" }, + { 0x9A09, "underwater_bullets_4100" }, + { 0x9A0A, "underwater_bullets_4200" }, + { 0x9A0B, "underwater_bullets_4300" }, + { 0x9A0C, "underwater_bullets_500" }, + { 0x9A0D, "underwater_bullets_530" }, + { 0x9A0E, "underwater_bullets_540" }, + { 0x9A0F, "underwater_bullets_vm" }, + { 0x9A10, "underwater_cloudy" }, + { 0x9A11, "underwater_hud_enable" }, + { 0x9A12, "underwater_lightset" }, + { 0x9A13, "underwater_mech_footsteps" }, + { 0x9A14, "underwater_objective_hack" }, + { 0x9A15, "underwater_reflection" }, + { 0x9A16, "underwater_rescue" }, + { 0x9A17, "underwater_sequence" }, + { 0x9A18, "underwater_sound_ent" }, + { 0x9A19, "underwater_sunrays" }, + { 0x9A1A, "underwater_triggers" }, + { 0x9A1B, "underwater_visionset_callback" }, + { 0x9A1C, "underwater_visionset_change" }, + { 0x9A1D, "underwater_visionset_change_cleanup" }, + { 0x9A1E, "underwater_walk" }, + { 0x9A1F, "underwaterbubbles" }, + { 0x9A20, "underwatercloudy" }, + { 0x9A21, "underwatermotiontype" }, + { 0x9A22, "underwatertriggers" }, + { 0x9A23, "undo" }, + { 0x9A24, "unearned_icon_col" }, + { 0x9A25, "unflash_flag" }, + { 0x9A26, "unfreezecontrolsdelay" }, + { 0x9A27, "unhide_me_on_flag" }, + { 0x9A28, "unignore_everything" }, + { 0x9A29, "unique_id" }, + { 0x9A2A, "units2yards" }, + { 0x9A2B, "unlimit_player_view" }, + { 0x9A2C, "unlimited_ammo" }, + { 0x9A2D, "unlimited_mech_ammo" }, + { 0x9A2E, "unlink_failsafe" }, + { 0x9A2F, "unlink_failsafe_running" }, + { 0x9A30, "unlink_from_zip" }, + { 0x9A31, "unlink_player_from_drone" }, + { 0x9A32, "unlink_player_from_mob_turret" }, + { 0x9A33, "unlink_trigger" }, + { 0x9A34, "unlinkanddelete" }, + { 0x9A35, "unlinknextframe" }, + { 0x9A36, "unlinkplayer" }, + { 0x9A37, "unlinkto_with_world_offset" }, + { 0x9A38, "unlit_model" }, + { 0x9A39, "unlit_models" }, + { 0x9A3A, "unload_anim_height" }, + { 0x9A3B, "unload_delay" }, + { 0x9A3C, "unload_group" }, + { 0x9A3D, "unload_groups" }, + { 0x9A3E, "unload_intro_cinematic_assets" }, + { 0x9A3F, "unload_load_transients" }, + { 0x9A40, "unload_model" }, + { 0x9A41, "unload_model_unload_anim" }, + { 0x9A42, "unload_node" }, + { 0x9A43, "unload_ondeath" }, + { 0x9A44, "unloadque" }, + { 0x9A45, "unlock" }, + { 0x9A46, "unlock_frogger_traffic_spawner" }, + { 0x9A47, "unlock_on_death" }, + { 0x9A48, "unlock_thread" }, + { 0x9A49, "unlock_traffic_spawner" }, + { 0x9A4A, "unlock_wait" }, + { 0x9A4B, "unmake_hero" }, + { 0x9A4C, "unmark_enemy" }, + { 0x9A4D, "unmark_guy" }, + { 0x9A4E, "unmark_guy_fx" }, + { 0x9A4F, "unmark_stencil" }, + { 0x9A50, "unmark_swarm_target" }, + { 0x9A51, "unmarkallies" }, + { 0x9A52, "unmarkandremoveoutline" }, + { 0x9A53, "unmarkdronetarget" }, + { 0x9A54, "unmatched_death_rig_light_waits_for_lights_off" }, + { 0x9A55, "unmute_wasp_oneshots" }, + { 0x9A56, "unpause_flickerlight" }, + { 0x9A57, "unregister_moving_collision_on_nodes" }, + { 0x9A58, "unresolved_collision_count" }, + { 0x9A59, "unresolved_collision_damage" }, + { 0x9A5A, "unresolved_collision_func" }, + { 0x9A5B, "unresolved_collision_kill" }, + { 0x9A5C, "unresolved_collision_nearest_node" }, + { 0x9A5D, "unresolved_collision_nodes" }, + { 0x9A5E, "unresolved_collision_notify_min" }, + { 0x9A5F, "unresolved_collision_owner_damage" }, + { 0x9A60, "unresolved_collision_void" }, + { 0x9A61, "unset_forcegoal" }, + { 0x9A62, "unsetautospot" }, + { 0x9A63, "unsetblackbox" }, + { 0x9A64, "unsetblastshield" }, + { 0x9A65, "unsetboostdash" }, + { 0x9A66, "unsetcarepackage" }, + { 0x9A67, "unsetcrouchmovement" }, + { 0x9A68, "unsetdelaymine" }, + { 0x9A69, "unsetdoubleload" }, + { 0x9A6A, "unsetempimmune" }, + { 0x9A6B, "unsetendgame" }, + { 0x9A6C, "unsetenemydetection" }, + { 0x9A6D, "unsetexomelee" }, + { 0x9A6E, "unsetexoslam" }, + { 0x9A6F, "unsetexoslide" }, + { 0x9A70, "unsetfinalstand" }, + { 0x9A71, "unsetfootstepeffect" }, + { 0x9A72, "unsetfootstepeffectsmall" }, + { 0x9A73, "unsetfreefall" }, + { 0x9A74, "unsetfriendlydetection" }, + { 0x9A75, "unsetfriendlyspawn" }, + { 0x9A76, "unsethighjump" }, + { 0x9A77, "unsetintelmode" }, + { 0x9A78, "unsetjuiced" }, + { 0x9A79, "unsetjuicedondeath" }, + { 0x9A7A, "unsetjuicedonride" }, + { 0x9A7B, "unsetjumpincrease" }, + { 0x9A7C, "unsetlightarmor" }, + { 0x9A7D, "unsetlightweight" }, + { 0x9A7E, "unsetlocaljammer" }, + { 0x9A7F, "unsetmarksman" }, + { 0x9A80, "unsetmovespeedincrease" }, + { 0x9A81, "unsetonemanarmy" }, + { 0x9A82, "unsetoverdrive" }, + { 0x9A83, "unsetoverkillpro" }, + { 0x9A84, "unsetpainted" }, + { 0x9A85, "unsetpersonaluav" }, + { 0x9A86, "unsetrearview" }, + { 0x9A87, "unsetrefractionturretplayer" }, + { 0x9A88, "unsetregenspeed" }, + { 0x9A89, "unsetsaboteur" }, + { 0x9A8A, "unsetsharpfocus" }, + { 0x9A8B, "unsetshield" }, + { 0x9A8C, "unsetshowgrenades" }, + { 0x9A8D, "unsetsiege" }, + { 0x9A8E, "unsetsonicblast" }, + { 0x9A8F, "unsetsteadyaimpro" }, + { 0x9A90, "unsetsteelnerves" }, + { 0x9A91, "unsetstim" }, + { 0x9A92, "unsetstoppingpower" }, + { 0x9A93, "unsetstunresistance" }, + { 0x9A94, "unsetthermal" }, + { 0x9A95, "unsetuav" }, + { 0x9A96, "unstoppable_friendly_fire_shield" }, + { 0x9A97, "unstorable_weapons" }, + { 0x9A98, "unsynchappened" }, + { 0x9A99, "up_arrow" }, + { 0x9A9A, "up_position" }, + { 0x9A9B, "update_actor_damage" }, + { 0x9A9C, "update_aim_offset" }, + { 0x9A9D, "update_aiming" }, + { 0x9A9E, "update_anim_weight" }, + { 0x9A9F, "update_avatars" }, + { 0x9AA0, "update_battery_ability_icons" }, + { 0x9AA1, "update_battlechatter_hud" }, + { 0x9AA2, "update_bcs_locations" }, + { 0x9AA3, "update_boid_settings" }, + { 0x9AA4, "update_bumper_think" }, + { 0x9AA5, "update_button_buffers" }, + { 0x9AA6, "update_calculations" }, + { 0x9AA7, "update_camera_angles_on_path" }, + { 0x9AA8, "update_camera_on_path" }, + { 0x9AA9, "update_camera_params_ratio" }, + { 0x9AAA, "update_camera_position_on_path" }, + { 0x9AAB, "update_cave_drill_anim" }, + { 0x9AAC, "update_cave_drill_anim_inside" }, + { 0x9AAD, "update_deathflag" }, 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"useobject" }, + { 0x9C0B, "useobjectproxthink" }, + { 0x9C0C, "useobjectusethink" }, + { 0x9C0D, "usepostjuggernautupdater" }, + { 0x9C0E, "user_controlled_plane" }, + { 0x9C0F, "user_data" }, + { 0x9C10, "userate" }, + { 0x9C11, "usereadystand" }, + { 0x9C12, "useselfplacedturret" }, + { 0x9C13, "usesquadmate" }, + { 0x9C14, "usestartspawns" }, + { 0x9C15, "usestationaryturret" }, + { 0x9C16, "useteam" }, + { 0x9C17, "usetest" }, + { 0x9C18, "usetext" }, + { 0x9C19, "usetime" }, + { 0x9C1A, "usetrig" }, + { 0x9C1B, "useuav" }, + { 0x9C1C, "useweapon" }, + { 0x9C1D, "useweaponinfo" }, + { 0x9C1E, "using_a_turret" }, + { 0x9C1F, "using_ammo_cache" }, + { 0x9C20, "using_entity" }, + { 0x9C21, "using_hdr_fog" }, + { 0x9C22, "using_illegal_breach_weapon" }, + { 0x9C23, "using_oneshots_or_loops" }, + { 0x9C24, "using_overrides" }, + { 0x9C25, "using_remote_tank" }, + { 0x9C26, "using_remote_turret" }, + { 0x9C27, "using_remote_turret_when_died" }, + { 0x9C28, "using_string_tables" }, + { 0x9C29, "using_uav" }, + { 0x9C2A, "using_variable_grenade" }, + { 0x9C2B, "usingantiairweapon" }, + { 0x9C2C, "usingautomaticweapon" }, + { 0x9C2D, "usingboltactionweapon" }, + { 0x9C2E, "usingmg" }, + { 0x9C2F, "usingnvfx" }, + { 0x9C30, "usingonlinedataoffline" }, + { 0x9C31, "usingpistol" }, + { 0x9C32, "usingplayergrenadetimer" }, + { 0x9C33, "usingprimary" }, + { 0x9C34, "usingremote" }, + { 0x9C35, "usingriflelikeweapon" }, + { 0x9C36, "usingrocketlauncher" }, + { 0x9C37, "usingsecondary" }, + { 0x9C38, "usingsemiautoweapon" }, + { 0x9C39, "usingshotgun" }, + { 0x9C3A, "usingsidearm" }, + { 0x9C3B, "usingsmg" }, + { 0x9C3C, "usingturret" }, + { 0x9C3D, "util_evaluateknownenemylocation" }, + { 0x9C3E, "util_ignorecurrentsightpos" }, + { 0x9C3F, "util_physicspush_watcher" }, + { 0x9C40, "uts19shock" }, + { 0x9C41, "utsshockqueuedtime" }, + { 0x9C42, "v" }, + { 0x9C43, "valid" }, + { 0x9C44, "valid_ball_pickup_weapon" }, + { 0x9C45, "valid_tp_node" }, + { 0x9C46, "validate_drone_test_points" }, + { 0x9C47, "validate_max_value" }, + { 0x9C48, "validate_min_value" }, + { 0x9C49, "validate_target_pos" }, + { 0x9C4A, "validate_tp_orgs" }, + { 0x9C4B, "validateaccuratetouching" }, + { 0x9C4C, "validateflightlocationanddirection" }, + { 0x9C4D, "validateopenconditions" }, + { 0x9C4E, "validateperk" }, + { 0x9C4F, "validateusestreak" }, + { 0x9C50, "validator" }, + { 0x9C51, "validcostume" }, + { 0x9C52, "validplayers" }, + { 0x9C53, "value" }, + { 0x9C54, "value_hudelem" }, + { 0x9C55, "value_last" }, + { 0x9C56, "valueiswithin" }, + { 0x9C57, "values" }, + { 0x9C58, "valve_stop_animating" }, + { 0x9C59, "van_cuts_off_player" }, + { 0x9C5A, "van_knockback_blur" }, + { 0x9C5B, "van_open_bridge_collapse_dof" }, + { 0x9C5C, "van_scene_axis" }, + { 0x9C5D, "var1" }, + { 0x9C5E, "var2" }, + { 0x9C5F, "variable_grenade" }, + { 0x9C60, "variable_grenade_type_switch" }, + { 0x9C61, "variable_grenade_ui_enabled" }, + { 0x9C62, "variable_grenade_ui_type" }, + { 0x9C63, "variable_scope_shadow_center" }, + { 0x9C64, "variable_scope_weapons" }, + { 0x9C65, "variance" }, + { 0x9C66, "variant_limit" }, + { 0x9C67, "vb_anim_org" }, + { 0x9C68, "vdir" }, + { 0x9C69, "vec" }, + { 0x9C6A, "vec_acceleration" }, + { 0x9C6B, "vec_velocity" }, + { 0x9C6C, "vec2dot" }, + { 0x9C6D, "vec3_mult_matrix33" }, + { 0x9C6E, "vecscale" }, + { 0x9C6F, "vector" }, + { 0x9C70, "vector_clamp" }, + { 0x9C71, "vector2d" }, + { 0x9C72, "vectors_are_equal_2d" }, + { 0x9C73, "vegnette" }, + { 0x9C74, "veh" }, + { 0x9C75, "veh_aliases" }, + { 0x9C76, "veh_debug_monitor_3d" }, + { 0x9C77, "veh_debug_monitor_3d_callback" }, + { 0x9C78, "veh_ent" }, + { 0x9C79, "veh_mix_ents" }, + { 0x9C7A, "veh_moving_truck_chkpt" }, + { 0x9C7B, "veh_moving_truck_support_01_chkpt" }, + { 0x9C7C, "vehhelicoptercontrolsaltitude" }, + { 0x9C7D, "vehhelicoptercontrolsystem" }, + { 0x9C7E, "vehicle" }, + { 0x9C7F, "vehicle_ai_event" }, + { 0x9C80, "vehicle_ai_settings" }, + { 0x9C81, "vehicle_aianimcheck" }, + { 0x9C82, "vehicle_aianims" }, + { 0x9C83, "vehicle_aianimthread" }, + { 0x9C84, "vehicle_aim_turret_at_angle" }, + { 0x9C85, "vehicle_allows_driver_death" }, + { 0x9C86, "vehicle_allows_rider_death" }, + { 0x9C87, "vehicle_anim_array" }, + { 0x9C88, "vehicle_animate" }, + { 0x9C89, "vehicle_animpos_get_tag_angles" }, + { 0x9C8A, "vehicle_animpos_get_tag_origin" }, + { 0x9C8B, "vehicle_anims" }, + { 0x9C8C, "vehicle_anims_toload" }, + { 0x9C8D, "vehicle_attachedmodels" }, + { 0x9C8E, "vehicle_attacker" }, + { 0x9C8F, "vehicle_badplace" }, + { 0x9C90, "vehicle_becomes_crashable" }, + { 0x9C91, "vehicle_blocked_check" }, + { 0x9C92, "vehicle_bulletshield" }, + { 0x9C93, "vehicle_chase_target" }, + { 0x9C94, "vehicle_collision_enabled" }, + { 0x9C95, "vehicle_controlling" }, + { 0x9C96, "vehicle_crash_detection" }, + { 0x9C97, "vehicle_crash_now" }, + { 0x9C98, "vehicle_crash_on_death" }, + { 0x9C99, "vehicle_crash_when_blocked" }, + { 0x9C9A, "vehicle_crash_when_driver_dies" }, + { 0x9C9B, "vehicle_crashing_now" }, + { 0x9C9C, "vehicle_crashpaths" }, + { 0x9C9D, "vehicle_crazy_steering" }, + { 0x9C9E, "vehicle_crazy_steering_frogger" }, + { 0x9C9F, "vehicle_crazy_steering_frogger_fail_check" }, + { 0x9CA0, "vehicle_csv_export" }, + { 0x9CA1, "vehicle_death" }, + { 0x9CA2, "vehicle_death_add" }, + { 0x9CA3, "vehicle_death_add_remove_carcass" }, + { 0x9CA4, "vehicle_death_anim" }, + { 0x9CA5, "vehicle_death_badplace" }, + { 0x9CA6, "vehicle_death_earthquake" }, + { 0x9CA7, "vehicle_death_fx" }, + { 0x9CA8, "vehicle_death_fx_override" }, + { 0x9CA9, "vehicle_death_jolt" }, + { 0x9CAA, "vehicle_death_radiusdamage" }, + { 0x9CAB, "vehicle_death_thread" }, + { 0x9CAC, "vehicle_death_watcher" }, + { 0x9CAD, "vehicle_deathflag" }, + { 0x9CAE, "vehicle_deathmodel" }, + { 0x9CAF, "vehicle_deathmodel_delay" }, + { 0x9CB0, "vehicle_deathswitch" }, + { 0x9CB1, "vehicle_deckdust" }, + { 0x9CB2, "vehicle_deletegroup" }, + { 0x9CB3, "vehicle_detachfrompath" }, + { 0x9CB4, "vehicle_detect_crash" }, + { 0x9CB5, "vehicle_detourpaths" }, + { 0x9CB6, "vehicle_do_crash" }, + { 0x9CB7, "vehicle_draw_thermal" }, + { 0x9CB8, "vehicle_driveidle" }, + { 0x9CB9, "vehicle_driveidle_animrate" }, + { 0x9CBA, "vehicle_driveidle_normal_speed" }, + { 0x9CBB, "vehicle_driveidle_r" }, + { 0x9CBC, "vehicle_driver" }, + { 0x9CBD, "vehicle_drives_free_path" }, + { 0x9CBE, "vehicle_duck_once" }, + { 0x9CBF, "vehicle_dynamicpath" }, + { 0x9CC0, "vehicle_easy_crash_die" }, + { 0x9CC1, "vehicle_exhaust" }, + { 0x9CC2, "vehicle_explosions_for_drone_swarm" }, + { 0x9CC3, "vehicle_finish_death" }, + { 0x9CC4, "vehicle_fired_from" }, + { 0x9CC5, "vehicle_firing" }, + { 0x9CC6, "vehicle_free_path" }, + { 0x9CC7, "vehicle_frontarmor" }, + { 0x9CC8, "vehicle_gatetrigger" }, + { 0x9CC9, "vehicle_get_crash_struct" }, + { 0x9CCA, "vehicle_get_driver" }, + { 0x9CCB, "vehicle_get_path_array" }, + { 0x9CCC, "vehicle_get_riders" }, + { 0x9CCD, "vehicle_get_riders_by_group" }, + { 0x9CCE, "vehicle_getanimstart" }, + { 0x9CCF, "vehicle_getcurrentnode_a" }, + { 0x9CD0, "vehicle_getinanim" }, + { 0x9CD1, "vehicle_getinanim_clear" }, + { 0x9CD2, "vehicle_getinsound" }, + { 0x9CD3, "vehicle_getinsoundtag" }, + { 0x9CD4, "vehicle_getinstart" }, + { 0x9CD5, "vehicle_getoutanim" }, + { 0x9CD6, "vehicle_getoutanim_clear" }, + { 0x9CD7, "vehicle_getoutsound" }, + { 0x9CD8, "vehicle_getoutsoundtag" }, + { 0x9CD9, "vehicle_getspeed_a" }, + { 0x9CDA, "vehicle_go_to_end_and_delete" }, + { 0x9CDB, "vehicle_grenadeshield" }, + { 0x9CDC, "vehicle_handle_debugfly" }, + { 0x9CDD, "vehicle_handleunloadevent" }, + { 0x9CDE, "vehicle_has_rocket_death" }, + { 0x9CDF, "vehicle_hasavailablespots" }, + { 0x9CE0, "vehicle_hasmainturret" }, + { 0x9CE1, "vehicle_hasname" }, + { 0x9CE2, "vehicle_heli_default_path_speeds" }, + { 0x9CE3, "vehicle_hide_list" }, + { 0x9CE4, "vehicle_idle" }, + { 0x9CE5, "vehicle_idle_override" }, + { 0x9CE6, "vehicle_idleanim" }, + { 0x9CE7, "vehicle_idling" }, + { 0x9CE8, "vehicle_impact_rumble" }, + { 0x9CE9, "vehicle_in_front_of_node" }, + { 0x9CEA, "vehicle_init" }, + { 0x9CEB, "vehicle_is_crashing" }, + { 0x9CEC, "vehicle_isstationary" }, + { 0x9CED, "vehicle_keeps_going_after_driver_dies" }, + { 0x9CEE, "vehicle_kill" }, + { 0x9CEF, "vehicle_kill_badplace_forever" }, + { 0x9CF0, "vehicle_kill_common" }, + { 0x9CF1, "vehicle_kill_rumble_forever" }, + { 0x9CF2, "vehicle_kill_treads_forever" }, + { 0x9CF3, "vehicle_kill_triggers" }, + { 0x9CF4, "vehicle_killspawn_groups" }, + { 0x9CF5, "vehicle_land" }, + { 0x9CF6, "vehicle_land_beneath_node" }, + { 0x9CF7, "vehicle_landvehicle" }, + { 0x9CF8, "vehicle_levelstuff" }, + { 0x9CF9, "vehicle_life" }, + { 0x9CFA, "vehicle_life_range_high" }, + { 0x9CFB, "vehicle_life_range_low" }, + { 0x9CFC, "vehicle_liftoff" }, + { 0x9CFD, "vehicle_liftoffvehicle" }, + { 0x9CFE, "vehicle_lights" }, + { 0x9CFF, "vehicle_lights_group" }, + { 0x9D00, "vehicle_lights_group_override" }, + { 0x9D01, "vehicle_lights_off" }, + { 0x9D02, "vehicle_lights_on" }, + { 0x9D03, "vehicle_link" }, + { 0x9D04, "vehicle_linked_entities_think" }, + { 0x9D05, "vehicle_load_ai" }, + { 0x9D06, "vehicle_load_ai_single" }, + { 0x9D07, "vehicle_loaded_if_full" }, + { 0x9D08, "vehicle_loaded_notify_size" }, + { 0x9D09, "vehicle_luxurysedan" }, + { 0x9D0A, "vehicle_mainturrets" }, + { 0x9D0B, "vehicle_matchspeed" }, + { 0x9D0C, "vehicle_mgturret" }, + { 0x9D0D, "vehicle_missile_launcher" }, + { 0x9D0E, "vehicle_missile_launcher_count" }, + { 0x9D0F, "vehicle_mute_charge_cleanup" }, + { 0x9D10, "vehicle_mute_charge_failed" }, + { 0x9D11, "vehicle_nodrivers" }, + { 0x9D12, "vehicle_notsolid" }, + { 0x9D13, "vehicle_oscillate_location" }, + { 0x9D14, "vehicle_passenger_2_turret" }, + { 0x9D15, "vehicle_path_name" }, + { 0x9D16, "vehicle_pathdetach" }, + { 0x9D17, "vehicle_paths" }, + { 0x9D18, "vehicle_paths_helicopter" }, + { 0x9D19, "vehicle_paths_non_heli" }, + { 0x9D1A, "vehicle_pos" }, + { 0x9D1B, "vehicle_position" }, + { 0x9D1C, "vehicle_processtriggers" }, + { 0x9D1D, "vehicle_reload" }, + { 0x9D1E, "vehicle_resume_named" }, + { 0x9D1F, "vehicle_resumepath" }, + { 0x9D20, "vehicle_resumepathvehicle" }, + { 0x9D21, "vehicle_ride" }, + { 0x9D22, "vehicle_rideai" }, + { 0x9D23, "vehicle_rider_death_detection" }, + { 0x9D24, "vehicle_rider_death_func" }, + { 0x9D25, "vehicle_ridespawners" }, + { 0x9D26, "vehicle_rubberband" }, + { 0x9D27, "vehicle_rubberband_set_desired_range" }, + { 0x9D28, "vehicle_rubberband_set_fail_range" }, + { 0x9D29, "vehicle_rubberband_set_min_speed" }, + { 0x9D2A, "vehicle_rubberband_stop" }, + { 0x9D2B, "vehicle_rubberband_think" }, + { 0x9D2C, "vehicle_rumble" }, + { 0x9D2D, "vehicle_rumble_override" }, + { 0x9D2E, "vehicle_rumble_unique" }, + { 0x9D2F, "vehicle_script_forcecolor_riders" }, + { 0x9D30, "vehicle_selfremove" }, + { 0x9D31, "vehicle_set_fake_speed" }, + { 0x9D32, "vehicle_set_firing_disabled" }, + { 0x9D33, "vehicle_set_forced_target" }, + { 0x9D34, "vehicle_set_health" }, + { 0x9D35, "vehicle_set_target_tracking_disabled" }, + { 0x9D36, "vehicle_set_threat_grenade_response" }, + { 0x9D37, "vehicle_setteam" }, + { 0x9D38, "vehicle_setup_levelvars" }, + { 0x9D39, "vehicle_shoot_shock" }, + { 0x9D3A, "vehicle_should_do_rocket_death" }, + { 0x9D3B, "vehicle_should_regenerate" }, + { 0x9D3C, "vehicle_should_unload" }, + { 0x9D3D, "vehicle_sights_radius" }, + { 0x9D3E, "vehicle_single_light_off" }, + { 0x9D3F, "vehicle_single_light_on" }, + { 0x9D40, "vehicle_single_tread_list" }, + { 0x9D41, "vehicle_spawn" }, + { 0x9D42, "vehicle_spawn_functions_enable" }, + { 0x9D43, "vehicle_spawn_think" }, + { 0x9D44, "vehicle_spawned_thisframe" }, + { 0x9D45, "vehicle_spawner" }, + { 0x9D46, "vehicle_spawner_deathflag" }, + { 0x9D47, "vehicle_splash_water" }, + { 0x9D48, "vehicle_standattack" }, + { 0x9D49, "vehicle_startmovegroup" }, + { 0x9D4A, "vehicle_startnodes" }, + { 0x9D4B, "vehicle_stays_alive" }, + { 0x9D4C, "vehicle_stop_named" }, + { 0x9D4D, "vehicle_switch_paths" }, + { 0x9D4E, "vehicle_takedown_01_complete" }, + { 0x9D4F, "vehicle_takedown_01_dialogue" }, + { 0x9D50, "vehicle_takedown_01_dof" }, + { 0x9D51, "vehicle_takedown_01_nag_dialogue" }, + { 0x9D52, "vehicle_takedown_rumbles" }, + { 0x9D53, "vehicle_targeting" }, + { 0x9D54, "vehicle_targets" }, + { 0x9D55, "vehicle_team" }, + { 0x9D56, "vehicle_to_crash_struct" }, + { 0x9D57, "vehicle_to_crash_struct_dir" }, + { 0x9D58, "vehicle_to_dummy" }, + { 0x9D59, "vehicle_to_swap" }, + { 0x9D5A, "vehicle_treads" }, + { 0x9D5B, "vehicle_treads_script_model" }, + { 0x9D5C, "vehicle_turn_left" }, + { 0x9D5D, "vehicle_turn_right" }, + { 0x9D5E, "vehicle_turret_default_ai" }, + { 0x9D5F, "vehicle_turret_fire" }, + { 0x9D60, "vehicle_turret_requiresrider" }, + { 0x9D61, "vehicle_turret_scan_off" }, + { 0x9D62, "vehicle_turret_scan_on" }, + { 0x9D63, "vehicle_turret_settings_shoot" }, + { 0x9D64, "vehicle_turret_settings_target" }, + { 0x9D65, "vehicle_types" }, + { 0x9D66, "vehicle_under_construction" }, + { 0x9D67, "vehicle_unload" }, + { 0x9D68, "vehicle_unload_how_at_end" }, + { 0x9D69, "vehicle_unloadgroups" }, + { 0x9D6A, "vehicle_unloadwhenattacked" }, + { 0x9D6B, "vehicle_wait_for_crash" }, + { 0x9D6C, "vehicle_weave" }, + { 0x9D6D, "vehicle_wheels_backward" }, + { 0x9D6E, "vehicle_wheels_forward" }, + { 0x9D6F, "vehicle_would_exceed_limit" }, + { 0x9D70, "vehicleendinganimations" }, + { 0x9D71, "vehicleexplodeondeath" }, + { 0x9D72, "vehiclefireanim" }, + { 0x9D73, "vehiclefireanim_settle" }, + { 0x9D74, "vehicleid" }, + { 0x9D75, "vehicleinfo" }, + { 0x9D76, "vehicleinitthread" }, + { 0x9D77, "vehicleiscloaked" }, /* 1 gap somewhere - "vehiclekilled", - "vehiclemodifyflarevector", - "vehicles", - "vehicles_anims", - "vehiclespawncallbackthread", - "vehicletouchinganytrigger", - "vehname", - "vel", - "velocity_calc", - "velocity_scripted", - "velocity_smoothing", - "vending_machine", - "vending_machine_damage_monitor", - "venuscustomospfunc", - "verify_effects_assignment", - "verify_effects_assignment_print", - "verify_jump_mount_points", - "verify_mag_mount_points", - "verifydedicatedconfiguration", - "vert", - "vertexlit", - "vertical_cone_range", - "verticaloffsetlook", - "verticaloffsetstrafe", - "very_first_tank", - "very_first_tank_close", - "veteran_achievement", - "vfx_arm_piece_fall", - "vfx_balcony_break_through", - "vfx_bridge_chunk_f_piece5_fall", - "vfx_bridge_crack_start", - "vfx_bridge_fog_on", - "vfx_bridge_seagulls_on", - "vfx_bridge_shake_left", - "vfx_bridge_shake_right", - "vfx_bridge_snap", - "vfx_bridge_traffic_intro", - "vfx_burst_left_close", - "vfx_burst_right_close", - "vfx_bus_slide_spark", - "vfx_cable_break", - "vfx_cable_spark_hero", - "vfx_car_radial_damage", - "vfx_catwalk_lowering", - "vfx_control_room_explo", - "vfx_copcar_left_hitspark1", - "vfx_copcar01_hitspark1", - "vfx_copcar02_hitspark", - "vfx_cutter_ignite", - "vfx_cutter_spark", - "vfx_dam_burst", - "vfx_dam_setup", - "vfx_dna_bomb_chain_explosion", - "vfx_dna_bomb_drone_activate", - "vfx_dna_bomb_drone_explode", - "vfx_dna_bomb_drone_setup", - "vfx_dna_bomb_drone_swarm_setup", - "vfx_dna_bomb_flyby_papers", - "vfx_dna_bomb_humvee_lights", - "vfx_dna_bomb_mech_reveal", - "vfx_drone_explo", - "vfx_drone_explo_regularfx", - "vfx_drone_fan_start", - "vfx_drone_large_fan_start", - "vfx_explosion_rumble_dust", - "vfx_falling_debris_start", - "vfx_foam_room", - "vfx_gate_crash_open", - "vfx_gideon_land_roof", - "vfx_gideon_mech_rolls_over", - "vfx_gideon_mech_sparks", - "vfx_gushing_smk", - "vfx_guy04_shot_blood", - "vfx_handle_disintegrating_jet", - "vfx_heli_drop_off_intro_on", - "vfx_htank_disengage_grnd_smk", - "vfx_htank_exhaust_electricity_powerup", - "vfx_htank_exhaust_smk_burst", - "vfx_htank_explosion", - "vfx_htank_fake_treadfx_regular", - "vfx_htank_fake_treadfx_strong", - "vfx_htank_reveal", - "vfx_htank_thruster_light_flicker", - "vfx_htank_thruster_light_flicker_off", - "vfx_htank_thruster_regular", - "vfx_htank_thruster_start", - "vfx_ilana_land_roof", - "vfx_irons_fail_fall", - "vfx_irons_fall_death", - "vfx_irons_reveal_scene", - "vfx_irons_tackle", - "vfx_joker_land_roof", - "vfx_landing_dust_npc", - "vfx_mech_grapple_fx", - "vfx_mech_grapple_strain_fx", - "vfx_missile_docking_end", - "vfx_missile_loading", - "vfx_open_vent", - "vfx_pitbull_atlas_impact", - "vfx_pitbull_crash_jump_start", - "vfx_pitbull_mud_spray", - "vfx_pitbull_roof_impact", - "vfx_pitbull_slide_sparks_start", - "vfx_pitbull_slide_sparks_stop", - "vfx_player_hit_windshield", - "vfx_player_rolling_pebbles", - "vfx_push_over_ledge", - "vfx_raindrop", - "vfx_razorback_jets_off", - "vfx_razorback_jets_on", - "vfx_rb_thruster_back_off", - "vfx_rb_thruster_back_on", - "vfx_rb_thruster_front_light_off", - "vfx_rb_thruster_front_light_on", - "vfx_rb_thruster_front_off", - "vfx_rb_thruster_front_on", - "vfx_reactivate_radius_damage", - "vfx_red_lights_on", - "vfx_shore_outro_start", - "vfx_silo_corridor_lowering", - "vfx_start_boost_fx", - "vfx_stop_boost_fx", - "vfx_sunflare", - "vfx_van_back_door_open", - "vfx_van_explosion_start", - "vfx_van_passenger_door_open", - "vfx_vm_arm_sever", - "vfx_vm_arm_stab", - "vfx_vm_exit_pod_start", - "vfx_vm_land_crane_edge", - "vfx_vm_land_roof", - "vfx_vm_land_roof_hands", - "vfx_vm_mech_dmg_sparks", - "vfx_vm_mech_dmg_stop", - "vfx_vm_mech_sparks", - "vfx_vm_mech_stop_effects", - "vfx_vtol_grapple", - "vfx_warbird_dust_roof", - "vfx_zipgun_fire", - "vfxholoedge", - "vfxtargetspawn", - "vfxtargetspawnout", + "vehiclekilled", + "vehiclemodifyflarevector", + "vehicles", + "vehicles_anims", + "vehiclespawncallbackthread", + "vehicletouchinganytrigger", + "vehname", + "vel", + "velocity_calc", + "velocity_scripted", + "velocity_smoothing", + "vending_machine", + "vending_machine_damage_monitor", + "venuscustomospfunc", + "verify_effects_assignment", + "verify_effects_assignment_print", + "verify_jump_mount_points", + "verify_mag_mount_points", + "verifydedicatedconfiguration", + "vert", + "vertexlit", + "vertical_cone_range", + "verticaloffsetlook", + "verticaloffsetstrafe", + "very_first_tank", + "very_first_tank_close", + "veteran_achievement", + "vfx_arm_piece_fall", + "vfx_balcony_break_through", + "vfx_bridge_chunk_f_piece5_fall", + "vfx_bridge_crack_start", + "vfx_bridge_fog_on", + "vfx_bridge_seagulls_on", + "vfx_bridge_shake_left", + "vfx_bridge_shake_right", + "vfx_bridge_snap", + "vfx_bridge_traffic_intro", + "vfx_burst_left_close", + "vfx_burst_right_close", + "vfx_bus_slide_spark", + "vfx_cable_break", + "vfx_cable_spark_hero", + "vfx_car_radial_damage", + "vfx_catwalk_lowering", + "vfx_control_room_explo", + "vfx_copcar_left_hitspark1", + "vfx_copcar01_hitspark1", + "vfx_copcar02_hitspark", + "vfx_cutter_ignite", + "vfx_cutter_spark", + "vfx_dam_burst", + "vfx_dam_setup", + "vfx_dna_bomb_chain_explosion", + "vfx_dna_bomb_drone_activate", + "vfx_dna_bomb_drone_explode", + "vfx_dna_bomb_drone_setup", + "vfx_dna_bomb_drone_swarm_setup", + "vfx_dna_bomb_flyby_papers", + "vfx_dna_bomb_humvee_lights", + "vfx_dna_bomb_mech_reveal", + "vfx_drone_explo", + "vfx_drone_explo_regularfx", + "vfx_drone_fan_start", + "vfx_drone_large_fan_start", + "vfx_explosion_rumble_dust", + "vfx_falling_debris_start", + "vfx_foam_room", + "vfx_gate_crash_open", + "vfx_gideon_land_roof", + "vfx_gideon_mech_rolls_over", + "vfx_gideon_mech_sparks", + "vfx_gushing_smk", + "vfx_guy04_shot_blood", + "vfx_handle_disintegrating_jet", + "vfx_heli_drop_off_intro_on", + "vfx_htank_disengage_grnd_smk", + "vfx_htank_exhaust_electricity_powerup", + "vfx_htank_exhaust_smk_burst", + "vfx_htank_explosion", + "vfx_htank_fake_treadfx_regular", + "vfx_htank_fake_treadfx_strong", + "vfx_htank_reveal", + "vfx_htank_thruster_light_flicker", + "vfx_htank_thruster_light_flicker_off", + "vfx_htank_thruster_regular", + "vfx_htank_thruster_start", + "vfx_ilana_land_roof", + "vfx_irons_fail_fall", + "vfx_irons_fall_death", + "vfx_irons_reveal_scene", + "vfx_irons_tackle", + "vfx_joker_land_roof", + "vfx_landing_dust_npc", + "vfx_mech_grapple_fx", + "vfx_mech_grapple_strain_fx", + "vfx_missile_docking_end", + "vfx_missile_loading", + "vfx_open_vent", + "vfx_pitbull_atlas_impact", + "vfx_pitbull_crash_jump_start", + "vfx_pitbull_mud_spray", + "vfx_pitbull_roof_impact", + "vfx_pitbull_slide_sparks_start", + "vfx_pitbull_slide_sparks_stop", + "vfx_player_hit_windshield", + "vfx_player_rolling_pebbles", + "vfx_push_over_ledge", + "vfx_raindrop", + "vfx_razorback_jets_off", + "vfx_razorback_jets_on", + "vfx_rb_thruster_back_off", + "vfx_rb_thruster_back_on", + "vfx_rb_thruster_front_light_off", + "vfx_rb_thruster_front_light_on", + "vfx_rb_thruster_front_off", + "vfx_rb_thruster_front_on", + "vfx_reactivate_radius_damage", + "vfx_red_lights_on", + "vfx_shore_outro_start", + "vfx_silo_corridor_lowering", + "vfx_start_boost_fx", + "vfx_stop_boost_fx", + "vfx_sunflare", + "vfx_van_back_door_open", + "vfx_van_explosion_start", + "vfx_van_passenger_door_open", + "vfx_vm_arm_sever", + "vfx_vm_arm_stab", + "vfx_vm_exit_pod_start", + "vfx_vm_land_crane_edge", + "vfx_vm_land_roof", + "vfx_vm_land_roof_hands", + "vfx_vm_mech_dmg_sparks", + "vfx_vm_mech_dmg_stop", + "vfx_vm_mech_sparks", + "vfx_vm_mech_stop_effects", + "vfx_vtol_grapple", + "vfx_warbird_dust_roof", + "vfx_zipgun_fire", + "vfxholoedge", + "vfxtargetspawn", + "vfxtargetspawnout", */ - { 0x9E07, "victim" }, - { 0x9E08, "victimonground" }, - { 0x9E09, "victimpoolkill" }, - { 0x9E0A, "victimteam" }, - { 0x9E0B, "video_cab_count" }, - { 0x9E0C, "video_chrome_ab" }, - { 0x9E0D, "video_idle" }, - { 0x9E0E, "video_warn_count" }, - { 0x9E0F, "videochatpostscreenhide" }, - { 0x9E10, "view_clamping_unlock" }, - { 0x9E11, "view_goal_pos" }, - { 0x9E12, "view_org" }, - { 0x9E13, "view_path_setup" }, - { 0x9E14, "view_paths" }, - { 0x9E15, "view_tag" }, - { 0x9E16, "viewfx" }, - { 0x9E17, "viewhands" }, - { 0x9E18, "viewmodel_blend" }, - { 0x9E19, "viewmodel_dof_end" }, - { 0x9E1A, "viewmodel_dof_start" }, - { 0x9E1B, "viewmodel_hidden" }, - { 0x9E1C, "viewmodel_swim_animations" }, - { 0x9E1D, "viewmodel_swim_animations_loop" }, - { 0x9E1E, "viewmodel_swim_handle_notetracks" }, - { 0x9E1F, "viewmodelanimupdate" }, - { 0x9E20, "viewtag" }, - { 0x9E21, "vig_ally_injured_cpr" }, - { 0x9E22, "vig_ally_injured_drag" }, - { 0x9E23, "vig_bike_rider_cyclist" }, - { 0x9E24, "vig_bike_rider_init" }, - { 0x9E25, "vig_bike_rider_maintainer" }, - { 0x9E26, "vig_bike_rider_nav" }, - { 0x9E27, "vig_bike_rider_removal" }, - { 0x9E28, "vig_bike_rider_scooter" }, - { 0x9E29, "vig_bike_rider_set_speed" }, - { 0x9E2A, "vig_civ_fail_on_damage" }, - { 0x9E2B, "vig_civ_model_randomizer" }, - { 0x9E2C, "vig_civ_removal" }, - { 0x9E2D, "vig_civ_streetarray" }, - { 0x9E2E, "vig_civ_traffic_balcony_setup" }, - { 0x9E2F, "vig_civ_traffic_init" }, - { 0x9E30, "vig_civ_traffic_spawn_idle_drones" }, - { 0x9E31, "vig_civ_traffic_spawn_walker_drones" }, - { 0x9E32, "vig_civ_traffic_street_setup" }, - { 0x9E33, "vig_civ_traffic_walker_setup" }, - { 0x9E34, "vig_civ_walker_maintainer" }, - { 0x9E35, "vig_civ_walker_removal" }, - { 0x9E36, "vig_intro_civ_populate" }, - { 0x9E37, "vig_mil_balc_setup" }, - { 0x9E38, "vig_tram_setup" }, - { 0x9E39, "vig_tram_setup_car" }, - { 0x9E3A, "vig_tram_setup_car_fx" }, - { 0x9E3B, "vig_tram_setup_car_shaker" }, - { 0x9E3C, "vig_tram_setup_intro" }, - { 0x9E3D, "vig_tram_setup_movement" }, - { 0x9E3E, "vig_vehicle_fail_on_death" }, - { 0x9E3F, "vig_vehicle_removal" }, - { 0x9E40, "vig_vehicle_traffic_init" }, - { 0x9E41, "vig_vehicle_traffic_jammer" }, - { 0x9E42, "vig_vehicle_traffic_removal" }, - { 0x9E43, "vig_vehicle_traffic_scripted_left" }, - { 0x9E44, "vig_vehicle_traffic_scripted_right" }, - { 0x9E45, "vig_vehicle_traffic_straight_mover_movement" }, - { 0x9E46, "vig_vehicle_traffic_turn_mover_movement" }, - { 0x9E47, "vig_walker_streetarray" }, - { 0x9E48, "vign_ai_check_for_death" }, - { 0x9E49, "vignette_actor_delete" }, - { 0x9E4A, "vignette_actor_ignore_everything" }, - { 0x9E4B, "vignette_actor_kill" }, - { 0x9E4C, "vignette_actor_spawn" }, - { 0x9E4D, "vignette_actor_spawn_func" }, - { 0x9E4E, "vignette_drone_spawn" }, - { 0x9E4F, "vignette_register" }, - { 0x9E50, "vignette_register_wait" }, - { 0x9E51, "vignette_vehicle_delete" }, - { 0x9E52, "vignette_vehicle_spawn" }, - { 0x9E53, "vinette_overlay" }, - { 0x9E54, "vip1" }, - { 0x9E55, "virtual_lobby_set_class" }, - { 0x9E56, "virtuallobbyactive" }, - { 0x9E57, "virus1_preset_constructor" }, - { 0x9E58, "visibility_distance" }, - { 0x9E59, "visibility_range_version" }, - { 0x9E5A, "visible" }, - { 0x9E5B, "visibleteam" }, - { 0x9E5C, "vision_cheat_enabled" }, - { 0x9E5D, "vision_default" }, - { 0x9E5E, "vision_enter_canal" }, - { 0x9E5F, "vision_seoul_art_center_atrium" }, - { 0x9E60, "vision_seoul_building_jump" }, - { 0x9E61, "vision_seoul_exterior" }, - { 0x9E62, "vision_seoul_hotel_hallway_cg" }, - { 0x9E63, "vision_seoul_hotel_interior" }, - { 0x9E64, "vision_seoul_hotel_interior_lrg" }, - { 0x9E65, "vision_seoul_shopping" }, - { 0x9E66, "vision_seoul_sinkhole" }, - { 0x9E67, "vision_seoul_streets_02" }, - { 0x9E68, "vision_seoul_streets_02_xx" }, - { 0x9E69, "vision_seoul_subway_interior" }, - { 0x9E6A, "vision_seoul_vista" }, - { 0x9E6B, "vision_set" }, - { 0x9E6C, "vision_set_changes" }, - { 0x9E6D, "vision_set_fog" }, - { 0x9E6E, "vision_set_fog_changes" }, - { 0x9E6F, "vision_set_fog_progress" }, - { 0x9E70, "vision_set_override" }, - { 0x9E71, "vision_set_sanfran" }, - { 0x9E72, "vision_set_transition_ent" }, - { 0x9E73, "vision_set_vision" }, - { 0x9E74, "vision_spidertank_moment_off" }, - { 0x9E75, "vision_spidertank_moment_on" }, - { 0x9E76, "vision_zone_manager" }, - { 0x9E77, "vision_zone_watcher" }, - { 0x9E78, "vision_zone_watcherb" }, - { 0x9E79, "visionset_betrayal_swim_tube" }, - { 0x9E7A, "visionset_default" }, - { 0x9E7B, "visionset_diff" }, - { 0x9E7C, "visionset_underwater" }, - { 0x9E7D, "visionthermaldefault" }, - { 0x9E7E, "visited" }, - { 0x9E7F, "visitfxent" }, - { 0x9E80, "visithideallmarkers" }, - { 0x9E81, "visiting_player_from_node" }, - { 0x9E82, "visitorcentergatebashfx" }, - { 0x9E83, "visitorhideall" }, - { 0x9E84, "visitorrelink" }, - { 0x9E85, "visitorretriggerfx" }, - { 0x9E86, "visitorshowtoplayer" }, - { 0x9E87, "visitorupdatelosmarker" }, - { 0x9E88, "visitorupdatemarkerpos" }, - { 0x9E89, "vista_ambientfx_aa_explosion" }, - { 0x9E8A, "vista_ambientfx_double_layer_missile_hit" }, - { 0x9E8B, "vista_ambientfx_double_layer_missile_hit_loop" }, - { 0x9E8C, "vista_ambientfx_midair_explosion" }, - { 0x9E8D, "vista_ent" }, - { 0x9E8E, "vista_ents" }, - { 0x9E8F, "vista_jet_array" }, - { 0x9E90, "vista_jets_reflection_override" }, - { 0x9E91, "vista_pigeons_alley1_market" }, - { 0x9E92, "vista_police_drones" }, - { 0x9E93, "vista_police_group_drones" }, - { 0x9E94, "vista_rockets" }, - { 0x9E95, "vista_rockets_first_impact" }, - { 0x9E96, "vista_rockets_pod_door_view_01" }, - { 0x9E97, "vista_rockets_pod_door_view_02" }, - { 0x9E98, "vista_warbird_fx" }, - { 0x9E99, "vistime" }, - { 0x9E9A, "visual_origin" }, - { 0x9E9B, "visualgroundoffset" }, - { 0x9E9C, "visuals" }, - { 0x9E9D, "vl_avatar_costume" }, - { 0x9E9E, "vl_avatar_loadout" }, - { 0x9E9F, "vl_cao_focus" }, - { 0x9EA0, "vl_clanprofile_focus" }, - { 0x9EA1, "vl_dof_based_on_focus" }, - { 0x9EA2, "vl_focus" }, - { 0x9EA3, "vl_give_weapons" }, - { 0x9EA4, "vl_ground_setup" }, - { 0x9EA5, "vl_handle_mode_change" }, - { 0x9EA6, "vl_init" }, - { 0x9EA7, "vl_lighting_setup" }, - { 0x9EA8, "vl_local_focus" }, - { 0x9EA9, "vl_main" }, - { 0x9EAA, "vl_onspawnplayer" }, - { 0x9EAB, "vlavatars" }, - { 0x9EAC, "vlcamera" }, - { 0x9EAD, "vlength" }, - { 0x9EAE, "vlobby_dof_based_on_focus" }, - { 0x9EAF, "vlobby_handle_mode_change" }, - { 0x9EB0, "vlobby_lighting_setup" }, - { 0x9EB1, "vlobby_player" }, - { 0x9EB2, "vlobby_vegnette" }, - { 0x9EB3, "vm" }, - { 0x9EB4, "vm_aud_air_vehicle_flyby" }, - { 0x9EB5, "vm_boat_crash_se_fx_start" }, - { 0x9EB6, "vm_boat_crash_se_whiteout" }, - { 0x9EB7, "vm_boat_emerge_fx" }, - { 0x9EB8, "vm_boat_submerge_fx" }, - { 0x9EB9, "vm_boat_wake" }, - { 0x9EBA, "vm_crash_transition" }, - { 0x9EBB, "vm_damaged_model" }, - { 0x9EBC, "vm_disablethrottleupdate" }, - { 0x9EBD, "vm_enablethrottleupdate" }, - { 0x9EBE, "vm_fx_loc" }, - { 0x9EBF, "vm_glass_impact" }, - { 0x9EC0, "vm_ground_vehicle_start" }, - { 0x9EC1, "vm_hand_sparks" }, - { 0x9EC2, "vm_init" }, - { 0x9EC3, "vm_is_proxy" }, - { 0x9EC4, "vm_launch_from" }, - { 0x9EC5, "vm_launch_to" }, - { 0x9EC6, "vm_linkto_new_entity" }, - { 0x9EC7, "vm_normal" }, - { 0x9EC8, "vm_normal_model" }, - { 0x9EC9, "vm_register_custom_callback" }, - { 0x9ECA, "vm_set_range" }, - { 0x9ECB, "vm_set_speed_callback" }, - { 0x9ECC, "vm_set_start_stop_callback" }, - { 0x9ECD, "vm_set_throttle_callback" }, - { 0x9ECE, "vm_soda_model" }, - { 0x9ECF, "vm_soda_start_angle" }, - { 0x9ED0, "vm_soda_start_pos" }, - { 0x9ED1, "vm_soda_stop_angle" }, - { 0x9ED2, "vm_soda_stop_pos" }, - { 0x9ED3, "vm_start_preset" }, - { 0x9ED4, "vm_stop" }, - { 0x9ED5, "vm_stop_preset_instance" }, - { 0x9ED6, "vm_water_impact" }, - { 0x9ED7, "vm2_get_instance_name" }, - { 0x9ED8, "vm2_get_vehicle_instance_count" }, - { 0x9ED9, "vm2_get_vehicle_snd_instance" }, - { 0x9EDA, "vm2x_delete_vehicle_sound_ents" }, - { 0x9EDB, "vm2x_fade_sound_obj" }, - { 0x9EDC, "vm2x_fadeout_vehicle" }, - { 0x9EDD, "vm2x_init_param_io_struct" }, - { 0x9EDE, "vm2x_remove_preset" }, - { 0x9EDF, "vmknifeblockfx" }, - { 0x9EE0, "vmlandingimpact" }, - { 0x9EE1, "vmodelbarrel" }, - { 0x9EE2, "vmodelouter" }, - { 0x9EE3, "vmstabbedfacefx" }, - { 0x9EE4, "vmx_aud_ent_fade_in" }, - { 0x9EE5, "vmx_aud_ent_fade_out" }, - { 0x9EE6, "vmx_callback" }, - { 0x9EE7, "vmx_cleanup_ents" }, - { 0x9EE8, "vmx_do_start_stop_callback" }, - { 0x9EE9, "vmx_get_altitude" }, - { 0x9EEA, "vmx_get_need_to_duck" }, - { 0x9EEB, "vmx_get_roll" }, - { 0x9EEC, "vmx_get_speed" }, - { 0x9EED, "vmx_get_start_sound_playing" }, - { 0x9EEE, "vmx_get_stop_sound_playing" }, - { 0x9EEF, "vmx_get_throttle" }, - { 0x9EF0, "vmx_get_tilt" }, - { 0x9EF1, "vmx_get_yaw" }, - { 0x9EF2, "vmx_ground_speed_watch" }, - { 0x9EF3, "vmx_ground_vehicle_monitor_death" }, - { 0x9EF4, "vmx_init_oneshot_ents" }, - { 0x9EF5, "vmx_monitor_explosion" }, - { 0x9EF6, "vmx_monitor_start_ent" }, - { 0x9EF7, "vmx_monitor_stop_ent" }, - { 0x9EF8, "vmx_play_start_sound" }, - { 0x9EF9, "vmx_play_stop_sound" }, - { 0x9EFA, "vmx_scale_start_sound_pitch" }, - { 0x9EFB, "vmx_scale_start_sound_volume" }, - { 0x9EFC, "vmx_scale_stop_sound_pitch" }, - { 0x9EFD, "vmx_scale_stop_sound_volume" }, - { 0x9EFE, "vmx_stop_start_ent" }, - { 0x9EFF, "vmx_stop_stop_ent" }, - { 0x9F00, "vmx_update_sound" }, - { 0x9F01, "vmx_vehicle_engine" }, - { 0x9F02, "vmx_waittill_deathspin" }, - { 0x9F03, "vmx_waittill_sounddone" }, - { 0x9F04, "vnum" }, - { 0x9F05, "vo" }, - { 0x9F06, "vo_canal" }, - { 0x9F07, "vo_canal_e3" }, - { 0x9F08, "vo_canal_finale" }, - { 0x9F09, "vo_canal_plant_explosives" }, - { 0x9F0A, "vo_canal_razorback" }, - { 0x9F0B, "vo_chatter_death" }, - { 0x9F0C, "vo_cutoff_subway_vo_early_check" }, - { 0x9F0D, "vo_duck_active" }, - { 0x9F0E, "vo_elevator_descent_nag" }, - { 0x9F0F, "vo_fob_meetup" }, - { 0x9F10, "vo_fus_silo_collapse_burke" }, - { 0x9F11, "vo_interior_control_room" }, - { 0x9F12, "vo_interior_control_room_explosion" }, - { 0x9F13, "vo_interior_control_room_nag" }, - { 0x9F14, "vo_interior_lab" }, - { 0x9F15, "vo_interior_reactor" }, - { 0x9F16, "vo_interior_security_room" }, - { 0x9F17, "vo_interior_turbine_elevator" }, - { 0x9F18, "vo_interior_turbine_elevator_nag" }, - { 0x9F19, "vo_interior_turbine_room" }, - { 0x9F1A, "vo_jump_training" }, - { 0x9F1B, "vo_meet_atlas_dialogue" }, - { 0x9F1C, "vo_nag_get_warbirds" }, - { 0x9F1D, "vo_nk_first_contact" }, - { 0x9F1E, "vo_post_building_jump" }, - { 0x9F1F, "vo_priority" }, - { 0x9F20, "vo_push_through_hotel" }, - { 0x9F21, "vo_sd_demo_team_call" }, - { 0x9F22, "vo_sd_drone_swarm_dialogue" }, - { 0x9F23, "vo_shopping_district" }, - { 0x9F24, "vo_sinkhole" }, - { 0x9F25, "vo_subway" }, - { 0x9F26, "vo_subway_car" }, - { 0x9F27, "vo_subway_civ_convo1" }, - { 0x9F28, "vo_subway_civ_convo2" }, - { 0x9F29, "vo_subway_civ_convo3" }, - { 0x9F2A, "vo_subway_civ_convo4" }, - { 0x9F2B, "vo_subway_pa_announcements" }, - { 0x9F2C, "vo_subway_threat_grenade_moment" }, - { 0x9F2D, "vo_test" }, - { 0x9F2E, "vo_tower_debris_radio_chatter" }, - { 0x9F2F, "vo_turbine_room_clear" }, - { 0x9F30, "vo_zipliners_hotel" }, - { 0x9F31, "vodestroyed" }, - { 0x9F32, "voice" }, - { 0x9F33, "voice_count" }, - { 0x9F34, "voice_is_british_based" }, - { 0x9F35, "voicecanburst" }, - { 0x9F36, "void" }, - { 0x9F37, "vol" }, - { 0x9F38, "vol_auto_disable" }, - { 0x9F39, "vol_map_name" }, - { 0x9F3A, "volcanostarteruption" }, - { 0x9F3B, "vols" }, - { 0x9F3C, "volume" }, - { 0x9F3D, "volume_array" }, - { 0x9F3E, "volume_fallingwaterfx" }, - { 0x9F3F, "volume_map_name" }, - { 0x9F40, "volume_wakefx" }, - { 0x9F41, "volumes_targetname" }, - { 0x9F42, "vooffline" }, - { 0x9F43, "vopower" }, - { 0x9F44, "vpoint" }, - { 0x9F45, "vrap_explode" }, - { 0x9F46, "vrap_mute_obj" }, - { 0x9F47, "vrap_mute_trig" }, - { 0x9F48, "vrap_sonic_blast_immunity_toggle" }, - { 0x9F49, "vrap_spawn" }, - { 0x9F4A, "vrap_takedown_lights_off" }, - { 0x9F4B, "vrap_takedown_lights_on" }, - { 0x9F4C, "vrapcount" }, - { 0x9F4D, "vrs1_condition_to_adaptive" }, - { 0x9F4E, "vrs1_condition_to_mix1" }, - { 0x9F4F, "vrs1_condition_to_mix2" }, - { 0x9F50, "vrs1_enter_adaptive" }, - { 0x9F51, "vrs1_enter_mix1" }, - { 0x9F52, "vrs1_enter_mix2" }, - { 0x9F53, "vrs1_instance_init" }, - { 0x9F54, "vtclassname" }, - { 0x9F55, "vteam" }, - { 0x9F56, "vtmodel" }, - { 0x9F57, "vtol" }, - { 0x9F58, "vtol_animnode" }, - { 0x9F59, "vtol_battle_redux" }, - { 0x9F5A, "vtol_damage_monitor" }, - { 0x9F5B, "vtol_death_if_pilot_shot" }, - { 0x9F5C, "vtol_delayed_stinger_ignore" }, - { 0x9F5D, "vtol_exhaust" }, - { 0x9F5E, "vtol_fight" }, - { 0x9F5F, "vtol_fire_late_rpgs" }, - { 0x9F60, "vtol_flyin" }, - { 0x9F61, "vtol_flyover" }, - { 0x9F62, "vtol_fx_land" }, - { 0x9F63, "vtol_lights" }, - { 0x9F64, "vtol_obj_marker_monitor" }, - { 0x9F65, "vtol_player_fired" }, - { 0x9F66, "vtol_reset_player_orientations" }, - { 0x9F67, "vtol_rocket_death" }, - { 0x9F68, "vtol_sequence" }, - { 0x9F69, "vtol_takedown_cargo_and_cables" }, - { 0x9F6A, "vtol_takedown_chopper" }, - { 0x9F6B, "vtol_takedown_cormack" }, - { 0x9F6C, "vtol_takedown_cormack_stinger" }, - { 0x9F6D, "vtol_takedown_dialogue" }, - { 0x9F6E, "vtol_takedown_failure" }, - { 0x9F6F, "vtol_takedown_gideon" }, - { 0x9F70, "vtol_takedown_gideon_slide_fx" }, - { 0x9F71, "vtol_takedown_gun_pickup" }, - { 0x9F72, "vtol_takedown_hide_check" }, - { 0x9F73, "vtol_takedown_ilona" }, - { 0x9F74, "vtol_takedown_player_grabs_cargo" }, - { 0x9F75, "vtol_takedown_shoot_monitor" }, - { 0x9F76, "vtol_takedown_terrain" }, - { 0x9F77, "vtol_takedown_vtol" }, - { 0x9F78, "vtol_takedown_vtol_slide_fx" }, - { 0x9F79, "vtolfx" }, - { 0x9F7A, "vtoverride" }, - { 0x9F7B, "vttype" }, - { 0x9F7C, "vulcanlightset" }, - { 0x9F7D, "vulcanvisionset" }, - { 0x9F7E, "wading_adjust_angles" }, - { 0x9F7F, "wading_footsteps" }, - { 0x9F80, "wading_footsteps_ends" }, - { 0x9F81, "wait_and_delete" }, - { 0x9F82, "wait_and_fire" }, - { 0x9F83, "wait_any_func_array" }, - { 0x9F84, "wait_current_zone_finish" }, - { 0x9F85, "wait_endon" }, - { 0x9F86, "wait_for_all_deck_warbirds_to_unload" }, - { 0x9F87, "wait_for_an_unlocked_trigger" }, - { 0x9F88, "wait_for_anim" }, - { 0x9F89, "wait_for_anim_start" }, - { 0x9F8A, "wait_for_any_trigger_hit" }, - { 0x9F8B, "wait_for_breach_or_deletion" }, - { 0x9F8C, "wait_for_buffer_time_to_pass" }, - { 0x9F8D, "wait_for_cleanup" }, - { 0x9F8E, "wait_for_considerable_left_stick_interact" }, - { 0x9F8F, "wait_for_crash_at_end" }, - { 0x9F90, "wait_for_damage" }, - { 0x9F91, "wait_for_death" }, - { 0x9F92, "wait_for_drone_finished" }, - { 0x9F93, "wait_for_drone_message_or_death" }, - { 0x9F94, "wait_for_either_trigger" }, - { 0x9F95, "wait_for_exit_message" }, - { 0x9F96, "wait_for_exocloak_cancel" }, - { 0x9F97, "wait_for_exocloak_pressed" }, - { 0x9F98, "wait_for_false" }, - { 0x9F99, "wait_for_false2" }, - { 0x9F9A, "wait_for_false3" }, - { 0x9F9B, "wait_for_false4" }, - { 0x9F9C, "wait_for_false5" }, - { 0x9F9D, "wait_for_false6" }, - { 0x9F9E, "wait_for_flag_or_player_command" }, - { 0x9F9F, "wait_for_flag_or_player_command_aux" }, - { 0x9FA0, "wait_for_flag_or_time_elapses" }, - { 0x9FA1, "wait_for_flag_or_timeout" }, - { 0x9FA2, "wait_for_formation" }, - { 0x9FA3, "wait_for_formation_break" }, - { 0x9FA4, "wait_for_game_end" }, - { 0x9FA5, "wait_for_guy_to_die_or_get_in_position" }, - { 0x9FA6, "wait_for_hit_reaction" }, - { 0x9FA7, "wait_for_interrupted" }, - { 0x9FA8, "wait_for_laser_end" }, - { 0x9FA9, "wait_for_level_notify_or_timeout" }, - { 0x9FAA, "wait_for_mech_distance" }, - { 0x9FAB, "wait_for_missile" }, - { 0x9FAC, "wait_for_mission_fail" }, - { 0x9FAD, "wait_for_mob_turret_targets_to_be_destroyed" }, - { 0x9FAE, "wait_for_no_trigger_and_ai_group" }, - { 0x9FAF, "wait_for_no_trigger_and_ai_single" }, - { 0x9FB0, "wait_for_no_trigger_just_ai_group" }, - { 0x9FB1, "wait_for_no_trigger_just_ai_single" }, - { 0x9FB2, "wait_for_not_using_remote" }, - { 0x9FB3, "wait_for_notify_or_timeout" }, - { 0x9FB4, "wait_for_number_enemies_alive" }, - { 0x9FB5, "wait_for_pickup" }, - { 0x9FB6, "wait_for_player_death" }, - { 0x9FB7, "wait_for_player_release" }, - { 0x9FB8, "wait_for_player_switch_to_turret" }, - { 0x9FB9, "wait_for_player_to_complete_reloading" }, - { 0x9FBA, "wait_for_primary_weapon_pickup" }, - { 0x9FBB, "wait_for_script_noteworthy_trigger" }, - { 0x9FBC, "wait_for_sounddone_det_gdn_mitchellonme" }, - { 0x9FBD, "wait_for_sounddone_or_death" }, - { 0x9FBE, "wait_for_stick_press" }, - { 0x9FBF, "wait_for_success_press" }, - { 0x9FC0, "wait_for_targetname_trigger" }, - { 0x9FC1, "wait_for_threat_grenade" }, - { 0x9FC2, "wait_for_thrown_grenade" }, - { 0x9FC3, "wait_for_trigger" }, - { 0x9FC4, "wait_for_trigger_and_ai_group" }, - { 0x9FC5, "wait_for_trigger_and_ai_single" }, - { 0x9FC6, "wait_for_trigger_just_ai_group" }, - { 0x9FC7, "wait_for_trigger_just_ai_single" }, - { 0x9FC8, "wait_for_trigger_or_timeout" }, - { 0x9FC9, "wait_for_trigger_set_flag" }, - { 0x9FCA, "wait_for_trigger_think" }, - { 0x9FCB, "wait_for_trigger_with_group_not_touching" }, - { 0x9FCC, "wait_for_trigger_with_group_touching" }, - { 0x9FCD, "wait_for_true" }, - { 0x9FCE, "wait_for_true2" }, - { 0x9FCF, "wait_for_true3" }, - { 0x9FD0, "wait_for_true4" }, - { 0x9FD1, "wait_for_true5" }, - { 0x9FD2, "wait_for_turn_signal_off" }, - { 0x9FD3, "wait_for_turret_reset" }, - { 0x9FD4, "wait_for_vehicle_dismount" }, - { 0x9FD5, "wait_for_vehicle_mount" }, - { 0x9FD6, "wait_for_walker_to_be_hit_by_smaw" }, - { 0x9FD7, "wait_for_warbird_fire_target_done" }, - { 0x9FD8, "wait_heli_uncloak" }, - { 0x9FD9, "wait_in_current_air_space" }, - { 0x9FDA, "wait_kill_me" }, - { 0x9FDB, "wait_load_costume" }, - { 0x9FDC, "wait_load_costume_show" }, - { 0x9FDD, "wait_load_costume_timeout" }, - { 0x9FDE, "wait_ref_count" }, - { 0x9FDF, "wait_resume_path" }, - { 0x9FE0, "wait_spreader_allotment" }, - { 0x9FE1, "wait_spreaders" }, - { 0x9FE2, "wait_start_firingrange" }, - { 0x9FE3, "wait_then_movetogoalvol" }, - { 0x9FE4, "wait_til_node_wait_triggered" }, - { 0x9FE5, "wait_til_pdrone_launched" }, - { 0x9FE6, "wait_till_agent_funcs_defined" }, - { 0x9FE7, "wait_till_death_try_respawn_death" }, - { 0x9FE8, "wait_till_every_thing_stealth_normal_for" }, - { 0x9FE9, "wait_till_on_ship" }, - { 0x9FEA, "wait_till_should_stop_drawing" }, - { 0x9FEB, "wait_till_snakes_nearby" }, - { 0x9FEC, "wait_time" }, - { 0x9FED, "wait_to_clean_car" }, - { 0x9FEE, "wait_to_decloak_helicopter" }, - { 0x9FEF, "wait_to_destroy_nvg_overlay" }, - { 0x9FF0, "wait_to_fire_rope" }, - { 0x9FF1, "wait_to_give_boost_to_player" }, - { 0x9FF2, "wait_to_go" }, - { 0x9FF3, "wait_to_kill_aim_cursor" }, - { 0x9FF4, "wait_to_kill_path" }, - { 0x9FF5, "wait_to_remove_target" }, - { 0x9FF6, "wait_to_stop_firing" }, - { 0x9FF7, "wait_until_an_enemy_is_in_safe_area" }, - { 0x9FF8, "wait_until_anim_finishes" }, - { 0x9FF9, "wait_until_both_swings_pressed" }, - { 0x9FFA, "wait_until_done_speaking" }, - { 0x9FFB, "wait_until_left_swing_pressed" }, - { 0x9FFC, "wait_until_new_target" }, - { 0x9FFD, "wait_until_next_left_swing" }, - { 0x9FFE, "wait_until_next_right_swing" }, - { 0x9FFF, "wait_until_path_safe" }, - { 0xA000, "wait_until_right_swing_pressed" }, - { 0xA001, "wait_until_unloaded" }, - { 0xA002, "wait_until_vision_check_satisfied_or_disabled" }, - { 0xA003, "waitabit" }, - { 0xA004, "waitaftershot" }, - { 0xA005, "waitanddelete" }, - { 0xA006, "waitanddetonate" }, - { 0xA007, "waitandprocessplayerkilledcallback" }, - { 0xA008, "waitandspawnclient" }, - { 0xA009, "waitattachflag" }, - { 0xA00A, "waitattachmentcooldown" }, - { 0xA00B, "waitcarryobjects" }, - { 0xA00C, "waitcopycatkillcambutton" }, - { 0xA00D, "waitdelay" }, - { 0xA00E, "waitdelayminetime" }, - { 0xA00F, "waitdisableshadows" }, - { 0xA010, "waitforairstrikecancel" }, - { 0xA011, "waitforbadpath" }, - { 0xA012, "waitforbadpathhorde" }, - { 0xA013, "waitforbark" }, - { 0xA014, "waitforblockedwhilestopping" }, - { 0xA015, "waitforbuddyspawntimer" }, - { 0xA016, "waitforc4detonation" }, - { 0xA017, "waitforchangeteam" }, - { 0xA018, "waitforclassselect" }, - { 0xA019, "waitforcleanup" }, - { 0xA01A, "waitfordeath" }, - { 0xA01B, "waitfordrivenchange" }, - { 0xA01C, "waitforfacesound" }, - { 0xA01D, "waitforfacialanim" }, - { 0xA01E, "waitforfollowspeed" }, - { 0xA01F, "waitforgasdamage" }, - { 0xA020, "waitforhoodoodamage" }, - { 0xA021, "waitforhoodooflag" }, - { 0xA022, "waitforkillstreakweaponchange" }, - { 0xA023, "waitforkillstreakweaponswitchinvalid" }, - { 0xA024, "waitforkillstreakweaponswitchstarted" }, - { 0xA025, "waitforlaserdeath" }, - { 0xA026, "waitforpathgoalpos" }, - { 0xA027, "waitforpathset" }, - { 0xA028, "waitforpathsetwhilestopping" }, - { 0xA029, "waitforplayerbulletwhizby" }, - { 0xA02A, "waitforplayerrespawnchoice" }, - { 0xA02B, "waitforplayers" }, - { 0xA02C, "waitforragdoll" }, - { 0xA02D, "waitforratechange" }, - { 0xA02E, "waitforreaderdelete" }, - { 0xA02F, "waitforreinforcementoftype" }, - { 0xA030, "waitforrocketdeath" }, - { 0xA031, "waitforrocketimpact" }, - { 0xA032, "waitforrunwalkchange" }, - { 0xA033, "waitforrunwalkslopechange" }, - { 0xA034, "waitforscramblejump" }, - { 0xA035, "waitforsharpturn" }, - { 0xA036, "waitforsharpturnduringsharpturn" }, - { 0xA037, "waitforsharpturnwhilestopping" }, - { 0xA038, "waitforspawnfinished" }, - { 0xA039, "waitforstancechange" }, - { 0xA03A, "waitforstatechange" }, - { 0xA03B, "waitforstop" }, - { 0xA03C, "waitforstopearly" }, - { 0xA03D, "waitfortimeornotifies" }, - { 0xA03E, "waitfortimeornotify" }, - { 0xA03F, "waitfortimeout" }, - { 0xA040, "waitforwalkerdelete" }, - { 0xA041, "waitillairstrikeoverbombingarea" }, - { 0xA042, "waitillcanspawnclient" }, - { 0xA043, "waiting_for_queue" }, - { 0xA044, "waiting_mechs" }, - { 0xA045, "waiting_on_left_swing" }, - { 0xA046, "waiting_on_right_swing" }, - { 0xA047, "waitingforgate" }, - { 0xA048, "waitingforplayers" }, - { 0xA049, "waitingforspawnduringstreak" }, - { 0xA04A, "waitingtodeactivate" }, - { 0xA04B, "waitingtodie" }, - { 0xA04C, "waitingtoselectclass" }, - { 0xA04D, "waitingtospawn" }, - { 0xA04E, "waitingtospawnamortize" }, - { 0xA04F, "waitingtospawndrone" }, - { 0xA050, "waitloadoutdone" }, - { 0xA051, "waitlongdurationwithgameendtimeupdate" }, - { 0xA052, "waitlongdurationwithhostmigrationpause" }, - { 0xA053, "waitplayerstuckoncarepackagereturn" }, - { 0xA054, "waitrequirevisibility" }, - { 0xA055, "waitrespawnbutton" }, - { 0xA056, "waitrestoreperks" }, - { 0xA057, "waitsetstates" }, - { 0xA058, "waitsetstatic" }, - { 0xA059, "waitsetstop" }, - { 0xA05A, "waitsetthermal" }, - { 0xA05B, "waitskipkillcambutton" }, - { 0xA05C, "waitsmoketime" }, - { 0xA05D, "waitspawnrandombutton" }, - { 0xA05E, "waitspread_code" }, - { 0xA05F, "waitspread_insert" }, - { 0xA060, "waitsuppresstimeout" }, - { 0xA061, "waittakekillstreakweapon" }, - { 0xA062, "waitteamspawnbutton" }, - { 0xA063, "waitthenflashhudtimer" }, - { 0xA064, "waittill_abort_func_ends" }, - { 0xA065, "waittill_aerial_pathnodes_calculated" }, - { 0xA066, "waittill_aigroupcleared" }, - { 0xA067, "waittill_aigroupcount" }, - { 0xA068, "waittill_aigroupcount_or_flag" }, - { 0xA069, "waittill_any" }, - { 0xA06A, "waittill_any_ents" }, - { 0xA06B, "waittill_any_in_array_or_timeout" }, - { 0xA06C, "waittill_any_in_array_or_timeout_no_endon_death" }, - { 0xA06D, "waittill_any_in_array_return" }, - { 0xA06E, "waittill_any_in_array_return_no_endon_death" }, - { 0xA06F, "waittill_any_or_timeout" }, - { 0xA070, "waittill_any_return" }, - { 0xA071, "waittill_any_return_no_endon_death" }, - { 0xA072, "waittill_any_return_parms" }, - { 0xA073, "waittill_any_timeout" }, - { 0xA074, "waittill_any_timeout_no_endon_death" }, - { 0xA075, "waittill_any_timeout_pause_on_death_and_prematch" }, - { 0xA076, "waittill_any_trigger" }, - { 0xA077, "waittill_attack_and_launch_drones" }, - { 0xA078, "waittill_combat" }, - { 0xA079, "waittill_combat_wait" }, - { 0xA07A, "waittill_copier_copies" }, - { 0xA07B, "waittill_crate_activated" }, - { 0xA07C, "waittill_dash_button_pressed" }, - { 0xA07D, "waittill_dash_button_released" }, - { 0xA07E, "waittill_dead" }, - { 0xA07F, "waittill_dead_or_dying" }, - { 0xA080, "waittill_dead_or_dying_thread" }, - { 0xA081, "waittill_dead_thread" }, - { 0xA082, "waittill_dead_timeout" }, - { 0xA083, "waittill_death" }, - { 0xA084, "waittill_dmg_timeout" }, - { 0xA085, "waittill_drones_dead" }, - { 0xA086, "waittill_dropoff_height" }, - { 0xA087, "waittill_either" }, - { 0xA088, "waittill_either_differnt_senders" }, - { 0xA089, "waittill_either_function" }, - { 0xA08A, "waittill_either_function_internal" }, - { 0xA08B, "waittill_enemy_group_size_is" }, - { 0xA08C, "waittill_entity_activate_looking_at" }, - { 0xA08D, "waittill_entity_in_range" }, - { 0xA08E, "waittill_entity_in_range_or_timeout" }, - { 0xA08F, "waittill_entity_out_of_range" }, - { 0xA090, "waittill_finish_moving" }, - { 0xA091, "waittill_func_ends" }, - { 0xA092, "waittill_glass_break" }, - { 0xA093, "waittill_grenade_damage" }, - { 0xA094, "waittill_has_reached_hill_idle" }, - { 0xA095, "waittill_in_range" }, - { 0xA096, "waittill_land_assist_ended" }, - { 0xA097, "waittill_marker_passed" }, - { 0xA098, "waittill_match_or_timeout" }, - { 0xA099, "waittill_msg" }, - { 0xA09A, "waittill_multiple" }, - { 0xA09B, "waittill_multiple_ents" }, - { 0xA09C, "waittill_notetrack_or_damage" }, - { 0xA09D, "waittill_notify_func" }, - { 0xA09E, "waittill_notify_func_ent" }, - { 0xA09F, "waittill_notify_or_flag" }, - { 0xA0A0, "waittill_notify_or_timeout" }, - { 0xA0A1, "waittill_notify_or_timeout_hostmigration_pause" }, - { 0xA0A2, "waittill_notify_or_timeout_return" }, - { 0xA0A3, "waittill_nt" }, - { 0xA0A4, "waittill_objective_event" }, - { 0xA0A5, "waittill_objective_event_notrigger" }, - { 0xA0A6, "waittill_objective_event_proc" }, - { 0xA0A7, "waittill_or_timeout" }, - { 0xA0A8, "waittill_player_exo_climbing" }, - { 0xA0A9, "waittill_player_fall" }, - { 0xA0AA, "waittill_player_hits_a" }, - { 0xA0AB, "waittill_player_in_range" }, - { 0xA0AC, "waittill_player_lookat" }, - { 0xA0AD, "waittill_player_lookat_for_time" }, - { 0xA0AE, "waittill_player_not_exo_climbing" }, - { 0xA0AF, "waittill_player_presses_triggers" }, - { 0xA0B0, "waittill_player_tries_to_advance" }, - { 0xA0B1, "waittill_player_uses_land_assist" }, - { 0xA0B2, "waittill_player_uses_land_assist_or_is_a_jerk" }, - { 0xA0B3, "waittill_player_uses_truck_latch" }, - { 0xA0B4, "waittill_pushed_by" }, - { 0xA0B5, "waittill_s2_drone_ambush_done" }, - { 0xA0B6, "waittill_shot_then_die" }, - { 0xA0B7, "waittill_spawn_waterfall_fight" }, - { 0xA0B8, "waittill_stable" }, - { 0xA0B9, "waittill_string" }, - { 0xA0BA, "waittill_string_no_endon_death" }, - { 0xA0BB, "waittill_string_parms" }, - { 0xA0BC, "waittill_tag_calculated_on_path_grid" }, - { 0xA0BD, "waittill_targetname_volume_dead_then_set_flag" }, - { 0xA0BE, "waittill_till_timeout_or_boost" }, - { 0xA0BF, "waittill_time_or_msg" }, - { 0xA0C0, "waittill_touching_entity" }, - { 0xA0C1, "waittill_trigger_activate_looking_at" }, - { 0xA0C2, "waittill_trigger_with_name" }, - { 0xA0C3, "waittill_triggered_current" }, - { 0xA0C4, "waittill_true_goal" }, - { 0xA0C5, "waittill_turret_is_released" }, - { 0xA0C6, "waittill_vehicles_dead" }, - { 0xA0C7, "waittill_volume_dead" }, - { 0xA0C8, "waittill_volume_dead_or_dying" }, - { 0xA0C9, "waittill_volume_dead_then_set_flag" }, - { 0xA0CA, "waittill_weapon_placed" }, - { 0xA0CB, "waittill_weaponhud_canshow" }, - { 0xA0CC, "waittillaiarraydeadoralerted" }, - { 0xA0CD, "waittillaiarrayneargoal" }, - { 0xA0CE, "waittillaineargoal" }, - { 0xA0CF, "waittillattachmentdone" }, - { 0xA0D0, "waittillbcsdone" }, - { 0xA0D1, "waittillbuddyjoinedairstrike" }, - { 0xA0D2, "waittillbuddyjoinedstreak" }, - { 0xA0D3, "waittilldeadoralertedthread" }, - { 0xA0D4, "waittilldeathorempty" }, - { 0xA0D5, "waittilldeathorleavesquad" }, - { 0xA0D6, "waittilldeathorpaindeath" }, - { 0xA0D7, "waittilldeletedordeath" }, - { 0xA0D8, "waittillenabled" }, - { 0xA0D9, "waittillenemiesreducedto" }, - { 0xA0DA, "waittillfinalkillcamdone" }, - { 0xA0DB, "waittillfiremissile" }, - { 0xA0DC, "waittillgrenadedrops" }, - { 0xA0DD, "waittillhostmigrationdone" }, - { 0xA0DE, "waittillhostmigrationstarts" }, - { 0xA0DF, "waittillkillcamover" }, - { 0xA0E0, "waittillleftplayspace" }, - { 0xA0E1, "waittillneargoal" }, - { 0xA0E2, "waittilloverplayspace" }, - { 0xA0E3, "waittillplayercanbebuddy" }, - { 0xA0E4, "waittillplayerfireortime" }, - { 0xA0E5, "waittillplayerishitagain" }, - { 0xA0E6, "waittillplayeristouchinganytrigger" }, - { 0xA0E7, "waittillplayerlookatescapevehicle" }, - { 0xA0E8, "waittillplayerlookattarget" }, - { 0xA0E9, "waittillplayerlookattargetintrigger" }, - { 0xA0EA, "waittillplayersignalatriumbreach" }, - { 0xA0EB, "waittillpromptactivated" }, - { 0xA0EC, "waittillpromptcomplete" }, - { 0xA0ED, "waittillrecoveredhealth" }, - { 0xA0EE, "waittillreloadfinished" }, - { 0xA0EF, "waittillremoteturretleavereturn" }, - { 0xA0F0, "waittillremoteturretusedreturn" }, - { 0xA0F1, "waittillrestartordistance" }, - { 0xA0F2, "waittillrocketdeath" }, - { 0xA0F3, "waittillrocketsexploded" }, - { 0xA0F4, "waittillslowprocessallowed" }, - { 0xA0F5, "waittillthread" }, - { 0xA0F6, "waittillthread_proc" }, - { 0xA0F7, "waittillturretfired" }, - { 0xA0F8, "waittillturretstuncomplete" }, - { 0xA0F9, "waittillunmarkplayerasrockettarget" }, - { 0xA0FA, "waittimeifplayerishit" }, - { 0xA0FB, "waittimeoruntilturretstatechange" }, - { 0xA0FC, "waittimerforspawn" }, - { 0xA0FD, "waituntil_stop_time_or_posreached" }, - { 0xA0FE, "waituntilmatchstart" }, - { 0xA0FF, "waituntilmovereturnnode" }, - { 0xA100, "waituntilnotetrack" }, - { 0xA101, "waituntilwaverelease" }, - { 0xA102, "wake_me_up_if_still_alive" }, - { 0xA103, "wake_nearby_drones" }, - { 0xA104, "wakeup_physics_sphere_on_ent" }, - { 0xA105, "walk_accuracy" }, - { 0xA106, "walk_node" }, - { 0xA107, "walk_override_weights" }, - { 0xA108, "walk_overrideanim" }, - { 0xA109, "walk_speed" }, - { 0xA10A, "walk_to_school" }, - { 0xA10B, "walkdist_force_walk" }, - { 0xA10C, "walkdist_reset" }, - { 0xA10D, "walkdist_zero" }, - { 0xA10E, "walker" }, - { 0xA10F, "walker_ammo_crate_nag" }, - { 0xA110, "walker_anims" }, - { 0xA111, "walker_badplace" }, - { 0xA112, "walker_damage_fx" }, - { 0xA113, "walker_death_courtyard_kva_cleanup" }, - { 0xA114, "walker_death_courtyard_kva_cleanup_cg" }, - { 0xA115, "walker_drone_fight" }, - { 0xA116, "walker_dying_fx" }, - { 0xA117, "walker_esc_node_locations" }, - { 0xA118, "walker_explode" }, - { 0xA119, "walker_for_swarm" }, - { 0xA11A, "walker_guy_death" }, - { 0xA11B, "walker_jet_flyby" }, - { 0xA11C, "walker_missile_barrage" }, - { 0xA11D, "walker_mobile_turret_dropoff" }, - { 0xA11E, "walker_play_death_anim" }, - { 0xA11F, "walker_step_over" }, - { 0xA120, "walker_tank" }, - { 0xA121, "walker_tank_death_vo" }, - { 0xA122, "walker_tank_dialgue" }, - { 0xA123, "walker_tank_footstep_left" }, - { 0xA124, "walker_tank_footstep_left_rear" }, - { 0xA125, "walker_tank_footstep_right" }, - { 0xA126, "walker_tank_footstep_right_rear" }, - { 0xA127, "walker_tank_fx" }, - { 0xA128, "walker_tank_handle_target" }, - { 0xA129, "walker_tank_missile_fire" }, - { 0xA12A, "walker_tank_reload_ok" }, - { 0xA12B, "walker_tank_success_vo" }, - { 0xA12C, "walker_tank_turret_fire_at_player" }, - { 0xA12D, "walker_tank_turret_fire_at_player_clear" }, - { 0xA12E, "walker_tank_turret_fire_at_player_think" }, - { 0xA12F, "walker_tank_turret_think" }, - { 0xA130, "walker_track_pos" }, - { 0xA131, "walker_trophy_system" }, - { 0xA132, "walker_trophy_system_dialogue" }, - { 0xA133, "walker2" }, - { 0xA134, "walker2_logic" }, - { 0xA135, "walkernode" }, - { 0xA136, "walkers" }, - { 0xA137, "walkertank" }, - { 0xA138, "walking_awareness" }, - { 0xA139, "walking_civilian_react" }, - { 0xA13A, "walkingaimblendtime" }, - { 0xA13B, "walkingaimlimits" }, - { 0xA13C, "walkingmechblendtime" }, - { 0xA13D, "walkingturnrate" }, - { 0xA13E, "walkwayguarddialogue" }, - { 0xA13F, "walkwayguardstoptalking" }, - { 0xA140, "walkwayplayerkilldialogue" }, - { 0xA141, "walkwaystruggleanimations" }, - { 0xA142, "wall_canal_breach" }, - { 0xA143, "wall_climb_cloak_activate" }, - { 0xA144, "wall_climb_dust_fx" }, - { 0xA145, "wall_climb_force_dismount" }, - { 0xA146, "wall_climb_last_jump" }, - { 0xA147, "wall_explosion_01" }, - { 0xA148, "wall_hop_human" }, - { 0xA149, "wall_notetrack_listener" }, - { 0xA14A, "wall_pull_animation" }, - { 0xA14B, "wall_pull_animation_begin" }, - { 0xA14C, "wall_pull_animation_dialogue" }, - { 0xA14D, "wall_pull_slowmo" }, - { 0xA14E, "wall_pullup_burke_anim_start" }, - { 0xA14F, "walla_bridge_runners" }, - { 0xA150, "wallclimb_roots" }, - { 0xA151, "wants_to_fire" }, - { 0xA152, "wantsafespawn" }, - { 0xA153, "wantsbattlebuddy" }, - { 0xA154, "wantshotgun" }, - { 0xA155, "wantstogrowlattarget" }, - { 0xA156, "wanttoattacktargetbutcant" }, - { 0xA157, "warbird" }, - { 0xA158, "warbird_a" }, - { 0xA159, "warbird_anims" }, - { 0xA15A, "warbird_audio" }, - { 0xA15B, "warbird_b_crash_tower" }, - { 0xA15C, "warbird_buddy_exit" }, - { 0xA15D, "warbird_carrying_walker" }, - { 0xA15E, "warbird_circling_perimeter" }, - { 0xA15F, "warbird_crash_site" }, - { 0xA160, "warbird_crush_player" }, - { 0xA161, "warbird_death_function" }, - { 0xA162, "warbird_deathspin" }, - { 0xA163, "warbird_dropoff_01" }, - { 0xA164, "warbird_dropoff_02" }, - { 0xA165, "warbird_dropoff_03" }, - { 0xA166, "warbird_dropoff_04" }, - { 0xA167, "warbird_dropping_mobile_tuerret_camshake" }, - { 0xA168, "warbird_emp_crash_movement" }, - { 0xA169, "warbird_emp_damage_function" }, - { 0xA16A, "warbird_emp_death" }, - { 0xA16B, "warbird_falling_rocks_loop" }, - { 0xA16C, "warbird_fire" }, - { 0xA16D, "warbird_fire_init" }, - { 0xA16E, "warbird_fire_init_monitor" }, - { 0xA16F, "warbird_fire_monitor" }, - { 0xA170, "warbird_flyover_shootdown" }, - { 0xA171, "warbird_get_passengers" }, - { 0xA172, "warbird_ground_fire_init" }, - { 0xA173, "warbird_ground_fire_no_enemy_init" }, - { 0xA174, "warbird_handle_unload" }, - { 0xA175, "warbird_hanger_dropoff" }, - { 0xA176, "warbird_health" }, - { 0xA177, "warbird_heavy_fire" }, - { 0xA178, "warbird_heavy_fire_monitor" }, - { 0xA179, "warbird_heavy_shooting_think" }, - { 0xA17A, "warbird_hide_blury_rotors" }, - { 0xA17B, "warbird_hoverdust" }, - { 0xA17C, "warbird_ignore_until_unloaded" }, - { 0xA17D, "warbird_intro_lighting" }, - { 0xA17E, "warbird_land_fov_change" }, - { 0xA17F, "warbird_mobile_turret_dropoff" }, - { 0xA180, "warbird_recover_fail" }, - { 0xA181, "warbird_shooting_think" }, - { 0xA182, "warbird_start_shooting" }, - { 0xA183, "warbird_strafe_01" }, - { 0xA184, "warbird_strafe_run" }, - { 0xA185, "warbird_toggle_turret_off_after_deploy" }, - { 0xA186, "warbird_turret_off_after_deploy" }, - { 0xA187, "warbird_unload_listener" }, - { 0xA188, "warbird_wait_for_fire_target_done" }, - { 0xA189, "warbird_wait_for_unload" }, - { 0xA18A, "warbird_wait_until_unloaded" }, - { 0xA18B, "warbirdaiattack" }, - { 0xA18C, "warbirdairocketreload" }, - { 0xA18D, "warbirdbuddyturret" }, - { 0xA18E, "warbirdcleanup" }, - { 0xA18F, "warbirdfire" }, - { 0xA190, "warbirdflightpathnodes" }, - { 0xA191, "warbirdinit" }, - { 0xA192, "warbirdinuse" }, - { 0xA193, "warbirdkilled" }, - { 0xA194, "warbirdlightfx" }, - { 0xA195, "warbirdlightset" }, - { 0xA196, "warbirdlookatenemy" }, - { 0xA197, "warbirdmakevehiclesolidcapsule" }, - { 0xA198, "warbirdmovetoattackpoint" }, - { 0xA199, "warbirdondeath" }, - { 0xA19A, "warbirdoverheatbarcolormonitor" }, - { 0xA19B, "warbirdrocketdamageindicator" }, - { 0xA19C, "warbirdrockethudupdate" }, - { 0xA19D, "warbirdrocketreloadsound" }, - { 0xA19E, "warbirdsetting" }, - { 0xA19F, "warbirdturret" }, - { 0xA1A0, "warbirdvisionset" }, - { 0xA1A1, "warehouse_car_shots" }, - { 0xA1A2, "warehouse_chase_vehicle_02" }, - { 0xA1A3, "warehouse_chase_vehicle_03" }, - { 0xA1A4, "warehouse_chase_vehicle_04" }, - { 0xA1A5, "warehouse_one_shots_glass" }, - { 0xA1A6, "warehouse_one_shots_rock" }, - { 0xA1A7, "waribird_intro_vfx" }, - { 0xA1A8, "warn_facial_dialogue_too_many" }, - { 0xA1A9, "warn_facial_dialogue_unspoken" }, - { 0xA1AA, "warning" }, - { 0xA1AB, "warning_box_functions" }, - { 0xA1AC, "warning_fade" }, - { 0xA1AD, "warning_lines" }, - { 0xA1AE, "warning_pulse" }, - { 0xA1AF, "warning_sign_hide_fx" }, - { 0xA1B0, "warning_sign_show_fx" }, - { 0xA1B1, "warning_time" }, - { 0xA1B2, "warning_update_text" }, - { 0xA1B3, "warningelement" }, - { 0xA1B4, "warningradiussq" }, - { 0xA1B5, "warningzheight" }, - { 0xA1B6, "warp_allies" }, - { 0xA1B7, "warp_allies_forward_sinkhole" }, - { 0xA1B8, "warp_to_start" }, - { 0xA1B9, "was_ever_visible" }, - { 0xA1BA, "was_headshot" }, - { 0xA1BB, "was_in_exposed_group" }, - { 0xA1BC, "was_on" }, - { 0xA1BD, "was_walking" }, - { 0xA1BE, "wasaliveatmatchstart" }, - { 0xA1BF, "wasallowingpain" }, - { 0xA1C0, "waschained" }, - { 0xA1C1, "wascontested" }, - { 0xA1C2, "wascooked" }, - { 0xA1C3, "wasdamaged" }, - { 0xA1C4, "wasdamagedbyexplosive" }, - { 0xA1C5, "wasdamagedfrombulletpenetration" }, - { 0xA1C6, "waselminatedbyenemy" }, - { 0xA1C7, "wasemp" }, - { 0xA1C8, "wasfacingmotion" }, - { 0xA1C9, "wasflashbangimmune" }, - { 0xA1CA, "waslastround" }, - { 0xA1CB, "wasleftunoccupied" }, - { 0xA1CC, "wasonlyround" }, - { 0xA1CD, "wasp_cloak_off" }, - { 0xA1CE, "wasp_cloak_on" }, - { 0xA1CF, "waspreviouslyincover" }, - { 0xA1D0, "wasrecall" }, - { 0xA1D1, "wasswitchingteamsforonplayerkilled" }, - { 0xA1D2, "wasti" }, - { 0xA1D3, "wasunderwater" }, - { 0xA1D4, "waswinning" }, - { 0xA1D5, "watch_ally_alert" }, - { 0xA1D6, "watch_ball_pickup_and_loss" }, - { 0xA1D7, "watch_bloodplosion" }, - { 0xA1D8, "watch_bot_died_during_crate" }, - { 0xA1D9, "watch_bot_died_during_revive" }, - { 0xA1DA, "watch_death_endon" }, - { 0xA1DB, "watch_distance_on_tutorial_spawner" }, - { 0xA1DC, "watch_follow_objective" }, - { 0xA1DD, "watch_for_alert" }, - { 0xA1DE, "watch_for_death" }, - { 0xA1DF, "watch_for_deaths" }, - { 0xA1E0, "watch_for_joined_team" }, - { 0xA1E1, "watch_for_player_to_reach_overlook" }, - { 0xA1E2, "watch_for_tutorial_enemy_death" }, - { 0xA1E3, "watch_for_underwater" }, - { 0xA1E4, "watch_goal_aborted" }, - { 0xA1E5, "watch_hide_pack_notetracks" }, - { 0xA1E6, "watch_jump_flag" }, - { 0xA1E7, "watch_jumper" }, - { 0xA1E8, "watch_mech_firing" }, - { 0xA1E9, "watch_node_chance" }, - { 0xA1EA, "watch_nodes" }, - { 0xA1EB, "watch_nodes_aborted" }, - { 0xA1EC, "watch_nodes_stop" }, - { 0xA1ED, "watch_out_of_ammo" }, - { 0xA1EE, "watch_player_braking" }, - { 0xA1EF, "watch_player_grapple" }, - { 0xA1F0, "watch_player_shot_me" }, - { 0xA1F1, "watch_players_connecting" }, - { 0xA1F2, "watch_rider_death" }, - { 0xA1F3, "watch_show_pack_notetracks" }, - { 0xA1F4, "watch_stinger_nags" }, - { 0xA1F5, "watch_tag_destination" }, - { 0xA1F6, "watch_tappy_progress" }, - { 0xA1F7, "watch_to_delete" }, - { 0xA1F8, "watch_tower_nags" }, - { 0xA1F9, "watch_turn_off_mbs" }, - { 0xA1FA, "watch_turret_hit_heli" }, - { 0xA1FB, "watchadrenalineusage" }, - { 0xA1FC, "watchagentspawn" }, - { 0xA1FD, "watchaienterwater" }, - { 0xA1FE, "watchallplayerdeath" }, - { 0xA1FF, "watchattackstate" }, - { 0xA200, "watchattackstatefunc" }, - { 0xA201, "watchbackbuttonpress" }, - { 0xA202, "watchbarking" }, - { 0xA203, "watchc4" }, - { 0xA204, "watchc4altdetonate" }, - { 0xA205, "watchc4altdetonation" }, - { 0xA206, "watchc4detonation" }, - { 0xA207, "watchc4stuck" }, - { 0xA208, "watchc4usage" }, - { 0xA209, "watchcarryobjects" }, - { 0xA20A, "watchclaymores" }, - { 0xA20B, "watchconnectedplayfx" }, - { 0xA20C, "watchconnectedplayfxexplosive" }, - { 0xA20D, "watchcranenotetrack" }, - { 0xA20E, "watchdamagechemical" }, - { 0xA20F, "watchdeath" }, - { 0xA210, "watchdeployedriotshielddamage" }, - { 0xA211, "watchdeployedriotshieldents" }, - { 0xA212, "watchdistortdisconnectdeath" }, - { 0xA213, "watchdrop" }, - { 0xA214, "watchdvars" }, - { 0xA215, "watchenemyvelocity" }, - { 0xA216, "watchenterandexit" }, - { 0xA217, "watchenterandexitinput" }, - { 0xA218, "watchexplosivedroneusage" }, - { 0xA219, "watchexplosivegelaltdetonate" }, - { 0xA21A, "watchexplosivegelusage" }, - { 0xA21B, "watchextrahealthusage" }, - { 0xA21C, "watchfasthealusage" }, - { 0xA21D, "watchfavoriteenemydeath" }, - { 0xA21E, "watchforclasschange" }, - { 0xA21F, "watchforclustersplit" }, - { 0xA220, "watchfordeath" }, - { 0xA221, "watchforextramissilefire" }, - { 0xA222, "watchforhostmigrationsetround" }, - { 0xA223, "watchforincomingfire" }, - { 0xA224, "watchforjoin" }, - { 0xA225, "watchforlasermovement" }, - { 0xA226, "watchforleavegame" }, - { 0xA227, "watchforneedtoturnortimeout" }, - { 0xA228, "watchforpickup" }, - { 0xA229, "watchforrandomspawnbutton" }, - { 0xA22A, "watchforstick" }, - { 0xA22B, "watchforteamchange" }, - { 0xA22C, "watchforthrowbacks" }, - { 0xA22D, "watchgoalchanged" }, - { 0xA22E, "watchgrenadegraceperiod" }, - { 0xA22F, "watchgrenadetowardsplayer" }, - { 0xA230, "watchgrenadetowardsplayerinternal" }, - { 0xA231, "watchgrenadetowardsplayertimeout" }, - { 0xA232, "watchgrenadeusage" }, - { 0xA233, "watchhasdonecombat" }, - { 0xA234, "watchhitbymissile" }, - { 0xA235, "watchhostmigration" }, - { 0xA236, "watchjoinedteamplayfx" }, - { 0xA237, "watchjoinedteamplayfxexplosive" }, - { 0xA238, "watchmanualdetonationbydoubletap" }, - { 0xA239, "watchmanualdetonationbyemptythrow" }, - { 0xA23A, "watchmanuallydetonatedfordoubletap" }, - { 0xA23B, "watchmanuallydetonatedusage" }, - { 0xA23C, "watchmgfireuncloak" }, - { 0xA23D, "watchmineusage" }, - { 0xA23E, "watchminimap" }, - { 0xA23F, "watchmissileproximity" }, - { 0xA240, "watchmissileusage" }, - { 0xA241, "watchmutebombusage" }, - { 0xA242, "watchoffhandcancel" }, - { 0xA243, "watchownerdamage" }, - { 0xA244, "watchownerdeath" }, - { 0xA245, "watchownermessageondeath" }, - { 0xA246, "watchownerteamchange" }, - { 0xA247, "watchpainteddeath" }, - { 0xA248, "watchpaintgrenade" }, - { 0xA249, "watchpickup" }, - { 0xA24A, "watchplayerconnected" }, - { 0xA24B, "watchplayerdeathdisconnect" }, - { 0xA24C, "watchplayerdeathdisconnectexplosive" }, - { 0xA24D, "watchplayerenterlasercore" }, - { 0xA24E, "watchplayerenterwater" }, - { 0xA24F, "watchrangerusage" }, - { 0xA250, "watchreloading" }, - { 0xA251, "watchriotshielddeploy" }, - { 0xA252, "watchriotshieldpickup" }, - { 0xA253, "watchriotshieldstuckentitydeath" }, - { 0xA254, "watchriotshielduse" }, - { 0xA255, "watchrobotarmnotetrack" }, - { 0xA256, "watchselectbuttonpress" }, - { 0xA257, "watchsentryusage" }, - { 0xA258, "watchshootentvelocity" }, - { 0xA259, "watchshotgunswitchnotetracks" }, - { 0xA25A, "watchslide" }, - { 0xA25B, "watchsmokeexplode" }, - { 0xA25C, "watchstartweaponchange" }, - { 0xA25D, "watchstingerusage" }, - { 0xA25E, "watchstoppingpowerkill" }, - { 0xA25F, "watchsuppression" }, - { 0xA260, "watchtrackingdroneusage" }, - { 0xA261, "watchtridroneusage" }, - { 0xA262, "watchtrophyusage" }, - { 0xA263, "watchweaponchange" }, - { 0xA264, "watchweaponreload" }, - { 0xA265, "watchweaponusage" }, - { 0xA266, "water" }, - { 0xA267, "water_allow_jump" }, - { 0xA268, "water_allow_prone" }, - { 0xA269, "water_allow_sprint" }, - { 0xA26A, "water_barrell_splash_screen_fx" }, - { 0xA26B, "water_bubbles_transition_player_view" }, - { 0xA26C, "water_bubbles_truck_door" }, - { 0xA26D, "water_crash_jeep_1" }, - { 0xA26E, "water_crash_jeep_2" }, - { 0xA26F, "water_current" }, - { 0xA270, "water_default_vision_set_enabled" }, - { 0xA271, "water_depth" }, - { 0xA272, "water_depth_below" }, - { 0xA273, "water_depth_state" }, - { 0xA274, "water_exp_audio" }, - { 0xA275, "water_explosions" }, - { 0xA276, "water_explosions_far" }, - { 0xA277, "water_explosions_near" }, - { 0xA278, "water_foley_type" }, - { 0xA279, "water_ground_ref_ent" }, - { 0xA27A, "water_impacts" }, - { 0xA27B, "water_last_weapon" }, - { 0xA27C, "water_lastemerge" }, - { 0xA27D, "water_level_z" }, - { 0xA27E, "water_rising_01" }, - { 0xA27F, "water_rising_02" }, - { 0xA280, "water_rising_03" }, - { 0xA281, "water_set_control_options" }, - { 0xA282, "water_set_depth" }, - { 0xA283, "water_sheeting" }, - { 0xA284, "water_sheeting_think" }, - { 0xA285, "water_splash" }, - { 0xA286, "water_splash_function" }, - { 0xA287, "water_splash_info" }, - { 0xA288, "water_splash_reset_function" }, - { 0xA289, "water_step" }, - { 0xA28A, "water_touching" }, - { 0xA28B, "water_trigger_current" }, - { 0xA28C, "water_trigger_register" }, - { 0xA28D, "water_triggers" }, - { 0xA28E, "water_vision_set_enabled" }, - { 0xA28F, "water_wading_move_speed" }, - { 0xA290, "water_wading_move_speed_target" }, - { 0xA291, "water_wading_waterdepthtype" }, - { 0xA292, "water_wading_wobble" }, - { 0xA293, "water_wading_wobble_target" }, - { 0xA294, "water_wake_speed" }, - { 0xA295, "water_warning" }, - { 0xA296, "waterbadtrigger" }, + { 0x9E07, "victim" }, + { 0x9E08, "victimonground" }, + { 0x9E09, "victimpoolkill" }, + { 0x9E0A, "victimteam" }, + { 0x9E0B, "video_cab_count" }, + { 0x9E0C, "video_chrome_ab" }, + { 0x9E0D, "video_idle" }, + { 0x9E0E, "video_warn_count" }, + { 0x9E0F, "videochatpostscreenhide" }, + { 0x9E10, "view_clamping_unlock" }, + { 0x9E11, "view_goal_pos" }, + { 0x9E12, "view_org" }, + { 0x9E13, "view_path_setup" }, + { 0x9E14, "view_paths" }, + { 0x9E15, "view_tag" }, + { 0x9E16, "viewfx" }, + { 0x9E17, "viewhands" }, + { 0x9E18, "viewmodel_blend" }, + { 0x9E19, "viewmodel_dof_end" }, + { 0x9E1A, "viewmodel_dof_start" }, + { 0x9E1B, "viewmodel_hidden" }, + { 0x9E1C, "viewmodel_swim_animations" }, + { 0x9E1D, "viewmodel_swim_animations_loop" }, + { 0x9E1E, "viewmodel_swim_handle_notetracks" }, + { 0x9E1F, "viewmodelanimupdate" }, + { 0x9E20, "viewtag" }, + { 0x9E21, "vig_ally_injured_cpr" }, + { 0x9E22, "vig_ally_injured_drag" }, + { 0x9E23, "vig_bike_rider_cyclist" }, + { 0x9E24, "vig_bike_rider_init" }, + { 0x9E25, "vig_bike_rider_maintainer" }, + { 0x9E26, "vig_bike_rider_nav" }, + { 0x9E27, "vig_bike_rider_removal" }, + { 0x9E28, "vig_bike_rider_scooter" }, + { 0x9E29, "vig_bike_rider_set_speed" }, + { 0x9E2A, "vig_civ_fail_on_damage" }, + { 0x9E2B, "vig_civ_model_randomizer" }, + { 0x9E2C, "vig_civ_removal" }, + { 0x9E2D, "vig_civ_streetarray" }, + { 0x9E2E, "vig_civ_traffic_balcony_setup" }, + { 0x9E2F, "vig_civ_traffic_init" }, + { 0x9E30, "vig_civ_traffic_spawn_idle_drones" }, + { 0x9E31, "vig_civ_traffic_spawn_walker_drones" }, + { 0x9E32, "vig_civ_traffic_street_setup" }, + { 0x9E33, "vig_civ_traffic_walker_setup" }, + { 0x9E34, "vig_civ_walker_maintainer" }, + { 0x9E35, "vig_civ_walker_removal" }, + { 0x9E36, "vig_intro_civ_populate" }, + { 0x9E37, "vig_mil_balc_setup" }, + { 0x9E38, "vig_tram_setup" }, + { 0x9E39, "vig_tram_setup_car" }, + { 0x9E3A, "vig_tram_setup_car_fx" }, + { 0x9E3B, "vig_tram_setup_car_shaker" }, + { 0x9E3C, "vig_tram_setup_intro" }, + { 0x9E3D, "vig_tram_setup_movement" }, + { 0x9E3E, "vig_vehicle_fail_on_death" }, + { 0x9E3F, "vig_vehicle_removal" }, + { 0x9E40, "vig_vehicle_traffic_init" }, + { 0x9E41, "vig_vehicle_traffic_jammer" }, + { 0x9E42, "vig_vehicle_traffic_removal" }, + { 0x9E43, "vig_vehicle_traffic_scripted_left" }, + { 0x9E44, "vig_vehicle_traffic_scripted_right" }, + { 0x9E45, "vig_vehicle_traffic_straight_mover_movement" }, + { 0x9E46, "vig_vehicle_traffic_turn_mover_movement" }, + { 0x9E47, "vig_walker_streetarray" }, + { 0x9E48, "vign_ai_check_for_death" }, + { 0x9E49, "vignette_actor_delete" }, + { 0x9E4A, "vignette_actor_ignore_everything" }, + { 0x9E4B, "vignette_actor_kill" }, + { 0x9E4C, "vignette_actor_spawn" }, + { 0x9E4D, "vignette_actor_spawn_func" }, + { 0x9E4E, "vignette_drone_spawn" }, + { 0x9E4F, "vignette_register" }, + { 0x9E50, "vignette_register_wait" }, + { 0x9E51, "vignette_vehicle_delete" }, + { 0x9E52, "vignette_vehicle_spawn" }, + { 0x9E53, "vinette_overlay" }, + { 0x9E54, "vip1" }, + { 0x9E55, "virtual_lobby_set_class" }, + { 0x9E56, "virtuallobbyactive" }, + { 0x9E57, "virus1_preset_constructor" }, + { 0x9E58, "visibility_distance" }, + { 0x9E59, "visibility_range_version" }, + { 0x9E5A, "visible" }, + { 0x9E5B, "visibleteam" }, + { 0x9E5C, "vision_cheat_enabled" }, + { 0x9E5D, "vision_default" }, + { 0x9E5E, "vision_enter_canal" }, + { 0x9E5F, "vision_seoul_art_center_atrium" }, + { 0x9E60, "vision_seoul_building_jump" }, + { 0x9E61, "vision_seoul_exterior" }, + { 0x9E62, "vision_seoul_hotel_hallway_cg" }, + { 0x9E63, "vision_seoul_hotel_interior" }, + { 0x9E64, "vision_seoul_hotel_interior_lrg" }, + { 0x9E65, "vision_seoul_shopping" }, + { 0x9E66, "vision_seoul_sinkhole" }, + { 0x9E67, "vision_seoul_streets_02" }, + { 0x9E68, "vision_seoul_streets_02_xx" }, + { 0x9E69, "vision_seoul_subway_interior" }, + { 0x9E6A, "vision_seoul_vista" }, + { 0x9E6B, "vision_set" }, + { 0x9E6C, "vision_set_changes" }, + { 0x9E6D, "vision_set_fog" }, + { 0x9E6E, "vision_set_fog_changes" }, + { 0x9E6F, "vision_set_fog_progress" }, + { 0x9E70, "vision_set_override" }, + { 0x9E71, "vision_set_sanfran" }, + { 0x9E72, "vision_set_transition_ent" }, + { 0x9E73, "vision_set_vision" }, + { 0x9E74, "vision_spidertank_moment_off" }, + { 0x9E75, "vision_spidertank_moment_on" }, + { 0x9E76, "vision_zone_manager" }, + { 0x9E77, "vision_zone_watcher" }, + { 0x9E78, "vision_zone_watcherb" }, + { 0x9E79, "visionset_betrayal_swim_tube" }, + { 0x9E7A, "visionset_default" }, + { 0x9E7B, "visionset_diff" }, + { 0x9E7C, "visionset_underwater" }, + { 0x9E7D, "visionthermaldefault" }, + { 0x9E7E, "visited" }, + { 0x9E7F, "visitfxent" }, + { 0x9E80, "visithideallmarkers" }, + { 0x9E81, "visiting_player_from_node" }, + { 0x9E82, "visitorcentergatebashfx" }, + { 0x9E83, "visitorhideall" }, + { 0x9E84, "visitorrelink" }, + { 0x9E85, "visitorretriggerfx" }, + { 0x9E86, "visitorshowtoplayer" }, + { 0x9E87, "visitorupdatelosmarker" }, + { 0x9E88, "visitorupdatemarkerpos" }, + { 0x9E89, "vista_ambientfx_aa_explosion" }, + { 0x9E8A, "vista_ambientfx_double_layer_missile_hit" }, + { 0x9E8B, "vista_ambientfx_double_layer_missile_hit_loop" }, + { 0x9E8C, "vista_ambientfx_midair_explosion" }, + { 0x9E8D, "vista_ent" }, + { 0x9E8E, "vista_ents" }, + { 0x9E8F, "vista_jet_array" }, + { 0x9E90, "vista_jets_reflection_override" }, + { 0x9E91, "vista_pigeons_alley1_market" }, + { 0x9E92, "vista_police_drones" }, + { 0x9E93, "vista_police_group_drones" }, + { 0x9E94, "vista_rockets" }, + { 0x9E95, "vista_rockets_first_impact" }, + { 0x9E96, "vista_rockets_pod_door_view_01" }, + { 0x9E97, "vista_rockets_pod_door_view_02" }, + { 0x9E98, "vista_warbird_fx" }, + { 0x9E99, "vistime" }, + { 0x9E9A, "visual_origin" }, + { 0x9E9B, "visualgroundoffset" }, + { 0x9E9C, "visuals" }, + { 0x9E9D, "vl_avatar_costume" }, + { 0x9E9E, "vl_avatar_loadout" }, + { 0x9E9F, "vl_cao_focus" }, + { 0x9EA0, "vl_clanprofile_focus" }, + { 0x9EA1, "vl_dof_based_on_focus" }, + { 0x9EA2, "vl_focus" }, + { 0x9EA3, "vl_give_weapons" }, + { 0x9EA4, "vl_ground_setup" }, + { 0x9EA5, "vl_handle_mode_change" }, + { 0x9EA6, "vl_init" }, + { 0x9EA7, "vl_lighting_setup" }, + { 0x9EA8, "vl_local_focus" }, + { 0x9EA9, "vl_main" }, + { 0x9EAA, "vl_onspawnplayer" }, + { 0x9EAB, "vlavatars" }, + { 0x9EAC, "vlcamera" }, + { 0x9EAD, "vlength" }, + { 0x9EAE, "vlobby_dof_based_on_focus" }, + { 0x9EAF, "vlobby_handle_mode_change" }, + { 0x9EB0, "vlobby_lighting_setup" }, + { 0x9EB1, "vlobby_player" }, + { 0x9EB2, "vlobby_vegnette" }, + { 0x9EB3, "vm" }, + { 0x9EB4, "vm_aud_air_vehicle_flyby" }, + { 0x9EB5, "vm_boat_crash_se_fx_start" }, + { 0x9EB6, "vm_boat_crash_se_whiteout" }, + { 0x9EB7, "vm_boat_emerge_fx" }, + { 0x9EB8, "vm_boat_submerge_fx" }, + { 0x9EB9, "vm_boat_wake" }, + { 0x9EBA, "vm_crash_transition" }, + { 0x9EBB, "vm_damaged_model" }, + { 0x9EBC, "vm_disablethrottleupdate" }, + { 0x9EBD, "vm_enablethrottleupdate" }, + { 0x9EBE, "vm_fx_loc" }, + { 0x9EBF, "vm_glass_impact" }, + { 0x9EC0, "vm_ground_vehicle_start" }, + { 0x9EC1, "vm_hand_sparks" }, + { 0x9EC2, "vm_init" }, + { 0x9EC3, "vm_is_proxy" }, + { 0x9EC4, "vm_launch_from" }, + { 0x9EC5, "vm_launch_to" }, + { 0x9EC6, "vm_linkto_new_entity" }, + { 0x9EC7, "vm_normal" }, + { 0x9EC8, "vm_normal_model" }, + { 0x9EC9, "vm_register_custom_callback" }, + { 0x9ECA, "vm_set_range" }, + { 0x9ECB, "vm_set_speed_callback" }, + { 0x9ECC, "vm_set_start_stop_callback" }, + { 0x9ECD, "vm_set_throttle_callback" }, + { 0x9ECE, "vm_soda_model" }, + { 0x9ECF, "vm_soda_start_angle" }, + { 0x9ED0, "vm_soda_start_pos" }, + { 0x9ED1, "vm_soda_stop_angle" }, + { 0x9ED2, "vm_soda_stop_pos" }, + { 0x9ED3, "vm_start_preset" }, + { 0x9ED4, "vm_stop" }, + { 0x9ED5, "vm_stop_preset_instance" }, + { 0x9ED6, "vm_water_impact" }, + { 0x9ED7, "vm2_get_instance_name" }, + { 0x9ED8, "vm2_get_vehicle_instance_count" }, + { 0x9ED9, "vm2_get_vehicle_snd_instance" }, + { 0x9EDA, "vm2x_delete_vehicle_sound_ents" }, + { 0x9EDB, "vm2x_fade_sound_obj" }, + { 0x9EDC, "vm2x_fadeout_vehicle" }, + { 0x9EDD, "vm2x_init_param_io_struct" }, + { 0x9EDE, "vm2x_remove_preset" }, + { 0x9EDF, "vmknifeblockfx" }, + { 0x9EE0, "vmlandingimpact" }, + { 0x9EE1, "vmodelbarrel" }, + { 0x9EE2, "vmodelouter" }, + { 0x9EE3, "vmstabbedfacefx" }, + { 0x9EE4, "vmx_aud_ent_fade_in" }, + { 0x9EE5, "vmx_aud_ent_fade_out" }, + { 0x9EE6, "vmx_callback" }, + { 0x9EE7, "vmx_cleanup_ents" }, + { 0x9EE8, "vmx_do_start_stop_callback" }, + { 0x9EE9, "vmx_get_altitude" }, + { 0x9EEA, "vmx_get_need_to_duck" }, + { 0x9EEB, "vmx_get_roll" }, + { 0x9EEC, "vmx_get_speed" }, + { 0x9EED, "vmx_get_start_sound_playing" }, + { 0x9EEE, "vmx_get_stop_sound_playing" }, + { 0x9EEF, "vmx_get_throttle" }, + { 0x9EF0, "vmx_get_tilt" }, + { 0x9EF1, "vmx_get_yaw" }, + { 0x9EF2, "vmx_ground_speed_watch" }, + { 0x9EF3, "vmx_ground_vehicle_monitor_death" }, + { 0x9EF4, "vmx_init_oneshot_ents" }, + { 0x9EF5, "vmx_monitor_explosion" }, + { 0x9EF6, "vmx_monitor_start_ent" }, + { 0x9EF7, "vmx_monitor_stop_ent" }, + { 0x9EF8, "vmx_play_start_sound" }, + { 0x9EF9, "vmx_play_stop_sound" }, + { 0x9EFA, "vmx_scale_start_sound_pitch" }, + { 0x9EFB, "vmx_scale_start_sound_volume" }, + { 0x9EFC, "vmx_scale_stop_sound_pitch" }, + { 0x9EFD, "vmx_scale_stop_sound_volume" }, + { 0x9EFE, "vmx_stop_start_ent" }, + { 0x9EFF, "vmx_stop_stop_ent" }, + { 0x9F00, "vmx_update_sound" }, + { 0x9F01, "vmx_vehicle_engine" }, + { 0x9F02, "vmx_waittill_deathspin" }, + { 0x9F03, "vmx_waittill_sounddone" }, + { 0x9F04, "vnum" }, + { 0x9F05, "vo" }, + { 0x9F06, "vo_canal" }, + { 0x9F07, "vo_canal_e3" }, + { 0x9F08, "vo_canal_finale" }, + { 0x9F09, "vo_canal_plant_explosives" }, + { 0x9F0A, "vo_canal_razorback" }, + { 0x9F0B, "vo_chatter_death" }, + { 0x9F0C, "vo_cutoff_subway_vo_early_check" }, + { 0x9F0D, "vo_duck_active" }, + { 0x9F0E, "vo_elevator_descent_nag" }, + { 0x9F0F, "vo_fob_meetup" }, + { 0x9F10, "vo_fus_silo_collapse_burke" }, + { 0x9F11, "vo_interior_control_room" }, + { 0x9F12, "vo_interior_control_room_explosion" }, + { 0x9F13, "vo_interior_control_room_nag" }, + { 0x9F14, "vo_interior_lab" }, + { 0x9F15, "vo_interior_reactor" }, + { 0x9F16, "vo_interior_security_room" }, + { 0x9F17, "vo_interior_turbine_elevator" }, + { 0x9F18, "vo_interior_turbine_elevator_nag" }, + { 0x9F19, "vo_interior_turbine_room" }, + { 0x9F1A, "vo_jump_training" }, + { 0x9F1B, "vo_meet_atlas_dialogue" }, + { 0x9F1C, "vo_nag_get_warbirds" }, + { 0x9F1D, "vo_nk_first_contact" }, + { 0x9F1E, "vo_post_building_jump" }, + { 0x9F1F, "vo_priority" }, + { 0x9F20, "vo_push_through_hotel" }, + { 0x9F21, "vo_sd_demo_team_call" }, + { 0x9F22, "vo_sd_drone_swarm_dialogue" }, + { 0x9F23, "vo_shopping_district" }, + { 0x9F24, "vo_sinkhole" }, + { 0x9F25, "vo_subway" }, + { 0x9F26, "vo_subway_car" }, + { 0x9F27, "vo_subway_civ_convo1" }, + { 0x9F28, "vo_subway_civ_convo2" }, + { 0x9F29, "vo_subway_civ_convo3" }, + { 0x9F2A, "vo_subway_civ_convo4" }, + { 0x9F2B, "vo_subway_pa_announcements" }, + { 0x9F2C, "vo_subway_threat_grenade_moment" }, + { 0x9F2D, "vo_test" }, + { 0x9F2E, "vo_tower_debris_radio_chatter" }, + { 0x9F2F, "vo_turbine_room_clear" }, + { 0x9F30, "vo_zipliners_hotel" }, + { 0x9F31, "vodestroyed" }, + { 0x9F32, "voice" }, + { 0x9F33, "voice_count" }, + { 0x9F34, "voice_is_british_based" }, + { 0x9F35, "voicecanburst" }, + { 0x9F36, "void" }, + { 0x9F37, "vol" }, + { 0x9F38, "vol_auto_disable" }, + { 0x9F39, "vol_map_name" }, + { 0x9F3A, "volcanostarteruption" }, + { 0x9F3B, "vols" }, + { 0x9F3C, "volume" }, + { 0x9F3D, "volume_array" }, + { 0x9F3E, "volume_fallingwaterfx" }, + { 0x9F3F, "volume_map_name" }, + { 0x9F40, "volume_wakefx" }, + { 0x9F41, "volumes_targetname" }, + { 0x9F42, "vooffline" }, + { 0x9F43, "vopower" }, + { 0x9F44, "vpoint" }, + { 0x9F45, "vrap_explode" }, + { 0x9F46, "vrap_mute_obj" }, + { 0x9F47, "vrap_mute_trig" }, + { 0x9F48, "vrap_sonic_blast_immunity_toggle" }, + { 0x9F49, "vrap_spawn" }, + { 0x9F4A, "vrap_takedown_lights_off" }, + { 0x9F4B, "vrap_takedown_lights_on" }, + { 0x9F4C, "vrapcount" }, + { 0x9F4D, "vrs1_condition_to_adaptive" }, + { 0x9F4E, "vrs1_condition_to_mix1" }, + { 0x9F4F, "vrs1_condition_to_mix2" }, + { 0x9F50, "vrs1_enter_adaptive" }, + { 0x9F51, "vrs1_enter_mix1" }, + { 0x9F52, "vrs1_enter_mix2" }, + { 0x9F53, "vrs1_instance_init" }, + { 0x9F54, "vtclassname" }, + { 0x9F55, "vteam" }, + { 0x9F56, "vtmodel" }, + { 0x9F57, "vtol" }, + { 0x9F58, "vtol_animnode" }, + { 0x9F59, "vtol_battle_redux" }, + { 0x9F5A, "vtol_damage_monitor" }, + { 0x9F5B, "vtol_death_if_pilot_shot" }, + { 0x9F5C, "vtol_delayed_stinger_ignore" }, + { 0x9F5D, "vtol_exhaust" }, + { 0x9F5E, "vtol_fight" }, + { 0x9F5F, "vtol_fire_late_rpgs" }, + { 0x9F60, "vtol_flyin" }, + { 0x9F61, "vtol_flyover" }, + { 0x9F62, "vtol_fx_land" }, + { 0x9F63, "vtol_lights" }, + { 0x9F64, "vtol_obj_marker_monitor" }, + { 0x9F65, "vtol_player_fired" }, + { 0x9F66, "vtol_reset_player_orientations" }, + { 0x9F67, "vtol_rocket_death" }, + { 0x9F68, "vtol_sequence" }, + { 0x9F69, "vtol_takedown_cargo_and_cables" }, + { 0x9F6A, "vtol_takedown_chopper" }, + { 0x9F6B, "vtol_takedown_cormack" }, + { 0x9F6C, "vtol_takedown_cormack_stinger" }, + { 0x9F6D, "vtol_takedown_dialogue" }, + { 0x9F6E, "vtol_takedown_failure" }, + { 0x9F6F, "vtol_takedown_gideon" }, + { 0x9F70, "vtol_takedown_gideon_slide_fx" }, + { 0x9F71, "vtol_takedown_gun_pickup" }, + { 0x9F72, "vtol_takedown_hide_check" }, + { 0x9F73, "vtol_takedown_ilona" }, + { 0x9F74, "vtol_takedown_player_grabs_cargo" }, + { 0x9F75, "vtol_takedown_shoot_monitor" }, + { 0x9F76, "vtol_takedown_terrain" }, + { 0x9F77, "vtol_takedown_vtol" }, + { 0x9F78, "vtol_takedown_vtol_slide_fx" }, + { 0x9F79, "vtolfx" }, + { 0x9F7A, "vtoverride" }, + { 0x9F7B, "vttype" }, + { 0x9F7C, "vulcanlightset" }, + { 0x9F7D, "vulcanvisionset" }, + { 0x9F7E, "wading_adjust_angles" }, + { 0x9F7F, "wading_footsteps" }, + { 0x9F80, "wading_footsteps_ends" }, + { 0x9F81, "wait_and_delete" }, + { 0x9F82, "wait_and_fire" }, + { 0x9F83, "wait_any_func_array" }, + { 0x9F84, "wait_current_zone_finish" }, + { 0x9F85, "wait_endon" }, + { 0x9F86, "wait_for_all_deck_warbirds_to_unload" }, + { 0x9F87, "wait_for_an_unlocked_trigger" }, + { 0x9F88, "wait_for_anim" }, + { 0x9F89, "wait_for_anim_start" }, + { 0x9F8A, "wait_for_any_trigger_hit" }, + { 0x9F8B, "wait_for_breach_or_deletion" }, + { 0x9F8C, "wait_for_buffer_time_to_pass" }, + { 0x9F8D, "wait_for_cleanup" }, + { 0x9F8E, "wait_for_considerable_left_stick_interact" }, + { 0x9F8F, "wait_for_crash_at_end" }, + { 0x9F90, "wait_for_damage" }, + { 0x9F91, "wait_for_death" }, + { 0x9F92, "wait_for_drone_finished" }, + { 0x9F93, "wait_for_drone_message_or_death" }, + { 0x9F94, "wait_for_either_trigger" }, + { 0x9F95, "wait_for_exit_message" }, + { 0x9F96, "wait_for_exocloak_cancel" }, + { 0x9F97, "wait_for_exocloak_pressed" }, + { 0x9F98, "wait_for_false" }, + { 0x9F99, "wait_for_false2" }, + { 0x9F9A, "wait_for_false3" }, + { 0x9F9B, "wait_for_false4" }, + { 0x9F9C, "wait_for_false5" }, + { 0x9F9D, "wait_for_false6" }, + { 0x9F9E, "wait_for_flag_or_player_command" }, + { 0x9F9F, "wait_for_flag_or_player_command_aux" }, + { 0x9FA0, "wait_for_flag_or_time_elapses" }, + { 0x9FA1, "wait_for_flag_or_timeout" }, + { 0x9FA2, "wait_for_formation" }, + { 0x9FA3, "wait_for_formation_break" }, + { 0x9FA4, "wait_for_game_end" }, + { 0x9FA5, "wait_for_guy_to_die_or_get_in_position" }, + { 0x9FA6, "wait_for_hit_reaction" }, + { 0x9FA7, "wait_for_interrupted" }, + { 0x9FA8, "wait_for_laser_end" }, + { 0x9FA9, "wait_for_level_notify_or_timeout" }, + { 0x9FAA, "wait_for_mech_distance" }, + { 0x9FAB, "wait_for_missile" }, + { 0x9FAC, "wait_for_mission_fail" }, + { 0x9FAD, "wait_for_mob_turret_targets_to_be_destroyed" }, + { 0x9FAE, "wait_for_no_trigger_and_ai_group" }, + { 0x9FAF, "wait_for_no_trigger_and_ai_single" }, + { 0x9FB0, "wait_for_no_trigger_just_ai_group" }, + { 0x9FB1, "wait_for_no_trigger_just_ai_single" }, + { 0x9FB2, "wait_for_not_using_remote" }, + { 0x9FB3, "wait_for_notify_or_timeout" }, + { 0x9FB4, "wait_for_number_enemies_alive" }, + { 0x9FB5, "wait_for_pickup" }, + { 0x9FB6, "wait_for_player_death" }, + { 0x9FB7, "wait_for_player_release" }, + { 0x9FB8, "wait_for_player_switch_to_turret" }, + { 0x9FB9, "wait_for_player_to_complete_reloading" }, + { 0x9FBA, "wait_for_primary_weapon_pickup" }, + { 0x9FBB, "wait_for_script_noteworthy_trigger" }, + { 0x9FBC, "wait_for_sounddone_det_gdn_mitchellonme" }, + { 0x9FBD, "wait_for_sounddone_or_death" }, + { 0x9FBE, "wait_for_stick_press" }, + { 0x9FBF, "wait_for_success_press" }, + { 0x9FC0, "wait_for_targetname_trigger" }, + { 0x9FC1, "wait_for_threat_grenade" }, + { 0x9FC2, "wait_for_thrown_grenade" }, + { 0x9FC3, "wait_for_trigger" }, + { 0x9FC4, "wait_for_trigger_and_ai_group" }, + { 0x9FC5, "wait_for_trigger_and_ai_single" }, + { 0x9FC6, "wait_for_trigger_just_ai_group" }, + { 0x9FC7, "wait_for_trigger_just_ai_single" }, + { 0x9FC8, "wait_for_trigger_or_timeout" }, + { 0x9FC9, "wait_for_trigger_set_flag" }, + { 0x9FCA, "wait_for_trigger_think" }, + { 0x9FCB, "wait_for_trigger_with_group_not_touching" }, + { 0x9FCC, "wait_for_trigger_with_group_touching" }, + { 0x9FCD, "wait_for_true" }, + { 0x9FCE, "wait_for_true2" }, + { 0x9FCF, "wait_for_true3" }, + { 0x9FD0, "wait_for_true4" }, + { 0x9FD1, "wait_for_true5" }, + { 0x9FD2, "wait_for_turn_signal_off" }, + { 0x9FD3, "wait_for_turret_reset" }, + { 0x9FD4, "wait_for_vehicle_dismount" }, + { 0x9FD5, "wait_for_vehicle_mount" }, + { 0x9FD6, "wait_for_walker_to_be_hit_by_smaw" }, + { 0x9FD7, "wait_for_warbird_fire_target_done" }, + { 0x9FD8, "wait_heli_uncloak" }, + { 0x9FD9, "wait_in_current_air_space" }, + { 0x9FDA, "wait_kill_me" }, + { 0x9FDB, "wait_load_costume" }, + { 0x9FDC, "wait_load_costume_show" }, + { 0x9FDD, "wait_load_costume_timeout" }, + { 0x9FDE, "wait_ref_count" }, + { 0x9FDF, "wait_resume_path" }, + { 0x9FE0, "wait_spreader_allotment" }, + { 0x9FE1, "wait_spreaders" }, + { 0x9FE2, "wait_start_firingrange" }, + { 0x9FE3, "wait_then_movetogoalvol" }, + { 0x9FE4, "wait_til_node_wait_triggered" }, + { 0x9FE5, "wait_til_pdrone_launched" }, + { 0x9FE6, "wait_till_agent_funcs_defined" }, + { 0x9FE7, "wait_till_death_try_respawn_death" }, + { 0x9FE8, "wait_till_every_thing_stealth_normal_for" }, + { 0x9FE9, "wait_till_on_ship" }, + { 0x9FEA, "wait_till_should_stop_drawing" }, + { 0x9FEB, "wait_till_snakes_nearby" }, + { 0x9FEC, "wait_time" }, + { 0x9FED, "wait_to_clean_car" }, + { 0x9FEE, "wait_to_decloak_helicopter" }, + { 0x9FEF, "wait_to_destroy_nvg_overlay" }, + { 0x9FF0, "wait_to_fire_rope" }, + { 0x9FF1, "wait_to_give_boost_to_player" }, + { 0x9FF2, "wait_to_go" }, + { 0x9FF3, "wait_to_kill_aim_cursor" }, + { 0x9FF4, "wait_to_kill_path" }, + { 0x9FF5, "wait_to_remove_target" }, + { 0x9FF6, "wait_to_stop_firing" }, + { 0x9FF7, "wait_until_an_enemy_is_in_safe_area" }, + { 0x9FF8, "wait_until_anim_finishes" }, + { 0x9FF9, "wait_until_both_swings_pressed" }, + { 0x9FFA, "wait_until_done_speaking" }, + { 0x9FFB, "wait_until_left_swing_pressed" }, + { 0x9FFC, "wait_until_new_target" }, + { 0x9FFD, "wait_until_next_left_swing" }, + { 0x9FFE, "wait_until_next_right_swing" }, + { 0x9FFF, "wait_until_path_safe" }, + { 0xA000, "wait_until_right_swing_pressed" }, + { 0xA001, "wait_until_unloaded" }, + { 0xA002, "wait_until_vision_check_satisfied_or_disabled" }, + { 0xA003, "waitabit" }, + { 0xA004, "waitaftershot" }, + { 0xA005, "waitanddelete" }, + { 0xA006, "waitanddetonate" }, + { 0xA007, "waitandprocessplayerkilledcallback" }, + { 0xA008, "waitandspawnclient" }, + { 0xA009, "waitattachflag" }, + { 0xA00A, "waitattachmentcooldown" }, + { 0xA00B, "waitcarryobjects" }, + { 0xA00C, "waitcopycatkillcambutton" }, + { 0xA00D, "waitdelay" }, + { 0xA00E, "waitdelayminetime" }, + { 0xA00F, "waitdisableshadows" }, + { 0xA010, "waitforairstrikecancel" }, + { 0xA011, "waitforbadpath" }, + { 0xA012, "waitforbadpathhorde" }, + { 0xA013, "waitforbark" }, + { 0xA014, "waitforblockedwhilestopping" }, + { 0xA015, "waitforbuddyspawntimer" }, + { 0xA016, "waitforc4detonation" }, + { 0xA017, "waitforchangeteam" }, + { 0xA018, "waitforclassselect" }, + { 0xA019, "waitforcleanup" }, + { 0xA01A, "waitfordeath" }, + { 0xA01B, "waitfordrivenchange" }, + { 0xA01C, "waitforfacesound" }, + { 0xA01D, "waitforfacialanim" }, + { 0xA01E, "waitforfollowspeed" }, + { 0xA01F, "waitforgasdamage" }, + { 0xA020, "waitforhoodoodamage" }, + { 0xA021, "waitforhoodooflag" }, + { 0xA022, "waitforkillstreakweaponchange" }, + { 0xA023, "waitforkillstreakweaponswitchinvalid" }, + { 0xA024, "waitforkillstreakweaponswitchstarted" }, + { 0xA025, "waitforlaserdeath" }, + { 0xA026, "waitforpathgoalpos" }, + { 0xA027, "waitforpathset" }, + { 0xA028, "waitforpathsetwhilestopping" }, + { 0xA029, "waitforplayerbulletwhizby" }, + { 0xA02A, "waitforplayerrespawnchoice" }, + { 0xA02B, "waitforplayers" }, + { 0xA02C, "waitforragdoll" }, + { 0xA02D, "waitforratechange" }, + { 0xA02E, "waitforreaderdelete" }, + { 0xA02F, "waitforreinforcementoftype" }, + { 0xA030, "waitforrocketdeath" }, + { 0xA031, "waitforrocketimpact" }, + { 0xA032, "waitforrunwalkchange" }, + { 0xA033, "waitforrunwalkslopechange" }, + { 0xA034, "waitforscramblejump" }, + { 0xA035, "waitforsharpturn" }, + { 0xA036, "waitforsharpturnduringsharpturn" }, + { 0xA037, "waitforsharpturnwhilestopping" }, + { 0xA038, "waitforspawnfinished" }, + { 0xA039, "waitforstancechange" }, + { 0xA03A, "waitforstatechange" }, + { 0xA03B, "waitforstop" }, + { 0xA03C, "waitforstopearly" }, + { 0xA03D, "waitfortimeornotifies" }, + { 0xA03E, "waitfortimeornotify" }, + { 0xA03F, "waitfortimeout" }, + { 0xA040, "waitforwalkerdelete" }, + { 0xA041, "waitillairstrikeoverbombingarea" }, + { 0xA042, "waitillcanspawnclient" }, + { 0xA043, "waiting_for_queue" }, + { 0xA044, "waiting_mechs" }, + { 0xA045, "waiting_on_left_swing" }, + { 0xA046, "waiting_on_right_swing" }, + { 0xA047, "waitingforgate" }, + { 0xA048, "waitingforplayers" }, + { 0xA049, "waitingforspawnduringstreak" }, + { 0xA04A, "waitingtodeactivate" }, + { 0xA04B, "waitingtodie" }, + { 0xA04C, "waitingtoselectclass" }, + { 0xA04D, "waitingtospawn" }, + { 0xA04E, "waitingtospawnamortize" }, + { 0xA04F, "waitingtospawndrone" }, + { 0xA050, "waitloadoutdone" }, + { 0xA051, "waitlongdurationwithgameendtimeupdate" }, + { 0xA052, "waitlongdurationwithhostmigrationpause" }, + { 0xA053, "waitplayerstuckoncarepackagereturn" }, + { 0xA054, "waitrequirevisibility" }, + { 0xA055, "waitrespawnbutton" }, + { 0xA056, "waitrestoreperks" }, + { 0xA057, "waitsetstates" }, + { 0xA058, "waitsetstatic" }, + { 0xA059, "waitsetstop" }, + { 0xA05A, "waitsetthermal" }, + { 0xA05B, "waitskipkillcambutton" }, + { 0xA05C, "waitsmoketime" }, + { 0xA05D, "waitspawnrandombutton" }, + { 0xA05E, "waitspread_code" }, + { 0xA05F, "waitspread_insert" }, + { 0xA060, "waitsuppresstimeout" }, + { 0xA061, "waittakekillstreakweapon" }, + { 0xA062, "waitteamspawnbutton" }, + { 0xA063, "waitthenflashhudtimer" }, + { 0xA064, "waittill_abort_func_ends" }, + { 0xA065, "waittill_aerial_pathnodes_calculated" }, + { 0xA066, "waittill_aigroupcleared" }, + { 0xA067, "waittill_aigroupcount" }, + { 0xA068, "waittill_aigroupcount_or_flag" }, + { 0xA069, "waittill_any" }, + { 0xA06A, "waittill_any_ents" }, + { 0xA06B, "waittill_any_in_array_or_timeout" }, + { 0xA06C, "waittill_any_in_array_or_timeout_no_endon_death" }, + { 0xA06D, "waittill_any_in_array_return" }, + { 0xA06E, "waittill_any_in_array_return_no_endon_death" }, + { 0xA06F, "waittill_any_or_timeout" }, + { 0xA070, "waittill_any_return" }, + { 0xA071, "waittill_any_return_no_endon_death" }, + { 0xA072, "waittill_any_return_parms" }, + { 0xA073, "waittill_any_timeout" }, + { 0xA074, "waittill_any_timeout_no_endon_death" }, + { 0xA075, "waittill_any_timeout_pause_on_death_and_prematch" }, + { 0xA076, "waittill_any_trigger" }, + { 0xA077, "waittill_attack_and_launch_drones" }, + { 0xA078, "waittill_combat" }, + { 0xA079, "waittill_combat_wait" }, + { 0xA07A, "waittill_copier_copies" }, + { 0xA07B, "waittill_crate_activated" }, + { 0xA07C, "waittill_dash_button_pressed" }, + { 0xA07D, "waittill_dash_button_released" }, + { 0xA07E, "waittill_dead" }, + { 0xA07F, "waittill_dead_or_dying" }, + { 0xA080, "waittill_dead_or_dying_thread" }, + { 0xA081, "waittill_dead_thread" }, + { 0xA082, "waittill_dead_timeout" }, + { 0xA083, "waittill_death" }, + { 0xA084, "waittill_dmg_timeout" }, + { 0xA085, "waittill_drones_dead" }, + { 0xA086, "waittill_dropoff_height" }, + { 0xA087, "waittill_either" }, + { 0xA088, "waittill_either_differnt_senders" }, + { 0xA089, "waittill_either_function" }, + { 0xA08A, "waittill_either_function_internal" }, + { 0xA08B, "waittill_enemy_group_size_is" }, + { 0xA08C, "waittill_entity_activate_looking_at" }, + { 0xA08D, "waittill_entity_in_range" }, + { 0xA08E, "waittill_entity_in_range_or_timeout" }, + { 0xA08F, "waittill_entity_out_of_range" }, + { 0xA090, "waittill_finish_moving" }, + { 0xA091, "waittill_func_ends" }, + { 0xA092, "waittill_glass_break" }, + { 0xA093, "waittill_grenade_damage" }, + { 0xA094, "waittill_has_reached_hill_idle" }, + { 0xA095, "waittill_in_range" }, + { 0xA096, "waittill_land_assist_ended" }, + { 0xA097, "waittill_marker_passed" }, + { 0xA098, "waittill_match_or_timeout" }, + { 0xA099, "waittill_msg" }, + { 0xA09A, "waittill_multiple" }, + { 0xA09B, "waittill_multiple_ents" }, + { 0xA09C, "waittill_notetrack_or_damage" }, + { 0xA09D, "waittill_notify_func" }, + { 0xA09E, "waittill_notify_func_ent" }, + { 0xA09F, "waittill_notify_or_flag" }, + { 0xA0A0, "waittill_notify_or_timeout" }, + { 0xA0A1, "waittill_notify_or_timeout_hostmigration_pause" }, + { 0xA0A2, "waittill_notify_or_timeout_return" }, + { 0xA0A3, "waittill_nt" }, + { 0xA0A4, "waittill_objective_event" }, + { 0xA0A5, "waittill_objective_event_notrigger" }, + { 0xA0A6, "waittill_objective_event_proc" }, + { 0xA0A7, "waittill_or_timeout" }, + { 0xA0A8, "waittill_player_exo_climbing" }, + { 0xA0A9, "waittill_player_fall" }, + { 0xA0AA, "waittill_player_hits_a" }, + { 0xA0AB, "waittill_player_in_range" }, + { 0xA0AC, "waittill_player_lookat" }, + { 0xA0AD, "waittill_player_lookat_for_time" }, + { 0xA0AE, "waittill_player_not_exo_climbing" }, + { 0xA0AF, "waittill_player_presses_triggers" }, + { 0xA0B0, "waittill_player_tries_to_advance" }, + { 0xA0B1, "waittill_player_uses_land_assist" }, + { 0xA0B2, "waittill_player_uses_land_assist_or_is_a_jerk" }, + { 0xA0B3, "waittill_player_uses_truck_latch" }, + { 0xA0B4, "waittill_pushed_by" }, + { 0xA0B5, "waittill_s2_drone_ambush_done" }, + { 0xA0B6, "waittill_shot_then_die" }, + { 0xA0B7, "waittill_spawn_waterfall_fight" }, + { 0xA0B8, "waittill_stable" }, + { 0xA0B9, "waittill_string" }, + { 0xA0BA, "waittill_string_no_endon_death" }, + { 0xA0BB, "waittill_string_parms" }, + { 0xA0BC, "waittill_tag_calculated_on_path_grid" }, + { 0xA0BD, "waittill_targetname_volume_dead_then_set_flag" }, + { 0xA0BE, "waittill_till_timeout_or_boost" }, + { 0xA0BF, "waittill_time_or_msg" }, + { 0xA0C0, "waittill_touching_entity" }, + { 0xA0C1, "waittill_trigger_activate_looking_at" }, + { 0xA0C2, "waittill_trigger_with_name" }, + { 0xA0C3, "waittill_triggered_current" }, + { 0xA0C4, "waittill_true_goal" }, + { 0xA0C5, "waittill_turret_is_released" }, + { 0xA0C6, "waittill_vehicles_dead" }, + { 0xA0C7, "waittill_volume_dead" }, + { 0xA0C8, "waittill_volume_dead_or_dying" }, + { 0xA0C9, "waittill_volume_dead_then_set_flag" }, + { 0xA0CA, "waittill_weapon_placed" }, + { 0xA0CB, "waittill_weaponhud_canshow" }, + { 0xA0CC, "waittillaiarraydeadoralerted" }, + { 0xA0CD, "waittillaiarrayneargoal" }, + { 0xA0CE, "waittillaineargoal" }, + { 0xA0CF, "waittillattachmentdone" }, + { 0xA0D0, "waittillbcsdone" }, + { 0xA0D1, "waittillbuddyjoinedairstrike" }, + { 0xA0D2, "waittillbuddyjoinedstreak" }, + { 0xA0D3, "waittilldeadoralertedthread" }, + { 0xA0D4, "waittilldeathorempty" }, + { 0xA0D5, "waittilldeathorleavesquad" }, + { 0xA0D6, "waittilldeathorpaindeath" }, + { 0xA0D7, "waittilldeletedordeath" }, + { 0xA0D8, "waittillenabled" }, + { 0xA0D9, "waittillenemiesreducedto" }, + { 0xA0DA, "waittillfinalkillcamdone" }, + { 0xA0DB, "waittillfiremissile" }, + { 0xA0DC, "waittillgrenadedrops" }, + { 0xA0DD, "waittillhostmigrationdone" }, + { 0xA0DE, "waittillhostmigrationstarts" }, + { 0xA0DF, "waittillkillcamover" }, + { 0xA0E0, "waittillleftplayspace" }, + { 0xA0E1, "waittillneargoal" }, + { 0xA0E2, "waittilloverplayspace" }, + { 0xA0E3, "waittillplayercanbebuddy" }, + { 0xA0E4, "waittillplayerfireortime" }, + { 0xA0E5, "waittillplayerishitagain" }, + { 0xA0E6, "waittillplayeristouchinganytrigger" }, + { 0xA0E7, "waittillplayerlookatescapevehicle" }, + { 0xA0E8, "waittillplayerlookattarget" }, + { 0xA0E9, "waittillplayerlookattargetintrigger" }, + { 0xA0EA, "waittillplayersignalatriumbreach" }, + { 0xA0EB, "waittillpromptactivated" }, + { 0xA0EC, "waittillpromptcomplete" }, + { 0xA0ED, "waittillrecoveredhealth" }, + { 0xA0EE, "waittillreloadfinished" }, + { 0xA0EF, "waittillremoteturretleavereturn" }, + { 0xA0F0, "waittillremoteturretusedreturn" }, + { 0xA0F1, "waittillrestartordistance" }, + { 0xA0F2, "waittillrocketdeath" }, + { 0xA0F3, "waittillrocketsexploded" }, + { 0xA0F4, "waittillslowprocessallowed" }, + { 0xA0F5, "waittillthread" }, + { 0xA0F6, "waittillthread_proc" }, + { 0xA0F7, "waittillturretfired" }, + { 0xA0F8, "waittillturretstuncomplete" }, + { 0xA0F9, "waittillunmarkplayerasrockettarget" }, + { 0xA0FA, "waittimeifplayerishit" }, + { 0xA0FB, "waittimeoruntilturretstatechange" }, + { 0xA0FC, "waittimerforspawn" }, + { 0xA0FD, "waituntil_stop_time_or_posreached" }, + { 0xA0FE, "waituntilmatchstart" }, + { 0xA0FF, "waituntilmovereturnnode" }, + { 0xA100, "waituntilnotetrack" }, + { 0xA101, "waituntilwaverelease" }, + { 0xA102, "wake_me_up_if_still_alive" }, + { 0xA103, "wake_nearby_drones" }, + { 0xA104, "wakeup_physics_sphere_on_ent" }, + { 0xA105, "walk_accuracy" }, + { 0xA106, "walk_node" }, + { 0xA107, "walk_override_weights" }, + { 0xA108, "walk_overrideanim" }, + { 0xA109, "walk_speed" }, + { 0xA10A, "walk_to_school" }, + { 0xA10B, "walkdist_force_walk" }, + { 0xA10C, "walkdist_reset" }, + { 0xA10D, "walkdist_zero" }, + { 0xA10E, "walker" }, + { 0xA10F, "walker_ammo_crate_nag" }, + { 0xA110, "walker_anims" }, + { 0xA111, "walker_badplace" }, + { 0xA112, "walker_damage_fx" }, + { 0xA113, "walker_death_courtyard_kva_cleanup" }, + { 0xA114, "walker_death_courtyard_kva_cleanup_cg" }, + { 0xA115, "walker_drone_fight" }, + { 0xA116, "walker_dying_fx" }, + { 0xA117, "walker_esc_node_locations" }, + { 0xA118, "walker_explode" }, + { 0xA119, "walker_for_swarm" }, + { 0xA11A, "walker_guy_death" }, + { 0xA11B, "walker_jet_flyby" }, + { 0xA11C, "walker_missile_barrage" }, + { 0xA11D, "walker_mobile_turret_dropoff" }, + { 0xA11E, "walker_play_death_anim" }, + { 0xA11F, "walker_step_over" }, + { 0xA120, "walker_tank" }, + { 0xA121, "walker_tank_death_vo" }, + { 0xA122, "walker_tank_dialgue" }, + { 0xA123, "walker_tank_footstep_left" }, + { 0xA124, "walker_tank_footstep_left_rear" }, + { 0xA125, "walker_tank_footstep_right" }, + { 0xA126, "walker_tank_footstep_right_rear" }, + { 0xA127, "walker_tank_fx" }, + { 0xA128, "walker_tank_handle_target" }, + { 0xA129, "walker_tank_missile_fire" }, + { 0xA12A, "walker_tank_reload_ok" }, + { 0xA12B, "walker_tank_success_vo" }, + { 0xA12C, "walker_tank_turret_fire_at_player" }, + { 0xA12D, "walker_tank_turret_fire_at_player_clear" }, + { 0xA12E, "walker_tank_turret_fire_at_player_think" }, + { 0xA12F, "walker_tank_turret_think" }, + { 0xA130, "walker_track_pos" }, + { 0xA131, "walker_trophy_system" }, + { 0xA132, "walker_trophy_system_dialogue" }, + { 0xA133, "walker2" }, + { 0xA134, "walker2_logic" }, + { 0xA135, "walkernode" }, + { 0xA136, "walkers" }, + { 0xA137, "walkertank" }, + { 0xA138, "walking_awareness" }, + { 0xA139, "walking_civilian_react" }, + { 0xA13A, "walkingaimblendtime" }, + { 0xA13B, "walkingaimlimits" }, + { 0xA13C, "walkingmechblendtime" }, + { 0xA13D, "walkingturnrate" }, + { 0xA13E, "walkwayguarddialogue" }, + { 0xA13F, "walkwayguardstoptalking" }, + { 0xA140, "walkwayplayerkilldialogue" }, + { 0xA141, "walkwaystruggleanimations" }, + { 0xA142, "wall_canal_breach" }, + { 0xA143, "wall_climb_cloak_activate" }, + { 0xA144, "wall_climb_dust_fx" }, + { 0xA145, "wall_climb_force_dismount" }, + { 0xA146, "wall_climb_last_jump" }, + { 0xA147, "wall_explosion_01" }, + { 0xA148, "wall_hop_human" }, + { 0xA149, "wall_notetrack_listener" }, + { 0xA14A, "wall_pull_animation" }, + { 0xA14B, "wall_pull_animation_begin" }, + { 0xA14C, "wall_pull_animation_dialogue" }, + { 0xA14D, "wall_pull_slowmo" }, + { 0xA14E, "wall_pullup_burke_anim_start" }, + { 0xA14F, "walla_bridge_runners" }, + { 0xA150, "wallclimb_roots" }, + { 0xA151, "wants_to_fire" }, + { 0xA152, "wantsafespawn" }, + { 0xA153, "wantsbattlebuddy" }, + { 0xA154, "wantshotgun" }, + { 0xA155, "wantstogrowlattarget" }, + { 0xA156, "wanttoattacktargetbutcant" }, + { 0xA157, "warbird" }, + { 0xA158, "warbird_a" }, + { 0xA159, "warbird_anims" }, + { 0xA15A, "warbird_audio" }, + { 0xA15B, "warbird_b_crash_tower" }, + { 0xA15C, "warbird_buddy_exit" }, + { 0xA15D, "warbird_carrying_walker" }, + { 0xA15E, "warbird_circling_perimeter" }, + { 0xA15F, "warbird_crash_site" }, + { 0xA160, "warbird_crush_player" }, + { 0xA161, "warbird_death_function" }, + { 0xA162, "warbird_deathspin" }, + { 0xA163, "warbird_dropoff_01" }, + { 0xA164, "warbird_dropoff_02" }, + { 0xA165, "warbird_dropoff_03" }, + { 0xA166, "warbird_dropoff_04" }, + { 0xA167, "warbird_dropping_mobile_tuerret_camshake" }, + { 0xA168, "warbird_emp_crash_movement" }, + { 0xA169, "warbird_emp_damage_function" }, + { 0xA16A, "warbird_emp_death" }, + { 0xA16B, "warbird_falling_rocks_loop" }, + { 0xA16C, "warbird_fire" }, + { 0xA16D, "warbird_fire_init" }, + { 0xA16E, "warbird_fire_init_monitor" }, + { 0xA16F, "warbird_fire_monitor" }, + { 0xA170, "warbird_flyover_shootdown" }, + { 0xA171, "warbird_get_passengers" }, + { 0xA172, "warbird_ground_fire_init" }, + { 0xA173, "warbird_ground_fire_no_enemy_init" }, + { 0xA174, "warbird_handle_unload" }, + { 0xA175, "warbird_hanger_dropoff" }, + { 0xA176, "warbird_health" }, + { 0xA177, "warbird_heavy_fire" }, + { 0xA178, "warbird_heavy_fire_monitor" }, + { 0xA179, "warbird_heavy_shooting_think" }, + { 0xA17A, "warbird_hide_blury_rotors" }, + { 0xA17B, "warbird_hoverdust" }, + { 0xA17C, "warbird_ignore_until_unloaded" }, + { 0xA17D, "warbird_intro_lighting" }, + { 0xA17E, "warbird_land_fov_change" }, + { 0xA17F, "warbird_mobile_turret_dropoff" }, + { 0xA180, "warbird_recover_fail" }, + { 0xA181, "warbird_shooting_think" }, + { 0xA182, "warbird_start_shooting" }, + { 0xA183, "warbird_strafe_01" }, + { 0xA184, "warbird_strafe_run" }, + { 0xA185, "warbird_toggle_turret_off_after_deploy" }, + { 0xA186, "warbird_turret_off_after_deploy" }, + { 0xA187, "warbird_unload_listener" }, + { 0xA188, "warbird_wait_for_fire_target_done" }, + { 0xA189, "warbird_wait_for_unload" }, + { 0xA18A, "warbird_wait_until_unloaded" }, + { 0xA18B, "warbirdaiattack" }, + { 0xA18C, "warbirdairocketreload" }, + { 0xA18D, "warbirdbuddyturret" }, + { 0xA18E, "warbirdcleanup" }, + { 0xA18F, "warbirdfire" }, + { 0xA190, "warbirdflightpathnodes" }, + { 0xA191, "warbirdinit" }, + { 0xA192, "warbirdinuse" }, + { 0xA193, "warbirdkilled" }, + { 0xA194, "warbirdlightfx" }, + { 0xA195, "warbirdlightset" }, + { 0xA196, "warbirdlookatenemy" }, + { 0xA197, "warbirdmakevehiclesolidcapsule" }, + { 0xA198, "warbirdmovetoattackpoint" }, + { 0xA199, "warbirdondeath" }, + { 0xA19A, "warbirdoverheatbarcolormonitor" }, + { 0xA19B, "warbirdrocketdamageindicator" }, + { 0xA19C, "warbirdrockethudupdate" }, + { 0xA19D, "warbirdrocketreloadsound" }, + { 0xA19E, "warbirdsetting" }, + { 0xA19F, "warbirdturret" }, + { 0xA1A0, "warbirdvisionset" }, + { 0xA1A1, "warehouse_car_shots" }, + { 0xA1A2, "warehouse_chase_vehicle_02" }, + { 0xA1A3, "warehouse_chase_vehicle_03" }, + { 0xA1A4, "warehouse_chase_vehicle_04" }, + { 0xA1A5, "warehouse_one_shots_glass" }, + { 0xA1A6, "warehouse_one_shots_rock" }, + { 0xA1A7, "waribird_intro_vfx" }, + { 0xA1A8, "warn_facial_dialogue_too_many" }, + { 0xA1A9, "warn_facial_dialogue_unspoken" }, + { 0xA1AA, "warning" }, + { 0xA1AB, "warning_box_functions" }, + { 0xA1AC, "warning_fade" }, + { 0xA1AD, "warning_lines" }, + { 0xA1AE, "warning_pulse" }, + { 0xA1AF, "warning_sign_hide_fx" }, + { 0xA1B0, "warning_sign_show_fx" }, + { 0xA1B1, "warning_time" }, + { 0xA1B2, "warning_update_text" }, + { 0xA1B3, "warningelement" }, + { 0xA1B4, "warningradiussq" }, + { 0xA1B5, "warningzheight" }, + { 0xA1B6, "warp_allies" }, + { 0xA1B7, "warp_allies_forward_sinkhole" }, + { 0xA1B8, "warp_to_start" }, + { 0xA1B9, "was_ever_visible" }, + { 0xA1BA, "was_headshot" }, + { 0xA1BB, "was_in_exposed_group" }, + { 0xA1BC, "was_on" }, + { 0xA1BD, "was_walking" }, + { 0xA1BE, "wasaliveatmatchstart" }, + { 0xA1BF, "wasallowingpain" }, + { 0xA1C0, "waschained" }, + { 0xA1C1, "wascontested" }, + { 0xA1C2, "wascooked" }, + { 0xA1C3, "wasdamaged" }, + { 0xA1C4, "wasdamagedbyexplosive" }, + { 0xA1C5, "wasdamagedfrombulletpenetration" }, + { 0xA1C6, "waselminatedbyenemy" }, + { 0xA1C7, "wasemp" }, + { 0xA1C8, "wasfacingmotion" }, + { 0xA1C9, "wasflashbangimmune" }, + { 0xA1CA, "waslastround" }, + { 0xA1CB, "wasleftunoccupied" }, + { 0xA1CC, "wasonlyround" }, + { 0xA1CD, "wasp_cloak_off" }, + { 0xA1CE, "wasp_cloak_on" }, + { 0xA1CF, "waspreviouslyincover" }, + { 0xA1D0, "wasrecall" }, + { 0xA1D1, "wasswitchingteamsforonplayerkilled" }, + { 0xA1D2, "wasti" }, + { 0xA1D3, "wasunderwater" }, + { 0xA1D4, "waswinning" }, + { 0xA1D5, "watch_ally_alert" }, + { 0xA1D6, "watch_ball_pickup_and_loss" }, + { 0xA1D7, "watch_bloodplosion" }, + { 0xA1D8, "watch_bot_died_during_crate" }, + { 0xA1D9, "watch_bot_died_during_revive" }, + { 0xA1DA, "watch_death_endon" }, + { 0xA1DB, "watch_distance_on_tutorial_spawner" }, + { 0xA1DC, "watch_follow_objective" }, + { 0xA1DD, "watch_for_alert" }, + { 0xA1DE, "watch_for_death" }, + { 0xA1DF, "watch_for_deaths" }, + { 0xA1E0, "watch_for_joined_team" }, + { 0xA1E1, "watch_for_player_to_reach_overlook" }, + { 0xA1E2, "watch_for_tutorial_enemy_death" }, + { 0xA1E3, "watch_for_underwater" }, + { 0xA1E4, "watch_goal_aborted" }, + { 0xA1E5, "watch_hide_pack_notetracks" }, + { 0xA1E6, "watch_jump_flag" }, + { 0xA1E7, "watch_jumper" }, + { 0xA1E8, "watch_mech_firing" }, + { 0xA1E9, "watch_node_chance" }, + { 0xA1EA, "watch_nodes" }, + { 0xA1EB, "watch_nodes_aborted" }, + { 0xA1EC, "watch_nodes_stop" }, + { 0xA1ED, "watch_out_of_ammo" }, + { 0xA1EE, "watch_player_braking" }, + { 0xA1EF, "watch_player_grapple" }, + { 0xA1F0, "watch_player_shot_me" }, + { 0xA1F1, "watch_players_connecting" }, + { 0xA1F2, "watch_rider_death" }, + { 0xA1F3, "watch_show_pack_notetracks" }, + { 0xA1F4, "watch_stinger_nags" }, + { 0xA1F5, "watch_tag_destination" }, + { 0xA1F6, "watch_tappy_progress" }, + { 0xA1F7, "watch_to_delete" }, + { 0xA1F8, "watch_tower_nags" }, + { 0xA1F9, "watch_turn_off_mbs" }, + { 0xA1FA, "watch_turret_hit_heli" }, + { 0xA1FB, "watchadrenalineusage" }, + { 0xA1FC, "watchagentspawn" }, + { 0xA1FD, "watchaienterwater" }, + { 0xA1FE, "watchallplayerdeath" }, + { 0xA1FF, "watchattackstate" }, + { 0xA200, "watchattackstatefunc" }, + { 0xA201, "watchbackbuttonpress" }, + { 0xA202, "watchbarking" }, + { 0xA203, "watchc4" }, + { 0xA204, "watchc4altdetonate" }, + { 0xA205, "watchc4altdetonation" }, + { 0xA206, "watchc4detonation" }, + { 0xA207, "watchc4stuck" }, + { 0xA208, "watchc4usage" }, + { 0xA209, "watchcarryobjects" }, + { 0xA20A, "watchclaymores" }, + { 0xA20B, "watchconnectedplayfx" }, + { 0xA20C, "watchconnectedplayfxexplosive" }, + { 0xA20D, "watchcranenotetrack" }, + { 0xA20E, "watchdamagechemical" }, + { 0xA20F, "watchdeath" }, + { 0xA210, "watchdeployedriotshielddamage" }, + { 0xA211, "watchdeployedriotshieldents" }, + { 0xA212, "watchdistortdisconnectdeath" }, + { 0xA213, "watchdrop" }, + { 0xA214, "watchdvars" }, + { 0xA215, "watchenemyvelocity" }, + { 0xA216, "watchenterandexit" }, + { 0xA217, "watchenterandexitinput" }, + { 0xA218, "watchexplosivedroneusage" }, + { 0xA219, "watchexplosivegelaltdetonate" }, + { 0xA21A, "watchexplosivegelusage" }, + { 0xA21B, "watchextrahealthusage" }, + { 0xA21C, "watchfasthealusage" }, + { 0xA21D, "watchfavoriteenemydeath" }, + { 0xA21E, "watchforclasschange" }, + { 0xA21F, "watchforclustersplit" }, + { 0xA220, "watchfordeath" }, + { 0xA221, "watchforextramissilefire" }, + { 0xA222, "watchforhostmigrationsetround" }, + { 0xA223, "watchforincomingfire" }, + { 0xA224, "watchforjoin" }, + { 0xA225, "watchforlasermovement" }, + { 0xA226, "watchforleavegame" }, + { 0xA227, "watchforneedtoturnortimeout" }, + { 0xA228, "watchforpickup" }, + { 0xA229, "watchforrandomspawnbutton" }, + { 0xA22A, "watchforstick" }, + { 0xA22B, "watchforteamchange" }, + { 0xA22C, "watchforthrowbacks" }, + { 0xA22D, "watchgoalchanged" }, + { 0xA22E, "watchgrenadegraceperiod" }, + { 0xA22F, "watchgrenadetowardsplayer" }, + { 0xA230, "watchgrenadetowardsplayerinternal" }, + { 0xA231, "watchgrenadetowardsplayertimeout" }, + { 0xA232, "watchgrenadeusage" }, + { 0xA233, "watchhasdonecombat" }, + { 0xA234, "watchhitbymissile" }, + { 0xA235, "watchhostmigration" }, + { 0xA236, "watchjoinedteamplayfx" }, + { 0xA237, "watchjoinedteamplayfxexplosive" }, + { 0xA238, "watchmanualdetonationbydoubletap" }, + { 0xA239, "watchmanualdetonationbyemptythrow" }, + { 0xA23A, "watchmanuallydetonatedfordoubletap" }, + { 0xA23B, "watchmanuallydetonatedusage" }, + { 0xA23C, "watchmgfireuncloak" }, + { 0xA23D, "watchmineusage" }, + { 0xA23E, "watchminimap" }, + { 0xA23F, "watchmissileproximity" }, + { 0xA240, "watchmissileusage" }, + { 0xA241, "watchmutebombusage" }, + { 0xA242, "watchoffhandcancel" }, + { 0xA243, "watchownerdamage" }, + { 0xA244, "watchownerdeath" }, + { 0xA245, "watchownermessageondeath" }, + { 0xA246, "watchownerteamchange" }, + { 0xA247, "watchpainteddeath" }, + { 0xA248, "watchpaintgrenade" }, + { 0xA249, "watchpickup" }, + { 0xA24A, "watchplayerconnected" }, + { 0xA24B, "watchplayerdeathdisconnect" }, + { 0xA24C, "watchplayerdeathdisconnectexplosive" }, + { 0xA24D, "watchplayerenterlasercore" }, + { 0xA24E, "watchplayerenterwater" }, + { 0xA24F, "watchrangerusage" }, + { 0xA250, "watchreloading" }, + { 0xA251, "watchriotshielddeploy" }, + { 0xA252, "watchriotshieldpickup" }, + { 0xA253, "watchriotshieldstuckentitydeath" }, + { 0xA254, "watchriotshielduse" }, + { 0xA255, "watchrobotarmnotetrack" }, + { 0xA256, "watchselectbuttonpress" }, + { 0xA257, "watchsentryusage" }, + { 0xA258, "watchshootentvelocity" }, + { 0xA259, "watchshotgunswitchnotetracks" }, + { 0xA25A, "watchslide" }, + { 0xA25B, "watchsmokeexplode" }, + { 0xA25C, "watchstartweaponchange" }, + { 0xA25D, "watchstingerusage" }, + { 0xA25E, "watchstoppingpowerkill" }, + { 0xA25F, "watchsuppression" }, + { 0xA260, "watchtrackingdroneusage" }, + { 0xA261, "watchtridroneusage" }, + { 0xA262, "watchtrophyusage" }, + { 0xA263, "watchweaponchange" }, + { 0xA264, "watchweaponreload" }, + { 0xA265, "watchweaponusage" }, + { 0xA266, "water" }, + { 0xA267, "water_allow_jump" }, + { 0xA268, "water_allow_prone" }, + { 0xA269, "water_allow_sprint" }, + { 0xA26A, "water_barrell_splash_screen_fx" }, + { 0xA26B, "water_bubbles_transition_player_view" }, + { 0xA26C, "water_bubbles_truck_door" }, + { 0xA26D, "water_crash_jeep_1" }, + { 0xA26E, "water_crash_jeep_2" }, + { 0xA26F, "water_current" }, + { 0xA270, "water_default_vision_set_enabled" }, + { 0xA271, "water_depth" }, + { 0xA272, "water_depth_below" }, + { 0xA273, "water_depth_state" }, + { 0xA274, "water_exp_audio" }, + { 0xA275, "water_explosions" }, + { 0xA276, "water_explosions_far" }, + { 0xA277, "water_explosions_near" }, + { 0xA278, "water_foley_type" }, + { 0xA279, "water_ground_ref_ent" }, + { 0xA27A, "water_impacts" }, + { 0xA27B, "water_last_weapon" }, + { 0xA27C, "water_lastemerge" }, + { 0xA27D, "water_level_z" }, + { 0xA27E, "water_rising_01" }, + { 0xA27F, "water_rising_02" }, + { 0xA280, "water_rising_03" }, + { 0xA281, "water_set_control_options" }, + { 0xA282, "water_set_depth" }, + { 0xA283, "water_sheeting" }, + { 0xA284, "water_sheeting_think" }, + { 0xA285, "water_splash" }, + { 0xA286, "water_splash_function" }, + { 0xA287, "water_splash_info" }, + { 0xA288, "water_splash_reset_function" }, + { 0xA289, "water_step" }, + { 0xA28A, "water_touching" }, + { 0xA28B, "water_trigger_current" }, + { 0xA28C, "water_trigger_register" }, + { 0xA28D, "water_triggers" }, + { 0xA28E, "water_vision_set_enabled" }, + { 0xA28F, "water_wading_move_speed" }, + { 0xA290, "water_wading_move_speed_target" }, + { 0xA291, "water_wading_waterdepthtype" }, + { 0xA292, "water_wading_wobble" }, + { 0xA293, "water_wading_wobble_target" }, + { 0xA294, "water_wake_speed" }, + { 0xA295, "water_warning" }, + { 0xA296, "waterbadtrigger" }, /* gap here - "waterdeletez", - "waterfall_save", - "waterfx", - "waterline_ents", - "waterline_offset", - "waterthink", - "waterthink_rampspeed", - "wave_1_5_ally_move", - "wave_1_5_retreat", - "wave_1_ally_move", - "wave_1_enemy_logic", - "wave_1_logic", - "wave_1_zippers", - "wave_2_special_start", - "wave_3_ally_move_left", - "wave_3_ally_move_right", - "wave_3_retreat", - "wave_3_retreat_vol", - "wave_3_zippers", - "wave1", - "wavedelay", - "wavefirstspawn", - "waveplayerspawnindex", - "waves", - "wavespawnindex", - "wavespawntimer", - "waypoint", - "weap_has_thermal", - "weap_is_em1", - "weap_is_hbra3", - "weap_is_himar", - "weapon_ammo", - "weapon_ammo_bar", - "weapon_ammo_bar_color", - "weapon_ammo_bar_reload", - "weapon_ammo_bar_value", - "weapon_ammo_count", - "weapon_ammo_max", - "weapon_col", - "weapon_cooldown_active", - "weapon_cooldown_time", - "weapon_drop_cleanup", - "weapon_fire", - "weapon_fire_notify", - "weapon_fire_sound", - "weapon_input_cooldown_active", - "weapon_list_debug", - "weapon_name", - "weapon_names", - "weapon_notify_loop", - "weapon_out", - "weapon_pickups_disable", - "weapon_platform_fire_1", - "weapon_platform_fire_2", - "weapon_platform_fire_3", - "weapon_platform_rigged", - "weapon_pump_action_shotgun", - "weapon_ready_to_fire", - "weapon_reload", - "weapon_reload_time", - "weaponattachments", - "weaponcamoorder", - "weapondamagetracepassed", - "weapondmgmod", - "weapondropfunction", - "weaponfire", - "weaponisriotshield", - "weaponisshockplantriotshield", - "weaponlinker", - "weaponlist", - "weaponlistenforstopfire", - "weaponname", - "weaponnamefull", - "weaponplf_flyby_dustfx_sinkhole", - "weaponpos", - "weaponposdropping", - "weaponproficiency", - "weaponrefs", - "weapons", - "weapons_with_ir", - "weaponsetup", - "weaponslot", - "weaponsound", - "weaponspeed", - "weaponstate", - "weaponstorestore", - "weapontag01", - "weapontag02", - "weapontag03", - "weapontag04", - "weapontweaks", - "weaponusagename", - "weaponusagestarttime", - "weather_report", + "waterdeletez", + "waterfall_save", + "waterfx", + "waterline_ents", + "waterline_offset", + "waterthink", + "waterthink_rampspeed", + "wave_1_5_ally_move", + "wave_1_5_retreat", + "wave_1_ally_move", + "wave_1_enemy_logic", + "wave_1_logic", + "wave_1_zippers", + "wave_2_special_start", + "wave_3_ally_move_left", + "wave_3_ally_move_right", + "wave_3_retreat", + "wave_3_retreat_vol", + "wave_3_zippers", + "wave1", + "wavedelay", + "wavefirstspawn", + "waveplayerspawnindex", + "waves", + "wavespawnindex", + "wavespawntimer", + "waypoint", + "weap_has_thermal", + "weap_is_em1", + "weap_is_hbra3", + "weap_is_himar", + "weapon_ammo", + "weapon_ammo_bar", + "weapon_ammo_bar_color", + "weapon_ammo_bar_reload", + "weapon_ammo_bar_value", + "weapon_ammo_count", + "weapon_ammo_max", + "weapon_col", + "weapon_cooldown_active", + "weapon_cooldown_time", + "weapon_drop_cleanup", + "weapon_fire", + "weapon_fire_notify", + "weapon_fire_sound", + "weapon_input_cooldown_active", + "weapon_list_debug", + "weapon_name", + "weapon_names", + "weapon_notify_loop", + "weapon_out", + "weapon_pickups_disable", + "weapon_platform_fire_1", + "weapon_platform_fire_2", + "weapon_platform_fire_3", + "weapon_platform_rigged", + "weapon_pump_action_shotgun", + "weapon_ready_to_fire", + "weapon_reload", + "weapon_reload_time", + "weaponattachments", + "weaponcamoorder", + "weapondamagetracepassed", + "weapondmgmod", + "weapondropfunction", + "weaponfire", + "weaponisriotshield", + "weaponisshockplantriotshield", + "weaponlinker", + "weaponlist", + "weaponlistenforstopfire", + "weaponname", + "weaponnamefull", + "weaponplf_flyby_dustfx_sinkhole", + "weaponpos", + "weaponposdropping", + "weaponproficiency", + "weaponrefs", + "weapons", + "weapons_with_ir", + "weaponsetup", + "weaponslot", + "weaponsound", + "weaponspeed", + "weaponstate", + "weaponstorestore", + "weapontag01", + "weapontag02", + "weapontag03", + "weapontag04", + "weapontweaks", + "weaponusagename", + "weaponusagestarttime", + "weather_report", */ - { 0xA2F7, "weave" }, - { 0xA2F8, "welder" }, - { 0xA2F9, "went_thither" }, - { 0xA2FA, "went_thither_time" }, - { 0xA2FB, "wetlevel" }, - { 0xA2FC, "wheel_for_hostage_car" }, - { 0xA2FD, "wheel_speed_modifier" }, - { 0xA2FE, "wheeldir" }, - { 0xA2FF, "wheeldirectionchange" }, - { 0xA300, "wheelman_success" }, - { 0xA301, "wheels_bump_impact" }, - { 0xA302, "when_am_i_near_player" }, - { 0xA303, "whisper" }, - { 0xA304, "whistle" }, - { 0xA305, "whistle_count" }, - { 0xA306, "whistle_hint_used" }, - { 0xA307, "whistle_no_relay" }, - { 0xA308, "whistle_tutorial_enemy" }, - { 0xA309, "white_hoodoo_fx" }, - { 0xA30A, "white_hoodoos" }, - { 0xA30B, "white_out" }, - { 0xA30C, "white_overlay" }, - { 0xA30D, "whiz" }, - { 0xA30E, "whiz_init" }, - { 0xA30F, "whiz_set_offset" }, - { 0xA310, "whiz_set_preset" }, - { 0xA311, "whiz_set_probabilities" }, - { 0xA312, "whiz_set_radii" }, - { 0xA313, "whiz_set_spreads" }, - { 0xA314, "whiz_use_string_table" }, - { 0xA315, "whizby_settings" }, - { 0xA316, "whizbyenemy" }, - { 0xA317, "whizx_get_mix_preset_from_stringtable_internal" }, - { 0xA318, "whizx_get_stringtable_preset" }, - { 0xA319, "widebeam" }, - { 0xA31A, "widen_player_view" }, - { 0xA31B, "wildcards" }, - { 0xA31C, "wildcardsowned" }, - { 0xA31D, "will_be_manhandled" }, - { 0xA31E, "will_boid_clip_camera" }, - { 0xA31F, "will_doorshield_debris" }, - { 0xA320, "will_doorshield_foley" }, - { 0xA321, "will_doorshield_grabs" }, - { 0xA322, "will_doorshield_rip" }, - { 0xA323, "will_doorshield_tension" }, - { 0xA324, "will_irons" }, - { 0xA325, "will_irons_intro" }, - { 0xA326, "will_perarts_jump_explosions" }, - { 0xA327, "will_reveal_fov_default" }, - { 0xA328, "will_room_door_exit" }, - { 0xA329, "will_room_logic" }, - { 0xA32A, "will_room_speech_end" }, - { 0xA32B, "winbycaptures" }, - { 0xA32C, "wind" }, - { 0xA32D, "wind_dir" }, - { 0xA32E, "wind_gate_open" }, - { 0xA32F, "wind_gust" }, - { 0xA330, "wind_lp" }, - { 0xA331, "wind_over_trees" }, - { 0xA332, "wind_warning" }, - { 0xA333, "windcontroller" }, - { 0xA334, "windmill_sniper_shot" }, - { 0xA335, "windmill_sniper_shot_multi" }, - { 0xA336, "windmill_sniper_shot_whizby" }, - { 0xA337, "window_destroy" }, - { 0xA338, "window_down_height" }, - { 0xA339, "window_explosion_wait_think" }, - { 0xA33A, "window_guy" }, - { 0xA33B, "window_hint" }, - { 0xA33C, "window_position" }, - { 0xA33D, "windowgapjumpglassshatter" }, - { 0xA33E, "windowhoteljumpglassshatter" }, - { 0xA33F, "wingman" }, - { 0xA340, "wingman_getgoalpos" }, - { 0xA341, "wingman_think" }, - { 0xA342, "winner" }, - { 0xA343, "wipeout" }, - { 0xA344, "wirewander" }, - { 0xA345, "within_angle" }, - { 0xA346, "within_attack_range" }, - { 0xA347, "within_fov" }, - { 0xA348, "within_fov_2d" }, - { 0xA349, "within_fov_of_players" }, - { 0xA34A, "within_player_fov" }, - { 0xA34B, "witness_kill_valid" }, - { 0xA34C, "wood_debris" }, - { 0xA34D, "worker_spawn_func" }, - { 0xA34E, "world_body" }, - { 0xA34F, "world_x" }, - { 0xA350, "worldicons" }, - { 0xA351, "worldtolocalcoords" }, - { 0xA352, "worlduseicons" }, - { 0xA353, "worthydamageratio" }, - { 0xA354, "woundedsoldierdeath" }, - { 0xA355, "wpn_deam160_aud_charges" }, - { 0xA356, "wpn_deam160_charge" }, - { 0xA357, "wpn_deam160_charge_dots_increase" }, - { 0xA358, "wpn_deam160_full_charge" }, - { 0xA359, "wpn_deam160_init" }, - { 0xA35A, "wpn_deam160_is_chargeable" }, - { 0xA35B, "wpn_deam160_play_charge_loop_sfx" }, - { 0xA35C, "wpn_deam160_shot" }, - { 0xA35D, "wpn_deam160_watch_weapon_change" }, - { 0xA35E, "write_entity" }, - { 0xA35F, "write_log" }, - { 0xA360, "writebufferedstats" }, - { 0xA361, "writesegmentdata" }, - { 0xA362, "x_on_closest_cardoor" }, - { 0xA363, "x4_walker_controls_hints_shown" }, - { 0xA364, "x4_walker_fire_missile" }, - { 0xA365, "x4_walker_hud_missile_launched" }, - { 0xA366, "x4_walker_hud_target_aquired" }, - { 0xA367, "x4walker_player_invulnerability" }, - { 0xA368, "x4walker_spawn_player_rig" }, - { 0xA369, "x4walker_wheels_fusion_turret" }, - { 0xA36A, "x4walker_wheels_seoul_turret" }, - { 0xA36B, "x4ww_condition_callback_to_state_breaking" }, - { 0xA36C, "x4ww_condition_callback_to_state_destruct" }, - { 0xA36D, "x4ww_condition_callback_to_state_enter_vehicle" }, - { 0xA36E, "x4ww_condition_callback_to_state_exit_vehicle" }, - { 0xA36F, "x4ww_condition_callback_to_state_idle" }, - { 0xA370, "x4ww_condition_callback_to_state_moving" }, - { 0xA371, "x4ww_condition_callback_to_state_off" }, - { 0xA372, "x4ww_condition_callback_to_state_shutoff" }, - { 0xA373, "x4ww_condition_callback_to_state_start_move" }, - { 0xA374, "x4ww_condition_callback_to_state_startup" }, - { 0xA375, "x4ww_condition_callback_to_state_stopped" }, - { 0xA376, "x4ww_condition_callback_to_state_turret_elevate" }, - { 0xA377, "x4ww_condition_callback_to_state_turret_rotate" }, - { 0xA378, "x4ww_condition_callback_to_state_turret_rotate_accel" }, - { 0xA379, "x4ww_condition_callback_to_state_turret_rotate_decel" }, - { 0xA37A, "x4ww_condition_callback_to_state_turret_stopped" }, - { 0xA37B, "x4ww_condition_callback_to_state_wheels_bump_impact" }, - { 0xA37C, "x4ww_condition_callback_to_state_wheels_neutral" }, - { 0xA37D, "x4ww_input_callback_gun_pitch_rate" }, - { 0xA37E, "x4ww_input_callback_gun_yaw_rate" }, - { 0xA37F, "x4ww_input_callback_player_driver" }, - { 0xA380, "x4ww_input_callback_wheel_zvelocity" }, - { 0xA381, "x4ww_input_callback_wheel_zvelocity_front_left" }, - { 0xA382, "x4ww_input_callback_wheel_zvelocity_front_right" }, - { 0xA383, "x4ww_input_callback_wheel_zvelocity_rear_left" }, - { 0xA384, "x4ww_input_callback_wheel_zvelocity_rear_right" }, - { 0xA385, "x4wwt_condition_callback_to_state_breaking" }, - { 0xA386, "x4wwt_condition_callback_to_state_destruct" }, - { 0xA387, "x4wwt_condition_callback_to_state_enter_vehicle" }, - { 0xA388, "x4wwt_condition_callback_to_state_exit_vehicle" }, - { 0xA389, "x4wwt_condition_callback_to_state_idle" }, - { 0xA38A, "x4wwt_condition_callback_to_state_moving" }, - { 0xA38B, "x4wwt_condition_callback_to_state_off" }, - { 0xA38C, "x4wwt_condition_callback_to_state_shutoff" }, - { 0xA38D, "x4wwt_condition_callback_to_state_start_move" }, - { 0xA38E, "x4wwt_condition_callback_to_state_startup" }, - { 0xA38F, "x4wwt_condition_callback_to_state_stopped" }, - { 0xA390, "x4wwt_condition_callback_to_state_turret_elevate" }, - { 0xA391, "x4wwt_condition_callback_to_state_turret_rotate" }, - { 0xA392, "x4wwt_condition_callback_to_state_turret_rotate_accel" }, - { 0xA393, "x4wwt_condition_callback_to_state_turret_rotate_decel" }, - { 0xA394, "x4wwt_condition_callback_to_state_turret_stopped" }, - { 0xA395, "x4wwt_condition_callback_to_state_wheels_bump_impact" }, - { 0xA396, "x4wwt_condition_callback_to_state_wheels_neutral" }, - { 0xA397, "x4wwt_input_callback_gun_pitch_rate" }, - { 0xA398, "x4wwt_input_callback_gun_yaw_rate" }, - { 0xA399, "x4wwt_input_callback_player_driver" }, - { 0xA39A, "x4wwt_input_callback_wheel_zvelocity" }, - { 0xA39B, "x4wwt_input_callback_wheel_zvelocity_front_left" }, - { 0xA39C, "x4wwt_input_callback_wheel_zvelocity_front_right" }, - { 0xA39D, "x4wwt_input_callback_wheel_zvelocity_rear_left" }, - { 0xA39E, "x4wwt_input_callback_wheel_zvelocity_rear_right" }, - { 0xA39F, "xoffset" }, - { 0xA3A0, "xp_ai_func" }, - { 0xA3A1, "xp_enable" }, - { 0xA3A2, "xp_give_func" }, - { 0xA3A3, "xpadding" }, - { 0xA3A4, "xpatlifestart" }, - { 0xA3A5, "xpeventinfo" }, - { 0xA3A6, "xppointspopup" }, - { 0xA3A7, "xppopup" }, - { 0xA3A8, "xprompt_on_brick" }, - { 0xA3A9, "xpscalar" }, - { 0xA3AA, "xpscale" }, - { 0xA3AB, "xpupdatetotal" }, - { 0xA3AC, "xraywall_on" }, - { 0xA3AD, "xraywall_static" }, - { 0xA3AE, "xslicefade" }, - { 0xA3AF, "xslicestartdialogue" }, - { 0xA3B0, "xuid2ownerid" }, - { 0xA3B1, "xy" }, - { 0xA3B2, "yards2dist" }, - { 0xA3B3, "yards2units" }, - { 0xA3B4, "yaw" }, - { 0xA3B5, "yaw_per_sec_calc" }, - { 0xA3B6, "yaw_rate" }, - { 0xA3B7, "yaw_scale" }, - { 0xA3B8, "yaw_tilt_to_direction_vector" }, - { 0xA3B9, "yawdiff" }, - { 0xA3BA, "yoffset" }, - { 0xA3BB, "youre_dead_functon" }, - { 0xA3BC, "youre_spoted_functon" }, - { 0xA3BD, "ypadding" }, - { 0xA3BE, "zap_local_drones" }, - { 0xA3BF, "zip" }, - { 0xA3C0, "zip_debris_anim" }, - { 0xA3C1, "zip_rooftop_dialogue" }, - { 0xA3C2, "zip_team_two_deployed_dialogue" }, - { 0xA3C3, "zipline_animname" }, - { 0xA3C4, "zipline_end_org" }, - { 0xA3C5, "zipline_gun_model" }, - { 0xA3C6, "zipline_gunner_tag" }, - { 0xA3C7, "zipline_guy_laser_think" }, - { 0xA3C8, "zipline_guy_shoot_think" }, - { 0xA3C9, "zipline_land_anims" }, - { 0xA3CA, "zippers_spawner" }, - { 0xA3CB, "zoffset" }, - { 0xA3CC, "zombiedialog" }, - { 0xA3CD, "zombieextractiongates" }, - { 0xA3CE, "zombiegivemaxammo" }, - { 0xA3CF, "zombieincreasewavecount" }, - { 0xA3D0, "zombiemovinggates" }, - { 0xA3D1, "zombiepreloadweapons" }, - { 0xA3D2, "zombierotatinggates" }, - { 0xA3D3, "zombiescompleted" }, - { 0xA3D4, "zombiesdead" }, - { 0xA3D5, "zombiesdestroykillstreaks" }, - { 0xA3D6, "zombiesdisablearmories" }, - { 0xA3D7, "zombiesetspeedscale" }, - { 0xA3D8, "zombiesmusic" }, - { 0xA3D9, "zombiesstarted" }, - { 0xA3DA, "zombiewavesequence" }, - { 0xA3DB, "zombieweaponpickup" }, - { 0xA3DC, "zombieweapons" }, - { 0xA3DD, "zone" }, - { 0xA3DE, "zone_boarder_effect" }, - { 0xA3DF, "zone_boarder_effect_stop" }, - { 0xA3E0, "zone_bounds" }, - { 0xA3E1, "zone_filters_enabled" }, - { 0xA3E2, "zone_flag_effect" }, - { 0xA3E3, "zone_flag_effect_stop" }, - { 0xA3E4, "zone_from_name", }, - { 0xA3E5, "zone_get_node_nearest_2d_bounds" }, - { 0xA3E6, "zone_handler" }, - { 0xA3E7, "zone_handler_snipers" }, - { 0xA3E8, "zone_height" }, - { 0xA3E9, "zone_mgr" }, - { 0xA3EA, "zone_radius" }, - { 0xA3EB, "zone_set_neutral" }, - { 0xA3EC, "zone_set_team" }, - { 0xA3ED, "zone_set_waiting" }, - { 0xA3EE, "zone_to_name" }, - { 0xA3EF, "zonecount" }, - { 0xA3F0, "zonedestroyedbytimer" }, - { 0xA3F1, "zonedestroyedinenemystr" }, - { 0xA3F2, "zoneduration" }, - { 0xA3F3, "zonemix" }, - { 0xA3F4, "zonemovetime" }, - { 0xA3F5, "zonerevealtime" }, - { 0xA3F6, "zones" }, - { 0xA3F7, "zonespawninginstr" }, - { 0xA3F8, "zonespawnqueue" }, + { 0xA2F7, "weave" }, + { 0xA2F8, "welder" }, + { 0xA2F9, "went_thither" }, + { 0xA2FA, "went_thither_time" }, + { 0xA2FB, "wetlevel" }, + { 0xA2FC, "wheel_for_hostage_car" }, + { 0xA2FD, "wheel_speed_modifier" }, + { 0xA2FE, "wheeldir" }, + { 0xA2FF, "wheeldirectionchange" }, + { 0xA300, "wheelman_success" }, + { 0xA301, "wheels_bump_impact" }, + { 0xA302, "when_am_i_near_player" }, + { 0xA303, "whisper" }, + { 0xA304, "whistle" }, + { 0xA305, "whistle_count" }, + { 0xA306, "whistle_hint_used" }, + { 0xA307, "whistle_no_relay" }, + { 0xA308, "whistle_tutorial_enemy" }, + { 0xA309, "white_hoodoo_fx" }, + { 0xA30A, "white_hoodoos" }, + { 0xA30B, "white_out" }, + { 0xA30C, "white_overlay" }, + { 0xA30D, "whiz" }, + { 0xA30E, "whiz_init" }, + { 0xA30F, "whiz_set_offset" }, + { 0xA310, "whiz_set_preset" }, + { 0xA311, "whiz_set_probabilities" }, + { 0xA312, "whiz_set_radii" }, + { 0xA313, "whiz_set_spreads" }, + { 0xA314, "whiz_use_string_table" }, + { 0xA315, "whizby_settings" }, + { 0xA316, "whizbyenemy" }, + { 0xA317, "whizx_get_mix_preset_from_stringtable_internal" }, + { 0xA318, "whizx_get_stringtable_preset" }, + { 0xA319, "widebeam" }, + { 0xA31A, "widen_player_view" }, + { 0xA31B, "wildcards" }, + { 0xA31C, "wildcardsowned" }, + { 0xA31D, "will_be_manhandled" }, + { 0xA31E, "will_boid_clip_camera" }, + { 0xA31F, "will_doorshield_debris" }, + { 0xA320, "will_doorshield_foley" }, + { 0xA321, "will_doorshield_grabs" }, + { 0xA322, "will_doorshield_rip" }, + { 0xA323, "will_doorshield_tension" }, + { 0xA324, "will_irons" }, + { 0xA325, "will_irons_intro" }, + { 0xA326, "will_perarts_jump_explosions" }, + { 0xA327, "will_reveal_fov_default" }, + { 0xA328, "will_room_door_exit" }, + { 0xA329, "will_room_logic" }, + { 0xA32A, "will_room_speech_end" }, + { 0xA32B, "winbycaptures" }, + { 0xA32C, "wind" }, + { 0xA32D, "wind_dir" }, + { 0xA32E, "wind_gate_open" }, + { 0xA32F, "wind_gust" }, + { 0xA330, "wind_lp" }, + { 0xA331, "wind_over_trees" }, + { 0xA332, "wind_warning" }, + { 0xA333, "windcontroller" }, + { 0xA334, "windmill_sniper_shot" }, + { 0xA335, "windmill_sniper_shot_multi" }, + { 0xA336, "windmill_sniper_shot_whizby" }, + { 0xA337, "window_destroy" }, + { 0xA338, "window_down_height" }, + { 0xA339, "window_explosion_wait_think" }, + { 0xA33A, "window_guy" }, + { 0xA33B, "window_hint" }, + { 0xA33C, "window_position" }, + { 0xA33D, "windowgapjumpglassshatter" }, + { 0xA33E, "windowhoteljumpglassshatter" }, + { 0xA33F, "wingman" }, + { 0xA340, "wingman_getgoalpos" }, + { 0xA341, "wingman_think" }, + { 0xA342, "winner" }, + { 0xA343, "wipeout" }, + { 0xA344, "wirewander" }, + { 0xA345, "within_angle" }, + { 0xA346, "within_attack_range" }, + { 0xA347, "within_fov" }, + { 0xA348, "within_fov_2d" }, + { 0xA349, "within_fov_of_players" }, + { 0xA34A, "within_player_fov" }, + { 0xA34B, "witness_kill_valid" }, + { 0xA34C, "wood_debris" }, + { 0xA34D, "worker_spawn_func" }, + { 0xA34E, "world_body" }, + { 0xA34F, "world_x" }, + { 0xA350, "worldicons" }, + { 0xA351, "worldtolocalcoords" }, + { 0xA352, "worlduseicons" }, + { 0xA353, "worthydamageratio" }, + { 0xA354, "woundedsoldierdeath" }, + { 0xA355, "wpn_deam160_aud_charges" }, + { 0xA356, "wpn_deam160_charge" }, + { 0xA357, "wpn_deam160_charge_dots_increase" }, + { 0xA358, "wpn_deam160_full_charge" }, + { 0xA359, "wpn_deam160_init" }, + { 0xA35A, "wpn_deam160_is_chargeable" }, + { 0xA35B, "wpn_deam160_play_charge_loop_sfx" }, + { 0xA35C, "wpn_deam160_shot" }, + { 0xA35D, "wpn_deam160_watch_weapon_change" }, + { 0xA35E, "write_entity" }, + { 0xA35F, "write_log" }, + { 0xA360, "writebufferedstats" }, + { 0xA361, "writesegmentdata" }, + { 0xA362, "x_on_closest_cardoor" }, + { 0xA363, "x4_walker_controls_hints_shown" }, + { 0xA364, "x4_walker_fire_missile" }, + { 0xA365, "x4_walker_hud_missile_launched" }, + { 0xA366, "x4_walker_hud_target_aquired" }, + { 0xA367, "x4walker_player_invulnerability" }, + { 0xA368, "x4walker_spawn_player_rig" }, + { 0xA369, "x4walker_wheels_fusion_turret" }, + { 0xA36A, "x4walker_wheels_seoul_turret" }, + { 0xA36B, "x4ww_condition_callback_to_state_breaking" }, + { 0xA36C, "x4ww_condition_callback_to_state_destruct" }, + { 0xA36D, "x4ww_condition_callback_to_state_enter_vehicle" }, + { 0xA36E, "x4ww_condition_callback_to_state_exit_vehicle" }, + { 0xA36F, "x4ww_condition_callback_to_state_idle" }, + { 0xA370, "x4ww_condition_callback_to_state_moving" }, + { 0xA371, "x4ww_condition_callback_to_state_off" }, + { 0xA372, "x4ww_condition_callback_to_state_shutoff" }, + { 0xA373, "x4ww_condition_callback_to_state_start_move" }, + { 0xA374, "x4ww_condition_callback_to_state_startup" }, + { 0xA375, "x4ww_condition_callback_to_state_stopped" }, + { 0xA376, "x4ww_condition_callback_to_state_turret_elevate" }, + { 0xA377, "x4ww_condition_callback_to_state_turret_rotate" }, + { 0xA378, "x4ww_condition_callback_to_state_turret_rotate_accel" }, + { 0xA379, "x4ww_condition_callback_to_state_turret_rotate_decel" }, + { 0xA37A, "x4ww_condition_callback_to_state_turret_stopped" }, + { 0xA37B, "x4ww_condition_callback_to_state_wheels_bump_impact" }, + { 0xA37C, "x4ww_condition_callback_to_state_wheels_neutral" }, + { 0xA37D, "x4ww_input_callback_gun_pitch_rate" }, + { 0xA37E, "x4ww_input_callback_gun_yaw_rate" }, + { 0xA37F, "x4ww_input_callback_player_driver" }, + { 0xA380, "x4ww_input_callback_wheel_zvelocity" }, + { 0xA381, "x4ww_input_callback_wheel_zvelocity_front_left" }, + { 0xA382, "x4ww_input_callback_wheel_zvelocity_front_right" }, + { 0xA383, "x4ww_input_callback_wheel_zvelocity_rear_left" }, + { 0xA384, "x4ww_input_callback_wheel_zvelocity_rear_right" }, + { 0xA385, "x4wwt_condition_callback_to_state_breaking" }, + { 0xA386, "x4wwt_condition_callback_to_state_destruct" }, + { 0xA387, "x4wwt_condition_callback_to_state_enter_vehicle" }, + { 0xA388, "x4wwt_condition_callback_to_state_exit_vehicle" }, + { 0xA389, "x4wwt_condition_callback_to_state_idle" }, + { 0xA38A, "x4wwt_condition_callback_to_state_moving" }, + { 0xA38B, "x4wwt_condition_callback_to_state_off" }, + { 0xA38C, "x4wwt_condition_callback_to_state_shutoff" }, + { 0xA38D, "x4wwt_condition_callback_to_state_start_move" }, + { 0xA38E, "x4wwt_condition_callback_to_state_startup" }, + { 0xA38F, "x4wwt_condition_callback_to_state_stopped" }, + { 0xA390, "x4wwt_condition_callback_to_state_turret_elevate" }, + { 0xA391, "x4wwt_condition_callback_to_state_turret_rotate" }, + { 0xA392, "x4wwt_condition_callback_to_state_turret_rotate_accel" }, + { 0xA393, "x4wwt_condition_callback_to_state_turret_rotate_decel" }, + { 0xA394, "x4wwt_condition_callback_to_state_turret_stopped" }, + { 0xA395, "x4wwt_condition_callback_to_state_wheels_bump_impact" }, + { 0xA396, "x4wwt_condition_callback_to_state_wheels_neutral" }, + { 0xA397, "x4wwt_input_callback_gun_pitch_rate" }, + { 0xA398, "x4wwt_input_callback_gun_yaw_rate" }, + { 0xA399, "x4wwt_input_callback_player_driver" }, + { 0xA39A, "x4wwt_input_callback_wheel_zvelocity" }, + { 0xA39B, "x4wwt_input_callback_wheel_zvelocity_front_left" }, + { 0xA39C, "x4wwt_input_callback_wheel_zvelocity_front_right" }, + { 0xA39D, "x4wwt_input_callback_wheel_zvelocity_rear_left" }, + { 0xA39E, "x4wwt_input_callback_wheel_zvelocity_rear_right" }, + { 0xA39F, "xoffset" }, + { 0xA3A0, "xp_ai_func" }, + { 0xA3A1, "xp_enable" }, + { 0xA3A2, "xp_give_func" }, + { 0xA3A3, "xpadding" }, + { 0xA3A4, "xpatlifestart" }, + { 0xA3A5, "xpeventinfo" }, + { 0xA3A6, "xppointspopup" }, + { 0xA3A7, "xppopup" }, + { 0xA3A8, "xprompt_on_brick" }, + { 0xA3A9, "xpscalar" }, + { 0xA3AA, "xpscale" }, + { 0xA3AB, "xpupdatetotal" }, + { 0xA3AC, "xraywall_on" }, + { 0xA3AD, "xraywall_static" }, + { 0xA3AE, "xslicefade" }, + { 0xA3AF, "xslicestartdialogue" }, + { 0xA3B0, "xuid2ownerid" }, + { 0xA3B1, "xy" }, + { 0xA3B2, "yards2dist" }, + { 0xA3B3, "yards2units" }, + { 0xA3B4, "yaw" }, + { 0xA3B5, "yaw_per_sec_calc" }, + { 0xA3B6, "yaw_rate" }, + { 0xA3B7, "yaw_scale" }, + { 0xA3B8, "yaw_tilt_to_direction_vector" }, + { 0xA3B9, "yawdiff" }, + { 0xA3BA, "yoffset" }, + { 0xA3BB, "youre_dead_functon" }, + { 0xA3BC, "youre_spoted_functon" }, + { 0xA3BD, "ypadding" }, + { 0xA3BE, "zap_local_drones" }, + { 0xA3BF, "zip" }, + { 0xA3C0, "zip_debris_anim" }, + { 0xA3C1, "zip_rooftop_dialogue" }, + { 0xA3C2, "zip_team_two_deployed_dialogue" }, + { 0xA3C3, "zipline_animname" }, + { 0xA3C4, "zipline_end_org" }, + { 0xA3C5, "zipline_gun_model" }, + { 0xA3C6, "zipline_gunner_tag" }, + { 0xA3C7, "zipline_guy_laser_think" }, + { 0xA3C8, "zipline_guy_shoot_think" }, + { 0xA3C9, "zipline_land_anims" }, + { 0xA3CA, "zippers_spawner" }, + { 0xA3CB, "zoffset" }, + { 0xA3CC, "zombiedialog" }, + { 0xA3CD, "zombieextractiongates" }, + { 0xA3CE, "zombiegivemaxammo" }, + { 0xA3CF, "zombieincreasewavecount" }, + { 0xA3D0, "zombiemovinggates" }, + { 0xA3D1, "zombiepreloadweapons" }, + { 0xA3D2, "zombierotatinggates" }, + { 0xA3D3, "zombiescompleted" }, + { 0xA3D4, "zombiesdead" }, + { 0xA3D5, "zombiesdestroykillstreaks" }, + { 0xA3D6, "zombiesdisablearmories" }, + { 0xA3D7, "zombiesetspeedscale" }, + { 0xA3D8, "zombiesmusic" }, + { 0xA3D9, "zombiesstarted" }, + { 0xA3DA, "zombiewavesequence" }, + { 0xA3DB, "zombieweaponpickup" }, + { 0xA3DC, "zombieweapons" }, + { 0xA3DD, "zone" }, + { 0xA3DE, "zone_boarder_effect" }, + { 0xA3DF, "zone_boarder_effect_stop" }, + { 0xA3E0, "zone_bounds" }, + { 0xA3E1, "zone_filters_enabled" }, + { 0xA3E2, "zone_flag_effect" }, + { 0xA3E3, "zone_flag_effect_stop" }, + { 0xA3E4, "zone_from_name", }, + { 0xA3E5, "zone_get_node_nearest_2d_bounds" }, + { 0xA3E6, "zone_handler" }, + { 0xA3E7, "zone_handler_snipers" }, + { 0xA3E8, "zone_height" }, + { 0xA3E9, "zone_mgr" }, + { 0xA3EA, "zone_radius" }, + { 0xA3EB, "zone_set_neutral" }, + { 0xA3EC, "zone_set_team" }, + { 0xA3ED, "zone_set_waiting" }, + { 0xA3EE, "zone_to_name" }, + { 0xA3EF, "zonecount" }, + { 0xA3F0, "zonedestroyedbytimer" }, + { 0xA3F1, "zonedestroyedinenemystr" }, + { 0xA3F2, "zoneduration" }, + { 0xA3F3, "zonemix" }, + { 0xA3F4, "zonemovetime" }, + { 0xA3F5, "zonerevealtime" }, + { 0xA3F6, "zones" }, + { 0xA3F7, "zonespawninginstr" }, + { 0xA3F8, "zonespawnqueue" }, // S1 stuff { 0xA4D6, "character/character_sp_usmc_at4" },