v0.2.3, added queue tab (beta)

This commit is contained in:
faroukbmiled 2023-08-27 20:37:29 +01:00
parent 359a0dfacf
commit 8c3471be9e

View File

@ -20,7 +20,7 @@ import io
import os
import re
VERSION = "v0.2.2"
VERSION = "v0.2.3"
GITHUB_REPO = "faroukbmiled/BOIIIWD"
LATEST_RELEASE_URL = "https://github.com/faroukbmiled/BOIIIWD/releases/latest/download/Release.zip"
UPDATER_FOLDER = "update"
@ -29,17 +29,18 @@ RESOURCES_DIR = os.path.join(os.path.dirname(__file__), 'resources')
# fuck it we ball, ill get rid of globals when i finish everything cant be bothered rn
global stopped, steampid, console, clean_on_finish, continuous, estimated_progress, steam_fail_counter, \
steam_fail_counter_toggle, steam_fail_number, steamcmd_reset
steam_fail_counter_toggle, steam_fail_number, steamcmd_reset, show_fails
steampid = None
stopped = False
console = False
clean_on_finish = True
continuous = True
estimated_progress = True
steam_fail_counter_toggle = True
steam_fail_counter_toggle = False
steam_fail_counter = 0
steam_fail_number = 10
steamcmd_reset = False
show_fails = True
# Start Helper Functions
def cwd():
@ -224,6 +225,19 @@ def run_steamcmd_command(command, self, map_folder):
if console:
show_console = subprocess.CREATE_NEW_CONSOLE
if os.path.exists(map_folder):
try:
try:
os.remove(map_folder)
except:
timestamp = datetime.datetime.now().strftime("%Y-%m-%d-%H-%M-%S")
os.rename(map_folder, os.path.join(map_folder, os.path.join(get_steamcmd_path(), "steamapps", "workshop", "content", "311210", f"couldntremove_{timestamp}")))
except Exception as e:
stopped = True
self.queue_stop_button = True
show_message("Error", f"Couldn't remove {map_folder}, please do so manually\n{e}", icon="cancel")
return
if continuous:
while not os.path.exists(map_folder) and not stopped:
process = subprocess.Popen(
@ -265,7 +279,6 @@ def run_steamcmd_command(command, self, map_folder):
creationflags=show_console
)
steampid = process.pid
if process.poll() is not None:
@ -405,6 +418,23 @@ def reset_steamcmd(no_warn=None):
if not no_warn:
show_message("Warning!", "steamapps folder was not found, maybe already removed?", icon="warning")
def get_item_name(id):
try:
url = f"https://steamcommunity.com/sharedfiles/filedetails/?id={id}"
response = requests.get(url)
response.raise_for_status()
content = response.text
soup = BeautifulSoup(content, "html.parser")
try:
map_name = soup.find("div", class_="workshopItemTitle").text.strip()
return map_name
except:
return True
except:
return False
# End helper functions
class UpdateWindow(ctk.CTkToplevel):
@ -850,15 +880,23 @@ class SettingsTab(ctk.CTkFrame):
\nThis is not accurate ,it's better than with it off which is calculating the downloaded folder size which steamcmd dumps the full size rigth mostly")
self.estimated_progress_var.set(self.load_settings("estimated_progress", "on"))
# Show estimated_progress checkbox
self.show_fails_var = ctk.BooleanVar()
self.show_fails_var.trace_add("write", self.enable_save_button)
self.show_fails = ctk.CTkSwitch(left_frame, text="Show fails (on top of progress bar):", variable=self.show_fails_var)
self.show_fails.grid(row=5, column=1, padx=20, pady=(20, 0), sticky="nw")
self.show_fails_tooltip = CTkToolTip(self.show_fails, message="Display how many times steamcmd has failed/crashed\nIf the number is getting high quickly then try pressing Reset SteamCMD and try again, otherwise its fine")
self.estimated_progress_var.set(self.load_settings("show_fails", "on"))
# Resetr steam on many fails
self.reset_steamcmd_on_fail_var = ctk.IntVar()
self.reset_steamcmd_on_fail_var.trace_add("write", self.enable_save_button)
self.reset_steamcmd_on_fail_text = ctk.CTkLabel(left_frame, text=f"Reset steamcmd on % fails: (n of fails)", anchor="w")
self.reset_steamcmd_on_fail_text.grid(row=5, column=1, padx=20, pady=(10, 0), sticky="nw")
self.reset_steamcmd_on_fail = ctk.CTkOptionMenu(left_frame, values=["10", "15", "20", "Disable"], variable=self.reset_steamcmd_on_fail_var)
self.reset_steamcmd_on_fail.grid(row=6, column=1, padx=20, pady=(0, 0), sticky="nw")
self.reset_steamcmd_on_fail_text.grid(row=6, column=1, padx=20, pady=(10, 0), sticky="nw")
self.reset_steamcmd_on_fail = ctk.CTkOptionMenu(left_frame, values=["20", "30", "40", "Custom", "Disable"], variable=self.reset_steamcmd_on_fail_var, command=self.reset_steamcmd_on_fail_func)
self.reset_steamcmd_on_fail.grid(row=7, column=1, padx=20, pady=(0, 0), sticky="nw")
self.reset_steamcmd_on_fail_tooltip = CTkToolTip(self.reset_steamcmd_on_fail, message="This actually fixes steamcmd when its crashing way too much")
self.reset_steamcmd_on_fail.set(value=self.load_settings("reset_on_fail", "10"))
self.reset_steamcmd_on_fail.set(value=self.load_settings("reset_on_fail", "Disable"))
# Check for updates button n Launch boiii
self.check_for_updates = ctk.CTkButton(right_frame, text="Check for updates", command=self.settings_check_for_updates)
@ -901,7 +939,16 @@ class SettingsTab(ctk.CTkFrame):
self.version_info = ctk.CTkLabel(self, text=f"{VERSION}")
self.version_info.grid(row=3, column=1, padx=20, pady=(20, 20), sticky="e")
def reset_steamcmd_on_fail_func(self, option: str):
if option == "Custom":
try:
save_config("reset_on_fail", self.reset_steamcmd_on_fail.get())
if show_message("config.ini" ,"change reset_on_fail value to whatever you want", exit_on_close=True):
os.system(f"notepad {os.path.join(cwd(), 'config.ini')}")
except:
show_message("Couldn't open config.ini" ,"you can do so by yourself and change reset_on_fail value to whatever you want")
else:
pass
def theme_options_func(self, option: str):
if option == "Default":
self.boiiiwd_custom_theme(disable_only=True)
@ -927,7 +974,7 @@ class SettingsTab(ctk.CTkFrame):
def save_settings(self):
self.save_button.configure(state='disabled')
global console, clean_on_finish, continuous, estimated_progress, steam_fail_number, steam_fail_counter_toggle
global console, clean_on_finish, continuous, estimated_progress, steam_fail_number, steam_fail_counter_toggle, show_fails
if self.check_updates_checkbox.get():
save_config("checkforupdtes", "on")
else:
@ -961,6 +1008,13 @@ class SettingsTab(ctk.CTkFrame):
save_config("estimated_progress", "off")
estimated_progress = False
if self.show_fails.get():
save_config("show_fails", "on")
show_fails = True
else:
save_config("show_fails", "off")
show_fails = False
if self.reset_steamcmd_on_fail.get():
value = self.reset_steamcmd_on_fail.get()
if value == "Disable":
@ -971,7 +1025,7 @@ class SettingsTab(ctk.CTkFrame):
save_config("reset_on_fail", value)
def load_settings(self, setting, fallback=None):
global console, clean_on_finish, continuous, estimated_progress, steam_fail_counter_toggle, steam_fail_number
global console, clean_on_finish, continuous, estimated_progress, steam_fail_counter_toggle, steam_fail_number, show_fails
if setting == "console":
if check_config(setting, fallback) == "on":
console = True
@ -1005,7 +1059,7 @@ class SettingsTab(ctk.CTkFrame):
if setting == "reset_on_fail":
option = check_config(setting, fallback)
if option == "Disable":
if option == "Disable" or option == "Custom":
steam_fail_counter_toggle = False
return "Disable"
else:
@ -1013,8 +1067,20 @@ class SettingsTab(ctk.CTkFrame):
steam_fail_number = int(option)
return option
except:
steam_fail_number = 10
return "10"
if steam_fail_counter_toggle:
steam_fail_number = 10
return "10"
else:
steam_fail_number = 10
return "Disable"
if setting == "show_fails":
if check_config(setting, fallback) == "on":
show_fails = True
return 1
else:
show_fails = False
return 0
if setting == "theme":
if os.path.exists(os.path.join(cwd(), "boiiiwd_theme.json")):
@ -1055,10 +1121,11 @@ class SettingsTab(ctk.CTkFrame):
def load_on_switch_screen(self):
self.check_updates_var.set(self.load_settings("checkforupdtes"))
self.console_var.set(self.load_settings("console"))
self.reset_steamcmd_on_fail.set(value=self.load_settings("reset_on_fail", "10"))
self.reset_steamcmd_on_fail.set(value=self.load_settings("reset_on_fail", "Disable"))
self.estimated_progress_var.set(self.load_settings("estimated_progress", "on"))
self.clean_checkbox_var.set(self.load_settings("clean_on_finish", "on"))
self.continuous_var.set(self.load_settings("continuous_download"))
self.show_fails_var.set(self.load_settings("show_fails", "on"))
# keep last cuz of trace_add()
self.save_button.configure(state='disabled')
@ -1090,6 +1157,31 @@ class BOIIIWD(ctk.CTk):
self.wm_iconbitmap(os.path.join(RESOURCES_DIR, "ryuk.ico"))
self.protocol("WM_DELETE_WINDOW", self.on_closing)
# Qeue frame/tab, keep here or app will start shrinked eveytime
self.qeueuframe = ctk.CTkFrame(self)
self.qeueuframe.columnconfigure(1, weight=1)
self.qeueuframe.columnconfigure(2, weight=1)
self.qeueuframe.columnconfigure(3, weight=1)
self.qeueuframe.rowconfigure(1, weight=1)
self.qeueuframe.rowconfigure(2, weight=1)
self.qeueuframe.rowconfigure(3, weight=1)
self.qeueuframe.rowconfigure(4, weight=1)
self.workshop_queue_label = ctk.CTkLabel(self.qeueuframe, text="Workshop IDs/Links -> press help to see examples:")
self.workshop_queue_label.grid(row=0, column=0, padx=(20, 20), pady=(20, 20), sticky="wns")
self.help_button = ctk.CTkButton(master=self.qeueuframe, text="help", command=self.help_queue_text_func, width=10, height=10, fg_color="#585858")
self.help_button.grid(row=0, column=1, padx=(0, 20), pady=(20, 20), sticky="wns")
self.help_button_tooltip = CTkToolTip(self.help_button, message="This only works if the text area is empty (press twice if you had something in it)")
self.queuetextarea = ctk.CTkTextbox(master=self.qeueuframe, font=("", 15))
self.queuetextarea.grid(row=1, column=0, columnspan=2,rowspan=2, padx=(20, 20), pady=(0, 20), sticky="nwse")
self.status_text = ctk.CTkLabel(self.qeueuframe, text="Status: Not Downloading")
self.status_text.grid(row=3, column=0, padx=(20, 20), pady=(0, 20), sticky="ws")
self.qeueuframe.grid_remove()
# configure grid layout (4x4)
self.grid_columnconfigure(1, weight=1)
self.grid_columnconfigure((2, 3), weight=0)
@ -1110,10 +1202,10 @@ class BOIIIWD(ctk.CTk):
self.txt_label.grid(row=1, column=0, padx=20, pady=(20, 10))
self.sidebar_main = ctk.CTkButton(self.sidebar_frame)
self.sidebar_main.grid(row=2, column=0, padx=20, pady=10)
self.sidebar_library = ctk.CTkButton(self.sidebar_frame)
self.sidebar_library.grid(row=3, column=0, padx=20, pady=10)
self.sidebar_queue = ctk.CTkButton(self.sidebar_frame)
self.sidebar_queue.grid(row=4, column=0, padx=20, pady=10, sticky="n")
self.sidebar_queue.grid(row=3, column=0, padx=20, pady=10)
self.sidebar_library = ctk.CTkButton(self.sidebar_frame)
self.sidebar_library.grid(row=4, column=0, padx=20, pady=10, sticky="n")
self.sidebar_settings = ctk.CTkButton(self.sidebar_frame)
self.sidebar_settings.grid(row=5, column=0, padx=20, pady=10, sticky="n")
@ -1157,7 +1249,7 @@ class BOIIIWD(ctk.CTk):
self.button_download.grid(row=4, column=0, padx=20, pady=(5, 20), columnspan=2, sticky="ew")
self.button_stop = ctk.CTkButton(master=self.slider_progressbar_frame, text="Stop", command=self.stop_download)
self.button_stop.grid(row=4, column=2, padx=(0, 20), pady=(5, 20), columnspan=1, sticky="ew")
self.button_stop.grid(row=4, column=2, padx=(0, 20), pady=(5, 20), columnspan=1, sticky="w")
# options frame
self.optionsframe.columnconfigure(1, weight=1)
@ -1201,6 +1293,7 @@ class BOIIIWD(ctk.CTk):
self.button_steamcmd_browse = ctk.CTkButton(master=self.optionsframe, text="Select", command=self.open_steamcmd_path_browser)
self.button_steamcmd_browse.grid(row=6, column=5, padx=(0, 20), pady=(0, 30), sticky="ewn")
# set default values
self.active_color = get_button_state_colors(check_custom_theme(check_config("theme", fallback="boiiiwd_theme.json")), "button_active_state_color")
self.normal_color = get_button_state_colors(check_custom_theme(check_config("theme", fallback="boiiiwd_theme.json")), "button_normal_state_color")
@ -1211,17 +1304,19 @@ class BOIIIWD(ctk.CTk):
self.progress_bar.configure(progress_color=self.progress_color)
self.hide_settings_widgets()
self.button_stop.configure(state="disabled")
self.is_downloading = False
self.is_pressed = False
self.queue_enabled = False
self.queue_stop_button = False
# sidebar windows bouttons
self.sidebar_main.configure(command=self.main_button_event, text="Main ⬇️", fg_color=(self.active_color), state="active")
self.sidebar_library.configure(text="Library 📙", command=self.library_button_event)
self.sidebar_queue.configure(state="disabled", text="Queue 🚧")
self.sidebar_queue.configure(text="Queue 🚧", command=self.queue_button_event)
sidebar_settings_button_image = os.path.join(RESOURCES_DIR, "sett10.png")
self.sidebar_settings.configure(command=self.settings_button_event, text="", image=ctk.CTkImage(Image.open(sidebar_settings_button_image), size=(int(35), int(35))), fg_color="transparent", width=45, height=45)
self.sidebar_settings_tooltip = CTkToolTip(self.sidebar_settings, message="Settings")
self.sidebar_library_tooltip = CTkToolTip(self.sidebar_library, message="Experimental")
self.sidebar_queue_tooltip = CTkToolTip(self.sidebar_queue, message="Coming soon")
self.sidebar_queue_tooltip = CTkToolTip(self.sidebar_queue, message="Experimental")
self.bind("<Configure>", self.save_window_size)
# load ui configs
@ -1238,7 +1333,8 @@ class BOIIIWD(ctk.CTk):
self.settings_tab.load_settings("continuous_download", "on")
self.settings_tab.load_settings("console", "off")
self.settings_tab.load_settings("estimated_progress", "on")
self.settings_tab.load_settings("reset_on_fail", "10")
self.settings_tab.load_settings("reset_on_fail", "Disable")
self.settings_tab.load_settings("show_fails", "on")
except:
pass
@ -1295,30 +1391,56 @@ class BOIIIWD(ctk.CTk):
self.library_tab.load_items(self.edit_destination_folder.get())
self.library_tab.grid(row=0, rowspan=3, column=1, padx=(0, 20), pady=(20, 20), sticky="nsew")
def show_queue_widgets(self):
self.title("BOIII Workshop Downloader - Queue")
self.optionsframe.grid_forget()
self.queue_enabled = True
self.slider_progressbar_frame.grid(row=2, column=1, rowspan=1, padx=(0, 20), pady=(20, 20), sticky="nsew")
self.qeueuframe.grid(row=0, column=1, rowspan=2, padx=(0, 20), pady=(20, 0), sticky="nsew")
def hide_queue_widgets(self):
self.queue_enabled = False
self.qeueuframe.grid_forget()
def main_button_event(self):
self.sidebar_main.configure(state="active", fg_color=(self.active_color))
self.sidebar_settings.configure(state="normal", fg_color="transparent")
self.sidebar_library.configure(state="normal", fg_color=(self.normal_color))
self.sidebar_queue.configure(state="normal", fg_color=(self.normal_color))
self.hide_settings_widgets()
self.hide_library_widgets()
self.hide_queue_widgets()
self.show_main_widgets()
def settings_button_event(self):
self.sidebar_main.configure(state="normal", fg_color=(self.normal_color))
self.sidebar_library.configure(state="normal", fg_color=(self.normal_color))
self.sidebar_queue.configure(state="normal", fg_color=(self.normal_color))
self.sidebar_settings.configure(state="active", fg_color=(self.active_color))
self.hide_main_widgets()
self.hide_library_widgets()
self.hide_queue_widgets()
self.show_settings_widgets()
def library_button_event(self):
self.sidebar_main.configure(state="normal", fg_color=(self.normal_color))
self.sidebar_settings.configure(state="normal", fg_color="transparent")
self.sidebar_queue.configure(state="normal", fg_color=(self.normal_color))
self.sidebar_library.configure(state="active", fg_color=(self.active_color))
self.hide_main_widgets()
self.hide_settings_widgets()
self.hide_queue_widgets()
self.show_library_widgets()
def queue_button_event(self):
self.sidebar_main.configure(state="normal", fg_color=(self.normal_color))
self.sidebar_settings.configure(state="normal", fg_color="transparent")
self.sidebar_library.configure(state="normal", fg_color=(self.normal_color))
self.sidebar_queue.configure(state="active", fg_color=(self.active_color))
self.hide_settings_widgets()
self.hide_library_widgets()
self.show_queue_widgets()
def load_configs(self):
if os.path.exists(CONFIG_FILE_PATH):
destination_folder = check_config("DestinationFolder", "")
@ -1348,6 +1470,17 @@ class BOIIIWD(ctk.CTk):
self.edit_steamcmd_path.insert(0, cwd())
create_default_config()
def help_queue_text_func(self):
if any(char.isalpha() for char in self.queuetextarea.get("1.0", "end")):
self.workshop_queue_label.configure(text="Workshop IDs/Links => press help to see examples:")
self.queuetextarea.configure(state="normal")
self.queuetextarea.delete(1.0, "end")
self.queuetextarea.insert(1.0, "")
else:
self.workshop_queue_label.configure(text="Workshop IDs/Links => press help again to remove examples:")
self.queuetextarea.insert(1.0, "3010399939,2976006537,2118338989,...\nor:\n3010399939\n2976006537\n2113146805\n...")
self.queuetextarea.configure(state="disabled")
def open_BOIII_browser(self):
selected_folder = ctk.filedialog.askdirectory(title="Select BOIII Folder")
if selected_folder:
@ -1568,13 +1701,286 @@ class BOIIIWD(ctk.CTk):
top.grid_columnconfigure(1, weight=1)
def download_map(self):
if not self.is_downloading:
self.is_downloading = True
start_down_thread = threading.Thread(target=self.download_thread)
start_down_thread.start()
if not self.is_pressed:
self.is_pressed = True
if self.queue_enabled:
start_down_thread = threading.Thread(target=self.queue_download_thread)
start_down_thread.start()
else:
start_down_thread = threading.Thread(target=self.download_thread)
start_down_thread.start()
else:
show_message("Warning", "Already pressed, Please wait.")
def queue_download_thread(self):
global stopped
stopped = False
self.queue_stop_button = False
try:
save_config("DestinationFolder" ,self.edit_destination_folder.get())
save_config("SteamCMDPath" ,self.edit_steamcmd_path.get())
if not check_steamcmd():
self.show_warning_message()
return
steamcmd_path = get_steamcmd_path()
if not is_steamcmd_initialized():
if not show_message("Warning", "SteamCMD is not initialized, Press OK to do so!\nProgram may go unresponsive until SteamCMD is finished downloading.",
icon="warning" ,exit_on_close=True):
pass
else:
initialize_steam_thread = threading.Thread(target=lambda: initialize_steam(self))
initialize_steam_thread.start()
return
text = self.queuetextarea.get("1.0", "end")
items = []
if "," in text:
items = [n.strip() for n in text.split(",")]
else:
items = [n.strip() for n in text.split("\n") if n.strip()]
if not items:
show_message("Warning", "Please enter valid Workshop IDs/Links.", icon="warning")
self.stop_download
return
destination_folder = self.edit_destination_folder.get().strip()
if not destination_folder or not os.path.exists(destination_folder):
show_message("Error", "Please select a valid destination folder => in the main tab!.")
self.stop_download
return
if not steamcmd_path or not os.path.exists(steamcmd_path):
show_message("Error", "Please enter a valid SteamCMD path => in the main tab!.")
self.stop_download
return
self.total_queue_size = 0
for item in items:
item.strip()
workshop_id = item
if not workshop_id.isdigit():
try:
if extract_workshop_id(workshop_id).strip().isdigit():
workshop_id = extract_workshop_id(workshop_id).strip()
else:
show_message("Warning", "Please enter valid Workshop IDs/Links.", icon="warning")
self.stop_download
return
except:
show_message("Warning", "Please enter valid Workshop IDs/Links.", icon="warning")
self.stop_download
return
if not valid_id(workshop_id):
show_message("Warning", "Please enter valid Workshop IDs/Links.", icon="warning")
self.stop_download
return
ws_file_size = get_workshop_file_size(workshop_id)
file_size = ws_file_size
self.total_queue_size += ws_file_size
if file_size is None:
show_message("Error", "Failed to retrieve file size.", icon="cancel")
self.stop_download
return
self.after(1, self.status_text.configure(text=f"Status: Total size: ~{convert_bytes_to_readable(self.total_queue_size)}"))
start_time = time.time()
for index, item in enumerate(items):
if self.queue_stop_button:
self.stop_download
break
item.strip()
stopped = False
workshop_id = item
if not workshop_id.isdigit():
try:
if extract_workshop_id(workshop_id).strip().isdigit():
workshop_id = extract_workshop_id(workshop_id).strip()
else:
show_message("Warning", "Please enter valid Workshop IDs/Links.", icon="warning")
self.stop_download
return
except:
show_message("Warning", "Please enter valid Workshop IDs/Links.", icon="warning")
self.stop_download
return
ws_file_size = get_workshop_file_size(workshop_id)
file_size = ws_file_size
self.after(1, lambda mid=workshop_id: self.label_file_size.configure(text=f"File size: {get_workshop_file_size(mid ,raw=True)}"))
download_folder = os.path.join(get_steamcmd_path(), "steamapps", "workshop", "downloads", "311210", workshop_id)
map_folder = os.path.join(get_steamcmd_path(), "steamapps", "workshop", "content", "311210", workshop_id)
if not os.path.exists(download_folder):
os.makedirs(download_folder)
def check_and_update_progress():
# delay untill steam boots up and starts downloading (ive a better idea ill implement it later)
time.sleep(8)
global stopped, steamcmd_reset
previous_net_speed = 0
est_downloaded_bytes = 0
file_size = ws_file_size
item_name = get_item_name(workshop_id) if get_item_name(workshop_id) else "Error getting name"
while not stopped:
if steamcmd_reset:
steamcmd_reset = False
previous_net_speed = 0
est_downloaded_bytes = 0
try:
current_size = sum(os.path.getsize(os.path.join(download_folder, f)) for f in os.listdir(download_folder))
except:
try:
current_size = sum(os.path.getsize(os.path.join(map_folder, f)) for f in os.listdir(map_folder))
except:
continue
progress = int(current_size / file_size * 100)
if progress > 100:
progress = int(current_size / current_size * 100)
self.total_queue_size -= file_size
file_size = current_size
self.total_queue_size += file_size
self.after(1, self.status_text.configure(text=f"Status: Total size: ~{convert_bytes_to_readable(self.total_queue_size)} | Current Item: {workshop_id} | Name: {item_name}"))
self.after(1, lambda p=progress: self.label_file_size.configure(text=f"Wrong size reported\nFile size: ~{convert_bytes_to_readable(current_size)}"))
if estimated_progress:
time_elapsed = time.time() - start_time
raw_net_speed = psutil.net_io_counters().bytes_recv
current_net_speed_text = raw_net_speed
net_speed_bytes = current_net_speed_text - previous_net_speed
previous_net_speed = current_net_speed_text
current_net_speed = net_speed_bytes
down_cap = 150000000
if current_net_speed >= down_cap:
current_net_speed = 10
est_downloaded_bytes += current_net_speed
percentage_complete = (est_downloaded_bytes / file_size) * 100
progress = min(percentage_complete / 100, 0.99)
net_speed, speed_unit = convert_speed(net_speed_bytes)
elapsed_hours, elapsed_minutes, elapsed_seconds = convert_seconds(time_elapsed)
# print(f"raw_net {raw_net_speed}\ncurrent_net_speed: {current_net_speed}\nest_downloaded_bytes {est_downloaded_bytes}\npercentage_complete {percentage_complete}\nprogress {progress}")
self.after(1, self.status_text.configure(text=f"Status: Total size: ~{convert_bytes_to_readable(self.total_queue_size)} | Current Item: {workshop_id} | Name: {item_name}"))
self.after(1, self.progress_bar.set(progress))
self.after(1, lambda v=net_speed: self.label_speed.configure(text=f"Network Speed: {v:.2f} {speed_unit}"))
self.after(1, lambda p=min(percentage_complete ,99): self.progress_text.configure(text=f"{p:.2f}%"))
if show_fails:
self.after(1, lambda h=elapsed_hours, m=elapsed_minutes, s=elapsed_seconds: self.elapsed_time.configure(text=f"Elapsed Time: {int(h):02d}:{int(m):02d}:{int(s):02d} - Fails: {steam_fail_counter}"))
else:
self.after(1, lambda h=elapsed_hours, m=elapsed_minutes, s=elapsed_seconds: self.elapsed_time.configure(text=f"Elapsed Time: {int(h):02d}:{int(m):02d}:{int(s):02d}"))
time.sleep(1)
else:
time_elapsed = time.time() - start_time
progress = int(current_size / file_size * 100)
self.after(1, lambda v=progress / 100.0: self.progress_bar.set(v))
current_net_speed = psutil.net_io_counters().bytes_recv
net_speed_bytes = current_net_speed - previous_net_speed
previous_net_speed = current_net_speed
net_speed, speed_unit = convert_speed(net_speed_bytes)
elapsed_hours, elapsed_minutes, elapsed_seconds = convert_seconds(time_elapsed)
self.after(1, self.status_text.configure(text=f"Status: Total size: ~{convert_bytes_to_readable(self.total_queue_size)} | Current Item: {workshop_id} | Name: {item_name}"))
self.after(1, lambda v=net_speed: self.label_speed.configure(text=f"Network Speed: {v:.2f} {speed_unit}"))
self.after(1, lambda p=progress: self.progress_text.configure(text=f"{p}%"))
if show_fails:
self.after(1, lambda h=elapsed_hours, m=elapsed_minutes, s=elapsed_seconds: self.elapsed_time.configure(text=f"Elapsed Time: {int(h):02d}:{int(m):02d}:{int(s):02d} - Fails: {steam_fail_counter}"))
else:
self.after(1, lambda h=elapsed_hours, m=elapsed_minutes, s=elapsed_seconds: self.elapsed_time.configure(text=f"Elapsed Time: {int(h):02d}:{int(m):02d}:{int(s):02d}"))
time.sleep(1)
command = f"+login anonymous +@sSteamCmdForcePlatformBitness 64 +app_info_update 1 +app_info_print 311210 app_update 311210 +workshop_download_item 311210 {workshop_id} validate +quit"
steamcmd_thread = threading.Thread(target=lambda: run_steamcmd_command(command, self, map_folder))
steamcmd_thread.start()
def wait_for_threads():
update_ui_thread = threading.Thread(target=check_and_update_progress)
update_ui_thread.daemon = True
update_ui_thread.start()
update_ui_thread.join()
self.label_speed.configure(text="Network Speed: 0 KB/s")
self.progress_text.configure(text="0%")
self.progress_bar.set(0.0)
map_folder = os.path.join(get_steamcmd_path(), "steamapps", "workshop", "content", "311210", workshop_id)
json_file_path = os.path.join(map_folder, "workshop.json")
if os.path.exists(json_file_path):
mod_type = extract_json_data(json_file_path, "Type")
folder_name = extract_json_data(json_file_path, "FolderName")
if mod_type == "mod":
mods_folder = os.path.join(destination_folder, "mods")
folder_name_path = os.path.join(mods_folder, folder_name, "zone")
elif mod_type == "map":
usermaps_folder = os.path.join(destination_folder, "usermaps")
folder_name_path = os.path.join(usermaps_folder, folder_name, "zone")
else:
show_message("Error", "Invalid workshop type in workshop.json, are you sure this is a map or a mod?.", icon="cancel")
self.stop_download
return
os.makedirs(folder_name_path, exist_ok=True)
try:
shutil.copytree(map_folder, folder_name_path, dirs_exist_ok=True)
except Exception as E:
show_message("Error", f"Error copying files: {E}", icon="cancel")
if clean_on_finish:
remove_tree(map_folder)
remove_tree(download_folder)
if index == len(items) - 1:
msg = CTkMessagebox(title="Downloads Complete", message=f"All files were downloaded\nYou can run the game now!", icon="info", option_1="Launch", option_2="Ok")
response = msg.get()
if response=="Launch":
launch_boiii_func(self.edit_destination_folder.get().strip())
if response=="Ok":
pass
self.button_download.configure(state="disabled")
self.button_stop.configure(state="normal")
update_wait_thread = threading.Thread(target=wait_for_threads)
update_wait_thread.start()
steamcmd_thread.join()
update_wait_thread.join()
if index == len(items) - 1:
self.button_download.configure(state="normal")
self.button_stop.configure(state="disabled")
self.after(1, self.status_text.configure(text=f"Status: Done"))
self.after(1, self.label_file_size.configure(text=f"File size: 0KB"))
stopped = True
self.stop_download
return
finally:
global steam_fail_counter
steam_fail_counter = 0
self.after(1, self.label_file_size.configure(text=f"File size: 0KB"))
self.stop_download
self.is_pressed = False
def download_thread(self):
try:
global stopped
@ -1599,6 +2005,7 @@ class BOIIIWD(ctk.CTk):
return
workshop_id = self.edit_workshop_id.get().strip()
destination_folder = self.edit_destination_folder.get().strip()
if not destination_folder or not os.path.exists(destination_folder):
@ -1701,7 +2108,10 @@ class BOIIIWD(ctk.CTk):
self.after(1, self.progress_bar.set(progress))
self.after(1, lambda v=net_speed: self.label_speed.configure(text=f"Network Speed: {v:.2f} {speed_unit}"))
self.after(1, lambda p=min(percentage_complete ,99): self.progress_text.configure(text=f"{p:.2f}%"))
self.after(1, lambda h=elapsed_hours, m=elapsed_minutes, s=elapsed_seconds: self.elapsed_time.configure(text=f"Elapsed Time: {int(h):02d}:{int(m):02d}:{int(s):02d}"))
if show_fails:
self.after(1, lambda h=elapsed_hours, m=elapsed_minutes, s=elapsed_seconds: self.elapsed_time.configure(text=f"Elapsed Time: {int(h):02d}:{int(m):02d}:{int(s):02d} - Fails: {steam_fail_counter}"))
else:
self.after(1, lambda h=elapsed_hours, m=elapsed_minutes, s=elapsed_seconds: self.elapsed_time.configure(text=f"Elapsed Time: {int(h):02d}:{int(m):02d}:{int(s):02d}"))
time.sleep(1)
else:
@ -1719,7 +2129,10 @@ class BOIIIWD(ctk.CTk):
self.after(1, lambda v=net_speed: self.label_speed.configure(text=f"Network Speed: {v:.2f} {speed_unit}"))
self.after(1, lambda p=progress: self.progress_text.configure(text=f"{p}%"))
self.after(1, lambda h=elapsed_hours, m=elapsed_minutes, s=elapsed_seconds: self.elapsed_time.configure(text=f"Elapsed Time: {int(h):02d}:{int(m):02d}:{int(s):02d}"))
if show_fails:
self.after(1, lambda h=elapsed_hours, m=elapsed_minutes, s=elapsed_seconds: self.elapsed_time.configure(text=f"Elapsed Time: {int(h):02d}:{int(m):02d}:{int(s):02d} - Fails: {steam_fail_counter}"))
else:
self.after(1, lambda h=elapsed_hours, m=elapsed_minutes, s=elapsed_seconds: self.elapsed_time.configure(text=f"Elapsed Time: {int(h):02d}:{int(m):02d}:{int(s):02d}"))
time.sleep(1)
command = f"+login anonymous +@sSteamCmdForcePlatformBitness 64 +app_info_update 1 +app_info_print 311210 app_update 311210 +workshop_download_item 311210 {workshop_id} validate +quit"
@ -1786,12 +2199,18 @@ class BOIIIWD(ctk.CTk):
self.button_stop.configure(state="normal")
finally:
global steam_fail_counter
steam_fail_counter = 0
self.stop_download
self.is_downloading = False
self.is_pressed = False
def stop_download(self, on_close=None):
global stopped
global stopped, steam_fail_counter
stopped = True
self.queue_stop_button = True
steam_fail_counter = 0
self.is_pressed = False
self.after(1, self.label_file_size.configure(text=f"File size: 0KB"))
if on_close:
subprocess.run(['taskkill', '/F', '/IM', 'steamcmd.exe'], stdout=subprocess.PIPE, stderr=subprocess.PIPE,
@ -1801,6 +2220,7 @@ class BOIIIWD(ctk.CTk):
subprocess.run(['taskkill', '/F', '/IM', 'steamcmd.exe'], stdout=subprocess.PIPE, stderr=subprocess.PIPE,
creationflags=subprocess.CREATE_NO_WINDOW)
self.status_text.configure(text=f"Status: Not Downloading")
self.button_download.configure(state="normal")
self.button_stop.configure(state="disabled")
self.label_speed.configure(text="Network Speed: 0 KB/s")