Duplicate info from readme
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Configuration.md
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Configuration.md
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| Name | Description | Validation | Default |
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|-----------------------|-----------------------------------------------------------|---------------------------------------------------|---------|
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|MasterUrl | HTTP Url location of the master server | HTTP Uri | https://fn-p.master.threadsafe.sh/|
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|ManualWebfrontURL | URL for webfront (useful for things like [YADB](https://forum.awog.at/topic/89/release-yadb-yet-another-discord-bridge)) | HTTP Uri | null|
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|ManualWebfrontUrl | URL for webfront (useful for things like [YADB](https://forum.awog.at/topic/89/release-yadb-yet-another-discord-bridge)) | HTTP Uri | null|
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|CommandPrefix | Prefix indicating the chat message is a command | Not empty | ! |
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|BroadcastCommandPrefix | Prefix indicating the chat message is a broadcast command | Not empty | @ |
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|BroadcastCommandPrefix | Prefix indicating the chat message is a broadcast command | Not empty | @ |
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### Configuration
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#### Initial Configuration
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When **IW4MAdmin** is launched for the _first time_, you will be prompted to setup your configuration.
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`Enable webfront`
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* Enables you to monitor and control your server(s) through a web interface
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* Default — `http://0.0.0.0:1624`
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`Enable multiple owners`
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* Enables more than one client to be promoted to level of `Owner`
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* Default — `false`
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`Enable stepped privilege hierarchy`
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* Allows privileged clients to promote other clients to the level below their current level
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* Default — `false`
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`Enable custom say name`
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* Shows a prefix to every message send by **IW4MAdmin** -- `[Admin] message`
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* _This feature requires you specify a custom say name_
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* _This feature only works on games that support the `sv_sayName` dvar_
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* Default — `false`
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`Enable social link`
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* Shows a link to your community's social media/website on the webfront
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* Default — `false`
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`Use Custom Encoding Parser`
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* Allows alternative encodings to be used for parsing game information and events
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* **Russian users should use this and then specify** `windows-1251` **as the encoding string**
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* Default — `false`
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#### Server Configuration
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After initial configuration is finished, you will be prompted to configure your servers for **IW4MAdmin**.
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`Enter server IP Address`
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* For almost all scenarios `127.0.0.1` is sufficient
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* Default — `n/a`
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`Enter server port`
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* The port that your server is listening on (can be obtained via `net_port`)
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* Default — `n/a`
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`Enter server RCon password`
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* The *\(R\)emote (Con)sole* password set in your server configuration (can be obtained via `rcon_password`)
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* Default — `n/a`
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`Enter number of reserved slots`
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* The number of client slots reserved for privileged players (unavailable for regular users to occupy)
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* For example, if you enter **2** reserved slots on an **18** slot server, you will have **16** publicly available slots
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* Default — `0`
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#### Advanced Configuration
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If you wish to further customize your experience of **IW4MAdmin**, the following configuration file(s) will allow you to changes core options using any text-editor.
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#### `IW4MAdminSettings.json`-- this file is created after initial setup
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* This file uses the [JSON](https://en.wikipedia.org/wiki/JSON#JSON_sample) specification, so please validate your configuration before running **IW4MAdmin**
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`WebfrontBindUrl`
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* Specifies the address and port the webfront will listen on.
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* The value can be an [IP Address](https://en.wikipedia.org/wiki/IP_address):port or [Domain Name](https://en.wikipedia.org/wiki/Domain_name):port
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* Example http://gameserver.com:8080
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* Default — `http://0.0.0.0:1624` (indicates that it will listen on all IP Addresses available to the default interface)
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`CustomLocale`
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* Specifies a [locale name](https://msdn.microsoft.com/en-us/library/39cwe7zf.aspx) to use instead of system default
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* Locale must be from the `Equivalent Locale Name` column
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* Default — `windows-1252`
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`ConnectionString`
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* Specifies the [connection string](https://www.connectionstrings.com/mysql/) to a MySQL server that is used instead of SQLite
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* Default — `null`
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`DatabaseProvider`
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* Specifies the database provider **IW4MAdmin** should use
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* Possible values — `sqlite`, `mysql`, `postgresql`
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* Default — `sqlite`
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`Ignore Bots`
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* Disables bots from being registered and tracked by **IW4MAdmin**
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`RConPollRate`
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* Specifies (in milliseconds) how often to poll each server for updates
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* Default — `5000`
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`Servers`
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* Specifies the list of servers **IW4MAdmin** will monitor
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* Default — `[]`
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* `IPAddress`
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* Specifies the IP Address of the particular server
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* Default — `n/a`
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* `Port`
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* Specifies the port of the particular server
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* Default — `n/a`
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* `Password`
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* Specifies the `rcon_password` of the particular server
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* Default — `n/a`
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* `ManualLogPath`
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* Specifies the log path to be used instead of the automatically generated one
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* To use the `GameLogServer`, this should be set to the http address that the `GameLogServer` is listening on
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* Example — http://gamelogserver.com/
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* Default — `null`
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* `AutoMessages`
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* Specifies the list of messages that are broadcasted to the particular server
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* Default — `[]`
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* `Rules`
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* Specifies the list of rules that apply to the particular server
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* Default — `[]`
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* `ReservedSlotNumber`
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* Specifies the number of client slots to reserve for privileged users
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* Default — `0`
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* `GameLogServerUrl`
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* Specifies the HTTP Url for the Game Log Server
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* Default — `null`
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`AutoMessagePeriod`
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* Specifies (in seconds) how often messages should be broadcasted to each server
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* Default — `60`
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`AutoMessages`
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* Specifies the list of messages that are broadcasted to **all** servers
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* Specially formatted **tokens** can be used to broadcast dynamic information
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* `{{TOTALPLAYERS}}` — displays how many players have connected
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* `{{TOPSTATS}}` — displays the top 5 players on the server based on performance
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* `{{MOSTPLAYED}}` — displays the top 5 players based on number of kills
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* `{{TOTALPLAYTIME}}` — displays the cumulative play time (in man-hours) on all monitored servers
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* `{{VERSION}}` — displays the version of **IW4MAdmin**
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* `{{ADMINS}}` — displays the currently connected and *unmasked* privileged users online
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* `{{NEXTMAP}}` — displays the next map and gametype in rotation
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`GlobalRules`
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* Specifies the list of rules that apply to **all** servers`
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`Maps`
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* Specifies the list of maps for each supported game
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* `Name`
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* Specifies the name of the map as returned by the game (usually the file name sans the file extension)
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* `Alias`
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* Specifies the display name of the map (as seen while loading in)
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___
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