bb90a807b7
GameEventHandler uses ConcurrentQueue for events exception handlers for events and log reading added IW4ScriptCommands plugin fixed stats lots of little fixes
27 lines
649 B
C#
27 lines
649 B
C#
using SharedLibraryCore;
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using SharedLibraryCore.Interfaces;
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Threading.Tasks;
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namespace IW4ScriptCommands
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{
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class Plugin : IPlugin
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{
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public string Name => "IW4 Script Commands";
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public float Version => 1.0f;
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public string Author => "RaidMax";
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public Task OnEventAsync(GameEvent E, Server S) => Task.CompletedTask;
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public Task OnLoadAsync(IManager manager) => Task.CompletedTask;
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public Task OnTickAsync(Server S) => Task.CompletedTask;
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public Task OnUnloadAsync() => Task.CompletedTask;
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}
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}
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