'V B ~vomiting face~'- cherry, 2023

This commit is contained in:
mxve 2023-06-10 09:33:16 +02:00
parent 46f452a71f
commit b6933d357a
18 changed files with 562 additions and 710 deletions

63
.gitattributes vendored
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# default for csharp files.
# Note: This is only used by command line
###############################################################################
#*.cs diff=csharp
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# Set the merge driver for project and solution files
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# the diff markers are never inserted). Diff markers may cause the following
# file extensions to fail to load in VS. An alternative would be to treat
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###############################################################################
#*.sln merge=binary
#*.csproj merge=binary
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version: 2
updates:
- package-ecosystem: "cargo" # See documentation for possible values
directory: "/" # Location of package manifests
schedule:
interval: "daily"

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.github/workflows/build.yml vendored Normal file
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name: Build
on:
workflow_dispatch:
jobs:
build:
name: build ${{ matrix.target }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
target: [x86_64-pc-windows-gnu, x86_64-unknown-linux-musl]
steps:
- uses: actions/checkout@master
- name: Compile and release
id: compile
uses: rust-build/rust-build.action@v1.4.3
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
RUSTTARGET: ${{ matrix.target }}
UPLOAD_MODE: none
- name: Upload artifact
uses: actions/upload-artifact@v3
with:
name: Binary
path: |
${{ steps.compile.outputs.BUILT_ARCHIVE }}
${{ steps.compile.outputs.BUILT_CHECKSUM }}

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.github/workflows/lint.yml vendored Normal file
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# Based on https://github.com/actions-rs/meta/blob/master/recipes/quickstart.md
#
# While our "example" application has the platform-specific code,
# for simplicity we are compiling and testing everything on the Ubuntu environment only.
# For multi-OS testing see the `cross.yml` workflow.
on: [push, pull_request]
name: lint
jobs:
check:
name: Check
runs-on: ubuntu-latest
steps:
- name: Checkout sources
uses: actions/checkout@v2
- name: Install stable toolchain
uses: actions-rs/toolchain@v1
with:
profile: minimal
toolchain: stable
override: true
- name: Run cargo check
uses: actions-rs/cargo@v1
continue-on-error: true # WARNING: only for this example, remove it!
with:
command: check
test:
name: Test Suite
runs-on: ubuntu-latest
steps:
- name: Checkout sources
uses: actions/checkout@v2
- name: Install stable toolchain
uses: actions-rs/toolchain@v1
with:
profile: minimal
toolchain: stable
override: true
- name: Run cargo test
uses: actions-rs/cargo@v1
continue-on-error: true # WARNING: only for this example, remove it!
with:
command: test
lints:
name: Lints
runs-on: ubuntu-latest
steps:
- name: Checkout sources
uses: actions/checkout@v2
- name: Install stable toolchain
uses: actions-rs/toolchain@v1
with:
profile: minimal
toolchain: stable
override: true
components: rustfmt, clippy
- name: Run cargo fmt
uses: actions-rs/cargo@v1
continue-on-error: true # WARNING: only for this example, remove it!
with:
command: fmt
args: --all -- --check
- name: Run cargo clippy
uses: actions-rs/cargo@v1
continue-on-error: true # WARNING: only for this example, remove it!
with:
command: clippy
args: -- -D warnings

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.github/workflows/release.yml vendored Normal file
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# .github/workflows/release.yml
on:
release:
types: [created]
jobs:
release:
name: release ${{ matrix.target }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
include:
- target: x86_64-pc-windows-gnu
archive: zip
- target: x86_64-unknown-linux-musl
archive: tar.gz tar.xz tar.zst
- target: x86_64-apple-darwin
archive: zip
steps:
- uses: actions/checkout@master
- name: Compile and release
uses: rust-build/rust-build.action@v1.4.3
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
RUSTTARGET: ${{ matrix.target }}
ARCHIVE_TYPES: ${{ matrix.archive }}

364
.gitignore vendored
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##
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checksum = "b68db261ef59e9e52806f688020631e987592bd83619edccda9c47d42cde4f6c"
dependencies = [
"toml",
]

24
Cargo.toml Normal file
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@ -0,0 +1,24 @@
[package]
name = "alterware-launcher"
version = "0.2.0"
edition = "2021"
build = "res/build.rs"
[profile.release]
opt-level = "s"
panic = "abort"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
http_req = { version = "0.9.0", default-features = false, features = [
"rust-tls",
] }
[build-dependencies]
winres = "0.1.12"
[package.metadata.winres]
OriginalFilename = "alterware-launcher.exe"
FileDescription = "AlterWare mod updater & launcher"
ProductName = "AlterWare Launcher"

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@ -1,63 +0,0 @@
'------------------------------------------------------------------------------
' <auto-generated>
' This code was generated by a tool.
' Runtime Version:4.0.30319.42000
'
' Changes to this file may cause incorrect behavior and will be lost if
' the code is regenerated.
' </auto-generated>
'------------------------------------------------------------------------------
Option Strict On
Option Explicit On
Imports System
Namespace My.Resources
'This class was auto-generated by the StronglyTypedResourceBuilder
'class via a tool like ResGen or Visual Studio.
'To add or remove a member, edit your .ResX file then rerun ResGen
'with the /str option, or rebuild your VS project.
'''<summary>
''' A strongly-typed resource class, for looking up localized strings, etc.
'''</summary>
<Global.System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0"), _
Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), _
Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute(), _
Global.Microsoft.VisualBasic.HideModuleNameAttribute()> _
Friend Module Resources
Private resourceMan As Global.System.Resources.ResourceManager
Private resourceCulture As Global.System.Globalization.CultureInfo
'''<summary>
''' Returns the cached ResourceManager instance used by this class.
'''</summary>
<Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
Friend ReadOnly Property ResourceManager() As Global.System.Resources.ResourceManager
Get
If Object.ReferenceEquals(resourceMan, Nothing) Then
Dim temp As Global.System.Resources.ResourceManager = New Global.System.Resources.ResourceManager("alterware_launcher.Resources", GetType(Resources).Assembly)
resourceMan = temp
End If
Return resourceMan
End Get
End Property
'''<summary>
''' Overrides the current thread's CurrentUICulture property for all
''' resource lookups using this strongly typed resource class.
'''</summary>
<Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
Friend Property Culture() As Global.System.Globalization.CultureInfo
Get
Return resourceCulture
End Get
Set
resourceCulture = value
End Set
End Property
End Module
End Namespace

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@ -1,110 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1">this is my long string</data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
[base64 mime encoded serialized .NET Framework object]
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
[base64 mime encoded string representing a byte array form of the .NET Framework object]
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -1,40 +0,0 @@
Imports System
Imports System.IO
Imports System.Net
Imports System.Net.Http
Module Program
Private master As String = "https://master.alterware.dev"
Sub download_and_run(game As String)
Dim filename As String = game & ".exe"
Dim remote_path As String = If(game = "iw4-sp", "/iw4/", "/iw5/")
Console.WriteLine("Downloading " & game & "...")
Using wc As New WebClient
wc.DownloadFile(master & remote_path & filename, filename)
End Using
Console.WriteLine("Starting " & game)
Dim p As Process = Process.Start(filename)
p.WaitForExit()
End
End Sub
Sub Main(args As String())
Dim game As String
Try
game = args(0)
Catch ex As Exception
If File.Exists("iw4sp.exe") Or File.Exists("iw4mp.exe") Then
game = "iw4-sp"
ElseIf File.Exists("iw5sp.exe") Or File.Exists("iw5mp.exe") Or File.Exists("iw5mp_server.exe") Then
game = "iw5-mod"
Else
Console.WriteLine("No game specified nor found in local directory")
Console.ReadLine()
Return
End If
End Try
download_and_run(game)
End Sub
End Module

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@ -1,25 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.5.33530.505
MinimumVisualStudioVersion = 10.0.40219.1
Project("{F184B08F-C81C-45F6-A57F-5ABD9991F28F}") = "alterware-launcher", "alterware-launcher.vbproj", "{FDEA6E70-5F8E-438C-A79A-604DC8CEC5C2}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{FDEA6E70-5F8E-438C-A79A-604DC8CEC5C2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{FDEA6E70-5F8E-438C-A79A-604DC8CEC5C2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{FDEA6E70-5F8E-438C-A79A-604DC8CEC5C2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{FDEA6E70-5F8E-438C-A79A-604DC8CEC5C2}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {9C3806A8-30BF-4467-A257-B01E592BBF6E}
EndGlobalSection
EndGlobal

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@ -1,46 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<RootNamespace>alterware_launcher</RootNamespace>
<TargetFramework>net6.0</TargetFramework>
<PublishSingleFile>true</PublishSingleFile>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<SelfContained>true</SelfContained>
<ApplicationIcon>icon.ico</ApplicationIcon>
<Description>AlterWare iw4-sp/iw5-mod updater</Description>
<PackageProjectUrl>https://github.com/mxve/alterware-launcher</PackageProjectUrl>
<PackageIcon>icon.png</PackageIcon>
<RepositoryType>git</RepositoryType>
<FileVersion>0.1.1</FileVersion>
<AssemblyVersion>0.1.0</AssemblyVersion>
</PropertyGroup>
<ItemGroup>
<Content Include="icon.ico" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\Seafile\GFX\mxve\icon.png">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
</ItemGroup>
<ItemGroup>
<Compile Update="My Project\Resources.Designer.vb">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="My Project\Resources.resx">
<CustomToolNamespace>My.Resources</CustomToolNamespace>
<Generator>VbMyResourcesResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.vb</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

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res/build.rs Normal file
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#[cfg(windows)]
extern crate winres;
#[cfg(windows)]
fn main() {
let mut res = winres::WindowsResource::new();
res.set_icon("res/icon.ico").set_language(0x0409);
if let Err(e) = res.compile() {
eprintln!("{}", e);
std::process::exit(1);
}
}
#[cfg(unix)]
fn main() {}

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25
src/http.rs Normal file
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use std::{fs, io::Write, path::Path, str};
pub fn get_body(url: &str) -> Vec<u8> {
let mut res: Vec<u8> = Vec::new();
http_req::request::get(url, &mut res).unwrap_or_else(|error| {
panic!("\n\n{}:\n{:?}", "Error", error);
});
res
}
pub fn _get_body_string(url: &str) -> String {
String::from_utf8(get_body(url)).unwrap()
}
pub fn download_file(url: &str, file_path: &Path) {
let body = get_body(url);
let mut f = fs::File::create(file_path).unwrap_or_else(|error| {
panic!("\n\n{}:\n{:?}", "Error", error);
});
f.write_all(&body).unwrap_or_else(|error| {
panic!("\n\n{}:\n{:?}", "Error", error);
});
}

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src/main.rs Normal file
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mod http;
use std::path::PathBuf;
const MASTER: &str = "https://master.alterware.dev";
fn download_and_launch(url: &str, file_path: &PathBuf) {
http::download_file(url, file_path);
std::process::Command::new(file_path)
.spawn()
.unwrap()
.wait()
.unwrap();
}
fn main() {
let args: Vec<String> = std::env::args().collect();
let game: String;
if args.len() > 1 {
game = String::from(&args[1]);
} else {
// check if iw4sp.exe or iw4mp.exe exists
if std::path::Path::new("iw4sp.exe").exists() || std::path::Path::new("iw4mp.exe").exists()
{
game = String::from("iw4-sp");
} else if std::path::Path::new("iw5sp.exe").exists()
|| std::path::Path::new("iw5mp.exe").exists()
|| std::path::Path::new("iw5mp_server.exe").exists()
{
game = String::from("iw5-mod");
} else {
println!("No game specified and no game found in current directory");
return;
}
}
if game == "iw4-sp" {
download_and_launch(
&format!("{}/iw4/iw4-sp.exe", MASTER),
&PathBuf::from("iw4-sp.exe"),
);
} else if game == "iw5-mod" {
download_and_launch(
&format!("{}/iw5/iw5-mod.exe", MASTER),
&PathBuf::from("iw5-mod.exe"),
);
} else {
println!("Invalid game");
}
}