from CTkMessagebox import CTkMessagebox from bs4 import BeautifulSoup import customtkinter as ctk from pathlib import Path from CTkToolTip import * from PIL import Image import configparser import webbrowser import subprocess import threading import requests import zipfile import shutil import psutil import json import math import time import sys import io import os import re VERSION = "v0.2.0" GITHUB_REPO = "faroukbmiled/BOIIIWD" LATEST_RELEASE_URL = "https://github.com/faroukbmiled/BOIIIWD/releases/latest/download/Release.zip" UPDATER_FOLDER = "update" CONFIG_FILE_PATH = "config.ini" global stopped, steampid, console steampid = None stopped = False console = False ctk.set_appearance_mode("Dark") # Modes: "System" (standard), "Dark", "Light" ctk.set_default_color_theme("dark-blue") # Themes: "blue" (standard), "green", "dark-blue" # Start Helper Functions def get_latest_release_version(): try: release_api_url = f"https://api.github.com/repos/{GITHUB_REPO}/releases/latest" response = requests.get(release_api_url) response.raise_for_status() data = response.json() return data["tag_name"] except requests.exceptions.RequestException as e: show_message("Warning", f"Error while checking for updates: \n{e}") return None def create_update_script(current_exe, new_exe, updater_folder, program_name): script_content = f""" @echo off echo Terminating BOIIIWD.exe... taskkill /im "{program_name}" /t /f echo Replacing BOIIIWD.exe... cd "{updater_folder}" taskkill /im "{program_name}" /t /f move /y "{new_exe}" "../"{program_name}"" echo Starting BOIIIWD.exe... cd .. start "" "{current_exe}" echo Exiting! exit """ script_path = os.path.join(updater_folder, "boiiiwd_updater.bat") with open(script_path, "w") as script_file: script_file.write(script_content) return script_path def cwd(): if getattr(sys, 'frozen', False): return os.path.dirname(sys.executable) else: return os.path.dirname(os.path.abspath(__file__)) def extract_workshop_id(link): try: pattern = r'(?<=id=)(\d+)' match = re.search(pattern, link) if match: return match.group(0) else: return None except: return None def check_steamcmd(): steamcmd_path = get_steamcmd_path() steamcmd_exe_path = os.path.join(steamcmd_path, "steamcmd.exe") if not os.path.exists(steamcmd_exe_path): return False return True def initialize_steam(master): try: steamcmd_path = get_steamcmd_path() steamcmd_exe_path = os.path.join(steamcmd_path, "steamcmd.exe") process = subprocess.Popen([steamcmd_exe_path, "+quit"], creationflags=subprocess.CREATE_NEW_CONSOLE) master.attributes('-alpha', 0.0) process.wait() show_message("SteamCMD has terminated!", "BOIIIWD is ready for action.", icon="info") except: show_message("Error!", "An error occurred please check your paths and try again.", icon="cancel") master.attributes('-alpha', 1.0) def valid_id(workshop_id): url = f"https://steamcommunity.com/sharedfiles/filedetails/?id={workshop_id}" response = requests.get(url) response.raise_for_status() content = response.text soup = BeautifulSoup(content, "html.parser") try: soup.find("div", class_="rightDetailsBlock").text.strip() soup.find("div", class_="workshopItemTitle").text.strip() soup.find("div", class_="detailsStatRight").text.strip() stars_div = soup.find("div", class_="fileRatingDetails") stars_div.find("img")["src"] return True except: return False def convert_speed(speed_bytes): if speed_bytes < 1024: return speed_bytes, "B/s" elif speed_bytes < 1024 * 1024: return speed_bytes / 1024, "KB/s" elif speed_bytes < 1024 * 1024 * 1024: return speed_bytes / (1024 * 1024), "MB/s" else: return speed_bytes / (1024 * 1024 * 1024), "GB/s" def create_default_config(): config = configparser.ConfigParser() config["Settings"] = { "SteamCMDPath": cwd(), "DestinationFolder": "", "checkforupdtes": "on", "console": "off" } with open(CONFIG_FILE_PATH, "w") as config_file: config.write(config_file) def run_steamcmd_command(command, self): steamcmd_path = get_steamcmd_path() show_console = subprocess.CREATE_NO_WINDOW if console: show_console = subprocess.CREATE_NEW_CONSOLE process = subprocess.Popen( [steamcmd_path + "\steamcmd.exe"] + command.split(), stdout=None if console else subprocess.PIPE, stderr=None if console else subprocess.PIPE, text=True, bufsize=1, universal_newlines=True, creationflags=show_console ) global steampid steampid = process.pid if process.poll() is not None: return process.returncode process.communicate() show_message("SteamCMD has terminated", "SteamCMD has been terminated\nTry again if it randomly stopped!") global stopped stopped = True self.button_download.configure(state="normal") self.button_stop.configure(state="disabled") return process.returncode def get_steamcmd_path(): config = configparser.ConfigParser() config.read(CONFIG_FILE_PATH) return config.get("Settings", "SteamCMDPath", fallback=cwd()) def check_config(name, fallback=None): config = configparser.ConfigParser() config.read(CONFIG_FILE_PATH) if fallback: return config.get("Settings", name, fallback=fallback) return config.get("Settings", name, fallback="on") def save_config(name, value): config = configparser.ConfigParser() config.read(CONFIG_FILE_PATH) if name and value: config.set("Settings", name, value) with open(CONFIG_FILE_PATH, "w") as config_file: config.write(config_file) def extract_json_data(json_path): with open(json_path, "r") as json_file: data = json.load(json_file) return data["Type"], data["FolderName"] def convert_bytes_to_readable(size_in_bytes): for unit in ['B', 'KB', 'MB', 'GB', 'TB']: if size_in_bytes < 1024.0: return f"{size_in_bytes:.2f} {unit}" size_in_bytes /= 1024.0 def get_workshop_file_size(workshop_id, raw=None): url = f"https://steamcommunity.com/sharedfiles/filedetails/?id={workshop_id}&searchtext=" response = requests.get(url) soup = BeautifulSoup(response.text, "html.parser") file_size_element = soup.find("div", class_="detailsStatRight") try: if raw: file_size_text = file_size_element.get_text(strip=True) file_size_text = file_size_text.replace(",", "") file_size_in_mb = float(file_size_text.replace(" MB", "")) file_size_in_bytes = int(file_size_in_mb * 1024 * 1024) return convert_bytes_to_readable(file_size_in_bytes) if file_size_element: file_size_text = file_size_element.get_text(strip=True) file_size_text = file_size_text.replace(",", "") file_size_in_mb = float(file_size_text.replace(" MB", "")) file_size_in_bytes = int(file_size_in_mb * 1024 * 1024) return file_size_in_bytes return None except: return None def show_message(title, message, icon="warning", exit_on_close=False): if exit_on_close: msg = CTkMessagebox(title=title, message=message, icon=icon, option_1="No", option_2="Ok") response = msg.get() if response=="No": return False if response=="Ok": return True else: return False else: msg = CTkMessagebox(title=title, message=message, icon=icon) # End helper functions class UpdateWindow(ctk.CTkToplevel): def __init__(self, master, update_url): global master_win master_win = master super().__init__(master) self.title("BOIIIWD Self-Updater") self.geometry("400x150") self.after(250, lambda: self.iconbitmap('ryuk.ico')) self.protocol("WM_DELETE_WINDOW", self.cancel_update) self.attributes('-topmost', 'true') self.columnconfigure(0, weight=1) self.columnconfigure(1, weight=1) self.rowconfigure(0, weight=1) self.rowconfigure(1, weight=1) self.label_download = ctk.CTkLabel(self, text="Starting...") self.label_download.grid(row=0, column=0, padx=30, pady=(10, 0), sticky="w") self.label_size = ctk.CTkLabel(self, text="Size: 0") self.label_size.grid(row=0, column=1, padx=30, pady=(10, 0), sticky="e") self.progress_bar = ctk.CTkProgressBar(self, mode="determinate", height=20, corner_radius=7) self.progress_bar.grid(row=1, column=0, columnspan=4, padx=30, pady=10, sticky="ew") self.progress_bar.set(0) self.progress_label = ctk.CTkLabel(self.progress_bar, text="0%", font=("Helvetica", 12), fg_color="transparent", height=0, width=0, corner_radius=0) self.progress_label.place(relx=0.5, rely=0.5, anchor="center") self.cancel_button = ctk.CTkButton(self, text="Cancel", command=self.cancel_update) self.cancel_button.grid(row=2, column=0, padx=30, pady=(0, 10), sticky="w") self.update_url = update_url self.total_size = None self.up_cancelled = False def update_progress_bar(self): try: update_dir = os.path.join(os.getcwd(), UPDATER_FOLDER) response = requests.get(LATEST_RELEASE_URL, stream=True) response.raise_for_status() current_exe = sys.argv[0] program_name = os.path.basename(current_exe) new_exe = os.path.join(update_dir, "BOIIIWD.exe") if not os.path.exists(update_dir): os.makedirs(update_dir) self.progress_bar.set(0.0) self.total_size = int(response.headers.get('content-length', 0)) self.label_size.configure(text=f"Size: {convert_bytes_to_readable(self.total_size)}") zip_path = os.path.join(update_dir, "latest_version.zip") with open(zip_path, "wb") as file: downloaded_size = 0 for chunk in response.iter_content(chunk_size=8192): if self.up_cancelled: break if chunk: file.write(chunk) downloaded_size += len(chunk) progress = int((downloaded_size / self.total_size) * 100) self.after(1, lambda p=progress: self.label_download.configure(text=f"Downloading update...")) self.after(1, lambda v=progress / 100.0: self.progress_bar.set(v)) self.after(1, lambda p=progress: self.progress_label.configure(text=f"{p}%")) if not self.up_cancelled: self.progress_bar.set(1.0) with zipfile.ZipFile(zip_path, "r") as zip_ref: zip_ref.extractall(update_dir) self.label_download.configure(text="Update Downloaded successfully!") if not show_message("Success!", "Update Downloaded successfully!\nPress ok to install it", icon="info", exit_on_close=True): return script_path = create_update_script(current_exe, new_exe, update_dir, program_name) subprocess.run(('cmd', '/C', 'start', '', fr'{script_path}')) sys.exit(0) else: if os.path.exists(zip_path): os.remove(fr"{zip_path}") self.label_download.configure(text="Update cancelled.") self.progress_bar.set(0.0) # there's a better solution ill implement it later global master_win master_win.attributes('-alpha', 1.0) show_message("Cancelled!", "Update cancelled by user", icon="warning") except Exception as e: self.progress_bar.set(0.0) self.label_download.configure(text="Update failed") show_message("Error", f"Error installing the update\n{e}", icon="cancel") def start_update(self): self.thread = threading.Thread(target=self.update_progress_bar) self.thread.start() def cancel_update(self): self.up_cancelled = True self.withdraw() class SettingsTab(ctk.CTkFrame): def __init__(self, master=None): super().__init__(master) # Check for updates checkbox self.check_updates_var = ctk.BooleanVar() self.check_updates_var.trace_add("write", self.enable_save_button) self.check_updates_checkbox = ctk.CTkSwitch(self, text="Check for updates on launch", variable=self.check_updates_var) self.check_updates_checkbox.grid(row=0, column=1, padx=20 , pady=(20, 0), sticky="nsew") self.check_updates_var.set(self.load_settings(updates=True)) # Show console checkbox self.console_var = ctk.BooleanVar() self.console_var.trace_add("write", self.enable_save_button) self.checkbox_show_console = ctk.CTkSwitch(self, text="Console (On Download)", variable=self.console_var) self.checkbox_show_console.grid(row=1, column=1, padx=20, pady=(20, 0), sticky="nsew") self.checkbox_show_console_tooltip = CTkToolTip(self.checkbox_show_console, message="Toggle SteamCMD console\nPlease don't close the Console If you want to stop press the Stop boutton") self.console_var.set(self.load_settings(console=True)) # Check for updates button self.check_for_updates = ctk.CTkButton(self, text="Check for updates", command=self.check_for_updates) self.check_for_updates.grid(row=2, column=1, padx=20, pady=(20, 0), sticky="nsew") # Save button self.save_button = ctk.CTkButton(self, text="Save", command=self.save_settings, state='disabled') self.save_button.grid(row=3, column=1, padx=20, pady=(150, 0), sticky="nsew") def enable_save_button(self, *args): self.save_button.configure(state='normal') def save_settings(self): self.save_button.configure(state='disabled') global console if self.check_updates_checkbox.get(): save_config("checkforupdtes", "on") else: save_config("checkforupdtes", "off") if self.checkbox_show_console.get(): save_config("console", "on") console = True else: save_config("console", "off") console = False def load_settings(self, console=None, updates=None): if updates: if check_config("checkforupdtes") == "on": return 1 else: return 0 if console: if check_config("console") == "on": console = True return 1 else: console = False return 0 def check_for_updates(self, ignore_up_todate=False): try: latest_version = get_latest_release_version() current_version = VERSION if latest_version and latest_version != current_version: msg_box = CTkMessagebox(title="Update Available", message=f"An update is available!\n\nCurrent Version: {current_version}\nLatest Version: {latest_version}", option_1="View", option_2="No", option_3="Yes") result = msg_box.get() if result == "View": webbrowser.open(f"https://github.com/{GITHUB_REPO}/releases/latest") if result == "Yes": update_window = UpdateWindow(self, LATEST_RELEASE_URL) update_window.start_update() if result == "No": return elif latest_version == current_version: if ignore_up_todate: return msg_box = CTkMessagebox(title="Up to Date!", message="No Updates Available!", option_1="Ok") result = msg_box.get() except Exception as e: show_message("Error", f"Error while checking for updates: \n{e}", icon="cancel") def load_on_switch_screen(self): self.check_updates_var.set(self.load_settings(updates=True)) self.console_var.set(self.load_settings(console=True)) # keep last cuz of trace_add() self.save_button.configure(state='disabled') class BOIIIWD(ctk.CTk): def __init__(self): super().__init__() # self.app_instance = BOIIIWD() # configure window self.title("BOIII Workshop Downloader - Main") self.geometry(f"{910}x{560}") self.wm_iconbitmap('ryuk.ico') # configure grid layout (4x4) self.grid_columnconfigure(1, weight=1) self.grid_columnconfigure((2, 3), weight=0) self.grid_rowconfigure((0, 1, 2), weight=1) self.settings_tab = SettingsTab(self) # create sidebar frame with widgets self.sidebar_icon = ctk.CTkImage(light_image=Image.open("ryuk.png"), dark_image=Image.open("ryuk.png"), size=(40, 40)) self.sidebar_frame = ctk.CTkFrame(self, width=140, corner_radius=10) self.sidebar_frame.grid(row=0, column=0, rowspan=4, padx=(10, 10), pady=(10, 10), sticky="nsew") self.sidebar_frame.grid_rowconfigure(4, weight=1) self.logo_label = ctk.CTkLabel(self.sidebar_frame, text='',image=self.sidebar_icon) self.logo_label.grid(row=0, column=0, padx=20, pady=(20, 10)) self.txt_label = ctk.CTkLabel(self.sidebar_frame, text="- Sidebar -") self.txt_label.grid(row=1, column=0, padx=20, pady=(20, 10)) self.sidebar_button_1 = ctk.CTkButton(self.sidebar_frame) self.sidebar_button_1.grid(row=2, column=0, padx=20, pady=10) self.sidebar_button_2 = ctk.CTkButton(self.sidebar_frame) self.sidebar_button_2.grid(row=3, column=0, padx=20, pady=10) self.sidebar_button_3 = ctk.CTkButton(self.sidebar_frame) self.sidebar_button_3.grid(row=5, column=0, padx=20, pady=10) self.appearance_mode_label = ctk.CTkLabel(self.sidebar_frame, text="Appearance Mode:", anchor="w") self.appearance_mode_label.grid(row=6, column=0, padx=20, pady=(10, 0)) self.appearance_mode_optionemenu = ctk.CTkOptionMenu(self.sidebar_frame, values=["Light", "Dark", "System"], command=self.change_appearance_mode_event) self.appearance_mode_optionemenu.grid(row=7, column=0, padx=20, pady=(10, 10)) self.scaling_label = ctk.CTkLabel(self.sidebar_frame, text="UI Scaling:", anchor="w") self.scaling_label.grid(row=8, column=0, padx=20, pady=(10, 0)) self.scaling_optionemenu = ctk.CTkOptionMenu(self.sidebar_frame, values=["80%", "90%", "100%", "110%", "120%"], command=self.change_scaling_event) self.scaling_optionemenu.grid(row=9, column=0, padx=20, pady=(10, 20)) # create optionsframe self.optionsframe = ctk.CTkFrame(self) self.optionsframe.grid(row=0, column=1, padx=(20, 20), pady=(20, 0), sticky="nsew") # create slider and progressbar frame self.slider_progressbar_frame = ctk.CTkFrame(self) self.slider_progressbar_frame.grid(row=1, column=1, padx=(20, 20), pady=(20, 0), sticky="nsew") self.slider_progressbar_frame.columnconfigure(0, weight=0) self.slider_progressbar_frame.columnconfigure(1, weight=1) self.slider_progressbar_frame.columnconfigure(2, weight=0) self.slider_progressbar_frame.rowconfigure(0, weight=1) self.slider_progressbar_frame.rowconfigure(1, weight=1) self.slider_progressbar_frame.rowconfigure(2, weight=1) self.slider_progressbar_frame.rowconfigure(3, weight=1) self.spacer = ctk.CTkLabel(master=self.slider_progressbar_frame, text="") self.spacer.grid(row=0, column=0, columnspan=1) self.label_speed = ctk.CTkLabel(master=self.slider_progressbar_frame, text="Network Speed: 0 KB/s") self.label_speed.grid(row=1, column=0, padx=20, pady=(0, 10), sticky="w") self.label_file_size = ctk.CTkLabel(master=self.slider_progressbar_frame, text="File size: 0KB") self.label_file_size.grid(row=1, column=2, padx=(0, 20), pady=(0, 10), sticky="e") self.progress_bar = ctk.CTkProgressBar(master=self.slider_progressbar_frame, mode="determinate", height=20, corner_radius=7) self.progress_bar.grid(row=2, column=0, padx=20, pady=(0, 10), columnspan=3, sticky="ew") self.progress_text = ctk.CTkLabel(self.progress_bar, text="0%", font=("Helvetica", 12), fg_color="transparent", height=0, width=0, corner_radius=0) self.progress_text.place(relx=0.5, rely=0.5, anchor="center") self.button_download = ctk.CTkButton(master=self.slider_progressbar_frame, text="Download", command=self.download_map) self.button_download.grid(row=4, column=0, padx=20, pady=(10, 20), columnspan=2, sticky="ew") self.button_stop = ctk.CTkButton(master=self.slider_progressbar_frame, text="Stop", command=self.stop_download) self.button_stop.grid(row=4, column=2, padx=(0, 20), pady=(10, 20), columnspan=1, sticky="ew") # options frame self.optionsframe.columnconfigure(1, weight=1) self.optionsframe.columnconfigure(2, weight=1) self.optionsframe.columnconfigure(3, weight=1) self.label_workshop_id = ctk.CTkLabel(master=self.optionsframe, text="Enter the Workshop ID or Link of the map/mod you want to download:") self.label_workshop_id.grid(row=0, column=1, padx=20, pady=(20, 0), columnspan=3, sticky="w") self.check_if_changed = ctk.StringVar() self.check_if_changed.trace_add("write", self.id_chnaged_handler) self.edit_workshop_id = ctk.CTkEntry(master=self.optionsframe, textvariable=self.check_if_changed) self.edit_workshop_id.grid(row=1, column=1, padx=20, pady=(0, 10), columnspan=4, sticky="ew") self.button_browse = ctk.CTkButton(master=self.optionsframe, text="Browse", command=self.open_browser) self.button_browse.grid(row=1, column=5, padx=(0, 20), pady=(0, 10), sticky="ew") self.info_button = ctk.CTkButton(master=self.optionsframe, text="Info", command=self.show_map_info) self.info_button.grid(row=2, column=5, padx=(0, 20), pady=(0, 10), sticky="ew") self.label_destination_folder = ctk.CTkLabel(master=self.optionsframe, text="Enter Your BOIII folder:") self.label_destination_folder.grid(row=3, column=1, padx=20, pady=(0, 10), columnspan=4, sticky="w") self.edit_destination_folder = ctk.CTkEntry(master=self.optionsframe, placeholder_text="Your BOIII Instalation folder") self.edit_destination_folder.grid(row=4, column=1, padx=20, pady=(0, 10), columnspan=4, sticky="ew") self.button_BOIII_browse = ctk.CTkButton(master=self.optionsframe, text="Select", command=self.open_BOIII_browser) self.button_BOIII_browse.grid(row=4, column=5, padx=(0, 20), pady=(0, 10), sticky="ew") self.label_steamcmd_path = ctk.CTkLabel(master=self.optionsframe, text="Enter SteamCMD path:") self.label_steamcmd_path.grid(row=5, column=1, padx=20, pady=(20, 0), columnspan=3, sticky="w") self.edit_steamcmd_path = ctk.CTkEntry(master=self.optionsframe, placeholder_text="Enter your SteamCMD path") self.edit_steamcmd_path.grid(row=6, column=1, padx=20, pady=(0, 10), columnspan=4, sticky="ew") self.button_steamcmd_browse = ctk.CTkButton(master=self.optionsframe, text="Select", command=self.open_steamcmd_path_browser) self.button_steamcmd_browse.grid(row=6, column=5, padx=(0, 20), pady=(0, 10), sticky="ew") # set default values self.appearance_mode_optionemenu.set("Dark") self.scaling_optionemenu.set("100%") self.progress_bar.set(0.0) self.hide_settings_widgets() self.button_stop.configure(state="disabled") # sidebar windows bouttons self.sidebar_button_1.configure(command=self.main_button_event, text="Main", fg_color=("#3d3d3d")) self.sidebar_button_2.configure(state="disabled", text="Library") self.sidebar_button_3.configure(command=self.settings_button_event, text="Settings") # load ui configs self.load_configs() if check_config("checkforupdtes") == "on": self.withdraw() self.check_for_updates(ignore_up_todate=True) self.update() self.deiconify() try: global console if check_config("console") == "on": console = True else: console = False except: pass if not check_steamcmd(): self.show_warning_message() def id_chnaged_handler(self, some=None, other=None ,shit=None): self.after(1, self.label_file_size.configure(text=f"File size: 0KB")) def check_for_updates(self, ignore_up_todate=False): try: latest_version = get_latest_release_version() current_version = VERSION if latest_version and latest_version != current_version: msg_box = CTkMessagebox(title="Update Available", message=f"An update is available!\n\nCurrent Version: {current_version}\nLatest Version: {latest_version}", option_1="View", option_2="No", option_3="Yes") result = msg_box.get() if result == "View": webbrowser.open(f"https://github.com/{GITHUB_REPO}/releases/latest") if result == "Yes": self.attributes('-alpha', 0) update_window = UpdateWindow(self, LATEST_RELEASE_URL) update_window.start_update() if result == "No": return elif latest_version == current_version: if ignore_up_todate: return msg_box = CTkMessagebox(title="Up to Date!", message="No Updates Available!", option_1="Ok") result = msg_box.get() except Exception as e: show_message("Error", f"Error while checking for updates: \n{e}", icon="cancel") def change_appearance_mode_event(self, new_appearance_mode: str): ctk.set_appearance_mode(new_appearance_mode) save_config("appearance", new_appearance_mode) def change_scaling_event(self, new_scaling: str): new_scaling_float = int(new_scaling.replace("%", "")) / 100 ctk.set_widget_scaling(new_scaling_float) save_config("scaling", str(new_scaling_float)) def sidebar_button_event(self): print("sidebar_button click") def hide_main_widgets(self): self.optionsframe.grid_remove() self.slider_progressbar_frame.grid_remove() def show_main_widgets(self): self.title("BOIII Workshop Downloader - Main") self.optionsframe.grid(row=0, column=1, padx=(20, 20), pady=(20, 0), sticky="nsew") self.slider_progressbar_frame.grid(row=1, column=1, padx=(20, 20), pady=(20, 0), sticky="nsew") def hide_settings_widgets(self): self.settings_tab.pack_forget() def show_settings_widgets(self): self.title("BOIII Workshop Downloader - Settings") self.settings_tab.grid(row=0, column=1, padx=(20, 20), pady=(20, 0), sticky="nsew") self.settings_tab.load_on_switch_screen() def main_button_event(self): self.sidebar_button_1.configure(state="active", fg_color=("#3d3d3d")) self.sidebar_button_3.configure(state="normal", fg_color=("#1f538d")) self.hide_settings_widgets() self.show_main_widgets() def settings_button_event(self): self.sidebar_button_1.configure(state="normal", fg_color=("#1f538d")) self.sidebar_button_3.configure(state="active", fg_color=("#3d3d3d")) self.hide_main_widgets() self.show_settings_widgets() def load_configs(self): if os.path.exists(CONFIG_FILE_PATH): destination_folder = check_config("DestinationFolder", "") steamcmd_path = check_config("SteamCMDPath", os.getcwd()) new_appearance_mode = check_config("appearance", "Dark") new_scaling = check_config("scaling", 1.0) self.edit_destination_folder.delete(0, "end") self.edit_destination_folder.insert(0, destination_folder) self.edit_steamcmd_path.delete(0, "end") self.edit_steamcmd_path.insert(0, steamcmd_path) ctk.set_appearance_mode(new_appearance_mode) ctk.set_widget_scaling(float(new_scaling)) self.appearance_mode_optionemenu.set(new_appearance_mode) scaling_float = float(new_scaling)*100 scaling_int = math.trunc(scaling_float) self.scaling_optionemenu.set(f"{scaling_int}%") else: new_appearance_mode = check_config("appearance", "Dark") new_scaling = check_config("scaling", 1.0) ctk.set_appearance_mode(new_appearance_mode) ctk.set_widget_scaling(float(new_scaling)) self.appearance_mode_optionemenu.set(new_appearance_mode) scaling_float = float(new_scaling)*100 scaling_int = math.trunc(scaling_float) self.scaling_optionemenu.set(f"{scaling_int}%") create_default_config() def open_BOIII_browser(self): selected_folder = ctk.filedialog.askdirectory(title="Select BOIII Folder") if selected_folder: self.edit_destination_folder.delete(0, "end") self.edit_destination_folder.insert(0, selected_folder) save_config("DestinationFolder" ,self.edit_destination_folder.get()) save_config("SteamCMDPath" ,self.edit_steamcmd_path.get()) def open_steamcmd_path_browser(self): selected_folder = ctk.filedialog.askdirectory(title="Select SteamCMD Folder") if selected_folder: self.edit_steamcmd_path.delete(0, "end") self.edit_steamcmd_path.insert(0, selected_folder) save_config("DestinationFolder" ,self.edit_destination_folder.get()) save_config("SteamCMDPath" ,self.edit_steamcmd_path.get()) def show_warning_message(self): msg = CTkMessagebox(title="Warning", message="steamcmd.exe was not found in the specified directory.\nPress Download to get it or Press Cancel and select it from there!.", icon="warning", option_1="Cancel", option_2="Download") response = msg.get() if response == "Cancel": return elif response == "Download": self.download_steamcmd() def open_browser(self): link = "https://steamcommunity.com/app/311210/workshop/" webbrowser.open(link) def download_steamcmd(self): self.edit_steamcmd_path.delete(0, "end") self.edit_steamcmd_path.insert(0, cwd()) save_config("DestinationFolder" ,self.edit_destination_folder.get()) save_config("SteamCMDPath" ,self.edit_steamcmd_path.get()) steamcmd_url = "https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip" steamcmd_zip_path = os.path.join(cwd(), "steamcmd.zip") try: response = requests.get(steamcmd_url) response.raise_for_status() with open(steamcmd_zip_path, "wb") as zip_file: zip_file.write(response.content) with zipfile.ZipFile(steamcmd_zip_path, "r") as zip_ref: zip_ref.extractall(cwd()) if check_steamcmd(): os.remove(fr"{steamcmd_zip_path}") if not show_message("Success", "SteamCMD has been downloaded ,Press ok to initialize it.", icon="info", exit_on_close=True): pass else: initialize_steam_thread = threading.Thread(target=lambda: initialize_steam(self)) initialize_steam_thread.start() else: show_message("Error", "Failed to find steamcmd.exe after extraction.\nMake you sure to select the correct SteamCMD path (by default current BOIIIWD path)", icon="cancel") os.remove(fr"{steamcmd_zip_path}") except requests.exceptions.RequestException as e: show_message("Error", f"Failed to download SteamCMD: {e}", icon="cancel") os.remove(fr"{steamcmd_zip_path}") except zipfile.BadZipFile: show_message("Error", "Failed to extract SteamCMD. The downloaded file might be corrupted.", icon="cancel") os.remove(fr"{steamcmd_zip_path}") def show_map_info(self): def show_map_thread(): workshop_id = self.edit_workshop_id.get().strip() if not workshop_id: show_message("Warning", "Please enter a Workshop ID first.") return if not workshop_id.isdigit(): try: if extract_workshop_id(workshop_id).strip().isdigit(): workshop_id = extract_workshop_id(workshop_id).strip() else: show_message("Warning", "Please enter a valid Workshop ID.") except: show_message("Warning", "Please enter a valid Workshop ID.") return self.after(1, lambda mid=workshop_id: self.label_file_size.configure(text=f"File size: {get_workshop_file_size(mid ,raw=True)}")) try: url = f"https://steamcommunity.com/sharedfiles/filedetails/?id={workshop_id}" response = requests.get(url) response.raise_for_status() content = response.text soup = BeautifulSoup(content, "html.parser") try: map_mod_type = soup.find("div", class_="rightDetailsBlock").text.strip() map_name = soup.find("div", class_="workshopItemTitle").text.strip() map_size = soup.find("div", class_="detailsStatRight").text.strip() except: show_message("Warning", "Please enter a valid Workshop ID.") return try: preview_image_element = soup.find("img", id="previewImage") workshop_item_image_url = preview_image_element["src"] except: try: preview_image_element = soup.find("img", id="previewImageMain") workshop_item_image_url = preview_image_element["src"] except Exception as e: show_message("Warning", f"Failed to get preview image ,probably wrong link/id if not please open an issue on github.\n{e}") return image_response = requests.get(workshop_item_image_url) image_response.raise_for_status() image = Image.open(io.BytesIO(image_response.content)) image = image.resize((200, 200), Image.Resampling.LANCZOS) self.toplevel_info_window(map_name, map_mod_type, map_size, image) except requests.exceptions.RequestException as e: show_message("Error", f"Failed to fetch map information.\nError: {e}", icon="cancel") info_thread = threading.Thread(target=show_map_thread) info_thread.start() def toplevel_info_window(self, map_name, map_mod_type, map_size, image): top = ctk.CTkToplevel(self) top.after(210, lambda: top.iconbitmap("ryuk.ico")) top.geometry("340x430") top.title("Map/Mod Information") top.attributes('-topmost', 'true') label = ctk.CTkLabel(top, text="") image = ctk.CTkImage(image, size=(260, 200)) label.configure(image=image) label.pack() info = ( f"Name: {map_name}\n" f"Type: {map_mod_type}\n" f"Size: {map_size}\n" ) text = ctk.CTkLabel(top) text.configure(text=info) text.pack() def download_map(self): global stopped stopped = False save_config("DestinationFolder" ,self.edit_destination_folder.get()) save_config("SteamCMDPath" ,self.edit_steamcmd_path.get()) if not check_steamcmd(): self.show_warning_message() return steamcmd_path = get_steamcmd_path() steamcmd_exe_path = os.path.join(steamcmd_path, "steamcmd.exe") steamcmd_size = os.path.getsize(steamcmd_exe_path) if steamcmd_size < 3 * 1024 * 1024: if not show_message("Warning", "SteamCMD is not initialized, Press OK to do so!\nProgram may go unresponsive until SteamCMD is finished downloading.", icon="warning" ,exit_on_close=True): pass else: initialize_steam_thread = threading.Thread(target=lambda: initialize_steam(self)) initialize_steam_thread.start() return workshop_id = self.edit_workshop_id.get().strip() destination_folder = self.edit_destination_folder.get().strip() if not workshop_id.isdigit(): try: if extract_workshop_id(workshop_id).strip().isdigit(): workshop_id = extract_workshop_id(workshop_id).strip() else: show_message("Warning", "Please enter a valid Workshop ID.", icon="warning") return except: show_message("Warning", "Please enter a valid Workshop ID.", icon="warning") return file_size = get_workshop_file_size(workshop_id) if not valid_id(workshop_id): show_message("Warning", "Please enter a valid Workshop ID.", icon="warning") return if file_size is None: show_message("Error", "Failed to retrieve file size.", icon="cancel") return if not Path(destination_folder).exists() and not destination_folder: show_message("Error", "Please select a valid destination folder.") return if not Path(steamcmd_path).exists() and not steamcmd_path.strip(): show_message("Error", "Please enter a valid SteamCMD path.") return self.after(1, lambda mid=workshop_id: self.label_file_size.configure(text=f"File size: {get_workshop_file_size(mid ,raw=True)}")) download_folder = os.path.join(get_steamcmd_path(), "steamapps", "workshop", "downloads", "311210", workshop_id) map_folder = os.path.join(get_steamcmd_path(), "steamapps", "workshop", "content", "311210", workshop_id) if not os.path.exists(download_folder): os.makedirs(download_folder) def check_and_update_progress(): global stopped previous_net_speed = 0 while not stopped: try: current_size = sum(os.path.getsize(os.path.join(download_folder, f)) for f in os.listdir(download_folder)) except: current_size = sum(os.path.getsize(os.path.join(map_folder, f)) for f in os.listdir(map_folder)) progress = int(current_size / file_size * 100) self.after(1, lambda v=progress / 100.0: self.progress_bar.set(v)) current_net_speed = psutil.net_io_counters().bytes_recv net_speed_bytes = current_net_speed - previous_net_speed previous_net_speed = current_net_speed net_speed, speed_unit = convert_speed(net_speed_bytes) self.after(1, lambda v=net_speed: self.label_speed.configure(text=f"Network Speed: {v:.2f} {speed_unit}")) self.after(1, lambda p=progress: self.progress_text.configure(text=f"{p}%")) time.sleep(1) command = f"+login anonymous +workshop_download_item 311210 {workshop_id} +quit" steamcmd_thread = threading.Thread(target=lambda: run_steamcmd_command(command, self)) steamcmd_thread.start() def wait_for_threads(): update_ui_thread = threading.Thread(target=check_and_update_progress) update_ui_thread.daemon = True update_ui_thread.start() update_ui_thread.join() global stopped stopped = True self.label_speed.configure(text="Network Speed: 0 KB/s") self.progress_text.configure(text="0%") self.progress_bar.set(0.0) map_folder = os.path.join(get_steamcmd_path(), "steamapps", "workshop", "content", "311210", workshop_id) json_file_path = os.path.join(map_folder, "workshop.json") if os.path.exists(json_file_path): mod_type, folder_name = extract_json_data(json_file_path) if mod_type == "mod": mods_folder = os.path.join(destination_folder, "mods") folder_name_path = os.path.join(mods_folder, folder_name, "zone") elif mod_type == "map": usermaps_folder = os.path.join(destination_folder, "usermaps") folder_name_path = os.path.join(usermaps_folder, folder_name, "zone") else: show_message("Error", "Invalid map type in workshop.json.", icon="cancel") return os.makedirs(folder_name_path, exist_ok=True) try: shutil.copytree(map_folder, folder_name_path, dirs_exist_ok=True) except Exception as E: show_message("Error", f"Error copying files: {E}", icon="cancel") msg = CTkMessagebox(title="Download Complete", message=f"{mod_type.capitalize()} files were downloaded\nYou can run the game now!", icon="info", option_1="Launch", option_2="Ok") response = msg.get() if response=="Launch": try: boiii_path = os.path.join(self.edit_destination_folder.get().strip(), "boiii.exe") subprocess.Popen([boiii_path], cwd=self.edit_destination_folder.get().strip()) except Exception as e: show_message("Error: Failed to launch BOIII", f"Failed to launch boiii.exe\nMake sure to put in your correct boiii path\n{e}") if response=="Ok": pass self.button_download.configure(state="normal") self.button_stop.configure(state="disabled") update_wait_thread = threading.Thread(target=wait_for_threads) update_wait_thread.start() self.button_download.configure(state="disabled") self.button_stop.configure(state="normal") def stop_download(self): global stopped stopped = True subprocess.run(['taskkill', '/F', '/IM', 'steamcmd.exe'], stdout=subprocess.PIPE, stderr=subprocess.PIPE, creationflags=subprocess.CREATE_NO_WINDOW) self.button_download.configure(state="normal") self.button_stop.configure(state="disabled") self.label_speed.configure(text="Network Speed: 0 KB/s") self.progress_text.configure(text="0%") self.progress_bar.set(0.0) if __name__ == "__main__": app = BOIIIWD() app.mainloop()