diff --git a/README.md b/README.md
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# XLabs
+[![patreon](https://img.shields.io/badge/patreon-support-blue.svg?logo=patreon)](https://www.patreon.com/xlabsproject)
+[![discord](https://img.shields.io/endpoint?url=https://momo5502.com/iw4x/members-badge.php)](https://discord.gg/sKeVmR3)
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## Installation
### Prerequisites: Installing Git
@@ -12,34 +25,18 @@ If you don't have `git` installed on your machine, follow these steps:
- During the installation, you will be asked if you want to add Git to your system's PATH environment variable. Ensure you choose the option to do so. This allows you to use Git from the command line without specifying its full path.
4. After installation, open a terminal or command prompt and type `git --version` to ensure Git is correctly installed.
-### Installation Steps
+### Download
+Clone the Git repo. Do NOT download it as ZIP, that won't work.
-1. **Direct Download**
- - Click on `Code` and then `Download ZIP`.
- - Extract the `.zip` file to a location of your choice.
-
-**OR**
-
-1. **Using Git**
- Open a terminal or command prompt.
- Run the following command:
```
- git clone https://github.com/YourUsername/GameClientRepo.git
+ git clone https://github.com/Ahrimdon/test-repo.git
```
-### Setting Up
-1. Move the `xlabs` folder to your local app data directory.
-> **Note**: Ensure the game client points to the correct local app data directory for proper functionality.
-[![patreon](https://img.shields.io/badge/patreon-support-blue.svg?logo=patreon)](https://www.patreon.com/xlabsproject)
-[![discord](https://img.shields.io/endpoint?url=https://momo5502.com/iw4x/members-badge.php)](https://discord.gg/sKeVmR3)
+### Installation
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\ No newline at end of file
+1. Move the `xlabs` folder from `localappdata/xlabs` to your local app data directory.
+ > **Note**: On Windows, press `Win + R`, type `%localappdata%`, click ok.
+2. Extract `IW4XLauncher`
\ No newline at end of file
diff --git a/iw4x/CHANGELOG.md b/iw4x/CHANGELOG.md
new file mode 100644
index 0000000..0f6977c
--- /dev/null
+++ b/iw4x/CHANGELOG.md
@@ -0,0 +1,965 @@
+# Changelog
+
+All notable changes to this project will be documented in this file.
+
+The format is based on [Keep a Changelog v0.3.0](http://keepachangelog.com/en/0.3.0/).
+
+## r4303 - 2023-05-17
+
+### Added
+
+- Add `dumpZone` ZoneBuilder command (#1033)
+- Add `FreezeControlsAllowLook` GSC method (#1026)
+
+### Fixed
+
+- The sound fix was removed as the bug no longer happens (#1007)
+- Fix crash when the opening the "server info" menu on an empty server list (#1041)
+- Fix patch that was causing the game thread to deadlock (#1038)
+
+## r4251 - 2023-05-03
+
+### Added
+
+- Add GSC client field `ping` as a read-only field (#1002)
+- Add GSC client field `address` as a read-only field (#1003)
+- Add to the iw4x-rawfiles `common_scripts\utility` GSC script `getIP` function.
+
+### Fixed
+
+- `getPing` function in `common_scripts\utility` now works.
+
+### Known issues
+
+- Sound issue fix is experimental as the bug is not fully understood.
+
+## r4246 - 2023-05-03
+
+### Added
+
+- Add to the iw4x-rawfiles `common_scripts\utility` GSC script `setPing` & `getPing` functions for backward compatibility.
+
+### Fixed
+
+- Fix bug with Steam Proxy (#991)
+- Fix bug with the `say` GSC notify in regards to hidden chat messages (#989)
+
+### Removed
+
+- SetPing GSC method (#998)
+
+### Known issues
+
+- Sound issue fix is experimental as the bug is not fully understood.
+
+## r4226 - 2023-04-26
+
+### Changed
+
+- Chat system will go back to using `SV_CMD_CAN_IGNORE` commands (#972)
+
+### Security
+
+- Check the address of the sender for the `print` OOB packet (#969)
+- Check the address of the sender for the `voice` OOB packet (#973)
+
+### Fixed
+
+- Fix bug with how `sv_mapRotationCurrent` is parsed (#977)
+
+### Known issues
+
+- Sound issue fix is experimental as the bug is not fully understood.
+
+## r4208 - 2023-04-22
+
+### Changed
+
+- `Noclip` GSC method does not require `sv_cheats` to be set to "1" for it to work (#962)
+- `Ufo` GSC method does not require `sv_cheats` to be set to "1" for it to work (#962)
+
+### Fixed
+
+- Fix `InfoString` output (#961)
+- Fix parsing of the server info (client-side) (#953)
+- Fix bug in the /info TCP endpoint (#955)
+
+### Known issues
+
+- Sound issue fix is experimental as the bug is not fully understood.
+
+## r4193 - 2023-04-19
+
+### Added
+
+- Add `LogString` GSC function (#895)
+- Add `LogString` GSC method (#895)
+- Add `sv_replaceTestClients` Dvar (#930)
+
+### Changed
+
+- `sv_mapRotationCurrent` supports `exec` directive for executing cfg scripts from the `game_settings` folder (#916)
+- `SetPing` GSC method is now deprecated (#903)
+
+### Security
+
+- Fix DOS exploit in the network protocol of the game (#942)
+
+### Fixed
+
+- `sv_privatePassword` will work as intended (#908)
+- Fix crash when loading bots.txt file (#927)
+
+### Removed
+
+- Remove `GetIp` GSC method (#903)
+- Remove `GetPing` GSC method (#903)
+
+### Known issues
+
+- Sound issue fix is experimental as the bug is not fully understood.
+
+## [0.7.9] - 2023-03-31
+
+### Added
+
+- Game scripts can be loaded from the `scripts/mp`, `scripts/mp/