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###############################################################################
# Set default behavior to automatically normalize line endings.
###############################################################################
* text=auto
###############################################################################
# Set default behavior for command prompt diff.
#
# This is need for earlier builds of msysgit that does not have it on by
# default for csharp files.
# Note: This is only used by command line
###############################################################################
#*.cs diff=csharp
###############################################################################
# Set the merge driver for project and solution files
#
# Merging from the command prompt will add diff markers to the files if there
# are conflicts (Merging from VS is not affected by the settings below, in VS
# the diff markers are never inserted). Diff markers may cause the following
# file extensions to fail to load in VS. An alternative would be to treat
# these files as binary and thus will always conflict and require user
# intervention with every merge. To do so, just uncomment the entries below
###############################################################################
#*.sln merge=binary
#*.csproj merge=binary
#*.vbproj merge=binary
#*.vcxproj merge=binary
#*.vcproj merge=binary
#*.dbproj merge=binary
#*.fsproj merge=binary
#*.lsproj merge=binary
#*.wixproj merge=binary
#*.modelproj merge=binary
#*.sqlproj merge=binary
#*.wwaproj merge=binary
###############################################################################
# behavior for image files
#
# image files are treated as binary by default.
###############################################################################
#*.jpg binary
#*.png binary
#*.gif binary
###############################################################################
# diff behavior for common document formats
#
# Convert binary document formats to text before diffing them. This feature
# is only available from the command line. Turn it on by uncommenting the
# entries below.
###############################################################################
#*.doc diff=astextplain
#*.DOC diff=astextplain
#*.docx diff=astextplain
#*.DOCX diff=astextplain
#*.dot diff=astextplain
#*.DOT diff=astextplain
#*.pdf diff=astextplain
#*.PDF diff=astextplain
#*.rtf diff=astextplain
#*.RTF diff=astextplain

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version: 2
updates:
- package-ecosystem: "cargo" # See documentation for possible values
directory: "/" # Location of package manifests
schedule:
interval: "weekly"

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name: Build
on:
workflow_dispatch:
jobs:
build:
name: build ${{ matrix.target }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
target: [x86_64-pc-windows-gnu, x86_64-unknown-linux-musl]
steps:
- uses: actions/checkout@master
- name: Compile and release
id: compile
uses: rust-build/rust-build.action@v1.4.3
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
RUSTTARGET: ${{ matrix.target }}
UPLOAD_MODE: none
- name: Upload artifact
uses: actions/upload-artifact@v3
with:
name: Binary
path: |
${{ steps.compile.outputs.BUILT_ARCHIVE }}
${{ steps.compile.outputs.BUILT_CHECKSUM }}

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on: [push, pull_request]
name: lint
jobs:
check:
name: Check
runs-on: ubuntu-latest
steps:
- name: Checkout sources
uses: actions/checkout@v4
- name: Install stable toolchain
uses: dtolnay/rust-toolchain@stable
with:
toolchain: stable
- name: Run cargo check
uses: clechasseur/rs-cargo@v2
continue-on-error: true
with:
command: check
test:
name: Test Suite
runs-on: ubuntu-latest
steps:
- name: Checkout sources
uses: actions/checkout@v4
- name: Install stable toolchain
uses: dtolnay/rust-toolchain@stable
with:
toolchain: stable
- name: Run cargo test
uses: clechasseur/rs-cargo@v2
continue-on-error: true
with:
command: test
lints:
name: Lints
runs-on: ubuntu-latest
steps:
- name: Checkout sources
uses: actions/checkout@v4
- name: Install stable toolchain
uses: dtolnay/rust-toolchain@stable
with:
toolchain: stable
components: rustfmt, clippy
- name: Run cargo fmt
uses: clechasseur/rs-cargo@v2
continue-on-error: true
with:
command: fmt
args: --all -- --check
- name: Run cargo clippy
uses: clechasseur/rs-cargo@v2
continue-on-error: true
with:
command: clippy
args: -- -D warnings

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name: Release
on:
push:
tags:
- v[0-9]+.*
jobs:
create-release:
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v4
- uses: taiki-e/create-gh-release-action@v1
with:
draft: true
token: ${{ secrets.GITHUB_TOKEN }}
upload-assets:
strategy:
matrix:
include:
- target: x86_64-unknown-linux-gnu
os: ubuntu-20.04
- target: aarch64-unknown-linux-gnu
os: ubuntu-20.04
- target: x86_64-pc-windows-msvc
os: windows-latest
- target: i686-pc-windows-msvc
os: windows-latest
- target: x86_64-apple-darwin
os: macos-latest
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v4
- uses: taiki-e/upload-rust-binary-action@v1
with:
target: ${{ matrix.target }}
bin: alterware-launcher
tar: unix
zip: windows
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

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/target
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
# User-specific files
*.rsuser
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Mono auto generated files
mono_crash.*
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
[Ww][Ii][Nn]32/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
bld/
[Bb]in/
[Oo]bj/
[Oo]ut/
[Ll]og/
[Ll]ogs/
# Visual Studio 2015/2017 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# Visual Studio 2017 auto generated files
Generated\ Files/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUnit
*.VisualState.xml
TestResult.xml
nunit-*.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# Benchmark Results
BenchmarkDotNet.Artifacts/
# .NET Core
project.lock.json
project.fragment.lock.json
artifacts/
# ASP.NET Scaffolding
ScaffoldingReadMe.txt
# StyleCop
StyleCopReport.xml
# Files built by Visual Studio
*_i.c
*_p.c
*_h.h
*.ilk
*.meta
*.obj
*.iobj
*.pch
*.pdb
*.ipdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*_wpftmp.csproj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Chutzpah Test files
_Chutzpah*
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb
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*.e2e
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$tf/
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*.gpState
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_ReSharper*/
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_TeamCity*
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*.dotCover
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coverage*.json
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coverage*.info
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*.coverage
*.coveragexml
# NCrunch
_NCrunch_*
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nCrunchTemp_*
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*.mm.*
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# Web workbench (sass)
.sass-cache/
# Installshield output folder
[Ee]xpress/
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
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DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# Note: Comment the next line if you want to checkin your web deploy settings,
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
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# in these scripts will be unencrypted
PublishScripts/
# NuGet Packages
*.nupkg
# NuGet Symbol Packages
*.snupkg
# The packages folder can be ignored because of Package Restore
**/[Pp]ackages/*
# except build/, which is used as an MSBuild target.
!**/[Pp]ackages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/[Pp]ackages/repositories.config
# NuGet v3's project.json files produces more ignorable files
*.nuget.props
*.nuget.targets
# Microsoft Azure Build Output
csx/
*.build.csdef
# Microsoft Azure Emulator
ecf/
rcf/
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*.appx
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# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!?*.[Cc]ache/
# Others
ClientBin/
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.jfm
*.pfx
*.publishsettings
orleans.codegen.cs
# Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
#*.snk
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
ServiceFabricBackup/
*.rptproj.bak
# SQL Server files
*.mdf
*.ldf
*.ndf
# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings
*.rptproj.rsuser
*- [Bb]ackup.rdl
*- [Bb]ackup ([0-9]).rdl
*- [Bb]ackup ([0-9][0-9]).rdl
# Microsoft Fakes
FakesAssemblies/
# GhostDoc plugin setting file
*.GhostDoc.xml
# Node.js Tools for Visual Studio
.ntvs_analysis.dat
node_modules/
# Visual Studio 6 build log
*.plg
# Visual Studio 6 workspace options file
*.opt
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
*.vbw
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
# Paket dependency manager
.paket/paket.exe
paket-files/
# FAKE - F# Make
.fake/
# CodeRush personal settings
.cr/personal
# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
# Cake - Uncomment if you are using it
# tools/**
# !tools/packages.config
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*.tss
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*.jmconfig
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*.btp.cs
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OpenCover/
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ASALocalRun/
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*.binlog
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*.nvuser
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.mfractor/
# Local History for Visual Studio
.localhistory/
# BeatPulse healthcheck temp database
healthchecksdb
# Backup folder for Package Reference Convert tool in Visual Studio 2017
MigrationBackup/
# Ionide (cross platform F# VS Code tools) working folder
.ionide/
# Fody - auto-generated XML schema
FodyWeavers.xsd

1665
Cargo.lock generated

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[package]
name = "alterware-launcher"
version = "0.6.10"
edition = "2021"
build = "res/build.rs"
[profile.release]
opt-level = "s"
panic = "abort"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
sha1_smol = "1.0.0"
serde = { version = "1.0.197", features = ["derive"] }
serde_json = "1.0.114"
rand = "0.8.5"
semver = "1.0.22"
colored = "2.1.0"
reqwest = { version = "0.11.24", features = ["stream"] }
futures-util = "0.3.30"
indicatif = "0.17.8"
tokio = {version="1.36.0", features = ["rt-multi-thread", "macros"]}
[target.'cfg(unix)'.dependencies]
openssl = { version = "0.10.64", default-features = false, features = ["vendored"] }
[target.'cfg(windows)'.dependencies]
steamlocate = "=2.0.0-beta.2"
mslnk = "0.1.8"
self-replace = "1.3.7"
[build-dependencies]
winres = "0.1.12"
[package.metadata.winres]
OriginalFilename = "alterware-launcher.exe"
FileDescription = "AlterWare Launcher"
ProductName = "AlterWare Launcher"

63
My Project/Resources.Designer.vb generated Normal file
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'------------------------------------------------------------------------------
' <auto-generated>
' This code was generated by a tool.
' Runtime Version:4.0.30319.42000
'
' Changes to this file may cause incorrect behavior and will be lost if
' the code is regenerated.
' </auto-generated>
'------------------------------------------------------------------------------
Option Strict On
Option Explicit On
Imports System
Namespace My.Resources
'This class was auto-generated by the StronglyTypedResourceBuilder
'class via a tool like ResGen or Visual Studio.
'To add or remove a member, edit your .ResX file then rerun ResGen
'with the /str option, or rebuild your VS project.
'''<summary>
''' A strongly-typed resource class, for looking up localized strings, etc.
'''</summary>
<Global.System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0"), _
Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), _
Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute(), _
Global.Microsoft.VisualBasic.HideModuleNameAttribute()> _
Friend Module Resources
Private resourceMan As Global.System.Resources.ResourceManager
Private resourceCulture As Global.System.Globalization.CultureInfo
'''<summary>
''' Returns the cached ResourceManager instance used by this class.
'''</summary>
<Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
Friend ReadOnly Property ResourceManager() As Global.System.Resources.ResourceManager
Get
If Object.ReferenceEquals(resourceMan, Nothing) Then
Dim temp As Global.System.Resources.ResourceManager = New Global.System.Resources.ResourceManager("alterware_launcher.Resources", GetType(Resources).Assembly)
resourceMan = temp
End If
Return resourceMan
End Get
End Property
'''<summary>
''' Overrides the current thread's CurrentUICulture property for all
''' resource lookups using this strongly typed resource class.
'''</summary>
<Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
Friend Property Culture() As Global.System.Globalization.CultureInfo
Get
Return resourceCulture
End Get
Set
resourceCulture = value
End Set
End Property
End Module
End Namespace

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My Project/Resources.resx Normal file
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1">this is my long string</data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
[base64 mime encoded serialized .NET Framework object]
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
[base64 mime encoded string representing a byte array form of the .NET Framework object]
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
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<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:attribute name="name" type="xsd:string" use="required" />
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<resheader name="resmimetype">
<value>text/microsoft-resx</value>
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<resheader name="version">
<value>2.0</value>
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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40
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Imports System
Imports System.IO
Imports System.Net
Imports System.Net.Http
Module Program
Private master As String = "https://master.alterware.dev"
Sub download_and_run(game As String)
Dim filename As String = game & ".exe"
Dim remote_path As String = If(game = "iw4-sp", "/iw4/", "/iw5/")
Console.WriteLine("Downloading " & game & "...")
Using wc As New WebClient
wc.DownloadFile(master & remote_path & filename, filename)
End Using
Console.WriteLine("Starting " & game)
Dim p As Process = Process.Start(filename)
p.WaitForExit()
End
End Sub
Sub Main(args As String())
Dim game As String
Try
game = args(0)
Catch ex As Exception
If File.Exists("iw4sp.exe") Or File.Exists("iw4mp.exe") Then
game = "iw4-sp"
ElseIf File.Exists("iw5sp.exe") Or File.Exists("iw5mp.exe") Or File.Exists("iw5mp_server.exe") Then
game = "iw5-mod"
Else
Console.WriteLine("No game specified nor found in local directory")
Console.ReadLine()
Return
End If
End Try
download_and_run(game)
End Sub
End Module

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@ -1,95 +1,7 @@
# AlterWare Launcher
# alterware-launcher
### [AlterWare.dev](https://alterware.dev)
1. Download [latest release](https://github.com/mxve/alterware-launcher/releases/latest/download/alterware-launcher.exe)
2. Place alterware-launcher.exe in MW2/MW3 game directory
3. Run alterware-launcher.exe
##### IW4x | IW4-SP | IW5-Mod | IW6-Mod | S1-Mod
![GitHub tag (with filter)](https://img.shields.io/github/v/tag/mxve/alterware-launcher?filter=!v*-pre&style=flat-square&label=Latest%20release&labelColor=F3F8FF&color=E26EE5) ![GitHub (Pre-)Release Date](https://img.shields.io/github/release-date-pre/mxve/alterware-launcher?style=flat-square&label=Release%20date&labelColor=F3F8FF&color=E26EE5) ![GitHub all releases](https://img.shields.io/github/downloads/mxve/alterware-launcher/total?style=flat-square&label=Total%20downloads&labelColor=F3F8FF&color=E26EE5)
---
## Installation
1. Download the game from [Steam](https://store.steampowered.com/)
2. Download the [latest alterware-launcher.exe](https://github.com/mxve/alterware-launcher/releases/latest/download/alterware-launcher.exe)
3. Place alterware-launcher.exe in the game directory
4. Run alterware-launcher.exe, after updating the game will launch automatically
---
#### Command line arguments
- ```iw4-sp```, ```iw4x```, ```iw5-mod```, ```iw6-mod```, ```s1-mod```
- Skip automatic detection and launch the specified game
- This should always be the first argument if used
- ```--update```, ```-u```
- Only update the game, don't launch it
- ```--skip-launcher-update```
- Don't update the launcher
- ```--bonus```
- Download bonus content
- ```--force```, ```-f```
- Force file hash recheck
- ```--path```, ```-p```
- Set the game path
- Do not include a trailing backslash in the path
- ```--pass```
- Pass additional arguments to the game
- See [client-args.md](client-args.md)
- ```--version```, ```-v```
- Print the launcher version
- ```--ignore-required-files```
- Install client even if required files are missing
Example: ```alterware-launcher.exe iw4x --bonus -u --path "C:\Games\IW4x" --pass "-console"```
Some arguments can be set in alterware-launcher.json, args generally override the values of the config.
---
#### Config file
alterware-launcher.json
- ```update_only```
- See --update
- Default: false
- ```skip_self_update```
- See --skip-launcher-update
- Default: false
- ```download_bonus_content```
- See --bonus
- Default: false
- ```ask_bonus_content```
- Ask the user if they want to download bonus content
- Default: true; false after asking
- ```force_update```
- See --force
- Default: false
- ```args```
- See --pass
- Default: ""
- ```use_https```
- Use HTTPS for downloads
- Default: false
---
#### Support
Visit the [AlterWare Forum](https://forum.alterware.dev/) or [Discord](https://discord.gg/2ETE8engZM) for support.
---
#### Building from Source
- [Install Rust](https://rustup.rs/)
- Clone the repository
- Run ```cargo build --release```
- The executable will be located in ```target/release```
---
### Note for server owners:
When the launcher updates itself __on Windows__ it will restart by spawning a new console. If you are automating this process, you should probably use ```--skip-launcher-update``` and download the latest launcher yourself from [here](https://github.com/mxve/alterware-launcher/releases/latest/download/alterware-launcher.exe).
The linux build does __not__ update itself.
If the launcher doesn't work make sure you have dotnet 6.0 installed. Also try running the launcher as administrator.

25
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.5.33530.505
MinimumVisualStudioVersion = 10.0.40219.1
Project("{F184B08F-C81C-45F6-A57F-5ABD9991F28F}") = "alterware-launcher", "alterware-launcher.vbproj", "{FDEA6E70-5F8E-438C-A79A-604DC8CEC5C2}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{FDEA6E70-5F8E-438C-A79A-604DC8CEC5C2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{FDEA6E70-5F8E-438C-A79A-604DC8CEC5C2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{FDEA6E70-5F8E-438C-A79A-604DC8CEC5C2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{FDEA6E70-5F8E-438C-A79A-604DC8CEC5C2}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {9C3806A8-30BF-4467-A257-B01E592BBF6E}
EndGlobalSection
EndGlobal

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<RootNamespace>alterware_launcher</RootNamespace>
<TargetFramework>net6.0</TargetFramework>
<PublishSingleFile>true</PublishSingleFile>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<SelfContained>true</SelfContained>
<ApplicationIcon>icon.ico</ApplicationIcon>
<Description>AlterWare iw4-sp/iw5-mod updater</Description>
<PackageProjectUrl>https://github.com/mxve/alterware-launcher</PackageProjectUrl>
<PackageIcon>icon.png</PackageIcon>
<RepositoryType>git</RepositoryType>
<FileVersion>0.1.1</FileVersion>
<AssemblyVersion>0.1.0</AssemblyVersion>
</PropertyGroup>
<ItemGroup>
<Content Include="icon.ico" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\Seafile\GFX\mxve\icon.png">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
</ItemGroup>
<ItemGroup>
<Compile Update="My Project\Resources.Designer.vb">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="My Project\Resources.resx">
<CustomToolNamespace>My.Resources</CustomToolNamespace>
<Generator>VbMyResourcesResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.vb</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

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@ -1,32 +0,0 @@
# IW4x
[github.com/iw4x/iw4x-client#command-line-arguments](https://github.com/iw4x/iw4x-client#command-line-arguments)
| Argument | Description |
|:------------------------|:-----------------------------------------------|
| `-tests` | Perform unit tests. |
| `-entries` | Print to the console a list of every asset as they are loaded from zonefiles. |
| `-stdout` | Redirect all logging output to the terminal iw4x is started from, or if there is none, creates a new terminal window to write log information in. |
| `-console` | Allow the game to display its own separate interactive console window. |
| `-dedicated` | Starts the game as a headless dedicated server. |
| `-bigminidumps` | Include all code sections from loaded modules in the dump. |
| `-reallybigminidumps` | Include data sections from all loaded modules in the dump. |
| `-dump` | Write info of loaded assets to the raw folder as they are being loaded. |
| `-nointro` | Skip game's cinematic intro. |
| `-version` | Print IW4x build info on startup. |
| `-nosteam` | Disable friends feature and do not update Steam about the game's current status just like an invisible mode. |
| `-unprotect-dvars` | Allow the server to modify saved/archive dvars. |
| `-zonebuilder` | Start the interactive zonebuilder tool console instead of starting the game. |
| `-disable-notifies` | Disable "Anti-CFG" checks |
| `-disable-mongoose` | Disable Mongoose HTTP server |
| `-disable-rate-limit-check` | Disable RCOn rate limit checks |
| `+<command>` | Execute game command (ex. `+set net_port 1337`)|
# S1-Mod, IW6-Mod
| Argument | Description |
|:------------------------|:-----------------------------------------------|
| `-headless` | Use system console |
| `-dedicated` | Dedicated server |
| `-singleplayer` | Start singleplayer; Skip launcher |
| `-multiplayer` | Start multiplayer; Skip launcher |
| `+<command>` | Execute game command (ex. `+set net_port 1337`)|

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#[cfg(windows)]
extern crate winres;
#[cfg(windows)]
fn main() {
let mut res = winres::WindowsResource::new();
res.set_icon("res/icon.ico").set_language(0x0409);
if let Err(e) = res.compile() {
eprintln!("{}", e);
std::process::exit(1);
}
}
#[cfg(unix)]
fn main() {}

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@ -1,53 +0,0 @@
use crate::structs::Config;
use std::{fs, path::PathBuf};
pub fn load(config_path: PathBuf) -> Config {
if config_path.exists() {
let cfg = fs::read_to_string(&config_path).unwrap();
let cfg: Config = serde_json::from_str(&cfg).unwrap_or(Config::default());
return cfg;
}
save(config_path.clone(), Config::default());
Config::default()
}
pub fn save(config_path: PathBuf, config: Config) {
match fs::write(
config_path.clone(),
serde_json::to_string_pretty(&config).unwrap(),
) {
Ok(_) => (),
Err(e) => match e.kind() {
std::io::ErrorKind::NotFound => {
fs::create_dir_all(config_path.parent().unwrap()).unwrap();
save(config_path, config);
}
_ => println!("Could not save config file, got:\n{}\n", e),
},
}
}
pub fn save_value(config_path: PathBuf, key: &str, value: bool) {
let mut config = load(config_path.clone());
match key {
"update_only" => config.update_only = value,
"skip_self_update" => config.skip_self_update = value,
"download_bonus_content" => config.download_bonus_content = value,
"ask_bonus_content" => config.ask_bonus_content = value,
"force_update" => config.force_update = value,
"use_https" => config.use_https = value,
_ => (),
}
save(config_path, config);
}
pub fn save_value_s(config_path: PathBuf, key: &str, value: String) {
let mut config = load(config_path.clone());
match key {
"args" => config.args = value.to_string(),
"engine" => config.engine = value.to_string(),
_ => (),
}
save(config_path, config);
}

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@ -1,24 +0,0 @@
use semver::Version;
pub async fn latest_tag(owner: &str, repo: &str) -> String {
let github_body = crate::http_async::get_body_string(
format!(
"https://api.github.com/repos/{}/{}/releases/latest",
owner, repo
)
.as_str(),
)
.await
.unwrap();
let github_json: serde_json::Value = serde_json::from_str(&github_body).unwrap();
github_json["tag_name"].to_string().replace('"', "")
}
pub async fn latest_version(owner: &str, repo: &str) -> Version {
let tag = latest_tag(owner, repo).await.replace('v', "");
Version::parse(&tag).unwrap()
}
pub fn latest_release_url(owner: &str, repo: &str) -> String {
format!("https://github.com/{}/{}/releases/latest", owner, repo)
}

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@ -1,5 +0,0 @@
pub const MASTER: &str = "cdn.alterware.ovh";
pub const GH_OWNER: &str = "mxve";
pub const GH_REPO: &str = "alterware-launcher";
pub const GH_IW4X_OWNER: &str = "iw4x";
pub const GH_IW4X_REPO: &str = "iw4x-client";

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@ -1,127 +0,0 @@
use std::cmp::min;
use std::fs::File;
use std::io::Write;
use std::path::PathBuf;
use colored::*;
use futures_util::StreamExt;
use indicatif::ProgressBar;
use reqwest::Client;
use crate::misc;
pub async fn download_file_progress(
client: &Client,
pb: &ProgressBar,
url: &str,
path: &PathBuf,
size: u64,
) -> Result<(), String> {
let res = client
.get(url)
.header(
"User-Agent",
&format!(
"AlterWare Launcher | github.com/{}/{}",
crate::global::GH_OWNER,
crate::global::GH_REPO
),
)
.send()
.await
.or(Err(format!("Failed to GET from '{}'", &url)))?;
// Fix for CF shenanigans
let total_size = res.content_length().unwrap_or(size);
pb.set_length(total_size);
pb.println(format!(
"[{}] {} ({})",
"Downloading".bright_yellow(),
misc::cute_path(path),
misc::human_readable_bytes(total_size)
));
pb.set_message(path.file_name().unwrap().to_str().unwrap().to_string());
let mut file =
File::create(path).or(Err(format!("Failed to create file '{}'", path.display())))?;
let mut downloaded: u64 = 0;
let mut stream = res.bytes_stream();
while let Some(item) = stream.next().await {
let chunk = item.or(Err("Error while downloading file"))?;
file.write_all(&chunk)
.or(Err("Error while writing to file"))?;
let new = min(downloaded + (chunk.len() as u64), total_size);
downloaded = new;
pb.set_position(new);
}
pb.set_message(String::default());
Ok(())
}
pub async fn download_file(url: &str, path: &PathBuf) -> Result<(), String> {
let client = Client::new();
match client
.get(url)
.header(
"User-Agent",
&format!(
"AlterWare Launcher | github.com/{}/{}",
crate::global::GH_OWNER,
crate::global::GH_REPO
),
)
.send()
.await
{
Ok(res) => {
let body = res.bytes().await.or(Err("Failed to download file"))?;
let mut file = File::create(path).or(Err("Failed to create file"))?;
file.write_all(&body).or(Err("Failed to write to file"))?;
Ok(())
}
Err(e) => {
misc::fatal_error(&format!(
"Could not download file from {}, got:\n{}",
url, e
));
Err("Could not download file".to_string())
}
}
}
pub async fn get_body(url: &str) -> Result<Vec<u8>, String> {
let client = Client::new();
match client
.get(url)
.header(
"User-Agent",
&format!(
"AlterWare Launcher | github.com/{}/{}",
crate::global::GH_OWNER,
crate::global::GH_REPO
),
)
.send()
.await
{
Ok(res) => {
println!(
"[DEBUG] {} {}",
res.status().to_string().bright_yellow(),
url.bright_yellow()
);
let body = res.bytes().await.or(Err("Failed to get body"))?;
Ok(body.to_vec())
}
Err(e) => {
misc::fatal_error(&format!("Could not get body from {}, got:\n{}", url, e));
Err("Could not get body".to_string())
}
}
}
pub async fn get_body_string(url: &str) -> Result<String, String> {
let body = get_body(url).await?;
Ok(String::from_utf8(body).unwrap())
}

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@ -1,52 +0,0 @@
use crate::github;
use crate::global::*;
use crate::http_async;
use crate::misc;
use colored::*;
use std::{fs, path::Path};
pub fn local_revision(dir: &Path) -> u16 {
if let Ok(revision) = fs::read_to_string(dir.join(".iw4xrevision")) {
misc::rev_to_int(&revision)
} else {
0
}
}
pub async fn remote_revision() -> u16 {
misc::rev_to_int(&github::latest_tag(GH_IW4X_OWNER, GH_IW4X_REPO).await)
}
pub async fn update(dir: &Path) {
let remote = remote_revision().await;
let local = local_revision(dir);
if remote <= local && dir.join("iw4x.dll").exists() {
println!(
"[{}] No files to download for IW4x",
"Info".bright_magenta(),
);
return;
}
println!(
"[{}] Downloading outdated or missing files for IW4x",
"Info".bright_magenta()
);
println!(
"[{}] {}",
"Downloading".bright_yellow(),
misc::cute_path(&dir.join("iw4x.dll"))
);
http_async::download_file(
&format!(
"{}/download/iw4x.dll",
github::latest_release_url(GH_IW4X_OWNER, GH_IW4X_REPO)
),
&dir.join("iw4x.dll"),
)
.await
.unwrap();
fs::write(dir.join(".iw4xrevision"), format!("r{}", remote)).unwrap();
}

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@ -1,712 +0,0 @@
mod config;
mod github;
mod global;
mod http_async;
mod iw4x;
mod misc;
mod self_update;
mod structs;
use global::*;
use structs::*;
use colored::*;
use indicatif::ProgressBar;
#[cfg(windows)]
use mslnk::ShellLink;
use std::{borrow::Cow, collections::HashMap, env, fs, path::Path, path::PathBuf};
#[cfg(windows)]
use steamlocate::SteamDir;
#[cfg(windows)]
fn get_installed_games(games: &Vec<Game>) -> Vec<(u32, PathBuf)> {
let mut installed_games = Vec::new();
let steamdir_result = SteamDir::locate();
let steamdir = match steamdir_result {
Ok(steamdir) => steamdir,
Err(error) => {
println!("Error locating Steam: {}", error);
return installed_games;
}
};
for game in games {
if let Ok(Some((app, library))) = steamdir.find_app(game.app_id) {
let game_path = library
.path()
.join("steamapps")
.join("common")
.join(&app.install_dir);
installed_games.push((game.app_id, game_path));
}
}
installed_games
}
#[cfg(windows)]
fn create_shortcut(path: &Path, target: &Path, icon: String, args: String) {
if let Ok(mut sl) = ShellLink::new(target) {
sl.set_arguments(Some(args));
sl.set_icon_location(Some(icon));
sl.create_lnk(path).unwrap_or_else(|error| {
println!("Error creating shortcut.\n{:#?}", error);
});
} else {
println!("Error creating shortcut.");
}
}
#[cfg(windows)]
fn setup_client_links(game: &Game, game_dir: &Path) {
if game.client.len() > 1 {
println!("Multiple clients installed, use the shortcuts (launch-<client>.lnk in the game directory or on the desktop) to launch a specific client.");
}
for c in game.client.iter() {
create_shortcut(
&game_dir.join(format!("launch-{}.lnk", c)),
&game_dir.join("alterware-launcher.exe"),
game_dir
.join(format!("{}.exe", c))
.to_string_lossy()
.into_owned(),
c.to_string(),
);
}
}
#[cfg(windows)]
fn setup_desktop_links(path: &Path, game: &Game) {
println!("Create Desktop shortcut? (Y/n)");
let input = misc::stdin().to_ascii_lowercase();
if input == "y" || input.is_empty() {
let desktop = PathBuf::from(&format!("{}\\Desktop", env::var("USERPROFILE").unwrap()));
for c in game.client.iter() {
create_shortcut(
&desktop.join(format!("{}.lnk", c)),
&path.join("alterware-launcher.exe"),
path.join(format!("{}.exe", c))
.to_string_lossy()
.into_owned(),
c.to_string(),
);
}
}
}
#[cfg(windows)]
async fn auto_install(path: &Path, game: &Game<'_>, master_url: &String) {
setup_client_links(game, path);
setup_desktop_links(path, game);
update(game, path, false, false, None, master_url, None).await;
}
#[cfg(windows)]
async fn windows_launcher_install(games: &Vec<Game<'_>>, master_url: &String) {
println!(
"{}",
"No game specified/found. Checking for installed Steam games..".yellow()
);
let installed_games = get_installed_games(games);
if !installed_games.is_empty() {
let current_dir = env::current_dir().unwrap();
for (id, path) in installed_games.iter() {
if current_dir.starts_with(path) {
println!("Found game in current directory.");
println!("Installing AlterWare client for {}.", id);
let game = games.iter().find(|&g| g.app_id == *id).unwrap();
auto_install(path, game, master_url).await;
println!("Installation complete. Please run the launcher again or use a shortcut to launch the game.");
std::io::stdin().read_line(&mut String::new()).unwrap();
std::process::exit(0);
}
}
println!("Installed games:");
for (id, path) in installed_games.iter() {
println!("{}: {}", id, path.display());
}
println!("Enter the ID of the game you want to install the AlterWare client for:");
let input: u32 = misc::stdin().parse().unwrap();
for (id, path) in installed_games.iter() {
if *id == input {
let game = games.iter().find(|&g| g.app_id == input).unwrap();
let launcher_path = env::current_exe().unwrap();
let target_path = path.join("alterware-launcher.exe");
if launcher_path != target_path {
fs::copy(launcher_path, target_path).unwrap();
println!("Launcher copied to {}", path.display());
}
auto_install(path, game, master_url).await;
println!("Installation complete. Please run the launcher again or use a shortcut to launch the game.");
std::io::stdin().read_line(&mut String::new()).unwrap();
break;
}
}
std::process::exit(0);
} else {
println!(
"No installed games found. Make sure to place the launcher in the game directory."
);
std::io::stdin().read_line(&mut String::new()).unwrap();
std::process::exit(0);
}
}
// fn prompt_client_selection(games: &[Game]) -> String {
// println!(
// "Couldn't detect any games, please select a client to install in the current directory:"
// );
// for (i, g) in games.iter().enumerate() {
// for c in g.client.iter() {
// println!("{}: {}", i, c);
// }
// }
// let input: usize = misc::stdin().parse().unwrap();
// String::from(games[input].client[0])
// }
// async fn manual_install(games: &[Game<'_>]) {
// let selection = prompt_client_selection(games);
// let game = games.iter().find(|&g| g.client[0] == selection).unwrap();
// update(game, &env::current_dir().unwrap(), false, false).await;
// println!("Installation complete. Please run the launcher again or use a shortcut to launch the game.");
// std::io::stdin().read_line(&mut String::new()).unwrap();
// std::process::exit(0);
// }
fn total_download_size(cdn_info: &Vec<CdnFile>, remote_dir: &str) -> u64 {
let remote_dir = format!("{}/", remote_dir);
let mut size: u64 = 0;
for file in cdn_info {
if !file.name.starts_with(&remote_dir) || file.name == "iw4/iw4x.dll" {
continue;
}
size += file.size as u64;
}
size
}
async fn update_dir(
cdn_info: &Vec<CdnFile>,
remote_dir: &str,
dir: &Path,
hashes: &mut HashMap<String, String>,
pb: &ProgressBar,
skip_iw4x_sp: bool,
master_url: &String,
) {
misc::pb_style_download(pb, false);
let remote_dir_pre = format!("{}/", remote_dir);
let mut files_to_download: Vec<CdnFile> = vec![];
for file in cdn_info {
if !file.name.starts_with(&remote_dir_pre) || file.name == "iw4/iw4x.dll" {
continue;
}
if skip_iw4x_sp && file.name == "iw4/iw4x-sp.exe" {
continue;
}
let sha1_remote = file.hash.to_lowercase();
let file_name = &file.name.replace(remote_dir_pre.as_str(), "");
let file_path = dir.join(file_name);
if file_path.exists() {
let sha1_local = hashes
.get(file_name)
.map(Cow::Borrowed)
.unwrap_or_else(|| Cow::Owned(misc::get_file_sha1(&file_path)))
.to_string();
if sha1_local != sha1_remote {
files_to_download.push(file.clone());
} else {
pb.println(format!(
"[{}] {}",
"Checked".bright_blue(),
misc::cute_path(&file_path)
));
hashes.insert(file_name.to_owned(), file.hash.to_lowercase());
}
} else {
files_to_download.push(file.clone());
}
}
if files_to_download.is_empty() {
pb.println(format!(
"[{}] No files to download for {}",
"Info".bright_magenta(),
remote_dir
));
return;
}
pb.println(format!(
"[{}] Downloading outdated or missing files for {}, {}",
"Info".bright_magenta(),
remote_dir,
misc::human_readable_bytes(total_download_size(&files_to_download, remote_dir))
));
misc::pb_style_download(pb, true);
let client = reqwest::Client::new();
for file in files_to_download {
let file_name = &file.name.replace(&remote_dir_pre, "");
let file_path = dir.join(file_name);
if let Some(parent) = file_path.parent() {
if !parent.exists() {
fs::create_dir_all(parent).unwrap();
}
}
http_async::download_file_progress(
&client,
pb,
&format!("{}/{}", master_url, file.name),
&file_path,
file.size as u64,
)
.await
.unwrap();
hashes.insert(file_name.to_owned(), file.hash.to_lowercase());
}
misc::pb_style_download(pb, false);
}
async fn update(
game: &Game<'_>,
dir: &Path,
bonus_content: bool,
force: bool,
skip_iw4x_sp: Option<bool>,
master_url: &String,
ignore_required_files: Option<bool>,
) {
let skip_iw4x_sp = skip_iw4x_sp.unwrap_or(false);
let ignore_required_files = ignore_required_files.unwrap_or(false);
let res = http_async::get_body_string(format!("{}/files.json", master_url).as_str())
.await
.unwrap();
let cdn_info: Vec<CdnFile> = serde_json::from_str(&res).unwrap();
if !ignore_required_files && !game.required_files_exist(dir) {
println!(
"{}\nVerify game file integrity on Steam or reinstall the game.",
"Critical game files missing.".bright_red()
);
std::io::stdin().read_line(&mut String::new()).unwrap();
std::process::exit(0);
}
let mut hashes = HashMap::new();
let hash_file = dir.join(".sha-sums");
if hash_file.exists() && !force {
let hash_file = fs::read_to_string(hash_file).unwrap();
for line in hash_file.lines() {
let mut split = line.split_whitespace();
let hash = split.next().unwrap();
let file = split.next().unwrap();
hashes.insert(file.to_owned(), hash.to_owned());
}
}
if game.engine == "iw4" {
iw4x::update(dir).await;
let iw4x_dirs = vec!["iw4x", "zone/patch"];
for d in &iw4x_dirs {
if let Ok(dir_iter) = dir.join(d).read_dir() {
'outer: for file in dir_iter.filter_map(|entry| entry.ok()) {
let file_path = file.path();
if file_path.is_dir() {
continue;
}
let file_path_rel = match file_path.strip_prefix(dir) {
Ok(rel) => rel.to_path_buf(),
Err(_) => continue,
};
if iw4x_dirs
.iter()
.any(|prefix| file_path_rel.starts_with(Path::new(prefix)))
{
if !cdn_info
.iter()
.any(|cdn_file| cdn_file.name.starts_with("iw4"))
{
continue;
}
let should_continue = cdn_info.iter().any(|cdn_file| {
let path_rem = Path::new(&cdn_file.name)
.strip_prefix(Path::new("iw4"))
.unwrap_or_else(|_| Path::new(&cdn_file.name));
path_rem == file_path_rel
});
if should_continue {
continue 'outer;
}
println!(
"[{}] {}",
"Removed".bright_red(),
misc::cute_path(&file_path)
);
if fs::remove_file(&file_path).is_err() {
println!(
"[{}] Couldn't delete {}",
"Error".bright_red(),
misc::cute_path(&file_path)
);
}
}
}
}
}
}
let pb = ProgressBar::new(0);
update_dir(
&cdn_info,
game.engine,
dir,
&mut hashes,
&pb,
skip_iw4x_sp,
master_url,
)
.await;
if bonus_content && !game.bonus.is_empty() {
for bonus in game.bonus.iter() {
update_dir(
&cdn_info,
bonus,
dir,
&mut hashes,
&pb,
skip_iw4x_sp,
master_url,
)
.await;
}
}
pb.finish();
for f in game.delete.iter() {
let file_path = dir.join(f);
if file_path.is_file() {
if fs::remove_file(&file_path).is_err() {
println!(
"[{}] Couldn't delete {}",
"Error".bright_red(),
misc::cute_path(&file_path)
);
} else {
println!(
"[{}] {}",
"Removed".bright_red(),
misc::cute_path(&file_path)
);
}
} else if file_path.is_dir() {
if fs::remove_dir_all(&file_path).is_err() {
println!(
"[{}] Couldn't delete {}",
"Error".bright_red(),
misc::cute_path(&file_path)
);
} else {
println!(
"[{}] {}",
"Removed".bright_red(),
misc::cute_path(&file_path)
);
}
}
}
let mut hash_file_content = String::new();
for (file, hash) in hashes.iter() {
hash_file_content.push_str(&format!("{} {}\n", hash, file));
}
fs::write(dir.join(".sha-sums"), hash_file_content).unwrap();
}
fn launch(file_path: &PathBuf, args: &str) {
println!("\n\nJoin the AlterWare Discord server:\nhttps://discord.gg/2ETE8engZM\n\n");
println!("Launching {} {}", file_path.display(), args);
std::process::Command::new(file_path)
.args(args.trim().split(' '))
.current_dir(file_path.parent().unwrap())
.spawn()
.expect("Failed to launch the game")
.wait()
.expect("Failed to wait for the game process to finish");
}
#[cfg(windows)]
fn setup_env() {
colored::control::set_virtual_terminal(true).unwrap_or_else(|error| {
println!("{:#?}", error);
colored::control::SHOULD_COLORIZE.set_override(false);
});
if let Ok(system_root) = env::var("SystemRoot") {
if let Ok(current_dir) = env::current_dir() {
if current_dir.starts_with(system_root) {
if let Ok(current_exe) = env::current_exe() {
if let Some(parent) = current_exe.parent() {
if let Err(error) = env::set_current_dir(parent) {
eprintln!("{:#?}", error);
} else {
println!("Running from the system directory. Changed working directory to the executable location.");
}
}
}
}
}
}
}
fn arg_value(args: &[String], arg: &str) -> Option<String> {
args.iter()
.position(|r| r == arg)
.map(|e| args[e + 1].clone())
}
fn arg_bool(args: &[String], arg: &str) -> bool {
args.iter().any(|r| r == arg)
}
fn arg_remove(args: &mut Vec<String>, arg: &str) {
args.iter().position(|r| r == arg).map(|e| args.remove(e));
}
fn arg_remove_value(args: &mut Vec<String>, arg: &str) {
if let Some(e) = args.iter().position(|r| r == arg) {
args.remove(e);
args.remove(e);
};
}
#[tokio::main]
async fn main() {
#[cfg(windows)]
setup_env();
let mut args: Vec<String> = env::args().collect();
if arg_bool(&args, "--help") {
println!("CLI Args:");
println!(" <client>: Specify the client to launch");
println!(" --help: Display this help message");
println!(" --version: Display the launcher version");
println!(" --path/-p <path>: Specify the game directory");
println!(" --update/-u: Update only, don't launch the game");
println!(" --bonus: Download bonus content");
println!(" --force/-f: Force file hash recheck");
println!(" --pass <args>: Pass arguments to the game");
println!(" --skip-launcher-update: Skip launcher self-update");
println!(" --ignore-required-files: Skip required files check");
println!(
"\nExample:\n alterware-launcher.exe iw4x --bonus --pass \"-console -nointro\""
);
return;
}
if arg_bool(&args, "--version") || arg_bool(&args, "-v") {
println!(
"{} v{}",
"AlterWare Launcher".bright_green(),
env!("CARGO_PKG_VERSION")
);
println!("https://github.com/{}/{}", GH_OWNER, GH_REPO);
println!(
"\n{}{}{}{}{}{}{}",
"For ".on_black(),
"Alter".bright_blue().on_black().underline(),
"Ware".white().on_black().underline(),
".dev".on_black().underline(),
" by ".on_black(),
"mxve".bright_magenta().on_black().underline(),
".de".on_black().underline()
);
return;
}
let install_path: PathBuf;
if let Some(path) = arg_value(&args, "--path") {
install_path = PathBuf::from(path);
arg_remove_value(&mut args, "--path");
} else if let Some(path) = arg_value(&args, "-p") {
install_path = PathBuf::from(path);
arg_remove_value(&mut args, "-p");
} else {
install_path = env::current_dir().unwrap();
}
let mut cfg = config::load(install_path.join("alterware-launcher.json"));
let master_url = if cfg.use_https {
format!("https://{}", MASTER)
} else {
format!("http://{}", MASTER)
};
if !arg_bool(&args, "--skip-launcher-update") && !cfg.skip_self_update {
self_update::run(cfg.update_only).await;
} else {
arg_remove(&mut args, "--skip-launcher-update");
}
if arg_bool(&args, "--update") || arg_bool(&args, "-u") {
cfg.update_only = true;
arg_remove(&mut args, "--update");
arg_remove(&mut args, "-u");
}
if arg_bool(&args, "--bonus") {
cfg.download_bonus_content = true;
cfg.ask_bonus_content = false;
arg_remove(&mut args, "--bonus");
}
if arg_bool(&args, "--force") || arg_bool(&args, "-f") {
cfg.force_update = true;
arg_remove(&mut args, "--force");
arg_remove(&mut args, "-f");
}
let ignore_required_files = arg_bool(&args, "--ignore-required-files");
if ignore_required_files {
arg_remove(&mut args, "--ignore-required-files");
}
if let Some(pass) = arg_value(&args, "--pass") {
cfg.args = pass;
arg_remove_value(&mut args, "--pass");
} else if cfg.args.is_empty() {
cfg.args = String::default();
}
let games_json = http_async::get_body_string(format!("{}/games.json", master_url).as_str())
.await
.unwrap();
let games: Vec<Game> = serde_json::from_str(&games_json).unwrap_or_else(|error| {
println!("Error parsing games.json: {:#?}", error);
fs::write("alterware-launcher-error.txt", &games_json).unwrap();
misc::stdin();
std::process::exit(1);
});
let mut game: String = String::new();
if args.len() > 1 {
game = String::from(&args[1]);
} else {
'main: for g in games.iter() {
for r in g.references.iter() {
if install_path.join(r).exists() {
if g.client.len() > 1 {
if cfg.update_only {
game = String::from(g.client[0]);
break 'main;
}
#[cfg(windows)]
setup_client_links(g, &env::current_dir().unwrap());
#[cfg(not(windows))]
println!("Multiple clients installed, set the client as the first argument to launch a specific client.");
println!("Select a client to launch:");
for (i, c) in g.client.iter().enumerate() {
println!("{}: {}", i, c);
}
game = String::from(g.client[misc::stdin().parse::<usize>().unwrap()]);
break 'main;
}
game = String::from(g.client[0]);
break 'main;
}
}
}
}
for g in games.iter() {
for c in g.client.iter() {
if c == &game {
if cfg.engine.is_empty() {
cfg.engine = String::from(g.engine);
config::save_value_s(
install_path.join("alterware-launcher.json"),
"engine",
cfg.engine.clone(),
);
if cfg.engine == "iw4" && cfg.args.is_empty() {
cfg.args = String::from("-stdout");
config::save_value_s(
install_path.join("alterware-launcher.json"),
"args",
cfg.args.clone(),
);
}
}
if cfg.ask_bonus_content && !g.bonus.is_empty() {
println!("Download bonus content? (Y/n)");
let input = misc::stdin().to_ascii_lowercase();
cfg.download_bonus_content = input != "n";
config::save_value(
install_path.join("alterware-launcher.json"),
"download_bonus_content",
cfg.download_bonus_content,
);
config::save_value(
install_path.join("alterware-launcher.json"),
"ask_bonus_content",
false,
);
}
update(
g,
install_path.as_path(),
cfg.download_bonus_content,
cfg.force_update,
Some(&game != "iw4x-sp"),
&master_url,
Some(ignore_required_files),
)
.await;
if !cfg.update_only {
launch(&install_path.join(format!("{}.exe", c)), &cfg.args);
}
return;
}
}
}
#[cfg(windows)]
windows_launcher_install(&games, &master_url).await;
println!("{}", "Game not found!".bright_red());
println!("Place the launcher in the game folder, if that doesn't work specify the client on the command line (ex. alterware-launcher.exe iw4-sp)");
println!("Press enter to exit...");
std::io::stdin().read_line(&mut String::new()).unwrap();
}

View File

@ -1,58 +0,0 @@
use std::{
fs,
path::{Path, PathBuf},
};
use colored::Colorize;
use indicatif::{ProgressBar, ProgressStyle};
pub fn get_file_sha1(path: &PathBuf) -> String {
let mut sha1 = sha1_smol::Sha1::new();
sha1.update(&fs::read(path).unwrap());
sha1.digest().to_string()
}
pub fn stdin() -> String {
let mut input = String::new();
std::io::stdin().read_line(&mut input).unwrap();
input.trim().to_string()
}
pub fn rev_to_int(rev: &str) -> u16 {
rev.strip_prefix('r')
.unwrap_or("0")
.parse::<u16>()
.unwrap_or(0)
}
pub fn fatal_error(error: &str) {
println!("\n\n{}:\n{}", "Error".bright_red(), error);
stdin();
std::process::exit(1);
}
pub fn human_readable_bytes(bytes: u64) -> String {
let mut bytes = bytes as f64;
let mut i = 0;
let units = ["B", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB"];
while bytes > 1024.0 {
bytes /= 1024.0;
i += 1;
}
format!("{:.2}{}", bytes, units[i])
}
pub fn pb_style_download(pb: &ProgressBar, state: bool) {
if state {
pb.set_style(
ProgressStyle::with_template("{spinner:.magenta} {msg:.magenta} > {bytes}/{total_bytes} | {bytes_per_sec} | {eta}")
.unwrap(),
);
} else {
pb.set_style(ProgressStyle::with_template("{spinner:.magenta} {msg}").unwrap());
}
}
pub fn cute_path(path: &Path) -> String {
path.to_str().unwrap().replace('\\', "/")
}

View File

@ -1,111 +0,0 @@
use crate::github;
use crate::global::*;
use semver::Version;
pub async fn self_update_available() -> bool {
let current_version: Version = Version::parse(env!("CARGO_PKG_VERSION")).unwrap();
let latest_version = github::latest_version(GH_OWNER, GH_REPO).await;
current_version < latest_version
}
#[cfg(not(windows))]
pub async fn run(_update_only: bool) {
if self_update_available().await {
println!("A new version of the AlterWare launcher is available.");
println!(
"Download it at {}",
github::latest_release_url(GH_OWNER, GH_REPO)
);
println!("Launching in 10 seconds..");
tokio::time::sleep(tokio::time::Duration::from_secs(10)).await;
}
}
#[cfg(windows)]
pub fn restart() -> std::io::Error {
use std::os::windows::process::CommandExt;
match std::process::Command::new(std::env::current_exe().unwrap())
.args(std::env::args().skip(1))
.creation_flags(0x00000010) // CREATE_NEW_CONSOLE
.spawn()
{
Ok(_) => std::process::exit(0),
Err(err) => err,
}
}
#[cfg(windows)]
pub async fn run(update_only: bool) {
use std::{fs, path::PathBuf};
use crate::http_async;
use crate::misc;
let working_dir = std::env::current_dir().unwrap();
let files = fs::read_dir(&working_dir).unwrap();
for file in files {
let file = file.unwrap();
let file_name = file.file_name().into_string().unwrap();
if file_name.contains("alterware-launcher")
&& (file_name.contains(".__relocated__.exe")
|| file_name.contains(".__selfdelete__.exe"))
{
fs::remove_file(file.path()).unwrap_or_else(|_| {
println!("Failed to remove old launcher file.");
});
}
}
if self_update_available().await {
println!("Performing launcher self-update.");
println!(
"If you run into any issues, please download the latest version at {}",
github::latest_release_url(GH_OWNER, GH_REPO)
);
let update_binary = PathBuf::from("alterware-launcher-update.exe");
let file_path = working_dir.join(&update_binary);
if update_binary.exists() {
fs::remove_file(&update_binary).unwrap();
}
let launcher_name = if cfg!(target_arch = "x86") {
"alterware-launcher-x86.exe"
} else {
"alterware-launcher.exe"
};
http_async::download_file(
&format!(
"{}/download/{}",
github::latest_release_url(GH_OWNER, GH_REPO),
launcher_name
),
&file_path,
)
.await
.unwrap();
if !file_path.exists() {
println!("Failed to download launcher update.");
return;
}
self_replace::self_replace("alterware-launcher-update.exe").unwrap();
fs::remove_file(&file_path).unwrap();
// restarting spawns a new console, automation should manually restart on exit code 201
if !update_only {
let restart_error = restart().to_string();
println!("Failed to restart launcher: {}", restart_error);
println!("Please restart the launcher manually.");
misc::stdin();
}
std::process::exit(201);
}
}

View File

@ -1,61 +0,0 @@
use std::path::Path;
#[derive(serde::Deserialize, serde::Serialize, Clone)]
pub struct CdnFile {
pub name: String,
pub size: u32,
pub hash: String,
}
#[derive(serde::Deserialize, serde::Serialize)]
pub struct Game<'a> {
pub engine: &'a str,
pub client: Vec<&'a str>,
pub references: Vec<&'a str>,
pub app_id: u32,
pub bonus: Vec<&'a str>,
pub delete: Vec<&'a str>,
pub required: Vec<&'a str>,
}
impl<'a> Game<'a> {
pub fn required_files_exist(&self, dir: &Path) -> bool {
for required_file in &self.required {
let file_path = dir.join(required_file);
if !file_path.exists() {
println!("Required file {} does not exist", file_path.display());
return false;
}
}
true
}
}
#[derive(serde::Deserialize, serde::Serialize)]
pub struct Config {
pub update_only: bool,
pub skip_self_update: bool,
pub download_bonus_content: bool,
pub ask_bonus_content: bool,
pub force_update: bool,
pub args: String,
#[serde(default)]
pub engine: String,
#[serde(default)]
pub use_https: bool,
}
impl Default for Config {
fn default() -> Self {
Self {
update_only: false,
skip_self_update: false,
download_bonus_content: false,
ask_bonus_content: true,
force_update: false,
args: String::default(),
engine: String::default(),
use_https: true,
}
}
}