v0.3.0, item updater (exp), steam to boiii items mover

This commit is contained in:
faroukbmiled 2023-09-14 15:17:04 +01:00
parent a0281cdd73
commit 209c69672f

View File

@ -1,3 +1,4 @@
# Use CTkToolTip and CTkListbox from my repo originally by Akascape (https://github.com/Akascape)
from CTkMessagebox import CTkMessagebox from CTkMessagebox import CTkMessagebox
from tkinter import Menu, END, Event from tkinter import Menu, END, Event
from bs4 import BeautifulSoup from bs4 import BeautifulSoup
@ -23,7 +24,7 @@ import io
import os import os
import re import re
VERSION = "v0.2.9" VERSION = "v0.3.0"
GITHUB_REPO = "faroukbmiled/BOIIIWD" GITHUB_REPO = "faroukbmiled/BOIIIWD"
LATEST_RELEASE_URL = "https://github.com/faroukbmiled/BOIIIWD/releases/latest/download/Release.zip" LATEST_RELEASE_URL = "https://github.com/faroukbmiled/BOIIIWD/releases/latest/download/Release.zip"
UPDATER_FOLDER = "update" UPDATER_FOLDER = "update"
@ -368,6 +369,7 @@ def get_item_name(id):
except: except:
return False return False
# you gotta use my modded CTkToolTip originaly by Akascape
def show_noti(widget ,message, event=None, noti_dur=3.0, topmost=False): def show_noti(widget ,message, event=None, noti_dur=3.0, topmost=False):
CTkToolTip(widget, message=message, is_noti=True, noti_event=event, noti_dur=noti_dur, topmost=topmost) CTkToolTip(widget, message=message, is_noti=True, noti_event=event, noti_dur=noti_dur, topmost=topmost)
@ -512,6 +514,7 @@ class LibraryTab(ctk.CTkScrollableFrame):
super().__init__(master, **kwargs) super().__init__(master, **kwargs)
self.added_items = set() self.added_items = set()
self.to_update = set()
self.grid_columnconfigure(0, weight=1) self.grid_columnconfigure(0, weight=1)
self.radiobutton_variable = ctk.StringVar() self.radiobutton_variable = ctk.StringVar()
@ -688,7 +691,8 @@ class LibraryTab(ctk.CTkScrollableFrame):
if mode_type: if mode_type:
text_to_add += f" | Mode: {mode_type}" text_to_add += f" | Mode: {mode_type}"
text_to_add += f" | ID: {workshop_id} | Size: {size}" text_to_add += f" | ID: {workshop_id} | Size: {size}"
date_added = datetime.now().strftime("%d %b, %Y @ %I:%M%p") folder_creation_timestamp = zone_path.stat().st_ctime
date_added = datetime.fromtimestamp(folder_creation_timestamp).strftime("%d %b, %Y @ %I:%M%p")
items_file = os.path.join(cwd(), LIBRARY_FILE) items_file = os.path.join(cwd(), LIBRARY_FILE)
if text_to_add not in self.added_items: if text_to_add not in self.added_items:
self.added_items.add(text_to_add) self.added_items.add(text_to_add)
@ -963,37 +967,28 @@ class LibraryTab(ctk.CTkScrollableFrame):
button_view.configure(state="normal") button_view.configure(state="normal")
self.after(0, main_thread) self.after(0, main_thread)
def check_for_updates(self): def check_for_updates(self, on_launch=False):
self.after(1, self.update_button.configure(state="disabled")) self.after(1, self.update_button.configure(state="disabled"))
self.update_tooltip.configure(message='Still loading please wait...') self.update_tooltip.configure(message='Still loading please wait...')
cevent = Event() cevent = Event()
cevent.x_root = self.update_button.winfo_rootx() cevent.x_root = self.update_button.winfo_rootx()
cevent.y_root = self.update_button.winfo_rooty() cevent.y_root = self.update_button.winfo_rooty()
if not on_launch:
show_noti(self.update_button, "Please wait, window will popup shortly", event=cevent, noti_dur=3.0, topmost=True) show_noti(self.update_button, "Please wait, window will popup shortly", event=cevent, noti_dur=3.0, topmost=True)
threading.Thread(target=self.update_items_window).start() threading.Thread(target=self.check_items_func, args=(on_launch,)).start()
# yeah im lazy as shit this is what were working with for now def items_update_message(self, to_update_len):
def update_items_window(self): def main_thread():
try: if show_message(f"{to_update_len} Item updates available", f"{to_update_len} Workshop Items have an update, Would you like to open the item updater window?", icon="info", _return=True):
top = ctk.CTkToplevel(master=None) app.after(1, self.update_items_window)
top.withdraw() else:
if os.path.exists(os.path.join(RESOURCES_DIR, "ryuk.ico")): return
top.after(210, lambda: top.iconbitmap(os.path.join(RESOURCES_DIR, "ryuk.ico"))) app.after(0, main_thread)
top.title("Item updater - List of items that need updating! - Click to select 1 or more") return
top.geometry("600x400")
top.attributes('-topmost', 'true')
top.resizable(False, False)
to_update = set()
selected_id_list = []
cevent = Event()
listbox = CTkListbox(top, multiple_selection=True) def check_items_func(self, on_launch):
listbox.grid(row=0, column=0, sticky="nsew")
update_button = ctk.CTkButton(top, text="Update") def if_id_needs_update(item_id, item_date, text):
update_button.grid(row=1, column=0, pady=10)
def if_id_needs_update(item_id, item_date):
try: try:
url = f"https://steamcommunity.com/sharedfiles/filedetails/?id={item_id}" url = f"https://steamcommunity.com/sharedfiles/filedetails/?id={item_id}"
response = requests.get(url) response = requests.get(url)
@ -1011,6 +1006,7 @@ class LibraryTab(ctk.CTkScrollableFrame):
return False return False
if check_item_date(item_date, date_updated): if check_item_date(item_date, date_updated):
self.to_update.add(text + f" | Updated: {date_updated}")
return True return True
else: else:
return False return False
@ -1019,28 +1015,70 @@ class LibraryTab(ctk.CTkScrollableFrame):
show_message("Error", f"Error occured\n{e}", icon="cancel") show_message("Error", f"Error occured\n{e}", icon="cancel")
return return
def add_checkbox_item(index, item_text):
listbox.insert(index, item_text)
def check_for_update(): def check_for_update():
if not os.path.exists(os.path.join(cwd(), LIBRARY_FILE)):
show_message("Error checking for item updates! -> Setting is on", "Please visit library tab at least once with the correct boiii path!, you also need to have at lease 1 item!")
return
with open(LIBRARY_FILE, 'r') as file: with open(LIBRARY_FILE, 'r') as file:
data = json.load(file) data = json.load(file)
for item in data: for item in data:
item_id = item["id"] item_id = item["id"]
item_date = item["date"] item_date = item["date"]
if if_id_needs_update(item_id, item_date): if_id_needs_update(item_id, item_date, item["text"])
to_update.add(item["text"])
check_for_update()
to_update_len = len(self.to_update)
if to_update_len > 0:
self.items_update_message(to_update_len)
else:
self.update_button.configure(state="normal", width=65, height=20)
self.update_tooltip.configure(message='Check items for updates')
if not on_launch:
show_message("No updates found!", "Items are up to date!", icon="info")
# yeah im lazy as shit this is what were working with for now
def update_items_window(self):
try:
top = ctk.CTkToplevel(master=None)
top.withdraw()
if os.path.exists(os.path.join(RESOURCES_DIR, "ryuk.ico")):
top.after(210, lambda: top.iconbitmap(os.path.join(RESOURCES_DIR, "ryuk.ico")))
top.title("Item updater - List of items that need updating! - Click to select 1 or more")
longest_text_length = max(len(text) for text in self.to_update)
window_width = longest_text_length * 6 + 5
top.geometry(f"{window_width}x450")
top.attributes('-topmost', 'true')
top.resizable(True, True)
selected_id_list = []
cevent = Event()
listbox = CTkListbox(top, multiple_selection=True)
listbox.grid(row=0, column=0, sticky="nsew")
update_button = ctk.CTkButton(top, text="Update")
update_button.grid(row=1, column=0, pady=10)
def open_url(id_part, e=None):
url = f"https://steamcommunity.com/sharedfiles/filedetails/?id={id_part}"
webbrowser.open(url)
# you gotta use my modded CTkListbox originaly by Akascape
def add_checkbox_item(index, item_text):
parts = item_text.split('ID: ')
id_part = parts[1].split('|')[0].strip()
listbox.insert(index, item_text, keybind="<Button-3>", func=lambda e: open_url(id_part))
def load_items(): def load_items():
for index, item_text in enumerate(to_update): for index, item_text in enumerate(self.to_update):
if index == len(to_update) - 1: if index == len(self.to_update) - 1:
add_checkbox_item("end", item_text) add_checkbox_item("end", item_text)
top.deiconify() top.deiconify()
return return
add_checkbox_item(index, item_text) add_checkbox_item(index, item_text)
def update_list(selected_option): def update_list(selected_option):
selected_id_list.clear() selected_id_list.clear()
@ -1086,15 +1124,14 @@ class LibraryTab(ctk.CTkScrollableFrame):
top.grid_rowconfigure(0, weight=1) top.grid_rowconfigure(0, weight=1)
top.grid_columnconfigure(0, weight=1) top.grid_columnconfigure(0, weight=1)
check_for_update()
load_items() load_items()
except Exception as e: except Exception as e:
show_message("Error", f"{e}", icon="cancel") show_message("Error", f"{e}", icon="cancel")
finally: finally:
self.update_button.configure(state="normal", width=65, height=20)
self.update_tooltip.configure(message='Check items for updates') self.update_tooltip.configure(message='Check items for updates')
self.after(1, self.update_button.configure(state="normal"))
class SettingsTab(ctk.CTkFrame): class SettingsTab(ctk.CTkFrame):
def __init__(self, master=None): def __init__(self, master=None):
@ -1111,6 +1148,7 @@ class SettingsTab(ctk.CTkFrame):
self.steam_fail_number = 10 self.steam_fail_number = 10
self.steamcmd_reset = False self.steamcmd_reset = False
self.show_fails = True self.show_fails = True
self.check_items_on_launch = False
# Left and right frames, use fg_color="transparent" # Left and right frames, use fg_color="transparent"
self.grid_rowconfigure(0, weight=1) self.grid_rowconfigure(0, weight=1)
@ -1167,7 +1205,7 @@ class SettingsTab(ctk.CTkFrame):
# Show show fails checkbox # Show show fails checkbox
self.show_fails_var = ctk.BooleanVar() self.show_fails_var = ctk.BooleanVar()
self.show_fails_var.trace_add("write", self.enable_save_button) self.show_fails_var.trace_add("write", self.enable_save_button)
self.show_fails_cb = ctk.CTkSwitch(left_frame, text="Show fails (on top of progress bar):", variable=self.show_fails_var) self.show_fails_cb = ctk.CTkSwitch(left_frame, text="Show fails (on top of progress bar)", variable=self.show_fails_var)
self.show_fails_cb.grid(row=5, column=1, padx=20, pady=(20, 0), sticky="nw") self.show_fails_cb.grid(row=5, column=1, padx=20, pady=(20, 0), sticky="nw")
self.show_fails_tooltip = CTkToolTip(self.show_fails_cb, message="Display how many times steamcmd has failed/crashed\nIf the number is getting high quickly then try pressing Reset SteamCMD and try again, otherwise its fine") self.show_fails_tooltip = CTkToolTip(self.show_fails_cb, message="Display how many times steamcmd has failed/crashed\nIf the number is getting high quickly then try pressing Reset SteamCMD and try again, otherwise its fine")
self.estimated_progress_var.set(self.load_settings("show_fails", "on")) self.estimated_progress_var.set(self.load_settings("show_fails", "on"))
@ -1175,18 +1213,26 @@ class SettingsTab(ctk.CTkFrame):
# Show skip_already_installed maps checkbox # Show skip_already_installed maps checkbox
self.skip_already_installed_var = ctk.BooleanVar() self.skip_already_installed_var = ctk.BooleanVar()
self.skip_already_installed_var.trace_add("write", self.enable_save_button) self.skip_already_installed_var.trace_add("write", self.enable_save_button)
self.skip_already_installed_ch = ctk.CTkSwitch(left_frame, text="Skip already installed maps:", variable=self.skip_already_installed_var) self.skip_already_installed_ch = ctk.CTkSwitch(left_frame, text="Skip already installed maps", variable=self.skip_already_installed_var)
self.skip_already_installed_ch.grid(row=6, column=1, padx=20, pady=(20, 0), sticky="nw") self.skip_already_installed_ch.grid(row=6, column=1, padx=20, pady=(20, 0), sticky="nw")
self.skip_already_installed_ch_tooltip = CTkToolTip(self.skip_already_installed_ch, message="If on it will not download installed maps,\nthis can miss sometimes if you remove maps manually and not from library tab while the app is running") self.skip_already_installed_ch_tooltip = CTkToolTip(self.skip_already_installed_ch, message="If on it will not download installed maps,\nthis can miss sometimes if you remove maps manually and not from library tab while the app is running")
self.skip_already_installed_var.set(self.load_settings("skip_already_installed", "on")) self.skip_already_installed_var.set(self.load_settings("skip_already_installed", "on"))
# check items for update on launch
self.check_items_var = ctk.BooleanVar()
self.check_items_var.trace_add("write", self.enable_save_button)
self.check_items_ch = ctk.CTkSwitch(left_frame, text="Check Library items on launch", variable=self.check_items_var)
self.check_items_ch.grid(row=7, column=1, padx=20, pady=(20, 0), sticky="nw")
self.check_items_tooltip = CTkToolTip(self.check_items_ch, message="This will show a window on launch of items that have pending updates -> you can open it manually from library tab")
self.check_items_var.set(self.load_settings("check_items", "off"))
# Resetr steam on many fails # Resetr steam on many fails
self.reset_steamcmd_on_fail_var = ctk.IntVar() self.reset_steamcmd_on_fail_var = ctk.IntVar()
self.reset_steamcmd_on_fail_var.trace_add("write", self.enable_save_button) self.reset_steamcmd_on_fail_var.trace_add("write", self.enable_save_button)
self.reset_steamcmd_on_fail_text = ctk.CTkLabel(left_frame, text=f"Reset steamcmd on % fails: (n of fails)", anchor="w") self.reset_steamcmd_on_fail_text = ctk.CTkLabel(left_frame, text=f"Reset steamcmd on % fails: (n of fails)", anchor="w")
self.reset_steamcmd_on_fail_text.grid(row=7, column=1, padx=20, pady=(10, 0), sticky="nw") self.reset_steamcmd_on_fail_text.grid(row=8, column=1, padx=20, pady=(10, 0), sticky="nw")
self.reset_steamcmd_on_fail = ctk.CTkOptionMenu(left_frame, values=["5", "10", "20", "30", "40", "Custom", "Disable"], variable=self.reset_steamcmd_on_fail_var, command=self.reset_steamcmd_on_fail_func) self.reset_steamcmd_on_fail = ctk.CTkOptionMenu(left_frame, values=["5", "10", "20", "30", "40", "Custom", "Disable"], variable=self.reset_steamcmd_on_fail_var, command=self.reset_steamcmd_on_fail_func)
self.reset_steamcmd_on_fail.grid(row=8, column=1, padx=20, pady=(0, 0), sticky="nw") self.reset_steamcmd_on_fail.grid(row=9, column=1, padx=20, pady=(0, 0), sticky="nw")
self.reset_steamcmd_on_fail_tooltip = CTkToolTip(self.reset_steamcmd_on_fail, message="This actually fixes steamcmd when its crashing way too much") self.reset_steamcmd_on_fail_tooltip = CTkToolTip(self.reset_steamcmd_on_fail, message="This actually fixes steamcmd when its crashing way too much")
self.reset_steamcmd_on_fail.set(value=self.load_settings("reset_on_fail", "10")) self.reset_steamcmd_on_fail.set(value=self.load_settings("reset_on_fail", "10"))
@ -1199,7 +1245,7 @@ class SettingsTab(ctk.CTkFrame):
self.reset_steamcmd = ctk.CTkButton(right_frame, text="Reset SteamCMD", command=self.settings_reset_steamcmd) self.reset_steamcmd = ctk.CTkButton(right_frame, text="Reset SteamCMD", command=self.settings_reset_steamcmd)
self.reset_steamcmd.grid(row=3, column=1, padx=20, pady=(20, 0), sticky="n") self.reset_steamcmd.grid(row=3, column=1, padx=20, pady=(20, 0), sticky="n")
self.reset_steamcmd_tooltip = CTkToolTip(self.reset_steamcmd, message="This will remove steamapps folder + all the maps that are potentioaly corrupted or not so use at ur own risk (could fix some issues as well)") self.reset_steamcmd_tooltip = CTkToolTip(self.reset_steamcmd, message="This will remove steamapps folder + all the maps that are potentioaly corrupted\nor not so use at ur own risk (could fix some issues as well)")
self.steam_to_boiii = ctk.CTkButton(right_frame, text="Steam to Boiii", command=self.from_steam_to_boiii_toplevel) self.steam_to_boiii = ctk.CTkButton(right_frame, text="Steam to Boiii", command=self.from_steam_to_boiii_toplevel)
self.steam_to_boiii.grid(row=5, column=1, padx=20, pady=(20, 0), sticky="n") self.steam_to_boiii.grid(row=5, column=1, padx=20, pady=(20, 0), sticky="n")
@ -1296,6 +1342,12 @@ class SettingsTab(ctk.CTkFrame):
def save_settings(self): def save_settings(self):
self.save_button.configure(state='disabled') self.save_button.configure(state='disabled')
if self.check_items_var.get():
save_config("check_items", "on")
else:
save_config("check_items", "off")
if self.check_updates_checkbox.get(): if self.check_updates_checkbox.get():
save_config("checkforupdtes", "on") save_config("checkforupdtes", "on")
else: else:
@ -1887,6 +1939,10 @@ class BOIIIWD(ctk.CTk):
if not check_steamcmd(): if not check_steamcmd():
self.show_steam_warning_message() self.show_steam_warning_message()
# items check for update, ill change all the variables to work this way at a later date
if self.settings_tab.check_items_var.get():
self.library_tab.check_for_updates(on_launch=True)
def do_popup(self, event, frame): def do_popup(self, event, frame):
try: frame.tk_popup(event.x_root, event.y_root) try: frame.tk_popup(event.x_root, event.y_root)
finally: frame.grab_release() finally: frame.grab_release()