3092a529e9
queue Tell/Say to prevent plugins from throwing exception when server is offlline fixed CPU usage issue over time sort penalties by type on webfront
287 lines
13 KiB
C#
287 lines
13 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using SharedLibraryCore.Database;
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using SharedLibraryCore.Database.Models;
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using SharedLibraryCore.Dtos;
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using Microsoft.EntityFrameworkCore;
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using SharedLibraryCore.Objects;
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namespace SharedLibraryCore.Services
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{
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public class PenaltyService : Interfaces.IEntityService<EFPenalty>
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{
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public async Task<EFPenalty> Create(EFPenalty newEntity)
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{
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using (var context = new DatabaseContext())
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{
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// create the actual EFPenalty
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EFPenalty addedEntity = new EFPenalty()
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{
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OffenderId = newEntity.Offender.ClientId,
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PunisherId = newEntity.Punisher.ClientId,
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LinkId = newEntity.Link.AliasLinkId,
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Type = newEntity.Type,
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Active = true,
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Expires = newEntity.Expires,
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Offense = newEntity.Offense,
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When = newEntity.When,
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};
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if (addedEntity.Expires == DateTime.MaxValue)
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addedEntity.Expires = DateTime.Parse(System.Data.SqlTypes.SqlDateTime.MaxValue.ToString());
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// make bans propogate to all aliases
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if (addedEntity.Type == Objects.Penalty.PenaltyType.Ban)
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{
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await context.Clients
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.Where(c => c.AliasLinkId == addedEntity.LinkId)
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.ForEachAsync(c => c.Level = Objects.Player.Permission.Banned);
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}
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// make flags propogate to all aliases
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else if (addedEntity.Type == Objects.Penalty.PenaltyType.Flag)
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{
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await context.Clients
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.Where(c => c.AliasLinkId == addedEntity.LinkId)
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.ForEachAsync(c => c.Level = Objects.Player.Permission.Flagged);
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}
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context.Penalties.Add(addedEntity);
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await context.SaveChangesAsync();
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return addedEntity;
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}
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}
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public Task<EFPenalty> CreateProxy()
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{
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throw new NotImplementedException();
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}
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public Task<EFPenalty> Delete(EFPenalty entity)
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{
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throw new NotImplementedException();
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}
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public async Task<IList<EFPenalty>> Find(Func<EFPenalty, bool> expression)
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{
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throw await Task.FromResult(new Exception());
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/*
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return await Task.FromResult(new List<EFPenalty>());
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// fixme: this is so slow!
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return await Task.Run(() =>
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{
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using (var context = new DatabaseContext())
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return context.Penalties
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.Include(p => p.Offender)
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.Include(p => p.Punisher)
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.Where(expression)
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.Where(p => p.Active)
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.ToList();
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});*/
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}
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public Task<EFPenalty> Get(int entityID)
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{
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throw new NotImplementedException();
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}
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public Task<EFPenalty> GetUnique(long entityProperty)
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{
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throw new NotImplementedException();
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}
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public Task<EFPenalty> Update(EFPenalty entity)
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{
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throw new NotImplementedException();
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}
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public async Task<IList<EFPenalty>> GetRecentPenalties(int count, int offset, Penalty.PenaltyType showOnly = Penalty.PenaltyType.Any)
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{
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using (var context = new DatabaseContext())
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return await context.Penalties
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.AsNoTracking()
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.Include(p => p.Offender.CurrentAlias)
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.Include(p => p.Punisher.CurrentAlias)
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.Where(p => showOnly == Penalty.PenaltyType.Any ? p.Type != Penalty.PenaltyType.Any : p.Type == showOnly)
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.Where(p => p.Active)
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.OrderByDescending(p => p.When)
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.Skip(offset)
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.Take(count)
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.ToListAsync();
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}
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public async Task<IList<EFPenalty>> GetClientPenaltiesAsync(int clientId)
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{
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using (var context = new DatabaseContext())
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return await context.Penalties
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.AsNoTracking()
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.Where(p => p.OffenderId == clientId)
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.Where(p => p.Active)
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.Include(p => p.Offender.CurrentAlias)
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.Include(p => p.Punisher.CurrentAlias)
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.ToListAsync();
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}
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/// <summary>
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/// Get a read-only copy of client penalties
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/// </summary>
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/// <param name="clientI"></param>
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/// <param name="victim">Retreive penalties for clients receiving penalties, other wise given</param>
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/// <returns></returns>
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public async Task<List<ProfileMeta>> ReadGetClientPenaltiesAsync(int clientId, bool victim = true)
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{
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using (var context = new DatabaseContext())
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{
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context.ChangeTracker.AutoDetectChangesEnabled = false;
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context.ChangeTracker.QueryTrackingBehavior = QueryTrackingBehavior.NoTracking;
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if (victim)
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{
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var now = DateTime.UtcNow;
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var iqPenalties = from penalty in context.Penalties.AsNoTracking()
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where penalty.OffenderId == clientId
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join victimClient in context.Clients.AsNoTracking()
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on penalty.OffenderId equals victimClient.ClientId
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join victimAlias in context.Aliases.AsNoTracking()
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on victimClient.CurrentAliasId equals victimAlias.AliasId
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join punisherClient in context.Clients.AsNoTracking()
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on penalty.PunisherId equals punisherClient.ClientId
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join punisherAlias in context.Aliases.AsNoTracking()
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on punisherClient.CurrentAliasId equals punisherAlias.AliasId
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//orderby penalty.When descending
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select new ProfileMeta()
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{
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Key = "Event.Penalty",
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Value = new PenaltyInfo
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{
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OffenderName = victimAlias.Name,
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OffenderId = victimClient.ClientId,
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PunisherName = punisherAlias.Name,
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PunisherId = penalty.PunisherId,
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Offense = penalty.Offense,
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Type = penalty.Type.ToString(),
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TimeRemaining = now > penalty.Expires ? "" : penalty.Expires.ToString()
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},
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When = penalty.When,
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Sensitive = penalty.Type == Penalty.PenaltyType.Flag
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};
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// fixme: is this good and fast?
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var list = await iqPenalties.ToListAsync();
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list.ForEach(p =>
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{
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// todo: why does this have to be done?
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if (((PenaltyInfo)p.Value).Type.Length < 2)
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((PenaltyInfo)p.Value).Type = ((Penalty.PenaltyType)Convert.ToInt32(((PenaltyInfo)p.Value).Type)).ToString();
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var pi = ((PenaltyInfo)p.Value);
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if (pi.TimeRemaining.Length > 0)
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pi.TimeRemaining = (DateTime.Parse(((PenaltyInfo)p.Value).TimeRemaining) - now).TimeSpanText();
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});
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return list;
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}
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else
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{
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var iqPenalties = from penalty in context.Penalties.AsNoTracking()
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where penalty.PunisherId == clientId
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join victimClient in context.Clients.AsNoTracking()
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on penalty.OffenderId equals victimClient.ClientId
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join victimAlias in context.Aliases
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on victimClient.CurrentAliasId equals victimAlias.AliasId
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join punisherClient in context.Clients
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on penalty.PunisherId equals punisherClient.ClientId
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join punisherAlias in context.Aliases
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on punisherClient.CurrentAliasId equals punisherAlias.AliasId
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//orderby penalty.When descending
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select new ProfileMeta()
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{
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Key = "Event.Penalty",
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Value = new PenaltyInfo
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{
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OffenderName = victimAlias.Name,
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OffenderId = victimClient.ClientId,
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PunisherName = punisherAlias.Name,
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PunisherId = penalty.PunisherId,
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Offense = penalty.Offense,
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Type = penalty.Type.ToString()
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},
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When = penalty.When
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};
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// fixme: is this good and fast?
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var list = await iqPenalties.ToListAsync();
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list.ForEach(p =>
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{
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// todo: why does this have to be done?
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if (((PenaltyInfo)p.Value).Type.Length < 2)
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((PenaltyInfo)p.Value).Type = ((Penalty.PenaltyType)Convert.ToInt32(((PenaltyInfo)p.Value).Type)).ToString();
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});
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return list;
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}
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}
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}
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public async Task<List<EFPenalty>> GetActivePenaltiesAsync(int aliasId, int ip = 0)
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{
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using (var context = new DatabaseContext())
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{
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var iqPenalties = await (from link in context.AliasLinks
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where link.AliasLinkId == aliasId
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join penalty in context.Penalties
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on link.AliasLinkId equals penalty.LinkId
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where penalty.Active
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select penalty).ToListAsync();
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if (ip != 0)
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{
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iqPenalties.AddRange(await (from alias in context.Aliases
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where alias.IPAddress == ip
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join penalty in context.Penalties
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on alias.LinkId equals penalty.LinkId
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where penalty.Active
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select penalty).ToListAsync());
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}
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return iqPenalties;
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}
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}
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public async Task RemoveActivePenalties(int aliasLinkId)
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{
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using (var context = new DatabaseContext())
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{
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var now = DateTime.UtcNow;
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var penalties = await context.Penalties
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.Include(p => p.Link.Children)
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.Where(p => p.LinkId == aliasLinkId)
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.Where(p => p.Expires > now)
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.ToListAsync();
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penalties.ForEach(async p =>
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{
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p.Active = false;
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// reset the player levels
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if (p.Type == Penalty.PenaltyType.Ban)
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{
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using (var internalContext = new DatabaseContext())
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{
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await internalContext.Clients
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.Where(c => c.AliasLinkId == p.LinkId)
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.ForEachAsync(c => c.Level = Player.Permission.User);
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await internalContext.SaveChangesAsync();
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}
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}
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});
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await context.SaveChangesAsync();
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}
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}
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}
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}
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