add use_https

close #70
This commit is contained in:
mxve 2024-02-07 12:05:57 +01:00
parent 32d1b129c8
commit fcdc875272
4 changed files with 56 additions and 19 deletions

View File

@ -36,6 +36,7 @@ pub fn save_value(config_path: PathBuf, key: &str, value: bool) {
"download_bonus_content" => config.download_bonus_content = value,
"ask_bonus_content" => config.ask_bonus_content = value,
"force_update" => config.force_update = value,
"use_https" => config.use_https = value,
_ => (),
}
save(config_path, config);
@ -49,4 +50,4 @@ pub fn save_value_s(config_path: PathBuf, key: &str, value: String) {
_ => (),
}
save(config_path, config);
}
}

View File

@ -1,4 +1,4 @@
pub const MASTER: &str = "http://cdn.alterware.ovh";
pub const MASTER: &str = "cdn.alterware.ovh";
pub const GH_OWNER: &str = "mxve";
pub const GH_REPO: &str = "alterware-launcher";
pub const GH_IW4X_OWNER: &str = "iw4x";

View File

@ -100,14 +100,14 @@ fn setup_desktop_links(path: &Path, game: &Game) {
}
#[cfg(windows)]
async fn auto_install(path: &Path, game: &Game<'_>) {
async fn auto_install(path: &Path, game: &Game<'_>, master_url: &String) {
setup_client_links(game, path);
setup_desktop_links(path, game);
update(game, path, false, false, None).await;
update(game, path, false, false, None, master_url).await;
}
#[cfg(windows)]
async fn windows_launcher_install(games: &Vec<Game<'_>>) {
async fn windows_launcher_install(games: &Vec<Game<'_>>, master_url: &String) {
println!(
"{}",
"No game specified/found. Checking for installed Steam games..".yellow()
@ -121,7 +121,7 @@ async fn windows_launcher_install(games: &Vec<Game<'_>>) {
println!("Found game in current directory.");
println!("Installing AlterWare client for {}.", id);
let game = games.iter().find(|&g| g.app_id == *id).unwrap();
auto_install(path, game).await;
auto_install(path, game, master_url).await;
println!("Installation complete. Please run the launcher again or use a shortcut to launch the game.");
std::io::stdin().read_line(&mut String::new()).unwrap();
std::process::exit(0);
@ -148,7 +148,7 @@ async fn windows_launcher_install(games: &Vec<Game<'_>>) {
fs::copy(launcher_path, target_path).unwrap();
println!("Launcher copied to {}", path.display());
}
auto_install(path, game).await;
auto_install(path, game, master_url).await;
println!("Installation complete. Please run the launcher again or use a shortcut to launch the game.");
std::io::stdin().read_line(&mut String::new()).unwrap();
break;
@ -202,7 +202,8 @@ async fn update_dir(
dir: &Path,
hashes: &mut HashMap<String, String>,
pb: &ProgressBar,
skip_iw4x_sp: bool
skip_iw4x_sp: bool,
master_url: &String,
) {
misc::pb_style_download(pb, false);
@ -214,9 +215,9 @@ async fn update_dir(
if !file.name.starts_with(&remote_dir_pre) || file.name == "iw4/iw4x.dll" {
continue;
}
if skip_iw4x_sp && file.name == "iw4/iw4x-sp.exe"{
continue;
}
if skip_iw4x_sp && file.name == "iw4/iw4x-sp.exe" {
continue;
}
let sha1_remote = file.hash.to_lowercase();
let file_name = &file.name.replace(remote_dir_pre.as_str(), "");
@ -271,7 +272,7 @@ async fn update_dir(
http_async::download_file(
&client,
pb,
&format!("{}/{}", MASTER, file.name),
&format!("{}/{}", master_url, file.name),
&file_path,
file.size as u64,
)
@ -282,11 +283,18 @@ async fn update_dir(
misc::pb_style_download(pb, false);
}
async fn update(game: &Game<'_>, dir: &Path, bonus_content: bool, force: bool, skip_iw4x_sp: Option<bool>) {
async fn update(
game: &Game<'_>,
dir: &Path,
bonus_content: bool,
force: bool,
skip_iw4x_sp: Option<bool>,
master_url: &String,
) {
let skip_iw4x_sp = skip_iw4x_sp.unwrap_or(false);
let cdn_info: Vec<CdnFile> = serde_json::from_str(&http::get_body_string(
format!("{}/files.json", MASTER).as_str(),
format!("{}/files.json", master_url).as_str(),
))
.unwrap();
@ -362,11 +370,29 @@ async fn update(game: &Game<'_>, dir: &Path, bonus_content: bool, force: bool, s
}
let pb = ProgressBar::new(0);
update_dir(&cdn_info, game.engine, dir, &mut hashes, &pb, skip_iw4x_sp).await;
update_dir(
&cdn_info,
game.engine,
dir,
&mut hashes,
&pb,
skip_iw4x_sp,
master_url,
)
.await;
if bonus_content && !game.bonus.is_empty() {
for bonus in game.bonus.iter() {
update_dir(&cdn_info, bonus, dir, &mut hashes, &pb, skip_iw4x_sp).await;
update_dir(
&cdn_info,
bonus,
dir,
&mut hashes,
&pb,
skip_iw4x_sp,
master_url,
)
.await;
}
}
@ -511,6 +537,12 @@ async fn main() {
let mut cfg = config::load(install_path.join("alterware-launcher.json"));
let master_url = if cfg.use_https {
format!("https://{}", MASTER)
} else {
format!("http://{}", MASTER)
};
if !arg_bool(&args, "--skip-launcher-update") && !cfg.skip_self_update {
self_update::run(cfg.update_only);
} else {
@ -542,7 +574,7 @@ async fn main() {
cfg.args = String::default();
}
let games_json = http::get_body_string(format!("{}/games.json", MASTER).as_str());
let games_json = http::get_body_string(format!("{}/games.json", master_url).as_str());
let games: Vec<Game> = serde_json::from_str(&games_json).unwrap();
let mut game: String = String::new();
@ -618,7 +650,8 @@ async fn main() {
install_path.as_path(),
cfg.download_bonus_content,
cfg.force_update,
Some(&game == "iw4x-sp")
Some(&game == "iw4x-sp"),
&master_url,
)
.await;
if !cfg.update_only {
@ -630,7 +663,7 @@ async fn main() {
}
#[cfg(windows)]
windows_launcher_install(&games).await;
windows_launcher_install(&games, &master_url).await;
println!("{}", "Game not found!".bright_red());
println!("Place the launcher in the game folder, if that doesn't work specify the client on the command line (ex. alterware-launcher.exe iw4-sp)");

View File

@ -25,6 +25,8 @@ pub struct Config {
pub args: String,
#[serde(default)]
pub engine: String,
#[serde(default)]
pub use_https: bool,
}
impl Default for Config {
@ -37,6 +39,7 @@ impl Default for Config {
force_update: false,
args: String::default(),
engine: String::default(),
use_https: false,
}
}
}