28 Commits

Author SHA1 Message Date
601abd008f v0.4.5 2023-08-26 21:17:01 +02:00
322fd2f98a linting 2023-08-26 20:59:38 +02:00
e061bca7a3 feat: manual client selection
fix: crash if steam not installed/steamdir is none
2023-08-26 20:53:41 +02:00
87e86cc954 restart required ex.code 101->201
rust panic returns 101, so this wasn't a good choice
2023-08-22 11:37:34 +02:00
d5d847df75 Merge pull request #23 from mxve/dependabot/cargo/serde-1.0.185
Bump serde from 1.0.183 to 1.0.185
2023-08-21 17:31:09 +02:00
d620bc9838 Bump serde from 1.0.183 to 1.0.185
Bumps [serde](https://github.com/serde-rs/serde) from 1.0.183 to 1.0.185.
- [Release notes](https://github.com/serde-rs/serde/releases)
- [Commits](https://github.com/serde-rs/serde/compare/v1.0.183...v1.0.185)

---
updated-dependencies:
- dependency-name: serde
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2023-08-21 15:26:04 +00:00
76a7d8b2c6 Merge pull request #24 from mxve/dependabot/cargo/serde_json-1.0.105
Bump serde_json from 1.0.104 to 1.0.105
2023-08-21 17:25:29 +02:00
6c7fbd1ff1 Bump serde_json from 1.0.104 to 1.0.105
Bumps [serde_json](https://github.com/serde-rs/json) from 1.0.104 to 1.0.105.
- [Release notes](https://github.com/serde-rs/json/releases)
- [Commits](https://github.com/serde-rs/json/compare/v1.0.104...v1.0.105)

---
updated-dependencies:
- dependency-name: serde_json
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2023-08-21 15:10:09 +00:00
18651a68ca v0.4.4 2023-08-18 14:38:15 +02:00
79559fe46a Don't ask what client to launch if update is set 2023-08-18 13:36:06 +02:00
8fd66d16af v0.4.3 2023-08-18 12:53:28 +02:00
4d3c6b9dab update after windows setup; match cur dir to steam dirs 2023-08-18 12:51:51 +02:00
7ca7615222 v0.4.2 2023-08-17 20:26:25 +02:00
2195f42abc fix: unix.. again 2023-08-17 20:26:08 +02:00
f7635d4089 return 101 when restart is required after self-update 2023-08-17 18:32:32 +02:00
9598ec3dfe v0.4.1 2023-08-16 13:01:32 +02:00
37266207e7 create release as draft 2023-08-16 13:01:25 +02:00
e041df80c5 don't copy if current & target path are the same 2023-08-16 13:00:15 +02:00
b157bcb2c2 remove cache busting 2023-08-16 12:57:27 +02:00
beae0adce5 Merge pull request #21 from mxve/build/symbols
build: add symbols
2023-08-15 19:05:22 +02:00
Edo
f9ec044a15 build: add symbols 2023-08-15 19:03:38 +02:00
0be3adf8d1 v0.4.0 2023-08-15 13:02:32 +02:00
59f347462d fix: remove windows target from get_input 2023-08-15 11:13:59 +02:00
78e4e18176 fix: don't run setup_client_links on unix 2023-08-15 11:10:40 +02:00
e0f4a5102e Merge branch 'main' of github.com:mxve/alterware-launcher 2023-08-15 09:45:21 +02:00
c80765d091 feat: support multiple clients per game
- Game.client changed from str to Vec<str>
- Create launch shortcuts for multi-client games
- Add prompt if multiple clients available and none specified
2023-08-15 09:45:18 +02:00
3b77755848 bruh 2023-08-12 15:35:41 +02:00
4c1114f3e0 Update readme 2023-08-12 15:30:28 +02:00
5 changed files with 169 additions and 72 deletions

View File

@ -11,8 +11,9 @@ jobs:
steps:
- uses: actions/checkout@v2
- uses: taiki-e/create-gh-release-action@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
draft: true
token: ${{ secrets.GITHUB_TOKEN }}
upload-assets:
strategy:

14
Cargo.lock generated
View File

@ -13,7 +13,7 @@ dependencies = [
[[package]]
name = "alterware-launcher"
version = "0.3.1"
version = "0.4.5"
dependencies = [
"http_req",
"mslnk",
@ -538,18 +538,18 @@ checksum = "b0293b4b29daaf487284529cc2f5675b8e57c61f70167ba415a463651fd6a918"
[[package]]
name = "serde"
version = "1.0.183"
version = "1.0.185"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "32ac8da02677876d532745a130fc9d8e6edfa81a269b107c5b00829b91d8eb3c"
checksum = "be9b6f69f1dfd54c3b568ffa45c310d6973a5e5148fd40cf515acaf38cf5bc31"
dependencies = [
"serde_derive",
]
[[package]]
name = "serde_derive"
version = "1.0.183"
version = "1.0.185"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "aafe972d60b0b9bee71a91b92fee2d4fb3c9d7e8f6b179aa99f27203d99a4816"
checksum = "dc59dfdcbad1437773485e0367fea4b090a2e0a16d9ffc46af47764536a298ec"
dependencies = [
"proc-macro2",
"quote",
@ -558,9 +558,9 @@ dependencies = [
[[package]]
name = "serde_json"
version = "1.0.104"
version = "1.0.105"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "076066c5f1078eac5b722a31827a8832fe108bed65dfa75e233c89f8206e976c"
checksum = "693151e1ac27563d6dbcec9dee9fbd5da8539b20fa14ad3752b2e6d363ace360"
dependencies = [
"itoa",
"ryu",

View File

@ -1,11 +1,15 @@
[package]
name = "alterware-launcher"
version = "0.3.1"
version = "0.4.5"
edition = "2021"
build = "res/build.rs"
[profile.release]
opt-level = "s"
# Symbols are a nice thing
debug = true
panic = "abort"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
@ -15,8 +19,8 @@ http_req = { version = "0.9.2", default-features = false, features = [
"rust-tls",
] }
sha1_smol = "1.0.0"
serde = { version = "1.0.183", features = ["derive"] }
serde_json = "1.0.104"
serde = { version = "1.0.185", features = ["derive"] }
serde_json = "1.0.105"
rand = "0.8.5"
semver = "1.0.18"

View File

@ -8,3 +8,7 @@
- Passing ```iw4-sp```, ```iw5-mod```, ```iw6-mod``` or ```s1-mod``` as the first argument will skip automatic game detection
- Passing ```update``` will stop the launcher from launching the game
- ```skip-launcher-update``` skips self-update
### Note for server owners:
When the launcher updates itself it needs to be restarted. It will return exit code 201 in this case.

View File

@ -2,8 +2,7 @@ mod http;
#[cfg(windows)]
use mslnk::ShellLink;
use semver::Version;
use std::time::{SystemTime, UNIX_EPOCH};
use std::{fs, path::PathBuf};
use std::{fs, path::Path, path::PathBuf};
#[cfg(not(windows))]
use std::{thread, time};
#[cfg(windows)]
@ -19,7 +18,7 @@ struct CdnFile {
#[derive(serde::Deserialize, serde::Serialize)]
struct Game<'a> {
engine: &'a str,
client: &'a str,
client: Vec<&'a str>,
references: Vec<&'a str>,
app_id: u32,
}
@ -27,20 +26,12 @@ struct Game<'a> {
const MASTER: &str = "https://master.alterware.dev";
const REPO: &str = "mxve/alterware-launcher";
fn get_cache_buster() -> u64 {
match SystemTime::now().duration_since(UNIX_EPOCH) {
Ok(n) => n.as_secs(),
Err(_) => 1,
}
}
fn get_file_sha1(path: &PathBuf) -> String {
let mut sha1 = sha1_smol::Sha1::new();
sha1.update(&fs::read(path).unwrap());
sha1.digest().to_string()
}
#[cfg(windows)]
fn get_input() -> String {
let mut input = String::new();
std::io::stdin().read_line(&mut input).unwrap();
@ -62,7 +53,7 @@ fn self_update_available() -> bool {
}
#[cfg(not(windows))]
fn self_update() {
fn self_update(_update_only: bool) {
if self_update_available() {
println!("A new version of the AlterWare launcher is available.");
println!("Download it at https://github.com/{}/releases/latest", REPO);
@ -72,7 +63,7 @@ fn self_update() {
}
#[cfg(windows)]
fn self_update() {
fn self_update(update_only: bool) {
let working_dir = std::env::current_dir().unwrap();
let files = fs::read_dir(&working_dir).unwrap();
@ -115,15 +106,23 @@ fn self_update() {
self_replace::self_replace("alterware-launcher-update.exe").unwrap();
fs::remove_file(&file_path).unwrap();
println!("Launcher updated. Please run it again.");
if !update_only {
std::io::stdin().read_line(&mut String::new()).unwrap();
std::process::exit(0);
}
std::process::exit(201);
}
}
#[cfg(windows)]
fn get_installed_games(games: &Vec<Game>) -> Vec<(u32, PathBuf)> {
let mut installed_games = Vec::new();
let mut steamdir = SteamDir::locate().unwrap();
let mut steamdir = match SteamDir::locate() {
Some(steamdir) => steamdir,
None => {
println!("Steam not found.");
return installed_games;
}
};
for game in games {
if let Some(app) = steamdir.app(&game.app_id) {
@ -134,28 +133,75 @@ fn get_installed_games(games: &Vec<Game>) -> Vec<(u32, PathBuf)> {
installed_games
}
#[cfg(windows)]
fn setup_client_links(game: &Game, game_dir: &Path) {
if game.client.len() > 1 {
println!("Multiple clients installed, use the shortcuts (launch-<client>.lnk in the game directory or desktop shortcuts) to launch a specific client.");
}
let target = game_dir.join("alterware-launcher.exe");
for c in game.client.iter() {
let lnk = game_dir.join(format!("launch-{}.lnk", c));
let mut sl = ShellLink::new(target.clone()).unwrap();
sl.set_arguments(Some(c.to_string()));
sl.set_icon_location(Some(
game_dir
.join(format!("{}.exe", c))
.to_string_lossy()
.into_owned(),
));
sl.create_lnk(&lnk).unwrap();
}
}
#[cfg(windows)]
fn windows_launcher_install(games: &Vec<Game>) {
println!("No game specified/found. Checking for installed Steam games..");
let installed_games = get_installed_games(games);
if !installed_games.is_empty() {
// if current directory is in the steamapps/common folder of a game, use that game
let current_dir = std::env::current_dir().unwrap();
for (id, path) in installed_games.iter() {
if current_dir.starts_with(path) {
println!("Found game in current directory.");
println!("Installing AlterWare client for {}.", id);
let game = games.iter().find(|&g| g.app_id == *id).unwrap();
setup_client_links(game, path);
update(game, path);
println!("Installation complete. Please run the launcher again or use a shortcut to launch the game.");
std::io::stdin().read_line(&mut String::new()).unwrap();
std::process::exit(0);
}
}
println!("Installed games:");
for (id, path) in installed_games.iter() {
println!("{}: {}", id, path.display());
}
println!("Enter the ID of the game you want to install the AlterWare client for:");
println!("Enter the ID of the game you want to install the AlterWare client for, enter 0 for manual selection:");
let input: u32 = get_input().parse().unwrap();
if input == 0 {
return manual_install(games);
}
for (id, path) in installed_games.iter() {
if *id == input {
let game = games.iter().find(|&g| g.app_id == input).unwrap();
let launcher_path = std::env::current_exe().unwrap();
fs::copy(launcher_path, path.join("alterware-launcher.exe")).unwrap();
let target_path = path.join("alterware-launcher.exe");
if launcher_path != target_path {
fs::copy(launcher_path, target_path).unwrap();
println!("Launcher copied to {}", path.display());
}
setup_client_links(game, path);
println!("Create Desktop shortcut? (Y/n)");
let input = get_input().to_ascii_lowercase();
@ -167,31 +213,58 @@ fn windows_launcher_install(games: &Vec<Game>) {
));
let target = path.join("alterware-launcher.exe");
let lnk = desktop.join(format!("{}.lnk", game.client));
let mut sl = ShellLink::new(target).unwrap();
for c in game.client.iter() {
let lnk = desktop.join(format!("{}.lnk", c));
let mut sl = ShellLink::new(target.clone()).unwrap();
sl.set_arguments(Some(c.to_string()));
sl.set_icon_location(Some(
path.join(format!("{}.exe", game.client))
path.join(format!("{}.exe", c))
.to_string_lossy()
.into_owned(),
));
sl.create_lnk(lnk).unwrap();
}
}
update(game, path);
println!("Installation complete. Please run the launcher again or use a shortcut to launch the game.");
std::io::stdin().read_line(&mut String::new()).unwrap();
break;
}
}
std::process::exit(0);
} else {
manual_install(games);
}
}
fn prompt_client_selection(games: &[Game]) -> String {
println!(
"Couldn't detect any games, please select a client to install in the current directory:"
);
for (i, g) in games.iter().enumerate() {
for c in g.client.iter() {
println!("{}: {}", i, c);
}
}
let input: usize = get_input().parse().unwrap();
String::from(games[input].client[0])
}
fn manual_install(games: &[Game]) {
let selection = prompt_client_selection(games);
let game = games.iter().find(|&g| g.client[0] == selection).unwrap();
update(game, &std::env::current_dir().unwrap());
println!("Installation complete. Please run the launcher again or use a shortcut to launch the game.");
std::io::stdin().read_line(&mut String::new()).unwrap();
std::process::exit(0);
}
println!("No installed Steam games found. Please install a supported game first or place the launcher in the game folder.");
std::process::exit(0);
}
fn update(game: &Game) {
fn update(game: &Game, dir: &Path) {
let cdn_info: Vec<CdnFile> = serde_json::from_str(&http::get_body_string(
format!("{}/files.json?{}", MASTER, get_cache_buster()).as_str(),
format!("{}/files.json", MASTER).as_str(),
))
.unwrap();
@ -200,7 +273,7 @@ fn update(game: &Game) {
continue;
}
let file_path = PathBuf::from(&file.name.replace(&format!("{}/", game.engine), ""));
let file_path = dir.join(&file.name.replace(&format!("{}/", game.engine), ""));
if file_path.exists() {
let sha1_local = get_file_sha1(&file_path).to_lowercase();
let sha1_remote = file.hash.to_lowercase();
@ -211,10 +284,7 @@ fn update(game: &Game) {
sha1_local,
sha1_remote
);
http::download_file(
&format!("{}/{}?{}", MASTER, file.name, get_cache_buster()),
&file_path,
);
http::download_file(&format!("{}/{}", MASTER, file.name), &file_path);
}
} else {
println!("Downloading {}...", file_path.display());
@ -223,10 +293,7 @@ fn update(game: &Game) {
fs::create_dir_all(parent).unwrap();
}
}
http::download_file(
&format!("{}/{}?{}", MASTER, file.name, get_cache_buster()),
&file_path,
);
http::download_file(&format!("{}/{}", MASTER, file.name), &file_path);
}
}
}
@ -243,18 +310,6 @@ fn launch(file_path: &PathBuf) {
fn main() {
let mut args: Vec<String> = std::env::args().collect();
if !args.contains(&String::from("skip-launcher-update")) {
self_update();
} else {
args.iter()
.position(|r| r == "skip-launcher-update")
.map(|e| args.remove(e));
}
let games_json =
http::get_body_string(format!("{}/games.json?{}", MASTER, get_cache_buster()).as_str());
let games: Vec<Game> = serde_json::from_str(&games_json).unwrap();
let mut update_only = false;
if args.contains(&String::from("update")) {
update_only = true;
@ -263,6 +318,17 @@ fn main() {
.map(|e| args.remove(e));
}
if !args.contains(&String::from("skip-launcher-update")) {
self_update(update_only);
} else {
args.iter()
.position(|r| r == "skip-launcher-update")
.map(|e| args.remove(e));
}
let games_json = http::get_body_string(format!("{}/games.json", MASTER).as_str());
let games: Vec<Game> = serde_json::from_str(&games_json).unwrap();
let mut game: String = String::new();
if args.len() > 1 {
game = String::from(&args[1]);
@ -270,7 +336,25 @@ fn main() {
'main: for g in games.iter() {
for r in g.references.iter() {
if std::path::Path::new(r).exists() {
game = String::from(g.client);
if g.client.len() > 1 {
if update_only {
game = String::from(g.client[0]);
break 'main;
}
#[cfg(windows)]
setup_client_links(g, &std::env::current_dir().unwrap());
#[cfg(not(windows))]
println!("Multiple clients installed, set the client as the first argument to launch a specific client.");
for (i, c) in g.client.iter().enumerate() {
println!("{}: {}", i, c);
}
game = String::from(g.client[get_input().parse::<usize>().unwrap()]);
break 'main;
}
game = String::from(g.client[0]);
break 'main;
}
}
@ -278,19 +362,23 @@ fn main() {
}
for g in games.iter() {
if g.client == game {
update(g);
if update_only {
for c in g.client.iter() {
if c == &game {
update(g, &std::env::current_dir().unwrap());
if !update_only {
launch(&PathBuf::from(format!("{}.exe", c)));
}
return;
}
launch(&PathBuf::from(format!("{}.exe", g.client)));
return;
}
}
#[cfg(windows)]
windows_launcher_install(&games);
#[cfg(not(windows))]
manual_install(&games);
println!("Game not found!");
println!("Place the launcher in the game folder, if that doesn't work specify the client on the command line (ex. alterware-launcher.exe iw4-sp)");
println!("Press enter to exit...");