from CTkMessagebox import CTkMessagebox from tkinter import Menu, END, Event from bs4 import BeautifulSoup import customtkinter as ctk from CTkToolTip import * from PIL import Image import configparser import webbrowser import subprocess import threading import datetime import requests import zipfile import shutil import psutil import json import math import time import sys import io import os import re VERSION = "v0.2.5" GITHUB_REPO = "faroukbmiled/BOIIIWD" LATEST_RELEASE_URL = "https://github.com/faroukbmiled/BOIIIWD/releases/latest/download/Release.zip" UPDATER_FOLDER = "update" CONFIG_FILE_PATH = "config.ini" RESOURCES_DIR = os.path.join(os.path.dirname(__file__), 'resources') # Start Helper Functions def cwd(): if getattr(sys, 'frozen', False): return os.path.dirname(sys.executable) else: return os.path.dirname(os.path.abspath(__file__)) def check_config(name, fallback=None): config = configparser.ConfigParser() config.read(CONFIG_FILE_PATH) if fallback: return config.get("Settings", name, fallback=fallback) return config.get("Settings", name, fallback="on") def save_config(name, value): config = configparser.ConfigParser() config.read(CONFIG_FILE_PATH) if name and value: config.set("Settings", name, value) with open(CONFIG_FILE_PATH, "w") as config_file: config.write(config_file) def check_custom_theme(theme_name): if os.path.exists(os.path.join(cwd(), theme_name)): return os.path.join(cwd(), theme_name) else: try: return os.path.join(RESOURCES_DIR, theme_name) except: return os.path.join(RESOURCES_DIR, "boiiiwd_theme.json") # theme initialization ctk.set_appearance_mode(check_config("appearance", "Dark")) # Modes: "System" (standard), "Dark", "Light" try: ctk.set_default_color_theme(check_custom_theme(check_config("theme", fallback="boiiiwd_theme.json"))) except: save_config("theme", "boiiiwd_theme.json") ctk.set_default_color_theme(os.path.join(RESOURCES_DIR, "boiiiwd_theme.json")) def get_latest_release_version(): try: release_api_url = f"https://api.github.com/repos/{GITHUB_REPO}/releases/latest" response = requests.get(release_api_url) response.raise_for_status() data = response.json() return data["tag_name"] except requests.exceptions.RequestException as e: show_message("Warning", f"Error while checking for updates: \n{e}") return None def create_update_script(current_exe, new_exe, updater_folder, program_name): script_content = f""" @echo off echo Terminating BOIIIWD.exe... taskkill /im "{program_name}" /t /f echo Replacing BOIIIWD.exe... cd "{updater_folder}" taskkill /im "{program_name}" /t /f move /y "{new_exe}" "../"{program_name}"" echo Starting BOIIIWD.exe... cd .. start "" "{current_exe}" echo Exiting! exit """ script_path = os.path.join(updater_folder, "boiiiwd_updater.bat") with open(script_path, "w") as script_file: script_file.write(script_content) return script_path def check_for_updates_func(window, ignore_up_todate=False): try: latest_version = get_latest_release_version() current_version = VERSION int_latest_version = int(latest_version.replace("v", "").replace(".", "")) int_current_version = int(current_version.replace("v", "").replace(".", "")) if latest_version and int_latest_version > int_current_version: msg_box = CTkMessagebox(title="Update Available", message=f"An update is available! Install now?\n\nCurrent Version: {current_version}\nLatest Version: {latest_version}", option_1="View", option_2="No", option_3="Yes", fade_in_duration=int(1)) result = msg_box.get() if result == "View": webbrowser.open(f"https://github.com/{GITHUB_REPO}/releases/latest") if result == "Yes": update_window = UpdateWindow(window, LATEST_RELEASE_URL) update_window.start_update() if result == "No": return elif int_latest_version < int_current_version: if ignore_up_todate: return msg_box = CTkMessagebox(title="Up to Date!", message=f"Unreleased version!\nCurrent Version: {current_version}\nLatest Version: {latest_version}", option_1="Ok") result = msg_box.get() elif int_latest_version == int_current_version: if ignore_up_todate: return msg_box = CTkMessagebox(title="Up to Date!", message="No Updates Available!", option_1="Ok") result = msg_box.get() else: show_message("Error!", "An error occured while checking for updates!\nCheck your internet and try again") except Exception as e: show_message("Error", f"Error while checking for updates: \n{e}", icon="cancel") def extract_workshop_id(link): try: pattern = r'(?<=id=)(\d+)' match = re.search(pattern, link) if match: return match.group(0) else: return None except: return None def check_steamcmd(): steamcmd_path = get_steamcmd_path() steamcmd_exe_path = os.path.join(steamcmd_path, "steamcmd.exe") if not os.path.exists(steamcmd_exe_path): return False return True def initialize_steam(master): try: steamcmd_path = get_steamcmd_path() steamcmd_exe_path = os.path.join(steamcmd_path, "steamcmd.exe") process = subprocess.Popen([steamcmd_exe_path, "+quit"], creationflags=subprocess.CREATE_NEW_CONSOLE) master.attributes('-alpha', 0.0) process.wait() if is_steamcmd_initialized(): show_message("SteamCMD has terminated!", "BOIIIWD is ready for action.", icon="info") else: show_message("SteamCMD has terminated!!", "SteamCMD isn't initialized yet") except: show_message("Error!", "An error occurred please check your paths and try again.", icon="cancel") master.attributes('-alpha', 1.0) def valid_id(workshop_id): url = f"https://steamcommunity.com/sharedfiles/filedetails/?id={workshop_id}" response = requests.get(url) response.raise_for_status() content = response.text soup = BeautifulSoup(content, "html.parser") try: soup.find("div", class_="rightDetailsBlock").text.strip() soup.find("div", class_="workshopItemTitle").text.strip() soup.find("div", class_="detailsStatRight").text.strip() stars_div = soup.find("div", class_="fileRatingDetails") stars_div.find("img")["src"] return True except: return False def convert_speed(speed_bytes): if speed_bytes < 1024: return speed_bytes, "B/s" elif speed_bytes < 1024 * 1024: return speed_bytes / 1024, "KB/s" elif speed_bytes < 1024 * 1024 * 1024: return speed_bytes / (1024 * 1024), "MB/s" else: return speed_bytes / (1024 * 1024 * 1024), "GB/s" def create_default_config(): config = configparser.ConfigParser() config["Settings"] = { "SteamCMDPath": cwd(), "DestinationFolder": "", "checkforupdtes": "on", "console": "off" } with open(CONFIG_FILE_PATH, "w") as config_file: config.write(config_file) def get_steamcmd_path(): config = configparser.ConfigParser() config.read(CONFIG_FILE_PATH) return config.get("Settings", "SteamCMDPath", fallback=cwd()) def extract_json_data(json_path, key): with open(json_path, "r") as json_file: data = json.load(json_file) return data[key] def convert_bytes_to_readable(size_in_bytes, no_symb=None): for unit in ['B', 'KB', 'MB', 'GB', 'TB']: if size_in_bytes < 1024.0: if no_symb: return f"{size_in_bytes:.2f}" return f"{size_in_bytes:.2f} {unit}" size_in_bytes /= 1024.0 def get_workshop_file_size(workshop_id, raw=None): url = f"https://steamcommunity.com/sharedfiles/filedetails/?id={workshop_id}&searchtext=" response = requests.get(url) soup = BeautifulSoup(response.text, "html.parser") file_size_element = soup.find("div", class_="detailsStatRight") try: if raw: file_size_text = file_size_element.get_text(strip=True) file_size_text = file_size_text.replace(",", "") file_size_in_mb = float(file_size_text.replace(" MB", "")) file_size_in_bytes = int(file_size_in_mb * 1024 * 1024) return convert_bytes_to_readable(file_size_in_bytes) if file_size_element: file_size_text = file_size_element.get_text(strip=True) file_size_text = file_size_text.replace(",", "") file_size_in_mb = float(file_size_text.replace(" MB", "")) file_size_in_bytes = int(file_size_in_mb * 1024 * 1024) return file_size_in_bytes return None except: return None def show_message(title, message, icon="warning", exit_on_close=False): if exit_on_close: msg = CTkMessagebox(title=title, message=message, icon=icon, option_1="No", option_2="Ok") response = msg.get() if response=="No": return False if response=="Ok": return True else: return False else: msg = CTkMessagebox(title=title, message=message, icon=icon) def launch_boiii_func(path): procname = "boiii.exe" try: if procname in (p.name() for p in psutil.process_iter()): for proc in psutil.process_iter(): if proc.name() == procname: proc.kill() boiii_path = os.path.join(path, procname) subprocess.Popen([boiii_path ,"-launch"] , cwd=path) show_message("Please wait!", "The game has launched in the background it will open up in a sec!", icon="info") except Exception as e: show_message("Error: Failed to launch BOIII", f"Failed to launch boiii.exe\nMake sure to put in your correct boiii path\n{e}") def remove_tree(folder_path, show_error=None): if show_error: try: shutil.rmtree(folder_path) except Exception as e: show_message("Error!", f"An error occurred while trying to remove files:\n{e}", icon="cancel") try: shutil.rmtree(folder_path) except Exception as e: pass def convert_seconds(seconds): minutes, seconds = divmod(seconds, 60) hours, minutes = divmod(minutes, 60) return hours, minutes, seconds def get_folder_size(folder_path): total_size = 0 for path, dirs, files in os.walk(folder_path): for f in files: fp = os.path.join(path, f) total_size += os.stat(fp).st_size return total_size def is_steamcmd_initialized(): steamcmd_path = get_steamcmd_path() steamcmd_exe_path = os.path.join(steamcmd_path, "steamcmd.exe") steamcmd_size = os.path.getsize(steamcmd_exe_path) if steamcmd_size < 3 * 1024 * 1024: return False return True def get_button_state_colors(file_path, state): try: with open(file_path, 'r') as json_file: data = json.load(json_file) if 'BOIIIWD_Globals' in data: boiiiwd_globals = data['BOIIIWD_Globals'] if state in boiiiwd_globals: return boiiiwd_globals[state] else: return None else: return None except FileNotFoundError: return None except json.JSONDecodeError: return None def reset_steamcmd(no_warn=None): steamcmd_path = get_steamcmd_path() steamcmd_steamapps = os.path.join(steamcmd_path, "steamapps") if os.path.exists(steamcmd_steamapps): remove_tree(steamcmd_steamapps, show_error=True) if not no_warn: show_message("Success!", "SteamCMD has been reset successfully!", icon="info") else: if not no_warn: show_message("Warning!", "steamapps folder was not found, maybe already removed?", icon="warning") def get_item_name(id): try: url = f"https://steamcommunity.com/sharedfiles/filedetails/?id={id}" response = requests.get(url) response.raise_for_status() content = response.text soup = BeautifulSoup(content, "html.parser") try: map_name = soup.find("div", class_="workshopItemTitle").text.strip() name = map_name[:32] + "..." if len(map_name) > 32 else map_name return name except: return True except: return False # End helper functions class UpdateWindow(ctk.CTkToplevel): def __init__(self, master, update_url): global master_win master_win = master super().__init__(master) self.title("BOIIIWD Self-Updater") self.geometry("400x150") if os.path.exists(os.path.join(RESOURCES_DIR, "ryuk.ico")): self.after(250, lambda: self.iconbitmap(os.path.join(RESOURCES_DIR, "ryuk.ico"))) self.protocol("WM_DELETE_WINDOW", self.cancel_update) self.attributes('-topmost', 'true') self.columnconfigure(0, weight=1) self.columnconfigure(1, weight=1) self.rowconfigure(0, weight=1) self.rowconfigure(1, weight=1) self.label_download = ctk.CTkLabel(self, text="Starting...") self.label_download.grid(row=0, column=0, padx=30, pady=(10, 0), sticky="w") self.label_size = ctk.CTkLabel(self, text="Size: 0") self.label_size.grid(row=0, column=1, padx=30, pady=(10, 0), sticky="e") self.progress_color = get_button_state_colors(check_custom_theme(check_config("theme", fallback="boiiiwd_theme.json")), "progress_bar_fill_color") self.progress_bar = ctk.CTkProgressBar(self, mode="determinate", height=20, corner_radius=7, progress_color=self.progress_color) self.progress_bar.grid(row=1, column=0, columnspan=4, padx=30, pady=10, sticky="ew") self.progress_bar.set(0) self.progress_label = ctk.CTkLabel(self.progress_bar, text="0%", font=("Helvetica", 12), fg_color="transparent", height=0, width=0, corner_radius=0) self.progress_label.place(relx=0.5, rely=0.5, anchor="center") self.cancel_button = ctk.CTkButton(self, text="Cancel", command=self.cancel_update) self.cancel_button.grid(row=2, column=0, padx=30, pady=(0, 10), sticky="w") self.update_url = update_url self.total_size = None self.up_cancelled = False def update_progress_bar(self): try: update_dir = os.path.join(os.getcwd(), UPDATER_FOLDER) response = requests.get(LATEST_RELEASE_URL, stream=True) response.raise_for_status() current_exe = sys.argv[0] program_name = os.path.basename(current_exe) new_exe = os.path.join(update_dir, "BOIIIWD.exe") if not os.path.exists(update_dir): os.makedirs(update_dir) self.progress_bar.set(0.0) self.total_size = int(response.headers.get('content-length', 0)) self.label_size.configure(text=f"Size: {convert_bytes_to_readable(self.total_size)}") zip_path = os.path.join(update_dir, "latest_version.zip") with open(zip_path, "wb") as file: downloaded_size = 0 for chunk in response.iter_content(chunk_size=8192): if self.up_cancelled: break if chunk: file.write(chunk) downloaded_size += len(chunk) progress = int((downloaded_size / self.total_size) * 100) self.after(1, lambda p=progress: self.label_download.configure(text=f"Downloading update...")) self.after(1, lambda v=progress / 100.0: self.progress_bar.set(v)) self.after(1, lambda p=progress: self.progress_label.configure(text=f"{p}%")) if not self.up_cancelled: self.progress_bar.set(1.0) with zipfile.ZipFile(zip_path, "r") as zip_ref: zip_ref.extractall(update_dir) self.label_download.configure(text="Update Downloaded successfully!") if not show_message("Success!", "Update Downloaded successfully!\nPress ok to install it", icon="info", exit_on_close=True): return script_path = create_update_script(current_exe, new_exe, update_dir, program_name) subprocess.run(('cmd', '/C', 'start', '', fr'{script_path}')) sys.exit(0) else: if os.path.exists(zip_path): os.remove(fr"{zip_path}") self.label_download.configure(text="Update cancelled.") self.progress_bar.set(0.0) # there's a better solution ill implement it later global master_win try: master_win.attributes('-alpha', 1.0) except: pass show_message("Cancelled!", "Update cancelled by user", icon="warning") except Exception as e: self.progress_bar.set(0.0) self.label_download.configure(text="Update failed") show_message("Error", f"Error installing the update\n{e}", icon="cancel") def start_update(self): self.thread = threading.Thread(target=self.update_progress_bar) self.thread.start() def cancel_update(self): self.up_cancelled = True self.withdraw() class LibraryTab(ctk.CTkScrollableFrame): def __init__(self, master, **kwargs): super().__init__(master, **kwargs) self.added_items = set() self.grid_columnconfigure(0, weight=1) self.radiobutton_variable = ctk.StringVar() self.no_items_label = ctk.CTkLabel(self, text="", anchor="w") self.filter_entry = ctk.CTkEntry(self, placeholder_text="Your search query here, or type in mod or map to only see that") self.filter_entry.bind("", self.filter_items) self.filter_entry.grid(row=0, column=0, padx=(10, 20), pady=(10, 20), sticky="we") filter_refresh_button_image = os.path.join(RESOURCES_DIR, "Refresh_icon.svg.png") self.filter_refresh_button = ctk.CTkButton(self, image=ctk.CTkImage(Image.open(filter_refresh_button_image)), command=self.refresh_items, width=20, height=20, fg_color="transparent", text="") self.filter_refresh_button.grid(row=0, column=1, padx=(10, 20), pady=(10, 20), sticky="enw") lib_filter_menu = Menu(self.filter_entry, tearoff=False, background='#565b5e', fg='white', borderwidth=0, bd=0) paste_event = Event() paste_event.x = 0 paste_event.y = 0 lib_filter_menu.add_command(label="Paste", command=lambda: self.paste_update_filter(paste_event)) lib_filter_menu.add_command(label="Copy", command=lambda: self.clipboard_copy(self.filter_entry)) self.filter_entry.bind("", lambda event: self.do_popup(event, frame=lib_filter_menu)) self.label_list = [] self.button_list = [] self.button_view_list = [] self.filter_type = True def do_popup(self, event, frame): try: frame.tk_popup(event.x_root, event.y_root) finally: frame.grab_release() def clipboard_copy(self, text): text.clipboard_clear() text.clipboard_append(text.get()) def paste_update_filter(self, event): self.filter_entry.insert(END, self.clipboard_get()) self.filter_items(event) def add_item(self, item, image=None, item_type="map", workshop_id=None, folder=None): label = ctk.CTkLabel(self, text=item, image=image, compound="left", padx=5, anchor="w") button = ctk.CTkButton(self, text="Remove", width=60, height=24, fg_color="#3d3f42") button_view = ctk.CTkButton(self, text="Details", width=55, height=24, fg_color="#3d3f42") button.configure(command=lambda: self.remove_item(item, folder)) button_view.configure(command=lambda: self.show_map_info(workshop_id)) button_view_tooltip = CTkToolTip(button_view, message="Opens up a window that shows basic details") button_tooltip = CTkToolTip(button, message="Removes the map/mod from your game") label.grid(row=len(self.label_list) + 1, column=0, pady=(0, 10), padx=(5, 10), sticky="w") button.grid(row=len(self.button_list) + 1, column=1, pady=(0, 10), padx=(50, 10), sticky="e") button_view.grid(row=len(self.button_view_list) + 1, column=1, pady=(0, 10), padx=(10, 75), sticky="w") self.label_list.append(label) self.button_list.append(button) self.button_view_list.append(button_view) def filter_items(self, event): filter_text = self.filter_entry.get().lower() for label, button, button_view_list in zip(self.label_list, self.button_list, self.button_view_list): item_text = label.cget("text").lower() if filter_text in item_text: label.grid() button.grid() button_view_list.grid() else: label.grid_remove() button_view_list.grid_remove() button.grid_remove() def load_items(self, boiiiFolder): # if you add this under init the whole app shrinks for some reason global boiiiFolderGlobal boiiiFolderGlobal = boiiiFolder maps_folder = os.path.join(boiiiFolder, "mods") mods_folder = os.path.join(boiiiFolder, "usermaps") folders_to_process = [mods_folder, maps_folder] for folder_path in folders_to_process: for root, _, _ in os.walk(folder_path): zone_path = os.path.join(root, "zone") if os.path.exists(zone_path): json_path = os.path.join(zone_path, "workshop.json") if os.path.exists(json_path): name = extract_json_data(json_path, "Title").replace(">", "").replace("^", "") name = name[:45] + "..." if len(name) > 45 else name item_type = extract_json_data(json_path, "Type") workshop_id = extract_json_data(json_path, "PublisherID") folder_name = extract_json_data(json_path, "FolderName") size = convert_bytes_to_readable(get_folder_size(root)) text_to_add = f"{name} | Type: {item_type.capitalize()}" mode_type = "ZM" if item_type == "map" and folder_name.startswith("zm") else "MP" if folder_name.startswith("mp") and item_type == "map" else None if mode_type: text_to_add += f" | Mode: {mode_type}" text_to_add += f" | ID: {workshop_id} | Size: {size}" if text_to_add not in self.added_items: self.added_items.add(text_to_add) if item_type == "mod": image_path = os.path.join(RESOURCES_DIR, "mod_image.png") else: image_path = os.path.join(RESOURCES_DIR, "map_image.png") self.add_item(text_to_add, image=ctk.CTkImage(Image.open(image_path)), item_type=item_type, workshop_id=workshop_id, folder=root) if not self.added_items: self.show_no_items_message() else: self.hide_no_items_message() def remove_item(self, item, folder): for label, button, button_view_list in zip(self.label_list, self.button_list, self.button_view_list): if item == label.cget("text"): try: shutil.rmtree(folder) except Exception as e: show_message("Error" ,f"Error removing folder '{folder}': {e}", icon="cancel") return label.destroy() button.destroy() button_view_list.destroy() self.label_list.remove(label) self.button_list.remove(button) self.added_items.remove(label.cget("text")) self.button_view_list.remove(button_view_list) def refresh_items(self): for label, button, button_view_list in zip(self.label_list, self.button_list, self.button_view_list): label.destroy() button.destroy() button_view_list.destroy() self.label_list.clear() self.button_list.clear() self.button_view_list.clear() self.added_items.clear() self.load_items(boiiiFolderGlobal) def view_item(self, workshop_id): url = f"https://steamcommunity.com/sharedfiles/filedetails/?id={workshop_id}" webbrowser.open(url) def show_no_items_message(self): self.no_items_label.grid(row=1, column=0, padx=10, pady=(0, 10), sticky="n") self.no_items_label.configure(text="No items found in the selected folder. \nMake sure you have a mod/map downloaded and or have the right boiii folder selected.") def hide_no_items_message(self): self.no_items_label.configure(text="") self.no_items_label.forget() # i know i know ,please make a pull request i cant be bother def show_map_info(self, workshop): for button_view in self.button_view_list: button_view.configure(state="disabled") def show_map_thread(): workshop_id = workshop if not workshop_id.isdigit(): try: if extract_workshop_id(workshop_id).strip().isdigit(): workshop_id = extract_workshop_id(workshop_id).strip() else: show_message("Warning", "Not a valid Workshop ID.") except: show_message("Warning", "Not a valid Workshop ID.") return try: url = f"https://steamcommunity.com/sharedfiles/filedetails/?id={workshop_id}" response = requests.get(url) response.raise_for_status() content = response.text soup = BeautifulSoup(content, "html.parser") try: map_mod_type = soup.find("div", class_="rightDetailsBlock").text.strip() map_name = soup.find("div", class_="workshopItemTitle").text.strip() map_size = map_size = get_workshop_file_size(workshop_id, raw=True) details_stats_container = soup.find("div", class_="detailsStatsContainerRight") details_stat_elements = details_stats_container.find_all("div", class_="detailsStatRight") date_created = details_stat_elements[1].text.strip() try: ratings = soup.find('div', class_='numRatings') ratings_text = ratings.get_text() except: ratings = "Not found" ratings_text= "Not enough ratings" try: date_updated = details_stat_elements[2].text.strip() except: date_updated = "Not updated" stars_div = soup.find("div", class_="fileRatingDetails") starts = stars_div.find("img")["src"] except: show_message("Warning", "Not a valid Workshop ID\nCouldn't get information.") for button_view in self.button_view_list: button_view.configure(state="normal") return try: preview_image_element = soup.find("img", id="previewImage") workshop_item_image_url = preview_image_element["src"] except: try: preview_image_element = soup.find("img", id="previewImageMain") workshop_item_image_url = preview_image_element["src"] except Exception as e: show_message("Warning", f"Failed to get preview image ,probably wrong link/id if not please open an issue on github.\n{e}") for button_view in self.button_view_list: button_view.configure(state="normal") return starts_image_response = requests.get(starts) stars_image = Image.open(io.BytesIO(starts_image_response.content)) stars_image_size = stars_image.size image_response = requests.get(workshop_item_image_url) image_response.raise_for_status() image = Image.open(io.BytesIO(image_response.content)) image_size = image.size self.toplevel_info_window(map_name, map_mod_type, map_size, image, image_size, date_created , date_updated, stars_image, stars_image_size, ratings_text, url) except requests.exceptions.RequestException as e: show_message("Error", f"Failed to fetch map information.\nError: {e}", icon="cancel") for button_view in self.button_view_list: button_view.configure(state="normal") return info_thread = threading.Thread(target=show_map_thread) info_thread.start() def toplevel_info_window(self, map_name, map_mod_type, map_size, image, image_size, date_created ,date_updated, stars_image, stars_image_size, ratings_text, url): try: top = ctk.CTkToplevel(self) if os.path.exists(os.path.join(RESOURCES_DIR, "ryuk.ico")): top.after(210, lambda: top.iconbitmap(os.path.join(RESOURCES_DIR, "ryuk.ico"))) top.title("Map/Mod Information") top.attributes('-topmost', 'true') def close_window(): top.destroy() def view_map_mod(): webbrowser.open(url) # frames stars_frame = ctk.CTkFrame(top) stars_frame.grid(row=0, column=0, columnspan=2, padx=20, pady=(20, 0), sticky="nsew") stars_frame.columnconfigure(0, weight=0) stars_frame.rowconfigure(0, weight=1) image_frame = ctk.CTkFrame(top) image_frame.grid(row=1, column=0, columnspan=2, padx=20, pady=0, sticky="nsew") info_frame = ctk.CTkFrame(top) info_frame.grid(row=2, column=0, columnspan=2, padx=20, pady=20, sticky="nsew") buttons_frame = ctk.CTkFrame(top) buttons_frame.grid(row=3, column=0, columnspan=2, padx=20, pady=(0, 20), sticky="nsew") # fillers name_label = ctk.CTkLabel(info_frame, text=f"Name: {map_name}") name_label.grid(row=0, column=0, columnspan=2, sticky="w", padx=20, pady=5) type_label = ctk.CTkLabel(info_frame, text=f"Type: {map_mod_type}") type_label.grid(row=1, column=0, columnspan=2, sticky="w", padx=20, pady=5) size_label = ctk.CTkLabel(info_frame, text=f"Size (Workshop): {map_size}") size_label.grid(row=2, column=0, columnspan=2, sticky="w", padx=20, pady=5) date_created_label = ctk.CTkLabel(info_frame, text=f"Posted: {date_created}") date_created_label.grid(row=3, column=0, columnspan=2, sticky="w", padx=20, pady=5) date_updated_label = ctk.CTkLabel(info_frame, text=f"Updated: {date_updated}") date_updated_label.grid(row=4, column=0, columnspan=2, sticky="w", padx=20, pady=5) stars_image_label = ctk.CTkLabel(stars_frame) stars_width, stars_height = stars_image_size stars_image_widget = ctk.CTkImage(stars_image, size=(int(stars_width), int(stars_height))) stars_image_label.configure(image=stars_image_widget, text="") stars_image_label.pack(side="left", padx=(10, 20), pady=(10, 10)) ratings = ctk.CTkLabel(stars_frame) ratings.configure(text=ratings_text) ratings.pack(side="right", padx=(10, 20), pady=(10, 10)) image_label = ctk.CTkLabel(image_frame) width, height = image_size image_widget = ctk.CTkImage(image, size=(int(width), int(height))) image_label.configure(image=image_widget, text="") image_label.pack(expand=True, fill="both", padx=(10, 20), pady=(10, 10)) # Buttons close_button = ctk.CTkButton(buttons_frame, text="View", command=view_map_mod) close_button.pack(side="left", padx=(10, 20), pady=(10, 10)) view_button = ctk.CTkButton(buttons_frame, text="Close", command=close_window) view_button.pack(side="right", padx=(10, 20), pady=(10, 10)) top.grid_rowconfigure(0, weight=0) top.grid_rowconfigure(1, weight=0) top.grid_rowconfigure(2, weight=1) top.grid_columnconfigure(0, weight=1) top.grid_columnconfigure(1, weight=1) finally: for button_view in self.button_view_list: button_view.configure(state="normal") class SettingsTab(ctk.CTkFrame): def __init__(self, master=None): super().__init__(master) # settings default bools self.skip_already_installed = True self.stopped = False self.console = False self.clean_on_finish = True self.continuous = True self.estimated_progress = True self.steam_fail_counter_toggle = True self.steam_fail_counter = 0 self.steam_fail_number = 10 self.steamcmd_reset = False self.show_fails = True # Left and right frames, use fg_color="transparent" self.grid_rowconfigure(0, weight=1) self.grid_columnconfigure(1, weight=1) self.grid_columnconfigure(0, weight=1) left_frame = ctk.CTkFrame(self) left_frame.grid(row=0, column=0, padx=(20, 20), pady=(20, 0), sticky="nsew") left_frame.grid_columnconfigure(1, weight=1) right_frame = ctk.CTkFrame(self) right_frame.grid(row=0, column=1, padx=(20, 20), pady=(20, 0), sticky="nsew") right_frame.grid_columnconfigure(1, weight=1) self.update_idletasks() # Check for updates checkbox self.check_updates_var = ctk.BooleanVar() self.check_updates_var.trace_add("write", self.enable_save_button) self.check_updates_checkbox = ctk.CTkSwitch(left_frame, text="Check for updates on launch", variable=self.check_updates_var) self.check_updates_checkbox.grid(row=0, column=1, padx=20 , pady=(20, 0), sticky="nw") self.check_updates_var.set(self.load_settings("checkforupdates")) # Show console checkbox self.console_var = ctk.BooleanVar() self.console_var.trace_add("write", self.enable_save_button) self.checkbox_show_console = ctk.CTkSwitch(left_frame, text="Console (On Download)", variable=self.console_var) self.checkbox_show_console.grid(row=1, column=1, padx=20, pady=(20, 0), sticky="nw") self.checkbox_show_console_tooltip = CTkToolTip(self.checkbox_show_console, message="Toggle SteamCMD console\nPlease don't close the Console If you want to stop press the Stop button") self.console_var.set(self.load_settings("console")) # Show continuous checkbox self.continuous_var = ctk.BooleanVar() self.continuous_var.trace_add("write", self.enable_save_button) self.checkbox_continuous = ctk.CTkSwitch(left_frame, text="Continuous Download", variable=self.continuous_var) self.checkbox_continuous.grid(row=2, column=1, padx=20, pady=(20, 0), sticky="nw") self.checkbox_continuous_tooltip = CTkToolTip(self.checkbox_continuous, message="This will make sure that the download restarts and resumes! until it finishes if steamcmd crashes randomly (it will not redownload from the start)") self.continuous_var.set(self.load_settings("continuous_download")) # clean on finish checkbox self.clean_checkbox_var = ctk.BooleanVar() self.clean_checkbox_var.trace_add("write", self.enable_save_button) self.clean_checkbox = ctk.CTkSwitch(left_frame, text="Clean on finish", variable=self.clean_checkbox_var) self.clean_checkbox.grid(row=3, column=1, padx=20, pady=(20, 0), sticky="nw") self.clean_checkbox_tooltip = CTkToolTip(self.clean_checkbox, message="Cleans the map that have been downloaded and installed from steamcmd's steamapps folder ,to save space") self.clean_checkbox_var.set(self.load_settings("clean_on_finish", "on")) # Show estimated_progress checkbox self.estimated_progress_var = ctk.BooleanVar() self.estimated_progress_var.trace_add("write", self.enable_save_button) self.estimated_progress_cb = ctk.CTkSwitch(left_frame, text="Estimated Progress Bar", variable=self.estimated_progress_var) self.estimated_progress_cb.grid(row=4, column=1, padx=20, pady=(20, 0), sticky="nw") self.estimated_progress_var_tooltip = CTkToolTip(self.estimated_progress_cb, message="This will change how to progress bar works by estimating how long the download will take\ \nThis is not accurate ,it's better than with it off which is calculating the downloaded folder size which steamcmd dumps the full size rigth mostly") self.estimated_progress_var.set(self.load_settings("estimated_progress", "on")) # Show show fails checkbox self.show_fails_var = ctk.BooleanVar() self.show_fails_var.trace_add("write", self.enable_save_button) self.show_fails_cb = ctk.CTkSwitch(left_frame, text="Show fails (on top of progress bar):", variable=self.show_fails_var) self.show_fails_cb.grid(row=5, column=1, padx=20, pady=(20, 0), sticky="nw") self.show_fails_tooltip = CTkToolTip(self.show_fails_cb, message="Display how many times steamcmd has failed/crashed\nIf the number is getting high quickly then try pressing Reset SteamCMD and try again, otherwise its fine") self.estimated_progress_var.set(self.load_settings("show_fails", "on")) # Show skip_already_installed maps checkbox self.skip_already_installed_var = ctk.BooleanVar() self.skip_already_installed_var.trace_add("write", self.enable_save_button) self.skip_already_installed_ch = ctk.CTkSwitch(left_frame, text="Skip already installed maps:", variable=self.skip_already_installed_var) self.skip_already_installed_ch.grid(row=6, column=1, padx=20, pady=(20, 0), sticky="nw") self.skip_already_installed_ch_tooltip = CTkToolTip(self.skip_already_installed_ch, message="If on it will not download installed maps,\nthis can miss sometimes if you remove maps manually and not from library tab while the app is running") self.skip_already_installed_var.set(self.load_settings("skip_already_installed", "on")) # Resetr steam on many fails self.reset_steamcmd_on_fail_var = ctk.IntVar() self.reset_steamcmd_on_fail_var.trace_add("write", self.enable_save_button) self.reset_steamcmd_on_fail_text = ctk.CTkLabel(left_frame, text=f"Reset steamcmd on % fails: (n of fails)", anchor="w") self.reset_steamcmd_on_fail_text.grid(row=7, column=1, padx=20, pady=(10, 0), sticky="nw") self.reset_steamcmd_on_fail = ctk.CTkOptionMenu(left_frame, values=["5", "10", "20", "30", "40", "Custom", "Disable"], variable=self.reset_steamcmd_on_fail_var, command=self.reset_steamcmd_on_fail_func) self.reset_steamcmd_on_fail.grid(row=8, column=1, padx=20, pady=(0, 0), sticky="nw") self.reset_steamcmd_on_fail_tooltip = CTkToolTip(self.reset_steamcmd_on_fail, message="This actually fixes steamcmd when its crashing way too much") self.reset_steamcmd_on_fail.set(value=self.load_settings("reset_on_fail", "10")) # Check for updates button n Launch boiii self.check_for_updates = ctk.CTkButton(right_frame, text="Check for updates", command=self.settings_check_for_updates) self.check_for_updates.grid(row=1, column=1, padx=20, pady=(20, 0), sticky="n") self.launch_boiii = ctk.CTkButton(right_frame, text="Launch boiii", command=self.settings_launch_boiii) self.launch_boiii.grid(row=2, column=1, padx=20, pady=(20, 0), sticky="n") self.reset_steamcmd = ctk.CTkButton(right_frame, text="Reset SteamCMD", command=self.settings_reset_steamcmd) self.reset_steamcmd.grid(row=3, column=1, padx=20, pady=(20, 0), sticky="n") self.reset_steamcmd_tooltip = CTkToolTip(self.reset_steamcmd, message="This will remove steamapps folder + all the maps that are potentioaly corrupted or not so use at ur own risk (could fix some issues as well)") # appearance self.appearance_mode_label = ctk.CTkLabel(right_frame, text="Appearance Mode:", anchor="n") self.appearance_mode_label.grid(row=4, column=1, padx=20, pady=(20, 0)) self.appearance_mode_optionemenu = ctk.CTkOptionMenu(right_frame, values=["Light", "Dark", "System"], command=master.change_appearance_mode_event) self.appearance_mode_optionemenu.grid(row=5, column=1, padx=20, pady=(0, 0)) self.scaling_label = ctk.CTkLabel(right_frame, text="UI Scaling:", anchor="n") self.scaling_label.grid(row=6, column=1, padx=20, pady=(10, 0)) self.scaling_optionemenu = ctk.CTkOptionMenu(right_frame, values=["80%", "90%", "100%", "110%", "120%"], command=master.change_scaling_event) self.scaling_optionemenu.grid(row=7, column=1, padx=20, pady=(0, 0)) # self.custom_theme = ctk.CTkButton(right_frame, text="Custom theme", command=self.boiiiwd_custom_theme) # self.custom_theme.grid(row=8, column=1, padx=20, pady=(20, 0), sticky="n") self.theme_options_label = ctk.CTkLabel(right_frame, text="Themes:", anchor="n") self.theme_options_label.grid(row=8, column=1, padx=20, pady=(10, 0)) self.theme_options = ctk.CTkOptionMenu(right_frame, values=["Default", "Blue", "Grey", "Custom"], command=self.theme_options_func) self.theme_options.grid(row=9, column=1, padx=20, pady=(0, 0)) self.theme_options.set(value=self.load_settings("theme", "Default")) # Save button self.save_button = ctk.CTkButton(self, text="Save", command=self.save_settings, state='disabled') self.save_button.grid(row=3, column=0, padx=20, pady=(20, 20), sticky="nw") #version self.version_info = ctk.CTkLabel(self, text=f"{VERSION}") self.version_info.grid(row=3, column=1, padx=20, pady=(20, 20), sticky="e") def reset_steamcmd_on_fail_func(self, option: str): if option == "Custom": try: save_config("reset_on_fail", "10") if show_message("config.ini" ,"change reset_on_fail value to whatever you want", exit_on_close=True): os.system(f"notepad {os.path.join(cwd(), 'config.ini')}") except: show_message("Couldn't open config.ini" ,"you can do so by yourself and change reset_on_fail value to whatever you want") else: pass def theme_options_func(self, option: str): if option == "Default": self.boiiiwd_custom_theme(disable_only=True) save_config("theme", "boiiiwd_theme.json") if option == "Blue": self.boiiiwd_custom_theme(disable_only=True) save_config("theme", "boiiiwd_blue.json") if option == "Grey": self.boiiiwd_custom_theme(disable_only=True) save_config("theme", "boiiiwd_grey.json") if option == "Custom": self.boiiiwd_custom_theme() save_config("theme", "boiiiwd_theme.json") if not option == "Custom": show_message("Restart to take effect!", f"{option} theme has been set ,please restart to take effect", icon="info") def enable_save_button(self, *args): try: self.save_button.configure(state='normal') except: pass def save_settings(self): self.save_button.configure(state='disabled') if self.check_updates_checkbox.get(): save_config("checkforupdtes", "on") else: save_config("checkforupdtes", "off") if self.checkbox_show_console.get(): save_config("console", "on") self.console = True else: save_config("console", "off") self.console = False if self.skip_already_installed_ch.get(): save_config("skip_already_installed", "on") self.skip_already_installed = True else: save_config("skip_already_installed", "off") self.skip_already_installed = False if self.clean_checkbox.get(): save_config("clean_on_finish", "on") self.clean_on_finish = True else: save_config("clean_on_finish", "off") self.clean_on_finish = False if self.checkbox_continuous.get(): save_config("continuous_download", "on") self.continuous = True else: save_config("continuous_download", "off") self.continuous = False if self.estimated_progress_cb.get(): save_config("estimated_progress", "on") self.estimated_progress = True else: save_config("estimated_progress", "off") self.estimated_progress = False if self.show_fails_cb.get(): save_config("show_fails", "on") self.show_fails = True else: save_config("show_fails", "off") self.show_fails = False if self.reset_steamcmd_on_fail.get(): value = self.reset_steamcmd_on_fail.get() if value == "Disable": self.steam_fail_counter_toggle = False else: self.steam_fail_counter_toggle = True self.steam_fail_number = int(value) save_config("reset_on_fail", value) def load_settings(self, setting, fallback=None): if setting == "console": if check_config(setting, fallback) == "on": self.console = True return 1 else: self.console = False return 0 if setting == "continuous_download": if check_config(setting, "on") == "on": self.continuous = True return 1 else: self.continuous = False return 0 if setting == "clean_on_finish": if check_config(setting, fallback) == "on": self.clean_on_finish = True return 1 else: self.clean_on_finish = False return 0 if setting == "estimated_progress": if check_config(setting, fallback) == "on": self.estimated_progress = True return 1 else: self.estimated_progress = False return 0 if setting == "reset_on_fail": option = check_config(setting, fallback) if option == "Disable" or option == "Custom": self.steam_fail_counter_toggle = False return "Disable" else: try: self.steam_fail_number = int(option) self.steam_fail_counter_toggle = True return option except: self.steam_fail_counter_toggle = True self.steam_fail_number = 10 return "10" if setting == "show_fails": if check_config(setting, fallback) == "on": self.show_fails = True return 1 else: self.show_fails = False return 0 if setting == "skip_already_installed": if check_config(setting, fallback) == "on": self.skip_already_installed = True return 1 else: self.skip_already_installed = False return 0 if setting == "theme": if os.path.exists(os.path.join(cwd(), "boiiiwd_theme.json")): return "Custom" if check_config("theme", "boiiiwd_theme.json") == "boiiiwd_theme.json": return "Default" if check_config("theme", "boiiiwd_theme.json") == "boiiiwd_grey.json": return "Grey" if check_config("theme", "boiiiwd_theme.json") == "boiiiwd_blue.json": return "Blue" else: if check_config(setting, fallback) == "on": return 1 else: return 0 def boiiiwd_custom_theme(self, disable_only=None): file_to_rename = os.path.join(cwd(), "boiiiwd_theme.json") if os.path.exists(file_to_rename): timestamp = datetime.datetime.now().strftime("%Y-%m-%d-%H-%M-%S") new_name = f"boiiiwd_theme_{timestamp}.json" os.rename(file_to_rename, os.path.join(cwd(), new_name)) if not disable_only: show_message("Preset file renamed", "Custom preset disabled, file has been renmaed\n* Restart the app to take effect", icon="info") else: if disable_only: return try: shutil.copy(os.path.join(RESOURCES_DIR, check_config("theme", "boiiiwd_theme.json")), os.path.join(cwd(), "boiiiwd_theme.json")) except: shutil.copy(os.path.join(RESOURCES_DIR, "boiiiwd_theme.json"), os.path.join(cwd(), "boiiiwd_theme.json")) show_message("Preset file created", "You can now edit boiiiwd_theme.json in the current directory to your liking\n* Edits will apply next time you open boiiiwd\n* Program will always take boiiiwd_theme.json as the first theme option if found\n* Click on this button again to disable your custom theme or just rename boiiiwd_theme.json", icon="info") def settings_check_for_updates(self): check_for_updates_func(self, ignore_up_todate=False) def load_on_switch_screen(self): self.check_updates_var.set(self.load_settings("checkforupdtes")) self.console_var.set(self.load_settings("console")) self.reset_steamcmd_on_fail.set(value=self.load_settings("reset_on_fail", "10")) self.estimated_progress_var.set(self.load_settings("estimated_progress", "on")) self.clean_checkbox_var.set(self.load_settings("clean_on_finish", "on")) self.continuous_var.set(self.load_settings("continuous_download")) self.show_fails_var.set(self.load_settings("show_fails", "on")) self.skip_already_installed_var.set(self.load_settings("skip_already_installed", "on")) # keep last cuz of trace_add() self.save_button.configure(state='disabled') def settings_launch_boiii(self): launch_boiii_func(check_config("destinationfolder")) def settings_reset_steamcmd(self): reset_steamcmd() class BOIIIWD(ctk.CTk): def __init__(self): super().__init__() # self.app_instance = BOIIIWD() # configure window self.title("BOIII Workshop Downloader - Main") try: geometry_file = os.path.join(cwd(), "boiiiwd_dont_touch.conf") if os.path.isfile(geometry_file): with open(geometry_file, "r") as conf: self.geometry(conf.read()) else: self.geometry(f"{910}x{560}") except: self.geometry(f"{910}x{560}") if os.path.exists(os.path.join(RESOURCES_DIR, "ryuk.ico")): self.wm_iconbitmap(os.path.join(RESOURCES_DIR, "ryuk.ico")) self.protocol("WM_DELETE_WINDOW", self.on_closing) # Qeue frame/tab, keep here or app will start shrinked eveytime self.qeueuframe = ctk.CTkFrame(self) self.qeueuframe.columnconfigure(1, weight=1) self.qeueuframe.columnconfigure(2, weight=1) self.qeueuframe.columnconfigure(3, weight=1) self.qeueuframe.rowconfigure(1, weight=1) self.qeueuframe.rowconfigure(2, weight=1) self.qeueuframe.rowconfigure(3, weight=1) self.qeueuframe.rowconfigure(4, weight=1) self.workshop_queue_label = ctk.CTkLabel(self.qeueuframe, text="Workshop IDs/Links -> press help to see examples:") self.workshop_queue_label.grid(row=0, column=0, padx=(20, 20), pady=(20, 20), sticky="wns") self.help_button = ctk.CTkButton(master=self.qeueuframe, text="Help", command=self.help_queue_text_func, width=10, height=10, fg_color="#585858") self.help_button.grid(row=0, column=1, padx=(0, 20), pady=(20, 20), sticky="wns") self.help_button_tooltip = CTkToolTip(self.help_button, message="This only works if the text area is empty (press twice if you had something in it)") self.help_restore_content = None self.queuetextarea = ctk.CTkTextbox(master=self.qeueuframe, font=("", 15)) self.queuetextarea.grid(row=1, column=0, columnspan=4, padx=(20, 20), pady=(0, 20), sticky="nwse") self.status_text = ctk.CTkLabel(self.qeueuframe, text="Status: Not Downloading") self.status_text.grid(row=3, column=0, padx=(20, 20), pady=(0, 20), sticky="ws") self.qeueuframe.grid_remove() # configure grid layout (4x4) self.grid_columnconfigure(1, weight=1) self.grid_columnconfigure((2, 3), weight=0) self.grid_rowconfigure((0, 1, 2), weight=1) self.settings_tab = SettingsTab(self) self.library_tab = LibraryTab(self, corner_radius=3) # create sidebar frame with widgets font = "Comic Sans MS" if os.path.exists(os.path.join(RESOURCES_DIR, "ryuk.png")): ryuks_icon = os.path.join(RESOURCES_DIR, "ryuk.png") self.sidebar_icon = ctk.CTkImage(light_image=Image.open(ryuks_icon), dark_image=Image.open(ryuks_icon), size=(40, 40)) else: self.sidebar_icon = None self.sidebar_frame = ctk.CTkFrame(self, width=100, corner_radius=10) self.sidebar_frame.grid(row=0, column=0, rowspan=3, padx=(10, 20), pady=(10, 10), sticky="nsew") self.sidebar_frame.grid_rowconfigure(4, weight=1) self.logo_label = ctk.CTkLabel(self.sidebar_frame, text='',image=self.sidebar_icon) self.logo_label.grid(row=0, column=0, padx=20, pady=(20, 10)) self.txt_label = ctk.CTkLabel(self.sidebar_frame, text="- Sidebar -", font=(font, 17)) self.txt_label.grid(row=1, column=0, padx=20, pady=(20, 10)) self.sidebar_main = ctk.CTkButton(self.sidebar_frame) self.sidebar_main.grid(row=2, column=0, padx=20, pady=10) self.sidebar_queue = ctk.CTkButton(self.sidebar_frame) self.sidebar_queue.grid(row=3, column=0, padx=20, pady=10) self.sidebar_library = ctk.CTkButton(self.sidebar_frame) self.sidebar_library.grid(row=4, column=0, padx=20, pady=10, sticky="n") self.sidebar_settings = ctk.CTkButton(self.sidebar_frame) self.sidebar_settings.grid(row=5, column=0, padx=20, pady=10, sticky="n") # create optionsframe self.optionsframe = ctk.CTkFrame(self) self.optionsframe.grid(row=0, column=1, rowspan=2, padx=(0, 20), pady=(20, 0), sticky="nsew") self.txt_main = ctk.CTkLabel(self.optionsframe, text="💎 BOIIIWD 💎", font=(font, 20)) self.txt_main.grid(row=0, column=1, columnspan=5, padx=0, pady=(20, 20), sticky="n") # create slider and progressbar frame self.slider_progressbar_frame = ctk.CTkFrame(self) self.slider_progressbar_frame.grid(row=2, column=1, rowspan=1, padx=(0, 20), pady=(20, 20), sticky="nsew") self.slider_progressbar_frame.columnconfigure(0, weight=0) self.slider_progressbar_frame.columnconfigure(1, weight=1) self.slider_progressbar_frame.columnconfigure(2, weight=0) self.slider_progressbar_frame.rowconfigure(0, weight=1) self.slider_progressbar_frame.rowconfigure(1, weight=1) self.slider_progressbar_frame.rowconfigure(2, weight=1) self.slider_progressbar_frame.rowconfigure(3, weight=1) # self.spacer = ctk.CTkLabel(master=self.slider_progressbar_frame, text="") # self.spacer.grid(row=0, column=0, columnspan=1) self.label_speed = ctk.CTkLabel(master=self.slider_progressbar_frame, text="Network Speed: 0 KB/s") self.label_speed.grid(row=1, column=0, padx=20, pady=(0, 10), sticky="w") self.elapsed_time = ctk.CTkLabel(master=self.slider_progressbar_frame, text="") self.elapsed_time.grid(row=1, column=1, padx=20, pady=(0, 10), sticky="nsew", columnspan=1) self.label_file_size = ctk.CTkLabel(master=self.slider_progressbar_frame, text="File size: 0KB") self.label_file_size.grid(row=1, column=2, padx=(0, 20), pady=(0, 10), sticky="e") self.progress_bar = ctk.CTkProgressBar(master=self.slider_progressbar_frame, mode="determinate", height=20, corner_radius=7) self.progress_bar.grid(row=2, column=0, padx=20, pady=(0, 10), columnspan=3, sticky="ew") self.progress_text = ctk.CTkLabel(self.progress_bar, text="0%", font=("Helvetica", 12), fg_color="transparent", height=0, width=0, corner_radius=0) self.progress_text.place(relx=0.5, rely=0.5, anchor="center") self.button_download = ctk.CTkButton(master=self.slider_progressbar_frame, text="Download", command=self.download_map) self.button_download.grid(row=4, column=0, padx=20, pady=(5, 20), columnspan=2, sticky="ew") self.button_stop = ctk.CTkButton(master=self.slider_progressbar_frame, text="Stop", command=self.stop_download) self.button_stop.grid(row=4, column=2, padx=(0, 20), pady=(5, 20), columnspan=1, sticky="w") # options frame self.optionsframe.columnconfigure(1, weight=1) self.optionsframe.columnconfigure(2, weight=1) self.optionsframe.columnconfigure(3, weight=1) self.optionsframe.rowconfigure(1, weight=1) self.optionsframe.rowconfigure(2, weight=1) self.optionsframe.rowconfigure(3, weight=1) self.optionsframe.rowconfigure(4, weight=1) self.label_workshop_id = ctk.CTkLabel(master=self.optionsframe, text="Enter the Workshop ID or Link of the map/mod you want to download:\n") self.label_workshop_id.grid(row=1, column=1, padx=20, pady=(10, 0), columnspan=4, sticky="ws") self.check_if_changed = ctk.StringVar() self.check_if_changed.trace_add("write", self.id_chnaged_handler) self.edit_workshop_id = ctk.CTkEntry(master=self.optionsframe, textvariable=self.check_if_changed) self.edit_workshop_id.grid(row=2, column=1, padx=20, pady=(0, 10), columnspan=4, sticky="ewn") self.button_browse = ctk.CTkButton(master=self.optionsframe, text="Workshop", command=self.open_browser, width=10) self.button_browse.grid(row=2, column=5, padx=(0, 20), pady=(0, 10), sticky="en") self.button_browse_tooltip = CTkToolTip(self.button_browse, message="Will open steam workshop for boiii in your browser") self.info_button = ctk.CTkButton(master=self.optionsframe, text="Details", command=self.show_map_info, width=10) self.info_button.grid(row=2, column=5, padx=(0, 20), pady=(0, 10), sticky="wn") self.label_destination_folder = ctk.CTkLabel(master=self.optionsframe, text="Enter Your BOIII folder:") self.label_destination_folder.grid(row=3, column=1, padx=20, pady=(0, 0), columnspan=4, sticky="ws") self.edit_destination_folder = ctk.CTkEntry(master=self.optionsframe, placeholder_text="Your BOIII Instalation folder") self.edit_destination_folder.grid(row=4, column=1, padx=20, pady=(0, 25), columnspan=4, sticky="ewn") self.button_BOIII_browse = ctk.CTkButton(master=self.optionsframe, text="Select", command=self.open_BOIII_browser) self.button_BOIII_browse.grid(row=4, column=5, padx=(0, 20), pady=(0, 10), sticky="ewn") self.label_steamcmd_path = ctk.CTkLabel(master=self.optionsframe, text="Enter SteamCMD path:") self.label_steamcmd_path.grid(row=5, column=1, padx=20, pady=(0, 0), columnspan=3, sticky="wn") self.edit_steamcmd_path = ctk.CTkEntry(master=self.optionsframe, placeholder_text="Enter your SteamCMD path") self.edit_steamcmd_path.grid(row=6, column=1, padx=20, pady=(0, 30), columnspan=4, sticky="ewn") self.button_steamcmd_browse = ctk.CTkButton(master=self.optionsframe, text="Select", command=self.open_steamcmd_path_browser) self.button_steamcmd_browse.grid(row=6, column=5, padx=(0, 20), pady=(0, 30), sticky="ewn") # set default values self.active_color = get_button_state_colors(check_custom_theme(check_config("theme", fallback="boiiiwd_theme.json")), "button_active_state_color") self.normal_color = get_button_state_colors(check_custom_theme(check_config("theme", fallback="boiiiwd_theme.json")), "button_normal_state_color") self.progress_color = get_button_state_colors(check_custom_theme(check_config("theme", fallback="boiiiwd_theme.json")), "progress_bar_fill_color") self.settings_tab.appearance_mode_optionemenu.set("Dark") self.settings_tab.scaling_optionemenu.set("100%") self.progress_bar.set(0.0) self.progress_bar.configure(progress_color=self.progress_color) self.hide_settings_widgets() self.button_stop.configure(state="disabled") self.is_pressed = False self.queue_enabled = False self.queue_stop_button = False self.is_downloading = False self.fail_threshold = 0 # sidebar windows bouttons self.sidebar_main.configure(command=self.main_button_event, text="Main ⬇️", fg_color=(self.active_color), state="active") self.sidebar_library.configure(text="Library 📙", command=self.library_button_event) self.sidebar_queue.configure(text="Queue 🚧", command=self.queue_button_event) sidebar_settings_button_image = os.path.join(RESOURCES_DIR, "sett10.png") self.sidebar_settings.configure(command=self.settings_button_event, text="", image=ctk.CTkImage(Image.open(sidebar_settings_button_image), size=(int(35), int(35))), fg_color="transparent", width=45, height=45) self.sidebar_settings_tooltip = CTkToolTip(self.sidebar_settings, message="Settings") self.sidebar_library_tooltip = CTkToolTip(self.sidebar_library, message="Experimental") self.sidebar_queue_tooltip = CTkToolTip(self.sidebar_queue, message="Experimental") self.bind("", self.save_window_size) # context_menus edit_workshop_menu = Menu(self.edit_workshop_id, tearoff=False, background='#565b5e', fg='white', borderwidth=0, bd=0) edit_workshop_menu.add_command(label="Paste", command=lambda: self.edit_workshop_id.insert(END, self.clipboard_get())) edit_workshop_menu.add_command(label="Copy", command=lambda: self.clipboard_copy(self.edit_workshop_id)) self.edit_workshop_id.bind("", lambda event: self.do_popup(event, frame=edit_workshop_menu)) edit_destination_folder_menu = Menu(self.edit_destination_folder, tearoff=False, background='#565b5e', fg='white', borderwidth=0, bd=0) edit_destination_folder_menu.add_command(label="Paste", command=lambda: self.edit_destination_folder.insert(END, self.clipboard_get())) edit_destination_folder_menu.add_command(label="Copy", command=lambda: self.clipboard_copy(self.edit_destination_folder)) self.edit_destination_folder.bind("", lambda event: self.do_popup(event, frame=edit_destination_folder_menu)) edit_steamcmd_path_menu = Menu(self.edit_steamcmd_path, tearoff=False, background='#565b5e', fg='white', borderwidth=0, bd=0) edit_steamcmd_path_menu.add_command(label="Paste", command=lambda: self.edit_steamcmd_path.insert(END, self.clipboard_get())) edit_steamcmd_path_menu.add_command(label="Copy", command=lambda: self.clipboard_copy(self.edit_steamcmd_path)) self.edit_steamcmd_path.bind("", lambda event: self.do_popup(event, frame=edit_steamcmd_path_menu)) queue_text_area_menu = Menu(self.queuetextarea, tearoff=False, background='#565b5e', fg='white', borderwidth=0, bd=0) queue_text_area_menu.add_command(label="Paste", command=lambda: self.queuetextarea.insert(END, self.clipboard_get())) queue_text_area_menu.add_command(label="Copy", command=lambda: self.clipboard_copy(self.queuetextarea)) self.queuetextarea.bind("", lambda event: self.do_popup(event, frame=queue_text_area_menu)) # load ui configs self.load_configs() if check_config("checkforupdtes") == "on": self.withdraw() check_for_updates_func(self, ignore_up_todate=True) self.update() self.deiconify() try: self.settings_tab.load_settings("clean_on_finish", "on") self.settings_tab.load_settings("continuous_download", "on") self.settings_tab.load_settings("console", "off") self.settings_tab.load_settings("estimated_progress", "on") self.settings_tab.load_settings("reset_on_fail", "10") self.settings_tab.load_settings("show_fails", "on") self.settings_tab.load_settings("skip_already_installed", "on") except: pass if not check_steamcmd(): self.show_warning_message() def do_popup(self, event, frame): try: frame.tk_popup(event.x_root, event.y_root) finally: frame.grab_release() def clipboard_copy(self, text): text.clipboard_clear() text.clipboard_append(text.get()) def save_window_size(self, event): with open("boiiiwd_dont_touch.conf", "w") as conf: conf.write(self.geometry()) def on_closing(self): save_config("DestinationFolder" ,self.edit_destination_folder.get()) save_config("SteamCMDPath" ,self.edit_steamcmd_path.get()) self.stop_download(on_close=True) os._exit(0) def id_chnaged_handler(self, some=None, other=None ,shit=None): self.after(1, self.label_file_size.configure(text=f"File size: 0KB")) def check_for_updates(self): check_for_updates_func(self, ignore_up_todate=False) def change_appearance_mode_event(self, new_appearance_mode: str): ctk.set_appearance_mode(new_appearance_mode) save_config("appearance", new_appearance_mode) def change_scaling_event(self, new_scaling: str): new_scaling_float = int(new_scaling.replace("%", "")) / 100 ctk.set_widget_scaling(new_scaling_float) save_config("scaling", str(new_scaling_float)) def hide_main_widgets(self): self.optionsframe.grid_forget() self.slider_progressbar_frame.grid_forget() def show_main_widgets(self): self.title("BOIII Workshop Downloader - Main") self.slider_progressbar_frame.grid(row=2, column=1, rowspan=1, padx=(0, 20), pady=(20, 20), sticky="nsew") self.optionsframe.grid(row=0, column=1, rowspan=2, padx=(0, 20), pady=(20, 0), sticky="nsew") def hide_settings_widgets(self): self.settings_tab.grid_forget() def show_settings_widgets(self): self.title("BOIII Workshop Downloader - Settings") self.settings_tab.grid(row=0, rowspan=3, column=1, padx=(0, 20), pady=(20, 20), sticky="nsew") self.settings_tab.load_on_switch_screen() def hide_library_widgets(self): self.library_tab.grid_remove() def show_library_widgets(self): self.title("BOIII Workshop Downloader - Library") self.library_tab.load_items(self.edit_destination_folder.get()) self.library_tab.grid(row=0, rowspan=3, column=1, padx=(0, 20), pady=(20, 20), sticky="nsew") def show_queue_widgets(self): self.title("BOIII Workshop Downloader - Queue") self.optionsframe.grid_forget() self.queue_enabled = True self.slider_progressbar_frame.grid(row=2, column=1, rowspan=1, padx=(0, 20), pady=(20, 20), sticky="nsew") self.qeueuframe.grid(row=0, column=1, rowspan=2, padx=(0, 20), pady=(20, 0), sticky="nsew") def hide_queue_widgets(self): self.queue_enabled = False self.qeueuframe.grid_forget() def main_button_event(self): self.sidebar_main.configure(state="active", fg_color=(self.active_color)) self.sidebar_settings.configure(state="normal", fg_color="transparent") self.sidebar_library.configure(state="normal", fg_color=(self.normal_color)) self.sidebar_queue.configure(state="normal", fg_color=(self.normal_color)) self.hide_settings_widgets() self.hide_library_widgets() self.hide_queue_widgets() self.show_main_widgets() def settings_button_event(self): self.sidebar_main.configure(state="normal", fg_color=(self.normal_color)) self.sidebar_library.configure(state="normal", fg_color=(self.normal_color)) self.sidebar_queue.configure(state="normal", fg_color=(self.normal_color)) self.sidebar_settings.configure(state="active", fg_color=(self.active_color)) self.hide_main_widgets() self.hide_library_widgets() self.hide_queue_widgets() self.show_settings_widgets() def library_button_event(self): self.sidebar_main.configure(state="normal", fg_color=(self.normal_color)) self.sidebar_settings.configure(state="normal", fg_color="transparent") self.sidebar_queue.configure(state="normal", fg_color=(self.normal_color)) self.sidebar_library.configure(state="active", fg_color=(self.active_color)) self.hide_main_widgets() self.hide_settings_widgets() self.hide_queue_widgets() self.show_library_widgets() def queue_button_event(self): self.sidebar_main.configure(state="normal", fg_color=(self.normal_color)) self.sidebar_settings.configure(state="normal", fg_color="transparent") self.sidebar_library.configure(state="normal", fg_color=(self.normal_color)) self.sidebar_queue.configure(state="active", fg_color=(self.active_color)) self.hide_settings_widgets() self.hide_library_widgets() self.show_queue_widgets() def load_configs(self): if os.path.exists(CONFIG_FILE_PATH): destination_folder = check_config("DestinationFolder", "") steamcmd_path = check_config("SteamCMDPath", os.getcwd()) new_appearance_mode = check_config("appearance", "Dark") new_scaling = check_config("scaling", 1.0) self.edit_destination_folder.delete(0, "end") self.edit_destination_folder.insert(0, destination_folder) self.edit_steamcmd_path.delete(0, "end") self.edit_steamcmd_path.insert(0, steamcmd_path) ctk.set_appearance_mode(new_appearance_mode) ctk.set_widget_scaling(float(new_scaling)) self.settings_tab.appearance_mode_optionemenu.set(new_appearance_mode) scaling_float = float(new_scaling)*100 scaling_int = math.trunc(scaling_float) self.settings_tab.scaling_optionemenu.set(f"{scaling_int}%") else: new_appearance_mode = check_config("appearance", "Dark") new_scaling = check_config("scaling", 1.0) ctk.set_appearance_mode(new_appearance_mode) ctk.set_widget_scaling(float(new_scaling)) self.settings_tab.appearance_mode_optionemenu.set(new_appearance_mode) scaling_float = float(new_scaling)*100 scaling_int = math.trunc(scaling_float) self.settings_tab.scaling_optionemenu.set(f"{scaling_int}%") self.edit_steamcmd_path.delete(0, "end") self.edit_steamcmd_path.insert(0, cwd()) create_default_config() def help_queue_text_func(self, event=None): textarea_content = self.queuetextarea.get("1.0", "end").strip() help_text = "3010399939,2976006537,2118338989,...\nor:\n3010399939\n2976006537\n2113146805\n..." if any(char.strip() for char in textarea_content): if help_text in textarea_content: self.workshop_queue_label.configure(text="Workshop IDs/Links => press help to see examples:") self.help_button.configure(text="Help") self.queuetextarea.configure(state="normal") self.queuetextarea.delete(1.0, "end") self.queuetextarea.insert(1.0, "") if self.help_restore_content: self.queuetextarea.insert(1.0, self.help_restore_content.strip()) else: self.queuetextarea.insert(1.0, "") else: if not help_text in textarea_content: self.help_restore_content = textarea_content self.workshop_queue_label.configure(text="Workshop IDs/Links => press help to see examples:") self.help_button.configure(text="Restore") self.queuetextarea.configure(state="normal") self.queuetextarea.delete(1.0, "end") self.queuetextarea.insert(1.0, "") self.workshop_queue_label.configure(text="Workshop IDs/Links => press restore to remove examples:") self.queuetextarea.insert(1.0, help_text) self.queuetextarea.configure(state="disabled") else: self.help_restore_content = textarea_content self.workshop_queue_label.configure(text="Workshop IDs/Links => press restore to remove examples:") self.help_button.configure(text="Restore") self.queuetextarea.insert(1.0, help_text) self.queuetextarea.configure(state="disabled") def open_BOIII_browser(self): selected_folder = ctk.filedialog.askdirectory(title="Select BOIII Folder") if selected_folder: self.edit_destination_folder.delete(0, "end") self.edit_destination_folder.insert(0, selected_folder) save_config("DestinationFolder" ,self.edit_destination_folder.get()) save_config("SteamCMDPath" ,self.edit_steamcmd_path.get()) def open_steamcmd_path_browser(self): selected_folder = ctk.filedialog.askdirectory(title="Select SteamCMD Folder") if selected_folder: self.edit_steamcmd_path.delete(0, "end") self.edit_steamcmd_path.insert(0, selected_folder) save_config("DestinationFolder" ,self.edit_destination_folder.get()) save_config("SteamCMDPath" ,self.edit_steamcmd_path.get()) def show_warning_message(self): msg = CTkMessagebox(title="Warning", message="steamcmd.exe was not found in the specified directory.\nPress Download to get it or Press Cancel and select it from there!.", icon="warning", option_1="Cancel", option_2="Download") response = msg.get() if response == "Cancel": return elif response == "Download": self.download_steamcmd() def open_browser(self): link = "https://steamcommunity.com/app/311210/workshop/" webbrowser.open(link) def download_steamcmd(self): self.edit_steamcmd_path.delete(0, "end") self.edit_steamcmd_path.insert(0, cwd()) save_config("DestinationFolder" ,self.edit_destination_folder.get()) save_config("SteamCMDPath" ,self.edit_steamcmd_path.get()) steamcmd_url = "https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip" steamcmd_zip_path = os.path.join(cwd(), "steamcmd.zip") try: response = requests.get(steamcmd_url) response.raise_for_status() with open(steamcmd_zip_path, "wb") as zip_file: zip_file.write(response.content) with zipfile.ZipFile(steamcmd_zip_path, "r") as zip_ref: zip_ref.extractall(cwd()) if check_steamcmd(): os.remove(fr"{steamcmd_zip_path}") if not show_message("Success", "SteamCMD has been downloaded ,Press ok to initialize it.", icon="info", exit_on_close=True): pass else: initialize_steam_thread = threading.Thread(target=lambda: initialize_steam(self)) initialize_steam_thread.start() else: show_message("Error", "Failed to find steamcmd.exe after extraction.\nMake you sure to select the correct SteamCMD path (by default current BOIIIWD path)", icon="cancel") os.remove(fr"{steamcmd_zip_path}") except requests.exceptions.RequestException as e: show_message("Error", f"Failed to download SteamCMD: {e}", icon="cancel") os.remove(fr"{steamcmd_zip_path}") except zipfile.BadZipFile: show_message("Error", "Failed to extract SteamCMD. The downloaded file might be corrupted.", icon="cancel") os.remove(fr"{steamcmd_zip_path}") def show_map_info(self): def show_map_thread(): workshop_id = self.edit_workshop_id.get().strip() if not workshop_id: show_message("Warning", "Please enter a Workshop ID/Link first.") return if not workshop_id.isdigit(): try: if extract_workshop_id(workshop_id).strip().isdigit(): workshop_id = extract_workshop_id(workshop_id).strip() else: show_message("Warning", "Please enter a valid Workshop ID/Link.") except: show_message("Warning", "Please enter a valid Workshop ID/Link.") return if self.button_download._state == "normal": self.after(1, lambda mid=workshop_id: self.label_file_size.configure(text=f"File size: {get_workshop_file_size(mid ,raw=True)}")) try: url = f"https://steamcommunity.com/sharedfiles/filedetails/?id={workshop_id}" response = requests.get(url) response.raise_for_status() content = response.text soup = BeautifulSoup(content, "html.parser") try: map_mod_type = soup.find("div", class_="rightDetailsBlock").text.strip() map_name = soup.find("div", class_="workshopItemTitle").text.strip() map_size = map_size = get_workshop_file_size(workshop_id, raw=True) details_stats_container = soup.find("div", class_="detailsStatsContainerRight") details_stat_elements = details_stats_container.find_all("div", class_="detailsStatRight") date_created = details_stat_elements[1].text.strip() try: ratings = soup.find('div', class_='numRatings') ratings_text = ratings.get_text() except: ratings = "Not found" ratings_text= "Not enough ratings" try: date_updated = details_stat_elements[2].text.strip() except: date_updated = "Not updated" stars_div = soup.find("div", class_="fileRatingDetails") starts = stars_div.find("img")["src"] except: show_message("Warning", "Please enter a valid Workshop ID/Link\nCouldn't get information.") return try: preview_image_element = soup.find("img", id="previewImage") workshop_item_image_url = preview_image_element["src"] except: try: preview_image_element = soup.find("img", id="previewImageMain") workshop_item_image_url = preview_image_element["src"] except Exception as e: show_message("Warning", f"Failed to get preview image ,probably wrong link/id if not please open an issue on github.\n{e}") return starts_image_response = requests.get(starts) stars_image = Image.open(io.BytesIO(starts_image_response.content)) stars_image_size = stars_image.size image_response = requests.get(workshop_item_image_url) image_response.raise_for_status() image = Image.open(io.BytesIO(image_response.content)) image_size = image.size self.toplevel_info_window(map_name, map_mod_type, map_size, image, image_size, date_created , date_updated, stars_image, stars_image_size, ratings_text, url) except requests.exceptions.RequestException as e: show_message("Error", f"Failed to fetch map information.\nError: {e}", icon="cancel") return info_thread = threading.Thread(target=show_map_thread) info_thread.start() def toplevel_info_window(self, map_name, map_mod_type, map_size, image, image_size, date_created ,date_updated, stars_image, stars_image_size, ratings_text, url): top = ctk.CTkToplevel(self) top.after(210, lambda: top.iconbitmap(os.path.join(RESOURCES_DIR, "ryuk.ico"))) top.title("Map/Mod Information") top.attributes('-topmost', 'true') def close_window(): top.destroy() def view_map_mod(): webbrowser.open(url) # frames stars_frame = ctk.CTkFrame(top) stars_frame.grid(row=0, column=0, columnspan=2, padx=20, pady=(20, 0), sticky="nsew") stars_frame.columnconfigure(0, weight=0) stars_frame.rowconfigure(0, weight=1) image_frame = ctk.CTkFrame(top) image_frame.grid(row=1, column=0, columnspan=2, padx=20, pady=0, sticky="nsew") info_frame = ctk.CTkFrame(top) info_frame.grid(row=2, column=0, columnspan=2, padx=20, pady=20, sticky="nsew") buttons_frame = ctk.CTkFrame(top) buttons_frame.grid(row=3, column=0, columnspan=2, padx=20, pady=(0, 20), sticky="nsew") # fillers name_label = ctk.CTkLabel(info_frame, text=f"Name: {map_name}") name_label.grid(row=0, column=0, columnspan=2, sticky="w", padx=20, pady=5) type_label = ctk.CTkLabel(info_frame, text=f"Type: {map_mod_type}") type_label.grid(row=1, column=0, columnspan=2, sticky="w", padx=20, pady=5) size_label = ctk.CTkLabel(info_frame, text=f"Size: {map_size}") size_label.grid(row=2, column=0, columnspan=2, sticky="w", padx=20, pady=5) date_created_label = ctk.CTkLabel(info_frame, text=f"Posted: {date_created}") date_created_label.grid(row=3, column=0, columnspan=2, sticky="w", padx=20, pady=5) date_updated_label = ctk.CTkLabel(info_frame, text=f"Updated: {date_updated}") date_updated_label.grid(row=4, column=0, columnspan=2, sticky="w", padx=20, pady=5) stars_image_label = ctk.CTkLabel(stars_frame) stars_width, stars_height = stars_image_size stars_image_widget = ctk.CTkImage(stars_image, size=(int(stars_width), int(stars_height))) stars_image_label.configure(image=stars_image_widget, text="") stars_image_label.pack(side="left", padx=(10, 20), pady=(10, 10)) ratings = ctk.CTkLabel(stars_frame) ratings.configure(text=ratings_text) ratings.pack(side="right", padx=(10, 20), pady=(10, 10)) image_label = ctk.CTkLabel(image_frame) width, height = image_size image_widget = ctk.CTkImage(image, size=(int(width), int(height))) image_label.configure(image=image_widget, text="") image_label.pack(expand=True, fill="both", padx=(10, 20), pady=(10, 10)) # Buttons close_button = ctk.CTkButton(buttons_frame, text="View", command=view_map_mod) close_button.pack(side="left", padx=(10, 20), pady=(10, 10)) view_button = ctk.CTkButton(buttons_frame, text="Close", command=close_window) view_button.pack(side="right", padx=(10, 20), pady=(10, 10)) top.grid_rowconfigure(0, weight=0) top.grid_rowconfigure(1, weight=0) top.grid_rowconfigure(2, weight=1) top.grid_columnconfigure(0, weight=1) top.grid_columnconfigure(1, weight=1) def check_steamcmd_stdout(self, log_file_path, target_item_id): temp_file_path = log_file_path + '.temp' shutil.copy2(log_file_path, temp_file_path) try: with open(temp_file_path, 'r') as log_file: log_file.seek(0, os.SEEK_END) file_size = log_file.tell() position = file_size lines_found = 0 while lines_found < 7 and position > 0: position -= 1 log_file.seek(position, os.SEEK_SET) char = log_file.read(1) if char == '\n': lines_found += 1 lines = log_file.readlines()[-7:] for line in reversed(lines): line = line.lower().strip() if f"download item {target_item_id.strip()}" in line: return True return False finally: os.remove(temp_file_path) # the real deal def run_steamcmd_command(self, command, map_folder, wsid, queue=None): steamcmd_path = get_steamcmd_path() stdout = os.path.join(steamcmd_path, "logs", "workshop_log.txt") timestamp = datetime.datetime.now().strftime("%Y-%m-%d-%H-%M-%S") try: with open(stdout, 'w') as file: file.write('') except: os.rename(stdout, os.path.join(map_folder, os.path.join(stdout, f"workshop_log_couldntremove_{timestamp}.txt"))) show_console = subprocess.CREATE_NO_WINDOW if self.settings_tab.console: show_console = subprocess.CREATE_NEW_CONSOLE if os.path.exists(map_folder): try: try: os.remove(map_folder) except: os.rename(map_folder, os.path.join(map_folder, os.path.join(get_steamcmd_path(), "steamapps", "workshop", "content", "311210", f"couldntremove_{timestamp}"))) except Exception as e: self.settings_tab.stopped = True self.queue_stop_button = True show_message("Error", f"Couldn't remove {map_folder}, please do so manually\n{e}", icon="cancel") self.stop_download return if self.settings_tab.continuous: start_time = 0 while not os.path.exists(map_folder) and not self.settings_tab.stopped: process = subprocess.Popen( [steamcmd_path + "\steamcmd.exe"] + command.split(), stdout=None if self.settings_tab.console else subprocess.PIPE, stderr=None if self.settings_tab.console else subprocess.PIPE, text=True, bufsize=1, universal_newlines=True, creationflags=show_console ) #wait for process while True: if not self.is_downloading: if self.check_steamcmd_stdout(stdout, wsid): start_time = time.time() self.is_downloading = True elapsed_time = time.time() - start_time if process.poll() != None: break time.sleep(1) # print("Broken freeeee!") self.is_downloading = False try: with open(stdout, 'w') as file: file.write('') except: os.rename(stdout, os.path.join(map_folder, os.path.join(stdout, f"workshop_log_couldntremove_{timestamp}.txt"))) if not self.settings_tab.stopped: self.settings_tab.steam_fail_counter = self.settings_tab.steam_fail_counter + 1 if elapsed_time < 20 and elapsed_time > 0 and not os.path.exists(map_folder): self.fail_threshold = self.fail_threshold + 1 if self.settings_tab.steam_fail_counter_toggle: try: if self.fail_threshold >= int(self.settings_tab.steam_fail_number): reset_steamcmd(no_warn=True) self.settings_tab.steamcmd_reset = True self.settings_tab.steam_fail_counter = 0 self.fail_threshold = 0 except: if self.fail_threshold >= 25: reset_steamcmd(no_warn=True) self.settings_tab.steam_fail_counter = 0 self.fail_threshold = 0 else: process = subprocess.Popen( [steamcmd_path + "\steamcmd.exe"] + command.split(), stdout=None if self.settings_tab.console else subprocess.PIPE, stderr=None if self.settings_tab.console else subprocess.PIPE, text=True, bufsize=1, universal_newlines=True, creationflags=show_console ) while True: if not self.is_downloading: if self.check_steamcmd_stdout(stdout, wsid): self.is_downloading = True if process.poll() != None: break time.sleep(1) # print("Broken freeeee!") self.is_downloading = False try: with open(stdout, 'w') as file: file.write('') except: os.rename(stdout, os.path.join(map_folder, os.path.join(stdout, f"workshop_log_couldntremove_{timestamp}.txt"))) if not os.path.exists(map_folder): show_message("SteamCMD has terminated", "SteamCMD has been terminated\nAnd failed to download the map/mod, try again or enable continuous download in settings") self.settings_tab.stopped = True if not queue: self.button_download.configure(state="normal") self.button_stop.configure(state="disabled") return process.returncode def download_map(self): self.is_downloading = False self.fail_threshold = 0 if not self.is_pressed: self.is_pressed = True self.library_tab.load_items(self.edit_destination_folder.get()) if self.queue_enabled: start_down_thread = threading.Thread(target=self.queue_download_thread) start_down_thread.start() else: start_down_thread = threading.Thread(target=self.download_thread) start_down_thread.start() else: show_message("Warning", "Already pressed, Please wait.") def queue_download_thread(self): self.stopped = False self.queue_stop_button = False try: save_config("DestinationFolder" ,self.edit_destination_folder.get()) save_config("SteamCMDPath" ,self.edit_steamcmd_path.get()) if not check_steamcmd(): self.show_warning_message() return steamcmd_path = get_steamcmd_path() if not is_steamcmd_initialized(): if not show_message("Warning", "SteamCMD is not initialized, Press OK to do so!\nProgram may go unresponsive until SteamCMD is finished downloading.", icon="warning" ,exit_on_close=True): pass else: initialize_steam_thread = threading.Thread(target=lambda: initialize_steam(self)) initialize_steam_thread.start() return text = self.queuetextarea.get("1.0", "end") items = [] if "," in text: items = [n.strip() for n in text.split(",")] else: items = [n.strip() for n in text.split("\n") if n.strip()] if not items: show_message("Warning", "Please enter valid Workshop IDs/Links.", icon="warning") self.stop_download return destination_folder = self.edit_destination_folder.get().strip() if not destination_folder or not os.path.exists(destination_folder): show_message("Error", "Please select a valid destination folder => in the main tab!.") self.stop_download return if not steamcmd_path or not os.path.exists(steamcmd_path): show_message("Error", "Please enter a valid SteamCMD path => in the main tab!.") self.stop_download return self.total_queue_size = 0 self.already_installed = [] for item in items: self.fail_threshold = 0 item.strip() workshop_id = item if not workshop_id.isdigit(): try: if extract_workshop_id(workshop_id).strip().isdigit(): workshop_id = extract_workshop_id(workshop_id).strip() else: show_message("Warning", "Please enter valid Workshop IDs/Links.", icon="warning") self.stop_download return except: show_message("Warning", "Please enter valid Workshop IDs/Links.", icon="warning") self.stop_download return if not valid_id(workshop_id): show_message("Warning", "Please enter valid Workshop IDs/Links.", icon="warning") self.stop_download return ws_file_size = get_workshop_file_size(workshop_id) file_size = ws_file_size self.total_queue_size += ws_file_size if file_size is None: show_message("Error", "Failed to retrieve file size.", icon="cancel") self.stop_download return if any(workshop_id in item for item in self.library_tab.added_items): self.already_installed.append(workshop_id) if self.already_installed: item_ids = ", ".join(self.already_installed) if self.settings_tab.skip_already_installed: for item in self.already_installed: if item in items: items.remove(item) show_message("Heads up!, map/s skipped => skip is on in settings", f"These item IDs may already be installed and are skipped:\n{item_ids}", icon="info") if not any(isinstance(item, int) for item in items): self.stop_download return else: show_message("Heads up! map/s not skipped => skip is off in settings", f"These item IDs may already be installed:\n{item_ids}", icon="info") self.after(1, self.status_text.configure(text=f"Status: Total size: ~{convert_bytes_to_readable(self.total_queue_size)}")) start_time = time.time() for index, item in enumerate(items): self.settings_tab.steam_fail_counter = 0 current_number = index + 1 total_items = len(items) if self.queue_stop_button: self.stop_download break item.strip() self.settings_tab.stopped = False workshop_id = item if not workshop_id.isdigit(): try: if extract_workshop_id(workshop_id).strip().isdigit(): workshop_id = extract_workshop_id(workshop_id).strip() else: show_message("Warning", "Please enter valid Workshop IDs/Links.", icon="warning") self.stop_download return except: show_message("Warning", "Please enter valid Workshop IDs/Links.", icon="warning") self.stop_download return ws_file_size = get_workshop_file_size(workshop_id) file_size = ws_file_size self.after(1, lambda mid=workshop_id: self.label_file_size.configure(text=f"File size: {get_workshop_file_size(mid ,raw=True)}")) download_folder = os.path.join(get_steamcmd_path(), "steamapps", "workshop", "downloads", "311210", workshop_id) map_folder = os.path.join(get_steamcmd_path(), "steamapps", "workshop", "content", "311210", workshop_id) if not os.path.exists(download_folder): os.makedirs(download_folder) def check_and_update_progress(): previous_net_speed = 0 est_downloaded_bytes = 0 file_size = ws_file_size item_name = get_item_name(workshop_id) if get_item_name(workshop_id) else "Error getting name" while not self.settings_tab.stopped: if self.settings_tab.steamcmd_reset: self.settings_tab.steamcmd_reset = False previous_net_speed = 0 est_downloaded_bytes = 0 try: current_size = sum(os.path.getsize(os.path.join(download_folder, f)) for f in os.listdir(download_folder)) except: try: current_size = sum(os.path.getsize(os.path.join(map_folder, f)) for f in os.listdir(map_folder)) except: continue progress = int(current_size / file_size * 100) if progress > 100: progress = int(current_size / current_size * 100) self.total_queue_size -= file_size file_size = current_size self.total_queue_size += file_size self.after(1, self.status_text.configure( text=f"Status: Total size: ~{convert_bytes_to_readable(self.total_queue_size)} | ID: {workshop_id} | {item_name} | Downloading {current_number}/{total_items}")) self.after(1, lambda p=progress: self.label_file_size.configure(text=f"Wrong size reported\nFile size: ~{convert_bytes_to_readable(current_size)}")) while not self.is_downloading and not self.settings_tab.stopped: self.after(1, self.label_speed.configure(text=f"Waiting for steamcmd...")) time_elapsed = time.time() - start_time elapsed_hours, elapsed_minutes, elapsed_seconds = convert_seconds(time_elapsed) if self.settings_tab.show_fails: self.after(1, lambda h=elapsed_hours, m=elapsed_minutes, s=elapsed_seconds: self.elapsed_time.configure(text=f"Elapsed Time: {int(h):02d}:{int(m):02d}:{int(s):02d} - Fails: {self.fail_threshold}")) else: self.after(1, lambda h=elapsed_hours, m=elapsed_minutes, s=elapsed_seconds: self.elapsed_time.configure(text=f"Elapsed Time: {int(h):02d}:{int(m):02d}:{int(s):02d}")) time.sleep(1) if self.is_downloading: break if self.settings_tab.estimated_progress: time_elapsed = time.time() - start_time raw_net_speed = psutil.net_io_counters().bytes_recv current_net_speed_text = raw_net_speed net_speed_bytes = current_net_speed_text - previous_net_speed previous_net_speed = current_net_speed_text current_net_speed = net_speed_bytes down_cap = 150000000 if current_net_speed >= down_cap: current_net_speed = 10 est_downloaded_bytes += current_net_speed percentage_complete = (est_downloaded_bytes / file_size) * 100 progress = min(percentage_complete / 100, 0.99) net_speed, speed_unit = convert_speed(net_speed_bytes) elapsed_hours, elapsed_minutes, elapsed_seconds = convert_seconds(time_elapsed) # print(f"raw_net {raw_net_speed}\ncurrent_net_speed: {current_net_speed}\nest_downloaded_bytes {est_downloaded_bytes}\npercentage_complete {percentage_complete}\nprogress {progress}") self.after(1, self.status_text.configure( text=f"Status: Total size: ~{convert_bytes_to_readable(self.total_queue_size)} | ID: {workshop_id} | {item_name} | Downloading {current_number}/{total_items}")) self.after(1, self.progress_bar.set(progress)) self.after(1, lambda v=net_speed: self.label_speed.configure(text=f"Network Speed: {v:.2f} {speed_unit}")) self.after(1, lambda p=min(percentage_complete ,99): self.progress_text.configure(text=f"{p:.2f}%")) if self.settings_tab.show_fails: self.after(1, lambda h=elapsed_hours, m=elapsed_minutes, s=elapsed_seconds: self.elapsed_time.configure(text=f"Elapsed Time: {int(h):02d}:{int(m):02d}:{int(s):02d} - Fails: {self.fail_threshold}")) else: self.after(1, lambda h=elapsed_hours, m=elapsed_minutes, s=elapsed_seconds: self.elapsed_time.configure(text=f"Elapsed Time: {int(h):02d}:{int(m):02d}:{int(s):02d}")) time.sleep(1) else: time_elapsed = time.time() - start_time progress = int(current_size / file_size * 100) self.after(1, lambda v=progress / 100.0: self.progress_bar.set(v)) current_net_speed = psutil.net_io_counters().bytes_recv net_speed_bytes = current_net_speed - previous_net_speed previous_net_speed = current_net_speed net_speed, speed_unit = convert_speed(net_speed_bytes) elapsed_hours, elapsed_minutes, elapsed_seconds = convert_seconds(time_elapsed) self.after(1, self.status_text.configure( text=f"Status: Total size: ~{convert_bytes_to_readable(self.total_queue_size)} | ID: {workshop_id} | {item_name} | Downloading {current_number}/{total_items}")) self.after(1, lambda v=net_speed: self.label_speed.configure(text=f"Network Speed: {v:.2f} {speed_unit}")) self.after(1, lambda p=progress: self.progress_text.configure(text=f"{p}%")) if self.settings_tab.show_fails: self.after(1, lambda h=elapsed_hours, m=elapsed_minutes, s=elapsed_seconds: self.elapsed_time.configure(text=f"Elapsed Time: {int(h):02d}:{int(m):02d}:{int(s):02d} - Fails: {self.fail_threshold}")) else: self.after(1, lambda h=elapsed_hours, m=elapsed_minutes, s=elapsed_seconds: self.elapsed_time.configure(text=f"Elapsed Time: {int(h):02d}:{int(m):02d}:{int(s):02d}")) time.sleep(1) command = f"+login anonymous app_update 311210 +workshop_download_item 311210 {workshop_id} validate +quit" steamcmd_thread = threading.Thread(target=lambda: self.run_steamcmd_command(command, map_folder, workshop_id, queue=True)) steamcmd_thread.start() def wait_for_threads(): update_ui_thread = threading.Thread(target=check_and_update_progress) update_ui_thread.daemon = True update_ui_thread.start() update_ui_thread.join() self.label_speed.configure(text="Network Speed: 0 KB/s") self.progress_text.configure(text="0%") self.progress_bar.set(0.0) map_folder = os.path.join(get_steamcmd_path(), "steamapps", "workshop", "content", "311210", workshop_id) json_file_path = os.path.join(map_folder, "workshop.json") if os.path.exists(json_file_path): mod_type = extract_json_data(json_file_path, "Type") folder_name = extract_json_data(json_file_path, "FolderName") if mod_type == "mod": mods_folder = os.path.join(destination_folder, "mods") folder_name_path = os.path.join(mods_folder, folder_name, "zone") elif mod_type == "map": usermaps_folder = os.path.join(destination_folder, "usermaps") folder_name_path = os.path.join(usermaps_folder, folder_name, "zone") else: show_message("Error", f"Invalid workshop type in workshop.json, are you sure this is a map or a mod?., skipping {workshop_id}...", icon="cancel") return os.makedirs(folder_name_path, exist_ok=True) try: self.copy_with_progress(map_folder, folder_name_path) except Exception as E: show_message("Error", f"Error copying files: {E}", icon="cancel") if self.settings_tab.clean_on_finish: remove_tree(map_folder) remove_tree(download_folder) if index == len(items) - 1: msg = CTkMessagebox(title="Downloads Complete", message=f"All files were downloaded\nYou can run the game now!\nPS: You have to restart the game \n(pressing launch will launch/restarts)", icon="info", option_1="Launch", option_2="Ok") response = msg.get() if response=="Launch": launch_boiii_func(self.edit_destination_folder.get().strip()) if response=="Ok": pass self.button_download.configure(state="disabled") self.button_stop.configure(state="normal") update_wait_thread = threading.Thread(target=wait_for_threads) update_wait_thread.start() steamcmd_thread.join() update_wait_thread.join() if index == len(items) - 1: self.button_download.configure(state="normal") self.button_stop.configure(state="disabled") self.after(1, self.status_text.configure(text=f"Status: Done!")) self.after(1, self.label_file_size.configure(text=f"File size: 0KB")) self.settings_tab.stopped = True self.stop_download return finally: self.settings_tab.steam_fail_counter = 0 self.after(1, self.label_file_size.configure(text=f"File size: 0KB")) self.stop_download self.is_pressed = False def download_thread(self): try: self.settings_tab.stopped = False save_config("DestinationFolder" ,self.edit_destination_folder.get()) save_config("SteamCMDPath" ,self.edit_steamcmd_path.get()) if not check_steamcmd(): self.show_warning_message() return steamcmd_path = get_steamcmd_path() if not is_steamcmd_initialized(): if not show_message("Warning", "SteamCMD is not initialized, Press OK to do so!\nProgram may go unresponsive until SteamCMD is finished downloading.", icon="warning" ,exit_on_close=True): pass else: initialize_steam_thread = threading.Thread(target=lambda: initialize_steam(self)) initialize_steam_thread.start() return workshop_id = self.edit_workshop_id.get().strip() destination_folder = self.edit_destination_folder.get().strip() if not destination_folder or not os.path.exists(destination_folder): show_message("Error", "Please select a valid destination folder.") self.stop_download return if not steamcmd_path or not os.path.exists(steamcmd_path): show_message("Error", "Please enter a valid SteamCMD path.") self.stop_download return if not workshop_id.isdigit(): try: if extract_workshop_id(workshop_id).strip().isdigit(): workshop_id = extract_workshop_id(workshop_id).strip() else: show_message("Warning", "Please enter a valid Workshop ID/Link.", icon="warning") self.stop_download return except: show_message("Warning", "Please enter a valid Workshop ID/Link.", icon="warning") self.stop_download return ws_file_size = get_workshop_file_size(workshop_id) file_size = ws_file_size if not valid_id(workshop_id): show_message("Warning", "Please enter a valid Workshop ID/Link.", icon="warning") self.stop_download return if file_size is None: show_message("Error", "Failed to retrieve file size.", icon="cancel") self.stop_download return if any(workshop_id in item for item in self.library_tab.added_items): if self.settings_tab.skip_already_installed: show_message("Heads up!, map skipped => Skip is on in settings", f"This item may already be installed, Stopping: {workshop_id}", icon="info") self.stop_download return show_message("Heads up! map not skipped => Skip is off in settings", f"This item may already be installed: {workshop_id}", icon="info") self.after(1, lambda mid=workshop_id: self.label_file_size.configure(text=f"File size: {get_workshop_file_size(mid ,raw=True)}")) download_folder = os.path.join(get_steamcmd_path(), "steamapps", "workshop", "downloads", "311210", workshop_id) map_folder = os.path.join(get_steamcmd_path(), "steamapps", "workshop", "content", "311210", workshop_id) if not os.path.exists(download_folder): os.makedirs(download_folder) def check_and_update_progress(): previous_net_speed = 0 est_downloaded_bytes = 0 start_time = time.time() file_size = ws_file_size while not self.settings_tab.stopped: if self.settings_tab.steamcmd_reset: self.settings_tab.steamcmd_reset = False previous_net_speed = 0 est_downloaded_bytes = 0 try: current_size = sum(os.path.getsize(os.path.join(download_folder, f)) for f in os.listdir(download_folder)) except: try: current_size = sum(os.path.getsize(os.path.join(map_folder, f)) for f in os.listdir(map_folder)) except: continue progress = int(current_size / file_size * 100) if progress > 100: progress = int(current_size / current_size * 100) file_size = current_size self.after(1, lambda p=progress: self.label_file_size.configure(text=f"Wrong size reported\nActual size: ~{convert_bytes_to_readable(current_size)}")) while not self.is_downloading and not self.settings_tab.stopped: self.after(1, self.label_speed.configure(text=f"Waiting for steamcmd...")) time_elapsed = time.time() - start_time elapsed_hours, elapsed_minutes, elapsed_seconds = convert_seconds(time_elapsed) if self.settings_tab.show_fails: self.after(1, lambda h=elapsed_hours, m=elapsed_minutes, s=elapsed_seconds: self.elapsed_time.configure(text=f"Elapsed Time: {int(h):02d}:{int(m):02d}:{int(s):02d} - Fails: {self.fail_threshold}")) else: self.after(1, lambda h=elapsed_hours, m=elapsed_minutes, s=elapsed_seconds: self.elapsed_time.configure(text=f"Elapsed Time: {int(h):02d}:{int(m):02d}:{int(s):02d}")) time.sleep(1) if self.is_downloading: break if self.settings_tab.estimated_progress: time_elapsed = time.time() - start_time raw_net_speed = psutil.net_io_counters().bytes_recv current_net_speed_text = raw_net_speed net_speed_bytes = current_net_speed_text - previous_net_speed previous_net_speed = current_net_speed_text current_net_speed = net_speed_bytes down_cap = 150000000 if current_net_speed >= down_cap: current_net_speed = 10 est_downloaded_bytes += current_net_speed percentage_complete = (est_downloaded_bytes / file_size) * 100 progress = min(percentage_complete / 100, 0.99) net_speed, speed_unit = convert_speed(net_speed_bytes) elapsed_hours, elapsed_minutes, elapsed_seconds = convert_seconds(time_elapsed) # print(f"raw_net {raw_net_speed}\ncurrent_net_speed: {current_net_speed}\nest_downloaded_bytes {est_downloaded_bytes}\npercentage_complete {percentage_complete}\nprogress {progress}") self.after(1, self.progress_bar.set(progress)) self.after(1, lambda v=net_speed: self.label_speed.configure(text=f"Network Speed: {v:.2f} {speed_unit}")) self.after(1, lambda p=min(percentage_complete ,99): self.progress_text.configure(text=f"{p:.2f}%")) if self.settings_tab.show_fails: self.after(1, lambda h=elapsed_hours, m=elapsed_minutes, s=elapsed_seconds: self.elapsed_time.configure(text=f"Elapsed Time: {int(h):02d}:{int(m):02d}:{int(s):02d} - Fails: {self.fail_threshold}")) else: self.after(1, lambda h=elapsed_hours, m=elapsed_minutes, s=elapsed_seconds: self.elapsed_time.configure(text=f"Elapsed Time: {int(h):02d}:{int(m):02d}:{int(s):02d}")) time.sleep(1) else: time_elapsed = time.time() - start_time progress = int(current_size / file_size * 100) self.after(1, lambda v=progress / 100.0: self.progress_bar.set(v)) current_net_speed = psutil.net_io_counters().bytes_recv net_speed_bytes = current_net_speed - previous_net_speed previous_net_speed = current_net_speed net_speed, speed_unit = convert_speed(net_speed_bytes) elapsed_hours, elapsed_minutes, elapsed_seconds = convert_seconds(time_elapsed) self.after(1, lambda v=net_speed: self.label_speed.configure(text=f"Network Speed: {v:.2f} {speed_unit}")) self.after(1, lambda p=progress: self.progress_text.configure(text=f"{p}%")) if self.settings_tab.show_fails: self.after(1, lambda h=elapsed_hours, m=elapsed_minutes, s=elapsed_seconds: self.elapsed_time.configure(text=f"Elapsed Time: {int(h):02d}:{int(m):02d}:{int(s):02d} - Fails: {self.fail_threshold}")) else: self.after(1, lambda h=elapsed_hours, m=elapsed_minutes, s=elapsed_seconds: self.elapsed_time.configure(text=f"Elapsed Time: {int(h):02d}:{int(m):02d}:{int(s):02d}")) time.sleep(1) command = f"+login anonymous app_update 311210 +workshop_download_item 311210 {workshop_id} validate +quit" steamcmd_thread = threading.Thread(target=lambda: self.run_steamcmd_command(command, map_folder, workshop_id)) steamcmd_thread.start() def wait_for_threads(): update_ui_thread = threading.Thread(target=check_and_update_progress) update_ui_thread.daemon = True update_ui_thread.start() update_ui_thread.join() self.settings_tab.stopped = True self.label_speed.configure(text="Network Speed: 0 KB/s") self.progress_text.configure(text="0%") self.progress_bar.set(0.0) map_folder = os.path.join(get_steamcmd_path(), "steamapps", "workshop", "content", "311210", workshop_id) json_file_path = os.path.join(map_folder, "workshop.json") if os.path.exists(json_file_path): mod_type = extract_json_data(json_file_path, "Type") folder_name = extract_json_data(json_file_path, "FolderName") if mod_type == "mod": mods_folder = os.path.join(destination_folder, "mods") folder_name_path = os.path.join(mods_folder, folder_name, "zone") elif mod_type == "map": usermaps_folder = os.path.join(destination_folder, "usermaps") folder_name_path = os.path.join(usermaps_folder, folder_name, "zone") else: show_message("Error", "Invalid workshop type in workshop.json, are you sure this is a map or a mod?.", icon="cancel") self.stop_download return os.makedirs(folder_name_path, exist_ok=True) try: self.copy_with_progress(map_folder, folder_name_path) except Exception as E: show_message("Error", f"Error copying files: {E}", icon="cancel") if self.settings_tab.clean_on_finish: remove_tree(map_folder) remove_tree(download_folder) msg = CTkMessagebox(title="Download Complete", message=f"{mod_type.capitalize()} files were downloaded\nYou can run the game now!\nPS: You have to restart the game \n(pressing launch will launch/restarts)", icon="info", option_1="Launch", option_2="Ok") response = msg.get() if response=="Launch": launch_boiii_func(self.edit_destination_folder.get().strip()) if response=="Ok": pass self.button_download.configure(state="normal") self.button_stop.configure(state="disabled") update_wait_thread = threading.Thread(target=wait_for_threads) update_wait_thread.start() self.button_download.configure(state="disabled") self.button_stop.configure(state="normal") finally: self.settings_tab.steam_fail_counter = 0 self.stop_download self.is_pressed = False def copy_with_progress(self, src, dst): try: total_files = sum([len(files) for root, dirs, files in os.walk(src)]) progress = 0 def copy_progress(src, dst): nonlocal progress shutil.copy2(src, dst) progress += 1 self.progress_text.configure(text=f"Copying files: {progress}/{total_files}") value = (progress / total_files) * 100 valuep = value / 100 self.progress_bar.set(valuep) try: shutil.copytree(src, dst, dirs_exist_ok=True, copy_function=copy_progress) except Exception as E: show_message("Error", f"Error copying files: {E}", icon="cancel") finally: self.progress_text.configure(text="0%") self.progress_bar.set(0.0) def stop_download(self, on_close=None): self.settings_tab.stopped = True self.queue_stop_button = True self.settings_tab.steam_fail_counter = 0 self.is_pressed = False self.is_downloading = False self.after(1, self.label_file_size.configure(text=f"File size: 0KB")) if on_close: subprocess.run(['taskkill', '/F', '/IM', 'steamcmd.exe'], stdout=subprocess.PIPE, stderr=subprocess.PIPE, creationflags=subprocess.CREATE_NO_WINDOW) return subprocess.run(['taskkill', '/F', '/IM', 'steamcmd.exe'], stdout=subprocess.PIPE, stderr=subprocess.PIPE, creationflags=subprocess.CREATE_NO_WINDOW) self.after(2, self.status_text.configure(text=f"Status: Not Downloading")) self.button_download.configure(state="normal") self.button_stop.configure(state="disabled") self.label_speed.configure(text="Network Speed: 0 KB/s") self.progress_text.configure(text="0%") self.elapsed_time.configure(text=f"") self.progress_bar.set(0.0) if __name__ == "__main__": app = BOIIIWD() app.mainloop()