store file hashes; added "force" arg

close #28
This commit is contained in:
mxve 2023-09-12 21:28:53 +02:00
parent f23acb6788
commit 26bb7567de
3 changed files with 67 additions and 15 deletions

View File

@ -3,8 +3,8 @@ use crate::global::*;
use crate::http;
use crate::misc;
use std::{fs, path::Path};
use colored::*;
use std::{fs, path::Path};
pub fn local_revision(dir: &Path) -> u16 {
if let Ok(revision) = fs::read_to_string(dir.join(".iw4xrevision")) {
@ -26,7 +26,11 @@ pub fn update(dir: &Path) {
return;
}
println!("[{}] {}", "Downloading".bright_yellow(), dir.join("iw4x.dll").display());
println!(
"[{}] {}",
"Downloading".bright_yellow(),
dir.join("iw4x.dll").display()
);
http::download_file(
&format!(
"{}/download/iw4x.dll",

View File

@ -10,12 +10,12 @@ mod structs;
use global::*;
use structs::*;
use colored::*;
#[cfg(windows)]
use mslnk::ShellLink;
use std::{fs, path::Path, path::PathBuf};
use std::{borrow::Cow, collections::HashMap, fs, path::Path, path::PathBuf};
#[cfg(windows)]
use steamlocate::SteamDir;
use colored::*;
#[cfg(windows)]
fn get_installed_games(games: &Vec<Game>) -> Vec<(u32, PathBuf)> {
@ -92,12 +92,15 @@ fn setup_desktop_links(path: &Path, game: &Game) {
fn auto_install(path: &Path, game: &Game) {
setup_client_links(game, path);
setup_desktop_links(path, game);
update(game, path, false);
update(game, path, false, false);
}
#[cfg(windows)]
fn windows_launcher_install(games: &Vec<Game>) {
println!("{}", "No game specified/found. Checking for installed Steam games..".yellow());
println!(
"{}",
"No game specified/found. Checking for installed Steam games..".yellow()
);
let installed_games = get_installed_games(games);
if !installed_games.is_empty() {
@ -167,13 +170,18 @@ fn prompt_client_selection(games: &[Game]) -> String {
fn manual_install(games: &[Game]) {
let selection = prompt_client_selection(games);
let game = games.iter().find(|&g| g.client[0] == selection).unwrap();
update(game, &std::env::current_dir().unwrap(), false);
update(game, &std::env::current_dir().unwrap(), false, false);
println!("Installation complete. Please run the launcher again or use a shortcut to launch the game.");
std::io::stdin().read_line(&mut String::new()).unwrap();
std::process::exit(0);
}
fn update_dir(cdn_info: &Vec<CdnFile>, remote_dir: &str, dir: &Path) {
fn update_dir(
cdn_info: &Vec<CdnFile>,
remote_dir: &str,
dir: &Path,
hashes: &mut HashMap<String, String>,
) {
let remote_dir = format!("{}/", remote_dir);
for file in cdn_info {
@ -181,10 +189,16 @@ fn update_dir(cdn_info: &Vec<CdnFile>, remote_dir: &str, dir: &Path) {
continue;
}
let file_path = dir.join(&file.name.replace(remote_dir.as_str(), ""));
let sha1_remote = file.hash.to_lowercase();
let file_name = &file.name.replace(remote_dir.as_str(), "");
let file_path = dir.join(file_name);
if file_path.exists() {
let sha1_local = misc::get_file_sha1(&file_path).to_lowercase();
let sha1_remote = file.hash.to_lowercase();
let sha1_local = hashes
.get(file_name)
.map(Cow::Borrowed)
.unwrap_or_else(|| Cow::Owned(misc::get_file_sha1(&file_path)))
.to_string();
if sha1_local != sha1_remote {
println!(
"[{}] {}",
@ -195,25 +209,43 @@ fn update_dir(cdn_info: &Vec<CdnFile>, remote_dir: &str, dir: &Path) {
} else {
println!("[{}] {}", "Checked".bright_blue(), file_path.display());
}
hashes.insert(file_name.to_owned(), sha1_remote.to_owned());
} else {
println!("[{}] {}", "Downloading".bright_yellow(), file_path.display());
println!(
"[{}] {}",
"Downloading".bright_yellow(),
file_path.display()
);
if let Some(parent) = file_path.parent() {
if !parent.exists() {
fs::create_dir_all(parent).unwrap();
}
}
http::download_file(&format!("{}/{}", MASTER, file.name), &file_path);
hashes.insert(file_name.to_owned(), sha1_remote.to_owned());
}
}
}
fn update(game: &Game, dir: &Path, bonus_content: bool) {
fn update(game: &Game, dir: &Path, bonus_content: bool, force: bool) {
let cdn_info: Vec<CdnFile> = serde_json::from_str(&http::get_body_string(
format!("{}/files.json", MASTER).as_str(),
))
.unwrap();
update_dir(&cdn_info, game.engine, dir);
let mut hashes = HashMap::new();
let hash_file = dir.join(".sha-sums");
if hash_file.exists() && !force {
let hash_file = fs::read_to_string(hash_file).unwrap();
for line in hash_file.lines() {
let mut split = line.split_whitespace();
let hash = split.next().unwrap();
let file = split.next().unwrap();
hashes.insert(file.to_owned(), hash.to_owned());
}
}
update_dir(&cdn_info, game.engine, dir, &mut hashes);
if game.engine == "iw4" {
iw4x::update(dir);
@ -221,9 +253,15 @@ fn update(game: &Game, dir: &Path, bonus_content: bool) {
if bonus_content && !game.bonus.is_empty() {
for bonus in game.bonus.iter() {
update_dir(&cdn_info, bonus, dir);
update_dir(&cdn_info, bonus, dir, &mut hashes);
}
}
let mut hash_file_content = String::new();
for (file, hash) in hashes.iter() {
hash_file_content.push_str(&format!("{} {}\n", hash, file));
}
fs::write(dir.join(".sha-sums"), hash_file_content).unwrap();
}
fn launch(file_path: &PathBuf) {
@ -272,6 +310,13 @@ fn main() {
.map(|e| args.remove(e));
}
if args.contains(&String::from("force")) {
cfg.force_update = true;
args.iter()
.position(|r| r == "force")
.map(|e| args.remove(e));
}
let games_json = http::get_body_string(format!("{}/games.json", MASTER).as_str());
let games: Vec<Game> = serde_json::from_str(&games_json).unwrap();
@ -330,6 +375,7 @@ fn main() {
g,
&std::env::current_dir().unwrap(),
cfg.download_bonus_content,
cfg.force_update,
);
if !cfg.update_only {
launch(&PathBuf::from(format!("{}.exe", c)));

View File

@ -20,6 +20,7 @@ pub struct Config {
pub skip_self_update: bool,
pub download_bonus_content: bool,
pub ask_bonus_content: bool,
pub force_update: bool,
}
impl Default for Config {
@ -29,6 +30,7 @@ impl Default for Config {
skip_self_update: false,
download_bonus_content: false,
ask_bonus_content: true,
force_update: false,
}
}
}