<!doctype html> <html lang="en"> <head> <!-- Required meta tags --> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no"> <meta name="keywords" content="iw4x, iw6x, x labs, game modifications, cod clients, opensource, open source, ghosts client, mw2 client, iw4, iw6, iw6x faq"> <meta property="og:title" content="X Labs" /> <meta property="og:description" content="Frequently asked questions related to console commands for the IW4x, IW6x, and S1x clients." /> <meta property="og:image" content="https://xlabs.dev/img/xlabs_social.png" /> <meta name="twitter:card" content="summary_large_image" /> <meta name="twitter:title" content="X Labs" /> <meta name="twitter:description" content="Frequently asked questions related to console commands for the IW4x, IW6x, and S1x clients." /> <meta name="twitter:url" content="https://xlabs.dev/iw6x_faq" /> <meta name="twitter:image" content="https://xlabs.dev/img/xlabs_social.png" /> <title>Console Commands | X Labs</title> <link rel="shortcut icon" type="image/ico" href="favicon.ico" /> <!-- Bootstrap CSS --> <link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@4.5.3/dist/css/bootstrap.min.css" integrity="sha384-TX8t27EcRE3e/ihU7zmQxVncDAy5uIKz4rEkgIXeMed4M0jlfIDPvg6uqKI2xXr2" crossorigin="anonymous"> <link rel="stylesheet" href="css/nivo-lightbox.css"> <link rel="stylesheet" href="css/animate.css"> <link rel="stylesheet" href="css/main.css"> <link rel="stylesheet" href="css/responsive.css"> <script src="https://kit.fontawesome.com/72366d0c6b.js" crossorigin="anonymous"></script> <!-- Global site tag (gtag.js) - Google Analytics --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-EJKDYYL6WF"></script> <script> window.dataLayer = window.dataLayer || []; function gtag() { dataLayer.push(arguments); } gtag('js', new Date()); gtag('config', 'G-EJKDYYL6WF'); </script> </head> <body> <!-- Menu Section Start --> <div class="fixed-top"> <div class="container"> <div class="row"> <div class="col-12"> <script src="header.js"></script> </div> </div> </div> </div> <!-- Menu Section End --> <!-- Header Section End --> <!-- Client Support Section --> <section id="blog" class="section"> <!-- Client Container Starts --> <div class="container"> <div class="section-header"> <h2 class="section-title wow fadeIn" data-wow-duration="1000ms" data-wow-delay="0.3s">Console <span>Commands</span></h2> <hr class="lines wow zoomIn" data-wow-delay="0.3s"> <p class="section-subtitle wow fadeInDown" data-wow-duration="1000ms" data-wow-delay="0.3s">Frequently asked questions related to console commands for our clients.</p> </div> <div class="row"> <!-- Support Item Starts --> <div class="blog-item-wrapper wow fadeInUp" data-wow-delay="0.3s"> <div class="blog-item-text"> <table class="table table-hover table-dark table-striped table-fixed"> <thead> <tr> <th scope="col">Commands</th> <th scope="col" class="table-collapsible">Example</th> <th scope="col" class="table-collapsible">Cheat Protected</th> <th scope="col" class="table-collapsible">IW4x</th> <th scope="col" class="table-collapsible">IW6x</th> <th scope="col" class="table-collapsible">S1x</th> <th scope="col">Description</th> </tr> </thead> <tbody> <tr> <th scope="row">name</th> <td class="table-collapsible">name John</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Changes your name.</td> </tr> <tr> <th scope="row">unlockstats</th> <td class="table-collapsible">unlockstats</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Unlock everything and rank up.</td> </tr> <tr> <th scope="row">cg_fov</th> <td class="table-collapsible">cg_fov 90 (Changes FOV to 90)</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Manually tweak your desired FOV value.</td> </tr> <tr> <th scope="row">sensitivity</th> <td class="table-collapsible">sensitivity 1.25</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>The command is useful for fine tuning of your desired sensitivity.</td> </tr> <tr> <th scope="row">intro</th> <td class="table-collapsible">intro 0</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">X</td> <td class="table-collapsible">X</td> <td>Enables/Disables the IW4x intro.</td> </tr> <tr> <th scope="row">cg_drawfps</th> <td class="table-collapsible">cg_drawfps 1 (enables) cg_drawfps 0 (disables)</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Displays a FPS counter on-screen.</td> </tr> <tr> <th scope="row">cl_yawspeed</th> <td class="table-collapsible">cl_yawspeed 800</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Adjusts the yawspeed (Turn Right/Left) sensitivity.</td> </tr> <tr> <th scope="row">customtitle</th> <td class="table-collapsible">customtitle ^1Hello!</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">X</td> <td class="table-collapsible">X</td> <td>Adjusts your title with whatever you want.</td> </tr> <tr> <th scope="row">com_maxfps</th> <td class="table-collapsible">com_maxfps "85"</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Adjusts the FPS (this is only useful for doing a specific FPS)</td> </tr> <tr> <th scope="row">r_fullbright</th> <td class="table-collapsible">r_fullbright 1</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Enable/Disable fullbright.</td> </tr> <tr> <th scope="row">r_specularCustomMaps</th> <td class="table-collapsible">r_specularCustomMaps 1</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">X</td> <td class="table-collapsible">X</td> <td>Enable/Disable specular custom maps.</td> </tr> <tr> <th scope="row">safeArea_horizontal</th> <td class="table-collapsible">safeArea_horizontal .5</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">X</td> <td class="table-collapsible">X</td> <td>Change the horizontal position of the safe area.</td> </tr> <tr> <th scope="row">safeArea_vertical</th> <td class="table-collapsible">safeArea_vertical .5</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">X</td> <td class="table-collapsible">X</td> <td>Change the vertical position of the safe area.</td> </tr> <tr> <th scope="row">g_playerCollision</th> <td class="table-collapsible">g_playerCollision 1</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td>Flag whether player collision is on or or off.</td> </tr> <tr> <th scope="row">g_playerEjection</th> <td class="table-collapsible">g_playerEjection 1</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td>Flag whether player ejection is on or or off.</td> </tr> <tr> <th scope="row">connect</th> <td class="table-collapsible">connect 127.0.0.1:27017 (IP:Port)</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Connect to specified IP and port.</td> </tr> <tr> <th scope="row">map mp_mapname</th> <td class="table-collapsible">map mp_afghan</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Change the map.</td> </tr> <tr> <th scope="row">fast_restart</th> <td class="table-collapsible">fast_restart</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Quickly restarts the match.</td> </tr> <tr> <th scope="row">map_restart</th> <td class="table-collapsible">map_restart</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td>Fully restart the map.</td> </tr> <tr> <th scope="row">status</th> <td class="table-collapsible">status</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">X</td> <td>Display information about the current game and players.</td> </tr> <tr> <th scope="row">clientkick</th> <td class="table-collapsible">clientkick 1</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">X</td> <td>Kicks the player by ID. Use the <code>status</code> command to obtain the client ID.</td> </tr> <tr> <th scope="row">net_port</th> <td class="table-collapsible">net_port 28965</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Changes the port your server/game will run on.</td> </tr> <tr> <th scope="row">camera_thirdPerson</th> <td class="table-collapsible">camera_thirdPerson 0</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Enables third person mode.</td> </tr> <tr> <th scope="row">cg_chatHeight</th> <td class="table-collapsible">cg_chatHeight 4</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>The size of the chat that can be shown.</td> </tr> <tr> <th scope="row">cg_draw2D</th> <td class="table-collapsible">cg_draw2D 0</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Enables/disables the HUD.</td> </tr> <tr> <th scope="row">ui_drawCrosshair</th> <td class="table-collapsible">ui_drawCrosshair 0</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Enables/disables the crosshair.</td> </tr> <tr> <th scope="row">cg_drawGun</th> <td class="table-collapsible">cg_drawGun 1</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Enables/disables the showing of your gun.</td> </tr> <tr> <th scope="row">cg_drawPing</th> <td class="table-collapsible">cg_drawPing 1</td> <td class="table-collapsible">X</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Enables/Disables the ping counter.</td> </tr> <tr> <th scope="row">drawLagometer</th> <td class="table-collapsible">drawLagometer 0</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">X</td> <td class="table-collapsible">X</td> <td>Enables/Disables the lagometer.</td> </tr> <tr> <th scope="row">cg_fovScale</th> <td class="table-collapsible">cg_fovScale 1.2</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Manually tweak your desired FOV value. (affects aim fov)</td> </tr> <tr> <th scope="row">cg_gun_x</th> <td class="table-collapsible">cg_gun_x</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Tweak x value of your gun. (In IW6x the max value is 2)</td> </tr> <tr> <th scope="row">devmap mp_mapname</th> <td class="table-collapsible">devmap mp_rust</td> <td class="table-collapsible">-</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">X</td> <td class="table-collapsible">X</td> <td>Change the map and enables cheats.</td> </tr> <tr> <th scope="row">sv_cheats</th> <td class="table-collapsible">sv_cheats 1(enables), sv_cheats 0 (disables)</td> <td class="table-collapsible">-</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Enable cheats.</td> </tr> <tr> <th scope="row">developer</th> <td class="table-collapsible">developer 1</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Enables/Disables developer mode.</td> </tr> <tr> <th scope="row">g_speed</th> <td class="table-collapsible">g_speed 300</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">X</td> <td>Change game speed (requires devmap or sv_cheats 1) [Default = 190]</td> </tr> <tr> <th scope="row">g_gravity</th> <td class="table-collapsible">g_gravity 300 (gravity is reduced by half)</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">X</td> <td>Change game gravity (requires devmap or sv_cheats 1) [Default = 600]</td> </tr> <tr> <th scope="row">bg_fallDamageMaxHeight / bg_fallDamageMinHeight</th> <td class="table-collapsible">bg_fallDamageMaxHeight 300</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">X</td> <td class="table-collapsible">X</td> <td>Changes amount you need to fall to take damage.</td> </tr> <tr> <th scope="row">noclip</th> <td class="table-collapsible">noclip</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">X</td> <td>Enables/Disables noclip mode.</td> </tr> <tr> <th scope="row">ufo</th> <td class="table-collapsible">ufo</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Enables/Disables ufo mode.</td> </tr> <tr> <th scope="row">god</th> <td class="table-collapsible">god</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Enables/Disables god.</td> </tr> <tr> <th scope="row">jump_height</th> <td class="table-collapsible">jump_height 1000</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">X</td> <td class="table-collapsible">X</td> <td>Sets the jump height.</td> </tr> <tr> <th scope="row">timescale</th> <td class="table-collapsible">timescale 2</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">X</td> <td class="table-collapsible">X</td> <td>Sets the scale of time.</td> </tr> <tr> <th scope="row">r_znear</th> <td class="table-collapsible">r_znear 0</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>See through stuff.</td> </tr> <tr> <th scope="row">r_fog</th> <td class="table-collapsible">r_fog 0</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Enable/Disable fog.</td> </tr> <tr> <th scope="row">sv_hostname</th> <td class="table-collapsible">sv_hostname "^2Server ^5Name"</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Change the hostname of your server/private match.</td> </tr> <tr> <th scope="row">g_gametype</th> <td class="table-collapsible">g_gametype gtnw</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Change the gametype of your server/private match.</td> </tr> <tr> <th scope="row">rcon</th> <td class="table-collapsible">rcon g_speed 200</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">X</td> <td>Used for managing your server in game.</td> </tr> <tr> <th scope="row">scr_game_high_jump</th> <td class="table-collapsible">scr_game_high_jump 0</td> <td class="table-collapsible">X</td> <td class="table-collapsible">X</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td>Disable the Exo Suits on a dedicated server.</td> </tr> <tr> <th scope="row">spawnBot</th> <td class="table-collapsible">spawnBot 18</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Spawns bots into your game.</td> </tr> <tr> <th scope="row">disconnect</th> <td class="table-collapsible">disconnect</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Disconnects you from the current game.</td> </tr> <tr> <th scope="row">reconnect</th> <td class="table-collapsible">reconnect</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Attempts to rejoin the last game you were in.</td> </tr> <tr> <th scope="row">quit</th> <td class="table-collapsible">quit</td> <td class="table-collapsible">X</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td class="table-collapsible">✓</td> <td>Closes your game.</td> </tr> </tbody> </table> </div> </div> <!-- Support Item Wrapper Ends--> </div> </div> </section> <!-- blog Section End --> <!-- Footer Section Start --> <script src="footer.js"></script> <!-- Footer Section End --> <!-- Go To Top Link --> <a href="#" class="back-to-top"> <i class="fas fa-arrow-up"></i> </a> <!-- jQuery first, then Tether, then Bootstrap JS. --> <script src="https://code.jquery.com/jquery-3.5.1.min.js" integrity="sha256-9/aliU8dGd2tb6OSsuzixeV4y/faTqgFtohetphbbj0=" crossorigin="anonymous"></script> <script src="https://cdn.jsdelivr.net/npm/bootstrap@4.5.3/dist/js/bootstrap.bundle.min.js" integrity="sha384-ho+j7jyWK8fNQe+A12Hb8AhRq26LrZ/JpcUGGOn+Y7RsweNrtN/tE3MoK7ZeZDyx" crossorigin="anonymous"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r123/three.min.js" 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