IW4M-Admin/SharedLibraryCore/Event.cs
RaidMax f442f251f6 more stat SPM fixes
prevent null say event from executing when exiting
adjusted rcon and socket timeout
fixed bug with login/setpassword not working after claiming ownership
2018-05-03 00:25:49 -05:00

93 lines
2.3 KiB
C#

using System;
using System.Threading;
using SharedLibraryCore.Objects;
namespace SharedLibraryCore
{
public class GameEvent
{
public enum EventType
{
//FROM SERVER
Start,
Stop,
Connect,
// this is for IW5 compatibility
Join,
Disconnect,
Say,
MapChange,
MapEnd,
//FROM ADMIN
Broadcast,
Tell,
Kick,
Ban,
Remote,
Unknown,
//FROM PLAYER
Report,
Flag,
Command,
// FROM GAME
Script,
Kill,
Damage,
Death,
}
public GameEvent(EventType t, string d, Player O, Player T, Server S)
{
Type = t;
Data = d?.Trim();
Origin = O;
Target = T;
Owner = S;
OnProcessed = new ManualResetEventSlim();
Time = DateTime.UtcNow;
}
public GameEvent()
{
OnProcessed = new ManualResetEventSlim();
Time = DateTime.UtcNow;
}
public static GameEvent TransferWaiter(EventType newType, GameEvent e)
{
var newEvent = new GameEvent()
{
Data = e.Data,
Extra = e.Extra,
Message = e.Message,
OnProcessed = e.OnProcessed,
Origin = e.Origin,
Owner = e.Owner,
Remote = e.Remote,
Target = e.Target,
Type = newType,
};
// hack: prevent the previous event from completing until this one is done
e.OnProcessed = new ManualResetEventSlim();
newEvent.Time = e.Time;
return newEvent;
}
public EventType Type;
public string Data; // Data is usually the message sent by player
public string Message;
public Player Origin;
public Player Target;
public Server Owner;
public Boolean Remote = false;
public object Extra { get; set; }
public ManualResetEventSlim OnProcessed { get; set; }
public DateTime Time { get; private set; }
}
}