fix uncompiled string id for newer games

This commit is contained in:
xensik 2021-11-13 12:08:09 +01:00
parent 12f0463479
commit 3ff9a1bb6a
3 changed files with 3 additions and 3 deletions

View File

@ -530,7 +530,7 @@ void assembler::assemble_field_variable(const gsc::instruction_ptr& inst)
if (field_id == 0) if (field_id == 0)
{ {
field_id = 0xFFFF; field_id = 0xFFFFFFFF;
} }
} }

View File

@ -546,7 +546,7 @@ void assembler::assemble_field_variable(const gsc::instruction_ptr& inst)
if (field_id == 0) if (field_id == 0)
{ {
field_id = 0xFFFF; field_id = 0xFFFFFFFF;
} }
} }

View File

@ -546,7 +546,7 @@ void assembler::assemble_field_variable(const gsc::instruction_ptr& inst)
if (field_id == 0) if (field_id == 0)
{ {
field_id = 0xFFFF; field_id = 0xFFFFFFFF;
} }
} }