local pcoptions = require("LUI.PCOptions") game:addlocalizedstring("LUA_MENU_FPS", "FPS Counter") game:addlocalizedstring("LUA_MENU_FPS_DESC", "Show FPS Counter") game:addlocalizedstring("LUA_MENU_LATENCY", "Server Latency") game:addlocalizedstring("LUA_MENU_LATENCY_DESC", "Show server latency") pcoptions.VideoOptionsFeeder = function() local items = { pcoptions.OptionFactory( "ui_r_displayMode", "@LUA_MENU_DISPLAY_MODE", nil, { { text = "@LUA_MENU_MODE_FULLSCREEN", value = "fullscreen" }, { text = "@LUA_MENU_MODE_WINDOWED_NO_BORDER", value = "windowed_no_border" }, { text = "@LUA_MENU_MODE_WINDOWED", value = "windowed" } }, nil, true ), pcoptions.SliderOptionFactory( "profileMenuOption_blacklevel", "@MENU_BRIGHTNESS", "@MENU_BRIGHTNESS_DESC1", SliderBounds.PCBrightness.Min, SliderBounds.PCBrightness.Max, SliderBounds.PCBrightness.Step, function(element) element:processEvent({ name = "brightness_over", immediate = true }) end, function(element) element:processEvent({ name = "brightness_up", immediate = true }) end, true, nil, "brightness_updated" ), pcoptions.OptionFactoryProfileData( "renderColorBlind", "profile_toggleRenderColorBlind", "@LUA_MENU_COLORBLIND_FILTER", "@LUA_MENU_COLOR_BLIND_DESC", { { text = "@LUA_MENU_ENABLED", value = true }, { text = "@LUA_MENU_DISABLED", value = false } }, nil, false ) } if Engine.IsMultiplayer() and not Engine.IsZombiesMode() then table.insert(items, pcoptions.OptionFactory( "cg_paintballFx", "@LUA_MENU_PAINTBALL", "@LUA_MENU_PAINTBALL_DESC", { { text = "@LUA_MENU_ENABLED", value = true }, { text = "@LUA_MENU_DISABLED", value = false } }, nil, false, false )) end table.insert(items, pcoptions.OptionFactory( "cg_infobar_ping", "@LUA_MENU_LATENCY", "@LUA_MENU_LATENCY_DESC", { { text = "@LUA_MENU_ENABLED", value = true }, { text = "@LUA_MENU_DISABLED", value = false } }, function() Engine.GetLuiRoot():processEvent({ name = "update_hud_infobar_settings" }) end, false, false )) table.insert(items, pcoptions.OptionFactory( "cg_infobar_fps", "@LUA_MENU_FPS", "@LUA_MENU_FPS_DESC", { { text = "@LUA_MENU_ENABLED", value = true }, { text = "@LUA_MENU_DISABLED", value = false } }, function() Engine.GetLuiRoot():processEvent({ name = "update_hud_infobar_settings" }) end, false, false )) table.insert(items, { type = "UIGenericButton", id = "option_advanced_video", properties = { style = GenericButtonSettings.Styles.GlassButton, button_text = Engine.Localize("@LUA_MENU_ADVANCED_VIDEO"), desc_text = "", button_action_func = pcoptions.ButtonMenuAction, text_align_without_content = LUI.Alignment.Left, menu = "advanced_video" } }) return items end