33 lines
2.3 KiB
Markdown
33 lines
2.3 KiB
Markdown
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# IW4x
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[github.com/iw4x/iw4x-client#command-line-arguments](https://github.com/iw4x/iw4x-client#command-line-arguments)
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| Argument | Description |
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|:------------------------|:-----------------------------------------------|
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| `-tests` | Perform unit tests. |
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| `-entries` | Print to the console a list of every asset as they are loaded from zonefiles. |
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| `-stdout` | Redirect all logging output to the terminal iw4x is started from, or if there is none, creates a new terminal window to write log information in. |
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| `-console` | Allow the game to display its own separate interactive console window. |
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| `-dedicated` | Starts the game as a headless dedicated server. |
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| `-bigminidumps` | Include all code sections from loaded modules in the dump. |
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| `-reallybigminidumps` | Include data sections from all loaded modules in the dump. |
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| `-dump` | Write info of loaded assets to the raw folder as they are being loaded. |
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| `-nointro` | Skip game's cinematic intro. |
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| `-version` | Print IW4x build info on startup. |
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| `-nosteam` | Disable friends feature and do not update Steam about the game's current status just like an invisible mode. |
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| `-unprotect-dvars` | Allow the server to modify saved/archive dvars. |
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| `-zonebuilder` | Start the interactive zonebuilder tool console instead of starting the game. |
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| `-disable-notifies` | Disable "Anti-CFG" checks |
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| `-disable-mongoose` | Disable Mongoose HTTP server |
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| `-disable-rate-limit-check` | Disable RCOn rate limit checks |
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| `+<command>` | Execute game command (ex. `+set net_port 1337`)|
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# S1-Mod, IW6-Mod
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| Argument | Description |
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|:------------------------|:-----------------------------------------------|
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| `-headless` | Use system console |
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| `-dedicated` | Dedicated server |
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| `-singleplayer` | Start singleplayer; Skip launcher |
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| `-multiplayer` | Start multiplayer; Skip launcher |
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| `+<command>` | Execute game command (ex. `+set net_port 1337`)|
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