fix
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parent
99f007f6a5
commit
7ae50ef9f4
28
boiiiwd.py
28
boiiiwd.py
@ -563,7 +563,7 @@ class BOIIIWD(ctk.CTk):
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# set default values
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# set default values
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self.appearance_mode_optionemenu.set("Dark")
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self.appearance_mode_optionemenu.set("Dark")
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self.scaling_optionemenu.set("100%")
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self.scaling_optionemenu.set("100%")
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self.progress_bar.set(0)
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self.progress_bar.set(0.0)
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self.hide_settings_widgets()
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self.hide_settings_widgets()
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self.button_stop.configure(state="disabled")
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self.button_stop.configure(state="disabled")
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@ -866,7 +866,7 @@ class BOIIIWD(ctk.CTk):
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return
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return
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workshop_id = self.edit_workshop_id.get().strip()
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workshop_id = self.edit_workshop_id.get().strip()
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destination_folder = self.edit_destination_folder.get()
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destination_folder = self.edit_destination_folder.get().strip()
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if not workshop_id.isdigit():
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if not workshop_id.isdigit():
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try:
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try:
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@ -889,16 +889,17 @@ class BOIIIWD(ctk.CTk):
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show_message("Error", "Failed to retrieve file size.", icon="cancel")
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show_message("Error", "Failed to retrieve file size.", icon="cancel")
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return
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return
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if not Path(destination_folder).exists():
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if not Path(destination_folder).exists() and not destination_folder:
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show_message("Error", "Please select a valid destination folder.")
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show_message("Error", "Please select a valid destination folder.")
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return
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return
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if not Path(steamcmd_path).exists():
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if not Path(steamcmd_path).exists() and not steamcmd_path.strip():
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show_message("Error", "Please enter a valid SteamCMD path.")
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show_message("Error", "Please enter a valid SteamCMD path.")
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return
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return
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self.after(1, lambda mid=workshop_id: self.label_file_size.configure(text=f"File size: {get_workshop_file_size(mid ,raw=True)}"))
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self.after(1, lambda mid=workshop_id: self.label_file_size.configure(text=f"File size: {get_workshop_file_size(mid ,raw=True)}"))
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download_folder = os.path.join(get_steamcmd_path(), "steamapps", "workshop", "downloads", "311210", workshop_id)
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download_folder = os.path.join(get_steamcmd_path(), "steamapps", "workshop", "downloads", "311210", workshop_id)
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map_folder = os.path.join(get_steamcmd_path(), "steamapps", "workshop", "content", "311210", workshop_id)
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if not os.path.exists(download_folder):
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if not os.path.exists(download_folder):
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os.makedirs(download_folder)
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os.makedirs(download_folder)
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@ -907,7 +908,10 @@ class BOIIIWD(ctk.CTk):
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previous_net_speed = 0
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previous_net_speed = 0
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while not stopped:
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while not stopped:
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current_size = sum(os.path.getsize(os.path.join(download_folder, f)) for f in os.listdir(download_folder))
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try:
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current_size = sum(os.path.getsize(os.path.join(download_folder, f)) for f in os.listdir(download_folder))
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except:
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current_size = sum(os.path.getsize(os.path.join(map_folder, f)) for f in os.listdir(map_folder))
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progress = int(current_size / file_size * 100)
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progress = int(current_size / file_size * 100)
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self.after(1, lambda v=progress / 100.0: self.progress_bar.set(v))
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self.after(1, lambda v=progress / 100.0: self.progress_bar.set(v))
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@ -964,7 +968,19 @@ class BOIIIWD(ctk.CTk):
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except Exception as E:
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except Exception as E:
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show_message("Error", f"Error copying files: {E}", icon="cancel")
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show_message("Error", f"Error copying files: {E}", icon="cancel")
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show_message("Download Complete", f"{mod_type} files are downloaded at \n{folder_name_path}\nYou can run the game now!", icon="info")
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msg = CTkMessagebox(title="Download Complete", message=f"{mod_type.capitalize()} files were downloaded\nYou can run the game now!", icon="info", option_1="Launch", option_2="Ok")
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response = msg.get()
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if response=="Launch":
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try:
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boiii_path = os.path.join(self.edit_destination_folder.get().strip(), "boiii.exe")
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subprocess.Popen([boiii_path], cwd=self.edit_destination_folder.get().strip())
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except Exception as e:
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show_message("Error: Failed to launch BOIII", f"Failed to launch boiii.exe\nMake sure to put in your correct boiii path\n{e}")
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if response=="Ok":
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pass
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self.button_download.configure(state="normal")
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self.button_stop.configure(state="disabled")
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update_wait_thread = threading.Thread(target=wait_for_threads)
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update_wait_thread = threading.Thread(target=wait_for_threads)
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update_wait_thread.start()
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update_wait_thread.start()
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