Remove unused arguments in iw5 nodetree.hpp to silence warnings
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@ -616,7 +616,7 @@ struct node_true : public node
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return "true";
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}
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friend bool operator==(const node_true& lhs, const node_true& rhs)
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friend bool operator==(const node_true&, const node_true&)
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{
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return true;
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}
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@ -632,7 +632,7 @@ struct node_false : public node
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return "false";
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}
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friend bool operator==(const node_false& lhs, const node_false& rhs)
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friend bool operator==(const node_false&, const node_false&)
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{
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return true;
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}
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@ -824,7 +824,7 @@ struct node_animtree : public node
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return "#animtree";
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}
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friend bool operator==(const node_animtree& lhs, const node_animtree& rhs)
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friend bool operator==(const node_animtree&, const node_animtree&)
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{
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return true;
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}
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@ -862,7 +862,7 @@ struct node_level : public node
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return "level";
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}
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friend bool operator==(const node_level& lhs, const node_level& rhs)
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friend bool operator==(const node_level&, const node_level&)
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{
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return true;
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}
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@ -879,7 +879,7 @@ struct node_anim : public node
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return "anim";
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}
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friend bool operator==(const node_anim& lhs, const node_anim& rhs)
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friend bool operator==(const node_anim&, const node_anim&)
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{
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return true;
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}
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@ -896,7 +896,7 @@ struct node_self : public node
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return "self";
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}
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friend bool operator==(const node_self& lhs, const node_self& rhs)
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friend bool operator==(const node_self&, const node_self&)
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{
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return true;
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}
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@ -913,7 +913,7 @@ struct node_game : public node
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return "game";
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}
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friend bool operator==(const node_game& lhs, const node_game& rhs)
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friend bool operator==(const node_game&, const node_game&)
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{
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return true;
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}
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@ -930,7 +930,7 @@ struct node_undefined : public node
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return "undefined";
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}
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friend bool operator==(const node_undefined& lhs, const node_undefined& rhs)
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friend bool operator==(const node_undefined&, const node_undefined&)
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{
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return true;
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}
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@ -947,7 +947,7 @@ struct node_empty_array : public node
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return "[]";
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}
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friend bool operator==(const node_empty_array& lhs, const node_empty_array& rhs)
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friend bool operator==(const node_empty_array&, const node_empty_array&)
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{
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return true;
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}
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@ -964,7 +964,7 @@ struct node_thisthread : public node
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return "thisthread";
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}
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friend bool operator==(const node_thisthread& lhs, const node_thisthread& rhs)
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friend bool operator==(const node_thisthread&, const node_thisthread&)
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{
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return true;
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}
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