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from src.imports import *
from src.helpers import show_message, cwd, check_config,\
save_config, reset_steamcmd, launch_boiii_func, get_latest_release_version
def check_for_updates_func(window, ignore_up_todate=False):
try:
latest_version = get_latest_release_version()
current_version = VERSION
int_latest_version = int(latest_version.replace("v", "").replace(".", ""))
int_current_version = int(current_version.replace("v", "").replace(".", ""))
if latest_version and int_latest_version > int_current_version:
msg_box = CTkMessagebox(title="Update Available", message=f"An update is available! Install now?\n\nCurrent Version: {current_version}\nLatest Version: {latest_version}", option_1="View", option_2="No", option_3="Yes", fade_in_duration=int(1), sound=True)
result = msg_box.get()
if result == "View":
webbrowser.open(f"https://github.com/{GITHUB_REPO}/releases/latest")
from src.update_window import UpdateWindow
if result == "Yes":
update_window = UpdateWindow(window, LATEST_RELEASE_URL)
update_window.start_update()
if result == "No":
return
elif int_latest_version < int_current_version:
if ignore_up_todate:
return
msg_box = CTkMessagebox(title="Up to Date!", message=f"Unreleased version!\nCurrent Version: {current_version}\nLatest Version: {latest_version}", option_1="Ok", sound=True)
result = msg_box.get()
elif int_latest_version == int_current_version:
if ignore_up_todate:
return
msg_box = CTkMessagebox(title="Up to Date!", message="No Updates Available!", option_1="Ok", sound=True)
result = msg_box.get()
else:
show_message("Error!", "An error occured while checking for updates!\nCheck your internet and try again")
except Exception as e:
show_message("Error", f"Error while checking for updates: \n{e}", icon="cancel")
class SettingsTab(ctk.CTkFrame):
def __init__(self, master=None):
super().__init__(master)
# settings default bools
self.skip_already_installed = True
self.stopped = False
self.console = False
self.clean_on_finish = True
self.continuous = True
self.estimated_progress = True
self.steam_fail_counter_toggle = True
self.steam_fail_counter = 0
self.steam_fail_number = 10
self.steamcmd_reset = False
self.show_fails = True
# Left and right frames, use fg_color="transparent"
self.grid_rowconfigure(0, weight=1)
self.grid_columnconfigure(1, weight=1)
self.grid_columnconfigure(0, weight=1)
left_frame = ctk.CTkFrame(self)
left_frame.grid(row=0, column=0, padx=(20, 20), pady=(20, 0), sticky="nsew")
left_frame.grid_columnconfigure(1, weight=1)
right_frame = ctk.CTkFrame(self)
right_frame.grid(row=0, column=1, padx=(20, 20), pady=(20, 0), sticky="nsew")
right_frame.grid_columnconfigure(1, weight=1)
self.update_idletasks()
# Check for updates checkbox
self.check_updates_var = ctk.BooleanVar()
self.check_updates_var.trace_add("write", self.enable_save_button)
self.check_updates_checkbox = ctk.CTkSwitch(left_frame, text="Check for updates on launch", variable=self.check_updates_var)
self.check_updates_checkbox.grid(row=0, column=1, padx=20 , pady=(20, 0), sticky="nw")
self.check_updates_var.set(self.load_settings("checkforupdates"))
# Show console checkbox
self.console_var = ctk.BooleanVar()
self.console_var.trace_add("write", self.enable_save_button)
self.checkbox_show_console = ctk.CTkSwitch(left_frame, text="Console (On Download)", variable=self.console_var)
self.checkbox_show_console.grid(row=1, column=1, padx=20, pady=(20, 0), sticky="nw")
self.checkbox_show_console_tooltip = CTkToolTip(self.checkbox_show_console, message="Toggle SteamCMD console\nPlease don't close the Console If you want to stop press the Stop button")
self.console_var.set(self.load_settings("console"))
# Show continuous checkbox
self.continuous_var = ctk.BooleanVar()
self.continuous_var.trace_add("write", self.enable_save_button)
self.checkbox_continuous = ctk.CTkSwitch(left_frame, text="Continuous Download", variable=self.continuous_var)
self.checkbox_continuous.grid(row=2, column=1, padx=20, pady=(20, 0), sticky="nw")
self.checkbox_continuous_tooltip = CTkToolTip(self.checkbox_continuous, message="This will make sure that the download restarts and resumes! until it finishes if steamcmd crashes randomly (it will not redownload from the start)")
self.continuous_var.set(self.load_settings("continuous_download"))
# clean on finish checkbox
self.clean_checkbox_var = ctk.BooleanVar()
self.clean_checkbox_var.trace_add("write", self.enable_save_button)
self.clean_checkbox = ctk.CTkSwitch(left_frame, text="Clean on finish", variable=self.clean_checkbox_var)
self.clean_checkbox.grid(row=3, column=1, padx=20, pady=(20, 0), sticky="nw")
self.clean_checkbox_tooltip = CTkToolTip(self.clean_checkbox, message="Cleans the map that have been downloaded and installed from steamcmd's steamapps folder ,to save space")
self.clean_checkbox_var.set(self.load_settings("clean_on_finish", "on"))
# Show estimated_progress checkbox
self.estimated_progress_var = ctk.BooleanVar()
self.estimated_progress_var.trace_add("write", self.enable_save_button)
self.estimated_progress_cb = ctk.CTkSwitch(left_frame, text="Estimated Progress Bar", variable=self.estimated_progress_var)
self.estimated_progress_cb.grid(row=4, column=1, padx=20, pady=(20, 0), sticky="nw")
self.estimated_progress_var_tooltip = CTkToolTip(self.estimated_progress_cb, message="This will change how to progress bar works by estimating how long the download will take\
\nThis is not accurate ,it's better than with it off which is calculating the downloaded folder size which steamcmd dumps the full size rigth mostly")
self.estimated_progress_var.set(self.load_settings("estimated_progress", "on"))
# Show show fails checkbox
self.show_fails_var = ctk.BooleanVar()
self.show_fails_var.trace_add("write", self.enable_save_button)
self.show_fails_cb = ctk.CTkSwitch(left_frame, text="Show fails (on top of progress bar):", variable=self.show_fails_var)
self.show_fails_cb.grid(row=5, column=1, padx=20, pady=(20, 0), sticky="nw")
self.show_fails_tooltip = CTkToolTip(self.show_fails_cb, message="Display how many times steamcmd has failed/crashed\nIf the number is getting high quickly then try pressing Reset SteamCMD and try again, otherwise its fine")
self.estimated_progress_var.set(self.load_settings("show_fails", "on"))
# Show skip_already_installed maps checkbox
self.skip_already_installed_var = ctk.BooleanVar()
self.skip_already_installed_var.trace_add("write", self.enable_save_button)
self.skip_already_installed_ch = ctk.CTkSwitch(left_frame, text="Skip already installed maps:", variable=self.skip_already_installed_var)
self.skip_already_installed_ch.grid(row=6, column=1, padx=20, pady=(20, 0), sticky="nw")
self.skip_already_installed_ch_tooltip = CTkToolTip(self.skip_already_installed_ch, message="If on it will not download installed maps,\nthis can miss sometimes if you remove maps manually and not from library tab while the app is running")
self.skip_already_installed_var.set(self.load_settings("skip_already_installed", "on"))
# Resetr steam on many fails
self.reset_steamcmd_on_fail_var = ctk.IntVar()
self.reset_steamcmd_on_fail_var.trace_add("write", self.enable_save_button)
self.reset_steamcmd_on_fail_text = ctk.CTkLabel(left_frame, text=f"Reset steamcmd on % fails: (n of fails)", anchor="w")
self.reset_steamcmd_on_fail_text.grid(row=7, column=1, padx=20, pady=(10, 0), sticky="nw")
self.reset_steamcmd_on_fail = ctk.CTkOptionMenu(left_frame, values=["5", "10", "20", "30", "40", "Custom", "Disable"], variable=self.reset_steamcmd_on_fail_var, command=self.reset_steamcmd_on_fail_func)
self.reset_steamcmd_on_fail.grid(row=8, column=1, padx=20, pady=(0, 0), sticky="nw")
self.reset_steamcmd_on_fail_tooltip = CTkToolTip(self.reset_steamcmd_on_fail, message="This actually fixes steamcmd when its crashing way too much")
self.reset_steamcmd_on_fail.set(value=self.load_settings("reset_on_fail", "10"))
# Check for updates button n Launch boiii
self.check_for_updates = ctk.CTkButton(right_frame, text="Check for updates", command=self.settings_check_for_updates)
self.check_for_updates.grid(row=1, column=1, padx=20, pady=(20, 0), sticky="n")
self.launch_boiii = ctk.CTkButton(right_frame, text="Launch boiii", command=self.settings_launch_boiii)
self.launch_boiii.grid(row=2, column=1, padx=20, pady=(20, 0), sticky="n")
self.reset_steamcmd = ctk.CTkButton(right_frame, text="Reset SteamCMD", command=self.settings_reset_steamcmd)
self.reset_steamcmd.grid(row=3, column=1, padx=20, pady=(20, 0), sticky="n")
self.reset_steamcmd_tooltip = CTkToolTip(self.reset_steamcmd, message="This will remove steamapps folder + all the maps that are potentioaly corrupted or not so use at ur own risk (could fix some issues as well)")
# appearance
self.appearance_mode_label = ctk.CTkLabel(right_frame, text="Appearance Mode:", anchor="n")
self.appearance_mode_label.grid(row=4, column=1, padx=20, pady=(20, 0))
self.appearance_mode_optionemenu = ctk.CTkOptionMenu(right_frame, values=["Light", "Dark", "System"],
command=master.change_appearance_mode_event)
self.appearance_mode_optionemenu.grid(row=5, column=1, padx=20, pady=(0, 0))
self.scaling_label = ctk.CTkLabel(right_frame, text="UI Scaling:", anchor="n")
self.scaling_label.grid(row=6, column=1, padx=20, pady=(10, 0))
self.scaling_optionemenu = ctk.CTkOptionMenu(right_frame, values=["80%", "90%", "100%", "110%", "120%"],
command=master.change_scaling_event)
self.scaling_optionemenu.grid(row=7, column=1, padx=20, pady=(0, 0))
# self.custom_theme = ctk.CTkButton(right_frame, text="Custom theme", command=self.boiiiwd_custom_theme)
# self.custom_theme.grid(row=8, column=1, padx=20, pady=(20, 0), sticky="n")
self.theme_options_label = ctk.CTkLabel(right_frame, text="Themes:", anchor="n")
self.theme_options_label.grid(row=8, column=1, padx=20, pady=(10, 0))
self.theme_options = ctk.CTkOptionMenu(right_frame, values=["Default", "Blue", "Grey", "Obsidian", "Ghost","NeonBanana", "Custom"],
command=self.theme_options_func)
self.theme_options.grid(row=9, column=1, padx=20, pady=(0, 0))
self.theme_options.set(value=self.load_settings("theme", "Default"))
# Save button
self.save_button = ctk.CTkButton(self, text="Save", command=self.save_settings, state='disabled')
self.save_button.grid(row=3, column=0, padx=20, pady=(20, 20), sticky="nw")
#version
self.version_info = ctk.CTkLabel(self, text=f"{VERSION}")
self.version_info.grid(row=3, column=1, padx=20, pady=(20, 20), sticky="e")
def reset_steamcmd_on_fail_func(self, option: str):
if option == "Custom":
try:
save_config("reset_on_fail", "10")
def callback():
msg = CTkMessagebox(title="config.ini", message="change reset_on_fail value to whatever you want", icon="info", option_1="No", option_2="Ok", sound=True)
response = msg.get()
if response == "No":
return
elif response == "Ok":
os.system(f"notepad {os.path.join(cwd(), 'config.ini')}")
else:
return
self.after(0, callback)
except:
show_message("Couldn't open config.ini" ,"you can do so by yourself and change reset_on_fail value to whatever you want")
else:
return
def theme_options_func(self, option: str):
if option == "Default":
self.boiiiwd_custom_theme(disable_only=True)
save_config("theme", "boiiiwd_theme.json")
if option == "Blue":
self.boiiiwd_custom_theme(disable_only=True)
save_config("theme", "boiiiwd_blue.json")
if option == "Grey":
self.boiiiwd_custom_theme(disable_only=True)
save_config("theme", "boiiiwd_grey.json")
if option == "Ghost":
self.boiiiwd_custom_theme(disable_only=True)
save_config("theme", "boiiiwd_ghost.json")
if option == "Obsidian":
self.boiiiwd_custom_theme(disable_only=True)
save_config("theme", "boiiiwd_obsidian.json")
if option == "NeonBanana":
self.boiiiwd_custom_theme(disable_only=True)
save_config("theme", "boiiiwd_neonbanana.json")
if option == "Custom":
self.boiiiwd_custom_theme()
save_config("theme", "boiiiwd_theme.json")
if not option == "Custom":
show_message("Restart to take effect!", f"{option} theme has been set ,please restart to take effect", icon="info")
def enable_save_button(self, *args):
try:
self.save_button.configure(state='normal')
except:
pass
def save_settings(self):
self.save_button.configure(state='disabled')
if self.check_updates_checkbox.get():
save_config("checkforupdtes", "on")
else:
save_config("checkforupdtes", "off")
if self.checkbox_show_console.get():
save_config("console", "on")
self.console = True
else:
save_config("console", "off")
self.console = False
if self.skip_already_installed_ch.get():
save_config("skip_already_installed", "on")
self.skip_already_installed = True
else:
save_config("skip_already_installed", "off")
self.skip_already_installed = False
if self.clean_checkbox.get():
save_config("clean_on_finish", "on")
self.clean_on_finish = True
else:
save_config("clean_on_finish", "off")
self.clean_on_finish = False
if self.checkbox_continuous.get():
save_config("continuous_download", "on")
self.continuous = True
else:
save_config("continuous_download", "off")
self.continuous = False
if self.estimated_progress_cb.get():
save_config("estimated_progress", "on")
self.estimated_progress = True
else:
save_config("estimated_progress", "off")
self.estimated_progress = False
if self.show_fails_cb.get():
save_config("show_fails", "on")
self.show_fails = True
else:
save_config("show_fails", "off")
self.show_fails = False
if self.reset_steamcmd_on_fail.get():
value = self.reset_steamcmd_on_fail.get()
if value == "Disable":
self.steam_fail_counter_toggle = False
else:
self.steam_fail_counter_toggle = True
self.steam_fail_number = int(value)
save_config("reset_on_fail", value)
def load_settings(self, setting, fallback=None):
if setting == "console":
if check_config(setting, fallback) == "on":
self.console = True
return 1
else:
self.console = False
return 0
if setting == "continuous_download":
if check_config(setting, "on") == "on":
self.continuous = True
return 1
else:
self.continuous = False
return 0
if setting == "clean_on_finish":
if check_config(setting, fallback) == "on":
self.clean_on_finish = True
return 1
else:
self.clean_on_finish = False
return 0
if setting == "estimated_progress":
if check_config(setting, fallback) == "on":
self.estimated_progress = True
return 1
else:
self.estimated_progress = False
return 0
if setting == "reset_on_fail":
option = check_config(setting, fallback)
if option == "Disable" or option == "Custom":
self.steam_fail_counter_toggle = False
return "Disable"
else:
try:
self.steam_fail_number = int(option)
self.steam_fail_counter_toggle = True
return option
except:
self.steam_fail_counter_toggle = True
self.steam_fail_number = 10
return "10"
if setting == "show_fails":
if check_config(setting, fallback) == "on":
self.show_fails = True
return 1
else:
self.show_fails = False
return 0
if setting == "skip_already_installed":
if check_config(setting, fallback) == "on":
self.skip_already_installed = True
return 1
else:
self.skip_already_installed = False
return 0
if setting == "theme":
if os.path.exists(os.path.join(cwd(), "boiiiwd_theme.json")):
return "Custom"
if check_config("theme", "boiiiwd_theme.json") == "boiiiwd_theme.json":
return "Default"
if check_config("theme", "boiiiwd_theme.json") == "boiiiwd_grey.json":
return "Grey"
if check_config("theme", "boiiiwd_theme.json") == "boiiiwd_blue.json":
return "Blue"
if check_config("theme", "boiiiwd_theme.json") == "boiiiwd_obsidian.json":
return "Obsidian"
if check_config("theme", "boiiiwd_theme.json") == "boiiiwd_ghost.json":
return "Ghost"
if check_config("theme", "boiiiwd_theme.json") == "boiiiwd_neonbanana.json":
return "NeonBanana"
else:
if check_config(setting, fallback) == "on":
return 1
else:
return 0
def boiiiwd_custom_theme(self, disable_only=None):
file_to_rename = os.path.join(cwd(), "boiiiwd_theme.json")
if os.path.exists(file_to_rename):
timestamp = datetime.datetime.now().strftime("%Y-%m-%d-%H-%M-%S")
new_name = f"boiiiwd_theme_{timestamp}.json"
os.rename(file_to_rename, os.path.join(cwd(), new_name))
if not disable_only:
show_message("Preset file renamed", "Custom preset disabled, file has been renmaed\n* Restart the app to take effect", icon="info")
else:
if disable_only:
return
try:
shutil.copy(os.path.join(RESOURCES_DIR, check_config("theme", "boiiiwd_theme.json")), os.path.join(cwd(), "boiiiwd_theme.json"))
except:
shutil.copy(os.path.join(RESOURCES_DIR, "boiiiwd_theme.json"), os.path.join(cwd(), "boiiiwd_theme.json"))
show_message("Preset file created", "You can now edit boiiiwd_theme.json in the current directory to your liking\n* Edits will apply next time you open boiiiwd\n* Program will always take boiiiwd_theme.json as the first theme option if found\n* Click on this button again to disable your custom theme or just rename boiiiwd_theme.json", icon="info")
def settings_check_for_updates(self):
check_for_updates_func(self, ignore_up_todate=False)
def load_on_switch_screen(self):
self.check_updates_var.set(self.load_settings("checkforupdtes"))
self.console_var.set(self.load_settings("console"))
self.reset_steamcmd_on_fail.set(value=self.load_settings("reset_on_fail", "10"))
self.estimated_progress_var.set(self.load_settings("estimated_progress", "on"))
self.clean_checkbox_var.set(self.load_settings("clean_on_finish", "on"))
self.continuous_var.set(self.load_settings("continuous_download"))
self.show_fails_var.set(self.load_settings("show_fails", "on"))
self.skip_already_installed_var.set(self.load_settings("skip_already_installed", "on"))
# keep last cuz of trace_add()
self.save_button.configure(state='disabled')
def settings_launch_boiii(self):
launch_boiii_func(check_config("destinationfolder"))
def settings_reset_steamcmd(self):
reset_steamcmd()