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@ -353,7 +353,7 @@ def get_item_name(id):
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# you gotta use my modded CTkToolTip originaly by Akascape
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def show_noti(widget ,message, event=None, noti_dur=3.0, topmost=False):
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ctk_tooltip.CTkToolTip(widget, message=message, is_noti=True, noti_event=event, noti_dur=noti_dur, topmost=topmost)
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CTkToolTip(widget, message=message, is_noti=True, noti_event=event, noti_dur=noti_dur, topmost=topmost)
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def check_item_date(down_date, date_updated):
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current_year = datetime.now().year
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@ -23,8 +23,8 @@ from CTkMessagebox import CTkMessagebox
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from PIL import Image
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# Use CTkToolTip and CTkListbox from my repo originally by Akascape (https://github.com/Akascape)
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from .CTkListbox import ctk_listbox
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from .CTkToolTip import ctk_tooltip
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from .CTkListbox.ctk_listbox import CTkListbox
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from .CTkToolTip.ctk_tooltip import CTkToolTip
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if getattr(sys, 'frozen', False):
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@ -24,8 +24,8 @@ class LibraryTab(ctk.CTkScrollableFrame):
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self.update_button = ctk.CTkButton(self, image=ctk.CTkImage(Image.open(update_button_image)), command=self.check_for_updates, width=65, height=20,
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text="", fg_color="transparent")
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self.update_button.grid(row=0, column=1, padx=(0, 20), pady=(10, 20), sticky="en")
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self.update_tooltip = ctk_tooltip.CTkToolTip(self.update_button, message="Check items for updates", topmost=True)
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filter_tooltip = ctk_tooltip.CTkToolTip(self.filter_refresh_button, message="Refresh library", topmost=True)
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self.update_tooltip = CTkToolTip(self.update_button, message="Check items for updates", topmost=True)
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filter_tooltip = CTkToolTip(self.filter_refresh_button, message="Refresh library", topmost=True)
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self.label_list = []
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self.button_list = []
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self.button_view_list = []
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@ -42,8 +42,8 @@ class LibraryTab(ctk.CTkScrollableFrame):
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button_view = ctk.CTkButton(self, text="Details", width=55, height=24, fg_color="#3d3f42")
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button.configure(command=lambda: self.remove_item(item, folder, workshop_id))
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button_view.configure(command=lambda: self.show_map_info(workshop_id, invalid_warn))
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button_view_tooltip = ctk_tooltip.CTkToolTip(button_view, message="Opens up a window that shows basic details")
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button_tooltip = ctk_tooltip.CTkToolTip(button, message="Removes the map/mod from your game")
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button_view_tooltip = CTkToolTip(button_view, message="Opens up a window that shows basic details")
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button_tooltip = CTkToolTip(button, message="Removes the map/mod from your game")
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label.grid(row=len(self.label_list) + 1, column=0, pady=(0, 10), padx=(5, 10), sticky="w")
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button.grid(row=len(self.button_list) + 1, column=1, pady=(0, 10), padx=(50, 10), sticky="e")
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button_view.grid(row=len(self.button_view_list) + 1, column=1, pady=(0, 10), padx=(10, 75), sticky="w")
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@ -57,7 +57,7 @@ class LibraryTab(ctk.CTkScrollableFrame):
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label.bind("<Button-2>", lambda event: self.open_folder_location(folder, event))
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label.bind("<Button-3>", lambda event, label=label: self.copy_to_clipboard(label, folder, event))
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if invalid_warn:
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label_warn = ctk_tooltip.CTkToolTip(label, message="Duplicated or Blocked item (Search item id in search)")
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label_warn = CTkToolTip(label, message="Duplicated or Blocked item (Search item id in search)")
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def on_label_hover(self, label, enter):
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if enter:
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@ -569,7 +569,7 @@ class LibraryTab(ctk.CTkScrollableFrame):
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update_btn = ctk.CTkButton(buttons_frame, text="Update", command=check_for_updates, width=130)
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update_btn.grid(row=0, column=1, padx=(10, 20), pady=(10, 10), sticky="n")
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update_btn_tooltip = ctk_tooltip.CTkToolTip(update_btn, message="Checks and installs updates of the current selected item (redownload!)", topmost=True)
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update_btn_tooltip = CTkToolTip(update_btn, message="Checks and installs updates of the current selected item (redownload!)", topmost=True)
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view_button = ctk.CTkButton(buttons_frame, text="Close", command=close_window, width=130)
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view_button.grid(row=0, column=2, padx=(10, 20), pady=(10, 10), sticky="n")
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@ -694,7 +694,7 @@ class LibraryTab(ctk.CTkScrollableFrame):
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cevent = Event()
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self.select_all_bool = False
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listbox = ctk_listbox.CTkListbox(top, multiple_selection=True)
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listbox = CTkListbox(top, multiple_selection=True)
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listbox.grid(row=0, column=0, sticky="nsew")
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update_button = ctk.CTkButton(top, text="Update")
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@ -143,7 +143,7 @@ class BOIIIWD(ctk.CTk):
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self.button_browse = ctk.CTkButton(master=self.optionsframe, text="Workshop", command=self.open_browser, width=10)
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self.button_browse.grid(row=2, column=5, padx=(0, 20), pady=(0, 10), sticky="en")
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self.button_browse_tooltip = ctk_tooltip.CTkToolTip(self.button_browse, message="Will open steam workshop for boiii in your browser")
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self.button_browse_tooltip = CTkToolTip(self.button_browse, message="Will open steam workshop for boiii in your browser")
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self.info_button = ctk.CTkButton(master=self.optionsframe, text="Details", command=self.show_map_info, width=10)
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self.info_button.grid(row=2, column=5, padx=(0, 20), pady=(0, 10), sticky="wn")
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@ -190,9 +190,9 @@ class BOIIIWD(ctk.CTk):
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self.sidebar_queue.configure(text="Queue 🚧", command=self.queue_button_event)
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sidebar_settings_button_image = os.path.join(RESOURCES_DIR, "sett10.png")
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self.sidebar_settings.configure(command=self.settings_button_event, text="", image=ctk.CTkImage(Image.open(sidebar_settings_button_image), size=(int(35), int(35))), fg_color="transparent", width=45, height=45)
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self.sidebar_settings_tooltip = ctk_tooltip.CTkToolTip(self.sidebar_settings, message="Settings")
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self.sidebar_library_tooltip = ctk_tooltip.CTkToolTip(self.sidebar_library, message="Experimental")
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self.sidebar_queue_tooltip = ctk_tooltip.CTkToolTip(self.sidebar_queue, message="Experimental")
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self.sidebar_settings_tooltip = CTkToolTip(self.sidebar_settings, message="Settings")
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self.sidebar_library_tooltip = CTkToolTip(self.sidebar_library, message="Experimental")
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self.sidebar_queue_tooltip = CTkToolTip(self.sidebar_queue, message="Experimental")
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self.bind("<Configure>", self.save_window_size)
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# context_menus
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@ -46,7 +46,7 @@ class SettingsTab(ctk.CTkFrame):
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self.console_var.trace_add("write", self.enable_save_button)
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self.checkbox_show_console = ctk.CTkSwitch(left_frame, text="Console (On Download)", variable=self.console_var)
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self.checkbox_show_console.grid(row=1, column=1, padx=20, pady=(20, 0), sticky="nw")
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self.checkbox_show_console_tooltip = ctk_tooltip.CTkToolTip(self.checkbox_show_console, message="Toggle SteamCMD console\nPlease don't close the Console If you want to stop press the Stop button")
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self.checkbox_show_console_tooltip = CTkToolTip(self.checkbox_show_console, message="Toggle SteamCMD console\nPlease don't close the Console If you want to stop press the Stop button")
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self.console_var.set(self.load_settings("console"))
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# Show continuous checkbox
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@ -54,7 +54,7 @@ class SettingsTab(ctk.CTkFrame):
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self.continuous_var.trace_add("write", self.enable_save_button)
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self.checkbox_continuous = ctk.CTkSwitch(left_frame, text="Continuous Download", variable=self.continuous_var)
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self.checkbox_continuous.grid(row=2, column=1, padx=20, pady=(20, 0), sticky="nw")
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self.checkbox_continuous_tooltip = ctk_tooltip.CTkToolTip(self.checkbox_continuous, message="This will make sure that the download restarts and resumes! until it finishes if steamcmd crashes randomly (it will not redownload from the start)")
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self.checkbox_continuous_tooltip = CTkToolTip(self.checkbox_continuous, message="This will make sure that the download restarts and resumes! until it finishes if steamcmd crashes randomly (it will not redownload from the start)")
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self.continuous_var.set(self.load_settings("continuous_download"))
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# clean on finish checkbox
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@ -62,7 +62,7 @@ class SettingsTab(ctk.CTkFrame):
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self.clean_checkbox_var.trace_add("write", self.enable_save_button)
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self.clean_checkbox = ctk.CTkSwitch(left_frame, text="Clean on finish", variable=self.clean_checkbox_var)
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self.clean_checkbox.grid(row=3, column=1, padx=20, pady=(20, 0), sticky="nw")
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self.clean_checkbox_tooltip = ctk_tooltip.CTkToolTip(self.clean_checkbox, message="Cleans the map that have been downloaded and installed from steamcmd's steamapps folder ,to save space")
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self.clean_checkbox_tooltip = CTkToolTip(self.clean_checkbox, message="Cleans the map that have been downloaded and installed from steamcmd's steamapps folder ,to save space")
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self.clean_checkbox_var.set(self.load_settings("clean_on_finish", "on"))
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# Show estimated_progress checkbox
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@ -70,7 +70,7 @@ class SettingsTab(ctk.CTkFrame):
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self.estimated_progress_var.trace_add("write", self.enable_save_button)
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self.estimated_progress_cb = ctk.CTkSwitch(left_frame, text="Estimated Progress Bar", variable=self.estimated_progress_var)
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self.estimated_progress_cb.grid(row=4, column=1, padx=20, pady=(20, 0), sticky="nw")
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self.estimated_progress_var_tooltip = ctk_tooltip.CTkToolTip(self.estimated_progress_cb, message="This will change how to progress bar works by estimating how long the download will take\
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self.estimated_progress_var_tooltip = CTkToolTip(self.estimated_progress_cb, message="This will change how to progress bar works by estimating how long the download will take\
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\nThis is not accurate ,it's better than with it off which is calculating the downloaded folder size which steamcmd dumps the full size rigth mostly")
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self.estimated_progress_var.set(self.load_settings("estimated_progress", "on"))
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@ -79,7 +79,7 @@ class SettingsTab(ctk.CTkFrame):
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self.show_fails_var.trace_add("write", self.enable_save_button)
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self.show_fails_cb = ctk.CTkSwitch(left_frame, text="Show fails (on top of progress bar)", variable=self.show_fails_var)
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self.show_fails_cb.grid(row=5, column=1, padx=20, pady=(20, 0), sticky="nw")
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self.show_fails_tooltip = ctk_tooltip.CTkToolTip(self.show_fails_cb, message="Display how many times steamcmd has failed/crashed\nIf the number is getting high quickly then try pressing Reset SteamCMD and try again, otherwise its fine")
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self.show_fails_tooltip = CTkToolTip(self.show_fails_cb, message="Display how many times steamcmd has failed/crashed\nIf the number is getting high quickly then try pressing Reset SteamCMD and try again, otherwise its fine")
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self.estimated_progress_var.set(self.load_settings("show_fails", "on"))
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# Show skip_already_installed maps checkbox
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@ -87,7 +87,7 @@ class SettingsTab(ctk.CTkFrame):
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self.skip_already_installed_var.trace_add("write", self.enable_save_button)
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self.skip_already_installed_ch = ctk.CTkSwitch(left_frame, text="Skip already installed maps", variable=self.skip_already_installed_var)
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self.skip_already_installed_ch.grid(row=6, column=1, padx=20, pady=(20, 0), sticky="nw")
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self.skip_already_installed_ch_tooltip = ctk_tooltip.CTkToolTip(self.skip_already_installed_ch, message="If on it will not download installed maps,\nthis can miss sometimes if you remove maps manually and not from library tab while the app is running")
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self.skip_already_installed_ch_tooltip = CTkToolTip(self.skip_already_installed_ch, message="If on it will not download installed maps,\nthis can miss sometimes if you remove maps manually and not from library tab while the app is running")
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self.skip_already_installed_var.set(self.load_settings("skip_already_installed", "on"))
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# check items for update on launch
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@ -95,7 +95,7 @@ class SettingsTab(ctk.CTkFrame):
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self.check_items_var.trace_add("write", self.enable_save_button)
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self.check_items_ch = ctk.CTkSwitch(left_frame, text="Check Library items on launch", variable=self.check_items_var)
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self.check_items_ch.grid(row=7, column=1, padx=20, pady=(20, 0), sticky="nw")
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self.check_items_tooltip = ctk_tooltip.CTkToolTip(self.check_items_ch, message="This will show a window on launch of items that have pending updates -> you can open it manually from library tab")
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self.check_items_tooltip = CTkToolTip(self.check_items_ch, message="This will show a window on launch of items that have pending updates -> you can open it manually from library tab")
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self.check_items_var.set(self.load_settings("check_items", "off"))
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# Resetr steam on many fails
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@ -105,7 +105,7 @@ class SettingsTab(ctk.CTkFrame):
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self.reset_steamcmd_on_fail_text.grid(row=8, column=1, padx=20, pady=(10, 0), sticky="nw")
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self.reset_steamcmd_on_fail = ctk.CTkOptionMenu(left_frame, values=["5", "10", "20", "30", "40", "Custom", "Disable"], variable=self.reset_steamcmd_on_fail_var, command=self.reset_steamcmd_on_fail_func)
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self.reset_steamcmd_on_fail.grid(row=8, column=1, padx=(190, 0), pady=(10, 0), sticky="nw")
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self.reset_steamcmd_on_fail_tooltip = ctk_tooltip.CTkToolTip(self.reset_steamcmd_on_fail, message="This actually fixes steamcmd when its crashing way too much")
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self.reset_steamcmd_on_fail_tooltip = CTkToolTip(self.reset_steamcmd_on_fail, message="This actually fixes steamcmd when its crashing way too much")
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self.reset_steamcmd_on_fail.set(value=self.load_settings("reset_on_fail", "10"))
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# item folder naming
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@ -126,11 +126,11 @@ class SettingsTab(ctk.CTkFrame):
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self.reset_steamcmd = ctk.CTkButton(right_frame, text="Reset SteamCMD", command=self.settings_reset_steamcmd)
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self.reset_steamcmd.grid(row=3, column=1, padx=20, pady=(20, 0), sticky="n")
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self.reset_steamcmd_tooltip = ctk_tooltip.CTkToolTip(self.reset_steamcmd, message="This will remove steamapps folder + all the maps that are potentioaly corrupted\nor not so use at ur own risk (could fix some issues as well)")
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self.reset_steamcmd_tooltip = CTkToolTip(self.reset_steamcmd, message="This will remove steamapps folder + all the maps that are potentioaly corrupted\nor not so use at ur own risk (could fix some issues as well)")
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self.steam_to_boiii = ctk.CTkButton(right_frame, text="Steam to boiii", command=self.from_steam_to_boiii_toplevel)
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self.steam_to_boiii.grid(row=5, column=1, padx=20, pady=(20, 0), sticky="n")
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self.steam_to_boiii_tooltip = ctk_tooltip.CTkToolTip(self.steam_to_boiii, message="Moves/copies maps and mods from steam to boiii (opens up a window)")
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self.steam_to_boiii_tooltip = CTkToolTip(self.steam_to_boiii, message="Moves/copies maps and mods from steam to boiii (opens up a window)")
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# appearance
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self.appearance_mode_label = ctk.CTkLabel(right_frame, text="Appearance Mode:", anchor="n")
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