# IW4x [github.com/iw4x/iw4x-client#command-line-arguments](https://github.com/iw4x/iw4x-client#command-line-arguments) | Argument | Description | |:------------------------|:-----------------------------------------------| | `-tests` | Perform unit tests. | | `-entries` | Print to the console a list of every asset as they are loaded from zonefiles. | | `-stdout` | Redirect all logging output to the terminal iw4x is started from, or if there is none, creates a new terminal window to write log information in. | | `-console` | Allow the game to display its own separate interactive console window. | | `-dedicated` | Starts the game as a headless dedicated server. | | `-bigminidumps` | Include all code sections from loaded modules in the dump. | | `-reallybigminidumps` | Include data sections from all loaded modules in the dump. | | `-dump` | Write info of loaded assets to the raw folder as they are being loaded. | | `-nointro` | Skip game's cinematic intro. | | `-version` | Print IW4x build info on startup. | | `-nosteam` | Disable friends feature and do not update Steam about the game's current status just like an invisible mode. | | `-unprotect-dvars` | Allow the server to modify saved/archive dvars. | | `-zonebuilder` | Start the interactive zonebuilder tool console instead of starting the game. | | `-disable-notifies` | Disable "Anti-CFG" checks | | `-disable-mongoose` | Disable Mongoose HTTP server | | `-disable-rate-limit-check` | Disable RCOn rate limit checks | | `+` | Execute game command (ex. `+set net_port 1337`)| # S1-Mod, IW6-Mod | Argument | Description | |:------------------------|:-----------------------------------------------| | `-headless` | Use system console | | `-dedicated` | Dedicated server | | `-singleplayer` | Start singleplayer; Skip launcher | | `-multiplayer` | Start multiplayer; Skip launcher | | `+` | Execute game command (ex. `+set net_port 1337`)|