print passed args when launching; trim args
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@ -264,9 +264,9 @@ fn update(game: &Game, dir: &Path, bonus_content: bool, force: bool) {
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}
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}
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fn launch(file_path: &PathBuf, args: &str) {
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fn launch(file_path: &PathBuf, args: &str) {
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println!("Launching {}...", file_path.display());
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println!("Launching {} {}", file_path.display(), args);
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std::process::Command::new(file_path)
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std::process::Command::new(file_path)
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.args(args.split(' '))
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.args(args.trim().split(' '))
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.spawn()
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.spawn()
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.expect("Failed to launch the game")
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.expect("Failed to launch the game")
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.wait()
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.wait()
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