Add "update" cli arg
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@ -6,4 +6,5 @@
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---
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---
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- Passing iw4-sp, iw5-mod or iw6-mod as the first argument will skip automatic game detection
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- Passing ```iw4-sp```, ```iw5-mod``` or ```iw6-mod``` as the first argument will skip automatic game detection
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- Passing ```update``` will stop the launcher from launching the game
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13
src/main.rs
13
src/main.rs
@ -93,11 +93,19 @@ fn launch(file_path: &PathBuf) {
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}
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}
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fn main() {
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fn main() {
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let args: Vec<String> = std::env::args().collect();
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let mut args: Vec<String> = std::env::args().collect();
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let games_json = http::get_body_string(format!("{}/games.json", MASTER).as_str());
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let games_json = http::get_body_string(format!("{}/games.json", MASTER).as_str());
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let games: Vec<Game> = serde_json::from_str(&games_json).unwrap();
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let games: Vec<Game> = serde_json::from_str(&games_json).unwrap();
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let mut update_only = false;
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if args.contains(&String::from("update")) {
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update_only = true;
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args.iter()
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.position(|r| r == "update")
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.map(|e| args.remove(e));
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}
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let mut game: String = String::new();
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let mut game: String = String::new();
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if args.len() > 1 {
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if args.len() > 1 {
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game = String::from(&args[1]);
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game = String::from(&args[1]);
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@ -115,6 +123,9 @@ fn main() {
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for g in games.iter() {
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for g in games.iter() {
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if g.client == game {
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if g.client == game {
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update(g);
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update(g);
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if update_only {
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return;
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}
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launch(&PathBuf::from(format!("{}.exe", g.client)));
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launch(&PathBuf::from(format!("{}.exe", g.client)));
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return;
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return;
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}
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}
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