T7x-Workshop-Downloader/boiiiwd.py

992 lines
42 KiB
Python

from CTkMessagebox import CTkMessagebox
from bs4 import BeautifulSoup
import customtkinter as ctk
from pathlib import Path
from CTkToolTip import *
from PIL import Image
import configparser
import webbrowser
import subprocess
import threading
import requests
import zipfile
import shutil
import psutil
import json
import math
import time
import sys
import io
import os
import re
VERSION = "v0.2.0"
GITHUB_REPO = "faroukbmiled/BOIIIWD"
LATEST_RELEASE_URL = "https://github.com/faroukbmiled/BOIIIWD/releases/latest/download/Release.zip"
UPDATER_FOLDER = "update"
CONFIG_FILE_PATH = "config.ini"
global stopped, steampid, console
steampid = None
stopped = False
console = False
ctk.set_appearance_mode("Dark") # Modes: "System" (standard), "Dark", "Light"
ctk.set_default_color_theme("dark-blue") # Themes: "blue" (standard), "green", "dark-blue"
# Start Helper Functions
def get_latest_release_version():
try:
release_api_url = f"https://api.github.com/repos/{GITHUB_REPO}/releases/latest"
response = requests.get(release_api_url)
response.raise_for_status()
data = response.json()
return data["tag_name"]
except requests.exceptions.RequestException as e:
show_message("Warning", f"Error while checking for updates: \n{e}")
return None
def create_update_script(current_exe, new_exe, updater_folder, program_name):
script_content = f"""
@echo off
echo Terminating BOIIIWD.exe...
taskkill /im "{program_name}" /t /f
echo Replacing BOIIIWD.exe...
cd "{updater_folder}"
taskkill /im "{program_name}" /t /f
move /y "{new_exe}" "../"{program_name}""
echo Starting BOIIIWD.exe...
cd ..
start "" "{current_exe}"
echo Exiting!
exit
"""
script_path = os.path.join(updater_folder, "boiiiwd_updater.bat")
with open(script_path, "w") as script_file:
script_file.write(script_content)
return script_path
def cwd():
if getattr(sys, 'frozen', False):
return os.path.dirname(sys.executable)
else:
return os.path.dirname(os.path.abspath(__file__))
def extract_workshop_id(link):
try:
pattern = r'(?<=id=)(\d+)'
match = re.search(pattern, link)
if match:
return match.group(0)
else:
return None
except:
return None
def check_steamcmd():
steamcmd_path = get_steamcmd_path()
steamcmd_exe_path = os.path.join(steamcmd_path, "steamcmd.exe")
if not os.path.exists(steamcmd_exe_path):
return False
return True
def initialize_steam(master):
try:
steamcmd_path = get_steamcmd_path()
steamcmd_exe_path = os.path.join(steamcmd_path, "steamcmd.exe")
process = subprocess.Popen([steamcmd_exe_path, "+quit"], creationflags=subprocess.CREATE_NEW_CONSOLE)
master.attributes('-alpha', 0.0)
process.wait()
show_message("SteamCMD has terminated!", "BOIIIWD is ready for action.", icon="info")
except:
show_message("Error!", "An error occurred please check your paths and try again.", icon="cancel")
master.attributes('-alpha', 1.0)
def valid_id(workshop_id):
url = f"https://steamcommunity.com/sharedfiles/filedetails/?id={workshop_id}"
response = requests.get(url)
response.raise_for_status()
content = response.text
soup = BeautifulSoup(content, "html.parser")
try:
soup.find("div", class_="rightDetailsBlock").text.strip()
soup.find("div", class_="workshopItemTitle").text.strip()
soup.find("div", class_="detailsStatRight").text.strip()
stars_div = soup.find("div", class_="fileRatingDetails")
stars_div.find("img")["src"]
return True
except:
return False
def convert_speed(speed_bytes):
if speed_bytes < 1024:
return speed_bytes, "B/s"
elif speed_bytes < 1024 * 1024:
return speed_bytes / 1024, "KB/s"
elif speed_bytes < 1024 * 1024 * 1024:
return speed_bytes / (1024 * 1024), "MB/s"
else:
return speed_bytes / (1024 * 1024 * 1024), "GB/s"
def create_default_config():
config = configparser.ConfigParser()
config["Settings"] = {
"SteamCMDPath": cwd(),
"DestinationFolder": "",
"checkforupdtes": "on",
"console": "off"
}
with open(CONFIG_FILE_PATH, "w") as config_file:
config.write(config_file)
def run_steamcmd_command(command, self):
steamcmd_path = get_steamcmd_path()
show_console = subprocess.CREATE_NO_WINDOW
if console:
show_console = subprocess.CREATE_NEW_CONSOLE
process = subprocess.Popen(
[steamcmd_path + "\steamcmd.exe"] + command.split(),
stdout=None if console else subprocess.PIPE,
stderr=None if console else subprocess.PIPE,
text=True,
bufsize=1,
universal_newlines=True,
creationflags=show_console
)
global steampid
steampid = process.pid
if process.poll() is not None:
return process.returncode
process.communicate()
show_message("SteamCMD has terminated", "SteamCMD has been terminated\nTry again if it randomly stopped!")
global stopped
stopped = True
self.button_download.configure(state="normal")
self.button_stop.configure(state="disabled")
return process.returncode
def get_steamcmd_path():
config = configparser.ConfigParser()
config.read(CONFIG_FILE_PATH)
return config.get("Settings", "SteamCMDPath", fallback=cwd())
def check_config(name, fallback=None):
config = configparser.ConfigParser()
config.read(CONFIG_FILE_PATH)
if fallback:
return config.get("Settings", name, fallback=fallback)
return config.get("Settings", name, fallback="on")
def save_config(name, value):
config = configparser.ConfigParser()
config.read(CONFIG_FILE_PATH)
if name and value:
config.set("Settings", name, value)
with open(CONFIG_FILE_PATH, "w") as config_file:
config.write(config_file)
def extract_json_data(json_path):
with open(json_path, "r") as json_file:
data = json.load(json_file)
return data["Type"], data["FolderName"]
def convert_bytes_to_readable(size_in_bytes):
for unit in ['B', 'KB', 'MB', 'GB', 'TB']:
if size_in_bytes < 1024.0:
return f"{size_in_bytes:.2f} {unit}"
size_in_bytes /= 1024.0
def get_workshop_file_size(workshop_id, raw=None):
url = f"https://steamcommunity.com/sharedfiles/filedetails/?id={workshop_id}&searchtext="
response = requests.get(url)
soup = BeautifulSoup(response.text, "html.parser")
file_size_element = soup.find("div", class_="detailsStatRight")
try:
if raw:
file_size_text = file_size_element.get_text(strip=True)
file_size_text = file_size_text.replace(",", "")
file_size_in_mb = float(file_size_text.replace(" MB", ""))
file_size_in_bytes = int(file_size_in_mb * 1024 * 1024)
return convert_bytes_to_readable(file_size_in_bytes)
if file_size_element:
file_size_text = file_size_element.get_text(strip=True)
file_size_text = file_size_text.replace(",", "")
file_size_in_mb = float(file_size_text.replace(" MB", ""))
file_size_in_bytes = int(file_size_in_mb * 1024 * 1024)
return file_size_in_bytes
return None
except:
return None
def show_message(title, message, icon="warning", exit_on_close=False):
if exit_on_close:
msg = CTkMessagebox(title=title, message=message, icon=icon, option_1="No", option_2="Ok")
response = msg.get()
if response=="No":
return False
if response=="Ok":
return True
else:
return False
else:
msg = CTkMessagebox(title=title, message=message, icon=icon)
# End helper functions
class UpdateWindow(ctk.CTkToplevel):
def __init__(self, master, update_url):
global master_win
master_win = master
super().__init__(master)
self.title("BOIIIWD Self-Updater")
self.geometry("400x150")
self.after(250, lambda: self.iconbitmap('ryuk.ico'))
self.protocol("WM_DELETE_WINDOW", self.cancel_update)
self.attributes('-topmost', 'true')
self.columnconfigure(0, weight=1)
self.columnconfigure(1, weight=1)
self.rowconfigure(0, weight=1)
self.rowconfigure(1, weight=1)
self.label_download = ctk.CTkLabel(self, text="Starting...")
self.label_download.grid(row=0, column=0, padx=30, pady=(10, 0), sticky="w")
self.label_size = ctk.CTkLabel(self, text="Size: 0")
self.label_size.grid(row=0, column=1, padx=30, pady=(10, 0), sticky="e")
self.progress_bar = ctk.CTkProgressBar(self, mode="determinate", height=20, corner_radius=7)
self.progress_bar.grid(row=1, column=0, columnspan=4, padx=30, pady=10, sticky="ew")
self.progress_bar.set(0)
self.progress_label = ctk.CTkLabel(self.progress_bar, text="0%", font=("Helvetica", 12), fg_color="transparent", height=0, width=0, corner_radius=0)
self.progress_label.place(relx=0.5, rely=0.5, anchor="center")
self.cancel_button = ctk.CTkButton(self, text="Cancel", command=self.cancel_update)
self.cancel_button.grid(row=2, column=0, padx=30, pady=(0, 10), sticky="w")
self.update_url = update_url
self.total_size = None
self.up_cancelled = False
def update_progress_bar(self):
try:
update_dir = os.path.join(os.getcwd(), UPDATER_FOLDER)
response = requests.get(LATEST_RELEASE_URL, stream=True)
response.raise_for_status()
current_exe = sys.argv[0]
program_name = os.path.basename(current_exe)
new_exe = os.path.join(update_dir, "BOIIIWD.exe")
if not os.path.exists(update_dir):
os.makedirs(update_dir)
self.progress_bar.set(0.0)
self.total_size = int(response.headers.get('content-length', 0))
self.label_size.configure(text=f"Size: {convert_bytes_to_readable(self.total_size)}")
zip_path = os.path.join(update_dir, "latest_version.zip")
with open(zip_path, "wb") as file:
downloaded_size = 0
for chunk in response.iter_content(chunk_size=8192):
if self.up_cancelled:
break
if chunk:
file.write(chunk)
downloaded_size += len(chunk)
progress = int((downloaded_size / self.total_size) * 100)
self.after(1, lambda p=progress: self.label_download.configure(text=f"Downloading update..."))
self.after(1, lambda v=progress / 100.0: self.progress_bar.set(v))
self.after(1, lambda p=progress: self.progress_label.configure(text=f"{p}%"))
if not self.up_cancelled:
self.progress_bar.set(1.0)
with zipfile.ZipFile(zip_path, "r") as zip_ref:
zip_ref.extractall(update_dir)
self.label_download.configure(text="Update Downloaded successfully!")
if not show_message("Success!", "Update Downloaded successfully!\nPress ok to install it", icon="info", exit_on_close=True):
return
script_path = create_update_script(current_exe, new_exe, update_dir, program_name)
subprocess.run(('cmd', '/C', 'start', '', fr'{script_path}'))
sys.exit(0)
else:
if os.path.exists(zip_path):
os.remove(fr"{zip_path}")
self.label_download.configure(text="Update cancelled.")
self.progress_bar.set(0.0)
# there's a better solution ill implement it later
global master_win
master_win.attributes('-alpha', 1.0)
show_message("Cancelled!", "Update cancelled by user", icon="warning")
except Exception as e:
self.progress_bar.set(0.0)
self.label_download.configure(text="Update failed")
show_message("Error", f"Error installing the update\n{e}", icon="cancel")
def start_update(self):
self.thread = threading.Thread(target=self.update_progress_bar)
self.thread.start()
def cancel_update(self):
self.up_cancelled = True
self.withdraw()
class SettingsTab(ctk.CTkFrame):
def __init__(self, master=None):
super().__init__(master)
# Check for updates checkbox
self.check_updates_var = ctk.BooleanVar()
self.check_updates_var.trace_add("write", self.enable_save_button)
self.check_updates_checkbox = ctk.CTkSwitch(self, text="Check for updates on launch", variable=self.check_updates_var)
self.check_updates_checkbox.grid(row=0, column=1, padx=20 , pady=(20, 0), sticky="nsew")
self.check_updates_var.set(self.load_settings(updates=True))
# Show console checkbox
self.console_var = ctk.BooleanVar()
self.console_var.trace_add("write", self.enable_save_button)
self.checkbox_show_console = ctk.CTkSwitch(self, text="Console (On Download)", variable=self.console_var)
self.checkbox_show_console.grid(row=1, column=1, padx=20, pady=(20, 0), sticky="nsew")
self.checkbox_show_console_tooltip = CTkToolTip(self.checkbox_show_console, message="Toggle SteamCMD console\nPlease don't close the Console If you want to stop press the Stop boutton")
self.console_var.set(self.load_settings(console=True))
# Check for updates button
self.check_for_updates = ctk.CTkButton(self, text="Check for updates", command=self.check_for_updates)
self.check_for_updates.grid(row=2, column=1, padx=20, pady=(20, 0), sticky="nsew")
# Save button
self.save_button = ctk.CTkButton(self, text="Save", command=self.save_settings, state='disabled')
self.save_button.grid(row=3, column=1, padx=20, pady=(150, 0), sticky="nsew")
def enable_save_button(self, *args):
self.save_button.configure(state='normal')
def save_settings(self):
self.save_button.configure(state='disabled')
global console
if self.check_updates_checkbox.get():
save_config("checkforupdtes", "on")
else:
save_config("checkforupdtes", "off")
if self.checkbox_show_console.get():
save_config("console", "on")
console = True
else:
save_config("console", "off")
console = False
def load_settings(self, console=None, updates=None):
if updates:
if check_config("checkforupdtes") == "on":
return 1
else:
return 0
if console:
if check_config("console") == "on":
console = True
return 1
else:
console = False
return 0
def check_for_updates(self, ignore_up_todate=False):
try:
latest_version = get_latest_release_version()
current_version = VERSION
if latest_version and latest_version != current_version:
msg_box = CTkMessagebox(title="Update Available", message=f"An update is available!\n\nCurrent Version: {current_version}\nLatest Version: {latest_version}", option_1="View", option_2="No", option_3="Yes")
result = msg_box.get()
if result == "View":
webbrowser.open(f"https://github.com/{GITHUB_REPO}/releases/latest")
if result == "Yes":
update_window = UpdateWindow(self, LATEST_RELEASE_URL)
update_window.start_update()
if result == "No":
return
elif latest_version == current_version:
if ignore_up_todate:
return
msg_box = CTkMessagebox(title="Up to Date!", message="No Updates Available!", option_1="Ok")
result = msg_box.get()
except Exception as e:
show_message("Error", f"Error while checking for updates: \n{e}", icon="cancel")
def load_on_switch_screen(self):
self.check_updates_var.set(self.load_settings(updates=True))
self.console_var.set(self.load_settings(console=True))
# keep last cuz of trace_add()
self.save_button.configure(state='disabled')
class BOIIIWD(ctk.CTk):
def __init__(self):
super().__init__()
# self.app_instance = BOIIIWD()
# configure window
self.title("BOIII Workshop Downloader - Main")
self.geometry(f"{910}x{560}")
self.wm_iconbitmap('ryuk.ico')
# configure grid layout (4x4)
self.grid_columnconfigure(1, weight=1)
self.grid_columnconfigure((2, 3), weight=0)
self.grid_rowconfigure((0, 1, 2), weight=1)
self.settings_tab = SettingsTab(self)
# create sidebar frame with widgets
self.sidebar_icon = ctk.CTkImage(light_image=Image.open("ryuk.png"), dark_image=Image.open("ryuk.png"), size=(40, 40))
self.sidebar_frame = ctk.CTkFrame(self, width=140, corner_radius=10)
self.sidebar_frame.grid(row=0, column=0, rowspan=4, padx=(10, 10), pady=(10, 10), sticky="nsew")
self.sidebar_frame.grid_rowconfigure(4, weight=1)
self.logo_label = ctk.CTkLabel(self.sidebar_frame, text='',image=self.sidebar_icon)
self.logo_label.grid(row=0, column=0, padx=20, pady=(20, 10))
self.txt_label = ctk.CTkLabel(self.sidebar_frame, text="- Sidebar -")
self.txt_label.grid(row=1, column=0, padx=20, pady=(20, 10))
self.sidebar_button_1 = ctk.CTkButton(self.sidebar_frame)
self.sidebar_button_1.grid(row=2, column=0, padx=20, pady=10)
self.sidebar_button_2 = ctk.CTkButton(self.sidebar_frame)
self.sidebar_button_2.grid(row=3, column=0, padx=20, pady=10)
self.sidebar_button_3 = ctk.CTkButton(self.sidebar_frame)
self.sidebar_button_3.grid(row=5, column=0, padx=20, pady=10)
self.appearance_mode_label = ctk.CTkLabel(self.sidebar_frame, text="Appearance Mode:", anchor="w")
self.appearance_mode_label.grid(row=6, column=0, padx=20, pady=(10, 0))
self.appearance_mode_optionemenu = ctk.CTkOptionMenu(self.sidebar_frame, values=["Light", "Dark", "System"],
command=self.change_appearance_mode_event)
self.appearance_mode_optionemenu.grid(row=7, column=0, padx=20, pady=(10, 10))
self.scaling_label = ctk.CTkLabel(self.sidebar_frame, text="UI Scaling:", anchor="w")
self.scaling_label.grid(row=8, column=0, padx=20, pady=(10, 0))
self.scaling_optionemenu = ctk.CTkOptionMenu(self.sidebar_frame, values=["80%", "90%", "100%", "110%", "120%"],
command=self.change_scaling_event)
self.scaling_optionemenu.grid(row=9, column=0, padx=20, pady=(10, 20))
# create optionsframe
self.optionsframe = ctk.CTkFrame(self)
self.optionsframe.grid(row=0, column=1, padx=(20, 20), pady=(20, 0), sticky="nsew")
# create slider and progressbar frame
self.slider_progressbar_frame = ctk.CTkFrame(self)
self.slider_progressbar_frame.grid(row=1, column=1, padx=(20, 20), pady=(20, 0), sticky="nsew")
self.slider_progressbar_frame.columnconfigure(0, weight=0)
self.slider_progressbar_frame.columnconfigure(1, weight=1)
self.slider_progressbar_frame.columnconfigure(2, weight=0)
self.slider_progressbar_frame.rowconfigure(0, weight=1)
self.slider_progressbar_frame.rowconfigure(1, weight=1)
self.slider_progressbar_frame.rowconfigure(2, weight=1)
self.slider_progressbar_frame.rowconfigure(3, weight=1)
self.spacer = ctk.CTkLabel(master=self.slider_progressbar_frame, text="")
self.spacer.grid(row=0, column=0, columnspan=1)
self.label_speed = ctk.CTkLabel(master=self.slider_progressbar_frame, text="Network Speed: 0 KB/s")
self.label_speed.grid(row=1, column=0, padx=20, pady=(0, 10), sticky="w")
self.label_file_size = ctk.CTkLabel(master=self.slider_progressbar_frame, text="File size: 0KB")
self.label_file_size.grid(row=1, column=2, padx=(0, 20), pady=(0, 10), sticky="e")
self.progress_bar = ctk.CTkProgressBar(master=self.slider_progressbar_frame, mode="determinate", height=20, corner_radius=7)
self.progress_bar.grid(row=2, column=0, padx=20, pady=(0, 10), columnspan=3, sticky="ew")
self.progress_text = ctk.CTkLabel(self.progress_bar, text="0%", font=("Helvetica", 12), fg_color="transparent", height=0, width=0, corner_radius=0)
self.progress_text.place(relx=0.5, rely=0.5, anchor="center")
self.button_download = ctk.CTkButton(master=self.slider_progressbar_frame, text="Download", command=self.download_map)
self.button_download.grid(row=4, column=0, padx=20, pady=(10, 20), columnspan=2, sticky="ew")
self.button_stop = ctk.CTkButton(master=self.slider_progressbar_frame, text="Stop", command=self.stop_download)
self.button_stop.grid(row=4, column=2, padx=(0, 20), pady=(10, 20), columnspan=1, sticky="ew")
# options frame
self.optionsframe.columnconfigure(1, weight=1)
self.optionsframe.columnconfigure(2, weight=1)
self.optionsframe.columnconfigure(3, weight=1)
self.label_workshop_id = ctk.CTkLabel(master=self.optionsframe, text="Enter the Workshop ID or Link of the map/mod you want to download:")
self.label_workshop_id.grid(row=0, column=1, padx=20, pady=(20, 0), columnspan=3, sticky="w")
self.check_if_changed = ctk.StringVar()
self.check_if_changed.trace_add("write", self.id_chnaged_handler)
self.edit_workshop_id = ctk.CTkEntry(master=self.optionsframe, textvariable=self.check_if_changed)
self.edit_workshop_id.grid(row=1, column=1, padx=20, pady=(0, 10), columnspan=4, sticky="ew")
self.button_browse = ctk.CTkButton(master=self.optionsframe, text="Browse", command=self.open_browser)
self.button_browse.grid(row=1, column=5, padx=(0, 20), pady=(0, 10), sticky="ew")
self.info_button = ctk.CTkButton(master=self.optionsframe, text="Info", command=self.show_map_info)
self.info_button.grid(row=2, column=5, padx=(0, 20), pady=(0, 10), sticky="ew")
self.label_destination_folder = ctk.CTkLabel(master=self.optionsframe, text="Enter Your BOIII folder:")
self.label_destination_folder.grid(row=3, column=1, padx=20, pady=(0, 10), columnspan=4, sticky="w")
self.edit_destination_folder = ctk.CTkEntry(master=self.optionsframe, placeholder_text="Your BOIII Instalation folder")
self.edit_destination_folder.grid(row=4, column=1, padx=20, pady=(0, 10), columnspan=4, sticky="ew")
self.button_BOIII_browse = ctk.CTkButton(master=self.optionsframe, text="Select", command=self.open_BOIII_browser)
self.button_BOIII_browse.grid(row=4, column=5, padx=(0, 20), pady=(0, 10), sticky="ew")
self.label_steamcmd_path = ctk.CTkLabel(master=self.optionsframe, text="Enter SteamCMD path:")
self.label_steamcmd_path.grid(row=5, column=1, padx=20, pady=(20, 0), columnspan=3, sticky="w")
self.edit_steamcmd_path = ctk.CTkEntry(master=self.optionsframe, placeholder_text="Enter your SteamCMD path")
self.edit_steamcmd_path.grid(row=6, column=1, padx=20, pady=(0, 10), columnspan=4, sticky="ew")
self.button_steamcmd_browse = ctk.CTkButton(master=self.optionsframe, text="Select", command=self.open_steamcmd_path_browser)
self.button_steamcmd_browse.grid(row=6, column=5, padx=(0, 20), pady=(0, 10), sticky="ew")
# set default values
self.appearance_mode_optionemenu.set("Dark")
self.scaling_optionemenu.set("100%")
self.progress_bar.set(0)
self.hide_settings_widgets()
self.button_stop.configure(state="disabled")
# sidebar windows bouttons
self.sidebar_button_1.configure(command=self.main_button_event, text="Main", fg_color=("#3d3d3d"))
self.sidebar_button_2.configure(state="disabled", text="Library")
self.sidebar_button_3.configure(command=self.settings_button_event, text="Settings")
# load ui configs
self.load_configs()
if check_config("checkforupdtes") == "on":
self.withdraw()
self.check_for_updates(ignore_up_todate=True)
self.update()
self.deiconify()
try:
global console
if check_config("console") == "on":
console = True
else:
console = False
except:
pass
if not check_steamcmd():
self.show_warning_message()
def id_chnaged_handler(self, some=None, other=None ,shit=None):
self.after(1, self.label_file_size.configure(text=f"File size: 0KB"))
def check_for_updates(self, ignore_up_todate=False):
try:
latest_version = get_latest_release_version()
current_version = VERSION
if latest_version and latest_version != current_version:
msg_box = CTkMessagebox(title="Update Available", message=f"An update is available!\n\nCurrent Version: {current_version}\nLatest Version: {latest_version}", option_1="View", option_2="No", option_3="Yes")
result = msg_box.get()
if result == "View":
webbrowser.open(f"https://github.com/{GITHUB_REPO}/releases/latest")
if result == "Yes":
self.attributes('-alpha', 0)
update_window = UpdateWindow(self, LATEST_RELEASE_URL)
update_window.start_update()
if result == "No":
return
elif latest_version == current_version:
if ignore_up_todate:
return
msg_box = CTkMessagebox(title="Up to Date!", message="No Updates Available!", option_1="Ok")
result = msg_box.get()
except Exception as e:
show_message("Error", f"Error while checking for updates: \n{e}", icon="cancel")
def change_appearance_mode_event(self, new_appearance_mode: str):
ctk.set_appearance_mode(new_appearance_mode)
save_config("appearance", new_appearance_mode)
def change_scaling_event(self, new_scaling: str):
new_scaling_float = int(new_scaling.replace("%", "")) / 100
ctk.set_widget_scaling(new_scaling_float)
save_config("scaling", str(new_scaling_float))
def sidebar_button_event(self):
print("sidebar_button click")
def hide_main_widgets(self):
self.optionsframe.grid_remove()
self.slider_progressbar_frame.grid_remove()
def show_main_widgets(self):
self.title("BOIII Workshop Downloader - Main")
self.optionsframe.grid(row=0, column=1, padx=(20, 20), pady=(20, 0), sticky="nsew")
self.slider_progressbar_frame.grid(row=1, column=1, padx=(20, 20), pady=(20, 0), sticky="nsew")
def hide_settings_widgets(self):
self.settings_tab.pack_forget()
def show_settings_widgets(self):
self.title("BOIII Workshop Downloader - Settings")
self.settings_tab.grid(row=0, column=1, padx=(20, 20), pady=(20, 0), sticky="nsew")
self.settings_tab.load_on_switch_screen()
def main_button_event(self):
self.sidebar_button_1.configure(state="active", fg_color=("#3d3d3d"))
self.sidebar_button_3.configure(state="normal", fg_color=("#1f538d"))
self.hide_settings_widgets()
self.show_main_widgets()
def settings_button_event(self):
self.sidebar_button_1.configure(state="normal", fg_color=("#1f538d"))
self.sidebar_button_3.configure(state="active", fg_color=("#3d3d3d"))
self.hide_main_widgets()
self.show_settings_widgets()
def load_configs(self):
if os.path.exists(CONFIG_FILE_PATH):
destination_folder = check_config("DestinationFolder", "")
steamcmd_path = check_config("SteamCMDPath", os.getcwd())
new_appearance_mode = check_config("appearance", "Dark")
new_scaling = check_config("scaling", 1.0)
self.edit_destination_folder.delete(0, "end")
self.edit_destination_folder.insert(0, destination_folder)
self.edit_steamcmd_path.delete(0, "end")
self.edit_steamcmd_path.insert(0, steamcmd_path)
ctk.set_appearance_mode(new_appearance_mode)
ctk.set_widget_scaling(float(new_scaling))
self.appearance_mode_optionemenu.set(new_appearance_mode)
scaling_float = float(new_scaling)*100
scaling_int = math.trunc(scaling_float)
self.scaling_optionemenu.set(f"{scaling_int}%")
else:
new_appearance_mode = check_config("appearance", "Dark")
new_scaling = check_config("scaling", 1.0)
ctk.set_appearance_mode(new_appearance_mode)
ctk.set_widget_scaling(float(new_scaling))
self.appearance_mode_optionemenu.set(new_appearance_mode)
scaling_float = float(new_scaling)*100
scaling_int = math.trunc(scaling_float)
self.scaling_optionemenu.set(f"{scaling_int}%")
create_default_config()
def open_BOIII_browser(self):
selected_folder = ctk.filedialog.askdirectory(title="Select BOIII Folder")
if selected_folder:
self.edit_destination_folder.delete(0, "end")
self.edit_destination_folder.insert(0, selected_folder)
save_config("DestinationFolder" ,self.edit_destination_folder.get())
save_config("SteamCMDPath" ,self.edit_steamcmd_path.get())
def open_steamcmd_path_browser(self):
selected_folder = ctk.filedialog.askdirectory(title="Select SteamCMD Folder")
if selected_folder:
self.edit_steamcmd_path.delete(0, "end")
self.edit_steamcmd_path.insert(0, selected_folder)
save_config("DestinationFolder" ,self.edit_destination_folder.get())
save_config("SteamCMDPath" ,self.edit_steamcmd_path.get())
def show_warning_message(self):
msg = CTkMessagebox(title="Warning", message="steamcmd.exe was not found in the specified directory.\nPress Download to get it or Press Cancel and select it from there!.",
icon="warning", option_1="Cancel", option_2="Download")
response = msg.get()
if response == "Cancel":
return
elif response == "Download":
self.download_steamcmd()
def open_browser(self):
link = "https://steamcommunity.com/app/311210/workshop/"
webbrowser.open(link)
def download_steamcmd(self):
self.edit_steamcmd_path.delete(0, "end")
self.edit_steamcmd_path.insert(0, cwd())
save_config("DestinationFolder" ,self.edit_destination_folder.get())
save_config("SteamCMDPath" ,self.edit_steamcmd_path.get())
steamcmd_url = "https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip"
steamcmd_zip_path = os.path.join(cwd(), "steamcmd.zip")
try:
response = requests.get(steamcmd_url)
response.raise_for_status()
with open(steamcmd_zip_path, "wb") as zip_file:
zip_file.write(response.content)
with zipfile.ZipFile(steamcmd_zip_path, "r") as zip_ref:
zip_ref.extractall(cwd())
if check_steamcmd():
os.remove(fr"{steamcmd_zip_path}")
if not show_message("Success", "SteamCMD has been downloaded ,Press ok to initialize it.", icon="info", exit_on_close=True):
pass
else:
initialize_steam_thread = threading.Thread(target=lambda: initialize_steam(self))
initialize_steam_thread.start()
else:
show_message("Error", "Failed to find steamcmd.exe after extraction.\nMake you sure to select the correct SteamCMD path (by default current BOIIIWD path)", icon="cancel")
os.remove(fr"{steamcmd_zip_path}")
except requests.exceptions.RequestException as e:
show_message("Error", f"Failed to download SteamCMD: {e}", icon="cancel")
os.remove(fr"{steamcmd_zip_path}")
except zipfile.BadZipFile:
show_message("Error", "Failed to extract SteamCMD. The downloaded file might be corrupted.", icon="cancel")
os.remove(fr"{steamcmd_zip_path}")
def show_map_info(self):
def show_map_thread():
workshop_id = self.edit_workshop_id.get().strip()
if not workshop_id:
show_message("Warning", "Please enter a Workshop ID first.")
return
if not workshop_id.isdigit():
try:
if extract_workshop_id(workshop_id).strip().isdigit():
workshop_id = extract_workshop_id(workshop_id).strip()
else:
show_message("Warning", "Please enter a valid Workshop ID.")
except:
show_message("Warning", "Please enter a valid Workshop ID.")
return
self.after(1, lambda mid=workshop_id: self.label_file_size.configure(text=f"File size: {get_workshop_file_size(mid ,raw=True)}"))
try:
url = f"https://steamcommunity.com/sharedfiles/filedetails/?id={workshop_id}"
response = requests.get(url)
response.raise_for_status()
content = response.text
soup = BeautifulSoup(content, "html.parser")
try:
map_mod_type = soup.find("div", class_="rightDetailsBlock").text.strip()
map_name = soup.find("div", class_="workshopItemTitle").text.strip()
map_size = soup.find("div", class_="detailsStatRight").text.strip()
except:
show_message("Warning", "Please enter a valid Workshop ID.")
return
try:
preview_image_element = soup.find("img", id="previewImage")
workshop_item_image_url = preview_image_element["src"]
except:
try:
preview_image_element = soup.find("img", id="previewImageMain")
workshop_item_image_url = preview_image_element["src"]
except Exception as e:
show_message("Warning", f"Failed to get preview image ,probably wrong link/id if not please open an issue on github.\n{e}")
return
image_response = requests.get(workshop_item_image_url)
image_response.raise_for_status()
image = Image.open(io.BytesIO(image_response.content))
image = image.resize((200, 200), Image.Resampling.LANCZOS)
self.toplevel_info_window(map_name, map_mod_type, map_size, image)
except requests.exceptions.RequestException as e:
show_message("Error", f"Failed to fetch map information.\nError: {e}", icon="cancel")
info_thread = threading.Thread(target=show_map_thread)
info_thread.start()
def toplevel_info_window(self, map_name, map_mod_type, map_size, image):
top = ctk.CTkToplevel(self)
top.after(210, lambda: top.iconbitmap("ryuk.ico"))
top.geometry("340x430")
top.title("Map/Mod Information")
top.attributes('-topmost', 'true')
label = ctk.CTkLabel(top, text="")
image = ctk.CTkImage(image, size=(260, 200))
label.configure(image=image)
label.pack()
info = (
f"Name: {map_name}\n"
f"Type: {map_mod_type}\n"
f"Size: {map_size}\n"
)
text = ctk.CTkLabel(top)
text.configure(text=info)
text.pack()
def download_map(self):
global stopped
stopped = False
save_config("DestinationFolder" ,self.edit_destination_folder.get())
save_config("SteamCMDPath" ,self.edit_steamcmd_path.get())
if not check_steamcmd():
self.show_warning_message()
return
steamcmd_path = get_steamcmd_path()
steamcmd_exe_path = os.path.join(steamcmd_path, "steamcmd.exe")
steamcmd_size = os.path.getsize(steamcmd_exe_path)
if steamcmd_size < 3 * 1024 * 1024:
if not show_message("Warning", "SteamCMD is not initialized, Press OK to do so!\nProgram may go unresponsive until SteamCMD is finished downloading.",
icon="warning" ,exit_on_close=True):
pass
else:
initialize_steam_thread = threading.Thread(target=lambda: initialize_steam(self))
initialize_steam_thread.start()
return
workshop_id = self.edit_workshop_id.get().strip()
destination_folder = self.edit_destination_folder.get()
if not workshop_id.isdigit():
try:
if extract_workshop_id(workshop_id).strip().isdigit():
workshop_id = extract_workshop_id(workshop_id).strip()
else:
show_message("Warning", "Please enter a valid Workshop ID.", icon="warning")
return
except:
show_message("Warning", "Please enter a valid Workshop ID.", icon="warning")
return
file_size = get_workshop_file_size(workshop_id)
if not valid_id(workshop_id):
show_message("Warning", "Please enter a valid Workshop ID.", icon="warning")
return
if file_size is None:
show_message("Error", "Failed to retrieve file size.", icon="cancel")
return
if not Path(destination_folder).exists():
show_message("Error", "Please select a valid destination folder.")
return
if not Path(steamcmd_path).exists():
show_message("Error", "Please enter a valid SteamCMD path.")
return
self.after(1, lambda mid=workshop_id: self.label_file_size.configure(text=f"File size: {get_workshop_file_size(mid ,raw=True)}"))
download_folder = os.path.join(get_steamcmd_path(), "steamapps", "workshop", "downloads", "311210", workshop_id)
if not os.path.exists(download_folder):
os.makedirs(download_folder)
def check_and_update_progress():
global stopped
previous_net_speed = 0
while not stopped:
current_size = sum(os.path.getsize(os.path.join(download_folder, f)) for f in os.listdir(download_folder))
progress = int(current_size / file_size * 100)
self.after(1, lambda v=progress / 100.0: self.progress_bar.set(v))
current_net_speed = psutil.net_io_counters().bytes_recv
net_speed_bytes = current_net_speed - previous_net_speed
previous_net_speed = current_net_speed
net_speed, speed_unit = convert_speed(net_speed_bytes)
self.after(1, lambda v=net_speed: self.label_speed.configure(text=f"Network Speed: {v:.2f} {speed_unit}"))
self.after(1, lambda p=progress: self.progress_text.configure(text=f"{p}%"))
time.sleep(1)
command = f"+login anonymous +workshop_download_item 311210 {workshop_id} +quit"
steamcmd_thread = threading.Thread(target=lambda: run_steamcmd_command(command, self))
steamcmd_thread.start()
def wait_for_threads():
update_ui_thread = threading.Thread(target=check_and_update_progress)
update_ui_thread.daemon = True
update_ui_thread.start()
update_ui_thread.join()
global stopped
stopped = True
self.label_speed.configure(text="Network Speed: 0 KB/s")
self.progress_text.configure(text="0%")
self.progress_bar.set(0.0)
map_folder = os.path.join(get_steamcmd_path(), "steamapps", "workshop", "content", "311210", workshop_id)
json_file_path = os.path.join(map_folder, "workshop.json")
if os.path.exists(json_file_path):
mod_type, folder_name = extract_json_data(json_file_path)
if mod_type == "mod":
mods_folder = os.path.join(destination_folder, "mods")
folder_name_path = os.path.join(mods_folder, folder_name, "zone")
elif mod_type == "map":
usermaps_folder = os.path.join(destination_folder, "usermaps")
folder_name_path = os.path.join(usermaps_folder, folder_name, "zone")
else:
show_message("Error", "Invalid map type in workshop.json.", icon="cancel")
return
os.makedirs(folder_name_path, exist_ok=True)
try:
shutil.copytree(map_folder, folder_name_path, dirs_exist_ok=True)
except Exception as E:
show_message("Error", f"Error copying files: {E}", icon="cancel")
show_message("Download Complete", f"{mod_type} files are downloaded at \n{folder_name_path}\nYou can run the game now!", icon="info")
update_wait_thread = threading.Thread(target=wait_for_threads)
update_wait_thread.start()
self.button_download.configure(state="disabled")
self.button_stop.configure(state="normal")
def stop_download(self):
global stopped
stopped = True
subprocess.run(['taskkill', '/F', '/IM', 'steamcmd.exe'], stdout=subprocess.PIPE, stderr=subprocess.PIPE,
creationflags=subprocess.CREATE_NO_WINDOW)
self.button_download.configure(state="normal")
self.button_stop.configure(state="disabled")
self.label_speed.configure(text="Network Speed: 0 KB/s")
self.progress_text.configure(text="0%")
self.progress_bar.set(0.0)
if __name__ == "__main__":
app = BOIIIWD()
app.mainloop()